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|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jit_LIR_h
#define jit_LIR_h
// This file declares the core data structures for LIR: storage allocations for
// inputs and outputs, as well as the interface instructions must conform to.
#include "mozilla/Array.h"
#include "jit/Bailouts.h"
#include "jit/FixedList.h"
#include "jit/InlineList.h"
#include "jit/JitAllocPolicy.h"
#include "jit/LOpcodes.h"
#include "jit/MIR.h"
#include "jit/MIRGraph.h"
#include "jit/Registers.h"
#include "jit/Safepoints.h"
namespace js {
namespace jit {
class LUse;
class LGeneralReg;
class LFloatReg;
class LStackSlot;
class LArgument;
class LConstantIndex;
class MBasicBlock;
class MIRGenerator;
static const uint32_t VREG_INCREMENT = 1;
static const uint32_t THIS_FRAME_ARGSLOT = 0;
#if defined(JS_NUNBOX32)
# define BOX_PIECES 2
static const uint32_t VREG_TYPE_OFFSET = 0;
static const uint32_t VREG_DATA_OFFSET = 1;
static const uint32_t TYPE_INDEX = 0;
static const uint32_t PAYLOAD_INDEX = 1;
static const uint32_t INT64LOW_INDEX = 0;
static const uint32_t INT64HIGH_INDEX = 1;
#elif defined(JS_PUNBOX64)
# define BOX_PIECES 1
#else
# error "Unknown!"
#endif
static const uint32_t INT64_PIECES = sizeof(int64_t) / sizeof(uintptr_t);
// Represents storage for an operand. For constants, the pointer is tagged
// with a single bit, and the untagged pointer is a pointer to a Value.
class LAllocation : public TempObject
{
uintptr_t bits_;
// 3 bits gives us enough for an interesting set of Kinds and also fits
// within the alignment bits of pointers to Value, which are always
// 8-byte aligned.
static const uintptr_t KIND_BITS = 3;
static const uintptr_t KIND_SHIFT = 0;
static const uintptr_t KIND_MASK = (1 << KIND_BITS) - 1;
protected:
static const uintptr_t DATA_BITS = (sizeof(uint32_t) * 8) - KIND_BITS;
static const uintptr_t DATA_SHIFT = KIND_SHIFT + KIND_BITS;
public:
enum Kind {
CONSTANT_VALUE, // MConstant*.
CONSTANT_INDEX, // Constant arbitrary index.
USE, // Use of a virtual register, with physical allocation policy.
GPR, // General purpose register.
FPU, // Floating-point register.
STACK_SLOT, // Stack slot.
ARGUMENT_SLOT // Argument slot.
};
static const uintptr_t DATA_MASK = (1 << DATA_BITS) - 1;
protected:
uint32_t data() const {
return uint32_t(bits_) >> DATA_SHIFT;
}
void setData(uint32_t data) {
MOZ_ASSERT(data <= DATA_MASK);
bits_ &= ~(DATA_MASK << DATA_SHIFT);
bits_ |= (data << DATA_SHIFT);
}
void setKindAndData(Kind kind, uint32_t data) {
MOZ_ASSERT(data <= DATA_MASK);
bits_ = (uint32_t(kind) << KIND_SHIFT) | data << DATA_SHIFT;
}
LAllocation(Kind kind, uint32_t data) {
setKindAndData(kind, data);
}
explicit LAllocation(Kind kind) {
setKindAndData(kind, 0);
}
public:
LAllocation() : bits_(0)
{
MOZ_ASSERT(isBogus());
}
// The MConstant pointer must have its low bits cleared.
explicit LAllocation(const MConstant* c) {
MOZ_ASSERT(c);
bits_ = uintptr_t(c);
MOZ_ASSERT((bits_ & (KIND_MASK << KIND_SHIFT)) == 0);
bits_ |= CONSTANT_VALUE << KIND_SHIFT;
}
inline explicit LAllocation(AnyRegister reg);
Kind kind() const {
return (Kind)((bits_ >> KIND_SHIFT) & KIND_MASK);
}
bool isBogus() const {
return bits_ == 0;
}
bool isUse() const {
return kind() == USE;
}
bool isConstant() const {
return isConstantValue() || isConstantIndex();
}
bool isConstantValue() const {
return kind() == CONSTANT_VALUE;
}
bool isConstantIndex() const {
return kind() == CONSTANT_INDEX;
}
bool isGeneralReg() const {
return kind() == GPR;
}
bool isFloatReg() const {
return kind() == FPU;
}
bool isStackSlot() const {
return kind() == STACK_SLOT;
}
bool isArgument() const {
return kind() == ARGUMENT_SLOT;
}
bool isRegister() const {
return isGeneralReg() || isFloatReg();
}
bool isRegister(bool needFloat) const {
return needFloat ? isFloatReg() : isGeneralReg();
}
bool isMemory() const {
return isStackSlot() || isArgument();
}
inline uint32_t memorySlot() const;
inline LUse* toUse();
inline const LUse* toUse() const;
inline const LGeneralReg* toGeneralReg() const;
inline const LFloatReg* toFloatReg() const;
inline const LStackSlot* toStackSlot() const;
inline const LArgument* toArgument() const;
inline const LConstantIndex* toConstantIndex() const;
inline AnyRegister toRegister() const;
const MConstant* toConstant() const {
MOZ_ASSERT(isConstantValue());
return reinterpret_cast<const MConstant*>(bits_ & ~(KIND_MASK << KIND_SHIFT));
}
bool operator ==(const LAllocation& other) const {
return bits_ == other.bits_;
}
bool operator !=(const LAllocation& other) const {
return bits_ != other.bits_;
}
HashNumber hash() const {
return bits_;
}
UniqueChars toString() const;
bool aliases(const LAllocation& other) const;
void dump() const;
};
class LUse : public LAllocation
{
static const uint32_t POLICY_BITS = 3;
static const uint32_t POLICY_SHIFT = 0;
static const uint32_t POLICY_MASK = (1 << POLICY_BITS) - 1;
static const uint32_t REG_BITS = 6;
static const uint32_t REG_SHIFT = POLICY_SHIFT + POLICY_BITS;
static const uint32_t REG_MASK = (1 << REG_BITS) - 1;
// Whether the physical register for this operand may be reused for a def.
static const uint32_t USED_AT_START_BITS = 1;
static const uint32_t USED_AT_START_SHIFT = REG_SHIFT + REG_BITS;
static const uint32_t USED_AT_START_MASK = (1 << USED_AT_START_BITS) - 1;
public:
// Virtual registers get the remaining 19 bits.
static const uint32_t VREG_BITS = DATA_BITS - (USED_AT_START_SHIFT + USED_AT_START_BITS);
static const uint32_t VREG_SHIFT = USED_AT_START_SHIFT + USED_AT_START_BITS;
static const uint32_t VREG_MASK = (1 << VREG_BITS) - 1;
enum Policy {
// Input should be in a read-only register or stack slot.
ANY,
// Input must be in a read-only register.
REGISTER,
// Input must be in a specific, read-only register.
FIXED,
// Keep the used virtual register alive, and use whatever allocation is
// available. This is similar to ANY but hints to the register allocator
// that it is never useful to optimize this site.
KEEPALIVE,
// For snapshot inputs, indicates that the associated instruction will
// write this input to its output register before bailing out.
// The register allocator may thus allocate that output register, and
// does not need to keep the virtual register alive (alternatively,
// this may be treated as KEEPALIVE).
