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author | Brian Smith <brian@dbsoft.org> | 2022-09-05 04:47:15 -0500 |
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committer | Brian Smith <brian@dbsoft.org> | 2022-09-05 04:47:15 -0500 |
commit | 6619e475ab51abb9417ce52f230645df18bbc2bb (patch) | |
tree | 2dde8f3c371233e8b8be4a23d1ffee91dd3a4081 /gfx | |
parent | f369fbd6f7d2b0c74d482511bb16afbfc7856d11 (diff) | |
download | uxp-6619e475ab51abb9417ce52f230645df18bbc2bb.tar.gz |
No issue - Fix OutputVariable visibility issue, when building with clang.
Diffstat (limited to 'gfx')
-rwxr-xr-x | gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.h b/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.h index 627c4c67fe..34d4b79f9f 100755 --- a/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.h +++ b/gfx/angle/src/compiler/translator/EmulateGLFragColorBroadcast.h @@ -11,10 +11,12 @@ #define COMPILER_TRANSLATOR_EMULATEGLFRAGCOLORBROADCAST_H_ #include <vector> +// For COMPILER_EXPORT +#include "GLSLANG/ShaderLang.h" namespace sh { -struct OutputVariable; +struct COMPILER_EXPORT OutputVariable; } class TIntermNode; |