summaryrefslogtreecommitdiff
path: root/layout/forms/nsHTMLButtonControlFrame.cpp
blob: 10f24e1e036bf87e30aa40ca233186af58031207 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsHTMLButtonControlFrame.h"

#include "nsContainerFrame.h"
#include "nsIFormControlFrame.h"
#include "nsIFrameInlines.h"
#include "nsPresContext.h"
#include "nsGkAtoms.h"
#include "nsButtonFrameRenderer.h"
#include "nsCSSAnonBoxes.h"
#include "nsFormControlFrame.h"
#include "nsNameSpaceManager.h"
#include "nsDisplayList.h"
#include <algorithm>

using namespace mozilla;

nsContainerFrame*
NS_NewHTMLButtonControlFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
  return new (aPresShell) nsHTMLButtonControlFrame(aContext);
}

NS_IMPL_FRAMEARENA_HELPERS(nsHTMLButtonControlFrame)

nsHTMLButtonControlFrame::nsHTMLButtonControlFrame(nsStyleContext* aContext)
  : nsContainerFrame(aContext)
{
}

nsHTMLButtonControlFrame::~nsHTMLButtonControlFrame()
{
}

void
nsHTMLButtonControlFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
  nsFormControlFrame::RegUnRegAccessKey(static_cast<nsIFrame*>(this), false);
  nsContainerFrame::DestroyFrom(aDestructRoot);
}

void
nsHTMLButtonControlFrame::Init(nsIContent*       aContent,
                               nsContainerFrame* aParent,
                               nsIFrame*         aPrevInFlow)
{
  nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
  mRenderer.SetFrame(this, PresContext());
}

NS_QUERYFRAME_HEAD(nsHTMLButtonControlFrame)
  NS_QUERYFRAME_ENTRY(nsIFormControlFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)

#ifdef ACCESSIBILITY
a11y::AccType
nsHTMLButtonControlFrame::AccessibleType()
{
  return a11y::eHTMLButtonType;
}
#endif

nsIAtom*
nsHTMLButtonControlFrame::GetType() const
{
  return nsGkAtoms::HTMLButtonControlFrame;
}

void 
nsHTMLButtonControlFrame::SetFocus(bool aOn, bool aRepaint)
{
}

nsresult
nsHTMLButtonControlFrame::HandleEvent(nsPresContext* aPresContext, 
                                      WidgetGUIEvent* aEvent,
                                      nsEventStatus* aEventStatus)
{
  // if disabled do nothing
  if (mRenderer.isDisabled()) {
    return NS_OK;
  }

  // mouse clicks are handled by content
  // we don't want our children to get any events. So just pass it to frame.
  return nsFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
}

bool
nsHTMLButtonControlFrame::ShouldClipPaintingToBorderBox()
{
  return IsInput() || StyleDisplay()->mOverflowX != NS_STYLE_OVERFLOW_VISIBLE;
}

void
nsHTMLButtonControlFrame::BuildDisplayList(nsDisplayListBuilder*   aBuilder,
                                           const nsDisplayListSet& aLists)
{
  // Clip to our border area for event hit testing.
  Maybe<DisplayListClipState::AutoSaveRestore> eventClipState;
  const bool isForEventDelivery = aBuilder->IsForEventDelivery();
  if (isForEventDelivery) {
    eventClipState.emplace(aBuilder);
    nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
    nscoord radii[8];
    bool hasRadii = GetBorderRadii(radii);
    eventClipState->ClipContainingBlockDescendants(rect, hasRadii ? radii : nullptr);
  }

  nsDisplayList onTop;
  if (IsVisibleForPainting(aBuilder)) {
    mRenderer.DisplayButton(aBuilder, aLists.BorderBackground(), &onTop);
  }

  nsDisplayListCollection set;

  // Do not allow the child subtree to receive events.
  if (!isForEventDelivery) {
    DisplayListClipState::AutoSaveRestore clipState(aBuilder);

    if (ShouldClipPaintingToBorderBox()) {
      nsMargin border = StyleBorder()->GetComputedBorder();
      nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
      rect.Deflate(border);
      nscoord radii[8];
      bool hasRadii = GetPaddingBoxBorderRadii(radii);
      clipState.ClipContainingBlockDescendants(rect, hasRadii ? radii : nullptr);
    }

    BuildDisplayListForChild(aBuilder, mFrames.FirstChild(), set,
                             DISPLAY_CHILD_FORCE_PSEUDO_STACKING_CONTEXT);
    // That should put the display items in set.Content()
  }
  
  // Put the foreground outline and focus rects on top of the children
  set.Content()->AppendToTop(&onTop);
  set.MoveTo(aLists);
  
  DisplayOutline(aBuilder, aLists);

