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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef builtin_Promise_h
#define builtin_Promise_h
#include "builtin/SelfHostingDefines.h"
#include "vm/NativeObject.h"
namespace js {
enum PromiseSlots {
PromiseSlot_Flags = 0,
PromiseSlot_ReactionsOrResult,
PromiseSlot_RejectFunction,
PromiseSlot_AwaitGenerator = PromiseSlot_RejectFunction,
PromiseSlot_DebugInfo,
PromiseSlots,
};
#define PROMISE_FLAG_RESOLVED 0x1
#define PROMISE_FLAG_FULFILLED 0x2
#define PROMISE_FLAG_HANDLED 0x4
#define PROMISE_FLAG_REPORTED 0x8
#define PROMISE_FLAG_DEFAULT_RESOLVING_FUNCTIONS 0x10
#define PROMISE_FLAG_ASYNC 0x20
class AutoSetNewObjectMetadata;
class PromiseObject : public NativeObject
{
public:
static const unsigned RESERVED_SLOTS = PromiseSlots;
static const Class class_;
static const Class protoClass_;
static PromiseObject* create(JSContext* cx, HandleObject executor,
HandleObject proto = nullptr, bool needsWrapping = false);
static PromiseObject* createSkippingExecutor(JSContext* cx);
static JSObject* unforgeableResolve(JSContext* cx, HandleValue value);
static JSObject* unforgeableReject(JSContext* cx, HandleValue value);
int32_t flags() {
return getFixedSlot(PromiseSlot_Flags).toInt32();
}
JS::PromiseState state() {
int32_t flags = this->flags();
if (!(flags & PROMISE_FLAG_RESOLVED)) {
MOZ_ASSERT(!(flags & PROMISE_FLAG_FULFILLED));
return JS::PromiseState::Pending;
}
if (flags & PROMISE_FLAG_FULFILLED)
return JS::PromiseState::Fulfilled;
return JS::PromiseState::Rejected;
}
Value reactions() {
MOZ_ASSERT(state() == JS::PromiseState::Pending);
return getFixedSlot(PromiseSlot_ReactionsOrResult);
}
Value value() {
MOZ_ASSERT(state() == JS::PromiseState::Fulfilled);
return getFixedSlot(PromiseSlot_ReactionsOrResult);
}
Value reason() {
MOZ_ASSERT(state() == JS::PromiseState::Rejected);
return getFixedSlot(PromiseSlot_ReactionsOrResult);
}
Value valueOrReason() {
MOZ_ASSERT(state() != JS::PromiseState::Pending);
return getFixedSlot(PromiseSlot_ReactionsOrResult);
}
static MOZ_MUST_USE bool resolve(JSContext* cx, Handle<PromiseObject*> promise,
HandleValue resolutionValue);
static MOZ_MUST_USE bool reject(JSContext* cx, Handle<PromiseObject*> promise,
HandleValue rejectionValue);
static void onSettled(JSContext* cx, Handle<PromiseObject*> promise);
double allocationTime();
double resolutionTime();
JSObject* allocationSite();
JSObject* resolutionSite();
double lifetime();
double timeToResolution() {
MOZ_ASSERT(state() != JS::PromiseState::Pending);
return resolutionTime() - allocationTime();
}
MOZ_MUST_USE bool dependentPromises(JSContext* cx, MutableHandle<GCVector<Value>> values);
uint64_t getID();
bool isUnhandled() {
MOZ_ASSERT(state() == JS::PromiseState::Rejected);
return !(flags() & PROMISE_FLAG_HANDLED);
}
void markAsReported() {
MOZ_ASSERT(isUnhandled());
int32_t flags = getFixedSlot(PromiseSlot_Flags).toInt32();
setFixedSlot(PromiseSlot_Flags, Int32Value(flags | PROMISE_FLAG_REPORTED));
}
};
/**
* Unforgeable version of the JS builtin Promise.all.
*
* Takes an AutoObjectVector of Promise objects and returns a promise that's
* resolved with an array of resolution values when all those promises have
* been resolved, or rejected with the rejection value of the first rejected
* promise.
*
* Asserts that all objects in the `promises` vector are, maybe wrapped,
* instances of `Promise` or a subclass of `Promise`.
*/
MOZ_MUST_USE JSObject*
GetWaitForAllPromise(JSContext* cx, const JS::AutoObjectVector& promises);
enum class CreateDependentPromise {
Always,
SkipIfCtorUnobservable,
Never
};
/**
* Enqueues resolve/reject reactions in the given Promise's reactions lists
* as though calling the original value of Promise.prototype.then.
