diff options
-rw-r--r-- | games/openttd/README | 34 | ||||
-rw-r--r-- | games/openttd/openttd.SlackBuild | 36 | ||||
-rw-r--r-- | games/openttd/openttd.info | 14 |
3 files changed, 67 insertions, 17 deletions
diff --git a/games/openttd/README b/games/openttd/README index 0ae94bb9ba..6144b4c822 100644 --- a/games/openttd/README +++ b/games/openttd/README @@ -1,13 +1,29 @@ -OpenTTD is a clone of the Microprose game "Transport Tycoon Deluxe," -a popular game originally written by Chris Sawyer. Significant -enhancements from the original game include bigger maps, new AI, -stable multiplayer mode, dedicated server mode, and many in-game updates. +OpenTTD is a clone of the Microprose game "Transport Tycoon Deluxe," a popular +game originally written by Chris Sawyer. Significant enhancements from the +original game include bigger maps, new AI, stable multiplayer mode, dedicated +server mode, and many in-game updates. -Several original Windows data files must be copied into the -/usr/share/games/openttd/data directory before the game can be played. +Historically, users of OpenTTD needed access to several original Windows data +files in order to successfully run the game. However, now there are two +options: -List of the required files: -sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf +1. Using open source data files. + +There are now open source equivalent files for the graphics (opengfx), sound +(opensfx), and music (openmsx) data files. This script includes support for +these three extra downloads and will move the files into the right place so +long as OPENDATA=YES (which is the default). + +2. Using the original Windows data files. + +Alternatively, the user can still use the original Windows data files. If the +original Windows data files are going to be used, then they must be copied into +the /usr/share/games/openttd/data directory before the game can be played. +List of the required files: sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf +trgtr.grf. Note that the user can either set OPENDATA=NO in which case the +open source data files will not be used by the script and OpenTTD. Or, the +user can keep OPENDATA=YES in which case the open source data files will be +included giving the user the ability to choose which data file set (original +Windows or open source data files) to use within the game options menu. -Again, several original files must be copied from the game cd or equivalent. See the readme.txt or http://wiki.openttd.org for more information. diff --git a/games/openttd/openttd.SlackBuild b/games/openttd/openttd.SlackBuild index ff1199e7c8..94f9a2c321 100644 --- a/games/openttd/openttd.SlackBuild +++ b/games/openttd/openttd.SlackBuild @@ -2,7 +2,7 @@ # Slackware build script for OpenTTD -# Copyright 2007-2009 Chess Griffin <chess@chessgriffin.com> +# Copyright 2007-2010 Chess Griffin <chess@chessgriffin.com> # All rights reserved. # # Redistribution and use of this script, with or without modification, is @@ -23,9 +23,9 @@ # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. PRGNAM=openttd -VERSION=${VERSION:-0.7.0} +VERSION=${VERSION:-1.0.0} ARCH=${ARCH:-i486} -BUILD=${BUILD:-2} +BUILD=${BUILD:-1} TAG=${TAG:-_SBo} CWD=$(pwd) @@ -33,6 +33,13 @@ TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} +# If you want the script to use the open source graphics, sound, and music +# data files (instead of the original Windows files), keep OPENDATA set to +# YES. Otherwise, changing it to NO will not include the open source +# graphics, sound, and music data files and you will need to manually copy +# over the original Windows data files in order for OpenTTD to run. +OPENDATA=${OPENDATA:-YES} + if [ "$ARCH" = "i486" ]; then SLKCFLAGS="-O2 -march=i486 -mtune=i686" LIBDIRSUFFIX="" @@ -51,6 +58,12 @@ mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION-source.tar.bz2 +if [ "$OPENDATA" == "YES" ]; then + rm -rf opengfx-0.2.3 opensfx-0.2.3 openmsx-0.2.1 + unzip -o $CWD/opengfx-0.2.3-all.zip + unzip -o $CWD/opensfx-0.2.3-all.zip + unzip -o $CWD/openmsx-0.2.1-all.zip +fi cd $PRGNAM-$VERSION chown -R root:root . find . \ @@ -78,7 +91,7 @@ make install DEST_DIR=$PKG find . | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | \ xargs strip --strip-unneeded 2> /dev/null || true find . | xargs file | grep "shared object" | grep ELF | cut -f 1 -d : | \ - xargs strip --strip-unneeded 2> /dev/null + xargs strip --strip-unneeded 2> /dev/null || true ) ( cd $PKG/usr/man @@ -91,6 +104,21 @@ cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION rm -f $PKG/usr/doc/$PRGNAM-$VERSION/openttd.6 cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild +# Copy opengfx, opensfx, and openmsx files if OPENDATA=YES +if [ "$OPENDATA" == "YES" ]; then + # First rename some text files to avoid name collisions when copied + rename .txt -opengfx.txt $TMP/opengfx-0.2.3/* + rename .txt -opensfx.txt $TMP/opensfx-0.2.3/* + rename .txt -openmsx.txt $TMP/openmsx-0.2.1/* + # Now copy the data files + cp -a $TMP/opengfx-0.2.3/* $PKG/usr/share/games/openttd/data/ + cp -a $TMP/opensfx-0.2.3/* $PKG/usr/share/games/openttd/data/ + cp -a $TMP/openmsx-0.2.1/* $PKG/usr/share/games/openttd/gm/ + # These perms are needed + chmod 0644 $PKG/usr/share/games/openttd/data/* + chmod 0644 $PKG/usr/share/games/openttd/gm/* +fi + mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh diff --git a/games/openttd/openttd.info b/games/openttd/openttd.info index 46fd9a8bb2..c2f3ae107c 100644 --- a/games/openttd/openttd.info +++ b/games/openttd/openttd.info @@ -1,10 +1,16 @@ PRGNAM="openttd" -VERSION="0.7.0" +VERSION="1.0.0" HOMEPAGE="http://www.openttd.org" -DOWNLOAD="http://downloads.sourceforge.net/openttd/openttd-0.7.0-source.tar.bz2" +DOWNLOAD="http://binaries.openttd.org/releases/1.0.0/openttd-1.0.0-source.tar.bz2 \ + http://binaries.openttd.org/extra/opengfx/0.2.3/opengfx-0.2.3-all.zip \ + http://binaries.openttd.org/extra/opensfx/0.2.3/opensfx-0.2.3-all.zip \ + http://binaries.openttd.org/extra/openmsx/0.2.1/openmsx-0.2.1-all.zip" DOWNLOAD_x86_64="" -MD5SUM="3185dccdb094ada9a1f3f610965c15bc" +MD5SUM="738c8eac581a4fbd219eae748e5a15ec \ + 7003b5d2c1a3a0a32568491a9127257b \ + 3605b82f24153500c8a1804e4420168a \ + 6a5a466ed94a838db71ddd929c47c6a0" MD5SUM_x86_64="" MAINTAINER="Chess Griffin" EMAIL="chess@chessgriffin.com" -APPROVED="dsomero" +APPROVED="Erik Hanson" |