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authorB. Watson <yalhcru@gmail.com>2015-06-03 00:16:29 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-06-07 22:10:11 +0700
commitd957a1094204e6555213845dff34a7e954dd50c2 (patch)
tree37ac9cebc670abf6ec55d565b50300e60b815f6c /games/nevernoid/README
parent7e08821cf97f9d10be70dd280ee37b26c4fa54da (diff)
downloadslackbuilds-d957a1094204e6555213845dff34a7e954dd50c2.tar.gz
games/nevernoid: Added 64-bit support.
Diffstat (limited to 'games/nevernoid/README')
-rw-r--r--games/nevernoid/README11
1 files changed, 3 insertions, 8 deletions
diff --git a/games/nevernoid/README b/games/nevernoid/README
index d4d8ffbde4..c1a445fe76 100644
--- a/games/nevernoid/README
+++ b/games/nevernoid/README
@@ -5,11 +5,6 @@ script simply packages the binary in a Slack-friendly way, including
a wrapper script to allow the game to work without being run from its
data directory.
-Note: the fullscreen option is visible in the options menu, but it's
-non-functional (author disabled it on purpose).
-
-Note: the download site checks the HTTP referrer header, wget won't work
-without some hackery. Easier to just use a browser.
-
-Note to 64-bit users: The game is a 32-bit x86 binary. It should run if
-you have multilib and 32-bit compatibility libraries installed.
+Note: In the 32-bit build, the fullscreen option is visible in the
+options menu, but it's non-functional (author disabled it on purpose). The
+fullscreen option works in the 64-bit build.