  // to draw border when selected in editor
  DisplaySelectionOverlay(aBuilder, aLists.Content());
}

nscoord
nsHTMLButtonControlFrame::GetMinISize(nsRenderingContext* aRenderingContext)
{
  nscoord result;
  DISPLAY_MIN_WIDTH(this, result);

  nsIFrame* kid = mFrames.FirstChild();
  result = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
                                                kid,
                                                nsLayoutUtils::MIN_ISIZE);

  result += GetWritingMode().IsVertical()
    ? mRenderer.GetAddedButtonBorderAndPadding().TopBottom()
    : mRenderer.GetAddedButtonBorderAndPadding().LeftRight();

  return result;
}

nscoord
nsHTMLButtonControlFrame::GetPrefISize(nsRenderingContext* aRenderingContext)
{
  nscoord result;
  DISPLAY_PREF_WIDTH(this, result);
  
  nsIFrame* kid = mFrames.FirstChild();
  result = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
                                                kid,
                                                nsLayoutUtils::PREF_ISIZE);

  result += GetWritingMode().IsVertical()
    ? mRenderer.GetAddedButtonBorderAndPadding().TopBottom()
    : mRenderer.GetAddedButtonBorderAndPadding().LeftRight();

  return result;
}

void
nsHTMLButtonControlFrame::Reflow(nsPresContext* aPresContext,
                                 ReflowOutput& aDesiredSize,
                                 const ReflowInput& aReflowInput,
                                 nsReflowStatus& aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsHTMLButtonControlFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);

  NS_PRECONDITION(aReflowInput.ComputedISize() != NS_INTRINSICSIZE,
                  "Should have real computed inline-size by now");

  if (mState & NS_FRAME_FIRST_REFLOW) {
    nsFormControlFrame::RegUnRegAccessKey(static_cast<nsIFrame*>(this), true);
  }

  // Reflow the child
  nsIFrame* firstKid = mFrames.FirstChild();

  MOZ_ASSERT(firstKid, "Button should have a child frame for its contents");
  MOZ_ASSERT(!firstKid->GetNextSibling(),
             "Button should have exactly one child frame");
  MOZ_ASSERT(firstKid->StyleContext()->GetPseudo() ==
             nsCSSAnonBoxes::buttonContent,
             "Button's child frame has unexpected pseudo type!");

  // XXXbz Eventually we may want to check-and-bail if
  // !aReflowInput.ShouldReflowAllKids() &&
  // !NS_SUBTREE_DIRTY(firstKid).
  // We'd need to cache our ascent for that, of course.

  // Reflow the contents of the button.
  // (This populates our aDesiredSize, too.)
  ReflowButtonContents(aPresContext, aDesiredSize,
                       aReflowInput, firstKid);

  if (!ShouldClipPaintingToBorderBox()) {
    ConsiderChildOverflow(aDesiredSize.mOverflowAreas, firstKid);
  }
  // else, we ignore child overflow -- anything that overflows beyond our
  // own border-box will get clipped when painting.

  aStatus = NS_FRAME_COMPLETE;
  FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize,
                                 aReflowInput, aStatus);

  // We're always complete and we don't support overflow containers
  // so we shouldn't have a next-in-flow ever.
  aStatus = NS_FRAME_COMPLETE;
  MOZ_ASSERT(!GetNextInFlow());

  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}

// Helper-function that lets us clone the button's reflow state, but with its
// ComputedWidth and ComputedHeight reduced by the amount of renderer-specific
// focus border and padding that we're using. (This lets us provide a more
// appropriate content-box size for descendents' percent sizes to resolve
// against.)
static ReflowInput
CloneReflowInputWithReducedContentBox(
  const ReflowInput& aButtonReflowInput,
  const nsMargin& aFocusPadding)
{
  nscoord adjustedWidth =
    aButtonReflowInput.ComputedWidth() - aFocusPadding.LeftRight();
  adjustedWidth = std::max(0, adjustedWidth);

  // (Only adjust height if it's an actual length.)
  nscoord adjustedHeight = aButtonReflowInput.ComputedHeight();
  if (adjustedHeight != NS_INTRINSICSIZE) {
    adjustedHeight -= aFocusPadding.TopBottom();
    adjustedHeight = std::max(0, adjustedHeight);
  }

  ReflowInput clone(aButtonReflowInput);
  clone.SetComputedWidth(adjustedWidth);
  clone.SetComputedHeight(adjustedHeight);

  return clone;
}

void
nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext,
                                               ReflowOutput& aButtonDesiredSize,
                                               const ReflowInput& aButtonReflowInput,
                                               nsIFrame* aFirstKid)
{
  WritingMode wm = GetWritingMode();
  LogicalSize availSize = aButtonReflowInput.ComputedSize(wm);
  availSize.BSize(wm) = NS_INTRINSICSIZE;

