diff options
author | B. Watson <yalhcru@gmail.com> | 2021-10-11 21:59:20 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2021-10-13 00:52:42 +0700 |
commit | 981d71e8b92e9623d287e8684dd7c82257c4c327 (patch) | |
tree | 9cf293d81eb1d3fea6ba53196d2d43ab4996816e | |
parent | 8e4083e4833bdcfacdb8d3a70d6f346b4b95fb5d (diff) | |
download | slackbuilds-981d71e8b92e9623d287e8684dd7c82257c4c327.tar.gz |
games/zennode: Update slack-desc, add man page.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r-- | games/zennode/README | 16 | ||||
-rw-r--r-- | games/zennode/slack-desc | 14 | ||||
-rw-r--r-- | games/zennode/zennode-tools.6 | 88 | ||||
-rw-r--r-- | games/zennode/zennode-tools.rst | 74 | ||||
-rw-r--r-- | games/zennode/zennode.6 | 4 | ||||
-rw-r--r-- | games/zennode/zennode.SlackBuild | 38 | ||||
-rw-r--r-- | games/zennode/zennode.info | 4 |
7 files changed, 210 insertions, 28 deletions
diff --git a/games/zennode/README b/games/zennode/README index 4cbc1c9b0a..32bf96e05d 100644 --- a/games/zennode/README +++ b/games/zennode/README @@ -1,4 +1,16 @@ zennode (node builder for Doom and related games) -Note: the ZenNode "compare" utility is installed as /usr/bin/zn-compare, -to avoid conflicting with /usr/bin/compare from the imagemagick package. +ZenNode will read the level description from a .WAD file and create +either a new BLOCKMAP resource, REJECT resource, and/or NODES, SEGS, +SSECTOR resources. Levels in a .WAD may be specified on the command +line, or, if none are specified, all of the maps in a .WAD will be +rebuilt. + +ZenNode supports Doom, Doom II, Heretic, Hexen, and Strife. + +Notes: + +- ZenNode does NOT create GL nodes. Use glbsp or zdbsp for that. + +- The ZenNode compare utility is installed as /usr/games/zn-compare, + to avoid conflicting with /usr/bin/compare from ImageMagick. diff --git a/games/zennode/slack-desc b/games/zennode/slack-desc index fd7e8c0b5f..605fb5ebe2 100644 --- a/games/zennode/slack-desc +++ b/games/zennode/slack-desc @@ -6,14 +6,14 @@ # customary to leave one space after the ':' except on otherwise blank lines. |-----handy-ruler------------------------------------------------------| -zennode: zennode (node builder for Doom maps) -zennode: -zennode: Node builder for Doom maps. -zennode: -zennode: -zennode: -zennode: +zennode: zennode (node builder for Doom and related games) zennode: +zennode: ZenNode will read the level description from a .WAD file and create +zennode: either a new BLOCKMAP resource, REJECT resource, and/or NODES, SEGS, +zennode: SSECTOR resources. Levels in a .WAD may be specified on the command +zennode: line, or, if none are specified, all of the maps in a .WAD will be +zennode: rebuilt. zennode: +zennode: ZenNode supports Doom, Doom II, Heretic, Hexen, and Strife. zennode: zennode: diff --git a/games/zennode/zennode-tools.6 b/games/zennode/zennode-tools.6 new file mode 100644 index 0000000000..f8aa491558 --- /dev/null +++ b/games/zennode/zennode-tools.6 @@ -0,0 +1,88 @@ +.\" Man page generated from reStructuredText. +. +. +.nr rst2man-indent-level 0 +. +.de1 rstReportMargin +\\$1 \\n[an-margin] +level \\n[rst2man-indent-level] +level margin: \\n[rst2man-indent\\n[rst2man-indent-level]] +- +\\n[rst2man-indent0] +\\n[rst2man-indent1] +\\n[rst2man-indent2] +.. +.de1 INDENT +.\" .rstReportMargin pre: +. RS \\$1 +. nr rst2man-indent\\n[rst2man-indent-level] \\n[an-margin] +. nr rst2man-indent-level +1 +.\" .rstReportMargin post: +.. +.de UNINDENT +. RE +.\" indent \\n[an-margin] +.\" old: \\n[rst2man-indent\\n[rst2man-indent-level]] +.nr rst2man-indent-level -1 +.\" new: \\n[rst2man-indent\\n[rst2man-indent-level]] +.in \\n[rst2man-indent\\n[rst2man-indent-level]]u +.. +.TH "ZENNODE-TOOLS" 6 "2021-10-11" "1.2.1" "SlackBuilds.org" +.SH NAME +zennode-tools \- get information on .wad files +.\" RST source for zennode-tools(6) man page. Convert with: +. +.\" rst2man.py zennode-tools.rst > zennode-tools.6 +. +.