1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "Decoder.h"
#include "mozilla/gfx/2D.h"
#include "DecodePool.h"
#include "GeckoProfiler.h"
#include "IDecodingTask.h"
#include "ISurfaceProvider.h"
#include "nsProxyRelease.h"
#include "nsServiceManagerUtils.h"
#include "nsComponentManagerUtils.h"
using mozilla::gfx::IntSize;
using mozilla::gfx::SurfaceFormat;
namespace mozilla {
namespace image {
Decoder::Decoder(RasterImage* aImage)
: mImageData(nullptr)
, mImageDataLength(0)
, mColormap(nullptr)
, mColormapSize(0)
, mImage(aImage)
, mProgress(NoProgress)
, mFrameCount(0)
, mLoopLength(FrameTimeout::Zero())
, mDecoderFlags(DefaultDecoderFlags())
, mSurfaceFlags(DefaultSurfaceFlags())
, mInitialized(false)
, mMetadataDecode(false)
, mHaveExplicitOutputSize(false)
, mInFrame(false)
, mFinishedNewFrame(false)
, mHasFrameToTake(false)
, mReachedTerminalState(false)
, mDecodeDone(false)
, mError(false)
, mShouldReportError(false)
{ }
Decoder::~Decoder()
{
MOZ_ASSERT(mProgress == NoProgress || !mImage,
"Destroying Decoder without taking all its progress changes");
MOZ_ASSERT(mInvalidRect.IsEmpty() || !mImage,
"Destroying Decoder without taking all its invalidations");
mInitialized = false;
if (mImage && !NS_IsMainThread()) {
// Dispatch mImage to main thread to prevent it from being destructed by the
// decode thread.
SurfaceCache::ReleaseImageOnMainThread(mImage.forget());
}
}
/*
* Common implementation of the decoder interface.
*/
nsresult
Decoder::Init()
{
// No re-initializing
MOZ_ASSERT(!mInitialized, "Can't re-initialize a decoder!");
// All decoders must have a SourceBufferIterator.
MOZ_ASSERT(mIterator);
// Metadata decoders must not set an output size.
MOZ_ASSERT_IF(mMetadataDecode, !mHaveExplicitOutputSize);
// All decoders must be anonymous except for metadata decoders.
// XXX(seth): Soon that exception will be removed.
MOZ_ASSERT_IF(mImage, IsMetadataDecode());
// Implementation-specific initialization.
nsresult rv = InitInternal();
mInitialized = true;
return rv;
}
LexerResult
Decoder::Decode(IResumable* aOnResume /* = nullptr */)
{
MOZ_ASSERT(mInitialized, "Should be initialized here");
MOZ_ASSERT(mIterator, "Should have a SourceBufferIterator");
// If we're already done, don't attempt to keep decoding.
if (GetDecodeDone()) {
return LexerResult(HasError() ? TerminalState::FAILURE
: TerminalState::SUCCESS);
}
LexerResult lexerResult(TerminalState::FAILURE);
{
PROFILER_LABEL("ImageDecoder", "Decode", js::ProfileEntry::Category::GRAPHICS);
lexerResult = DoDecode(*mIterator, aOnResume);
};
if (lexerResult.is<Yield>()) {
// We either need more data to continue (in which case either @aOnResume or
// the caller will reschedule us to run again later), or the decoder is
// yielding to allow the caller access to some intermediate output.
return lexerResult;
}
// We reached a terminal state; we're now done decoding.
MOZ_ASSERT(lexerResult.is<TerminalState>());
mReachedTerminalState = true;
// If decoding failed, record that fact.
if (lexerResult.as<TerminalState>() == TerminalState::FAILURE) {
PostError();
}
// Perform final cleanup.
