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authorChristoph Willing <chris.willing@linux.com>2022-06-19 15:18:23 +1000
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2022-07-02 09:55:48 +0700
commit66f7397bac4b1e5955cb08a20bb70a9ac343e236 (patch)
treef095d8a5dbfb44e5743ba917a21b3581550b0d86
parentccc2ad1a6d39d7b44718326a2d07a82b59879338 (diff)
downloadslackbuilds-66f7397bac4b1e5955cb08a20bb70a9ac343e236.tar.gz
libraries/OpenSceneGraph: Update README
Signed-off-by: Christoph Willing <chris.willing@linux.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--libraries/OpenSceneGraph/README12
1 files changed, 8 insertions, 4 deletions
diff --git a/libraries/OpenSceneGraph/README b/libraries/OpenSceneGraph/README
index 8ff6f185a8..84a7dc336c 100644
--- a/libraries/OpenSceneGraph/README
+++ b/libraries/OpenSceneGraph/README
@@ -8,10 +8,14 @@ provides many additional utilities for rapid development of graphics
applications.
Plugins will be automatically generated using the following optional
-packages if they are detected at build time:
+SBo packages if they are detected at build time:
- dcmtk, ffmpeg, gdal, gtkglext, libgta, libLAS, nvidia-texture-tools,
- fltk, SDL2, wxGTK3
+ collada-dom, dcmtk, fltk, fox-toolkit, gdal, gtkglext, libgta,
+ libLAS, nvidia-texture-tools, OpenCASCADE, wxGTK3
These plugins offer significant additional functionality and are
-recommended for building a fully featured OpenSceneGraph.
+recommended for building a fully featured OpenSceneGraph. However,
+note that you may not want support for three distinct widget toolkits
+(fltk, fox-toolkit, wxGTK3) in addition to the default GTK & SDL2
+viewers.
+