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author | Robby Workman <rworkman@slackbuilds.org> | 2012-08-26 23:14:01 -0500 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2012-08-27 11:40:27 -0500 |
commit | 16b9b4a52e10ad73c1c1fdb5a969c0c125256590 (patch) | |
tree | c5df17d12ea9145c63a500ca69b6a46f0276295d | |
parent | 7cf002d42df4004e2abb71c54f7fe0bff6da2032 (diff) | |
download | slackbuilds-16b9b4a52e10ad73c1c1fdb5a969c0c125256590.tar.gz |
games/zaz: Fixed dep information
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
-rw-r--r-- | games/zaz/README | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/games/zaz/README b/games/zaz/README index dac8e01d4b..e9d62c874d 100644 --- a/games/zaz/README +++ b/games/zaz/README @@ -5,5 +5,3 @@ from other games of this type are that the balls have to be picked from the path (insted of being randomly assigned for the player) and that the player's "vehicle" is also attached to a path which is different from level to level. - -This requires ftgl. |