CompleteDecode();
return LexerResult(HasError() ? TerminalState::FAILURE
: TerminalState::SUCCESS);
}
LexerResult
Decoder::TerminateFailure()
{
PostError();
// Perform final cleanup if need be.
if (!mReachedTerminalState) {
mReachedTerminalState = true;
CompleteDecode();
}
return LexerResult(TerminalState::FAILURE);
}
bool
Decoder::ShouldSyncDecode(size_t aByteLimit)
{
MOZ_ASSERT(aByteLimit > 0);
MOZ_ASSERT(mIterator, "Should have a SourceBufferIterator");
return mIterator->RemainingBytesIsNoMoreThan(aByteLimit);
}
void
Decoder::CompleteDecode()
{
// Implementation-specific finalization.
nsresult rv = BeforeFinishInternal();
if (NS_FAILED(rv)) {
PostError();
}
rv = HasError() ? FinishWithErrorInternal()
: FinishInternal();
if (NS_FAILED(rv)) {
PostError();
}
if (IsMetadataDecode()) {
// If this was a metadata decode and we never got a size, the decode failed.
if (!HasSize()) {
PostError();
}
return;
}
// If the implementation left us mid-frame, finish that up. Note that it may
// have left us transparent.
if (mInFrame) {
PostHasTransparency();
PostFrameStop();
}
// If PostDecodeDone() has not been called, we may need to send teardown
// notifications if it is unrecoverable.
if (!mDecodeDone) {
// We should always report an error to the console in this case.
mShouldReportError = true;
if (GetCompleteFrameCount() > 0) {
// We're usable if we have at least one complete frame, so do exactly
// what we should have when the decoder completed.
PostHasTransparency();
PostDecodeDone();
} else {
// We're not usable. Record some final progress indicating the error.
mProgress |= FLAG_DECODE_COMPLETE | FLAG_HAS_ERROR;
}
}
if (mDecodeDone) {
MOZ_ASSERT(HasError() || mCurrentFrame, "Should have an error or a frame");
// If this image wasn't animated and isn't a transient image, mark its frame
// as optimizable. We don't support optimizing animated images and
// optimizing transient images isn't worth it.
if (!HasAnimation() &&
!(mDecoderFlags & DecoderFlags::IMAGE_IS_TRANSIENT) &&
mCurrentFrame) {
mCurrentFrame->SetOptimizable();
}
}
}
void
Decoder::SetOutputSize(const gfx::IntSize& aSize)
{
mOutputSize = Some(aSize);
mHaveExplicitOutputSize = true;
}
Maybe<gfx::IntSize>
Decoder::ExplicitOutputSize() const
{
MOZ_ASSERT_IF(mHaveExplicitOutputSize, mOutputSize);
return mHaveExplicitOutputSize ? mOutputSize : Nothing();
}
Maybe<uint32_t>
Decoder::TakeCompleteFrameCount()
{
const bool finishedNewFrame = mFinishedNewFrame;
mFinishedNewFrame = false;
return finishedNewFrame ? Some(GetCompleteFrameCount()) : Nothing();
}
DecoderFinalStatus
Decoder::FinalStatus() const
{
return DecoderFinalStatus(IsMetadataDecode(),
GetDecodeDone(),
HasError(),
ShouldReportError());
}
nsresult
Decoder::AllocateFrame(const gfx::IntSize& aOutputSize,
const gfx::IntRect& aFrameRect,
gfx::SurfaceFormat aFormat,
uint8_t aPaletteDepth,
const Maybe<AnimationParams>& aAnimParams)
{
mCurrentFrame = AllocateFrameInternal(aOutputSize, aFrameRect, aFormat,
aPaletteDepth, aAnimParams,
mCurrentFrame.get());
if (mCurrentFrame) {
mHasFrameToTake = true;
// Gather the raw pointers the decoders will use.
mCurrentFrame->GetImageData(&mImageData, &mImageDataLength);
mCurrentFrame->GetPaletteData(&mColormap, &mColormapSize);
// We should now be on |aFrameNum|. (Note that we're comparing the frame
// number, which is zero-based, with the frame count, which is one-based.)