*
* If the `createDependent` flag is not set, no dependent Promise will be
* created. This is used internally to implement DOM functionality.
* Note: In this case, the reactions pushed using this function contain a
* `promise` field that can contain null. That field is only ever used by
* devtools, which have to treat these reactions specially.
*/
MOZ_MUST_USE bool
OriginalPromiseThen(JSContext* cx, Handle<PromiseObject*> promise,
HandleValue onFulfilled, HandleValue onRejected,
MutableHandleObject dependent, CreateDependentPromise createDependent);
/**
* PromiseResolve ( C, x )
*
* The abstract operation PromiseResolve, given a constructor and a value,
* returns a new promise resolved with that value.
*/
MOZ_MUST_USE JSObject*
PromiseResolve(JSContext* cx, HandleObject constructor, HandleValue value);
MOZ_MUST_USE bool
RejectPromiseWithPendingError(JSContext* cx, Handle<PromiseObject*> promise);
MOZ_MUST_USE PromiseObject*
CreatePromiseObjectForAsync(JSContext* cx, HandleValue generatorVal);
MOZ_MUST_USE bool
IsPromiseForAsync(JSObject* promise);
MOZ_MUST_USE bool
AsyncFunctionReturned(JSContext* cx, Handle<PromiseObject*> resultPromise, HandleValue value);
MOZ_MUST_USE bool
AsyncFunctionThrown(JSContext* cx, Handle<PromiseObject*> resultPromise);
MOZ_MUST_USE bool
AsyncFunctionAwait(JSContext* cx, Handle<PromiseObject*> resultPromise, HandleValue value);
class AsyncGeneratorObject;
MOZ_MUST_USE bool
AsyncGeneratorAwait(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj, HandleValue value);
MOZ_MUST_USE bool
AsyncGeneratorResolve(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj,
HandleValue value, bool done);
MOZ_MUST_USE bool
AsyncGeneratorReject(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj,
HandleValue exception);
MOZ_MUST_USE bool
AsyncGeneratorEnqueue(JSContext* cx, HandleValue asyncGenVal, CompletionKind completionKind,
HandleValue completionValue, MutableHandleValue result);
bool
AsyncFromSyncIteratorMethod(JSContext* cx, CallArgs& args, CompletionKind completionKind);
class MOZ_NON_TEMPORARY_CLASS PromiseLookup final
{
/*
* A PromiseLookup holds the following:
*
* Promise's shape (promiseConstructorShape_)
* To ensure that Promise has not been modified.
*
* Promise.prototype's shape (promiseProtoShape_)
* To ensure that Promise.prototype has not been modified.
*
* Promise's shape for the @@species getter. (promiseSpeciesShape_)
* To quickly retrieve the @@species getter for Promise.
*
* Promise's slot number for resolve (promiseResolveSlot_)
* To quickly retrieve the Promise.resolve function.
*
* Promise.prototype's slot number for constructor (promiseProtoConstructorSlot_)
* To quickly retrieve the Promise.prototype.constructor property.
*
* Promise.prototype's slot number for then (promiseProtoThenSlot_)
* To quickly retrieve the Promise.prototype.then function.
*
* MOZ_INIT_OUTSIDE_CTOR fields below are set in |initialize()|. The
* constructor only initializes a |state_| field, that defines whether the
* other fields are accessible.
*/
// Shape of matching Promise object.
MOZ_INIT_OUTSIDE_CTOR Shape* promiseConstructorShape_;
#ifdef DEBUG
// Accessor Shape containing the @@species property.
// See isPromiseStateStillSane() for why this field is debug-only.
MOZ_INIT_OUTSIDE_CTOR Shape* promiseSpeciesShape_;
#endif
// Shape of matching Promise.prototype object.
MOZ_INIT_OUTSIDE_CTOR Shape* promiseProtoShape_;
// Slots Promise.resolve, Promise.prototype.constructor, and
// Promise.prototype.then.
MOZ_INIT_OUTSIDE_CTOR uint32_t promiseResolveSlot_;
MOZ_INIT_OUTSIDE_CTOR uint32_t promiseProtoConstructorSlot_;
MOZ_INIT_OUTSIDE_CTOR uint32_t promiseProtoThenSlot_;
enum class State : uint8_t {
// Flags marking the lazy initialization of the above fields.
Uninitialized,
Initialized,
// The disabled flag is set when we don't want to try optimizing
// anymore because core objects were changed.