RECOVERED_INPUT
};
void set(Policy policy, uint32_t reg, bool usedAtStart) {
setKindAndData(USE, (policy << POLICY_SHIFT) |
(reg << REG_SHIFT) |
((usedAtStart ? 1 : 0) << USED_AT_START_SHIFT));
}
public:
LUse(uint32_t vreg, Policy policy, bool usedAtStart = false) {
set(policy, 0, usedAtStart);
setVirtualRegister(vreg);
}
explicit LUse(Policy policy, bool usedAtStart = false) {
set(policy, 0, usedAtStart);
}
explicit LUse(Register reg, bool usedAtStart = false) {
set(FIXED, reg.code(), usedAtStart);
}
explicit LUse(FloatRegister reg, bool usedAtStart = false) {
set(FIXED, reg.code(), usedAtStart);
}
LUse(Register reg, uint32_t virtualRegister, bool usedAtStart = false) {
set(FIXED, reg.code(), usedAtStart);
setVirtualRegister(virtualRegister);
}
LUse(FloatRegister reg, uint32_t virtualRegister, bool usedAtStart = false) {
set(FIXED, reg.code(), usedAtStart);
setVirtualRegister(virtualRegister);
}
void setVirtualRegister(uint32_t index) {
MOZ_ASSERT(index < VREG_MASK);
uint32_t old = data() & ~(VREG_MASK << VREG_SHIFT);
setData(old | (index << VREG_SHIFT));
}
Policy policy() const {
Policy policy = (Policy)((data() >> POLICY_SHIFT) & POLICY_MASK);
return policy;
}
uint32_t virtualRegister() const {
uint32_t index = (data() >> VREG_SHIFT) & VREG_MASK;
MOZ_ASSERT(index != 0);
return index;
}
uint32_t registerCode() const {
MOZ_ASSERT(policy() == FIXED);
return (data() >> REG_SHIFT) & REG_MASK;
}
bool isFixedRegister() const {
return policy() == FIXED;
}
bool usedAtStart() const {
return !!((data() >> USED_AT_START_SHIFT) & USED_AT_START_MASK);
}
};
static const uint32_t MAX_VIRTUAL_REGISTERS = LUse::VREG_MASK;
class LBoxAllocation
{
#ifdef JS_NUNBOX32
LAllocation type_;
LAllocation payload_;
#else
LAllocation value_;
#endif
public:
#ifdef JS_NUNBOX32
LBoxAllocation(LAllocation type, LAllocation payload) : type_(type), payload_(payload) {}
LAllocation type() const { return type_; }
LAllocation payload() const { return payload_; }
#else
explicit LBoxAllocation(LAllocation value) : value_(value) {}
LAllocation value() const { return value_; }
#endif
};
template<class ValT>
class LInt64Value
{
#if JS_BITS_PER_WORD == 32
ValT high_;
ValT low_;
#else
ValT value_;
#endif
public:
#if JS_BITS_PER_WORD == 32
LInt64Value(ValT high, ValT low) : high_(high), low_(low) {}
ValT high() const { return high_; }
ValT low() const { return low_; }
#else
explicit LInt64Value(ValT value) : value_(value) {}
ValT value() const { return value_; }
#endif
};
using LInt64Allocation = LInt64Value<LAllocation>;
class LGeneralReg : public LAllocation
{
public:
explicit LGeneralReg(Register reg)
: LAllocation(GPR, reg.code())
{ }
Register reg() const {
return Register::FromCode(data());
}
};
class LFloatReg : public LAllocation
{
public:
explicit LFloatReg(FloatRegister reg)
: LAllocation(FPU, reg.code())
{ }
FloatRegister reg() const {
return FloatRegister::FromCode(data());
}
};
// Arbitrary constant index.
class LConstantIndex : public LAllocation
{
explicit LConstantIndex(uint32_t index)
: LAllocation(CONSTANT_INDEX, index)
{ }
public:
static LConstantIndex FromIndex(uint32_t index) {
return LConstantIndex(index);
}
uint32_t index() const {
return data();
}
};
// Stack slots are indices into the stack. The indices are byte indices.
class LStackSlot : public LAllocation
{
public:
explicit LStackSlot(uint32_t slot)
: LAllocation(STACK_SLOT, slot)
{ }
uint32_t slot() const {
return data();
}
};
// Arguments are reverse indices into the stack. The indices are byte indices.
class LArgument : public LAllocation
{
public:
explicit LArgument(uint32_t index)
: LAllocation(ARGUMENT_SLOT, index)
{ }
uint32_t index() const {
return data();
}
};
inline uint32_t
LAllocation::memorySlot() const
{
MOZ_ASSERT(isMemory());
return isStackSlot() ? toStackSlot()->slot() : toArgument()->index();
}
// Represents storage for a definition.
class LDefinition
{
// Bits containing policy, type, and virtual register.
uint32_t bits_;
// Before register allocation, this optionally contains a fixed policy.
// Register allocation assigns this field to a physical policy if none is
// fixed.
//
// Right now, pre-allocated outputs are limited to the following:
// * Physical argument stack slots.
// * Physical registers.
LAllocation output_;
static const uint32_t TYPE_BITS = 4;
static const uint32_t TYPE_SHIFT = 0;
static const uint32_t TYPE_MASK = (1 << TYPE_BITS) - 1;
static const uint32_t POLICY_BITS = 2;
static const uint32_t POLICY_SHIFT = TYPE_SHIFT + TYPE_BITS;
static const uint32_t POLICY_MASK = (1 << POLICY_BITS) - 1;
static const uint32_t VREG_BITS = (sizeof(uint32_t) * 8) - (POLICY_BITS + TYPE_BITS);
static const uint32_t VREG_SHIFT = POLICY_SHIFT + POLICY_BITS;
static const uint32_t VREG_MASK = (1 << VREG_BITS) - 1;
public:
// Note that definitions, by default, are always allocated a register,
// unless the policy specifies that an input can be re-used and that input
// is a stack slot.
enum Policy {
// The policy is predetermined by the LAllocation attached to this
// definition. The allocation may be:
// * A register, which may not appear as any fixed temporary.
// * A stack slot or argument.
//
// Register allocation will not modify a fixed allocation.
FIXED,
// A random register of an appropriate class will be assigned.
REGISTER,
// One definition per instruction must re-use the first input
// allocation, which (for now) must be a register.
MUST_REUSE_INPUT
};
// This should be kept in sync with LIR.cpp's TypeChars.
enum Type {
GENERAL, // Generic, integer or pointer-width data (GPR).
INT32, // int32 data (GPR).
OBJECT, // Pointer that may be collected as garbage (GPR).
SLOTS, // Slots/elements pointer that may be moved by minor GCs (GPR).
FLOAT32, // 32-bit floating-point value (FPU).
DOUBLE, // 64-bit floating-point value (FPU).
SIMD128INT, // 128-bit SIMD integer vector (FPU).
SIMD128FLOAT, // 128-bit SIMD floating point vector (FPU).
SINCOS,
#ifdef JS_NUNBOX32
// A type virtual register must be followed by a payload virtual
// register, as both will be tracked as a single gcthing.
