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author | Robby Workman <rworkman@slackbuilds.org> | 2011-03-14 14:11:51 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2011-03-14 17:31:56 -0500 |
commit | 4239f4fa557fb7db20b4a0663e9695c9a901854a (patch) | |
tree | ca12f01bbcab1dc07221e062e47a7619dccd1ebd /games/mednafen/README | |
parent | c7e87d0780141841a2a0ebd1887b25172c5c0f57 (diff) | |
download | slackbuilds-4239f4fa557fb7db20b4a0663e9695c9a901854a.tar.gz |
libsndfile is no longer mentioned as a dep in README files.
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/mednafen/README')
-rw-r--r-- | games/mednafen/README | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/games/mednafen/README b/games/mednafen/README index 9aaee51658..1a41a3d35f 100644 --- a/games/mednafen/README +++ b/games/mednafen/README @@ -3,5 +3,4 @@ including emulation of Atari Lynx, Famicom, GameBoy (Color), GameBoy Advance, Neo Geo Pocket (Color), NES - both NTSC and PAL, PC-FX, WonderSwan (Color), PC Engine/TurboGrafx 16 (CD) and SuperGrafx. -Mednafen requires libsndfile, and will use jack-audio-connection-kit -if it's available at build time; both are available from SlackBuilds.org. +Mednafen will use jack-audio-connection-kit if it's available at build time. |