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authorB. Watson <yalhcru@gmail.com>2020-11-20 15:39:29 +0000
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-11-22 01:14:20 +0700
commit9cffe6a94560d0874e4c72bae16de065ecdfccab (patch)
treeadebaa07586cbdd2ae3df4724b3b622b8c014a8d /system/Sl/README
parent7eec2a29897a61406ebf1ff3dd8da9b3506d3f1e (diff)
downloadslackbuilds-9cffe6a94560d0874e4c72bae16de065ecdfccab.tar.gz
system/Sl: Added (ls with enhancements)
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+Sl (ls with enhancements)
+
+sl takes the most common use of Unix ls, to display the files in a
+directory compactly in multiple columns, and makes it substantially
+more useful.
+
+sl groups files by purpose so you can mentally organize many files
+quickly; for instance, it collects HTML and PHP files together, as
+opposed to leaving them mixed up with supporting images, CSS, and
+JavaScript. sl points out interesting files, which include those that
+have been recently modified, read relatively recently, are relatively
+large, have warnings, or need to be checked in to or out of version
+control.
+
+sl is also aesthetically pleasing due to attention to layout and
+filtering as well as limiting color and text annotations to salient
+information.
+
+Since there's already an "sl" on SlackBuilds.org (in games/), this is
+called Sl. If you install it on a system that doesn't have games/sl
+installed, a /usr/bin/sl symlink will be created.
+
+The ".sl.tcl" referred to in the documentation is installed in the doc
+dir as "sl.tcl.example".