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authorMatt A. Tobin <email@mattatobin.com>2022-02-12 13:53:59 -0600
committerMatt A. Tobin <email@mattatobin.com>2022-02-12 13:53:59 -0600
commitc054e324210895e7e2c5b3e84437cba43f201ec8 (patch)
tree00735055ed5ee588f71e147c5ae27363349f1687 /layout/tables/nsTableFrame.cpp
parent5da550a67c876bf06690439192db5bef2c54cb20 (diff)
downloadpalemoon-gre-c054e324210895e7e2c5b3e84437cba43f201ec8.tar.gz
Prep for GRE
Diffstat (limited to 'layout/tables/nsTableFrame.cpp')
-rw-r--r--layout/tables/nsTableFrame.cpp7461
1 files changed, 0 insertions, 7461 deletions
diff --git a/layout/tables/nsTableFrame.cpp b/layout/tables/nsTableFrame.cpp
deleted file mode 100644
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--- a/layout/tables/nsTableFrame.cpp
+++ /dev/null
@@ -1,7461 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set ts=2 sw=2 et tw=80: */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "mozilla/Likely.h"
-#include "mozilla/MathAlgorithms.h"
-
-#include "nsCOMPtr.h"
-#include "nsTableFrame.h"
-#include "nsRenderingContext.h"
-#include "nsStyleContext.h"
-#include "nsStyleConsts.h"
-#include "nsIContent.h"
-#include "nsCellMap.h"
-#include "nsTableCellFrame.h"
-#include "nsHTMLParts.h"
-#include "nsTableColFrame.h"
-#include "nsTableColGroupFrame.h"
-#include "nsTableRowFrame.h"
-#include "nsTableRowGroupFrame.h"
-#include "nsTableOuterFrame.h"
-#include "nsTablePainter.h"
-
-#include "BasicTableLayoutStrategy.h"
-#include "FixedTableLayoutStrategy.h"
-
-#include "nsPresContext.h"
-#include "nsContentUtils.h"
-#include "nsCSSRendering.h"
-#include "nsGkAtoms.h"
-#include "nsCSSAnonBoxes.h"
-#include "nsIPresShell.h"
-#include "nsIDOMElement.h"
-#include "nsIDOMHTMLElement.h"
-#include "nsIScriptError.h"
-#include "nsFrameManager.h"
-#include "nsError.h"
-#include "nsAutoPtr.h"
-#include "nsCSSFrameConstructor.h"
-#include "nsStyleSet.h"
-#include "nsDisplayList.h"
-#include "nsIScrollableFrame.h"
-#include "nsCSSProps.h"
-#include "RestyleTracker.h"
-#include <algorithm>
-
-using namespace mozilla;
-using namespace mozilla::image;
-using namespace mozilla::layout;
-
-/********************************************************************************
- ** nsTableReflowState **
- ********************************************************************************/
-
-struct nsTableReflowState {
-
- // the real reflow state
- const nsHTMLReflowState& reflowState;
-
- // The table's available size
- nsSize availSize;
-
- // Stationary x-offset
- nscoord x;
-
- // Running y-offset
- nscoord y;
-
- nsTableReflowState(nsPresContext& aPresContext,
- const nsHTMLReflowState& aReflowState,
- nsTableFrame& aTableFrame,
- nscoord aAvailWidth,
- nscoord aAvailHeight)
- : reflowState(aReflowState)
- {
- Init(aPresContext, aTableFrame, aAvailWidth, aAvailHeight);
- }
-
- void Init(nsPresContext& aPresContext,
- nsTableFrame& aTableFrame,
- nscoord aAvailWidth,
- nscoord aAvailHeight)
- {
- nsTableFrame* table = static_cast<nsTableFrame*>(aTableFrame.FirstInFlow());
- nsMargin borderPadding = table->GetChildAreaOffset(&reflowState);
-
- x = borderPadding.left + table->GetCellSpacingX(-1);
- y = borderPadding.top; //cellspacing added during reflow
-
- availSize.width = aAvailWidth;
- if (NS_UNCONSTRAINEDSIZE != availSize.width) {
- int32_t colCount = table->GetColCount();
- availSize.width -= borderPadding.left + borderPadding.right
- + table->GetCellSpacingX(-1)
- + table->GetCellSpacingX(colCount);
- availSize.width = std::max(0, availSize.width);
- }
-
- availSize.height = aAvailHeight;
- if (NS_UNCONSTRAINEDSIZE != availSize.height) {
- availSize.height -= borderPadding.top + borderPadding.bottom
- + table->GetCellSpacingY(-1)
- + table->GetCellSpacingY(table->GetRowCount());
- availSize.height = std::max(0, availSize.height);
- }
- }
-
- nsTableReflowState(nsPresContext& aPresContext,
- const nsHTMLReflowState& aReflowState,
- nsTableFrame& aTableFrame)
- : reflowState(aReflowState)
- {
- Init(aPresContext, aTableFrame, aReflowState.AvailableWidth(), aReflowState.AvailableHeight());
- }
-
-};
-
-/********************************************************************************
- ** nsTableFrame **
- ********************************************************************************/
-
-struct BCPropertyData
-{
- BCPropertyData() : mTopBorderWidth(0), mRightBorderWidth(0),
- mBottomBorderWidth(0), mLeftBorderWidth(0),
- mLeftCellBorderWidth(0), mRightCellBorderWidth(0) {}
- nsIntRect mDamageArea;
- BCPixelSize mTopBorderWidth;
- BCPixelSize mRightBorderWidth;
- BCPixelSize mBottomBorderWidth;
- BCPixelSize mLeftBorderWidth;
- BCPixelSize mLeftCellBorderWidth;
- BCPixelSize mRightCellBorderWidth;
-};
-
-nsStyleContext*
-nsTableFrame::GetParentStyleContext(nsIFrame** aProviderFrame) const
-{
- // Since our parent, the table outer frame, returned this frame, we
- // must return whatever our parent would normally have returned.
-
- NS_PRECONDITION(GetParent(), "table constructed without outer table");
- if (!mContent->GetParent() && !StyleContext()->GetPseudo()) {
- // We're the root. We have no style context parent.
- *aProviderFrame = nullptr;
- return nullptr;
- }
-
- return GetParent()->DoGetParentStyleContext(aProviderFrame);
-}
-
-
-nsIAtom*
-nsTableFrame::GetType() const
-{
- return nsGkAtoms::tableFrame;
-}
-
-
-nsTableFrame::nsTableFrame(nsStyleContext* aContext)
- : nsContainerFrame(aContext),
- mCellMap(nullptr),
- mTableLayoutStrategy(nullptr)
-{
- memset(&mBits, 0, sizeof(mBits));
-}
-
-void
-nsTableFrame::Init(nsIContent* aContent,
- nsContainerFrame* aParent,
- nsIFrame* aPrevInFlow)
-{
- NS_PRECONDITION(!mCellMap, "Init called twice");
- NS_PRECONDITION(!aPrevInFlow ||
- aPrevInFlow->GetType() == nsGkAtoms::tableFrame,
- "prev-in-flow must be of same type");
-
- // Let the base class do its processing
- nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
-
- // see if border collapse is on, if so set it
- const nsStyleTableBorder* tableStyle = StyleTableBorder();
- bool borderCollapse = (NS_STYLE_BORDER_COLLAPSE == tableStyle->mBorderCollapse);
- SetBorderCollapse(borderCollapse);
-
- // Create the cell map if this frame is the first-in-flow.
- if (!aPrevInFlow) {
- mCellMap = new nsTableCellMap(*this, borderCollapse);
- }
-
- if (aPrevInFlow) {
- // set my width, because all frames in a table flow are the same width and
- // code in nsTableOuterFrame depends on this being set
- mRect.width = aPrevInFlow->GetSize().width;
- }
- else {
- NS_ASSERTION(!mTableLayoutStrategy, "strategy was created before Init was called");
- // create the strategy
- if (IsAutoLayout())
- mTableLayoutStrategy = new BasicTableLayoutStrategy(this);
- else
- mTableLayoutStrategy = new FixedTableLayoutStrategy(this);
- }
-}
-
-nsTableFrame::~nsTableFrame()
-{
- delete mCellMap;
- delete mTableLayoutStrategy;
-}
-
-void
-nsTableFrame::DestroyFrom(nsIFrame* aDestructRoot)
-{
- mColGroups.DestroyFramesFrom(aDestructRoot);
- nsContainerFrame::DestroyFrom(aDestructRoot);
-}
-
-// Make sure any views are positioned properly
-void
-nsTableFrame::RePositionViews(nsIFrame* aFrame)
-{
- nsContainerFrame::PositionFrameView(aFrame);
- nsContainerFrame::PositionChildViews(aFrame);
-}
-
-static bool
-IsRepeatedFrame(nsIFrame* kidFrame)
-{
- return (kidFrame->GetType() == nsGkAtoms::tableRowFrame ||
- kidFrame->GetType() == nsGkAtoms::tableRowGroupFrame) &&
- (kidFrame->GetStateBits() & NS_REPEATED_ROW_OR_ROWGROUP);
-}
-
-bool
-nsTableFrame::PageBreakAfter(nsIFrame* aSourceFrame,
- nsIFrame* aNextFrame)
-{
- const nsStyleDisplay* display = aSourceFrame->StyleDisplay();
- nsTableRowGroupFrame* prevRg = do_QueryFrame(aSourceFrame);
- // don't allow a page break after a repeated element ...
- if ((display->mBreakAfter || (prevRg && prevRg->HasInternalBreakAfter())) &&
- !IsRepeatedFrame(aSourceFrame)) {
- return !(aNextFrame && IsRepeatedFrame(aNextFrame)); // or before
- }
-
- if (aNextFrame) {
- display = aNextFrame->StyleDisplay();
- // don't allow a page break before a repeated element ...
- nsTableRowGroupFrame* nextRg = do_QueryFrame(aNextFrame);
- if ((display->mBreakBefore ||
- (nextRg && nextRg->HasInternalBreakBefore())) &&
- !IsRepeatedFrame(aNextFrame)) {
- return !IsRepeatedFrame(aSourceFrame); // or after
- }
- }
- return false;
-}
-
-typedef nsTArray<nsIFrame*> FrameTArray;
-
-/* static */ void
-nsTableFrame::RegisterPositionedTablePart(nsIFrame* aFrame)
-{
- // Supporting relative positioning for table parts other than table cells has
- // the potential to break sites that apply 'position: relative' to those
- // parts, expecting nothing to happen. We warn at the console to make tracking
- // down the issue easy.
- if (!IS_TABLE_CELL(aFrame->GetType())) {
- nsIContent* content = aFrame->GetContent();
- nsPresContext* presContext = aFrame->PresContext();
- if (content && !presContext->HasWarnedAboutPositionedTableParts()) {
- presContext->SetHasWarnedAboutPositionedTableParts();
- nsContentUtils::ReportToConsole(nsIScriptError::warningFlag,
- NS_LITERAL_CSTRING("Layout: Tables"),
- content->OwnerDoc(),
- nsContentUtils::eLAYOUT_PROPERTIES,
- "TablePartRelPosWarning");
- }
- }
-
- nsTableFrame* tableFrame = nsTableFrame::GetTableFrame(aFrame);
- MOZ_ASSERT(tableFrame, "Should have a table frame here");
- tableFrame = static_cast<nsTableFrame*>(tableFrame->FirstContinuation());
-
- // Retrieve the positioned parts array for this table.
- FrameProperties props = tableFrame->Properties();
- auto positionedParts =
- static_cast<FrameTArray*>(props.Get(PositionedTablePartArray()));
-
- // Lazily create the array if it doesn't exist yet.
- if (!positionedParts) {
- positionedParts = new FrameTArray;
- props.Set(PositionedTablePartArray(), positionedParts);
- }
-
- // Add this frame to the list.
- positionedParts->AppendElement(aFrame);
-}
-
-/* static */ void
-nsTableFrame::UnregisterPositionedTablePart(nsIFrame* aFrame,
- nsIFrame* aDestructRoot)
-{
- // Retrieve the table frame, and ensure that we hit aDestructRoot on the way.
- // If we don't, that means that the table frame will be destroyed, so we don't
- // need to bother with unregistering this frame.
- nsTableFrame* tableFrame = GetTableFramePassingThrough(aDestructRoot, aFrame);
- if (!tableFrame) {
- return;
- }
- tableFrame = static_cast<nsTableFrame*>(tableFrame->FirstContinuation());
-
- // Retrieve the positioned parts array for this table.
- FrameProperties props = tableFrame->Properties();
- auto positionedParts =
- static_cast<FrameTArray*>(props.Get(PositionedTablePartArray()));
-
- // Remove the frame.
- MOZ_ASSERT(positionedParts &&
- positionedParts->IndexOf(aFrame) != FrameTArray::NoIndex,
- "Asked to unregister a positioned table part that wasn't registered");
- if (positionedParts) {
- positionedParts->RemoveElement(aFrame);
- }
-}
-
-// XXX this needs to be cleaned up so that the frame constructor breaks out col group
-// frames into a separate child list, bug 343048.
-void
-nsTableFrame::SetInitialChildList(ChildListID aListID,
- nsFrameList& aChildList)
-{
- MOZ_ASSERT(mFrames.IsEmpty() && mColGroups.IsEmpty(),
- "unexpected second call to SetInitialChildList");
- MOZ_ASSERT(aListID == kPrincipalList, "unexpected child list");
-
- // XXXbz the below code is an icky cesspit that's only needed in its current
- // form for two reasons:
- // 1) Both rowgroups and column groups come in on the principal child list.
- while (aChildList.NotEmpty()) {
- nsIFrame* childFrame = aChildList.FirstChild();
- aChildList.RemoveFirstChild();
- const nsStyleDisplay* childDisplay = childFrame->StyleDisplay();
-
- if (NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP == childDisplay->mDisplay) {
- NS_ASSERTION(nsGkAtoms::tableColGroupFrame == childFrame->GetType(),
- "This is not a colgroup");
- mColGroups.AppendFrame(nullptr, childFrame);
- }
- else { // row groups and unknown frames go on the main list for now
- mFrames.AppendFrame(nullptr, childFrame);
- }
- }
-
- // If we have a prev-in-flow, then we're a table that has been split and
- // so don't treat this like an append
- if (!GetPrevInFlow()) {
- // process col groups first so that real cols get constructed before
- // anonymous ones due to cells in rows.
- InsertColGroups(0, mColGroups);
- InsertRowGroups(mFrames);
- // calc collapsing borders
- if (IsBorderCollapse()) {
- SetFullBCDamageArea();
- }
- }
-}
-
-void nsTableFrame::AttributeChangedFor(nsIFrame* aFrame,
- nsIContent* aContent,
- nsIAtom* aAttribute)
-{
- nsTableCellFrame *cellFrame = do_QueryFrame(aFrame);
- if (cellFrame) {
- if ((nsGkAtoms::rowspan == aAttribute) ||
- (nsGkAtoms::colspan == aAttribute)) {
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- // for now just remove the cell from the map and reinsert it
- int32_t rowIndex, colIndex;
- cellFrame->GetRowIndex(rowIndex);
- cellFrame->GetColIndex(colIndex);
- RemoveCell(cellFrame, rowIndex);
- nsAutoTArray<nsTableCellFrame*, 1> cells;
- cells.AppendElement(cellFrame);
- InsertCells(cells, rowIndex, colIndex - 1);
-
- // XXX Should this use eStyleChange? It currently doesn't need
- // to, but it might given more optimization.
- PresContext()->PresShell()->
- FrameNeedsReflow(this, nsIPresShell::eTreeChange, NS_FRAME_IS_DIRTY);
- }
- }
- }
-}
-
-
-/* ****** CellMap methods ******* */
-
-/* return the effective col count */
-int32_t nsTableFrame::GetEffectiveColCount() const
-{
- int32_t colCount = GetColCount();
- if (LayoutStrategy()->GetType() == nsITableLayoutStrategy::Auto) {
- nsTableCellMap* cellMap = GetCellMap();
- if (!cellMap) {
- return 0;
- }
- // don't count cols at the end that don't have originating cells
- for (int32_t colX = colCount - 1; colX >= 0; colX--) {
- if (cellMap->GetNumCellsOriginatingInCol(colX) > 0) {
- break;
- }
- colCount--;
- }
- }
- return colCount;
-}
-
-int32_t nsTableFrame::GetIndexOfLastRealCol()
-{
- int32_t numCols = mColFrames.Length();
- if (numCols > 0) {
- for (int32_t colX = numCols - 1; colX >= 0; colX--) {
- nsTableColFrame* colFrame = GetColFrame(colX);
- if (colFrame) {
- if (eColAnonymousCell != colFrame->GetColType()) {
- return colX;
- }
- }
- }
- }
- return -1;
-}
-
-nsTableColFrame*
-nsTableFrame::GetColFrame(int32_t aColIndex) const
-{
- NS_ASSERTION(!GetPrevInFlow(), "GetColFrame called on next in flow");
- int32_t numCols = mColFrames.Length();
- if ((aColIndex >= 0) && (aColIndex < numCols)) {
- return mColFrames.ElementAt(aColIndex);
- }
- else {
- NS_ERROR("invalid col index");
- return nullptr;
- }
-}
-
-int32_t nsTableFrame::GetEffectiveRowSpan(int32_t aRowIndex,
- const nsTableCellFrame& aCell) const
-{
- nsTableCellMap* cellMap = GetCellMap();
- NS_PRECONDITION (nullptr != cellMap, "bad call, cellMap not yet allocated.");
-
- int32_t colIndex;
- aCell.GetColIndex(colIndex);
- return cellMap->GetEffectiveRowSpan(aRowIndex, colIndex);
-}
-
-int32_t nsTableFrame::GetEffectiveRowSpan(const nsTableCellFrame& aCell,
- nsCellMap* aCellMap)
-{
- nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT1(1);
-
- int32_t colIndex, rowIndex;
- aCell.GetColIndex(colIndex);
- aCell.GetRowIndex(rowIndex);
-
- if (aCellMap)
- return aCellMap->GetRowSpan(rowIndex, colIndex, true);
- else
- return tableCellMap->GetEffectiveRowSpan(rowIndex, colIndex);
-}
-
-int32_t nsTableFrame::GetEffectiveColSpan(const nsTableCellFrame& aCell,
- nsCellMap* aCellMap) const
-{
- nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT1(1);
-
- int32_t colIndex, rowIndex;
- aCell.GetColIndex(colIndex);
- aCell.GetRowIndex(rowIndex);
- bool ignore;
-
- if (aCellMap)
- return aCellMap->GetEffectiveColSpan(*tableCellMap, rowIndex, colIndex, ignore);
- else
- return tableCellMap->GetEffectiveColSpan(rowIndex, colIndex);
-}
-
-bool nsTableFrame::HasMoreThanOneCell(int32_t aRowIndex) const
-{
- nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT1(1);
- return tableCellMap->HasMoreThanOneCell(aRowIndex);
-}
-
-void nsTableFrame::AdjustRowIndices(int32_t aRowIndex,
- int32_t aAdjustment)
-{
- // Iterate over the row groups and adjust the row indices of all rows
- // whose index is >= aRowIndex.
- RowGroupArray rowGroups;
- OrderRowGroups(rowGroups);
-
- for (uint32_t rgX = 0; rgX < rowGroups.Length(); rgX++) {
- rowGroups[rgX]->AdjustRowIndices(aRowIndex, aAdjustment);
- }
-}
-
-
-void nsTableFrame::ResetRowIndices(const nsFrameList::Slice& aRowGroupsToExclude)
-{
- // Iterate over the row groups and adjust the row indices of all rows
- // omit the rowgroups that will be inserted later
- RowGroupArray rowGroups;
- OrderRowGroups(rowGroups);
-
- int32_t rowIndex = 0;
- nsTHashtable<nsPtrHashKey<nsTableRowGroupFrame> > excludeRowGroups;
- nsFrameList::Enumerator excludeRowGroupsEnumerator(aRowGroupsToExclude);
- while (!excludeRowGroupsEnumerator.AtEnd()) {
- excludeRowGroups.PutEntry(static_cast<nsTableRowGroupFrame*>(excludeRowGroupsEnumerator.get()));
- excludeRowGroupsEnumerator.Next();
- }
-
- for (uint32_t rgX = 0; rgX < rowGroups.Length(); rgX++) {
- nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
- if (!excludeRowGroups.GetEntry(rgFrame)) {
- const nsFrameList& rowFrames = rgFrame->PrincipalChildList();
- for (nsFrameList::Enumerator rows(rowFrames); !rows.AtEnd(); rows.Next()) {
- if (NS_STYLE_DISPLAY_TABLE_ROW==rows.get()->StyleDisplay()->mDisplay) {
- ((nsTableRowFrame *)rows.get())->SetRowIndex(rowIndex);
- rowIndex++;
- }
- }
- }
- }
-}
-void nsTableFrame::InsertColGroups(int32_t aStartColIndex,
- const nsFrameList::Slice& aColGroups)
-{
- int32_t colIndex = aStartColIndex;
- nsFrameList::Enumerator colGroups(aColGroups);
- for (; !colGroups.AtEnd(); colGroups.Next()) {
- MOZ_ASSERT(colGroups.get()->GetType() == nsGkAtoms::tableColGroupFrame);
- nsTableColGroupFrame* cgFrame =
- static_cast<nsTableColGroupFrame*>(colGroups.get());
- cgFrame->SetStartColumnIndex(colIndex);
- // XXXbz this sucks. AddColsToTable will actually remove colgroups from
- // the list we're traversing! Need to fix things here. :( I guess this is
- // why the old code used pointer-to-last-frame as opposed to
- // pointer-to-frame-after-last....
-
- // How about dealing with this by storing a const reference to the
- // mNextSibling of the framelist's last frame, instead of storing a pointer
- // to the first-after-next frame? Will involve making nsFrameList friend
- // of nsIFrame, but it's time for that anyway.
- cgFrame->AddColsToTable(colIndex, false,
- colGroups.get()->PrincipalChildList());
- int32_t numCols = cgFrame->GetColCount();
- colIndex += numCols;
- }
-
- nsFrameList::Enumerator remainingColgroups = colGroups.GetUnlimitedEnumerator();
- if (!remainingColgroups.AtEnd()) {
- nsTableColGroupFrame::ResetColIndices(
- static_cast<nsTableColGroupFrame*>(remainingColgroups.get()), colIndex);
- }
-}
-
-void nsTableFrame::InsertCol(nsTableColFrame& aColFrame,
- int32_t aColIndex)
-{
- mColFrames.InsertElementAt(aColIndex, &aColFrame);
- nsTableColType insertedColType = aColFrame.GetColType();
- int32_t numCacheCols = mColFrames.Length();
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- int32_t numMapCols = cellMap->GetColCount();
- if (numCacheCols > numMapCols) {
- bool removedFromCache = false;
- if (eColAnonymousCell != insertedColType) {
- nsTableColFrame* lastCol = mColFrames.ElementAt(numCacheCols - 1);
- if (lastCol) {
- nsTableColType lastColType = lastCol->GetColType();
- if (eColAnonymousCell == lastColType) {
- // remove the col from the cache
- mColFrames.RemoveElementAt(numCacheCols - 1);
- // remove the col from the eColGroupAnonymousCell col group
- nsTableColGroupFrame* lastColGroup = (nsTableColGroupFrame *)mColGroups.LastChild();
- if (lastColGroup) {
- lastColGroup->RemoveChild(*lastCol, false);
-
- // remove the col group if it is empty
- if (lastColGroup->GetColCount() <= 0) {
- mColGroups.DestroyFrame((nsIFrame*)lastColGroup);
- }
- }
- removedFromCache = true;
- }
- }
- }
- if (!removedFromCache) {
- cellMap->AddColsAtEnd(1);
- }
- }
- }
- // for now, just bail and recalc all of the collapsing borders
- if (IsBorderCollapse()) {
- nsIntRect damageArea(aColIndex, 0, 1, GetRowCount());
- AddBCDamageArea(damageArea);
- }
-}
-
-void nsTableFrame::RemoveCol(nsTableColGroupFrame* aColGroupFrame,
- int32_t aColIndex,
- bool aRemoveFromCache,
- bool aRemoveFromCellMap)
-{
- if (aRemoveFromCache) {
- mColFrames.RemoveElementAt(aColIndex);
- }
- if (aRemoveFromCellMap) {
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- AppendAnonymousColFrames(1);
- }
- }
- // for now, just bail and recalc all of the collapsing borders
- if (IsBorderCollapse()) {
- nsIntRect damageArea(0, 0, GetColCount(), GetRowCount());
- AddBCDamageArea(damageArea);
- }
-}
-
-/** Get the cell map for this table frame. It is not always mCellMap.
- * Only the first-in-flow has a legit cell map.
- */
-nsTableCellMap*
-nsTableFrame::GetCellMap() const
-{
- return static_cast<nsTableFrame*>(FirstInFlow())->mCellMap;
-}
-
-// XXX this needs to be moved to nsCSSFrameConstructor
-nsTableColGroupFrame*
-nsTableFrame::CreateAnonymousColGroupFrame(nsTableColGroupType aColGroupType)
-{
- nsIContent* colGroupContent = GetContent();
- nsPresContext* presContext = PresContext();
- nsIPresShell *shell = presContext->PresShell();
-
- nsRefPtr<nsStyleContext> colGroupStyle;
- colGroupStyle = shell->StyleSet()->
- ResolveAnonymousBoxStyle(nsCSSAnonBoxes::tableColGroup, mStyleContext);
- // Create a col group frame
- nsIFrame* newFrame = NS_NewTableColGroupFrame(shell, colGroupStyle);
- ((nsTableColGroupFrame *)newFrame)->SetColType(aColGroupType);
- newFrame->Init(colGroupContent, this, nullptr);
- return (nsTableColGroupFrame *)newFrame;
-}
-
-void
-nsTableFrame::AppendAnonymousColFrames(int32_t aNumColsToAdd)
-{
- // get the last col group frame
- nsTableColGroupFrame* colGroupFrame =
- static_cast<nsTableColGroupFrame*>(mColGroups.LastChild());
-
- if (!colGroupFrame ||
- (colGroupFrame->GetColType() != eColGroupAnonymousCell)) {
- int32_t colIndex = (colGroupFrame) ?
- colGroupFrame->GetStartColumnIndex() +
- colGroupFrame->GetColCount() : 0;
- colGroupFrame = CreateAnonymousColGroupFrame(eColGroupAnonymousCell);
- if (!colGroupFrame) {
- return;
- }
- // add the new frame to the child list
- mColGroups.AppendFrame(this, colGroupFrame);
- colGroupFrame->SetStartColumnIndex(colIndex);
- }
- AppendAnonymousColFrames(colGroupFrame, aNumColsToAdd, eColAnonymousCell,
- true);
-
-}
-
-// XXX this needs to be moved to nsCSSFrameConstructor
-// Right now it only creates the col frames at the end
-void
-nsTableFrame::AppendAnonymousColFrames(nsTableColGroupFrame* aColGroupFrame,
- int32_t aNumColsToAdd,
- nsTableColType aColType,
- bool aAddToTable)
-{
- NS_PRECONDITION(aColGroupFrame, "null frame");
- NS_PRECONDITION(aColType != eColAnonymousCol, "Shouldn't happen");
-
- nsIPresShell *shell = PresContext()->PresShell();
-
- // Get the last col frame
- nsFrameList newColFrames;
-
- int32_t startIndex = mColFrames.Length();
- int32_t lastIndex = startIndex + aNumColsToAdd - 1;
-
- for (int32_t childX = startIndex; childX <= lastIndex; childX++) {
- nsIContent* iContent;
- nsRefPtr<nsStyleContext> styleContext;
- nsStyleContext* parentStyleContext;
-
- // all anonymous cols that we create here use a pseudo style context of the
- // col group
- iContent = aColGroupFrame->GetContent();
- parentStyleContext = aColGroupFrame->StyleContext();
- styleContext = shell->StyleSet()->
- ResolveAnonymousBoxStyle(nsCSSAnonBoxes::tableCol, parentStyleContext);
- // ASSERTION to check for bug 54454 sneaking back in...
- NS_ASSERTION(iContent, "null content in CreateAnonymousColFrames");
-
- // create the new col frame
- nsIFrame* colFrame = NS_NewTableColFrame(shell, styleContext);
- ((nsTableColFrame *) colFrame)->SetColType(aColType);
- colFrame->Init(iContent, aColGroupFrame, nullptr);
-
- newColFrames.AppendFrame(nullptr, colFrame);
- }
- nsFrameList& cols = aColGroupFrame->GetWritableChildList();
- nsIFrame* oldLastCol = cols.LastChild();
- const nsFrameList::Slice& newCols =
- cols.InsertFrames(nullptr, oldLastCol, newColFrames);
- if (aAddToTable) {
- // get the starting col index in the cache
- int32_t startColIndex;
- if (oldLastCol) {
- startColIndex =
- static_cast<nsTableColFrame*>(oldLastCol)->GetColIndex() + 1;
- } else {
- startColIndex = aColGroupFrame->GetStartColumnIndex();
- }
-
- aColGroupFrame->AddColsToTable(startColIndex, true, newCols);
- }
-}
-
-void
-nsTableFrame::MatchCellMapToColCache(nsTableCellMap* aCellMap)
-{
- int32_t numColsInMap = GetColCount();
- int32_t numColsInCache = mColFrames.Length();
- int32_t numColsToAdd = numColsInMap - numColsInCache;
- if (numColsToAdd > 0) {
- // this sets the child list, updates the col cache and cell map
- AppendAnonymousColFrames(numColsToAdd);
- }
- if (numColsToAdd < 0) {
- int32_t numColsNotRemoved = DestroyAnonymousColFrames(-numColsToAdd);
- // if the cell map has fewer cols than the cache, correct it
- if (numColsNotRemoved > 0) {
- aCellMap->AddColsAtEnd(numColsNotRemoved);
- }
- }
- if (numColsToAdd && HasZeroColSpans()) {
- SetNeedColSpanExpansion(true);
- }
- if (NeedColSpanExpansion()) {
- // This flag can be set in two ways -- either by changing
- // the number of columns (that happens in the block above),
- // or by adding a cell with colspan="0" to the cellmap. To
- // handle the latter case we need to explicitly check the
- // flag here -- it may be set even if the number of columns
- // did not change.
- //
- // @see nsCellMap::AppendCell
-
- aCellMap->ExpandZeroColSpans();
- }
-}
-
-void
-nsTableFrame::DidResizeColumns()
-{
- NS_PRECONDITION(!GetPrevInFlow(),
- "should only be called on first-in-flow");
- if (mBits.mResizedColumns)
- return; // already marked
-
- for (nsTableFrame *f = this; f;
- f = static_cast<nsTableFrame*>(f->GetNextInFlow()))
- f->mBits.mResizedColumns = true;
-}
-
-void
-nsTableFrame::AppendCell(nsTableCellFrame& aCellFrame,
- int32_t aRowIndex)
-{
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- nsIntRect damageArea(0,0,0,0);
- cellMap->AppendCell(aCellFrame, aRowIndex, true, damageArea);
- MatchCellMapToColCache(cellMap);
- if (IsBorderCollapse()) {
- AddBCDamageArea(damageArea);
- }
- }
-}
-
-void nsTableFrame::InsertCells(nsTArray<nsTableCellFrame*>& aCellFrames,
- int32_t aRowIndex,
- int32_t aColIndexBefore)
-{
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- nsIntRect damageArea(0,0,0,0);
- cellMap->InsertCells(aCellFrames, aRowIndex, aColIndexBefore, damageArea);
- MatchCellMapToColCache(cellMap);
- if (IsBorderCollapse()) {
- AddBCDamageArea(damageArea);
- }
- }
-}
-
-// this removes the frames from the col group and table, but not the cell map
-int32_t
-nsTableFrame::DestroyAnonymousColFrames(int32_t aNumFrames)
-{
- // only remove cols that are of type eTypeAnonymous cell (they are at the end)
- int32_t endIndex = mColFrames.Length() - 1;
- int32_t startIndex = (endIndex - aNumFrames) + 1;
- int32_t numColsRemoved = 0;
- for (int32_t colX = endIndex; colX >= startIndex; colX--) {
- nsTableColFrame* colFrame = GetColFrame(colX);
- if (colFrame && (eColAnonymousCell == colFrame->GetColType())) {
- nsTableColGroupFrame* cgFrame =
- static_cast<nsTableColGroupFrame*>(colFrame->GetParent());
- // remove the frame from the colgroup
- cgFrame->RemoveChild(*colFrame, false);
- // remove the frame from the cache, but not the cell map
- RemoveCol(nullptr, colX, true, false);
- numColsRemoved++;
- }
- else {
- break;
- }
- }
- return (aNumFrames - numColsRemoved);
-}
-
-void nsTableFrame::RemoveCell(nsTableCellFrame* aCellFrame,
- int32_t aRowIndex)
-{
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- nsIntRect damageArea(0,0,0,0);
- cellMap->RemoveCell(aCellFrame, aRowIndex, damageArea);
- MatchCellMapToColCache(cellMap);
- if (IsBorderCollapse()) {
- AddBCDamageArea(damageArea);
- }
- }
-}
-
-int32_t
-nsTableFrame::GetStartRowIndex(nsTableRowGroupFrame* aRowGroupFrame)
-{
- RowGroupArray orderedRowGroups;
- OrderRowGroups(orderedRowGroups);
-
- int32_t rowIndex = 0;
- for (uint32_t rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
- nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgIndex];
- if (rgFrame == aRowGroupFrame) {
- break;
- }
- int32_t numRows = rgFrame->GetRowCount();
- rowIndex += numRows;
- }
- return rowIndex;
-}
-
-// this cannot extend beyond a single row group
-void nsTableFrame::AppendRows(nsTableRowGroupFrame* aRowGroupFrame,
- int32_t aRowIndex,
- nsTArray<nsTableRowFrame*>& aRowFrames)
-{
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- int32_t absRowIndex = GetStartRowIndex(aRowGroupFrame) + aRowIndex;
- InsertRows(aRowGroupFrame, aRowFrames, absRowIndex, true);
- }
-}
-
-// this cannot extend beyond a single row group
-int32_t
-nsTableFrame::InsertRows(nsTableRowGroupFrame* aRowGroupFrame,
- nsTArray<nsTableRowFrame*>& aRowFrames,
- int32_t aRowIndex,
- bool aConsiderSpans)
-{
-#ifdef DEBUG_TABLE_CELLMAP
- printf("=== insertRowsBefore firstRow=%d \n", aRowIndex);
- Dump(true, false, true);
-#endif
-
- int32_t numColsToAdd = 0;
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- nsIntRect damageArea(0,0,0,0);
- int32_t origNumRows = cellMap->GetRowCount();
- int32_t numNewRows = aRowFrames.Length();
- cellMap->InsertRows(aRowGroupFrame, aRowFrames, aRowIndex, aConsiderSpans, damageArea);
- MatchCellMapToColCache(cellMap);
- if (aRowIndex < origNumRows) {
- AdjustRowIndices(aRowIndex, numNewRows);
- }
- // assign the correct row indices to the new rows. If they were adjusted above
- // it may not have been done correctly because each row is constructed with index 0
- for (int32_t rowY = 0; rowY < numNewRows; rowY++) {
- nsTableRowFrame* rowFrame = aRowFrames.ElementAt(rowY);
- rowFrame->SetRowIndex(aRowIndex + rowY);
- }
- if (IsBorderCollapse()) {
- AddBCDamageArea(damageArea);
- }
- }
-#ifdef DEBUG_TABLE_CELLMAP
- printf("=== insertRowsAfter \n");
- Dump(true, false, true);
-#endif
-
- return numColsToAdd;
-}
-
-// this cannot extend beyond a single row group
-void nsTableFrame::RemoveRows(nsTableRowFrame& aFirstRowFrame,
- int32_t aNumRowsToRemove,
- bool aConsiderSpans)
-{
-#ifdef TBD_OPTIMIZATION
- // decide if we need to rebalance. we have to do this here because the row group
- // cannot do it when it gets the dirty reflow corresponding to the frame being destroyed
- bool stopTelling = false;
- for (nsIFrame* kidFrame = aFirstFrame.FirstChild(); (kidFrame && !stopAsking);
- kidFrame = kidFrame->GetNextSibling()) {
- nsTableCellFrame *cellFrame = do_QueryFrame(kidFrame);
- if (cellFrame) {
- stopTelling = tableFrame->CellChangedWidth(*cellFrame, cellFrame->GetPass1MaxElementWidth(),
- cellFrame->GetMaximumWidth(), true);
- }
- }
- // XXX need to consider what happens if there are cells that have rowspans
- // into the deleted row. Need to consider moving rows if a rebalance doesn't happen
-#endif
-
- int32_t firstRowIndex = aFirstRowFrame.GetRowIndex();
-#ifdef DEBUG_TABLE_CELLMAP
- printf("=== removeRowsBefore firstRow=%d numRows=%d\n", firstRowIndex, aNumRowsToRemove);
- Dump(true, false, true);
-#endif
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- nsIntRect damageArea(0,0,0,0);
- cellMap->RemoveRows(firstRowIndex, aNumRowsToRemove, aConsiderSpans, damageArea);
- MatchCellMapToColCache(cellMap);
- if (IsBorderCollapse()) {
- AddBCDamageArea(damageArea);
- }
- }
- AdjustRowIndices(firstRowIndex, -aNumRowsToRemove);
-#ifdef DEBUG_TABLE_CELLMAP
- printf("=== removeRowsAfter\n");
- Dump(true, true, true);
-#endif
-}
-
-// collect the rows ancestors of aFrame
-int32_t
-nsTableFrame::CollectRows(nsIFrame* aFrame,
- nsTArray<nsTableRowFrame*>& aCollection)
-{
- NS_PRECONDITION(aFrame, "null frame");
- int32_t numRows = 0;
- nsIFrame* childFrame = aFrame->GetFirstPrincipalChild();
- while (childFrame) {
- aCollection.AppendElement(static_cast<nsTableRowFrame*>(childFrame));
- numRows++;
- childFrame = childFrame->GetNextSibling();
- }
- return numRows;
-}
-
-void
-nsTableFrame::InsertRowGroups(const nsFrameList::Slice& aRowGroups)
-{
-#ifdef DEBUG_TABLE_CELLMAP
- printf("=== insertRowGroupsBefore\n");
- Dump(true, false, true);
-#endif
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- RowGroupArray orderedRowGroups;
- OrderRowGroups(orderedRowGroups);
-
- nsAutoTArray<nsTableRowFrame*, 8> rows;
- // Loop over the rowgroups and check if some of them are new, if they are
- // insert cellmaps in the order that is predefined by OrderRowGroups,
- // XXXbz this code is O(N*M) where N is number of new rowgroups
- // and M is number of rowgroups we have!
