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author | B. Watson <yalhcru@gmail.com> | 2020-10-13 03:39:43 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-10-17 09:40:16 +0700 |
commit | 0c1f8877dfef761f44a9c6fb46344233378ac51f (patch) | |
tree | 9c3369504d98cab3232986eb169c6dcec96f076f /games/ioquake3 | |
parent | 4c994ca5d9758f33a43362d02ad1748afccd2f30 (diff) | |
download | slackbuilds-0c1f8877dfef761f44a9c6fb46344233378ac51f.tar.gz |
games/ioquake3: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/ioquake3')
-rw-r--r-- | games/ioquake3/README | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/games/ioquake3/README b/games/ioquake3/README index 91b77d869b..04ab308a29 100644 --- a/games/ioquake3/README +++ b/games/ioquake3/README @@ -6,7 +6,8 @@ GPL. Since then code has been cleaned up, bugs have been fixed and features been added. The permanent goal is to create THE open source Quake 3 distribution upon which people base their games and projects. -NOTE: ioquake3 is just a source code engine port. You still need the -original game files to play quake3. For us this means we need one file -from the original CD. The file you need is [cdrom]/Quake3/baseq3/pak0.pk3 -Copy this file to the /usr/share/games/quake3/baseq3 directory. +NOTE: ioquake3 is just a source code engine port. You still +need the original game files to play quake3. For us this +means we need one file from the original CD. The file you +need is [cdrom]/Quake3/baseq3/pak0.pk3 Copy this file to the +/usr/share/games/quake3/baseq3 directory. |