TYPE,
PAYLOAD
#else
BOX // Joined box, for punbox systems. (GPR, gcthing)
#endif
};
void set(uint32_t index, Type type, Policy policy) {
JS_STATIC_ASSERT(MAX_VIRTUAL_REGISTERS <= VREG_MASK);
bits_ = (index << VREG_SHIFT) | (policy << POLICY_SHIFT) | (type << TYPE_SHIFT);
MOZ_ASSERT_IF(!SupportsSimd, !isSimdType());
}
public:
LDefinition(uint32_t index, Type type, Policy policy = REGISTER) {
set(index, type, policy);
}
explicit LDefinition(Type type, Policy policy = REGISTER) {
set(0, type, policy);
}
LDefinition(Type type, const LAllocation& a)
: output_(a)
{
set(0, type, FIXED);
}
LDefinition(uint32_t index, Type type, const LAllocation& a)
: output_(a)
{
set(index, type, FIXED);
}
LDefinition() : bits_(0)
{
MOZ_ASSERT(isBogusTemp());
}
static LDefinition BogusTemp() {
return LDefinition();
}
Policy policy() const {
return (Policy)((bits_ >> POLICY_SHIFT) & POLICY_MASK);
}
Type type() const {
return (Type)((bits_ >> TYPE_SHIFT) & TYPE_MASK);
}
bool isSimdType() const {
return type() == SIMD128INT || type() == SIMD128FLOAT;
}
bool isCompatibleReg(const AnyRegister& r) const {
if (isFloatReg() && r.isFloat()) {
if (type() == FLOAT32)
return r.fpu().isSingle();
if (type() == DOUBLE)
return r.fpu().isDouble();
if (isSimdType())
return r.fpu().isSimd128();
MOZ_CRASH("Unexpected MDefinition type");
}
return !isFloatReg() && !r.isFloat();
}
bool isCompatibleDef(const LDefinition& other) const {
#if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_MIPS32)
if (isFloatReg() && other.isFloatReg())
return type() == other.type();
return !isFloatReg() && !other.isFloatReg();
#else
return isFloatReg() == other.isFloatReg();
#endif
}
bool isFloatReg() const {
return type() == FLOAT32 || type() == DOUBLE || isSimdType();
}
uint32_t virtualRegister() const {
uint32_t index = (bits_ >> VREG_SHIFT) & VREG_MASK;
//MOZ_ASSERT(index != 0);
return index;
}
LAllocation* output() {
return &output_;
}
const LAllocation* output() const {
return &output_;
}
bool isFixed() const {
return policy() == FIXED;
}
bool isBogusTemp() const {
return isFixed() && output()->isBogus();
}
void setVirtualRegister(uint32_t index) {
MOZ_ASSERT(index < VREG_MASK);
bits_ &= ~(VREG_MASK << VREG_SHIFT);
bits_ |= index << VREG_SHIFT;
}
void setOutput(const LAllocation& a) {
output_ = a;
if (!a.isUse()) {
bits_ &= ~(POLICY_MASK << POLICY_SHIFT);
bits_ |= FIXED << POLICY_SHIFT;
}
}
void setReusedInput(uint32_t operand) {
output_ = LConstantIndex::FromIndex(operand);
}
uint32_t getReusedInput() const {
MOZ_ASSERT(policy() == LDefinition::MUST_REUSE_INPUT);
return output_.toConstantIndex()->index();
}
static inline Type TypeFrom(MIRType type) {
switch (type) {
case MIRType::Boolean:
case MIRType::Int32:
// The stack slot allocator doesn't currently support allocating
// 1-byte slots, so for now we lower MIRType::Boolean into INT32.
static_assert(sizeof(bool) <= sizeof(int32_t), "bool doesn't fit in an int32 slot");
return LDefinition::INT32;
case MIRType::String:
case MIRType::Symbol:
case MIRType::BigInt:
case MIRType::Object:
case MIRType::ObjectOrNull:
return LDefinition::OBJECT;
case MIRType::Double:
return LDefinition::DOUBLE;
case MIRType::Float32:
return LDefinition::FLOAT32;
#if defined(JS_PUNBOX64)
case MIRType::Value:
return LDefinition::BOX;
#endif
case MIRType::SinCosDouble:
return LDefinition::SINCOS;
case MIRType::Slots:
case MIRType::Elements:
return LDefinition::SLOTS;
case MIRType::Pointer:
return LDefinition::GENERAL;
#if defined(JS_PUNBOX64)
case MIRType::Int64:
return LDefinition::GENERAL;
#endif
default:
MOZ_CRASH("unexpected type");
}
}
UniqueChars toString() const;
void dump() const;
};
using LInt64Definition = LInt64Value<LDefinition>;
// Forward declarations of LIR types.
#define LIROP(op) class L##op;
LIR_OPCODE_LIST(LIROP)
#undef LIROP
class LSnapshot;
class LSafepoint;
class LInstruction;
class LElementVisitor;
// The common base class for LPhi and LInstruction.
class LNode
{
uint32_t id_;
LBlock* block_;
protected:
MDefinition* mir_;
public:
LNode()
: id_(0),
block_(nullptr),
mir_(nullptr)
{ }
enum Opcode {
# define LIROP(name) LOp_##name,
LIR_OPCODE_LIST(LIROP)
# undef LIROP
LOp_Invalid
};
const char* opName() {
switch (op()) {
# define LIR_NAME_INS(name) \
case LOp_##name: return #name;
LIR_OPCODE_LIST(LIR_NAME_INS)
# undef LIR_NAME_INS
default:
return "Invalid";
}
}
// Hook for opcodes to add extra high level detail about what code will be
// emitted for the op.
virtual const char* extraName() const {
return nullptr;
}
virtual Opcode op() const = 0;
bool isInstruction() const {
return op() != LOp_Phi;
}
inline LInstruction* toInstruction();
inline const LInstruction* toInstruction() const;
// Returns the number of outputs of this instruction. If an output is
// unallocated, it is an LDefinition, defining a virtual register.
virtual size_t numDefs() const = 0;
virtual LDefinition* getDef(size_t index) = 0;
virtual void setDef(size_t index, const LDefinition& def) = 0;
// Returns information about operands.
virtual size_t numOperands() const = 0;
virtual LAllocation* getOperand(size_t index) = 0;
virtual void setOperand(size_t index, const LAllocation& a) = 0;
// Returns information about temporary registers needed. Each temporary
// register is an LDefinition with a fixed or virtual register and
// either GENERAL, FLOAT32, or DOUBLE type.
virtual size_t numTemps() const = 0;
virtual LDefinition* getTemp(size_t index) = 0;
virtual void setTemp(size_t index, const LDefinition& a) = 0;
// Returns the number of successors of this instruction, if it is a control
// transfer instruction, or zero otherwise.
virtual size_t numSuccessors() const = 0;
virtual MBasicBlock* getSuccessor(size_t i) const = 0;
virtual void setSuccessor(size_t i, MBasicBlock* successor) = 0;
virtual bool isCall() const {
return false;
}
// Does this call preserve the given register?
// By default, it is assumed that all registers are clobbered by a call.
virtual bool isCallPreserved(AnyRegister reg) const {
return false;
}
uint32_t id() const {
return id_;
}
void setId(uint32_t id) {
MOZ_ASSERT(!id_);
MOZ_ASSERT(id);
id_ = id;
}
void setMir(MDefinition* mir) {
mir_ = mir;
}
MDefinition* mirRaw() const {
/* Untyped MIR for this op. Prefer mir() methods in subclasses. */
return mir_;
}
LBlock* block() const {
return block_;
}
void setBlock(LBlock* block) {
block_ = block;
}
// For an instruction which has a MUST_REUSE_INPUT output, whether that
// output register will be restored to its original value when bailing out.
virtual bool recoversInput() const {
return false;
}
virtual void dump(GenericPrinter& out);
void dump();
static void printName(GenericPrinter& out, Opcode op);
virtual void printName(GenericPrinter& out);
virtual void printOperands(GenericPrinter& out);
public:
// Opcode testing and casts.