- uint32_t rgIndex;
- for (rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
- for (nsFrameList::Enumerator rowgroups(aRowGroups); !rowgroups.AtEnd();
- rowgroups.Next()) {
- if (orderedRowGroups[rgIndex] == rowgroups.get()) {
- nsTableRowGroupFrame* priorRG =
- (0 == rgIndex) ? nullptr : orderedRowGroups[rgIndex - 1];
- // create and add the cell map for the row group
- cellMap->InsertGroupCellMap(orderedRowGroups[rgIndex], priorRG);
-
- break;
- }
- }
- }
- cellMap->Synchronize(this);
- ResetRowIndices(aRowGroups);
-
- //now that the cellmaps are reordered too insert the rows
- for (rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
- for (nsFrameList::Enumerator rowgroups(aRowGroups); !rowgroups.AtEnd();
- rowgroups.Next()) {
- if (orderedRowGroups[rgIndex] == rowgroups.get()) {
- nsTableRowGroupFrame* priorRG =
- (0 == rgIndex) ? nullptr : orderedRowGroups[rgIndex - 1];
- // collect the new row frames in an array and add them to the table
- int32_t numRows = CollectRows(rowgroups.get(), rows);
- if (numRows > 0) {
- int32_t rowIndex = 0;
- if (priorRG) {
- int32_t priorNumRows = priorRG->GetRowCount();
- rowIndex = priorRG->GetStartRowIndex() + priorNumRows;
- }
- InsertRows(orderedRowGroups[rgIndex], rows, rowIndex, true);
- rows.Clear();
- }
- break;
- }
- }
- }
-
- }
-#ifdef DEBUG_TABLE_CELLMAP
- printf("=== insertRowGroupsAfter\n");
- Dump(true, true, true);
-#endif
-}
-
-
-/////////////////////////////////////////////////////////////////////////////
-// Child frame enumeration
-
-const nsFrameList&
-nsTableFrame::GetChildList(ChildListID aListID) const
-{
- if (aListID == kColGroupList) {
- return mColGroups;
- }
- return nsContainerFrame::GetChildList(aListID);
-}
-
-void
-nsTableFrame::GetChildLists(nsTArray<ChildList>* aLists) const
-{
- nsContainerFrame::GetChildLists(aLists);
- mColGroups.AppendIfNonempty(aLists, kColGroupList);
-}
-
-nsRect
-nsDisplayTableItem::GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) {
- *aSnap = false;
- return mFrame->GetVisualOverflowRectRelativeToSelf() + ToReferenceFrame();
-}
-
-/* static */ void
-nsDisplayTableItem::UpdateForFrameBackground(nsIFrame* aFrame)
-{
- nsStyleContext *bgSC;
- if (!nsCSSRendering::FindBackground(aFrame, &bgSC))
- return;
- if (!bgSC->StyleBackground()->HasFixedBackground())
- return;
-
- mPartHasFixedBackground = true;
-}
-
-class nsDisplayTableBorderBackground : public nsDisplayTableItem {
-public:
- nsDisplayTableBorderBackground(nsDisplayListBuilder* aBuilder,
- nsTableFrame* aFrame) :
- nsDisplayTableItem(aBuilder, aFrame) {
- MOZ_COUNT_CTOR(nsDisplayTableBorderBackground);
- }
-#ifdef NS_BUILD_REFCNT_LOGGING
- virtual ~nsDisplayTableBorderBackground() {
- MOZ_COUNT_DTOR(nsDisplayTableBorderBackground);
- }
-#endif
-
- virtual nsDisplayItemGeometry* AllocateGeometry(nsDisplayListBuilder* aBuilder) override;
- virtual void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
- const nsDisplayItemGeometry* aGeometry,
- nsRegion *aInvalidRegion) override;
- virtual void Paint(nsDisplayListBuilder* aBuilder,
- nsRenderingContext* aCtx) override;
- NS_DISPLAY_DECL_NAME("TableBorderBackground", TYPE_TABLE_BORDER_BACKGROUND)
-};
-
-#ifdef DEBUG
-static bool
-IsFrameAllowedInTable(nsIAtom* aType)
-{
- return IS_TABLE_CELL(aType) ||
- nsGkAtoms::tableRowFrame == aType ||
- nsGkAtoms::tableRowGroupFrame == aType ||
- nsGkAtoms::scrollFrame == aType ||
- nsGkAtoms::tableFrame == aType ||
- nsGkAtoms::tableColFrame == aType ||
- nsGkAtoms::tableColGroupFrame == aType;
-}
-#endif
-
-nsDisplayItemGeometry*
-nsDisplayTableBorderBackground::AllocateGeometry(nsDisplayListBuilder* aBuilder)
-{
- return new nsDisplayItemGenericImageGeometry(this, aBuilder);
-}
-
-void
-nsDisplayTableBorderBackground::ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
- const nsDisplayItemGeometry* aGeometry,
- nsRegion *aInvalidRegion)
-{
- auto geometry =
- static_cast<const nsDisplayItemGenericImageGeometry*>(aGeometry);
-
- if (aBuilder->ShouldSyncDecodeImages() &&
- geometry->ShouldInvalidateToSyncDecodeImages()) {
- bool snap;
- aInvalidRegion->Or(*aInvalidRegion, GetBounds(aBuilder, &snap));
- }
-
- nsDisplayTableItem::ComputeInvalidationRegion(aBuilder, aGeometry, aInvalidRegion);
-}
-
-void
-nsDisplayTableBorderBackground::Paint(nsDisplayListBuilder* aBuilder,
- nsRenderingContext* aCtx)
-{
- DrawResult result = static_cast<nsTableFrame*>(mFrame)->
- PaintTableBorderBackground(*aCtx, mVisibleRect,
- ToReferenceFrame(),
- aBuilder->GetBackgroundPaintFlags());
-
- nsDisplayItemGenericImageGeometry::UpdateDrawResult(this, result);
-}
-
-static int32_t GetTablePartRank(nsDisplayItem* aItem)
-{
- nsIAtom* type = aItem->Frame()->GetType();
- if (type == nsGkAtoms::tableFrame)
- return 0;
- if (type == nsGkAtoms::tableRowGroupFrame)
- return 1;
- if (type == nsGkAtoms::tableRowFrame)
- return 2;
- return 3;
-}
-
-static bool CompareByTablePartRank(nsDisplayItem* aItem1, nsDisplayItem* aItem2,
- void* aClosure)
-{
- return GetTablePartRank(aItem1) <= GetTablePartRank(aItem2);
-}
-
-/* static */ void
-nsTableFrame::GenericTraversal(nsDisplayListBuilder* aBuilder, nsFrame* aFrame,
- const nsRect& aDirtyRect, const nsDisplayListSet& aLists)
-{
- // This is similar to what nsContainerFrame::BuildDisplayListForNonBlockChildren
- // does, except that we allow the children's background and borders to go
- // in our BorderBackground list. This doesn't really affect background
- // painting --- the children won't actually draw their own backgrounds
- // because the nsTableFrame already drew them, unless a child has its own
- // stacking context, in which case the child won't use its passed-in
- // BorderBackground list anyway. It does affect cell borders though; this
- // lets us get cell borders into the nsTableFrame's BorderBackground list.
- nsIFrame* kid = aFrame->GetFirstPrincipalChild();
- while (kid) {
- aFrame->BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists);
- kid = kid->GetNextSibling();
- }
-}
-
-/* static */ void
-nsTableFrame::DisplayGenericTablePart(nsDisplayListBuilder* aBuilder,
- nsFrame* aFrame,
- const nsRect& aDirtyRect,
- const nsDisplayListSet& aLists,
- nsDisplayTableItem* aDisplayItem,
- DisplayGenericTablePartTraversal aTraversal)
-{
- nsDisplayList eventsBorderBackground;
- // If we need to sort the event backgrounds, then we'll put descendants'
- // display items into their own set of lists.
- bool sortEventBackgrounds = aDisplayItem && aBuilder->IsForEventDelivery();
- nsDisplayListCollection separatedCollection;
- const nsDisplayListSet* lists = sortEventBackgrounds ? &separatedCollection : &aLists;
-
- nsAutoPushCurrentTableItem pushTableItem;
- if (aDisplayItem) {
- pushTableItem.Push(aBuilder, aDisplayItem);
- }
-
- if (aFrame->IsVisibleForPainting(aBuilder)) {
- nsDisplayTableItem* currentItem = aBuilder->GetCurrentTableItem();
- // currentItem may be null, when none of the table parts have a
- // background or border
- if (currentItem) {
- currentItem->UpdateForFrameBackground(aFrame);
- }
-
- // Paint the outset box-shadows for the table frames
- bool hasBoxShadow = aFrame->StyleBorder()->mBoxShadow != nullptr;
- if (hasBoxShadow) {
- lists->BorderBackground()->AppendNewToTop(
- new (aBuilder) nsDisplayBoxShadowOuter(aBuilder, aFrame));
- }
-
- // Create dedicated background display items per-frame when we're
- // handling events.
- // XXX how to handle collapsed borders?
- if (aBuilder->IsForEventDelivery()) {
- nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame,
- lists->BorderBackground());
- }
-
- // Paint the inset box-shadows for the table frames
- if (hasBoxShadow) {
- lists->BorderBackground()->AppendNewToTop(
- new (aBuilder) nsDisplayBoxShadowInner(aBuilder, aFrame));
- }
- }
-
- aTraversal(aBuilder, aFrame, aDirtyRect, *lists);
-
- if (sortEventBackgrounds) {
- // Ensure that the table frame event background goes before the
- // table rowgroups event backgrounds, before the table row event backgrounds,
- // before everything else (cells and their blocks)
- separatedCollection.BorderBackground()->Sort(aBuilder, CompareByTablePartRank, nullptr);
- separatedCollection.MoveTo(aLists);
- }
-
- aFrame->DisplayOutline(aBuilder, aLists);
-}
-
-static bool
-AnyTablePartHasBorderOrBackground(nsIFrame* aStart, nsIFrame* aEnd)
-{
- for (nsIFrame* f = aStart; f != aEnd; f = f->GetNextSibling()) {
- NS_ASSERTION(IsFrameAllowedInTable(f->GetType()), "unexpected frame type");
-
- if (FrameHasBorderOrBackground(f))
- return true;
-
- nsTableCellFrame *cellFrame = do_QueryFrame(f);
- if (cellFrame)
- continue;
-
- if (AnyTablePartHasBorderOrBackground(f->PrincipalChildList().FirstChild(), nullptr))
- return true;
- }
-
- return false;
-}
-
-// table paint code is concerned primarily with borders and bg color
-// SEC: TODO: adjust the rect for captions
-void
-nsTableFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
- const nsRect& aDirtyRect,
- const nsDisplayListSet& aLists)
-{
- DO_GLOBAL_REFLOW_COUNT_DSP_COLOR("nsTableFrame", NS_RGB(255,128,255));
-
- nsDisplayTableItem* item = nullptr;
- if (IsVisibleInSelection(aBuilder)) {
- if (StyleVisibility()->IsVisible()) {
- nsMargin deflate = GetDeflationForBackground(PresContext());
- // If 'deflate' is (0,0,0,0) then we can paint the table background
- // in its own display item, so do that to take advantage of
- // opacity and visibility optimizations
- if (deflate == nsMargin(0, 0, 0, 0)) {
- DisplayBackgroundUnconditional(aBuilder, aLists, false);
- }
- }
-
- // This background is created if any of the table parts are visible,
- // or if we're doing event handling (since DisplayGenericTablePart
- // needs the item for the |sortEventBackgrounds|-dependent code).
- // Specific visibility decisions are delegated to the table background
- // painter, which handles borders and backgrounds for the table.
- if (aBuilder->IsForEventDelivery() ||
- AnyTablePartHasBorderOrBackground(this, GetNextSibling()) ||
- AnyTablePartHasBorderOrBackground(mColGroups.FirstChild(), nullptr)) {
- item = new (aBuilder) nsDisplayTableBorderBackground(aBuilder, this);
- aLists.BorderBackground()->AppendNewToTop(item);
- }
- }
- DisplayGenericTablePart(aBuilder, this, aDirtyRect, aLists, item);
-}
-
-nsMargin
-nsTableFrame::GetDeflationForBackground(nsPresContext* aPresContext) const
-{
- if (eCompatibility_NavQuirks != aPresContext->CompatibilityMode() ||
- !IsBorderCollapse())
- return nsMargin(0,0,0,0);
-
- return GetOuterBCBorder();
-}
-
-// XXX We don't put the borders and backgrounds in tree order like we should.
-// That requires some major surgery which we aren't going to do right now.
-DrawResult
-nsTableFrame::PaintTableBorderBackground(nsRenderingContext& aRenderingContext,
- const nsRect& aDirtyRect,
- nsPoint aPt, uint32_t aBGPaintFlags)
-{
- nsPresContext* presContext = PresContext();
-
- TableBackgroundPainter painter(this, TableBackgroundPainter::eOrigin_Table,
- presContext, aRenderingContext,
- aDirtyRect, aPt, aBGPaintFlags);
- nsMargin deflate = GetDeflationForBackground(presContext);
- // If 'deflate' is (0,0,0,0) then we'll paint the table background
- // in a separate display item, so don't do it here.
- DrawResult result =
- painter.PaintTable(this, deflate, deflate != nsMargin(0, 0, 0, 0));
-
- if (StyleVisibility()->IsVisible()) {
- if (!IsBorderCollapse()) {
- Sides skipSides = GetSkipSides();
- nsRect rect(aPt, mRect.Size());
- nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
- aDirtyRect, rect, mStyleContext, skipSides);
- }
- else {
- gfxContext* ctx = aRenderingContext.ThebesContext();
-
- gfxPoint devPixelOffset =
- nsLayoutUtils::PointToGfxPoint(aPt,
- PresContext()->AppUnitsPerDevPixel());
-
- // XXX we should probably get rid of this translation at some stage
- // But that would mean modifying PaintBCBorders, ugh
- gfxContextMatrixAutoSaveRestore autoSR(ctx);
- ctx->SetMatrix(ctx->CurrentMatrix().Translate(devPixelOffset));
-
- PaintBCBorders(aRenderingContext, aDirtyRect - aPt);
- }
- }
-
- return result;
-}
-
-nsIFrame::LogicalSides
-nsTableFrame::GetLogicalSkipSides(const nsHTMLReflowState* aReflowState) const
-{
- if (MOZ_UNLIKELY(StyleBorder()->mBoxDecorationBreak ==
- NS_STYLE_BOX_DECORATION_BREAK_CLONE)) {
- return LogicalSides();
- }
-
- LogicalSides skip;
- // frame attribute was accounted for in nsHTMLTableElement::MapTableBorderInto
- // account for pagination
- if (nullptr != GetPrevInFlow()) {
- skip |= eLogicalSideBitsBStart;
- }
- if (nullptr != GetNextInFlow()) {
- skip |= eLogicalSideBitsBEnd;
- }
- return skip;
-}
-
-void
-nsTableFrame::SetColumnDimensions(nscoord aHeight,
- const nsMargin& aBorderPadding)
-{
- nscoord colHeight = aHeight -= aBorderPadding.top + aBorderPadding.bottom +
- GetCellSpacingY(-1) +
- GetCellSpacingY(GetRowCount());
-
- nsTableIterator iter(mColGroups);
- nsIFrame* colGroupFrame = iter.First();
- bool tableIsLTR = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_LTR;
- int32_t colX =tableIsLTR ? 0 : std::max(0, GetColCount() - 1);
- nscoord cellSpacingX = GetCellSpacingX(colX);
- int32_t tableColIncr = tableIsLTR ? 1 : -1;
- nsPoint colGroupOrigin(aBorderPadding.left + GetCellSpacingX(-1),
- aBorderPadding.top + GetCellSpacingY(-1));
- while (colGroupFrame) {
- MOZ_ASSERT(colGroupFrame->GetType() == nsGkAtoms::tableColGroupFrame);
- nscoord colGroupWidth = 0;
- nsTableIterator iterCol(*colGroupFrame);
- nsIFrame* colFrame = iterCol.First();
- nsPoint colOrigin(0,0);
- while (colFrame) {
- if (NS_STYLE_DISPLAY_TABLE_COLUMN ==
- colFrame->StyleDisplay()->mDisplay) {
- NS_ASSERTION(colX < GetColCount(), "invalid number of columns");
- nscoord colWidth = GetColumnWidth(colX);
- nsRect colRect(colOrigin.x, colOrigin.y, colWidth, colHeight);
- colFrame->SetRect(colRect);
- cellSpacingX = GetCellSpacingX(colX);
- colOrigin.x += colWidth + cellSpacingX;
- colGroupWidth += colWidth + cellSpacingX;
- colX += tableColIncr;
- }
- colFrame = iterCol.Next();
- }
- if (colGroupWidth) {
- colGroupWidth -= cellSpacingX;
- }
-
- nsRect colGroupRect(colGroupOrigin.x, colGroupOrigin.y, colGroupWidth, colHeight);
- colGroupFrame->SetRect(colGroupRect);
- colGroupFrame = iter.Next();
- colGroupOrigin.x += colGroupWidth + cellSpacingX;
- }
-}
-
-// SEC: TODO need to worry about continuing frames prev/next in flow for splitting across pages.
-
-// XXX this could be made more general to handle row modifications that change the
-// table height, but first we need to scrutinize every Invalidate
-void
-nsTableFrame::ProcessRowInserted(nscoord aNewHeight)
-{
- SetRowInserted(false); // reset the bit that got us here
- nsTableFrame::RowGroupArray rowGroups;
- OrderRowGroups(rowGroups);
- // find the row group containing the inserted row
- for (uint32_t rgX = 0; rgX < rowGroups.Length(); rgX++) {
- nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
- NS_ASSERTION(rgFrame, "Must have rgFrame here");
- nsIFrame* childFrame = rgFrame->GetFirstPrincipalChild();
- // find the row that was inserted first
- while (childFrame) {
- nsTableRowFrame *rowFrame = do_QueryFrame(childFrame);
- if (rowFrame) {
- if (rowFrame->IsFirstInserted()) {
- rowFrame->SetFirstInserted(false);
- // damage the table from the 1st row inserted to the end of the table
- nsIFrame::InvalidateFrame();
- // XXXbz didn't we do this up front? Why do we need to do it again?
- SetRowInserted(false);
- return; // found it, so leave
- }
- }
- childFrame = childFrame->GetNextSibling();
- }
- }
-}
-
-/* virtual */ void
-nsTableFrame::MarkIntrinsicISizesDirty()
-{
- nsITableLayoutStrategy* tls = LayoutStrategy();
- if (MOZ_UNLIKELY(!tls)) {
- // This is a FrameNeedsReflow() from nsBlockFrame::RemoveFrame()
- // walking up the ancestor chain in a table next-in-flow. In this case
- // our original first-in-flow (which owns the TableLayoutStrategy) has
- // already been destroyed and unhooked from the flow chain and thusly
- // LayoutStrategy() returns null. All the frames in the flow will be
- // destroyed so no need to mark anything dirty here. See bug 595758.
- return;
- }
- tls->MarkIntrinsicISizesDirty();
-
- // XXXldb Call SetBCDamageArea?
-
- nsContainerFrame::MarkIntrinsicISizesDirty();
-}
-
-/* virtual */ nscoord
-nsTableFrame::GetMinISize(nsRenderingContext *aRenderingContext)
-{
- if (NeedToCalcBCBorders())
- CalcBCBorders();
-
- ReflowColGroups(aRenderingContext);
-
- return LayoutStrategy()->GetMinISize(aRenderingContext);
-}
-
-/* virtual */ nscoord
-nsTableFrame::GetPrefISize(nsRenderingContext *aRenderingContext)
-{
- if (NeedToCalcBCBorders())
- CalcBCBorders();
-
- ReflowColGroups(aRenderingContext);
-
- return LayoutStrategy()->GetPrefISize(aRenderingContext, false);
-}
-
-/* virtual */ nsIFrame::IntrinsicISizeOffsetData
-nsTableFrame::IntrinsicISizeOffsets(nsRenderingContext* aRenderingContext)
-{
- IntrinsicISizeOffsetData result =
- nsContainerFrame::IntrinsicISizeOffsets(aRenderingContext);
-
- result.hMargin = 0;
- result.hPctMargin = 0;
-
- if (IsBorderCollapse()) {
- result.hPadding = 0;
- result.hPctPadding = 0;
-
- nsMargin outerBC = GetIncludedOuterBCBorder();
- result.hBorder = outerBC.LeftRight();
- }
-
- return result;
-}
-
-/* virtual */
-LogicalSize
-nsTableFrame::ComputeSize(nsRenderingContext *aRenderingContext,
- WritingMode aWM,
- const LogicalSize& aCBSize,
- nscoord aAvailableISize,
- const LogicalSize& aMargin,
- const LogicalSize& aBorder,
- const LogicalSize& aPadding,
- ComputeSizeFlags aFlags)
-{
- LogicalSize result =
- nsContainerFrame::ComputeSize(aRenderingContext, aWM,
- aCBSize, aAvailableISize,
- aMargin, aBorder, aPadding, aFlags);
-
- // XXX The code below doesn't make sense if the caller's writing mode
- // is orthogonal to this frame's. Not sure yet what should happen then;
- // for now, just bail out.
- if (aWM.IsVertical() != GetWritingMode().IsVertical()) {
- return result;
- }
-
- // If we're a container for font size inflation, then shrink
- // wrapping inside of us should not apply font size inflation.
- AutoMaybeDisableFontInflation an(this);
-
- // Tables never shrink below their min inline-size.
- nscoord minISize = GetMinISize(aRenderingContext);
- if (minISize > result.ISize(aWM)) {
- result.ISize(aWM) = minISize;
- }
-
- return result;
-}
-
-nscoord
-nsTableFrame::TableShrinkWidthToFit(nsRenderingContext *aRenderingContext,
- nscoord aWidthInCB)
-{
- // If we're a container for font size inflation, then shrink
- // wrapping inside of us should not apply font size inflation.
- AutoMaybeDisableFontInflation an(this);
-
- nscoord result;
- nscoord minWidth = GetMinISize(aRenderingContext);
- if (minWidth > aWidthInCB) {
- result = minWidth;
- } else {
- // Tables shrink width to fit with a slightly different algorithm
- // from the one they use for their intrinsic widths (the difference
- // relates to handling of percentage widths on columns). So this
- // function differs from nsFrame::ShrinkWidthToFit by only the
- // following line.
- // Since we've already called GetMinISize, we don't need to do any
- // of the other stuff GetPrefISize does.
- nscoord prefWidth =
- LayoutStrategy()->GetPrefISize(aRenderingContext, true);
- if (prefWidth > aWidthInCB) {
- result = aWidthInCB;
- } else {
- result = prefWidth;
- }
- }
- return result;
-}
-
-/* virtual */
-LogicalSize
-nsTableFrame::ComputeAutoSize(nsRenderingContext *aRenderingContext,
- WritingMode aWM,
- const LogicalSize& aCBSize,
- nscoord aAvailableISize,
- const LogicalSize& aMargin,
- const LogicalSize& aBorder,
- const LogicalSize& aPadding,
- bool aShrinkWrap)
-{
- // Tables always shrink-wrap.
- nscoord cbBased = aAvailableISize - aMargin.ISize(aWM) - aBorder.ISize(aWM) -
- aPadding.ISize(aWM);
- return LogicalSize(aWM, TableShrinkWidthToFit(aRenderingContext, cbBased),
- NS_UNCONSTRAINEDSIZE);
-}
-
-// Return true if aParentReflowState.frame or any of its ancestors within
-// the containing table have non-auto height. (e.g. pct or fixed height)
-bool
-nsTableFrame::AncestorsHaveStyleHeight(const nsHTMLReflowState& aParentReflowState)
-{
- for (const nsHTMLReflowState* rs = &aParentReflowState;
- rs && rs->frame; rs = rs->parentReflowState) {
- nsIAtom* frameType = rs->frame->GetType();
- if (IS_TABLE_CELL(frameType) ||
- (nsGkAtoms::tableRowFrame == frameType) ||
- (nsGkAtoms::tableRowGroupFrame == frameType)) {
- const nsStyleCoord &height = rs->mStylePosition->mHeight;
- // calc() with percentages treated like 'auto' on internal table elements
- if (height.GetUnit() != eStyleUnit_Auto &&
- (!height.IsCalcUnit() || !height.HasPercent())) {
- return true;
- }
- }
- else if (nsGkAtoms::tableFrame == frameType) {
- // we reached the containing table, so always return
- return rs->mStylePosition->mHeight.GetUnit() != eStyleUnit_Auto;
- }
- }
- return false;
-}
-
-// See if a special height reflow needs to occur and if so, call RequestSpecialHeightReflow
-void
-nsTableFrame::CheckRequestSpecialHeightReflow(const nsHTMLReflowState& aReflowState)
-{
- NS_ASSERTION(IS_TABLE_CELL(aReflowState.frame->GetType()) ||
- aReflowState.frame->GetType() == nsGkAtoms::tableRowFrame ||
- aReflowState.frame->GetType() == nsGkAtoms::tableRowGroupFrame ||
- aReflowState.frame->GetType() == nsGkAtoms::tableFrame,
- "unexpected frame type");
- if (!aReflowState.frame->GetPrevInFlow() && // 1st in flow
- (NS_UNCONSTRAINEDSIZE == aReflowState.ComputedHeight() || // no computed height
- 0 == aReflowState.ComputedHeight()) &&
- eStyleUnit_Percent == aReflowState.mStylePosition->mHeight.GetUnit() && // pct height
- nsTableFrame::AncestorsHaveStyleHeight(*aReflowState.parentReflowState)) {
- nsTableFrame::RequestSpecialHeightReflow(aReflowState);
- }
-}
-
-// Notify the frame and its ancestors (up to the containing table) that a special
-// height reflow will occur. During a special height reflow, a table, row group,
-// row, or cell returns the last size it was reflowed at. However, the table may
-// change the height of row groups, rows, cells in DistributeHeightToRows after.
-// And the row group can change the height of rows, cells in CalculateRowHeights.
-void
-nsTableFrame::RequestSpecialHeightReflow(const nsHTMLReflowState& aReflowState)
-{
- // notify the frame and its ancestors of the special reflow, stopping at the containing table
- for (const nsHTMLReflowState* rs = &aReflowState; rs && rs->frame; rs = rs->parentReflowState) {
- nsIAtom* frameType = rs->frame->GetType();
- NS_ASSERTION(IS_TABLE_CELL(frameType) ||
- nsGkAtoms::tableRowFrame == frameType ||
- nsGkAtoms::tableRowGroupFrame == frameType ||
- nsGkAtoms::tableFrame == frameType,
- "unexpected frame type");
-
- rs->frame->AddStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT);
- if (nsGkAtoms::tableFrame == frameType) {
- NS_ASSERTION(rs != &aReflowState,
- "should not request special height reflow for table");
- // always stop when we reach a table
- break;
- }
- }
-}
-
-/******************************************************************************************
- * Before reflow, intrinsic width calculation is done using GetMinISize
- * and GetPrefISize. This used to be known as pass 1 reflow.
- *
- * After the intrinsic width calculation, the table determines the
- * column widths using BalanceColumnWidths() and
- * then reflows each child again with a constrained avail width. This reflow is referred to
- * as the pass 2 reflow.
- *
- * A special height reflow (pass 3 reflow) can occur during an initial or resize reflow
- * if (a) a row group, row, cell, or a frame inside a cell has a percent height but no computed
- * height or (b) in paginated mode, a table has a height. (a) supports percent nested tables
- * contained inside cells whose heights aren't known until after the pass 2 reflow. (b) is
- * necessary because the table cannot split until after the pass 2 reflow. The mechanics of
- * the special height reflow (variety a) are as follows:
- *
- * 1) Each table related frame (table, row group, row, cell) implements NeedsSpecialReflow()
- * to indicate that it should get the reflow. It does this when it has a percent height but
- * no computed height by calling CheckRequestSpecialHeightReflow(). This method calls
- * RequestSpecialHeightReflow() which calls SetNeedSpecialReflow() on its ancestors until
- * it reaches the containing table and calls SetNeedToInitiateSpecialReflow() on it. For
- * percent height frames inside cells, during DidReflow(), the cell's NotifyPercentHeight()
- * is called (the cell is the reflow state's mPercentHeightObserver in this case).
- * NotifyPercentHeight() calls RequestSpecialHeightReflow().
- *
- * 2) After the pass 2 reflow, if the table's NeedToInitiateSpecialReflow(true) was called, it
- * will do the special height reflow, setting the reflow state's mFlags.mSpecialHeightReflow
- * to true and mSpecialHeightInitiator to itself. It won't do this if IsPrematureSpecialHeightReflow()
- * returns true because in that case another special height reflow will be coming along with the
- * containing table as the mSpecialHeightInitiator. It is only relevant to do the reflow when
- * the mSpecialHeightInitiator is the containing table, because if it is a remote ancestor, then
- * appropriate heights will not be known.
- *
- * 3) Since the heights of the table, row groups, rows, and cells was determined during the pass 2
- * reflow, they return their last desired sizes during the special height reflow. The reflow only
- * permits percent height frames inside the cells to resize based on the cells height and that height
- * was determined during the pass 2 reflow.
- *
- * So, in the case of deeply nested tables, all of the tables that were told to initiate a special
- * reflow will do so, but if a table is already in a special reflow, it won't inititate the reflow
- * until the current initiator is its containing table. Since these reflows are only received by
- * frames that need them and they don't cause any rebalancing of tables, the extra overhead is minimal.
- *
- * The type of special reflow that occurs during printing (variety b) follows the same mechanism except
- * that all frames will receive the reflow even if they don't really need them.
- *
- * Open issues with the special height reflow:
- *
- * 1) At some point there should be 2 kinds of special height reflows because (a) and (b) above are
- * really quite different. This would avoid unnecessary reflows during printing.
- * 2) When a cell contains frames whose percent heights > 100%, there is data loss (see bug 115245).
- * However, this can also occur if a cell has a fixed height and there is no special height reflow.
- *
- * XXXldb Special height reflow should really be its own method, not
- * part of nsIFrame::Reflow. It should then call nsIFrame::Reflow on
- * the contents of the cells to do the necessary vertical resizing.
- *
- ******************************************************************************************/
-
-/* Layout the entire inner table. */
-void
-nsTableFrame::Reflow(nsPresContext* aPresContext,
- nsHTMLReflowMetrics& aDesiredSize,
- const nsHTMLReflowState& aReflowState,
- nsReflowStatus& aStatus)
-{
- DO_GLOBAL_REFLOW_COUNT("nsTableFrame");
- DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
- bool isPaginated = aPresContext->IsPaginated();
-
- aStatus = NS_FRAME_COMPLETE;
- if (!GetPrevInFlow() && !mTableLayoutStrategy) {
- NS_ASSERTION(false, "strategy should have been created in Init");
- return;
- }
-
- // see if collapsing borders need to be calculated
- if (!GetPrevInFlow() && IsBorderCollapse() && NeedToCalcBCBorders()) {
- CalcBCBorders();
- }
-
- aDesiredSize.Width() = aReflowState.AvailableWidth();
-
- // Check for an overflow list, and append any row group frames being pushed
- MoveOverflowToChildList();
-
- bool haveDesiredHeight = false;
- SetHaveReflowedColGroups(false);
-
- // Reflow the entire table (pass 2 and possibly pass 3). This phase is necessary during a
- // constrained initial reflow and other reflows which require either a strategy init or balance.
- // This isn't done during an unconstrained reflow, because it will occur later when the parent
- // reflows with a constrained width.
- if (NS_SUBTREE_DIRTY(this) ||
- aReflowState.ShouldReflowAllKids() ||
- IsGeometryDirty() ||
- aReflowState.IsVResize()) {
-
- if (aReflowState.ComputedHeight() != NS_UNCONSTRAINEDSIZE ||
- // Also check mVResize, to handle the first Reflow preceding a
- // special height Reflow, when we've already had a special height
- // Reflow (where mComputedHeight would not be
- // NS_UNCONSTRAINEDSIZE, but without a style change in between).
- aReflowState.IsVResize()) {
- // XXX Eventually, we should modify DistributeHeightToRows to use
- // nsTableRowFrame::GetHeight instead of nsIFrame::GetSize().height.
- // That way, it will make its calculations based on internal table
- // frame heights as they are before they ever had any extra height
- // distributed to them. In the meantime, this reflows all the
- // internal table frames, which restores them to their state before
- // DistributeHeightToRows was called.
- SetGeometryDirty();
- }
-
- bool needToInitiateSpecialReflow =
- !!(GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT);
- // see if an extra reflow will be necessary in pagination mode when there is a specified table height
- if (isPaginated && !GetPrevInFlow() && (NS_UNCONSTRAINEDSIZE != aReflowState.AvailableHeight())) {
- nscoord tableSpecifiedHeight = CalcBorderBoxHeight(aReflowState);
- if ((tableSpecifiedHeight > 0) &&
- (tableSpecifiedHeight != NS_UNCONSTRAINEDSIZE)) {
- needToInitiateSpecialReflow = true;
- }
- }
- nsIFrame* lastChildReflowed = nullptr;
-
- NS_ASSERTION(!aReflowState.mFlags.mSpecialHeightReflow,
- "Shouldn't be in special height reflow here!");
-
- // do the pass 2 reflow unless this is a special height reflow and we will be
- // initiating a special height reflow
- // XXXldb I changed this. Should I change it back?
-
- // if we need to initiate a special height reflow, then don't constrain the
- // height of the reflow before that
- nscoord availHeight = needToInitiateSpecialReflow
- ? NS_UNCONSTRAINEDSIZE : aReflowState.AvailableHeight();
-
- ReflowTable(aDesiredSize, aReflowState, availHeight,
- lastChildReflowed, aStatus);
-
- // reevaluate special height reflow conditions
- if (GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT)
- needToInitiateSpecialReflow = true;
-
- // XXXldb Are all these conditions correct?
- if (needToInitiateSpecialReflow && NS_FRAME_IS_COMPLETE(aStatus)) {
- // XXXldb Do we need to set the mVResize flag on any reflow states?
-
- nsHTMLReflowState &mutable_rs =
- const_cast<nsHTMLReflowState&>(aReflowState);
-
- // distribute extra vertical space to rows
- CalcDesiredHeight(aReflowState, aDesiredSize);
- mutable_rs.mFlags.mSpecialHeightReflow = true;
-
- ReflowTable(aDesiredSize, aReflowState, aReflowState.AvailableHeight(),
- lastChildReflowed, aStatus);
-
- if (lastChildReflowed && NS_FRAME_IS_NOT_COMPLETE(aStatus)) {
- // if there is an incomplete child, then set the desired height to include it but not the next one
- nsMargin borderPadding = GetChildAreaOffset(&aReflowState);
- aDesiredSize.Height() = borderPadding.bottom + GetCellSpacingY(GetRowCount()) +
- lastChildReflowed->GetNormalRect().YMost();
- }
- haveDesiredHeight = true;
-
- mutable_rs.mFlags.mSpecialHeightReflow = false;
- }
- }
- else {
- // Calculate the overflow area contribution from our children.
- for (nsIFrame* kid = GetFirstPrincipalChild(); kid; kid = kid->GetNextSibling()) {
- ConsiderChildOverflow(aDesiredSize.mOverflowAreas, kid);
- }
- }
-
- aDesiredSize.Width() = aReflowState.ComputedWidth() +
- aReflowState.ComputedPhysicalBorderPadding().LeftRight();
- if (!haveDesiredHeight) {
- CalcDesiredHeight(aReflowState, aDesiredSize);
- }
- if (IsRowInserted()) {
- ProcessRowInserted(aDesiredSize.Height());
- }
-
- nsMargin borderPadding = GetChildAreaOffset(&aReflowState);
- SetColumnDimensions(aDesiredSize.Height(), borderPadding);
- if (NeedToCollapse() &&
- (NS_UNCONSTRAINEDSIZE != aReflowState.AvailableWidth())) {
- AdjustForCollapsingRowsCols(aDesiredSize, borderPadding);
- }
-
- // If there are any relatively-positioned table parts, we need to reflow their
- // absolutely-positioned descendants now that their dimensions are final.
