diff options
author | wolfbeast <mcwerewolf@gmail.com> | 2016-09-07 12:37:33 +0200 |
---|---|---|
committer | wolfbeast <mcwerewolf@gmail.com> | 2016-09-07 12:37:33 +0200 |
commit | 32e3b10c4224fded61c6f4cfc5d505571ab5f668 (patch) | |
tree | ee8111d70f5041d47ab46fae977cd963ee010645 | |
parent | 6e852781813aa55f1f7cbdea29dcef02973f5821 (diff) | |
parent | 11c9d19d93409a270d6045ff1209ce8c3c675232 (diff) | |
download | palemoon-gre-32e3b10c4224fded61c6f4cfc5d505571ab5f668.tar.gz |
Merge branch 'TY-libwebp-work' into Tycho
139 files changed, 45441 insertions, 2 deletions
diff --git a/config/Makefile.in b/config/Makefile.in index 5fe023964..5f47c147e 100644 --- a/config/Makefile.in +++ b/config/Makefile.in @@ -76,6 +76,7 @@ export:: $(export-preqs) -DMOZ_NATIVE_JPEG=$(MOZ_NATIVE_JPEG) \ -DMOZ_NATIVE_LIBEVENT=$(MOZ_NATIVE_LIBEVENT) \ -DMOZ_NATIVE_LIBVPX=$(MOZ_NATIVE_LIBVPX) \ + -DMOZ_NATIVE_LIBWEBP=$(MOZ_NATIVE_LIBWEBP) \ -DMOZ_NATIVE_ICU=$(MOZ_NATIVE_ICU) \ $(srcdir)/system-headers | $(PERL) $(topsrcdir)/nsprpub/config/make-system-wrappers.pl system_wrappers $(INSTALL) system_wrappers $(DIST) diff --git a/config/config.mk b/config/config.mk index 85844311c..fccd569fc 100644 --- a/config/config.mk +++ b/config/config.mk @@ -332,6 +332,7 @@ OS_INCLUDES := \ $(NSPR_CFLAGS) $(NSS_CFLAGS) \ $(MOZ_JPEG_CFLAGS) \ $(MOZ_PNG_CFLAGS) \ + $(MOZ_WEBP_CFLAGS) \ $(MOZ_ZLIB_CFLAGS) \ $(MOZ_PIXMAN_CFLAGS) \ $(NULL) diff --git a/config/external/moz.build b/config/external/moz.build index 7735e5051..3281e9e8d 100644 --- a/config/external/moz.build +++ b/config/external/moz.build @@ -38,6 +38,9 @@ if CONFIG['MOZ_VPX'] and not CONFIG['MOZ_NATIVE_LIBVPX']: if not CONFIG['MOZ_NATIVE_PNG']: external_dirs += ['media/libpng'] +if not CONFIG['MOZ_NATIVE_WEBP']: + external_dirs += ['media/libwebp'] + external_dirs += [ 'media/kiss_fft', 'media/libcubeb', diff --git a/config/system-headers b/config/system-headers index 3c3b7d252..e01d507f7 100644 --- a/config/system-headers +++ b/config/system-headers @@ -1264,6 +1264,11 @@ soundtouch/SoundTouch.h #if MOZ_NATIVE_PNG==1 png.h #endif +#if MOZ_WEBP==1 +webp/encode.h +enc/vp8enci.h +enc/cost.h +#endif #if MOZ_NATIVE_ZLIB==1 zlib.h #endif diff --git a/configure.in b/configure.in index 390e07bef..db7e352b3 100644 --- a/configure.in +++ b/configure.in @@ -51,6 +51,7 @@ dnl Set the version number of the libs included with mozilla dnl ======================================================== MOZJPEG=62 MOZPNG=10616 +MOZWEBP=043 NSPR_VERSION=4 NSPR_MINVER=4.10.10 NSS_VERSION=3 @@ -3688,6 +3689,35 @@ if test "${BZ2_DIR}" -a -d "${BZ2_DIR}" -a "$MOZ_NATIVE_BZ2" = 1; then MOZ_BZ2_LIBS="-L${BZ2_DIR}/lib ${MOZ_BZ2_LIBS}" fi +dnl system WEBP Support +dnl ======================================================== +MOZ_ARG_WITH_STRING(system-webp, +[ --with-system-webp[=PFX] + Use system libwebp [installed at prefix PFX]], + WEBP_DIR=$withval) + +_SAVE_CFLAGS=$CFLAGS +_SAVE_LDFLAGS=$LDFLAGS +_SAVE_LIBS=$LIBS +if test -n "${WEBP_DIR}" -a "${WEBP_DIR}" != "yes"; then + CFLAGS="-I${WEBP_DIR}/include $CFLAGS" + LDFLAGS="-L${WEBP_DIR}/lib $LDFLAGS" +fi +if test -z "$WEBP_DIR" -o "$WEBP_DIR" = no; then + MOZ_NATIVE_WEBP= +else + AC_CHECK_LIB(webp, WebPGetDecoderVersion, [MOZ_NATIVE_WEBP=1 MOZ_WEBP_LIBS="-lwebp"], + [MOZ_NATIVE_WEBP= MOZ_WEBP_CFLAGS= MOZ_WEBP_LIBS=]) +fi +CFLAGS=$_SAVE_CFLAGS +LDFLAGS=$_SAVE_LDFLAGS +LIBS=$_SAVE_LIBS + +if test "${WEBP_DIR}" -a -d "${WEBP_DIR}" -a "$MOZ_NATIVE_WEBP" = 1; then + MOZ_WEBP_CFLAGS="-I${WEBP_DIR}/include" + MOZ_WEBP_LIBS="-L${WEBP_DIR}/lib ${MOZ_WEBP_LIBS}" +fi + dnl ======================================================== dnl system PNG Support dnl ======================================================== @@ -3840,6 +3870,8 @@ MOZ_SCTP= MOZ_ANDROID_OMX= MOZ_MEDIA_NAVIGATOR= MOZ_OMX_PLUGIN= +MOZ_WEBP=1 +MOZ_NATIVE_LIBWEBP= MOZ_VPX= MOZ_VPX_ERROR_CONCEALMENT= MOZ_WEBSPEECH=1 @@ -5392,6 +5424,10 @@ AC_SUBST(MOZ_NATIVE_LIBVPX) AC_SUBST_LIST(MOZ_LIBVPX_CFLAGS) AC_SUBST_LIST(MOZ_LIBVPX_LIBS) +if test "$MOZ_WEBP"; then + AC_DEFINE(MOZ_WEBP) +fi + if test "$MOZ_WEBM"; then if test "$MOZ_SAMPLE_TYPE_FLOAT32"; then MOZ_VORBIS=1 diff --git a/image/build/nsImageModule.cpp b/image/build/nsImageModule.cpp index daa69a05f..af3483305 100644 --- a/image/build/nsImageModule.cpp +++ b/image/build/nsImageModule.cpp @@ -78,6 +78,7 @@ static const mozilla::Module::CategoryEntry kImageCategories[] = { { "Goanna-Content-Viewers", IMAGE_ICON_MS, "@mozilla.org/content/document-loader-factory;1" }, { "Goanna-Content-Viewers", IMAGE_PNG, "@mozilla.org/content/document-loader-factory;1" }, { "Goanna-Content-Viewers", IMAGE_X_PNG, "@mozilla.org/content/document-loader-factory;1" }, + { "Goanna-Content-Viewers", IMAGE_WEBP, "@mozilla.org/content/document-loader-factory;1" }, { "content-sniffing-services", "@mozilla.org/image/loader;1", "@mozilla.org/image/loader;1" }, { nullptr } }; diff --git a/image/decoders/moz.build b/image/decoders/moz.build index 1bc6dbeee..e0e9e17b6 100644 --- a/image/decoders/moz.build +++ b/image/decoders/moz.build @@ -34,6 +34,7 @@ SOURCES += [ 'nsBMPDecoder.cpp', 'nsJPEGDecoder.cpp', 'nsPNGDecoder.cpp', + 'nsWEBPDecoder.cpp', ] FAIL_ON_WARNINGS = True diff --git a/image/decoders/nsWEBPDecoder.cpp b/image/decoders/nsWEBPDecoder.cpp new file mode 100644 index 000000000..c65500479 --- /dev/null +++ b/image/decoders/nsWEBPDecoder.cpp @@ -0,0 +1,159 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "ImageLogging.h" +#include "nsWEBPDecoder.h" + +#include "nsIInputStream.h" + +#include "nspr.h" +#include "nsCRT.h" +#include "gfxColor.h" + +#include "gfxPlatform.h" + +namespace mozilla { +namespace image { + +#if defined(PR_LOGGING) +static PRLogModuleInfo *gWEBPLog = PR_NewLogModule("WEBPDecoder"); +static PRLogModuleInfo *gWEBPDecoderAccountingLog = + PR_NewLogModule("WEBPDecoderAccounting"); +#else +#define gWEBPlog +#define gWEBPDecoderAccountingLog +#endif + +nsWEBPDecoder::nsWEBPDecoder(RasterImage* aImage) + : Decoder(aImage) +{ + PR_LOG(gWEBPDecoderAccountingLog, PR_LOG_DEBUG, + ("nsWEBPDecoder::nsWEBPDecoder: Creating WEBP decoder %p", + this)); +} + +nsWEBPDecoder::~nsWEBPDecoder() +{ + PR_LOG(gWEBPDecoderAccountingLog, PR_LOG_DEBUG, + ("nsWEBPDecoder::~nsWEBPDecoder: Destroying WEBP decoder %p", + this)); +} + + +void +nsWEBPDecoder::InitInternal() +{ + if (!WebPInitDecBuffer(&mDecBuf)) { + PostDecoderError(NS_ERROR_FAILURE); + return; + } + mLastLine = 0; + mDecBuf.colorspace = MODE_rgbA; + mDecoder = WebPINewDecoder(&mDecBuf); + if (!mDecoder) { + PostDecoderError(NS_ERROR_FAILURE); + } +} + +void +nsWEBPDecoder::FinishInternal() +{ + // Flush the Decoder and let it free the output image buffer. + WebPIDelete(mDecoder); + WebPFreeDecBuffer(&mDecBuf); + + // We should never make multiple frames + MOZ_ASSERT(GetFrameCount() <= 1, "Multiple WebP frames?"); + + // Send notifications if appropriate + if (!IsSizeDecode() && (GetFrameCount() == 1)) { + PostFrameStop(); + PostDecodeDone(); + } +} + +void +nsWEBPDecoder::WriteInternal(const char *aBuffer, uint32_t aCount) +{ + MOZ_ASSERT(!HasError(), "Shouldn't call WriteInternal after error!"); + + const uint8_t* buf = (const uint8_t*)aBuffer; + VP8StatusCode rv = WebPIAppend(mDecoder, buf, aCount); + if (rv == VP8_STATUS_OUT_OF_MEMORY) { + PostDecoderError(NS_ERROR_OUT_OF_MEMORY); + return; + } else if (rv == VP8_STATUS_INVALID_PARAM || + rv == VP8_STATUS_BITSTREAM_ERROR) { + PostDataError(); + return; + } else if (rv == VP8_STATUS_UNSUPPORTED_FEATURE || + rv == VP8_STATUS_USER_ABORT) { + PostDecoderError(NS_ERROR_FAILURE); + return; + } + + // Catch any remaining erroneous return value. + if (rv != VP8_STATUS_OK && rv != VP8_STATUS_SUSPENDED) { + PostDecoderError(NS_ERROR_FAILURE); + return; + } + + int lastLineRead = -1; + int height = 0; + int width = 0; + int stride = 0; + + mData = WebPIDecGetRGB(mDecoder, &lastLineRead, &width, &height, &stride); + + if (lastLineRead == -1 || !mData) + return; + + if (width <= 0 || height <= 0) { + PostDataError(); + return; + } + + if (!HasSize()) + PostSize(width, height); + + if (IsSizeDecode()) + return; + + // First incremental Image data chunk. Special handling required. + if (mLastLine == 0 && lastLineRead > 0) { + Decoder::NeedNewFrame(0, 0, 0, width, height, + gfx::SurfaceFormat::B8G8R8A8); + Decoder::AllocateFrame(); + } + + if (!mImageData) { + PostDecoderError(NS_ERROR_FAILURE); + return; + } + + // Transfer from mData to mImageData + if (lastLineRead > mLastLine) { + for (int line = mLastLine; line < lastLineRead; line++) { + for (int pix = 0; pix < width; pix++) { + // RGBA -> BGRA + uint32_t DataOffset = 4 * (line * width + pix); + mImageData[DataOffset+0] = mData[DataOffset+2]; + mImageData[DataOffset+1] = mData[DataOffset+1]; + mImageData[DataOffset+2] = mData[DataOffset+0]; + mImageData[DataOffset+3] = mData[DataOffset+3]; + } + } + + // Invalidate + nsIntRect r(0, mLastLine, width, lastLineRead); + PostInvalidation(r); + } + + mLastLine = lastLineRead; + return; +} + +} // namespace imagelib +} // namespace mozilla + diff --git a/image/decoders/nsWEBPDecoder.h b/image/decoders/nsWEBPDecoder.h new file mode 100644 index 000000000..37ba5e3d7 --- /dev/null +++ b/image/decoders/nsWEBPDecoder.h @@ -0,0 +1,44 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsWEBPDecoder_h__ +#define nsWEBPDecoder_h__ + +#include "Decoder.h" + +#include "nsCOMPtr.h" + +extern "C" { +#include "webp/decode.h" +} + +namespace mozilla { +namespace image { +class RasterImage; + +////////////////////////////////////////////////////////////////////// +// nsWEBPDecoder Definition + +class nsWEBPDecoder : public Decoder +{ +public: + nsWEBPDecoder(RasterImage* aImage); + virtual ~nsWEBPDecoder(); + + virtual void InitInternal(); + virtual void WriteInternal(const char* aBuffer, uint32_t aCount); + virtual void FinishInternal(); +public: + WebPDecBuffer mDecBuf; + WebPIDecoder *mDecoder; + uint8_t *mData; // Pointer to WebP-decoded data. + int mLastLine; // Last image scan-line read so far. + +}; + +} // namespace image +} // namespace mozilla + +#endif // nsWEBPDecoder_h__ + diff --git a/image/src/Image.cpp b/image/src/Image.cpp index 63850ba5e..6cc21e8d3 100644 --- a/image/src/Image.cpp +++ b/image/src/Image.cpp @@ -50,6 +50,10 @@ Image::GetDecoderType(const char *aMimeType) else if (!strcmp(aMimeType, IMAGE_JPG)) rv = eDecoderType_jpeg; + // WEBP + else if (!strcmp(aMimeType, IMAGE_WEBP)) + rv = eDecoderType_webp; + // BMP else if (!strcmp(aMimeType, IMAGE_BMP)) rv = eDecoderType_bmp; diff --git a/image/src/Image.h b/image/src/Image.h index c45354575..49046f003 100644 --- a/image/src/Image.h +++ b/image/src/Image.h @@ -31,7 +31,8 @@ public: eDecoderType_bmp = 3, eDecoderType_ico = 4, eDecoderType_icon = 5, - eDecoderType_unknown = 6 + eDecoderType_webp = 6, + eDecoderType_unknown = 7 }; static eDecoderType GetDecoderType(const char* aMimeType); diff --git a/image/src/RasterImage.cpp b/image/src/RasterImage.cpp index e79130202..5f1472091 100644 --- a/image/src/RasterImage.cpp +++ b/image/src/RasterImage.cpp @@ -30,6 +30,7 @@ #include "nsBMPDecoder.h" #include "nsICODecoder.h" #include "nsIconDecoder.h" +#include "nsWEBPDecoder.h" #include "gfxContext.h" @@ -1340,6 +1341,9 @@ RasterImage::CreateDecoder(const Maybe<nsIntSize>& aSize, uint32_t aFlags) case eDecoderType_icon: decoder = new nsIconDecoder(this); break; + case eDecoderType_webp: + decoder = new nsWEBPDecoder(this); + break; default: MOZ_ASSERT_UNREACHABLE("Unknown decoder type"); } diff --git a/layout/media/symbols.def.in b/layout/media/symbols.def.in index bdd30af98..4c3762f7e 100644 --- a/layout/media/symbols.def.in +++ b/layout/media/symbols.def.in @@ -253,6 +253,21 @@ jpeg_abort jpeg_abort_decompress jpeg_read_raw_data #endif +#ifndef MOZ_NATIVE_WEBP +WebPInitDecBufferInternal +WebPFreeDecBuffer +WebPINewDecoder +WebPIDelete +WebPIAppend +WebPIDecGetRGB +WebPConfigInitInternal +WebPMemoryWriterInit +WebPMemoryWrite +WebPPictureInitInternal +WebPPictureAlloc +WebPPictureFree +WebPEncode +#endif qcms_enable_iccv4 qcms_data_from_unicode_path qcms_data_from_path diff --git a/media/libwebp/AUTHORS b/media/libwebp/AUTHORS new file mode 100644 index 000000000..5767e9055 --- /dev/null +++ b/media/libwebp/AUTHORS @@ -0,0 +1,25 @@ +Contributors: +- Charles Munger (clm at google dot com) +- Christian Duvivier (cduvivier at google dot com) +- Djordje Pesut (djordje dot pesut at imgtec dot com) +- James Zern (jzern at google dot com) +- Jan Engelhardt (jengelh at medozas dot de) +- Johann (johann dot koenig at duck dot com) +- Jovan Zelincevic (jovan dot zelincevic at imgtec dot com) +- Jyrki Alakuijala (jyrki at google dot com) +- levytamar82 (tamar dot levy at intel dot com) +- Lou Quillio (louquillio at google dot com) +- Mans Rullgard (mans at mansr dot com) +- Martin Olsson (mnemo at minimum dot se) +- Mikołaj Zalewski (mikolajz at google dot com) +- Noel Chromium (noel at chromium dot org) +- Pascal Massimino (pascal dot massimino at gmail dot com) +- Paweł Hajdan, Jr (phajdan dot jr at chromium dot org) +- Pierre Joye (pierre dot php at gmail dot com) +- Scott LaVarnway (slavarnway at google dot com) +- Scott Talbot (s at chikachow dot org) +- Slobodan Prijic (slobodan dot prijic at imgtec dot com) +- Somnath Banerjee (somnath dot banerjee at gmail dot com) +- Timothy Gu (timothygu99 at gmail dot com) +- Urvang Joshi (urvang at google dot com) +- Vikas Arora (vikasa at google dot com) diff --git a/media/libwebp/COPYING b/media/libwebp/COPYING new file mode 100644 index 000000000..7a6f99547 --- /dev/null +++ b/media/libwebp/COPYING @@ -0,0 +1,30 @@ +Copyright (c) 2010, Google Inc. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + + * Neither the name of Google nor the names of its contributors may + be used to endorse or promote products derived from this software + without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + diff --git a/media/libwebp/MCPCHANGES b/media/libwebp/MCPCHANGES new file mode 100644 index 000000000..ffd684455 --- /dev/null +++ b/media/libwebp/MCPCHANGES @@ -0,0 +1,5 @@ +2013-04-20 -- (by Mozilla) Removed directories from original package (swig, examples, man) +2015-06-16 -- Renamed duplicate enc/vp8li.h to vp8encli.h to avoid build system errors + as a result of duplicate exports to pymake. +2015-06-30 -- Upstream update to 0.4.3 with rename of encoder lib header as above. + Removed more unused files like m4, some docs, unused makefiles for other build systems. diff --git a/media/libwebp/PATENTS b/media/libwebp/PATENTS new file mode 100644 index 000000000..79d17d7d6 --- /dev/null +++ b/media/libwebp/PATENTS @@ -0,0 +1,23 @@ +Additional IP Rights Grant (Patents) +------------------------------------ + +"These implementations" means the copyrightable works that implement the WebM +codecs distributed by Google as part of the WebM Project. + +Google hereby grants to you a perpetual, worldwide, non-exclusive, no-charge, +royalty-free, irrevocable (except as stated in this section) patent license to +make, have made, use, offer to sell, sell, import, transfer, and otherwise +run, modify and propagate the contents of these implementations of WebM, where +such license applies only to those patent claims, both currently owned by +Google and acquired in the future, licensable by Google that are necessarily +infringed by these implementations of WebM. This grant does not include claims +that would be infringed only as a consequence of further modification of these +implementations. If you or your agent or exclusive licensee institute or order +or agree to the institution of patent litigation or any other patent +enforcement activity against any entity (including a cross-claim or +counterclaim in a lawsuit) alleging that any of these implementations of WebM +or any code incorporated within any of these implementations of WebM +constitutes direct or contributory patent infringement, or inducement of +patent infringement, then any patent rights granted to you under this License +for these implementations of WebM shall terminate as of the date such +litigation is filed. diff --git a/media/libwebp/README b/media/libwebp/README new file mode 100644 index 000000000..c3f32c5c3 --- /dev/null +++ b/media/libwebp/README @@ -0,0 +1,607 @@ + __ __ ____ ____ ____ + / \\/ \/ _ \/ _ )/ _ \ + \ / __/ _ \ __/ + \__\__/\____/\_____/__/ ____ ___ + / _/ / \ \ / _ \/ _/ + / \_/ / / \ \ __/ \__ + \____/____/\_____/_____/____/v0.4.3 + +Description: +============ + +WebP codec: library to encode and decode images in WebP format. This package +contains the library that can be used in other programs to add WebP support, +as well as the command line tools 'cwebp' and 'dwebp'. + +See http://developers.google.com/speed/webp + +Latest sources are available from http://www.webmproject.org/code/ + +It is released under the same license as the WebM project. +See http://www.webmproject.org/license/software/ or the +file "COPYING" file for details. An additional intellectual +property rights grant can be found in the file PATENTS. + +Building: +========= + +Windows build: +-------------- + +By running: + + nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output + +the directory output\release-static\(x64|x86)\bin will contain the tools +cwebp.exe and dwebp.exe. The directory output\release-static\(x64|x86)\lib will +contain the libwebp static library. +The target architecture (x86/x64) is detected by Makefile.vc from the Visual +Studio compiler (cl.exe) available in the system path. + +Unix build using makefile.unix: +------------------------------- + +On platforms with GNU tools installed (gcc and make), running + + make -f makefile.unix + +will build the binaries examples/cwebp and examples/dwebp, along +with the static library src/libwebp.a. No system-wide installation +is supplied, as this is a simple alternative to the full installation +system based on the autoconf tools (see below). +Please refer to makefile.unix for additional details and customizations. + +Using autoconf tools: +--------------------- +When building from git sources, you will need to run autogen.sh to generate the +configure script. + +./configure +make +make install + +should be all you need to have the following files + +/usr/local/include/webp/decode.h +/usr/local/include/webp/encode.h +/usr/local/include/webp/types.h +/usr/local/lib/libwebp.* +/usr/local/bin/cwebp +/usr/local/bin/dwebp + +installed. + +Note: A decode-only library, libwebpdecoder, is available using the +'--enable-libwebpdecoder' flag. The encode library is built separately and can +be installed independently using a minor modification in the corresponding +Makefile.am configure files (see comments there). See './configure --help' for +more options. + +SWIG bindings: +-------------- + +To generate language bindings from swig/libwebp.swig at least swig-1.3 +(http://www.swig.org) is required. + +Currently the following functions are mapped: +Decode: + WebPGetDecoderVersion + WebPGetInfo + WebPDecodeRGBA + WebPDecodeARGB + WebPDecodeBGRA + WebPDecodeBGR + WebPDecodeRGB + +Encode: + WebPGetEncoderVersion + WebPEncodeRGBA + WebPEncodeBGRA + WebPEncodeRGB + WebPEncodeBGR + WebPEncodeLosslessRGBA + WebPEncodeLosslessBGRA + WebPEncodeLosslessRGB + WebPEncodeLosslessBGR + +See swig/README for more detailed build instructions. + +Java bindings: + +To build the swig-generated JNI wrapper code at least JDK-1.5 (or equivalent) +is necessary for enum support. The output is intended to be a shared object / +DLL that can be loaded via System.loadLibrary("webp_jni"). + +Python bindings: + +To build the swig-generated Python extension code at least Python 2.6 is +required. Python < 2.6 may build with some minor changes to libwebp.swig or the +generated code, but is untested. + +Encoding tool: +============== + +The examples/ directory contains tools for encoding (cwebp) and +decoding (dwebp) images. + +The easiest use should look like: + cwebp input.png -q 80 -o output.webp +which will convert the input file to a WebP file using a quality factor of 80 +on a 0->100 scale (0 being the lowest quality, 100 being the best. Default +value is 75). +You might want to try the -lossless flag too, which will compress the source +(in RGBA format) without any loss. The -q quality parameter will in this case +control the amount of processing time spent trying to make the output file as +small as possible. + +A longer list of options is available using the -longhelp command line flag: + +> cwebp -longhelp +Usage: + cwebp [-preset <...>] [options] in_file [-o out_file] + +If input size (-s) for an image is not specified, it is +assumed to be a PNG, JPEG, TIFF or WebP file. + +Options: + -h / -help ............ short help + -H / -longhelp ........ long help + -q <float> ............. quality factor (0:small..100:big) + -alpha_q <int> ......... transparency-compression quality (0..100) + -preset <string> ....... preset setting, one of: + default, photo, picture, + drawing, icon, text + -preset must come first, as it overwrites other parameters + + -m <int> ............... compression method (0=fast, 6=slowest) + -segments <int> ........ number of segments to use (1..4) + -size <int> ............ target size (in bytes) + -psnr <float> .......... target PSNR (in dB. typically: 42) + + -s <int> <int> ......... input size (width x height) for YUV + -sns <int> ............. spatial noise shaping (0:off, 100:max) + -f <int> ............... filter strength (0=off..100) + -sharpness <int> ....... filter sharpness (0:most .. 7:least sharp) + -strong ................ use strong filter instead of simple (default) + -nostrong .............. use simple filter instead of strong + -partition_limit <int> . limit quality to fit the 512k limit on + the first partition (0=no degradation ... 100=full) + -pass <int> ............ analysis pass number (1..10) + -crop <x> <y> <w> <h> .. crop picture with the given rectangle + -resize <w> <h> ........ resize picture (after any cropping) + -mt .................... use multi-threading if available + -low_memory ............ reduce memory usage (slower encoding) + -map <int> ............. print map of extra info + -print_psnr ............ prints averaged PSNR distortion + -print_ssim ............ prints averaged SSIM distortion + -print_lsim ............ prints local-similarity distortion + -d <file.pgm> .......... dump the compressed output (PGM file) + -alpha_method <int> .... transparency-compression method (0..1) + -alpha_filter <string> . predictive filtering for alpha plane, + one of: none, fast (default) or best + -alpha_cleanup ......... clean RGB values in transparent area + -blend_alpha <hex> ..... blend colors against background color + expressed as RGB values written in + hexadecimal, e.g. 0xc0e0d0 for red=0xc0 + green=0xe0 and blue=0xd0 + -noalpha ............... discard any transparency information + -lossless .............. encode image losslessly + -hint <string> ......... specify image characteristics hint, + one of: photo, picture or graph + + -metadata <string> ..... comma separated list of metadata to + copy from the input to the output if present. + Valid values: all, none (default), exif, icc, xmp + + -short ................. condense printed message + -quiet ................. don't print anything + -version ............... print version number and exit + -noasm ................. disable all assembly optimizations + -v ..................... verbose, e.g. print encoding/decoding times + -progress .............. report encoding progress + +Experimental Options: + -jpeg_like ............. roughly match expected JPEG size + -af .................... auto-adjust filter strength + -pre <int> ............. pre-processing filter + +The main options you might want to try in order to further tune the +visual quality are: + -preset + -sns + -f + -m + +Namely: + * 'preset' will set up a default encoding configuration targeting a + particular type of input. It should appear first in the list of options, + so that subsequent options can take effect on top of this preset. + Default value is 'default'. + * 'sns' will progressively turn on (when going from 0 to 100) some additional + visual optimizations (like: segmentation map re-enforcement). This option + will balance the bit allocation differently. It tries to take bits from the + "easy" parts of the picture and use them in the "difficult" ones instead. + Usually, raising the sns value (at fixed -q value) leads to larger files, + but with better quality. + Typical value is around '75'. + * 'f' option directly links to the filtering strength used by the codec's + in-loop processing. The higher the value, the smoother the + highly-compressed area will look. This is particularly useful when aiming + at very small files. Typical values are around 20-30. Note that using the + option -strong/-nostrong will change the type of filtering. Use "-f 0" to + turn filtering off. + * 'm' controls the trade-off between encoding speed and quality. Default is 4. + You can try -m 5 or -m 6 to explore more (time-consuming) encoding + possibilities. A lower value will result in faster encoding at the expense + of quality. + +Decoding tool: +============== + +There is a decoding sample in examples/dwebp.c which will take +a .webp file and decode it to a PNG image file (amongst other formats). +This is simply to demonstrate the use of the API. You can verify the +file test.webp decodes to exactly the same as test_ref.ppm by using: + + cd examples + ./dwebp test.webp -ppm -o test.ppm + diff test.ppm test_ref.ppm + +The full list of options is available using -h: + +> dwebp -h +Usage: dwebp in_file [options] [-o out_file] + +Decodes the WebP image file to PNG format [Default] +Use following options to convert into alternate image formats: + -pam ......... save the raw RGBA samples as a color PAM + -ppm ......... save the raw RGB samples as a color PPM + -bmp ......... save as uncompressed BMP format + -tiff ........ save as uncompressed TIFF format + -pgm ......... save the raw YUV samples as a grayscale PGM + file with IMC4 layout + -yuv ......... save the raw YUV samples in flat layout + + Other options are: + -version .... print version number and exit + -nofancy ..... don't use the fancy YUV420 upscaler + -nofilter .... disable in-loop filtering + -nodither .... disable dithering + -dither <d> .. dithering strength (in 0..100) + -mt .......... use multi-threading + -crop <x> <y> <w> <h> ... crop output with the given rectangle + -scale <w> <h> .......... scale the output (*after* any cropping) + -alpha ....... only save the alpha plane + -incremental . use incremental decoding (useful for tests) + -h ....... this help message + -v ....... verbose (e.g. print encoding/decoding times) + -noasm ....... disable all assembly optimizations + +Visualization tool: +=================== + +There's a little self-serve visualization tool called 'vwebp' under the +examples/ directory. It uses OpenGL to open a simple drawing window and show +a decoded WebP file. It's not yet integrated in the automake build system, but +you can try to manually compile it using the recommendations below. + +Usage: vwebp in_file [options] + +Decodes the WebP image file and visualize it using OpenGL +Options are: + -version .... print version number and exit + -noicc ....... don't use the icc profile if present + -nofancy ..... don't use the fancy YUV420 upscaler + -nofilter .... disable in-loop filtering + -dither <int> dithering strength (0..100), default=50 + -mt .......... use multi-threading + -info ........ print info + -h ....... this help message + +Keyboard shortcuts: + 'c' ................ toggle use of color profile + 'i' ................ overlay file information + 'q' / 'Q' / ESC .... quit + +Building: +--------- + +Prerequisites: +1) OpenGL & OpenGL Utility Toolkit (GLUT) + Linux: + $ sudo apt-get install freeglut3-dev mesa-common-dev + Mac + XCode: + - These libraries should be available in the OpenGL / GLUT frameworks. + Windows: + http://freeglut.sourceforge.net/index.php#download + +2) (Optional) qcms (Quick Color Management System) + i. Download qcms from Mozilla / Chromium: + http://hg.mozilla.org/mozilla-central/file/0e7639e3bdfb/gfx/qcms + http://src.chromium.org/viewvc/chrome/trunk/src/third_party/qcms + ii. Build and archive the source files as libqcms.a / qcms.lib + iii. Update makefile.unix / Makefile.vc + a) Define WEBP_HAVE_QCMS + b) Update include / library paths to reference the qcms directory. + +Build using makefile.unix / Makefile.vc: +$ make -f makefile.unix examples/vwebp +> nmake /f Makefile.vc CFG=release-static \ + ../obj/x64/release-static/bin/vwebp.exe + +Animated GIF conversion: +======================== +Animated GIF files can be converted to WebP files with animation using the +gif2webp utility available under examples/. The files can then be viewed using +vwebp. + +Usage: + gif2webp [options] gif_file -o webp_file +Options: + -h / -help ............ this help + -lossy ................. encode image using lossy compression + -mixed ................. for each frame in the image, pick lossy + or lossless compression heuristically + -q <float> ............. quality factor (0:small..100:big) + -m <int> ............... compression method (0=fast, 6=slowest) + -kmin <int> ............ min distance between key frames + -kmax <int> ............ max distance between key frames + -f <int> ............... filter strength (0=off..100) + -metadata <string> ..... comma separated list of metadata to + copy from the input to the output if present + Valid values: all, none, icc, xmp (default) + -mt .................... use multi-threading if available + + -version ............... print version number and exit + -v ..................... verbose + -quiet ................. don't print anything + +Building: +--------- +With the libgif development files installed, gif2webp can be built using +makefile.unix: +$ make -f makefile.unix examples/gif2webp + +or using autoconf: +$ ./configure --enable-everything +$ make + +Encoding API: +============= + +The main encoding functions are available in the header src/webp/encode.h +The ready-to-use ones are: +size_t WebPEncodeRGB(const uint8_t* rgb, int width, int height, int stride, + float quality_factor, uint8_t** output); +size_t WebPEncodeBGR(const uint8_t* bgr, int width, int height, int stride, + float quality_factor, uint8_t** output); +size_t WebPEncodeRGBA(const uint8_t* rgba, int width, int height, int stride, + float quality_factor, uint8_t** output); +size_t WebPEncodeBGRA(const uint8_t* bgra, int width, int height, int stride, + float quality_factor, uint8_t** output); + +They will convert raw RGB samples to a WebP data. The only control supplied +is the quality factor. + +There are some variants for using the lossless format: + +size_t WebPEncodeLosslessRGB(const uint8_t* rgb, int width, int height, + int stride, uint8_t** output); +size_t WebPEncodeLosslessBGR(const uint8_t* bgr, int width, int height, + int stride, uint8_t** output); +size_t WebPEncodeLosslessRGBA(const uint8_t* rgba, int width, int height, + int stride, uint8_t** output); +size_t WebPEncodeLosslessBGRA(const uint8_t* bgra, int width, int height, + int stride, uint8_t** output); + +Of course in this case, no quality factor is needed since the compression +occurs without loss of the input values, at the expense of larger output sizes. + +Advanced encoding API: +---------------------- + +A more advanced API is based on the WebPConfig and WebPPicture structures. + +WebPConfig contains the encoding settings and is not tied to a particular +picture. +WebPPicture contains input data, on which some WebPConfig will be used for +compression. +The encoding flow looks like: + +-------------------------------------- BEGIN PSEUDO EXAMPLE + +#include <webp/encode.h> + + // Setup a config, starting form a preset and tuning some additional + // parameters + WebPConfig config; + if (!WebPConfigPreset(&config, WEBP_PRESET_PHOTO, quality_factor)) + return 0; // version error + } + // ... additional tuning + config.sns_strength = 90; + config.filter_sharpness = 6; + config_error = WebPValidateConfig(&config); // not mandatory, but useful + + // Setup the input data + WebPPicture pic; + if (!WebPPictureInit(&pic)) { + return 0; // version error + } + pic.width = width; + pic.height = height; + // allocated picture of dimension width x height + if (!WebPPictureAllocate(&pic)) { + return 0; // memory error + } + // at this point, 'pic' has been initialized as a container, + // and can receive the Y/U/V samples. + // Alternatively, one could use ready-made import functions like + // WebPPictureImportRGB(), which will take care of memory allocation. + // In any case, past this point, one will have to call + // WebPPictureFree(&pic) to reclaim memory. + + // Set up a byte-output write method. WebPMemoryWriter, for instance. + WebPMemoryWriter wrt; + WebPMemoryWriterInit(&wrt); // initialize 'wrt' + + pic.writer = MyFileWriter; + pic.custom_ptr = my_opaque_structure_to_make_MyFileWriter_work; + + // Compress! + int ok = WebPEncode(&config, &pic); // ok = 0 => error occurred! + WebPPictureFree(&pic); // must be called independently of the 'ok' result. + + // output data should have been handled by the writer at that point. + // -> compressed data is the memory buffer described by wrt.mem / wrt.size + + // deallocate the memory used by compressed data + WebPMemoryWriterClear(&wrt); + +-------------------------------------- END PSEUDO EXAMPLE + +Decoding API: +============= + +This is mainly just one function to call: + +#include "webp/decode.h" +uint8_t* WebPDecodeRGB(const uint8_t* data, size_t data_size, + int* width, int* height); + +Please have a look at the file src/webp/decode.h for the details. +There are variants for decoding in BGR/RGBA/ARGB/BGRA order, along with +decoding to raw Y'CbCr samples. One can also decode the image directly into a +pre-allocated buffer. + +To detect a WebP file and gather the picture's dimensions, the function: + int WebPGetInfo(const uint8_t* data, size_t data_size, + int* width, int* height); +is supplied. No decoding is involved when using it. + +Incremental decoding API: +========================= + +In the case when data is being progressively transmitted, pictures can still +be incrementally decoded using a slightly more complicated API. Decoder state +is stored into an instance of the WebPIDecoder object. This object can be +created with the purpose of decoding either RGB or Y'CbCr samples. +For instance: + + WebPDecBuffer buffer; + WebPInitDecBuffer(&buffer); + buffer.colorspace = MODE_BGR; + ... + WebPIDecoder* idec = WebPINewDecoder(&buffer); + +As data is made progressively available, this incremental-decoder object +can be used to decode the picture further. There are two (mutually exclusive) +ways to pass freshly arrived data: + +either by appending the fresh bytes: + + WebPIAppend(idec, fresh_data, size_of_fresh_data); + +or by just mentioning the new size of the transmitted data: + + WebPIUpdate(idec, buffer, size_of_transmitted_buffer); + +Note that 'buffer' can be modified between each call to WebPIUpdate, in +particular when the buffer is resized to accommodate larger data. + +These functions will return the decoding status: either VP8_STATUS_SUSPENDED if +decoding is not finished yet or VP8_STATUS_OK when decoding is done. Any other +status is an error condition. + +The 'idec' object must always be released (even upon an error condition) by +calling: WebPDelete(idec). + +To retrieve partially decoded picture samples, one must use the corresponding +method: WebPIDecGetRGB or WebPIDecGetYUVA. +It will return the last displayable pixel row. + +Lastly, note that decoding can also be performed into a pre-allocated pixel +buffer. This buffer must be passed when creating a WebPIDecoder, calling +WebPINewRGB() or WebPINewYUVA(). + +Please have a look at the src/webp/decode.h header for further details. + +Advanced Decoding API: +====================== + +WebP decoding supports an advanced API which provides on-the-fly cropping and +rescaling, something of great usefulness on memory-constrained environments like +mobile phones. Basically, the memory usage will scale with the output's size, +not the input's, when one only needs a quick preview or a zoomed in portion of +an otherwise too-large picture. Some CPU can be saved too, incidentally. + +-------------------------------------- BEGIN PSEUDO EXAMPLE + // A) Init a configuration object + WebPDecoderConfig config; + CHECK(WebPInitDecoderConfig(&config)); + + // B) optional: retrieve the bitstream's features. + CHECK(WebPGetFeatures(data, data_size, &config.input) == VP8_STATUS_OK); + + // C) Adjust 'config' options, if needed + config.options.no_fancy_upsampling = 1; + config.options.use_scaling = 1; + config.options.scaled_width = scaledWidth(); + config.options.scaled_height = scaledHeight(); + // etc. + + // D) Specify 'config' output options for specifying output colorspace. + // Optionally the external image decode buffer can also be specified. + config.output.colorspace = MODE_BGRA; + // Optionally, the config.output can be pointed to an external buffer as + // well for decoding the image. This externally supplied memory buffer + // should be big enough to store the decoded picture. + config.output.u.RGBA.rgba = (uint8_t*) memory_buffer; + config.output.u.RGBA.stride = scanline_stride; + config.output.u.RGBA.size = total_size_of_the_memory_buffer; + config.output.is_external_memory = 1; + + // E) Decode the WebP image. There are two variants w.r.t decoding image. + // The first one (E.1) decodes the full image and the second one (E.2) is + // used to incrementally decode the image using small input buffers. + // Any one of these steps can be used to decode the WebP image. + + // E.1) Decode full image. + CHECK(WebPDecode(data, data_size, &config) == VP8_STATUS_OK); + + // E.2) Decode image incrementally. + WebPIDecoder* const idec = WebPIDecode(NULL, NULL, &config); + CHECK(idec != NULL); + while (bytes_remaining > 0) { + VP8StatusCode status = WebPIAppend(idec, input, bytes_read); + if (status == VP8_STATUS_OK || status == VP8_STATUS_SUSPENDED) { + bytes_remaining -= bytes_read; + } else { + break; + } + } + WebPIDelete(idec); + + // F) Decoded image is now in config.output (and config.output.u.RGBA). + // It can be saved, displayed or otherwise processed. + + // G) Reclaim memory allocated in config's object. It's safe to call + // this function even if the memory is external and wasn't allocated + // by WebPDecode(). + WebPFreeDecBuffer(&config.output); + +-------------------------------------- END PSEUDO EXAMPLE + +Bugs: +===== + +Please report all bugs to our issue tracker: + http://code.google.com/p/webp/issues +Patches welcome! See this page to get started: + http://www.webmproject.org/code/contribute/submitting-patches/ + +Discuss: +======== + +Email: webp-discuss@webmproject.org +Web: http://groups.google.com/a/webmproject.org/group/webp-discuss diff --git a/media/libwebp/doc/webp-container-spec.txt b/media/libwebp/doc/webp-container-spec.txt new file mode 100644 index 000000000..f3d753108 --- /dev/null +++ b/media/libwebp/doc/webp-container-spec.txt @@ -0,0 +1,895 @@ +<!-- + +Although you may be viewing an alternate representation, this document +is sourced in Markdown, a light-duty markup scheme, and is optimized for +the [kramdown](http://kramdown.rubyforge.org/) transformer. + +See the accompanying README. External link targets are referenced at the +end of this file. + +--> + + +WebP Container Specification +============================ + +* TOC placeholder +{:toc} + + +Introduction +------------ + +WebP is an image format that uses either (i) the VP8 key frame encoding +to compress image data in a lossy way, or (ii) the WebP lossless encoding +(and possibly other encodings in the future). These encoding schemes should +make it more efficient than currently used formats. It is optimized for fast +image transfer over the network (e.g., for websites). The WebP format has +feature parity (color profile, metadata, animation etc) with other formats as +well. This document describes the structure of a WebP file. + +The WebP container (i.e., RIFF container for WebP) allows feature support over +and above the basic use case of WebP (i.e., a file containing a single image +encoded as a VP8 key frame). The WebP container provides additional support +for: + + * **Lossless compression.** An image can be losslessly compressed, using the + WebP Lossless Format. + + * **Metadata.** An image may have metadata stored in EXIF or XMP formats. + + * **Transparency.** An image may have transparency, i.e., an alpha channel. + + * **Color Profile.** An image may have an embedded ICC profile as described + by the [International Color Consortium][iccspec]. + + * **Animation.** An image may have multiple frames with pauses between them, + making it an animation. + + * **Image Fragmentation.** A single bitstream in WebP has an inherent + limitation for width or height of 2^14 pixels, and, when using VP8, a 512 + KiB limit on the size of the first compressed partition. To support larger + images, the format supports images that are composed of multiple fragments, + each encoded as a separate bitstream. All fragments logically form a single + image: they have common metadata, color profile, etc. Image fragmentation + may also improve efficiency for larger images, e.g., grass can be encoded + differently than sky. + +The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", +"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this +document are to be interpreted as described in [RFC 2119][]. + +**Note:** Out of the features mentioned above, lossy compression, lossless +compression, transparency, metadata, color profile and animation are finalized +and are to be considered stable. On the other hand, image fragmentation is +experimental as of now, and is open to discussion, feedback and comments. +The same is indicated using annotation "_status: experimental_" in the relevant +sections of this document. + +Terminology & Basics +------------------------ + +A WebP file contains either a still image (i.e., an encoded matrix of pixels) +or an [animation](#animation). Optionally, it can also contain transparency +information, color profile and metadata. In case we need to refer only to the +matrix of pixels, we will call it the _canvas_ of the image. + +Below are additional terms used throughout this document: + +_Reader/Writer_ + +: Code that reads WebP files is referred to as a _reader_, while code that +writes them is referred to as a _writer_. + +_uint16_ + +: A 16-bit, little-endian, unsigned integer. + +_uint24_ + +: A 24-bit, little-endian, unsigned integer. + +_uint32_ + +: A 32-bit, little-endian, unsigned integer. + +_FourCC_ + +: A _FourCC_ (four-character code) is a _uint32_ created by concatenating four + ASCII characters in little-endian order. + +_1-based_ + +: An unsigned integer field storing values offset by `-1`. e.g., Such a field +would store value _25_ as _24_. + +RIFF file format +---------------- +The WebP file format is based on the RIFF (resource interchange file format) +document format. + +The basic element of a RIFF file is a _chunk_. It consists of: + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Chunk FourCC | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Chunk Size | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Chunk Payload | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +Chunk FourCC: 32 bits + +: ASCII four-character code used for chunk identification. + +Chunk Size: 32 bits (_uint32_) + +: The size of the chunk not including this field, the chunk identifier or + padding. + +Chunk Payload: _Chunk Size_ bytes + +: The data payload. If _Chunk Size_ is odd, a single padding byte -- that + SHOULD be `0` -- is added. + +_ChunkHeader('ABCD')_ + +: This is used to describe the _FourCC_ and _Chunk Size_ header of individual + chunks, where 'ABCD' is the FourCC for the chunk. This element's + size is 8 bytes. + +**Note:** RIFF has a convention that all-uppercase chunk FourCCs are standard +chunks that apply to any RIFF file format, while FourCCs specific to a file +format are all lowercase. WebP does not follow this convention. + +WebP file header +---------------- + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | 'R' | 'I' | 'F' | 'F' | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | File Size | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | 'W' | 'E' | 'B' | 'P' | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +'RIFF': 32 bits + +: The ASCII characters 'R' 'I' 'F' 'F'. + +File Size: 32 bits (_uint32_) + +: The size of the file in bytes starting at offset 8. The maximum value of +this field is 2^32 minus 10 bytes and thus the size of the whole file is at +most 4GiB minus 2 bytes. + +'WEBP': 32 bits + +: The ASCII characters 'W' 'E' 'B' 'P'. + +A WebP file MUST begin with a RIFF header with the FourCC 'WEBP'. The file size +in the header is the total size of the chunks that follow plus `4` bytes for +the 'WEBP' FourCC. The file SHOULD NOT contain anything after it. As the size +of any chunk is even, the size given by the RIFF header is also even. The +contents of individual chunks will be described in the following sections. + +Simple file format (lossy) +-------------------------- + +This layout SHOULD be used if the image requires _lossy_ encoding and does not +require transparency or other advanced features provided by the extended format. +Files with this layout are smaller and supported by older software. + +Simple WebP (lossy) file format: + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | WebP file header (12 bytes) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | VP8 chunk | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +VP8 chunk: + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('VP8 ') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | VP8 data | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +VP8 data: _Chunk Size_ bytes + +: VP8 bitstream data. + +The VP8 bitstream format specification can be found at [VP8 Data Format and +Decoding Guide][vp8spec]. Note that the VP8 frame header contains the VP8 frame +width and height. That is assumed to be the width and height of the canvas. + +The VP8 specification describes how to decode the image into Y'CbCr +format. To convert to RGB, Rec. 601 SHOULD be used. + +Simple file format (lossless) +----------------------------- + +**Note:** Older readers may not support files using the lossless format. + +This layout SHOULD be used if the image requires _lossless_ encoding (with an +optional transparency channel) and does not require advanced features provided +by the extended format. + +Simple WebP (lossless) file format: + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | WebP file header (12 bytes) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | VP8L chunk | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +VP8L chunk: + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('VP8L') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | VP8L data | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +VP8L data: _Chunk Size_ bytes + +: VP8L bitstream data. + +The current specification of the VP8L bitstream can be found at +[WebP Lossless Bitstream Format][webpllspec]. Note that the VP8L header +contains the VP8L image width and height. That is assumed to be the width +and height of the canvas. + +Extended file format +-------------------- + +**Note:** Older readers may not support files using the extended format. + +An extended format file consists of: + + * A 'VP8X' chunk with information about features used in the file. + + * An optional 'ICCP' chunk with color profile. + + * An optional 'ANIM' chunk with animation control data. + + * Image data. + + * An optional 'EXIF' chunk with EXIF metadata. + + * An optional 'XMP ' chunk with XMP metadata. + + * An optional list of [unknown chunks](#unknown-chunks). _\[status: experimental\]_ + +For a _still image_, the _image data_ consists of a single frame, whereas for +an _animated image_, it consists of multiple frames. More details about frames +can be found in the [Animation](#animation) section. + +Moreover, each frame can be fragmented or non-fragmented, as will be described +in the [Extended WebP file header](#extended_header) section. More details about +fragments can be found in the [Fragments](#fragments) section. + +All chunks SHOULD be placed in the same order as listed above. If a chunk +appears in the wrong place, the file is invalid, but readers MAY parse the +file, ignoring the chunks that come too late. + +**Rationale:** Setting the order of chunks should allow quicker file +parsing. For example, if an 'ALPH' chunk does not appear in its required +position, a decoder can choose to stop searching for it. The rule of +ignoring late chunks should make programs that need to do a full search +give the same results as the ones stopping early. + +Extended WebP