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author | B. Watson <yalhcru@gmail.com> | 2022-03-13 15:30:35 -0400 |
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committer | B. Watson <yalhcru@gmail.com> | 2022-03-13 15:30:35 -0400 |
commit | fa9f8de41b45216bcc3bae712b991c8974269f76 (patch) | |
tree | 61b901f2033184724234f5ec89334fd1df2b8034 /libraries/gl2ps | |
parent | 536aa3a8a12acdb1c101ab914c7fd55037140ce6 (diff) | |
download | slackbuilds-fa9f8de41b45216bcc3bae712b991c8974269f76.tar.gz |
libraries/gl2ps: Wrap README at 72 columns.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'libraries/gl2ps')
-rw-r--r-- | libraries/gl2ps/README | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/libraries/gl2ps/README b/libraries/gl2ps/README index 86a263c763..d6d75e1244 100644 --- a/libraries/gl2ps/README +++ b/libraries/gl2ps/README @@ -1,8 +1,9 @@ -GL2PS is a C library providing high quality vector output for any OpenGL -application. +GL2PS is a C library providing high quality vector output for any +OpenGL application. + +The main difference between GL2PS and other similar libraries is +the use of sorting algorithms capable of handling intersecting and +stretched polygons, as well as non manifold objects. -The main difference between GL2PS and other similar libraries is the use of -sorting algorithms capable of handling intersecting and stretched polygons, -as well as non manifold objects. GL2PS provides advanced smooth shading and text rendering, culling of invisible primitives, mixed vector/bitmap output, and much more... |