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authorB. Watson <yalhcru@gmail.com>2020-01-07 14:15:26 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-01-12 08:47:47 +0700
commite6d0f9c0446be7d9eef11f0836ee9c4ba51a66a8 (patch)
tree30c8e6208c5624212f8e14d5ecbe833a0b71bdff /games/mame/README
parenta6ac33d453d7bc3ba5f9b9b5e8f199013e1d8db6 (diff)
downloadslackbuilds-e6d0f9c0446be7d9eef11f0836ee9c4ba51a66a8.tar.gz
games/mame: Allow builds with unsupported gcc9.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/mame/README')
-rw-r--r--games/mame/README6
1 files changed, 3 insertions, 3 deletions
diff --git a/games/mame/README b/games/mame/README
index 5f2b1c78c5..ea0cd5dccb 100644
--- a/games/mame/README
+++ b/games/mame/README
@@ -1,6 +1,6 @@
Note: I'm aware that this isn't the latest version of MAME. However,
-it's the latest version that will compile with Slackware 14.2's gcc or
-llvm (even llvm-8.0.1 from /extra).
+it's the latest version that will compile on stock Slackware 14.2. If
+you *really* need the latest version, see README_gcc9.txt.
MAME stands for Multiple Arcade Machine Emulator. When used in conjunction
with images of the original arcade game's ROM and disk data, MAME attempts
@@ -15,7 +15,7 @@ video game consoles, and calculators, as MAME does for arcade games.
Modern versions of MAME now include MESS, so there's no need for a
separate MESS build or binary.
-This build requires around 2GB of storage in /tmp (or whatever you set
+This build requires around 3.5GB of storage in /tmp (or whatever you set
TMP to in the environment).
Optionally, MAME can be built with a debugger for emulated ROM