file header: +{:#extended_header} + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | WebP file header (12 bytes) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('VP8X') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + |Rsv|I|L|E|X|A|F| Reserved | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Canvas Width Minus One | ... + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + ... Canvas Height Minus One | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +Reserved (Rsv): 2 bits + +: SHOULD be `0`. + +ICC profile (I): 1 bit + +: Set if the file contains an ICC profile. + +Alpha (L): 1 bit + +: Set if any of the frames of the image contain transparency information +("alpha"). + +EXIF metadata (E): 1 bit + +: Set if the file contains EXIF metadata. + +XMP metadata (X): 1 bit + +: Set if the file contains XMP metadata. + +Animation (A): 1 bit + +: Set if this is an animated image. Data in 'ANIM' and 'ANMF' chunks should be +used to control the animation. + +Image Fragmentation (F): 1 bit _\[status: experimental\]_ + +: Set if any of the frames in the image are represented by fragments. + +Reserved: 24 bits + +: SHOULD be `0`. + +Canvas Width Minus One: 24 bits + +: _1-based_ width of the canvas in pixels. + The actual canvas width is '1 + Canvas Width Minus One' + +Canvas Height Minus One: 24 bits + +: _1-based_ height of the canvas in pixels. + The actual canvas height is '1 + Canvas Height Minus One' + +The product of _Canvas Width_ and _Canvas Height_ MUST be at most `2^32 - 1`. + +Future specifications MAY add more fields. + +### Chunks + +#### Animation + +An animation is controlled by ANIM and ANMF chunks. + +ANIM Chunk: +{:#anim_chunk} + +For an animated image, this chunk contains the _global parameters_ of the +animation. + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('ANIM') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Background Color | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Loop Count | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +Background Color: 32 bits (_uint32_) + +: The default background color of the canvas in \[Blue, Green, Red, Alpha\] +byte order. This color is used to fill the unused space on the canvas around the +frames, as well as the transparent pixels of the first frame. Background color +is also used when disposal method is `1`. + +**Note**: Viewers that have a preferred background against which to present the +images (web browsers, for example) should ignore this value and use their +preferred background color instead. + +Loop Count: 16 bits (_uint16_) + +: The number of times to loop the animation. `0` means infinitely. + +This chunk MUST appear if the _Animation_ flag in the VP8X chunk is set. +If the _Animation_ flag is not set and this chunk is present, it +SHOULD be ignored. + + +ANMF chunk: + +For animated images, this chunk contains information about a _single_ frame. +If the _Animation flag_ is not set, then this chunk SHOULD NOT be present. + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('ANMF') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Frame X | ... + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + ... Frame Y | Frame Width Minus One ... + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + ... | Frame Height Minus One | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Frame Duration | Reserved |D| + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Frame Data | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +Frame X: 24 bits (_uint24_) + +: The X coordinate of the upper left corner of the frame is `Frame X * 2` + +Frame Y: 24 bits (_uint24_) + +: The Y coordinate of the upper left corner of the frame is `Frame Y * 2` + +Frame Width Minus One: 24 bits (_uint24_) + +: The _1-based_ width of the frame. + The frame width is `1 + Frame Width Minus One` + +Frame Height Minus One: 24 bits (_uint24_) + +: The _1-based_ height of the frame. + The frame height is `1 + Frame Height Minus One` + +Frame Duration: 24 bits (_uint24_) + +: The time to wait before displaying the next frame, in 1 millisecond units. +In particular, frame duration of 0 is useful when one wants to update multiple +areas of the canvas at once during the animation. + +Reserved: 7 bits + +: SHOULD be 0. + +Disposal method (D): 1 bit + +: Indicates how _the current frame_ is to be treated after it has been displayed +(before rendering the next frame) on the canvas: + + * `0`: Do not dispose. Leave the canvas as is. + + * `1`: Dispose to background color. Fill the _rectangle_ on the canvas covered + by the _current frame_ with background color specified in the + [ANIM chunk](#anim_chunk). + +After disposing the current frame, render the next frame on the canvas using +[alpha-blending](#alpha-blending). If the next frame does not have an alpha +channel, assume alpha value of 255, effectively replacing the rectangle. + +**Notes**: + + * The frame disposal only applies to the _frame rectangle_, that is, the + rectangle defined by _Frame X_, _Frame Y_, _frame width_ and _frame height_. + It may or may not cover the whole canvas. + +{:#alpha-blending} + * **Alpha-blending**: + + Given that each of the R, G, B and A channels is 8-bit, and the RGB + channels are _not premultiplied_ by alpha, the formula for blending + 'dst' onto 'src' is: + +~~~~~ + blend.A = src.A + dst.A * (1 - src.A / 255) + if blend.A = 0 then + blend.RGB = 0 + else + blend.RGB = (src.RGB * src.A + + dst.RGB * dst.A * (1 - src.A / 255)) / blend.A +~~~~~ + + * Alpha-blending SHOULD be done in linear color space, by taking into account + the [color profile](#color-profile) of the image. If the color profile is + not present, sRGB is to be assumed. (Note that sRGB also needs to be + linearized due to a gamma of ~2.2). + +Frame Data: _Chunk Size_ - `16` bytes + +: For a fragmented frame, it consists of multiple [fragment chunks](#fragments). + +: For a non-fragmented frame, it consists of: + + * An optional [alpha subchunk](#alpha) for the frame. + + * A [bitstream subchunk](#bitstream-vp8vp8l) for the frame. + + * An optional list of [unknown chunks](#unknown-chunks). + +**Note**: The 'ANMF' payload, _Frame Data_ above, consists of individual +_padded_ chunks as described by the [RIFF file format](#riff-file-format). + +#### Fragments _\[status: experimental\]_ + +For images that are represented by fragments, this chunk contains data for +a single fragment. If the _Image Fragmentation Flag_ is not set, then this chunk +SHOULD NOT be present. + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('FRGM') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Fragment X | ... + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + ... Fragment Y | Fragment Data | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +Fragment X: 24 bits (_uint24_) + +: The X coordinate of the upper left corner of the fragment is `Fragment X * 2` + +Fragment Y: 24 bits (_uint24_) + +: The Y coordinate of the upper left corner of the fragment is `Fragment Y * 2` + +Fragment Data: _Chunk Size_ - `6` bytes + +: It contains: + + * An optional [alpha subchunk](#alpha) for the fragment. + * The [bitstream subchunk](#bitstream-vp8vp8l) for the fragment. + * An optional list of [unknown chunks](#unknown-chunks). + +Note: The width and height of the fragment is obtained from the bitstream +subchunk. + +The fragments of a frame SHOULD have the following properties: + + * They collectively cover the whole frame. + + * No pair of fragments have any overlapping region on the frame. + + * No portion of any fragment should be located outside of the canvas. + +#### Alpha + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('ALPH') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + |Rsv| P | F | C | Alpha Bitstream... | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +Reserved (Rsv): 2 bits + +: SHOULD be `0`. + +Pre-processing (P): 2 bits + +: These INFORMATIVE bits are used to signal the pre-processing that has +been performed during compression. The decoder can use this information to +e.g. dither the values or smooth the gradients prior to display. + + * `0`: no pre-processing + * `1`: level reduction + +Filtering method (F): 2 bits + +: The filtering method used: + + * `0`: None. + * `1`: Horizontal filter. + * `2`: Vertical filter. + * `3`: Gradient filter. + +For each pixel, filtering is performed using the following calculations. +Assume the alpha values surrounding the current `X` position are labeled as: + + C | B | + ---+---+ + A | X | + +We seek to compute the alpha value at position `X`. First, a prediction is +made depending on the filtering method: + + * Method `0`: predictor = 0 + * Method `1`: predictor = A + * Method `2`: predictor = B + * Method `3`: predictor = clip(A + B - C) + +where `clip(v)` is equal to: + + * 0 if v < 0 + * 255 if v > 255 + * v otherwise + +The final value is derived by adding the decompressed value `X` to the +predictor and using modulo-256 arithmetic to wrap the \[256-511\] range +into the \[0-255\] one: + +`alpha = (predictor + X) % 256` + +There are special cases for left-most and top-most pixel positions: + + * Top-left value at location (0,0) uses 0 as predictor value. Otherwise, + * For horizontal or gradient filtering methods, the left-most pixels at + location (0, y) are predicted using the location (0, y-1) just above. + * For vertical or gradient filtering methods, the top-most pixels at + location (x, 0) are predicted using the location (x-1, 0) on the left. + + +Decoders are not required to use this information in any specified way. + +Compression method (C): 2 bits + +: The compression method used: + + * `0`: No compression. + * `1`: Compressed using the WebP lossless format. + +Alpha bitstream: _Chunk Size_ - `1` bytes + +: Encoded alpha bitstream. + +This optional chunk contains encoded alpha data for this frame/fragment. A +frame/fragment containing a 'VP8L' chunk SHOULD NOT contain this chunk. + +**Rationale**: The transparency information is already part of the 'VP8L' +chunk. + +The alpha channel data is stored as uncompressed raw data (when +compression method is '0') or compressed using the lossless format +(when the compression method is '1'). + + * Raw data: consists of a byte sequence of length width * height, + containing all the 8-bit transparency values in scan order. + + * Lossless format compression: the byte sequence is a compressed + image-stream (as described in the [WebP Lossless Bitstream Format] + [webpllspec]) of implicit dimension width x height. That is, this + image-stream does NOT contain any headers describing the image dimension. + + **Rationale**: the dimension is already known from other sources, + so storing it again would be redundant and error-prone. + + Once the image-stream is decoded into ARGB color values, following + the process described in the lossless format specification, the + transparency information must be extracted from the *green* channel + of the ARGB quadruplet. + + **Rationale**: the green channel is allowed extra transformation + steps in the specification -- unlike the other channels -- that can + improve compression. + +#### Bitstream (VP8/VP8L) + +This chunk contains compressed bitstream data for a single frame/fragment. + +A bitstream chunk may be either (i) a VP8 chunk, using "VP8 " (note the +significant fourth-character space) as its tag _or_ (ii) a VP8L chunk, using +"VP8L" as its tag. + +The formats of VP8 and VP8L chunks are as described in sections +[Simple file format (lossy)](#simple-file-format-lossy) +and [Simple file format (lossless)](#simple-file-format-lossless) respectively. + +#### Color profile + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('ICCP') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Color Profile | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +Color Profile: _Chunk Size_ bytes + +: ICC profile. + +This chunk MUST appear before the image data. + +There SHOULD be at most one such chunk. If there are more such chunks, readers +MAY ignore all except the first one. +See the [ICC Specification][iccspec] for details. + +If this chunk is not present, sRGB SHOULD be assumed. + +#### Metadata + +Metadata can be stored in 'EXIF' or 'XMP ' chunks. + +There SHOULD be at most one chunk of each type ('EXIF' and 'XMP '). If there +are more such chunks, readers MAY ignore all except the first one. Also, a file +may possibly contain both 'EXIF' and 'XMP ' chunks. + +The chunks are defined as follows: + +EXIF chunk: + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('EXIF') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | EXIF Metadata | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +EXIF Metadata: _Chunk Size_ bytes + +: image metadata in EXIF format. + + +XMP chunk: + + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ChunkHeader('XMP ') | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | XMP Metadata | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +XMP Metadata: _Chunk Size_ bytes + +: image metadata in XMP format. + +Additional guidance about handling metadata can be found in the +Metadata Working Group's [Guidelines for Handling Metadata][metadata]. + +#### Unknown Chunks _\[status: experimental\]_ + +A RIFF chunk (described in [this](#terminology-amp-basics) section) whose _chunk +tag_ is different from any of the chunks described in this document, is +considered an _unknown chunk_. + +**Rationale**: Allowing unknown chunks gives a provision for future extension +of the format, and also allows storage of any application-specific data. + +A file MAY contain unknown chunks: + + * At the end of the file as described in [Extended WebP file + header](#extended_header) section. + * At the end of FRGM and ANMF chunks as described in [Fragments](#fragments) + and [Animation](#animation) sections. + +Readers SHOULD ignore these chunks. Writers SHOULD preserve them in their +original order (unless they specifically intend to modify these chunks). + +### Assembling the Canvas from fragments/frames + +Here we provide an overview of how a reader should assemble a canvas in case +of a fragmented-image and in case of an animated image. The notation +_VP8X.field_ means the field in the 'VP8X' chunk with the same description. + +Displaying a _fragmented image_ canvas MUST be equivalent to the following +pseudocode: _\[status: experimental\]_ + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +assert VP8X.flags.hasFragments +canvas ← new black image of size VP8X.canvasWidth x VP8X.canvasHeight. +frgm_params ← nil +for chunk in image_data: + assert chunk.tag is "FRGM" + frgm_params.fragmentX = Fragment X + frgm_params.fragmentY = Fragment Y + for subchunk in 'Fragment Data': + if subchunk.tag == "ALPH": + assert alpha subchunks not found in 'Fragment Data' earlier + frgm_params.alpha = alpha_data + else if subchunk.tag == "VP8 " OR subchunk.tag == "VP8L": + assert bitstream subchunks not found in 'Fragment Data' earlier + frgm_params.bitstream = bitstream_data + frgm_params.fragmentWidth = Width extracted from bitstream subchunk + frgm_params.fragmentHeight = Height extracted from bitstream subchunk + assert VP8X.canvasWidth >= + frgm_params.fragmentX + frgm_params.fragmentWidth + assert VP8X.canvasHeight >= + frgm_params.fragmentY + frgm_params.fragmentHeight + assert fragment has the properties mentioned in "Image Fragments" section. + render fragment with frame_params.alpha and frame_params.bitstream on canvas + with top-left corner in (frgm_params.fragmentX, frgm_params.fragmentY). +canvas contains the decoded canvas. +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Displaying an _animated image_ canvas MUST be equivalent to the following +pseudocode: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +assert VP8X.flags.hasAnimation +canvas ← new image of size VP8X.canvasWidth x VP8X.canvasHeight with +background color ANIM.background_color. +loop_count ← ANIM.loopCount +dispose_method ← ANIM.disposeMethod +if loop_count == 0: + loop_count = ∞ +frame_params ← nil +for loop = 0, ..., loop_count - 1 + assert next chunk in image_data is ANMF + frame_params.frameX = Frame X + frame_params.frameY = Frame Y + frame_params.frameWidth = Frame Width Minus One + 1 + frame_params.frameHeight = Frame Height Minus One + 1 + frame_params.frameDuration = Frame Duration + assert VP8X.canvasWidth >= frame_params.frameX + frame_params.frameWidth + assert VP8X.canvasHeight >= frame_params.frameY + frame_params.frameHeight + if VP8X.flags.hasFragments and first subchunk in 'Frame Data' is FRGM + // Fragmented frame. + frame_params.{bitstream,alpha} = canvas decoded from subchunks in + 'Frame Data' as per the pseudocode for + _fragmented image_ above. + else + // Non-fragmented frame. + for subchunk in 'Frame Data': + if subchunk.tag == "ALPH": + assert alpha subchunks not found in 'Frame Data' earlier + frame_params.alpha = alpha_data + else if subchunk.tag == "VP8 " OR subchunk.tag == "VP8L": + assert bitstream subchunks not found in 'Frame Data' earlier + frame_params.bitstream = bitstream_data + render frame with frame_params.alpha and frame_params.bitstream on canvas + with top-left corner in (frame_params.frameX, frame_params.frameY), using + dispose method dispose_method. + Show the contents of the image for frame_params.frameDuration * 1ms. +canvas contains the decoded canvas. +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Example file layouts +-------------------- + +A lossy encoded image with alpha may look as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +RIFF/WEBP ++- VP8X (descriptions of features used) ++- ALPH (alpha bitstream) ++- VP8 (bitstream) +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +A losslessly encoded image may look as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +RIFF/WEBP ++- VP8X (descriptions of features used) ++- XYZW (unknown chunk) ++- VP8L (lossless bitstream) +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +A lossless image with ICC profile and XMP metadata may +look as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +RIFF/WEBP ++- VP8X (descriptions of features used) ++- ICCP (color profile) ++- VP8L (lossless bitstream) ++- XMP (metadata) +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +A fragmented image may look as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +RIFF/WEBP ++- VP8X (descriptions of features used) ++- FRGM (fragment1 parameters + data) ++- FRGM (fragment2 parameters + data) ++- FRGM (fragment3 parameters + data) ++- FRGM (fragment4 parameters + data) +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +An animated image with EXIF metadata may look as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +RIFF/WEBP ++- VP8X (descriptions of features used) ++- ANIM (global animation parameters) ++- ANMF (frame1 parameters + data) ++- ANMF (frame2 parameters + data) ++- ANMF (frame3 parameters + data) ++- ANMF (frame4 parameters + data) ++- EXIF (metadata) +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +[vp8spec]: http://tools.ietf.org/html/rfc6386 +[webpllspec]: https://gerrit.chromium.org/gerrit/gitweb?p=webm/libwebp.git;a=blob;f=doc/webp-lossless-bitstream-spec.txt;hb=master +[iccspec]: http://www.color.org/icc_specs2.xalter +[metadata]: http://www.metadataworkinggroup.org/pdf/mwg_guidance.pdf +[rfc 2119]: http://tools.ietf.org/html/rfc2119 diff --git a/media/libwebp/doc/webp-lossless-bitstream-spec.txt b/media/libwebp/doc/webp-lossless-bitstream-spec.txt new file mode 100644 index 000000000..7af58f1ea --- /dev/null +++ b/media/libwebp/doc/webp-lossless-bitstream-spec.txt @@ -0,0 +1,1081 @@ +<!-- + +Although you may be viewing an alternate representation, this document +is sourced in Markdown, a light-duty markup scheme, and is optimized for +the [kramdown](http://kramdown.rubyforge.org/) transformer. + +See the accompanying README. External link targets are referenced at the +end of this file. + +--> + +Specification for WebP Lossless Bitstream +========================================= + +_Jyrki Alakuijala, Ph.D., Google, Inc., 2012-06-19_ + + +Abstract +-------- + +WebP lossless is an image format for lossless compression of ARGB +images. The lossless format stores and restores the pixel values +exactly, including the color values for zero alpha pixels. The +format uses subresolution images, recursively embedded into the format +itself, for storing statistical data about the images, such as the used +entropy codes, spatial predictors, color space conversion, and color +table. LZ77, Huffman coding, and a color cache are used for compression +of the bulk data. Decoding speeds faster than PNG have been +demonstrated, as well as 25% denser compression than can be achieved +using today's PNG format. + + +* TOC placeholder +{:toc} + + +Nomenclature +------------ + +ARGB +: A pixel value consisting of alpha, red, green, and blue values. + +ARGB image +: A two-dimensional array containing ARGB pixels. + +color cache +: A small hash-addressed array to store recently used colors, to be able + to recall them with shorter codes. + +color indexing image +: A one-dimensional image of colors that can be indexed using a small + integer (up to 256 within WebP lossless). + +color transform image +: A two-dimensional subresolution image containing data about + correlations of color components. + +distance mapping +: Changes LZ77 distances to have the smallest values for pixels in 2D + proximity. + +entropy image +: A two-dimensional subresolution image indicating which entropy coding + should be used in a respective square in the image, i.e., each pixel + is a meta Huffman code. + +Huffman code +: A classic way to do entropy coding where a smaller number of bits are + used for more frequent codes. + +LZ77 +: Dictionary-based sliding window compression algorithm that either + emits symbols or describes them as sequences of past symbols. + +meta Huffman code +: A small integer (up to 16 bits) that indexes an element in the meta + Huffman table. + +predictor image +: A two-dimensional subresolution image indicating which spatial + predictor is used for a particular square in the image. + +prefix coding +: A way to entropy code larger integers that codes a few bits of the + integer using an entropy code and codifies the remaining bits raw. + This allows for the descriptions of the entropy codes to remain + relatively small even when the range of symbols is large. + +scan-line order +: A processing order of pixels, left-to-right, top-to-bottom, starting + from the left-hand-top pixel, proceeding to the right. Once a row is + completed, continue from the left-hand column of the next row. + + +1 Introduction +-------------- + +This document describes the compressed data representation of a WebP +lossless image. It is intended as a detailed reference for WebP lossless +encoder and decoder implementation. + +In this document, we extensively use C programming language syntax to +describe the bitstream, and assume the existence of a function for +reading bits, `ReadBits(n)`. The bytes are read in the natural order of +the stream containing them, and bits of each byte are read in +least-significant-bit-first order. When multiple bits are read at the +same time, the integer is constructed from the original data in the +original order. The most significant bits of the returned integer are +also the most significant bits of the original data. Thus the statement + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +b = ReadBits(2); +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +is equivalent with the two statements below: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +b = ReadBits(1); +b |= ReadBits(1) << 1; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +We assume that each color component (e.g. alpha, red, blue and green) is +represented using an 8-bit byte. We define the corresponding type as +uint8. A whole ARGB pixel is represented by a type called uint32, an +unsigned integer consisting of 32 bits. In the code showing the behavior +of the transformations, alpha value is codified in bits 31..24, red in +bits 23..16, green in bits 15..8 and blue in bits 7..0, but +implementations of the format are free to use another representation +internally. + +Broadly, a WebP lossless image contains header data, transform +information and actual image data. Headers contain width and height of +the image. A WebP lossless image can go through four different types of +transformation before being entropy encoded. The transform information +in the bitstream contains the data required to apply the respective +inverse transforms. + + +2 RIFF Header +------------- + +The beginning of the header has the RIFF container. This consists of the +following 21 bytes: + + 1. String "RIFF" + 2. A little-endian 32 bit value of the block length, the whole size + of the block controlled by the RIFF header. Normally this equals + the payload size (file size minus 8 bytes: 4 bytes for the 'RIFF' + identifier and 4 bytes for storing the value itself). + 3. String "WEBP" (RIFF container name). + 4. String "VP8L" (chunk tag for lossless encoded image data). + 5. A little-endian 32-bit value of the number of bytes in the + lossless stream. + 6. One byte signature 0x2f. + +The first 28 bits of the bitstream specify the width and height of the +image. Width and height are decoded as 14-bit integers as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int image_width = ReadBits(14) + 1; +int image_height = ReadBits(14) + 1; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The 14-bit dynamics for image size limit the maximum size of a WebP +lossless image to 16384✕16384 pixels. + +The alpha_is_used bit is a hint only, and should not impact decoding. +It should be set to 0 when all alpha values are 255 in the picture, and +1 otherwise. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int alpha_is_used = ReadBits(1); +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The version_number is a 3 bit code that must be discarded by the decoder +at this time. Complying encoders write a 3-bit value 0. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int version_number = ReadBits(3); +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + + +3 Transformations +----------------- + +Transformations are reversible manipulations of the image data that can +reduce the remaining symbolic entropy by modeling spatial and color +correlations. Transformations can make the final compression more dense. + +An image can go through four types of transformation. A 1 bit indicates +the presence of a transform. Each transform is allowed to be used only +once. The transformations are used only for the main level ARGB image: +the subresolution images have no transforms, not even the 0 bit +indicating the end-of-transforms. + +Typically an encoder would use these transforms to reduce the Shannon +entropy in the residual image. Also, the transform data can be decided +based on entropy minimization. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +while (ReadBits(1)) { // Transform present. + // Decode transform type. + enum TransformType transform_type = ReadBits(2); + // Decode transform data. + ... +} + +// Decode actual image data (Section 4). +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +If a transform is present then the next two bits specify the transform +type. There are four types of transforms. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +enum TransformType { + PREDICTOR_TRANSFORM = 0, + COLOR_TRANSFORM = 1, + SUBTRACT_GREEN = 2, + COLOR_INDEXING_TRANSFORM = 3, +}; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The transform type is followed by the transform data. Transform data +contains the information required to apply the inverse transform and +depends on the transform type. Next we describe the transform data for +different types. + + +### Predictor Transform + +The predictor transform can be used to reduce entropy by exploiting the +fact that neighboring pixels are often correlated. In the predictor +transform, the current pixel value is predicted from the pixels already +decoded (in scan-line order) and only the residual value (actual - +predicted) is encoded. The _prediction mode_ determines the type of +prediction to use. We divide the image into squares and all the pixels +in a square use same prediction mode. + +The first 3 bits of prediction data define the block width and height in +number of bits. The number of block columns, `block_xsize`, is used in +indexing two-dimensionally. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int size_bits = ReadBits(3) + 2; +int block_width = (1 << size_bits); +int block_height = (1 << size_bits); +#define DIV_ROUND_UP(num, den) ((num) + (den) - 1) / (den)) +int block_xsize = DIV_ROUND_UP(image_width, 1 << size_bits); +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The transform data contains the prediction mode for each block of the +image. All the `block_width * block_height` pixels of a block use same +prediction mode. The prediction modes are treated as pixels of an image +and encoded using the same techniques described in +[Chapter 4](#image-data). + +For a pixel _x, y_, one can compute the respective filter block address +by: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int block_index = (y >> size_bits) * block_xsize + + (x >> size_bits); +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +There are 14 different prediction modes. In each prediction mode, the +current pixel value is predicted from one or more neighboring pixels +whose values are already known. + +We choose the neighboring pixels (TL, T, TR, and L) of the current pixel +(P) as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +O O O O O O O O O O O +O O O O O O O O O O O +O O O O TL T TR O O O O +O O O O L P X X X X X +X X X X X X X X X X X +X X X X X X X X X X X +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +where TL means top-left, T top, TR top-right, L left pixel. +At the time of predicting a value for P, all pixels O, TL, T, TR and L +have been already processed, and pixel P and all pixels X are unknown. + +Given the above neighboring pixels, the different prediction modes are +defined as follows. + +| Mode | Predicted value of each channel of the current pixel | +| ------ | ------------------------------------------------------- | +| 0 | 0xff000000 (represents solid black color in ARGB) | +| 1 | L | +| 2 | T | +| 3 | TR | +| 4 | TL | +| 5 | Average2(Average2(L, TR), T) | +| 6 | Average2(L, TL) | +| 7 | Average2(L, T) | +| 8 | Average2(TL, T) | +| 9 | Average2(T, TR) | +| 10 | Average2(Average2(L, TL), Average2(T, TR)) | +| 11 | Select(L, T, TL) | +| 12 | ClampAddSubtractFull(L, T, TL) | +| 13 | ClampAddSubtractHalf(Average2(L, T), TL) | + + +`Average2` is defined as follows for each ARGB component: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +uint8 Average2(uint8 a, uint8 b) { + return (a + b) / 2; +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The Select predictor is defined as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +uint32 Select(uint32 L, uint32 T, uint32 TL) { + // L = left pixel, T = top pixel, TL = top left pixel. + + // ARGB component estimates for prediction. + int pAlpha = ALPHA(L) + ALPHA(T) - ALPHA(TL); + int pRed = RED(L) + RED(T) - RED(TL); + int pGreen = GREEN(L) + GREEN(T) - GREEN(TL); + int pBlue = BLUE(L) + BLUE(T) - BLUE(TL); + + // Manhattan distances to estimates for left and top pixels. + int pL = abs(pAlpha - ALPHA(L)) + abs(pRed - RED(L)) + + abs(pGreen - GREEN(L)) + abs(pBlue - BLUE(L)); + int pT = abs(pAlpha - ALPHA(T)) + abs(pRed - RED(T)) + + abs(pGreen - GREEN(T)) + abs(pBlue - BLUE(T)); + + // Return either left or top, the one closer to the prediction. + if (pL <= pT) { + return L; + } else { + return T; + } +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The functions `ClampAddSubtractFull` and `ClampAddSubtractHalf` are +performed for each ARGB component as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Clamp the input value between 0 and 255. +int Clamp(int a) { + return (a < 0) ? 0 : (a > 255) ? 255 : a; +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int ClampAddSubtractFull(int a, int b, int c) { + return Clamp(a + b - c); +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int ClampAddSubtractHalf(int a, int b) { + return Clamp(a + (a - b) / 2); +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +There are special handling rules for some border pixels. If there is a +prediction transform, regardless of the mode \[0..13\] for these pixels, +the predicted value for the left-topmost pixel of the image is +0xff000000, L-pixel for all pixels on the top row, and T-pixel for all +pixels on the leftmost column. + +Addressing the TR-pixel for pixels on the rightmost column is +exceptional. The pixels on the rightmost column are predicted by using +the modes \[0..13\] just like pixels not on border, but by using the +leftmost pixel on the same row as the current TR-pixel. The TR-pixel +offset in memory is the same for border and non-border pixels. + + +### Color Transform + +The goal of the color transform is to decorrelate the R, G and B values +of each pixel. Color transform keeps the green (G) value as it is, +transforms red (R) based on green and transforms blue (B) based on green +and then based on red. + +As is the case for the predictor transform, first the image is divided +into blocks and the same transform mode is used for all the pixels in a +block. For each block there are three types of color transform elements. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +typedef struct { + uint8 green_to_red; + uint8 green_to_blue; + uint8 red_to_blue; +} ColorTransformElement; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The actual color transformation is done by defining a color transform +delta. The color transform delta depends on the `ColorTransformElement`, +which is the same for all the pixels in a particular block. The delta is +added during color transform. The inverse color transform then is just +subtracting those deltas. + +The color transform function is defined as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +void ColorTransform(uint8 red, uint8 blue, uint8 green, + ColorTransformElement *trans, + uint8 *new_red, uint8 *new_blue) { + // Transformed values of red and blue components + uint32 tmp_red = red; + uint32 tmp_blue = blue; + + // Applying transform is just adding the transform deltas + tmp_red += ColorTransformDelta(trans->green_to_red, green); + tmp_blue += ColorTransformDelta(trans->green_to_blue, green); + tmp_blue += ColorTransformDelta(trans->red_to_blue, red); + + *new_red = tmp_red & 0xff; + *new_blue = tmp_blue & 0xff; +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +`ColorTransformDelta` is computed using a signed 8-bit integer +representing a 3.5-fixed-point number, and a signed 8-bit RGB color +channel (c) \[-128..127\] and is defined as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int8 ColorTransformDelta(int8 t, int8 c) { + return (t * c) >> 5; +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The multiplication is to be done using more precision (with at least +16-bit dynamics). The sign extension property of the shift operation +does not matter here: only the lowest 8 bits are used from the result, +and there the sign extension shifting and unsigned shifting are +consistent with each other. + +Now we describe the contents of color transform data so that decoding +can apply the inverse color transform and recover the original red and +blue values. The first 3 bits of the color transform data contain the +width and height of the image block in number of bits, just like the +predictor transform: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int size_bits = ReadBits(3) + 2; +int block_width = 1 << size_bits; +int block_height = 1 << size_bits; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The remaining part of the color transform data contains +`ColorTransformElement` instances corresponding to each block of the +image. `ColorTransformElement` instances are treated as pixels of an +image and encoded using the methods described in +[Chapter 4](#image-data). + +During decoding, `ColorTransformElement` instances of the blocks are +decoded and the inverse color transform is applied on the ARGB values of +the pixels. As mentioned earlier, that inverse color transform is just +subtracting `ColorTransformElement` values from the red and blue +channels. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +void InverseTransform(uint8 red, uint8 green, uint8 blue, + ColorTransformElement *p, + uint8 *new_red, uint8 *new_blue) { + // Applying inverse transform is just subtracting the + // color transform deltas + red -= ColorTransformDelta(p->green_to_red_, green); + blue -= ColorTransformDelta(p->green_to_blue_, green); + blue -= ColorTransformDelta(p->red_to_blue_, red & 0xff); + + *new_red = red & 0xff; + *new_blue = blue & 0xff; +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + + +### Subtract Green Transform + +The subtract green transform subtracts green values from red and blue +values of each pixel. When this transform is present, the decoder needs +to add the green value to both red and blue. There is no data associated +with this transform. The decoder applies the inverse transform as +follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +void AddGreenToBlueAndRed(uint8 green, uint8 *red, uint8 *blue) { + *red = (*red + green) & 0xff; + *blue = (*blue + green) & 0xff; +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +This transform is redundant as it can be modeled using the color +transform, but it is still often useful. Since it can extend the +dynamics of the color transform and there is no additional data here, +the subtract green transform can be coded using fewer bits than a +full-blown color transform. + + +### Color Indexing Transform + +If there are not many unique pixel values, it may be more efficient to +create a color index array and replace the pixel values by the array's +indices. The color indexing transform achieves this. (In the context of +WebP lossless, we specifically do not call this a palette transform +because a similar but more dynamic concept exists in WebP lossless +encoding: color cache.) + +The color indexing transform checks for the number of unique ARGB values +in the image. If that number is below a threshold (256), it creates an +array of those ARGB values, which is then used to replace the pixel +values with the corresponding index: the green channel of the pixels are +replaced with the index; all alpha values are set to 255; all red and +blue values to 0. + +The transform data contains color table size and the entries in the +color table. The decoder reads the color indexing transform data as +follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// 8 bit value for color table size +int color_table_size = ReadBits(8) + 1; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The color table is stored using the image storage format itself. The +color table can be obtained by reading an image, without the RIFF +header, image size, and transforms, assuming a height of one pixel and +a width of `color_table_size`. The color table is always +subtraction-coded to reduce image entropy. The deltas of palette colors +contain typically much less entropy than the colors themselves, leading +to significant savings for smaller images. In decoding, every final +color in the color table can be obtained by adding the previous color +component values by each ARGB component separately, and storing the +least significant 8 bits of the result. + +The inverse transform for the image is simply replacing the pixel values +(which are indices to the color table) with the actual color table +values. The indexing is done based on the green component of the ARGB +color. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Inverse transform +argb = color_table[GREEN(argb)]; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +When the color table is small (equal to or less than 16 colors), several +pixels are bundled into a single pixel. The pixel bundling packs several +(2, 4, or 8) pixels into a single pixel, reducing the image width +respectively. Pixel bundling allows for a more efficient joint +distribution entropy coding of neighboring pixels, and gives some +arithmetic coding-like benefits to the entropy code, but it can only be +used when there are a small number of unique values. + +`color_table_size` specifies how many pixels are combined together: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int width_bits; +if (color_table_size <= 2) { + width_bits = 3; +} else if (color_table_size <= 4) { + width_bits = 2; +} else if (color_table_size <= 16) { + width_bits = 1; +} else { + width_bits = 0; +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +`width_bits` has a value of 0, 1, 2 or 3. A value of 0 indicates no +pixel bundling to be done for the image. A value of 1 indicates that two +pixels are combined together, and each pixel has a range of \[0..15\]. A +value of 2 indicates that four pixels are combined together, and each +pixel has a range of \[0..3\]. A value of 3 indicates that eight pixels +are combined together and each pixel has a range of \[0..1\], i.e., a +binary value. + +The values are packed into the green component as follows: + + * `width_bits` = 1: for every x value where x ≡ 0 (mod 2), a green + value at x is positioned into the 4 least-significant bits of the + green value at x / 2, a green value at x + 1 is positioned into the + 4 most-significant bits of the green value at x / 2. + * `width_bits` = 2: for every x value where x ≡ 0 (mod 4), a green + value at x is positioned into the 2 least-significant bits of the + green value at x / 4, green values at x + 1 to x + 3 in order to the + more significant bits of the green value at x / 4. + * `width_bits` = 3: for every x value where x ≡ 0 (mod 8), a green + value at x is positioned into the least-significant bit of the green + value at x / 8, green values at x + 1 to x + 7 in order to the more + significant bits of the green value at x / 8. + + +4 Image Data +------------ + +Image data is an array of pixel values in scan-line order. + +### 4.1 Roles of Image Data + +We use image data in five different roles: + + 1. ARGB image: Stores the actual pixels of the image. + 1. Entropy image: Stores the + [meta Huffman codes](#decoding-of-meta-huffman-codes). The red and green + components of a pixel define the meta Huffman code used in a particular + block of the ARGB image. + 1. Predictor image: Stores the metadata for [Predictor + Transform](#predictor-transform). The green component of a pixel defines + which of the 14 predictors is used within a particular block of the + ARGB image. + 1. Color transform image. It is created by `ColorTransformElement` values + (defined in [Color Transform](#color-transform)) for different blocks of + the image. Each `ColorTransformElement` `'cte'` is treated as a pixel whose + alpha component is `255`, red component is `cte.red_to_blue`, green + component is `cte.green_to_blue` and blue component is `cte.green_to_red`. + 1. Color indexing image: An array of of size `color_table_size` (up to 256 + ARGB values) storing the metadata for the + [Color Indexing Transform](#color-indexing-transform). This is stored as an + image of width `color_table_size` and height `1`. + +### 4.2 Encoding of Image data + +The encoding of image data is independent of its role. + +The image is first divided into a set of fixed-size blocks (typically 16x16 +blocks). Each of these blocks are modeled using their own entropy codes. Also, +several blocks may share the same entropy codes. + +**Rationale:** Storing an entropy code incurs a cost. This cost can be minimized +if statistically similar blocks share an entropy code, thereby storing that code +only once. For example, an encoder can find similar blocks by clustering them +using their statistical properties, or by repeatedly joining a pair of randomly +selected clusters when it reduces the overall amount of bits needed to encode +the image. + +Each pixel is encoded using one of the three possible methods: + + 1. Huffman coded literal: each channel (green, red, blue and alpha) is + entropy-coded independently; + 2. LZ77 backward reference: a sequence of pixels are copied from elsewhere + in the image; or + 3. Color cache code: using a short multiplicative hash code (color cache + index) of a recently seen color. + +The following sub-sections describe each of these in detail. + +#### 4.2.1 Huffman Coded Literals + +The pixel is stored as Huffman coded values of green, red, blue and alpha (in +that order). See [this section](#decoding-entropy-coded-image-data) for details. + +#### 4.2.2 LZ77 Backward Reference + +Backward references are tuples of _length_ and _distance code_: + + * Length indicates how many pixels in scan-line order are to be copied. + * Distance code is a number indicating the position of a previously seen + pixel, from which the pixels are to be copied. The exact mapping is + described [below](#distance-mapping). + +The length and distance values are stored using **LZ77 prefix coding**. + +LZ77 prefix coding divides large integer values into two parts: the _prefix +code_ and the _extra bits_: the prefix code is stored using an entropy code, +while the extra bits are stored as they are (without an entropy code). + +**Rationale**: This approach reduces the storage requirement for the entropy +code. Also, large values are usually rare, and so extra bits would be used for +very few values in the image. Thus, this approach results in a better +compression overall. + +The following table denotes the prefix codes and extra bits used for storing +different range of values. + +Note: The maximum backward reference length is limited to 4096. Hence, only the +first 24 prefix codes (with the respective extra bits) are meaningful for length +values. For distance values, however, all the 40 prefix codes are valid. + +| Value range | Prefix code | Extra bits | +| --------------- | ----------- | ---------- | +| 1 | 0 | 0 | +| 2 | 1 | 0 | +| 3 | 2 | 0 | +| 4 | 3 | 0 | +| 5..6 | 4 | 1 | +| 7..8 | 5 | 1 | +| 9..12 | 6 | 2 | +| 13..16 | 7 | 2 | +| ... | ... | ... | +| 3072..4096 | 23 | 10 | +| ... | ... | ... | +| 524289..786432 | 38 | 18 | +| 786433..1048576 | 39 | 18 | + +The pseudocode to obtain a (length or distance) value from the prefix code is +as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +if (prefix_code < 4) { + return prefix_code + 1; +} +int extra_bits = (prefix_code - 2) >> 1; +int offset = (2 + (prefix_code & 1)) << extra_bits; +return offset + ReadBits(extra_bits) + 1; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +**Distance Mapping:** +{:#distance-mapping} + +As noted previously, distance code is a number indicating the position of a +previously seen pixel, from which the pixels are to be copied. This sub-section +defines the mapping between a distance code and the position of a previous +pixel. + +The distance codes larger than 120 denote the pixel-distance in scan-line +order, offset by 120. + +The smallest distance codes \[1..120\] are special, and are reserved for a close +neighborhood of the current pixel. This neighborhood consists of 120 pixels: + + * Pixels that are 1 to 7 rows above the current pixel, and are up to 8 columns + to the left or up to 7 columns to the right of the current pixel. \[Total + such pixels = `7 * (8 + 1 + 7) = 112`\]. + * Pixels that are in same row as the current pixel, and are up to 8 columns to + the left of the current pixel. \[`8` such pixels\]. + +The mapping between distance code `i` and the neighboring pixel offset +`(xi, yi)` is as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +(0, 1), (1, 0), (1, 1), (-1, 1), (0, 2), (2, 0), (1, 2), (-1, 2), +(2, 1), (-2, 1), (2, 2), (-2, 2), (0, 3), (3, 0), (1, 3), (-1, 3), +(3, 1), (-3, 1), (2, 3), (-2, 3), (3, 2), (-3, 2), (0, 4), (4, 0), +(1, 4), (-1, 4), (4, 1), (-4, 1), (3, 3), (-3, 3), (2, 4), (-2, 4), +(4, 2), (-4, 2), (0, 5), (3, 4), (-3, 4), (4, 3), (-4, 3), (5, 0), +(1, 5), (-1, 5), (5, 1), (-5, 1), (2, 5), (-2, 5), (5, 2), (-5, 2), +(4, 4), (-4, 4), (3, 5), (-3, 5), (5, 3), (-5, 3), (0, 6), (6, 0), +(1, 6), (-1, 6), (6, 1), (-6, 1), (2, 6), (-2, 6), (6, 2), (-6, 2), +(4, 5), (-4, 5), (5, 4), (-5, 4), (3, 6), (-3, 6), (6, 3), (-6, 3), +(0, 7), (7, 0), (1, 7), (-1, 7), (5, 5), (-5, 5), (7, 1), (-7, 1), +(4, 6), (-4, 6), (6, 4), (-6, 4), (2, 7), (-2, 7), (7, 2), (-7, 2), +(3, 7), (-3, 7), (7, 3), (-7, 3), (5, 6), (-5, 6), (6, 5), (-6, 5), +(8, 0), (4, 7), (-4, 7), (7, 4), (-7, 4), (8, 1), (8, 2), (6, 6), +(-6, 6), (8, 3), (5, 7), (-5, 7), (7, 5), (-7, 5), (8, 4), (6, 7), +(-6, 7), (7, 6), (-7, 6), (8, 5), (7, 7), (-7, 7), (8, 6), (8, 7) +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +For example, distance code `1` indicates offset of `(0, 1)` for the neighboring +pixel, that is, the pixel above the current pixel (0-pixel difference in +X-direction and 1 pixel difference in Y-direction). Similarly, distance code +`3` indicates left-top pixel. + +The decoder can convert a distances code 'i' to a scan-line order distance +'dist' as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +(xi, yi) = distance_map[i] +dist = x + y * xsize +if (dist < 1) { + dist = 1 +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +where 'distance_map' is the mapping noted above and `xsize` is the width of the +image in pixels. + + +#### 4.2.3 Color Cache Coding + +Color cache stores a set of colors that have been recently used in the image. + +**Rationale:** This way, the recently used colors can sometimes be referred to +more efficiently than emitting them using other two methods (described in +[4.2.1](#huffman-coded-literals) and [4.2.2](#lz77-backward-reference)). + +Color cache codes are stored as follows. First, there is a 1-bit value that +indicates if the color cache is used. If this bit is 0, no color cache codes +exist, and they are not transmitted in the Huffman code that decodes the green +symbols and the length prefix codes. However, if this bit is 1, the color cache +size is read next: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int color_cache_code_bits = ReadBits(4); +int color_cache_size = 1 << color_cache_code_bits; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +`color_cache_code_bits` defines the size of the color_cache by (1 << +`color_cache_code_bits`). The range of allowed values for +`color_cache_code_bits` is \[1..11\]. Compliant decoders must indicate a +corrupted bitstream for other values. + +A color cache is an array of size `color_cache_size`. Each entry +stores one ARGB color. Colors are looked up by indexing them by +(0x1e35a7bd * `color`) >> (32 - `color_cache_code_bits`). Only one +lookup is done in a color cache; there is no conflict resolution. + +In the beginning of decoding or encoding of an image, all entries in all +color cache values are set to zero. The color cache code is converted to +this color at decoding time. The state of the color cache is maintained +by inserting every pixel, be it produced by backward referencing or as +literals, into the cache in the order they appear in the stream. + + +5 Entropy Code +-------------- + +### 5.1 Overview + +Most of the data is coded using [canonical Huffman code][canonical_huff]. Hence, +the codes are transmitted by sending the _Huffman code lengths_, as opposed to +the actual _Huffman codes_. + +In particular, the format uses **spatially-variant Huffman coding**. In other +words, different blocks of the image can potentially use different entropy +codes. + +**Rationale**: Different areas of the image may have different characteristics. So, allowing them to use different entropy codes provides more flexibility and +potentially a better compression. + +### 5.2 Details + +The encoded image data consists of two parts: + + 1. Meta Huffman codes + 1. Entropy-coded image data + +#### 5.2.1 Decoding of Meta Huffman Codes + +As noted earlier, the format allows the use of different Huffman codes for +different blocks of the image. _Meta Huffman codes_ are indexes identifying +which Huffman codes to use in different parts of the image. + +Meta Huffman codes may be used _only_ when the image is being used in the +[role](#roles-of-image-data) of an _ARGB image_. + +There are two possibilities for the meta Huffman codes, indicated by a 1-bit +value: + + * If this bit is zero, there is only one meta Huffman code used everywhere in + the image. No more data is stored. + * If this bit is one, the image uses multiple meta Huffman codes. These meta + Huffman codes are stored as an _entropy image_ (described below). + +**Entropy image:** + +The entropy image defines which Huffman codes are used in different parts of the +image, as described below. + +The first 3-bits contain the `huffman_bits` value. The dimensions of the entropy +image are derived from 'huffman_bits'. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int huffman_bits = ReadBits(3) + 2; +int huffman_xsize = DIV_ROUND_UP(xsize, 1 << huffman_bits); +int huffman_ysize = DIV_ROUND_UP(ysize, 1 << huffman_bits); +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +where `DIV_ROUND_UP` is as defined [earlier](#predictor-transform). + +Next bits contain an entropy image of width `huffman_xsize` and height +`huffman_ysize`. + +**Interpretation of Meta Huffman Codes:** + +For any given pixel (x, y), there is a set of five Huffman codes associated with +it. These codes are (in bitstream order): + + * **Huffman code #1**: used for green channel, backward-reference length and + color cache + * **Huffman code #2, #3 and #4**: used for red, blue and alpha channels + respectively. + * **Huffman code #5**: used for backward-reference distance. + +From here on, we refer to this set as a **Huffman code group**. + +The number of Huffman code groups in the ARGB image can be obtained by finding +the _largest meta Huffman code_ from the entropy image: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int num_huff_groups = max(entropy image) + 1; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +where `max(entropy image)` indicates the largest Huffman code stored in the +entropy image. + +As each Huffman code groups contains five Huffman codes, the total number of +Huffman codes is: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int num_huff_codes = 5 * num_huff_groups; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Given a pixel (x, y) in the ARGB image, we can obtain the corresponding Huffman +codes to be used as follows: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int position = (y >> huffman_bits) * huffman_xsize + (x >> huffman_bits); +int meta_huff_code = (entropy_image[pos] >> 8) & 0xffff; +HuffmanCodeGroup huff_group = huffman_code_groups[meta_huff_code]; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +where, we have assumed the existence of `HuffmanCodeGroup` structure, which +represents a set of five Huffman codes. Also, `huffman_code_groups` is an array +of `HuffmanCodeGroup` (of size `num_huff_groups`). + +The decoder then uses Huffman code group `huff_group` to decode the pixel +(x, y) as explained in the [next section](#decoding-entropy-coded-image-data). + +#### 5.2.2 Decoding Entropy-coded Image Data + +For the current position (x, y) in the image, the decoder first identifies the +corresponding Huffman code group (as explained in the last section). Given the +Huffman code group, the pixel is read and decoded as follows: + +Read next symbol S from the bitstream using Huffman code #1. \[See +[next section](#decoding-the-code-lengths) for details on decoding the Huffman +code lengths\]. Note that S is any integer in the range `0` to +`(256 + 24 + ` [`color_cache_size`](#color-cache-code)`- 1)`. + +The interpretation of S depends on its value: + + 1. if S < 256 + 1. Use S as the green component + 1. Read red from the bitstream using Huffman code #2 + 1. Read blue from the bitstream using Huffman code #3 + 1. Read alpha from the bitstream using Huffman code #4 + 1. if S < 256 + 24 + 1. Use S - 256 as a length prefix code + 1. Read extra bits for length from the bitstream + 1. Determine backward-reference length L from length prefix code and the + extra bits read. + 1. Read distance prefix code from the bitstream using Huffman code #5 + 1. Read extra bits for distance from the bitstream + 1. Determine backward-reference distance D from distance prefix code and + the extra bits read. + 1. Copy the L pixels (in scan-line order) from the sequence of pixels + prior to them by D pixels. + 1. if S >= 256 + 24 + 1. Use S - (256 + 24) as the index into the color cache. + 1. Get ARGB color from the color cache at that index. + + +**Decoding the Code Lengths:** +{:#decoding-the-code-lengths} + +This section describes the details about reading a symbol from the bitstream by +decoding the Huffman code length. + +The Huffman code lengths can be coded in two ways. The method used is specified +by a 1-bit value. + + * If this bit is 1, it is a _simple code length code_, and + * If this bit is 0, it is a _normal code length code_. + +**(i) Simple Code Length Code:** + +This variant is used in the special case when only 1 or 2 Huffman code lengths +are non-zero, and are in the range of \[0, 255\]. All other Huffman code lengths +are implicitly zeros. + +The first bit indicates the number of non-zero code lengths: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int num_code_lengths = ReadBits(1) + 1; +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +The first code length is stored either using a 1-bit code for values of 0 and 1, +or using an 8-bit code for values in range \[0, 255\]. The second code length, +when present, is coded as an 8-bit code. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int is_first_8bits = ReadBits(1); +code_lengths[0] = ReadBits(1 + 7 * is_first_8bits); +if (num_code_lengths == 2) { + code_lengths[1] = ReadBits(8); +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +**Note:** Another special case is when _all_ Huffman code lengths are _zeros_ +(an empty Huffman code). For example, a Huffman code for distance can be empty +if there are no backward references. Similarly, Huffman codes for alpha, red, +and blue can be empty if all pixels within the same meta Huffman code are +produced using the color cache. However, this case doesn't need a special +handling, as empty Huffman codes can be coded as those containing a single +symbol `0`. + +**(ii) Normal Code Length Code:** + +The code lengths of a Huffman code are read as follows: `num_code_lengths` +specifies the number of code lengths; the rest of the code lengths +(according to the order in `kCodeLengthCodeOrder`) are zeros. + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +int kCodeLengthCodes = 19; +int kCodeLengthCodeOrder[kCodeLengthCodes] = { + 17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 +}; +int code_lengths[kCodeLengthCodes] = { 0 }; // All zeros. +int num_code_lengths = 4 + ReadBits(4); +for (i = 0; i < num_code_lengths; ++i) { + code_lengths[kCodeLengthCodeOrder[i]] = ReadBits(3); +} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + + * Code length code \[0..15\] indicates literal code lengths. + * Value 0 means no symbols have been coded. + * Values \[1..15\] indicate the bit length of the respective code. + * Code 16 repeats the previous non-zero value \[3..6\] times, i.e., + 3 + `ReadBits(2)` times. If code 16 is used before a non-zero + value has been emitted, a value of 8 is repeated. + * Code 17 emits a streak of zeros \[3..10\], i.e., 3 + `ReadBits(3)` + times. + * Code 18 emits a streak of zeros of length \[11..138\], i.e., + 11 + `ReadBits(7)` times. + + +6 Overall Structure of the Format +--------------------------------- + +Below is a view into the format in Backus-Naur form. It does not cover +all details. End-of-image (EOI) is only implicitly coded into the number +of pixels (xsize * ysize). + + +#### Basic Structure + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +<format> ::= <RIFF header><image size><image stream> +<image stream> ::= <optional-transform><spatially-coded image> +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + + +#### Structure of Transforms + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +<optional-transform> ::= (1-bit value 1; <transform> <optional-transform>) | + 1-bit value 0 +<transform> ::= <predictor-tx> | <color-tx> | <subtract-green-tx> | + <color-indexing-tx> +<predictor-tx> ::= 2-bit value 0; <predictor image> +<predictor image> ::= 3-bit sub-pixel code ; <entropy-coded image> +<color-tx> ::= 2-bit value 1; <color image> +<color image> ::= 3-bit sub-pixel code ; <entropy-coded image> +<subtract-green-tx> ::= 2-bit value 2 +<color-indexing-tx> ::= 2-bit value 3; <color-indexing image> +<color-indexing image> ::= 8-bit color count; <entropy-coded image> +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + + +#### Structure of the Image Data + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +<spatially-coded image> ::= <meta huffman><entropy-coded image> +<entropy-coded image> ::= <color cache info><huffman codes><lz77-coded image> +<meta huffman> ::= 1-bit value 0 | + (1-bit value 1; <entropy image>) +<entropy image> ::= 3-bit subsample value; <entropy-coded image> +<color cache info> ::= 1 bit value 0 | + (1-bit value 1; 4-bit value for color cache size) +<huffman codes> ::= <huffman code group> | <huffman code group><huffman codes> +<huffman code group> ::= <huffman code><huffman code><huffman code> + <huffman code><huffman code> + See "Interpretation of Meta Huffman codes" to + understand what each of these five Huffman codes are + for. +<huffman code> ::= <simple huffman code> | <normal huffman code> +<simple huffman code> ::= see "Simple code length code" for details +<normal huffman code> ::= <code length code>; encoded code lengths +<code length code> ::= see section "Normal code length code" +<lz77-coded image> ::= ((<argb-pixel> | <lz77-copy> | <color-cache-code>) + <lz77-coded image>) | "" +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +A possible example sequence: + +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +<RIFF header><image size>1-bit value 1<subtract-green-tx> +1-bit value 1<predictor-tx>1-bit value 0<meta huffman> +<color cache info><huffman codes> +<lz77-coded image> +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +[canonical_huff]: http://en.wikipedia.org/wiki/Canonical_Huffman_code diff --git a/media/libwebp/moz.build b/media/libwebp/moz.build new file mode 100644 index 000000000..2169c353a --- /dev/null +++ b/media/libwebp/moz.build @@ -0,0 +1,9 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +FINAL_LIBRARY = 'gkmedias' + +DIRS += [ 'src' ] diff --git a/media/libwebp/src/dec/alpha.c b/media/libwebp/src/dec/alpha.c new file mode 100644 index 000000000..f23ba7d6a --- /dev/null +++ b/media/libwebp/src/dec/alpha.c @@ -0,0 +1,165 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Alpha-plane decompression. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <stdlib.h> +#include "./alphai.h" +#include "./vp8i.h" +#include "./vp8li.h" +#include "../utils/quant_levels_dec.h" +#include "../utils/utils.h" +#include "../webp/format_constants.h" + +//------------------------------------------------------------------------------ +// ALPHDecoder object. + +ALPHDecoder* ALPHNew(void) { + ALPHDecoder* const dec = (ALPHDecoder*)WebPSafeCalloc(1ULL, sizeof(*dec)); + return dec; +} + +void ALPHDelete(ALPHDecoder* const dec) { + if (dec != NULL) { + VP8LDelete(dec->vp8l_dec_); + dec->vp8l_dec_ = NULL; + WebPSafeFree(dec); + } +} + +//------------------------------------------------------------------------------ +// Decoding. + +// Initialize alpha decoding by parsing the alpha header and decoding the image +// header for alpha data stored using lossless compression. +// Returns false in case of error in alpha header (data too short, invalid +// compression method or filter, error in lossless header data etc). +static int ALPHInit(ALPHDecoder* const dec, const uint8_t* data, + size_t data_size, int width, int height, uint8_t* output) { + int ok = 0; + const uint8_t* const alpha_data = data + ALPHA_HEADER_LEN; + const size_t alpha_data_size = data_size - ALPHA_HEADER_LEN; + int rsrv; + + assert(width > 0 && height > 0); + assert(data != NULL && output != NULL); + + dec->width_ = width; + dec->height_ = height; + + if (data_size <= ALPHA_HEADER_LEN) { + return 0; + } + + dec->method_ = (data[0] >> 0) & 0x03; + dec->filter_ = (data[0] >> 2) & 0x03; + dec->pre_processing_ = (data[0] >> 4) & 0x03; + rsrv = (data[0] >> 6) & 0x03; + if (dec->method_ < ALPHA_NO_COMPRESSION || + dec->method_ > ALPHA_LOSSLESS_COMPRESSION || + dec->filter_ >= WEBP_FILTER_LAST || + dec->pre_processing_ > ALPHA_PREPROCESSED_LEVELS || + rsrv != 0) { + return 0; + } + + if (dec->method_ == ALPHA_NO_COMPRESSION) { + const size_t alpha_decoded_size = dec->width_ * dec->height_; + ok = (alpha_data_size >= alpha_decoded_size); + } else { + assert(dec->method_ == ALPHA_LOSSLESS_COMPRESSION); + ok = VP8LDecodeAlphaHeader(dec, alpha_data, alpha_data_size, output); + } + return ok; +} + +// Decodes, unfilters and dequantizes *at least* 'num_rows' rows of alpha +// starting from row number 'row'. It assumes that rows up to (row - 1) have +// already been decoded. +// Returns false in case of bitstream error. +static int ALPHDecode(VP8Decoder* const dec, int row, int num_rows) { + ALPHDecoder* const alph_dec = dec->alph_dec_; + const int width = alph_dec->width_; + const int height = alph_dec->height_; + WebPUnfilterFunc unfilter_func = WebPUnfilters[alph_dec->filter_]; + uint8_t* const output = dec->alpha_plane_; + if (alph_dec->method_ == ALPHA_NO_COMPRESSION) { + const size_t offset = row * width; + const size_t num_pixels = num_rows * width; + assert(dec->alpha_data_size_ >= ALPHA_HEADER_LEN + offset + num_pixels); + memcpy(dec->alpha_plane_ + offset, + dec->alpha_data_ + ALPHA_HEADER_LEN + offset, num_pixels); + } else { // alph_dec->method_ == ALPHA_LOSSLESS_COMPRESSION + assert(alph_dec->vp8l_dec_ != NULL); + if (!VP8LDecodeAlphaImageStream(alph_dec, row + num_rows)) { + return 0; + } + } + + if (unfilter_func != NULL) { + unfilter_func(width, height, width, row, num_rows, output); + } + + if (row + num_rows == dec->pic_hdr_.height_) { + dec->is_alpha_decoded_ = 1; + } + return 1; +} + +//------------------------------------------------------------------------------ +// Main entry point. + +const uint8_t* VP8DecompressAlphaRows(VP8Decoder* const dec, + int row, int num_rows) { + const int width = dec->pic_hdr_.width_; + const int height = dec->pic_hdr_.height_; + + if (row < 0 || num_rows <= 0 || row + num_rows > height) { + return NULL; // sanity check. + } + + if (row == 0) { + // Initialize decoding. + assert(dec->alpha_plane_ != NULL); + dec->alph_dec_ = ALPHNew(); + if (dec->alph_dec_ == NULL) return NULL; + if (!ALPHInit(dec->alph_dec_, dec->alpha_data_, dec->alpha_data_size_, + width, height, dec->alpha_plane_)) { + ALPHDelete(dec->alph_dec_); + dec->alph_dec_ = NULL; + return NULL; + } + // if we allowed use of alpha dithering, check whether it's needed at all + if (dec->alph_dec_->pre_processing_ != ALPHA_PREPROCESSED_LEVELS) { + dec->alpha_dithering_ = 0; // disable dithering + } else { + num_rows = height; // decode everything in one pass + } + } + + if (!dec->is_alpha_decoded_) { + int ok = 0; + assert(dec->alph_dec_ != NULL); + ok = ALPHDecode(dec, row, num_rows); + if (ok && dec->alpha_dithering_ > 0) { + ok = WebPDequantizeLevels(dec->alpha_plane_, width, height, + dec->alpha_dithering_); + } + if (!ok || dec->is_alpha_decoded_) { + ALPHDelete(dec->alph_dec_); + dec->alph_dec_ = NULL; + } + if (!ok) return NULL; // Error. + } + + // Return a pointer to the current decoded row. + return dec->alpha_plane_ + row * width; +} diff --git a/media/libwebp/src/dec/alphai.h b/media/libwebp/src/dec/alphai.h new file mode 100644 index 000000000..5fa230ca8 --- /dev/null +++ b/media/libwebp/src/dec/alphai.h @@ -0,0 +1,55 @@ +// Copyright 2013 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Alpha decoder: internal header. +// +// Author: Urvang (urvang@google.com) + +#ifndef WEBP_DEC_ALPHAI_H_ +#define WEBP_DEC_ALPHAI_H_ + +#include "./webpi.h" +#include "../utils/filters.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct VP8LDecoder; // Defined in dec/vp8li.h. + +typedef struct ALPHDecoder ALPHDecoder; +struct ALPHDecoder { + int width_; + int height_; + int method_; + WEBP_FILTER_TYPE filter_; + int pre_processing_; + struct VP8LDecoder* vp8l_dec_; + VP8Io io_; + int use_8b_decode; // Although alpha channel requires only 1 byte per + // pixel, sometimes VP8LDecoder may need to allocate + // 4 bytes per pixel internally during decode. +}; + +//------------------------------------------------------------------------------ +// internal functions. Not public. + +// Allocates a new alpha decoder instance. +ALPHDecoder* ALPHNew(void); + +// Clears and deallocates an alpha decoder instance. +void ALPHDelete(ALPHDecoder* const dec); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_DEC_ALPHAI_H_ */ diff --git a/media/libwebp/src/dec/buffer.c b/media/libwebp/src/dec/buffer.c new file mode 100644 index 000000000..42feac74c --- /dev/null +++ b/media/libwebp/src/dec/buffer.c @@ -0,0 +1,251 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Everything about WebPDecBuffer +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <stdlib.h> + +#include "./vp8i.h" +#include "./webpi.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ +// WebPDecBuffer + +// Number of bytes per pixel for the different color-spaces. +static const int kModeBpp[MODE_LAST] = { + 3, 4, 3, 4, 4, 2, 2, + 4, 4, 4, 2, // pre-multiplied modes + 1, 1 }; + +// Check that webp_csp_mode is within the bounds of WEBP_CSP_MODE. +// Convert to an integer to handle both the unsigned/signed enum cases +// without the need for casting to remove type limit warnings. +static int IsValidColorspace(int webp_csp_mode) { + return (webp_csp_mode >= MODE_RGB && webp_csp_mode < MODE_LAST); +} + +static VP8StatusCode CheckDecBuffer(const WebPDecBuffer* const buffer) { + int ok = 1; + const WEBP_CSP_MODE mode = buffer->colorspace; + const int width = buffer->width; + const int height = buffer->height; + if (!IsValidColorspace(mode)) { + ok = 0; + } else if (!WebPIsRGBMode(mode)) { // YUV checks + const WebPYUVABuffer* const buf = &buffer->u.YUVA; + const int y_stride = abs(buf->y_stride); + const int u_stride = abs(buf->u_stride); + const int v_stride = abs(buf->v_stride); + const int a_stride = abs(buf->a_stride); + const uint64_t y_size = (uint64_t)y_stride * height; + const uint64_t u_size = (uint64_t)u_stride * ((height + 1) / 2); + const uint64_t v_size = (uint64_t)v_stride * ((height + 1) / 2); + const uint64_t a_size = (uint64_t)a_stride * height; + ok &= (y_size <= buf->y_size); + ok &= (u_size <= buf->u_size); + ok &= (v_size <= buf->v_size); + ok &= (y_stride >= width); + ok &= (u_stride >= (width + 1) / 2); + ok &= (v_stride >= (width + 1) / 2); + ok &= (buf->y != NULL); + ok &= (buf->u != NULL); + ok &= (buf->v != NULL); + if (mode == MODE_YUVA) { + ok &= (a_stride >= width); + ok &= (a_size <= buf->a_size); + ok &= (buf->a != NULL); + } + } else { // RGB checks + const WebPRGBABuffer* const buf = &buffer->u.RGBA; + const int stride = abs(buf->stride); + const uint64_t size = (uint64_t)stride * height; + ok &= (size <= buf->size); + ok &= (stride >= width * kModeBpp[mode]); + ok &= (buf->rgba != NULL); + } + return ok ? VP8_STATUS_OK : VP8_STATUS_INVALID_PARAM; +} + +static VP8StatusCode AllocateBuffer(WebPDecBuffer* const buffer) { + const int w = buffer->width; + const int h = buffer->height; + const WEBP_CSP_MODE mode = buffer->colorspace; + + if (w <= 0 || h <= 0 || !IsValidColorspace(mode)) { + return VP8_STATUS_INVALID_PARAM; + } + + if (!buffer->is_external_memory && buffer->private_memory == NULL) { + uint8_t* output; + int uv_stride = 0, a_stride = 0; + uint64_t uv_size = 0, a_size = 0, total_size; + // We need memory and it hasn't been allocated yet. + // => initialize output buffer, now that dimensions are known. + const int stride = w * kModeBpp[mode]; + const uint64_t size = (uint64_t)stride * h; + + if (!WebPIsRGBMode(mode)) { + uv_stride = (w + 1) / 2; + uv_size = (uint64_t)uv_stride * ((h + 1) / 2); + if (mode == MODE_YUVA) { + a_stride = w; + a_size = (uint64_t)a_stride * h; + } + } + total_size = size + 2 * uv_size + a_size; + + // Security/sanity checks + output = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*output)); + if (output == NULL) { + return VP8_STATUS_OUT_OF_MEMORY; + } + buffer->private_memory = output; + + if (!WebPIsRGBMode(mode)) { // YUVA initialization + WebPYUVABuffer* const buf = &buffer->u.YUVA; + buf->y = output; + buf->y_stride = stride; + buf->y_size = (size_t)size; + buf->u = output + size; + buf->u_stride = uv_stride; + buf->u_size = (size_t)uv_size; + buf->v = output + size + uv_size; + buf->v_stride = uv_stride; + buf->v_size = (size_t)uv_size; + if (mode == MODE_YUVA) { + buf->a = output + size + 2 * uv_size; + } + buf->a_size = (size_t)a_size; + buf->a_stride = a_stride; + } else { // RGBA initialization + WebPRGBABuffer* const buf = &buffer->u.RGBA; + buf->rgba = output; + buf->stride = stride; + buf->size = (size_t)size; + } + } + return CheckDecBuffer(buffer); +} + +VP8StatusCode WebPFlipBuffer(WebPDecBuffer* const buffer) { + if (buffer == NULL) { + return VP8_STATUS_INVALID_PARAM; + } + if (WebPIsRGBMode(buffer->colorspace)) { + WebPRGBABuffer* const buf = &buffer->u.RGBA; + buf->rgba += (buffer->height - 1) * buf->stride; + buf->stride = -buf->stride; + } else { + WebPYUVABuffer* const buf = &buffer->u.YUVA; + const int H = buffer->height; + buf->y += (H - 1) * buf->y_stride; + buf->y_stride = -buf->y_stride; + buf->u += ((H - 1) >> 1) * buf->u_stride; + buf->u_stride = -buf->u_stride; + buf->v += ((H - 1) >> 1) * buf->v_stride; + buf->v_stride = -buf->v_stride; + if (buf->a != NULL) { + buf->a += (H - 1) * buf->a_stride; + buf->a_stride = -buf->a_stride; + } + } + return VP8_STATUS_OK; +} + +VP8StatusCode WebPAllocateDecBuffer(int w, int h, + const WebPDecoderOptions* const options, + WebPDecBuffer* const out) { + VP8StatusCode status; + if (out == NULL || w <= 0 || h <= 0) { + return VP8_STATUS_INVALID_PARAM; + } + if (options != NULL) { // First, apply options if there is any. + if (options->use_cropping) { + const int cw = options->crop_width; + const int ch = options->crop_height; + const int x = options->crop_left & ~1; + const int y = options->crop_top & ~1; + if (x < 0 || y < 0 || cw <= 0 || ch <= 0 || x + cw > w || y + ch > h) { + return VP8_STATUS_INVALID_PARAM; // out of frame boundary. + } + w = cw; + h = ch; + } + if (options->use_scaling) { + if (options->scaled_width <= 0 || options->scaled_height <= 0) { + return VP8_STATUS_INVALID_PARAM; + } + w = options->scaled_width; + h = options->scaled_height; + } + } + out->width = w; + out->height = h; + + // Then, allocate buffer for real. + status = AllocateBuffer(out); + if (status != VP8_STATUS_OK) return status; + +#if WEBP_DECODER_ABI_VERSION > 0x0203 + // Use the stride trick if vertical flip is needed. + if (options != NULL && options->flip) { + status = WebPFlipBuffer(out); + } +#endif + return status; +} + +//------------------------------------------------------------------------------ +// constructors / destructors + +int WebPInitDecBufferInternal(WebPDecBuffer* buffer, int version) { + if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) { + return 0; // version mismatch + } + if (buffer == NULL) return 0; + memset(buffer, 0, sizeof(*buffer)); + return 1; +} + +void WebPFreeDecBuffer(WebPDecBuffer* buffer) { + if (buffer != NULL) { + if (!buffer->is_external_memory) { + WebPSafeFree(buffer->private_memory); + } + buffer->private_memory = NULL; + } +} + +void WebPCopyDecBuffer(const WebPDecBuffer* const src, + WebPDecBuffer* const dst) { + if (src != NULL && dst != NULL) { + *dst = *src; + if (src->private_memory != NULL) { + dst->is_external_memory = 1; // dst buffer doesn't own the memory. + dst->private_memory = NULL; + } + } +} + +// Copy and transfer ownership from src to dst (beware of parameter order!) +void WebPGrabDecBuffer(WebPDecBuffer* const src, WebPDecBuffer* const dst) { + if (src != NULL && dst != NULL) { + *dst = *src; + if (src->private_memory != NULL) { + src->is_external_memory = 1; // src relinquishes ownership + src->private_memory = NULL; + } + } +} + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/dec/decode_vp8.h b/media/libwebp/src/dec/decode_vp8.h new file mode 100644 index 000000000..b9337bbec --- /dev/null +++ b/media/libwebp/src/dec/decode_vp8.h @@ -0,0 +1,185 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Low-level API for VP8 decoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_WEBP_DECODE_VP8_H_ +#define WEBP_WEBP_DECODE_VP8_H_ + +#include "../webp/decode.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Lower-level API +// +// These functions provide fine-grained control of the decoding process. +// The call flow should resemble: +// +// VP8Io io; +// VP8InitIo(&io); +// io.data = data; +// io.data_size = size; +// /* customize io's functions (setup()/put()/teardown()) if needed. */ +// +// VP8Decoder* dec = VP8New(); +// bool ok = VP8Decode(dec); +// if (!ok) printf("Error: %s\n", VP8StatusMessage(dec)); +// VP8Delete(dec); +// return ok; + +// Input / Output +typedef struct VP8Io VP8Io; +typedef int (*VP8IoPutHook)(const VP8Io* io); +typedef int (*VP8IoSetupHook)(VP8Io* io); +typedef void (*VP8IoTeardownHook)(const VP8Io* io); + +struct VP8Io { + // set by VP8GetHeaders() + int width, height; // picture dimensions, in pixels (invariable). + // These are the original, uncropped dimensions. + // The actual area passed to put() is stored + // in mb_w / mb_h fields. + + // set before calling put() + int mb_y; // position of the current rows (in pixels) + int mb_w; // number of columns in the sample + int mb_h; // number of rows in the sample + const uint8_t* y, *u, *v; // rows to copy (in yuv420 format) + int y_stride; // row stride for luma + int uv_stride; // row stride for chroma + + void* opaque; // user data + + // called when fresh samples are available. Currently, samples are in + // YUV420 format, and can be up to width x 24 in size (depending on the + // in-loop filtering level, e.g.). Should return false in case of error + // or abort request. The actual size of the area to update is mb_w x mb_h + // in size, taking cropping into account. + VP8IoPutHook put; + + // called just before starting to decode the blocks. + // Must return false in case of setup error, true otherwise. If false is + // returned, teardown() will NOT be called. But if the setup succeeded + // and true is returned, then teardown() will always be called afterward. + VP8IoSetupHook setup; + + // Called just after block decoding is finished (or when an error occurred + // during put()). Is NOT called if setup() failed. + VP8IoTeardownHook teardown; + + // this is a recommendation for the user-side yuv->rgb converter. This flag + // is set when calling setup() hook and can be overwritten by it. It then + // can be taken into consideration during the put() method. + int fancy_upsampling; + + // Input buffer. + size_t data_size; + const uint8_t* data; + + // If true, in-loop filtering will not be performed even if present in the + // bitstream. Switching off filtering may speed up decoding at the expense + // of more visible blocking. Note that output will also be non-compliant + // with the VP8 specifications. + int bypass_filtering; + + // Cropping parameters. + int use_cropping; + int crop_left, crop_right, crop_top, crop_bottom; + + // Scaling parameters. + int use_scaling; + int scaled_width, scaled_height; + + // If non NULL, pointer to the alpha data (if present) corresponding to the + // start of the current row (That is: it is pre-offset by mb_y and takes + // cropping into account). + const uint8_t* a; +}; + +// Internal, version-checked, entry point +int VP8InitIoInternal(VP8Io* const, int); + +// Set the custom IO function pointers and user-data. The setter for IO hooks +// should be called before initiating incremental decoding. Returns true if +// WebPIDecoder object is successfully modified, false otherwise. +int WebPISetIOHooks(WebPIDecoder* const idec, + VP8IoPutHook put, + VP8IoSetupHook setup, + VP8IoTeardownHook teardown, + void* user_data); + +// Main decoding object. This is an opaque structure. +typedef struct VP8Decoder VP8Decoder; + +// Create a new decoder object. +VP8Decoder* VP8New(void); + +// Must be called to make sure 'io' is initialized properly. +// Returns false in case of version mismatch. Upon such failure, no other +// decoding function should be called (VP8Decode, VP8GetHeaders, ...) +static WEBP_INLINE int VP8InitIo(VP8Io* const io) { + return VP8InitIoInternal(io, WEBP_DECODER_ABI_VERSION); +} + +// Decode the VP8 frame header. Returns true if ok. +// Note: 'io->data' must be pointing to the start of the VP8 frame header. +int VP8GetHeaders(VP8Decoder* const dec, VP8Io* const io); + +// Decode a picture. Will call VP8GetHeaders() if it wasn't done already. +// Returns false in case of error. +int VP8Decode(VP8Decoder* const dec, VP8Io* const io); + +// Return current status of the decoder: +VP8StatusCode VP8Status(VP8Decoder* const dec); + +// return readable string corresponding to the last status. +const char* VP8StatusMessage(VP8Decoder* const dec); + +// Resets the decoder in its initial state, reclaiming memory. +// Not a mandatory call between calls to VP8Decode(). +void VP8Clear(VP8Decoder* const dec); + +// Destroy the decoder object. +void VP8Delete(VP8Decoder* const dec); + +//------------------------------------------------------------------------------ +// Miscellaneous VP8/VP8L bitstream probing functions. + +// Returns true if the next 3 bytes in data contain the VP8 signature. +WEBP_EXTERN(int) VP8CheckSignature(const uint8_t* const data, size_t data_size); + +// Validates the VP8 data-header and retrieves basic header information viz +// width and height. Returns 0 in case of formatting error. *width/*height +// can be passed NULL. +WEBP_EXTERN(int) VP8GetInfo( + const uint8_t* data, + size_t data_size, // data available so far + size_t chunk_size, // total data size expected in the chunk + int* const width, int* const height); + +// Returns true if the next byte(s) in data is a VP8L signature. +WEBP_EXTERN(int) VP8LCheckSignature(const uint8_t* const data, size_t size); + +// Validates the VP8L data-header and retrieves basic header information viz +// width, height and alpha. Returns 0 in case of formatting error. +// width/height/has_alpha can be passed NULL. +WEBP_EXTERN(int) VP8LGetInfo( + const uint8_t* data, size_t data_size, // data available so far + int* const width, int* const height, int* const has_alpha); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_WEBP_DECODE_VP8_H_ */ diff --git a/media/libwebp/src/dec/frame.c b/media/libwebp/src/dec/frame.c new file mode 100644 index 000000000..2359acc5b --- /dev/null +++ b/media/libwebp/src/dec/frame.c @@ -0,0 +1,828 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Frame-reconstruction function. Memory allocation. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <stdlib.h> +#include "./vp8i.h" +#include "../utils/utils.h" + +#define ALIGN_MASK (32 - 1) + +static void ReconstructRow(const VP8Decoder* const dec, + const VP8ThreadContext* ctx); // TODO(skal): remove + +//------------------------------------------------------------------------------ +// Filtering + +// kFilterExtraRows[] = How many extra lines are needed on the MB boundary +// for caching, given a filtering level. +// Simple filter: up to 2 luma samples are read and 1 is written. +// Complex filter: up to 4 luma samples are read and 3 are written. Same for +// U/V, so it's 8 samples total (because of the 2x upsampling). +static const uint8_t kFilterExtraRows[3] = { 0, 2, 8 }; + +static void DoFilter(const VP8Decoder* const dec, int mb_x, int mb_y) { + const VP8ThreadContext* const ctx = &dec->thread_ctx_; + const int cache_id = ctx->id_; + const int y_bps = dec->cache_y_stride_; + const VP8FInfo* const f_info = ctx->f_info_ + mb_x; + uint8_t* const y_dst = dec->cache_y_ + cache_id * 16 * y_bps + mb_x * 16; + const int ilevel = f_info->f_ilevel_; + const int limit = f_info->f_limit_; + if (limit == 0) { + return; + } + assert(limit >= 3); + if (dec->filter_type_ == 1) { // simple + if (mb_x > 0) { + VP8SimpleHFilter16(y_dst, y_bps, limit + 4); + } + if (f_info->f_inner_) { + VP8SimpleHFilter16i(y_dst, y_bps, limit); + } + if (mb_y > 0) { + VP8SimpleVFilter16(y_dst, y_bps, limit + 4); + } + if (f_info->f_inner_) { + VP8SimpleVFilter16i(y_dst, y_bps, limit); + } + } else { // complex + const int uv_bps = dec->cache_uv_stride_; + uint8_t* const u_dst = dec->cache_u_ + cache_id * 8 * uv_bps + mb_x * 8; + uint8_t* const v_dst = dec->cache_v_ + cache_id * 8 * uv_bps + mb_x * 8; + const int hev_thresh = f_info->hev_thresh_; + if (mb_x > 0) { + VP8HFilter16(y_dst, y_bps, limit + 4, ilevel, hev_thresh); + VP8HFilter8(u_dst, v_dst, uv_bps, limit + 4, ilevel, hev_thresh); + } + if (f_info->f_inner_) { + VP8HFilter16i(y_dst, y_bps, limit, ilevel, hev_thresh); + VP8HFilter8i(u_dst, v_dst, uv_bps, limit, ilevel, hev_thresh); + } + if (mb_y > 0) { + VP8VFilter16(y_dst, y_bps, limit + 4, ilevel, hev_thresh); + VP8VFilter8(u_dst, v_dst, uv_bps, limit + 4, ilevel, hev_thresh); + } + if (f_info->f_inner_) { + VP8VFilter16i(y_dst, y_bps, limit, ilevel, hev_thresh); + VP8VFilter8i(u_dst, v_dst, uv_bps, limit, ilevel, hev_thresh); + } + } +} + +// Filter the decoded macroblock row (if needed) +static void FilterRow(const VP8Decoder* const dec) { + int mb_x; + const int mb_y = dec->thread_ctx_.mb_y_; + assert(dec->thread_ctx_.filter_row_); + for (mb_x = dec->tl_mb_x_; mb_x < dec->br_mb_x_; ++mb_x) { + DoFilter(dec, mb_x, mb_y); + } +} + +//------------------------------------------------------------------------------ +// Precompute the filtering strength for each segment and each i4x4/i16x16 mode. + +static void PrecomputeFilterStrengths(VP8Decoder* const dec) { + if (dec->filter_type_ > 0) { + int s; + const VP8FilterHeader* const hdr = &dec->filter_hdr_; + for (s = 0; s < NUM_MB_SEGMENTS; ++s) { + int i4x4; + // First, compute the initial level + int base_level; + if (dec->segment_hdr_.use_segment_) { + base_level = dec->segment_hdr_.filter_strength_[s]; + if (!dec->segment_hdr_.absolute_delta_) { + base_level += hdr->level_; + } + } else { + base_level = hdr->level_; + } + for (i4x4 = 0; i4x4 <= 1; ++i4x4) { + VP8FInfo* const info = &dec->fstrengths_[s][i4x4]; + int level = base_level; + if (hdr->use_lf_delta_) { + // TODO(skal): only CURRENT is handled for now. + level += hdr->ref_lf_delta_[0]; + if (i4x4) { + level += hdr->mode_lf_delta_[0]; + } + } + level = (level < 0) ? 0 : (level > 63) ? 63 : level; + if (level > 0) { + int ilevel = level; + if (hdr->sharpness_ > 0) { + if (hdr->sharpness_ > 4) { + ilevel >>= 2; + } else { + ilevel >>= 1; + } + if (ilevel > 9 - hdr->sharpness_) { + ilevel = 9 - hdr->sharpness_; + } + } + if (ilevel < 1) ilevel = 1; + info->f_ilevel_ = ilevel; + info->f_limit_ = 2 * level + ilevel; + info->hev_thresh_ = (level >= 40) ? 2 : (level >= 15) ? 1 : 0; + } else { + info->f_limit_ = 0; // no filtering + } + info->f_inner_ = i4x4; + } + } + } +} + +//------------------------------------------------------------------------------ +// Dithering + +#define DITHER_AMP_TAB_SIZE 12 +static const int kQuantToDitherAmp[DITHER_AMP_TAB_SIZE] = { + // roughly, it's dqm->uv_mat_[1] + 8, 7, 6, 4, 4, 2, 2, 2, 1, 1, 1, 1 +}; + +void VP8InitDithering(const WebPDecoderOptions* const options, + VP8Decoder* const dec) { + assert(dec != NULL); + if (options != NULL) { + const int d = options->dithering_strength; + const int max_amp = (1 << VP8_RANDOM_DITHER_FIX) - 1; + const int f = (d < 0) ? 0 : (d > 100) ? max_amp : (d * max_amp / 100); + if (f > 0) { + int s; + int all_amp = 0; + for (s = 0; s < NUM_MB_SEGMENTS; ++s) { + VP8QuantMatrix* const dqm = &dec->dqm_[s]; + if (dqm->uv_quant_ < DITHER_AMP_TAB_SIZE) { + // TODO(skal): should we specially dither more for uv_quant_ < 0? + const int idx = (dqm->uv_quant_ < 0) ? 0 : dqm->uv_quant_; + dqm->dither_ = (f * kQuantToDitherAmp[idx]) >> 3; + } + all_amp |= dqm->dither_; + } + if (all_amp != 0) { + VP8InitRandom(&dec->dithering_rg_, 1.0f); + dec->dither_ = 1; + } + } +#if WEBP_DECODER_ABI_VERSION > 0x0204 + // potentially allow alpha dithering + dec->alpha_dithering_ = options->alpha_dithering_strength; + if (dec->alpha_dithering_ > 100) { + dec->alpha_dithering_ = 100; + } else if (dec->alpha_dithering_ < 0) { + dec->alpha_dithering_ = 0; + } +#endif + } +} + +// minimal amp that will provide a non-zero dithering effect +#define MIN_DITHER_AMP 4 +#define DITHER_DESCALE 4 +#define DITHER_DESCALE_ROUNDER (1 << (DITHER_DESCALE - 1)) +#define DITHER_AMP_BITS 8 +#define DITHER_AMP_CENTER (1 << DITHER_AMP_BITS) + +static void Dither8x8(VP8Random* const rg, uint8_t* dst, int bps, int amp) { + int i, j; + for (j = 0; j < 8; ++j) { + for (i = 0; i < 8; ++i) { + // TODO: could be made faster with SSE2 + const int bits = + VP8RandomBits2(rg, DITHER_AMP_BITS + 1, amp) - DITHER_AMP_CENTER; + // Convert to range: [-2,2] for dither=50, [-4,4] for dither=100 + const int delta = (bits + DITHER_DESCALE_ROUNDER) >> DITHER_DESCALE; + const int v = (int)dst[i] + delta; + dst[i] = (v < 0) ? 0 : (v > 255) ? 255u : (uint8_t)v; + } + dst += bps; + } +} + +static void DitherRow(VP8Decoder* const dec) { + int mb_x; + assert(dec->dither_); + for (mb_x = dec->tl_mb_x_; mb_x < dec->br_mb_x_; ++mb_x) { + const VP8ThreadContext* const ctx = &dec->thread_ctx_; + const VP8MBData* const data = ctx->mb_data_ + mb_x; + const int cache_id = ctx->id_; + const int uv_bps = dec->cache_uv_stride_; + if (data->dither_ >= MIN_DITHER_AMP) { + uint8_t* const u_dst = dec->cache_u_ + cache_id * 8 * uv_bps + mb_x * 8; + uint8_t* const v_dst = dec->cache_v_ + cache_id * 8 * uv_bps + mb_x * 8; + Dither8x8(&dec->dithering_rg_, u_dst, uv_bps, data->dither_); + Dither8x8(&dec->dithering_rg_, v_dst, uv_bps, data->dither_); + } + } +} + +//------------------------------------------------------------------------------ +// This function is called after a row of macroblocks is finished decoding. +// It also takes into account the following restrictions: +// * In case of in-loop filtering, we must hold off sending some of the bottom +// pixels as they are yet unfiltered. They will be when the next macroblock +// row is decoded. Meanwhile, we must preserve them by rotating them in the +// cache area. This doesn't hold for the very bottom row of the uncropped +// picture of course. +// * we must clip the remaining pixels against the cropping area. The VP8Io +// struct must have the following fields set correctly before calling put(): + +#define MACROBLOCK_VPOS(mb_y) ((mb_y) * 16) // vertical position of a MB + +// Finalize and transmit a complete row. Return false in case of user-abort. +static int FinishRow(VP8Decoder* const dec, VP8Io* const io) { + int ok = 1; + const VP8ThreadContext* const ctx = &dec->thread_ctx_; + const int cache_id = ctx->id_; + const int extra_y_rows = kFilterExtraRows[dec->filter_type_]; + const int ysize = extra_y_rows * dec->cache_y_stride_; + const int uvsize = (extra_y_rows / 2) * dec->cache_uv_stride_; + const int y_offset = cache_id * 16 * dec->cache_y_stride_; + const int uv_offset = cache_id * 8 * dec->cache_uv_stride_; + uint8_t* const ydst = dec->cache_y_ - ysize + y_offset; + uint8_t* const udst = dec->cache_u_ - uvsize + uv_offset; + uint8_t* const vdst = dec->cache_v_ - uvsize + uv_offset; + const int mb_y = ctx->mb_y_; + const int is_first_row = (mb_y == 0); + const int is_last_row = (mb_y >= dec->br_mb_y_ - 1); + + if (dec->mt_method_ == 2) { + ReconstructRow(dec, ctx); + } + + if (ctx->filter_row_) { + FilterRow(dec); + } + + if (dec->dither_) { + DitherRow(dec); + } + + if (io->put != NULL) { + int y_start = MACROBLOCK_VPOS(mb_y); + int y_end = MACROBLOCK_VPOS(mb_y + 1); + if (!is_first_row) { + y_start -= extra_y_rows; + io->y = ydst; + io->u = udst; + io->v = vdst; + } else { + io->y = dec->cache_y_ + y_offset; + io->u = dec->cache_u_ + uv_offset; + io->v = dec->cache_v_ + uv_offset; + } + + if (!is_last_row) { + y_end -= extra_y_rows; + } + if (y_end > io->crop_bottom) { + y_end = io->crop_bottom; // make sure we don't overflow on last row. + } + io->a = NULL; + if (dec->alpha_data_ != NULL && y_start < y_end) { + // TODO(skal): testing presence of alpha with dec->alpha_data_ is not a + // good idea. + io->a = VP8DecompressAlphaRows(dec, y_start, y_end - y_start); + if (io->a == NULL) { + return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR, + "Could not decode alpha data."); + } + } + if (y_start < io->crop_top) { + const int delta_y = io->crop_top - y_start; + y_start = io->crop_top; + assert(!(delta_y & 1)); + io->y += dec->cache_y_stride_ * delta_y; + io->u += dec->cache_uv_stride_ * (delta_y >> 1); + io->v += dec->cache_uv_stride_ * (delta_y >> 1); + if (io->a != NULL) { + io->a += io->width * delta_y; + } + } + if (y_start < y_end) { + io->y += io->crop_left; + io->u += io->crop_left >> 1; + io->v += io->crop_left >> 1; + if (io->a != NULL) { + io->a += io->crop_left; + } + io->mb_y = y_start - io->crop_top; + io->mb_w = io->crop_right - io->crop_left; + io->mb_h = y_end - y_start; + ok = io->put(io); + } + } + // rotate top samples if needed + if (cache_id + 1 == dec->num_caches_) { + if (!is_last_row) { + memcpy(dec->cache_y_ - ysize, ydst + 16 * dec->cache_y_stride_, ysize); + memcpy(dec->cache_u_ - uvsize, udst + 8 * dec->cache_uv_stride_, uvsize); + memcpy(dec->cache_v_ - uvsize, vdst + 8 * dec->cache_uv_stride_, uvsize); + } + } + + return ok; +} + +#undef MACROBLOCK_VPOS + +//------------------------------------------------------------------------------ + +int VP8ProcessRow(VP8Decoder* const dec, VP8Io* const io) { + int ok = 1; + VP8ThreadContext* const ctx = &dec->thread_ctx_; + const int filter_row = + (dec->filter_type_ > 0) && + (dec->mb_y_ >= dec->tl_mb_y_) && (dec->mb_y_ <= dec->br_mb_y_); + if (dec->mt_method_ == 0) { + // ctx->id_ and ctx->f_info_ are already set + ctx->mb_y_ = dec->mb_y_; + ctx->filter_row_ = filter_row; + ReconstructRow(dec, ctx); + ok = FinishRow(dec, io); + } else { + WebPWorker* const worker = &dec->worker_; + // Finish previous job *before* updating context + ok &= WebPGetWorkerInterface()->Sync(worker); + assert(worker->status_ == OK); + if (ok) { // spawn a new deblocking/output job + ctx->io_ = *io; + ctx->id_ = dec->cache_id_; + ctx->mb_y_ = dec->mb_y_; + ctx->filter_row_ = filter_row; + if (dec->mt_method_ == 2) { // swap macroblock data + VP8MBData* const tmp = ctx->mb_data_; + ctx->mb_data_ = dec->mb_data_; + dec->mb_data_ = tmp; + } else { + // perform reconstruction directly in main thread + ReconstructRow(dec, ctx); + } + if (filter_row) { // swap filter info + VP8FInfo* const tmp = ctx->f_info_; + ctx->f_info_ = dec->f_info_; + dec->f_info_ = tmp; + } + // (reconstruct)+filter in parallel + WebPGetWorkerInterface()->Launch(worker); + if (++dec->cache_id_ == dec->num_caches_) { + dec->cache_id_ = 0; + } + } + } + return ok; +} + +//------------------------------------------------------------------------------ +// Finish setting up the decoding parameter once user's setup() is called. + +VP8StatusCode VP8EnterCritical(VP8Decoder* const dec, VP8Io* const io) { + // Call setup() first. This may trigger additional decoding features on 'io'. + // Note: Afterward, we must call teardown() no matter what. + if (io->setup != NULL && !io->setup(io)) { + VP8SetError(dec, VP8_STATUS_USER_ABORT, "Frame setup failed"); + return dec->status_; + } + + // Disable filtering per user request + if (io->bypass_filtering) { + dec->filter_type_ = 0; + } + // TODO(skal): filter type / strength / sharpness forcing + + // Define the area where we can skip in-loop filtering, in case of cropping. + // + // 'Simple' filter reads two luma samples outside of the macroblock + // and filters one. It doesn't filter the chroma samples. Hence, we can + // avoid doing the in-loop filtering before crop_top/crop_left position. + // For the 'Complex' filter, 3 samples are read and up to 3 are filtered. + // Means: there's a dependency chain that goes all the way up to the + // top-left corner of the picture (MB #0). We must filter all the previous + // macroblocks. + // TODO(skal): add an 'approximate_decoding' option, that won't produce + // a 1:1 bit-exactness for complex filtering? + { + const int extra_pixels = kFilterExtraRows[dec->filter_type_]; + if (dec->filter_type_ == 2) { + // For complex filter, we need to preserve the dependency chain. + dec->tl_mb_x_ = 0; + dec->tl_mb_y_ = 0; + } else { + // For simple filter, we can filter only the cropped region. + // We include 'extra_pixels' on the other side of the boundary, since + // vertical or horizontal filtering of the previous macroblock can + // modify some abutting pixels. + dec->tl_mb_x_ = (io->crop_left - extra_pixels) >> 4; + dec->tl_mb_y_ = (io->crop_top - extra_pixels) >> 4; + if (dec->tl_mb_x_ < 0) dec->tl_mb_x_ = 0; + if (dec->tl_mb_y_ < 0) dec->tl_mb_y_ = 0; + } + // We need some 'extra' pixels on the right/bottom. + dec->br_mb_y_ = (io->crop_bottom + 15 + extra_pixels) >> 4; + dec->br_mb_x_ = (io->crop_right + 15 + extra_pixels) >> 4; + if (dec->br_mb_x_ > dec->mb_w_) { + dec->br_mb_x_ = dec->mb_w_; + } + if (dec->br_mb_y_ > dec->mb_h_) { + dec->br_mb_y_ = dec->mb_h_; + } + } + PrecomputeFilterStrengths(dec); + return VP8_STATUS_OK; +} + +int VP8ExitCritical(VP8Decoder* const dec, VP8Io* const io) { + int ok = 1; + if (dec->mt_method_ > 0) { + ok = WebPGetWorkerInterface()->Sync(&dec->worker_); + } + + if (io->teardown != NULL) { + io->teardown(io); + } + return ok; +} + +//------------------------------------------------------------------------------ +// For multi-threaded decoding we need to use 3 rows of 16 pixels as delay line. +// +// Reason is: the deblocking filter cannot deblock the bottom horizontal edges +// immediately, and needs to wait for first few rows of the next macroblock to +// be decoded. Hence, deblocking is lagging behind by 4 or 8 pixels (depending +// on strength). +// With two threads, the vertical positions of the rows being decoded are: +// Decode: [ 0..15][16..31][32..47][48..63][64..79][... +// Deblock: [ 0..11][12..27][28..43][44..59][... +// If we use two threads and two caches of 16 pixels, the sequence would be: +// Decode: [ 0..15][16..31][ 0..15!!][16..31][ 0..15][... +// Deblock: [ 0..11][12..27!!][-4..11][12..27][... +// The problem occurs during row [12..15!!] that both the decoding and +// deblocking threads are writing simultaneously. +// With 3 cache lines, one get a safe write pattern: +// Decode: [ 0..15][16..31][32..47][ 0..15][16..31][32..47][0.. +// Deblock: [ 0..11][12..27][28..43][-4..11][12..27][28... +// Note that multi-threaded output _without_ deblocking can make use of two +// cache lines of 16 pixels only, since there's no lagging behind. The decoding +// and output process have non-concurrent writing: +// Decode: [ 0..15][16..31][ 0..15][16..31][... +// io->put: [ 0..15][16..31][ 0..15][... + +#define MT_CACHE_LINES 3 +#define ST_CACHE_LINES 1 // 1 cache row only for single-threaded case + +// Initialize multi/single-thread worker +static int InitThreadContext(VP8Decoder* const dec) { + dec->cache_id_ = 0; + if (dec->mt_method_ > 0) { + WebPWorker* const worker = &dec->worker_; + if (!WebPGetWorkerInterface()->Reset(worker)) { + return VP8SetError(dec, VP8_STATUS_OUT_OF_MEMORY, + "thread initialization failed."); + } + worker->data1 = dec; + worker->data2 = (void*)&dec->thread_ctx_.io_; + worker->hook = (WebPWorkerHook)FinishRow; + dec->num_caches_ = + (dec->filter_type_ > 0) ? MT_CACHE_LINES : MT_CACHE_LINES - 1; + } else { + dec->num_caches_ = ST_CACHE_LINES; + } + return 1; +} + +int VP8GetThreadMethod(const WebPDecoderOptions* const options, + const WebPHeaderStructure* const headers, + int width, int height) { + if (options == NULL || options->use_threads == 0) { + return 0; + } + (void)headers; + (void)width; + (void)height; + assert(headers == NULL || !headers->is_lossless); +#if defined(WEBP_USE_THREAD) + if (width < MIN_WIDTH_FOR_THREADS) return 0; + // TODO(skal): tune the heuristic further +#if 0 + if (height < 2 * width) return 2; +#endif + return 2; +#else // !WEBP_USE_THREAD + return 0; +#endif +} + +#undef MT_CACHE_LINES +#undef ST_CACHE_LINES + +//------------------------------------------------------------------------------ +// Memory setup + +static int AllocateMemory(VP8Decoder* const dec) { + const int num_caches = dec->num_caches_; + const int mb_w = dec->mb_w_; + // Note: we use 'size_t' when there's no overflow risk, uint64_t otherwise. + const size_t intra_pred_mode_size = 4 * mb_w * sizeof(uint8_t); + const size_t top_size = sizeof(VP8TopSamples) * mb_w; + const size_t mb_info_size = (mb_w + 1) * sizeof(VP8MB); + const size_t f_info_size = + (dec->filter_type_ > 0) ? + mb_w * (dec->mt_method_ > 0 ? 