diff options
author | B. Watson <yalhcru@gmail.com> | 2021-10-24 15:35:04 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2021-10-29 17:07:23 +0700 |
commit | 7ae7eadf4890496619033b60115d4ca647134dfb (patch) | |
tree | 59ef821817ff2cdda9b7c137068f32094a6e1653 | |
parent | 3f79fb0e0a819514b05af78680ef571168aaad32 (diff) | |
download | slackbuilds-7ae7eadf4890496619033b60115d4ca647134dfb.tar.gz |
games/jzintv: Fix -current build, allow ROMs in pkg.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r-- | games/jzintv/README | 20 | ||||
-rw-r--r-- | games/jzintv/README_ROMs.txt | 50 | ||||
-rw-r--r-- | games/jzintv/extract_roms.sh | 73 | ||||
-rw-r--r-- | games/jzintv/jzintv.SlackBuild | 64 | ||||
-rw-r--r-- | games/jzintv/jzintv_rompath.patch | 12 | ||||
-rw-r--r-- | games/jzintv/resolution.diff.gz | bin | 0 -> 594 bytes | |||
-rw-r--r-- | games/jzintv/rompath.diff.gz | bin | 0 -> 318 bytes |
7 files changed, 172 insertions, 47 deletions
diff --git a/games/jzintv/README b/games/jzintv/README index 3c2e465633..6f73e37c5b 100644 --- a/games/jzintv/README +++ b/games/jzintv/README @@ -1,20 +1,8 @@ +jzintv (Intellivision emulator) + jzintv is an emulator and development environment for the Mattel Intellivision game console. The Intellivision console contains code in the form of ROM. jzintv -requires images of these ROMs in order to run. This package does not -contain the ROM images due to copyright concerns. You can use the ROMs -from the commercially available "Intellivision Lives!" CD-ROM, dump the -ROMs from an Intellivision console, or attempt to find the ROMs on the -'net somewhere. These are the same ROMs used by the MESS emulator, -usually found as "intv.zip". Contents: - -exec.bin, 8192 bytes, md5sum 62e761035cb657903761800f4437b8af -grom.bin, 2048 bytes, md5sum 0cd5946c6473e42e8e4c2137785e427f - -Your md5sums may not match, since Mattel released several versions of -the ROMs. The above are known to work, but other versions might also -work. jzintv looks for the .bin files, not the .zip file. - -Once you have the ROM images, place them in the /usr/share/jzintv/rom -directory. +requires images of these ROMs in order to run. See README_ROMs.txt for +details on the ROM images and how to include them in the package. diff --git a/games/jzintv/README_ROMs.txt b/games/jzintv/README_ROMs.txt new file mode 100644 index 0000000000..93edd8db9b --- /dev/null +++ b/games/jzintv/README_ROMs.txt @@ -0,0 +1,50 @@ +TL;DR version: if you want the ROMs to be included in the package, +find the file "intv.zip" (and optionally "intv_ecs.zip") somewhere on +the internet and place it in the SlackBuild directory, before running +the script. + +Long version: + +By default, this package does not contain the ROM images due to +copyright concerns. You can use the ROMs from the commercially +available "Intellivision Lives!" CD-ROM, dump the ROMs from an +Intellivision console, or attempt to find the ROMs on the 'net +somewhere. These are the same ROMs used by the MAME/MESS emulator. + +For the Intellivision console, there are 2 ROM images, usually +found in a file called "intv.zip". Contents: + +exec.bin, 8192 bytes, md5sum 62e761035cb657903761800f4437b8af +grom.bin, 2048 bytes, md5sum 0cd5946c6473e42e8e4c2137785e427f + +If you also want to emulate the Computer Module (aka the Entertainment +Computer System), you'll also need its ROM, usually found in a file +called "intv_ecs.zip". Contents: + +ecs.bin, 24576 bytes, md5sum 2e72a9a2b897d330a35c8b07a6146c52 + +*or*, split into 3 files: + +ecs_rom.20, 8192 bytes, md5sum 52f0bbbaff9ca21e619eb0ad5d85f9fb +ecs_rom.70, 8192 bytes, md5sum 83efe70ebb42e3ded46ac76d851838a0 +ecs_rom.e0, 8192 bytes, md5sum ee2d7856f667ed66430be88871d86c39 + +Your md5sums may not match, since Mattel released several versions of +the ROMs. The above are known to