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author | Heinz Wiesinger <pprkut@slackbuilds.org> | 2010-05-13 00:07:38 +0200 |
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committer | Heinz Wiesinger <pprkut@slackbuilds.org> | 2010-05-13 00:07:38 +0200 |
commit | 4828692769029ada2aeb97d7a7cc0266bdacb7d9 (patch) | |
tree | b3547b6b9aac22e988a0d0edc8ba7241c2a40deb /games | |
parent | d332cfdcfd0abc9f7cd32b67cac0d8593e063cc6 (diff) | |
download | slackbuilds-4828692769029ada2aeb97d7a7cc0266bdacb7d9.tar.gz |
games/ivan: Removed from 13.0 repository
Diffstat (limited to 'games')
-rw-r--r-- | games/ivan/Makefile.in-install.patch | 29 | ||||
-rw-r--r-- | games/ivan/README | 5 | ||||
-rw-r--r-- | games/ivan/doinst.sh | 5 | ||||
-rw-r--r-- | games/ivan/ivan-0.50-continue_game.patch.gz | bin | 323 -> 0 bytes | |||
-rw-r--r-- | games/ivan/ivan-0.50-gcc41.patch | 58 | ||||
-rw-r--r-- | games/ivan/ivan.SlackBuild | 84 | ||||
-rw-r--r-- | games/ivan/ivan.desktop | 11 | ||||
-rw-r--r-- | games/ivan/ivan.info | 8 | ||||
-rw-r--r-- | games/ivan/ivan.png | bin | 455 -> 0 bytes | |||
-rw-r--r-- | games/ivan/slack-desc | 12 |
10 files changed, 0 insertions, 212 deletions
diff --git a/games/ivan/Makefile.in-install.patch b/games/ivan/Makefile.in-install.patch deleted file mode 100644 index c559e010af..0000000000 --- a/games/ivan/Makefile.in-install.patch +++ /dev/null @@ -1,29 +0,0 @@ ---- Makefile.in 2004-12-10 15:34:29.000000000 -0600 -+++ Makefile.in.Slack 2006-12-18 18:23:53.000000000 -0600 -@@ -338,16 +338,16 @@ - - - install-data-local: -- -./mkinstalldirs -p $(localstatedir) $(bindir) $(datadir)/ivan/Script/ $(datadir)/ivan/Graphics/ $(localstatedir)/ivan/Bones/ -- -touch $(localstatedir)/ivan/ivan-highscore.scores -- -chown games.games $(localstatedir)/ivan/ivan-highscore.scores -- -chmod 664 $(localstatedir)/ivan/ivan-highscore.scores -- -chown -R games.games $(localstatedir)/ivan/Bones/ -- -chmod -R u=rwx $(localstatedir)/ivan/Bones/ -- -chmod -R g=rwx $(localstatedir)/ivan/Bones/ -- -chmod -R o=r $(localstatedir)/ivan/Bones/ -- -chgrp games $(bindir)/ivan -- -chmod 2111 $(bindir)/ivan -+ -./mkinstalldirs -p $(DESTDIR)/$(localstatedir) $(DESTDIR)/$(bindir) $(DESTDIR)/$(datadir)/ivan/Script/ $(DESTDIR)/$(datadir)/ivan/Graphics/ $(DESTDIR)/$(localstatedir)/ivan/Bones/ -+ -touch $(DESTDIR)/$(localstatedir)/ivan/ivan-highscore.scores -+ -chown root.games $(DESTDIR)/$(localstatedir)/ivan/ivan-highscore.scores -+ -chmod 664 $(DESTDIR)/$(localstatedir)/ivan/ivan-highscore.scores -+ -chown -R root.games $(DESTDIR)/$(localstatedir)/ivan/Bones/ -+ -chmod -R u=rwx $(DESTDIR)/$(localstatedir)/ivan/Bones/ -+ -chmod -R g=rwx $(DESTDIR)/$(localstatedir)/ivan/Bones/ -+ -chmod -R o=r $(DESTDIR)/$(localstatedir)/ivan/Bones/ -+# -chgrp games $(DESTDIR)/$(bindir)/ivan -+# -chmod 2111 $(DESTDIR)/$(bindir)/ivan - - # Tell versions [3.59,3.63) of GNU make to not export all variables. - # Otherwise a system limit (for SysV at least) may be exceeded. diff --git a/games/ivan/README b/games/ivan/README deleted file mode 100644 index b1ca1c847c..0000000000 --- a/games/ivan/README +++ /dev/null @@ -1,5 +0,0 @@ -Iter Vehemens ad Necem (IVAN) is a graphical roguelike game which currently -runs in Windows, DOS, and Linux. It features advanced bodypart and material -handling, multi-colored lighting and, above all, deep gameplay. - -Requires: >=sdl-1.2.0 diff --git a/games/ivan/doinst.sh b/games/ivan/doinst.sh deleted file mode 100644 index 86a96312ed..0000000000 --- a/games/ivan/doinst.sh +++ /dev/null @@ -1,5 +0,0 @@ - -if [ -x /usr/bin/update-desktop-database ]; then - /usr/bin/update-desktop-database -q usr/share/applications -fi - diff --git a/games/ivan/ivan-0.50-continue_game.patch.gz b/games/ivan/ivan-0.50-continue_game.patch.gz Binary files differdeleted file mode 100644 index f443efe5e8..0000000000 --- a/games/ivan/ivan-0.50-continue_game.patch.gz +++ /dev/null diff --git a/games/ivan/ivan-0.50-gcc41.patch b/games/ivan/ivan-0.50-gcc41.patch deleted file mode 100644 index 4562ce144a..0000000000 --- a/games/ivan/ivan-0.50-gcc41.patch +++ /dev/null @@ -1,58 +0,0 @@ ---- FeLib/Include/fearray.h.old 2006-05-21 16:02:19.000000000 +0200 -+++ FeLib/Include/fearray.h 2006-05-21 16:03:16.000000000 +0200 -@@ -34,7 +34,7 @@ - }; - - template <class type> --inline fearray<type>::fearray<type>(const fearray<type>& A) -+inline fearray<type>::fearray(const fearray<type>& A) - : Data(A.Data), Size(A.Size) - { - if(Data) -@@ -42,7 +42,7 @@ - } - - template <class type> --inline fearray<type>::fearray<type>(const type* Array, sizetype Size) -+inline fearray<type>::fearray(const type* Array, sizetype Size) - : Size(Size) - { - char* Ptr = new char[Size * sizeof(type) + sizeof(ulong)]; ---- Main/Source/script.cpp.old 2006-05-21 16:14:43.000000000 +0200 -+++ Main/Source/script.cpp 2006-05-21 16:16:12.000000000 +0200 -@@ -471,7 +471,7 @@ - INIT_ENTRY(Flags); - } - --contentscript<character>::contentscript<character>() -+contentscript<character>::contentscript() - : INIT(Team, DEFAULT_TEAM), - INIT(Flags, 0) - { } -@@ -498,7 +498,7 @@ - return Instance; - } - --contentscript<item>::contentscript<item>() -+contentscript<item>::contentscript() - : INIT(Category, ANY_CATEGORY), - INIT(MinPrice, 0), - INIT(MaxPrice, MAX_PRICE), -@@ -592,7 +592,7 @@ - INIT_ENTRY(IsInside); - } - --contentscript<olterrain>::contentscript<olterrain>() -+contentscript<olterrain>::contentscript() - : INIT(VisualEffects, 0), - INIT(AttachedArea, DEFAULT_ATTACHED_AREA), - INIT(AttachedEntry, DEFAULT_ATTACHED_ENTRY) -@@ -679,7 +679,7 @@ - } - } - --template <class type, class contenttype> contentmap<type, contenttype>::contentmap<type, contenttype>() : ContentMap(0) { } -+template <class type, class contenttype> contentmap<type, contenttype>::contentmap() : ContentMap(0) { } - - template <class type, class contenttype> contentmap<type, contenttype>::~contentmap<type, contenttype>() - { diff --git a/games/ivan/ivan.SlackBuild b/games/ivan/ivan.SlackBuild deleted file mode 100644 index 1787b5c270..0000000000 --- a/games/ivan/ivan.SlackBuild +++ /dev/null @@ -1,84 +0,0 @@ -#!/bin/sh - -## Written by hollywoodb - -## Feel free to use, modify, redistribute this script. -## If you make changes please modify the "Written by" -## so that I don't recieve emails about a script I -## did not write. Thanks. -# Modified by Niklas 'Nille' Åkerström for slackware 12.1 -# and removed hollywoodb's email -# Any questions about this script should be emailed to nille.kungen [at] gmail.com - -PRGNAM=ivan -VERSION=0.50 -ARCH=${ARCH:-i486} -BUILD=${BUILD:-1} -TAG=${TAG:-_SBo} - -CWD=$(pwd) -TMP=${TMP:-/tmp/SBo} -PKG=${PKG:-$TMP/package-$PRGNAM} -OUTPUT=${OUTPUT:-/tmp} - -rm -rf $PKG $TMP/$PRGNAM-$VERSION -mkdir -p $TMP $PKG $OUTPUT -cd $TMP || exit 1 -tar zxvf $CWD/$PRGNAM-$VERSION.tar.gz || exit 1 -cd $PRGNAM-$VERSION || exit 1 - -chown -R root:root . -chmod -R u+w,go+r-w,a-s . - -if [ "$ARCH" = "i486" ]; then - SLKCFLAGS="-O2 -march=i486 -mtune=i686" -elif [ "$ARCH" = "i686" ]; then - SLKCFLAGS="-O2 -march=i686 -mtune=i686" -elif [ "$ARCH" = "x86_64" ]; then - SLKCFLAGS="-O2 -fPIC" -fi - -# Fix Makefile.in so that it does mkdir, chown, and chmod within -# DESTDIR like it is supposed to. Also fix own/perm settings on -# /usr/games/ivan executable -patch -p0 < $CWD/Makefile.in-install.patch || exit 1 -# gcc4.1 and 4.2 needs this gentoo patch to compile. -patch -p0 < $CWD/ivan-0.50-gcc41.patch || exit 1 -#patch to fix crash when choosing continue in game -# CFLAGS="$SLKCFLAGS -fno-strict-aliasing" and CXXFLAGS="$SLKCFLAGS -fno-strict-aliasing" may also work. -zcat $CWD/ivan-0.50-continue_game.patch.gz | patch -p1 --verbose --backup --suffix=.orig || exit 1 -# use HOME=.ivansave instead of HOME=IvanSave -sed -i -e 's/IvanSave/.ivansave/' $TMP/$PRGNAM-$VERSION/Main/Source/game.cpp - -CFLAGS="$SLKCFLAGS" \ -CXXFLAGS="$SLKCFLAGS" \ -./configure \ - --prefix=/usr \ - --exec-prefix=/usr \ - --bindir=/usr/games \ - --datadir=/usr/share/games \ - --libdir=/usr/lib/games \ - --sysconfdir=/etc \ - --localstatedir=/var/games \ - || exit 1 - -make || exit 1 -make install DESTDIR=$PKG || exit 1 - -mkdir -p $PKG/usr/share/{applications,pixmaps} -install -m 0644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop -install -m 0644 $CWD/$PRGNAM.png $PKG/usr/share/pixmaps/ - -find $PKG | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null - -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp -a {AUTHORS,COPYING,ChangeLog,LICENSING,INSTALL} $PKG/usr/doc/$PRGNAM-$VERSION -chmod -x $PKG/usr/doc/$PRGNAM-$VERSION/* -cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$NAME.SlackBuild - -mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc -cat $CWD/doinst.sh > $PKG/install/doinst.sh - -cd $PKG -/sbin/makepkg -l y -c n -p $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz diff --git a/games/ivan/ivan.desktop b/games/ivan/ivan.desktop deleted file mode 100644 index c4910cac74..0000000000 --- a/games/ivan/ivan.desktop +++ /dev/null @@ -1,11 +0,0 @@ -[Desktop Entry] -Encoding=UTF-8 -Name=IVAN -Comment=A graphical roguelike game. -GenericName=Graphical Roguelike -Exec=ivan -Icon=/usr/share/pixmaps/ivan.png -Terminal=false -Type=Application -X-KDE-StartupNotify=true -Categories=Application;Game diff --git a/games/ivan/ivan.info b/games/ivan/ivan.info deleted file mode 100644 index 2ba2ed7c00..0000000000 --- a/games/ivan/ivan.info +++ /dev/null @@ -1,8 +0,0 @@ -PRGNAM="ivan" -VERSION="0.50" -HOMEPAGE="http://ivan.sourceforge.net" -DOWNLOAD="http://downloads.sourceforge.net/sourceforge/ivan/ivan-0.50.tar.gz" -MD5SUM="88de761ea3ed34a977cd412ff7d2a36e" -MAINTAINER="Niklas 'Nille' Åkerström" -EMAIL="nille.kungen[at]gmail.com" -APPROVED="David Somero"
\ No newline at end of file diff --git a/games/ivan/ivan.png b/games/ivan/ivan.png Binary files differdeleted file mode 100644 index 20f52715da..0000000000 --- a/games/ivan/ivan.png +++ /dev/null diff --git a/games/ivan/slack-desc b/games/ivan/slack-desc deleted file mode 100644 index ee7e6556cd..0000000000 --- a/games/ivan/slack-desc +++ /dev/null @@ -1,12 +0,0 @@ - |-----handy-ruler--------------------------------------------------------| -ivan: ivan (a graphical roguelike game) -ivan: -ivan: Iter Vehemens ad Necem (IVAN) is a graphical roguelike game which -ivan: currently runs in Windows, DOS, and Linux. It features advanced -ivan: bodypart and material handling, multi-colored lighting and, above -ivan: all, deep gameplay. -ivan: -ivan: -ivan: -ivan: -ivan: |