2 : 1) * sizeof(VP8FInfo) + : 0; + const size_t yuv_size = YUV_SIZE * sizeof(*dec->yuv_b_); + const size_t mb_data_size = + (dec->mt_method_ == 2 ? 2 : 1) * mb_w * sizeof(*dec->mb_data_); + const size_t cache_height = (16 * num_caches + + kFilterExtraRows[dec->filter_type_]) * 3 / 2; + const size_t cache_size = top_size * cache_height; + // alpha_size is the only one that scales as width x height. + const uint64_t alpha_size = (dec->alpha_data_ != NULL) ? + (uint64_t)dec->pic_hdr_.width_ * dec->pic_hdr_.height_ : 0ULL; + const uint64_t needed = (uint64_t)intra_pred_mode_size + + top_size + mb_info_size + f_info_size + + yuv_size + mb_data_size + + cache_size + alpha_size + ALIGN_MASK; + uint8_t* mem; + + if (needed != (size_t)needed) return 0; // check for overflow + if (needed > dec->mem_size_) { + WebPSafeFree(dec->mem_); + dec->mem_size_ = 0; + dec->mem_ = WebPSafeMalloc(needed, sizeof(uint8_t)); + if (dec->mem_ == NULL) { + return VP8SetError(dec, VP8_STATUS_OUT_OF_MEMORY, + "no memory during frame initialization."); + } + // down-cast is ok, thanks to WebPSafeAlloc() above. + dec->mem_size_ = (size_t)needed; + } + + mem = (uint8_t*)dec->mem_; + dec->intra_t_ = (uint8_t*)mem; + mem += intra_pred_mode_size; + + dec->yuv_t_ = (VP8TopSamples*)mem; + mem += top_size; + + dec->mb_info_ = ((VP8MB*)mem) + 1; + mem += mb_info_size; + + dec->f_info_ = f_info_size ? (VP8FInfo*)mem : NULL; + mem += f_info_size; + dec->thread_ctx_.id_ = 0; + dec->thread_ctx_.f_info_ = dec->f_info_; + if (dec->mt_method_ > 0) { + // secondary cache line. The deblocking process need to make use of the + // filtering strength from previous macroblock row, while the new ones + // are being decoded in parallel. We'll just swap the pointers. + dec->thread_ctx_.f_info_ += mb_w; + } + + mem = (uint8_t*)((uintptr_t)(mem + ALIGN_MASK) & ~ALIGN_MASK); + assert((yuv_size & ALIGN_MASK) == 0); + dec->yuv_b_ = (uint8_t*)mem; + mem += yuv_size; + + dec->mb_data_ = (VP8MBData*)mem; + dec->thread_ctx_.mb_data_ = (VP8MBData*)mem; + if (dec->mt_method_ == 2) { + dec->thread_ctx_.mb_data_ += mb_w; + } + mem += mb_data_size; + + dec->cache_y_stride_ = 16 * mb_w; + dec->cache_uv_stride_ = 8 * mb_w; + { + const int extra_rows = kFilterExtraRows[dec->filter_type_]; + const int extra_y = extra_rows * dec->cache_y_stride_; + const int extra_uv = (extra_rows / 2) * dec->cache_uv_stride_; + dec->cache_y_ = ((uint8_t*)mem) + extra_y; + dec->cache_u_ = dec->cache_y_ + + 16 * num_caches * dec->cache_y_stride_ + extra_uv; + dec->cache_v_ = dec->cache_u_ + + 8 * num_caches * dec->cache_uv_stride_ + extra_uv; + dec->cache_id_ = 0; + } + mem += cache_size; + + // alpha plane + dec->alpha_plane_ = alpha_size ? (uint8_t*)mem : NULL; + mem += alpha_size; + assert(mem <= (uint8_t*)dec->mem_ + dec->mem_size_); + + // note: left/top-info is initialized once for all. + memset(dec->mb_info_ - 1, 0, mb_info_size); + VP8InitScanline(dec); // initialize left too. + + // initialize top + memset(dec->intra_t_, B_DC_PRED, intra_pred_mode_size); + + return 1; +} + +static void InitIo(VP8Decoder* const dec, VP8Io* io) { + // prepare 'io' + io->mb_y = 0; + io->y = dec->cache_y_; + io->u = dec->cache_u_; + io->v = dec->cache_v_; + io->y_stride = dec->cache_y_stride_; + io->uv_stride = dec->cache_uv_stride_; + io->a = NULL; +} + +int VP8InitFrame(VP8Decoder* const dec, VP8Io* io) { + if (!InitThreadContext(dec)) return 0; // call first. Sets dec->num_caches_. + if (!AllocateMemory(dec)) return 0; + InitIo(dec, io); + VP8DspInit(); // Init critical function pointers and look-up tables. + return 1; +} + +//------------------------------------------------------------------------------ +// Main reconstruction function. + +static const int kScan[16] = { + 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, + 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, + 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS, + 0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS +}; + +static int CheckMode(int mb_x, int mb_y, int mode) { + if (mode == B_DC_PRED) { + if (mb_x == 0) { + return (mb_y == 0) ? B_DC_PRED_NOTOPLEFT : B_DC_PRED_NOLEFT; + } else { + return (mb_y == 0) ? B_DC_PRED_NOTOP : B_DC_PRED; + } + } + return mode; +} + +static void Copy32b(uint8_t* dst, uint8_t* src) { + memcpy(dst, src, 4); +} + +static WEBP_INLINE void DoTransform(uint32_t bits, const int16_t* const src, + uint8_t* const dst) { + switch (bits >> 30) { + case 3: + VP8Transform(src, dst, 0); + break; + case 2: + VP8TransformAC3(src, dst); + break; + case 1: + VP8TransformDC(src, dst); + break; + default: + break; + } +} + +static void DoUVTransform(uint32_t bits, const int16_t* const src, + uint8_t* const dst) { + if (bits & 0xff) { // any non-zero coeff at all? + if (bits & 0xaa) { // any non-zero AC coefficient? + VP8TransformUV(src, dst); // note we don't use the AC3 variant for U/V + } else { + VP8TransformDCUV(src, dst); + } + } +} + +static void ReconstructRow(const VP8Decoder* const dec, + const VP8ThreadContext* ctx) { + int j; + int mb_x; + const int mb_y = ctx->mb_y_; + const int cache_id = ctx->id_; + uint8_t* const y_dst = dec->yuv_b_ + Y_OFF; + uint8_t* const u_dst = dec->yuv_b_ + U_OFF; + uint8_t* const v_dst = dec->yuv_b_ + V_OFF; + for (mb_x = 0; mb_x < dec->mb_w_; ++mb_x) { + const VP8MBData* const block = ctx->mb_data_ + mb_x; + + // Rotate in the left samples from previously decoded block. We move four + // pixels at a time for alignment reason, and because of in-loop filter. + if (mb_x > 0) { + for (j = -1; j < 16; ++j) { + Copy32b(&y_dst[j * BPS - 4], &y_dst[j * BPS + 12]); + } + for (j = -1; j < 8; ++j) { + Copy32b(&u_dst[j * BPS - 4], &u_dst[j * BPS + 4]); + Copy32b(&v_dst[j * BPS - 4], &v_dst[j * BPS + 4]); + } + } else { + for (j = 0; j < 16; ++j) { + y_dst[j * BPS - 1] = 129; + } + for (j = 0; j < 8; ++j) { + u_dst[j * BPS - 1] = 129; + v_dst[j * BPS - 1] = 129; + } + // Init top-left sample on left column too + if (mb_y > 0) { + y_dst[-1 - BPS] = u_dst[-1 - BPS] = v_dst[-1 - BPS] = 129; + } + } + { + // bring top samples into the cache + VP8TopSamples* const top_yuv = dec->yuv_t_ + mb_x; + const int16_t* const coeffs = block->coeffs_; + uint32_t bits = block->non_zero_y_; + int n; + + if (mb_y > 0) { + memcpy(y_dst - BPS, top_yuv[0].y, 16); + memcpy(u_dst - BPS, top_yuv[0].u, 8); + memcpy(v_dst - BPS, top_yuv[0].v, 8); + } else if (mb_x == 0) { + // we only need to do this init once at block (0,0). + // Afterward, it remains valid for the whole topmost row. + memset(y_dst - BPS - 1, 127, 16 + 4 + 1); + memset(u_dst - BPS - 1, 127, 8 + 1); + memset(v_dst - BPS - 1, 127, 8 + 1); + } + + // predict and add residuals + if (block->is_i4x4_) { // 4x4 + uint32_t* const top_right = (uint32_t*)(y_dst - BPS + 16); + + if (mb_y > 0) { + if (mb_x >= dec->mb_w_ - 1) { // on rightmost border + memset(top_right, top_yuv[0].y[15], sizeof(*top_right)); + } else { + memcpy(top_right, top_yuv[1].y, sizeof(*top_right)); + } + } + // replicate the top-right pixels below + top_right[BPS] = top_right[2 * BPS] = top_right[3 * BPS] = top_right[0]; + + // predict and add residuals for all 4x4 blocks in turn. + for (n = 0; n < 16; ++n, bits <<= 2) { + uint8_t* const dst = y_dst + kScan[n]; + VP8PredLuma4[block->imodes_[n]](dst); + DoTransform(bits, coeffs + n * 16, dst); + } + } else { // 16x16 + const int pred_func = CheckMode(mb_x, mb_y, + block->imodes_[0]); + VP8PredLuma16[pred_func](y_dst); + if (bits != 0) { + for (n = 0; n < 16; ++n, bits <<= 2) { + DoTransform(bits, coeffs + n * 16, y_dst + kScan[n]); + } + } + } + { + // Chroma + const uint32_t bits_uv = block->non_zero_uv_; + const int pred_func = CheckMode(mb_x, mb_y, block->uvmode_); + VP8PredChroma8[pred_func](u_dst); + VP8PredChroma8[pred_func](v_dst); + DoUVTransform(bits_uv >> 0, coeffs + 16 * 16, u_dst); + DoUVTransform(bits_uv >> 8, coeffs + 20 * 16, v_dst); + } + + // stash away top samples for next block + if (mb_y < dec->mb_h_ - 1) { + memcpy(top_yuv[0].y, y_dst + 15 * BPS, 16); + memcpy(top_yuv[0].u, u_dst + 7 * BPS, 8); + memcpy(top_yuv[0].v, v_dst + 7 * BPS, 8); + } + } + // Transfer reconstructed samples from yuv_b_ cache to final destination. + { + const int y_offset = cache_id * 16 * dec->cache_y_stride_; + const int uv_offset = cache_id * 8 * dec->cache_uv_stride_; + uint8_t* const y_out = dec->cache_y_ + mb_x * 16 + y_offset; + uint8_t* const u_out = dec->cache_u_ + mb_x * 8 + uv_offset; + uint8_t* const v_out = dec->cache_v_ + mb_x * 8 + uv_offset; + for (j = 0; j < 16; ++j) { + memcpy(y_out + j * dec->cache_y_stride_, y_dst + j * BPS, 16); + } + for (j = 0; j < 8; ++j) { + memcpy(u_out + j * dec->cache_uv_stride_, u_dst + j * BPS, 8); + memcpy(v_out + j * dec->cache_uv_stride_, v_dst + j * BPS, 8); + } + } + } +} + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/dec/idec.c b/media/libwebp/src/dec/idec.c new file mode 100644 index 000000000..e003851e4 --- /dev/null +++ b/media/libwebp/src/dec/idec.c @@ -0,0 +1,862 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Incremental decoding +// +// Author: somnath@google.com (Somnath Banerjee) + +#include <assert.h> +#include <string.h> +#include <stdlib.h> + +#include "./alphai.h" +#include "./webpi.h" +#include "./vp8i.h" +#include "../utils/utils.h" + +// In append mode, buffer allocations increase as multiples of this value. +// Needs to be a power of 2. +#define CHUNK_SIZE 4096 +#define MAX_MB_SIZE 4096 + +//------------------------------------------------------------------------------ +// Data structures for memory and states + +// Decoding states. State normally flows as: +// WEBP_HEADER->VP8_HEADER->VP8_PARTS0->VP8_DATA->DONE for a lossy image, and +// WEBP_HEADER->VP8L_HEADER->VP8L_DATA->DONE for a lossless image. +// If there is any error the decoder goes into state ERROR. +typedef enum { + STATE_WEBP_HEADER, // All the data before that of the VP8/VP8L chunk. + STATE_VP8_HEADER, // The VP8 Frame header (within the VP8 chunk). + STATE_VP8_PARTS0, + STATE_VP8_DATA, + STATE_VP8L_HEADER, + STATE_VP8L_DATA, + STATE_DONE, + STATE_ERROR +} DecState; + +// Operating state for the MemBuffer +typedef enum { + MEM_MODE_NONE = 0, + MEM_MODE_APPEND, + MEM_MODE_MAP +} MemBufferMode; + +// storage for partition #0 and partial data (in a rolling fashion) +typedef struct { + MemBufferMode mode_; // Operation mode + size_t start_; // start location of the data to be decoded + size_t end_; // end location + size_t buf_size_; // size of the allocated buffer + uint8_t* buf_; // We don't own this buffer in case WebPIUpdate() + + size_t part0_size_; // size of partition #0 + const uint8_t* part0_buf_; // buffer to store partition #0 +} MemBuffer; + +struct WebPIDecoder { + DecState state_; // current decoding state + WebPDecParams params_; // Params to store output info + int is_lossless_; // for down-casting 'dec_'. + void* dec_; // either a VP8Decoder or a VP8LDecoder instance + VP8Io io_; + + MemBuffer mem_; // input memory buffer. + WebPDecBuffer output_; // output buffer (when no external one is supplied) + size_t chunk_size_; // Compressed VP8/VP8L size extracted from Header. + + int last_mb_y_; // last row reached for intra-mode decoding +}; + +// MB context to restore in case VP8DecodeMB() fails +typedef struct { + VP8MB left_; + VP8MB info_; + VP8BitReader token_br_; +} MBContext; + +//------------------------------------------------------------------------------ +// MemBuffer: incoming data handling + +static WEBP_INLINE size_t MemDataSize(const MemBuffer* mem) { + return (mem->end_ - mem->start_); +} + +// Check if we need to preserve the compressed alpha data, as it may not have +// been decoded yet. +static int NeedCompressedAlpha(const WebPIDecoder* const idec) { + if (idec->state_ == STATE_WEBP_HEADER) { + // We haven't parsed the headers yet, so we don't know whether the image is + // lossy or lossless. This also means that we haven't parsed the ALPH chunk. + return 0; + } + if (idec->is_lossless_) { + return 0; // ALPH chunk is not present for lossless images. + } else { + const VP8Decoder* const dec = (VP8Decoder*)idec->dec_; + assert(dec != NULL); // Must be true as idec->state_ != STATE_WEBP_HEADER. + return (dec->alpha_data_ != NULL) && !dec->is_alpha_decoded_; + } +} + +static void DoRemap(WebPIDecoder* const idec, ptrdiff_t offset) { + MemBuffer* const mem = &idec->mem_; + const uint8_t* const new_base = mem->buf_ + mem->start_; + // note: for VP8, setting up idec->io_ is only really needed at the beginning + // of the decoding, till partition #0 is complete. + idec->io_.data = new_base; + idec->io_.data_size = MemDataSize(mem); + + if (idec->dec_ != NULL) { + if (!idec->is_lossless_) { + VP8Decoder* const dec = (VP8Decoder*)idec->dec_; + const int last_part = dec->num_parts_ - 1; + if (offset != 0) { + int p; + for (p = 0; p <= last_part; ++p) { + VP8RemapBitReader(dec->parts_ + p, offset); + } + // Remap partition #0 data pointer to new offset, but only in MAP + // mode (in APPEND mode, partition #0 is copied into a fixed memory). + if (mem->mode_ == MEM_MODE_MAP) { + VP8RemapBitReader(&dec->br_, offset); + } + } + assert(last_part >= 0); + dec->parts_[last_part].buf_end_ = mem->buf_ + mem->end_; + if (NeedCompressedAlpha(idec)) { + ALPHDecoder* const alph_dec = dec->alph_dec_; + dec->alpha_data_ += offset; + if (alph_dec != NULL) { + if (alph_dec->method_ == ALPHA_LOSSLESS_COMPRESSION) { + VP8LDecoder* const alph_vp8l_dec = alph_dec->vp8l_dec_; + assert(alph_vp8l_dec != NULL); + assert(dec->alpha_data_size_ >= ALPHA_HEADER_LEN); + VP8LBitReaderSetBuffer(&alph_vp8l_dec->br_, + dec->alpha_data_ + ALPHA_HEADER_LEN, + dec->alpha_data_size_ - ALPHA_HEADER_LEN); + } else { // alph_dec->method_ == ALPHA_NO_COMPRESSION + // Nothing special to do in this case. + } + } + } + } else { // Resize lossless bitreader + VP8LDecoder* const dec = (VP8LDecoder*)idec->dec_; + VP8LBitReaderSetBuffer(&dec->br_, new_base, MemDataSize(mem)); + } + } +} + +// Appends data to the end of MemBuffer->buf_. It expands the allocated memory +// size if required and also updates VP8BitReader's if new memory is allocated. +static int AppendToMemBuffer(WebPIDecoder* const idec, + const uint8_t* const data, size_t data_size) { + VP8Decoder* const dec = (VP8Decoder*)idec->dec_; + MemBuffer* const mem = &idec->mem_; + const int need_compressed_alpha = NeedCompressedAlpha(idec); + const uint8_t* const old_start = mem->buf_ + mem->start_; + const uint8_t* const old_base = + need_compressed_alpha ? dec->alpha_data_ : old_start; + assert(mem->mode_ == MEM_MODE_APPEND); + if (data_size > MAX_CHUNK_PAYLOAD) { + // security safeguard: trying to allocate more than what the format + // allows for a chunk should be considered a smoke smell. + return 0; + } + + if (mem->end_ + data_size > mem->buf_size_) { // Need some free memory + const size_t new_mem_start = old_start - old_base; + const size_t current_size = MemDataSize(mem) + new_mem_start; + const uint64_t new_size = (uint64_t)current_size + data_size; + const uint64_t extra_size = (new_size + CHUNK_SIZE - 1) & ~(CHUNK_SIZE - 1); + uint8_t* const new_buf = + (uint8_t*)WebPSafeMalloc(extra_size, sizeof(*new_buf)); + if (new_buf == NULL) return 0; + memcpy(new_buf, old_base, current_size); + WebPSafeFree(mem->buf_); + mem->buf_ = new_buf; + mem->buf_size_ = (size_t)extra_size; + mem->start_ = new_mem_start; + mem->end_ = current_size; + } + + memcpy(mem->buf_ + mem->end_, data, data_size); + mem->end_ += data_size; + assert(mem->end_ <= mem->buf_size_); + + DoRemap(idec, mem->buf_ + mem->start_ - old_start); + return 1; +} + +static int RemapMemBuffer(WebPIDecoder* const idec, + const uint8_t* const data, size_t data_size) { + MemBuffer* const mem = &idec->mem_; + const uint8_t* const old_buf = mem->buf_; + const uint8_t* const old_start = old_buf + mem->start_; + assert(mem->mode_ == MEM_MODE_MAP); + + if (data_size < mem->buf_size_) return 0; // can't remap to a shorter buffer! + + mem->buf_ = (uint8_t*)data; + mem->end_ = mem->buf_size_ = data_size; + + DoRemap(idec, mem->buf_ + mem->start_ - old_start); + return 1; +} + +static void InitMemBuffer(MemBuffer* const mem) { + mem->mode_ = MEM_MODE_NONE; + mem->buf_ = NULL; + mem->buf_size_ = 0; + mem->part0_buf_ = NULL; + mem->part0_size_ = 0; +} + +static void ClearMemBuffer(MemBuffer* const mem) { + assert(mem); + if (mem->mode_ == MEM_MODE_APPEND) { + WebPSafeFree(mem->buf_); + WebPSafeFree((void*)mem->part0_buf_); + } +} + +static int CheckMemBufferMode(MemBuffer* const mem, MemBufferMode expected) { + if (mem->mode_ == MEM_MODE_NONE) { + mem->mode_ = expected; // switch to the expected mode + } else if (mem->mode_ != expected) { + return 0; // we mixed the modes => error + } + assert(mem->mode_ == expected); // mode is ok + return 1; +} + +// To be called last. +static VP8StatusCode FinishDecoding(WebPIDecoder* const idec) { +#if WEBP_DECODER_ABI_VERSION > 0x0203 + const WebPDecoderOptions* const options = idec->params_.options; + WebPDecBuffer* const output = idec->params_.output; + + idec->state_ = STATE_DONE; + if (options != NULL && options->flip) { + return WebPFlipBuffer(output); + } +#endif + idec->state_ = STATE_DONE; + return VP8_STATUS_OK; +} + +//------------------------------------------------------------------------------ +// Macroblock-decoding contexts + +static void SaveContext(const VP8Decoder* dec, const VP8BitReader* token_br, + MBContext* const context) { + context->left_ = dec->mb_info_[-1]; + context->info_ = dec->mb_info_[dec->mb_x_]; + context->token_br_ = *token_br; +} + +static void RestoreContext(const MBContext* context, VP8Decoder* const dec, + VP8BitReader* const token_br) { + dec->mb_info_[-1] = context->left_; + dec->mb_info_[dec->mb_x_] = context->info_; + *token_br = context->token_br_; +} + +//------------------------------------------------------------------------------ + +static VP8StatusCode IDecError(WebPIDecoder* const idec, VP8StatusCode error) { + if (idec->state_ == STATE_VP8_DATA) { + VP8Io* const io = &idec->io_; + if (io->teardown != NULL) { + io->teardown(io); + } + } + idec->state_ = STATE_ERROR; + return error; +} + +static void ChangeState(WebPIDecoder* const idec, DecState new_state, + size_t consumed_bytes) { + MemBuffer* const mem = &idec->mem_; + idec->state_ = new_state; + mem->start_ += consumed_bytes; + assert(mem->start_ <= mem->end_); + idec->io_.data = mem->buf_ + mem->start_; + idec->io_.data_size = MemDataSize(mem); +} + +// Headers +static VP8StatusCode DecodeWebPHeaders(WebPIDecoder* const idec) { + MemBuffer* const mem = &idec->mem_; + const uint8_t* data = mem->buf_ + mem->start_; + size_t curr_size = MemDataSize(mem); + VP8StatusCode status; + WebPHeaderStructure headers; + + headers.data = data; + headers.data_size = curr_size; + headers.have_all_data = 0; + status = WebPParseHeaders(&headers); + if (status == VP8_STATUS_NOT_ENOUGH_DATA) { + return VP8_STATUS_SUSPENDED; // We haven't found a VP8 chunk yet. + } else if (status != VP8_STATUS_OK) { + return IDecError(idec, status); + } + + idec->chunk_size_ = headers.compressed_size; + idec->is_lossless_ = headers.is_lossless; + if (!idec->is_lossless_) { + VP8Decoder* const dec = VP8New(); + if (dec == NULL) { + return VP8_STATUS_OUT_OF_MEMORY; + } + idec->dec_ = dec; + dec->alpha_data_ = headers.alpha_data; + dec->alpha_data_size_ = headers.alpha_data_size; + ChangeState(idec, STATE_VP8_HEADER, headers.offset); + } else { + VP8LDecoder* const dec = VP8LNew(); + if (dec == NULL) { + return VP8_STATUS_OUT_OF_MEMORY; + } + idec->dec_ = dec; + ChangeState(idec, STATE_VP8L_HEADER, headers.offset); + } + return VP8_STATUS_OK; +} + +static VP8StatusCode DecodeVP8FrameHeader(WebPIDecoder* const idec) { + const uint8_t* data = idec->mem_.buf_ + idec->mem_.start_; + const size_t curr_size = MemDataSize(&idec->mem_); + int width, height; + uint32_t bits; + + if (curr_size < VP8_FRAME_HEADER_SIZE) { + // Not enough data bytes to extract VP8 Frame Header. + return VP8_STATUS_SUSPENDED; + } + if (!VP8GetInfo(data, curr_size, idec->chunk_size_, &width, &height)) { + return IDecError(idec, VP8_STATUS_BITSTREAM_ERROR); + } + + bits = data[0] | (data[1] << 8) | (data[2] << 16); + idec->mem_.part0_size_ = (bits >> 5) + VP8_FRAME_HEADER_SIZE; + + idec->io_.data = data; + idec->io_.data_size = curr_size; + idec->state_ = STATE_VP8_PARTS0; + return VP8_STATUS_OK; +} + +// Partition #0 +static VP8StatusCode CopyParts0Data(WebPIDecoder* const idec) { + VP8Decoder* const dec = (VP8Decoder*)idec->dec_; + VP8BitReader* const br = &dec->br_; + const size_t part_size = br->buf_end_ - br->buf_; + MemBuffer* const mem = &idec->mem_; + assert(!idec->is_lossless_); + assert(mem->part0_buf_ == NULL); + // the following is a format limitation, no need for runtime check: + assert(part_size <= mem->part0_size_); + if (part_size == 0) { // can't have zero-size partition #0 + return VP8_STATUS_BITSTREAM_ERROR; + } + if (mem->mode_ == MEM_MODE_APPEND) { + // We copy and grab ownership of the partition #0 data. + uint8_t* const part0_buf = (uint8_t*)WebPSafeMalloc(1ULL, part_size); + if (part0_buf == NULL) { + return VP8_STATUS_OUT_OF_MEMORY; + } + memcpy(part0_buf, br->buf_, part_size); + mem->part0_buf_ = part0_buf; + br->buf_ = part0_buf; + br->buf_end_ = part0_buf + part_size; + } else { + // Else: just keep pointers to the partition #0's data in dec_->br_. + } + mem->start_ += part_size; + return VP8_STATUS_OK; +} + +static VP8StatusCode DecodePartition0(WebPIDecoder* const idec) { + VP8Decoder* const dec = (VP8Decoder*)idec->dec_; + VP8Io* const io = &idec->io_; + const WebPDecParams* const params = &idec->params_; + WebPDecBuffer* const output = params->output; + + // Wait till we have enough data for the whole partition #0 + if (MemDataSize(&idec->mem_) < idec->mem_.part0_size_) { + return VP8_STATUS_SUSPENDED; + } + + if (!VP8GetHeaders(dec, io)) { + const VP8StatusCode status = dec->status_; + if (status == VP8_STATUS_SUSPENDED || + status == VP8_STATUS_NOT_ENOUGH_DATA) { + // treating NOT_ENOUGH_DATA as SUSPENDED state + return VP8_STATUS_SUSPENDED; + } + return IDecError(idec, status); + } + + // Allocate/Verify output buffer now + dec->status_ = WebPAllocateDecBuffer(io->width, io->height, params->options, + output); + if (dec->status_ != VP8_STATUS_OK) { + return IDecError(idec, dec->status_); + } + // This change must be done before calling VP8InitFrame() + dec->mt_method_ = VP8GetThreadMethod(params->options, NULL, + io->width, io->height); + VP8InitDithering(params->options, dec); + + dec->status_ = CopyParts0Data(idec); + if (dec->status_ != VP8_STATUS_OK) { + return IDecError(idec, dec->status_); + } + + // Finish setting up the decoding parameters. Will call io->setup(). + if (VP8EnterCritical(dec, io) != VP8_STATUS_OK) { + return IDecError(idec, dec->status_); + } + + // Note: past this point, teardown() must always be called + // in case of error. + idec->state_ = STATE_VP8_DATA; + // Allocate memory and prepare everything. + if (!VP8InitFrame(dec, io)) { + return IDecError(idec, dec->status_); + } + return VP8_STATUS_OK; +} + +// Remaining partitions +static VP8StatusCode DecodeRemaining(WebPIDecoder* const idec) { + VP8Decoder* const dec = (VP8Decoder*)idec->dec_; + VP8Io* const io = &idec->io_; + + assert(dec->ready_); + for (; dec->mb_y_ < dec->mb_h_; ++dec->mb_y_) { + if (idec->last_mb_y_ != dec->mb_y_) { + if (!VP8ParseIntraModeRow(&dec->br_, dec)) { + // note: normally, error shouldn't occur since we already have the whole + // partition0 available here in DecodeRemaining(). Reaching EOF while + // reading intra modes really means a BITSTREAM_ERROR. + return IDecError(idec, VP8_STATUS_BITSTREAM_ERROR); + } + idec->last_mb_y_ = dec->mb_y_; + } + for (; dec->mb_x_ < dec->mb_w_; ++dec->mb_x_) { + VP8BitReader* const token_br = + &dec->parts_[dec->mb_y_ & (dec->num_parts_ - 1)]; + MBContext context; + SaveContext(dec, token_br, &context); + if (!VP8DecodeMB(dec, token_br)) { + // We shouldn't fail when MAX_MB data was available + if (dec->num_parts_ == 1 && MemDataSize(&idec->mem_) > MAX_MB_SIZE) { + return IDecError(idec, VP8_STATUS_BITSTREAM_ERROR); + } + RestoreContext(&context, dec, token_br); + return VP8_STATUS_SUSPENDED; + } + // Release buffer only if there is only one partition + if (dec->num_parts_ == 1) { + idec->mem_.start_ = token_br->buf_ - idec->mem_.buf_; + assert(idec->mem_.start_ <= idec->mem_.end_); + } + } + VP8InitScanline(dec); // Prepare for next scanline + + // Reconstruct, filter and emit the row. + if (!VP8ProcessRow(dec, io)) { + return IDecError(idec, VP8_STATUS_USER_ABORT); + } + } + // Synchronize the thread and check for errors. + if (!VP8ExitCritical(dec, io)) { + return IDecError(idec, VP8_STATUS_USER_ABORT); + } + dec->ready_ = 0; + return FinishDecoding(idec); +} + +static VP8StatusCode ErrorStatusLossless(WebPIDecoder* const idec, + VP8StatusCode status) { + if (status == VP8_STATUS_SUSPENDED || status == VP8_STATUS_NOT_ENOUGH_DATA) { + return VP8_STATUS_SUSPENDED; + } + return IDecError(idec, status); +} + +static VP8StatusCode DecodeVP8LHeader(WebPIDecoder* const idec) { + VP8Io* const io = &idec->io_; + VP8LDecoder* const dec = (VP8LDecoder*)idec->dec_; + const WebPDecParams* const params = &idec->params_; + WebPDecBuffer* const output = params->output; + size_t curr_size = MemDataSize(&idec->mem_); + assert(idec->is_lossless_); + + // Wait until there's enough data for decoding header. + if (curr_size < (idec->chunk_size_ >> 3)) { + return VP8_STATUS_SUSPENDED; + } + if (!VP8LDecodeHeader(dec, io)) { + return ErrorStatusLossless(idec, dec->status_); + } + // Allocate/verify output buffer now. + dec->status_ = WebPAllocateDecBuffer(io->width, io->height, params->options, + output); + if (dec->status_ != VP8_STATUS_OK) { + return IDecError(idec, dec->status_); + } + + idec->state_ = STATE_VP8L_DATA; + return VP8_STATUS_OK; +} + +static VP8StatusCode DecodeVP8LData(WebPIDecoder* const idec) { + VP8LDecoder* const dec = (VP8LDecoder*)idec->dec_; + const size_t curr_size = MemDataSize(&idec->mem_); + assert(idec->is_lossless_); + + // At present Lossless decoder can't decode image incrementally. So wait till + // all the image data is aggregated before image can be decoded. + if (curr_size < idec->chunk_size_) { + return VP8_STATUS_SUSPENDED; + } + + if (!VP8LDecodeImage(dec)) { + // The decoding is called after all the data-bytes are aggregated. Change + // the error to VP8_BITSTREAM_ERROR in case lossless decoder fails to decode + // all the pixels (VP8_STATUS_SUSPENDED). + if (dec->status_ == VP8_STATUS_SUSPENDED) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + } + return ErrorStatusLossless(idec, dec->status_); + } + + return FinishDecoding(idec); +} + + // Main decoding loop +static VP8StatusCode IDecode(WebPIDecoder* idec) { + VP8StatusCode status = VP8_STATUS_SUSPENDED; + + if (idec->state_ == STATE_WEBP_HEADER) { + status = DecodeWebPHeaders(idec); + } else { + if (idec->dec_ == NULL) { + return VP8_STATUS_SUSPENDED; // can't continue if we have no decoder. + } + } + if (idec->state_ == STATE_VP8_HEADER) { + status = DecodeVP8FrameHeader(idec); + } + if (idec->state_ == STATE_VP8_PARTS0) { + status = DecodePartition0(idec); + } + if (idec->state_ == STATE_VP8_DATA) { + status = DecodeRemaining(idec); + } + if (idec->state_ == STATE_VP8L_HEADER) { + status = DecodeVP8LHeader(idec); + } + if (idec->state_ == STATE_VP8L_DATA) { + status = DecodeVP8LData(idec); + } + return status; +} + +//------------------------------------------------------------------------------ +// Public functions + +WebPIDecoder* WebPINewDecoder(WebPDecBuffer* output_buffer) { + WebPIDecoder* idec = (WebPIDecoder*)WebPSafeCalloc(1ULL, sizeof(*idec)); + if (idec == NULL) { + return NULL; + } + + idec->state_ = STATE_WEBP_HEADER; + idec->chunk_size_ = 0; + + idec->last_mb_y_ = -1; + + InitMemBuffer(&idec->mem_); + WebPInitDecBuffer(&idec->output_); + VP8InitIo(&idec->io_); + + WebPResetDecParams(&idec->params_); + idec->params_.output = (output_buffer != NULL) ? output_buffer + : &idec->output_; + WebPInitCustomIo(&idec->params_, &idec->io_); // Plug the I/O functions. + + return idec; +} + +WebPIDecoder* WebPIDecode(const uint8_t* data, size_t data_size, + WebPDecoderConfig* config) { + WebPIDecoder* idec; + + // Parse the bitstream's features, if requested: + if (data != NULL && data_size > 0 && config != NULL) { + if (WebPGetFeatures(data, data_size, &config->input) != VP8_STATUS_OK) { + return NULL; + } + } + // Create an instance of the incremental decoder + idec = WebPINewDecoder(config ? &config->output : NULL); + if (idec == NULL) { + return NULL; + } + // Finish initialization + if (config != NULL) { + idec->params_.options = &config->options; + } + return idec; +} + +void WebPIDelete(WebPIDecoder* idec) { + if (idec == NULL) return; + if (idec->dec_ != NULL) { + if (!idec->is_lossless_) { + if (idec->state_ == STATE_VP8_DATA) { + // Synchronize the thread, clean-up and check for errors. + VP8ExitCritical((VP8Decoder*)idec->dec_, &idec->io_); + } + VP8Delete((VP8Decoder*)idec->dec_); + } else { + VP8LDelete((VP8LDecoder*)idec->dec_); + } + } + ClearMemBuffer(&idec->mem_); + WebPFreeDecBuffer(&idec->output_); + WebPSafeFree(idec); +} + +//------------------------------------------------------------------------------ +// Wrapper toward WebPINewDecoder + +WebPIDecoder* WebPINewRGB(WEBP_CSP_MODE mode, uint8_t* output_buffer, + size_t output_buffer_size, int output_stride) { + const int is_external_memory = (output_buffer != NULL); + WebPIDecoder* idec; + + if (mode >= MODE_YUV) return NULL; + if (!is_external_memory) { // Overwrite parameters to sane values. + output_buffer_size = 0; + output_stride = 0; + } else { // A buffer was passed. Validate the other params. + if (output_stride == 0 || output_buffer_size == 0) { + return NULL; // invalid parameter. + } + } + idec = WebPINewDecoder(NULL); + if (idec == NULL) return NULL; + idec->output_.colorspace = mode; + idec->output_.is_external_memory = is_external_memory; + idec->output_.u.RGBA.rgba = output_buffer; + idec->output_.u.RGBA.stride = output_stride; + idec->output_.u.RGBA.size = output_buffer_size; + return idec; +} + +WebPIDecoder* WebPINewYUVA(uint8_t* luma, size_t luma_size, int luma_stride, + uint8_t* u, size_t u_size, int u_stride, + uint8_t* v, size_t v_size, int v_stride, + uint8_t* a, size_t a_size, int a_stride) { + const int is_external_memory = (luma != NULL); + WebPIDecoder* idec; + WEBP_CSP_MODE colorspace; + + if (!is_external_memory) { // Overwrite parameters to sane values. + luma_size = u_size = v_size = a_size = 0; + luma_stride = u_stride = v_stride = a_stride = 0; + u = v = a = NULL; + colorspace = MODE_YUVA; + } else { // A luma buffer was passed. Validate the other parameters. + if (u == NULL || v == NULL) return NULL; + if (luma_size == 0 || u_size == 0 || v_size == 0) return NULL; + if (luma_stride == 0 || u_stride == 0 || v_stride == 0) return NULL; + if (a != NULL) { + if (a_size == 0 || a_stride == 0) return NULL; + } + colorspace = (a == NULL) ? MODE_YUV : MODE_YUVA; + } + + idec = WebPINewDecoder(NULL); + if (idec == NULL) return NULL; + + idec->output_.colorspace = colorspace; + idec->output_.is_external_memory = is_external_memory; + idec->output_.u.YUVA.y = luma; + idec->output_.u.YUVA.y_stride = luma_stride; + idec->output_.u.YUVA.y_size = luma_size; + idec->output_.u.YUVA.u = u; + idec->output_.u.YUVA.u_stride = u_stride; + idec->output_.u.YUVA.u_size = u_size; + idec->output_.u.YUVA.v = v; + idec->output_.u.YUVA.v_stride = v_stride; + idec->output_.u.YUVA.v_size = v_size; + idec->output_.u.YUVA.a = a; + idec->output_.u.YUVA.a_stride = a_stride; + idec->output_.u.YUVA.a_size = a_size; + return idec; +} + +WebPIDecoder* WebPINewYUV(uint8_t* luma, size_t luma_size, int luma_stride, + uint8_t* u, size_t u_size, int u_stride, + uint8_t* v, size_t v_size, int v_stride) { + return WebPINewYUVA(luma, luma_size, luma_stride, + u, u_size, u_stride, + v, v_size, v_stride, + NULL, 0, 0); +} + +//------------------------------------------------------------------------------ + +static VP8StatusCode IDecCheckStatus(const WebPIDecoder* const idec) { + assert(idec); + if (idec->state_ == STATE_ERROR) { + return VP8_STATUS_BITSTREAM_ERROR; + } + if (idec->state_ == STATE_DONE) { + return VP8_STATUS_OK; + } + return VP8_STATUS_SUSPENDED; +} + +VP8StatusCode WebPIAppend(WebPIDecoder* idec, + const uint8_t* data, size_t data_size) { + VP8StatusCode status; + if (idec == NULL || data == NULL) { + return VP8_STATUS_INVALID_PARAM; + } + status = IDecCheckStatus(idec); + if (status != VP8_STATUS_SUSPENDED) { + return status; + } + // Check mixed calls between RemapMemBuffer and AppendToMemBuffer. + if (!CheckMemBufferMode(&idec->mem_, MEM_MODE_APPEND)) { + return VP8_STATUS_INVALID_PARAM; + } + // Append data to memory buffer + if (!AppendToMemBuffer(idec, data, data_size)) { + return VP8_STATUS_OUT_OF_MEMORY; + } + return IDecode(idec); +} + +VP8StatusCode WebPIUpdate(WebPIDecoder* idec, + const uint8_t* data, size_t data_size) { + VP8StatusCode status; + if (idec == NULL || data == NULL) { + return VP8_STATUS_INVALID_PARAM; + } + status = IDecCheckStatus(idec); + if (status != VP8_STATUS_SUSPENDED) { + return status; + } + // Check mixed calls between RemapMemBuffer and AppendToMemBuffer. + if (!CheckMemBufferMode(&idec->mem_, MEM_MODE_MAP)) { + return VP8_STATUS_INVALID_PARAM; + } + // Make the memory buffer point to the new buffer + if (!RemapMemBuffer(idec, data, data_size)) { + return VP8_STATUS_INVALID_PARAM; + } + return IDecode(idec); +} + +//------------------------------------------------------------------------------ + +static const WebPDecBuffer* GetOutputBuffer(const WebPIDecoder* const idec) { + if (idec == NULL || idec->dec_ == NULL) { + return NULL; + } + if (idec->state_ <= STATE_VP8_PARTS0) { + return NULL; + } + return idec->params_.output; +} + +const WebPDecBuffer* WebPIDecodedArea(const WebPIDecoder* idec, + int* left, int* top, + int* width, int* height) { + const WebPDecBuffer* const src = GetOutputBuffer(idec); + if (left != NULL) *left = 0; + if (top != NULL) *top = 0; + // TODO(skal): later include handling of rotations. + if (src) { + if (width != NULL) *width = src->width; + if (height != NULL) *height = idec->params_.last_y; + } else { + if (width != NULL) *width = 0; + if (height != NULL) *height = 0; + } + return src; +} + +uint8_t* WebPIDecGetRGB(const WebPIDecoder* idec, int* last_y, + int* width, int* height, int* stride) { + const WebPDecBuffer* const src = GetOutputBuffer(idec); + if (src == NULL) return NULL; + if (src->colorspace >= MODE_YUV) { + return NULL; + } + + if (last_y != NULL) *last_y = idec->params_.last_y; + if (width != NULL) *width = src->width; + if (height != NULL) *height = src->height; + if (stride != NULL) *stride = src->u.RGBA.stride; + + return src->u.RGBA.rgba; +} + +uint8_t* WebPIDecGetYUVA(const WebPIDecoder* idec, int* last_y, + uint8_t** u, uint8_t** v, uint8_t** a, + int* width, int* height, + int* stride, int* uv_stride, int* a_stride) { + const WebPDecBuffer* const src = GetOutputBuffer(idec); + if (src == NULL) return NULL; + if (src->colorspace < MODE_YUV) { + return NULL; + } + + if (last_y != NULL) *last_y = idec->params_.last_y; + if (u != NULL) *u = src->u.YUVA.u; + if (v != NULL) *v = src->u.YUVA.v; + if (a != NULL) *a = src->u.YUVA.a; + if (width != NULL) *width = src->width; + if (height != NULL) *height = src->height; + if (stride != NULL) *stride = src->u.YUVA.y_stride; + if (uv_stride != NULL) *uv_stride = src->u.YUVA.u_stride; + if (a_stride != NULL) *a_stride = src->u.YUVA.a_stride; + + return src->u.YUVA.y; +} + +int WebPISetIOHooks(WebPIDecoder* const idec, + VP8IoPutHook put, + VP8IoSetupHook setup, + VP8IoTeardownHook teardown, + void* user_data) { + if (idec == NULL || idec->state_ > STATE_WEBP_HEADER) { + return 0; + } + + idec->io_.put = put; + idec->io_.setup = setup; + idec->io_.teardown = teardown; + idec->io_.opaque = user_data; + + return 1; +} + diff --git a/media/libwebp/src/dec/io.c b/media/libwebp/src/dec/io.c new file mode 100644 index 000000000..8094e44f6 --- /dev/null +++ b/media/libwebp/src/dec/io.c @@ -0,0 +1,648 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// functions for sample output. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <stdlib.h> +#include "../dec/vp8i.h" +#include "./webpi.h" +#include "../dsp/dsp.h" +#include "../dsp/yuv.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ +// Main YUV<->RGB conversion functions + +static int EmitYUV(const VP8Io* const io, WebPDecParams* const p) { + WebPDecBuffer* output = p->output; + const WebPYUVABuffer* const buf = &output->u.YUVA; + uint8_t* const y_dst = buf->y + io->mb_y * buf->y_stride; + uint8_t* const u_dst = buf->u + (io->mb_y >> 1) * buf->u_stride; + uint8_t* const v_dst = buf->v + (io->mb_y >> 1) * buf->v_stride; + const int mb_w = io->mb_w; + const int mb_h = io->mb_h; + const int uv_w = (mb_w + 1) / 2; + const int uv_h = (mb_h + 1) / 2; + int j; + for (j = 0; j < mb_h; ++j) { + memcpy(y_dst + j * buf->y_stride, io->y + j * io->y_stride, mb_w); + } + for (j = 0; j < uv_h; ++j) { + memcpy(u_dst + j * buf->u_stride, io->u + j * io->uv_stride, uv_w); + memcpy(v_dst + j * buf->v_stride, io->v + j * io->uv_stride, uv_w); + } + return io->mb_h; +} + +// Point-sampling U/V sampler. +static int EmitSampledRGB(const VP8Io* const io, WebPDecParams* const p) { + WebPDecBuffer* const output = p->output; + WebPRGBABuffer* const buf = &output->u.RGBA; + uint8_t* const dst = buf->rgba + io->mb_y * buf->stride; + WebPSamplerProcessPlane(io->y, io->y_stride, + io->u, io->v, io->uv_stride, + dst, buf->stride, io->mb_w, io->mb_h, + WebPSamplers[output->colorspace]); + return io->mb_h; +} + +//------------------------------------------------------------------------------ +// YUV444 -> RGB conversion + +#if 0 // TODO(skal): this is for future rescaling. +static int EmitRGB(const VP8Io* const io, WebPDecParams* const p) { + WebPDecBuffer* output = p->output; + const WebPRGBABuffer* const buf = &output->u.RGBA; + uint8_t* dst = buf->rgba + io->mb_y * buf->stride; + const uint8_t* y_src = io->y; + const uint8_t* u_src = io->u; + const uint8_t* v_src = io->v; + const WebPYUV444Converter convert = WebPYUV444Converters[output->colorspace]; + const int mb_w = io->mb_w; + const int last = io->mb_h; + int j; + for (j = 0; j < last; ++j) { + convert(y_src, u_src, v_src, dst, mb_w); + y_src += io->y_stride; + u_src += io->uv_stride; + v_src += io->uv_stride; + dst += buf->stride; + } + return io->mb_h; +} +#endif + +//------------------------------------------------------------------------------ +// Fancy upsampling + +#ifdef FANCY_UPSAMPLING +static int EmitFancyRGB(const VP8Io* const io, WebPDecParams* const p) { + int num_lines_out = io->mb_h; // a priori guess + const WebPRGBABuffer* const buf = &p->output->u.RGBA; + uint8_t* dst = buf->rgba + io->mb_y * buf->stride; + WebPUpsampleLinePairFunc upsample = WebPUpsamplers[p->output->colorspace]; + const uint8_t* cur_y = io->y; + const uint8_t* cur_u = io->u; + const uint8_t* cur_v = io->v; + const uint8_t* top_u = p->tmp_u; + const uint8_t* top_v = p->tmp_v; + int y = io->mb_y; + const int y_end = io->mb_y + io->mb_h; + const int mb_w = io->mb_w; + const int uv_w = (mb_w + 1) / 2; + + if (y == 0) { + // First line is special cased. We mirror the u/v samples at boundary. + upsample(cur_y, NULL, cur_u, cur_v, cur_u, cur_v, dst, NULL, mb_w); + } else { + // We can finish the left-over line from previous call. + upsample(p->tmp_y, cur_y, top_u, top_v, cur_u, cur_v, + dst - buf->stride, dst, mb_w); + ++num_lines_out; + } + // Loop over each output pairs of row. + for (; y + 2 < y_end; y += 2) { + top_u = cur_u; + top_v = cur_v; + cur_u += io->uv_stride; + cur_v += io->uv_stride; + dst += 2 * buf->stride; + cur_y += 2 * io->y_stride; + upsample(cur_y - io->y_stride, cur_y, + top_u, top_v, cur_u, cur_v, + dst - buf->stride, dst, mb_w); + } + // move to last row + cur_y += io->y_stride; + if (io->crop_top + y_end < io->crop_bottom) { + // Save the unfinished samples for next call (as we're not done yet). + memcpy(p->tmp_y, cur_y, mb_w * sizeof(*p->tmp_y)); + memcpy(p->tmp_u, cur_u, uv_w * sizeof(*p->tmp_u)); + memcpy(p->tmp_v, cur_v, uv_w * sizeof(*p->tmp_v)); + // The fancy upsampler leaves a row unfinished behind + // (except for the very last row) + num_lines_out--; + } else { + // Process the very last row of even-sized picture + if (!(y_end & 1)) { + upsample(cur_y, NULL, cur_u, cur_v, cur_u, cur_v, + dst + buf->stride, NULL, mb_w); + } + } + return num_lines_out; +} + +#endif /* FANCY_UPSAMPLING */ + +//------------------------------------------------------------------------------ + +static int EmitAlphaYUV(const VP8Io* const io, WebPDecParams* const p) { + const uint8_t* alpha = io->a; + const WebPYUVABuffer* const buf = &p->output->u.YUVA; + const int mb_w = io->mb_w; + const int mb_h = io->mb_h; + uint8_t* dst = buf->a + io->mb_y * buf->a_stride; + int j; + + if (alpha != NULL) { + for (j = 0; j < mb_h; ++j) { + memcpy(dst, alpha, mb_w * sizeof(*dst)); + alpha += io->width; + dst += buf->a_stride; + } + } else if (buf->a != NULL) { + // the user requested alpha, but there is none, set it to opaque. + for (j = 0; j < mb_h; ++j) { + memset(dst, 0xff, mb_w * sizeof(*dst)); + dst += buf->a_stride; + } + } + return 0; +} + +static int GetAlphaSourceRow(const VP8Io* const io, + const uint8_t** alpha, int* const num_rows) { + int start_y = io->mb_y; + *num_rows = io->mb_h; + + // Compensate for the 1-line delay of the fancy upscaler. + // This is similar to EmitFancyRGB(). + if (io->fancy_upsampling) { + if (start_y == 0) { + // We don't process the last row yet. It'll be done during the next call. + --*num_rows; + } else { + --start_y; + // Fortunately, *alpha data is persistent, so we can go back + // one row and finish alpha blending, now that the fancy upscaler + // completed the YUV->RGB interpolation. + *alpha -= io->width; + } + if (io->crop_top + io->mb_y + io->mb_h == io->crop_bottom) { + // If it's the very last call, we process all the remaining rows! + *num_rows = io->crop_bottom - io->crop_top - start_y; + } + } + return start_y; +} + +static int EmitAlphaRGB(const VP8Io* const io, WebPDecParams* const p) { + const uint8_t* alpha = io->a; + if (alpha != NULL) { + const int mb_w = io->mb_w; + const WEBP_CSP_MODE colorspace = p->output->colorspace; + const int alpha_first = + (colorspace == MODE_ARGB || colorspace == MODE_Argb); + const WebPRGBABuffer* const buf = &p->output->u.RGBA; + int num_rows; + const int start_y = GetAlphaSourceRow(io, &alpha, &num_rows); + uint8_t* const base_rgba = buf->rgba + start_y * buf->stride; + uint8_t* dst = base_rgba + (alpha_first ? 