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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef gc_StoreBuffer_h
#define gc_StoreBuffer_h
#include "mozilla/Attributes.h"
#include "mozilla/ReentrancyGuard.h"
#include <algorithm>
#include "jsalloc.h"
#include "ds/LifoAlloc.h"
#include "gc/Nursery.h"
#include "js/MemoryMetrics.h"
namespace js {
namespace gc {
class ArenaCellSet;
/*
* BufferableRef represents an abstract reference for use in the generational
* GC's remembered set. Entries in the store buffer that cannot be represented
* with the simple pointer-to-a-pointer scheme must derive from this class and
* use the generic store buffer interface.
*
* A single BufferableRef entry in the generic buffer can represent many entries
* in the remembered set. For example js::OrderedHashTableRef represents all
* the incoming edges corresponding to keys in an ordered hash table.
*/
class BufferableRef
{
public:
virtual void trace(JSTracer* trc) = 0;
bool maybeInRememberedSet(const Nursery&) const { return true; }
};
typedef HashSet<void*, PointerHasher<void*, 3>, SystemAllocPolicy> EdgeSet;
/* The size of a single block of store buffer storage space. */
static const size_t LifoAllocBlockSize = 1 << 13; /* 8KiB */
/*
* The StoreBuffer observes all writes that occur in the system and performs
* efficient filtering of them to derive a remembered set for nursery GC.
*/
class StoreBuffer
{
friend class mozilla::ReentrancyGuard;
/* The size at which a block is about to overflow. */
static const size_t LowAvailableThreshold = size_t(LifoAllocBlockSize / 2.0);
/*
* This buffer holds only a single type of edge. Using this buffer is more
* efficient than the generic buffer when many writes will be to the same
* type of edge: e.g. Value or Cell*.
*/
template<typename T>
struct MonoTypeBuffer
{
/* The canonical set of stores. */
typedef HashSet<T, typename T::Hasher, SystemAllocPolicy> StoreSet;
StoreSet stores_;
/*
* A one element cache in front of the canonical set to speed up
* temporary instances of HeapPtr.
*/
T last_;
/* Maximum number of entries before we request a minor GC. */
const static size_t MaxEntries = 48 * 1024 / sizeof(T);
explicit MonoTypeBuffer() : last_(T()) {}
~MonoTypeBuffer() { stores_.finish(); }
[[nodiscard]] bool init() {
if (!stores_.initialized() && !stores_.init())
return false;
clear();
return true;
}
void clear() {
last_ = T();
if (stores_.initialized())
stores_.clear();
}
/* Add one item to the buffer. */
void put(StoreBuffer* owner, const T& t) {
MOZ_ASSERT(stores_.initialized());
sinkStore(owner);
last_ = t;
}
/* Remove an item from the store buffer. */
void unput(StoreBuffer* owner, const T& v) {
// Fast, hashless remove of last put.