- FixupPositionedTableParts(aPresContext, aDesiredSize, aReflowState);
-
- // make sure the table overflow area does include the table rect.
- nsRect tableRect(0, 0, aDesiredSize.Width(), aDesiredSize.Height()) ;
-
- if (!ShouldApplyOverflowClipping(this, aReflowState.mStyleDisplay)) {
- // collapsed border may leak out
- nsMargin bcMargin = GetExcludedOuterBCBorder();
- tableRect.Inflate(bcMargin);
- }
- aDesiredSize.mOverflowAreas.UnionAllWith(tableRect);
-
- if ((GetStateBits() & NS_FRAME_FIRST_REFLOW) ||
- nsSize(aDesiredSize.Width(), aDesiredSize.Height()) != mRect.Size()) {
- nsIFrame::InvalidateFrame();
- }
-
- FinishAndStoreOverflow(&aDesiredSize);
- NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
-}
-
-void
-nsTableFrame::FixupPositionedTableParts(nsPresContext* aPresContext,
- nsHTMLReflowMetrics& aDesiredSize,
- const nsHTMLReflowState& aReflowState)
-{
- auto positionedParts =
- static_cast<FrameTArray*>(Properties().Get(PositionedTablePartArray()));
- if (!positionedParts) {
- return;
- }
-
- OverflowChangedTracker overflowTracker;
- overflowTracker.SetSubtreeRoot(this);
-
- for (size_t i = 0; i < positionedParts->Length(); ++i) {
- nsIFrame* positionedPart = positionedParts->ElementAt(i);
-
- // As we've already finished reflow, positionedParts's size and overflow
- // areas have already been assigned, so we just pull them back out.
- nsSize size(positionedPart->GetSize());
- nsHTMLReflowMetrics desiredSize(aReflowState.GetWritingMode());
- desiredSize.Width() = size.width;
- desiredSize.Height() = size.height;
- desiredSize.mOverflowAreas = positionedPart->GetOverflowAreasRelativeToSelf();
-
- // Construct a dummy reflow state and reflow status.
- // XXX(seth): Note that the dummy reflow state doesn't have a correct
- // chain of parent reflow states. It also doesn't necessarily have a
- // correct containing block.
- WritingMode wm = positionedPart->GetWritingMode();
- LogicalSize availSize(wm, size);
- availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
- nsHTMLReflowState reflowState(aPresContext, positionedPart,
- aReflowState.rendContext, availSize,
- nsHTMLReflowState::DUMMY_PARENT_REFLOW_STATE);
- nsReflowStatus reflowStatus = NS_FRAME_COMPLETE;
-
- // Reflow absolutely-positioned descendants of the positioned part.
- // FIXME: Unconditionally using NS_UNCONSTRAINEDSIZE for the height and
- // ignoring any change to the reflow status aren't correct. We'll never
- // paginate absolutely positioned frames.
- nsFrame* positionedFrame = static_cast<nsFrame*>(positionedPart);
- positionedFrame->FinishReflowWithAbsoluteFrames(PresContext(),
- desiredSize,
- reflowState,
- reflowStatus,
- true);
-
- // FinishReflowWithAbsoluteFrames has updated overflow on
- // |positionedPart|. We need to make sure that update propagates
- // through the intermediate frames between it and this frame.
- nsIFrame* positionedFrameParent = positionedPart->GetParent();
- if (positionedFrameParent != this) {
- overflowTracker.AddFrame(positionedFrameParent,
- OverflowChangedTracker::CHILDREN_CHANGED);
- }
- }
-
- // Propagate updated overflow areas up the tree.
- overflowTracker.Flush();
-
- // Update our own overflow areas. (OverflowChangedTracker doesn't update the
- // subtree root itself.)
- aDesiredSize.SetOverflowAreasToDesiredBounds();
- nsLayoutUtils::UnionChildOverflow(this, aDesiredSize.mOverflowAreas);
-}
-
-bool
-nsTableFrame::UpdateOverflow()
-{
- nsRect bounds(nsPoint(0, 0), GetSize());
-
- // As above in Reflow, make sure the table overflow area includes the table
- // rect, and check for collapsed borders leaking out.
- if (!ShouldApplyOverflowClipping(this, StyleDisplay())) {
- nsMargin bcMargin = GetExcludedOuterBCBorder();
- bounds.Inflate(bcMargin);
- }
-
- nsOverflowAreas overflowAreas(bounds, bounds);
- nsLayoutUtils::UnionChildOverflow(this, overflowAreas);
-
- return FinishAndStoreOverflow(overflowAreas, GetSize());
-}
-
-void
-nsTableFrame::ReflowTable(nsHTMLReflowMetrics& aDesiredSize,
- const nsHTMLReflowState& aReflowState,
- nscoord aAvailHeight,
- nsIFrame*& aLastChildReflowed,
- nsReflowStatus& aStatus)
-{
- aLastChildReflowed = nullptr;
-
- if (!GetPrevInFlow()) {
- mTableLayoutStrategy->ComputeColumnWidths(aReflowState);
- }
- // Constrain our reflow width to the computed table width (of the 1st in flow).
- // and our reflow height to our avail height minus border, padding, cellspacing
- aDesiredSize.Width() = aReflowState.ComputedWidth() +
- aReflowState.ComputedPhysicalBorderPadding().LeftRight();
- nsTableReflowState reflowState(*PresContext(), aReflowState, *this,
- aDesiredSize.Width(), aAvailHeight);
- ReflowChildren(reflowState, aStatus, aLastChildReflowed,
- aDesiredSize.mOverflowAreas);
-
- ReflowColGroups(aReflowState.rendContext);
-}
-
-nsIFrame*
-nsTableFrame::GetFirstBodyRowGroupFrame()
-{
- nsIFrame* headerFrame = nullptr;
- nsIFrame* footerFrame = nullptr;
-
- for (nsIFrame* kidFrame = mFrames.FirstChild(); nullptr != kidFrame; ) {
- const nsStyleDisplay* childDisplay = kidFrame->StyleDisplay();
-
- // We expect the header and footer row group frames to be first, and we only
- // allow one header and one footer
- if (NS_STYLE_DISPLAY_TABLE_HEADER_GROUP == childDisplay->mDisplay) {
- if (headerFrame) {
- // We already have a header frame and so this header frame is treated
- // like an ordinary body row group frame
- return kidFrame;
- }
- headerFrame = kidFrame;
-
- } else if (NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP == childDisplay->mDisplay) {
- if (footerFrame) {
- // We already have a footer frame and so this footer frame is treated
- // like an ordinary body row group frame
- return kidFrame;
- }
- footerFrame = kidFrame;
-
- } else if (NS_STYLE_DISPLAY_TABLE_ROW_GROUP == childDisplay->mDisplay) {
- return kidFrame;
- }
-
- // Get the next child
- kidFrame = kidFrame->GetNextSibling();
- }
-
- return nullptr;
-}
-
-// Table specific version that takes into account repeated header and footer
-// frames when continuing table frames
-void
-nsTableFrame::PushChildren(const RowGroupArray& aRowGroups,
- int32_t aPushFrom)
-{
- NS_PRECONDITION(aPushFrom > 0, "pushing first child");
-
- // extract the frames from the array into a sibling list
- nsFrameList frames;
- uint32_t childX;
- for (childX = aPushFrom; childX < aRowGroups.Length(); ++childX) {
- nsTableRowGroupFrame* rgFrame = aRowGroups[childX];
- if (!rgFrame->IsRepeatable()) {
- mFrames.RemoveFrame(rgFrame);
- frames.AppendFrame(nullptr, rgFrame);
- }
- }
-
- if (frames.IsEmpty()) {
- return;
- }
-
- nsTableFrame* nextInFlow = static_cast<nsTableFrame*>(GetNextInFlow());
- if (nextInFlow) {
- // Insert the frames after any repeated header and footer frames.
- nsIFrame* firstBodyFrame = nextInFlow->GetFirstBodyRowGroupFrame();
- nsIFrame* prevSibling = nullptr;
- if (firstBodyFrame) {
- prevSibling = firstBodyFrame->GetPrevSibling();
- }
- // When pushing and pulling frames we need to check for whether any
- // views need to be reparented.
- ReparentFrameViewList(frames, this, nextInFlow);
- nextInFlow->mFrames.InsertFrames(nextInFlow, prevSibling,
- frames);
- }
- else {
- // Add the frames to our overflow list.
- SetOverflowFrames(frames);
- }
-}
-
-// collapsing row groups, rows, col groups and cols are accounted for after both passes of
-// reflow so that it has no effect on the calculations of reflow.
-void
-nsTableFrame::AdjustForCollapsingRowsCols(nsHTMLReflowMetrics& aDesiredSize,
- nsMargin aBorderPadding)
-{
- nscoord yTotalOffset = 0; // total offset among all rows in all row groups
-
- // reset the bit, it will be set again if row/rowgroup or col/colgroup are
- // collapsed
- SetNeedToCollapse(false);
-
- // collapse the rows and/or row groups as necessary
- // Get the ordered children
- RowGroupArray rowGroups;
- OrderRowGroups(rowGroups);
-
- nsTableFrame* firstInFlow = static_cast<nsTableFrame*>(FirstInFlow());
- nscoord width = firstInFlow->GetCollapsedWidth(aBorderPadding);
- nscoord rgWidth = width - GetCellSpacingX(-1) -
- GetCellSpacingX(GetColCount());
- nsOverflowAreas overflow;
- // Walk the list of children
- for (uint32_t childX = 0; childX < rowGroups.Length(); childX++) {
- nsTableRowGroupFrame* rgFrame = rowGroups[childX];
- NS_ASSERTION(rgFrame, "Must have row group frame here");
- yTotalOffset += rgFrame->CollapseRowGroupIfNecessary(yTotalOffset, rgWidth);
- ConsiderChildOverflow(overflow, rgFrame);
- }
-
- aDesiredSize.Height() -= yTotalOffset;
- aDesiredSize.Width() = width;
- overflow.UnionAllWith(nsRect(0, 0, aDesiredSize.Width(), aDesiredSize.Height()));
- FinishAndStoreOverflow(overflow,
- nsSize(aDesiredSize.Width(), aDesiredSize.Height()));
-}
-
-
-nscoord
-nsTableFrame::GetCollapsedWidth(nsMargin aBorderPadding)
-{
- NS_ASSERTION(!GetPrevInFlow(), "GetCollapsedWidth called on next in flow");
- nscoord width = GetCellSpacingX(GetColCount());
- width += aBorderPadding.left + aBorderPadding.right;
- for (nsIFrame* groupFrame = mColGroups.FirstChild(); groupFrame;
- groupFrame = groupFrame->GetNextSibling()) {
- const nsStyleVisibility* groupVis = groupFrame->StyleVisibility();
- bool collapseGroup = (NS_STYLE_VISIBILITY_COLLAPSE == groupVis->mVisible);
- nsTableColGroupFrame* cgFrame = (nsTableColGroupFrame*)groupFrame;
- for (nsTableColFrame* colFrame = cgFrame->GetFirstColumn(); colFrame;
- colFrame = colFrame->GetNextCol()) {
- const nsStyleDisplay* colDisplay = colFrame->StyleDisplay();
- int32_t colX = colFrame->GetColIndex();
- if (NS_STYLE_DISPLAY_TABLE_COLUMN == colDisplay->mDisplay) {
- const nsStyleVisibility* colVis = colFrame->StyleVisibility();
- bool collapseCol = (NS_STYLE_VISIBILITY_COLLAPSE == colVis->mVisible);
- int32_t colWidth = GetColumnWidth(colX);
- if (!collapseGroup && !collapseCol) {
- width += colWidth;
- if (ColumnHasCellSpacingBefore(colX))
- width += GetCellSpacingX(colX-1);
- }
- else {
- SetNeedToCollapse(true);
- }
- }
- }
- }
- return width;
-}
-
-/* virtual */ void
-nsTableFrame::DidSetStyleContext(nsStyleContext* aOldStyleContext)
-{
- nsContainerFrame::DidSetStyleContext(aOldStyleContext);
-
- if (!aOldStyleContext) //avoid this on init
- return;
-
- if (IsBorderCollapse() &&
- BCRecalcNeeded(aOldStyleContext, StyleContext())) {
- SetFullBCDamageArea();
- }
-
- //avoid this on init or nextinflow
- if (!mTableLayoutStrategy || GetPrevInFlow())
- return;
-
- bool isAuto = IsAutoLayout();
- if (isAuto != (LayoutStrategy()->GetType() == nsITableLayoutStrategy::Auto)) {
- nsITableLayoutStrategy* temp;
- if (isAuto)
- temp = new BasicTableLayoutStrategy(this);
- else
- temp = new FixedTableLayoutStrategy(this);
-
- if (temp) {
- delete mTableLayoutStrategy;
- mTableLayoutStrategy = temp;
- }
- }
-}
-
-
-
-void
-nsTableFrame::AppendFrames(ChildListID aListID,
- nsFrameList& aFrameList)
-{
- NS_ASSERTION(aListID == kPrincipalList || aListID == kColGroupList,
- "unexpected child list");
-
- // Because we actually have two child lists, one for col group frames and one
- // for everything else, we need to look at each frame individually
- // XXX The frame construction code should be separating out child frames
- // based on the type, bug 343048.
- while (!aFrameList.IsEmpty()) {
- nsIFrame* f = aFrameList.FirstChild();
- aFrameList.RemoveFrame(f);
-
- // See what kind of frame we have
- const nsStyleDisplay* display = f->StyleDisplay();
-
- if (NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP == display->mDisplay) {
- nsTableColGroupFrame* lastColGroup =
- nsTableColGroupFrame::GetLastRealColGroup(this);
- int32_t startColIndex = (lastColGroup)
- ? lastColGroup->GetStartColumnIndex() + lastColGroup->GetColCount() : 0;
- mColGroups.InsertFrame(nullptr, lastColGroup, f);
- // Insert the colgroup and its cols into the table
- InsertColGroups(startColIndex,
- nsFrameList::Slice(mColGroups, f, f->GetNextSibling()));
- } else if (IsRowGroup(display->mDisplay)) {
- DrainSelfOverflowList(); // ensure the last frame is in mFrames
- // Append the new row group frame to the sibling chain
- mFrames.AppendFrame(nullptr, f);
-
- // insert the row group and its rows into the table
- InsertRowGroups(nsFrameList::Slice(mFrames, f, nullptr));
- } else {
- // Nothing special to do, just add the frame to our child list
- NS_NOTREACHED("How did we get here? Frame construction screwed up");
- mFrames.AppendFrame(nullptr, f);
- }
- }
-
-#ifdef DEBUG_TABLE_CELLMAP
- printf("=== TableFrame::AppendFrames\n");
- Dump(true, true, true);
-#endif
- PresContext()->PresShell()->FrameNeedsReflow(this, nsIPresShell::eTreeChange,
- NS_FRAME_HAS_DIRTY_CHILDREN);
- SetGeometryDirty();
-}
-
-// Needs to be at file scope or ArrayLength fails to compile.
-struct ChildListInsertions {
- nsIFrame::ChildListID mID;
- nsFrameList mList;
-};
-
-void
-nsTableFrame::InsertFrames(ChildListID aListID,
- nsIFrame* aPrevFrame,
- nsFrameList& aFrameList)
-{
- // The frames in aFrameList can be a mix of row group frames and col group
- // frames. The problem is that they should go in separate child lists so
- // we need to deal with that here...
- // XXX The frame construction code should be separating out child frames
- // based on the type, bug 343048.
-
- NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
- "inserting after sibling frame with different parent");
-
- if ((aPrevFrame && !aPrevFrame->GetNextSibling()) ||
- (!aPrevFrame && GetChildList(aListID).IsEmpty())) {
- // Treat this like an append; still a workaround for bug 343048.
- AppendFrames(aListID, aFrameList);
- return;
- }
-
- // Collect ColGroupFrames into a separate list and insert those separately
- // from the other frames (bug 759249).
- ChildListInsertions insertions[2]; // ColGroup, other
- const nsStyleDisplay* display = aFrameList.FirstChild()->StyleDisplay();
- nsFrameList::FrameLinkEnumerator e(aFrameList);
- for (; !aFrameList.IsEmpty(); e.Next()) {
- nsIFrame* next = e.NextFrame();
- if (!next || next->StyleDisplay()->mDisplay != display->mDisplay) {
- nsFrameList head = aFrameList.ExtractHead(e);
- if (display->mDisplay == NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP) {
- insertions[0].mID = kColGroupList;
- insertions[0].mList.AppendFrames(nullptr, head);
- } else {
- insertions[1].mID = kPrincipalList;
- insertions[1].mList.AppendFrames(nullptr, head);
- }
- if (!next) {
- break;
- }
- display = next->StyleDisplay();
- }
- }
- for (uint32_t i = 0; i < ArrayLength(insertions); ++i) {
- // We pass aPrevFrame for both ColGroup and other frames since
- // HomogenousInsertFrames will only use it if it's a suitable
- // prev-sibling for the frames in the frame list.
- if (!insertions[i].mList.IsEmpty()) {
- HomogenousInsertFrames(insertions[i].mID, aPrevFrame,
- insertions[i].mList);
- }
- }
-}
-
-void
-nsTableFrame::HomogenousInsertFrames(ChildListID aListID,
- nsIFrame* aPrevFrame,
- nsFrameList& aFrameList)
-{
- // See what kind of frame we have
- const nsStyleDisplay* display = aFrameList.FirstChild()->StyleDisplay();
-#ifdef DEBUG
- // Verify that either all siblings have display:table-column-group, or they
- // all have display values different from table-column-group.
- for (nsFrameList::Enumerator e(aFrameList); !e.AtEnd(); e.Next()) {
- const nsStyleDisplay* nextDisplay = e.get()->StyleDisplay();
- MOZ_ASSERT((display->mDisplay == NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP) ==
- (nextDisplay->mDisplay == NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP),
- "heterogenous childlist");
- }
-#endif
- if (aPrevFrame) {
- const nsStyleDisplay* prevDisplay = aPrevFrame->StyleDisplay();
- // Make sure they belong on the same frame list
- if ((display->mDisplay == NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP) !=
- (prevDisplay->mDisplay == NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP)) {
- // the previous frame is not valid, see comment at ::AppendFrames
- // XXXbz Using content indices here means XBL will get screwed
- // over... Oh, well.
- nsIFrame* pseudoFrame = aFrameList.FirstChild();
- nsIContent* parentContent = GetContent();
- nsIContent* content;
- aPrevFrame = nullptr;
- while (pseudoFrame && (parentContent ==
- (content = pseudoFrame->GetContent()))) {
- pseudoFrame = pseudoFrame->GetFirstPrincipalChild();
- }
- nsCOMPtr<nsIContent> container = content->GetParent();
- if (MOZ_LIKELY(container)) { // XXX need this null-check, see bug 411823.
- int32_t newIndex = container->IndexOf(content);
- nsIFrame* kidFrame;
- bool isColGroup = (NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP ==
- display->mDisplay);
- nsTableColGroupFrame* lastColGroup;
- if (isColGroup) {
- kidFrame = mColGroups.FirstChild();
- lastColGroup = nsTableColGroupFrame::GetLastRealColGroup(this);
- }
- else {
- kidFrame = mFrames.FirstChild();
- }
- // Important: need to start at a value smaller than all valid indices
- int32_t lastIndex = -1;
- while (kidFrame) {
- if (isColGroup) {
- if (kidFrame == lastColGroup) {
- aPrevFrame = kidFrame; // there is no real colgroup after this one
- break;
- }
- }
- pseudoFrame = kidFrame;
- while (pseudoFrame && (parentContent ==
- (content = pseudoFrame->GetContent()))) {
- pseudoFrame = pseudoFrame->GetFirstPrincipalChild();
- }
- int32_t index = container->IndexOf(content);
- if (index > lastIndex && index < newIndex) {
- lastIndex = index;
- aPrevFrame = kidFrame;
- }
- kidFrame = kidFrame->GetNextSibling();
- }
- }
- }
- }
- if (NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP == display->mDisplay) {
- NS_ASSERTION(aListID == kColGroupList, "unexpected child list");
- // Insert the column group frames
- const nsFrameList::Slice& newColgroups =
- mColGroups.InsertFrames(nullptr, aPrevFrame, aFrameList);
- // find the starting col index for the first new col group
- int32_t startColIndex = 0;
- if (aPrevFrame) {
- nsTableColGroupFrame* prevColGroup =
- (nsTableColGroupFrame*)GetFrameAtOrBefore(this, aPrevFrame,
- nsGkAtoms::tableColGroupFrame);
- if (prevColGroup) {
- startColIndex = prevColGroup->GetStartColumnIndex() + prevColGroup->GetColCount();
- }
- }
- InsertColGroups(startColIndex, newColgroups);
- } else if (IsRowGroup(display->mDisplay)) {
- NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
- DrainSelfOverflowList(); // ensure aPrevFrame is in mFrames
- // Insert the frames in the sibling chain
- const nsFrameList::Slice& newRowGroups =
- mFrames.InsertFrames(nullptr, aPrevFrame, aFrameList);
-
- InsertRowGroups(newRowGroups);
- } else {
- NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
- NS_NOTREACHED("How did we even get here?");
- // Just insert the frame and don't worry about reflowing it
- mFrames.InsertFrames(nullptr, aPrevFrame, aFrameList);
- return;
- }
-
- PresContext()->PresShell()->FrameNeedsReflow(this, nsIPresShell::eTreeChange,
- NS_FRAME_HAS_DIRTY_CHILDREN);
- SetGeometryDirty();
-#ifdef DEBUG_TABLE_CELLMAP
- printf("=== TableFrame::InsertFrames\n");
- Dump(true, true, true);
-#endif
- return;
-}
-
-void
-nsTableFrame::DoRemoveFrame(ChildListID aListID,
- nsIFrame* aOldFrame)
-{
- if (aListID == kColGroupList) {
- nsIFrame* nextColGroupFrame = aOldFrame->GetNextSibling();
- nsTableColGroupFrame* colGroup = (nsTableColGroupFrame*)aOldFrame;
- int32_t firstColIndex = colGroup->GetStartColumnIndex();
- int32_t lastColIndex = firstColIndex + colGroup->GetColCount() - 1;
- mColGroups.DestroyFrame(aOldFrame);
- nsTableColGroupFrame::ResetColIndices(nextColGroupFrame, firstColIndex);
- // remove the cols from the table
- int32_t colX;
- for (colX = lastColIndex; colX >= firstColIndex; colX--) {
- nsTableColFrame* colFrame = mColFrames.SafeElementAt(colX);
- if (colFrame) {
- RemoveCol(colGroup, colX, true, false);
- }
- }
-
- int32_t numAnonymousColsToAdd = GetColCount() - mColFrames.Length();
- if (numAnonymousColsToAdd > 0) {
- // this sets the child list, updates the col cache and cell map
- AppendAnonymousColFrames(numAnonymousColsToAdd);
- }
-
- } else {
- NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
- nsTableRowGroupFrame* rgFrame =
- static_cast<nsTableRowGroupFrame*>(aOldFrame);
- // remove the row group from the cell map
- nsTableCellMap* cellMap = GetCellMap();
- if (cellMap) {
- cellMap->RemoveGroupCellMap(rgFrame);
- }
-
- // remove the row group frame from the sibling chain
- mFrames.DestroyFrame(aOldFrame);
-
- // the removal of a row group changes the cellmap, the columns might change
- if (cellMap) {
- cellMap->Synchronize(this);
- // Create an empty slice
- ResetRowIndices(nsFrameList::Slice(mFrames, nullptr, nullptr));
- nsIntRect damageArea;
- cellMap->RebuildConsideringCells(nullptr, nullptr, 0, 0, false, damageArea);
-
- static_cast<nsTableFrame*>(FirstInFlow())->MatchCellMapToColCache(cellMap);
- }
- }
-}
-
-void
-nsTableFrame::RemoveFrame(ChildListID aListID,
- nsIFrame* aOldFrame)
-{
- NS_ASSERTION(aListID == kColGroupList ||
- NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP !=
- aOldFrame->StyleDisplay()->mDisplay,
- "Wrong list name; use kColGroupList iff colgroup");
- nsIPresShell* shell = PresContext()->PresShell();
- nsTableFrame* lastParent = nullptr;
- while (aOldFrame) {
- nsIFrame* oldFrameNextContinuation = aOldFrame->GetNextContinuation();
- nsTableFrame* parent = static_cast<nsTableFrame*>(aOldFrame->GetParent());
- if (parent != lastParent) {
- parent->DrainSelfOverflowList();
- }
- parent->DoRemoveFrame(aListID, aOldFrame);
- aOldFrame = oldFrameNextContinuation;
- if (parent != lastParent) {
- // for now, just bail and recalc all of the collapsing borders
- // as the cellmap changes we need to recalc
- if (parent->IsBorderCollapse()) {
- parent->SetFullBCDamageArea();
- }
- parent->SetGeometryDirty();
- shell->FrameNeedsReflow(parent, nsIPresShell::eTreeChange,
- NS_FRAME_HAS_DIRTY_CHILDREN);
- lastParent = parent;
- }
- }
-#ifdef DEBUG_TABLE_CELLMAP
- printf("=== TableFrame::RemoveFrame\n");
- Dump(true, true, true);
-#endif
-}
-
-/* virtual */ nsMargin
-nsTableFrame::GetUsedBorder() const
-{
- if (!IsBorderCollapse())
- return nsContainerFrame::GetUsedBorder();
-
- return GetIncludedOuterBCBorder();
-}
-
-/* virtual */ nsMargin
-nsTableFrame::GetUsedPadding() const
-{
- if (!IsBorderCollapse())
- return nsContainerFrame::GetUsedPadding();
-
- return nsMargin(0,0,0,0);
-}
-
-/* virtual */ nsMargin
-nsTableFrame::GetUsedMargin() const
-{
- // The margin is inherited to the outer table frame via
- // the ::-moz-table-outer rule in ua.css.
- return nsMargin(0, 0, 0, 0);
-}
-
-NS_DECLARE_FRAME_PROPERTY(TableBCProperty, DeleteValue<BCPropertyData>)
-
-BCPropertyData*
-nsTableFrame::GetBCProperty(bool aCreateIfNecessary) const
-{
- FrameProperties props = Properties();
- BCPropertyData* value = static_cast<BCPropertyData*>
- (props.Get(TableBCProperty()));
- if (!value && aCreateIfNecessary) {
- value = new BCPropertyData();
- props.Set(TableBCProperty(), value);
- }
-
- return value;
-}
-
-static void
-DivideBCBorderSize(BCPixelSize aPixelSize,
- BCPixelSize& aSmallHalf,
- BCPixelSize& aLargeHalf)
-{
- aSmallHalf = aPixelSize / 2;
- aLargeHalf = aPixelSize - aSmallHalf;
-}
-
-nsMargin
-nsTableFrame::GetOuterBCBorder() const
-{
- if (NeedToCalcBCBorders())
- const_cast<nsTableFrame*>(this)->CalcBCBorders();
-
- nsMargin border(0, 0, 0, 0);
- int32_t d2a = PresContext()->AppUnitsPerDevPixel();
- BCPropertyData* propData = GetBCProperty();
- if (propData) {
- border.top = BC_BORDER_TOP_HALF_COORD(d2a, propData->mTopBorderWidth);
- border.right = BC_BORDER_RIGHT_HALF_COORD(d2a, propData->mRightBorderWidth);
- border.bottom = BC_BORDER_BOTTOM_HALF_COORD(d2a, propData->mBottomBorderWidth);
- border.left = BC_BORDER_LEFT_HALF_COORD(d2a, propData->mLeftBorderWidth);
- }
- return border;
-}
-
-nsMargin
-nsTableFrame::GetIncludedOuterBCBorder() const
-{
- if (NeedToCalcBCBorders())
- const_cast<nsTableFrame*>(this)->CalcBCBorders();
-
- nsMargin border(0, 0, 0, 0);
- int32_t p2t = nsPresContext::AppUnitsPerCSSPixel();
- BCPropertyData* propData = GetBCProperty();
- if (propData) {
- border.top += BC_BORDER_TOP_HALF_COORD(p2t, propData->mTopBorderWidth);
- border.right += BC_BORDER_RIGHT_HALF_COORD(p2t, propData->mRightCellBorderWidth);
- border.bottom += BC_BORDER_BOTTOM_HALF_COORD(p2t, propData->mBottomBorderWidth);
- border.left += BC_BORDER_LEFT_HALF_COORD(p2t, propData->mLeftCellBorderWidth);
- }
- return border;
-}
-
-nsMargin
-nsTableFrame::GetExcludedOuterBCBorder() const
-{
- return GetOuterBCBorder() - GetIncludedOuterBCBorder();
-}
-
-static
-void GetSeparateModelBorderPadding(const nsHTMLReflowState* aReflowState,
- nsStyleContext& aStyleContext,
- nsMargin& aBorderPadding)
-{
- // XXXbz Either we _do_ have a reflow state and then we can use its
- // mComputedBorderPadding or we don't and then we get the padding
- // wrong!
- const nsStyleBorder* border = aStyleContext.StyleBorder();
- aBorderPadding = border->GetComputedBorder();
- if (aReflowState) {
- aBorderPadding += aReflowState->ComputedPhysicalPadding();
- }
-}
-
-nsMargin
-nsTableFrame::GetChildAreaOffset(const nsHTMLReflowState* aReflowState) const
-{
- nsMargin offset(0,0,0,0);
- if (IsBorderCollapse()) {
- offset = GetIncludedOuterBCBorder();
- }
- else {
- GetSeparateModelBorderPadding(aReflowState, *mStyleContext, offset);
- }
- return offset;
-}
-
-void
-nsTableFrame::InitChildReflowState(nsHTMLReflowState& aReflowState)
-{
- nsMargin collapseBorder;
- nsMargin padding(0,0,0,0);
- nsMargin* pCollapseBorder = nullptr;
- nsPresContext* presContext = PresContext();
- if (IsBorderCollapse()) {
- nsTableRowGroupFrame* rgFrame =
- static_cast<nsTableRowGroupFrame*>(aReflowState.frame);
- pCollapseBorder = rgFrame->GetBCBorderWidth(collapseBorder);
- }
- aReflowState.Init(presContext, -1, -1, pCollapseBorder, &padding);
-
- NS_ASSERTION(!mBits.mResizedColumns ||
- !aReflowState.parentReflowState->mFlags.mSpecialHeightReflow,
- "should not resize columns on special height reflow");
- if (mBits.mResizedColumns) {
- aReflowState.SetHResize(true);
- }
-}
-
-// Position and size aKidFrame and update our reflow state. The origin of
-// aKidRect is relative to the upper-left origin of our frame
-void nsTableFrame::PlaceChild(nsTableReflowState& aReflowState,
- nsIFrame* aKidFrame,
- nsPoint aKidPosition,
- nsHTMLReflowMetrics& aKidDesiredSize,
- const nsRect& aOriginalKidRect,
- const nsRect& aOriginalKidVisualOverflow)
-{
- bool isFirstReflow =
- (aKidFrame->GetStateBits() & NS_FRAME_FIRST_REFLOW) != 0;
-
- // Place and size the child
- FinishReflowChild(aKidFrame, PresContext(), aKidDesiredSize, nullptr,
- aKidPosition.x, aKidPosition.y, 0);
-
- InvalidateTableFrame(aKidFrame, aOriginalKidRect, aOriginalKidVisualOverflow,
- isFirstReflow);
-
- // Adjust the running y-offset
- aReflowState.y += aKidDesiredSize.Height();
-
- // If our height is constrained, then update the available height
- if (NS_UNCONSTRAINEDSIZE != aReflowState.availSize.height) {
- aReflowState.availSize.height -= aKidDesiredSize.Height();
- }
-}
-
-void
-nsTableFrame::OrderRowGroups(RowGroupArray& aChildren,
- nsTableRowGroupFrame** aHead,
- nsTableRowGroupFrame** aFoot) const
-{
- aChildren.Clear();
- nsTableRowGroupFrame* head = nullptr;
- nsTableRowGroupFrame* foot = nullptr;
-
- nsIFrame* kidFrame = mFrames.FirstChild();
- while (kidFrame) {
- const nsStyleDisplay* kidDisplay = kidFrame->StyleDisplay();
- nsTableRowGroupFrame* rowGroup =
- static_cast<nsTableRowGroupFrame*>(kidFrame);
-
- switch (kidDisplay->mDisplay) {
- case NS_STYLE_DISPLAY_TABLE_HEADER_GROUP:
- if (head) { // treat additional thead like tbody
- aChildren.AppendElement(rowGroup);
- }
- else {
- head = rowGroup;
- }
- break;
- case NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP:
- if (foot) { // treat additional tfoot like tbody
- aChildren.AppendElement(rowGroup);
- }
- else {
- foot = rowGroup;
- }
- break;
- case NS_STYLE_DISPLAY_TABLE_ROW_GROUP:
- aChildren.AppendElement(rowGroup);
- break;
- default:
- NS_NOTREACHED("How did this produce an nsTableRowGroupFrame?");
- // Just ignore it
- break;
- }
- // Get the next sibling but skip it if it's also the next-in-flow, since
- // a next-in-flow will not be part of the current table.
- while (kidFrame) {
- nsIFrame* nif = kidFrame->GetNextInFlow();
- kidFrame = kidFrame->GetNextSibling();
- if (kidFrame != nif)
- break;
- }
- }
-
- // put the thead first
- if (head) {
- aChildren.InsertElementAt(0, head);
- }
- if (aHead)
- *aHead = head;
- // put the tfoot after the last tbody
- if (foot) {
- aChildren.AppendElement(foot);
- }
- if (aFoot)
- *aFoot = foot;
-}
-
-nsTableRowGroupFrame*
-nsTableFrame::GetTHead() const
-{
- nsIFrame* kidFrame = mFrames.FirstChild();
- while (kidFrame) {
- if (kidFrame->StyleDisplay()->mDisplay ==
- NS_STYLE_DISPLAY_TABLE_HEADER_GROUP) {
- return static_cast<nsTableRowGroupFrame*>(kidFrame);
- }
-
- // Get the next sibling but skip it if it's also the next-in-flow, since
- // a next-in-flow will not be part of the current table.
- while (kidFrame) {
- nsIFrame* nif = kidFrame->GetNextInFlow();
- kidFrame = kidFrame->GetNextSibling();
- if (kidFrame != nif)
- break;
- }
- }
-
- return nullptr;
-}
-
-nsTableRowGroupFrame*
-nsTableFrame::GetTFoot() const
-{
- nsIFrame* kidFrame = mFrames.FirstChild();
- while (kidFrame) {
- if (kidFrame->StyleDisplay()->mDisplay ==
- NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP) {
- return static_cast<nsTableRowGroupFrame*>(kidFrame);
- }
-
- // Get the next sibling but skip it if it's also the next-in-flow, since
- // a next-in-flow will not be part of the current table.
- while (kidFrame) {
- nsIFrame* nif = kidFrame->GetNextInFlow();
- kidFrame = kidFrame->GetNextSibling();
- if (kidFrame != nif)
- break;
- }
- }
-
- return nullptr;
-}
-
-static bool
-IsRepeatable(nscoord aFrameHeight, nscoord aPageHeight)
-{
- return aFrameHeight < (aPageHeight / 4);
-}
-
-nsresult
-nsTableFrame::SetupHeaderFooterChild(const nsTableReflowState& aReflowState,
- nsTableRowGroupFrame* aFrame,
- nscoord* aDesiredHeight)
-{
- nsPresContext* presContext = PresContext();
- nscoord pageHeight = presContext->GetPageSize().height;
-
- // Reflow the child with unconstrained height
- WritingMode wm = aFrame->GetWritingMode();
- LogicalSize availSize = aReflowState.reflowState.AvailableSize(wm);
- availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
- nsHTMLReflowState kidReflowState(presContext, aReflowState.reflowState,
- aFrame, availSize,
- -1, -1, nsHTMLReflowState::CALLER_WILL_INIT);
- InitChildReflowState(kidReflowState);
- kidReflowState.mFlags.mIsTopOfPage = true;
- nsHTMLReflowMetrics desiredSize(aReflowState.reflowState);
- desiredSize.ClearSize();
- nsReflowStatus status;
- ReflowChild(aFrame, presContext, desiredSize, kidReflowState,
- aReflowState.x, aReflowState.y, 0, status);
- // The child will be reflowed again "for real" so no need to place it now
-
- aFrame->SetRepeatable(IsRepeatable(desiredSize.Height(), pageHeight));
- *aDesiredHeight = desiredSize.Height();
- return NS_OK;
-}
-
-void
-nsTableFrame::PlaceRepeatedFooter(nsTableReflowState& aReflowState,
- nsTableRowGroupFrame *aTfoot,
- nscoord aFooterHeight)
-{
- nsPresContext* presContext = PresContext();
- WritingMode wm = aTfoot->GetWritingMode();
- LogicalSize kidAvailSize(wm, aReflowState.availSize);
- kidAvailSize.BSize(wm) = aFooterHeight;
- nsHTMLReflowState footerReflowState(presContext,
- aReflowState.reflowState,
- aTfoot, kidAvailSize,
- -1, -1,
- nsHTMLReflowState::CALLER_WILL_INIT);
- InitChildReflowState(footerReflowState);
- aReflowState.y += GetCellSpacingY(GetRowCount());
-
- nsRect origTfootRect = aTfoot->GetRect();
- nsRect origTfootVisualOverflow = aTfoot->GetVisualOverflowRect();
-
- nsReflowStatus footerStatus;
- nsHTMLReflowMetrics desiredSize(aReflowState.reflowState);
- desiredSize.ClearSize();
- ReflowChild(aTfoot, presContext, desiredSize, footerReflowState,
- aReflowState.x, aReflowState.y, 0, footerStatus);
- nsPoint kidPosition(aReflowState.x, aReflowState.y);
- footerReflowState.ApplyRelativePositioning(&kidPosition);
-
- PlaceChild(aReflowState, aTfoot, kidPosition, desiredSize, origTfootRect,
- origTfootVisualOverflow);
-}
-
-// Reflow the children based on the avail size and reason in aReflowState
-// update aReflowMetrics a aStatus
-void
-nsTableFrame::ReflowChildren(nsTableReflowState& aReflowState,
- nsReflowStatus& aStatus,
- nsIFrame*& aLastChildReflowed,
- nsOverflowAreas& aOverflowAreas)
-{
- aStatus = NS_FRAME_COMPLETE;
- aLastChildReflowed = nullptr;
-
- nsIFrame* prevKidFrame = nullptr;
-
- nsPresContext* presContext = PresContext();
- // XXXldb Should we be checking constrained height instead?