# define LIROP(name) \
bool is##name() const { \
return op() == LOp_##name; \
} \
inline L##name* to##name(); \
inline const L##name* to##name() const;
LIR_OPCODE_LIST(LIROP)
# undef LIROP
virtual void accept(LElementVisitor* visitor) = 0;
#define LIR_HEADER(opcode) \
Opcode op() const { \
return LInstruction::LOp_##opcode; \
} \
void accept(LElementVisitor* visitor) { \
visitor->setElement(this); \
visitor->visit##opcode(this); \
}
};
class LInstruction
: public LNode
, public TempObject
, public InlineListNode<LInstruction>
{
// This snapshot could be set after a ResumePoint. It is used to restart
// from the resume point pc.
LSnapshot* snapshot_;
// Structure capturing the set of stack slots and registers which are known
// to hold either gcthings or Values.
LSafepoint* safepoint_;
LMoveGroup* inputMoves_;
LMoveGroup* fixReuseMoves_;
LMoveGroup* movesAfter_;
protected:
LInstruction()
: snapshot_(nullptr),
safepoint_(nullptr),
inputMoves_(nullptr),
fixReuseMoves_(nullptr),
movesAfter_(nullptr)
{ }
public:
LSnapshot* snapshot() const {
return snapshot_;
}
LSafepoint* safepoint() const {
return safepoint_;
}
LMoveGroup* inputMoves() const {
return inputMoves_;
}
void setInputMoves(LMoveGroup* moves) {
inputMoves_ = moves;
}
LMoveGroup* fixReuseMoves() const {
return fixReuseMoves_;
}
void setFixReuseMoves(LMoveGroup* moves) {
fixReuseMoves_ = moves;
}
LMoveGroup* movesAfter() const {
return movesAfter_;
}
void setMovesAfter(LMoveGroup* moves) {
movesAfter_ = moves;
}
void assignSnapshot(LSnapshot* snapshot);
void initSafepoint(TempAllocator& alloc);
class InputIterator;
};
LInstruction*
LNode::toInstruction()
{
MOZ_ASSERT(isInstruction());
return static_cast<LInstruction*>(this);
}
const LInstruction*
LNode::toInstruction() const
{
MOZ_ASSERT(isInstruction());
return static_cast<const LInstruction*>(this);
}
class LElementVisitor
{
LNode* ins_;
protected:
jsbytecode* lastPC_;
jsbytecode* lastNotInlinedPC_;
LNode* instruction() {
return ins_;
}
public:
void setElement(LNode* ins) {
ins_ = ins;
if (ins->mirRaw()) {
lastPC_ = ins->mirRaw()->trackedPc();
if (ins->mirRaw()->trackedTree())
lastNotInlinedPC_ = ins->mirRaw()->profilerLeavePc();
}
}
LElementVisitor()
: ins_(nullptr),
lastPC_(nullptr),
lastNotInlinedPC_(nullptr)
{}
public:
#define VISIT_INS(op) virtual void visit##op(L##op*) { MOZ_CRASH("NYI: " #op); }
LIR_OPCODE_LIST(VISIT_INS)
#undef VISIT_INS
};
typedef InlineList<LInstruction>::iterator LInstructionIterator;
typedef InlineList<LInstruction>::reverse_iterator LInstructionReverseIterator;
class MPhi;
// Phi is a pseudo-instruction that emits no code, and is an annotation for the
// register allocator. Like its equivalent in MIR, phis are collected at the
// top of blocks and are meant to be executed in parallel, choosing the input
// corresponding to the predecessor taken in the control flow graph.
class LPhi final : public LNode
{
LAllocation* const inputs_;
LDefinition def_;
public:
LIR_HEADER(Phi)
LPhi(MPhi* ins, LAllocation* inputs)
: inputs_(inputs)
{
setMir(ins);
}
size_t numDefs() const {
return 1;
}
LDefinition* getDef(size_t index) {
MOZ_ASSERT(index == 0);
return &def_;
}
void setDef(size_t index, const LDefinition& def) {
MOZ_ASSERT(index == 0);
def_ = def;
}
size_t numOperands() const {
return mir_->toPhi()->numOperands();
}
LAllocation* getOperand(size_t index) {
MOZ_ASSERT(index < numOperands());
return &inputs_[index];
}
void setOperand(size_t index, const LAllocation& a) {
MOZ_ASSERT(index < numOperands());
inputs_[index] = a;
}
size_t numTemps() const {
return 0;
}
LDefinition* getTemp(size_t index) {
MOZ_CRASH("no temps");
}
void setTemp(size_t index, const LDefinition& temp) {
MOZ_CRASH("no temps");
}
size_t numSuccessors() const {
return 0;
}
MBasicBlock* getSuccessor(size_t i) const {
MOZ_CRASH("no successors");
}
void setSuccessor(size_t i, MBasicBlock*) {
MOZ_CRASH("no successors");
}
};
class LMoveGroup;
class LBlock
{
MBasicBlock* block_;
FixedList<LPhi> phis_;
InlineList<LInstruction> instructions_;
LMoveGroup* entryMoveGroup_;
LMoveGroup* exitMoveGroup_;
Label label_;
public:
explicit LBlock(MBasicBlock* block);
[[nodiscard]] bool init(TempAllocator& alloc);
void add(LInstruction* ins) {
ins->setBlock(this);
instructions_.pushBack(ins);
}
size_t numPhis() const {
return phis_.length();
}
LPhi* getPhi(size_t index) {
return &phis_[index];
}
const LPhi* getPhi(size_t index) const {
return &phis_[index];
}
MBasicBlock* mir() const {
return block_;
}
LInstructionIterator begin() {
return instructions_.begin();
}
LInstructionIterator begin(LInstruction* at) {
return instructions_.begin(at);
}
LInstructionIterator end() {
return instructions_.end();
}
LInstructionReverseIterator rbegin() {
return instructions_.rbegin();
}
LInstructionReverseIterator rbegin(LInstruction* at) {
return instructions_.rbegin(at);
}
LInstructionReverseIterator rend() {
return instructions_.rend();
}
InlineList<LInstruction>& instructions() {
return instructions_;
}
void insertAfter(LInstruction* at, LInstruction* ins) {
instructions_.insertAfter(at, ins);
}
void insertBefore(LInstruction* at, LInstruction* ins) {
instructions_.insertBefore(at, ins);
}
const LNode* firstElementWithId() const {
return !phis_.empty()
? static_cast<const LNode*>(getPhi(0))
: firstInstructionWithId();
}
uint32_t firstId() const {
return firstElementWithId()->id();
}
uint32_t lastId() const {
return lastInstructionWithId()->id();
}
const LInstruction* firstInstructionWithId() const;
const LInstruction* lastInstructionWithId() const {
const LInstruction* last = *instructions_.rbegin();
MOZ_ASSERT(last->id());
// The last instruction is a control flow instruction which does not have
// any output.
MOZ_ASSERT(last->numDefs() == 0);
return last;
}
// Return the label to branch to when branching to this block.
