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authorBojan Popovic <bocke@slackware-srbija.org>2014-01-10 06:49:56 +0700
committerErik Hanson <erik@slackbuilds.org>2014-01-29 23:20:57 -0600
commit4feab123dc5b3048db3ce321a1c29f2990bc7dda (patch)
tree6edbd11dd54a1937e4fbd734d7372362a1b1f2cc /python/pygame/pygame-v4l.patch
parent8beaf436cdee4dea44ebb8ade3acf1477e851d29 (diff)
downloadslackbuilds-4feab123dc5b3048db3ce321a1c29f2990bc7dda.tar.gz
python/pygame: Updated for version 1.9.1 + New Maintainer.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'python/pygame/pygame-v4l.patch')
-rw-r--r--python/pygame/pygame-v4l.patch88
1 files changed, 88 insertions, 0 deletions
diff --git a/python/pygame/pygame-v4l.patch b/python/pygame/pygame-v4l.patch
new file mode 100644
index 0000000000..3b5a2b9d2b
--- /dev/null
+++ b/python/pygame/pygame-v4l.patch
@@ -0,0 +1,88 @@
+diff -crB pygame-1.9.1release/Setup.in pygame-1.9.1release-v4lpatch//Setup.in
+*** pygame-1.9.1release/Setup.in Thu Jul 2 06:41:56 2009
+--- pygame-1.9.1release-v4lpatch//Setup.in Thu Mar 24 17:31:22 2011
+***************
+*** 34,40 ****
+ _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
+ movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
+ scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
+! _camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG)
+ pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
+
+ GFX = src/SDL_gfx/SDL_gfxPrimitives.c
+--- 34,40 ----
+ _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
+ movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
+ scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
+! _camera src/_camera.c src/camera_v4l2.c $(SDL) $(DEBUG)
+ pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
+
+ GFX = src/SDL_gfx/SDL_gfxPrimitives.c
+diff -crB pygame-1.9.1release/src/_camera.c pygame-1.9.1release-v4lpatch//src/_camera.c
+*** pygame-1.9.1release/src/_camera.c Sun Mar 15 20:30:41 2009
+--- pygame-1.9.1release-v4lpatch//src/_camera.c Thu Mar 24 16:58:18 2011
+***************
+*** 160,179 ****
+ {
+ #if defined(__unix__)
+ if (v4l2_open_device(self) == 0) {
+! if (v4l_open_device(self) == 0) {
+! v4l2_close_device(self);
+! return NULL;
+! } else {
+! self->camera_type = CAM_V4L;
+! if (v4l_init_device(self) == 0) {
+! v4l2_close_device(self);
+! return NULL;
+! }
+! if (v4l_start_capturing(self) == 0) {
+! v4l2_close_device(self);
+! return NULL;
+! }
+! }
+ } else {
+ self->camera_type = CAM_V4L2;
+ if (v4l2_init_device(self) == 0) {
+--- 160,167 ----
+ {
+ #if defined(__unix__)
+ if (v4l2_open_device(self) == 0) {
+! v4l2_close_device(self);
+! return NULL;
+ } else {
+ self->camera_type = CAM_V4L2;
+ if (v4l2_init_device(self) == 0) {
+diff -crB pygame-1.9.1release/src/camera.h pygame-1.9.1release-v4lpatch//src/camera.h
+*** pygame-1.9.1release/src/camera.h Fri Oct 10 04:37:10 2008
+--- pygame-1.9.1release-v4lpatch//src/camera.h Thu Mar 24 16:44:32 2011
+***************
+*** 39,45 ****
+
+ #include <asm/types.h> /* for videodev2.h */
+
+- #include <linux/videodev.h>
+ #include <linux/videodev2.h>
+ #endif
+
+--- 39,44 ----
+***************
+*** 51,57 ****
+ #define RGB_OUT 1
+ #define YUV_OUT 2
+ #define HSV_OUT 4
+- #define CAM_V4L 1
+ #define CAM_V4L2 2
+
+ struct buffer
+--- 50,55 ----
+***************
+*** 111,118 ****
+ int v4l2_close_device (PyCameraObject* self);
+ int v4l2_open_device (PyCameraObject* self);
+
+- /* internal functions specific to v4l */
+- int v4l_open_device (PyCameraObject* self);
+- int v4l_init_device(PyCameraObject* self);
+- int v4l_start_capturing(PyCameraObject* self);
+ #endif
+--- 109,112 ----