\" rst2man.py comes from the SBo development/docutils package. +. +.SH SYNOPSIS +.nf +bspdiff \fIfilename1\fP[\fI\&.wad\fP] \fIfilename2\fP[\fI\&.wad\fP] [\fIlevel\fP[\fI+level\fP]] +bspinfo [\fI\-t\fP] \fIfilename\fP[\fI\&.wad\fP] [\fIlevel\fP[\fI+level\fP]] +zn\-compare \fIfilename1\fP[\fI\&.wad\fP] \fIfilename2\fP[\fI\&.wad\fP] [\fIlevel\fP[\fI+level\fP]] +.fi +.sp +.SH DESCRIPTION +.sp +This man page briefly documents the tools that ship with \fIZenNode\fP(6): +\fIbspdiff\fP, \fIbspinfo\fP, and \fIzn\-compare\fP\&. +.sp +\fIbspdiff\fP compares the BSP trees of two .wad files and displays the +point at which they differ. Since the BSP is essentially a binary +tree, a single difference in a partition for a given group of SEGS +will create a tree that is radically different for all points below +that node. +.sp +\fIbspinfo\fP reports statistics that describe the BSP tree(s) of a +\&.wad file. It can be used to give you a feel of how particular BSP +builders are performing. +.sp +\fIzn\-compare\fP is a simple utility to compare two REJECT maps and +display any differences between them. The command line syntax +is similar to that of ZenNode except that two .wad files must be +specified. After loading each .wad file, the list of levels in each +file is compared and for each matching level, the REJECT maps are +compared and the results displayed. +.SH OPTIONS +.INDENT 0.0 +.TP +.B \-t +display NODE tree (\fIbspinfo\fP only) +.UNINDENT +.SH COPYRIGHT +.sp +See the file /usr/doc/zennode\-1.2.1/COPYING for license information. +.SH AUTHORS +.sp +\fIZenNode\fP was written by Marc Rousseau. +.sp +This man page was written for the SlackBuilds.org project +by B. Watson, and is licensed under the WTFPL. +.SH SEE ALSO +.sp +\fIzennode\fP(6) +.sp +The full documentation at /usr/doc/zennode\-1.2.1/index.html +.\" Generated by docutils manpage writer. +. diff --git a/games/zennode/zennode-tools.rst b/games/zennode/zennode-tools.rst new file mode 100644 index 0000000000..d29a23977b --- /dev/null +++ b/games/zennode/zennode-tools.rst @@ -0,0 +1,74 @@ +.. RST source for zennode-tools(6) man page. Convert with: +.. rst2man.py zennode-tools.rst > zennode-tools.6 +.. rst2man.py comes from the SBo development/docutils package. + +.. |version| replace:: 1.2.1 +.. |date| date:: + +============= +zennode-tools +============= + +----------------------------- +get information on .wad files +----------------------------- + +:Manual section: 6 +:Manual group: SlackBuilds.org +:Date: |date| +:Version: |version| + +SYNOPSIS +======== + +| bspdiff *filename1*\[*.wad*] *filename2*\[*.wad*] [*level*\[*+level*]] +| bspinfo [*-t*] *filename*\[*.wad*] [*level*\[*+level*]] +| zn-compare *filename1*\[*.wad*] *filename2*\[*.wad*] [*level*\[*+level*]] + +DESCRIPTION +=========== + +This man page briefly documents the tools that ship with *ZenNode*\(6): +*bspdiff*, *bspinfo*, and *zn-compare*. + +*bspdiff* compares the BSP trees of two .wad files and displays the +point at which they differ. Since the BSP is essentially a binary +tree, a single difference in a partition for a given group of SEGS +will create a tree that is radically different for all points below +that node. + +*bspinfo* reports statistics that describe the BSP tree(s) of a +.wad file. It can be used to give you a feel of how particular BSP +builders are performing. + +*zn-compare* is a simple utility to compare two REJECT maps and +display any differences between them. The command line syntax +is similar to that of ZenNode except that two .wad files must be +specified. After loading each .wad file, the list of levels in each +file is compared and for each matching level, the REJECT maps are +compared and the results displayed. + +OPTIONS +======= + +-t display NODE tree (*bspinfo* only) + +COPYRIGHT +========= + +See the file /usr/doc/zennode-|version|/COPYING for license information. + +AUTHORS +======= + +*ZenNode* was written by Marc Rousseau. + +This man page was written for the SlackBuilds.org project +by B. Watson, and is licensed