1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
|
// Copyright (c) 2006-2012 The Chromium Authors. All rights reserved.
// Copyright (c) 2018 Mark Straver BASc. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google, Inc. nor the names of its contributors
// may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
// OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
// SUCH DAMAGE.
#include "base/basictypes.h"
#include <algorithm>
#include <cmath>
#include <limits>
#include "image_operations.h"
#include "base/stack_container.h"
#include "convolver.h"
#include "skia/include/core/SkColorPriv.h"
#include "skia/include/core/SkBitmap.h"
#include "skia/include/core/SkRect.h"
#include "skia/include/core/SkFontLCDConfig.h"
namespace skia {
namespace resize {
// TODO(egouriou): Take advantage of periods in the convolution.
// Practical resizing filters are periodic outside of the border area.
// For Lanczos, a scaling by a (reduced) factor of p/q (q pixels in the
// source become p pixels in the destination) will have a period of p.
// A nice consequence is a period of 1 when downscaling by an integral
// factor. Downscaling from typical display resolutions is also bound
// to produce interesting periods as those are chosen to have multiple
// small factors.
// Small periods reduce computational load and improve cache usage if
// the coefficients can be shared. For periods of 1 we can consider
// loading the factors only once outside the borders.
void ComputeFilters(ImageOperations::ResizeMethod method,
int src_size, int dst_size,
int dest_subset_lo, int dest_subset_size,
ConvolutionFilter1D* output) {
// method_ will only ever refer to an "algorithm method".
SkASSERT((ImageOperations::RESIZE_FIRST_ALGORITHM_METHOD <= method) &&
(method <= ImageOperations::RESIZE_LAST_ALGORITHM_METHOD));
float scale = static_cast<float>(dst_size) / static_cast<float>(src_size);
int dest_subset_hi = dest_subset_lo + dest_subset_size; // [lo, hi)
// When we're doing a magnification, the scale will be larger than one. This
// means the destination pixels are much smaller than the source pixels, and
// that the range covered by the filter won't necessarily cover any source
// pixel boundaries. Therefore, we use these clamped values (max of 1) for
// some computations.
float clamped_scale = std::min(1.0f, scale);
float src_support = GetFilterSupport(method, clamped_scale) / clamped_scale;
// Speed up the divisions below by turning them into multiplies.
float inv_scale = 1.0f / scale;
StackVector<float, 64> filter_values;
StackVector<int16_t, 64> fixed_filter_values;
// Loop over all pixels in the output range. We will generate one set of
// filter values for each one. Those values will tell us how to blend the
// source pixels to compute the destination pixel.
for (int dest_subset_i = dest_subset_lo; dest_subset_i < dest_subset_hi;
dest_subset_i++) {
// Reset the arrays. We don't declare them inside so they can re-use the
// same malloc-ed buffer.
filter_values->clear();
fixed_filter_values->clear();
// This is the pixel in the source directly under the pixel in the dest.
// Note that we base computations on the "center" of the pixels. To see
// why, observe that the destination pixel at coordinates (0, 0) in a 5.0x
// downscale should "cover" the pixels around the pixel with *its center*
// at coordinates (2.5, 2.5) in the source, not those around (0, 0).
// Hence we need to scale coordinates (0.5, 0.5), not (0, 0).
float src_pixel = (static_cast<float>(dest_subset_i) + 0.5f) * inv_scale;
// Compute the (inclusive) range of source pixels the filter covers.
int src_begin = std::max(0, FloorInt(src_pixel - src_support));
int src_end = std::min(src_size - 1, CeilInt(src_pixel + src_support));
// Compute the unnormalized filter value at each location of the source
// it covers.
float filter_sum = 0.0f; // Sum of the filter values for normalizing.
for (int cur_filter_pixel = src_begin; cur_filter_pixel <= src_end;
cur_filter_pixel++) {
// Distance from the center of the filter, this is the filter coordinate
// in source space. We also need to consider the center of the pixel
// when comparing distance against 'src_pixel'. In the 5x downscale
// example used above the distance from the center of the filter to
// the pixel with coordinates (2, 2) should be 0, because its center
// is at (2.5, 2.5).
float src_filter_dist =
((static_cast<float>(cur_filter_pixel) + 0.5f) - src_pixel);
// Since the filter really exists in dest space, map it there.
float dest_filter_dist = src_filter_dist * clamped_scale;
// Compute the filter value at that location.
float filter_value = ComputeFilter(method, dest_filter_dist);
filter_values->push_back(filter_value);
filter_sum += filter_value;
}
// The filter must be normalized so that we don't affect the brightness of
// the image. Convert to normalized fixed point.