MOZ_ASSERT_IF(aAnimParams, aAnimParams->mFrameNum + 1 == mFrameCount);
// If we're past the first frame, PostIsAnimated() should've been called.
MOZ_ASSERT_IF(mFrameCount > 1, HasAnimation());
// Update our state to reflect the new frame.
MOZ_ASSERT(!mInFrame, "Starting new frame but not done with old one!");
mInFrame = true;
}
return mCurrentFrame ? NS_OK : NS_ERROR_FAILURE;
}
RawAccessFrameRef
Decoder::AllocateFrameInternal(const gfx::IntSize& aOutputSize,
const gfx::IntRect& aFrameRect,
SurfaceFormat aFormat,
uint8_t aPaletteDepth,
const Maybe<AnimationParams>& aAnimParams,
imgFrame* aPreviousFrame)
{
if (HasError()) {
return RawAccessFrameRef();
}
uint32_t frameNum = aAnimParams ? aAnimParams->mFrameNum : 0;
if (frameNum != mFrameCount) {
MOZ_ASSERT_UNREACHABLE("Allocating frames out of order");
return RawAccessFrameRef();
}
if (aOutputSize.width <= 0 || aOutputSize.height <= 0 ||
aFrameRect.width <= 0 || aFrameRect.height <= 0) {
NS_WARNING("Trying to add frame with zero or negative size");
return RawAccessFrameRef();
}
NotNull<RefPtr<imgFrame>> frame = WrapNotNull(new imgFrame());
bool nonPremult = bool(mSurfaceFlags & SurfaceFlags::NO_PREMULTIPLY_ALPHA);
if (NS_FAILED(frame->InitForDecoder(aOutputSize, aFrameRect, aFormat,
aPaletteDepth, nonPremult,
aAnimParams))) {
NS_WARNING("imgFrame::Init should succeed");
return RawAccessFrameRef();
}
RawAccessFrameRef ref = frame->RawAccessRef();
if (!ref) {
frame->Abort();
return RawAccessFrameRef();
}
if (frameNum == 1) {
MOZ_ASSERT(aPreviousFrame, "Must provide a previous frame when animated");
aPreviousFrame->SetRawAccessOnly();
// If we dispose of the first frame by clearing it, then the first frame's
// refresh area is all of itself.
// RESTORE_PREVIOUS is invalid (assumed to be DISPOSE_CLEAR).
DisposalMethod prevDisposal = aPreviousFrame->GetDisposalMethod();
if (prevDisposal == DisposalMethod::CLEAR ||
prevDisposal == DisposalMethod::CLEAR_ALL ||
prevDisposal == DisposalMethod::RESTORE_PREVIOUS) {
mFirstFrameRefreshArea = aPreviousFrame->GetRect();
}
}
if (frameNum > 0) {
ref->SetRawAccessOnly();
// Some GIFs are huge but only have a small area that they animate. We only
// need to refresh that small area when frame 0 comes around again.
mFirstFrameRefreshArea.UnionRect(mFirstFrameRefreshArea, frame->GetRect());
}
mFrameCount++;
return ref;
}
/*
* Hook stubs. Override these as necessary in decoder implementations.
*/
nsresult Decoder::InitInternal() { return NS_OK; }
nsresult Decoder::BeforeFinishInternal() { return NS_OK; }
nsresult Decoder::FinishInternal() { return NS_OK; }
nsresult Decoder::FinishWithErrorInternal() { return NS_OK; }
/*
* Progress Notifications
*/
void
Decoder::PostSize(int32_t aWidth,
int32_t aHeight,
Orientation aOrientation /* = Orientation()*/)
{
// Validate.
MOZ_ASSERT(aWidth >= 0, "Width can't be negative!");
MOZ_ASSERT(aHeight >= 0, "Height can't be negative!");
// Set our intrinsic size.
mImageMetadata.SetSize(aWidth, aHeight, aOrientation);
// Set our output size if it's not already set.
if (!mOutputSize) {
mOutputSize = Some(IntSize(aWidth, aHeight));
}
MOZ_ASSERT(mOutputSize->width <= aWidth && mOutputSize->height <= aHeight,
"Output size will result in upscaling");
// Create a downscaler if we need to downscale. This is used by legacy
// decoders that haven't been converted to use SurfacePipe yet.