if (last_ == v) {
last_ = T();
return;
}
stores_.remove(v);
}
/* Move any buffered stores to the canonical store set. */
void sinkStore(StoreBuffer* owner) {
MOZ_ASSERT(stores_.initialized());
if (last_) {
AutoEnterOOMUnsafeRegion oomUnsafe;
if (!stores_.put(last_))
oomUnsafe.crash("Failed to allocate for MonoTypeBuffer::put.");
}
last_ = T();
if (MOZ_UNLIKELY(stores_.count() > MaxEntries))
owner->setAboutToOverflow();
}
bool has(StoreBuffer* owner, const T& v) {
sinkStore(owner);
return stores_.has(v);
}
/* Trace the source of all edges in the store buffer. */
void trace(StoreBuffer* owner, TenuringTracer& mover);
size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) {
return stores_.sizeOfExcludingThis(mallocSizeOf);
}
private:
MonoTypeBuffer& operator=(const MonoTypeBuffer& other) = delete;
};
struct GenericBuffer
{
LifoAlloc* storage_;
explicit GenericBuffer() : storage_(nullptr) {}
~GenericBuffer() { js_delete(storage_); }
[[nodiscard]] bool init() {
if (!storage_)
storage_ = js_new<LifoAlloc>(LifoAllocBlockSize);
clear();
return bool(storage_);
}
void clear() {
if (!storage_)
return;
storage_->used() ? storage_->releaseAll() : storage_->freeAll();
}
bool isAboutToOverflow() const {
return !storage_->isEmpty() &&
storage_->availableInCurrentChunk() < LowAvailableThreshold;
}
/* Trace all generic edges. */
void trace(StoreBuffer* owner, JSTracer* trc);
template <typename T>
void put(StoreBuffer* owner, const T& t) {
MOZ_ASSERT(storage_);
/* Ensure T is derived from BufferableRef. */
(void)static_cast<const BufferableRef*>(&t);
AutoEnterOOMUnsafeRegion oomUnsafe;
unsigned size = sizeof(T);
unsigned* sizep = storage_->pod_malloc<unsigned>();
if (!sizep)
oomUnsafe.crash("Failed to allocate for GenericBuffer::put.");
*sizep = size;
T* tp = storage_->new_<T>(t);
if (!tp)
oomUnsafe.crash("Failed to allocate for GenericBuffer::put.");
if (isAboutToOverflow())
owner->setAboutToOverflow();
}
size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) {
return storage_ ? storage_->sizeOfIncludingThis(mallocSizeOf) : 0;
}
bool isEmpty() {
return !storage_ || storage_->isEmpty();
}
private:
GenericBuffer& operator=(const GenericBuffer& other) = delete;
};
template <typename Edge>
struct PointerEdgeHasher
{
typedef Edge Lookup;
static HashNumber hash(const Lookup& l) { return uintptr_t(l.edge) >> 3; }
static bool match(const Edge& k, const Lookup& l) { return k == l; }
};
struct CellPtrEdge
{
Cell** edge;
CellPtrEdge() : edge(nullptr) {}
explicit CellPtrEdge(Cell** v) : edge(v) {}
bool operator==(const CellPtrEdge& other) const { return edge == other.edge; }
bool operator!=(const CellPtrEdge& other) const { return edge != other.edge; }
bool maybeInRememberedSet(const Nursery& nursery) const {
MOZ_ASSERT(IsInsideNursery(*edge));
return !nursery.isInside(edge);
}
void trace(TenuringTracer& mover) const;
CellPtrEdge tagged() const { return CellPtrEdge((Cell**)(uintptr_t(edge) | 1)); }
CellPtrEdge untagged() const { return CellPtrEdge((Cell**)(uintptr_t(edge) & ~1)); }
bool isTagged() const { return bool(uintptr_t(edge) & 1); }
explicit operator bool() const { return edge != nullptr; }
typedef PointerEdgeHasher<CellPtrEdge> Hasher;
};
struct ValueEdge
{
JS::Value* edge;
ValueEdge() : edge(nullptr) {}
explicit ValueEdge(JS::Value* v) : edge(v) {}
bool operator==(const ValueEdge& other) const { return edge == other.edge; }
bool operator!=(const ValueEdge& other) const { return edge != other.edge; }
Cell* deref() const { return edge->isGCThing() ? static_cast<Cell*>(edge->toGCThing()) : nullptr; }
bool maybeInRememberedSet(const Nursery& nursery) const {
MOZ_ASSERT(IsInsideNursery(deref()));
return !nursery.isInside(edge);
}
void trace(TenuringTracer& mover) const;
ValueEdge tagged() const { return ValueEdge((JS::Value*)(uintptr_t(edge) | 1)); }
ValueEdge untagged() const { return ValueEdge((JS::Value*)(uintptr_t(edge) & ~1)); }
bool isTagged() const { return bool(uintptr_t(edge) & 1); }
explicit operator bool() const { return edge != nullptr; }
typedef PointerEdgeHasher<ValueEdge> Hasher;
};
struct SlotsEdge
{
// These definitions must match those in HeapSlot::Kind.
