summaryrefslogtreecommitdiff
path: root/games/megaglest/megaglest.SlackBuild
blob: 1f3be7dd5ce7b49376ec6db181d38b3d4d4d2166 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
#!/bin/bash

# Slackware build script for megaglest

# Copyright 2011-2017 Larry Hajali <larryhaj[at]gmail[dot]com>
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
#    notice, this list of conditions and the following disclaimer.
#
#  THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
#  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
#  MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO
#  EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
#  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
#  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
#  OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
#  WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
#  OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
#  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

# 20210215 bkw: modified by SlackBuilds.org: This build was broken for
# *3 years* and nobody ever complained...
# - Add -std=c++11 to CXXFLAGS.
# - Force cmake to use lua 5.1. This fixes the build on systems where
#   both lua and (lua52 and/or lua53) are installed.
# - Add -j1 to the 'make install' because the xvfb-run script fails if
#   a 2nd instance is started (and get rid of parallel build warning
#   in README).

PRGNAM=megaglest
VERSION=${VERSION:-3.13.0}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}

if [ -z "$ARCH" ]; then
  case "$( uname -m )" in
    i?86) ARCH=i586 ;;
    arm*) ARCH=arm ;;
       *) ARCH=$( uname -m ) ;;
  esac
fi

CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

if [ "$ARCH" = "i586" ]; then
  SLKCFLAGS="-O2 -march=i586 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
  LIBDIRSUFFIX="64"
else
  SLKCFLAGS="-O2"
  LIBDIRSUFFIX=""
fi

set -e

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-source-$VERSION.tar.xz
tar xvf $CWD/$PRGNAM-source-embedded-$VERSION.tar.xz
tar xvf $CWD/$PRGNAM-data-$VERSION.tar.xz -C $PRGNAM-$VERSION
cd $PRGNAM-$VERSION
#find . -type l -exec rm -f '{}' \;
chown -R root:root .
find -L . \
 \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
  -o -perm 511 \) -exec chmod 755 {} \; -o \
 \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
  -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;

# Fix megaglest help2man when no X display is available. Use a wrapper
# script from upstream for Xvfb that creates a temporary *fake* framebuffer.
install -D -m 0755 $CWD/xvfb-run $TMP/$PRGNAM-$VERSION/bin/xvfb-run
export PATH="$PATH:$TMP/$PRGNAM-$VERSION/bin"
patch -p1 < $CWD/megaglest-help2man.patch
patch -p1 < $CWD/megaglest-underlink.patch

mkdir build
cd build
  cmake -G "Unix Makefiles" \
    -DLUA_LIBRARY="/usr/lib$LIBDIRSUFFIX/liblua.so" \
    -DLUA_INCLUDE_DIR="/usr/include/" \
    -DLUA_MATH_LIBRARY="/usr/lib$LIBDIRSUFFIX/libm.so" \
    -DCMAKE_INSTALL_PREFIX:PATH=/usr \
    -DWANT_GIT_STAMP=OFF \
    -DMEGAGLEST_BIN_INSTALL_PATH:PATH="games/" \
    -DMEGAGLEST_MANPAGE_INSTALL_PATH:PATH="man/man6/" \
    -DWANT_USE_XercesC:BOOL=ON \
    -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
    -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS -std=c++11" \
    -DCMAKE_BUILD_TYPE=Release ..

  make VERBOSE=1
  make -j1 install DESTDIR=$PKG
cd -

# Now install the game data
cd $PRGNAM-$VERSION
  cmake -G "Unix Makefiles" \
    -DCMAKE_INSTALL_PREFIX=/usr \
    -DCMAKE_BUILD_TYPE=Release .

  make install DESTDIR=$PKG
cd -

find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
  | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true

find $PKG/usr/man -type f -exec gzip -9 '{}' \;

mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a \
  docs/* $PRGNAM-$VERSION/docs/{AUTHORS*,LICENSE*,README.data*,cc*}.txt \
  $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}