  // Buttons have some bonus renderer-determined border/padding,
  // which occupies part of the button's content-box area:
  LogicalMargin focusPadding =
    LogicalMargin(wm, mRenderer.GetAddedButtonBorderAndPadding());

  // See whether out availSize's inline-size is big enough.  If it's
  // smaller than our intrinsic min iSize, that means that the kid
  // wouldn't really fit.  In that case, we overflow into our internal
  // focuspadding (which other browsers don't have) so that there's a
  // little more space for it.
  // Note that GetMinISize includes the focusPadding.
  nscoord IOverflow = GetMinISize(aButtonReflowInput.mRenderingContext) -
                      aButtonReflowInput.ComputedISize();
  nscoord IFocusPadding = focusPadding.IStartEnd(wm);
  nscoord focusPaddingReduction = std::min(IFocusPadding,
                                           std::max(IOverflow, 0));
  if (focusPaddingReduction > 0) {
    nscoord startReduction = focusPadding.IStart(wm);
    if (focusPaddingReduction != IFocusPadding) {
      startReduction = NSToCoordRound(startReduction *
                                      (float(focusPaddingReduction) /
                                       float(IFocusPadding)));
    }
    focusPadding.IStart(wm) -= startReduction;
    focusPadding.IEnd(wm) -= focusPaddingReduction - startReduction;
  }

  // shorthand for a value we need to use in a bunch of places
  const LogicalMargin& clbp = aButtonReflowInput.ComputedLogicalBorderPadding();

  // Indent the child inside us by the focus border. We must do this separate
  // from the regular border.
  availSize.ISize(wm) -= focusPadding.IStartEnd(wm);

  LogicalPoint childPos(wm);
  childPos.I(wm) = focusPadding.IStart(wm) + clbp.IStart(wm);
  availSize.ISize(wm) = std::max(availSize.ISize(wm), 0);

  // Give child a clone of the button's reflow state, with height/width reduced
  // by focusPadding, so that descendants with height:100% don't protrude.
  ReflowInput adjustedButtonReflowInput =
    CloneReflowInputWithReducedContentBox(aButtonReflowInput,
                                          focusPadding.GetPhysicalMargin(wm));

  ReflowInput contentsReflowInput(aPresContext,
                                        adjustedButtonReflowInput,
                                        aFirstKid, availSize);

  nsReflowStatus contentsReflowStatus;
  ReflowOutput contentsDesiredSize(aButtonReflowInput);
  childPos.B(wm) = 0; // This will be set properly later, after reflowing the
                      // child to determine its size.

  // We just pass a dummy containerSize here, as the child will be
  // repositioned later by FinishReflowChild.
  nsSize dummyContainerSize;
  ReflowChild(aFirstKid, aPresContext,
              contentsDesiredSize, contentsReflowInput,
              wm, childPos, dummyContainerSize, 0, contentsReflowStatus);
  MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus),
             "We gave button-contents frame unconstrained available height, "
             "so it should be complete");

  // Compute the button's content-box size:
  LogicalSize buttonContentBox(wm);
  if (aButtonReflowInput.ComputedBSize() != NS_INTRINSICSIZE) {
    // Button has a fixed block-size -- that's its content-box bSize.
    buttonContentBox.BSize(wm) = aButtonReflowInput.ComputedBSize();
  } else {
    // Button is intrinsically sized -- it should shrinkwrap the
    // button-contents' bSize, plus any focus-padding space:
    buttonContentBox.BSize(wm) =
      contentsDesiredSize.BSize(wm) + focusPadding.BStartEnd(wm);

    // Make sure we obey min/max-bSize in the case when we're doing intrinsic
    // sizing (we get it for free when we have a non-intrinsic
    // aButtonReflowInput.ComputedBSize()).  Note that we do this before
    // adjusting for borderpadding, since mComputedMaxBSize and
    // mComputedMinBSize are content bSizes.
    buttonContentBox.BSize(wm) =
      NS_CSS_MINMAX(buttonContentBox.BSize(wm),
                    aButtonReflowInput.ComputedMinBSize(),
                    aButtonReflowInput.ComputedMaxBSize());
  }
  if (aButtonReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
    buttonContentBox.ISize(wm) = aButtonReflowInput.ComputedISize();
  } else {
    buttonContentBox.ISize(wm) =
      contentsDesiredSize.ISize(wm) + focusPadding.IStartEnd(wm);
    buttonContentBox.ISize(wm) =
      NS_CSS_MINMAX(buttonContentBox.ISize(wm),
                    aButtonReflowInput.ComputedMinISize(),
                    aButtonReflowInput.ComputedMaxISize());
  }

  // Center child in the block-direction in the button
  // (technically, inside of the button's focus-padding area)
  nscoord extraSpace =
    buttonContentBox.BSize(wm) - focusPadding.BStartEnd(wm) -
    contentsDesiredSize.BSize(wm);

  childPos.B(wm) = std::max(0, extraSpace / 2);

