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author | Robby Workman <rworkman@slackbuilds.org> | 2021-04-18 00:48:43 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2021-04-18 14:45:40 -0500 |
commit | efc739aabbedc5987d7b7ecc98be2fb78341676f (patch) | |
tree | 2e2b3a12cc041de832a50e2d99f2bf7004a13b2b /games | |
parent | ffc3760891a63ad588ce7767c9cbd34b01ea1fef (diff) | |
download | slackbuilds-efc739aabbedc5987d7b7ecc98be2fb78341676f.tar.gz |
games/jfsw: Fixed dep info in README
Diffstat (limited to 'games')
-rw-r--r-- | games/jfsw/README | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/games/jfsw/README b/games/jfsw/README index ab86474a68..3dbf282d0a 100644 --- a/games/jfsw/README +++ b/games/jfsw/README @@ -23,12 +23,6 @@ install jfsw_hires_pack for some graphic enhancements. Don't bother trying if all you have is the shareware sw.grp: it segfaults on startup. -Optional dependencies: SDL2 and/or fluidsynth. These will be -autodetected. If you want to force building without them, you can -export SDL2=no and/or FLUID=no in the environment. SDL2 provides -a slightly better user experience (YMMV). See README_music.txt for -details on using fluidsynth with jfsw. - To get the in-game music to play, see README_music.txt. Note: If you run into an issue turning left or right with the mouse, |