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author | B. Watson <yalhcru@gmail.com> | 2022-03-13 15:50:26 -0400 |
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committer | B. Watson <yalhcru@gmail.com> | 2022-03-13 15:50:26 -0400 |
commit | c4a879765365f2596ef375652ce97e5a3126fcc5 (patch) | |
tree | 21d00400340d2efb3d4d0e7e45f5c737d411c0d0 /libraries/mujs/README | |
parent | 05a597af62463317920991466062cc05c349bfc9 (diff) | |
download | slackbuilds-c4a879765365f2596ef375652ce97e5a3126fcc5.tar.gz |
libraries/mujs: Wrap README at 72 columns.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'libraries/mujs/README')
-rw-r--r-- | libraries/mujs/README | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/libraries/mujs/README b/libraries/mujs/README index 6e9a9606c0..fa4de23886 100644 --- a/libraries/mujs/README +++ b/libraries/mujs/README @@ -1,11 +1,13 @@ -MuJS is a lightweight Javascript interpreter designed for embedding in other -software to extend them with scripting capabilities. It is written in portable -C and implements ECMAScript as specified by ECMA-262. +MuJS is a lightweight Javascript interpreter designed for embedding +in other software to extend them with scripting capabilities. It +is written in portable C and implements ECMAScript as specified by +ECMA-262. -Why? Because V8, SpiderMonkey and JavaScriptCore are all too big and complex. -MuJS's focus is on small size, correctness and simplicity. +Why? Because V8, SpiderMonkey and JavaScriptCore are all too big and +complex. MuJS's focus is on small size, correctness and simplicity. -The interface for binding with native code is designed to be as simple as -possible to use, and is similar to Lua. There is no need for interacting with -byzantine C++ template mechanisms, or worry about marking and unmarking garbage -collection roots, or wrestle with obscure build systems. +The interface for binding with native code is designed to be as +simple as possible to use, and is similar to Lua. There is no need +for interacting with byzantine C++ template mechanisms, or worry +about marking and unmarking garbage collection roots, or wrestle with +obscure build systems. |