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-rw-r--r--libraries/flatzebra/README4
-rw-r--r--libraries/flatzebra/flatzebra.SlackBuild84
-rw-r--r--libraries/flatzebra/flatzebra.info10
-rw-r--r--libraries/flatzebra/slack-desc19
4 files changed, 117 insertions, 0 deletions
diff --git a/libraries/flatzebra/README b/libraries/flatzebra/README
new file mode 100644
index 0000000000..89978a65d4
--- /dev/null
+++ b/libraries/flatzebra/README
@@ -0,0 +1,4 @@
+flatzebra (small engine for 2D video games)
+
+This engine is used in several games by Pierre Sarrazin, including
+BurgerSpace, Afternoon Stalker, Cosmosmash, and Batrachians.
diff --git a/libraries/flatzebra/flatzebra.SlackBuild b/libraries/flatzebra/flatzebra.SlackBuild
new file mode 100644
index 0000000000..3c19008fc2
--- /dev/null
+++ b/libraries/flatzebra/flatzebra.SlackBuild
@@ -0,0 +1,84 @@
+#!/bin/sh
+
+# Slackware build script for flatzebra
+
+# Written by B. Watson (yalhcru@gmail.com)
+
+# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+
+PRGNAM=flatzebra
+VERSION=${VERSION:-0.1.6}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+
+CFLAGS="$SLKCFLAGS" \
+CXXFLAGS="$SLKCFLAGS" \
+./configure \
+ --prefix=/usr \
+ --libdir=/usr/lib${LIBDIRSUFFIX} \
+ --sysconfdir=/etc \
+ --localstatedir=/var \
+ --mandir=/usr/man \
+ --docdir=/usr/doc/$PRGNAM-$VERSION \
+ --build=$ARCH-slackware-linux
+
+# put the docs in the right place
+sed -i '/^docdir/s,datadir,prefix,' Makefile
+
+make
+make install-strip DESTDIR=$PKG
+
+# 'make install-strip' created the doc dir already
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+# get rid of autoconf-mandated 0-byte THANKS and TODO placeholders.
+find $PKG/usr/doc/$PRGNAM-$VERSION -type f -a -empty | xargs rm -f
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/libraries/flatzebra/flatzebra.info b/libraries/flatzebra/flatzebra.info
new file mode 100644
index 0000000000..38c7383398
--- /dev/null
+++ b/libraries/flatzebra/flatzebra.info
@@ -0,0 +1,10 @@
+PRGNAM="flatzebra"
+VERSION="0.1.6"
+HOMEPAGE="http://perso.b2b2c.ca/sarrazip/dev/"
+DOWNLOAD="http://perso.b2b2c.ca/sarrazip/dev/flatzebra-0.1.6.tar.gz"
+MD5SUM="68cbaa37b88de639ceb6e4c46807fc01"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES=""
+MAINTAINER="B. Watson"
+EMAIL="yalhcru@gmail.com"
diff --git a/libraries/flatzebra/slack-desc b/libraries/flatzebra/slack-desc
new file mode 100644
index 0000000000..24b59f5974
--- /dev/null
+++ b/libraries/flatzebra/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+flatzebra: flatzebra (small engine for 2D video games)
+flatzebra:
+flatzebra: This engine is used in several games by Pierre Sarrazin, including
+flatzebra: BurgerSpace, Afternoon Stalker, Cosmosmash, and Batrachians.
+flatzebra:
+flatzebra:
+flatzebra:
+flatzebra:
+flatzebra:
+flatzebra:
+flatzebra: