diff options
author | B. Watson <yalhcru@gmail.com> | 2012-12-16 17:42:40 -0500 |
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committer | dsomero <xgizzmo@slackbuilds.org> | 2012-12-23 09:16:20 -0500 |
commit | 072a0aa9aa699dbd02b3f530ff95b66d0922ce0e (patch) | |
tree | 928bf2af81bd1c1c34d2084c17938f259211aeb1 | |
parent | 776358214ba0f1c9ee3a7d80990623fb4de24608 (diff) | |
download | slackbuilds-072a0aa9aa699dbd02b3f530ff95b66d0922ce0e.tar.gz |
games/zork: Added (interactive fiction games in z-code format)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
-rw-r--r-- | games/zork/README | 20 | ||||
-rw-r--r-- | games/zork/README.interpreters | 37 | ||||
-rw-r--r-- | games/zork/desktop/zork1.desktop | 10 | ||||
-rw-r--r-- | games/zork/desktop/zork2.desktop | 10 | ||||
-rw-r--r-- | games/zork/desktop/zork3.desktop | 10 | ||||
-rw-r--r-- | games/zork/desktop/ztuu.desktop | 10 | ||||
-rw-r--r-- | games/zork/doinst.sh | 9 | ||||
-rw-r--r-- | games/zork/slack-desc | 19 | ||||
-rw-r--r-- | games/zork/zork.SlackBuild | 83 | ||||
-rw-r--r-- | games/zork/zork.info | 22 | ||||
-rw-r--r-- | games/zork/zork.png | bin | 0 -> 423 bytes | |||
-rw-r--r-- | games/zork/zork.sh | 40 |
12 files changed, 270 insertions, 0 deletions
diff --git a/games/zork/README b/games/zork/README new file mode 100644 index 0000000000..fae4e15202 --- /dev/null +++ b/games/zork/README @@ -0,0 +1,20 @@ +zork (interactive fiction games in z-code format) + +Zork was one of the earliest interactive fiction computer games, with +roots drawn from the original genre game, Colossal Cave Adventure. + +This package includes Zork I, Zork II, Zork III, and Zork: The +Undiscovered Underground (aka "ztuu"). They are owned by Activision, +which released them as free downloads some time ago. The first 3 Zork +games were originally developed by Infocom. + +To actually play the games, you'll need a z-code interpreter. Currently +available are frotz and fizmo (text) and zoom (X11). See +README.interpreters for details. This build includes a shell script +wrapper so you can run the games from the XFCE or KDE desktop menu, +or by typing the game name (zork1, zork2, zork3, ztuu) from the shell, +provided you have at least one interpreter installed. + +This package includes the InvisiClues from the original games (as plain +text, so beware of spoilers). There are also walkthroughs and downloadable +PDF manuals for the first three games here: http://www.ironrealms.com/zork diff --git a/games/zork/README.interpreters b/games/zork/README.interpreters new file mode 100644 index 0000000000..b68a1005f4 --- /dev/null +++ b/games/zork/README.interpreters @@ -0,0 +1,37 @@ +The games are distributed as Z-Code story files, installed in +/usr/share/zcode. Currently, they can be run with either frotz, zoom, +or fizmo. + +frotz requires the full path to the game: + + frotz /usr/share/zcode/zork1.z3 + +zoom can be run with the full path, like frotz. However, if zoom is +run with no arguments, it will display a menu of the games available +in /usr/share/zcode/. + +fizmo must be run with the full path, or it can create a menu: + + fizmo-ncursesw # to create an empty ~/.config/fizmo if it doesn't exist + fizmo-ncursesw -s /usr/share/zcode + +...after which, running fizmo-ncursesw with no arguments will present +a menu. + +The shell script wrapper searches for interpreters and uses the first +one it finds. The search order is: fizmo frotz zoom. If you have other +Z-Code games to play, you can use them with the wrapper like so: + +1. Copy the Z-Code file to /usr/share/zcode/. The filename should end +in .zX where X is the Z-Code version number (usually 3 or 5). Also the +filename shouldn't include any spaces or shell metacharacters. + +2. Create a symlink in /usr/bin, with the same name as the +Z-Code file, minus the .zX extension. The link should point to +/usr/share/zork/zorkwrapper.sh. Now you can run the game from the +shell by typing its name. + +3. Optional: create a .desktop file for the new game. This can be +done by copying /usr/share/applications/zork1.desktop and editing it +appropriately. This step is only needed if you want to be able to run +the game from the KDE or XFCE desktop menu. diff --git a/games/zork/desktop/zork1.desktop b/games/zork/desktop/zork1.desktop new file mode 100644 index 0000000000..f36d86a79f --- /dev/null +++ b/games/zork/desktop/zork1.desktop @@ -0,0 +1,10 @@ +[Desktop Entry] +Version=1.0 +Name=Zork I +GenericName=Interactive Fiction Game +Comment=Zork: The Great Underground Empire +Icon=zork +Exec=zork1 +Terminal=yes +Type=Application +Categories=Game;AdventureGame; diff --git a/games/zork/desktop/zork2.desktop b/games/zork/desktop/zork2.desktop new file mode 100644 index 0000000000..b81dcde55a --- /dev/null +++ b/games/zork/desktop/zork2.desktop @@ -0,0 +1,10 @@ +[Desktop Entry] +Version=1.0 +Name=Zork II +GenericName=Interactive Fiction Game +Comment=Zork: The Wizard of Frobozz +Icon=zork +Exec=zork2 +Terminal=yes +Type=Application +Categories=Game;AdventureGame; diff --git a/games/zork/desktop/zork3.desktop b/games/zork/desktop/zork3.desktop new file mode 100644 index 0000000000..5eacddef11 --- /dev/null +++ b/games/zork/desktop/zork3.desktop @@ -0,0 +1,10 @@ +[Desktop Entry] +Version=1.0 +Name=Zork III +GenericName=Interactive Fiction Game +Comment=Zork: The Dungeon Master +Icon=zork +Exec=zork3 +Terminal=yes +Type=Application +Categories=Game;AdventureGame; diff --git a/games/zork/desktop/ztuu.desktop b/games/zork/desktop/ztuu.desktop new file mode 100644 index 0000000000..7da164f061 --- /dev/null +++ b/games/zork/desktop/ztuu.desktop @@ -0,0 +1,10 @@ +[Desktop Entry] +Version=1.0 +Name=Zork TUU +GenericName=Interactive Fiction Game +Comment=Zork: The Undiscovered Underground +Icon=zork +Exec=ztuu +Terminal=yes +Type=Application +Categories=Game;AdventureGame; diff --git a/games/zork/doinst.sh b/games/zork/doinst.sh new file mode 100644 index 0000000000..3e5691a052 --- /dev/null +++ b/games/zork/doinst.sh @@ -0,0 +1,9 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi + +if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then + if [ -x /usr/bin/gtk-update-icon-cache ]; then + /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1 + fi +fi diff --git a/games/zork/slack-desc b/games/zork/slack-desc new file mode 100644 index 0000000000..3d74cd16d2 --- /dev/null +++ b/games/zork/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +zork: zork (interactive fiction games in z-code format) +zork: +zork: Zork was one of the earliest interactive fiction computer games, +zork: with roots drawn from the original genre game, Colossal Cave Adventure. +zork: +zork: This package includes Zork I, Zork II, Zork III, and Zork: The +zork: Undiscovered Underground. They are owned by Activision, which released +zork: them as free downloads some time ago. The first 3 Zork games were +zork: originally developed by Infocom. +zork: +zork: If you get stuck, see /usr/doc/zork-@VERSION@/invisiclues/ diff --git a/games/zork/zork.SlackBuild b/games/zork/zork.SlackBuild new file mode 100644 index 0000000000..da529d6f74 --- /dev/null +++ b/games/zork/zork.SlackBuild @@ -0,0 +1,83 @@ +#!/bin/bash + +# Slackware build script for zork + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://sam.zoy.org/wtfpl/ for details. + +# VERSION is the last modification date of this script. The various zcode +# files of course have their own version information, but at this late date +# they aren't going to ever change. + +PRGNAM=zork +VERSION=${VERSION:-20121202} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +ARCH=noarch + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +mkdir $PRGNAM-$VERSION +cd $PRGNAM-$VERSION + +# zork 1/2/3 are z-code version 3 (z3), uu is z5. +mkdir -p $PKG/usr/share/zcode $PKG/usr/doc/$PRGNAM-$VERSION/invisiclues +for game in 1 2 3; do + rm -rf * + unzip -a -LL $CWD/zork$game.zip + cat data/zork$game.dat > $PKG/usr/share/zcode/zork$game.z3 + cat readme.txt > $PKG/usr/doc/$PRGNAM-$VERSION/readme-zork$game.txt +done + +rm -rf * +unzip -a -LL $CWD/ztuu.zip +cat ztuu.z5 > $PKG/usr/share/zcode/ztuu.z5 +cat readme.txt > $PKG/usr/doc/$PRGNAM-$VERSION/readme-ztuu.txt +cat invisiclues.txt > $PKG/usr/doc/$PRGNAM-$VERSION/invisiclues/ztuu.txt +cat invisiclues.html > $PKG/usr/doc/$PRGNAM-$VERSION/invisiclues/ztuu.html + +# ztuu has invisiclues in the zip file, add the clues for 1/2/3 also +cat $CWD/ZorkI.inv > $PKG/usr/doc/$PRGNAM-$VERSION/invisiclues/zork1.txt +cat $CWD/ZorkII.inv > $PKG/usr/doc/$PRGNAM-$VERSION/invisiclues/zork2.txt +cat $CWD/ZorkIII.inv > $PKG/usr/doc/$PRGNAM-$VERSION/invisiclues/zork3.txt + +cat $CWD/README.interpreters > $PKG/usr/doc/$PRGNAM-$VERSION/README.interpreters +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +# Script wrapper and .desktop files written for this SlackBuild +mkdir -p \ + $PKG/usr/share/zork \ + $PKG/usr/bin \ + $PKG/usr/share/applications + +install -m0755 $CWD/zork.sh $PKG/usr/share/zork/zorkwrapper.sh + +for game in zork1 zork2 zork3 ztuu; do + ln -s ../share/zork/zorkwrapper.sh $PKG/usr/bin/$game + cat $CWD/desktop/$game.desktop > $PKG/usr/share/applications/$game.desktop +done + +ln -s ../share/zork/zorkwrapper.sh $PKG/usr/bin/$PRGNAM + +# Icon converted from Z.ICO here: +# http://www.ifarchive.org/if-archive/infocom/icons/ZorkLetters.zip +mkdir -p $PKG/usr/share/pixmaps +cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +mkdir -p $PKG/install +sed "s,@VERSION@,$VERSION," $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/zork/zork.info b/games/zork/zork.info new file mode 100644 index 0000000000..531571367f --- /dev/null +++ b/games/zork/zork.info @@ -0,0 +1,22 @@ +PRGNAM="zork" +VERSION="20121202" +HOMEPAGE="http://www.infocom-if.org/" +DOWNLOAD="http://www.infocom-if.org/downloads/zork1.zip \ + http://www.infocom-if.org/downloads/zork2.zip \ + http://www.infocom-if.org/downloads/zork3.zip \ + http://www.ifarchive.org/if-archive/infocom/demos/ztuu.zip \ + http://www.ifarchive.org/if-archive/infocom/hints/invisiclues/ZorkI.inv \ + http://www.ifarchive.org/if-archive/infocom/hints/invisiclues/ZorkII.inv \ + http://www.ifarchive.org/if-archive/infocom/hints/invisiclues/ZorkIII.inv" +DOWNLOAD_x86_64="" +MD5SUM="f6dd915ea7315985536efb39154f3433 \ + ab521209656948516351996263a8ad34 \ + c1a15e9c56267366fa54476baa6fb7d4 \ + 52e614b1c77d1e20e0c8c93bf2c6d8b2 \ + fe057b32ca6193f78b087874a2834a85 \ + 79f0829d5387858ec33569e84b3ff65b \ + 86dafe47e5bf8745f9d07a63b4b867a4" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" diff --git a/games/zork/zork.png b/games/zork/zork.png Binary files differnew file mode 100644 index 0000000000..911641be09 --- /dev/null +++ b/games/zork/zork.png diff --git a/games/zork/zork.sh b/games/zork/zork.sh new file mode 100644 index 0000000000..507091bbf7 --- /dev/null +++ b/games/zork/zork.sh @@ -0,0 +1,40 @@ +#!/bin/bash + +# shell script wrapper for zork games. Finds an interpreter based +# on what's installed, finds the zcode file based on $0. + +# This script is only meant to work with the files installed by +# zork.SlackBuild, so it's dumber than a general-purpose script +# would be. In particular, it chokes on filenames with spaces +# in them (but there aren't any installed by the SlackBuild) + +ZCODEPATH=/usr/share/zcode + +# This ugly construct is needed in case zork1.z3 and zork1.z5 both +# exist (we only want the .z? glob to return one filename) +ZFILE=$( echo "$ZCODEPATH/$( echo "$0" | sed 's,.*/,,' )".z? | cut -d' ' -f1 ) + +# If the wrapper is called directly, default to Zork I +if [ ! -e $ZFILE ]; then + ZFILE=$ZCODEPATH/zork1.z3 +fi + +if which fizmo &>/dev/null; then + exec fizmo $ZFILE +elif which frotz &>/dev/null; then + exec frotz $ZFILE +elif which zoom &>/dev/null; then + if [ "$DISPLAY" = "" ]; then + echo "$0: can't run zoom, X isn't running. Install fizmo or frotz, or else startx first" + exit 1 + fi + + # zoom is an X app, if we were called from a .desktop file, + # need to get rid of the terminal it started for us. + nohup zoom $ZFILE &>/dev/null & + sleep 1 + disown +else + echo "$0: can't find an interpreter. Install one or more of fizmo, frotz, zoom." + exit 1 +fi |