1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Keep in (case-insensitive) order:
#include "gfxRect.h"
#include "nsSVGEffects.h"
#include "nsSVGGFrame.h"
#include "mozilla/dom/SVGSwitchElement.h"
#include "nsSVGUtils.h"
using namespace mozilla::gfx;
using namespace mozilla::image;
class nsSVGSwitchFrame : public nsSVGGFrame
{
friend nsIFrame*
NS_NewSVGSwitchFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
protected:
explicit nsSVGSwitchFrame(nsStyleContext* aContext)
: nsSVGGFrame(aContext) {}
public:
NS_DECL_FRAMEARENA_HELPERS
#ifdef DEBUG
virtual void Init(nsIContent* aContent,
nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) override;
#endif
/**
* Get the "type" of the frame
*
* @see nsGkAtoms::svgSwitchFrame
*/
virtual nsIAtom* GetType() const override;
#ifdef DEBUG_FRAME_DUMP
virtual nsresult GetFrameName(nsAString& aResult) const override
{
return MakeFrameName(NS_LITERAL_STRING("SVGSwitch"), aResult);
}
#endif
virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists) override;
// nsISVGChildFrame interface:
virtual DrawResult PaintSVG(gfxContext& aContext,
const gfxMatrix& aTransform,
const nsIntRect* aDirtyRect = nullptr) override;
nsIFrame* GetFrameForPoint(const gfxPoint& aPoint) override;
nsRect GetCoveredRegion() override;
virtual void ReflowSVG() override;
virtual SVGBBox GetBBoxContribution(const Matrix &aToBBoxUserspace,
uint32_t aFlags) override;
private:
nsIFrame *GetActiveChildFrame();
};
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGSwitchFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsSVGSwitchFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsSVGSwitchFrame)
#ifdef DEBUG
void
nsSVGSwitchFrame::Init(nsIContent* aContent,
nsContainerFrame* aParent,
nsIFrame* aPrevInFlow)
{
NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::svgSwitch),
"Content is not an SVG switch");
nsSVGGFrame::Init(aContent, aParent, aPrevInFlow);
}
#endif /* DEBUG */
nsIAtom *
nsSVGSwitchFrame::GetType() const
{
return nsGkAtoms::svgSwitchFrame;
}
void
nsSVGSwitchFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
nsIFrame* kid = GetActiveChildFrame();
if (kid) {
BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists);
}
}
DrawResult
nsSVGSwitchFrame::PaintSVG(gfxContext& aContext,
const gfxMatrix& aTransform,
const nsIntRect* aDirtyRect)
{
NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() ||
(mState & NS_FRAME_IS_NONDISPLAY),
"If display lists are enabled, only painting of non-display "
"SVG should take this code path");
if (StyleEffects()->mOpacity == 0.0)
return DrawResult::SUCCESS;
DrawResult result = DrawResult::SUCCESS;
nsIFrame *kid = GetActiveChildFrame();
if (kid) {
gfxMatrix tm = aTransform;
if (kid->GetContent()->IsSVGElement()) {
tm = static_cast<nsSVGElement*>(kid->GetContent())->
PrependLocalTransformsTo(tm, eUserSpaceToParent);
}
result = nsSVGUtils::PaintFrameWithEffects(kid, aContext, tm, aDirtyRect);
}
return result;
}
nsIFrame*
nsSVGSwitchFrame::GetFrameForPoint(const gfxPoint& aPoint)
{
NS_ASSERTION(!NS_SVGDisplayListHitTestingEnabled() ||
(mState & NS_FRAME_IS_NONDISPLAY),
"If display lists are enabled, only hit-testing of non-display "
"SVG should take this code path");
nsIFrame *kid = GetActiveChildFrame();
nsISVGChildFrame* svgFrame = do_QueryFrame(kid);
if (svgFrame) {
// Transform the point from our SVG user space to our child's.
