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authorManuel Mantilla <mannynix@megared.net.mx>2010-07-02 23:39:25 -0500
committerErik Hanson <erik@slackbuilds.org>2010-07-02 23:39:25 -0500
commite7142676893d0c59161f0997b4b5d077ef8ef43b (patch)
tree6611f376327fd7c9b122f06b320627d87098569a /games/prboom/README
parentbc032a906a7b83a09465cf27343a3d354d96d863 (diff)
downloadslackbuilds-e7142676893d0c59161f0997b4b5d077ef8ef43b.tar.gz
games/prboom: Added (a port of the classic fps game Doom by id Software)
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
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+PrBoom is a modern doom game engine or "doom-port" to play id Software's Doom,
+Doom II, Doom expansion packs and custom "iwads" or mods (It doesn't include
+the game itself). It aims to be the most stable Doom port with the highest
+compatibility to the major Doom versions.
+
+If you don't own any of the Doom games, get the shareware doom1.wad from
+http://www.libsdl.org/projects/doom/data/doom1.wad.zip, unzip it, and
+rename it to lowercase: mv DOOM1.WAD doom1.wad
+Then copy doom1.wad to /usr/share/games/doom/
+
+If you have one or all of the main Doom data files from idSoftware -
+either doom.wad, doom2.wad, tnt.wad, or plutonia.wad from one of the
+commercial Doom games, copy them there too.
+
+Highly recommended to play the Doom background music:
+TiMidity++ with eawpats or freepats (all available at SlackBuilds.org)
+
+Suggested: Take a look at the docs, man pages, or visit BahdKo at
+http://www.doom2.net to learn how to watch demos, info, files, etc.
+A great help for newcomers. (You may need a proxy to visit this url)