- // tables are not able to pull back children from its next inflow, so even
- // under paginated contexts tables are should not paginate if they are inside
- // column set
- bool isPaginated = presContext->IsPaginated() &&
- NS_UNCONSTRAINEDSIZE != aReflowState.availSize.height &&
- aReflowState.reflowState.mFlags.mTableIsSplittable;
-
- aOverflowAreas.Clear();
-
- bool reflowAllKids = aReflowState.reflowState.ShouldReflowAllKids() ||
- mBits.mResizedColumns ||
- IsGeometryDirty();
-
- RowGroupArray rowGroups;
- nsTableRowGroupFrame *thead, *tfoot;
- OrderRowGroups(rowGroups, &thead, &tfoot);
- bool pageBreak = false;
- nscoord footerHeight = 0;
-
- // Determine the repeatablility of headers and footers, and also the desired
- // height of any repeatable footer.
- // The repeatability of headers on continued tables is handled
- // when they are created in nsCSSFrameConstructor::CreateContinuingTableFrame.
- // We handle the repeatability of footers again here because we need to
- // determine the footer's height anyway. We could perhaps optimize by
- // using the footer's prev-in-flow's height instead of reflowing it again,
- // but there's no real need.
- if (isPaginated) {
- if (thead && !GetPrevInFlow()) {
- nscoord desiredHeight;
- nsresult rv = SetupHeaderFooterChild(aReflowState, thead, &desiredHeight);
- if (NS_FAILED(rv))
- return;
- }
- if (tfoot) {
- nsresult rv = SetupHeaderFooterChild(aReflowState, tfoot, &footerHeight);
- if (NS_FAILED(rv))
- return;
- }
- }
- // if the child is a tbody in paginated mode reduce the height by a repeated footer
- bool allowRepeatedFooter = false;
- for (size_t childX = 0; childX < rowGroups.Length(); childX++) {
- nsIFrame* kidFrame = rowGroups[childX];
- nsTableRowGroupFrame* rowGroupFrame = rowGroups[childX];
- nscoord cellSpacingY = GetCellSpacingY(rowGroupFrame->GetStartRowIndex()+
- rowGroupFrame->GetRowCount());
- // Get the frame state bits
- // See if we should only reflow the dirty child frames
- if (reflowAllKids ||
- NS_SUBTREE_DIRTY(kidFrame) ||
- (aReflowState.reflowState.mFlags.mSpecialHeightReflow &&
- (isPaginated || (kidFrame->GetStateBits() &
- NS_FRAME_CONTAINS_RELATIVE_HEIGHT)))) {
- if (pageBreak) {
- if (allowRepeatedFooter) {
- PlaceRepeatedFooter(aReflowState, tfoot, footerHeight);
- }
- else if (tfoot && tfoot->IsRepeatable()) {
- tfoot->SetRepeatable(false);
- }
- PushChildren(rowGroups, childX);
- aStatus = NS_FRAME_NOT_COMPLETE;
- break;
- }
-
- nsSize kidAvailSize(aReflowState.availSize);
- allowRepeatedFooter = false;
- if (isPaginated && (NS_UNCONSTRAINEDSIZE != kidAvailSize.height)) {
- nsTableRowGroupFrame* kidRG =
- static_cast<nsTableRowGroupFrame*>(kidFrame);
- if (kidRG != thead && kidRG != tfoot && tfoot && tfoot->IsRepeatable()) {
- // the child is a tbody and there is a repeatable footer
- NS_ASSERTION(tfoot == rowGroups[rowGroups.Length() - 1], "Missing footer!");
- if (footerHeight + cellSpacingY < kidAvailSize.height) {
- allowRepeatedFooter = true;
- kidAvailSize.height -= footerHeight + cellSpacingY;
- }
- }
- }
-
- nsRect oldKidRect = kidFrame->GetRect();
- nsRect oldKidVisualOverflow = kidFrame->GetVisualOverflowRect();
-
- nsHTMLReflowMetrics desiredSize(aReflowState.reflowState);
- desiredSize.ClearSize();
-
- // Reflow the child into the available space
- nsHTMLReflowState kidReflowState(presContext, aReflowState.reflowState,
- kidFrame,
- LogicalSize(kidFrame->GetWritingMode(),
- kidAvailSize),
- -1, -1,
- nsHTMLReflowState::CALLER_WILL_INIT);
- InitChildReflowState(kidReflowState);
-
- // If this isn't the first row group, and the previous row group has a
- // nonzero YMost, then we can't be at the top of the page.
- // We ignore a repeated head row group in this check to avoid causing
- // infinite loops in some circumstances - see bug 344883.
- if (childX > ((thead && IsRepeatedFrame(thead)) ? 1u : 0u) &&
- (rowGroups[childX - 1]->GetNormalRect().YMost() > 0)) {
- kidReflowState.mFlags.mIsTopOfPage = false;
- }
- aReflowState.y += cellSpacingY;
- if (NS_UNCONSTRAINEDSIZE != aReflowState.availSize.height) {
- aReflowState.availSize.height -= cellSpacingY;
- }
- // record the presence of a next in flow, it might get destroyed so we
- // need to reorder the row group array
- bool reorder = false;
- if (kidFrame->GetNextInFlow())
- reorder = true;
-
- ReflowChild(kidFrame, presContext, desiredSize, kidReflowState,
- aReflowState.x, aReflowState.y, 0, aStatus);
- nsPoint kidPosition(aReflowState.x, aReflowState.y);
- kidReflowState.ApplyRelativePositioning(&kidPosition);
-
- if (reorder) {
- // reorder row groups the reflow may have changed the nextinflows
- OrderRowGroups(rowGroups, &thead, &tfoot);
- childX = rowGroups.IndexOf(kidFrame);
- if (childX == RowGroupArray::NoIndex) {
- // XXXbz can this happen?
- childX = rowGroups.Length();
- }
- }
- if (isPaginated && !NS_FRAME_IS_FULLY_COMPLETE(aStatus) &&
- ShouldAvoidBreakInside(aReflowState.reflowState)) {
- aStatus = NS_INLINE_LINE_BREAK_BEFORE();
- break;
- }
- // see if the rowgroup did not fit on this page might be pushed on
- // the next page
- if (isPaginated &&
- (NS_INLINE_IS_BREAK_BEFORE(aStatus) ||
- (NS_FRAME_IS_COMPLETE(aStatus) &&
- (NS_UNCONSTRAINEDSIZE != kidReflowState.AvailableHeight()) &&
- kidReflowState.AvailableHeight() < desiredSize.Height()))) {
- if (ShouldAvoidBreakInside(aReflowState.reflowState)) {
- aStatus = NS_INLINE_LINE_BREAK_BEFORE();
- break;
- }
- // if we are on top of the page place with dataloss
- if (kidReflowState.mFlags.mIsTopOfPage) {
- if (childX+1 < rowGroups.Length()) {
- nsIFrame* nextRowGroupFrame = rowGroups[childX + 1];
- if (nextRowGroupFrame) {
- PlaceChild(aReflowState, kidFrame, kidPosition, desiredSize,
- oldKidRect, oldKidVisualOverflow);
- if (allowRepeatedFooter) {
- PlaceRepeatedFooter(aReflowState, tfoot, footerHeight);
- }
- else if (tfoot && tfoot->IsRepeatable()) {
- tfoot->SetRepeatable(false);
- }
- aStatus = NS_FRAME_NOT_COMPLETE;
- PushChildren(rowGroups, childX + 1);
- aLastChildReflowed = kidFrame;
- break;
- }
- }
- }
- else { // we are not on top, push this rowgroup onto the next page
- if (prevKidFrame) { // we had a rowgroup before so push this
- if (allowRepeatedFooter) {
- PlaceRepeatedFooter(aReflowState, tfoot, footerHeight);
- }
- else if (tfoot && tfoot->IsRepeatable()) {
- tfoot->SetRepeatable(false);
- }
- aStatus = NS_FRAME_NOT_COMPLETE;
- PushChildren(rowGroups, childX);
- aLastChildReflowed = prevKidFrame;
- break;
- }
- else { // we can't push so lets make clear how much space we need
- PlaceChild(aReflowState, kidFrame, kidPosition, desiredSize,
- oldKidRect, oldKidVisualOverflow);
- aLastChildReflowed = kidFrame;
- if (allowRepeatedFooter) {
- PlaceRepeatedFooter(aReflowState, tfoot, footerHeight);
- aLastChildReflowed = tfoot;
- }
- break;
- }
- }
- }
-
- aLastChildReflowed = kidFrame;
-
- pageBreak = false;
- // see if there is a page break after this row group or before the next one
- if (NS_FRAME_IS_COMPLETE(aStatus) && isPaginated &&
- (NS_UNCONSTRAINEDSIZE != kidReflowState.AvailableHeight())) {
- nsIFrame* nextKid =
- (childX + 1 < rowGroups.Length()) ? rowGroups[childX + 1] : nullptr;
- pageBreak = PageBreakAfter(kidFrame, nextKid);
- }
-
- // Place the child
- PlaceChild(aReflowState, kidFrame, kidPosition, desiredSize, oldKidRect,
- oldKidVisualOverflow);
-
- // Remember where we just were in case we end up pushing children
- prevKidFrame = kidFrame;
-
- // Special handling for incomplete children
- if (NS_FRAME_IS_NOT_COMPLETE(aStatus)) {
- nsIFrame* kidNextInFlow = kidFrame->GetNextInFlow();
- if (!kidNextInFlow) {
- // The child doesn't have a next-in-flow so create a continuing
- // frame. This hooks the child into the flow
- kidNextInFlow = presContext->PresShell()->FrameConstructor()->
- CreateContinuingFrame(presContext, kidFrame, this);
-
- // Insert the kid's new next-in-flow into our sibling list...
- mFrames.InsertFrame(nullptr, kidFrame, kidNextInFlow);
- // and in rowGroups after childX so that it will get pushed below.
- rowGroups.InsertElementAt(childX + 1,
- static_cast<nsTableRowGroupFrame*>(kidNextInFlow));
- } else if (kidNextInFlow == kidFrame->GetNextSibling()) {
- // OrderRowGroups excludes NIFs in the child list from 'rowGroups'
- // so we deal with that here to make sure they get pushed.
- MOZ_ASSERT(!rowGroups.Contains(kidNextInFlow),
- "OrderRowGroups must not put our NIF in 'rowGroups'");
- rowGroups.InsertElementAt(childX + 1,
- static_cast<nsTableRowGroupFrame*>(kidNextInFlow));
- }
-
- // We've used up all of our available space so push the remaining
- // children.
- if (allowRepeatedFooter) {
- PlaceRepeatedFooter(aReflowState, tfoot, footerHeight);
- }
- else if (tfoot && tfoot->IsRepeatable()) {
- tfoot->SetRepeatable(false);
- }
-
- nsIFrame* nextSibling = kidFrame->GetNextSibling();
- if (nextSibling) {
- PushChildren(rowGroups, childX + 1);
- }
- break;
- }
- }
- else { // it isn't being reflowed
- aReflowState.y += cellSpacingY;
- nsRect kidRect = kidFrame->GetNormalRect();
- if (kidRect.y != aReflowState.y) {
- // invalidate the old position
- kidFrame->InvalidateFrameSubtree();
- // move to the new position
- kidFrame->MovePositionBy(nsPoint(0, aReflowState.y - kidRect.y));
- RePositionViews(kidFrame);
- // invalidate the new position
- kidFrame->InvalidateFrameSubtree();
- }
- aReflowState.y += kidRect.height;
-
- // If our height is constrained then update the available height.
- if (NS_UNCONSTRAINEDSIZE != aReflowState.availSize.height) {
- aReflowState.availSize.height -= cellSpacingY + kidRect.height;
- }
- }
- ConsiderChildOverflow(aOverflowAreas, kidFrame);
- }
-
- // We've now propagated the column resizes and geometry changes to all
- // the children.
- mBits.mResizedColumns = false;
- ClearGeometryDirty();
-}
-
-void
-nsTableFrame::ReflowColGroups(nsRenderingContext *aRenderingContext)
-{
- if (!GetPrevInFlow() && !HaveReflowedColGroups()) {
- nsHTMLReflowMetrics kidMet(GetWritingMode());
- nsPresContext *presContext = PresContext();
- for (nsIFrame* kidFrame = mColGroups.FirstChild(); kidFrame;
- kidFrame = kidFrame->GetNextSibling()) {
- if (NS_SUBTREE_DIRTY(kidFrame)) {
- // The column groups don't care about dimensions or reflow states.
- nsHTMLReflowState
- kidReflowState(presContext, kidFrame, aRenderingContext,
- LogicalSize(kidFrame->GetWritingMode()));
- nsReflowStatus cgStatus;
- ReflowChild(kidFrame, presContext, kidMet, kidReflowState, 0, 0, 0,
- cgStatus);
- FinishReflowChild(kidFrame, presContext, kidMet, nullptr, 0, 0, 0);
- }
- }
- SetHaveReflowedColGroups(true);
- }
-}
-
-void
-nsTableFrame::CalcDesiredHeight(const nsHTMLReflowState& aReflowState, nsHTMLReflowMetrics& aDesiredSize)
-{
- nsTableCellMap* cellMap = GetCellMap();
- if (!cellMap) {
- NS_ASSERTION(false, "never ever call me until the cell map is built!");
- aDesiredSize.Height() = 0;
- return;
- }
- nsMargin borderPadding = GetChildAreaOffset(&aReflowState);
-
- // get the natural height based on the last child's (row group) rect
- RowGroupArray rowGroups;
- OrderRowGroups(rowGroups);
- if (rowGroups.IsEmpty()) {
- // tables can be used as rectangular items without content
- nscoord tableSpecifiedHeight = CalcBorderBoxHeight(aReflowState);
- if ((NS_UNCONSTRAINEDSIZE != tableSpecifiedHeight) &&
- (tableSpecifiedHeight > 0) &&
- eCompatibility_NavQuirks != PresContext()->CompatibilityMode()) {
- // empty tables should not have a size in quirks mode
- aDesiredSize.Height() = tableSpecifiedHeight;
- }
- else
- aDesiredSize.Height() = 0;
- return;
- }
- int32_t rowCount = cellMap->GetRowCount();
- int32_t colCount = cellMap->GetColCount();
- nscoord desiredHeight = borderPadding.top + borderPadding.bottom;
- if (rowCount > 0 && colCount > 0) {
- desiredHeight += GetCellSpacingY(-1);
- for (uint32_t rgX = 0; rgX < rowGroups.Length(); rgX++) {
- desiredHeight += rowGroups[rgX]->GetSize().height +
- GetCellSpacingY(rowGroups[rgX]->GetRowCount() +
- rowGroups[rgX]->GetStartRowIndex());
- }
- }
-
- // see if a specified table height requires dividing additional space to rows
- if (!GetPrevInFlow()) {
- nscoord tableSpecifiedHeight = CalcBorderBoxHeight(aReflowState);
- if ((tableSpecifiedHeight > 0) &&
- (tableSpecifiedHeight != NS_UNCONSTRAINEDSIZE) &&
- (tableSpecifiedHeight > desiredHeight)) {
- // proportionately distribute the excess height to unconstrained rows in each
- // unconstrained row group.
- DistributeHeightToRows(aReflowState, tableSpecifiedHeight - desiredHeight);
- // this might have changed the overflow area incorporate the childframe overflow area.
- for (nsIFrame* kidFrame = mFrames.FirstChild(); kidFrame; kidFrame = kidFrame->GetNextSibling()) {
- ConsiderChildOverflow(aDesiredSize.mOverflowAreas, kidFrame);
- }
- desiredHeight = tableSpecifiedHeight;
- }
- }
- aDesiredSize.Height() = desiredHeight;
-}
-
-static
-void ResizeCells(nsTableFrame& aTableFrame)
-{
- nsTableFrame::RowGroupArray rowGroups;
- aTableFrame.OrderRowGroups(rowGroups);
- WritingMode wm = aTableFrame.GetWritingMode();
- nsHTMLReflowMetrics tableDesiredSize(wm);
- tableDesiredSize.SetSize(wm, aTableFrame.GetLogicalSize(wm));
- tableDesiredSize.SetOverflowAreasToDesiredBounds();
-
- for (uint32_t rgX = 0; rgX < rowGroups.Length(); rgX++) {
- nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
-
- nsHTMLReflowMetrics groupDesiredSize(wm);
- groupDesiredSize.SetSize(wm, rgFrame->GetLogicalSize(wm));
- groupDesiredSize.SetOverflowAreasToDesiredBounds();
-
- nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
- while (rowFrame) {
- rowFrame->DidResize();
- rgFrame->ConsiderChildOverflow(groupDesiredSize.mOverflowAreas, rowFrame);
- rowFrame = rowFrame->GetNextRow();
- }
- rgFrame->FinishAndStoreOverflow(&groupDesiredSize);
- tableDesiredSize.mOverflowAreas.UnionWith(groupDesiredSize.mOverflowAreas +
- rgFrame->GetPosition());
- }
- aTableFrame.FinishAndStoreOverflow(&tableDesiredSize);
-}
-
-void
-nsTableFrame::DistributeHeightToRows(const nsHTMLReflowState& aReflowState,
- nscoord aAmount)
-{
- nsMargin borderPadding = GetChildAreaOffset(&aReflowState);
-
- RowGroupArray rowGroups;
- OrderRowGroups(rowGroups);
-
- nscoord amountUsed = 0;
- // distribute space to each pct height row whose row group doesn't have a computed
- // height, and base the pct on the table height. If the row group had a computed
- // height, then this was already done in nsTableRowGroupFrame::CalculateRowHeights
- nscoord pctBasis = aReflowState.ComputedHeight() - GetCellSpacingY(-1, GetRowCount());
- nscoord yOriginRG = borderPadding.top + GetCellSpacingY(0);
- nscoord yEndRG = yOriginRG;
- uint32_t rgX;
- for (rgX = 0; rgX < rowGroups.Length(); rgX++) {
- nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
- nscoord amountUsedByRG = 0;
- nscoord yOriginRow = 0;
- nsRect rgNormalRect = rgFrame->GetNormalRect();
- if (!rgFrame->HasStyleHeight()) {
- nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
- while (rowFrame) {
- nsRect rowNormalRect = rowFrame->GetNormalRect();
- nscoord cellSpacingY = GetCellSpacingY(rowFrame->GetRowIndex());
- if ((amountUsed < aAmount) && rowFrame->HasPctHeight()) {
- nscoord pctHeight = rowFrame->GetHeight(pctBasis);
- nscoord amountForRow = std::min(aAmount - amountUsed,
- pctHeight - rowNormalRect.height);
- if (amountForRow > 0) {
- // XXXbz we don't need to move the row's y position to yOriginRow?
- nsRect origRowRect = rowFrame->GetRect();
- nscoord newRowHeight = rowNormalRect.height + amountForRow;
- rowFrame->SetSize(nsSize(rowNormalRect.width, newRowHeight));
- yOriginRow += newRowHeight + cellSpacingY;
- yEndRG += newRowHeight + cellSpacingY;
- amountUsed += amountForRow;
- amountUsedByRG += amountForRow;
- //rowFrame->DidResize();
- nsTableFrame::RePositionViews(rowFrame);
-
- rgFrame->InvalidateFrameWithRect(origRowRect);
- rgFrame->InvalidateFrame();
- }
- }
- else {
- if (amountUsed > 0 && yOriginRow != rowNormalRect.y &&
- !(GetStateBits() & NS_FRAME_FIRST_REFLOW)) {
- rowFrame->InvalidateFrameSubtree();
- rowFrame->MovePositionBy(nsPoint(0, yOriginRow - rowNormalRect.y));
- nsTableFrame::RePositionViews(rowFrame);
- rowFrame->InvalidateFrameSubtree();
- }
- yOriginRow += rowNormalRect.height + cellSpacingY;
- yEndRG += rowNormalRect.height + cellSpacingY;
- }
- rowFrame = rowFrame->GetNextRow();
- }
- if (amountUsed > 0) {
- if (rgNormalRect.y != yOriginRG) {
- rgFrame->InvalidateFrameSubtree();
- }
-
- nsRect origRgNormalRect = rgFrame->GetRect();
- nsRect origRgVisualOverflow = rgFrame->GetVisualOverflowRect();
-
- rgFrame->MovePositionBy(nsPoint(0, yOriginRG - rgNormalRect.y));
- rgFrame->SetSize(nsSize(rgNormalRect.width,
- rgNormalRect.height + amountUsedByRG));
-
- nsTableFrame::InvalidateTableFrame(rgFrame, origRgNormalRect,
- origRgVisualOverflow, false);
- }
- }
- else if (amountUsed > 0 && yOriginRG != rgNormalRect.y) {
- rgFrame->InvalidateFrameSubtree();
- rgFrame->MovePositionBy(nsPoint(0, yOriginRG - rgNormalRect.y));
- // Make sure child views are properly positioned
- nsTableFrame::RePositionViews(rgFrame);
- rgFrame->InvalidateFrameSubtree();
- }
- yOriginRG = yEndRG;
- }
-
- if (amountUsed >= aAmount) {
- ResizeCells(*this);
- return;
- }
-
- // get the first row without a style height where its row group has an
- // unconstrained height
- nsTableRowGroupFrame* firstUnStyledRG = nullptr;
- nsTableRowFrame* firstUnStyledRow = nullptr;
- for (rgX = 0; rgX < rowGroups.Length() && !firstUnStyledRG; rgX++) {
- nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
- if (!rgFrame->HasStyleHeight()) {
- nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
- while (rowFrame) {
- if (!rowFrame->HasStyleHeight()) {
- firstUnStyledRG = rgFrame;
- firstUnStyledRow = rowFrame;
- break;
- }
- rowFrame = rowFrame->GetNextRow();
- }
- }
- }
-
- nsTableRowFrame* lastEligibleRow = nullptr;
- // Accumulate the correct divisor. This will be the total total height of all
- // unstyled rows inside unstyled row groups, unless there are none, in which
- // case, it will be number of all rows. If the unstyled rows don't have a
- // height, divide the space equally among them.
- nscoord divisor = 0;
- int32_t eligibleRows = 0;
- bool expandEmptyRows = false;
-
- if (!firstUnStyledRow) {
- // there is no unstyled row
- divisor = GetRowCount();
- }
- else {
- for (rgX = 0; rgX < rowGroups.Length(); rgX++) {
- nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
- if (!firstUnStyledRG || !rgFrame->HasStyleHeight()) {
- nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
- while (rowFrame) {
- if (!firstUnStyledRG || !rowFrame->HasStyleHeight()) {
- NS_ASSERTION(rowFrame->GetSize().height >= 0,
- "negative row frame height");
- divisor += rowFrame->GetSize().height;
- eligibleRows++;
- lastEligibleRow = rowFrame;
- }
- rowFrame = rowFrame->GetNextRow();
- }
- }
- }
- if (divisor <= 0) {
- if (eligibleRows > 0) {
- expandEmptyRows = true;
- }
- else {
- NS_ERROR("invalid divisor");
- return;
- }
- }
- }
- // allocate the extra height to the unstyled row groups and rows
- nscoord heightToDistribute = aAmount - amountUsed;
- yOriginRG = borderPadding.top + GetCellSpacingY(-1);
- yEndRG = yOriginRG;
- for (rgX = 0; rgX < rowGroups.Length(); rgX++) {
- nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
- nscoord amountUsedByRG = 0;
- nscoord yOriginRow = 0;
- nsRect rgNormalRect = rgFrame->GetNormalRect();
- nsRect rgVisualOverflow = rgFrame->GetVisualOverflowRect();
- // see if there is an eligible row group or we distribute to all rows
- if (!firstUnStyledRG || !rgFrame->HasStyleHeight() || !eligibleRows) {
- nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
- while (rowFrame) {
- nscoord cellSpacingY = GetCellSpacingY(rowFrame->GetRowIndex());
- nsRect rowNormalRect = rowFrame->GetNormalRect();
- nsRect rowVisualOverflow = rowFrame->GetVisualOverflowRect();
- // see if there is an eligible row or we distribute to all rows
- if (!firstUnStyledRow || !rowFrame->HasStyleHeight() || !eligibleRows) {
- float ratio;
- if (eligibleRows) {
- if (!expandEmptyRows) {
- // The amount of additional space each row gets is proportional to
- // its height
- ratio = float(rowNormalRect.height) / float(divisor);
- } else {
- // empty rows get all the same additional space
- ratio = 1.0f / float(eligibleRows);
- }
- }
- else {
- // all rows get the same additional space
- ratio = 1.0f / float(divisor);
- }
- // give rows their additional space, except for the last row which
- // gets the remainder
- nscoord amountForRow = (rowFrame == lastEligibleRow)
- ? aAmount - amountUsed : NSToCoordRound(((float)(heightToDistribute)) * ratio);
- amountForRow = std::min(amountForRow, aAmount - amountUsed);
-
- if (yOriginRow != rowNormalRect.y) {
- rowFrame->InvalidateFrameSubtree();
- }
-
- // update the row height
- nsRect origRowRect = rowFrame->GetRect();
- nscoord newRowHeight = rowNormalRect.height + amountForRow;
- rowFrame->MovePositionBy(nsPoint(0, yOriginRow - rowNormalRect.y));
- rowFrame->SetSize(nsSize(rowNormalRect.width, newRowHeight));
-
- yOriginRow += newRowHeight + cellSpacingY;
- yEndRG += newRowHeight + cellSpacingY;
-
- amountUsed += amountForRow;
- amountUsedByRG += amountForRow;
- NS_ASSERTION((amountUsed <= aAmount), "invalid row allocation");
- //rowFrame->DidResize();
- nsTableFrame::RePositionViews(rowFrame);
-
- nsTableFrame::InvalidateTableFrame(rowFrame, origRowRect,
- rowVisualOverflow, false);
- }
- else {
- if (amountUsed > 0 && yOriginRow != rowNormalRect.y) {
- rowFrame->InvalidateFrameSubtree();
- rowFrame->MovePositionBy(nsPoint(0, yOriginRow - rowNormalRect.y));
- nsTableFrame::RePositionViews(rowFrame);
- rowFrame->InvalidateFrameSubtree();
- }
- yOriginRow += rowNormalRect.height + cellSpacingY;
- yEndRG += rowNormalRect.height + cellSpacingY;
- }
- rowFrame = rowFrame->GetNextRow();
- }
- if (amountUsed > 0) {
- if (rgNormalRect.y != yOriginRG) {
- rgFrame->InvalidateFrameSubtree();
- }
-
- nsRect origRgNormalRect = rgFrame->GetRect();
- rgFrame->MovePositionBy(nsPoint(0, yOriginRG - rgNormalRect.y));
- rgFrame->SetSize(nsSize(rgNormalRect.width,
- rgNormalRect.height + amountUsedByRG));
-
- nsTableFrame::InvalidateTableFrame(rgFrame, origRgNormalRect,
- rgVisualOverflow, false);
- }
- // Make sure child views are properly positioned
- }
- else if (amountUsed > 0 && yOriginRG != rgNormalRect.y) {
- rgFrame->InvalidateFrameSubtree();
- rgFrame->MovePositionBy(nsPoint(0, yOriginRG - rgNormalRect.y));
- // Make sure child views are properly positioned
- nsTableFrame::RePositionViews(rgFrame);
- rgFrame->InvalidateFrameSubtree();
- }
- yOriginRG = yEndRG;
- }
-
- ResizeCells(*this);
-}
-
-int32_t nsTableFrame::GetColumnWidth(int32_t aColIndex)
-{
- nsTableFrame* firstInFlow = static_cast<nsTableFrame*>(FirstInFlow());
- if (this == firstInFlow) {
- nsTableColFrame* colFrame = GetColFrame(aColIndex);
- return colFrame ? colFrame->GetFinalWidth() : 0;
- }
- return firstInFlow->GetColumnWidth(aColIndex);
-}
-
-nscoord nsTableFrame::GetCellSpacingX()
-{
- if (IsBorderCollapse())
- return 0;
-
- return StyleTableBorder()->mBorderSpacingX;
-}
-
-// XXX: could cache this. But be sure to check style changes if you do!
-nscoord nsTableFrame::GetCellSpacingX(int32_t aColIndex)
-{
- NS_ASSERTION(aColIndex >= -1 && aColIndex <= GetColCount(),
- "Column index exceeds the bounds of the table");
- // Index is irrelevant for ordinary tables. We check that it falls within
- // appropriate bounds to increase confidence of correctness in situations
- // where it does matter.
- return GetCellSpacingX();
-}
-
-nscoord nsTableFrame::GetCellSpacingX(int32_t aStartColIndex,
- int32_t aEndColIndex)
-{
- NS_ASSERTION(aStartColIndex >= -1 && aStartColIndex <= GetColCount(),
- "Start column index exceeds the bounds of the table");
- NS_ASSERTION(aEndColIndex >= -1 && aEndColIndex <= GetColCount(),
- "End column index exceeds the bounds of the table");
- NS_ASSERTION(aStartColIndex <= aEndColIndex,
- "End index must not be less than start index");
- // Only one possible value so just multiply it out. Tables where index
- // matters will override this function
- return GetCellSpacingX() * (aEndColIndex - aStartColIndex);
-}
-
-nscoord nsTableFrame::GetCellSpacingY()
-{
- if (IsBorderCollapse())
- return 0;
-
- return StyleTableBorder()->mBorderSpacingY;
-}
-
-// XXX: could cache this. But be sure to check style changes if you do!
-nscoord nsTableFrame::GetCellSpacingY(int32_t aRowIndex)
-{
- NS_ASSERTION(aRowIndex >= -1 && aRowIndex <= GetRowCount(),
- "Row index exceeds the bounds of the table");
- // Index is irrelevant for ordinary tables. We check that it falls within
- // appropriate bounds to increase confidence of correctness in situations
- // where it does matter.
- return GetCellSpacingY();
-}
-
-nscoord nsTableFrame::GetCellSpacingY(int32_t aStartRowIndex,
- int32_t aEndRowIndex)
-{
- NS_ASSERTION(aStartRowIndex >= -1 && aStartRowIndex <= GetRowCount(),
- "Start row index exceeds the bounds of the table");
- NS_ASSERTION(aEndRowIndex >= -1 && aEndRowIndex <= GetRowCount(),
- "End row index exceeds the bounds of the table");
- NS_ASSERTION(aStartRowIndex <= aEndRowIndex,
- "End index must not be less than start index");
- // Only one possible value so just multiply it out. Tables where index
- // matters will override this function
- return GetCellSpacingY() * (aEndRowIndex - aStartRowIndex);
-}
-
-/* virtual */ nscoord
-nsTableFrame::GetLogicalBaseline(WritingMode aWritingMode) const
-{
- nscoord ascent = 0;
- RowGroupArray orderedRowGroups;
- OrderRowGroups(orderedRowGroups);
- nsTableRowFrame* firstRow = nullptr;
- // XXX not sure if this should be the width of the containing block instead.
- nscoord containerWidth = mRect.width;
- for (uint32_t rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
- nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgIndex];
- if (rgFrame->GetRowCount()) {
- firstRow = rgFrame->GetFirstRow();
-
- nscoord rgNormalBStart =
- LogicalRect(aWritingMode, rgFrame->GetNormalRect(), containerWidth)
- .Origin(aWritingMode).B(aWritingMode);
- nscoord firstRowNormalBStart =
- LogicalRect(aWritingMode, firstRow->GetNormalRect(), containerWidth)
- .Origin(aWritingMode).B(aWritingMode);
-
- ascent = rgNormalBStart + firstRowNormalBStart +
- firstRow->GetRowBaseline(aWritingMode);
- break;
- }
- }
- if (!firstRow)
- ascent = BSize(aWritingMode);
- return ascent;
-}
-/* ----- global methods ----- */
-
-nsTableFrame*
-NS_NewTableFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
-{
- return new (aPresShell) nsTableFrame(aContext);
-}
-
-NS_IMPL_FRAMEARENA_HELPERS(nsTableFrame)
-
-nsTableFrame*
-nsTableFrame::GetTableFrame(nsIFrame* aFrame)
-{
- for (nsIFrame* ancestor = aFrame->GetParent(); ancestor;
- ancestor = ancestor->GetParent()) {
- if (nsGkAtoms::tableFrame == ancestor->GetType()) {
- return static_cast<nsTableFrame*>(ancestor);
- }
- }
- NS_RUNTIMEABORT("unable to find table parent");
- return nullptr;
-}
-
-nsTableFrame*
-nsTableFrame::GetTableFramePassingThrough(nsIFrame* aMustPassThrough,
- nsIFrame* aFrame)
-{
- MOZ_ASSERT(aMustPassThrough == aFrame ||
- nsLayoutUtils::IsProperAncestorFrame(aMustPassThrough, aFrame),
- "aMustPassThrough should be an ancestor");
-
- // Retrieve the table frame, and ensure that we hit aMustPassThrough on the
- // way. If we don't, just return null.
- bool hitPassThroughFrame = false;
- nsTableFrame* tableFrame = nullptr;
- for (nsIFrame* ancestor = aFrame; ancestor; ancestor = ancestor->GetParent()) {
- if (ancestor == aMustPassThrough) {
- hitPassThroughFrame = true;
- }
- if (nsGkAtoms::tableFrame == ancestor->GetType()) {
- tableFrame = static_cast<nsTableFrame*>(ancestor);
- break;
- }
- }
-
- MOZ_ASSERT(tableFrame, "Should have a table frame here");
- return hitPassThroughFrame ? tableFrame : nullptr;
-}
-
-bool
-nsTableFrame::IsAutoHeight()
-{
- const nsStyleCoord &height = StylePosition()->mHeight;
- // Don't consider calc() here like this quirk for percent.