0 : 3); + uint32_t alpha_mask = 0xff; + int i, j; + + for (j = 0; j < num_rows; ++j) { + for (i = 0; i < mb_w; ++i) { + const uint32_t alpha_value = alpha[i]; + dst[4 * i] = alpha_value; + alpha_mask &= alpha_value; + } + alpha += io->width; + dst += buf->stride; + } + // alpha_mask is < 0xff if there's non-trivial alpha to premultiply with. + if (alpha_mask != 0xff && WebPIsPremultipliedMode(colorspace)) { + WebPApplyAlphaMultiply(base_rgba, alpha_first, + mb_w, num_rows, buf->stride); + } + } + return 0; +} + +static int EmitAlphaRGBA4444(const VP8Io* const io, WebPDecParams* const p) { + const uint8_t* alpha = io->a; + if (alpha != NULL) { + const int mb_w = io->mb_w; + const WEBP_CSP_MODE colorspace = p->output->colorspace; + const WebPRGBABuffer* const buf = &p->output->u.RGBA; + int num_rows; + const int start_y = GetAlphaSourceRow(io, &alpha, &num_rows); + uint8_t* const base_rgba = buf->rgba + start_y * buf->stride; +#ifdef WEBP_SWAP_16BIT_CSP + uint8_t* alpha_dst = base_rgba; +#else + uint8_t* alpha_dst = base_rgba + 1; +#endif + uint32_t alpha_mask = 0x0f; + int i, j; + + for (j = 0; j < num_rows; ++j) { + for (i = 0; i < mb_w; ++i) { + // Fill in the alpha value (converted to 4 bits). + const uint32_t alpha_value = alpha[i] >> 4; + alpha_dst[2 * i] = (alpha_dst[2 * i] & 0xf0) | alpha_value; + alpha_mask &= alpha_value; + } + alpha += io->width; + alpha_dst += buf->stride; + } + if (alpha_mask != 0x0f && WebPIsPremultipliedMode(colorspace)) { + WebPApplyAlphaMultiply4444(base_rgba, mb_w, num_rows, buf->stride); + } + } + return 0; +} + +//------------------------------------------------------------------------------ +// YUV rescaling (no final RGB conversion needed) + +static int Rescale(const uint8_t* src, int src_stride, + int new_lines, WebPRescaler* const wrk) { + int num_lines_out = 0; + while (new_lines > 0) { // import new contributions of source rows. + const int lines_in = WebPRescalerImport(wrk, new_lines, src, src_stride); + src += lines_in * src_stride; + new_lines -= lines_in; + num_lines_out += WebPRescalerExport(wrk); // emit output row(s) + } + return num_lines_out; +} + +static int EmitRescaledYUV(const VP8Io* const io, WebPDecParams* const p) { + const int mb_h = io->mb_h; + const int uv_mb_h = (mb_h + 1) >> 1; + WebPRescaler* const scaler = &p->scaler_y; + int num_lines_out = 0; + if (WebPIsAlphaMode(p->output->colorspace) && io->a != NULL) { + // Before rescaling, we premultiply the luma directly into the io->y + // internal buffer. This is OK since these samples are not used for + // intra-prediction (the top samples are saved in cache_y_/u_/v_). + // But we need to cast the const away, though. + WebPMultRows((uint8_t*)io->y, io->y_stride, + io->a, io->width, io->mb_w, mb_h, 0); + } + num_lines_out = Rescale(io->y, io->y_stride, mb_h, scaler); + Rescale(io->u, io->uv_stride, uv_mb_h, &p->scaler_u); + Rescale(io->v, io->uv_stride, uv_mb_h, &p->scaler_v); + return num_lines_out; +} + +static int EmitRescaledAlphaYUV(const VP8Io* const io, WebPDecParams* const p) { + if (io->a != NULL) { + const WebPYUVABuffer* const buf = &p->output->u.YUVA; + uint8_t* dst_y = buf->y + p->last_y * buf->y_stride; + const uint8_t* src_a = buf->a + p->last_y * buf->a_stride; + const int num_lines_out = Rescale(io->a, io->width, io->mb_h, &p->scaler_a); + if (num_lines_out > 0) { // unmultiply the Y + WebPMultRows(dst_y, buf->y_stride, src_a, buf->a_stride, + p->scaler_a.dst_width, num_lines_out, 1); + } + } + return 0; +} + +static int InitYUVRescaler(const VP8Io* const io, WebPDecParams* const p) { + const int has_alpha = WebPIsAlphaMode(p->output->colorspace); + const WebPYUVABuffer* const buf = &p->output->u.YUVA; + const int out_width = io->scaled_width; + const int out_height = io->scaled_height; + const int uv_out_width = (out_width + 1) >> 1; + const int uv_out_height = (out_height + 1) >> 1; + const int uv_in_width = (io->mb_w + 1) >> 1; + const int uv_in_height = (io->mb_h + 1) >> 1; + const size_t work_size = 2 * out_width; // scratch memory for luma rescaler + const size_t uv_work_size = 2 * uv_out_width; // and for each u/v ones + size_t tmp_size; + int32_t* work; + + tmp_size = (work_size + 2 * uv_work_size) * sizeof(*work); + if (has_alpha) { + tmp_size += work_size * sizeof(*work); + } + p->memory = WebPSafeCalloc(1ULL, tmp_size); + if (p->memory == NULL) { + return 0; // memory error + } + work = (int32_t*)p->memory; + WebPRescalerInit(&p->scaler_y, io->mb_w, io->mb_h, + buf->y, out_width, out_height, buf->y_stride, 1, + io->mb_w, out_width, io->mb_h, out_height, + work); + WebPRescalerInit(&p->scaler_u, uv_in_width, uv_in_height, + buf->u, uv_out_width, uv_out_height, buf->u_stride, 1, + uv_in_width, uv_out_width, + uv_in_height, uv_out_height, + work + work_size); + WebPRescalerInit(&p->scaler_v, uv_in_width, uv_in_height, + buf->v, uv_out_width, uv_out_height, buf->v_stride, 1, + uv_in_width, uv_out_width, + uv_in_height, uv_out_height, + work + work_size + uv_work_size); + p->emit = EmitRescaledYUV; + + if (has_alpha) { + WebPRescalerInit(&p->scaler_a, io->mb_w, io->mb_h, + buf->a, out_width, out_height, buf->a_stride, 1, + io->mb_w, out_width, io->mb_h, out_height, + work + work_size + 2 * uv_work_size); + p->emit_alpha = EmitRescaledAlphaYUV; + WebPInitAlphaProcessing(); + } + return 1; +} + +//------------------------------------------------------------------------------ +// RGBA rescaling + +static int ExportRGB(WebPDecParams* const p, int y_pos) { + const WebPYUV444Converter convert = + WebPYUV444Converters[p->output->colorspace]; + const WebPRGBABuffer* const buf = &p->output->u.RGBA; + uint8_t* dst = buf->rgba + (p->last_y + y_pos) * buf->stride; + int num_lines_out = 0; + // For RGB rescaling, because of the YUV420, current scan position + // U/V can be +1/-1 line from the Y one. Hence the double test. + while (WebPRescalerHasPendingOutput(&p->scaler_y) && + WebPRescalerHasPendingOutput(&p->scaler_u)) { + assert(p->last_y + y_pos + num_lines_out < p->output->height); + assert(p->scaler_u.y_accum == p->scaler_v.y_accum); + WebPRescalerExportRow(&p->scaler_y, 0); + WebPRescalerExportRow(&p->scaler_u, 0); + WebPRescalerExportRow(&p->scaler_v, 0); + convert(p->scaler_y.dst, p->scaler_u.dst, p->scaler_v.dst, + dst, p->scaler_y.dst_width); + dst += buf->stride; + ++num_lines_out; + } + return num_lines_out; +} + +static int EmitRescaledRGB(const VP8Io* const io, WebPDecParams* const p) { + const int mb_h = io->mb_h; + const int uv_mb_h = (mb_h + 1) >> 1; + int j = 0, uv_j = 0; + int num_lines_out = 0; + while (j < mb_h) { + const int y_lines_in = + WebPRescalerImport(&p->scaler_y, mb_h - j, + io->y + j * io->y_stride, io->y_stride); + const int u_lines_in = + WebPRescalerImport(&p->scaler_u, uv_mb_h - uv_j, + io->u + uv_j * io->uv_stride, io->uv_stride); + const int v_lines_in = + WebPRescalerImport(&p->scaler_v, uv_mb_h - uv_j, + io->v + uv_j * io->uv_stride, io->uv_stride); + (void)v_lines_in; // remove a gcc warning + assert(u_lines_in == v_lines_in); + j += y_lines_in; + uv_j += u_lines_in; + num_lines_out += ExportRGB(p, num_lines_out); + } + return num_lines_out; +} + +static int ExportAlpha(WebPDecParams* const p, int y_pos) { + const WebPRGBABuffer* const buf = &p->output->u.RGBA; + uint8_t* const base_rgba = buf->rgba + (p->last_y + y_pos) * buf->stride; + const WEBP_CSP_MODE colorspace = p->output->colorspace; + const int alpha_first = + (colorspace == MODE_ARGB || colorspace == MODE_Argb); + uint8_t* dst = base_rgba + (alpha_first ? 0 : 3); + int num_lines_out = 0; + const int is_premult_alpha = WebPIsPremultipliedMode(colorspace); + uint32_t alpha_mask = 0xff; + const int width = p->scaler_a.dst_width; + + while (WebPRescalerHasPendingOutput(&p->scaler_a)) { + int i; + assert(p->last_y + y_pos + num_lines_out < p->output->height); + WebPRescalerExportRow(&p->scaler_a, 0); + for (i = 0; i < width; ++i) { + const uint32_t alpha_value = p->scaler_a.dst[i]; + dst[4 * i] = alpha_value; + alpha_mask &= alpha_value; + } + dst += buf->stride; + ++num_lines_out; + } + if (is_premult_alpha && alpha_mask != 0xff) { + WebPApplyAlphaMultiply(base_rgba, alpha_first, + width, num_lines_out, buf->stride); + } + return num_lines_out; +} + +static int ExportAlphaRGBA4444(WebPDecParams* const p, int y_pos) { + const WebPRGBABuffer* const buf = &p->output->u.RGBA; + uint8_t* const base_rgba = buf->rgba + (p->last_y + y_pos) * buf->stride; +#ifdef WEBP_SWAP_16BIT_CSP + uint8_t* alpha_dst = base_rgba; +#else + uint8_t* alpha_dst = base_rgba + 1; +#endif + int num_lines_out = 0; + const WEBP_CSP_MODE colorspace = p->output->colorspace; + const int width = p->scaler_a.dst_width; + const int is_premult_alpha = WebPIsPremultipliedMode(colorspace); + uint32_t alpha_mask = 0x0f; + + while (WebPRescalerHasPendingOutput(&p->scaler_a)) { + int i; + assert(p->last_y + y_pos + num_lines_out < p->output->height); + WebPRescalerExportRow(&p->scaler_a, 0); + for (i = 0; i < width; ++i) { + // Fill in the alpha value (converted to 4 bits). + const uint32_t alpha_value = p->scaler_a.dst[i] >> 4; + alpha_dst[2 * i] = (alpha_dst[2 * i] & 0xf0) | alpha_value; + alpha_mask &= alpha_value; + } + alpha_dst += buf->stride; + ++num_lines_out; + } + if (is_premult_alpha && alpha_mask != 0x0f) { + WebPApplyAlphaMultiply4444(base_rgba, width, num_lines_out, buf->stride); + } + return num_lines_out; +} + +static int EmitRescaledAlphaRGB(const VP8Io* const io, WebPDecParams* const p) { + if (io->a != NULL) { + WebPRescaler* const scaler = &p->scaler_a; + int j = 0; + int pos = 0; + while (j < io->mb_h) { + j += WebPRescalerImport(scaler, io->mb_h - j, + io->a + j * io->width, io->width); + pos += p->emit_alpha_row(p, pos); + } + } + return 0; +} + +static int InitRGBRescaler(const VP8Io* const io, WebPDecParams* const p) { + const int has_alpha = WebPIsAlphaMode(p->output->colorspace); + const int out_width = io->scaled_width; + const int out_height = io->scaled_height; + const int uv_in_width = (io->mb_w + 1) >> 1; + const int uv_in_height = (io->mb_h + 1) >> 1; + const size_t work_size = 2 * out_width; // scratch memory for one rescaler + int32_t* work; // rescalers work area + uint8_t* tmp; // tmp storage for scaled YUV444 samples before RGB conversion + size_t tmp_size1, tmp_size2, total_size; + + tmp_size1 = 3 * work_size; + tmp_size2 = 3 * out_width; + if (has_alpha) { + tmp_size1 += work_size; + tmp_size2 += out_width; + } + total_size = tmp_size1 * sizeof(*work) + tmp_size2 * sizeof(*tmp); + p->memory = WebPSafeCalloc(1ULL, total_size); + if (p->memory == NULL) { + return 0; // memory error + } + work = (int32_t*)p->memory; + tmp = (uint8_t*)(work + tmp_size1); + WebPRescalerInit(&p->scaler_y, io->mb_w, io->mb_h, + tmp + 0 * out_width, out_width, out_height, 0, 1, + io->mb_w, out_width, io->mb_h, out_height, + work + 0 * work_size); + WebPRescalerInit(&p->scaler_u, uv_in_width, uv_in_height, + tmp + 1 * out_width, out_width, out_height, 0, 1, + io->mb_w, 2 * out_width, io->mb_h, 2 * out_height, + work + 1 * work_size); + WebPRescalerInit(&p->scaler_v, uv_in_width, uv_in_height, + tmp + 2 * out_width, out_width, out_height, 0, 1, + io->mb_w, 2 * out_width, io->mb_h, 2 * out_height, + work + 2 * work_size); + p->emit = EmitRescaledRGB; + + if (has_alpha) { + WebPRescalerInit(&p->scaler_a, io->mb_w, io->mb_h, + tmp + 3 * out_width, out_width, out_height, 0, 1, + io->mb_w, out_width, io->mb_h, out_height, + work + 3 * work_size); + p->emit_alpha = EmitRescaledAlphaRGB; + if (p->output->colorspace == MODE_RGBA_4444 || + p->output->colorspace == MODE_rgbA_4444) { + p->emit_alpha_row = ExportAlphaRGBA4444; + } else { + p->emit_alpha_row = ExportAlpha; + } + WebPInitAlphaProcessing(); + } + return 1; +} + +//------------------------------------------------------------------------------ +// Default custom functions + +static int CustomSetup(VP8Io* io) { + WebPDecParams* const p = (WebPDecParams*)io->opaque; + const WEBP_CSP_MODE colorspace = p->output->colorspace; + const int is_rgb = WebPIsRGBMode(colorspace); + const int is_alpha = WebPIsAlphaMode(colorspace); + + p->memory = NULL; + p->emit = NULL; + p->emit_alpha = NULL; + p->emit_alpha_row = NULL; + if (!WebPIoInitFromOptions(p->options, io, is_alpha ? MODE_YUV : MODE_YUVA)) { + return 0; + } + if (is_alpha && WebPIsPremultipliedMode(colorspace)) { + WebPInitUpsamplers(); + } + if (io->use_scaling) { + const int ok = is_rgb ? InitRGBRescaler(io, p) : InitYUVRescaler(io, p); + if (!ok) { + return 0; // memory error + } + } else { + if (is_rgb) { + p->emit = EmitSampledRGB; // default + if (io->fancy_upsampling) { +#ifdef FANCY_UPSAMPLING + const int uv_width = (io->mb_w + 1) >> 1; + p->memory = WebPSafeMalloc(1ULL, (size_t)(io->mb_w + 2 * uv_width)); + if (p->memory == NULL) { + return 0; // memory error. + } + p->tmp_y = (uint8_t*)p->memory; + p->tmp_u = p->tmp_y + io->mb_w; + p->tmp_v = p->tmp_u + uv_width; + p->emit = EmitFancyRGB; + WebPInitUpsamplers(); +#endif + } else { + WebPInitSamplers(); + } + } else { + p->emit = EmitYUV; + } + if (is_alpha) { // need transparency output + p->emit_alpha = + (colorspace == MODE_RGBA_4444 || colorspace == MODE_rgbA_4444) ? + EmitAlphaRGBA4444 + : is_rgb ? EmitAlphaRGB + : EmitAlphaYUV; + if (is_rgb) { + WebPInitAlphaProcessing(); + } + } + } + + if (is_rgb) { + VP8YUVInit(); + } + return 1; +} + +//------------------------------------------------------------------------------ + +static int CustomPut(const VP8Io* io) { + WebPDecParams* const p = (WebPDecParams*)io->opaque; + const int mb_w = io->mb_w; + const int mb_h = io->mb_h; + int num_lines_out; + assert(!(io->mb_y & 1)); + + if (mb_w <= 0 || mb_h <= 0) { + return 0; + } + num_lines_out = p->emit(io, p); + if (p->emit_alpha != NULL) { + p->emit_alpha(io, p); + } + p->last_y += num_lines_out; + return 1; +} + +//------------------------------------------------------------------------------ + +static void CustomTeardown(const VP8Io* io) { + WebPDecParams* const p = (WebPDecParams*)io->opaque; + WebPSafeFree(p->memory); + p->memory = NULL; +} + +//------------------------------------------------------------------------------ +// Main entry point + +void WebPInitCustomIo(WebPDecParams* const params, VP8Io* const io) { + io->put = CustomPut; + io->setup = CustomSetup; + io->teardown = CustomTeardown; + io->opaque = params; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/dec/moz.build b/media/libwebp/src/dec/moz.build new file mode 100644 index 000000000..0f6653236 --- /dev/null +++ b/media/libwebp/src/dec/moz.build @@ -0,0 +1,27 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +EXPORTS.webp.dec += [ + 'decode_vp8.h', + 'vp8i.h', + 'vp8li.h', + 'webpi.h' +] + +SOURCES += [ + 'alpha.c', + 'buffer.c', + 'frame.c', + 'idec.c', + 'io.c', + 'quant.c', + 'tree.c', + 'vp8.c', + 'vp8l.c', + 'webp.c' +] + +FINAL_LIBRARY = 'gkmedias'
\ No newline at end of file diff --git a/media/libwebp/src/dec/quant.c b/media/libwebp/src/dec/quant.c new file mode 100644 index 000000000..5b648f942 --- /dev/null +++ b/media/libwebp/src/dec/quant.c @@ -0,0 +1,110 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Quantizer initialization +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./vp8i.h" + +static WEBP_INLINE int clip(int v, int M) { + return v < 0 ? 0 : v > M ? M : v; +} + +// Paragraph 14.1 +static const uint8_t kDcTable[128] = { + 4, 5, 6, 7, 8, 9, 10, 10, + 11, 12, 13, 14, 15, 16, 17, 17, + 18, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 25, 25, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, + 37, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 46, 47, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, + 75, 76, 76, 77, 78, 79, 80, 81, + 82, 83, 84, 85, 86, 87, 88, 89, + 91, 93, 95, 96, 98, 100, 101, 102, + 104, 106, 108, 110, 112, 114, 116, 118, + 122, 124, 126, 128, 130, 132, 134, 136, + 138, 140, 143, 145, 148, 151, 154, 157 +}; + +static const uint16_t kAcTable[128] = { + 4, 5, 6, 7, 8, 9, 10, 11, + 12, 13, 14, 15, 16, 17, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, + 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 47, 48, 49, 50, 51, + 52, 53, 54, 55, 56, 57, 58, 60, + 62, 64, 66, 68, 70, 72, 74, 76, + 78, 80, 82, 84, 86, 88, 90, 92, + 94, 96, 98, 100, 102, 104, 106, 108, + 110, 112, 114, 116, 119, 122, 125, 128, + 131, 134, 137, 140, 143, 146, 149, 152, + 155, 158, 161, 164, 167, 170, 173, 177, + 181, 185, 189, 193, 197, 201, 205, 209, + 213, 217, 221, 225, 229, 234, 239, 245, + 249, 254, 259, 264, 269, 274, 279, 284 +}; + +//------------------------------------------------------------------------------ +// Paragraph 9.6 + +void VP8ParseQuant(VP8Decoder* const dec) { + VP8BitReader* const br = &dec->br_; + const int base_q0 = VP8GetValue(br, 7); + const int dqy1_dc = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; + const int dqy2_dc = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; + const int dqy2_ac = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; + const int dquv_dc = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; + const int dquv_ac = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0; + + const VP8SegmentHeader* const hdr = &dec->segment_hdr_; + int i; + + for (i = 0; i < NUM_MB_SEGMENTS; ++i) { + int q; + if (hdr->use_segment_) { + q = hdr->quantizer_[i]; + if (!hdr->absolute_delta_) { + q += base_q0; + } + } else { + if (i > 0) { + dec->dqm_[i] = dec->dqm_[0]; + continue; + } else { + q = base_q0; + } + } + { + VP8QuantMatrix* const m = &dec->dqm_[i]; + m->y1_mat_[0] = kDcTable[clip(q + dqy1_dc, 127)]; + m->y1_mat_[1] = kAcTable[clip(q + 0, 127)]; + + m->y2_mat_[0] = kDcTable[clip(q + dqy2_dc, 127)] * 2; + // For all x in [0..284], x*155/100 is bitwise equal to (x*101581) >> 16. + // The smallest precision for that is '(x*6349) >> 12' but 16 is a good + // word size. + m->y2_mat_[1] = (kAcTable[clip(q + dqy2_ac, 127)] * 101581) >> 16; + if (m->y2_mat_[1] < 8) m->y2_mat_[1] = 8; + + m->uv_mat_[0] = kDcTable[clip(q + dquv_dc, 117)]; + m->uv_mat_[1] = kAcTable[clip(q + dquv_ac, 127)]; + + m->uv_quant_ = q + dquv_ac; // for dithering strength evaluation + } + } +} + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/dec/tree.c b/media/libwebp/src/dec/tree.c new file mode 100644 index 000000000..31208d9d4 --- /dev/null +++ b/media/libwebp/src/dec/tree.c @@ -0,0 +1,516 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Coding trees and probas +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./vp8i.h" +#include "../utils/bit_reader_inl.h" + +#define USE_GENERIC_TREE + +#ifdef USE_GENERIC_TREE +static const int8_t kYModesIntra4[18] = { + -B_DC_PRED, 1, + -B_TM_PRED, 2, + -B_VE_PRED, 3, + 4, 6, + -B_HE_PRED, 5, + -B_RD_PRED, -B_VR_PRED, + -B_LD_PRED, 7, + -B_VL_PRED, 8, + -B_HD_PRED, -B_HU_PRED +}; +#endif + +//------------------------------------------------------------------------------ +// Default probabilities + +// Paragraph 13.5 +static const uint8_t + CoeffsProba0[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS] = { + { { { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 } + }, + { { 253, 136, 254, 255, 228, 219, 128, 128, 128, 128, 128 }, + { 189, 129, 242, 255, 227, 213, 255, 219, 128, 128, 128 }, + { 106, 126, 227, 252, 214, 209, 255, 255, 128, 128, 128 } + }, + { { 1, 98, 248, 255, 236, 226, 255, 255, 128, 128, 128 }, + { 181, 133, 238, 254, 221, 234, 255, 154, 128, 128, 128 }, + { 78, 134, 202, 247, 198, 180, 255, 219, 128, 128, 128 }, + }, + { { 1, 185, 249, 255, 243, 255, 128, 128, 128, 128, 128 }, + { 184, 150, 247, 255, 236, 224, 128, 128, 128, 128, 128 }, + { 77, 110, 216, 255, 236, 230, 128, 128, 128, 128, 128 }, + }, + { { 1, 101, 251, 255, 241, 255, 128, 128, 128, 128, 128 }, + { 170, 139, 241, 252, 236, 209, 255, 255, 128, 128, 128 }, + { 37, 116, 196, 243, 228, 255, 255, 255, 128, 128, 128 } + }, + { { 1, 204, 254, 255, 245, 255, 128, 128, 128, 128, 128 }, + { 207, 160, 250, 255, 238, 128, 128, 128, 128, 128, 128 }, + { 102, 103, 231, 255, 211, 171, 128, 128, 128, 128, 128 } + }, + { { 1, 152, 252, 255, 240, 255, 128, 128, 128, 128, 128 }, + { 177, 135, 243, 255, 234, 225, 128, 128, 128, 128, 128 }, + { 80, 129, 211, 255, 194, 224, 128, 128, 128, 128, 128 } + }, + { { 1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 246, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 255, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 } + } + }, + { { { 198, 35, 237, 223, 193, 187, 162, 160, 145, 155, 62 }, + { 131, 45, 198, 221, 172, 176, 220, 157, 252, 221, 1 }, + { 68, 47, 146, 208, 149, 167, 221, 162, 255, 223, 128 } + }, + { { 1, 149, 241, 255, 221, 224, 255, 255, 128, 128, 128 }, + { 184, 141, 234, 253, 222, 220, 255, 199, 128, 128, 128 }, + { 81, 99, 181, 242, 176, 190, 249, 202, 255, 255, 128 } + }, + { { 1, 129, 232, 253, 214, 197, 242, 196, 255, 255, 128 }, + { 99, 121, 210, 250, 201, 198, 255, 202, 128, 128, 128 }, + { 23, 91, 163, 242, 170, 187, 247, 210, 255, 255, 128 } + }, + { { 1, 200, 246, 255, 234, 255, 128, 128, 128, 128, 128 }, + { 109, 178, 241, 255, 231, 245, 255, 255, 128, 128, 128 }, + { 44, 130, 201, 253, 205, 192, 255, 255, 128, 128, 128 } + }, + { { 1, 132, 239, 251, 219, 209, 255, 165, 128, 128, 128 }, + { 94, 136, 225, 251, 218, 190, 255, 255, 128, 128, 128 }, + { 22, 100, 174, 245, 186, 161, 255, 199, 128, 128, 128 } + }, + { { 1, 182, 249, 255, 232, 235, 128, 128, 128, 128, 128 }, + { 124, 143, 241, 255, 227, 234, 128, 128, 128, 128, 128 }, + { 35, 77, 181, 251, 193, 211, 255, 205, 128, 128, 128 } + }, + { { 1, 157, 247, 255, 236, 231, 255, 255, 128, 128, 128 }, + { 121, 141, 235, 255, 225, 227, 255, 255, 128, 128, 128 }, + { 45, 99, 188, 251, 195, 217, 255, 224, 128, 128, 128 } + }, + { { 1, 1, 251, 255, 213, 255, 128, 128, 128, 128, 128 }, + { 203, 1, 248, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 137, 1, 177, 255, 224, 255, 128, 128, 128, 128, 128 } + } + }, + { { { 253, 9, 248, 251, 207, 208, 255, 192, 128, 128, 128 }, + { 175, 13, 224, 243, 193, 185, 249, 198, 255, 255, 128 }, + { 73, 17, 171, 221, 161, 179, 236, 167, 255, 234, 128 } + }, + { { 1, 95, 247, 253, 212, 183, 255, 255, 128, 128, 128 }, + { 239, 90, 244, 250, 211, 209, 255, 255, 128, 128, 128 }, + { 155, 77, 195, 248, 188, 195, 255, 255, 128, 128, 128 } + }, + { { 1, 24, 239, 251, 218, 219, 255, 205, 128, 128, 128 }, + { 201, 51, 219, 255, 196, 186, 128, 128, 128, 128, 128 }, + { 69, 46, 190, 239, 201, 218, 255, 228, 128, 128, 128 } + }, + { { 1, 191, 251, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 223, 165, 249, 255, 213, 255, 128, 128, 128, 128, 128 }, + { 141, 124, 248, 255, 255, 128, 128, 128, 128, 128, 128 } + }, + { { 1, 16, 248, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 190, 36, 230, 255, 236, 255, 128, 128, 128, 128, 128 }, + { 149, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 } + }, + { { 1, 226, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 247, 192, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 240, 128, 255, 128, 128, 128, 128, 128, 128, 128, 128 } + }, + { { 1, 134, 252, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 213, 62, 250, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 55, 93, 255, 128, 128, 128, 128, 128, 128, 128, 128 } + }, + { { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 } + } + }, + { { { 202, 24, 213, 235, 186, 191, 220, 160, 240, 175, 255 }, + { 126, 38, 182, 232, 169, 184, 228, 174, 255, 187, 128 }, + { 61, 46, 138, 219, 151, 178, 240, 170, 255, 216, 128 } + }, + { { 1, 112, 230, 250, 199, 191, 247, 159, 255, 255, 128 }, + { 166, 109, 228, 252, 211, 215, 255, 174, 128, 128, 128 }, + { 39, 77, 162, 232, 172, 180, 245, 178, 255, 255, 128 } + }, + { { 1, 52, 220, 246, 198, 199, 249, 220, 255, 255, 128 }, + { 124, 74, 191, 243, 183, 193, 250, 221, 255, 255, 128 }, + { 24, 71, 130, 219, 154, 170, 243, 182, 255, 255, 128 } + }, + { { 1, 182, 225, 249, 219, 240, 255, 224, 128, 128, 128 }, + { 149, 150, 226, 252, 216, 205, 255, 171, 128, 128, 128 }, + { 28, 108, 170, 242, 183, 194, 254, 223, 255, 255, 128 } + }, + { { 1, 81, 230, 252, 204, 203, 255, 192, 128, 128, 128 }, + { 123, 102, 209, 247, 188, 196, 255, 233, 128, 128, 128 }, + { 20, 95, 153, 243, 164, 173, 255, 203, 128, 128, 128 } + }, + { { 1, 222, 248, 255, 216, 213, 128, 128, 128, 128, 128 }, + { 168, 175, 246, 252, 235, 205, 255, 255, 128, 128, 128 }, + { 47, 116, 215, 255, 211, 212, 255, 255, 128, 128, 128 } + }, + { { 1, 121, 236, 253, 212, 214, 255, 255, 128, 128, 128 }, + { 141, 84, 213, 252, 201, 202, 255, 219, 128, 128, 128 }, + { 42, 80, 160, 240, 162, 185, 255, 205, 128, 128, 128 } + }, + { { 1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 244, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 238, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 } + } + } +}; + +// Paragraph 11.5 +static const uint8_t kBModesProba[NUM_BMODES][NUM_BMODES][NUM_BMODES - 1] = { + { { 231, 120, 48, 89, 115, 113, 120, 152, 112 }, + { 152, 179, 64, 126, 170, 118, 46, 70, 95 }, + { 175, 69, 143, 80, 85, 82, 72, 155, 103 }, + { 56, 58, 10, 171, 218, 189, 17, 13, 152 }, + { 114, 26, 17, 163, 44, 195, 21, 10, 173 }, + { 121, 24, 80, 195, 26, 62, 44, 64, 85 }, + { 144, 71, 10, 38, 171, 213, 144, 34, 26 }, + { 170, 46, 55, 19, 136, 160, 33, 206, 71 }, + { 63, 20, 8, 114, 114, 208, 12, 9, 226 }, + { 81, 40, 11, 96, 182, 84, 29, 16, 36 } }, + { { 134, 183, 89, 137, 98, 101, 106, 165, 148 }, + { 72, 187, 100, 130, 157, 111, 32, 75, 80 }, + { 66, 102, 167, 99, 74, 62, 40, 234, 128 }, + { 41, 53, 9, 178, 241, 141, 26, 8, 107 }, + { 74, 43, 26, 146, 73, 166, 49, 23, 157 }, + { 65, 38, 105, 160, 51, 52, 31, 115, 128 }, + { 104, 79, 12, 27, 217, 255, 87, 17, 7 }, + { 87, 68, 71, 44, 114, 51, 15, 186, 23 }, + { 47, 41, 14, 110, 182, 183, 21, 17, 194 }, + { 66, 45, 25, 102, 197, 189, 23, 18, 22 } }, + { { 88, 88, 147, 150, 42, 46, 45, 196, 205 }, + { 43, 97, 183, 117, 85, 38, 35, 179, 61 }, + { 39, 53, 200, 87, 26, 21, 43, 232, 171 }, + { 56, 34, 51, 104, 114, 102, 29, 93, 77 }, + { 39, 28, 85, 171, 58, 165, 90, 98, 64 }, + { 34, 22, 116, 206, 23, 34, 43, 166, 73 }, + { 107, 54, 32, 26, 51, 1, 81, 43, 31 }, + { 68, 25, 106, 22, 64, 171, 36, 225, 114 }, + { 34, 19, 21, 102, 132, 188, 16, 76, 124 }, + { 62, 18, 78, 95, 85, 57, 50, 48, 51 } }, + { { 193, 101, 35, 159, 215, 111, 89, 46, 111 }, + { 60, 148, 31, 172, 219, 228, 21, 18, 111 }, + { 112, 113, 77, 85, 179, 255, 38, 120, 114 }, + { 40, 42, 1, 196, 245, 209, 10, 25, 109 }, + { 88, 43, 29, 140, 166, 213, 37, 43, 154 }, + { 61, 63, 30, 155, 67, 45, 68, 1, 209 }, + { 100, 80, 8, 43, 154, 1, 51, 26, 71 }, + { 142, 78, 78, 16, 255, 128, 34, 197, 171 }, + { 41, 40, 5, 102, 211, 183, 4, 1, 221 }, + { 51, 50, 17, 168, 209, 192, 23, 25, 82 } }, + { { 138, 31, 36, 171, 27, 166, 38, 44, 229 }, + { 67, 87, 58, 169, 82, 115, 26, 59, 179 }, + { 63, 59, 90, 180, 59, 166, 93, 73, 154 }, + { 40, 40, 21, 116, 143, 209, 34, 39, 175 }, + { 47, 15, 16, 183, 34, 223, 49, 45, 183 }, + { 46, 17, 33, 183, 6, 98, 15, 32, 183 }, + { 57, 46, 22, 24, 128, 1, 54, 17, 37 }, + { 65, 32, 73, 115, 28, 128, 23, 128, 205 }, + { 40, 3, 9, 115, 51, 192, 18, 6, 223 }, + { 87, 37, 9, 115, 59, 77, 64, 21, 47 } }, + { { 104, 55, 44, 218, 9, 54, 53, 130, 226 }, + { 64, 90, 70, 205, 40, 41, 23, 26, 57 }, + { 54, 57, 112, 184, 5, 41, 38, 166, 213 }, + { 30, 34, 26, 133, 152, 116, 10, 32, 134 }, + { 39, 19, 53, 221, 26, 114, 32, 73, 255 }, + { 31, 9, 65, 234, 2, 15, 1, 118, 73 }, + { 75, 32, 12, 51, 192, 255, 160, 43, 51 }, + { 88, 31, 35, 67, 102, 85, 55, 186, 85 }, + { 56, 21, 23, 111, 59, 205, 45, 37, 192 }, + { 55, 38, 70, 124, 73, 102, 1, 34, 98 } }, + { { 125, 98, 42, 88, 104, 85, 117, 175, 82 }, + { 95, 84, 53, 89, 128, 100, 113, 101, 45 }, + { 75, 79, 123, 47, 51, 128, 81, 171, 1 }, + { 57, 17, 5, 71, 102, 57, 53, 41, 49 }, + { 38, 33, 13, 121, 57, 73, 26, 1, 85 }, + { 41, 10, 67, 138, 77, 110, 90, 47, 114 }, + { 115, 21, 2, 10, 102, 255, 166, 23, 6 }, + { 101, 29, 16, 10, 85, 128, 101, 196, 26 }, + { 57, 18, 10, 102, 102, 213, 34, 20, 43 }, + { 117, 20, 15, 36, 163, 128, 68, 1, 26 } }, + { { 102, 61, 71, 37, 34, 53, 31, 243, 192 }, + { 69, 60, 71, 38, 73, 119, 28, 222, 37 }, + { 68, 45, 128, 34, 1, 47, 11, 245, 171 }, + { 62, 17, 19, 70, 146, 85, 55, 62, 70 }, + { 37, 43, 37, 154, 100, 163, 85, 160, 1 }, + { 63, 9, 92, 136, 28, 64, 32, 201, 85 }, + { 75, 15, 9, 9, 64, 255, 184, 119, 16 }, + { 86, 6, 28, 5, 64, 255, 25, 248, 1 }, + { 56, 8, 17, 132, 137, 255, 55, 116, 128 }, + { 58, 15, 20, 82, 135, 57, 26, 121, 40 } }, + { { 164, 50, 31, 137, 154, 133, 25, 35, 218 }, + { 51, 103, 44, 131, 131, 123, 31, 6, 158 }, + { 86, 40, 64, 135, 148, 224, 45, 183, 128 }, + { 22, 26, 17, 131, 240, 154, 14, 1, 209 }, + { 45, 16, 21, 91, 64, 222, 7, 1, 197 }, + { 56, 21, 39, 155, 60, 138, 23, 102, 213 }, + { 83, 12, 13, 54, 192, 255, 68, 47, 28 }, + { 85, 26, 85, 85, 128, 128, 32, 146, 171 }, + { 18, 11, 7, 63, 144, 171, 4, 4, 246 }, + { 35, 27, 10, 146, 174, 171, 12, 26, 128 } }, + { { 190, 80, 35, 99, 180, 80, 126, 54, 45 }, + { 85, 126, 47, 87, 176, 51, 41, 20, 32 }, + { 101, 75, 128, 139, 118, 146, 116, 128, 85 }, + { 56, 41, 15, 176, 236, 85, 37, 9, 62 }, + { 71, 30, 17, 119, 118, 255, 17, 18, 138 }, + { 101, 38, 60, 138, 55, 70, 43, 26, 142 }, + { 146, 36, 19, 30, 171, 255, 97, 27, 20 }, + { 138, 45, 61, 62, 219, 1, 81, 188, 64 }, + { 32, 41, 20, 117, 151, 142, 20, 21, 163 }, + { 112, 19, 12, 61, 195, 128, 48, 4, 24 } } +}; + +void VP8ResetProba(VP8Proba* const proba) { + memset(proba->segments_, 255u, sizeof(proba->segments_)); + // proba->bands_[][] is initialized later +} + +static void ParseIntraMode(VP8BitReader* const br, + VP8Decoder* const dec, int mb_x) { + uint8_t* const top = dec->intra_t_ + 4 * mb_x; + uint8_t* const left = dec->intra_l_; + VP8MBData* const block = dec->mb_data_ + mb_x; + + // Note: we don't save segment map (yet), as we don't expect + // to decode more than 1 keyframe. + if (dec->segment_hdr_.update_map_) { + // Hardcoded tree parsing + block->segment_ = !VP8GetBit(br, dec->proba_.segments_[0]) + ? VP8GetBit(br, dec->proba_.segments_[1]) + : 2 + VP8GetBit(br, dec->proba_.segments_[2]); + } else { + block->segment_ = 0; // default for intra + } + if (dec->use_skip_proba_) block->skip_ = VP8GetBit(br, dec->skip_p_); + + block->is_i4x4_ = !VP8GetBit(br, 145); // decide for B_PRED first + if (!block->is_i4x4_) { + // Hardcoded 16x16 intra-mode decision tree. + const int ymode = + VP8GetBit(br, 156) ? (VP8GetBit(br, 128) ? TM_PRED : H_PRED) + : (VP8GetBit(br, 163) ? V_PRED : DC_PRED); + block->imodes_[0] = ymode; + memset(top, ymode, 4 * sizeof(*top)); + memset(left, ymode, 4 * sizeof(*left)); + } else { + uint8_t* modes = block->imodes_; + int y; + for (y = 0; y < 4; ++y) { + int ymode = left[y]; + int x; + for (x = 0; x < 4; ++x) { + const uint8_t* const prob = kBModesProba[top[x]][ymode]; +#ifdef USE_GENERIC_TREE + // Generic tree-parsing + int i = kYModesIntra4[VP8GetBit(br, prob[0])]; + while (i > 0) { + i = kYModesIntra4[2 * i + VP8GetBit(br, prob[i])]; + } + ymode = -i; +#else + // Hardcoded tree parsing + ymode = !VP8GetBit(br, prob[0]) ? B_DC_PRED : + !VP8GetBit(br, prob[1]) ? B_TM_PRED : + !VP8GetBit(br, prob[2]) ? B_VE_PRED : + !VP8GetBit(br, prob[3]) ? + (!VP8GetBit(br, prob[4]) ? B_HE_PRED : + (!VP8GetBit(br, prob[5]) ? B_RD_PRED : B_VR_PRED)) : + (!VP8GetBit(br, prob[6]) ? B_LD_PRED : + (!VP8GetBit(br, prob[7]) ? B_VL_PRED : + (!VP8GetBit(br, prob[8]) ? B_HD_PRED : B_HU_PRED))); +#endif // USE_GENERIC_TREE + top[x] = ymode; + } + memcpy(modes, top, 4 * sizeof(*top)); + modes += 4; + left[y] = ymode; + } + } + // Hardcoded UVMode decision tree + block->uvmode_ = !VP8GetBit(br, 142) ? DC_PRED + : !VP8GetBit(br, 114) ? V_PRED + : VP8GetBit(br, 183) ? TM_PRED : H_PRED; +} + +int VP8ParseIntraModeRow(VP8BitReader* const br, VP8Decoder* const dec) { + int mb_x; + for (mb_x = 0; mb_x < dec->mb_w_; ++mb_x) { + ParseIntraMode(br, dec, mb_x); + } + return !dec->br_.eof_; +} + +//------------------------------------------------------------------------------ +// Paragraph 13 + +static const uint8_t + CoeffsUpdateProba[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS] = { + { { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 176, 246, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 223, 241, 252, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 249, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 244, 252, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 234, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 246, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 239, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 251, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 251, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 253, 255, 254, 255, 255, 255, 255, 255, 255 }, + { 250, 255, 254, 255, 254, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + } + }, + { { { 217, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 225, 252, 241, 253, 255, 255, 254, 255, 255, 255, 255 }, + { 234, 250, 241, 250, 253, 255, 253, 254, 255, 255, 255 } + }, + { { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 223, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 238, 253, 254, 254, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 249, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 253, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 247, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 252, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + } + }, + { { { 186, 251, 250, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 234, 251, 244, 254, 255, 255, 255, 255, 255, 255, 255 }, + { 251, 251, 243, 253, 254, 255, 254, 255, 255, 255, 255 } + }, + { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 236, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 251, 253, 253, 254, 254, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + } + }, + { { { 248, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 250, 254, 252, 254, 255, 255, 255, 255, 255, 255, 255 }, + { 248, 254, 249, 253, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 246, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 252, 254, 251, 254, 254, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 252, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 248, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 253, 255, 254, 254, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 245, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 253, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 251, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 252, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 252, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 249, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + } + } +}; + +// Paragraph 9.9 +void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec) { + VP8Proba* const proba = &dec->proba_; + int t, b, c, p; + for (t = 0; t < NUM_TYPES; ++t) { + for (b = 0; b < NUM_BANDS; ++b) { + for (c = 0; c < NUM_CTX; ++c) { + for (p = 0; p < NUM_PROBAS; ++p) { + const int v = VP8GetBit(br, CoeffsUpdateProba[t][b][c][p]) ? + VP8GetValue(br, 8) : CoeffsProba0[t][b][c][p]; + proba->bands_[t][b].probas_[c][p] = v; + } + } + } + } + dec->use_skip_proba_ = VP8Get(br); + if (dec->use_skip_proba_) { + dec->skip_p_ = VP8GetValue(br, 8); + } +} + diff --git a/media/libwebp/src/dec/vp8.c b/media/libwebp/src/dec/vp8.c new file mode 100644 index 000000000..89d478a46 --- /dev/null +++ b/media/libwebp/src/dec/vp8.c @@ -0,0 +1,669 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// main entry for the decoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <stdlib.h> + +#include "./alphai.h" +#include "./vp8i.h" +#include "./vp8li.h" +#include "./webpi.h" +#include "../utils/bit_reader_inl.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ + +int WebPGetDecoderVersion(void) { + return (DEC_MAJ_VERSION << 16) | (DEC_MIN_VERSION << 8) | DEC_REV_VERSION; +} + +//------------------------------------------------------------------------------ +// VP8Decoder + +static void SetOk(VP8Decoder* const dec) { + dec->status_ = VP8_STATUS_OK; + dec->error_msg_ = "OK"; +} + +int VP8InitIoInternal(VP8Io* const io, int version) { + if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) { + return 0; // mismatch error + } + if (io != NULL) { + memset(io, 0, sizeof(*io)); + } + return 1; +} + +VP8Decoder* VP8New(void) { + VP8Decoder* const dec = (VP8Decoder*)WebPSafeCalloc(1ULL, sizeof(*dec)); + if (dec != NULL) { + SetOk(dec); + WebPGetWorkerInterface()->Init(&dec->worker_); + dec->ready_ = 0; + dec->num_parts_ = 1; + } + return dec; +} + +VP8StatusCode VP8Status(VP8Decoder* const dec) { + if (!dec) return VP8_STATUS_INVALID_PARAM; + return dec->status_; +} + +const char* VP8StatusMessage(VP8Decoder* const dec) { + if (dec == NULL) return "no object"; + if (!dec->error_msg_) return "OK"; + return dec->error_msg_; +} + +void VP8Delete(VP8Decoder* const dec) { + if (dec != NULL) { + VP8Clear(dec); + WebPSafeFree(dec); + } +} + +int VP8SetError(VP8Decoder* const dec, + VP8StatusCode error, const char* const msg) { + // TODO This check would be unnecessary if alpha decompression was separated + // from VP8ProcessRow/FinishRow. This avoids setting 'dec->status_' to + // something other than VP8_STATUS_BITSTREAM_ERROR on alpha decompression + // failure. + if (dec->status_ == VP8_STATUS_OK) { + dec->status_ = error; + dec->error_msg_ = msg; + dec->ready_ = 0; + } + return 0; +} + +//------------------------------------------------------------------------------ + +int VP8CheckSignature(const uint8_t* const data, size_t data_size) { + return (data_size >= 3 && + data[0] == 0x9d && data[1] == 0x01 && data[2] == 0x2a); +} + +int VP8GetInfo(const uint8_t* data, size_t data_size, size_t chunk_size, + int* const width, int* const height) { + if (data == NULL || data_size < VP8_FRAME_HEADER_SIZE) { + return 0; // not enough data + } + // check signature + if (!VP8CheckSignature(data + 3, data_size - 3)) { + return 0; // Wrong signature. + } else { + const uint32_t bits = data[0] | (data[1] << 8) | (data[2] << 16); + const int key_frame = !(bits & 1); + const int w = ((data[7] << 8) | data[6]) & 0x3fff; + const int h = ((data[9] << 8) | data[8]) & 0x3fff; + + if (!key_frame) { // Not a keyframe. + return 0; + } + + if (((bits >> 1) & 7) > 3) { + return 0; // unknown profile + } + if (!((bits >> 4) & 1)) { + return 0; // first frame is invisible! + } + if (((bits >> 5)) >= chunk_size) { // partition_length + return 0; // inconsistent size information. + } + if (w == 0 || h == 0) { + return 0; // We don't support both width and height to be zero. + } + + if (width) { + *width = w; + } + if (height) { + *height = h; + } + + return 1; + } +} + +//------------------------------------------------------------------------------ +// Header parsing + +static void ResetSegmentHeader(VP8SegmentHeader* const hdr) { + assert(hdr != NULL); + hdr->use_segment_ = 0; + hdr->update_map_ = 0; + hdr->absolute_delta_ = 1; + memset(hdr->quantizer_, 0, sizeof(hdr->quantizer_)); + memset(hdr->filter_strength_, 0, sizeof(hdr->filter_strength_)); +} + +// Paragraph 9.3 +static int ParseSegmentHeader(VP8BitReader* br, + VP8SegmentHeader* hdr, VP8Proba* proba) { + assert(br != NULL); + assert(hdr != NULL); + hdr->use_segment_ = VP8Get(br); + if (hdr->use_segment_) { + hdr->update_map_ = VP8Get(br); + if (VP8Get(br)) { // update data + int s; + hdr->absolute_delta_ = VP8Get(br); + for (s = 0; s < NUM_MB_SEGMENTS; ++s) { + hdr->quantizer_[s] = VP8Get(br) ? VP8GetSignedValue(br, 7) : 0; + } + for (s = 0; s < NUM_MB_SEGMENTS; ++s) { + hdr->filter_strength_[s] = VP8Get(br) ? VP8GetSignedValue(br, 6) : 0; + } + } + if (hdr->update_map_) { + int s; + for (s = 0; s < MB_FEATURE_TREE_PROBS; ++s) { + proba->segments_[s] = VP8Get(br) ? VP8GetValue(br, 8) : 255u; + } + } + } else { + hdr->update_map_ = 0; + } + return !br->eof_; +} + +// Paragraph 9.5 +// This function returns VP8_STATUS_SUSPENDED if we don't have all the +// necessary data in 'buf'. +// This case is not necessarily an error (for incremental decoding). +// Still, no bitreader is ever initialized to make it possible to read +// unavailable memory. +// If we don't even have the partitions' sizes, than VP8_STATUS_NOT_ENOUGH_DATA +// is returned, and this is an unrecoverable error. +// If the partitions were positioned ok, VP8_STATUS_OK is returned. +static VP8StatusCode ParsePartitions(VP8Decoder* const dec, + const uint8_t* buf, size_t size) { + VP8BitReader* const br = &dec->br_; + const uint8_t* sz = buf; + const uint8_t* buf_end = buf + size; + const uint8_t* part_start; + int last_part; + int p; + + dec->num_parts_ = 1 << VP8GetValue(br, 2); + last_part = dec->num_parts_ - 1; + part_start = buf + last_part * 3; + if (buf_end < part_start) { + // we can't even read the sizes with sz[]! That's a failure. + return VP8_STATUS_NOT_ENOUGH_DATA; + } + for (p = 0; p < last_part; ++p) { + const uint32_t psize = sz[0] | (sz[1] << 8) | (sz[2] << 16); + const uint8_t* part_end = part_start + psize; + if (part_end > buf_end) part_end = buf_end; + VP8InitBitReader(dec->parts_ + p, part_start, part_end); + part_start = part_end; + sz += 3; + } + VP8InitBitReader(dec->parts_ + last_part, part_start, buf_end); + return (part_start < buf_end) ? VP8_STATUS_OK : + VP8_STATUS_SUSPENDED; // Init is ok, but there's not enough data +} + +// Paragraph 9.4 +static int ParseFilterHeader(VP8BitReader* br, VP8Decoder* const dec) { + VP8FilterHeader* const hdr = &dec->filter_hdr_; + hdr->simple_ = VP8Get(br); + hdr->level_ = VP8GetValue(br, 6); + hdr->sharpness_ = VP8GetValue(br, 3); + hdr->use_lf_delta_ = VP8Get(br); + if (hdr->use_lf_delta_) { + if (VP8Get(br)) { // update lf-delta? + int i; + for (i = 0; i < NUM_REF_LF_DELTAS; ++i) { + if (VP8Get(br)) { + hdr->ref_lf_delta_[i] = VP8GetSignedValue(br, 6); + } + } + for (i = 0; i < NUM_MODE_LF_DELTAS; ++i) { + if (VP8Get(br)) { + hdr->mode_lf_delta_[i] = VP8GetSignedValue(br, 6); + } + } + } + } + dec->filter_type_ = (hdr->level_ == 0) ? 0 : hdr->simple_ ? 1 : 2; + return !br->eof_; +} + +// Topmost call +int VP8GetHeaders(VP8Decoder* const dec, VP8Io* const io) { + const uint8_t* buf; + size_t buf_size; + VP8FrameHeader* frm_hdr; + VP8PictureHeader* pic_hdr; + VP8BitReader* br; + VP8StatusCode status; + + if (dec == NULL) { + return 0; + } + SetOk(dec); + if (io == NULL) { + return VP8SetError(dec, VP8_STATUS_INVALID_PARAM, + "null VP8Io passed to VP8GetHeaders()"); + } + buf = io->data; + buf_size = io->data_size; + if (buf_size < 4) { + return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA, + "Truncated header."); + } + + // Paragraph 9.1 + { + const uint32_t bits = buf[0] | (buf[1] << 8) | (buf[2] << 16); + frm_hdr = &dec->frm_hdr_; + frm_hdr->key_frame_ = !(bits & 1); + frm_hdr->profile_ = (bits >> 1) & 7; + frm_hdr->show_ = (bits >> 4) & 1; + frm_hdr->partition_length_ = (bits >> 5); + if (frm_hdr->profile_ > 3) + return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR, + "Incorrect keyframe parameters."); + if (!frm_hdr->show_) + return VP8SetError(dec, VP8_STATUS_UNSUPPORTED_FEATURE, + "Frame not displayable."); + buf += 3; + buf_size -= 3; + } + + pic_hdr = &dec->pic_hdr_; + if (frm_hdr->key_frame_) { + // Paragraph 9.2 + if (buf_size < 7) { + return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA, + "cannot parse picture header"); + } + if (!VP8CheckSignature(buf, buf_size)) { + return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR, + "Bad code word"); + } + pic_hdr->width_ = ((buf[4] << 8) | buf[3]) & 0x3fff; + pic_hdr->xscale_ = buf[4] >> 6; // ratio: 1, 5/4 5/3 or 2 + pic_hdr->height_ = ((buf[6] << 8) | buf[5]) & 0x3fff; + pic_hdr->yscale_ = buf[6] >> 6; + buf += 7; + buf_size -= 7; + + dec->mb_w_ = (pic_hdr->width_ + 15) >> 4; + dec->mb_h_ = (pic_hdr->height_ + 15) >> 4; + // Setup default output area (can be later modified during io->setup()) + io->width = pic_hdr->width_; + io->height = pic_hdr->height_; + io->use_scaling = 0; + io->use_cropping = 0; + io->crop_top = 0; + io->crop_left = 0; + io->crop_right = io->width; + io->crop_bottom = io->height; + io->mb_w = io->width; // sanity check + io->mb_h = io->height; // ditto + + VP8ResetProba(&dec->proba_); + ResetSegmentHeader(&dec->segment_hdr_); + } + + // Check if we have all the partition #0 available, and initialize dec->br_ + // to read this partition (and this partition only). + if (frm_hdr->partition_length_ > buf_size) { + return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA, + "bad partition length"); + } + + br = &dec->br_; + VP8InitBitReader(br, buf, buf + frm_hdr->partition_length_); + buf += frm_hdr->partition_length_; + buf_size -= frm_hdr->partition_length_; + + if (frm_hdr->key_frame_) { + pic_hdr->colorspace_ = VP8Get(br); + pic_hdr->clamp_type_ = VP8Get(br); + } + if (!ParseSegmentHeader(br, &dec->segment_hdr_, &dec->proba_)) { + return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR, + "cannot parse segment header"); + } + // Filter specs + if (!ParseFilterHeader(br, dec)) { + return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR, + "cannot parse filter header"); + } + status = ParsePartitions(dec, buf, buf_size); + if (status != VP8_STATUS_OK) { + return VP8SetError(dec, status, "cannot parse partitions"); + } + + // quantizer change + VP8ParseQuant(dec); + + // Frame buffer marking + if (!frm_hdr->key_frame_) { + return VP8SetError(dec, VP8_STATUS_UNSUPPORTED_FEATURE, + "Not a key frame."); + } + + VP8Get(br); // ignore the value of update_proba_ + + VP8ParseProba(br, dec); + + // sanitized state + dec->ready_ = 1; + return 1; +} + +//------------------------------------------------------------------------------ +// Residual decoding (Paragraph 13.2 / 13.3) + +static const int kBands[16 + 1] = { + 0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 0 // extra entry as sentinel +}; + +static const uint8_t kCat3[] = { 173, 148, 140, 0 }; +static const uint8_t kCat4[] = { 176, 155, 140, 135, 0 }; +static const uint8_t kCat5[] = { 180, 157, 141, 134, 130, 0 }; +static const uint8_t kCat6[] = + { 254, 254, 243, 230, 196, 177, 153, 140, 133, 130, 129, 0 }; +static const uint8_t* const kCat3456[] = { kCat3, kCat4, kCat5, kCat6 }; +static const uint8_t kZigzag[16] = { + 0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15 +}; + +// See section 13-2: http://tools.ietf.org/html/rfc6386#section-13.2 +static int GetLargeValue(VP8BitReader* const br, const uint8_t* const p) { + int v; + if (!VP8GetBit(br, p[3])) { + if (!VP8GetBit(br, p[4])) { + v = 2; + } else { + v = 3 + VP8GetBit(br, p[5]); + } + } else { + if (!VP8GetBit(br, p[6])) { + if (!VP8GetBit(br, p[7])) { + v = 5 + VP8GetBit(br, 159); + } else { + v = 7 + 2 * VP8GetBit(br, 165); + v += VP8GetBit(br, 145); + } + } else { + const uint8_t* tab; + const int bit1 = VP8GetBit(br, p[8]); + const int bit0 = VP8GetBit(br, p[9 + bit1]); + const int cat = 2 * bit1 + bit0; + v = 0; + for (tab = kCat3456[cat]; *tab; ++tab) { + v += v + VP8GetBit(br, *tab); + } + v += 3 + (8 << cat); + } + } + return v; +} + +// Returns the position of the last non-zero coeff plus one +static int GetCoeffs(VP8BitReader* const br, const VP8BandProbas* const prob, + int ctx, const quant_t dq, int n, int16_t* out) { + // n is either 0 or 1 here. kBands[n] is not necessary for extracting '*p'. + const uint8_t* p = prob[n].probas_[ctx]; + for (; n < 16; ++n) { + if (!VP8GetBit(br, p[0])) { + return n; // previous coeff was last non-zero coeff + } + while (!VP8GetBit(br, p[1])) { // sequence of zero coeffs + p = prob[kBands[++n]].probas_[0]; + if (n == 16) return 16; + } + { // non zero coeff + const VP8ProbaArray* const p_ctx = &prob[kBands[n + 1]].probas_[0]; + int v; + if (!VP8GetBit(br, p[2])) { + v = 1; + p = p_ctx[1]; + } else { + v = GetLargeValue(br, p); + p = p_ctx[2]; + } + out[kZigzag[n]] = VP8GetSigned(br, v) * dq[n > 0]; + } + } + return 16; +} + +static WEBP_INLINE uint32_t NzCodeBits(uint32_t nz_coeffs, int nz, int dc_nz) { + nz_coeffs <<= 2; + nz_coeffs |= (nz > 3) ? 3 : (nz > 1) ? 2 : dc_nz; + return nz_coeffs; +} + +static int ParseResiduals(VP8Decoder* const dec, + VP8MB* const mb, VP8BitReader* const token_br) { + VP8BandProbas (* const bands)[NUM_BANDS] = dec->proba_.bands_; + const VP8BandProbas* ac_proba; + VP8MBData* const block = dec->mb_data_ + dec->mb_x_; + const VP8QuantMatrix* const q = &dec->dqm_[block->segment_]; + int16_t* dst = block->coeffs_; + VP8MB* const left_mb = dec->mb_info_ - 1; + uint8_t tnz, lnz; + uint32_t non_zero_y = 0; + uint32_t non_zero_uv = 0; + int x, y, ch; + uint32_t out_t_nz, out_l_nz; + int first; + + memset(dst, 0, 384 * sizeof(*dst)); + if (!block->is_i4x4_) { // parse DC + int16_t dc[16] = { 0 }; + const int ctx = mb->nz_dc_ + left_mb->nz_dc_; + const int nz = GetCoeffs(token_br, bands[1], ctx, q->y2_mat_, 0, dc); + mb->nz_dc_ = left_mb->nz_dc_ = (nz > 0); + if (nz > 1) { // more than just the DC -> perform the full transform + VP8TransformWHT(dc, dst); + } else { // only DC is non-zero -> inlined simplified transform + int i; + const int dc0 = (dc[0] + 3) >> 3; + for (i = 0; i < 16 * 16; i += 16) dst[i] = dc0; + } + first = 1; + ac_proba = bands[0]; + } else { + first = 0; + ac_proba = bands[3]; + } + + tnz = mb->nz_ & 0x0f; + lnz = left_mb->nz_ & 0x0f; + for (y = 0; y < 4; ++y) { + int l = lnz & 1; + uint32_t nz_coeffs = 0; + for (x = 0; x < 4; ++x) { + const int ctx = l + (tnz & 1); + const int nz = GetCoeffs(token_br, ac_proba, ctx, q->y1_mat_, first, dst); + l = (nz > first); + tnz = (tnz >> 1) | (l << 7); + nz_coeffs = NzCodeBits(nz_coeffs, nz, dst[0] != 0); + dst += 16; + } + tnz >>= 4; + lnz = (lnz >> 1) | (l << 7); + non_zero_y = (non_zero_y << 8) | nz_coeffs; + } + out_t_nz = tnz; + out_l_nz = lnz >> 4; + + for (ch = 0; ch < 4; ch += 2) { + uint32_t nz_coeffs = 0; + tnz = mb->nz_ >> (4 + ch); + lnz = left_mb->nz_ >> (4 + ch); + for (y = 0; y < 2; ++y) { + int l = lnz & 1; + for (x = 0; x < 2; ++x) { + const int ctx = l + (tnz & 1); + const int nz = GetCoeffs(token_br, bands[2], ctx, q->uv_mat_, 0, dst); + l = (nz > 0); + tnz = (tnz >> 1) | (l << 3); + nz_coeffs = NzCodeBits(nz_coeffs, nz, dst[0] != 0); + dst += 16; + } + tnz >>= 2; + lnz = (lnz >> 1) | (l << 5); + } + // Note: we don't really need the per-4x4 details for U/V blocks. + non_zero_uv |= nz_coeffs << (4 * ch); + out_t_nz |= (tnz << 4) << ch; + out_l_nz |= (lnz & 0xf0) << ch; + } + mb->nz_ = out_t_nz; + left_mb->nz_ = out_l_nz; + + block->non_zero_y_ = non_zero_y; + block->non_zero_uv_ = non_zero_uv; + + // We look at the mode-code of each block and check if some blocks have less + // than three non-zero coeffs (code < 2). This is to avoid dithering flat and + // empty blocks. + block->dither_ = (non_zero_uv & 0xaaaa) ? 0 : q->dither_; + + return !(non_zero_y | non_zero_uv); // will be used for further optimization +} + +//------------------------------------------------------------------------------ +// Main loop + +int VP8DecodeMB(VP8Decoder* const dec, VP8BitReader* const token_br) { + VP8MB* const left = dec->mb_info_ - 1; + VP8MB* const mb = dec->mb_info_ + dec->mb_x_; + VP8MBData* const block = dec->mb_data_ + dec->mb_x_; + int skip = dec->use_skip_proba_ ? block->skip_ : 0; + + if (!skip) { + skip = ParseResiduals(dec, mb, token_br); + } else { + left->nz_ = mb->nz_ = 0; + if (!block->is_i4x4_) { + left->nz_dc_ = mb->nz_dc_ = 0; + } + block->non_zero_y_ = 0; + block->non_zero_uv_ = 0; + block->dither_ = 0; + } + + if (dec->filter_type_ > 0) { // store filter info + VP8FInfo* const finfo = dec->f_info_ + dec->mb_x_; + *finfo = dec->fstrengths_[block->segment_][block->is_i4x4_]; + finfo->f_inner_ |= !skip; + } + + return !token_br->eof_; +} + +void VP8InitScanline(VP8Decoder* const dec) { + VP8MB* const left = dec->mb_info_ - 1; + left->nz_ = 0; + left->nz_dc_ = 0; + memset(dec->intra_l_, B_DC_PRED, sizeof(dec->intra_l_)); + dec->mb_x_ = 0; +} + +static int ParseFrame(VP8Decoder* const dec, VP8Io* io) { + for (dec->mb_y_ = 0; dec->mb_y_ < dec->br_mb_y_; ++dec->mb_y_) { + // Parse bitstream for this row. + VP8BitReader* const token_br = + &dec->parts_[dec->mb_y_ & (dec->num_parts_ - 1)]; + if (!VP8ParseIntraModeRow(&dec->br_, dec)) { + return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA, + "Premature end-of-partition0 encountered."); + } + for (; dec->mb_x_ < dec->mb_w_; ++dec->mb_x_) { + if (!VP8DecodeMB(dec, token_br)) { + return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA, + "Premature end-of-file encountered."); + } + } + VP8InitScanline(dec); // Prepare for next scanline + + // Reconstruct, filter and emit the row. + if (!VP8ProcessRow(dec, io)) { + return VP8SetError(dec, VP8_STATUS_USER_ABORT, "Output aborted."); + } + } + if (dec->mt_method_ > 0) { + if (!WebPGetWorkerInterface()->Sync(&dec->worker_)) return 0; + } + + return 1; +} + +// Main entry point +int VP8Decode(VP8Decoder* const dec, VP8Io* const io) { + int ok = 0; + if (dec == NULL) { + return 0; + } + if (io == NULL) { + return VP8SetError(dec, VP8_STATUS_INVALID_PARAM, + "NULL VP8Io parameter in VP8Decode()."); + } + + if (!dec->ready_) { + if (!VP8GetHeaders(dec, io)) { + return 0; + } + } + assert(dec->ready_); + + // Finish setting up the decoding parameter. Will call io->setup(). + ok = (VP8EnterCritical(dec, io) == VP8_STATUS_OK); + if (ok) { // good to go. + // Will allocate memory and prepare everything. + if (ok) ok = VP8InitFrame(dec, io); + + // Main decoding loop + if (ok) ok = ParseFrame(dec, io); + + // Exit. + ok &= VP8ExitCritical(dec, io); + } + + if (!ok) { + VP8Clear(dec); + return 0; + } + + dec->ready_ = 0; + return ok; +} + +void VP8Clear(VP8Decoder* const dec) { + if (dec == NULL) { + return; + } + WebPGetWorkerInterface()->End(&dec->worker_); + ALPHDelete(dec->alph_dec_); + dec->alph_dec_ = NULL; + WebPSafeFree(dec->mem_); + dec->mem_ = NULL; + dec->mem_size_ = 0; + memset(&dec->br_, 0, sizeof(dec->br_)); + dec->ready_ = 0; +} + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/dec/vp8i.h b/media/libwebp/src/dec/vp8i.h new file mode 100644 index 000000000..a02d9ff73 --- /dev/null +++ b/media/libwebp/src/dec/vp8i.h @@ -0,0 +1,354 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// VP8 decoder: internal header. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_DEC_VP8I_H_ +#define WEBP_DEC_VP8I_H_ + +#include <string.h> // for memcpy() +#include "./vp8li.h" +#include "../utils/bit_reader.h" +#include "../utils/random.h" +#include "../utils/thread.h" +#include "../dsp/dsp.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Various defines and enums + +// version numbers +#define DEC_MAJ_VERSION 0 +#define DEC_MIN_VERSION 4 +#define DEC_REV_VERSION 3 + +// intra prediction modes +enum { B_DC_PRED = 0, // 4x4 modes + B_TM_PRED, + B_VE_PRED, + B_HE_PRED, + B_RD_PRED, + B_VR_PRED, + B_LD_PRED, + B_VL_PRED, + B_HD_PRED, + B_HU_PRED, + NUM_BMODES = B_HU_PRED + 1 - B_DC_PRED, // = 10 + + // Luma16 or UV modes + DC_PRED = B_DC_PRED, V_PRED = B_VE_PRED, + H_PRED = B_HE_PRED, TM_PRED = B_TM_PRED, + B_PRED = NUM_BMODES, // refined I4x4 mode + + // special modes + B_DC_PRED_NOTOP = 4, + B_DC_PRED_NOLEFT = 5, + B_DC_PRED_NOTOPLEFT = 6, + NUM_B_DC_MODES = 7 }; + +enum { MB_FEATURE_TREE_PROBS = 3, + NUM_MB_SEGMENTS = 4, + NUM_REF_LF_DELTAS = 4, + NUM_MODE_LF_DELTAS = 4, // I4x4, ZERO, *, SPLIT + MAX_NUM_PARTITIONS = 8, + // Probabilities + NUM_TYPES = 4, + NUM_BANDS = 8, + NUM_CTX = 3, + NUM_PROBAS = 11, + NUM_MV_PROBAS = 19 }; + +// YUV-cache parameters. +// Constraints are: We need to store one 16x16 block of luma samples (y), +// and two 8x8 chroma blocks (u/v). These are better be 16-bytes aligned, +// in order to be SIMD-friendly. We also need to store the top, left and +// top-left samples (from previously decoded blocks), along with four +// extra top-right samples for luma (intra4x4 prediction only). +// One possible layout is, using 32 * (17 + 9) bytes: +// +// .+------ <- only 1 pixel high +// .|yyyyt. +// .|yyyyt. +// .|yyyyt. +// .|yyyy.. +// .+--.+-- <- only 1 pixel high +// .|uu.|vv +// .|uu.|vv +// +// Every character is a 4x4 block, with legend: +// '.' = unused +// 'y' = y-samples 'u' = u-samples 'v' = u-samples +// '|' = left sample, '-' = top sample, '+' = top-left sample +// 't' = extra top-right sample for 4x4 modes +// With this layout, BPS (=Bytes Per Scan-line) is one cacheline size. +#define BPS 32 // this is the common stride used by yuv[] +#define YUV_SIZE (BPS * 17 + BPS * 9) +#define Y_SIZE (BPS * 17) +#define Y_OFF (BPS * 1 + 8) +#define U_OFF (Y_OFF + BPS * 16 + BPS) +#define V_OFF (U_OFF + 16) + +// minimal width under which lossy multi-threading is always disabled +#define MIN_WIDTH_FOR_THREADS 512 + +//------------------------------------------------------------------------------ +// Headers + +typedef struct { + uint8_t key_frame_; + uint8_t profile_; + uint8_t show_; + uint32_t partition_length_; +} VP8FrameHeader; + +typedef struct { + uint16_t width_; + uint16_t height_; + uint8_t xscale_; + uint8_t yscale_; + uint8_t colorspace_; // 0 = YCbCr + uint8_t clamp_type_; +} VP8PictureHeader; + +// segment features +typedef struct { + int use_segment_; + int update_map_; // whether to update the segment map or not + int absolute_delta_; // absolute or delta values for quantizer and filter + int8_t quantizer_[NUM_MB_SEGMENTS]; // quantization changes + int8_t filter_strength_[NUM_MB_SEGMENTS]; // filter strength for segments +} VP8SegmentHeader; + + +// probas associated to one of the contexts +typedef uint8_t VP8ProbaArray[NUM_PROBAS]; + +typedef struct { // all the probas associated to one band + VP8ProbaArray probas_[NUM_CTX]; +} VP8BandProbas; + +// Struct collecting all frame-persistent probabilities. +typedef struct { + uint8_t segments_[MB_FEATURE_TREE_PROBS]; + // Type: 0:Intra16-AC 1:Intra16-DC 2:Chroma 3:Intra4 + VP8BandProbas bands_[NUM_TYPES][NUM_BANDS]; +} VP8Proba; + +// Filter parameters +typedef struct { + int simple_; // 0=complex, 1=simple + int level_; // [0..63] + int sharpness_; // [0..7] + int use_lf_delta_; + int ref_lf_delta_[NUM_REF_LF_DELTAS]; + int mode_lf_delta_[NUM_MODE_LF_DELTAS]; +} VP8FilterHeader; + +//------------------------------------------------------------------------------ +// Informations about the macroblocks. + +typedef struct { // filter specs + uint8_t f_limit_; // filter limit in [3..189], or 0 if no filtering + uint8_t f_ilevel_; // inner limit in [1..63] + uint8_t f_inner_; // do inner filtering? + uint8_t hev_thresh_; // high edge variance threshold in [0..2] +} VP8FInfo; + +typedef struct { // Top/Left Contexts used for syntax-parsing + uint8_t nz_; // non-zero AC/DC coeffs (4bit for luma + 4bit for chroma) + uint8_t nz_dc_; // non-zero DC coeff (1bit) +} VP8MB; + +// Dequantization matrices +typedef int quant_t[2]; // [DC / AC]. Can be 'uint16_t[2]' too (~slower). +typedef struct { + quant_t y1_mat_, y2_mat_, uv_mat_; + + int uv_quant_; // U/V quantizer value + int dither_; // dithering amplitude (0 = off, max=255) +} VP8QuantMatrix; + +// Data needed to reconstruct a macroblock +typedef struct { + int16_t coeffs_[384]; // 384 coeffs = (16+4+4) * 4*4 + uint8_t is_i4x4_; // true if intra4x4 + uint8_t imodes_[16]; // one 16x16 mode (#0) or sixteen 4x4 modes + uint8_t uvmode_; // chroma prediction mode + // bit-wise info about the content of each sub-4x4 blocks (in decoding order). + // Each of the 4x4 blocks for y/u/v is associated with a 2b code according to: + // code=0 -> no coefficient + // code=1 -> only DC + // code=2 -> first three coefficients are non-zero + // code=3 -> more than three coefficients are non-zero + // This allows to call specialized transform functions. + uint32_t non_zero_y_; + uint32_t non_zero_uv_; + uint8_t dither_; // local dithering strength (deduced from non_zero_*) + uint8_t skip_; + uint8_t segment_; +} VP8MBData; + +// Persistent information needed by the parallel processing +typedef struct { + int id_; // cache row to process (in [0..2]) + int mb_y_; // macroblock position of the row + int filter_row_; // true if row-filtering is needed + VP8FInfo* f_info_; // filter strengths (swapped with dec->f_info_) + VP8MBData* mb_data_; // reconstruction data (swapped with dec->mb_data_) + VP8Io io_; // copy of the VP8Io to pass to put() +} VP8ThreadContext; + +// Saved top samples, per macroblock. Fits into a cache-line. +typedef struct { + uint8_t y[16], u[8], v[8]; +} VP8TopSamples; + +//------------------------------------------------------------------------------ +// VP8Decoder: the main opaque structure handed over to user + +struct VP8Decoder { + VP8StatusCode status_; + int ready_; // true if ready to decode a picture with VP8Decode() + const char* error_msg_; // set when status_ is not OK. + + // Main data source + VP8BitReader br_; + + // headers + VP8FrameHeader frm_hdr_; + VP8PictureHeader pic_hdr_; + VP8FilterHeader filter_hdr_; + VP8SegmentHeader segment_hdr_; + + // Worker + WebPWorker worker_; + int mt_method_; // multi-thread method: 0=off, 1=[parse+recon][filter] + // 2=[parse][recon+filter] + int cache_id_; // current cache row + int num_caches_; // number of cached rows of 16 pixels (1, 2 or 3) + VP8ThreadContext thread_ctx_; // Thread context + + // dimension, in macroblock units. + int mb_w_, mb_h_; + + // Macroblock to process/filter, depending on cropping and filter_type. + int tl_mb_x_, tl_mb_y_; // top-left MB that must be in-loop filtered + int br_mb_x_, br_mb_y_; // last bottom-right MB that must be decoded + + // number of partitions. + int num_parts_; + // per-partition boolean decoders. + VP8BitReader parts_[MAX_NUM_PARTITIONS]; + + // Dithering strength, deduced from decoding options + int dither_; // whether to use dithering or not + VP8Random dithering_rg_; // random generator for dithering + + // dequantization (one set of DC/AC dequant factor per segment) + VP8QuantMatrix dqm_[NUM_MB_SEGMENTS]; + + // probabilities + VP8Proba proba_; + int use_skip_proba_; + uint8_t skip_p_; + + // Boundary data cache and persistent buffers. + uint8_t* intra_t_; // top intra modes values: 4 * mb_w_ + uint8_t intra_l_[4]; // left intra modes values + + VP8TopSamples* yuv_t_; // top y/u/v samples + + VP8MB* mb_info_; // contextual macroblock info (mb_w_ + 1) + VP8FInfo* f_info_; // filter strength info + uint8_t* yuv_b_; // main block for Y/U/V (size = YUV_SIZE) + + uint8_t* cache_y_; // macroblock row for storing unfiltered samples + uint8_t* cache_u_; + uint8_t* cache_v_; + int cache_y_stride_; + int cache_uv_stride_; + + // main memory chunk for the above data. Persistent. + void* mem_; + size_t mem_size_; + + // Per macroblock non-persistent infos. + int mb_x_, mb_y_; // current position, in macroblock units + VP8MBData* mb_data_; // parsed reconstruction data + + // Filtering side-info + int filter_type_; // 0=off, 1=simple, 2=complex + VP8FInfo fstrengths_[NUM_MB_SEGMENTS][2]; // precalculated per-segment/type + + // Alpha + struct ALPHDecoder* alph_dec_; // alpha-plane decoder object + const uint8_t* alpha_data_; // compressed alpha data (if present) + size_t alpha_data_size_; + int is_alpha_decoded_; // true if alpha_data_ is decoded in alpha_plane_ + uint8_t* alpha_plane_; // output. Persistent, contains the whole data. + int alpha_dithering_; // derived from decoding options (0=off, 100=full). +}; + +//------------------------------------------------------------------------------ +// internal functions. Not public. + +// in vp8.c +int VP8SetError(VP8Decoder* const dec, + VP8StatusCode error, const char* const msg); + +// in tree.c +void VP8ResetProba(VP8Proba* const proba); +void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec); +// parses one row of intra mode data in partition 0, returns !eof +int VP8ParseIntraModeRow(VP8BitReader* const br, VP8Decoder* const dec); + +// in quant.c +void VP8ParseQuant(VP8Decoder* const dec); + +// in frame.c +int VP8InitFrame(VP8Decoder* const dec, VP8Io* io); +// Call io->setup() and finish setting up scan parameters. +// After this call returns, one must always call VP8ExitCritical() with the +// same parameters. Both functions should be used in pair. Returns VP8_STATUS_OK +// if ok, otherwise sets and returns the error status on *dec. +VP8StatusCode VP8EnterCritical(VP8Decoder* const dec, VP8Io* const io); +// Must always be called in pair with VP8EnterCritical(). +// Returns false in case of error. +int VP8ExitCritical(VP8Decoder* const dec, VP8Io* const io); +// Return the multi-threading method to use (0=off), depending +// on options and bitstream size. Only for lossy decoding. +int VP8GetThreadMethod(const WebPDecoderOptions* const options, + const WebPHeaderStructure* const headers, + int width, int height); +// Initialize dithering post-process if needed. +void VP8InitDithering(const WebPDecoderOptions* const options, + VP8Decoder* const dec); +// Process the last decoded row (filtering + output). +int VP8ProcessRow(VP8Decoder* const dec, VP8Io* const io); +// To be called at the start of a new scanline, to initialize predictors. +void VP8InitScanline(VP8Decoder* const dec); +// Decode one macroblock. Returns false if there is not enough data. +int VP8DecodeMB(VP8Decoder* const dec, VP8BitReader* const token_br); + +// in alpha.c +const uint8_t* VP8DecompressAlphaRows(VP8Decoder* const dec, + int row, int num_rows); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_DEC_VP8I_H_ */ diff --git a/media/libwebp/src/dec/vp8l.c b/media/libwebp/src/dec/vp8l.c new file mode 100644 index 000000000..e2780e5b2 --- /dev/null +++ b/media/libwebp/src/dec/vp8l.c @@ -0,0 +1,1404 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// main entry for the decoder +// +// Authors: Vikas Arora (vikaas.arora@gmail.com) +// Jyrki Alakuijala (jyrki@google.com) + +#include <stdlib.h> + +#include "./alphai.h" +#include "./vp8li.h" +#include "../dsp/dsp.h" +#include "../dsp/lossless.h" +#include "../dsp/yuv.h" +#include "../utils/huffman.h" +#include "../utils/utils.h" + +#define NUM_ARGB_CACHE_ROWS 16 + +static const int kCodeLengthLiterals = 16; +static const int kCodeLengthRepeatCode = 16; +static const int kCodeLengthExtraBits[3] = { 2, 3, 7 }; +static const int kCodeLengthRepeatOffsets[3] = { 3, 3, 11 }; + +// ----------------------------------------------------------------------------- +// Five Huffman codes are used at each meta code: +// 1. green + length prefix codes + color cache codes, +// 2. alpha, +// 3. red, +// 4. blue, and, +// 5. distance prefix codes. +typedef enum { + GREEN = 0, + RED = 1, + BLUE = 2, + ALPHA = 3, + DIST = 4 +} HuffIndex; + +static const uint16_t kAlphabetSize[HUFFMAN_CODES_PER_META_CODE] = { + NUM_LITERAL_CODES + NUM_LENGTH_CODES, + NUM_LITERAL_CODES, NUM_LITERAL_CODES, NUM_LITERAL_CODES, + NUM_DISTANCE_CODES +}; + + +#define NUM_CODE_LENGTH_CODES 19 +static const uint8_t kCodeLengthCodeOrder[NUM_CODE_LENGTH_CODES] = { + 17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 +}; + +#define CODE_TO_PLANE_CODES 120 +static const uint8_t kCodeToPlane[CODE_TO_PLANE_CODES] = { + 0x18, 0x07, 0x17, 0x19, 0x28, 0x06, 0x27, 0x29, 0x16, 0x1a, + 0x26, 0x2a, 0x38, 0x05, 0x37, 0x39, 0x15, 0x1b, 0x36, 0x3a, + 0x25, 0x2b, 0x48, 0x04, 0x47, 0x49, 0x14, 0x1c, 0x35, 0x3b, + 0x46, 0x4a, 0x24, 0x2c, 0x58, 0x45, 0x4b, 0x34, 0x3c, 0x03, + 0x57, 0x59, 0x13, 0x1d, 0x56, 0x5a, 0x23, 0x2d, 0x44, 0x4c, + 0x55, 0x5b, 0x33, 0x3d, 0x68, 0x02, 0x67, 0x69, 0x12, 0x1e, + 0x66, 0x6a, 0x22, 0x2e, 0x54, 0x5c, 0x43, 0x4d, 0x65, 0x6b, + 0x32, 0x3e, 0x78, 0x01, 0x77, 0x79, 0x53, 0x5d, 0x11, 0x1f, + 0x64, 0x6c, 0x42, 0x4e, 0x76, 0x7a, 0x21, 0x2f, 0x75, 0x7b, + 0x31, 0x3f, 0x63, 0x6d, 0x52, 0x5e, 0x00, 0x74, 0x7c, 0x41, + 0x4f, 0x10, 0x20, 0x62, 0x6e, 0x30, 0x73, 0x7d, 0x51, 0x5f, + 0x40, 0x72, 0x7e, 0x61, 0x6f, 0x50, 0x71, 0x7f, 0x60, 0x70 +}; + +static int DecodeImageStream(int xsize, int ysize, + int is_level0, + VP8LDecoder* const dec, + uint32_t** const decoded_data); + +//------------------------------------------------------------------------------ + +int VP8LCheckSignature(const uint8_t* const data, size_t size) { + return (size >= VP8L_FRAME_HEADER_SIZE && + data[0] == VP8L_MAGIC_BYTE && + (data[4] >> 5) == 0); // version +} + +static int ReadImageInfo(VP8LBitReader* const br, + int* const width, int* const height, + int* const has_alpha) { + if (VP8LReadBits(br, 8) != VP8L_MAGIC_BYTE) return 0; + *width = VP8LReadBits(br, VP8L_IMAGE_SIZE_BITS) + 1; + *height = VP8LReadBits(br, VP8L_IMAGE_SIZE_BITS) + 1; + *has_alpha = VP8LReadBits(br, 1); + if (VP8LReadBits(br, VP8L_VERSION_BITS) != 0) return 0; + return 1; +} + +int VP8LGetInfo(const uint8_t* data, size_t data_size, + int* const width, int* const height, int* const has_alpha) { + if (data == NULL || data_size < VP8L_FRAME_HEADER_SIZE) { + return 0; // not enough data + } else if (!VP8LCheckSignature(data, data_size)) { + return 0; // bad signature + } else { + int w, h, a; + VP8LBitReader br; + VP8LInitBitReader(&br, data, data_size); + if (!ReadImageInfo(&br, &w, &h, &a)) { + return 0; + } + if (width != NULL) *width = w; + if (height != NULL) *height = h; + if (has_alpha != NULL) *has_alpha = a; + return 1; + } +} + +//------------------------------------------------------------------------------ + +static WEBP_INLINE int GetCopyDistance(int distance_symbol, + VP8LBitReader* const br) { + int extra_bits, offset; + if (distance_symbol < 4) { + return distance_symbol + 1; + } + extra_bits = (distance_symbol - 2) >> 1; + offset = (2 + (distance_symbol & 1)) << extra_bits; + return offset + VP8LReadBits(br, extra_bits) + 1; +} + +static WEBP_INLINE int GetCopyLength(int length_symbol, + VP8LBitReader* const br) { + // Length and distance prefixes are encoded the same way. + return GetCopyDistance(length_symbol, br); +} + +static WEBP_INLINE int PlaneCodeToDistance(int xsize, int plane_code) { + if (plane_code > CODE_TO_PLANE_CODES) { + return plane_code - CODE_TO_PLANE_CODES; + } else { + const int dist_code = kCodeToPlane[plane_code - 1]; + const int yoffset = dist_code >> 4; + const int xoffset = 8 - (dist_code & 0xf); + const int dist = yoffset * xsize + xoffset; + return (dist >= 1) ? dist : 1; // dist<1 can happen if xsize is very small + } +} + +//------------------------------------------------------------------------------ +// Decodes the next Huffman code from bit-stream. +// FillBitWindow(br) needs to be called at minimum every second call +// to ReadSymbol, in order to pre-fetch enough bits. +static WEBP_INLINE int ReadSymbol(const HuffmanTree* tree, + VP8LBitReader* const br) { + const HuffmanTreeNode* node = tree->root_; + uint32_t bits = VP8LPrefetchBits(br); + int bitpos = br->bit_pos_; + // Check if we find the bit combination from the Huffman lookup table. + const int lut_ix = bits & (HUFF_LUT - 1); + const int lut_bits = tree->lut_bits_[lut_ix]; + if (lut_bits <= HUFF_LUT_BITS) { + VP8LSetBitPos(br, bitpos + lut_bits); + return tree->lut_symbol_[lut_ix]; + } + node += tree->lut_jump_[lut_ix]; + bitpos += HUFF_LUT_BITS; + bits >>= HUFF_LUT_BITS; + + // Decode the value from a binary tree. + assert(node != NULL); + do { + node = HuffmanTreeNextNode(node, bits & 1); + bits >>= 1; + ++bitpos; + } while (HuffmanTreeNodeIsNotLeaf(node)); + VP8LSetBitPos(br, bitpos); + return node->symbol_; +} + +static int ReadHuffmanCodeLengths( + VP8LDecoder* const dec, const int* const code_length_code_lengths, + int num_symbols, int* const code_lengths) { + int ok = 0; + VP8LBitReader* const br = &dec->br_; + int symbol; + int max_symbol; + int prev_code_len = DEFAULT_CODE_LENGTH; + HuffmanTree tree; + int huff_codes[NUM_CODE_LENGTH_CODES] = { 0 }; + + if (!VP8LHuffmanTreeBuildImplicit(&tree, code_length_code_lengths, + huff_codes, NUM_CODE_LENGTH_CODES)) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + return 0; + } + + if (VP8LReadBits(br, 1)) { // use length + const int length_nbits = 2 + 2 * VP8LReadBits(br, 3); + max_symbol = 2 + VP8LReadBits(br, length_nbits); + if (max_symbol > num_symbols) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + goto End; + } + } else { + max_symbol = num_symbols; + } + + symbol = 0; + while (symbol < num_symbols) { + int code_len; + if (max_symbol-- == 0) break; + VP8LFillBitWindow(br); + code_len = ReadSymbol(&tree, br); + if (code_len < kCodeLengthLiterals) { + code_lengths[symbol++] = code_len; + if (code_len != 0) prev_code_len = code_len; + } else { + const int use_prev = (code_len == kCodeLengthRepeatCode); + const int slot = code_len - kCodeLengthLiterals; + const int extra_bits = kCodeLengthExtraBits[slot]; + const int repeat_offset = kCodeLengthRepeatOffsets[slot]; + int repeat = VP8LReadBits(br, extra_bits) + repeat_offset; + if (symbol + repeat > num_symbols) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + goto End; + } else { + const int length = use_prev ? prev_code_len : 0; + while (repeat-- > 0) code_lengths[symbol++] = length; + } + } + } + ok = 1; + + End: + VP8LHuffmanTreeFree(&tree); + if (!ok) dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + return ok; +} + +// 'code_lengths' is pre-allocated temporary buffer, used for creating Huffman +// tree. +static int ReadHuffmanCode(int alphabet_size, VP8LDecoder* const dec, + int* const code_lengths, int* const huff_codes, + HuffmanTree* const tree) { + int ok = 0; + VP8LBitReader* const br = &dec->br_; + const int simple_code = VP8LReadBits(br, 1); + + if (simple_code) { // Read symbols, codes & code lengths directly. + int symbols[2]; + int codes[2]; + const int num_symbols = VP8LReadBits(br, 1) + 1; + const int first_symbol_len_code = VP8LReadBits(br, 1); + // The first code is either 1 bit or 8 bit code. + symbols[0] = VP8LReadBits(br, (first_symbol_len_code == 0) ? 1 : 8); + codes[0] = 0; + code_lengths[0] = num_symbols - 1; + // The second code (if present), is always 8 bit long. + if (num_symbols == 2) { + symbols[1] = VP8LReadBits(br, 8); + codes[1] = 1; + code_lengths[1] = num_symbols - 1; + } + ok = VP8LHuffmanTreeBuildExplicit(tree, code_lengths, codes, symbols, + alphabet_size, num_symbols); + } else { // Decode Huffman-coded code lengths. + int i; + int code_length_code_lengths[NUM_CODE_LENGTH_CODES] = { 0 }; + const int num_codes = VP8LReadBits(br, 4) + 4; + if (num_codes > NUM_CODE_LENGTH_CODES) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + return 0; + } + + memset(code_lengths, 0, alphabet_size * sizeof(*code_lengths)); + + for (i = 0; i < num_codes; ++i) { + code_length_code_lengths[kCodeLengthCodeOrder[i]] = VP8LReadBits(br, 3); + } + ok = ReadHuffmanCodeLengths(dec, code_length_code_lengths, alphabet_size, + code_lengths); + ok = ok && VP8LHuffmanTreeBuildImplicit(tree, code_lengths, huff_codes, + alphabet_size); + } + ok = ok && !br->error_; + if (!ok) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + return 0; + } + return 1; +} + +static int ReadHuffmanCodes(VP8LDecoder* const dec, int xsize, int ysize, + int color_cache_bits, int allow_recursion) { + int i, j; + VP8LBitReader* const br = &dec->br_; + VP8LMetadata* const hdr = &dec->hdr_; + uint32_t* huffman_image = NULL; + HTreeGroup* htree_groups = NULL; + int num_htree_groups = 1; + int max_alphabet_size = 0; + int* code_lengths = NULL; + int* huff_codes = NULL; + + if (allow_recursion && VP8LReadBits(br, 1)) { + // use meta Huffman codes. + const int huffman_precision = VP8LReadBits(br, 3) + 2; + const int huffman_xsize = VP8LSubSampleSize(xsize, huffman_precision); + const int huffman_ysize = VP8LSubSampleSize(ysize, huffman_precision); + const int huffman_pixs = huffman_xsize * huffman_ysize; + if (!DecodeImageStream(huffman_xsize, huffman_ysize, 0, dec, + &huffman_image)) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + goto Error; + } + hdr->huffman_subsample_bits_ = huffman_precision; + for (i = 0; i < huffman_pixs; ++i) { + // The huffman data is stored in red and green bytes. + const int group = (huffman_image[i] >> 8) & 0xffff; + huffman_image[i] = group; + if (group >= num_htree_groups) { + num_htree_groups = group + 1; + } + } + } + + if (br->error_) goto Error; + + // Find maximum alphabet size for the htree group. + for (j = 0; j < HUFFMAN_CODES_PER_META_CODE; ++j) { + int alphabet_size = kAlphabetSize[j]; + if (j == 0 && color_cache_bits > 0) { + alphabet_size += 1 << color_cache_bits; + } + if (max_alphabet_size < alphabet_size) { + max_alphabet_size = alphabet_size; + } + } + + htree_groups = VP8LHtreeGroupsNew(num_htree_groups); + code_lengths = + (int*)WebPSafeCalloc((uint64_t)max_alphabet_size, sizeof(*code_lengths)); + huff_codes = + (int*)WebPSafeMalloc((uint64_t)max_alphabet_size, sizeof(*huff_codes)); + + if (htree_groups == NULL || code_lengths == NULL || huff_codes == NULL) { + dec->status_ = VP8_STATUS_OUT_OF_MEMORY; + goto Error; + } + + for (i = 0; i < num_htree_groups; ++i) { + HuffmanTree* const htrees = htree_groups[i].htrees_; + for (j = 0; j < HUFFMAN_CODES_PER_META_CODE; ++j) { + int alphabet_size = kAlphabetSize[j]; + HuffmanTree* const htree = htrees + j; + if (j == 0 && color_cache_bits > 0) { + alphabet_size += 1 << color_cache_bits; + } + if (!ReadHuffmanCode(alphabet_size, dec, code_lengths, huff_codes, + htree)) { + goto Error; + } + } + } + WebPSafeFree(huff_codes); + WebPSafeFree(code_lengths); + + // All OK. Finalize pointers and return. + hdr->huffman_image_ = huffman_image; + hdr->num_htree_groups_ = num_htree_groups; + hdr->htree_groups_ = htree_groups; + return 1; + + Error: + WebPSafeFree(huff_codes); + WebPSafeFree(code_lengths); + WebPSafeFree(huffman_image); + VP8LHtreeGroupsFree(htree_groups, num_htree_groups); + return 0; +} + +//------------------------------------------------------------------------------ +// Scaling. + +static int AllocateAndInitRescaler(VP8LDecoder* const dec, VP8Io* const io) { + const int num_channels = 4; + const int in_width = io->mb_w; + const int out_width = io->scaled_width; + const int in_height = io->mb_h; + const int out_height = io->scaled_height; + const uint64_t work_size = 2 * num_channels * (uint64_t)out_width; + int32_t* work; // Rescaler work area. + const uint64_t scaled_data_size = num_channels * (uint64_t)out_width; + uint32_t* scaled_data; // Temporary storage for scaled BGRA data. + const uint64_t memory_size = sizeof(*dec->rescaler) + + work_size * sizeof(*work) + + scaled_data_size * sizeof(*scaled_data); + uint8_t* memory = (uint8_t*)WebPSafeCalloc(memory_size, sizeof(*memory)); + if (memory == NULL) { + dec->status_ = VP8_STATUS_OUT_OF_MEMORY; + return 0; + } + assert(dec->rescaler_memory == NULL); + dec->rescaler_memory = memory; + + dec->rescaler = (WebPRescaler*)memory; + memory += sizeof(*dec->rescaler); + work = (int32_t*)memory; + memory += work_size * sizeof(*work); + scaled_data = (uint32_t*)memory; + + WebPRescalerInit(dec->rescaler, in_width, in_height, (uint8_t*)scaled_data, + out_width, out_height, 0, num_channels, + in_width, out_width, in_height, out_height, work); + return 1; +} + +//------------------------------------------------------------------------------ +// Export to ARGB + +// We have special "export" function since we need to convert from BGRA +static int Export(WebPRescaler* const rescaler, WEBP_CSP_MODE colorspace, + int rgba_stride, uint8_t* const rgba) { + uint32_t* const src = (uint32_t*)rescaler->dst; + const int dst_width = rescaler->dst_width; + int num_lines_out = 0; + while (WebPRescalerHasPendingOutput(rescaler)) { + uint8_t* const dst = rgba + num_lines_out * rgba_stride; + WebPRescalerExportRow(rescaler, 0); + WebPMultARGBRow(src, dst_width, 1); + VP8LConvertFromBGRA(src, dst_width, colorspace, dst); + ++num_lines_out; + } + return num_lines_out; +} + +// Emit scaled rows. +static int EmitRescaledRowsRGBA(const VP8LDecoder* const dec, + uint8_t* in, int in_stride, int mb_h, + uint8_t* const out, int out_stride) { + const WEBP_CSP_MODE colorspace = dec->output_->colorspace; + int num_lines_in = 0; + int num_lines_out = 0; + while (num_lines_in < mb_h) { + uint8_t* const row_in = in + num_lines_in * in_stride; + uint8_t* const row_out = out + num_lines_out * out_stride; + const int lines_left = mb_h - num_lines_in; + const int needed_lines = WebPRescaleNeededLines(dec->rescaler, lines_left); + assert(needed_lines > 0 && needed_lines <= lines_left); + WebPMultARGBRows(row_in, in_stride, + dec->rescaler->src_width, needed_lines, 0); + WebPRescalerImport(dec->rescaler, lines_left, row_in, in_stride); + num_lines_in += needed_lines; + num_lines_out += Export(dec->rescaler, colorspace, out_stride, row_out); + } + return num_lines_out; +} + +// Emit rows without any scaling. +static int EmitRows(WEBP_CSP_MODE colorspace, + const uint8_t* row_in, int in_stride, + int mb_w, int mb_h, + uint8_t* const out, int out_stride) { + int lines = mb_h; + uint8_t* row_out = out; + while (lines-- > 0) { + VP8LConvertFromBGRA((const uint32_t*)row_in, mb_w, colorspace, row_out); + row_in += in_stride; + row_out += out_stride; + } + return mb_h; // Num rows out == num rows in. +} + +//------------------------------------------------------------------------------ +// Export to YUVA + +// TODO(skal): should be in yuv.c +static void ConvertToYUVA(const uint32_t* const src, int width, int y_pos, + const WebPDecBuffer* const output) { + const WebPYUVABuffer* const buf = &output->u.YUVA; + // first, the luma plane + { + int i; + uint8_t* const y = buf->y + y_pos * buf->y_stride; + for (i = 0; i < width; ++i) { + const uint32_t p = src[i]; + y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff, + YUV_HALF); + } + } + + // then U/V planes + { + uint8_t* const u = buf->u + (y_pos >> 1) * buf->u_stride; + uint8_t* const v = buf->v + (y_pos >> 1) * buf->v_stride; + const int uv_width = width >> 1; + int i; + for (i = 0; i < uv_width; ++i) { + const uint32_t v0 = src[2 * i + 0]; + const uint32_t v1 = src[2 * i + 1]; + // VP8RGBToU/V expects four accumulated pixels. Hence we need to + // scale r/g/b value by a factor 2. We just shift v0/v1 one bit less. + const int r = ((v0 >> 15) & 0x1fe) + ((v1 >> 15) & 0x1fe); + const int g = ((v0 >> 7) & 0x1fe) + ((v1 >> 7) & 0x1fe); + const int b = ((v0 << 1) & 0x1fe) + ((v1 << 1) & 0x1fe); + if (!(y_pos & 1)) { // even lines: store values + u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2); + v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); + } else { // odd lines: average with previous values + const int tmp_u = VP8RGBToU(r, g, b, YUV_HALF << 2); + const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2); + // Approximated average-of-four. But it's an acceptable diff. + u[i] = (u[i] + tmp_u + 1) >> 1; + v[i] = (v[i] + tmp_v + 1) >> 1; + } + } + if (width & 1) { // last pixel + const uint32_t v0 = src[2 * i + 0]; + const int r = (v0 >> 14) & 0x3fc; + const int g = (v0 >> 6) & 0x3fc; + const int b = (v0 << 2) & 0x3fc; + if (!(y_pos & 1)) { // even lines + u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2); + v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); + } else { // odd lines (note: we could just skip this) + const int tmp_u = VP8RGBToU(r, g, b, YUV_HALF << 2); + const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2); + u[i] = (u[i] + tmp_u + 1) >> 1; + v[i] = (v[i] + tmp_v + 1) >> 1; + } + } + } + // Lastly, store alpha if needed. + if (buf->a != NULL) { + int i; + uint8_t* const a = buf->a + y_pos * buf->a_stride; + for (i = 0; i < width; ++i) a[i] = (src[i] >> 24); + } +} + +static int ExportYUVA(const VP8LDecoder* const dec, int y_pos) { + WebPRescaler* const rescaler = dec->rescaler; + uint32_t* const src = (uint32_t*)rescaler->dst; + const int dst_width = rescaler->dst_width; + int num_lines_out = 0; + while (WebPRescalerHasPendingOutput(rescaler)) { + WebPRescalerExportRow(rescaler, 0); + WebPMultARGBRow(src, dst_width, 1); + ConvertToYUVA(src, dst_width, y_pos, dec->output_); + ++y_pos; + ++num_lines_out; + } + return num_lines_out; +} + +static int EmitRescaledRowsYUVA(const VP8LDecoder* const dec, + uint8_t* in, int in_stride, int mb_h) { + int num_lines_in = 0; + int y_pos = dec->last_out_row_; + while (num_lines_in < mb_h) { + const int lines_left = mb_h - num_lines_in; + const int needed_lines = WebPRescaleNeededLines(dec->rescaler, lines_left); + WebPMultARGBRows(in, in_stride, dec->rescaler->src_width, needed_lines, 0); + WebPRescalerImport(dec->rescaler, lines_left, in, in_stride); + num_lines_in += needed_lines; + in += needed_lines * in_stride; + y_pos += ExportYUVA(dec, y_pos); + } + return y_pos; +} + +static int EmitRowsYUVA(const VP8LDecoder* const dec, + const uint8_t* in, int in_stride, + int mb_w, int num_rows) { + int y_pos = dec->last_out_row_; + while (num_rows-- > 0) { + ConvertToYUVA((const uint32_t*)in, mb_w, y_pos, dec->output_); + in += in_stride; + ++y_pos; + } + return y_pos; +} + +//------------------------------------------------------------------------------ +// Cropping. + +// Sets io->mb_y, io->mb_h & io->mb_w according to start row, end row and +// crop options. Also updates the input data pointer, so that it points to the +// start of the cropped window. Note that pixels are in ARGB format even if +// 'in_data' is uint8_t*. +// Returns true if the crop window is not empty. +static int SetCropWindow(VP8Io* const io, int y_start, int y_end, + uint8_t** const in_data, int pixel_stride) { + assert(y_start < y_end); + assert(io->crop_left < io->crop_right); + if (y_end > io->crop_bottom) { + y_end = io->crop_bottom; // make sure we don't overflow on last row. + } + if (y_start < io->crop_top) { + const int delta = io->crop_top - y_start; + y_start = io->crop_top; + *in_data += delta * pixel_stride; + } + if (y_start >= y_end) return 0; // Crop window is empty. + + *in_data += io->crop_left * sizeof(uint32_t); + + io->mb_y = y_start - io->crop_top; + io->mb_w = io->crop_right - io->crop_left; + io->mb_h = y_end - y_start; + return 1; // Non-empty crop window. +} + +//------------------------------------------------------------------------------ + +static WEBP_INLINE int GetMetaIndex( + const uint32_t* const image, int xsize, int bits, int x, int y) { + if (bits == 0) return 0; + return image[xsize * (y >> bits) + (x >> bits)]; +} + +static WEBP_INLINE HTreeGroup* GetHtreeGroupForPos(VP8LMetadata* const hdr, + int x, int y) { + const int meta_index = GetMetaIndex(hdr->huffman_image_, hdr->huffman_xsize_, + hdr->huffman_subsample_bits_, x, y); + assert(meta_index < hdr->num_htree_groups_); + return hdr->htree_groups_ + meta_index; +} + +//------------------------------------------------------------------------------ +// Main loop, with custom row-processing function + +typedef void (*ProcessRowsFunc)(VP8LDecoder* const dec, int row); + +static void ApplyInverseTransforms(VP8LDecoder* const dec, int num_rows, + const uint32_t* const rows) { + int n = dec->next_transform_; + const int cache_pixs = dec->width_ * num_rows; + const int start_row = dec->last_row_; + const int end_row = start_row + num_rows; + const uint32_t* rows_in = rows; + uint32_t* const rows_out = dec->argb_cache_; + + // Inverse transforms. + // TODO: most transforms only need to operate on the cropped region only. + memcpy(rows_out, rows_in, cache_pixs * sizeof(*rows_out)); + while (n-- > 0) { + VP8LTransform* const transform = &dec->transforms_[n]; + VP8LInverseTransform(transform, start_row, end_row, rows_in, rows_out); + rows_in = rows_out; + } +} + +// Special method for paletted alpha data. +static void ApplyInverseTransformsAlpha(VP8LDecoder* const dec, int num_rows, + const uint8_t* const rows) { + const int start_row = dec->last_row_; + const int end_row = start_row + num_rows; + const uint8_t* rows_in = rows; + uint8_t* rows_out = (uint8_t*)dec->io_->opaque + dec->io_->width * start_row; + VP8LTransform* const transform = &dec->transforms_[0]; + assert(dec->next_transform_ == 1); + assert(transform->type_ == COLOR_INDEXING_TRANSFORM); + VP8LColorIndexInverseTransformAlpha(transform, start_row, end_row, rows_in, + rows_out); +} + +// Processes (transforms, scales & color-converts) the rows decoded after the +// last call. +static void ProcessRows(VP8LDecoder* const dec, int row) { + const uint32_t* const rows = dec->pixels_ + dec->width_ * dec->last_row_; + const int num_rows = row - dec->last_row_; + + if (num_rows <= 0) return; // Nothing to be done. + ApplyInverseTransforms(dec, num_rows, rows); + + // Emit output. + { + VP8Io* const io = dec->io_; + uint8_t* rows_data = (uint8_t*)dec->argb_cache_; + const int in_stride = io->width * sizeof(uint32_t); // in unit of RGBA + if (!SetCropWindow(io, dec->last_row_, row, &rows_data, in_stride)) { + // Nothing to output (this time). + } else { + const WebPDecBuffer* const output = dec->output_; + if (output->colorspace < MODE_YUV) { // convert to RGBA + const WebPRGBABuffer* const buf = &output->u.RGBA; + uint8_t* const rgba = buf->rgba + dec->last_out_row_ * buf->stride; + const int num_rows_out = io->use_scaling ? + EmitRescaledRowsRGBA(dec, rows_data, in_stride, io->mb_h, + rgba, buf->stride) : + EmitRows(output->colorspace, rows_data, in_stride, + io->mb_w, io->mb_h, rgba, buf->stride); + // Update 'last_out_row_'. + dec->last_out_row_ += num_rows_out; + } else { // convert to YUVA + dec->last_out_row_ = io->use_scaling ? + EmitRescaledRowsYUVA(dec, rows_data, in_stride, io->mb_h) : + EmitRowsYUVA(dec, rows_data, in_stride, io->mb_w, io->mb_h); + } + assert(dec->last_out_row_ <= output->height); + } + } + + // Update 'last_row_'. + dec->last_row_ = row; + assert(dec->last_row_ <= dec->height_); +} + +// Row-processing for the special case when alpha data contains only one +// transform (color indexing), and trivial non-green literals. +static int Is8bOptimizable(const VP8LMetadata* const hdr) { + int i; + if (hdr->color_cache_size_ > 0) return 0; + // When the Huffman tree contains only one symbol, we can skip the + // call to ReadSymbol() for red/blue/alpha channels. + for (i = 0; i < hdr->num_htree_groups_; ++i) { + const HuffmanTree* const htrees = hdr->htree_groups_[i].htrees_; + if (htrees[RED].num_nodes_ > 1) return 0; + if (htrees[BLUE].num_nodes_ > 1) return 0; + if (htrees[ALPHA].num_nodes_ > 1) return 0; + } + return 1; +} + +static void ExtractPalettedAlphaRows(VP8LDecoder* const dec, int row) { + const int num_rows = row - dec->last_row_; + const uint8_t* const in = + (uint8_t*)dec->pixels_ + dec->width_ * dec->last_row_; + if (num_rows > 0) { + ApplyInverseTransformsAlpha(dec, num_rows, in); + } + dec->last_row_ = dec->last_out_row_ = row; +} + +static int DecodeAlphaData(VP8LDecoder* const dec, uint8_t* const data, + int width, int height, int last_row) { + int ok = 1; + int row = dec->last_pixel_ / width; + int col = dec->last_pixel_ % width; + VP8LBitReader* const br = &dec->br_; + VP8LMetadata* const hdr = &dec->hdr_; + const HTreeGroup* htree_group = GetHtreeGroupForPos(hdr, col, row); + int pos = dec->last_pixel_; // current position + const int end = width * height; // End of data + const int last = width * last_row; // Last pixel to decode + const int len_code_limit = NUM_LITERAL_CODES + NUM_LENGTH_CODES; + const int mask = hdr->huffman_mask_; + assert(htree_group != NULL); + assert(pos < end); + assert(last_row <= height); + assert(Is8bOptimizable(hdr)); + + while (!br->eos_ && pos < last) { + int code; + // Only update when changing tile. + if ((col & mask) == 0) { + htree_group = GetHtreeGroupForPos(hdr, col, row); + } + VP8LFillBitWindow(br); + code = ReadSymbol(&htree_group->htrees_[GREEN], br); + if (code < NUM_LITERAL_CODES) { // Literal + data[pos] = code; + ++pos; + ++col; + if (col >= width) { + col = 0; + ++row; + if (row % NUM_ARGB_CACHE_ROWS == 0) { + ExtractPalettedAlphaRows(dec, row); + } + } + } else if (code < len_code_limit) { // Backward reference + int dist_code, dist; + const int length_sym = code - NUM_LITERAL_CODES; + const int length = GetCopyLength(length_sym, br); + const int dist_symbol = ReadSymbol(&htree_group->htrees_[DIST], br); + VP8LFillBitWindow(br); + dist_code = GetCopyDistance(dist_symbol, br); + dist = PlaneCodeToDistance(width, dist_code); + if (pos >= dist && end - pos >= length) { + int i; + for (i = 0; i < length; ++i) data[pos + i] = data[pos + i - dist]; + } else { + ok = 0; + goto End; + } + pos += length; + col += length; + while (col >= width) { + col -= width; + ++row; + if (row % NUM_ARGB_CACHE_ROWS == 0) { + ExtractPalettedAlphaRows(dec, row); + } + } + if (pos < last && (col & mask)) { + htree_group = GetHtreeGroupForPos(hdr, col, row); + } + } else { // Not reached + ok = 0; + goto End; + } + assert(br->eos_ == VP8LIsEndOfStream(br)); + ok = !br->error_; + if (!ok) goto End; + } + // Process the remaining rows corresponding to last row-block. + ExtractPalettedAlphaRows(dec, row); + + End: + if (br->error_ || !ok || (br->eos_ && pos < end)) { + ok = 0; + dec->status_ = br->eos_ ? VP8_STATUS_SUSPENDED + : VP8_STATUS_BITSTREAM_ERROR; + } else { + dec->last_pixel_ = (int)pos; + if (pos == end) dec->state_ = READ_DATA; + } + return ok; +} + +static int DecodeImageData(VP8LDecoder* const dec, uint32_t* const data, + int width, int height, int last_row, + ProcessRowsFunc process_func) { + int ok = 1; + int row = dec->last_pixel_ / width; + int col = dec->last_pixel_ % width; + VP8LBitReader* const br = &dec->br_; + VP8LMetadata* const hdr = &dec->hdr_; + HTreeGroup* htree_group = GetHtreeGroupForPos(hdr, col, row); + uint32_t* src = data + dec->last_pixel_; + uint32_t* last_cached = src; + uint32_t* const src_end = data + width * height; // End of data + uint32_t* const src_last = data + width * last_row; // Last pixel to decode + const int len_code_limit = NUM_LITERAL_CODES + NUM_LENGTH_CODES; + const int color_cache_limit = len_code_limit + hdr->color_cache_size_; + VP8LColorCache* const color_cache = + (hdr->color_cache_size_ > 0) ? &hdr->color_cache_ : NULL; + const int mask = hdr->huffman_mask_; + assert(htree_group != NULL); + assert(src < src_end); + assert(src_last <= src_end); + + while (!br->eos_ && src < src_last) { + int code; + // Only update when changing tile. Note we could use this test: + // if "((((prev_col ^ col) | prev_row ^ row)) > mask)" -> tile changed + // but that's actually slower and needs storing the previous col/row. + if ((col & mask) == 0) { + htree_group = GetHtreeGroupForPos(hdr, col, row); + } + VP8LFillBitWindow(br); + code = ReadSymbol(&htree_group->htrees_[GREEN], br); + if (code < NUM_LITERAL_CODES) { // Literal + int red, green, blue, alpha; + red = ReadSymbol(&htree_group->htrees_[RED], br); + green = code; + VP8LFillBitWindow(br); + blue = ReadSymbol(&htree_group->htrees_[BLUE], br); + alpha = ReadSymbol(&htree_group->htrees_[ALPHA], br); + *src = ((uint32_t)alpha << 24) | (red << 16) | (green << 8) | blue; + AdvanceByOne: + ++src; + ++col; + if (col >= width) { + col = 0; + ++row; + if ((row % NUM_ARGB_CACHE_ROWS == 0) && (process_func != NULL)) { + process_func(dec, row); + } + if (color_cache != NULL) { + while (last_cached < src) { + VP8LColorCacheInsert(color_cache, *last_cached++); + } + } + } + } else if (code < len_code_limit) { // Backward reference + int dist_code, dist; + const int length_sym = code - NUM_LITERAL_CODES; + const int length = GetCopyLength(length_sym, br); + const int dist_symbol = ReadSymbol(&htree_group->htrees_[DIST], br); + VP8LFillBitWindow(br); + dist_code = GetCopyDistance(dist_symbol, br); + dist = PlaneCodeToDistance(width, dist_code); + if (src - data < (ptrdiff_t)dist || src_end - src < (ptrdiff_t)length) { + ok = 0; + goto End; + } else { + int i; + for (i = 0; i < length; ++i) src[i] = src[i - dist]; + src += length; + } + col += length; + while (col >= width) { + col -= width; + ++row; + if ((row % NUM_ARGB_CACHE_ROWS == 0) && (process_func != NULL)) { + process_func(dec, row); + } + } + if (src < src_end) { + if (col & mask) htree_group = GetHtreeGroupForPos(hdr, col, row); + if (color_cache != NULL) { + while (last_cached < src) { + VP8LColorCacheInsert(color_cache, *last_cached++); + } + } + } + } else if (code < color_cache_limit) { // Color cache + const int key = code - len_code_limit; + assert(color_cache != NULL); + while (last_cached < src) { + VP8LColorCacheInsert(color_cache, *last_cached++); + } + *src = VP8LColorCacheLookup(color_cache, key); + goto AdvanceByOne; + } else { // Not reached + ok = 0; + goto End; + } + assert(br->eos_ == VP8LIsEndOfStream(br)); + ok = !br->error_; + if (!ok) goto End; + } + // Process the remaining rows corresponding to last row-block. + if (process_func != NULL) process_func(dec, row); + + End: + if (br->error_ || !ok || (br->eos_ && src < src_end)) { + ok = 0; + dec->status_ = br->eos_ ? VP8_STATUS_SUSPENDED + : VP8_STATUS_BITSTREAM_ERROR; + } else { + dec->last_pixel_ = (int)(src - data); + if (src == src_end) dec->state_ = READ_DATA; + } + return ok; +} + +// ----------------------------------------------------------------------------- +// VP8LTransform + +static void ClearTransform(VP8LTransform* const transform) { + WebPSafeFree(transform->data_); + transform->data_ = NULL; +} + +// For security reason, we need to remap the color map to span +// the total possible bundled values, and not just the num_colors. +static int ExpandColorMap(int num_colors, VP8LTransform* const transform) { + int i; + const int final_num_colors = 1 << (8 >> transform->bits_); + uint32_t* const new_color_map = + (uint32_t*)WebPSafeMalloc((uint64_t)final_num_colors, + sizeof(*new_color_map)); + if (new_color_map == NULL) { + return 0; + } else { + uint8_t* const data = (uint8_t*)transform->data_; + uint8_t* const new_data = (uint8_t*)new_color_map; + new_color_map[0] = transform->data_[0]; + for (i = 4; i < 4 * num_colors; ++i) { + // Equivalent to AddPixelEq(), on a byte-basis. + new_data[i] = (data[i] + new_data[i - 4]) & 0xff; + } + for (; i < 4 * final_num_colors; ++i) + new_data[i] = 0; // black tail. + WebPSafeFree(transform->data_); + transform->data_ = new_color_map; + } + return 1; +} + +static int ReadTransform(int* const xsize, int const* ysize, + VP8LDecoder* const dec) { + int ok = 1; + VP8LBitReader* const br = &dec->br_; + VP8LTransform* transform = &dec->transforms_[dec->next_transform_]; + const VP8LImageTransformType type = + (VP8LImageTransformType)VP8LReadBits(br, 2); + + // Each transform type can only be present once in the stream. + if (dec->transforms_seen_ & (1U << type)) { + return 0; // Already there, let's not accept the second same transform. + } + dec->transforms_seen_ |= (1U << type); + + transform->type_ = type; + transform->xsize_ = *xsize; + transform->ysize_ = *ysize; + transform->data_ = NULL; + ++dec->next_transform_; + assert(dec->next_transform_ <= NUM_TRANSFORMS); + + switch (type) { + case PREDICTOR_TRANSFORM: + case CROSS_COLOR_TRANSFORM: + transform->bits_ = VP8LReadBits(br, 3) + 2; + ok = DecodeImageStream(VP8LSubSampleSize(transform->xsize_, + transform->bits_), + VP8LSubSampleSize(transform->ysize_, + transform->bits_), + 0, dec, &transform->data_); + break; + case COLOR_INDEXING_TRANSFORM: { + const int num_colors = VP8LReadBits(br, 8) + 1; + const int bits = (num_colors > 16) ? 0 + : (num_colors > 4) ? 1 + : (num_colors > 2) ? 