diff options
author | David Woodfall <dave@dawoodfall.net> | 2010-06-12 14:15:27 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-06-12 22:14:26 -0500 |
commit | 92258817eb52b8b07bb312564c244849922236b2 (patch) | |
tree | 04273604aca28b09cae57125ea9fc83c4322e4af /system/wine/README | |
parent | 63cb991c343864451782448524314643ece34a00 (diff) | |
download | slackbuilds-92258817eb52b8b07bb312564c244849922236b2.tar.gz |
system/wine: Added (win32 API implementation)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'system/wine/README')
-rw-r--r-- | system/wine/README | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/system/wine/README b/system/wine/README new file mode 100644 index 0000000000..a8098ff542 --- /dev/null +++ b/system/wine/README @@ -0,0 +1,18 @@ +Wine is an Open Source implementation of the Windows API on top of X and Unix. + +If your video card does not support hardware-accelerated OpenGL, then run the +script like this: OPENGL=NO ./wine.SlackBuild + +If you wish to apply an unoffical patch that might fix up some problems +running IE in wine, then do this: IEFIX=YES ./wine.SlackBuild + +If you want to use the fallout3 patch to fix problems with nvidia cards while +running this game, then do this: FALLOUT3=YES ./wine.SlackBuild + +These options can be used together. + +This requires fontforge and webcore-fonts. + +NOTE: This will not build on a stock 64bit Slackware system, and we do not + support doing so with 32bit-compatibility packages. That doesn't mean + that it won't work - we just don't support it at all. |