work, but other versions might also +work. + +If you want to include the ROM images in the package, place either +the zip file(s) (intv.zip, and intv_ecs.zip if you need it) or the +unzipped contents in the SlackBuild directory... or if you have them +installed already in a previous jzintv package, or if you have them in +/usr/share/games/mame/roms, the script will find them there also. You +can also export JZINTV_ROM_PATH in the environment, to find the ROMs +there. + +If you'd rather install the ROMs manually: build the package without +them, install it, then copy them to /usr/share/games/jzintv/rom. If +your ECS ROM is split into 3 files, join them with a command like: + +cat ecs_rom.20 ecs_rom.70 ecs_rom.e0 > ecs.bin + +jzintv looks for the .bin files, not the .zip file(s). diff --git a/games/jzintv/extract_roms.sh b/games/jzintv/extract_roms.sh new file mode 100644 index 0000000000..b7931d2efc --- /dev/null +++ b/games/jzintv/extract_roms.sh @@ -0,0 +1,73 @@ +#!/bin/bash + +# extract_roms.sh: find the Intellivision and/or ECS ROM images, +# either as zip files (which get unzipped) or as extracted contents, +# and copy them to the destination dir (if it exists). This script is +# intended to be run by jzintv.SlackBuild. + +# First arg: the SlackBuild dir ($CWD in the caller). +srcdir="$1" + +# 2nd arg: where the .bin files should go ($ROMDIR in the caller). +destdir="$2" + +# Full list of dirs where we'll look for ROMs. +alldirs="$srcdir /usr/share/jzintv/rom /usr/share/games/jzintv/rom /usr/share/games/mame/roms ${JZINTV_ROM_PATH//: }" + +echo "=== Will search for ROMs in: $alldirs" + +# nocaseglob means we can handle intv.zip, intv.ZIP, INTV.ZIP, etc. +shopt -s nocaseglob + +shopt -s nullglob + +# First, extract any likely-looking zip files we find. +for dir in $alldirs; do + [ -d $dir ] || continue + for zipfile in $dir/intv*.zip $dir/ecs*.zip; do + echo "===> Extracting $zipfile" + unzip -o -LL $zipfile '*.rom' '*.bin' '*.int' '*.20' '*.70' '*.e0' '*.u21' + done + cd - +done + +# Handle MAME/MESS split rom. +if [ -e ecs_rom.20 -a -e ecs_rom.70 -a -e ecs_rom.e0 ]; then + echo "===> found split ECS ROM, combining" + cat ecs_rom.20 ecs_rom.70 ecs_rom.e0 > ecs.bin +fi + +# Handle the new MAME name for grom.bin. +if [ -e "ro-3-9503-003.u21" ]; then + echo "===> found MAME's ro-3-9503-003.u21, renaming to grom.bin" + mv ro-3-9503-003.u21 grom.bin +fi + +# Now look for the actual ROMs, including any we just extracted above. +for dir in $(pwd) $alldirs; do + [ -d $dir ] || continue + echo "===> Looking for unzipped ROMs in $dir" + for file in $dir/{exec,grom,ecs}.{rom,bin,int}*; do + tmp_name="$( echo $file | tr A-Z a-z | sed 's,\.[^.]*$,.bin,' )" + dest_name="$( basename $tmp_name )" + if [ "$dest_name" = "intv_ecs.bin" ]; then + dest_name="ecs.bin" + fi + size="$( stat -c %s "$file" )" + echo "===> candidate for $dest_name: $file, size $size" + case "$dest_name" in + grom.bin) + [ "$size" != 2048 ] && break ;; + exec.bin) + [ "$size" != 8192 ] && break ;; + esc.bin) + [ "$size" != 24576 ] && break ;; + esac + case "$dest_name" in + grom.bin|exec.bin|ecs.bin) + echo "===> found $dest_name as $file" + [ -d "$destdir" ] && cp "$file" "$destdir/$dest_name" + ;; + esac + done +done diff --git a/games/jzintv/jzintv.SlackBuild b/games/jzintv/jzintv.SlackBuild index 4fd90057c5..2bd23bf867 100644 --- a/games/jzintv/jzintv.SlackBuild +++ b/games/jzintv/jzintv.SlackBuild @@ -6,11 +6,18 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20211023 bkw: BUILD=2 +# - fix -current build. +# - binaries in /usr/games. +# - /usr/share/jzintv/ => /usr/share/game/jzintv +# - add patch to make the default window size 1024x768. +# - include ROM images in package, if they exist in the SlackBuild dir. + cd $(dirname $0) ; CWD=$(pwd) PRGNAM=jzintv