const static int SlotKind = 0;
const static int ElementKind = 1;
uintptr_t objectAndKind_; // NativeObject* | Kind
int32_t start_;
int32_t count_;
SlotsEdge() : objectAndKind_(0), start_(0), count_(0) {}
SlotsEdge(NativeObject* object, int kind, int32_t start, int32_t count)
: objectAndKind_(uintptr_t(object) | kind), start_(start), count_(count)
{
MOZ_ASSERT((uintptr_t(object) & 1) == 0);
MOZ_ASSERT(kind <= 1);
MOZ_ASSERT(start >= 0);
MOZ_ASSERT(count > 0);
}
NativeObject* object() const { return reinterpret_cast<NativeObject*>(objectAndKind_ & ~1); }
int kind() const { return (int)(objectAndKind_ & 1); }
bool operator==(const SlotsEdge& other) const {
return objectAndKind_ == other.objectAndKind_ &&
start_ == other.start_ &&
count_ == other.count_;
}
bool operator!=(const SlotsEdge& other) const {
return !(*this == other);
}
// True if this SlotsEdge range overlaps with the other SlotsEdge range,
// false if they do not overlap.
bool overlaps(const SlotsEdge& other) const {
if (objectAndKind_ != other.objectAndKind_)
return false;
// Widen our range by one on each side so that we consider
// adjacent-but-not-actually-overlapping ranges as overlapping. This
// is particularly useful for coalescing a series of increasing or
// decreasing single index writes 0, 1, 2, ..., N into a SlotsEdge
// range of elements [0, N].
auto end = start_ + count_ + 1;
auto start = start_ - 1;
auto otherEnd = other.start_ + other.count_;
return (start <= other.start_ && other.start_ <= end) ||
(start <= otherEnd && otherEnd <= end);
}
// Destructively make this SlotsEdge range the union of the other
// SlotsEdge range and this one. A precondition is that the ranges must
// overlap.
void merge(const SlotsEdge& other) {
MOZ_ASSERT(overlaps(other));
auto end = Max(start_ + count_, other.start_ + other.count_);
start_ = Min(start_, other.start_);
count_ = end - start_;
}
bool maybeInRememberedSet(const Nursery& n) const {
return !IsInsideNursery(reinterpret_cast<Cell*>(object()));
}
void trace(TenuringTracer& mover) const;
explicit operator bool() const { return objectAndKind_ != 0; }
typedef struct Hasher {
typedef SlotsEdge Lookup;
static HashNumber hash(const Lookup& l) { return l.objectAndKind_ ^ l.start_ ^ l.count_; }
static bool match(const SlotsEdge& k, const Lookup& l) { return k == l; }
} Hasher;
};
template <typename Buffer, typename Edge>
void unput(Buffer& buffer, const Edge& edge) {
MOZ_ASSERT(!JS::shadow::Runtime::asShadowRuntime(runtime_)->isHeapBusy());
MOZ_ASSERT(CurrentThreadCanAccessRuntime(runtime_));
if (!isEnabled())
return;
mozilla::ReentrancyGuard g(*this);
buffer.unput(this, edge);
}
template <typename Buffer, typename Edge>
void put(Buffer& buffer, const Edge& edge) {
MOZ_ASSERT(!JS::shadow::Runtime::asShadowRuntime(runtime_)->isHeapBusy());
MOZ_ASSERT(CurrentThreadCanAccessRuntime(runtime_));
if (!isEnabled())
return;
mozilla::ReentrancyGuard g(*this);
if (edge.maybeInRememberedSet(nursery_))
buffer.put(this, edge);
}
MonoTypeBuffer<ValueEdge> bufferVal;
MonoTypeBuffer<CellPtrEdge> bufferCell;
MonoTypeBuffer<SlotsEdge> bufferSlot;
ArenaCellSet* bufferWholeCell;
GenericBuffer bufferGeneric;
bool cancelIonCompilations_;
JSRuntime* runtime_;
const Nursery& nursery_;
bool aboutToOverflow_;
bool enabled_;
#ifdef DEBUG
bool mEntered; /* For ReentrancyGuard. */
#endif
public:
explicit StoreBuffer(JSRuntime* rt, const Nursery& nursery)
