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authorMoonchild <moonchild@palemoon.org>2023-11-12 20:30:17 +0000
committerMoonchild <moonchild@palemoon.org>2023-11-12 20:30:17 +0000
commitdb4ddc5f6855fdd89cf2af9090f78fb7ebb7f032 (patch)
tree8036ebc434967a0cde3de705a16faea54d117bfd /widget/WidgetEventImpl.cpp
parentc789882a294d29b3e5450a972ad67c4839c75e23 (diff)
parent9c75c8235e13e0f8309b11fa138253350bce0dd5 (diff)
downloaduxp-db4ddc5f6855fdd89cf2af9090f78fb7ebb7f032.tar.gz
Merge pull request 'Replace MOZ_FALLTHROUGH with [[fallthrough]]' (#2379) from 2343-fallthrough-work into master
Reviewed-on: https://repo.palemoon.org/MoonchildProductions/UXP/pulls/2379
Diffstat (limited to 'widget/WidgetEventImpl.cpp')
-rw-r--r--widget/WidgetEventImpl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/widget/WidgetEventImpl.cpp b/widget/WidgetEventImpl.cpp
index 59c80672b1..f529ec7b1a 100644
--- a/widget/WidgetEventImpl.cpp
+++ b/widget/WidgetEventImpl.cpp
@@ -382,7 +382,7 @@ WidgetEvent::IsAllowedToDispatchDOMEvent() const
if (mMessage == eMouseTouchDrag) {
return false;
}
- MOZ_FALLTHROUGH;
+ [[fallthrough]];
case ePointerEventClass:
// We want synthesized mouse moves to cause mouseover and mouseout
// DOM events (EventStateManager::PreHandleEvent), but not mousemove