int16_t fixed_sum = 0;
for (size_t i = 0; i < filter_values->size(); i++) {
int16_t cur_fixed = output->FloatToFixed(filter_values[i] / filter_sum);
fixed_sum += cur_fixed;
fixed_filter_values->push_back(cur_fixed);
}
// The conversion to fixed point will leave some rounding errors, which
// we add back in to avoid affecting the brightness of the image. We
// arbitrarily add this to the center of the filter array (this won't always
// be the center of the filter function since it could get clipped on the
// edges, but it doesn't matter enough to worry about that case).
int16_t leftovers = output->FloatToFixed(1.0f) - fixed_sum;
fixed_filter_values[fixed_filter_values->size() / 2] += leftovers;
// Now it's ready to go.
output->AddFilter(src_begin, &fixed_filter_values[0],
static_cast<int>(fixed_filter_values->size()));
}
output->PaddingForSIMD(8);
}
} // namespace resize
ImageOperations::ResizeMethod ResizeMethodToAlgorithmMethod(
ImageOperations::ResizeMethod method) {
// If we already have an "Algorithm Method", just return that.
if (method >= ImageOperations::RESIZE_FIRST_ALGORITHM_METHOD &&
method <= ImageOperations::RESIZE_LAST_ALGORITHM_METHOD) {
return method;
}
// Convert any "Quality Method" into an "Algorithm Method"
switch (method) {
case ImageOperations::RESIZE_GOOD:
// Users of RESIZE_GOOD are willing to trade quality to get speed.
// In visual tests we see that Hamming-1 is not as good as
// Lanczos-2, however it is about 40% faster, and Lanczos-2 itself is
// about 30% faster than Lanczos-3. The use of Hamming-1 has been deemed
// an unacceptable trade-off between quality and speed due to the limited
// pixel space it operates in, so we pick Lanczos-2 here.
case ImageOperations::RESIZE_BETTER:
return ImageOperations::RESIZE_LANCZOS2;
default:
return ImageOperations::RESIZE_LANCZOS3;
}
}
// Resize ----------------------------------------------------------------------
// static
SkBitmap ImageOperations::Resize(const SkBitmap& source,
ResizeMethod method,
int dest_width, int dest_height,
const SkIRect& dest_subset,
void* dest_pixels /* = nullptr */) {
if (method == ImageOperations::RESIZE_SUBPIXEL)
return ResizeSubpixel(source, dest_width, dest_height, dest_subset);
else
return ResizeBasic(source, method, dest_width, dest_height, dest_subset,
dest_pixels);
}
// static
SkBitmap ImageOperations::ResizeSubpixel(const SkBitmap& source,
int dest_width, int dest_height,
const SkIRect& dest_subset) {
// Currently only works on Linux/BSD because these are the only platforms
// where SkFontLCDConfig::GetSubpixelOrder is defined.
#if defined(XP_UNIX)
// Understand the display.
const SkFontLCDConfig::LCDOrder order = SkFontLCDConfig::GetSubpixelOrder();
const SkFontLCDConfig::LCDOrientation orientation =
SkFontLCDConfig::GetSubpixelOrientation();
// Decide on which dimension, if any, to deploy subpixel rendering.
int w = 1;
int h = 1;
switch (orientation) {
case SkFontLCDConfig::kHorizontal_LCDOrientation:
w = dest_width < source.width() ? 3 : 1;
break;
case SkFontLCDConfig::kVertical_LCDOrientation:
h = dest_height < source.height() ? 3 : 1;
break;
}
// Resize the image.
const int width = dest_width * w;
const int height = dest_height * h;
SkIRect subset = { dest_subset.fLeft, dest_subset.fTop,
dest_subset.fLeft + dest_subset.width() * w,
dest_subset.fTop + dest_subset.height() * h };
SkBitmap img = ResizeBasic(source, ImageOperations::RESIZE_LANCZOS3, width,
height, subset);
const int row_words = img.rowBytes() / 4;
if (w == 1 && h == 1)
return img;
// Render into subpixels.
