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authorB. Watson <yalhcru@gmail.com>2017-06-10 18:36:22 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2017-06-15 18:36:01 +0700
commitad9858ac9129ddc9cda4ce067c0bf75c69bec313 (patch)
tree4b7710e246c0fbd0798885557676e86fb3a93924 /games/gzdoom/README
parent1235d56c084e149652bed8521f9f5165afa62c30 (diff)
downloadslackbuilds-ad9858ac9129ddc9cda4ce067c0bf75c69bec313.tar.gz
games/gzdoom: Updated for version 3.1.0.
Signed-off-by: B. Watson <yalhcru@gmail.com>
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Enhanced OpenGL port of the official DOOM source code that also supports
Heretic, Hexen, and Strife.
-Optional compile-time dependencies: fluidsynth and OpenAL. These are
-auto-detected.
+This is the latest version of gzdoom, which may not run well on
+older/slower systems. If gzdoom does't run smoothly on your system,
+try installing gzdoom-legacy instead. Note that gzdoom and gzdoom-legacy
+conflict: only install one or the other.
See README_SBo.txt for optional runtime dependencies.
-
-This script can be used to build gzdoom 1.8.09, 1.9.1, or 2.3.2. For
-more information, see README_versions.txt.
-
-*Note: if you're upgrading from gzdoom-1.5.x to 1.9.x or 2.0.x, the
-config file location has changed. To keep your old settings:
-
- mkdir -p ~/.config/gzdoom
- cp ~/.gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini
-
-If you're upgrading from gzdoom 1.7 or 1.8:
- mv ~/.config/gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini