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authorwin7-7 <win7-7@users.noreply.github.com>2020-05-08 15:20:01 +0300
committerwin7-7 <win7-7@users.noreply.github.com>2020-05-08 15:20:01 +0300
commitf102e7f80d5d7c972e7619c3f9efe7460918c6d4 (patch)
tree5dd8ad7581b00ebeb8195405de2e1f2496376942 /layout/generic/nsPluginFrame.cpp
parent257e62db993cec43d1ec650a8a33b3e25139cbc2 (diff)
downloaduxp-f102e7f80d5d7c972e7619c3f9efe7460918c6d4.tar.gz
Issue #1355 - Store the dirty rect on the display list builder rather than passing it as a parameter to BuildDisplayList
Also fix build bustage for De-unified layout/xul in nsRootBoxFrame.cpp
Diffstat (limited to 'layout/generic/nsPluginFrame.cpp')
-rw-r--r--layout/generic/nsPluginFrame.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/layout/generic/nsPluginFrame.cpp b/layout/generic/nsPluginFrame.cpp
index 34ed12d446..6e9e072e73 100644
--- a/layout/generic/nsPluginFrame.cpp
+++ b/layout/generic/nsPluginFrame.cpp
@@ -1182,7 +1182,6 @@ nsPluginFrame::IsTransparentMode() const
void
nsPluginFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
- const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
// XXX why are we painting collapsed object frames?