Label* label() {
MOZ_ASSERT(!isTrivial());
return &label_;
}
LMoveGroup* getEntryMoveGroup(TempAllocator& alloc);
LMoveGroup* getExitMoveGroup(TempAllocator& alloc);
// Test whether this basic block is empty except for a simple goto, and
// which is not forming a loop. No code will be emitted for such blocks.
bool isTrivial() {
return begin()->isGoto() && !mir()->isLoopHeader();
}
void dump(GenericPrinter& out);
void dump();
};
namespace details {
template <size_t Defs, size_t Temps>
class LInstructionFixedDefsTempsHelper : public LInstruction
{
mozilla::Array<LDefinition, Defs> defs_;
mozilla::Array<LDefinition, Temps> temps_;
public:
size_t numDefs() const final override {
return Defs;
}
LDefinition* getDef(size_t index) final override {
return &defs_[index];
}
size_t numTemps() const final override {
return Temps;
}
LDefinition* getTemp(size_t index) final override {
return &temps_[index];
}
void setDef(size_t index, const LDefinition& def) final override {
defs_[index] = def;
}
void setTemp(size_t index, const LDefinition& a) final override {
temps_[index] = a;
}
void setInt64Temp(size_t index, const LInt64Definition& a) {
#if JS_BITS_PER_WORD == 32
temps_[index] = a.low();
temps_[index + 1] = a.high();
#else
temps_[index] = a.value();
#endif
}
size_t numSuccessors() const override {
return 0;
}
MBasicBlock* getSuccessor(size_t i) const override {
MOZ_ASSERT(false);
return nullptr;
}
void setSuccessor(size_t i, MBasicBlock* successor) override {
MOZ_ASSERT(false);
}
// Default accessors, assuming a single input and output, respectively.
const LAllocation* input() {
MOZ_ASSERT(numOperands() == 1);
return getOperand(0);
}
const LDefinition* output() {
MOZ_ASSERT(numDefs() == 1);
return getDef(0);
}
};
} // namespace details
template <size_t Defs, size_t Operands, size_t Temps>
class LInstructionHelper : public details::LInstructionFixedDefsTempsHelper<Defs, Temps>
{
mozilla::Array<LAllocation, Operands> operands_;
public:
size_t numOperands() const final override {
return Operands;
}
LAllocation* getOperand(size_t index) final override {
return &operands_[index];
}
void setOperand(size_t index, const LAllocation& a) final override {
operands_[index] = a;
}
void setBoxOperand(size_t index, const LBoxAllocation& alloc) {
#ifdef JS_NUNBOX32
operands_[index + TYPE_INDEX] = alloc.type();
operands_[index + PAYLOAD_INDEX] = alloc.payload();
#else
operands_[index] = alloc.value();
#endif
}
void setInt64Operand(size_t index, const LInt64Allocation& alloc) {
#if JS_BITS_PER_WORD == 32
operands_[index + INT64LOW_INDEX] = alloc.low();
operands_[index + INT64HIGH_INDEX] = alloc.high();
#else
operands_[index] = alloc.value();
#endif
}
const LInt64Allocation getInt64Operand(size_t offset) {
#if JS_BITS_PER_WORD == 32
return LInt64Allocation(operands_[offset + INT64HIGH_INDEX],
operands_[offset + INT64LOW_INDEX]);
#else
return LInt64Allocation(operands_[offset]);
#endif
}
};
template<size_t Defs, size_t Temps>
class LVariadicInstruction : public details::LInstructionFixedDefsTempsHelper<Defs, Temps>
{
FixedList<LAllocation> operands_;
public:
[[nodiscard]] bool init(TempAllocator& alloc, size_t length) {
return operands_.init(alloc, length);
}
size_t numOperands() const final override {
return operands_.length();
}
LAllocation* getOperand(size_t index) final override {
return &operands_[index];
}
void setOperand(size_t index, const LAllocation& a) final override {
operands_[index] = a;
}
};
template <size_t Defs, size_t Operands, size_t Temps>
class LCallInstructionHelper : public LInstructionHelper<Defs, Operands, Temps>
{
public:
virtual bool isCall() const {
return true;
}
};
class LRecoverInfo : public TempObject
{
public:
typedef Vector<MNode*, 2, JitAllocPolicy> Instructions;
private:
// List of instructions needed to recover the stack frames.
// Outer frames are stored before inner frames.
Instructions instructions_;
// Cached offset where this resume point is encoded.
RecoverOffset recoverOffset_;
explicit LRecoverInfo(TempAllocator& alloc);
[[nodiscard]] bool init(MResumePoint* mir);
// Fill the instruction vector such as all instructions needed for the
// recovery are pushed before the current instruction.
[[nodiscard]] bool appendOperands(MNode* ins);
[[nodiscard]] bool appendDefinition(MDefinition* def);
[[nodiscard]] bool appendResumePoint(MResumePoint* rp);
public:
static LRecoverInfo* New(MIRGenerator* gen, MResumePoint* mir);
// Resume point of the inner most function.
MResumePoint* mir() const {
return instructions_.back()->toResumePoint();
}
RecoverOffset recoverOffset() const {
return recoverOffset_;
}
void setRecoverOffset(RecoverOffset offset) {
MOZ_ASSERT(recoverOffset_ == INVALID_RECOVER_OFFSET);
recoverOffset_ = offset;
}
MNode** begin() {
return instructions_.begin();
}
MNode** end() {
return instructions_.end();
}
size_t numInstructions() const {
return instructions_.length();
}
class OperandIter
{
private:
MNode** it_;
MNode** end_;
size_t op_;
public:
explicit OperandIter(LRecoverInfo* recoverInfo)
: it_(recoverInfo->begin()), end_(recoverInfo->end()), op_(0)
{
settle();
}
void settle() {
while ((*it_)->numOperands() == 0) {
++it_;
op_ = 0;
}
}
MDefinition* operator*() {
return (*it_)->getOperand(op_);
}
MDefinition* operator ->() {
return (*it_)->getOperand(op_);
}
OperandIter& operator ++() {
++op_;
if (op_ == (*it_)->numOperands()) {
op_ = 0;
++it_;
}
if (!*this)
settle();
return *this;
}
explicit operator bool() const {
return it_ == end_;
}
#ifdef DEBUG
bool canOptimizeOutIfUnused();
#endif
};
};
// An LSnapshot is the reflection of an MResumePoint in LIR. Unlike MResumePoints,
// they cannot be shared, as they are filled in by the register allocator in
// order to capture the precise low-level stack state in between an
// instruction's input and output. During code generation, LSnapshots are
// compressed and saved in the compiled script.