gfxPoint point = aPoint;
gfxMatrix m =
static_cast<const nsSVGElement*>(mContent)->
PrependLocalTransformsTo(gfxMatrix(), eChildToUserSpace);
m = static_cast<const nsSVGElement*>(kid->GetContent())->
PrependLocalTransformsTo(m, eUserSpaceToParent);
if (!m.IsIdentity()) {
if (!m.Invert()) {
return nullptr;
}
point = m.Transform(point);
}
return svgFrame->GetFrameForPoint(point);
}
return nullptr;
}
nsRect
nsSVGSwitchFrame::GetCoveredRegion()
{
nsRect rect;
nsIFrame *kid = GetActiveChildFrame();
nsISVGChildFrame* child = do_QueryFrame(kid);
if (child) {
rect = child->GetCoveredRegion();
}
return rect;
}
void
nsSVGSwitchFrame::ReflowSVG()
{
NS_ASSERTION(nsSVGUtils::OuterSVGIsCallingReflowSVG(this),
"This call is probably a wasteful mistake");
MOZ_ASSERT(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY),
"ReflowSVG mechanism not designed for this");
if (!nsSVGUtils::NeedsReflowSVG(this)) {
return;
}
// If the NS_FRAME_FIRST_REFLOW bit has been removed from our parent frame,
// then our outer-<svg> has previously had its initial reflow. In that case
// we need to make sure that that bit has been removed from ourself _before_
// recursing over our children to ensure that they know too. Otherwise, we
// need to remove it _after_ recursing over our children so that they know
// the initial reflow is currently underway.
bool isFirstReflow = (mState & NS_FRAME_FIRST_REFLOW);
bool outerSVGHasHadFirstReflow =
(GetParent()->GetStateBits() & NS_FRAME_FIRST_REFLOW) == 0;
if (outerSVGHasHadFirstReflow) {
mState &= ~NS_FRAME_FIRST_REFLOW; // tell our children
}
nsOverflowAreas overflowRects;
nsIFrame *child = GetActiveChildFrame();
nsISVGChildFrame* svgChild = do_QueryFrame(child);
if (svgChild) {
MOZ_ASSERT(!(child->GetStateBits() & NS_FRAME_IS_NONDISPLAY),
"Check for this explicitly in the |if|, then");
svgChild->ReflowSVG();
// We build up our child frame overflows here instead of using
// nsLayoutUtils::UnionChildOverflow since SVG frame's all use the same
// frame list, and we're iterating over that list now anyway.
ConsiderChildOverflow(overflowRects, child);
}
if (isFirstReflow) {
// Make sure we have our filter property (if any) before calling
// FinishAndStoreOverflow (subsequent filter changes are handled off
// nsChangeHint_UpdateEffects):
nsSVGEffects::UpdateEffects(this);
}
FinishAndStoreOverflow(overflowRects, mRect.Size());
// Remove state bits after FinishAndStoreOverflow so that it doesn't
// invalidate on first reflow:
mState &= ~(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
NS_FRAME_HAS_DIRTY_CHILDREN);
}
SVGBBox
nsSVGSwitchFrame::GetBBoxContribution(const Matrix &aToBBoxUserspace,
uint32_t aFlags)
{
nsIFrame* kid = GetActiveChildFrame();
nsISVGChildFrame* svgKid = do_QueryFrame(kid);
if (svgKid) {
nsIContent *content = kid->GetContent();
gfxMatrix transform = ThebesMatrix(aToBBoxUserspace);
if (content->IsSVGElement()) {
transform = static_cast<nsSVGElement*>(content)->
PrependLocalTransformsTo(transform);
}
return svgKid->GetBBoxContribution(ToMatrix(transform), aFlags);
}
return SVGBBox();
}
nsIFrame *
nsSVGSwitchFrame::GetActiveChildFrame()
{
nsIContent *activeChild =
static_cast<mozilla::dom::SVGSwitchElement*>(mContent)->GetActiveChild();
if (activeChild) {
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
if (activeChild == kid->GetContent()) {
return kid;
}
}
}
return nullptr;
}
|