- return height.GetUnit() == eStyleUnit_Auto ||
- (height.GetUnit() == eStyleUnit_Percent &&
- height.GetPercentValue() <= 0.0f);
-}
-
-nscoord
-nsTableFrame::CalcBorderBoxHeight(const nsHTMLReflowState& aState)
-{
- nscoord height = aState.ComputedHeight();
- if (NS_AUTOHEIGHT != height) {
- nsMargin borderPadding = GetChildAreaOffset(&aState);
- height += borderPadding.top + borderPadding.bottom;
- }
- height = std::max(0, height);
-
- return height;
-}
-
-bool
-nsTableFrame::IsAutoLayout()
-{
- if (StyleTable()->mLayoutStrategy == NS_STYLE_TABLE_LAYOUT_AUTO)
- return true;
- // a fixed-layout inline-table must have a width
- // and tables with 'width: -moz-max-content' must be auto-layout
- // (at least as long as FixedTableLayoutStrategy::GetPrefISize returns
- // nscoord_MAX)
- const nsStyleCoord &width = StylePosition()->mWidth;
- return (width.GetUnit() == eStyleUnit_Auto) ||
- (width.GetUnit() == eStyleUnit_Enumerated &&
- width.GetIntValue() == NS_STYLE_WIDTH_MAX_CONTENT);
-}
-
-#ifdef DEBUG_FRAME_DUMP
-nsresult
-nsTableFrame::GetFrameName(nsAString& aResult) const
-{
- return MakeFrameName(NS_LITERAL_STRING("Table"), aResult);
-}
-#endif
-
-// Find the closet sibling before aPriorChildFrame (including aPriorChildFrame) that
-// is of type aChildType
-nsIFrame*
-nsTableFrame::GetFrameAtOrBefore(nsIFrame* aParentFrame,
- nsIFrame* aPriorChildFrame,
- nsIAtom* aChildType)
-{
- nsIFrame* result = nullptr;
- if (!aPriorChildFrame) {
- return result;
- }
- if (aChildType == aPriorChildFrame->GetType()) {
- return aPriorChildFrame;
- }
-
- // aPriorChildFrame is not of type aChildType, so we need start from
- // the beginnng and find the closest one
- nsIFrame* lastMatchingFrame = nullptr;
- nsIFrame* childFrame = aParentFrame->GetFirstPrincipalChild();
- while (childFrame && (childFrame != aPriorChildFrame)) {
- if (aChildType == childFrame->GetType()) {
- lastMatchingFrame = childFrame;
- }
- childFrame = childFrame->GetNextSibling();
- }
- return lastMatchingFrame;
-}
-
-#ifdef DEBUG
-void
-nsTableFrame::DumpRowGroup(nsIFrame* aKidFrame)
-{
- if (!aKidFrame)
- return;
-
- nsIFrame* cFrame = aKidFrame->GetFirstPrincipalChild();
- while (cFrame) {
- nsTableRowFrame *rowFrame = do_QueryFrame(cFrame);
- if (rowFrame) {
- printf("row(%d)=%p ", rowFrame->GetRowIndex(),
- static_cast<void*>(rowFrame));
- nsIFrame* childFrame = cFrame->GetFirstPrincipalChild();
- while (childFrame) {
- nsTableCellFrame *cellFrame = do_QueryFrame(childFrame);
- if (cellFrame) {
- int32_t colIndex;
- cellFrame->GetColIndex(colIndex);
- printf("cell(%d)=%p ", colIndex, static_cast<void*>(childFrame));
- }
- childFrame = childFrame->GetNextSibling();
- }
- printf("\n");
- }
- else {
- DumpRowGroup(rowFrame);
- }
- cFrame = cFrame->GetNextSibling();
- }
-}
-
-void
-nsTableFrame::Dump(bool aDumpRows,
- bool aDumpCols,
- bool aDumpCellMap)
-{
- printf("***START TABLE DUMP*** \n");
- // dump the columns widths array
- printf("mColWidths=");
- int32_t numCols = GetColCount();
- int32_t colX;
- for (colX = 0; colX < numCols; colX++) {
- printf("%d ", GetColumnWidth(colX));
- }
- printf("\n");
-
- if (aDumpRows) {
- nsIFrame* kidFrame = mFrames.FirstChild();
- while (kidFrame) {
- DumpRowGroup(kidFrame);
- kidFrame = kidFrame->GetNextSibling();
- }
- }
-
- if (aDumpCols) {
- // output col frame cache
- printf("\n col frame cache ->");
- for (colX = 0; colX < numCols; colX++) {
- nsTableColFrame* colFrame = mColFrames.ElementAt(colX);
- if (0 == (colX % 8)) {
- printf("\n");
- }
- printf ("%d=%p ", colX, static_cast<void*>(colFrame));
- nsTableColType colType = colFrame->GetColType();
- switch (colType) {
- case eColContent:
- printf(" content ");
- break;
- case eColAnonymousCol:
- printf(" anonymous-column ");
- break;
- case eColAnonymousColGroup:
- printf(" anonymous-colgroup ");
- break;
- case eColAnonymousCell:
- printf(" anonymous-cell ");
- break;
- }
- }
- printf("\n colgroups->");
- for (nsIFrame* childFrame = mColGroups.FirstChild(); childFrame;
- childFrame = childFrame->GetNextSibling()) {
- if (nsGkAtoms::tableColGroupFrame == childFrame->GetType()) {
- nsTableColGroupFrame* colGroupFrame = (nsTableColGroupFrame *)childFrame;
- colGroupFrame->Dump(1);
- }
- }
- for (colX = 0; colX < numCols; colX++) {
- printf("\n");
- nsTableColFrame* colFrame = GetColFrame(colX);
- colFrame->Dump(1);
- }
- }
- if (aDumpCellMap) {
- nsTableCellMap* cellMap = GetCellMap();
- cellMap->Dump();
- }
- printf(" ***END TABLE DUMP*** \n");
-}
-#endif
-
-// nsTableIterator
-nsTableIterator::nsTableIterator(nsIFrame& aSource)
-{
- nsIFrame* firstChild = aSource.GetFirstPrincipalChild();
- Init(firstChild);
-}
-
-nsTableIterator::nsTableIterator(nsFrameList& aSource)
-{
- nsIFrame* firstChild = aSource.FirstChild();
- Init(firstChild);
-}
-
-void nsTableIterator::Init(nsIFrame* aFirstChild)
-{
- mFirstListChild = aFirstChild;
- mFirstChild = aFirstChild;
- mCurrentChild = nullptr;
- mLeftToRight = true;
- mCount = -1;
-
- if (!mFirstChild) {
- return;
- }
-
- nsTableFrame* table = nsTableFrame::GetTableFrame(mFirstChild);
- mLeftToRight = (NS_STYLE_DIRECTION_LTR ==
- table->StyleVisibility()->mDirection);
-
- if (!mLeftToRight) {
- mCount = 0;
- nsIFrame* nextChild = mFirstChild->GetNextSibling();
- while (nullptr != nextChild) {
- mCount++;
- mFirstChild = nextChild;
- nextChild = nextChild->GetNextSibling();
- }
- }
-}
-
-nsIFrame* nsTableIterator::First()
-{
- mCurrentChild = mFirstChild;
- return mCurrentChild;
-}
-
-nsIFrame* nsTableIterator::Next()
-{
- if (!mCurrentChild) {
- return nullptr;
- }
-
- if (mLeftToRight) {
- mCurrentChild = mCurrentChild->GetNextSibling();
- return mCurrentChild;
- }
- else {
- nsIFrame* targetChild = mCurrentChild;
- mCurrentChild = nullptr;
- nsIFrame* child = mFirstListChild;
- while (child && (child != targetChild)) {
- mCurrentChild = child;
- child = child->GetNextSibling();
- }
- return mCurrentChild;
- }
-}
-
-bool nsTableIterator::IsLeftToRight()
-{
- return mLeftToRight;
-}
-
-int32_t nsTableIterator::Count()
-{
- if (-1 == mCount) {
- mCount = 0;
- nsIFrame* child = mFirstListChild;
- while (nullptr != child) {
- mCount++;
- child = child->GetNextSibling();
- }
- }
- return mCount;
-}
-
-bool
-nsTableFrame::ColumnHasCellSpacingBefore(int32_t aColIndex) const
-{
- // Since fixed-layout tables should not have their column sizes change
- // as they load, we assume that all columns are significant.
- if (LayoutStrategy()->GetType() == nsITableLayoutStrategy::Fixed)
- return true;
- // the first column is always significant
- if (aColIndex == 0)
- return true;
- nsTableCellMap* cellMap = GetCellMap();
- if (!cellMap)
- return false;
- return cellMap->GetNumCellsOriginatingInCol(aColIndex) > 0;
-}
-
-/********************************************************************************
- * Collapsing Borders
- *
- * The CSS spec says to resolve border conflicts in this order:
- * 1) any border with the style HIDDEN wins
- * 2) the widest border with a style that is not NONE wins
- * 3) the border styles are ranked in this order, highest to lowest precedence:
- * double, solid, dashed, dotted, ridge, outset, groove, inset
- * 4) borders that are of equal width and style (differ only in color) have this precedence:
- * cell, row, rowgroup, col, colgroup, table
- * 5) if all border styles are NONE, then that's the computed border style.
- *******************************************************************************/
-
-#ifdef DEBUG
-#define VerifyNonNegativeDamageRect(r) \
- NS_ASSERTION((r).x >= 0, "negative col index"); \
- NS_ASSERTION((r).y >= 0, "negative row index"); \
- NS_ASSERTION((r).width >= 0, "negative horizontal damage"); \
- NS_ASSERTION((r).height >= 0, "negative vertical damage");
-#define VerifyDamageRect(r) \
- VerifyNonNegativeDamageRect(r); \
- NS_ASSERTION((r).XMost() <= GetColCount(), \
- "horizontal damage extends outside table"); \
- NS_ASSERTION((r).YMost() <= GetRowCount(), \
- "vertical damage extends outside table");
-#endif
-
-void
-nsTableFrame::AddBCDamageArea(const nsIntRect& aValue)
-{
- NS_ASSERTION(IsBorderCollapse(), "invalid AddBCDamageArea call");
-#ifdef DEBUG
- VerifyDamageRect(aValue);
-#endif
-
- SetNeedToCalcBCBorders(true);
- // Get the property
- BCPropertyData* value = GetBCProperty(true);
- if (value) {
-#ifdef DEBUG
- VerifyNonNegativeDamageRect(value->mDamageArea);
-#endif
- // Clamp the old damage area to the current table area in case it shrunk.
- int32_t cols = GetColCount();
- if (value->mDamageArea.XMost() > cols) {
- if (value->mDamageArea.x > cols) {
- value->mDamageArea.x = cols;
- value->mDamageArea.width = 0;
- }
- else {
- value->mDamageArea.width = cols - value->mDamageArea.x;
- }
- }
- int32_t rows = GetRowCount();
- if (value->mDamageArea.YMost() > rows) {
- if (value->mDamageArea.y > rows) {
- value->mDamageArea.y = rows;
- value->mDamageArea.height = 0;
- }
- else {
- value->mDamageArea.height = rows - value->mDamageArea.y;
- }
- }
-
- // Construct a union of the new and old damage areas.
- value->mDamageArea.UnionRect(value->mDamageArea, aValue);
- }
-}
-
-
-void
-nsTableFrame::SetFullBCDamageArea()
-{
- NS_ASSERTION(IsBorderCollapse(), "invalid SetFullBCDamageArea call");
-
- SetNeedToCalcBCBorders(true);
-
- BCPropertyData* value = GetBCProperty(true);
- if (value) {
- value->mDamageArea = nsIntRect(0, 0, GetColCount(), GetRowCount());
- }
-}
-
-
-/* BCCellBorder represents a border segment which can be either a horizontal
- * or a vertical segment. For each segment we need to know the color, width,
- * style, who owns it and how long it is in cellmap coordinates.
- * Ownership of these segments is important to calculate which corners should
- * be bevelled. This structure has dual use, its used first to compute the
- * dominant border for horizontal and vertical segments and to store the
- * preliminary computed border results in the BCCellBorders structure.
- * This temporary storage is not symmetric with respect to horizontal and
- * vertical border segments, its always column oriented. For each column in
- * the cellmap there is a temporary stored vertical and horizontal segment.
- * XXX_Bernd this asymmetry is the root of those rowspan bc border errors
- */
-struct BCCellBorder
-{
- BCCellBorder() { Reset(0, 1); }
- void Reset(uint32_t aRowIndex, uint32_t aRowSpan);
- nscolor color; // border segment color
- BCPixelSize width; // border segment width in pixel coordinates !!
- uint8_t style; // border segment style, possible values are defined
- // in nsStyleConsts.h as NS_STYLE_BORDER_STYLE_*
- BCBorderOwner owner; // border segment owner, possible values are defined
- // in celldata.h. In the cellmap for each border
- // segment we store the owner and later when
- // painting we know the owner and can retrieve the
- // style info from the corresponding frame
- int32_t rowIndex; // rowIndex of temporary stored horizontal border
- // segments relative to the table
- int32_t rowSpan; // row span of temporary stored horizontal border
- // segments
-};
-
-void
-BCCellBorder::Reset(uint32_t aRowIndex,
- uint32_t aRowSpan)
-{
- style = NS_STYLE_BORDER_STYLE_NONE;
- color = 0;
- width = 0;
- owner = eTableOwner;
- rowIndex = aRowIndex;
- rowSpan = aRowSpan;
-}
-
-class BCMapCellIterator;
-
-/*****************************************************************
- * BCMapCellInfo
- * This structure stores information about the cellmap and all involved
- * table related frames that are used during the computation of winning borders
- * in CalcBCBorders so that they do need to be looked up again and again when
- * iterating over the cells.
- ****************************************************************/
-struct BCMapCellInfo
-{
- explicit BCMapCellInfo(nsTableFrame* aTableFrame);
- void ResetCellInfo();
- void SetInfo(nsTableRowFrame* aNewRow,
- int32_t aColIndex,
- BCCellData* aCellData,
- BCMapCellIterator* aIter,
- nsCellMap* aCellMap = nullptr);
- // The BCMapCellInfo has functions to set the continous
- // border widths (see nsTablePainter.cpp for a description of the continous
- // borders concept). The widths are computed inside these functions based on
- // the current position inside the table and the cached frames that correspond
- // to this position. The widths are stored in member variables of the internal
- // table frames.
- void SetTableTopLeftContBCBorder();
- void SetRowGroupLeftContBCBorder();
- void SetRowGroupRightContBCBorder();
- void SetRowGroupBottomContBCBorder();
- void SetRowLeftContBCBorder();
- void SetRowRightContBCBorder();
- void SetColumnTopRightContBCBorder();
- void SetColumnBottomContBCBorder();
- void SetColGroupBottomContBCBorder();
- void SetInnerRowGroupBottomContBCBorder(const nsIFrame* aNextRowGroup,
- nsTableRowFrame* aNextRow);
-
- // functions to set the border widths on the table related frames, where the
- // knowledge about the current position in the table is used.
- void SetTableTopBorderWidth(BCPixelSize aWidth);
- void SetTableLeftBorderWidth(int32_t aRowY, BCPixelSize aWidth);
- void SetTableRightBorderWidth(int32_t aRowY, BCPixelSize aWidth);
- void SetTableBottomBorderWidth(BCPixelSize aWidth);
- void SetLeftBorderWidths(BCPixelSize aWidth);
- void SetRightBorderWidths(BCPixelSize aWidth);
- void SetTopBorderWidths(BCPixelSize aWidth);
- void SetBottomBorderWidths(BCPixelSize aWidth);
-
- // functions to compute the borders; they depend on the
- // knowledge about the current position in the table. The edge functions
- // should be called if a table edge is involved, otherwise the internal
- // functions should be called.
- BCCellBorder GetTopEdgeBorder();
- BCCellBorder GetBottomEdgeBorder();
- BCCellBorder GetLeftEdgeBorder();
- BCCellBorder GetRightEdgeBorder();
- BCCellBorder GetRightInternalBorder();
- BCCellBorder GetLeftInternalBorder();
- BCCellBorder GetTopInternalBorder();
- BCCellBorder GetBottomInternalBorder();
-
- // functions to set the interal position information
- void SetColumn(int32_t aColX);
- // Increment the row as we loop over the rows of a rowspan
- void IncrementRow(bool aResetToTopRowOfCell = false);
-
- // Helper functions to get extent of the cell
- int32_t GetCellEndRowIndex() const;
- int32_t GetCellEndColIndex() const;
-
- // storage of table information
- nsTableFrame* mTableFrame;
- int32_t mNumTableRows;
- int32_t mNumTableCols;
- BCPropertyData* mTableBCData;
-
- // storage of table ltr information, the border collapse code swaps the sides
- // to account for rtl tables, this is done through mStartSide and mEndSide
- bool mTableIsLTR;
- mozilla::css::Side mStartSide;
- mozilla::css::Side mEndSide;
-
- // a cell can only belong to one rowgroup
- nsTableRowGroupFrame* mRowGroup;
-
- // a cell with a rowspan has a top and a bottom row, and rows in between
- nsTableRowFrame* mTopRow;
- nsTableRowFrame* mBottomRow;
- nsTableRowFrame* mCurrentRowFrame;
-
- // a cell with a colspan has a left and right column and columns in between
- // they can belong to different colgroups
- nsTableColGroupFrame* mColGroup;
- nsTableColGroupFrame* mCurrentColGroupFrame;
-
- nsTableColFrame* mLeftCol;
- nsTableColFrame* mRightCol;
- nsTableColFrame* mCurrentColFrame;
-
- // cell information
- BCCellData* mCellData;
- nsBCTableCellFrame* mCell;
-
- int32_t mRowIndex;
- int32_t mRowSpan;
- int32_t mColIndex;
- int32_t mColSpan;
-
- // flags to describe the position of the cell with respect to the row- and
- // colgroups, for instance mRgAtTop documents that the top cell border hits
- // a rowgroup border
- bool mRgAtTop;
- bool mRgAtBottom;
- bool mCgAtLeft;
- bool mCgAtRight;
-
-};
-
-
-BCMapCellInfo::BCMapCellInfo(nsTableFrame* aTableFrame)
-{
- mTableFrame = aTableFrame;
- mTableIsLTR =
- aTableFrame->StyleVisibility()->mDirection == NS_STYLE_DIRECTION_LTR;
- if (mTableIsLTR) {
- mStartSide = NS_SIDE_LEFT;
- mEndSide = NS_SIDE_RIGHT;
- }
- else {
- mStartSide = NS_SIDE_RIGHT;
- mEndSide = NS_SIDE_LEFT;
- }
- mNumTableRows = mTableFrame->GetRowCount();
- mNumTableCols = mTableFrame->GetColCount();
- mTableBCData = static_cast<BCPropertyData*>
- (mTableFrame->Properties().Get(TableBCProperty()));
-
- ResetCellInfo();
-}
-
-void BCMapCellInfo::ResetCellInfo()
-{
- mCellData = nullptr;
- mRowGroup = nullptr;
- mTopRow = nullptr;
- mBottomRow = nullptr;
- mColGroup = nullptr;
- mLeftCol = nullptr;
- mRightCol = nullptr;
- mCell = nullptr;
- mRowIndex = mRowSpan = mColIndex = mColSpan = 0;
- mRgAtTop = mRgAtBottom = mCgAtLeft = mCgAtRight = false;
-}
-
-inline int32_t BCMapCellInfo::GetCellEndRowIndex() const
-{
- return mRowIndex + mRowSpan - 1;
-}
-
-inline int32_t BCMapCellInfo::GetCellEndColIndex() const
-{
- return mColIndex + mColSpan - 1;
-}
-
-
-class BCMapCellIterator
-{
-public:
- BCMapCellIterator(nsTableFrame* aTableFrame,
- const nsIntRect& aDamageArea);
-
- void First(BCMapCellInfo& aMapCellInfo);
-
- void Next(BCMapCellInfo& aMapCellInfo);
-
- void PeekRight(BCMapCellInfo& aRefInfo,
- uint32_t aRowIndex,
- BCMapCellInfo& aAjaInfo);
-
- void PeekBottom(BCMapCellInfo& aRefInfo,
- uint32_t aColIndex,
- BCMapCellInfo& aAjaInfo);
-
- bool IsNewRow() { return mIsNewRow; }
-
- nsTableRowFrame* GetPrevRow() const { return mPrevRow; }
- nsTableRowFrame* GetCurrentRow() const { return mRow; }
- nsTableRowGroupFrame* GetCurrentRowGroup() const { return mRowGroup;}
-
- int32_t mRowGroupStart;
- int32_t mRowGroupEnd;
- bool mAtEnd;
- nsCellMap* mCellMap;
-
-private:
- bool SetNewRow(nsTableRowFrame* row = nullptr);
- bool SetNewRowGroup(bool aFindFirstDamagedRow);
-
- nsTableFrame* mTableFrame;
- nsTableCellMap* mTableCellMap;
- nsTableFrame::RowGroupArray mRowGroups;
- nsTableRowGroupFrame* mRowGroup;
- int32_t mRowGroupIndex;
- uint32_t mNumTableRows;
- nsTableRowFrame* mRow;
- nsTableRowFrame* mPrevRow;
- bool mIsNewRow;
- int32_t mRowIndex;
- uint32_t mNumTableCols;
- int32_t mColIndex;
- nsPoint mAreaStart;
- nsPoint mAreaEnd;
-};
-
-BCMapCellIterator::BCMapCellIterator(nsTableFrame* aTableFrame,
- const nsIntRect& aDamageArea)
-:mTableFrame(aTableFrame)
-{
- mTableCellMap = aTableFrame->GetCellMap();
-
- mAreaStart.x = aDamageArea.x;
- mAreaStart.y = aDamageArea.y;
- mAreaEnd.y = aDamageArea.y + aDamageArea.height - 1;
- mAreaEnd.x = aDamageArea.x + aDamageArea.width - 1;
-
- mNumTableRows = mTableFrame->GetRowCount();
- mRow = nullptr;
- mRowIndex = 0;
- mNumTableCols = mTableFrame->GetColCount();
- mColIndex = 0;
- mRowGroupIndex = -1;
-
- // Get the ordered row groups
- aTableFrame->OrderRowGroups(mRowGroups);
-
- mAtEnd = true; // gets reset when First() is called
-}
-
-// fill fields that we need for border collapse computation on a given cell
-void
-BCMapCellInfo::SetInfo(nsTableRowFrame* aNewRow,
- int32_t aColIndex,
- BCCellData* aCellData,
- BCMapCellIterator* aIter,
- nsCellMap* aCellMap)
-{
- // fill the cell information
- mCellData = aCellData;
- mColIndex = aColIndex;
-
- // initialize the row information if it was not previously set for cells in
- // this row
- mRowIndex = 0;
- if (aNewRow) {
- mTopRow = aNewRow;
- mRowIndex = aNewRow->GetRowIndex();
- }
-
- // fill cell frame info and row information
- mCell = nullptr;
- mRowSpan = 1;
- mColSpan = 1;
- if (aCellData) {
- mCell = static_cast<nsBCTableCellFrame*>(aCellData->GetCellFrame());
- if (mCell) {
- if (!mTopRow) {
- mTopRow = static_cast<nsTableRowFrame*>(mCell->GetParent());
- if (!mTopRow) ABORT0();
- mRowIndex = mTopRow->GetRowIndex();
- }
- mColSpan = mTableFrame->GetEffectiveColSpan(*mCell, aCellMap);
- mRowSpan = mTableFrame->GetEffectiveRowSpan(*mCell, aCellMap);
- }
- }
-
- if (!mTopRow) {
- mTopRow = aIter->GetCurrentRow();
- }
- if (1 == mRowSpan) {
- mBottomRow = mTopRow;
- }
- else {
- mBottomRow = mTopRow->GetNextRow();
- if (mBottomRow) {
- for (int32_t spanY = 2; mBottomRow && (spanY < mRowSpan); spanY++) {
- mBottomRow = mBottomRow->GetNextRow();
- }
- NS_ASSERTION(mBottomRow, "spanned row not found");
- }
- else {
- NS_ASSERTION(false, "error in cell map");
- mRowSpan = 1;
- mBottomRow = mTopRow;
- }
- }
- // row group frame info
- // try to reuse the rgStart and rgEnd from the iterator as calls to
- // GetRowCount() are computationally expensive and should be avoided if
- // possible
- uint32_t rgStart = aIter->mRowGroupStart;
- uint32_t rgEnd = aIter->mRowGroupEnd;
- mRowGroup = static_cast<nsTableRowGroupFrame*>(mTopRow->GetParent());
- if (mRowGroup != aIter->GetCurrentRowGroup()) {
- rgStart = mRowGroup->GetStartRowIndex();
- rgEnd = rgStart + mRowGroup->GetRowCount() - 1;
- }
- uint32_t rowIndex = mTopRow->GetRowIndex();
- mRgAtTop = (rgStart == rowIndex);
- mRgAtBottom = (rgEnd == rowIndex + mRowSpan - 1);
-
- // col frame info
- mLeftCol = mTableFrame->GetColFrame(aColIndex);
- if (!mLeftCol) ABORT0();
-
- mRightCol = mLeftCol;
- if (mColSpan > 1) {
- nsTableColFrame* colFrame = mTableFrame->GetColFrame(aColIndex +
- mColSpan -1);
- if (!colFrame) ABORT0();
- mRightCol = colFrame;
- }
-
- // col group frame info
- mColGroup = static_cast<nsTableColGroupFrame*>(mLeftCol->GetParent());
- int32_t cgStart = mColGroup->GetStartColumnIndex();
- int32_t cgEnd = std::max(0, cgStart + mColGroup->GetColCount() - 1);
- mCgAtLeft = (cgStart == aColIndex);
- mCgAtRight = (cgEnd == aColIndex + mColSpan - 1);
-}
-
-bool
-BCMapCellIterator::SetNewRow(nsTableRowFrame* aRow)
-{
- mAtEnd = true;
- mPrevRow = mRow;
- if (aRow) {
- mRow = aRow;
- }
- else if (mRow) {
- mRow = mRow->GetNextRow();
- }
- if (mRow) {
- mRowIndex = mRow->GetRowIndex();
- // get to the first entry with an originating cell
- int32_t rgRowIndex = mRowIndex - mRowGroupStart;
- if (uint32_t(rgRowIndex) >= mCellMap->mRows.Length())
- ABORT1(false);
- const nsCellMap::CellDataArray& row = mCellMap->mRows[rgRowIndex];
-
- for (mColIndex = mAreaStart.x; mColIndex <= mAreaEnd.x; mColIndex++) {
- CellData* cellData = row.SafeElementAt(mColIndex);
- if (!cellData) { // add a dead cell data
- nsIntRect damageArea;
- cellData = mCellMap->AppendCell(*mTableCellMap, nullptr, rgRowIndex,
- false, 0, damageArea);
- if (!cellData) ABORT1(false);
- }
- if (cellData && (cellData->IsOrig() || cellData->IsDead())) {
- break;
- }
- }
- mIsNewRow = true;
- mAtEnd = false;
- }
- else ABORT1(false);
-
- return !mAtEnd;
-}
-
-bool
-BCMapCellIterator::SetNewRowGroup(bool aFindFirstDamagedRow)
-{
- mAtEnd = true;
- int32_t numRowGroups = mRowGroups.Length();
- mCellMap = nullptr;
- for (mRowGroupIndex++; mRowGroupIndex < numRowGroups; mRowGroupIndex++) {
- mRowGroup = mRowGroups[mRowGroupIndex];
- int32_t rowCount = mRowGroup->GetRowCount();
- mRowGroupStart = mRowGroup->GetStartRowIndex();
- mRowGroupEnd = mRowGroupStart + rowCount - 1;
- if (rowCount > 0) {
- mCellMap = mTableCellMap->GetMapFor(mRowGroup, mCellMap);
- if (!mCellMap) ABORT1(false);
- nsTableRowFrame* firstRow = mRowGroup->GetFirstRow();
- if (aFindFirstDamagedRow) {
- if ((mAreaStart.y >= mRowGroupStart) && (mAreaStart.y <= mRowGroupEnd)) {
- // the damage area starts in the row group
- if (aFindFirstDamagedRow) {
- // find the correct first damaged row
- int32_t numRows = mAreaStart.y - mRowGroupStart;
- for (int32_t i = 0; i < numRows; i++) {
- firstRow = firstRow->GetNextRow();
- if (!firstRow) ABORT1(false);
- }
- }
- }
- else {
- continue;
- }
- }
- if (SetNewRow(firstRow)) { // sets mAtEnd
- break;
- }
- }
- }
-
- return !mAtEnd;
-}
-
-void
-BCMapCellIterator::First(BCMapCellInfo& aMapInfo)
-{
- aMapInfo.ResetCellInfo();
-
- SetNewRowGroup(true); // sets mAtEnd
- while (!mAtEnd) {
- if ((mAreaStart.y >= mRowGroupStart) && (mAreaStart.y <= mRowGroupEnd)) {
- BCCellData* cellData =
- static_cast<BCCellData*>(mCellMap->GetDataAt(mAreaStart.y -
- mRowGroupStart,
- mAreaStart.x));
- if (cellData && (cellData->IsOrig() || cellData->IsDead())) {
- aMapInfo.SetInfo(mRow, mAreaStart.x, cellData, this);
- return;
- }
- else {
- NS_ASSERTION(((0 == mAreaStart.x) && (mRowGroupStart == mAreaStart.y)) ,
- "damage area expanded incorrectly");
- }
- }
- SetNewRowGroup(true); // sets mAtEnd
- }
-}
-
-void
-BCMapCellIterator::Next(BCMapCellInfo& aMapInfo)
-{
- if (mAtEnd) ABORT0();
- aMapInfo.ResetCellInfo();
-
- mIsNewRow = false;
- mColIndex++;
- while ((mRowIndex <= mAreaEnd.y) && !mAtEnd) {
- for (; mColIndex <= mAreaEnd.x; mColIndex++) {
- int32_t rgRowIndex = mRowIndex - mRowGroupStart;
- BCCellData* cellData =
- static_cast<BCCellData*>(mCellMap->GetDataAt(rgRowIndex, mColIndex));
- if (!cellData) { // add a dead cell data
- nsIntRect damageArea;
- cellData =
- static_cast<BCCellData*>(mCellMap->AppendCell(*mTableCellMap, nullptr,
- rgRowIndex, false, 0,
- damageArea));
- if (!cellData) ABORT0();
- }
- if (cellData && (cellData->IsOrig() || cellData->IsDead())) {
- aMapInfo.SetInfo(mRow, mColIndex, cellData, this);
- return;
- }
- }
- if (mRowIndex >= mRowGroupEnd) {
- SetNewRowGroup(false); // could set mAtEnd
- }
- else {
- SetNewRow(); // could set mAtEnd
- }
- }
- mAtEnd = true;
-}
-
-void
-BCMapCellIterator::PeekRight(BCMapCellInfo& aRefInfo,
- uint32_t aRowIndex,
- BCMapCellInfo& aAjaInfo)
-{
- aAjaInfo.ResetCellInfo();
- int32_t colIndex = aRefInfo.mColIndex + aRefInfo.mColSpan;
- uint32_t rgRowIndex = aRowIndex - mRowGroupStart;
-
- BCCellData* cellData =
- static_cast<BCCellData*>(mCellMap->GetDataAt(rgRowIndex, colIndex));
- if (!cellData) { // add a dead cell data
- NS_ASSERTION(colIndex < mTableCellMap->GetColCount(), "program error");
- nsIntRect damageArea;
- cellData =
- static_cast<BCCellData*>(mCellMap->AppendCell(*mTableCellMap, nullptr,
- rgRowIndex, false, 0,
- damageArea));
- if (!cellData) ABORT0();
- }
- nsTableRowFrame* row = nullptr;
- if (cellData->IsRowSpan()) {
- rgRowIndex -= cellData->GetRowSpanOffset();
- cellData =
- static_cast<BCCellData*>(mCellMap->GetDataAt(rgRowIndex, colIndex));
- if (!cellData)
- ABORT0();
- }
- else {
- row = mRow;
- }
- aAjaInfo.SetInfo(row, colIndex, cellData, this);
-}
-
-void
-BCMapCellIterator::PeekBottom(BCMapCellInfo& aRefInfo,
- uint32_t aColIndex,
- BCMapCellInfo& aAjaInfo)
-{
- aAjaInfo.ResetCellInfo();
- int32_t rowIndex = aRefInfo.mRowIndex + aRefInfo.mRowSpan;
- int32_t rgRowIndex = rowIndex - mRowGroupStart;
- nsTableRowGroupFrame* rg = mRowGroup;
- nsCellMap* cellMap = mCellMap;
- nsTableRowFrame* nextRow = nullptr;
- if (rowIndex > mRowGroupEnd) {
- int32_t nextRgIndex = mRowGroupIndex;
- do {
- nextRgIndex++;
- rg = mRowGroups.SafeElementAt(nextRgIndex);
- if (rg) {
- cellMap = mTableCellMap->GetMapFor(rg, cellMap); if (!cellMap) ABORT0();
- rgRowIndex = 0;
- nextRow = rg->GetFirstRow();
- }
- }
- while (rg && !nextRow);
- if(!rg) return;
- }
- else {
- // get the row within the same row group
- nextRow = mRow;
- for (int32_t i = 0; i < aRefInfo.mRowSpan; i++) {
- nextRow = nextRow->GetNextRow(); if (!nextRow) ABORT0();
- }
- }
-
- BCCellData* cellData =
- static_cast<BCCellData*>(cellMap->GetDataAt(rgRowIndex, aColIndex));
- if (!cellData) { // add a dead cell data
- NS_ASSERTION(rgRowIndex < cellMap->GetRowCount(), "program error");
- nsIntRect damageArea;
- cellData =
- static_cast<BCCellData*>(cellMap->AppendCell(*mTableCellMap, nullptr,
- rgRowIndex, false, 0,
- damageArea));
- if (!cellData) ABORT0();
- }
- if (cellData->IsColSpan()) {
- aColIndex -= cellData->GetColSpanOffset();
- cellData =
- static_cast<BCCellData*>(cellMap->GetDataAt(rgRowIndex, aColIndex));
- }
- aAjaInfo.SetInfo(nextRow, aColIndex, cellData, this, cellMap);
-}
-
-// Assign priorities to border styles. For example, styleToPriority(NS_STYLE_BORDER_STYLE_SOLID)
-// will return the priority of NS_STYLE_BORDER_STYLE_SOLID.
-static uint8_t styleToPriority[13] = { 0, // NS_STYLE_BORDER_STYLE_NONE
- 2, // NS_STYLE_BORDER_STYLE_GROOVE
- 4, // NS_STYLE_BORDER_STYLE_RIDGE
- 5, // NS_STYLE_BORDER_STYLE_DOTTED
- 6, // NS_STYLE_BORDER_STYLE_DASHED
- 7, // NS_STYLE_BORDER_STYLE_SOLID
- 8, // NS_STYLE_BORDER_STYLE_DOUBLE
- 1, // NS_STYLE_BORDER_STYLE_INSET
- 3, // NS_STYLE_BORDER_STYLE_OUTSET
- 9 };// NS_STYLE_BORDER_STYLE_HIDDEN
-// priority rules follow CSS 2.1 spec
-// 'hidden', 'double', 'solid', 'dashed', 'dotted', 'ridge', 'outset', 'groove',
-// and the lowest: 'inset'. none is even weaker
-#define CELL_CORNER true
-
-/** return the border style, border color for a given frame and side
- * @param aFrame - query the info for this frame
- * @param aSide - the side of the frame
- * @param aStyle - the border style
- * @param aColor - the border color
- * @param aTableIsLTR - table direction is LTR
- */
-static void
-GetColorAndStyle(const nsIFrame* aFrame,
- mozilla::css::Side aSide,
- uint8_t& aStyle,
- nscolor& aColor,
- bool aTableIsLTR)
-{
- NS_PRECONDITION(aFrame, "null frame");
- // initialize out arg
- aColor = 0;
- const nsStyleBorder* styleData = aFrame->StyleBorder();
- if(!aTableIsLTR) { // revert the directions
- if (NS_SIDE_RIGHT == aSide) {
- aSide = NS_SIDE_LEFT;
- }
- else if (NS_SIDE_LEFT == aSide) {
- aSide = NS_SIDE_RIGHT;
- }
- }
- aStyle = styleData->GetBorderStyle(aSide);
-
- if ((NS_STYLE_BORDER_STYLE_NONE == aStyle) ||
- (NS_STYLE_BORDER_STYLE_HIDDEN == aStyle)) {
- return;
- }
- aColor = aFrame->StyleContext()->GetVisitedDependentColor(
- nsCSSProps::SubpropertyEntryFor(eCSSProperty_border_color)[aSide]);
-}
-
-/** coerce the paint style as required by CSS2.1
- * @param aFrame - query the info for this frame
- * @param aSide - the side of the frame
- * @param aStyle - the border style
- * @param aColor - the border color
- * @param aTableIsLTR - table direction is LTR
- */
-static void
-GetPaintStyleInfo(const nsIFrame* aFrame,
- mozilla::css::Side aSide,
- uint8_t& aStyle,
- nscolor& aColor,
- bool aTableIsLTR)
-{
- GetColorAndStyle(aFrame, aSide, aStyle, aColor, aTableIsLTR);
- if (NS_STYLE_BORDER_STYLE_INSET == aStyle) {
- aStyle = NS_STYLE_BORDER_STYLE_RIDGE;
- }
- else if (NS_STYLE_BORDER_STYLE_OUTSET == aStyle) {
- aStyle = NS_STYLE_BORDER_STYLE_GROOVE;
- }
-}
-
-/** return the border style, border color and the width in pixel for a given
- * frame and side
- * @param aFrame - query the info for this frame
- * @param aSide - the side of the frame
- * @param aStyle - the border style
- * @param aColor - the border color
- * @param aTableIsLTR - table direction is LTR
- * @param aWidth - the border width in px.
- * @param aTwipsToPixels - conversion factor from twips to pixel
- */
-static void
-GetColorAndStyle(const nsIFrame* aFrame,
- mozilla::css::Side aSide,
- uint8_t& aStyle,
- nscolor& aColor,
- bool aTableIsLTR,
- BCPixelSize& aWidth)
-{
- GetColorAndStyle(aFrame, aSide, aStyle, aColor, aTableIsLTR);
- if ((NS_STYLE_BORDER_STYLE_NONE == aStyle) ||
- (NS_STYLE_BORDER_STYLE_HIDDEN == aStyle)) {
- aWidth = 0;
- return;
- }
- const nsStyleBorder* styleData = aFrame->StyleBorder();
- nscoord width;
- if(!aTableIsLTR) { // revert the directions
- if (NS_SIDE_RIGHT == aSide) {
- aSide = NS_SIDE_LEFT;
- }
- else if (NS_SIDE_LEFT == aSide) {
- aSide = NS_SIDE_RIGHT;
- }
- }
- width = styleData->GetComputedBorderWidth(aSide);
- aWidth = aFrame->PresContext()->AppUnitsToDevPixels(width);
-}
-
-class nsDelayedCalcBCBorders : public nsRunnable {
-public:
- explicit nsDelayedCalcBCBorders(nsIFrame* aFrame) :
- mFrame(aFrame) {}
-
- NS_IMETHOD Run() override {
- if (mFrame) {
- nsTableFrame* tableFrame = static_cast <nsTableFrame*>(mFrame.GetFrame());
- if (tableFrame->NeedToCalcBCBorders()) {
- tableFrame->CalcBCBorders();
- }
- }
- return NS_OK;
- }
-private:
- nsWeakFrame mFrame;
-};
-
-bool
-nsTableFrame::BCRecalcNeeded(nsStyleContext* aOldStyleContext,
- nsStyleContext* aNewStyleContext)
-{
- // Attention: the old style context is the one we're forgetting,
- // and hence possibly completely bogus for GetStyle* purposes.
