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authorwolfbeast <mcwerewolf@wolfbeast.com>2020-02-01 01:37:52 +0000
committerwolfbeast <mcwerewolf@wolfbeast.com>2020-02-01 01:37:52 +0000
commit33ad27614a446844b093b851119853a7f64f8a01 (patch)
treefeb02734459baa068b1aba52359c5359ced1b660 /gfx/layers/d3d11/TextureD3D11.cpp
parent229f8412959a9480a9fa1784d6619aa5e97320c3 (diff)
downloaduxp-33ad27614a446844b093b851119853a7f64f8a01.tar.gz
Issue #447 - Update HSTS preload list & reduce debug spew
Commented out spewing dump() statements in loops. With the ever growing HSTS list it takes too much time and is pointless to display.
Diffstat (limited to 'gfx/layers/d3d11/TextureD3D11.cpp')
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