class LSnapshot : public TempObject
{
private:
uint32_t numSlots_;
LAllocation* slots_;
LRecoverInfo* recoverInfo_;
SnapshotOffset snapshotOffset_;
BailoutId bailoutId_;
BailoutKind bailoutKind_;
LSnapshot(LRecoverInfo* recover, BailoutKind kind);
[[nodiscard]] bool init(MIRGenerator* gen);
public:
static LSnapshot* New(MIRGenerator* gen, LRecoverInfo* recover, BailoutKind kind);
size_t numEntries() const {
return numSlots_;
}
size_t numSlots() const {
return numSlots_ / BOX_PIECES;
}
LAllocation* payloadOfSlot(size_t i) {
MOZ_ASSERT(i < numSlots());
size_t entryIndex = (i * BOX_PIECES) + (BOX_PIECES - 1);
return getEntry(entryIndex);
}
#ifdef JS_NUNBOX32
LAllocation* typeOfSlot(size_t i) {
MOZ_ASSERT(i < numSlots());
size_t entryIndex = (i * BOX_PIECES) + (BOX_PIECES - 2);
return getEntry(entryIndex);
}
#endif
LAllocation* getEntry(size_t i) {
MOZ_ASSERT(i < numSlots_);
return &slots_[i];
}
void setEntry(size_t i, const LAllocation& alloc) {
MOZ_ASSERT(i < numSlots_);
slots_[i] = alloc;
}
LRecoverInfo* recoverInfo() const {
return recoverInfo_;
}
MResumePoint* mir() const {
return recoverInfo()->mir();
}
SnapshotOffset snapshotOffset() const {
return snapshotOffset_;
}
BailoutId bailoutId() const {
return bailoutId_;
}
void setSnapshotOffset(SnapshotOffset offset) {
MOZ_ASSERT(snapshotOffset_ == INVALID_SNAPSHOT_OFFSET);
snapshotOffset_ = offset;
}
void setBailoutId(BailoutId id) {
MOZ_ASSERT(bailoutId_ == INVALID_BAILOUT_ID);
bailoutId_ = id;
}
BailoutKind bailoutKind() const {
return bailoutKind_;
}
void rewriteRecoveredInput(LUse input);
};
struct SafepointSlotEntry {
// Flag indicating whether this is a slot in the stack or argument space.
uint32_t stack:1;
// Byte offset of the slot, as in LStackSlot or LArgument.
uint32_t slot:31;
SafepointSlotEntry() { }
SafepointSlotEntry(bool stack, uint32_t slot)
: stack(stack), slot(slot)
{ }
explicit SafepointSlotEntry(const LAllocation* a)
: stack(a->isStackSlot()), slot(a->memorySlot())
{ }
};
struct SafepointNunboxEntry {
uint32_t typeVreg;
LAllocation type;
LAllocation payload;
SafepointNunboxEntry() { }
SafepointNunboxEntry(uint32_t typeVreg, LAllocation type, LAllocation payload)
: typeVreg(typeVreg), type(type), payload(payload)
{ }
};
class LSafepoint : public TempObject
{
typedef SafepointSlotEntry SlotEntry;
typedef SafepointNunboxEntry NunboxEntry;
public:
typedef Vector<SlotEntry, 0, JitAllocPolicy> SlotList;
typedef Vector<NunboxEntry, 0, JitAllocPolicy> NunboxList;
private:
// The information in a safepoint describes the registers and gc related
// values that are live at the start of the associated instruction.
// The set of registers which are live at an OOL call made within the
// instruction. This includes any registers for inputs which are not
// use-at-start, any registers for temps, and any registers live after the
// call except outputs of the instruction.
//
// For call instructions, the live regs are empty. Call instructions may
// have register inputs or temporaries, which will *not* be in the live
// registers: if passed to the call, the values passed will be marked via
// MarkJitExitFrame, and no registers can be live after the instruction
// except its outputs.
LiveRegisterSet liveRegs_;
// The subset of liveRegs which contains gcthing pointers.
LiveGeneralRegisterSet gcRegs_;
#ifdef CHECK_OSIPOINT_REGISTERS
// Clobbered regs of the current instruction. This set is never written to
// the safepoint; it's only used by assertions during compilation.
LiveRegisterSet clobberedRegs_;
#endif
// Offset to a position in the safepoint stream, or
// INVALID_SAFEPOINT_OFFSET.
uint32_t safepointOffset_;
// Assembler buffer displacement to OSI point's call location.
uint32_t osiCallPointOffset_;
// List of slots which have gcthing pointers.
SlotList gcSlots_;
// List of slots which have Values.
SlotList valueSlots_;
#ifdef JS_NUNBOX32
// List of registers (in liveRegs) and slots which contain pieces of Values.
NunboxList nunboxParts_;
#elif JS_PUNBOX64
// The subset of liveRegs which have Values.
LiveGeneralRegisterSet valueRegs_;
#endif
// The subset of liveRegs which contains pointers to slots/elements.
LiveGeneralRegisterSet slotsOrElementsRegs_;
// List of slots which have slots/elements pointers.
SlotList slotsOrElementsSlots_;
public:
void assertInvariants() {
// Every register in valueRegs and gcRegs should also be in liveRegs.
#ifndef JS_NUNBOX32
MOZ_ASSERT((valueRegs().bits() & ~liveRegs().gprs().bits()) == 0);
#endif
MOZ_ASSERT((gcRegs().bits() & ~liveRegs().gprs().bits()) == 0);
}
explicit LSafepoint(TempAllocator& alloc)
: safepointOffset_(INVALID_SAFEPOINT_OFFSET)
, osiCallPointOffset_(0)
, gcSlots_(alloc)
, valueSlots_(alloc)
#ifdef JS_NUNBOX32
, nunboxParts_(alloc)
#endif
, slotsOrElementsSlots_(alloc)
{
assertInvariants();
}
void addLiveRegister(AnyRegister reg) {
liveRegs_.addUnchecked(reg);
assertInvariants();
}
const LiveRegisterSet& liveRegs() const {
return liveRegs_;
}
#ifdef CHECK_OSIPOINT_REGISTERS
void addClobberedRegister(AnyRegister reg) {
clobberedRegs_.addUnchecked(reg);
assertInvariants();
}
const LiveRegisterSet& clobberedRegs() const {
return clobberedRegs_;
}
#endif
void addGcRegister(Register reg) {
gcRegs_.addUnchecked(reg);
assertInvariants();
}
LiveGeneralRegisterSet gcRegs() const {
return gcRegs_;
}
[[nodiscard]] bool addGcSlot(bool stack, uint32_t slot) {
bool result = gcSlots_.append(SlotEntry(stack, slot));
if (result)
assertInvariants();
return result;
}
SlotList& gcSlots() {
return gcSlots_;
}
SlotList& slotsOrElementsSlots() {
return slotsOrElementsSlots_;
}
LiveGeneralRegisterSet slotsOrElementsRegs() const {
return slotsOrElementsRegs_;
}
void addSlotsOrElementsRegister(Register reg) {
slotsOrElementsRegs_.addUnchecked(reg);
assertInvariants();
}
[[nodiscard]] bool addSlotsOrElementsSlot(bool stack, uint32_t slot) {
bool result = slotsOrElementsSlots_.append(SlotEntry(stack, slot));
if (result)
assertInvariants();
return result;
}
[[nodiscard]] bool addSlotsOrElementsPointer(LAllocation alloc) {
if (alloc.isMemory())
return addSlotsOrElementsSlot(alloc.isStackSlot(), alloc.memorySlot());
MOZ_ASSERT(alloc.isRegister());
addSlotsOrElementsRegister(alloc.toRegister().gpr());
assertInvariants();
return true;
}
bool hasSlotsOrElementsPointer(LAllocation alloc) const {
if (alloc.isRegister())
return slotsOrElementsRegs().has(alloc.toRegister().gpr());
for (size_t i = 0; i < slotsOrElementsSlots_.length(); i++) {
const SlotEntry& entry = slotsOrElementsSlots_[i];
if (entry.stack == alloc.isStackSlot() && entry.slot == alloc.memorySlot())
return true;
}
return false;
}
[[nodiscard]] bool addGcPointer(LAllocation alloc) {
if (alloc.isMemory())
return addGcSlot(alloc.isStackSlot(), alloc.memorySlot());
if (alloc.isRegister())
addGcRegister(alloc.toRegister().gpr());
assertInvariants();
return true;
}
bool hasGcPointer(LAllocation alloc) const {
if (alloc.isRegister())
return gcRegs().has(alloc.toRegister().gpr());
MOZ_ASSERT(alloc.isMemory());
for (size_t i = 0; i < gcSlots_.length(); i++) {
if (gcSlots_[i].stack == alloc.isStackSlot() && gcSlots_[i].slot == alloc.memorySlot())
return true;
}
return false;
}
[[nodiscard]] bool addValueSlot(bool stack, uint32_t slot) {
bool result = valueSlots_.append(SlotEntry(stack, slot));
if (result)
assertInvariants();
return result;
}
SlotList& valueSlots() {
return valueSlots_;
}
bool hasValueSlot(bool stack, uint32_t slot) const {
for (size_t i = 0; i < valueSlots_.length(); i++) {
if (valueSlots_[i].stack == stack && valueSlots_[i].slot == slot)
return true;
}
return false;
}
#ifdef JS_NUNBOX32
[[nodiscard]] bool addNunboxParts(uint32_t typeVreg, LAllocation type, LAllocation payload) {
bool result = nunboxParts_.append(NunboxEntry(typeVreg, type, payload));
if (result)
assertInvariants();
return result;
}
[[nodiscard]] bool addNunboxType(uint32_t typeVreg, LAllocation type) {
for (size_t i = 0; i < nunboxParts_.length(); i++) {
if (nunboxParts_[i].type == type)
return true;
if (nunboxParts_[i].type == LUse(typeVreg, LUse::ANY)) {
nunboxParts_[i].type = type;
return true;
}
}
// vregs for nunbox pairs are adjacent, with the type coming first.