- // We use PeekStyleData instead.
-
- const nsStyleBorder* oldStyleData = aOldStyleContext->PeekStyleBorder();
- if (!oldStyleData)
- return false;
-
- const nsStyleBorder* newStyleData = aNewStyleContext->StyleBorder();
- nsChangeHint change = newStyleData->CalcDifference(*oldStyleData);
- if (!change)
- return false;
- if (change & nsChangeHint_NeedReflow)
- return true; // the caller only needs to mark the bc damage area
- if (change & nsChangeHint_RepaintFrame) {
- // we need to recompute the borders and the caller needs to mark
- // the bc damage area
- // XXX In principle this should only be necessary for border style changes
- // However the bc painting code tries to maximize the drawn border segments
- // so it stores in the cellmap where a new border segment starts and this
- // introduces a unwanted cellmap data dependence on color
- nsCOMPtr<nsIRunnable> evt = new nsDelayedCalcBCBorders(this);
- NS_DispatchToCurrentThread(evt);
- return true;
- }
- return false;
-}
-
-
-// Compare two border segments, this comparison depends whether the two
-// segments meet at a corner and whether the second segment is horizontal.
-// The return value is whichever of aBorder1 or aBorder2 dominates.
-static const BCCellBorder&
-CompareBorders(bool aIsCorner, // Pass true for corner calculations
- const BCCellBorder& aBorder1,
- const BCCellBorder& aBorder2,
- bool aSecondIsHorizontal,
- bool* aFirstDominates = nullptr)
-{
- bool firstDominates = true;
-
- if (NS_STYLE_BORDER_STYLE_HIDDEN == aBorder1.style) {
- firstDominates = (aIsCorner) ? false : true;
- }
- else if (NS_STYLE_BORDER_STYLE_HIDDEN == aBorder2.style) {
- firstDominates = (aIsCorner) ? true : false;
- }
- else if (aBorder1.width < aBorder2.width) {
- firstDominates = false;
- }
- else if (aBorder1.width == aBorder2.width) {
- if (styleToPriority[aBorder1.style] < styleToPriority[aBorder2.style]) {
- firstDominates = false;
- }
- else if (styleToPriority[aBorder1.style] == styleToPriority[aBorder2.style]) {
- if (aBorder1.owner == aBorder2.owner) {
- firstDominates = !aSecondIsHorizontal;
- }
- else if (aBorder1.owner < aBorder2.owner) {
- firstDominates = false;
- }
- }
- }
-
- if (aFirstDominates)
- *aFirstDominates = firstDominates;
-
- if (firstDominates)
- return aBorder1;
- return aBorder2;
-}
-
-/** calc the dominant border by considering the table, row/col group, row/col,
- * cell.
- * Depending on whether the side is vertical or horizontal and whether
- * adjacent frames are taken into account the ownership of a single border
- * segment is defined. The return value is the dominating border
- * The cellmap stores only top and left borders for each cellmap position.
- * If the cell border is owned by the cell that is left of the border
- * it will be an adjacent owner aka eAjaCellOwner. See celldata.h for the other
- * scenarios with a adjacent owner.
- * @param xxxFrame - the frame for style information, might be zero if
- * it should not be considered
- * @param aSide - side of the frames that should be considered
- * @param aAja - the border comparison takes place from the point of
- * a frame that is adjacent to the cellmap entry, for
- * when a cell owns its lower border it will be the
- * adjacent owner as in the cellmap only top and left
- * borders are stored.
- * @param aTwipsToPixels - conversion factor as borders need to be drawn pixel
- * aligned.
- */
-static BCCellBorder
-CompareBorders(const nsIFrame* aTableFrame,
- const nsIFrame* aColGroupFrame,
- const nsIFrame* aColFrame,
- const nsIFrame* aRowGroupFrame,
- const nsIFrame* aRowFrame,
- const nsIFrame* aCellFrame,
- bool aTableIsLTR,
- mozilla::css::Side aSide,
- bool aAja)
-{
- BCCellBorder border, tempBorder;
- bool horizontal = (NS_SIDE_TOP == aSide) || (NS_SIDE_BOTTOM == aSide);
-
- // start with the table as dominant if present
- if (aTableFrame) {
- GetColorAndStyle(aTableFrame, aSide, border.style, border.color, aTableIsLTR, border.width);
- border.owner = eTableOwner;
- if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
- return border;
- }
- }
- // see if the colgroup is dominant
- if (aColGroupFrame) {
- GetColorAndStyle(aColGroupFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, tempBorder.width);
- tempBorder.owner = (aAja && !horizontal) ? eAjaColGroupOwner : eColGroupOwner;
- // pass here and below false for aSecondIsHorizontal as it is only used for corner calculations.
- border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
- if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
- return border;
- }
- }
- // see if the col is dominant
- if (aColFrame) {
- GetColorAndStyle(aColFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, tempBorder.width);
- tempBorder.owner = (aAja && !horizontal) ? eAjaColOwner : eColOwner;
- border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
- if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
- return border;
- }
- }
- // see if the rowgroup is dominant
- if (aRowGroupFrame) {
- GetColorAndStyle(aRowGroupFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, tempBorder.width);
- tempBorder.owner = (aAja && horizontal) ? eAjaRowGroupOwner : eRowGroupOwner;
- border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
- if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
- return border;
- }
- }
- // see if the row is dominant
- if (aRowFrame) {
- GetColorAndStyle(aRowFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, tempBorder.width);
- tempBorder.owner = (aAja && horizontal) ? eAjaRowOwner : eRowOwner;
- border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
- if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
- return border;
- }
- }
- // see if the cell is dominant
- if (aCellFrame) {
- GetColorAndStyle(aCellFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, tempBorder.width);
- tempBorder.owner = (aAja) ? eAjaCellOwner : eCellOwner;
- border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
- }
- return border;
-}
-
-static bool
-Perpendicular(mozilla::css::Side aSide1,
- mozilla::css::Side aSide2)
-{
- switch (aSide1) {
- case NS_SIDE_TOP:
- return (NS_SIDE_BOTTOM != aSide2);
- case NS_SIDE_RIGHT:
- return (NS_SIDE_LEFT != aSide2);
- case NS_SIDE_BOTTOM:
- return (NS_SIDE_TOP != aSide2);
- default: // NS_SIDE_LEFT
- return (NS_SIDE_RIGHT != aSide2);
- }
-}
-
-// XXX allocate this as number-of-cols+1 instead of number-of-cols+1 * number-of-rows+1
-struct BCCornerInfo
-{
- BCCornerInfo() { ownerColor = 0; ownerWidth = subWidth = ownerElem = subSide =
- subElem = hasDashDot = numSegs = bevel = 0; ownerSide = NS_SIDE_TOP;
- ownerStyle = 0xFF; subStyle = NS_STYLE_BORDER_STYLE_SOLID; }
- void Set(mozilla::css::Side aSide,
- BCCellBorder border);
-
- void Update(mozilla::css::Side aSide,
- BCCellBorder border);
-
- nscolor ownerColor; // color of borderOwner
- uint16_t ownerWidth; // pixel width of borderOwner
- uint16_t subWidth; // pixel width of the largest border intersecting the border perpendicular
- // to ownerSide
- uint32_t ownerSide:2; // mozilla::css::Side (e.g NS_SIDE_TOP, NS_SIDE_RIGHT, etc) of the border
- // owning the corner relative to the corner
- uint32_t ownerElem:3; // elem type (e.g. eTable, eGroup, etc) owning the corner
- uint32_t ownerStyle:8; // border style of ownerElem
- uint32_t subSide:2; // side of border with subWidth relative to the corner
- uint32_t subElem:3; // elem type (e.g. eTable, eGroup, etc) of sub owner
- uint32_t subStyle:8; // border style of subElem
- uint32_t hasDashDot:1; // does a dashed, dotted segment enter the corner, they cannot be beveled
- uint32_t numSegs:3; // number of segments entering corner
- uint32_t bevel:1; // is the corner beveled (uses the above two fields together with subWidth)
- uint32_t unused:1;
-};
-
-void
-BCCornerInfo::Set(mozilla::css::Side aSide,
- BCCellBorder aBorder)
-{
- ownerElem = aBorder.owner;
- ownerStyle = aBorder.style;
- ownerWidth = aBorder.width;
- ownerColor = aBorder.color;
- ownerSide = aSide;
- hasDashDot = 0;
- numSegs = 0;
- if (aBorder.width > 0) {
- numSegs++;
- hasDashDot = (NS_STYLE_BORDER_STYLE_DASHED == aBorder.style) ||
- (NS_STYLE_BORDER_STYLE_DOTTED == aBorder.style);
- }
- bevel = 0;
- subWidth = 0;
- // the following will get set later
- subSide = ((aSide == NS_SIDE_LEFT) || (aSide == NS_SIDE_RIGHT)) ? NS_SIDE_TOP : NS_SIDE_LEFT;
- subElem = eTableOwner;
- subStyle = NS_STYLE_BORDER_STYLE_SOLID;
-}
-
-void
-BCCornerInfo::Update(mozilla::css::Side aSide,
- BCCellBorder aBorder)
-{
- bool existingWins = false;
- if (0xFF == ownerStyle) { // initial value indiating that it hasn't been set yet
- Set(aSide, aBorder);
- }
- else {
- bool horizontal = (NS_SIDE_LEFT == aSide) || (NS_SIDE_RIGHT == aSide); // relative to the corner
- BCCellBorder oldBorder, tempBorder;
- oldBorder.owner = (BCBorderOwner) ownerElem;
- oldBorder.style = ownerStyle;
- oldBorder.width = ownerWidth;
- oldBorder.color = ownerColor;
-
- mozilla::css::Side oldSide = mozilla::css::Side(ownerSide);
-
- tempBorder = CompareBorders(CELL_CORNER, oldBorder, aBorder, horizontal, &existingWins);
-
- ownerElem = tempBorder.owner;
- ownerStyle = tempBorder.style;
- ownerWidth = tempBorder.width;
- ownerColor = tempBorder.color;
- if (existingWins) { // existing corner is dominant
- if (::Perpendicular(mozilla::css::Side(ownerSide), aSide)) {
- // see if the new sub info replaces the old
- BCCellBorder subBorder;
- subBorder.owner = (BCBorderOwner) subElem;
- subBorder.style = subStyle;
- subBorder.width = subWidth;
- subBorder.color = 0; // we are not interested in subBorder color
- bool firstWins;
-
- tempBorder = CompareBorders(CELL_CORNER, subBorder, aBorder, horizontal, &firstWins);
-
- subElem = tempBorder.owner;
- subStyle = tempBorder.style;
- subWidth = tempBorder.width;
- if (!firstWins) {
- subSide = aSide;
- }
- }
- }
- else { // input args are dominant
- ownerSide = aSide;
- if (::Perpendicular(oldSide, mozilla::css::Side(ownerSide))) {
- subElem = oldBorder.owner;
- subStyle = oldBorder.style;
- subWidth = oldBorder.width;
- subSide = oldSide;
- }
- }
- if (aBorder.width > 0) {
- numSegs++;
- if (!hasDashDot && ((NS_STYLE_BORDER_STYLE_DASHED == aBorder.style) ||
- (NS_STYLE_BORDER_STYLE_DOTTED == aBorder.style))) {
- hasDashDot = 1;
- }
- }
-
- // bevel the corner if only two perpendicular non dashed/dotted segments enter the corner
- bevel = (2 == numSegs) && (subWidth > 1) && (0 == hasDashDot);
- }
-}
-
-struct BCCorners
-{
- BCCorners(int32_t aNumCorners,
- int32_t aStartIndex);
-
- ~BCCorners() { delete [] corners; }
-
- BCCornerInfo& operator [](int32_t i) const
- { NS_ASSERTION((i >= startIndex) && (i <= endIndex), "program error");
- return corners[clamped(i, startIndex, endIndex) - startIndex]; }
-
- int32_t startIndex;
- int32_t endIndex;
- BCCornerInfo* corners;
-};
-
-BCCorners::BCCorners(int32_t aNumCorners,
- int32_t aStartIndex)
-{
- NS_ASSERTION((aNumCorners > 0) && (aStartIndex >= 0), "program error");
- startIndex = aStartIndex;
- endIndex = aStartIndex + aNumCorners - 1;
- corners = new BCCornerInfo[aNumCorners];
-}
-
-
-struct BCCellBorders
-{
- BCCellBorders(int32_t aNumBorders,
- int32_t aStartIndex);
-
- ~BCCellBorders() { delete [] borders; }
-
- BCCellBorder& operator [](int32_t i) const
- { NS_ASSERTION((i >= startIndex) && (i <= endIndex), "program error");
- return borders[clamped(i, startIndex, endIndex) - startIndex]; }
-
- int32_t startIndex;
- int32_t endIndex;
- BCCellBorder* borders;
-};
-
-BCCellBorders::BCCellBorders(int32_t aNumBorders,
- int32_t aStartIndex)
-{
- NS_ASSERTION((aNumBorders > 0) && (aStartIndex >= 0), "program error");
- startIndex = aStartIndex;
- endIndex = aStartIndex + aNumBorders - 1;
- borders = new BCCellBorder[aNumBorders];
-}
-
-// this function sets the new border properties and returns true if the border
-// segment will start a new segment and not be accumulated into the previous
-// segment.
-static bool
-SetBorder(const BCCellBorder& aNewBorder,
- BCCellBorder& aBorder)
-{
- bool changed = (aNewBorder.style != aBorder.style) ||
- (aNewBorder.width != aBorder.width) ||
- (aNewBorder.color != aBorder.color);
- aBorder.color = aNewBorder.color;
- aBorder.width = aNewBorder.width;
- aBorder.style = aNewBorder.style;
- aBorder.owner = aNewBorder.owner;
-
- return changed;
-}
-
-// this function will set the horizontal border. It will return true if the
-// existing segment will not be continued. Having a vertical owner of a corner
-// should also start a new segment.
-static bool
-SetHorBorder(const BCCellBorder& aNewBorder,
- const BCCornerInfo& aCorner,
- BCCellBorder& aBorder)
-{
- bool startSeg = ::SetBorder(aNewBorder, aBorder);
- if (!startSeg) {
- startSeg = ((NS_SIDE_LEFT != aCorner.ownerSide) && (NS_SIDE_RIGHT != aCorner.ownerSide));
- }
- return startSeg;
-}
-
-// Make the damage area larger on the top and bottom by at least one row and on the left and right
-// at least one column. This is done so that adjacent elements are part of the border calculations.
-// The extra segments and borders outside the actual damage area will not be updated in the cell map,
-// because they in turn would need info from adjacent segments outside the damage area to be accurate.
-void
-nsTableFrame::ExpandBCDamageArea(nsIntRect& aRect) const
-{
- int32_t numRows = GetRowCount();
- int32_t numCols = GetColCount();
-
- int32_t dStartX = aRect.x;
- int32_t dEndX = aRect.XMost() - 1;
- int32_t dStartY = aRect.y;
- int32_t dEndY = aRect.YMost() - 1;
-
- // expand the damage area in each direction
- if (dStartX > 0) {
- dStartX--;
- }
- if (dEndX < (numCols - 1)) {
- dEndX++;
- }
- if (dStartY > 0) {
- dStartY--;
- }
- if (dEndY < (numRows - 1)) {
- dEndY++;
- }
- // Check the damage area so that there are no cells spanning in or out. If there are any then
- // make the damage area as big as the table, similarly to the way the cell map decides whether
- // to rebuild versus expand. This could be optimized to expand to the smallest area that contains
- // no spanners, but it may not be worth the effort in general, and it would need to be done in the
- // cell map as well.
- bool haveSpanner = false;
- if ((dStartX > 0) || (dEndX < (numCols - 1)) || (dStartY > 0) || (dEndY < (numRows - 1))) {
- nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT0();
- // Get the ordered row groups
- RowGroupArray rowGroups;
- OrderRowGroups(rowGroups);
-
- // Scope outside loop to be used as hint.
- nsCellMap* cellMap = nullptr;
- for (uint32_t rgX = 0; rgX < rowGroups.Length(); rgX++) {
- nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
- int32_t rgStartY = rgFrame->GetStartRowIndex();
- int32_t rgEndY = rgStartY + rgFrame->GetRowCount() - 1;
- if (dEndY < rgStartY)
- break;
- cellMap = tableCellMap->GetMapFor(rgFrame, cellMap);
- if (!cellMap) ABORT0();
- // check for spanners from above and below
- if ((dStartY > 0) && (dStartY >= rgStartY) && (dStartY <= rgEndY)) {
- if (uint32_t(dStartY - rgStartY) >= cellMap->mRows.Length())
- ABORT0();
- const nsCellMap::CellDataArray& row =
- cellMap->mRows[dStartY - rgStartY];
- for (int32_t x = dStartX; x <= dEndX; x++) {
- CellData* cellData = row.SafeElementAt(x);
- if (cellData && (cellData->IsRowSpan())) {
- haveSpanner = true;
- break;
- }
- }
- if (dEndY < rgEndY) {
- if (uint32_t(dEndY + 1 - rgStartY) >= cellMap->mRows.Length())
- ABORT0();
- const nsCellMap::CellDataArray& row2 =
- cellMap->mRows[dEndY + 1 - rgStartY];
- for (int32_t x = dStartX; x <= dEndX; x++) {
- CellData* cellData = row2.SafeElementAt(x);
- if (cellData && (cellData->IsRowSpan())) {
- haveSpanner = true;
- break;
- }
- }
- }
- }
- // check for spanners on the left and right
- int32_t iterStartY = -1;
- int32_t iterEndY = -1;
- if ((dStartY >= rgStartY) && (dStartY <= rgEndY)) {
- // the damage area starts in the row group
- iterStartY = dStartY;
- iterEndY = std::min(dEndY, rgEndY);
- }
- else if ((dEndY >= rgStartY) && (dEndY <= rgEndY)) {
- // the damage area ends in the row group
- iterStartY = rgStartY;
- iterEndY = dEndY;
- }
- else if ((rgStartY >= dStartY) && (rgEndY <= dEndY)) {
- // the damage area contains the row group
- iterStartY = rgStartY;
- iterEndY = rgEndY;
- }
- if ((iterStartY >= 0) && (iterEndY >= 0)) {
- for (int32_t y = iterStartY; y <= iterEndY; y++) {
- if (uint32_t(y - rgStartY) >= cellMap->mRows.Length())
- ABORT0();
- const nsCellMap::CellDataArray& row =
- cellMap->mRows[y - rgStartY];
- CellData* cellData = row.SafeElementAt(dStartX);
- if (cellData && (cellData->IsColSpan())) {
- haveSpanner = true;
- break;
- }
- if (dEndX < (numCols - 1)) {
- cellData = row.SafeElementAt(dEndX + 1);
- if (cellData && (cellData->IsColSpan())) {
- haveSpanner = true;
- break;
- }
- }
- }
- }
- }
- }
- if (haveSpanner) {
- // make the damage area the whole table
- aRect.x = 0;
- aRect.y = 0;
- aRect.width = numCols;
- aRect.height = numRows;
- }
- else {
- aRect.x = dStartX;
- aRect.y = dStartY;
- aRect.width = 1 + dEndX - dStartX;
- aRect.height = 1 + dEndY - dStartY;
- }
-}
-
-
-#define ADJACENT true
-#define HORIZONTAL true
-
-void
-BCMapCellInfo::SetTableTopLeftContBCBorder()
-{
- BCCellBorder currentBorder;
- //calculate continuous top first row & rowgroup border: special case
- //because it must include the table in the collapse
- if (mTopRow) {
- currentBorder = CompareBorders(mTableFrame, nullptr, nullptr, mRowGroup,
- mTopRow, nullptr, mTableIsLTR,
- NS_SIDE_TOP, !ADJACENT);
- mTopRow->SetContinuousBCBorderWidth(NS_SIDE_TOP, currentBorder.width);
- }
- if (mCgAtRight && mColGroup) {
- //calculate continuous top colgroup border once per colgroup
- currentBorder = CompareBorders(mTableFrame, mColGroup, nullptr, mRowGroup,
- mTopRow, nullptr, mTableIsLTR,
- NS_SIDE_TOP, !ADJACENT);
- mColGroup->SetContinuousBCBorderWidth(NS_SIDE_TOP, currentBorder.width);
- }
- if (0 == mColIndex) {
- currentBorder = CompareBorders(mTableFrame, mColGroup, mLeftCol, nullptr,
- nullptr, nullptr, mTableIsLTR, NS_SIDE_LEFT,
- !ADJACENT);
- mTableFrame->SetContinuousLeftBCBorderWidth(currentBorder.width);
- }
-}
-
-void
-BCMapCellInfo::SetRowGroupLeftContBCBorder()
-{
- BCCellBorder currentBorder;
- //get row group continuous borders
- if (mRgAtBottom && mRowGroup) { //once per row group, so check for bottom
- currentBorder = CompareBorders(mTableFrame, mColGroup, mLeftCol, mRowGroup,
- nullptr, nullptr, mTableIsLTR, NS_SIDE_LEFT,
- !ADJACENT);
- mRowGroup->SetContinuousBCBorderWidth(mStartSide, currentBorder.width);
- }
-}
-
-void
-BCMapCellInfo::SetRowGroupRightContBCBorder()
-{
- BCCellBorder currentBorder;
- //get row group continuous borders
- if (mRgAtBottom && mRowGroup) { //once per mRowGroup, so check for bottom
- currentBorder = CompareBorders(mTableFrame, mColGroup, mRightCol, mRowGroup,
- nullptr, nullptr, mTableIsLTR, NS_SIDE_RIGHT,
- ADJACENT);
- mRowGroup->SetContinuousBCBorderWidth(mEndSide, currentBorder.width);
- }
-}
-
-void
-BCMapCellInfo::SetColumnTopRightContBCBorder()
-{
- BCCellBorder currentBorder;
- //calculate column continuous borders
- //we only need to do this once, so we'll do it only on the first row
- currentBorder = CompareBorders(mTableFrame, mCurrentColGroupFrame,
- mCurrentColFrame, mRowGroup, mTopRow, nullptr,
- mTableIsLTR, NS_SIDE_TOP, !ADJACENT);
- ((nsTableColFrame*) mCurrentColFrame)->SetContinuousBCBorderWidth(NS_SIDE_TOP,
- currentBorder.width);
- if (mNumTableCols == GetCellEndColIndex() + 1) {
- currentBorder = CompareBorders(mTableFrame, mCurrentColGroupFrame,
- mCurrentColFrame, nullptr, nullptr, nullptr,
- mTableIsLTR, NS_SIDE_RIGHT, !ADJACENT);
- }
- else {
- currentBorder = CompareBorders(nullptr, mCurrentColGroupFrame,
- mCurrentColFrame, nullptr,nullptr, nullptr,
- mTableIsLTR, NS_SIDE_RIGHT, !ADJACENT);
- }
- mCurrentColFrame->SetContinuousBCBorderWidth(NS_SIDE_RIGHT,
- currentBorder.width);
-}
-
-void
-BCMapCellInfo::SetColumnBottomContBCBorder()
-{
- BCCellBorder currentBorder;
- //get col continuous border
- currentBorder = CompareBorders(mTableFrame, mCurrentColGroupFrame,
- mCurrentColFrame, mRowGroup, mBottomRow,
- nullptr, mTableIsLTR, NS_SIDE_BOTTOM, ADJACENT);
- mCurrentColFrame->SetContinuousBCBorderWidth(NS_SIDE_BOTTOM,
- currentBorder.width);
-}
-
-void
-BCMapCellInfo::SetColGroupBottomContBCBorder()
-{
- BCCellBorder currentBorder;
- if (mColGroup) {
- currentBorder = CompareBorders(mTableFrame, mColGroup, nullptr, mRowGroup,
- mBottomRow, nullptr, mTableIsLTR,
- NS_SIDE_BOTTOM, ADJACENT);
- mColGroup->SetContinuousBCBorderWidth(NS_SIDE_BOTTOM, currentBorder.width);
- }
-}
-
-void
-BCMapCellInfo::SetRowGroupBottomContBCBorder()
-{
- BCCellBorder currentBorder;
- if (mRowGroup) {
- currentBorder = CompareBorders(mTableFrame, nullptr, nullptr, mRowGroup,
- mBottomRow, nullptr, mTableIsLTR,
- NS_SIDE_BOTTOM, ADJACENT);
- mRowGroup->SetContinuousBCBorderWidth(NS_SIDE_BOTTOM, currentBorder.width);
- }
-}
-
-void
-BCMapCellInfo::SetInnerRowGroupBottomContBCBorder(const nsIFrame* aNextRowGroup,
- nsTableRowFrame* aNextRow)
-{
- BCCellBorder currentBorder, adjacentBorder;
-
- const nsIFrame* rowgroup = (mRgAtBottom) ? mRowGroup : nullptr;
- currentBorder = CompareBorders(nullptr, nullptr, nullptr, rowgroup, mBottomRow,
- nullptr, mTableIsLTR, NS_SIDE_BOTTOM, ADJACENT);
-
- adjacentBorder = CompareBorders(nullptr, nullptr, nullptr, aNextRowGroup,
- aNextRow, nullptr, mTableIsLTR, NS_SIDE_TOP,
- !ADJACENT);
- currentBorder = CompareBorders(false, currentBorder, adjacentBorder,
- HORIZONTAL);
- if (aNextRow) {
- aNextRow->SetContinuousBCBorderWidth(NS_SIDE_TOP, currentBorder.width);
- }
- if (mRgAtBottom && mRowGroup) {
- mRowGroup->SetContinuousBCBorderWidth(NS_SIDE_BOTTOM, currentBorder.width);
- }
-}
-
-void
-BCMapCellInfo::SetRowLeftContBCBorder()
-{
- //get row continuous borders
- if (mCurrentRowFrame) {
- BCCellBorder currentBorder;
- currentBorder = CompareBorders(mTableFrame, mColGroup, mLeftCol, mRowGroup,
- mCurrentRowFrame, nullptr, mTableIsLTR,
- NS_SIDE_LEFT, !ADJACENT);
- mCurrentRowFrame->SetContinuousBCBorderWidth(mStartSide,
- currentBorder.width);
- }
-}
-
-void
-BCMapCellInfo::SetRowRightContBCBorder()
-{
- if (mCurrentRowFrame) {
- BCCellBorder currentBorder;
- currentBorder = CompareBorders(mTableFrame, mColGroup, mRightCol, mRowGroup,
- mCurrentRowFrame, nullptr, mTableIsLTR,
- NS_SIDE_RIGHT, ADJACENT);
- mCurrentRowFrame->SetContinuousBCBorderWidth(mEndSide,
- currentBorder.width);
- }
-}
-void
-BCMapCellInfo::SetTableTopBorderWidth(BCPixelSize aWidth)
-{
- mTableBCData->mTopBorderWidth = std::max(mTableBCData->mTopBorderWidth, aWidth);
-}
-
-void
-BCMapCellInfo::SetTableLeftBorderWidth(int32_t aRowY, BCPixelSize aWidth)
-{
- // update the left/right first cell border
- if (aRowY == 0) {
- if (mTableIsLTR) {
- mTableBCData->mLeftCellBorderWidth = aWidth;
- }
- else {
- mTableBCData->mRightCellBorderWidth = aWidth;
- }
- }
- mTableBCData->mLeftBorderWidth = std::max(mTableBCData->mLeftBorderWidth,
- aWidth);
-}
-
-void
-BCMapCellInfo::SetTableRightBorderWidth(int32_t aRowY, BCPixelSize aWidth)
-{
- // update the left/right first cell border
- if (aRowY == 0) {
- if (mTableIsLTR) {
- mTableBCData->mRightCellBorderWidth = aWidth;
- }
- else {
- mTableBCData->mLeftCellBorderWidth = aWidth;
- }
- }
- mTableBCData->mRightBorderWidth = std::max(mTableBCData->mRightBorderWidth,
- aWidth);
-}
-
-void
-BCMapCellInfo::SetRightBorderWidths(BCPixelSize aWidth)
-{
- // update the borders of the cells and cols affected
- if (mCell) {
- mCell->SetBorderWidth(mEndSide, std::max(aWidth,
- mCell->GetBorderWidth(mEndSide)));
- }
- if (mRightCol) {
- BCPixelSize half = BC_BORDER_LEFT_HALF(aWidth);
- mRightCol->SetRightBorderWidth(std::max(nscoord(half),
- mRightCol->GetRightBorderWidth()));
- }
-}
-
-void
-BCMapCellInfo::SetBottomBorderWidths(BCPixelSize aWidth)
-{
- // update the borders of the affected cells and rows
- if (mCell) {
- mCell->SetBorderWidth(NS_SIDE_BOTTOM, std::max(aWidth,
- mCell->GetBorderWidth(NS_SIDE_BOTTOM)));
- }
- if (mBottomRow) {
- BCPixelSize half = BC_BORDER_TOP_HALF(aWidth);
- mBottomRow->SetBottomBCBorderWidth(std::max(nscoord(half),
- mBottomRow->GetBottomBCBorderWidth()));
- }
-}
-void
-BCMapCellInfo::SetTopBorderWidths(BCPixelSize aWidth)
-{
- if (mCell) {
- mCell->SetBorderWidth(NS_SIDE_TOP, std::max(aWidth,
- mCell->GetBorderWidth(NS_SIDE_TOP)));
- }
- if (mTopRow) {
- BCPixelSize half = BC_BORDER_BOTTOM_HALF(aWidth);
- mTopRow->SetTopBCBorderWidth(std::max(nscoord(half),
- mTopRow->GetTopBCBorderWidth()));
- }
-}
-void
-BCMapCellInfo::SetLeftBorderWidths(BCPixelSize aWidth)
-{
- if (mCell) {
- mCell->SetBorderWidth(mStartSide, std::max(aWidth,
- mCell->GetBorderWidth(mStartSide)));
- }
- if (mLeftCol) {
- BCPixelSize half = BC_BORDER_RIGHT_HALF(aWidth);
- mLeftCol->SetLeftBorderWidth(std::max(nscoord(half),
- mLeftCol->GetLeftBorderWidth()));
- }
-}
-
-void
-BCMapCellInfo::SetTableBottomBorderWidth(BCPixelSize aWidth)
-{
- mTableBCData->mBottomBorderWidth = std::max(mTableBCData->mBottomBorderWidth,
- aWidth);
-}
-
-void
-BCMapCellInfo::SetColumn(int32_t aColX)
-{
- mCurrentColFrame = mTableFrame->GetColFrame(aColX);
- if (!mCurrentColFrame) {
- NS_ERROR("null mCurrentColFrame");
- }
- mCurrentColGroupFrame = static_cast<nsTableColGroupFrame*>
- (mCurrentColFrame->GetParent());
- if (!mCurrentColGroupFrame) {
- NS_ERROR("null mCurrentColGroupFrame");
- }
-}
-
-void
-BCMapCellInfo::IncrementRow(bool aResetToTopRowOfCell)
-{
- mCurrentRowFrame = (aResetToTopRowOfCell) ? mTopRow :
- mCurrentRowFrame->GetNextRow();
-}
-
-BCCellBorder
-BCMapCellInfo::GetTopEdgeBorder()
-{
- return CompareBorders(mTableFrame, mCurrentColGroupFrame, mCurrentColFrame,
- mRowGroup, mTopRow, mCell, mTableIsLTR, NS_SIDE_TOP,
- !ADJACENT);
-}
-
-BCCellBorder
-BCMapCellInfo::GetBottomEdgeBorder()
-{
- return CompareBorders(mTableFrame, mCurrentColGroupFrame, mCurrentColFrame,
- mRowGroup, mBottomRow, mCell, mTableIsLTR,
- NS_SIDE_BOTTOM, ADJACENT);
-}
-BCCellBorder
-BCMapCellInfo::GetLeftEdgeBorder()
-{
- return CompareBorders(mTableFrame, mColGroup, mLeftCol, mRowGroup,
- mCurrentRowFrame, mCell, mTableIsLTR, NS_SIDE_LEFT,
- !ADJACENT);
-}
-BCCellBorder
-BCMapCellInfo::GetRightEdgeBorder()
-{
- return CompareBorders(mTableFrame, mColGroup, mRightCol, mRowGroup,
- mCurrentRowFrame, mCell, mTableIsLTR, NS_SIDE_RIGHT,
- ADJACENT);
-}
-BCCellBorder
-BCMapCellInfo::GetRightInternalBorder()
-{
- const nsIFrame* cg = (mCgAtRight) ? mColGroup : nullptr;
- return CompareBorders(nullptr, cg, mRightCol, nullptr, nullptr, mCell,
- mTableIsLTR, NS_SIDE_RIGHT, ADJACENT);
-}
-
-BCCellBorder
-BCMapCellInfo::GetLeftInternalBorder()
-{
- const nsIFrame* cg = (mCgAtLeft) ? mColGroup : nullptr;
- return CompareBorders(nullptr, cg, mLeftCol, nullptr, nullptr, mCell,
- mTableIsLTR, NS_SIDE_LEFT, !ADJACENT);
-}
-
-BCCellBorder
-BCMapCellInfo::GetBottomInternalBorder()
-{
- const nsIFrame* rg = (mRgAtBottom) ? mRowGroup : nullptr;
- return CompareBorders(nullptr, nullptr, nullptr, rg, mBottomRow, mCell,
- mTableIsLTR, NS_SIDE_BOTTOM, ADJACENT);
-}
-
-BCCellBorder
-BCMapCellInfo::GetTopInternalBorder()
-{
- const nsIFrame* rg = (mRgAtTop) ? mRowGroup : nullptr;
- return CompareBorders(nullptr, nullptr, nullptr, rg, mTopRow, mCell,
- mTableIsLTR, NS_SIDE_TOP, !ADJACENT);
-}
-
-/* Here is the order for storing border edges in the cell map as a cell is processed. There are
- n=colspan top and bottom border edges per cell and n=rowspan left and right border edges per cell.
-
- 1) On the top edge of the table, store the top edge. Never store the top edge otherwise, since
- a bottom edge from a cell above will take care of it.
- 2) On the left edge of the table, store the left edge. Never store the left edge othewise, since
- a right edge from a cell to the left will take care of it.
- 3) Store the right edge (or edges if a row span)
- 4) Store the bottom edge (or edges if a col span)
-
- Since corners are computed with only an array of BCCornerInfo indexed by the number-of-cols, corner
- calculations are somewhat complicated. Using an array with number-of-rows * number-of-col entries
- would simplify this, but at an extra in memory cost of nearly 12 bytes per cell map entry. Collapsing
- borders already have about an extra 8 byte per cell map entry overhead (this could be
- reduced to 4 bytes if we are willing to not store border widths in nsTableCellFrame), Here are the
- rules in priority order for storing cornes in the cell map as a cell is processed. top-left means the
- left endpoint of the border edge on the top of the cell. There are n=colspan top and bottom border
- edges per cell and n=rowspan left and right border edges per cell.
-
- 1) On the top edge of the table, store the top-left corner, unless on the left edge of the table.
- Never store the top-right corner, since it will get stored as a right-top corner.
- 2) On the left edge of the table, store the left-top corner. Never store the left-bottom corner,
- since it will get stored as a bottom-left corner.
- 3) Store the right-top corner if (a) it is the top right corner of the table or (b) it is not on
- the top edge of the table. Never store the right-bottom corner since it will get stored as a
- bottom-right corner.
- 4) Store the bottom-right corner, if it is the bottom right corner of the table. Never store it
- otherwise, since it will get stored as either a right-top corner by a cell below or
- a bottom-left corner from a cell to the right.
- 5) Store the bottom-left corner, if (a) on the bottom edge of the table or (b) if the left edge hits
- the top side of a colspan in its interior. Never store the corner otherwise, since it will
- get stored as a right-top corner by a cell from below.
-
- XXX the BC-RTL hack - The correct fix would be a rewrite as described in bug 203686.
- In order to draw borders in rtl conditions somehow correct, the existing structure which relies
- heavily on the assumption that the next cell sibling will be on the right side, has been modified.
- We flip the border during painting and during style lookup. Look for tableIsLTR for places where
- the flipping is done.
