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* Issue #2343 - replace MOZ_FALLTHROUGH with [[fallthrough]]Moonchild2023-11-11
* [WebGL] Add preffed limit to WebGL vertCountMoonchild2023-10-25
* Treat all GLSL versions >=450 as 450Basilisk-Dev2023-10-23
* Issue #2346 - Remove MOZ_EME conditional codeMoonchild2023-10-17
* Issue #1442 - Part 5: Implement WebIDL bindings for Streams.Brian Smith2023-09-27
* Issue #1656 - Remove more vim control lines.Moonchild2023-05-04
* [No issue] Remove unmaintained WebGL conformance test suite.Moonchild2023-04-20
* Issue #2101 - Part 2: Use stdint.h types instead of uint8 and friendsu3shit2023-02-26
* Issue #2087 - Don't throw on lacking PresShell in SetFontInternalMoonchild2023-01-09
* [No issue] Add executable bit to shell scripts in treetrav902022-11-25
* [WebGL] Implement webgl.max-size-per-texture-mibMoonchild2022-10-26
* Issue #80 - Re-unify most of DOMMoonchild2022-09-08
* [DOM] Clip image data transfers.Moonchild2022-06-01
* Issue #1829 - Revert "Issue #1751 -- Remove XP_MACOSX conditionals from /dom"Brian Smith2022-04-26
* Fix Mesa check + whitespaceMoonchild2022-04-09
* No issue - Avoid WebGL crash on MesaMoonchild2022-04-08
* Issue #21 - Remove Telemetry plumbing and fix build.Moonchild2022-04-02
* Issue #1053 - Remove some Android compiler/runtime bug workarounds.Moonchild2022-04-01
* Issue #1751 -- Remove XP_MACOSX conditionals from /domMoonchild2021-04-30
* [WebGL] Bind framebuffer before DrawBuffers/ReadBuffer selection.Jeff Gilbert2021-04-20
* [WebGL] Only allow texture uploads from pixelbuffer if bound.Moonchild2021-03-24
* Issue #1053 - Remove Android-specific blocks from system headers and /domMoonchild2021-03-11
* Issue #1053 - Remove mobile-specific graphics "optimizations" (=compromises)Moonchild2021-03-10
* [DOM] Try to avoid slow shrinking GC during sync callsMoonchild2021-01-26
* Fix rooting hazard in ImageBitmap::CreateInternal by avoiding movable data.Moonchild2021-01-26
* Issue #1656 - Part 6: Clean up the build filesMoonchild2020-09-23
* Issue #1656 - Part 1: Nuke most vim config lines in the tree.Moonchild2020-09-23
* Issue #1525 - Kill marquee elementMoonchild2020-06-01
* Issue #80 - Resolve issues with compiling on insane gcc configurations with n...Matt A. Tobin2020-04-25
* Issue #80 - De-unify dom/canvaswolfbeast2020-04-18
* Issue #1354 - Clear the current context when MakeCurrent() fails.wolfbeast2020-01-20
* No issue - Fix some line endings in WebGLShaderValidator.cppwolfbeast2020-01-16
* Issue #1354 - Don't allow glsl[130,400] unless we have gpu_shader5wolfbeast2020-01-16
* Update identifier map entries and notify if they get removed.wolfbeast2019-12-06
* Add size checks to WebGLContext::BufferData()wolfbeast2019-10-24
* Remove old ANGLE driver bug workaround.wolfbeast2019-08-08
* Use WeakPtr for extension parent pointer.wolfbeast2019-07-20
* Truncate Buffer/Texture on GL_OOM.wolfbeast2019-07-19
* Improve `origin-clean` algorithm based on our previous changes.wolfbeast2019-06-05
* Revert "Improve origin-clean algorithm"wolfbeast2019-06-04
* [WebGL] Enable size limit on Linux.wolfbeast2019-05-29
* Improve origin-clean algorithmwolfbeast2019-05-27
* Extend origin-clean algorithm (DiD).wolfbeast2019-03-22
* Implement origin-clean algorithm for ImageBitmap.wolfbeast2019-02-14
* Remove NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTSwolfbeast2019-01-18
* Clear CanvasShutdownObserver::mCanvas when the canvas goes away.wolfbeast2018-12-13
* Remove VR hardware support.wolfbeast2018-11-26
* Remove all C++ Telemetry Accumulation calls.wolfbeast2018-09-03
* Bug 1335296 - Expand about:support WebGL informationjanekptacijarabaci2018-08-01
* Fix incorrect namespace use.wolfbeast2018-07-11