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// Windows/ResourceString.h
#ifndef __WINDOWS_RESOURCESTRING_H
#define __WINDOWS_RESOURCESTRING_H
#include "Common/String.h"
namespace NWindows {
CSysString MyLoadString(UINT resourceID);
#ifdef _UNICODE
inline UString MyLoadStringW(UINT resourceID)
{ return MyLoadString(resourceID); }
#else
UString MyLoadStringW(UINT resourceID);
#endif
}
#endif
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