- */
-
-
-
-// Calc the dominant border at every cell edge and corner within the current damage area
-void
-nsTableFrame::CalcBCBorders()
-{
- NS_ASSERTION(IsBorderCollapse(),
- "calling CalcBCBorders on separated-border table");
- nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT0();
- int32_t numRows = GetRowCount();
- int32_t numCols = GetColCount();
- if (!numRows || !numCols)
- return; // nothing to do
-
- // Get the property holding the table damage area and border widths
- BCPropertyData* propData = GetBCProperty();
- if (!propData) ABORT0();
-
-
-
- // calculate an expanded damage area
- nsIntRect damageArea(propData->mDamageArea);
- ExpandBCDamageArea(damageArea);
-
- // segments that are on the table border edges need
- // to be initialized only once
- bool tableBorderReset[4];
- for (uint32_t sideX = NS_SIDE_TOP; sideX <= NS_SIDE_LEFT; sideX++) {
- tableBorderReset[sideX] = false;
- }
-
- // vertical borders indexed in x-direction (cols)
- BCCellBorders lastVerBorders(damageArea.width + 1, damageArea.x);
- if (!lastVerBorders.borders) ABORT0();
- BCCellBorder lastTopBorder, lastBottomBorder;
- // horizontal borders indexed in x-direction (cols)
- BCCellBorders lastBottomBorders(damageArea.width + 1, damageArea.x);
- if (!lastBottomBorders.borders) ABORT0();
- bool startSeg;
- bool gotRowBorder = false;
-
- BCMapCellInfo info(this), ajaInfo(this);
-
- BCCellBorder currentBorder, adjacentBorder;
- BCCorners topCorners(damageArea.width + 1, damageArea.x);
- if (!topCorners.corners) ABORT0();
- BCCorners bottomCorners(damageArea.width + 1, damageArea.x);
- if (!bottomCorners.corners) ABORT0();
-
- BCMapCellIterator iter(this, damageArea);
- for (iter.First(info); !iter.mAtEnd; iter.Next(info)) {
- // see if lastTopBorder, lastBottomBorder need to be reset
- if (iter.IsNewRow()) {
- gotRowBorder = false;
- lastTopBorder.Reset(info.mRowIndex, info.mRowSpan);
- lastBottomBorder.Reset(info.GetCellEndRowIndex() + 1, info.mRowSpan);
- }
- else if (info.mColIndex > damageArea.x) {
- lastBottomBorder = lastBottomBorders[info.mColIndex - 1];
- if (info.mRowIndex >
- (lastBottomBorder.rowIndex - lastBottomBorder.rowSpan)) {
- // the top border's left edge butts against the middle of a rowspan
- lastTopBorder.Reset(info.mRowIndex, info.mRowSpan);
- }
- if (lastBottomBorder.rowIndex > (info.GetCellEndRowIndex() + 1)) {
- // the bottom border's left edge butts against the middle of a rowspan
- lastBottomBorder.Reset(info.GetCellEndRowIndex() + 1, info.mRowSpan);
- }
- }
-
- // find the dominant border considering the cell's top border and the table,
- // row group, row if the border is at the top of the table, otherwise it was
- // processed in a previous row
- if (0 == info.mRowIndex) {
- if (!tableBorderReset[NS_SIDE_TOP]) {
- propData->mTopBorderWidth = 0;
- tableBorderReset[NS_SIDE_TOP] = true;
- }
- for (int32_t colX = info.mColIndex; colX <= info.GetCellEndColIndex();
- colX++) {
- info.SetColumn(colX);
- currentBorder = info.GetTopEdgeBorder();
- // update/store the top left & top right corners of the seg
- BCCornerInfo& tlCorner = topCorners[colX]; // top left
- if (0 == colX) {
- // we are on right hand side of the corner
- tlCorner.Set(NS_SIDE_RIGHT, currentBorder);
- }
- else {
- tlCorner.Update(NS_SIDE_RIGHT, currentBorder);
- tableCellMap->SetBCBorderCorner(eTopLeft, *iter.mCellMap, 0, 0, colX,
- mozilla::css::Side(tlCorner.ownerSide),
- tlCorner.subWidth,
- tlCorner.bevel);
- }
- topCorners[colX + 1].Set(NS_SIDE_LEFT, currentBorder); // top right
- // update lastTopBorder and see if a new segment starts
- startSeg = SetHorBorder(currentBorder, tlCorner, lastTopBorder);
- // store the border segment in the cell map
- tableCellMap->SetBCBorderEdge(NS_SIDE_TOP, *iter.mCellMap, 0, 0, colX,
- 1, currentBorder.owner,
- currentBorder.width, startSeg);
-
- info.SetTableTopBorderWidth(currentBorder.width);
- info.SetTopBorderWidths(currentBorder.width);
- info.SetColumnTopRightContBCBorder();
- }
- info.SetTableTopLeftContBCBorder();
- }
- else {
- // see if the top border needs to be the start of a segment due to a
- // vertical border owning the corner
- if (info.mColIndex > 0) {
- BCData& data = info.mCellData->mData;
- if (!data.IsTopStart()) {
- mozilla::css::Side cornerSide;
- bool bevel;
- data.GetCorner(cornerSide, bevel);
- if ((NS_SIDE_TOP == cornerSide) || (NS_SIDE_BOTTOM == cornerSide)) {
- data.SetTopStart(true);
- }
- }
- }
- }
-
- // find the dominant border considering the cell's left border and the
- // table, col group, col if the border is at the left of the table,
- // otherwise it was processed in a previous col
- if (0 == info.mColIndex) {
- if (!tableBorderReset[NS_SIDE_LEFT]) {
- propData->mLeftBorderWidth = 0;
- tableBorderReset[NS_SIDE_LEFT] = true;
- }
- info.mCurrentRowFrame = nullptr;
- for (int32_t rowY = info.mRowIndex; rowY <= info.GetCellEndRowIndex();
- rowY++) {
- info.IncrementRow(rowY == info.mRowIndex);
- currentBorder = info.GetLeftEdgeBorder();
- BCCornerInfo& tlCorner = (0 == rowY) ? topCorners[0] : bottomCorners[0];
- tlCorner.Update(NS_SIDE_BOTTOM, currentBorder);
- tableCellMap->SetBCBorderCorner(eTopLeft, *iter.mCellMap,
- iter.mRowGroupStart, rowY, 0,
- mozilla::css::Side(tlCorner.ownerSide),
- tlCorner.subWidth,
- tlCorner.bevel);
- bottomCorners[0].Set(NS_SIDE_TOP, currentBorder); // bottom left
-
- // update lastVerBordersBorder and see if a new segment starts
- startSeg = SetBorder(currentBorder, lastVerBorders[0]);
- // store the border segment in the cell map
- tableCellMap->SetBCBorderEdge(NS_SIDE_LEFT, *iter.mCellMap,
- iter.mRowGroupStart, rowY, info.mColIndex,
- 1, currentBorder.owner,
- currentBorder.width, startSeg);
- info.SetTableLeftBorderWidth(rowY , currentBorder.width);
- info.SetLeftBorderWidths(currentBorder.width);
- info.SetRowLeftContBCBorder();
- }
- info.SetRowGroupLeftContBCBorder();
- }
-
- // find the dominant border considering the cell's right border, adjacent
- // cells and the table, row group, row
- if (info.mNumTableCols == info.GetCellEndColIndex() + 1) {
- // touches right edge of table
- if (!tableBorderReset[NS_SIDE_RIGHT]) {
- propData->mRightBorderWidth = 0;
- tableBorderReset[NS_SIDE_RIGHT] = true;
- }
- info.mCurrentRowFrame = nullptr;
- for (int32_t rowY = info.mRowIndex; rowY <= info.GetCellEndRowIndex();
- rowY++) {
- info.IncrementRow(rowY == info.mRowIndex);
- currentBorder = info.GetRightEdgeBorder();
- // update/store the top right & bottom right corners
- BCCornerInfo& trCorner = (0 == rowY) ?
- topCorners[info.GetCellEndColIndex() + 1] :
- bottomCorners[info.GetCellEndColIndex() + 1];
- trCorner.Update(NS_SIDE_BOTTOM, currentBorder); // top right
- tableCellMap->SetBCBorderCorner(eTopRight, *iter.mCellMap,
- iter.mRowGroupStart, rowY,
- info.GetCellEndColIndex(),
- mozilla::css::Side(trCorner.ownerSide),
- trCorner.subWidth,
- trCorner.bevel);
- BCCornerInfo& brCorner = bottomCorners[info.GetCellEndColIndex() + 1];
- brCorner.Set(NS_SIDE_TOP, currentBorder); // bottom right
- tableCellMap->SetBCBorderCorner(eBottomRight, *iter.mCellMap,
- iter.mRowGroupStart, rowY,
- info.GetCellEndColIndex(),
- mozilla::css::Side(brCorner.ownerSide),
- brCorner.subWidth,
- brCorner.bevel);
- // update lastVerBorders and see if a new segment starts
- startSeg = SetBorder(currentBorder,
- lastVerBorders[info.GetCellEndColIndex() + 1]);
- // store the border segment in the cell map and update cellBorders
- tableCellMap->SetBCBorderEdge(NS_SIDE_RIGHT, *iter.mCellMap,
- iter.mRowGroupStart, rowY,
- info.GetCellEndColIndex(), 1,
- currentBorder.owner, currentBorder.width,
- startSeg);
- info.SetTableRightBorderWidth(rowY, currentBorder.width);
- info.SetRightBorderWidths(currentBorder.width);
- info.SetRowRightContBCBorder();
- }
- info.SetRowGroupRightContBCBorder();
- }
- else {
- int32_t segLength = 0;
- BCMapCellInfo priorAjaInfo(this);
- for (int32_t rowY = info.mRowIndex; rowY <= info.GetCellEndRowIndex();
- rowY += segLength) {
- iter.PeekRight(info, rowY, ajaInfo);
- currentBorder = info.GetRightInternalBorder();
- adjacentBorder = ajaInfo.GetLeftInternalBorder();
- currentBorder = CompareBorders(!CELL_CORNER, currentBorder,
- adjacentBorder, !HORIZONTAL);
-
- segLength = std::max(1, ajaInfo.mRowIndex + ajaInfo.mRowSpan - rowY);
- segLength = std::min(segLength, info.mRowIndex + info.mRowSpan - rowY);
-
- // update lastVerBorders and see if a new segment starts
- startSeg = SetBorder(currentBorder,
- lastVerBorders[info.GetCellEndColIndex() + 1]);
- // store the border segment in the cell map and update cellBorders
- if (info.GetCellEndColIndex() < damageArea.XMost() &&
- rowY >= damageArea.y && rowY < damageArea.YMost()) {
- tableCellMap->SetBCBorderEdge(NS_SIDE_RIGHT, *iter.mCellMap,
- iter.mRowGroupStart, rowY,
- info.GetCellEndColIndex(), segLength,
- currentBorder.owner,
- currentBorder.width, startSeg);
- info.SetRightBorderWidths(currentBorder.width);
- ajaInfo.SetLeftBorderWidths(currentBorder.width);
- }
- // update the top right corner
- bool hitsSpanOnRight = (rowY > ajaInfo.mRowIndex) &&
- (rowY < ajaInfo.mRowIndex + ajaInfo.mRowSpan);
- BCCornerInfo* trCorner = ((0 == rowY) || hitsSpanOnRight) ?
- &topCorners[info.GetCellEndColIndex() + 1] :
- &bottomCorners[info.GetCellEndColIndex() + 1];
- trCorner->Update(NS_SIDE_BOTTOM, currentBorder);
- // if this is not the first time through,
- // consider the segment to the right
- if (rowY != info.mRowIndex) {
- currentBorder = priorAjaInfo.GetBottomInternalBorder();
- adjacentBorder = ajaInfo.GetTopInternalBorder();
- currentBorder = CompareBorders(!CELL_CORNER, currentBorder,
- adjacentBorder, HORIZONTAL);
- trCorner->Update(NS_SIDE_RIGHT, currentBorder);
- }
- // store the top right corner in the cell map
- if (info.GetCellEndColIndex() < damageArea.XMost() &&
- rowY >= damageArea.y) {
- if (0 != rowY) {
- tableCellMap->SetBCBorderCorner(eTopRight, *iter.mCellMap,
- iter.mRowGroupStart, rowY,
- info.GetCellEndColIndex(),
- mozilla::css::Side(trCorner->ownerSide),
- trCorner->subWidth,
- trCorner->bevel);
- }
- // store any corners this cell spans together with the aja cell
- for (int32_t rX = rowY + 1; rX < rowY + segLength; rX++) {
- tableCellMap->SetBCBorderCorner(eBottomRight, *iter.mCellMap,
- iter.mRowGroupStart, rX,
- info.GetCellEndColIndex(),
- mozilla::css::Side(trCorner->ownerSide),
- trCorner->subWidth, false);
- }
- }
- // update bottom right corner, topCorners, bottomCorners
- hitsSpanOnRight = (rowY + segLength <
- ajaInfo.mRowIndex + ajaInfo.mRowSpan);
- BCCornerInfo& brCorner = (hitsSpanOnRight) ?
- topCorners[info.GetCellEndColIndex() + 1] :
- bottomCorners[info.GetCellEndColIndex() + 1];
- brCorner.Set(NS_SIDE_TOP, currentBorder);
- priorAjaInfo = ajaInfo;
- }
- }
- for (int32_t colX = info.mColIndex + 1; colX <= info.GetCellEndColIndex();
- colX++) {
- lastVerBorders[colX].Reset(0,1);
- }
-
- // find the dominant border considering the cell's bottom border, adjacent
- // cells and the table, row group, row
- if (info.mNumTableRows == info.GetCellEndRowIndex() + 1) {
- // touches bottom edge of table
- if (!tableBorderReset[NS_SIDE_BOTTOM]) {
- propData->mBottomBorderWidth = 0;
- tableBorderReset[NS_SIDE_BOTTOM] = true;
- }
- for (int32_t colX = info.mColIndex; colX <= info.GetCellEndColIndex();
- colX++) {
- info.SetColumn(colX);
- currentBorder = info.GetBottomEdgeBorder();
- // update/store the bottom left & bottom right corners
- BCCornerInfo& blCorner = bottomCorners[colX]; // bottom left
- blCorner.Update(NS_SIDE_RIGHT, currentBorder);
- tableCellMap->SetBCBorderCorner(eBottomLeft, *iter.mCellMap,
- iter.mRowGroupStart,
- info.GetCellEndRowIndex(),
- colX,
- mozilla::css::Side(blCorner.ownerSide),
- blCorner.subWidth, blCorner.bevel);
- BCCornerInfo& brCorner = bottomCorners[colX + 1]; // bottom right
- brCorner.Update(NS_SIDE_LEFT, currentBorder);
- if (info.mNumTableCols == colX + 1) { // lower right corner of the table
- tableCellMap->SetBCBorderCorner(eBottomRight, *iter.mCellMap,
- iter.mRowGroupStart,
- info.GetCellEndRowIndex(),colX,
- mozilla::css::Side(brCorner.ownerSide),
- brCorner.subWidth,
- brCorner.bevel, true);
- }
- // update lastBottomBorder and see if a new segment starts
- startSeg = SetHorBorder(currentBorder, blCorner, lastBottomBorder);
- if (!startSeg) {
- // make sure that we did not compare apples to oranges i.e. the
- // current border should be a continuation of the lastBottomBorder,
- // as it is a bottom border
- // add 1 to the info.GetCellEndRowIndex()
- startSeg = (lastBottomBorder.rowIndex !=
- (info.GetCellEndRowIndex() + 1));
- }
- // store the border segment in the cell map and update cellBorders
- tableCellMap->SetBCBorderEdge(NS_SIDE_BOTTOM, *iter.mCellMap,
- iter.mRowGroupStart,
- info.GetCellEndRowIndex(),
- colX, 1, currentBorder.owner,
- currentBorder.width, startSeg);
- // update lastBottomBorders
- lastBottomBorder.rowIndex = info.GetCellEndRowIndex() + 1;
- lastBottomBorder.rowSpan = info.mRowSpan;
- lastBottomBorders[colX] = lastBottomBorder;
-
- info.SetBottomBorderWidths(currentBorder.width);
- info.SetTableBottomBorderWidth(currentBorder.width);
- info.SetColumnBottomContBCBorder();
- }
- info.SetRowGroupBottomContBCBorder();
- info.SetColGroupBottomContBCBorder();
- }
- else {
- int32_t segLength = 0;
- for (int32_t colX = info.mColIndex; colX <= info.GetCellEndColIndex();
- colX += segLength) {
- iter.PeekBottom(info, colX, ajaInfo);
- currentBorder = info.GetBottomInternalBorder();
- adjacentBorder = ajaInfo.GetTopInternalBorder();
- currentBorder = CompareBorders(!CELL_CORNER, currentBorder,
- adjacentBorder, HORIZONTAL);
- segLength = std::max(1, ajaInfo.mColIndex + ajaInfo.mColSpan - colX);
- segLength = std::min(segLength, info.mColIndex + info.mColSpan - colX);
-
- // update, store the bottom left corner
- BCCornerInfo& blCorner = bottomCorners[colX]; // bottom left
- bool hitsSpanBelow = (colX > ajaInfo.mColIndex) &&
- (colX < ajaInfo.mColIndex + ajaInfo.mColSpan);
- bool update = true;
- if ((colX == info.mColIndex) && (colX > damageArea.x)) {
- int32_t prevRowIndex = lastBottomBorders[colX - 1].rowIndex;
- if (prevRowIndex > info.GetCellEndRowIndex() + 1) {
- // hits a rowspan on the right
- update = false;
- // the corner was taken care of during the cell on the left
- }
- else if (prevRowIndex < info.GetCellEndRowIndex() + 1) {
- // spans below the cell to the left
- topCorners[colX] = blCorner;
- blCorner.Set(NS_SIDE_RIGHT, currentBorder);
- update = false;
- }
- }
- if (update) {
- blCorner.Update(NS_SIDE_RIGHT, currentBorder);
- }
- if (info.GetCellEndRowIndex() < damageArea.YMost() &&
- (colX >= damageArea.x)) {
- if (hitsSpanBelow) {
- tableCellMap->SetBCBorderCorner(eBottomLeft, *iter.mCellMap,
- iter.mRowGroupStart,
- info.GetCellEndRowIndex(), colX,
- mozilla::css::Side(blCorner.ownerSide),
- blCorner.subWidth, blCorner.bevel);
- }
- // store any corners this cell spans together with the aja cell
- for (int32_t cX = colX + 1; cX < colX + segLength; cX++) {
- BCCornerInfo& corner = bottomCorners[cX];
- corner.Set(NS_SIDE_RIGHT, currentBorder);
- tableCellMap->SetBCBorderCorner(eBottomLeft, *iter.mCellMap,
- iter.mRowGroupStart,
- info.GetCellEndRowIndex(), cX,
- mozilla::css::Side(corner.ownerSide),
- corner.subWidth,
- false);
- }
- }
- // update lastBottomBorders and see if a new segment starts
- startSeg = SetHorBorder(currentBorder, blCorner, lastBottomBorder);
- if (!startSeg) {
- // make sure that we did not compare apples to oranges i.e. the
- // current border should be a continuation of the lastBottomBorder,
- // as it is a bottom border
- // add 1 to the info.GetCellEndRowIndex()
- startSeg = (lastBottomBorder.rowIndex !=
- info.GetCellEndRowIndex() + 1);
- }
- lastBottomBorder.rowIndex = info.GetCellEndRowIndex() + 1;
- lastBottomBorder.rowSpan = info.mRowSpan;
- for (int32_t cX = colX; cX < colX + segLength; cX++) {
- lastBottomBorders[cX] = lastBottomBorder;
- }
-
- // store the border segment the cell map and update cellBorders
- if (info.GetCellEndRowIndex() < damageArea.YMost() &&
- (colX >= damageArea.x) &&
- (colX < damageArea.XMost())) {
- tableCellMap->SetBCBorderEdge(NS_SIDE_BOTTOM, *iter.mCellMap,
- iter.mRowGroupStart,
- info.GetCellEndRowIndex(),
- colX, segLength, currentBorder.owner,
- currentBorder.width, startSeg);
- info.SetBottomBorderWidths(currentBorder.width);
- ajaInfo.SetTopBorderWidths(currentBorder.width);
- }
- // update bottom right corner
- BCCornerInfo& brCorner = bottomCorners[colX + segLength];
- brCorner.Update(NS_SIDE_LEFT, currentBorder);
- }
- if (!gotRowBorder && 1 == info.mRowSpan &&
- (ajaInfo.mTopRow || info.mRgAtBottom)) {
- //get continuous row/row group border
- //we need to check the row group's bottom border if this is
- //the last row in the row group, but only a cell with rowspan=1
- //will know whether *this* row is at the bottom
- const nsIFrame* nextRowGroup = (ajaInfo.mRgAtTop) ? ajaInfo.mRowGroup :
- nullptr;
- info.SetInnerRowGroupBottomContBCBorder(nextRowGroup, ajaInfo.mTopRow);
- gotRowBorder = true;
- }
- }
-
- // see if the cell to the right had a rowspan and its lower left border
- // needs be joined with this one's bottom
- // if there is a cell to the right and the cell to right was a rowspan
- if ((info.mNumTableCols != info.GetCellEndColIndex() + 1) &&
- (lastBottomBorders[info.GetCellEndColIndex() + 1].rowSpan > 1)) {
- BCCornerInfo& corner = bottomCorners[info.GetCellEndColIndex() + 1];
- if ((NS_SIDE_TOP != corner.ownerSide) &&
- (NS_SIDE_BOTTOM != corner.ownerSide)) {
- // not a vertical owner
- BCCellBorder& thisBorder = lastBottomBorder;
- BCCellBorder& nextBorder = lastBottomBorders[info.mColIndex + 1];
- if ((thisBorder.color == nextBorder.color) &&
- (thisBorder.width == nextBorder.width) &&
- (thisBorder.style == nextBorder.style)) {
- // set the flag on the next border indicating it is not the start of a
- // new segment
- if (iter.mCellMap) {
- tableCellMap->ResetTopStart(NS_SIDE_BOTTOM, *iter.mCellMap,
- info.GetCellEndRowIndex(),
- info.GetCellEndColIndex() + 1);
- }
- }
- }
- }
- } // for (iter.First(info); info.mCell; iter.Next(info)) {
- // reset the bc flag and damage area
- SetNeedToCalcBCBorders(false);
- propData->mDamageArea = nsIntRect(0,0,0,0);
-#ifdef DEBUG_TABLE_CELLMAP
- mCellMap->Dump();
-#endif
-}
-
-class BCPaintBorderIterator;
-
-struct BCVerticalSeg
-{
- BCVerticalSeg();
-
- void Start(BCPaintBorderIterator& aIter,
- BCBorderOwner aBorderOwner,
- BCPixelSize aVerSegWidth,
- BCPixelSize aHorSegHeight);
-
- void Initialize(BCPaintBorderIterator& aIter);
- void GetBottomCorner(BCPaintBorderIterator& aIter,
- BCPixelSize aHorSegHeight);
-
-
- void Paint(BCPaintBorderIterator& aIter,
- nsRenderingContext& aRenderingContext,
- BCPixelSize aHorSegHeight);
- void AdvanceOffsetY();
- void IncludeCurrentBorder(BCPaintBorderIterator& aIter);
-
-
- union {
- nsTableColFrame* mCol;
- int32_t mColWidth;
- };
- nscoord mOffsetX; // x-offset with respect to the table edge
- nscoord mOffsetY; // y-offset with respect to the table edge
- nscoord mLength; // vertical length including corners
- BCPixelSize mWidth; // width in pixels
-
- nsTableCellFrame* mAjaCell; // previous sibling to the first cell
- // where the segment starts, it can be
- // the owner of a segment
- nsTableCellFrame* mFirstCell; // cell at the start of the segment
- nsTableRowGroupFrame* mFirstRowGroup; // row group at the start of the segment
- nsTableRowFrame* mFirstRow; // row at the start of the segment
- nsTableCellFrame* mLastCell; // cell at the current end of the
- // segment
-
-
- uint8_t mOwner; // owner of the border, defines the
- // style
- mozilla::css::Side mTopBevelSide; // direction to bevel at the top
- nscoord mTopBevelOffset; // how much to bevel at the top
- BCPixelSize mBottomHorSegHeight; // height of the crossing
- //horizontal border
- nscoord mBottomOffset; // how much longer is the segment due
- // to the horizontal border, by this
- // amount the next segment needs to be
- // shifted.
- bool mIsBottomBevel; // should we bevel at the bottom
-};
-
-struct BCHorizontalSeg
-{
- BCHorizontalSeg();
-
- void Start(BCPaintBorderIterator& aIter,
- BCBorderOwner aBorderOwner,
- BCPixelSize aBottomVerSegWidth,
- BCPixelSize aHorSegHeight);
- void GetRightCorner(BCPaintBorderIterator& aIter,
- BCPixelSize aLeftSegWidth);
- void AdvanceOffsetX(int32_t aIncrement);
- void IncludeCurrentBorder(BCPaintBorderIterator& aIter);
- void Paint(BCPaintBorderIterator& aIter,
- nsRenderingContext& aRenderingContext);
-
- nscoord mOffsetX; // x-offset with respect to the table edge
- nscoord mOffsetY; // y-offset with respect to the table edge
- nscoord mLength; // horizontal length including corners
- BCPixelSize mWidth; // border width in pixels
- nscoord mLeftBevelOffset; // how much to bevel at the left
- mozilla::css::Side mLeftBevelSide; // direction to bevel at the left
- bool mIsRightBevel; // should we bevel at the right end
- nscoord mRightBevelOffset; // how much to bevel at the right
- mozilla::css::Side mRightBevelSide; // direction to bevel at the right
- nscoord mEndOffset; // how much longer is the segment due
- // to the vertical border, by this
- // amount the next segment needs to be
- // shifted.
- uint8_t mOwner; // owner of the border, defines the
- // style
- nsTableCellFrame* mFirstCell; // cell at the start of the segment
- nsTableCellFrame* mAjaCell; // neighboring cell to the first cell
- // where the segment starts, it can be
- // the owner of a segment
-};
-
-// Iterates over borders (left border, corner, top border) in the cell map within a damage area
-// from left to right, top to bottom. All members are in terms of the 1st in flow frames, except
-// where suffixed by InFlow.
-class BCPaintBorderIterator
-{
-public:
-
-
- explicit BCPaintBorderIterator(nsTableFrame* aTable);
- ~BCPaintBorderIterator() { if (mVerInfo) {
- delete [] mVerInfo;
- }}
- void Reset();
-
- /**
- * Determine the damage area in terms of rows and columns and finalize
- * mInitialOffsetX and mInitialOffsetY.
- * @param aDirtyRect - dirty rect in table coordinates
- * @return - true if we need to paint something given dirty rect
- */
- bool SetDamageArea(const nsRect& aDamageRect);
- void First();
- void Next();
- void AccumulateOrPaintHorizontalSegment(nsRenderingContext& aRenderingContext);
- void AccumulateOrPaintVerticalSegment(nsRenderingContext& aRenderingContext);
- void ResetVerInfo();
- void StoreColumnWidth(int32_t aIndex);
- bool VerticalSegmentOwnsCorner();
-
- nsTableFrame* mTable;
- nsTableFrame* mTableFirstInFlow;
- nsTableCellMap* mTableCellMap;
- nsCellMap* mCellMap;
- bool mTableIsLTR;
- int32_t mColInc; // +1 for ltr -1 for rtl
- const nsStyleBackground* mTableBgColor;
- nsTableFrame::RowGroupArray mRowGroups;
-
- nsTableRowGroupFrame* mPrevRg;
- nsTableRowGroupFrame* mRg;
- bool mIsRepeatedHeader;
- bool mIsRepeatedFooter;
- nsTableRowGroupFrame* mStartRg; // first row group in the damagearea
- int32_t mRgIndex; // current row group index in the
- // mRowgroups array
- int32_t mFifRgFirstRowIndex; // start row index of the first in
- // flow of the row group
- int32_t mRgFirstRowIndex; // row index of the first row in the
- // row group
- int32_t mRgLastRowIndex; // row index of the last row in the row
- // group
- int32_t mNumTableRows; // number of rows in the table and all
- // continuations
- int32_t mNumTableCols; // number of columns in the table
- int32_t mColIndex; // with respect to the table
- int32_t mRowIndex; // with respect to the table
- int32_t mRepeatedHeaderRowIndex; // row index in a repeated
- //header, it's equivalent to
- // mRowIndex when we're in a repeated
- // header, and set to the last row
- // index of a repeated header when
- // we're not
- bool mIsNewRow;
- bool mAtEnd; // the iterator cycled over all
- // borders
- nsTableRowFrame* mPrevRow;
- nsTableRowFrame* mRow;
- nsTableRowFrame* mStartRow; //first row in a inside the damagearea
-
-
- // cell properties
- nsTableCellFrame* mPrevCell;
- nsTableCellFrame* mCell;
- BCCellData* mPrevCellData;
- BCCellData* mCellData;
- BCData* mBCData;
-
- bool IsTableTopMost() {return (mRowIndex == 0) && !mTable->GetPrevInFlow();}
- bool IsTableRightMost() {return (mColIndex >= mNumTableCols);}
- bool IsTableBottomMost() {return (mRowIndex >= mNumTableRows) && !mTable->GetNextInFlow();}
- bool IsTableLeftMost() {return (mColIndex == 0);}
- bool IsDamageAreaTopMost() {return (mRowIndex == mDamageArea.y);}
- bool IsDamageAreaRightMost() {return (mColIndex >= mDamageArea.XMost());}
- bool IsDamageAreaBottomMost() {return (mRowIndex >= mDamageArea.YMost());}
- bool IsDamageAreaLeftMost() {return (mColIndex == mDamageArea.x);}
- int32_t GetRelativeColIndex() {return (mColIndex - mDamageArea.x);}
-
- nsIntRect mDamageArea; // damageArea in cellmap coordinates
- bool IsAfterRepeatedHeader() { return !mIsRepeatedHeader && (mRowIndex == (mRepeatedHeaderRowIndex + 1));}
- bool StartRepeatedFooter() {return mIsRepeatedFooter && (mRowIndex == mRgFirstRowIndex) && (mRowIndex != mDamageArea.y);}
- nscoord mInitialOffsetX; // offsetX of the first border with
- // respect to the table
- nscoord mInitialOffsetY; // offsetY of the first border with
- // respect to the table
- nscoord mNextOffsetY; // offsetY of the next segment
- BCVerticalSeg* mVerInfo; // this array is used differently when
- // horizontal and vertical borders are drawn
- // When horizontal border are drawn we cache
- // the column widths and the width of the
- // vertical borders that arrive from top
- // When we draw vertical borders we store
- // lengths and width for vertical borders
- // before they are drawn while we move over
- // the columns in the damage area
- // It has one more elements than columns are
- //in the table.