  // Adjust childPos.B() to be in terms of the button's frame-rect, instead of
  // its focus-padding rect:
  childPos.B(wm) += focusPadding.BStart(wm) + clbp.BStart(wm);

  nsSize containerSize =
    (buttonContentBox + clbp.Size(wm)).GetPhysicalSize(wm);

  // Place the child
  FinishReflowChild(aFirstKid, aPresContext,
                    contentsDesiredSize, &contentsReflowInput,
                    wm, childPos, containerSize, 0);

  // Make sure we have a useful 'ascent' value for the child
  if (contentsDesiredSize.BlockStartAscent() ==
      ReflowOutput::ASK_FOR_BASELINE) {
    WritingMode wm = aButtonReflowInput.GetWritingMode();
    contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm));
  }

  // OK, we're done with the child frame.
  // Use what we learned to populate the button frame's reflow metrics.
  //  * Button's height & width are content-box size + border-box contribution:
  aButtonDesiredSize.SetSize(wm,
    LogicalSize(wm, aButtonReflowInput.ComputedISize() + clbp.IStartEnd(wm),
                    buttonContentBox.BSize(wm) + clbp.BStartEnd(wm)));

  //  * Button's ascent is its child's ascent, plus the child's block-offset
  // within our frame... unless it's orthogonal, in which case we'll use the
  // contents inline-size as an approximation for now.
  // XXX is there a better strategy? should we include border-padding?
  if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) {
    aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.ISize(wm));
  } else {
    aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.BlockStartAscent() +
                                           childPos.B(wm));
  }

  aButtonDesiredSize.SetOverflowAreasToDesiredBounds();
}

bool
nsHTMLButtonControlFrame::GetVerticalAlignBaseline(mozilla::WritingMode aWM,
                                                   nscoord* aBaseline) const
{
  nsIFrame* inner = mFrames.FirstChild();
  if (MOZ_UNLIKELY(inner->GetWritingMode().IsOrthogonalTo(aWM))) {
    return false;
  }
  if (!inner->GetVerticalAlignBaseline(aWM, aBaseline)) {
    // <input type=color> has an empty block frame as inner frame
    *aBaseline = inner->
      SynthesizeBaselineBOffsetFromBorderBox(aWM, BaselineSharingGroup::eFirst);
  }
  nscoord innerBStart = inner->BStart(aWM, GetSize());
  *aBaseline += innerBStart;
  return true;
}

bool
nsHTMLButtonControlFrame::GetNaturalBaselineBOffset(mozilla::WritingMode aWM,
                                         BaselineSharingGroup aBaselineGroup,
                                         nscoord* aBaseline) const
{
  nsIFrame* inner = mFrames.FirstChild();
  if (MOZ_UNLIKELY(inner->GetWritingMode().IsOrthogonalTo(aWM))) {
    return false;
  }
  if (!inner->GetNaturalBaselineBOffset(aWM, aBaselineGroup, aBaseline)) {
    // <input type=color> has an empty block frame as inner frame
    *aBaseline = inner->
      SynthesizeBaselineBOffsetFromBorderBox(aWM, aBaselineGroup);
  }
  nscoord innerBStart = inner->BStart(aWM, GetSize());
  if (aBaselineGroup == BaselineSharingGroup::eFirst) {
    *aBaseline += innerBStart;
  } else {
    *aBaseline += BSize(aWM) - (innerBStart + inner->BSize(aWM));
  }
  return true;
}

nsresult nsHTMLButtonControlFrame::SetFormProperty(nsIAtom* aName, const nsAString& aValue)
{
  if (nsGkAtoms::value == aName) {
    return mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::value,
                             aValue, true);
  }
  return NS_OK;
}

nsStyleContext*
nsHTMLButtonControlFrame::GetAdditionalStyleContext(int32_t aIndex) const
{
  return mRenderer.GetStyleContext(aIndex);
}

void
nsHTMLButtonControlFrame::SetAdditionalStyleContext(int32_t aIndex, 
                                                    nsStyleContext* aStyleContext)
{
  mRenderer.SetStyleContext(aIndex, aStyleContext);
}

#ifdef DEBUG
void
nsHTMLButtonControlFrame::AppendFrames(ChildListID     aListID,
                                       nsFrameList&    aFrameList)
{
  MOZ_CRASH("unsupported operation");
}

void
nsHTMLButtonControlFrame::InsertFrames(ChildListID     aListID,
                                       nsIFrame*       aPrevFrame,
                                       nsFrameList&    aFrameList)
{
  MOZ_CRASH("unsupported operation");
}

void
nsHTMLButtonControlFrame::RemoveFrame(ChildListID     aListID,
                                      nsIFrame*       aOldFrame)
{
  MOZ_CRASH("unsupported operation");
}
#endif