// XXX(seth): Obviously, we'll remove this once all decoders use SurfacePipe.
if (mOutputSize->width < aWidth || mOutputSize->height < aHeight) {
mDownscaler.emplace(*mOutputSize);
}
// Record this notification.
mProgress |= FLAG_SIZE_AVAILABLE;
}
void
Decoder::PostHasTransparency()
{
mProgress |= FLAG_HAS_TRANSPARENCY;
}
void
Decoder::PostIsAnimated(FrameTimeout aFirstFrameTimeout)
{
mProgress |= FLAG_IS_ANIMATED;
mImageMetadata.SetHasAnimation();
mImageMetadata.SetFirstFrameTimeout(aFirstFrameTimeout);
}
void
Decoder::PostFrameStop(Opacity aFrameOpacity)
{
// We should be mid-frame
MOZ_ASSERT(!IsMetadataDecode(), "Stopping frame during metadata decode");
MOZ_ASSERT(mInFrame, "Stopping frame when we didn't start one");
MOZ_ASSERT(mCurrentFrame, "Stopping frame when we don't have one");
// Update our state.
mInFrame = false;
mFinishedNewFrame = true;
mCurrentFrame->Finish(aFrameOpacity);
mProgress |= FLAG_FRAME_COMPLETE;
mLoopLength += mCurrentFrame->GetTimeout();
// If we're not sending partial invalidations, then we send an invalidation
// here when the first frame is complete.
if (!ShouldSendPartialInvalidations() && mFrameCount == 1) {
mInvalidRect.UnionRect(mInvalidRect,
IntRect(IntPoint(), Size()));
}
}
void
Decoder::PostInvalidation(const gfx::IntRect& aRect,
const Maybe<gfx::IntRect>& aRectAtOutputSize
/* = Nothing() */)
{
// We should be mid-frame
MOZ_ASSERT(mInFrame, "Can't invalidate when not mid-frame!");
MOZ_ASSERT(mCurrentFrame, "Can't invalidate when not mid-frame!");
// Record this invalidation, unless we're not sending partial invalidations
// or we're past the first frame.
if (ShouldSendPartialInvalidations() && mFrameCount == 1) {
mInvalidRect.UnionRect(mInvalidRect, aRect);
mCurrentFrame->ImageUpdated(aRectAtOutputSize.valueOr(aRect));
}
}
void
Decoder::PostDecodeDone(int32_t aLoopCount /* = 0 */)
{
MOZ_ASSERT(!IsMetadataDecode(), "Done with decoding in metadata decode");
MOZ_ASSERT(!mInFrame, "Can't be done decoding if we're mid-frame!");
MOZ_ASSERT(!mDecodeDone, "Decode already done!");
mDecodeDone = true;
mImageMetadata.SetLoopCount(aLoopCount);
// Some metadata that we track should take into account every frame in the
// image. If this is a first-frame-only decode, our accumulated loop length
// and first frame refresh area only includes the first frame, so it's not
// correct and we don't record it.
if (!IsFirstFrameDecode()) {
mImageMetadata.SetLoopLength(mLoopLength);
mImageMetadata.SetFirstFrameRefreshArea(mFirstFrameRefreshArea);
}
mProgress |= FLAG_DECODE_COMPLETE;
}
void
Decoder::PostError()
{
mError = true;
if (mInFrame) {
MOZ_ASSERT(mCurrentFrame);
MOZ_ASSERT(mFrameCount > 0);
mCurrentFrame->Abort();
mInFrame = false;
--mFrameCount;
mHasFrameToTake = false;
}
}
} // namespace image
} // namespace mozilla
|