SkBitmap result;
SkImageInfo info = SkImageInfo::Make(dest_subset.width(),
dest_subset.height(),
kBGRA_8888_SkColorType,
kPremul_SkAlphaType);
result.allocPixels(info);
if (!result.readyToDraw())
return img;
SkAutoLockPixels locker(img);
if (!img.readyToDraw())
return img;
uint32_t* src_row = img.getAddr32(0, 0);
uint32_t* dst_row = result.getAddr32(0, 0);
for (int y = 0; y < dest_subset.height(); y++) {
uint32_t* src = src_row;
uint32_t* dst = dst_row;
for (int x = 0; x < dest_subset.width(); x++, src += w, dst++) {
uint8_t r = 0, g = 0, b = 0, a = 0;
switch (order) {
case SkFontLCDConfig::kRGB_LCDOrder:
switch (orientation) {
case SkFontLCDConfig::kHorizontal_LCDOrientation:
r = SkGetPackedR32(src[0]);
g = SkGetPackedG32(src[1]);
b = SkGetPackedB32(src[2]);
a = SkGetPackedA32(src[1]);
break;
case SkFontLCDConfig::kVertical_LCDOrientation:
r = SkGetPackedR32(src[0 * row_words]);
g = SkGetPackedG32(src[1 * row_words]);
b = SkGetPackedB32(src[2 * row_words]);
a = SkGetPackedA32(src[1 * row_words]);
break;
}
break;
case SkFontLCDConfig::kBGR_LCDOrder:
switch (orientation) {
case SkFontLCDConfig::kHorizontal_LCDOrientation:
b = SkGetPackedB32(src[0]);
g = SkGetPackedG32(src[1]);
r = SkGetPackedR32(src[2]);
a = SkGetPackedA32(src[1]);
break;
case SkFontLCDConfig::kVertical_LCDOrientation:
b = SkGetPackedB32(src[0 * row_words]);
g = SkGetPackedG32(src[1 * row_words]);
r = SkGetPackedR32(src[2 * row_words]);
a = SkGetPackedA32(src[1 * row_words]);
break;
}
break;
case SkFontLCDConfig::kNONE_LCDOrder:
break;
}
// Premultiplied alpha is very fragile.
a = a > r ? a : r;
a = a > g ? a : g;
a = a > b ? a : b;
*dst = SkPackARGB32(a, r, g, b);
}
src_row += h * row_words;
dst_row += result.rowBytes() / 4;
}
result.setAlphaType(img.alphaType());
return result;
#else
return SkBitmap();
#endif // OS_POSIX && !OS_MACOSX
}
// static
SkBitmap ImageOperations::ResizeBasic(const SkBitmap& source,
ResizeMethod method,
int dest_width, int dest_height,
const SkIRect& dest_subset,
void* dest_pixels /* = nullptr */) {
// Ensure that the ResizeMethod enumeration is sound.
SkASSERT(((RESIZE_FIRST_QUALITY_METHOD <= method) &&
(method <= RESIZE_LAST_QUALITY_METHOD)) ||
((RESIZE_FIRST_ALGORITHM_METHOD <= method) &&
(method <= RESIZE_LAST_ALGORITHM_METHOD)));
// If the size of source or destination is 0, i.e. 0x0, 0xN or Nx0, just
// return empty.
if (source.width() < 1 || source.height() < 1 ||
dest_width < 1 || dest_height < 1)
return SkBitmap();
method = ResizeMethodToAlgorithmMethod(method);
// Check that we deal with an "algorithm methods" from this point onward.
SkASSERT((ImageOperations::RESIZE_FIRST_ALGORITHM_METHOD <= method) &&
(method <= ImageOperations::RESIZE_LAST_ALGORITHM_METHOD));
SkAutoLockPixels locker(source);
if (!source.readyToDraw())
return SkBitmap();
ConvolutionFilter1D x_filter;
ConvolutionFilter1D y_filter;
resize::ComputeFilters(method, source.width(), dest_width, dest_subset.fLeft, dest_subset.width(), &x_filter);
resize::ComputeFilters(method, source.height(), dest_height, dest_subset.fTop, dest_subset.height(), &y_filter);
// Get a source bitmap encompassing this touched area. We construct the
// offsets and row strides such that it looks like a new bitmap, while
// referring to the old data.
const uint8_t* source_subset =
reinterpret_cast<const uint8_t*>(source.getPixels());
// Convolve into the result.
SkBitmap result;
SkImageInfo info = SkImageInfo::Make(dest_subset.width(),
dest_subset.height(),
kBGRA_8888_SkColorType,
kPremul_SkAlphaType);
if (dest_pixels) {
result.installPixels(info, dest_pixels, info.minRowBytes());
} else {
result.allocPixels(info);
}
if (!result.readyToDraw())
return SkBitmap();
BGRAConvolve2D(source_subset, static_cast<int>(source.rowBytes()),
!source.isOpaque(), x_filter, y_filter,
static_cast<int>(result.rowBytes()),
static_cast<unsigned char*>(result.getPixels()));
// Preserve the "opaque" flag for use as an optimization later.
result.setAlphaType(source.alphaType());
return result;
}
// static
SkBitmap ImageOperations::Resize(const SkBitmap& source,
ResizeMethod method,
int dest_width, int dest_height,
void* dest_pixels /* = nullptr */) {
SkIRect dest_subset = { 0, 0, dest_width, dest_height };
return Resize(source, method, dest_width, dest_height, dest_subset,
dest_pixels);
}
} // namespace skia
|