2 + : 3; + *xsize = VP8LSubSampleSize(transform->xsize_, bits); + transform->bits_ = bits; + ok = DecodeImageStream(num_colors, 1, 0, dec, &transform->data_); + ok = ok && ExpandColorMap(num_colors, transform); + break; + } + case SUBTRACT_GREEN: + break; + default: + assert(0); // can't happen + break; + } + + return ok; +} + +// ----------------------------------------------------------------------------- +// VP8LMetadata + +static void InitMetadata(VP8LMetadata* const hdr) { + assert(hdr); + memset(hdr, 0, sizeof(*hdr)); +} + +static void ClearMetadata(VP8LMetadata* const hdr) { + assert(hdr); + + WebPSafeFree(hdr->huffman_image_); + VP8LHtreeGroupsFree(hdr->htree_groups_, hdr->num_htree_groups_); + VP8LColorCacheClear(&hdr->color_cache_); + InitMetadata(hdr); +} + +// ----------------------------------------------------------------------------- +// VP8LDecoder + +VP8LDecoder* VP8LNew(void) { + VP8LDecoder* const dec = (VP8LDecoder*)WebPSafeCalloc(1ULL, sizeof(*dec)); + if (dec == NULL) return NULL; + dec->status_ = VP8_STATUS_OK; + dec->action_ = READ_DIM; + dec->state_ = READ_DIM; + + VP8LDspInit(); // Init critical function pointers. + + return dec; +} + +void VP8LClear(VP8LDecoder* const dec) { + int i; + if (dec == NULL) return; + ClearMetadata(&dec->hdr_); + + WebPSafeFree(dec->pixels_); + dec->pixels_ = NULL; + for (i = 0; i < dec->next_transform_; ++i) { + ClearTransform(&dec->transforms_[i]); + } + dec->next_transform_ = 0; + dec->transforms_seen_ = 0; + + WebPSafeFree(dec->rescaler_memory); + dec->rescaler_memory = NULL; + + dec->output_ = NULL; // leave no trace behind +} + +void VP8LDelete(VP8LDecoder* const dec) { + if (dec != NULL) { + VP8LClear(dec); + WebPSafeFree(dec); + } +} + +static void UpdateDecoder(VP8LDecoder* const dec, int width, int height) { + VP8LMetadata* const hdr = &dec->hdr_; + const int num_bits = hdr->huffman_subsample_bits_; + dec->width_ = width; + dec->height_ = height; + + hdr->huffman_xsize_ = VP8LSubSampleSize(width, num_bits); + hdr->huffman_mask_ = (num_bits == 0) ? ~0 : (1 << num_bits) - 1; +} + +static int DecodeImageStream(int xsize, int ysize, + int is_level0, + VP8LDecoder* const dec, + uint32_t** const decoded_data) { + int ok = 1; + int transform_xsize = xsize; + int transform_ysize = ysize; + VP8LBitReader* const br = &dec->br_; + VP8LMetadata* const hdr = &dec->hdr_; + uint32_t* data = NULL; + int color_cache_bits = 0; + + // Read the transforms (may recurse). + if (is_level0) { + while (ok && VP8LReadBits(br, 1)) { + ok = ReadTransform(&transform_xsize, &transform_ysize, dec); + } + } + + // Color cache + if (ok && VP8LReadBits(br, 1)) { + color_cache_bits = VP8LReadBits(br, 4); + ok = (color_cache_bits >= 1 && color_cache_bits <= MAX_CACHE_BITS); + if (!ok) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + goto End; + } + } + + // Read the Huffman codes (may recurse). + ok = ok && ReadHuffmanCodes(dec, transform_xsize, transform_ysize, + color_cache_bits, is_level0); + if (!ok) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + goto End; + } + + // Finish setting up the color-cache + if (color_cache_bits > 0) { + hdr->color_cache_size_ = 1 << color_cache_bits; + if (!VP8LColorCacheInit(&hdr->color_cache_, color_cache_bits)) { + dec->status_ = VP8_STATUS_OUT_OF_MEMORY; + ok = 0; + goto End; + } + } else { + hdr->color_cache_size_ = 0; + } + UpdateDecoder(dec, transform_xsize, transform_ysize); + + if (is_level0) { // level 0 complete + dec->state_ = READ_HDR; + goto End; + } + + { + const uint64_t total_size = (uint64_t)transform_xsize * transform_ysize; + data = (uint32_t*)WebPSafeMalloc(total_size, sizeof(*data)); + if (data == NULL) { + dec->status_ = VP8_STATUS_OUT_OF_MEMORY; + ok = 0; + goto End; + } + } + + // Use the Huffman trees to decode the LZ77 encoded data. + ok = DecodeImageData(dec, data, transform_xsize, transform_ysize, + transform_ysize, NULL); + ok = ok && !br->error_; + + End: + + if (!ok) { + WebPSafeFree(data); + ClearMetadata(hdr); + // If not enough data (br.eos_) resulted in BIT_STREAM_ERROR, update the + // status appropriately. + if (dec->status_ == VP8_STATUS_BITSTREAM_ERROR && dec->br_.eos_) { + dec->status_ = VP8_STATUS_SUSPENDED; + } + } else { + if (decoded_data != NULL) { + *decoded_data = data; + } else { + // We allocate image data in this function only for transforms. At level 0 + // (that is: not the transforms), we shouldn't have allocated anything. + assert(data == NULL); + assert(is_level0); + } + dec->last_pixel_ = 0; // Reset for future DECODE_DATA_FUNC() calls. + if (!is_level0) ClearMetadata(hdr); // Clean up temporary data behind. + } + return ok; +} + +//------------------------------------------------------------------------------ +// Allocate internal buffers dec->pixels_ and dec->argb_cache_. +static int AllocateInternalBuffers32b(VP8LDecoder* const dec, int final_width) { + const uint64_t num_pixels = (uint64_t)dec->width_ * dec->height_; + // Scratch buffer corresponding to top-prediction row for transforming the + // first row in the row-blocks. Not needed for paletted alpha. + const uint64_t cache_top_pixels = (uint16_t)final_width; + // Scratch buffer for temporary BGRA storage. Not needed for paletted alpha. + const uint64_t cache_pixels = (uint64_t)final_width * NUM_ARGB_CACHE_ROWS; + const uint64_t total_num_pixels = + num_pixels + cache_top_pixels + cache_pixels; + + assert(dec->width_ <= final_width); + dec->pixels_ = (uint32_t*)WebPSafeMalloc(total_num_pixels, sizeof(uint32_t)); + if (dec->pixels_ == NULL) { + dec->argb_cache_ = NULL; // for sanity check + dec->status_ = VP8_STATUS_OUT_OF_MEMORY; + return 0; + } + dec->argb_cache_ = dec->pixels_ + num_pixels + cache_top_pixels; + return 1; +} + +static int AllocateInternalBuffers8b(VP8LDecoder* const dec) { + const uint64_t total_num_pixels = (uint64_t)dec->width_ * dec->height_; + dec->argb_cache_ = NULL; // for sanity check + dec->pixels_ = (uint32_t*)WebPSafeMalloc(total_num_pixels, sizeof(uint8_t)); + if (dec->pixels_ == NULL) { + dec->status_ = VP8_STATUS_OUT_OF_MEMORY; + return 0; + } + return 1; +} + +//------------------------------------------------------------------------------ + +// Special row-processing that only stores the alpha data. +static void ExtractAlphaRows(VP8LDecoder* const dec, int row) { + const int num_rows = row - dec->last_row_; + const uint32_t* const in = dec->pixels_ + dec->width_ * dec->last_row_; + + if (num_rows <= 0) return; // Nothing to be done. + ApplyInverseTransforms(dec, num_rows, in); + + // Extract alpha (which is stored in the green plane). + { + const int width = dec->io_->width; // the final width (!= dec->width_) + const int cache_pixs = width * num_rows; + uint8_t* const dst = (uint8_t*)dec->io_->opaque + width * dec->last_row_; + const uint32_t* const src = dec->argb_cache_; + int i; + for (i = 0; i < cache_pixs; ++i) dst[i] = (src[i] >> 8) & 0xff; + } + dec->last_row_ = dec->last_out_row_ = row; +} + +int VP8LDecodeAlphaHeader(ALPHDecoder* const alph_dec, + const uint8_t* const data, size_t data_size, + uint8_t* const output) { + int ok = 0; + VP8LDecoder* dec; + VP8Io* io; + assert(alph_dec != NULL); + alph_dec->vp8l_dec_ = VP8LNew(); + if (alph_dec->vp8l_dec_ == NULL) return 0; + dec = alph_dec->vp8l_dec_; + + dec->width_ = alph_dec->width_; + dec->height_ = alph_dec->height_; + dec->io_ = &alph_dec->io_; + io = dec->io_; + + VP8InitIo(io); + WebPInitCustomIo(NULL, io); // Just a sanity Init. io won't be used. + io->opaque = output; + io->width = alph_dec->width_; + io->height = alph_dec->height_; + + dec->status_ = VP8_STATUS_OK; + VP8LInitBitReader(&dec->br_, data, data_size); + + dec->action_ = READ_HDR; + if (!DecodeImageStream(alph_dec->width_, alph_dec->height_, 1, dec, NULL)) { + goto Err; + } + + // Special case: if alpha data uses only the color indexing transform and + // doesn't use color cache (a frequent case), we will use DecodeAlphaData() + // method that only needs allocation of 1 byte per pixel (alpha channel). + if (dec->next_transform_ == 1 && + dec->transforms_[0].type_ == COLOR_INDEXING_TRANSFORM && + Is8bOptimizable(&dec->hdr_)) { + alph_dec->use_8b_decode = 1; + ok = AllocateInternalBuffers8b(dec); + } else { + // Allocate internal buffers (note that dec->width_ may have changed here). + alph_dec->use_8b_decode = 0; + ok = AllocateInternalBuffers32b(dec, alph_dec->width_); + } + + if (!ok) goto Err; + + dec->action_ = READ_DATA; + return 1; + + Err: + VP8LDelete(alph_dec->vp8l_dec_); + alph_dec->vp8l_dec_ = NULL; + return 0; +} + +int VP8LDecodeAlphaImageStream(ALPHDecoder* const alph_dec, int last_row) { + VP8LDecoder* const dec = alph_dec->vp8l_dec_; + assert(dec != NULL); + assert(dec->action_ == READ_DATA); + assert(last_row <= dec->height_); + + if (dec->last_pixel_ == dec->width_ * dec->height_) { + return 1; // done + } + + // Decode (with special row processing). + return alph_dec->use_8b_decode ? + DecodeAlphaData(dec, (uint8_t*)dec->pixels_, dec->width_, dec->height_, + last_row) : + DecodeImageData(dec, dec->pixels_, dec->width_, dec->height_, + last_row, ExtractAlphaRows); +} + +//------------------------------------------------------------------------------ + +int VP8LDecodeHeader(VP8LDecoder* const dec, VP8Io* const io) { + int width, height, has_alpha; + + if (dec == NULL) return 0; + if (io == NULL) { + dec->status_ = VP8_STATUS_INVALID_PARAM; + return 0; + } + + dec->io_ = io; + dec->status_ = VP8_STATUS_OK; + VP8LInitBitReader(&dec->br_, io->data, io->data_size); + if (!ReadImageInfo(&dec->br_, &width, &height, &has_alpha)) { + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + goto Error; + } + dec->state_ = READ_DIM; + io->width = width; + io->height = height; + + dec->action_ = READ_HDR; + if (!DecodeImageStream(width, height, 1, dec, NULL)) goto Error; + return 1; + + Error: + VP8LClear(dec); + assert(dec->status_ != VP8_STATUS_OK); + return 0; +} + +int VP8LDecodeImage(VP8LDecoder* const dec) { + VP8Io* io = NULL; + WebPDecParams* params = NULL; + + // Sanity checks. + if (dec == NULL) return 0; + + dec->status_ = VP8_STATUS_BITSTREAM_ERROR; + assert(dec->hdr_.htree_groups_ != NULL); + assert(dec->hdr_.num_htree_groups_ > 0); + + io = dec->io_; + assert(io != NULL); + params = (WebPDecParams*)io->opaque; + assert(params != NULL); + dec->output_ = params->output; + assert(dec->output_ != NULL); + + // Initialization. + if (!WebPIoInitFromOptions(params->options, io, MODE_BGRA)) { + dec->status_ = VP8_STATUS_INVALID_PARAM; + goto Err; + } + + if (!AllocateInternalBuffers32b(dec, io->width)) goto Err; + + if (io->use_scaling && !AllocateAndInitRescaler(dec, io)) goto Err; + + if (io->use_scaling || WebPIsPremultipliedMode(dec->output_->colorspace)) { + // need the alpha-multiply functions for premultiplied output or rescaling + WebPInitAlphaProcessing(); + } + + // Decode. + dec->action_ = READ_DATA; + if (!DecodeImageData(dec, dec->pixels_, dec->width_, dec->height_, + dec->height_, ProcessRows)) { + goto Err; + } + + // Cleanup. + params->last_y = dec->last_out_row_; + VP8LClear(dec); + return 1; + + Err: + VP8LClear(dec); + assert(dec->status_ != VP8_STATUS_OK); + return 0; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/dec/vp8li.h b/media/libwebp/src/dec/vp8li.h new file mode 100644 index 000000000..21c593feb --- /dev/null +++ b/media/libwebp/src/dec/vp8li.h @@ -0,0 +1,132 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Lossless decoder: internal header. +// +// Author: Skal (pascal.massimino@gmail.com) +// Vikas Arora(vikaas.arora@gmail.com) + +#ifndef WEBP_DEC_VP8LI_H_ +#define WEBP_DEC_VP8LI_H_ + +#include <string.h> // for memcpy() +#include "./webpi.h" +#include "../utils/bit_reader.h" +#include "../utils/color_cache.h" +#include "../utils/huffman.h" + +#ifdef __cplusplus +extern "C" { +#endif + +typedef enum { + READ_DATA = 0, + READ_HDR = 1, + READ_DIM = 2 +} VP8LDecodeState; + +typedef struct VP8LTransform VP8LTransform; +struct VP8LTransform { + VP8LImageTransformType type_; // transform type. + int bits_; // subsampling bits defining transform window. + int xsize_; // transform window X index. + int ysize_; // transform window Y index. + uint32_t *data_; // transform data. +}; + +typedef struct { + int color_cache_size_; + VP8LColorCache color_cache_; + + int huffman_mask_; + int huffman_subsample_bits_; + int huffman_xsize_; + uint32_t *huffman_image_; + int num_htree_groups_; + HTreeGroup *htree_groups_; +} VP8LMetadata; + +typedef struct VP8LDecoder VP8LDecoder; +struct VP8LDecoder { + VP8StatusCode status_; + VP8LDecodeState action_; + VP8LDecodeState state_; + VP8Io *io_; + + const WebPDecBuffer *output_; // shortcut to io->opaque->output + + uint32_t *pixels_; // Internal data: either uint8_t* for alpha + // or uint32_t* for BGRA. + uint32_t *argb_cache_; // Scratch buffer for temporary BGRA storage. + + VP8LBitReader br_; + + int width_; + int height_; + int last_row_; // last input row decoded so far. + int last_pixel_; // last pixel decoded so far. However, it may + // not be transformed, scaled and + // color-converted yet. + int last_out_row_; // last row output so far. + + VP8LMetadata hdr_; + + int next_transform_; + VP8LTransform transforms_[NUM_TRANSFORMS]; + // or'd bitset storing the transforms types. + uint32_t transforms_seen_; + + uint8_t *rescaler_memory; // Working memory for rescaling work. + WebPRescaler *rescaler; // Common rescaler for all channels. +}; + +//------------------------------------------------------------------------------ +// internal functions. Not public. + +struct ALPHDecoder; // Defined in dec/alphai.h. + +// in vp8l.c + +// Decodes image header for alpha data stored using lossless compression. +// Returns false in case of error. +int VP8LDecodeAlphaHeader(struct ALPHDecoder* const alph_dec, + const uint8_t* const data, size_t data_size, + uint8_t* const output); + +// Decodes *at least* 'last_row' rows of alpha. If some of the initial rows are +// already decoded in previous call(s), it will resume decoding from where it +// was paused. +// Returns false in case of bitstream error. +int VP8LDecodeAlphaImageStream(struct ALPHDecoder* const alph_dec, + int last_row); + +// Allocates and initialize a new lossless decoder instance. +VP8LDecoder* VP8LNew(void); + +// Decodes the image header. Returns false in case of error. +int VP8LDecodeHeader(VP8LDecoder* const dec, VP8Io* const io); + +// Decodes an image. It's required to decode the lossless header before calling +// this function. Returns false in case of error, with updated dec->status_. +int VP8LDecodeImage(VP8LDecoder* const dec); + +// Resets the decoder in its initial state, reclaiming memory. +// Preserves the dec->status_ value. +void VP8LClear(VP8LDecoder* const dec); + +// Clears and deallocate a lossless decoder instance. +void VP8LDelete(VP8LDecoder* const dec); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_DEC_VP8LI_H_ */ diff --git a/media/libwebp/src/dec/webp.c b/media/libwebp/src/dec/webp.c new file mode 100644 index 000000000..59e21a9d7 --- /dev/null +++ b/media/libwebp/src/dec/webp.c @@ -0,0 +1,836 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Main decoding functions for WEBP images. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <stdlib.h> + +#include "./vp8i.h" +#include "./vp8li.h" +#include "./webpi.h" +#include "../webp/mux_types.h" // ALPHA_FLAG + +//------------------------------------------------------------------------------ +// RIFF layout is: +// Offset tag +// 0...3 "RIFF" 4-byte tag +// 4...7 size of image data (including metadata) starting at offset 8 +// 8...11 "WEBP" our form-type signature +// The RIFF container (12 bytes) is followed by appropriate chunks: +// 12..15 "VP8 ": 4-bytes tags, signaling the use of VP8 video format +// 16..19 size of the raw VP8 image data, starting at offset 20 +// 20.... the VP8 bytes +// Or, +// 12..15 "VP8L": 4-bytes tags, signaling the use of VP8L lossless format +// 16..19 size of the raw VP8L image data, starting at offset 20 +// 20.... the VP8L bytes +// Or, +// 12..15 "VP8X": 4-bytes tags, describing the extended-VP8 chunk. +// 16..19 size of the VP8X chunk starting at offset 20. +// 20..23 VP8X flags bit-map corresponding to the chunk-types present. +// 24..26 Width of the Canvas Image. +// 27..29 Height of the Canvas Image. +// There can be extra chunks after the "VP8X" chunk (ICCP, FRGM, ANMF, VP8, +// VP8L, XMP, EXIF ...) +// All sizes are in little-endian order. +// Note: chunk data size must be padded to multiple of 2 when written. + +static WEBP_INLINE uint32_t get_le24(const uint8_t* const data) { + return data[0] | (data[1] << 8) | (data[2] << 16); +} + +static WEBP_INLINE uint32_t get_le32(const uint8_t* const data) { + return (uint32_t)get_le24(data) | (data[3] << 24); +} + +// Validates the RIFF container (if detected) and skips over it. +// If a RIFF container is detected, returns: +// VP8_STATUS_BITSTREAM_ERROR for invalid header, +// VP8_STATUS_NOT_ENOUGH_DATA for truncated data if have_all_data is true, +// and VP8_STATUS_OK otherwise. +// In case there are not enough bytes (partial RIFF container), return 0 for +// *riff_size. Else return the RIFF size extracted from the header. +static VP8StatusCode ParseRIFF(const uint8_t** const data, + size_t* const data_size, int have_all_data, + size_t* const riff_size) { + assert(data != NULL); + assert(data_size != NULL); + assert(riff_size != NULL); + + *riff_size = 0; // Default: no RIFF present. + if (*data_size >= RIFF_HEADER_SIZE && !memcmp(*data, "RIFF", TAG_SIZE)) { + if (memcmp(*data + 8, "WEBP", TAG_SIZE)) { + return VP8_STATUS_BITSTREAM_ERROR; // Wrong image file signature. + } else { + const uint32_t size = get_le32(*data + TAG_SIZE); + // Check that we have at least one chunk (i.e "WEBP" + "VP8?nnnn"). + if (size < TAG_SIZE + CHUNK_HEADER_SIZE) { + return VP8_STATUS_BITSTREAM_ERROR; + } + if (size > MAX_CHUNK_PAYLOAD) { + return VP8_STATUS_BITSTREAM_ERROR; + } + if (have_all_data && (size > *data_size - CHUNK_HEADER_SIZE)) { + return VP8_STATUS_NOT_ENOUGH_DATA; // Truncated bitstream. + } + // We have a RIFF container. Skip it. + *riff_size = size; + *data += RIFF_HEADER_SIZE; + *data_size -= RIFF_HEADER_SIZE; + } + } + return VP8_STATUS_OK; +} + +// Validates the VP8X header and skips over it. +// Returns VP8_STATUS_BITSTREAM_ERROR for invalid VP8X header, +// VP8_STATUS_NOT_ENOUGH_DATA in case of insufficient data, and +// VP8_STATUS_OK otherwise. +// If a VP8X chunk is found, found_vp8x is set to true and *width_ptr, +// *height_ptr and *flags_ptr are set to the corresponding values extracted +// from the VP8X chunk. +static VP8StatusCode ParseVP8X(const uint8_t** const data, + size_t* const data_size, + int* const found_vp8x, + int* const width_ptr, int* const height_ptr, + uint32_t* const flags_ptr) { + const uint32_t vp8x_size = CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE; + assert(data != NULL); + assert(data_size != NULL); + assert(found_vp8x != NULL); + + *found_vp8x = 0; + + if (*data_size < CHUNK_HEADER_SIZE) { + return VP8_STATUS_NOT_ENOUGH_DATA; // Insufficient data. + } + + if (!memcmp(*data, "VP8X", TAG_SIZE)) { + int width, height; + uint32_t flags; + const uint32_t chunk_size = get_le32(*data + TAG_SIZE); + if (chunk_size != VP8X_CHUNK_SIZE) { + return VP8_STATUS_BITSTREAM_ERROR; // Wrong chunk size. + } + + // Verify if enough data is available to validate the VP8X chunk. + if (*data_size < vp8x_size) { + return VP8_STATUS_NOT_ENOUGH_DATA; // Insufficient data. + } + flags = get_le32(*data + 8); + width = 1 + get_le24(*data + 12); + height = 1 + get_le24(*data + 15); + if (width * (uint64_t)height >= MAX_IMAGE_AREA) { + return VP8_STATUS_BITSTREAM_ERROR; // image is too large + } + + if (flags_ptr != NULL) *flags_ptr = flags; + if (width_ptr != NULL) *width_ptr = width; + if (height_ptr != NULL) *height_ptr = height; + // Skip over VP8X header bytes. + *data += vp8x_size; + *data_size -= vp8x_size; + *found_vp8x = 1; + } + return VP8_STATUS_OK; +} + +// Skips to the next VP8/VP8L chunk header in the data given the size of the +// RIFF chunk 'riff_size'. +// Returns VP8_STATUS_BITSTREAM_ERROR if any invalid chunk size is encountered, +// VP8_STATUS_NOT_ENOUGH_DATA in case of insufficient data, and +// VP8_STATUS_OK otherwise. +// If an alpha chunk is found, *alpha_data and *alpha_size are set +// appropriately. +static VP8StatusCode ParseOptionalChunks(const uint8_t** const data, + size_t* const data_size, + size_t const riff_size, + const uint8_t** const alpha_data, + size_t* const alpha_size) { + const uint8_t* buf; + size_t buf_size; + uint32_t total_size = TAG_SIZE + // "WEBP". + CHUNK_HEADER_SIZE + // "VP8Xnnnn". + VP8X_CHUNK_SIZE; // data. + assert(data != NULL); + assert(data_size != NULL); + buf = *data; + buf_size = *data_size; + + assert(alpha_data != NULL); + assert(alpha_size != NULL); + *alpha_data = NULL; + *alpha_size = 0; + + while (1) { + uint32_t chunk_size; + uint32_t disk_chunk_size; // chunk_size with padding + + *data = buf; + *data_size = buf_size; + + if (buf_size < CHUNK_HEADER_SIZE) { // Insufficient data. + return VP8_STATUS_NOT_ENOUGH_DATA; + } + + chunk_size = get_le32(buf + TAG_SIZE); + if (chunk_size > MAX_CHUNK_PAYLOAD) { + return VP8_STATUS_BITSTREAM_ERROR; // Not a valid chunk size. + } + // For odd-sized chunk-payload, there's one byte padding at the end. + disk_chunk_size = (CHUNK_HEADER_SIZE + chunk_size + 1) & ~1; + total_size += disk_chunk_size; + + // Check that total bytes skipped so far does not exceed riff_size. + if (riff_size > 0 && (total_size > riff_size)) { + return VP8_STATUS_BITSTREAM_ERROR; // Not a valid chunk size. + } + + // Start of a (possibly incomplete) VP8/VP8L chunk implies that we have + // parsed all the optional chunks. + // Note: This check must occur before the check 'buf_size < disk_chunk_size' + // below to allow incomplete VP8/VP8L chunks. + if (!memcmp(buf, "VP8 ", TAG_SIZE) || + !memcmp(buf, "VP8L", TAG_SIZE)) { + return VP8_STATUS_OK; + } + + if (buf_size < disk_chunk_size) { // Insufficient data. + return VP8_STATUS_NOT_ENOUGH_DATA; + } + + if (!memcmp(buf, "ALPH", TAG_SIZE)) { // A valid ALPH header. + *alpha_data = buf + CHUNK_HEADER_SIZE; + *alpha_size = chunk_size; + } + + // We have a full and valid chunk; skip it. + buf += disk_chunk_size; + buf_size -= disk_chunk_size; + } +} + +// Validates the VP8/VP8L Header ("VP8 nnnn" or "VP8L nnnn") and skips over it. +// Returns VP8_STATUS_BITSTREAM_ERROR for invalid (chunk larger than +// riff_size) VP8/VP8L header, +// VP8_STATUS_NOT_ENOUGH_DATA in case of insufficient data, and +// VP8_STATUS_OK otherwise. +// If a VP8/VP8L chunk is found, *chunk_size is set to the total number of bytes +// extracted from the VP8/VP8L chunk header. +// The flag '*is_lossless' is set to 1 in case of VP8L chunk / raw VP8L data. +static VP8StatusCode ParseVP8Header(const uint8_t** const data_ptr, + size_t* const data_size, int have_all_data, + size_t riff_size, size_t* const chunk_size, + int* const is_lossless) { + const uint8_t* const data = *data_ptr; + const int is_vp8 = !memcmp(data, "VP8 ", TAG_SIZE); + const int is_vp8l = !memcmp(data, "VP8L", TAG_SIZE); + const uint32_t minimal_size = + TAG_SIZE + CHUNK_HEADER_SIZE; // "WEBP" + "VP8 nnnn" OR + // "WEBP" + "VP8Lnnnn" + assert(data != NULL); + assert(data_size != NULL); + assert(chunk_size != NULL); + assert(is_lossless != NULL); + + if (*data_size < CHUNK_HEADER_SIZE) { + return VP8_STATUS_NOT_ENOUGH_DATA; // Insufficient data. + } + + if (is_vp8 || is_vp8l) { + // Bitstream contains VP8/VP8L header. + const uint32_t size = get_le32(data + TAG_SIZE); + if ((riff_size >= minimal_size) && (size > riff_size - minimal_size)) { + return VP8_STATUS_BITSTREAM_ERROR; // Inconsistent size information. + } + if (have_all_data && (size > *data_size - CHUNK_HEADER_SIZE)) { + return VP8_STATUS_NOT_ENOUGH_DATA; // Truncated bitstream. + } + // Skip over CHUNK_HEADER_SIZE bytes from VP8/VP8L Header. + *chunk_size = size; + *data_ptr += CHUNK_HEADER_SIZE; + *data_size -= CHUNK_HEADER_SIZE; + *is_lossless = is_vp8l; + } else { + // Raw VP8/VP8L bitstream (no header). + *is_lossless = VP8LCheckSignature(data, *data_size); + *chunk_size = *data_size; + } + + return VP8_STATUS_OK; +} + +//------------------------------------------------------------------------------ + +// Fetch '*width', '*height', '*has_alpha' and fill out 'headers' based on +// 'data'. All the output parameters may be NULL. If 'headers' is NULL only the +// minimal amount will be read to fetch the remaining parameters. +// If 'headers' is non-NULL this function will attempt to locate both alpha +// data (with or without a VP8X chunk) and the bitstream chunk (VP8/VP8L). +// Note: The following chunk sequences (before the raw VP8/VP8L data) are +// considered valid by this function: +// RIFF + VP8(L) +// RIFF + VP8X + (optional chunks) + VP8(L) +// ALPH + VP8 <-- Not a valid WebP format: only allowed for internal purpose. +// VP8(L) <-- Not a valid WebP format: only allowed for internal purpose. +static VP8StatusCode ParseHeadersInternal(const uint8_t* data, + size_t data_size, + int* const width, + int* const height, + int* const has_alpha, + int* const has_animation, + int* const format, + WebPHeaderStructure* const headers) { + int canvas_width = 0; + int canvas_height = 0; + int image_width = 0; + int image_height = 0; + int found_riff = 0; + int found_vp8x = 0; + int animation_present = 0; + int fragments_present = 0; + const int have_all_data = (headers != NULL) ? headers->have_all_data : 0; + + VP8StatusCode status; + WebPHeaderStructure hdrs; + + if (data == NULL || data_size < RIFF_HEADER_SIZE) { + return VP8_STATUS_NOT_ENOUGH_DATA; + } + memset(&hdrs, 0, sizeof(hdrs)); + hdrs.data = data; + hdrs.data_size = data_size; + + // Skip over RIFF header. + status = ParseRIFF(&data, &data_size, have_all_data, &hdrs.riff_size); + if (status != VP8_STATUS_OK) { + return status; // Wrong RIFF header / insufficient data. + } + found_riff = (hdrs.riff_size > 0); + + // Skip over VP8X. + { + uint32_t flags = 0; + status = ParseVP8X(&data, &data_size, &found_vp8x, + &canvas_width, &canvas_height, &flags); + if (status != VP8_STATUS_OK) { + return status; // Wrong VP8X / insufficient data. + } + animation_present = !!(flags & ANIMATION_FLAG); + fragments_present = !!(flags & FRAGMENTS_FLAG); + if (!found_riff && found_vp8x) { + // Note: This restriction may be removed in the future, if it becomes + // necessary to send VP8X chunk to the decoder. + return VP8_STATUS_BITSTREAM_ERROR; + } + if (has_alpha != NULL) *has_alpha = !!(flags & ALPHA_FLAG); + if (has_animation != NULL) *has_animation = animation_present; + if (format != NULL) *format = 0; // default = undefined + + image_width = canvas_width; + image_height = canvas_height; + if (found_vp8x && (animation_present || fragments_present) && + headers == NULL) { + status = VP8_STATUS_OK; + goto ReturnWidthHeight; // Just return features from VP8X header. + } + } + + if (data_size < TAG_SIZE) { + status = VP8_STATUS_NOT_ENOUGH_DATA; + goto ReturnWidthHeight; + } + + // Skip over optional chunks if data started with "RIFF + VP8X" or "ALPH". + if ((found_riff && found_vp8x) || + (!found_riff && !found_vp8x && !memcmp(data, "ALPH", TAG_SIZE))) { + status = ParseOptionalChunks(&data, &data_size, hdrs.riff_size, + &hdrs.alpha_data, &hdrs.alpha_data_size); + if (status != VP8_STATUS_OK) { + goto ReturnWidthHeight; // Invalid chunk size / insufficient data. + } + } + + // Skip over VP8/VP8L header. + status = ParseVP8Header(&data, &data_size, have_all_data, hdrs.riff_size, + &hdrs.compressed_size, &hdrs.is_lossless); + if (status != VP8_STATUS_OK) { + goto ReturnWidthHeight; // Wrong VP8/VP8L chunk-header / insufficient data. + } + if (hdrs.compressed_size > MAX_CHUNK_PAYLOAD) { + return VP8_STATUS_BITSTREAM_ERROR; + } + + if (format != NULL && !(animation_present || fragments_present)) { + *format = hdrs.is_lossless ? 2 : 1; + } + + if (!hdrs.is_lossless) { + if (data_size < VP8_FRAME_HEADER_SIZE) { + status = VP8_STATUS_NOT_ENOUGH_DATA; + goto ReturnWidthHeight; + } + // Validates raw VP8 data. + if (!VP8GetInfo(data, data_size, (uint32_t)hdrs.compressed_size, + &image_width, &image_height)) { + return VP8_STATUS_BITSTREAM_ERROR; + } + } else { + if (data_size < VP8L_FRAME_HEADER_SIZE) { + status = VP8_STATUS_NOT_ENOUGH_DATA; + goto ReturnWidthHeight; + } + // Validates raw VP8L data. + if (!VP8LGetInfo(data, data_size, &image_width, &image_height, has_alpha)) { + return VP8_STATUS_BITSTREAM_ERROR; + } + } + // Validates image size coherency. + if (found_vp8x) { + if (canvas_width != image_width || canvas_height != image_height) { + return VP8_STATUS_BITSTREAM_ERROR; + } + } + if (headers != NULL) { + *headers = hdrs; + headers->offset = data - headers->data; + assert((uint64_t)(data - headers->data) < MAX_CHUNK_PAYLOAD); + assert(headers->offset == headers->data_size - data_size); + } + ReturnWidthHeight: + if (status == VP8_STATUS_OK || + (status == VP8_STATUS_NOT_ENOUGH_DATA && found_vp8x && headers == NULL)) { + if (has_alpha != NULL) { + // If the data did not contain a VP8X/VP8L chunk the only definitive way + // to set this is by looking for alpha data (from an ALPH chunk). + *has_alpha |= (hdrs.alpha_data != NULL); + } + if (width != NULL) *width = image_width; + if (height != NULL) *height = image_height; + return VP8_STATUS_OK; + } else { + return status; + } +} + +VP8StatusCode WebPParseHeaders(WebPHeaderStructure* const headers) { + VP8StatusCode status; + int has_animation = 0; + assert(headers != NULL); + // fill out headers, ignore width/height/has_alpha. + status = ParseHeadersInternal(headers->data, headers->data_size, + NULL, NULL, NULL, &has_animation, + NULL, headers); + if (status == VP8_STATUS_OK || status == VP8_STATUS_NOT_ENOUGH_DATA) { + // TODO(jzern): full support of animation frames will require API additions. + if (has_animation) { + status = VP8_STATUS_UNSUPPORTED_FEATURE; + } + } + return status; +} + +//------------------------------------------------------------------------------ +// WebPDecParams + +void WebPResetDecParams(WebPDecParams* const params) { + if (params != NULL) { + memset(params, 0, sizeof(*params)); + } +} + +//------------------------------------------------------------------------------ +// "Into" decoding variants + +// Main flow +static VP8StatusCode DecodeInto(const uint8_t* const data, size_t data_size, + WebPDecParams* const params) { + VP8StatusCode status; + VP8Io io; + WebPHeaderStructure headers; + + headers.data = data; + headers.data_size = data_size; + headers.have_all_data = 1; + status = WebPParseHeaders(&headers); // Process Pre-VP8 chunks. + if (status != VP8_STATUS_OK) { + return status; + } + + assert(params != NULL); + VP8InitIo(&io); + io.data = headers.data + headers.offset; + io.data_size = headers.data_size - headers.offset; + WebPInitCustomIo(params, &io); // Plug the I/O functions. + + if (!headers.is_lossless) { + VP8Decoder* const dec = VP8New(); + if (dec == NULL) { + return VP8_STATUS_OUT_OF_MEMORY; + } + dec->alpha_data_ = headers.alpha_data; + dec->alpha_data_size_ = headers.alpha_data_size; + + // Decode bitstream header, update io->width/io->height. + if (!VP8GetHeaders(dec, &io)) { + status = dec->status_; // An error occurred. Grab error status. + } else { + // Allocate/check output buffers. + status = WebPAllocateDecBuffer(io.width, io.height, params->options, + params->output); + if (status == VP8_STATUS_OK) { // Decode + // This change must be done before calling VP8Decode() + dec->mt_method_ = VP8GetThreadMethod(params->options, &headers, + io.width, io.height); + VP8InitDithering(params->options, dec); + if (!VP8Decode(dec, &io)) { + status = dec->status_; + } + } + } + VP8Delete(dec); + } else { + VP8LDecoder* const dec = VP8LNew(); + if (dec == NULL) { + return VP8_STATUS_OUT_OF_MEMORY; + } + if (!VP8LDecodeHeader(dec, &io)) { + status = dec->status_; // An error occurred. Grab error status. + } else { + // Allocate/check output buffers. + status = WebPAllocateDecBuffer(io.width, io.height, params->options, + params->output); + if (status == VP8_STATUS_OK) { // Decode + if (!VP8LDecodeImage(dec)) { + status = dec->status_; + } + } + } + VP8LDelete(dec); + } + + if (status != VP8_STATUS_OK) { + WebPFreeDecBuffer(params->output); + } + +#if WEBP_DECODER_ABI_VERSION > 0x0203 + if (params->options != NULL && params->options->flip) { + status = WebPFlipBuffer(params->output); + } +#endif + return status; +} + +// Helpers +static uint8_t* DecodeIntoRGBABuffer(WEBP_CSP_MODE colorspace, + const uint8_t* const data, + size_t data_size, + uint8_t* const rgba, + int stride, size_t size) { + WebPDecParams params; + WebPDecBuffer buf; + if (rgba == NULL) { + return NULL; + } + WebPInitDecBuffer(&buf); + WebPResetDecParams(¶ms); + params.output = &buf; + buf.colorspace = colorspace; + buf.u.RGBA.rgba = rgba; + buf.u.RGBA.stride = stride; + buf.u.RGBA.size = size; + buf.is_external_memory = 1; + if (DecodeInto(data, data_size, ¶ms) != VP8_STATUS_OK) { + return NULL; + } + return rgba; +} + +uint8_t* WebPDecodeRGBInto(const uint8_t* data, size_t data_size, + uint8_t* output, size_t size, int stride) { + return DecodeIntoRGBABuffer(MODE_RGB, data, data_size, output, stride, size); +} + +uint8_t* WebPDecodeRGBAInto(const uint8_t* data, size_t data_size, + uint8_t* output, size_t size, int stride) { + return DecodeIntoRGBABuffer(MODE_RGBA, data, data_size, output, stride, size); +} + +uint8_t* WebPDecodeARGBInto(const uint8_t* data, size_t data_size, + uint8_t* output, size_t size, int stride) { + return DecodeIntoRGBABuffer(MODE_ARGB, data, data_size, output, stride, size); +} + +uint8_t* WebPDecodeBGRInto(const uint8_t* data, size_t data_size, + uint8_t* output, size_t size, int stride) { + return DecodeIntoRGBABuffer(MODE_BGR, data, data_size, output, stride, size); +} + +uint8_t* WebPDecodeBGRAInto(const uint8_t* data, size_t data_size, + uint8_t* output, size_t size, int stride) { + return DecodeIntoRGBABuffer(MODE_BGRA, data, data_size, output, stride, size); +} + +uint8_t* WebPDecodeYUVInto(const uint8_t* data, size_t data_size, + uint8_t* luma, size_t luma_size, int luma_stride, + uint8_t* u, size_t u_size, int u_stride, + uint8_t* v, size_t v_size, int v_stride) { + WebPDecParams params; + WebPDecBuffer output; + if (luma == NULL) return NULL; + WebPInitDecBuffer(&output); + WebPResetDecParams(¶ms); + params.output = &output; + output.colorspace = MODE_YUV; + output.u.YUVA.y = luma; + output.u.YUVA.y_stride = luma_stride; + output.u.YUVA.y_size = luma_size; + output.u.YUVA.u = u; + output.u.YUVA.u_stride = u_stride; + output.u.YUVA.u_size = u_size; + output.u.YUVA.v = v; + output.u.YUVA.v_stride = v_stride; + output.u.YUVA.v_size = v_size; + output.is_external_memory = 1; + if (DecodeInto(data, data_size, ¶ms) != VP8_STATUS_OK) { + return NULL; + } + return luma; +} + +//------------------------------------------------------------------------------ + +static uint8_t* Decode(WEBP_CSP_MODE mode, const uint8_t* const data, + size_t data_size, int* const width, int* const height, + WebPDecBuffer* const keep_info) { + WebPDecParams params; + WebPDecBuffer output; + + WebPInitDecBuffer(&output); + WebPResetDecParams(¶ms); + params.output = &output; + output.colorspace = mode; + + // Retrieve (and report back) the required dimensions from bitstream. + if (!WebPGetInfo(data, data_size, &output.width, &output.height)) { + return NULL; + } + if (width != NULL) *width = output.width; + if (height != NULL) *height = output.height; + + // Decode + if (DecodeInto(data, data_size, ¶ms) != VP8_STATUS_OK) { + return NULL; + } + if (keep_info != NULL) { // keep track of the side-info + WebPCopyDecBuffer(&output, keep_info); + } + // return decoded samples (don't clear 'output'!) + return WebPIsRGBMode(mode) ? output.u.RGBA.rgba : output.u.YUVA.y; +} + +uint8_t* WebPDecodeRGB(const uint8_t* data, size_t data_size, + int* width, int* height) { + return Decode(MODE_RGB, data, data_size, width, height, NULL); +} + +uint8_t* WebPDecodeRGBA(const uint8_t* data, size_t data_size, + int* width, int* height) { + return Decode(MODE_RGBA, data, data_size, width, height, NULL); +} + +uint8_t* WebPDecodeARGB(const uint8_t* data, size_t data_size, + int* width, int* height) { + return Decode(MODE_ARGB, data, data_size, width, height, NULL); +} + +uint8_t* WebPDecodeBGR(const uint8_t* data, size_t data_size, + int* width, int* height) { + return Decode(MODE_BGR, data, data_size, width, height, NULL); +} + +uint8_t* WebPDecodeBGRA(const uint8_t* data, size_t data_size, + int* width, int* height) { + return Decode(MODE_BGRA, data, data_size, width, height, NULL); +} + +uint8_t* WebPDecodeYUV(const uint8_t* data, size_t data_size, + int* width, int* height, uint8_t** u, uint8_t** v, + int* stride, int* uv_stride) { + WebPDecBuffer output; // only to preserve the side-infos + uint8_t* const out = Decode(MODE_YUV, data, data_size, + width, height, &output); + + if (out != NULL) { + const WebPYUVABuffer* const buf = &output.u.YUVA; + *u = buf->u; + *v = buf->v; + *stride = buf->y_stride; + *uv_stride = buf->u_stride; + assert(buf->u_stride == buf->v_stride); + } + return out; +} + +static void DefaultFeatures(WebPBitstreamFeatures* const features) { + assert(features != NULL); + memset(features, 0, sizeof(*features)); +} + +static VP8StatusCode GetFeatures(const uint8_t* const data, size_t data_size, + WebPBitstreamFeatures* const features) { + if (features == NULL || data == NULL) { + return VP8_STATUS_INVALID_PARAM; + } + DefaultFeatures(features); + + // Only parse enough of the data to retrieve the features. + return ParseHeadersInternal(data, data_size, + &features->width, &features->height, + &features->has_alpha, &features->has_animation, + &features->format, NULL); +} + +//------------------------------------------------------------------------------ +// WebPGetInfo() + +int WebPGetInfo(const uint8_t* data, size_t data_size, + int* width, int* height) { + WebPBitstreamFeatures features; + + if (GetFeatures(data, data_size, &features) != VP8_STATUS_OK) { + return 0; + } + + if (width != NULL) { + *width = features.width; + } + if (height != NULL) { + *height = features.height; + } + + return 1; +} + +//------------------------------------------------------------------------------ +// Advance decoding API + +int WebPInitDecoderConfigInternal(WebPDecoderConfig* config, + int version) { + if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) { + return 0; // version mismatch + } + if (config == NULL) { + return 0; + } + memset(config, 0, sizeof(*config)); + DefaultFeatures(&config->input); + WebPInitDecBuffer(&config->output); + return 1; +} + +VP8StatusCode WebPGetFeaturesInternal(const uint8_t* data, size_t data_size, + WebPBitstreamFeatures* features, + int version) { + if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) { + return VP8_STATUS_INVALID_PARAM; // version mismatch + } + if (features == NULL) { + return VP8_STATUS_INVALID_PARAM; + } + return GetFeatures(data, data_size, features); +} + +VP8StatusCode WebPDecode(const uint8_t* data, size_t data_size, + WebPDecoderConfig* config) { + WebPDecParams params; + VP8StatusCode status; + + if (config == NULL) { + return VP8_STATUS_INVALID_PARAM; + } + + status = GetFeatures(data, data_size, &config->input); + if (status != VP8_STATUS_OK) { + if (status == VP8_STATUS_NOT_ENOUGH_DATA) { + return VP8_STATUS_BITSTREAM_ERROR; // Not-enough-data treated as error. + } + return status; + } + + WebPResetDecParams(¶ms); + params.output = &config->output; + params.options = &config->options; + status = DecodeInto(data, data_size, ¶ms); + + return status; +} + +//------------------------------------------------------------------------------ +// Cropping and rescaling. + +int WebPIoInitFromOptions(const WebPDecoderOptions* const options, + VP8Io* const io, WEBP_CSP_MODE src_colorspace) { + const int W = io->width; + const int H = io->height; + int x = 0, y = 0, w = W, h = H; + + // Cropping + io->use_cropping = (options != NULL) && (options->use_cropping > 0); + if (io->use_cropping) { + w = options->crop_width; + h = options->crop_height; + x = options->crop_left; + y = options->crop_top; + if (!WebPIsRGBMode(src_colorspace)) { // only snap for YUV420 + x &= ~1; + y &= ~1; + } + if (x < 0 || y < 0 || w <= 0 || h <= 0 || x + w > W || y + h > H) { + return 0; // out of frame boundary error + } + } + io->crop_left = x; + io->crop_top = y; + io->crop_right = x + w; + io->crop_bottom = y + h; + io->mb_w = w; + io->mb_h = h; + + // Scaling + io->use_scaling = (options != NULL) && (options->use_scaling > 0); + if (io->use_scaling) { + if (options->scaled_width <= 0 || options->scaled_height <= 0) { + return 0; + } + io->scaled_width = options->scaled_width; + io->scaled_height = options->scaled_height; + } + + // Filter + io->bypass_filtering = options && options->bypass_filtering; + + // Fancy upsampler +#ifdef FANCY_UPSAMPLING + io->fancy_upsampling = (options == NULL) || (!options->no_fancy_upsampling); +#endif + + if (io->use_scaling) { + // disable filter (only for large downscaling ratio). + io->bypass_filtering = (io->scaled_width < W * 3 / 4) && + (io->scaled_height < H * 3 / 4); + io->fancy_upsampling = 0; + } + return 1; +} + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/dec/webpi.h b/media/libwebp/src/dec/webpi.h new file mode 100644 index 000000000..457c72eda --- /dev/null +++ b/media/libwebp/src/dec/webpi.h @@ -0,0 +1,120 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Internal header: WebP decoding parameters and custom IO on buffer +// +// Author: somnath@google.com (Somnath Banerjee) + +#ifndef WEBP_DEC_WEBPI_H_ +#define WEBP_DEC_WEBPI_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +#include "../utils/rescaler.h" +#include "./decode_vp8.h" + +//------------------------------------------------------------------------------ +// WebPDecParams: Decoding output parameters. Transient internal object. + +typedef struct WebPDecParams WebPDecParams; +typedef int (*OutputFunc)(const VP8Io* const io, WebPDecParams* const p); +typedef int (*OutputRowFunc)(WebPDecParams* const p, int y_pos); + +struct WebPDecParams { + WebPDecBuffer* output; // output buffer. + uint8_t* tmp_y, *tmp_u, *tmp_v; // cache for the fancy upsampler + // or used for tmp rescaling + + int last_y; // coordinate of the line that was last output + const WebPDecoderOptions* options; // if not NULL, use alt decoding features + // rescalers + WebPRescaler scaler_y, scaler_u, scaler_v, scaler_a; + void* memory; // overall scratch memory for the output work. + + OutputFunc emit; // output RGB or YUV samples + OutputFunc emit_alpha; // output alpha channel + OutputRowFunc emit_alpha_row; // output one line of rescaled alpha values +}; + +// Should be called first, before any use of the WebPDecParams object. +void WebPResetDecParams(WebPDecParams* const params); + +//------------------------------------------------------------------------------ +// Header parsing helpers + +// Structure storing a description of the RIFF headers. +typedef struct { + const uint8_t* data; // input buffer + size_t data_size; // input buffer size + int have_all_data; // true if all data is known to be available + size_t offset; // offset to main data chunk (VP8 or VP8L) + const uint8_t* alpha_data; // points to alpha chunk (if present) + size_t alpha_data_size; // alpha chunk size + size_t compressed_size; // VP8/VP8L compressed data size + size_t riff_size; // size of the riff payload (or 0 if absent) + int is_lossless; // true if a VP8L chunk is present +} WebPHeaderStructure; + +// Skips over all valid chunks prior to the first VP8/VP8L frame header. +// Returns: VP8_STATUS_OK, VP8_STATUS_BITSTREAM_ERROR (invalid header/chunk), +// VP8_STATUS_NOT_ENOUGH_DATA (partial input) or VP8_STATUS_UNSUPPORTED_FEATURE +// in the case of non-decodable features (animation for instance). +// In 'headers', compressed_size, offset, alpha_data, alpha_size, and lossless +// fields are updated appropriately upon success. +VP8StatusCode WebPParseHeaders(WebPHeaderStructure* const headers); + +//------------------------------------------------------------------------------ +// Misc utils + +// Initializes VP8Io with custom setup, io and teardown functions. The default +// hooks will use the supplied 'params' as io->opaque handle. +void WebPInitCustomIo(WebPDecParams* const params, VP8Io* const io); + +// Setup crop_xxx fields, mb_w and mb_h in io. 'src_colorspace' refers +// to the *compressed* format, not the output one. +int WebPIoInitFromOptions(const WebPDecoderOptions* const options, + VP8Io* const io, WEBP_CSP_MODE src_colorspace); + +//------------------------------------------------------------------------------ +// Internal functions regarding WebPDecBuffer memory (in buffer.c). +// Don't really need to be externally visible for now. + +// Prepare 'buffer' with the requested initial dimensions width/height. +// If no external storage is supplied, initializes buffer by allocating output +// memory and setting up the stride information. Validate the parameters. Return +// an error code in case of problem (no memory, or invalid stride / size / +// dimension / etc.). If *options is not NULL, also verify that the options' +// parameters are valid and apply them to the width/height dimensions of the +// output buffer. This takes cropping / scaling / rotation into account. +// Also incorporates the options->flip flag to flip the buffer parameters if +// needed. +VP8StatusCode WebPAllocateDecBuffer(int width, int height, + const WebPDecoderOptions* const options, + WebPDecBuffer* const buffer); + +// Flip buffer vertically by negating the various strides. +VP8StatusCode WebPFlipBuffer(WebPDecBuffer* const buffer); + +// Copy 'src' into 'dst' buffer, making sure 'dst' is not marked as owner of the +// memory (still held by 'src'). +void WebPCopyDecBuffer(const WebPDecBuffer* const src, + WebPDecBuffer* const dst); + +// Copy and transfer ownership from src to dst (beware of parameter order!) +void WebPGrabDecBuffer(WebPDecBuffer* const src, WebPDecBuffer* const dst); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_DEC_WEBPI_H_ */ diff --git a/media/libwebp/src/demux/demux.c b/media/libwebp/src/demux/demux.c new file mode 100644 index 000000000..55a7918fb --- /dev/null +++ b/media/libwebp/src/demux/demux.c @@ -0,0 +1,1002 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebP container demux. +// + +#ifdef HAVE_CONFIG_H +#include "../webp/config.h" +#endif + +#include <assert.h> +#include <stdlib.h> +#include <string.h> + +#include "../utils/utils.h" +#include "../webp/decode.h" // WebPGetFeatures +#include "../webp/demux.h" +#include "../webp/format_constants.h" + +#define DMUX_MAJ_VERSION 0 +#define DMUX_MIN_VERSION 2 +#define DMUX_REV_VERSION 2 + +typedef struct { + size_t start_; // start location of the data + size_t end_; // end location + size_t riff_end_; // riff chunk end location, can be > end_. + size_t buf_size_; // size of the buffer + const uint8_t* buf_; +} MemBuffer; + +typedef struct { + size_t offset_; + size_t size_; +} ChunkData; + +typedef struct Frame { + int x_offset_, y_offset_; + int width_, height_; + int has_alpha_; + int duration_; + WebPMuxAnimDispose dispose_method_; + WebPMuxAnimBlend blend_method_; + int is_fragment_; // this is a frame fragment (and not a full frame). + int frame_num_; // the referent frame number for use in assembling fragments. + int complete_; // img_components_ contains a full image. + ChunkData img_components_[2]; // 0=VP8{,L} 1=ALPH + struct Frame* next_; +} Frame; + +typedef struct Chunk { + ChunkData data_; + struct Chunk* next_; +} Chunk; + +struct WebPDemuxer { + MemBuffer mem_; + WebPDemuxState state_; + int is_ext_format_; + uint32_t feature_flags_; + int canvas_width_, canvas_height_; + int loop_count_; + uint32_t bgcolor_; + int num_frames_; + Frame* frames_; + Frame** frames_tail_; + Chunk* chunks_; // non-image chunks + Chunk** chunks_tail_; +}; + +typedef enum { + PARSE_OK, + PARSE_NEED_MORE_DATA, + PARSE_ERROR +} ParseStatus; + +typedef struct ChunkParser { + uint8_t id[4]; + ParseStatus (*parse)(WebPDemuxer* const dmux); + int (*valid)(const WebPDemuxer* const dmux); +} ChunkParser; + +static ParseStatus ParseSingleImage(WebPDemuxer* const dmux); +static ParseStatus ParseVP8X(WebPDemuxer* const dmux); +static int IsValidSimpleFormat(const WebPDemuxer* const dmux); +static int IsValidExtendedFormat(const WebPDemuxer* const dmux); + +static const ChunkParser kMasterChunks[] = { + { { 'V', 'P', '8', ' ' }, ParseSingleImage, IsValidSimpleFormat }, + { { 'V', 'P', '8', 'L' }, ParseSingleImage, IsValidSimpleFormat }, + { { 'V', 'P', '8', 'X' }, ParseVP8X, IsValidExtendedFormat }, + { { '0', '0', '0', '0' }, NULL, NULL }, +}; + +//------------------------------------------------------------------------------ + +int WebPGetDemuxVersion(void) { + return (DMUX_MAJ_VERSION << 16) | (DMUX_MIN_VERSION << 8) | DMUX_REV_VERSION; +} + +// ----------------------------------------------------------------------------- +// MemBuffer + +static int RemapMemBuffer(MemBuffer* const mem, + const uint8_t* data, size_t size) { + if (size < mem->buf_size_) return 0; // can't remap to a shorter buffer! + + mem->buf_ = data; + mem->end_ = mem->buf_size_ = size; + return 1; +} + +static int InitMemBuffer(MemBuffer* const mem, + const uint8_t* data, size_t size) { + memset(mem, 0, sizeof(*mem)); + return RemapMemBuffer(mem, data, size); +} + +// Return the remaining data size available in 'mem'. +static WEBP_INLINE size_t MemDataSize(const MemBuffer* const mem) { + return (mem->end_ - mem->start_); +} + +// Return true if 'size' exceeds the end of the RIFF chunk. +static WEBP_INLINE int SizeIsInvalid(const MemBuffer* const mem, size_t size) { + return (size > mem->riff_end_ - mem->start_); +} + +static WEBP_INLINE void Skip(MemBuffer* const mem, size_t size) { + mem->start_ += size; +} + +static WEBP_INLINE void Rewind(MemBuffer* const mem, size_t size) { + mem->start_ -= size; +} + +static WEBP_INLINE const uint8_t* GetBuffer(MemBuffer* const mem) { + return mem->buf_ + mem->start_; +} + +// Read from 'mem' and skip the read bytes. +static WEBP_INLINE uint8_t ReadByte(MemBuffer* const mem) { + const uint8_t byte = mem->buf_[mem->start_]; + Skip(mem, 1); + return byte; +} + +static WEBP_INLINE int ReadLE16s(MemBuffer* const mem) { + const uint8_t* const data = mem->buf_ + mem->start_; + const int val = GetLE16(data); + Skip(mem, 2); + return val; +} + +static WEBP_INLINE int ReadLE24s(MemBuffer* const mem) { + const uint8_t* const data = mem->buf_ + mem->start_; + const int val = GetLE24(data); + Skip(mem, 3); + return val; +} + +static WEBP_INLINE uint32_t ReadLE32(MemBuffer* const mem) { + const uint8_t* const data = mem->buf_ + mem->start_; + const uint32_t val = GetLE32(data); + Skip(mem, 4); + return val; +} + +// ----------------------------------------------------------------------------- +// Secondary chunk parsing + +static void AddChunk(WebPDemuxer* const dmux, Chunk* const chunk) { + *dmux->chunks_tail_ = chunk; + chunk->next_ = NULL; + dmux->chunks_tail_ = &chunk->next_; +} + +// Add a frame to the end of the list, ensuring the last frame is complete. +// Returns true on success, false otherwise. +static int AddFrame(WebPDemuxer* const dmux, Frame* const frame) { + const Frame* const last_frame = *dmux->frames_tail_; + if (last_frame != NULL && !last_frame->complete_) return 0; + + *dmux->frames_tail_ = frame; + frame->next_ = NULL; + dmux->frames_tail_ = &frame->next_; + return 1; +} + +// Store image bearing chunks to 'frame'. +static ParseStatus StoreFrame(int frame_num, uint32_t min_size, + MemBuffer* const mem, Frame* const frame) { + int alpha_chunks = 0; + int image_chunks = 0; + int done = (MemDataSize(mem) < min_size); + ParseStatus status = PARSE_OK; + + if (done) return PARSE_NEED_MORE_DATA; + + do { + const size_t chunk_start_offset = mem->start_; + const uint32_t fourcc = ReadLE32(mem); + const uint32_t payload_size = ReadLE32(mem); + const uint32_t payload_size_padded = payload_size + (payload_size & 1); + const size_t payload_available = (payload_size_padded > MemDataSize(mem)) + ? MemDataSize(mem) : payload_size_padded; + const size_t chunk_size = CHUNK_HEADER_SIZE + payload_available; + + if (payload_size > MAX_CHUNK_PAYLOAD) return PARSE_ERROR; + if (SizeIsInvalid(mem, payload_size_padded)) return PARSE_ERROR; + if (payload_size_padded > MemDataSize(mem)) status = PARSE_NEED_MORE_DATA; + + switch (fourcc) { + case MKFOURCC('A', 'L', 'P', 'H'): + if (alpha_chunks == 0) { + ++alpha_chunks; + frame->img_components_[1].offset_ = chunk_start_offset; + frame->img_components_[1].size_ = chunk_size; + frame->has_alpha_ = 1; + frame->frame_num_ = frame_num; + Skip(mem, payload_available); + } else { + goto Done; + } + break; + case MKFOURCC('V', 'P', '8', 'L'): + if (alpha_chunks > 0) return PARSE_ERROR; // VP8L has its own alpha + // fall through + case MKFOURCC('V', 'P', '8', ' '): + if (image_chunks == 0) { + // Extract the bitstream features, tolerating failures when the data + // is incomplete. + WebPBitstreamFeatures features; + const VP8StatusCode vp8_status = + WebPGetFeatures(mem->buf_ + chunk_start_offset, chunk_size, + &features); + if (status == PARSE_NEED_MORE_DATA && + vp8_status == VP8_STATUS_NOT_ENOUGH_DATA) { + return PARSE_NEED_MORE_DATA; + } else if (vp8_status != VP8_STATUS_OK) { + // We have enough data, and yet WebPGetFeatures() failed. + return PARSE_ERROR; + } + ++image_chunks; + frame->img_components_[0].offset_ = chunk_start_offset; + frame->img_components_[0].size_ = chunk_size; + frame->width_ = features.width; + frame->height_ = features.height; + frame->has_alpha_ |= features.has_alpha; + frame->frame_num_ = frame_num; + frame->complete_ = (status == PARSE_OK); + Skip(mem, payload_available); + } else { + goto Done; + } + break; + Done: + default: + // Restore fourcc/size when moving up one level in parsing. + Rewind(mem, CHUNK_HEADER_SIZE); + done = 1; + break; + } + + if (mem->start_ == mem->riff_end_) { + done = 1; + } else if (MemDataSize(mem) < CHUNK_HEADER_SIZE) { + status = PARSE_NEED_MORE_DATA; + } + } while (!done && status == PARSE_OK); + + return status; +} + +// Creates a new Frame if 'actual_size' is within bounds and 'mem' contains +// enough data ('min_size') to parse the payload. +// Returns PARSE_OK on success with *frame pointing to the new Frame. +// Returns PARSE_NEED_MORE_DATA with insufficient data, PARSE_ERROR otherwise. +static ParseStatus NewFrame(const MemBuffer* const mem, + uint32_t min_size, uint32_t actual_size, + Frame** frame) { + if (SizeIsInvalid(mem, min_size)) return PARSE_ERROR; + if (actual_size < min_size) return PARSE_ERROR; + if (MemDataSize(mem) < min_size) return PARSE_NEED_MORE_DATA; + + *frame = (Frame*)WebPSafeCalloc(1ULL, sizeof(**frame)); + return (*frame == NULL) ? PARSE_ERROR : PARSE_OK; +} + +// Parse a 'ANMF' chunk and any image bearing chunks that immediately follow. +// 'frame_chunk_size' is the previously validated, padded chunk size. +static ParseStatus ParseAnimationFrame( + WebPDemuxer* const dmux, uint32_t frame_chunk_size) { + const int is_animation = !!