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author | Hunter Sezen <ovariegata@yahoo.com> | 2016-08-01 12:11:07 +0100 |
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committer | David Spencer <idlemoor@slackbuilds.org> | 2016-08-05 18:10:41 +0100 |
commit | d953592d42addfb2201397cdbed0c8f7b677353b (patch) | |
tree | f503b9a12ca8530c0484098a3e9a0b6335423187 /games/gambatte-libretro/README | |
parent | c48be5d248dda4c9fa284468c5e72439b94fcff5 (diff) | |
download | slackbuilds-d953592d42addfb2201397cdbed0c8f7b677353b.tar.gz |
games/gambatte-libretro: Added (libretro port of libgambatte).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/gambatte-libretro/README')
-rw-r--r-- | games/gambatte-libretro/README | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/games/gambatte-libretro/README b/games/gambatte-libretro/README new file mode 100644 index 0000000000..044a29ba53 --- /dev/null +++ b/games/gambatte-libretro/README @@ -0,0 +1,9 @@ +Gambatte is a Nintendo Game Boy/Game Boy Color video game system emulator that +can be used as a libretro core. + +Gambatte is an accuracy-focused, open-source, cross-platform Game Boy Color +emulator written in C++. It is based on hundreds of corner case hardware tests, +as well as previous documentation and reverse engineering efforts. + +To build the debugging symbols use: + DEBUG=1 ./gambatte-libretro.SlackBuild |