: bufferVal(), bufferCell(), bufferSlot(), bufferWholeCell(nullptr), bufferGeneric(),
cancelIonCompilations_(false), runtime_(rt), nursery_(nursery), aboutToOverflow_(false),
enabled_(false)
#ifdef DEBUG
, mEntered(false)
#endif
{
}
[[nodiscard]] bool enable();
void disable();
bool isEnabled() const { return enabled_; }
void clear();
/* Get the overflowed status. */
bool isAboutToOverflow() const { return aboutToOverflow_; }
bool cancelIonCompilations() const { return cancelIonCompilations_; }
/* Insert a single edge into the buffer/remembered set. */
void putValue(JS::Value* vp) { put(bufferVal, ValueEdge(vp)); }
void unputValue(JS::Value* vp) { unput(bufferVal, ValueEdge(vp)); }
void putCell(Cell** cellp) { put(bufferCell, CellPtrEdge(cellp)); }
void unputCell(Cell** cellp) { unput(bufferCell, CellPtrEdge(cellp)); }
void putSlot(NativeObject* obj, int kind, int32_t start, int32_t count) {
SlotsEdge edge(obj, kind, start, count);
if (bufferSlot.last_.overlaps(edge))
bufferSlot.last_.merge(edge);
else
put(bufferSlot, edge);
}
inline void putWholeCell(Cell* cell);
/* Insert an entry into the generic buffer. */
template <typename T>
void putGeneric(const T& t) { put(bufferGeneric, t);}
void setShouldCancelIonCompilations() {
cancelIonCompilations_ = true;
}
/* Methods to trace the source of all edges in the store buffer. */
void traceValues(TenuringTracer& mover) { bufferVal.trace(this, mover); }
void traceCells(TenuringTracer& mover) { bufferCell.trace(this, mover); }
void traceSlots(TenuringTracer& mover) { bufferSlot.trace(this, mover); }
void traceGenericEntries(JSTracer *trc) { bufferGeneric.trace(this, trc); }
void traceWholeCells(TenuringTracer& mover);
void traceWholeCell(TenuringTracer& mover, JS::TraceKind kind, Cell* cell);
/* For use by our owned buffers and for testing. */
void setAboutToOverflow();
void addToWholeCellBuffer(ArenaCellSet* set);
void addSizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf, JS::GCSizes* sizes);
};
// A set of cells in an arena used to implement the whole cell store buffer.
class ArenaCellSet
{
friend class StoreBuffer;
// The arena this relates to.
Arena* arena;
// Pointer to next set forming a linked list.
ArenaCellSet* next;
// Bit vector for each possible cell start position.
BitArray<ArenaCellCount> bits;
public:
explicit ArenaCellSet(Arena* arena);
bool hasCell(const TenuredCell* cell) const {
return hasCell(getCellIndex(cell));
}
void putCell(const TenuredCell* cell) {
putCell(getCellIndex(cell));
}
bool isEmpty() const {
return this == &Empty;
}
bool hasCell(size_t cellIndex) const;
void putCell(size_t cellIndex);
void check() const;
// Sentinel object used for all empty sets.
static ArenaCellSet Empty;
static size_t getCellIndex(const TenuredCell* cell);
static void getWordIndexAndMask(size_t cellIndex, size_t* wordp, uint32_t* maskp);
// Attempt to trigger a minor GC if free space in the nursery (where these
// objects are allocated) falls below this threshold.
static const size_t NurseryFreeThresholdBytes = 64 * 1024;
static size_t offsetOfArena() {
return offsetof(ArenaCellSet, arena);
}
static size_t offsetOfBits() {
return offsetof(ArenaCellSet, bits);
}
};
ArenaCellSet* AllocateWholeCellSet(Arena* arena);
} /* namespace gc */
} /* namespace js */
#endif /* gc_StoreBuffer_h */
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