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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_COORD_H_
+#define MOZILLA_GFX_COORD_H_
+
+#include "mozilla/Attributes.h"
+#include "Types.h"
+#include "BaseCoord.h"
+
+#include <cmath>
+
+namespace mozilla {
+
+template <typename> struct IsPixel;
+
+namespace gfx {
+
+template <class units> struct IntCoordTyped;
+template <class units> struct CoordTyped;
+
+// CommonType<coord, primitive> is a metafunction that returns the type of the
+// result of an arithmetic operation on the underlying type of a strongly-typed
+// coordinate type 'coord', and a primitive type 'primitive'. C++ rules for
+// arithmetic conversions are designed to avoid losing information - for
+// example, the result of adding an int and a float is a float - and we want
+// the same behaviour when mixing our coordinate types with primitive types.
+// We get C++ to compute the desired result type using 'decltype'.
+
+template <class coord, class primitive>
+struct CommonType;
+
+template <class units, class primitive>
+struct CommonType<IntCoordTyped<units>, primitive> {
+ typedef decltype(int32_t() + primitive()) type;
+};
+
+template <class units, class primitive>
+struct CommonType<CoordTyped<units>, primitive> {
+ typedef decltype(Float() + primitive()) type;
+};
+
+// This is a base class that provides mixed-type operator overloads between
+// a strongly-typed Coord and a primitive value. It is needed to avoid
+// ambiguities at mixed-type call sites, because Coord classes are implicitly
+// convertible to their underlying value type. As we transition more of our code
+// to strongly-typed classes, we may be able to remove some or all of these
+// overloads.
+template <class coord, class primitive>
+struct CoordOperatorsHelper {
+ friend bool operator==(coord aA, primitive aB) {
+ return aA.value == aB;
+ }
+ friend bool operator==(primitive aA, coord aB) {
+ return aA == aB.value;
+ }
+ friend bool operator!=(coord aA, primitive aB) {
+ return aA.value != aB;
+ }
+ friend bool operator!=(primitive aA, coord aB) {
+ return aA != aB.value;
+ }
+
+ typedef typename CommonType<coord, primitive>::type result_type;
+
+ friend result_type operator+(coord aA, primitive aB) {
+ return aA.value + aB;
+ }
+ friend result_type operator+(primitive aA, coord aB) {
+ return aA + aB.value;
+ }
+ friend result_type operator-(coord aA, primitive aB) {
+ return aA.value - aB;
+ }
+ friend result_type operator-(primitive aA, coord aB) {
+ return aA - aB.value;
+ }
+ friend result_type operator*(coord aCoord, primitive aScale) {
+ return aCoord.value * aScale;
+ }
+ friend result_type operator*(primitive aScale, coord aCoord) {
+ return aScale * aCoord.value;
+ }
+ friend result_type operator/(coord aCoord, primitive aScale) {
+ return aCoord.value / aScale;
+ }
+ // 'scale / coord' is intentionally omitted because it doesn't make sense.
+};
+
+// Note: 'IntCoordTyped<units>' and 'CoordTyped<units>' do not derive from
+// 'units' to work around https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61959.
+
+template<class units>
+struct IntCoordTyped :
+ public BaseCoord< int32_t, IntCoordTyped<units> >,
+ public CoordOperatorsHelper< IntCoordTyped<units>, float >,
+ public CoordOperatorsHelper< IntCoordTyped<units>, double > {
+ static_assert(IsPixel<units>::value,
+ "'units' must be a coordinate system tag");
+
+ typedef BaseCoord< int32_t, IntCoordTyped<units> > Super;
+
+ MOZ_CONSTEXPR IntCoordTyped() : Super() {}
+ MOZ_CONSTEXPR MOZ_IMPLICIT IntCoordTyped(int32_t aValue) : Super(aValue) {}
+};
+
+template<class units>
+struct CoordTyped :
+ public BaseCoord< Float, CoordTyped<units> >,
+ public CoordOperatorsHelper< CoordTyped<units>, int32_t >,
+ public CoordOperatorsHelper< CoordTyped<units>, uint32_t >,
+ public CoordOperatorsHelper< CoordTyped<units>, double > {
+ static_assert(IsPixel<units>::value,
+ "'units' must be a coordinate system tag");
+
+ typedef BaseCoord< Float, CoordTyped<units> > Super;
+
+ MOZ_CONSTEXPR CoordTyped() : Super() {}
+ MOZ_CONSTEXPR MOZ_IMPLICIT CoordTyped(Float aValue) : Super(aValue) {}
+ explicit MOZ_CONSTEXPR CoordTyped(const IntCoordTyped<units>& aCoord) : Super(float(aCoord.value)) {}
+
+ void Round() {
+ this->value = floor(this->value + 0.5);
+ }
+ void Truncate() {
+ this->value = int32_t(this->value);
+ }
+
+ IntCoordTyped<units> Rounded() const {
+ return IntCoordTyped<units>(int32_t(floor(this->value + 0.5)));
+ }
+ IntCoordTyped<units> Truncated() const {
+ return IntCoordTyped<units>(int32_t(this->value));
+ }
+};
+
+}
+}
+
+#endif /* MOZILLA_GFX_COORD_H_ */