Disabled
};
State state_ = State::Uninitialized;
// Initialize the internal fields.
//
// The cache is successfully initialized iff
// 1. Promise and Promise.prototype classes are initialized.
// 2. Promise.prototype.constructor is equal to Promise.
// 3. Promise.prototype.then is the original `then` function.
// 4. Promise[@@species] is the original @@species getter.
// 5. Promise.resolve is the original `resolve` function.
void initialize(JSContext* cx);
// Reset the cache.
void reset();
// Check if the global promise-related objects have not been messed with
// in a way that would disable this cache.
bool isPromiseStateStillSane(JSContext* cx);
// Flags to control whether or not ensureInitialized() is allowed to
// reinitialize the cache when the Promise state is no longer sane.
enum class Reinitialize : bool {
Allowed,
Disallowed
};
// Return true if the lookup cache is properly initialized for usage.
bool ensureInitialized(JSContext* cx, Reinitialize reinitialize);
// Return true if the prototype of the given Promise object is
// Promise.prototype and the object doesn't shadow properties from
// Promise.prototype.
bool hasDefaultProtoAndNoShadowedProperties(JSContext* cx, PromiseObject* promise);
// Return true if the given Promise object uses the default @@species,
// "constructor", and "then" properties.
bool isDefaultInstance(JSContext* cx, PromiseObject* promise, Reinitialize reinitialize);
// Return the built-in Promise constructor or null if not yet initialized.
static JSFunction* getPromiseConstructor(JSContext* cx);
// Return the built-in Promise prototype or null if not yet initialized.
static NativeObject* getPromisePrototype(JSContext* cx);
// Return true if the slot contains the given native.
static bool isDataPropertyNative(JSContext* cx, NativeObject* obj, uint32_t slot,
JSNative native);
// Return true if the accessor shape contains the given native.
static bool isAccessorPropertyNative(JSContext* cx, Shape* shape, JSNative native);
public:
/** Construct a |PromiseSpeciesLookup| in the uninitialized state. */
PromiseLookup() {
reset();
}
// Return true if the Promise constructor and Promise.prototype still use
// the default built-in functions.
bool isDefaultPromiseState(JSContext* cx);
// Return true if the given Promise object uses the default @@species,
// "constructor", and "then" properties.
bool isDefaultInstance(JSContext* cx, PromiseObject* promise) {
return isDefaultInstance(cx, promise, Reinitialize::Allowed);
}
// Return true if the given Promise object uses the default @@species,
// "constructor", and "then" properties.
bool isDefaultInstanceWhenPromiseStateIsSane(JSContext* cx, PromiseObject* promise) {
return isDefaultInstance(cx, promise, Reinitialize::Disallowed);
}
// Purge the cache and all info associated with it.
void purge() {
if (state_ == State::Initialized)
reset();
}
};
/**
* A PromiseTask represents a task that can be dispatched to a helper thread
* (via StartPromiseTask), executed (by implementing PromiseTask::execute()),
* and then resolved back on the original JSContext owner thread.
* Because it contains a PersistentRooted, a PromiseTask will only be destroyed
* on the JSContext's owner thread.
*/
class PromiseTask : public JS::AsyncTask
{
JSRuntime* runtime_;
PersistentRooted<PromiseObject*> promise_;
// PromiseTask implements JS::AsyncTask and prevents derived classes from
// overriding; derived classes should implement the new pure virtual
// functions introduced below. Both of these methods 'delete this'.
void finish(JSContext* cx) override final;
void cancel(JSContext* cx) override final;
protected:
// Called by PromiseTask on the JSContext's owner thread after execute()
// completes on the helper thread, assuming JS::FinishAsyncTaskCallback
// succeeds. After this method returns, the task will be deleted.
virtual bool finishPromise(JSContext* cx, Handle<PromiseObject*> promise) = 0;
public:
PromiseTask(JSContext* cx, Handle<PromiseObject*> promise);
~PromiseTask();
JSRuntime* runtime() const { return runtime_; }
// Called on a helper thread after StartAsyncTask. After execute()
// completes, the JS::FinishAsyncTaskCallback will be called. If this fails
// the task will be enqueued for deletion at some future point without ever
// calling finishPromise().
virtual void execute() = 0;
// May be called in the absence of helper threads to synchronously execute
// and finish a PromiseTask.
bool executeAndFinish(JSContext* cx);
};
} // namespace js
#endif /* builtin_Promise_h */
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