VERSION=${VERSION:-r1025} -BUILD=${BUILD:-1} +BUILD=${BUILD:-2} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} @@ -22,9 +29,6 @@ if [ -z "$ARCH" ]; then esac fi -# If the variable PRINT_PACKAGE_NAME is set, then this script will report what -# the name of the created package would be, and then exit. This information -# could be useful to other scripts. if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 @@ -57,32 +61,54 @@ rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.?z* cd $PRGNAM-$VERSION chown -R root:root . -find -L . \ - \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ - -o -perm 511 \) -exec chmod 755 {} \; -o \ - \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ - -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; +find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ + \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ + +# 20211024 bkw: these patches are gzipped because they contain \r\n +# line endings, and we can't trust git to preserve them. # Don't see a way to redefine the ROM path on the make command # line (it's hard-coded to /usr/local/share/jzintv/rom). -patch -p1 < $CWD/jzintv_rompath.patch +zcat $CWD/rompath.diff.gz | patch -p1 + +# It's 2021, make the default window size bigger than 320x240. +# This sets it to 1024x768, and also fixes the --help output to show +# all the available modes. +zcat $CWD/resolution.diff.gz | patch -p1 -# Fix for gcc-4.7.x -sed -i "s|L\.\./lib|L../lib -lm|" src/Makefile +# Fix for gcc-4.7.x and up. +sed -i '/^LFLAGS/s,$, -lm,' src/Makefile -cd src - make OPT_FLAGS="$SLKCFLAGS" -cd - +make -C src OPT_FLAGS="$SLKCFLAGS -fcommon" # There's no 'make install' rm -f bin/README* bin/*.dll strip bin/* -mkdir -p $PKG/usr/bin -cp -a bin/* $PKG/usr/bin +mkdir -p $PKG/usr/games +cp -a bin/* $PKG/usr/games # The rompath patch above makes jzintv look here for the # system ROMs -mkdir -p $PKG/usr/share/$PRGNAM/rom +ROMDIR=$PKG/usr/share/games/$PRGNAM/rom +mkdir -p $ROMDIR + +# 20211022 bkw: if the ROMs are in the slackbuild dir, include them. +# ROM finding/extraction script is separate, as it's fairly +# complex (or at least tedious). +sh $CWD/extract_roms.sh $CWD $ROMDIR + +ROMS="" +for romfile in exec.bin grom.bin ecs.bin; do + if [ -e $ROMDIR/$romfile ]; then + ROMS+="$romfile " + fi +done + +if [ "$ROMS" = "" ]; then + ROMS="This package does NOT include ROM images." +else + ROMS="This package includes ROM images: $ROMS" +fi mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -r *.txt doc examples rom misc $PKG/usr/doc/$PRGNAM-$VERSION @@ -90,7 +116,7 @@ cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README_SBo.txt mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc +sed "14s/:/: $ROMS/" $CWD/slack-desc > $PKG/install/slack-desc cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE diff --git a/games/jzintv/jzintv_rompath.patch b/games/jzintv/jzintv_rompath.patch deleted file mode 100644 index b5b40e566a..0000000000 --- a/games/jzintv/jzintv_rompath.patch +++ /dev/null @@ -1,12 +0,0 @@ -diff -Naur jzintv-1.0-beta3/src/config.h jzintv-1.0-beta3.patched/src/config.h ---- jzintv-1.0-beta3/src/config.h 2006-07-06 13:52:01.000000000 -0400 -+++ jzintv-1.0-beta3.patched/src/config.h 2009-02-04 23:28:34.000000000 -0500 -@@ -166,7 +166,7 @@ -
- #ifdef linux
- # define USE_STRCASECMP
--# define DEFAULT_ROM_PATH ".:=../rom:/usr/local/share/jzintv/rom"
-+# define DEFAULT_ROM_PATH ".:/usr/share/jzintv/rom"
- # define HAS_LINK
- #endif
-
diff --git a/games/jzintv/resolution.diff.gz b/games/jzintv/resolution.diff.gz Binary files differnew file mode 100644 index 0000000000..00b5b0db27 --- /dev/null +++ b/games/jzintv/resolution.diff.gz diff --git a/games/jzintv/rompath.diff.gz b/games/jzintv/rompath.diff.gz Binary files differnew file mode 100644 index 0000000000..d7f28e9e2b --- /dev/null +++ b/games/jzintv/rompath.diff.gz |