under the WTFPL. + +SEE ALSO +======== + +*zennode*\(6) + +The full documentation at /usr/doc/zennode-|version|/index.html diff --git a/games/zennode/zennode.6 b/games/zennode/zennode.6 index 696d1cfbd6..bfcd68d6b2 100644 --- a/games/zennode/zennode.6 +++ b/games/zennode/zennode.6 @@ -1,4 +1,4 @@ -.TH zennode "6" "March 2012" "SlackBuilds.org" "Games" +.TH zennode "6" "October 2021" "ZenNode 1.2.1" "SlackBuilds.org" .SH NAME zennode \- build nodes for Doom and related games .SH SYNOPSIS @@ -62,7 +62,7 @@ Doom, Doom II, Ultimate Doom, Heretic, Hexen, Strife .SH "SEE ALSO" The main documentation at .nh -.B @DOCDIR@ +.B @DOCDIR@index.html .hy .br The diff --git a/games/zennode/zennode.SlackBuild b/games/zennode/zennode.SlackBuild index 58d53c9107..3a8ac56258 100644 --- a/games/zennode/zennode.SlackBuild +++ b/games/zennode/zennode.SlackBuild @@ -6,6 +6,10 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20211011 bkw: BUILD=3 +# - flesh out slack-desc with some real information. +# - add man pages for the other tools. + # 20180215 bkw: BUILD=2, move binary to /usr/games cd $(dirname $0) ; CWD=$(pwd) @@ -24,9 +28,6 @@ if [ -z "$ARCH" ]; then esac fi -# If the variable PRINT_PACKAGE_NAME is set, then this script will report what -# the name of the created package would be, and then exit. This information -# could be useful to other scripts. if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 @@ -59,15 +60,16 @@ rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $ZIPNAME-$VERSION -unzip $CWD/$PRGNAM-$VERSION.zip + +# 20211011 bkw: the -x stuff skips extracting the prebuilt binaries +# and saves ~700KB in /tmp. +unzip $CWD/$PRGNAM-$VERSION.zip -x '*/linux*/*' '*/win32/*' cd $ZIPNAME-$VERSION unzip $PRGNAM-src.zip chown -R root:root . -find -L . \ - \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \ - -exec chmod 755 {} \; -o \ - \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ - -exec chmod 644 {} \; + +# 20211011 bkw: permissions suck, do not revert to template. +find . -type d -exec chmod 755 {} + -o -type f -exec chmod 644 {} + # Don't install "compare" as /usr/bin/compare, it conflicts with imagemagick. # This patch just adds a note to compare.html explaining the situation. @@ -84,17 +86,23 @@ cd src/$ZIPNAME ln -s $PRGNAM $PKG/usr/games/$ZIPNAME cd - -# man page written for this SlackBuild +# Man pages written for this SlackBuild. The main zennode.6 was written +# in raw troff, because I knew no better way to do it back then. The +# tools man page is generated from zennode-tools.rst, q.v. +PKGMAN6=$PKG/usr/man/man6 mkdir -p $PKG/usr/man/man6 sed "s,@DOCDIR@,/usr/doc/$PRGNAM-$VERSION/," < $CWD/$PRGNAM.6 \ - | gzip -c > $PKG/usr/man/man6/$PRGNAM.6.gz + | gzip -c > $PKGMAN6/$PRGNAM.6.gz +ln -s $PRGNAM.6.gz $PKGMAN6/$ZIPNAME.6.gz -# install docs with "install -m0644" rather than "cp -a" because upstream's -# permissions aren't what we want. +gzip -9c < $CWD/zennode-tools.6 > $PKGMAN6/zennode-tools.6.gz +for i in bspdiff bspinfo zn-compare; do + ln -s zennode-tools.6.gz $PKGMAN6/$i.6.gz +done mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/samples -install -m0644 doc/* src/COPYING $PKG/usr/doc/$PRGNAM-$VERSION -install -m0644 Samples/* $PKG/usr/doc/$PRGNAM-$VERSION/samples +cp -a doc/* src/COPYING $PKG/usr/doc/$PRGNAM-$VERSION +cp -a Samples/* $PKG/usr/doc/$PRGNAM-$VERSION/samples cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install diff --git a/games/zennode/zennode.info b/games/zennode/zennode.info index 7d5015334f..128cf9dab6 100644 --- a/games/zennode/zennode.info +++ b/games/zennode/zennode.info @@ -1,7 +1,7 @@ PRGNAM="zennode" VERSION="1.2.1" -HOMEPAGE="http://mrousseau.org/programs/ZenNode/" -DOWNLOAD="http://mrousseau.org/programs/ZenNode/archives/zennode-1.2.1.zip" +HOMEPAGE="https://mrousseau.org/programs/ZenNode/" +DOWNLOAD="https://mrousseau.org/programs/ZenNode/archives/zennode-1.2.1.zip" MD5SUM="36d5082b48ef1e4f638a38ba1034d058" DOWNLOAD_x86_64="" MD5SUM_x86_64="" |