- BCHorizontalSeg mHorSeg; // the horizontal segment while we
- // move over the colums
- BCPixelSize mPrevHorSegHeight; // the height of the previous
- // horizontal border
-
-private:
-
- bool SetNewRow(nsTableRowFrame* aRow = nullptr);
- bool SetNewRowGroup();
- void SetNewData(int32_t aRowIndex, int32_t aColIndex);
-
-};
-
-
-
-BCPaintBorderIterator::BCPaintBorderIterator(nsTableFrame* aTable)
-{
- mTable = aTable;
- mVerInfo = nullptr;
- nsMargin childAreaOffset = mTable->GetChildAreaOffset(nullptr);
- mTableFirstInFlow = static_cast<nsTableFrame*>(mTable->FirstInFlow());
- mTableCellMap = mTable->GetCellMap();
- // y position of first row in damage area
- mInitialOffsetY = mTable->GetPrevInFlow() ? 0 : childAreaOffset.top;
- mNumTableRows = mTable->GetRowCount();
- mNumTableCols = mTable->GetColCount();
-
- // Get the ordered row groups
- mTable->OrderRowGroups(mRowGroups);
- // initialize to a non existing index
- mRepeatedHeaderRowIndex = -99;
-
- mTableIsLTR = mTable->StyleVisibility()->mDirection ==
- NS_STYLE_DIRECTION_LTR;
- mColInc = (mTableIsLTR) ? 1 : -1;
-
- nsIFrame* bgFrame =
- nsCSSRendering::FindNonTransparentBackgroundFrame(aTable);
- mTableBgColor = bgFrame->StyleBackground();
-}
-
-bool
-BCPaintBorderIterator::SetDamageArea(const nsRect& aDirtyRect)
-{
-
- uint32_t startRowIndex, endRowIndex, startColIndex, endColIndex;
- startRowIndex = endRowIndex = startColIndex = endColIndex = 0;
- bool done = false;
- bool haveIntersect = false;
- // find startRowIndex, endRowIndex
- nscoord rowY = mInitialOffsetY;
- for (uint32_t rgX = 0; rgX < mRowGroups.Length() && !done; rgX++) {
- nsTableRowGroupFrame* rgFrame = mRowGroups[rgX];
- for (nsTableRowFrame* rowFrame = rgFrame->GetFirstRow(); rowFrame;
- rowFrame = rowFrame->GetNextRow()) {
- // conservatively estimate the half border widths outside the row
- nscoord topBorderHalf = (mTable->GetPrevInFlow()) ? 0 :
- mTable->PresContext()->DevPixelsToAppUnits(rowFrame->GetTopBCBorderWidth() + 1);
- nscoord bottomBorderHalf = (mTable->GetNextInFlow()) ? 0 :
- mTable->PresContext()->DevPixelsToAppUnits(rowFrame->GetBottomBCBorderWidth() + 1);
- // get the row rect relative to the table rather than the row group
- nsSize rowSize = rowFrame->GetSize();
- if (haveIntersect) {
- if (aDirtyRect.YMost() >= (rowY - topBorderHalf)) {
- nsTableRowFrame* fifRow =
- static_cast<nsTableRowFrame*>(rowFrame->FirstInFlow());
- endRowIndex = fifRow->GetRowIndex();
- }
- else done = true;
- }
- else {
- if ((rowY + rowSize.height + bottomBorderHalf) >= aDirtyRect.y) {
- mStartRg = rgFrame;
- mStartRow = rowFrame;
- nsTableRowFrame* fifRow =
- static_cast<nsTableRowFrame*>(rowFrame->FirstInFlow());
- startRowIndex = endRowIndex = fifRow->GetRowIndex();
- haveIntersect = true;
- }
- else {
- mInitialOffsetY += rowSize.height;
- }
- }
- rowY += rowSize.height;
- }
- }
- mNextOffsetY = mInitialOffsetY;
-
- // XXX comment refers to the obsolete NS_FRAME_OUTSIDE_CHILDREN flag
- // XXX but I don't understand it, so not changing it for now
- // outer table borders overflow the table, so the table might be
- // target to other areas as the NS_FRAME_OUTSIDE_CHILDREN is set
- // on the table
- if (!haveIntersect)
- return false;
- // find startColIndex, endColIndex, startColX
- haveIntersect = false;
- if (0 == mNumTableCols)
- return false;
- int32_t leftCol, rightCol; // columns are in the range [leftCol, rightCol)
-
- nsMargin childAreaOffset = mTable->GetChildAreaOffset(nullptr);
- if (mTableIsLTR) {
- mInitialOffsetX = childAreaOffset.left; // x position of first col in
- // damage area
- leftCol = 0;
- rightCol = mNumTableCols;
- } else {
- // x position of first col in damage area
- mInitialOffsetX = mTable->GetRect().width - childAreaOffset.right;
- leftCol = mNumTableCols-1;
- rightCol = -1;
- }
- nscoord x = 0;
- int32_t colX;
- for (colX = leftCol; colX != rightCol; colX += mColInc) {
- nsTableColFrame* colFrame = mTableFirstInFlow->GetColFrame(colX);
- if (!colFrame) ABORT1(false);
- // get the col rect relative to the table rather than the col group
- nsSize size = colFrame->GetSize();
- if (haveIntersect) {
- // conservatively estimate the left half border width outside the col
- nscoord leftBorderHalf =
- mTable->PresContext()->DevPixelsToAppUnits(colFrame->GetLeftBorderWidth() + 1);
- if (aDirtyRect.XMost() >= (x - leftBorderHalf)) {
- endColIndex = colX;
- }
- else break;
- }
- else {
- // conservatively estimate the right half border width outside the col
- nscoord rightBorderHalf =
- mTable->PresContext()->DevPixelsToAppUnits(colFrame->GetRightBorderWidth() + 1);
- if ((x + size.width + rightBorderHalf) >= aDirtyRect.x) {
- startColIndex = endColIndex = colX;
- haveIntersect = true;
- }
- else {
- mInitialOffsetX += mColInc * size.width;
- }
- }
- x += size.width;
- }
- if (!mTableIsLTR) {
- uint32_t temp;
- mInitialOffsetX = mTable->GetRect().width - childAreaOffset.right;
- temp = startColIndex; startColIndex = endColIndex; endColIndex = temp;
- for (uint32_t column = 0; column < startColIndex; column++) {
- nsTableColFrame* colFrame = mTableFirstInFlow->GetColFrame(column);
- if (!colFrame) ABORT1(false);
- nsSize size = colFrame->GetSize();
- mInitialOffsetX += mColInc * size.width;
- }
- }
- if (!haveIntersect)
- return false;
- mDamageArea = nsIntRect(startColIndex, startRowIndex,
- 1 + DeprecatedAbs<int32_t>(endColIndex - startColIndex),
- 1 + endRowIndex - startRowIndex);
-
- Reset();
- mVerInfo = new BCVerticalSeg[mDamageArea.width + 1];
- if (!mVerInfo)
- return false;
- return true;
-}
-
-void
-BCPaintBorderIterator::Reset()
-{
- mAtEnd = true; // gets reset when First() is called
- mRg = mStartRg;
- mPrevRow = nullptr;
- mRow = mStartRow;
- mRowIndex = 0;
- mColIndex = 0;
- mRgIndex = -1;
- mPrevCell = nullptr;
- mCell = nullptr;
- mPrevCellData = nullptr;
- mCellData = nullptr;
- mBCData = nullptr;
- ResetVerInfo();
-}
-
-/**
- * Set the iterator data to a new cellmap coordinate
- * @param aRowIndex - the row index
- * @param aColIndex - the col index
- */
-void
-BCPaintBorderIterator::SetNewData(int32_t aY,
- int32_t aX)
-{
- if (!mTableCellMap || !mTableCellMap->mBCInfo) ABORT0();
-
- mColIndex = aX;
- mRowIndex = aY;
- mPrevCellData = mCellData;
- if (IsTableRightMost() && IsTableBottomMost()) {
- mCell = nullptr;
- mBCData = &mTableCellMap->mBCInfo->mLowerRightCorner;
- }
- else if (IsTableRightMost()) {
- mCellData = nullptr;
- mBCData = &mTableCellMap->mBCInfo->mRightBorders.ElementAt(aY);
- }
- else if (IsTableBottomMost()) {
- mCellData = nullptr;
- mBCData = &mTableCellMap->mBCInfo->mBottomBorders.ElementAt(aX);
- }
- else {
- if (uint32_t(mRowIndex - mFifRgFirstRowIndex) < mCellMap->mRows.Length()) {
- mBCData = nullptr;
- mCellData =
- (BCCellData*)mCellMap->mRows[mRowIndex - mFifRgFirstRowIndex].SafeElementAt(mColIndex);
- if (mCellData) {
- mBCData = &mCellData->mData;
- if (!mCellData->IsOrig()) {
- if (mCellData->IsRowSpan()) {
- aY -= mCellData->GetRowSpanOffset();
- }
- if (mCellData->IsColSpan()) {
- aX -= mCellData->GetColSpanOffset();
- }
- if ((aX >= 0) && (aY >= 0)) {
- mCellData = (BCCellData*)mCellMap->mRows[aY - mFifRgFirstRowIndex][aX];
- }
- }
- if (mCellData->IsOrig()) {
- mPrevCell = mCell;
- mCell = mCellData->GetCellFrame();
- }
- }
- }
- }
-}
-
-/**
- * Set the iterator to a new row
- * @param aRow - the new row frame, if null the iterator will advance to the
- * next row
- */
-bool
-BCPaintBorderIterator::SetNewRow(nsTableRowFrame* aRow)
-{
- mPrevRow = mRow;
- mRow = (aRow) ? aRow : mRow->GetNextRow();
- if (mRow) {
- mIsNewRow = true;
- mRowIndex = mRow->GetRowIndex();
- mColIndex = mDamageArea.x;
- mPrevHorSegHeight = 0;
- if (mIsRepeatedHeader) {
- mRepeatedHeaderRowIndex = mRowIndex;
- }
- }
- else {
- mAtEnd = true;
- }
- return !mAtEnd;
-}
-
-/**
- * Advance the iterator to the next row group
- */
-bool
-BCPaintBorderIterator::SetNewRowGroup()
-{
-
- mRgIndex++;
-
- mIsRepeatedHeader = false;
- mIsRepeatedFooter = false;
-
- NS_ASSERTION(mRgIndex >= 0, "mRgIndex out of bounds");
- if (uint32_t(mRgIndex) < mRowGroups.Length()) {
- mPrevRg = mRg;
- mRg = mRowGroups[mRgIndex];
- nsTableRowGroupFrame* fifRg =
- static_cast<nsTableRowGroupFrame*>(mRg->FirstInFlow());
- mFifRgFirstRowIndex = fifRg->GetStartRowIndex();
- mRgFirstRowIndex = mRg->GetStartRowIndex();
- mRgLastRowIndex = mRgFirstRowIndex + mRg->GetRowCount() - 1;
-
- if (SetNewRow(mRg->GetFirstRow())) {
- mCellMap = mTableCellMap->GetMapFor(fifRg, nullptr);
- if (!mCellMap) ABORT1(false);
- }
- if (mRg && mTable->GetPrevInFlow() && !mRg->GetPrevInFlow()) {
- // if mRowGroup doesn't have a prev in flow, then it may be a repeated
- // header or footer
- const nsStyleDisplay* display = mRg->StyleDisplay();
- if (mRowIndex == mDamageArea.y) {
- mIsRepeatedHeader = (NS_STYLE_DISPLAY_TABLE_HEADER_GROUP == display->mDisplay);
- }
- else {
- mIsRepeatedFooter = (NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP == display->mDisplay);
- }
- }
- }
- else {
- mAtEnd = true;
- }
- return !mAtEnd;
-}
-
-/**
- * Move the iterator to the first position in the damageArea
- */
-void
-BCPaintBorderIterator::First()
-{
- if (!mTable || (mDamageArea.x >= mNumTableCols) ||
- (mDamageArea.y >= mNumTableRows)) ABORT0();
-
- mAtEnd = false;
-
- uint32_t numRowGroups = mRowGroups.Length();
- for (uint32_t rgY = 0; rgY < numRowGroups; rgY++) {
- nsTableRowGroupFrame* rowG = mRowGroups[rgY];
- int32_t start = rowG->GetStartRowIndex();
- int32_t end = start + rowG->GetRowCount() - 1;
- if ((mDamageArea.y >= start) && (mDamageArea.y <= end)) {
- mRgIndex = rgY - 1; // SetNewRowGroup increments rowGroupIndex
- if (SetNewRowGroup()) {
- while ((mRowIndex < mDamageArea.y) && !mAtEnd) {
- SetNewRow();
- }
- if (!mAtEnd) {
- SetNewData(mDamageArea.y, mDamageArea.x);
- }
- }
- return;
- }
- }
- mAtEnd = true;
-}
-
-/**
- * Advance the iterator to the next position
- */
-void
-BCPaintBorderIterator::Next()
-{
- if (mAtEnd) ABORT0();
- mIsNewRow = false;
-
- mColIndex++;
- if (mColIndex > mDamageArea.XMost()) {
- mRowIndex++;
- if (mRowIndex == mDamageArea.YMost()) {
- mColIndex = mDamageArea.x;
- }
- else if (mRowIndex < mDamageArea.YMost()) {
- if (mRowIndex <= mRgLastRowIndex) {
- SetNewRow();
- }
- else {
- SetNewRowGroup();
- }
- }
- else {
- mAtEnd = true;
- }
- }
- if (!mAtEnd) {
- SetNewData(mRowIndex, mColIndex);
- }
-}
-
-// XXX if CalcVerCornerOffset and CalcHorCornerOffset remain similar, combine
-// them
-/** Compute the vertical offset of a vertical border segment
- * @param aCornerOwnerSide - which side owns the corner
- * @param aCornerSubWidth - how wide is the nonwinning side of the corner
- * @param aHorWidth - how wide is the horizontal edge of the corner
- * @param aIsStartOfSeg - does this corner start a new segment
- * @param aIsBevel - is this corner beveled
- * @return - offset in twips
- */
-static nscoord
-CalcVerCornerOffset(mozilla::css::Side aCornerOwnerSide,
- BCPixelSize aCornerSubWidth,
- BCPixelSize aHorWidth,
- bool aIsStartOfSeg,
- bool aIsBevel,
- nsPresContext* aPresContext)
-{
- nscoord offset = 0;
- // XXX These should be replaced with appropriate side-specific macros (which?)
- BCPixelSize smallHalf, largeHalf;
- if ((NS_SIDE_TOP == aCornerOwnerSide) ||
- (NS_SIDE_BOTTOM == aCornerOwnerSide)) {
- DivideBCBorderSize(aCornerSubWidth, smallHalf, largeHalf);
- if (aIsBevel) {
- offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
- }
- else {
- offset = (NS_SIDE_TOP == aCornerOwnerSide) ? smallHalf : -largeHalf;
- }
- }
- else {
- DivideBCBorderSize(aHorWidth, smallHalf, largeHalf);
- if (aIsBevel) {
- offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
- }
- else {
- offset = (aIsStartOfSeg) ? smallHalf : -largeHalf;
- }
- }
- return aPresContext->DevPixelsToAppUnits(offset);
-}
-
-/** Compute the horizontal offset of a horizontal border segment
- * @param aCornerOwnerSide - which side owns the corner
- * @param aCornerSubWidth - how wide is the nonwinning side of the corner
- * @param aVerWidth - how wide is the vertical edge of the corner
- * @param aIsStartOfSeg - does this corner start a new segment
- * @param aIsBevel - is this corner beveled
- * @param aTableIsLTR - direction, the computation depends on ltr or rtl
- * @return - offset in twips
- */
-static nscoord
-CalcHorCornerOffset(mozilla::css::Side aCornerOwnerSide,
- BCPixelSize aCornerSubWidth,
- BCPixelSize aVerWidth,
- bool aIsStartOfSeg,
- bool aIsBevel,
- bool aTableIsLTR,
- nsPresContext* aPresContext)
-{
- nscoord offset = 0;
- // XXX These should be replaced with appropriate side-specific macros (which?)
- BCPixelSize smallHalf, largeHalf;
- if ((NS_SIDE_LEFT == aCornerOwnerSide) ||
- (NS_SIDE_RIGHT == aCornerOwnerSide)) {
- if (aTableIsLTR) {
- DivideBCBorderSize(aCornerSubWidth, smallHalf, largeHalf);
- }
- else {
- DivideBCBorderSize(aCornerSubWidth, largeHalf, smallHalf);
- }
- if (aIsBevel) {
- offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
- }
- else {
- offset = (NS_SIDE_LEFT == aCornerOwnerSide) ? smallHalf : -largeHalf;
- }
- }
- else {
- if (aTableIsLTR) {
- DivideBCBorderSize(aVerWidth, smallHalf, largeHalf);
- }
- else {
- DivideBCBorderSize(aVerWidth, largeHalf, smallHalf);
- }
- if (aIsBevel) {
- offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
- }
- else {
- offset = (aIsStartOfSeg) ? smallHalf : -largeHalf;
- }
- }
- return aPresContext->DevPixelsToAppUnits(offset);
-}
-
-BCVerticalSeg::BCVerticalSeg()
-{
- mCol = nullptr;
- mFirstCell = mLastCell = mAjaCell = nullptr;
- mOffsetX = mOffsetY = mLength = mWidth = mTopBevelOffset = 0;
- mTopBevelSide = NS_SIDE_TOP;
- mOwner = eCellOwner;
-}
-
-/**
- * Start a new vertical segment
- * @param aIter - iterator containing the structural information
- * @param aBorderOwner - determines the border style
- * @param aVerSegWidth - the width of segment in pixel
- * @param aHorSegHeight - the width of the horizontal segment joining the corner
- * at the start
- */
-void
-BCVerticalSeg::Start(BCPaintBorderIterator& aIter,
- BCBorderOwner aBorderOwner,
- BCPixelSize aVerSegWidth,
- BCPixelSize aHorSegHeight)
-{
- mozilla::css::Side ownerSide = NS_SIDE_TOP;
- bool bevel = false;
-
-
- nscoord cornerSubWidth = (aIter.mBCData) ?
- aIter.mBCData->GetCorner(ownerSide, bevel) : 0;
-
- bool topBevel = (aVerSegWidth > 0) ? bevel : false;
- BCPixelSize maxHorSegHeight = std::max(aIter.mPrevHorSegHeight, aHorSegHeight);
- nscoord offset = CalcVerCornerOffset(ownerSide, cornerSubWidth,
- maxHorSegHeight, true,
- topBevel, aIter.mTable->PresContext());
-
- mTopBevelOffset = topBevel ?
- aIter.mTable->PresContext()->DevPixelsToAppUnits(maxHorSegHeight): 0;
- // XXX this assumes that only corners where 2 segments join can be beveled
- mTopBevelSide = (aHorSegHeight > 0) ? NS_SIDE_RIGHT : NS_SIDE_LEFT;
- mOffsetY += offset;
- mLength = -offset;
- mWidth = aVerSegWidth;
- mOwner = aBorderOwner;
- mFirstCell = aIter.mCell;
- mFirstRowGroup = aIter.mRg;
- mFirstRow = aIter.mRow;
- if (aIter.GetRelativeColIndex() > 0) {
- mAjaCell = aIter.mVerInfo[aIter.GetRelativeColIndex() - 1].mLastCell;
- }
-}
-
-/**
- * Initialize the vertical segments with information that will persist for any
- * vertical segment in this column
- * @param aIter - iterator containing the structural information
- */
-void
-BCVerticalSeg::Initialize(BCPaintBorderIterator& aIter)
-{
- int32_t relColIndex = aIter.GetRelativeColIndex();
- mCol = aIter.IsTableRightMost() ? aIter.mVerInfo[relColIndex - 1].mCol :
- aIter.mTableFirstInFlow->GetColFrame(aIter.mColIndex);
- if (!mCol) ABORT0();
- if (0 == relColIndex) {
- mOffsetX = aIter.mInitialOffsetX;
- }
- // set colX for the next column
- if (!aIter.IsDamageAreaRightMost()) {
- aIter.mVerInfo[relColIndex + 1].mOffsetX = mOffsetX +
- aIter.mColInc * mCol->GetSize().width;
- }
- mOffsetY = aIter.mInitialOffsetY;
- mLastCell = aIter.mCell;
-}
-
-/**
- * Compute the offsets for the bottom corner of a vertical segment
- * @param aIter - iterator containing the structural information
- * @param aHorSegHeight - the width of the horizontal segment joining the corner
- * at the start
- */
-void
-BCVerticalSeg::GetBottomCorner(BCPaintBorderIterator& aIter,
- BCPixelSize aHorSegHeight)
-{
- mozilla::css::Side ownerSide = NS_SIDE_TOP;
- nscoord cornerSubWidth = 0;
- bool bevel = false;
- if (aIter.mBCData) {
- cornerSubWidth = aIter.mBCData->GetCorner(ownerSide, bevel);
- }
- mIsBottomBevel = (mWidth > 0) ? bevel : false;
- mBottomHorSegHeight = std::max(aIter.mPrevHorSegHeight, aHorSegHeight);
- mBottomOffset = CalcVerCornerOffset(ownerSide, cornerSubWidth,
- mBottomHorSegHeight, false,
- mIsBottomBevel, aIter.mTable->PresContext());
- mLength += mBottomOffset;
-}
-
-/**
- * Paint the vertical segment
- * @param aIter - iterator containing the structural information
- * @param aRenderingContext - the rendering context
- * @param aHorSegHeight - the width of the horizontal segment joining the corner
- * at the start
- */
-void
-BCVerticalSeg::Paint(BCPaintBorderIterator& aIter,
- nsRenderingContext& aRenderingContext,
- BCPixelSize aHorSegHeight)
-{
- // get the border style, color and paint the segment
- mozilla::css::Side side = (aIter.IsDamageAreaRightMost()) ? NS_SIDE_RIGHT :
- NS_SIDE_LEFT;
- int32_t relColIndex = aIter.GetRelativeColIndex();
- nsTableColFrame* col = mCol; if (!col) ABORT0();
- nsTableCellFrame* cell = mFirstCell; // ???
- nsIFrame* owner = nullptr;
- uint8_t style = NS_STYLE_BORDER_STYLE_SOLID;
- nscolor color = 0xFFFFFFFF;
-
- // All the tables frames have the same presContext, so we just use any one
- // that exists here:
- int32_t appUnitsPerDevPixel = col->PresContext()->AppUnitsPerDevPixel();
-
- switch (mOwner) {
- case eTableOwner:
- owner = aIter.mTable;
- break;
- case eAjaColGroupOwner:
- side = NS_SIDE_RIGHT;
- if (!aIter.IsTableRightMost() && (relColIndex > 0)) {
- col = aIter.mVerInfo[relColIndex - 1].mCol;
- } // and fall through
- case eColGroupOwner:
- if (col) {
- owner = col->GetParent();
- }
- break;
- case eAjaColOwner:
- side = NS_SIDE_RIGHT;
- if (!aIter.IsTableRightMost() && (relColIndex > 0)) {
- col = aIter.mVerInfo[relColIndex - 1].mCol;
- } // and fall through
- case eColOwner:
- owner = col;
- break;
- case eAjaRowGroupOwner:
- NS_ERROR("a neighboring rowgroup can never own a vertical border");
- // and fall through
- case eRowGroupOwner:
- NS_ASSERTION(aIter.IsTableLeftMost() || aIter.IsTableRightMost(),
- "row group can own border only at table edge");
- owner = mFirstRowGroup;
- break;
- case eAjaRowOwner:
- NS_ASSERTION(false, "program error"); // and fall through
- case eRowOwner:
- NS_ASSERTION(aIter.IsTableLeftMost() || aIter.IsTableRightMost(),
- "row can own border only at table edge");
- owner = mFirstRow;
- break;
- case eAjaCellOwner:
- side = NS_SIDE_RIGHT;
- cell = mAjaCell; // and fall through
- case eCellOwner:
- owner = cell;
- break;
- }
- if (owner) {
- ::GetPaintStyleInfo(owner, side, style, color, aIter.mTableIsLTR);
- }
- BCPixelSize smallHalf, largeHalf;
- DivideBCBorderSize(mWidth, smallHalf, largeHalf);
- nsRect segRect(mOffsetX - aIter.mTable->PresContext()->DevPixelsToAppUnits(largeHalf),
- mOffsetY,
- aIter.mTable->PresContext()->DevPixelsToAppUnits(mWidth), mLength);
- nscoord bottomBevelOffset = (mIsBottomBevel) ?
- aIter.mTable->PresContext()->DevPixelsToAppUnits(mBottomHorSegHeight) : 0;
- mozilla::css::Side bottomBevelSide = ((aHorSegHeight > 0) ^ !aIter.mTableIsLTR) ?
- NS_SIDE_RIGHT : NS_SIDE_LEFT;
- mozilla::css::Side topBevelSide = ((mTopBevelSide == NS_SIDE_RIGHT) ^ !aIter.mTableIsLTR)?
- NS_SIDE_RIGHT : NS_SIDE_LEFT;
- nsCSSRendering::DrawTableBorderSegment(aRenderingContext, style, color,
- aIter.mTableBgColor, segRect,
- appUnitsPerDevPixel,
- aIter.mTable->PresContext()->AppUnitsPerDevPixel(),
- topBevelSide, mTopBevelOffset,
- bottomBevelSide, bottomBevelOffset);
-}
-
-/**
- * Advance the start point of a segment
- */
-void
-BCVerticalSeg::AdvanceOffsetY()
-{
- mOffsetY += mLength - mBottomOffset;
-}
-
-/**
- * Accumulate the current segment
- */
-void
-BCVerticalSeg::IncludeCurrentBorder(BCPaintBorderIterator& aIter)
-{
- mLastCell = aIter.mCell;
- mLength += aIter.mRow->GetRect().height;
-}
-
-BCHorizontalSeg::BCHorizontalSeg()
-{
- mOffsetX = mOffsetY = mLength = mWidth = mLeftBevelOffset = 0;
- mLeftBevelSide = NS_SIDE_TOP;
- mFirstCell = mAjaCell = nullptr;
-}
-
-/** Initialize a horizontal border segment for painting
- * @param aIter - iterator storing the current and adjacent frames
- * @param aBorderOwner - which frame owns the border
- * @param aBottomVerSegWidth - vertical segment width coming from up
- * @param aHorSegHeight - the height of the segment
- + */
-void
-BCHorizontalSeg::Start(BCPaintBorderIterator& aIter,
- BCBorderOwner aBorderOwner,
- BCPixelSize aBottomVerSegWidth,
- BCPixelSize aHorSegHeight)
-{
- mozilla::css::Side cornerOwnerSide = NS_SIDE_TOP;
- bool bevel = false;
-
- mOwner = aBorderOwner;
- nscoord cornerSubWidth = (aIter.mBCData) ?
- aIter.mBCData->GetCorner(cornerOwnerSide,
- bevel) : 0;
-
- bool leftBevel = (aHorSegHeight > 0) ? bevel : false;
- int32_t relColIndex = aIter.GetRelativeColIndex();
- nscoord maxVerSegWidth = std::max(aIter.mVerInfo[relColIndex].mWidth,
- aBottomVerSegWidth);
- nscoord offset = CalcHorCornerOffset(cornerOwnerSide, cornerSubWidth,
- maxVerSegWidth, true, leftBevel,
- aIter.mTableIsLTR, aIter.mTable->PresContext());
- mLeftBevelOffset = (leftBevel && (aHorSegHeight > 0)) ? maxVerSegWidth : 0;
- // XXX this assumes that only corners where 2 segments join can be beveled
- mLeftBevelSide = (aBottomVerSegWidth > 0) ? NS_SIDE_BOTTOM : NS_SIDE_TOP;
- if (aIter.mTableIsLTR) {
- mOffsetX += offset;
- }
- else {
- mOffsetX -= offset;
- }
- mLength = -offset;
- mWidth = aHorSegHeight;
- mFirstCell = aIter.mCell;
- mAjaCell = (aIter.IsDamageAreaTopMost()) ? nullptr :
- aIter.mVerInfo[relColIndex].mLastCell;
-}
-
-/**
- * Compute the offsets for the right corner of a horizontal segment
- * @param aIter - iterator containing the structural information
- * @param aLeftSegWidth - the width of the vertical segment joining the corner
- * at the start
- */
-void
-BCHorizontalSeg::GetRightCorner(BCPaintBorderIterator& aIter,
- BCPixelSize aLeftSegWidth)
-{
- mozilla::css::Side ownerSide = NS_SIDE_TOP;
- nscoord cornerSubWidth = 0;
- bool bevel = false;
- if (aIter.mBCData) {
- cornerSubWidth = aIter.mBCData->GetCorner(ownerSide, bevel);
- }
-
- mIsRightBevel = (mWidth > 0) ? bevel : 0;
- int32_t relColIndex = aIter.GetRelativeColIndex();
- nscoord verWidth = std::max(aIter.mVerInfo[relColIndex].mWidth, aLeftSegWidth);
- mEndOffset = CalcHorCornerOffset(ownerSide, cornerSubWidth, verWidth, false,
- mIsRightBevel, aIter.mTableIsLTR, aIter.mTable->PresContext());
- mLength += mEndOffset;
- mRightBevelOffset = (mIsRightBevel) ?
- aIter.mTable->PresContext()->DevPixelsToAppUnits(verWidth) : 0;
- mRightBevelSide = (aLeftSegWidth > 0) ? NS_SIDE_BOTTOM : NS_SIDE_TOP;
-}
-
-/**
- * Paint the horizontal segment
- * @param aIter - iterator containing the structural information
- * @param aRenderingContext - the rendering context
- */
-void
-BCHorizontalSeg::Paint(BCPaintBorderIterator& aIter,
- nsRenderingContext& aRenderingContext)
-{
- // get the border style, color and paint the segment
- mozilla::css::Side side = (aIter.IsDamageAreaBottomMost()) ? NS_SIDE_BOTTOM :
- NS_SIDE_TOP;
- nsIFrame* rg = aIter.mRg; if (!rg) ABORT0();
- nsIFrame* row = aIter.mRow; if (!row) ABORT0();
- nsIFrame* cell = mFirstCell;
- nsIFrame* col;
- nsIFrame* owner = nullptr;
-
- // All the tables frames have the same presContext, so we just use any one
- // that exists here:
- int32_t appUnitsPerDevPixel = row->PresContext()->AppUnitsPerDevPixel();
-
- uint8_t style = NS_STYLE_BORDER_STYLE_SOLID;
- nscolor color = 0xFFFFFFFF;
-
-
- switch (mOwner) {
- case eTableOwner:
- owner = aIter.mTable;
- break;
- case eAjaColGroupOwner:
- NS_ERROR("neighboring colgroups can never own a horizontal border");
- // and fall through
- case eColGroupOwner:
- NS_ASSERTION(aIter.IsTableTopMost() || aIter.IsTableBottomMost(),
- "col group can own border only at the table edge");
- col = aIter.mTableFirstInFlow->GetColFrame(aIter.mColIndex - 1);
- if (!col) ABORT0();
- owner = col->GetParent();
- break;
- case eAjaColOwner:
- NS_ERROR("neighboring column can never own a horizontal border");
- // and fall through
- case eColOwner:
- NS_ASSERTION(aIter.IsTableTopMost() || aIter.IsTableBottomMost(),
- "col can own border only at the table edge");
- owner = aIter.mTableFirstInFlow->GetColFrame(aIter.mColIndex - 1);
- break;
- case eAjaRowGroupOwner:
- side = NS_SIDE_BOTTOM;
- rg = (aIter.IsTableBottomMost()) ? aIter.mRg : aIter.mPrevRg;
- // and fall through
- case eRowGroupOwner:
- owner = rg;
- break;
- case eAjaRowOwner:
- side = NS_SIDE_BOTTOM;
- row = (aIter.IsTableBottomMost()) ? aIter.mRow : aIter.mPrevRow;
- // and fall through
- case eRowOwner:
- owner = row;
- break;
- case eAjaCellOwner:
- side = NS_SIDE_BOTTOM;
- // if this is null due to the damage area origin-y > 0, then the border
- // won't show up anyway
- cell = mAjaCell;
- // and fall through
- case eCellOwner:
- owner = cell;
- break;
- }
- if (owner) {
- ::GetPaintStyleInfo(owner, side, style, color, aIter.mTableIsLTR);
- }
- BCPixelSize smallHalf, largeHalf;
- DivideBCBorderSize(mWidth, smallHalf, largeHalf);
- nsRect segRect(mOffsetX,
- mOffsetY - aIter.mTable->PresContext()->DevPixelsToAppUnits(largeHalf),
- mLength,
- aIter.mTable->PresContext()->DevPixelsToAppUnits(mWidth));
- if (aIter.mTableIsLTR) {
- nsCSSRendering::DrawTableBorderSegment(aRenderingContext, style, color,
- aIter.mTableBgColor, segRect,
- appUnitsPerDevPixel,
- aIter.mTable->PresContext()->AppUnitsPerDevPixel(),
- mLeftBevelSide,
- aIter.mTable->PresContext()->DevPixelsToAppUnits(mLeftBevelOffset),
- mRightBevelSide, mRightBevelOffset);
- }
- else {
- segRect.x -= segRect.width;
- nsCSSRendering::DrawTableBorderSegment(aRenderingContext, style, color,
- aIter.mTableBgColor, segRect,
- appUnitsPerDevPixel,
- aIter.mTable->PresContext()->AppUnitsPerDevPixel(),
- mRightBevelSide, mRightBevelOffset,
- mLeftBevelSide,
- aIter.mTable->PresContext()->DevPixelsToAppUnits(mLeftBevelOffset));
- }
-}
-
-/**
- * Advance the start point of a segment
- */
-void
-BCHorizontalSeg::AdvanceOffsetX(int32_t aIncrement)
-{
- mOffsetX += aIncrement * (mLength - mEndOffset);
-}
-
-/**
- * Accumulate the current segment
- */
-void
-BCHorizontalSeg::IncludeCurrentBorder(BCPaintBorderIterator& aIter)
-{
- mLength += aIter.mVerInfo[aIter.GetRelativeColIndex()].mColWidth;
-}
-
-/**
- * store the column width information while painting horizontal segment
- */
-void
-BCPaintBorderIterator::StoreColumnWidth(int32_t aIndex)
-{
- if (IsTableRightMost()) {
- mVerInfo[aIndex].mColWidth = mVerInfo[aIndex - 1].mColWidth;
- }
- else {
- nsTableColFrame* col = mTableFirstInFlow->GetColFrame(mColIndex);
- if (!col) ABORT0();
- mVerInfo[aIndex].mColWidth = col->GetSize().width;
- }
-}
-/**
- * Determine if a vertical segment owns the corder
- */
-bool
-BCPaintBorderIterator::VerticalSegmentOwnsCorner()
-{
- mozilla::css::Side cornerOwnerSide = NS_SIDE_TOP;
- bool bevel = false;
- if (mBCData) {
- mBCData->GetCorner(cornerOwnerSide, bevel);
- }
- // unitialized ownerside, bevel
- return (NS_SIDE_TOP == cornerOwnerSide) ||
- (NS_SIDE_BOTTOM == cornerOwnerSide);
-}
-
-/**
- * Paint if necessary a horizontal segment, otherwise accumulate it
- * @param aRenderingContext - the rendering context
- */
-void
-BCPaintBorderIterator::AccumulateOrPaintHorizontalSegment(nsRenderingContext& aRenderingContext)
-{
-
- int32_t relColIndex = GetRelativeColIndex();
- // store the current col width if it hasn't been already
- if (mVerInfo[relColIndex].mColWidth < 0) {
- StoreColumnWidth(relColIndex);
- }
-
- BCBorderOwner borderOwner = eCellOwner;
- BCBorderOwner ignoreBorderOwner;
- bool isSegStart = true;
- bool ignoreSegStart;
-
- nscoord leftSegWidth =
- mBCData ? mBCData->GetLeftEdge(ignoreBorderOwner, ignoreSegStart) : 0;
- nscoord topSegHeight =
- mBCData ? mBCData->GetTopEdge(borderOwner, isSegStart) : 0;
-
- if (mIsNewRow || (IsDamageAreaLeftMost() && IsDamageAreaBottomMost())) {
- // reset for every new row and on the bottom of the last row
- mHorSeg.mOffsetY = mNextOffsetY;
- mNextOffsetY = mNextOffsetY + mRow->GetSize().height;
- mHorSeg.mOffsetX = mInitialOffsetX;
- mHorSeg.Start(*this, borderOwner, leftSegWidth, topSegHeight);
- }
-
- if (!IsDamageAreaLeftMost() && (isSegStart || IsDamageAreaRightMost() ||
- VerticalSegmentOwnsCorner())) {
- // paint the previous seg or the current one if IsDamageAreaRightMost()
- if (mHorSeg.mLength > 0) {
- mHorSeg.GetRightCorner(*this, leftSegWidth);
- if (mHorSeg.mWidth > 0) {
- mHorSeg.Paint(*this, aRenderingContext);
- }
- mHorSeg.AdvanceOffsetX(mColInc);
- }
- mHorSeg.Start(*this, borderOwner, leftSegWidth, topSegHeight);
- }
- mHorSeg.IncludeCurrentBorder(*this);
- mVerInfo[relColIndex].mWidth = leftSegWidth;
- mVerInfo[relColIndex].mLastCell = mCell;
-}
-/**
- * Paint if necessary a vertical segment, otherwise it
- * @param aRenderingContext - the rendering context
- */
-void
-BCPaintBorderIterator::AccumulateOrPaintVerticalSegment(nsRenderingContext& aRenderingContext)
-{
- BCBorderOwner borderOwner = eCellOwner;
- BCBorderOwner ignoreBorderOwner;
- bool isSegStart = true;
- bool ignoreSegStart;
-
- nscoord verSegWidth =
- mBCData ? mBCData->GetLeftEdge(borderOwner, isSegStart) : 0;
- nscoord horSegHeight =
- mBCData ? mBCData->GetTopEdge(ignoreBorderOwner, ignoreSegStart) : 0;
-
- int32_t relColIndex = GetRelativeColIndex();
- BCVerticalSeg& verSeg = mVerInfo[relColIndex];
- if (!verSeg.mCol) { // on the first damaged row and the first segment in the
- // col
- verSeg.Initialize(*this);
- verSeg.Start(*this, borderOwner, verSegWidth, horSegHeight);
- }
-
- if (!IsDamageAreaTopMost() && (isSegStart || IsDamageAreaBottomMost() ||
- IsAfterRepeatedHeader() ||
- StartRepeatedFooter())) {
- // paint the previous seg or the current one if IsDamageAreaBottomMost()
- if (verSeg.mLength > 0) {
- verSeg.GetBottomCorner(*this, horSegHeight);
- if (verSeg.mWidth > 0) {
- verSeg.Paint(*this, aRenderingContext, horSegHeight);
- }
- verSeg.AdvanceOffsetY();
- }
- verSeg.Start(*this, borderOwner, verSegWidth, horSegHeight);
- }
- verSeg.IncludeCurrentBorder(*this);
- mPrevHorSegHeight = horSegHeight;
-}
-
-/**
- * Reset the vertical information cache
- */
-void
-BCPaintBorderIterator::ResetVerInfo()
-{
- if (mVerInfo) {
- memset(mVerInfo, 0, mDamageArea.width * sizeof(BCVerticalSeg));
- // XXX reinitialize properly
- for (int32_t xIndex = 0; xIndex < mDamageArea.width; xIndex++) {
- mVerInfo[xIndex].mColWidth = -1;
- }
- }
-}
-
-/**
- * Method to paint BCBorders, this does not use currently display lists although
- * it will do this in future
- * @param aRenderingContext - the rendering context
- * @param aDirtyRect - inside this rectangle the BC Borders will redrawn
- */
-void
-nsTableFrame::PaintBCBorders(nsRenderingContext& aRenderingContext,
- const nsRect& aDirtyRect)
-{
- // We first transfer the aDirtyRect into cellmap coordinates to compute which
- // cell borders need to be painted
- BCPaintBorderIterator iter(this);
- if (!iter.SetDamageArea(aDirtyRect))
- return;
-
- // First, paint all of the vertical borders from top to bottom and left to
- // right as they become complete. They are painted first, since they are less
- // efficient to paint than horizontal segments. They were stored with as few
- // segments as possible (since horizontal borders are painted last and
- // possibly over them). For every cell in a row that fails in the damage are
- // we look up if the current border would start a new segment, if so we paint
- // the previously stored vertical segment and start a new segment. After
- // this we the now active segment with the current border. These
- // segments are stored in mVerInfo to be used on the next row
- for (iter.First(); !iter.mAtEnd; iter.Next()) {
- iter.AccumulateOrPaintVerticalSegment(aRenderingContext);
- }
-
- // Next, paint all of the horizontal border segments from top to bottom reuse
- // the mVerInfo array to keep track of col widths and vertical segments for
- // corner calculations
- iter.Reset();
- for (iter.First(); !iter.mAtEnd; iter.Next()) {
- iter.AccumulateOrPaintHorizontalSegment(aRenderingContext);
- }
-}
-
-bool nsTableFrame::RowHasSpanningCells(int32_t aRowIndex, int32_t aNumEffCols)
-{
- bool result = false;
- nsTableCellMap* cellMap = GetCellMap();
- NS_PRECONDITION (cellMap, "bad call, cellMap not yet allocated.");
- if (cellMap) {
- result = cellMap->RowHasSpanningCells(aRowIndex, aNumEffCols);
- }
- return result;
-}
-
-bool nsTableFrame::RowIsSpannedInto(int32_t aRowIndex, int32_t aNumEffCols)
-{
- bool result = false;
- nsTableCellMap* cellMap = GetCellMap();
- NS_PRECONDITION (cellMap, "bad call, cellMap not yet allocated.");
- if (cellMap) {
- result = cellMap->RowIsSpannedInto(aRowIndex, aNumEffCols);
- }
- return result;
-}
-
-/* static */
-void
-nsTableFrame::InvalidateTableFrame(nsIFrame* aFrame,
- const nsRect& aOrigRect,
- const nsRect& aOrigVisualOverflow,
- bool aIsFirstReflow)
-{
- nsIFrame* parent = aFrame->GetParent();
- NS_ASSERTION(parent, "What happened here?");
-
- if (parent->GetStateBits() & NS_FRAME_FIRST_REFLOW) {
- // Don't bother; we'll invalidate the parent's overflow rect when
- // we finish reflowing it.
- return;
- }
-
- // The part that looks at both the rect and the overflow rect is a
- // bit of a hack. See nsBlockFrame::ReflowLine for an eloquent
- // description of its hackishness.
- //
- // This doesn't really make sense now that we have DLBI.
- // This code can probably be simplified a fair bit.
- nsRect visualOverflow = aFrame->GetVisualOverflowRect();
- if (aIsFirstReflow ||
- aOrigRect.TopLeft() != aFrame->GetPosition() ||
- aOrigVisualOverflow.TopLeft() != visualOverflow.TopLeft()) {
- // Invalidate the old and new overflow rects. Note that if the
- // frame moved, we can't just use aOrigVisualOverflow, since it's in
- // coordinates relative to the old position. So invalidate via
- // aFrame's parent, and reposition that overflow rect to the right
- // place.
- // XXXbz this doesn't handle outlines, does it?
- aFrame->InvalidateFrame();
- parent->InvalidateFrameWithRect(aOrigVisualOverflow + aOrigRect.TopLeft());
- } else if (aOrigRect.Size() != aFrame->GetSize() ||
- aOrigVisualOverflow.Size() != visualOverflow.Size()){
- aFrame->InvalidateFrameWithRect(aOrigVisualOverflow);
- aFrame->InvalidateFrame();
- parent->InvalidateFrameWithRect(aOrigRect);;
- parent->InvalidateFrame();
- }
-}