uint32_t payloadVreg = typeVreg + 1;
bool result = nunboxParts_.append(NunboxEntry(typeVreg, type, LUse(payloadVreg, LUse::ANY)));
if (result)
assertInvariants();
return result;
}
[[nodiscard]] bool addNunboxPayload(uint32_t payloadVreg, LAllocation payload) {
for (size_t i = 0; i < nunboxParts_.length(); i++) {
if (nunboxParts_[i].payload == payload)
return true;
if (nunboxParts_[i].payload == LUse(payloadVreg, LUse::ANY)) {
nunboxParts_[i].payload = payload;
return true;
}
}
// vregs for nunbox pairs are adjacent, with the type coming first.
uint32_t typeVreg = payloadVreg - 1;
bool result = nunboxParts_.append(NunboxEntry(typeVreg, LUse(typeVreg, LUse::ANY), payload));
if (result)
assertInvariants();
return result;
}
LAllocation findTypeAllocation(uint32_t typeVreg) {
// Look for some allocation for the specified type vreg, to go with a
// partial nunbox entry for the payload. Note that we don't need to
// look at the value slots in the safepoint, as these aren't used by
// register allocators which add partial nunbox entries.
for (size_t i = 0; i < nunboxParts_.length(); i++) {
if (nunboxParts_[i].typeVreg == typeVreg && !nunboxParts_[i].type.isUse())
return nunboxParts_[i].type;
}
return LUse(typeVreg, LUse::ANY);
}
#ifdef DEBUG
bool hasNunboxPayload(LAllocation payload) const {
if (payload.isMemory() && hasValueSlot(payload.isStackSlot(), payload.memorySlot()))
return true;
for (size_t i = 0; i < nunboxParts_.length(); i++) {
if (nunboxParts_[i].payload == payload)
return true;
}
return false;
}
#endif
NunboxList& nunboxParts() {
return nunboxParts_;
}
#elif JS_PUNBOX64
void addValueRegister(Register reg) {
valueRegs_.add(reg);
assertInvariants();
}
LiveGeneralRegisterSet valueRegs() const {
return valueRegs_;
}
[[nodiscard]] bool addBoxedValue(LAllocation alloc) {
if (alloc.isRegister()) {
Register reg = alloc.toRegister().gpr();
if (!valueRegs().has(reg))
addValueRegister(reg);
return true;
}
if (hasValueSlot(alloc.isStackSlot(), alloc.memorySlot()))
return true;
return addValueSlot(alloc.isStackSlot(), alloc.memorySlot());
}
bool hasBoxedValue(LAllocation alloc) const {
if (alloc.isRegister())
return valueRegs().has(alloc.toRegister().gpr());
return hasValueSlot(alloc.isStackSlot(), alloc.memorySlot());
}
#endif // JS_PUNBOX64
bool encoded() const {
return safepointOffset_ != INVALID_SAFEPOINT_OFFSET;
}
uint32_t offset() const {
MOZ_ASSERT(encoded());
return safepointOffset_;
}
void setOffset(uint32_t offset) {
safepointOffset_ = offset;
}
uint32_t osiReturnPointOffset() const {
// In general, pointer arithmetic on code is bad, but in this case,
// getting the return address from a call instruction, stepping over pools
// would be wrong.
return osiCallPointOffset_ + Assembler::PatchWrite_NearCallSize();
}
uint32_t osiCallPointOffset() const {
return osiCallPointOffset_;
}
void setOsiCallPointOffset(uint32_t osiCallPointOffset) {
MOZ_ASSERT(!osiCallPointOffset_);
osiCallPointOffset_ = osiCallPointOffset;
}
};
class LInstruction::InputIterator
{
private:
LInstruction& ins_;
size_t idx_;
bool snapshot_;
void handleOperandsEnd() {
// Iterate on the snapshot when iteration over all operands is done.
if (!snapshot_ && idx_ == ins_.numOperands() && ins_.snapshot()) {
idx_ = 0;
snapshot_ = true;
}
}
public:
explicit InputIterator(LInstruction& ins) :
ins_(ins),
idx_(0),
snapshot_(false)
{
handleOperandsEnd();
}
bool more() const {
if (snapshot_)
return idx_ < ins_.snapshot()->numEntries();
if (idx_ < ins_.numOperands())
return true;
if (ins_.snapshot() && ins_.snapshot()->numEntries())
return true;
return false;
}
bool isSnapshotInput() const {
return snapshot_;
}
void next() {
MOZ_ASSERT(more());
idx_++;
handleOperandsEnd();
}
void replace(const LAllocation& alloc) {
if (snapshot_)
ins_.snapshot()->setEntry(idx_, alloc);
else
ins_.setOperand(idx_, alloc);
}
LAllocation* operator*() const {
if (snapshot_)
return ins_.snapshot()->getEntry(idx_);
return ins_.getOperand(idx_);
}
LAllocation* operator ->() const {
return **this;
}
};
class LIRGraph
{
struct ValueHasher
{
typedef Value Lookup;
static HashNumber hash(const Value& v) {
return HashNumber(v.asRawBits());
}
static bool match(const Value& lhs, const Value& rhs) {
return lhs == rhs;
}
};
FixedList<LBlock> blocks_;
Vector<Value, 0, JitAllocPolicy> constantPool_;
typedef HashMap<Value, uint32_t, ValueHasher, JitAllocPolicy> ConstantPoolMap;
ConstantPoolMap constantPoolMap_;
Vector<LInstruction*, 0, JitAllocPolicy> safepoints_;
Vector<LInstruction*, 0, JitAllocPolicy> nonCallSafepoints_;
uint32_t numVirtualRegisters_;
uint32_t numInstructions_;
// Number of stack slots needed for local spills.
uint32_t localSlotCount_;
// Number of stack slots needed for argument construction for calls.
uint32_t argumentSlotCount_;
// Snapshot taken before any LIR has been lowered.
LSnapshot* entrySnapshot_;
MIRGraph& mir_;
public:
explicit LIRGraph(MIRGraph* mir);
[[nodiscard]] bool init() {
return constantPoolMap_.init() && blocks_.init(mir_.alloc(), mir_.numBlocks());
}
MIRGraph& mir() const {
return mir_;
}
size_t numBlocks() const {
return blocks_.length();
}
LBlock* getBlock(size_t i) {
return &blocks_[i];
}
uint32_t numBlockIds() const {
return mir_.numBlockIds();
}
[[nodiscard]] bool initBlock(MBasicBlock* mir) {
auto* block = &blocks_[mir->id()];
auto* lir = new (block) LBlock(mir);
return lir->init(mir_.alloc());
}
uint32_t getVirtualRegister() {
numVirtualRegisters_ += VREG_INCREMENT;
return numVirtualRegisters_;
}
uint32_t numVirtualRegisters() const {
// Virtual registers are 1-based, not 0-based, so add one as a
// convenience for 0-based arrays.
return numVirtualRegisters_ + 1;
}
uint32_t getInstructionId() {
return numInstructions_++;
}
uint32_t numInstructions() const {
return numInstructions_;
}
void setLocalSlotCount(uint32_t localSlotCount) {
localSlotCount_ = localSlotCount;
}
uint32_t localSlotCount() const {
return localSlotCount_;
}
// Return the localSlotCount() value rounded up so that it satisfies the
// platform stack alignment requirement, and so that it's a multiple of
// the number of slots per Value.
uint32_t paddedLocalSlotCount() const {
// Round to JitStackAlignment, and implicitly to sizeof(Value) as
// JitStackAlignment is a multiple of sizeof(Value). These alignments
// are needed for spilling SIMD registers properly, and for
// StackOffsetOfPassedArg which rounds argument slots to 8-byte
// boundaries.
return AlignBytes(localSlotCount(), JitStackAlignment);
}
size_t paddedLocalSlotsSize() const {
return paddedLocalSlotCount();
}
void setArgumentSlotCount(uint32_t argumentSlotCount) {
argumentSlotCount_ = argumentSlotCount;
}
uint32_t argumentSlotCount() const {
return argumentSlotCount_;
}
size_t argumentsSize() const {
return argumentSlotCount() * sizeof(Value);
}
uint32_t totalSlotCount() const {
return paddedLocalSlotCount() + argumentsSize();
}
[[nodiscard]] bool addConstantToPool(const Value& v, uint32_t* index);
size_t numConstants() const {
return constantPool_.length();
}
Value* constantPool() {
return &constantPool_[0];
}
void setEntrySnapshot(LSnapshot* snapshot) {
MOZ_ASSERT(!entrySnapshot_);
entrySnapshot_ = snapshot;
}
LSnapshot* entrySnapshot() const {
MOZ_ASSERT(entrySnapshot_);
return entrySnapshot_;
}
bool noteNeedsSafepoint(LInstruction* ins);
size_t numNonCallSafepoints() const {
return nonCallSafepoints_.length();
}
LInstruction* getNonCallSafepoint(size_t i) const {
return nonCallSafepoints_[i];
}
size_t numSafepoints() const {
return safepoints_.length();
}
LInstruction* getSafepoint(size_t i) const {
return safepoints_[i];
}
void dump(GenericPrinter& out);
void dump();
};
LAllocation::LAllocation(AnyRegister reg)
{
if (reg.isFloat())
*this = LFloatReg(reg.fpu());
else
*this = LGeneralReg(reg.gpr());
}
AnyRegister
LAllocation::toRegister() const
{
MOZ_ASSERT(isRegister());
if (isFloatReg())
return AnyRegister(toFloatReg()->reg());
return AnyRegister(toGeneralReg()->reg());
}
} // namespace jit
} // namespace js
#include "jit/shared/LIR-shared.h"
#if defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64)
# if defined(JS_CODEGEN_X86)
# include "jit/x86/LIR-x86.h"
# elif defined(JS_CODEGEN_X64)
# include "jit/x64/LIR-x64.h"
# endif
# include "jit/x86-shared/LIR-x86-shared.h"
#elif defined(JS_CODEGEN_ARM)
# include "jit/arm/LIR-arm.h"
#elif defined(JS_CODEGEN_ARM64)
# include "jit/arm64/LIR-arm64.h"
#elif defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
# if defined(JS_CODEGEN_MIPS32)
# include "jit/mips32/LIR-mips32.h"
# elif defined(JS_CODEGEN_MIPS64)
# include "jit/mips64/LIR-mips64.h"
# endif
# include "jit/mips-shared/LIR-mips-shared.h"
#elif defined(JS_CODEGEN_NONE)
# include "jit/none/LIR-none.h"
#else
# error "Unknown architecture!"
#endif
#undef LIR_HEADER
namespace js {
namespace jit {
#define LIROP(name) \
L##name* LNode::to##name() \
{ \
MOZ_ASSERT(is##name()); \
return static_cast<L##name*>(this); \
} \
const L##name* LNode::to##name() const \
{ \
MOZ_ASSERT(is##name()); \
return static_cast<const L##name*>(this); \
}
LIR_OPCODE_LIST(LIROP)
#undef LIROP
#define LALLOC_CAST(type) \
L##type* LAllocation::to##type() { \
MOZ_ASSERT(is##type()); \
return static_cast<L##type*>(this); \
}
#define LALLOC_CONST_CAST(type) \
const L##type* LAllocation::to##type() const { \
MOZ_ASSERT(is##type()); \
return static_cast<const L##type*>(this); \
}
LALLOC_CAST(Use)
LALLOC_CONST_CAST(Use)
LALLOC_CONST_CAST(GeneralReg)
LALLOC_CONST_CAST(FloatReg)
LALLOC_CONST_CAST(StackSlot)
LALLOC_CONST_CAST(Argument)
LALLOC_CONST_CAST(ConstantIndex)
#undef LALLOC_CAST
#ifdef JS_NUNBOX32
static inline signed
OffsetToOtherHalfOfNunbox(LDefinition::Type type)
{
MOZ_ASSERT(type == LDefinition::TYPE || type == LDefinition::PAYLOAD);
signed offset = (type == LDefinition::TYPE)
? PAYLOAD_INDEX - TYPE_INDEX
: TYPE_INDEX - PAYLOAD_INDEX;
return offset;
}
static inline void
AssertTypesFormANunbox(LDefinition::Type type1, LDefinition::Type type2)
{
MOZ_ASSERT((type1 == LDefinition::TYPE && type2 == LDefinition::PAYLOAD) ||
(type2 == LDefinition::TYPE && type1 == LDefinition::PAYLOAD));
}
static inline unsigned
OffsetOfNunboxSlot(LDefinition::Type type)
{
if (type == LDefinition::PAYLOAD)
return NUNBOX32_PAYLOAD_OFFSET;
return NUNBOX32_TYPE_OFFSET;
}
// Note that stack indexes for LStackSlot are modelled backwards, so a
// double-sized slot starting at 2 has its next word at 1, *not* 3.
static inline unsigned
BaseOfNunboxSlot(LDefinition::Type type, unsigned slot)
{
if (type == LDefinition::PAYLOAD)
return slot + NUNBOX32_PAYLOAD_OFFSET;
return slot + NUNBOX32_TYPE_OFFSET;
}
#endif
} // namespace jit
} // namespace js
#endif /* jit_LIR_h */
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