(dmux->feature_flags_ & ANIMATION_FLAG); + const uint32_t anmf_payload_size = frame_chunk_size - ANMF_CHUNK_SIZE; + int added_frame = 0; + int bits; + MemBuffer* const mem = &dmux->mem_; + Frame* frame; + ParseStatus status = + NewFrame(mem, ANMF_CHUNK_SIZE, frame_chunk_size, &frame); + if (status != PARSE_OK) return status; + + frame->x_offset_ = 2 * ReadLE24s(mem); + frame->y_offset_ = 2 * ReadLE24s(mem); + frame->width_ = 1 + ReadLE24s(mem); + frame->height_ = 1 + ReadLE24s(mem); + frame->duration_ = ReadLE24s(mem); + bits = ReadByte(mem); + frame->dispose_method_ = + (bits & 1) ? WEBP_MUX_DISPOSE_BACKGROUND : WEBP_MUX_DISPOSE_NONE; + frame->blend_method_ = (bits & 2) ? WEBP_MUX_NO_BLEND : WEBP_MUX_BLEND; + if (frame->width_ * (uint64_t)frame->height_ >= MAX_IMAGE_AREA) { + WebPSafeFree(frame); + return PARSE_ERROR; + } + + // Store a frame only if the animation flag is set there is some data for + // this frame is available. + status = StoreFrame(dmux->num_frames_ + 1, anmf_payload_size, mem, frame); + if (status != PARSE_ERROR && is_animation && frame->frame_num_ > 0) { + added_frame = AddFrame(dmux, frame); + if (added_frame) { + ++dmux->num_frames_; + } else { + status = PARSE_ERROR; + } + } + + if (!added_frame) WebPSafeFree(frame); + return status; +} + +#ifdef WEBP_EXPERIMENTAL_FEATURES +// Parse a 'FRGM' chunk and any image bearing chunks that immediately follow. +// 'fragment_chunk_size' is the previously validated, padded chunk size. +static ParseStatus ParseFragment(WebPDemuxer* const dmux, + uint32_t fragment_chunk_size) { + const int frame_num = 1; // All fragments belong to the 1st (and only) frame. + const int is_fragmented = !!(dmux->feature_flags_ & FRAGMENTS_FLAG); + const uint32_t frgm_payload_size = fragment_chunk_size - FRGM_CHUNK_SIZE; + int added_fragment = 0; + MemBuffer* const mem = &dmux->mem_; + Frame* frame; + ParseStatus status = + NewFrame(mem, FRGM_CHUNK_SIZE, fragment_chunk_size, &frame); + if (status != PARSE_OK) return status; + + frame->is_fragment_ = 1; + frame->x_offset_ = 2 * ReadLE24s(mem); + frame->y_offset_ = 2 * ReadLE24s(mem); + + // Store a fragment only if the 'fragments' flag is set and there is some + // data available. + status = StoreFrame(frame_num, frgm_payload_size, mem, frame); + if (status != PARSE_ERROR && is_fragmented && frame->frame_num_ > 0) { + added_fragment = AddFrame(dmux, frame); + if (!added_fragment) { + status = PARSE_ERROR; + } else { + dmux->num_frames_ = 1; + } + } + + if (!added_fragment) WebPSafeFree(frame); + return status; +} +#endif // WEBP_EXPERIMENTAL_FEATURES + +// General chunk storage, starting with the header at 'start_offset', allowing +// the user to request the payload via a fourcc string. 'size' includes the +// header and the unpadded payload size. +// Returns true on success, false otherwise. +static int StoreChunk(WebPDemuxer* const dmux, + size_t start_offset, uint32_t size) { + Chunk* const chunk = (Chunk*)WebPSafeCalloc(1ULL, sizeof(*chunk)); + if (chunk == NULL) return 0; + + chunk->data_.offset_ = start_offset; + chunk->data_.size_ = size; + AddChunk(dmux, chunk); + return 1; +} + +// ----------------------------------------------------------------------------- +// Primary chunk parsing + +static ParseStatus ReadHeader(MemBuffer* const mem) { + const size_t min_size = RIFF_HEADER_SIZE + CHUNK_HEADER_SIZE; + uint32_t riff_size; + + // Basic file level validation. + if (MemDataSize(mem) < min_size) return PARSE_NEED_MORE_DATA; + if (memcmp(GetBuffer(mem), "RIFF", CHUNK_SIZE_BYTES) || + memcmp(GetBuffer(mem) + CHUNK_HEADER_SIZE, "WEBP", CHUNK_SIZE_BYTES)) { + return PARSE_ERROR; + } + + riff_size = GetLE32(GetBuffer(mem) + TAG_SIZE); + if (riff_size < CHUNK_HEADER_SIZE) return PARSE_ERROR; + if (riff_size > MAX_CHUNK_PAYLOAD) return PARSE_ERROR; + + // There's no point in reading past the end of the RIFF chunk + mem->riff_end_ = riff_size + CHUNK_HEADER_SIZE; + if (mem->buf_size_ > mem->riff_end_) { + mem->buf_size_ = mem->end_ = mem->riff_end_; + } + + Skip(mem, RIFF_HEADER_SIZE); + return PARSE_OK; +} + +static ParseStatus ParseSingleImage(WebPDemuxer* const dmux) { + const size_t min_size = CHUNK_HEADER_SIZE; + MemBuffer* const mem = &dmux->mem_; + Frame* frame; + ParseStatus status; + int image_added = 0; + + if (dmux->frames_ != NULL) return PARSE_ERROR; + if (SizeIsInvalid(mem, min_size)) return PARSE_ERROR; + if (MemDataSize(mem) < min_size) return PARSE_NEED_MORE_DATA; + + frame = (Frame*)WebPSafeCalloc(1ULL, sizeof(*frame)); + if (frame == NULL) return PARSE_ERROR; + + // For the single image case we allow parsing of a partial frame, but we need + // at least CHUNK_HEADER_SIZE for parsing. + status = StoreFrame(1, CHUNK_HEADER_SIZE, &dmux->mem_, frame); + if (status != PARSE_ERROR) { + const int has_alpha = !!(dmux->feature_flags_ & ALPHA_FLAG); + // Clear any alpha when the alpha flag is missing. + if (!has_alpha && frame->img_components_[1].size_ > 0) { + frame->img_components_[1].offset_ = 0; + frame->img_components_[1].size_ = 0; + frame->has_alpha_ = 0; + } + + // Use the frame width/height as the canvas values for non-vp8x files. + // Also, set ALPHA_FLAG if this is a lossless image with alpha. + if (!dmux->is_ext_format_ && frame->width_ > 0 && frame->height_ > 0) { + dmux->state_ = WEBP_DEMUX_PARSED_HEADER; + dmux->canvas_width_ = frame->width_; + dmux->canvas_height_ = frame->height_; + dmux->feature_flags_ |= frame->has_alpha_ ? ALPHA_FLAG : 0; + } + if (!AddFrame(dmux, frame)) { + status = PARSE_ERROR; // last frame was left incomplete + } else { + image_added = 1; + dmux->num_frames_ = 1; + } + } + + if (!image_added) WebPSafeFree(frame); + return status; +} + +static ParseStatus ParseVP8XChunks(WebPDemuxer* const dmux) { + const int is_animation = !!(dmux->feature_flags_ & ANIMATION_FLAG); + MemBuffer* const mem = &dmux->mem_; + int anim_chunks = 0; + ParseStatus status = PARSE_OK; + + do { + int store_chunk = 1; + const size_t chunk_start_offset = mem->start_; + const uint32_t fourcc = ReadLE32(mem); + const uint32_t chunk_size = ReadLE32(mem); + const uint32_t chunk_size_padded = chunk_size + (chunk_size & 1); + + if (chunk_size > MAX_CHUNK_PAYLOAD) return PARSE_ERROR; + if (SizeIsInvalid(mem, chunk_size_padded)) return PARSE_ERROR; + + switch (fourcc) { + case MKFOURCC('V', 'P', '8', 'X'): { + return PARSE_ERROR; + } + case MKFOURCC('A', 'L', 'P', 'H'): + case MKFOURCC('V', 'P', '8', ' '): + case MKFOURCC('V', 'P', '8', 'L'): { + // check that this isn't an animation (all frames should be in an ANMF). + if (anim_chunks > 0 || is_animation) return PARSE_ERROR; + + Rewind(mem, CHUNK_HEADER_SIZE); + status = ParseSingleImage(dmux); + break; + } + case MKFOURCC('A', 'N', 'I', 'M'): { + if (chunk_size_padded < ANIM_CHUNK_SIZE) return PARSE_ERROR; + + if (MemDataSize(mem) < chunk_size_padded) { + status = PARSE_NEED_MORE_DATA; + } else if (anim_chunks == 0) { + ++anim_chunks; + dmux->bgcolor_ = ReadLE32(mem); + dmux->loop_count_ = ReadLE16s(mem); + Skip(mem, chunk_size_padded - ANIM_CHUNK_SIZE); + } else { + store_chunk = 0; + goto Skip; + } + break; + } + case MKFOURCC('A', 'N', 'M', 'F'): { + if (anim_chunks == 0) return PARSE_ERROR; // 'ANIM' precedes frames. + status = ParseAnimationFrame(dmux, chunk_size_padded); + break; + } +#ifdef WEBP_EXPERIMENTAL_FEATURES + case MKFOURCC('F', 'R', 'G', 'M'): { + status = ParseFragment(dmux, chunk_size_padded); + break; + } +#endif + case MKFOURCC('I', 'C', 'C', 'P'): { + store_chunk = !!(dmux->feature_flags_ & ICCP_FLAG); + goto Skip; + } + case MKFOURCC('E', 'X', 'I', 'F'): { + store_chunk = !!(dmux->feature_flags_ & EXIF_FLAG); + goto Skip; + } + case MKFOURCC('X', 'M', 'P', ' '): { + store_chunk = !!(dmux->feature_flags_ & XMP_FLAG); + goto Skip; + } + Skip: + default: { + if (chunk_size_padded <= MemDataSize(mem)) { + if (store_chunk) { + // Store only the chunk header and unpadded size as only the payload + // will be returned to the user. + if (!StoreChunk(dmux, chunk_start_offset, + CHUNK_HEADER_SIZE + chunk_size)) { + return PARSE_ERROR; + } + } + Skip(mem, chunk_size_padded); + } else { + status = PARSE_NEED_MORE_DATA; + } + } + } + + if (mem->start_ == mem->riff_end_) { + break; + } else if (MemDataSize(mem) < CHUNK_HEADER_SIZE) { + status = PARSE_NEED_MORE_DATA; + } + } while (status == PARSE_OK); + + return status; +} + +static ParseStatus ParseVP8X(WebPDemuxer* const dmux) { + MemBuffer* const mem = &dmux->mem_; + uint32_t vp8x_size; + + if (MemDataSize(mem) < CHUNK_HEADER_SIZE) return PARSE_NEED_MORE_DATA; + + dmux->is_ext_format_ = 1; + Skip(mem, TAG_SIZE); // VP8X + vp8x_size = ReadLE32(mem); + if (vp8x_size > MAX_CHUNK_PAYLOAD) return PARSE_ERROR; + if (vp8x_size < VP8X_CHUNK_SIZE) return PARSE_ERROR; + vp8x_size += vp8x_size & 1; + if (SizeIsInvalid(mem, vp8x_size)) return PARSE_ERROR; + if (MemDataSize(mem) < vp8x_size) return PARSE_NEED_MORE_DATA; + + dmux->feature_flags_ = ReadByte(mem); + Skip(mem, 3); // Reserved. + dmux->canvas_width_ = 1 + ReadLE24s(mem); + dmux->canvas_height_ = 1 + ReadLE24s(mem); + if (dmux->canvas_width_ * (uint64_t)dmux->canvas_height_ >= MAX_IMAGE_AREA) { + return PARSE_ERROR; // image final dimension is too large + } + Skip(mem, vp8x_size - VP8X_CHUNK_SIZE); // skip any trailing data. + dmux->state_ = WEBP_DEMUX_PARSED_HEADER; + + if (SizeIsInvalid(mem, CHUNK_HEADER_SIZE)) return PARSE_ERROR; + if (MemDataSize(mem) < CHUNK_HEADER_SIZE) return PARSE_NEED_MORE_DATA; + + return ParseVP8XChunks(dmux); +} + +// ----------------------------------------------------------------------------- +// Format validation + +static int IsValidSimpleFormat(const WebPDemuxer* const dmux) { + const Frame* const frame = dmux->frames_; + if (dmux->state_ == WEBP_DEMUX_PARSING_HEADER) return 1; + + if (dmux->canvas_width_ <= 0 || dmux->canvas_height_ <= 0) return 0; + if (dmux->state_ == WEBP_DEMUX_DONE && frame == NULL) return 0; + + if (frame->width_ <= 0 || frame->height_ <= 0) return 0; + return 1; +} + +// If 'exact' is true, check that the image resolution matches the canvas. +// If 'exact' is false, check that the x/y offsets do not exceed the canvas. +// TODO(jzern): this is insufficient in the fragmented image case if the +// expectation is that the fragments completely cover the canvas. +static int CheckFrameBounds(const Frame* const frame, int exact, + int canvas_width, int canvas_height) { + if (exact) { + if (frame->x_offset_ != 0 || frame->y_offset_ != 0) { + return 0; + } + if (frame->width_ != canvas_width || frame->height_ != canvas_height) { + return 0; + } + } else { + if (frame->x_offset_ < 0 || frame->y_offset_ < 0) return 0; + if (frame->width_ + frame->x_offset_ > canvas_width) return 0; + if (frame->height_ + frame->y_offset_ > canvas_height) return 0; + } + return 1; +} + +static int IsValidExtendedFormat(const WebPDemuxer* const dmux) { + const int is_animation = !!(dmux->feature_flags_ & ANIMATION_FLAG); + const int is_fragmented = !!(dmux->feature_flags_ & FRAGMENTS_FLAG); + const Frame* f = dmux->frames_; + + if (dmux->state_ == WEBP_DEMUX_PARSING_HEADER) return 1; + + if (dmux->canvas_width_ <= 0 || dmux->canvas_height_ <= 0) return 0; + if (dmux->loop_count_ < 0) return 0; + if (dmux->state_ == WEBP_DEMUX_DONE && dmux->frames_ == NULL) return 0; +#ifndef WEBP_EXPERIMENTAL_FEATURES + if (is_fragmented) return 0; +#endif + + while (f != NULL) { + const int cur_frame_set = f->frame_num_; + int frame_count = 0, fragment_count = 0; + + // Check frame properties and if the image is composed of fragments that + // each fragment came from a fragment. + for (; f != NULL && f->frame_num_ == cur_frame_set; f = f->next_) { + const ChunkData* const image = f->img_components_; + const ChunkData* const alpha = f->img_components_ + 1; + + if (is_fragmented && !f->is_fragment_) return 0; + if (!is_fragmented && f->is_fragment_) return 0; + if (!is_animation && f->frame_num_ > 1) return 0; + + if (f->complete_) { + if (alpha->size_ == 0 && image->size_ == 0) return 0; + // Ensure alpha precedes image bitstream. + if (alpha->size_ > 0 && alpha->offset_ > image->offset_) { + return 0; + } + + if (f->width_ <= 0 || f->height_ <= 0) return 0; + } else { + // There shouldn't be a partial frame in a complete file. + if (dmux->state_ == WEBP_DEMUX_DONE) return 0; + + // Ensure alpha precedes image bitstream. + if (alpha->size_ > 0 && image->size_ > 0 && + alpha->offset_ > image->offset_) { + return 0; + } + // There shouldn't be any frames after an incomplete one. + if (f->next_ != NULL) return 0; + } + + if (f->width_ > 0 && f->height_ > 0 && + !CheckFrameBounds(f, !(is_animation || is_fragmented), + dmux->canvas_width_, dmux->canvas_height_)) { + return 0; + } + + fragment_count += f->is_fragment_; + ++frame_count; + } + if (!is_fragmented && frame_count > 1) return 0; + if (fragment_count > 0 && frame_count != fragment_count) return 0; + } + return 1; +} + +// ----------------------------------------------------------------------------- +// WebPDemuxer object + +static void InitDemux(WebPDemuxer* const dmux, const MemBuffer* const mem) { + dmux->state_ = WEBP_DEMUX_PARSING_HEADER; + dmux->loop_count_ = 1; + dmux->bgcolor_ = 0xFFFFFFFF; // White background by default. + dmux->canvas_width_ = -1; + dmux->canvas_height_ = -1; + dmux->frames_tail_ = &dmux->frames_; + dmux->chunks_tail_ = &dmux->chunks_; + dmux->mem_ = *mem; +} + +WebPDemuxer* WebPDemuxInternal(const WebPData* data, int allow_partial, + WebPDemuxState* state, int version) { + const ChunkParser* parser; + int partial; + ParseStatus status = PARSE_ERROR; + MemBuffer mem; + WebPDemuxer* dmux; + + if (state != NULL) *state = WEBP_DEMUX_PARSE_ERROR; + + if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DEMUX_ABI_VERSION)) return NULL; + if (data == NULL || data->bytes == NULL || data->size == 0) return NULL; + + if (!InitMemBuffer(&mem, data->bytes, data->size)) return NULL; + status = ReadHeader(&mem); + if (status != PARSE_OK) { + if (state != NULL) { + *state = (status == PARSE_NEED_MORE_DATA) ? WEBP_DEMUX_PARSING_HEADER + : WEBP_DEMUX_PARSE_ERROR; + } + return NULL; + } + + partial = (mem.buf_size_ < mem.riff_end_); + if (!allow_partial && partial) return NULL; + + dmux = (WebPDemuxer*)WebPSafeCalloc(1ULL, sizeof(*dmux)); + if (dmux == NULL) return NULL; + InitDemux(dmux, &mem); + + status = PARSE_ERROR; + for (parser = kMasterChunks; parser->parse != NULL; ++parser) { + if (!memcmp(parser->id, GetBuffer(&dmux->mem_), TAG_SIZE)) { + status = parser->parse(dmux); + if (status == PARSE_OK) dmux->state_ = WEBP_DEMUX_DONE; + if (status == PARSE_NEED_MORE_DATA && !partial) status = PARSE_ERROR; + if (status != PARSE_ERROR && !parser->valid(dmux)) status = PARSE_ERROR; + if (status == PARSE_ERROR) dmux->state_ = WEBP_DEMUX_PARSE_ERROR; + break; + } + } + if (state != NULL) *state = dmux->state_; + + if (status == PARSE_ERROR) { + WebPDemuxDelete(dmux); + return NULL; + } + return dmux; +} + +void WebPDemuxDelete(WebPDemuxer* dmux) { + Chunk* c; + Frame* f; + if (dmux == NULL) return; + + for (f = dmux->frames_; f != NULL;) { + Frame* const cur_frame = f; + f = f->next_; + WebPSafeFree(cur_frame); + } + for (c = dmux->chunks_; c != NULL;) { + Chunk* const cur_chunk = c; + c = c->next_; + WebPSafeFree(cur_chunk); + } + WebPSafeFree(dmux); +} + +// ----------------------------------------------------------------------------- + +uint32_t WebPDemuxGetI(const WebPDemuxer* dmux, WebPFormatFeature feature) { + if (dmux == NULL) return 0; + + switch (feature) { + case WEBP_FF_FORMAT_FLAGS: return dmux->feature_flags_; + case WEBP_FF_CANVAS_WIDTH: return (uint32_t)dmux->canvas_width_; + case WEBP_FF_CANVAS_HEIGHT: return (uint32_t)dmux->canvas_height_; + case WEBP_FF_LOOP_COUNT: return (uint32_t)dmux->loop_count_; + case WEBP_FF_BACKGROUND_COLOR: return dmux->bgcolor_; + case WEBP_FF_FRAME_COUNT: return (uint32_t)dmux->num_frames_; + } + return 0; +} + +// ----------------------------------------------------------------------------- +// Frame iteration + +// Find the first 'frame_num' frame. There may be multiple such frames in a +// fragmented frame. +static const Frame* GetFrame(const WebPDemuxer* const dmux, int frame_num) { + const Frame* f; + for (f = dmux->frames_; f != NULL; f = f->next_) { + if (frame_num == f->frame_num_) break; + } + return f; +} + +// Returns fragment 'fragment_num' and the total count. +static const Frame* GetFragment( + const Frame* const frame_set, int fragment_num, int* const count) { + const int this_frame = frame_set->frame_num_; + const Frame* f = frame_set; + const Frame* fragment = NULL; + int total; + + for (total = 0; f != NULL && f->frame_num_ == this_frame; f = f->next_) { + if (++total == fragment_num) fragment = f; + } + *count = total; + return fragment; +} + +static const uint8_t* GetFramePayload(const uint8_t* const mem_buf, + const Frame* const frame, + size_t* const data_size) { + *data_size = 0; + if (frame != NULL) { + const ChunkData* const image = frame->img_components_; + const ChunkData* const alpha = frame->img_components_ + 1; + size_t start_offset = image->offset_; + *data_size = image->size_; + + // if alpha exists it precedes image, update the size allowing for + // intervening chunks. + if (alpha->size_ > 0) { + const size_t inter_size = (image->offset_ > 0) + ? image->offset_ - (alpha->offset_ + alpha->size_) + : 0; + start_offset = alpha->offset_; + *data_size += alpha->size_ + inter_size; + } + return mem_buf + start_offset; + } + return NULL; +} + +// Create a whole 'frame' from VP8 (+ alpha) or lossless. +static int SynthesizeFrame(const WebPDemuxer* const dmux, + const Frame* const first_frame, + int fragment_num, WebPIterator* const iter) { + const uint8_t* const mem_buf = dmux->mem_.buf_; + int num_fragments; + size_t payload_size = 0; + const Frame* const fragment = + GetFragment(first_frame, fragment_num, &num_fragments); + const uint8_t* const payload = + GetFramePayload(mem_buf, fragment, &payload_size); + if (payload == NULL) return 0; + assert(first_frame != NULL); + + iter->frame_num = first_frame->frame_num_; + iter->num_frames = dmux->num_frames_; + iter->fragment_num = fragment_num; + iter->num_fragments = num_fragments; + iter->x_offset = fragment->x_offset_; + iter->y_offset = fragment->y_offset_; + iter->width = fragment->width_; + iter->height = fragment->height_; + iter->has_alpha = fragment->has_alpha_; + iter->duration = fragment->duration_; + iter->dispose_method = fragment->dispose_method_; + iter->blend_method = fragment->blend_method_; + iter->complete = fragment->complete_; + iter->fragment.bytes = payload; + iter->fragment.size = payload_size; + // TODO(jzern): adjust offsets for 'FRGM's embedded in 'ANMF's + return 1; +} + +static int SetFrame(int frame_num, WebPIterator* const iter) { + const Frame* frame; + const WebPDemuxer* const dmux = (WebPDemuxer*)iter->private_; + if (dmux == NULL || frame_num < 0) return 0; + if (frame_num > dmux->num_frames_) return 0; + if (frame_num == 0) frame_num = dmux->num_frames_; + + frame = GetFrame(dmux, frame_num); + if (frame == NULL) return 0; + + return SynthesizeFrame(dmux, frame, 1, iter); +} + +int WebPDemuxGetFrame(const WebPDemuxer* dmux, int frame, WebPIterator* iter) { + if (iter == NULL) return 0; + + memset(iter, 0, sizeof(*iter)); + iter->private_ = (void*)dmux; + return SetFrame(frame, iter); +} + +int WebPDemuxNextFrame(WebPIterator* iter) { + if (iter == NULL) return 0; + return SetFrame(iter->frame_num + 1, iter); +} + +int WebPDemuxPrevFrame(WebPIterator* iter) { + if (iter == NULL) return 0; + if (iter->frame_num <= 1) return 0; + return SetFrame(iter->frame_num - 1, iter); +} + +int WebPDemuxSelectFragment(WebPIterator* iter, int fragment_num) { + if (iter != NULL && iter->private_ != NULL && fragment_num > 0) { + const WebPDemuxer* const dmux = (WebPDemuxer*)iter->private_; + const Frame* const frame = GetFrame(dmux, iter->frame_num); + if (frame == NULL) return 0; + + return SynthesizeFrame(dmux, frame, fragment_num, iter); + } + return 0; +} + +void WebPDemuxReleaseIterator(WebPIterator* iter) { + (void)iter; +} + +// ----------------------------------------------------------------------------- +// Chunk iteration + +static int ChunkCount(const WebPDemuxer* const dmux, const char fourcc[4]) { + const uint8_t* const mem_buf = dmux->mem_.buf_; + const Chunk* c; + int count = 0; + for (c = dmux->chunks_; c != NULL; c = c->next_) { + const uint8_t* const header = mem_buf + c->data_.offset_; + if (!memcmp(header, fourcc, TAG_SIZE)) ++count; + } + return count; +} + +static const Chunk* GetChunk(const WebPDemuxer* const dmux, + const char fourcc[4], int chunk_num) { + const uint8_t* const mem_buf = dmux->mem_.buf_; + const Chunk* c; + int count = 0; + for (c = dmux->chunks_; c != NULL; c = c->next_) { + const uint8_t* const header = mem_buf + c->data_.offset_; + if (!memcmp(header, fourcc, TAG_SIZE)) ++count; + if (count == chunk_num) break; + } + return c; +} + +static int SetChunk(const char fourcc[4], int chunk_num, + WebPChunkIterator* const iter) { + const WebPDemuxer* const dmux = (WebPDemuxer*)iter->private_; + int count; + + if (dmux == NULL || fourcc == NULL || chunk_num < 0) return 0; + count = ChunkCount(dmux, fourcc); + if (count == 0) return 0; + if (chunk_num == 0) chunk_num = count; + + if (chunk_num <= count) { + const uint8_t* const mem_buf = dmux->mem_.buf_; + const Chunk* const chunk = GetChunk(dmux, fourcc, chunk_num); + iter->chunk.bytes = mem_buf + chunk->data_.offset_ + CHUNK_HEADER_SIZE; + iter->chunk.size = chunk->data_.size_ - CHUNK_HEADER_SIZE; + iter->num_chunks = count; + iter->chunk_num = chunk_num; + return 1; + } + return 0; +} + +int WebPDemuxGetChunk(const WebPDemuxer* dmux, + const char fourcc[4], int chunk_num, + WebPChunkIterator* iter) { + if (iter == NULL) return 0; + + memset(iter, 0, sizeof(*iter)); + iter->private_ = (void*)dmux; + return SetChunk(fourcc, chunk_num, iter); +} + +int WebPDemuxNextChunk(WebPChunkIterator* iter) { + if (iter != NULL) { + const char* const fourcc = + (const char*)iter->chunk.bytes - CHUNK_HEADER_SIZE; + return SetChunk(fourcc, iter->chunk_num + 1, iter); + } + return 0; +} + +int WebPDemuxPrevChunk(WebPChunkIterator* iter) { + if (iter != NULL && iter->chunk_num > 1) { + const char* const fourcc = + (const char*)iter->chunk.bytes - CHUNK_HEADER_SIZE; + return SetChunk(fourcc, iter->chunk_num - 1, iter); + } + return 0; +} + +void WebPDemuxReleaseChunkIterator(WebPChunkIterator* iter) { + (void)iter; +} + diff --git a/media/libwebp/src/demux/moz.build b/media/libwebp/src/demux/moz.build new file mode 100644 index 000000000..cd2037507 --- /dev/null +++ b/media/libwebp/src/demux/moz.build @@ -0,0 +1,9 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +SOURCES += [ 'demux.c' ] + +FINAL_LIBRARY = 'gkmedias'
\ No newline at end of file diff --git a/media/libwebp/src/dsp/alpha_processing.c b/media/libwebp/src/dsp/alpha_processing.c new file mode 100644 index 000000000..c8e0b4bcc --- /dev/null +++ b/media/libwebp/src/dsp/alpha_processing.c @@ -0,0 +1,335 @@ +// Copyright 2013 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Utilities for processing transparent channel. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include "./dsp.h" + +// Tables can be faster on some platform but incur some extra binary size (~2k). +// #define USE_TABLES_FOR_ALPHA_MULT + +// ----------------------------------------------------------------------------- + +#define MFIX 24 // 24bit fixed-point arithmetic +#define HALF ((1u << MFIX) >> 1) +#define KINV_255 ((1u << MFIX) / 255u) + +static uint32_t Mult(uint8_t x, uint32_t mult) { + const uint32_t v = (x * mult + HALF) >> MFIX; + assert(v <= 255); // <- 24bit precision is enough to ensure that. + return v; +} + +#ifdef USE_TABLES_FOR_ALPHA_MULT + +static const uint32_t kMultTables[2][256] = { + { // (255u << MFIX) / alpha + 0x00000000, 0xff000000, 0x7f800000, 0x55000000, 0x3fc00000, 0x33000000, + 0x2a800000, 0x246db6db, 0x1fe00000, 0x1c555555, 0x19800000, 0x172e8ba2, + 0x15400000, 0x139d89d8, 0x1236db6d, 0x11000000, 0x0ff00000, 0x0f000000, + 0x0e2aaaaa, 0x0d6bca1a, 0x0cc00000, 0x0c249249, 0x0b9745d1, 0x0b1642c8, + 0x0aa00000, 0x0a333333, 0x09cec4ec, 0x0971c71c, 0x091b6db6, 0x08cb08d3, + 0x08800000, 0x0839ce73, 0x07f80000, 0x07ba2e8b, 0x07800000, 0x07492492, + 0x07155555, 0x06e45306, 0x06b5e50d, 0x0689d89d, 0x06600000, 0x063831f3, + 0x06124924, 0x05ee23b8, 0x05cba2e8, 0x05aaaaaa, 0x058b2164, 0x056cefa8, + 0x05500000, 0x05343eb1, 0x05199999, 0x05000000, 0x04e76276, 0x04cfb2b7, + 0x04b8e38e, 0x04a2e8ba, 0x048db6db, 0x0479435e, 0x04658469, 0x045270d0, + 0x04400000, 0x042e29f7, 0x041ce739, 0x040c30c3, 0x03fc0000, 0x03ec4ec4, + 0x03dd1745, 0x03ce540f, 0x03c00000, 0x03b21642, 0x03a49249, 0x03976fc6, + 0x038aaaaa, 0x037e3f1f, 0x03722983, 0x03666666, 0x035af286, 0x034fcace, + 0x0344ec4e, 0x033a5440, 0x03300000, 0x0325ed09, 0x031c18f9, 0x0312818a, + 0x03092492, 0x03000000, 0x02f711dc, 0x02ee5846, 0x02e5d174, 0x02dd7baf, + 0x02d55555, 0x02cd5cd5, 0x02c590b2, 0x02bdef7b, 0x02b677d4, 0x02af286b, + 0x02a80000, 0x02a0fd5c, 0x029a1f58, 0x029364d9, 0x028ccccc, 0x0286562d, + 0x02800000, 0x0279c952, 0x0273b13b, 0x026db6db, 0x0267d95b, 0x026217ec, + 0x025c71c7, 0x0256e62a, 0x0251745d, 0x024c1bac, 0x0246db6d, 0x0241b2f9, + 0x023ca1af, 0x0237a6f4, 0x0232c234, 0x022df2df, 0x02293868, 0x02249249, + 0x02200000, 0x021b810e, 0x021714fb, 0x0212bb51, 0x020e739c, 0x020a3d70, + 0x02061861, 0x02020408, 0x01fe0000, 0x01fa0be8, 0x01f62762, 0x01f25213, + 0x01ee8ba2, 0x01ead3ba, 0x01e72a07, 0x01e38e38, 0x01e00000, 0x01dc7f10, + 0x01d90b21, 0x01d5a3e9, 0x01d24924, 0x01cefa8d, 0x01cbb7e3, 0x01c880e5, + 0x01c55555, 0x01c234f7, 0x01bf1f8f, 0x01bc14e5, 0x01b914c1, 0x01b61eed, + 0x01b33333, 0x01b05160, 0x01ad7943, 0x01aaaaaa, 0x01a7e567, 0x01a5294a, + 0x01a27627, 0x019fcbd2, 0x019d2a20, 0x019a90e7, 0x01980000, 0x01957741, + 0x0192f684, 0x01907da4, 0x018e0c7c, 0x018ba2e8, 0x018940c5, 0x0186e5f0, + 0x01849249, 0x018245ae, 0x01800000, 0x017dc11f, 0x017b88ee, 0x0179574e, + 0x01772c23, 0x01750750, 0x0172e8ba, 0x0170d045, 0x016ebdd7, 0x016cb157, + 0x016aaaaa, 0x0168a9b9, 0x0166ae6a, 0x0164b8a7, 0x0162c859, 0x0160dd67, + 0x015ef7bd, 0x015d1745, 0x015b3bea, 0x01596596, 0x01579435, 0x0155c7b4, + 0x01540000, 0x01523d03, 0x01507eae, 0x014ec4ec, 0x014d0fac, 0x014b5edc, + 0x0149b26c, 0x01480a4a, 0x01466666, 0x0144c6af, 0x01432b16, 0x0141938b, + 0x01400000, 0x013e7063, 0x013ce4a9, 0x013b5cc0, 0x0139d89d, 0x01385830, + 0x0136db6d, 0x01356246, 0x0133ecad, 0x01327a97, 0x01310bf6, 0x012fa0be, + 0x012e38e3, 0x012cd459, 0x012b7315, 0x012a150a, 0x0128ba2e, 0x01276276, + 0x01260dd6, 0x0124bc44, 0x01236db6, 0x01222222, 0x0120d97c, 0x011f93bc, + 0x011e50d7, 0x011d10c4, 0x011bd37a, 0x011a98ef, 0x0119611a, 0x01182bf2, + 0x0116f96f, 0x0115c988, 0x01149c34, 0x0113716a, 0x01124924, 0x01112358, + 0x01100000, 0x010edf12, 0x010dc087, 0x010ca458, 0x010b8a7d, 0x010a72f0, + 0x01095da8, 0x01084a9f, 0x010739ce, 0x01062b2e, 0x01051eb8, 0x01041465, + 0x01030c30, 0x01020612, 0x01010204, 0x01000000 }, + { // alpha * KINV_255 + 0x00000000, 0x00010101, 0x00020202, 0x00030303, 0x00040404, 0x00050505, + 0x00060606, 0x00070707, 0x00080808, 0x00090909, 0x000a0a0a, 0x000b0b0b, + 0x000c0c0c, 0x000d0d0d, 0x000e0e0e, 0x000f0f0f, 0x00101010, 0x00111111, + 0x00121212, 0x00131313, 0x00141414, 0x00151515, 0x00161616, 0x00171717, + 0x00181818, 0x00191919, 0x001a1a1a, 0x001b1b1b, 0x001c1c1c, 0x001d1d1d, + 0x001e1e1e, 0x001f1f1f, 0x00202020, 0x00212121, 0x00222222, 0x00232323, + 0x00242424, 0x00252525, 0x00262626, 0x00272727, 0x00282828, 0x00292929, + 0x002a2a2a, 0x002b2b2b, 0x002c2c2c, 0x002d2d2d, 0x002e2e2e, 0x002f2f2f, + 0x00303030, 0x00313131, 0x00323232, 0x00333333, 0x00343434, 0x00353535, + 0x00363636, 0x00373737, 0x00383838, 0x00393939, 0x003a3a3a, 0x003b3b3b, + 0x003c3c3c, 0x003d3d3d, 0x003e3e3e, 0x003f3f3f, 0x00404040, 0x00414141, + 0x00424242, 0x00434343, 0x00444444, 0x00454545, 0x00464646, 0x00474747, + 0x00484848, 0x00494949, 0x004a4a4a, 0x004b4b4b, 0x004c4c4c, 0x004d4d4d, + 0x004e4e4e, 0x004f4f4f, 0x00505050, 0x00515151, 0x00525252, 0x00535353, + 0x00545454, 0x00555555, 0x00565656, 0x00575757, 0x00585858, 0x00595959, + 0x005a5a5a, 0x005b5b5b, 0x005c5c5c, 0x005d5d5d, 0x005e5e5e, 0x005f5f5f, + 0x00606060, 0x00616161, 0x00626262, 0x00636363, 0x00646464, 0x00656565, + 0x00666666, 0x00676767, 0x00686868, 0x00696969, 0x006a6a6a, 0x006b6b6b, + 0x006c6c6c, 0x006d6d6d, 0x006e6e6e, 0x006f6f6f, 0x00707070, 0x00717171, + 0x00727272, 0x00737373, 0x00747474, 0x00757575, 0x00767676, 0x00777777, + 0x00787878, 0x00797979, 0x007a7a7a, 0x007b7b7b, 0x007c7c7c, 0x007d7d7d, + 0x007e7e7e, 0x007f7f7f, 0x00808080, 0x00818181, 0x00828282, 0x00838383, + 0x00848484, 0x00858585, 0x00868686, 0x00878787, 0x00888888, 0x00898989, + 0x008a8a8a, 0x008b8b8b, 0x008c8c8c, 0x008d8d8d, 0x008e8e8e, 0x008f8f8f, + 0x00909090, 0x00919191, 0x00929292, 0x00939393, 0x00949494, 0x00959595, + 0x00969696, 0x00979797, 0x00989898, 0x00999999, 0x009a9a9a, 0x009b9b9b, + 0x009c9c9c, 0x009d9d9d, 0x009e9e9e, 0x009f9f9f, 0x00a0a0a0, 0x00a1a1a1, + 0x00a2a2a2, 0x00a3a3a3, 0x00a4a4a4, 0x00a5a5a5, 0x00a6a6a6, 0x00a7a7a7, + 0x00a8a8a8, 0x00a9a9a9, 0x00aaaaaa, 0x00ababab, 0x00acacac, 0x00adadad, + 0x00aeaeae, 0x00afafaf, 0x00b0b0b0, 0x00b1b1b1, 0x00b2b2b2, 0x00b3b3b3, + 0x00b4b4b4, 0x00b5b5b5, 0x00b6b6b6, 0x00b7b7b7, 0x00b8b8b8, 0x00b9b9b9, + 0x00bababa, 0x00bbbbbb, 0x00bcbcbc, 0x00bdbdbd, 0x00bebebe, 0x00bfbfbf, + 0x00c0c0c0, 0x00c1c1c1, 0x00c2c2c2, 0x00c3c3c3, 0x00c4c4c4, 0x00c5c5c5, + 0x00c6c6c6, 0x00c7c7c7, 0x00c8c8c8, 0x00c9c9c9, 0x00cacaca, 0x00cbcbcb, + 0x00cccccc, 0x00cdcdcd, 0x00cecece, 0x00cfcfcf, 0x00d0d0d0, 0x00d1d1d1, + 0x00d2d2d2, 0x00d3d3d3, 0x00d4d4d4, 0x00d5d5d5, 0x00d6d6d6, 0x00d7d7d7, + 0x00d8d8d8, 0x00d9d9d9, 0x00dadada, 0x00dbdbdb, 0x00dcdcdc, 0x00dddddd, + 0x00dedede, 0x00dfdfdf, 0x00e0e0e0, 0x00e1e1e1, 0x00e2e2e2, 0x00e3e3e3, + 0x00e4e4e4, 0x00e5e5e5, 0x00e6e6e6, 0x00e7e7e7, 0x00e8e8e8, 0x00e9e9e9, + 0x00eaeaea, 0x00ebebeb, 0x00ececec, 0x00ededed, 0x00eeeeee, 0x00efefef, + 0x00f0f0f0, 0x00f1f1f1, 0x00f2f2f2, 0x00f3f3f3, 0x00f4f4f4, 0x00f5f5f5, + 0x00f6f6f6, 0x00f7f7f7, 0x00f8f8f8, 0x00f9f9f9, 0x00fafafa, 0x00fbfbfb, + 0x00fcfcfc, 0x00fdfdfd, 0x00fefefe, 0x00ffffff } +}; + +static WEBP_INLINE uint32_t GetScale(uint32_t a, int inverse) { + return kMultTables[!inverse][a]; +} + +#else + +static WEBP_INLINE uint32_t GetScale(uint32_t a, int inverse) { + return inverse ? (255u << MFIX) / a : a * KINV_255; +} + +#endif // USE_TABLES_FOR_ALPHA_MULT + +static void MultARGBRow(uint32_t* const ptr, int width, int inverse) { + int x; + for (x = 0; x < width; ++x) { + const uint32_t argb = ptr[x]; + if (argb < 0xff000000u) { // alpha < 255 + if (argb <= 0x00ffffffu) { // alpha == 0 + ptr[x] = 0; + } else { + const uint32_t alpha = (argb >> 24) & 0xff; + const uint32_t scale = GetScale(alpha, inverse); + uint32_t out = argb & 0xff000000u; + out |= Mult(argb >> 0, scale) << 0; + out |= Mult(argb >> 8, scale) << 8; + out |= Mult(argb >> 16, scale) << 16; + ptr[x] = out; + } + } + } +} + +static void MultRow(uint8_t* const ptr, const uint8_t* const alpha, + int width, int inverse) { + int x; + for (x = 0; x < width; ++x) { + const uint32_t a = alpha[x]; + if (a != 255) { + if (a == 0) { + ptr[x] = 0; + } else { + const uint32_t scale = GetScale(a, inverse); + ptr[x] = Mult(ptr[x], scale); + } + } + } +} + +#undef KINV_255 +#undef HALF +#undef MFIX + +void (*WebPMultARGBRow)(uint32_t* const ptr, int width, int inverse); +void (*WebPMultRow)(uint8_t* const ptr, const uint8_t* const alpha, + int width, int inverse); + +//------------------------------------------------------------------------------ +// Generic per-plane calls + +void WebPMultARGBRows(uint8_t* ptr, int stride, int width, int num_rows, + int inverse) { + int n; + for (n = 0; n < num_rows; ++n) { + WebPMultARGBRow((uint32_t*)ptr, width, inverse); + ptr += stride; + } +} + +void WebPMultRows(uint8_t* ptr, int stride, + const uint8_t* alpha, int alpha_stride, + int width, int num_rows, int inverse) { + int n; + for (n = 0; n < num_rows; ++n) { + WebPMultRow(ptr, alpha, width, inverse); + ptr += stride; + alpha += alpha_stride; + } +} + +//------------------------------------------------------------------------------ +// Premultiplied modes + +// non dithered-modes + +// (x * a * 32897) >> 23 is bit-wise equivalent to (int)(x * a / 255.) +// for all 8bit x or a. For bit-wise equivalence to (int)(x * a / 255. + .5), +// one can use instead: (x * a * 65793 + (1 << 23)) >> 24 +#if 1 // (int)(x * a / 255.) +#define MULTIPLIER(a) ((a) * 32897U) +#define PREMULTIPLY(x, m) (((x) * (m)) >> 23) +#else // (int)(x * a / 255. + .5) +#define MULTIPLIER(a) ((a) * 65793U) +#define PREMULTIPLY(x, m) (((x) * (m) + (1U << 23)) >> 24) +#endif + +static void ApplyAlphaMultiply(uint8_t* rgba, int alpha_first, + int w, int h, int stride) { + while (h-- > 0) { + uint8_t* const rgb = rgba + (alpha_first ? 1 : 0); + const uint8_t* const alpha = rgba + (alpha_first ? 0 : 3); + int i; + for (i = 0; i < w; ++i) { + const uint32_t a = alpha[4 * i]; + if (a != 0xff) { + const uint32_t mult = MULTIPLIER(a); + rgb[4 * i + 0] = PREMULTIPLY(rgb[4 * i + 0], mult); + rgb[4 * i + 1] = PREMULTIPLY(rgb[4 * i + 1], mult); + rgb[4 * i + 2] = PREMULTIPLY(rgb[4 * i + 2], mult); + } + } + rgba += stride; + } +} +#undef MULTIPLIER +#undef PREMULTIPLY + +// rgbA4444 + +#define MULTIPLIER(a) ((a) * 0x1111) // 0x1111 ~= (1 << 16) / 15 + +static WEBP_INLINE uint8_t dither_hi(uint8_t x) { + return (x & 0xf0) | (x >> 4); +} + +static WEBP_INLINE uint8_t dither_lo(uint8_t x) { + return (x & 0x0f) | (x << 4); +} + +static WEBP_INLINE uint8_t multiply(uint8_t x, uint32_t m) { + return (x * m) >> 16; +} + +static WEBP_INLINE void ApplyAlphaMultiply4444(uint8_t* rgba4444, + int w, int h, int stride, + int rg_byte_pos /* 0 or 1 */) { + while (h-- > 0) { + int i; + for (i = 0; i < w; ++i) { + const uint32_t rg = rgba4444[2 * i + rg_byte_pos]; + const uint32_t ba = rgba4444[2 * i + (rg_byte_pos ^ 1)]; + const uint8_t a = ba & 0x0f; + const uint32_t mult = MULTIPLIER(a); + const uint8_t r = multiply(dither_hi(rg), mult); + const uint8_t g = multiply(dither_lo(rg), mult); + const uint8_t b = multiply(dither_hi(ba), mult); + rgba4444[2 * i + rg_byte_pos] = (r & 0xf0) | ((g >> 4) & 0x0f); + rgba4444[2 * i + (rg_byte_pos ^ 1)] = (b & 0xf0) | a; + } + rgba4444 += stride; + } +} +#undef MULTIPLIER + +static void ApplyAlphaMultiply_16b(uint8_t* rgba4444, + int w, int h, int stride) { +#ifdef WEBP_SWAP_16BIT_CSP + ApplyAlphaMultiply4444(rgba4444, w, h, stride, 1); +#else + ApplyAlphaMultiply4444(rgba4444, w, h, stride, 0); +#endif +} + +static int ExtractAlpha(const uint8_t* argb, int argb_stride, + int width, int height, + uint8_t* alpha, int alpha_stride) { + uint8_t alpha_mask = 0xff; + int i, j; + + for (j = 0; j < height; ++j) { + for (i = 0; i < width; ++i) { + const uint8_t alpha_value = argb[4 * i]; + alpha[i] = alpha_value; + alpha_mask &= alpha_value; + } + argb += argb_stride; + alpha += alpha_stride; + } + return (alpha_mask == 0xff); +} + +void (*WebPApplyAlphaMultiply)(uint8_t*, int, int, int, int); +void (*WebPApplyAlphaMultiply4444)(uint8_t*, int, int, int); +int (*WebPExtractAlpha)(const uint8_t*, int, int, int, uint8_t*, int); + +//------------------------------------------------------------------------------ +// Init function + +extern void WebPInitAlphaProcessingSSE2(void); + +static volatile VP8CPUInfo alpha_processing_last_cpuinfo_used = + (VP8CPUInfo)&alpha_processing_last_cpuinfo_used; + +void WebPInitAlphaProcessing(void) { + if (alpha_processing_last_cpuinfo_used == VP8GetCPUInfo) return; + + WebPMultARGBRow = MultARGBRow; + WebPMultRow = MultRow; + WebPApplyAlphaMultiply = ApplyAlphaMultiply; + WebPApplyAlphaMultiply4444 = ApplyAlphaMultiply_16b; + WebPExtractAlpha = ExtractAlpha; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + WebPInitAlphaProcessingSSE2(); + } +#endif + } + alpha_processing_last_cpuinfo_used = VP8GetCPUInfo; +} diff --git a/media/libwebp/src/dsp/alpha_processing_sse2.c b/media/libwebp/src/dsp/alpha_processing_sse2.c new file mode 100644 index 000000000..3d0a9b579 --- /dev/null +++ b/media/libwebp/src/dsp/alpha_processing_sse2.c @@ -0,0 +1,77 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Utilities for processing transparent channel. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) +#include <emmintrin.h> + +//------------------------------------------------------------------------------ + +static int ExtractAlpha(const uint8_t* argb, int argb_stride, + int width, int height, + uint8_t* alpha, int alpha_stride) { + // alpha_and stores an 'and' operation of all the alpha[] values. The final + // value is not 0xff if any of the alpha[] is not equal to 0xff. + uint32_t alpha_and = 0xff; + int i, j; + const __m128i a_mask = _mm_set1_epi32(0xffu); // to preserve alpha + const __m128i all_0xff = _mm_set_epi32(0, 0, ~0u, ~0u); + __m128i all_alphas = all_0xff; + + // We must be able to access 3 extra bytes after the last written byte + // 'src[4 * width - 4]', because we don't know if alpha is the first or the + // last byte of the quadruplet. + const int limit = (width - 1) & ~7; + + for (j = 0; j < height; ++j) { + const __m128i* src = (const __m128i*)argb; + for (i = 0; i < limit; i += 8) { + // load 32 argb bytes + const __m128i a0 = _mm_loadu_si128(src + 0); + const __m128i a1 = _mm_loadu_si128(src + 1); + const __m128i b0 = _mm_and_si128(a0, a_mask); + const __m128i b1 = _mm_and_si128(a1, a_mask); + const __m128i c0 = _mm_packs_epi32(b0, b1); + const __m128i d0 = _mm_packus_epi16(c0, c0); + // store + _mm_storel_epi64((__m128i*)&alpha[i], d0); + // accumulate eight alpha 'and' in parallel + all_alphas = _mm_and_si128(all_alphas, d0); + src += 2; + } + for (; i < width; ++i) { + const uint32_t alpha_value = argb[4 * i]; + alpha[i] = alpha_value; + alpha_and &= alpha_value; + } + argb += argb_stride; + alpha += alpha_stride; + } + // Combine the eight alpha 'and' into a 8-bit mask. + alpha_and &= _mm_movemask_epi8(_mm_cmpeq_epi8(all_alphas, all_0xff)); + return (alpha_and == 0xff); +} + +#endif // WEBP_USE_SSE2 + +//------------------------------------------------------------------------------ +// Init function + +extern void WebPInitAlphaProcessingSSE2(void); + +void WebPInitAlphaProcessingSSE2(void) { +#if defined(WEBP_USE_SSE2) + WebPExtractAlpha = ExtractAlpha; +#endif +} diff --git a/media/libwebp/src/dsp/cpu.c b/media/libwebp/src/dsp/cpu.c new file mode 100644 index 000000000..ef04a75a0 --- /dev/null +++ b/media/libwebp/src/dsp/cpu.c @@ -0,0 +1,134 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// CPU detection +// +// Author: Christian Duvivier (cduvivier@google.com) + +#include "./dsp.h" + +#if defined(__ANDROID__) +#include <cpu-features.h> +#endif + +//------------------------------------------------------------------------------ +// SSE2 detection. +// + +// apple/darwin gcc-4.0.1 defines __PIC__, but not __pic__ with -fPIC. +#if (defined(__pic__) || defined(__PIC__)) && defined(__i386__) +static WEBP_INLINE void GetCPUInfo(int cpu_info[4], int info_type) { + __asm__ volatile ( + "mov %%ebx, %%edi\n" + "cpuid\n" + "xchg %%edi, %%ebx\n" + : "=a"(cpu_info[0]), "=D"(cpu_info[1]), "=c"(cpu_info[2]), "=d"(cpu_info[3]) + : "a"(info_type), "c"(0)); +} +#elif defined(__i386__) || defined(__x86_64__) +static WEBP_INLINE void GetCPUInfo(int cpu_info[4], int info_type) { + __asm__ volatile ( + "cpuid\n" + : "=a"(cpu_info[0]), "=b"(cpu_info[1]), "=c"(cpu_info[2]), "=d"(cpu_info[3]) + : "a"(info_type), "c"(0)); +} +#elif (defined(_M_X64) || defined(_M_IX86)) && \ + defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 150030729 // >= VS2008 SP1 +#include <intrin.h> +#define GetCPUInfo(info, type) __cpuidex(info, type, 0) // set ecx=0 +#elif defined(WEBP_MSC_SSE2) +#define GetCPUInfo __cpuid +#endif + +// NaCl has no support for xgetbv or the raw opcode. +#if !defined(__native_client__) && (defined(__i386__) || defined(__x86_64__)) +static WEBP_INLINE uint64_t xgetbv(void) { + const uint32_t ecx = 0; + uint32_t eax, edx; + // Use the raw opcode for xgetbv for compatibility with older toolchains. + __asm__ volatile ( + ".byte 0x0f, 0x01, 0xd0\n" + : "=a"(eax), "=d"(edx) : "c" (ecx)); + return ((uint64_t)edx << 32) | eax; +} +#elif (defined(_M_X64) || defined(_M_IX86)) && \ + defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 160040219 // >= VS2010 SP1 +#include <immintrin.h> +#define xgetbv() _xgetbv(0) +#elif defined(_MSC_VER) && defined(_M_IX86) +static WEBP_INLINE uint64_t xgetbv(void) { + uint32_t eax_, edx_; + __asm { + xor ecx, ecx // ecx = 0 + // Use the raw opcode for xgetbv for compatibility with older toolchains. + __asm _emit 0x0f __asm _emit 0x01 __asm _emit 0xd0 + mov eax_, eax + mov edx_, edx + } + return ((uint64_t)edx_ << 32) | eax_; +} +#else +#define xgetbv() 0U // no AVX for older x64 or unrecognized toolchains. +#endif + +#if defined(__i386__) || defined(__x86_64__) || defined(WEBP_MSC_SSE2) +static int x86CPUInfo(CPUFeature feature) { + int cpu_info[4]; + GetCPUInfo(cpu_info, 1); + if (feature == kSSE2) { + return 0 != (cpu_info[3] & 0x04000000); + } + if (feature == kSSE3) { + return 0 != (cpu_info[2] & 0x00000001); + } + if (feature == kAVX) { + // bits 27 (OSXSAVE) & 28 (256-bit AVX) + if ((cpu_info[2] & 0x18000000) == 0x18000000) { + // XMM state and YMM state enabled by the OS. + return (xgetbv() & 0x6) == 0x6; + } + } + if (feature == kAVX2) { + if (x86CPUInfo(kAVX)) { + GetCPUInfo(cpu_info, 7); + return ((cpu_info[1] & 0x00000020) == 0x00000020); + } + } + return 0; +} +VP8CPUInfo VP8GetCPUInfo = x86CPUInfo; +#elif defined(WEBP_ANDROID_NEON) // NB: needs to be before generic NEON test. +static int AndroidCPUInfo(CPUFeature feature) { + const AndroidCpuFamily cpu_family = android_getCpuFamily(); + const uint64_t cpu_features = android_getCpuFeatures(); + if (feature == kNEON) { + return (cpu_family == ANDROID_CPU_FAMILY_ARM && + 0 != (cpu_features & ANDROID_CPU_ARM_FEATURE_NEON)); + } + return 0; +} +VP8CPUInfo VP8GetCPUInfo = AndroidCPUInfo; +#elif defined(WEBP_USE_NEON) +// define a dummy function to enable turning off NEON at runtime by setting +// VP8DecGetCPUInfo = NULL +static int armCPUInfo(CPUFeature feature) { + (void)feature; + return 1; +} +VP8CPUInfo VP8GetCPUInfo = armCPUInfo; +#elif defined(WEBP_USE_MIPS32) +static int mipsCPUInfo(CPUFeature feature) { + (void)feature; + return 1; +} +VP8CPUInfo VP8GetCPUInfo = mipsCPUInfo; +#else +VP8CPUInfo VP8GetCPUInfo = NULL; +#endif + diff --git a/media/libwebp/src/dsp/dec.c b/media/libwebp/src/dsp/dec.c new file mode 100644 index 000000000..3a8dc81ff --- /dev/null +++ b/media/libwebp/src/dsp/dec.c @@ -0,0 +1,736 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical decoding functions. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" +#include "../dec/vp8i.h" + +//------------------------------------------------------------------------------ + +static WEBP_INLINE uint8_t clip_8b(int v) { + return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255; +} + +//------------------------------------------------------------------------------ +// Transforms (Paragraph 14.4) + +#define STORE(x, y, v) \ + dst[x + y * BPS] = clip_8b(dst[x + y * BPS] + ((v) >> 3)) + +#define STORE2(y, dc, d, c) do { \ + const int DC = (dc); \ + STORE(0, y, DC + (d)); \ + STORE(1, y, DC + (c)); \ + STORE(2, y, DC - (c)); \ + STORE(3, y, DC - (d)); \ +} while (0) + +static const int kC1 = 20091 + (1 << 16); +static const int kC2 = 35468; +#define MUL(a, b) (((a) * (b)) >> 16) + +static void TransformOne(const int16_t* in, uint8_t* dst) { + int C[4 * 4], *tmp; + int i; + tmp = C; + for (i = 0; i < 4; ++i) { // vertical pass + const int a = in[0] + in[8]; // [-4096, 4094] + const int b = in[0] - in[8]; // [-4095, 4095] + const int c = MUL(in[4], kC2) - MUL(in[12], kC1); // [-3783, 3783] + const int d = MUL(in[4], kC1) + MUL(in[12], kC2); // [-3785, 3781] + tmp[0] = a + d; // [-7881, 7875] + tmp[1] = b + c; // [-7878, 7878] + tmp[2] = b - c; // [-7878, 7878] + tmp[3] = a - d; // [-7877, 7879] + tmp += 4; + in++; + } + // Each pass is expanding the dynamic range by ~3.85 (upper bound). + // The exact value is (2. + (kC1 + kC2) / 65536). + // After the second pass, maximum interval is [-3794, 3794], assuming + // an input in [-2048, 2047] interval. We then need to add a dst value + // in the [0, 255] range. + // In the worst case scenario, the input to clip_8b() can be as large as + // [-60713, 60968]. + tmp = C; + for (i = 0; i < 4; ++i) { // horizontal pass + const int dc = tmp[0] + 4; + const int a = dc + tmp[8]; + const int b = dc - tmp[8]; + const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1); + const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2); + STORE(0, 0, a + d); + STORE(1, 0, b + c); + STORE(2, 0, b - c); + STORE(3, 0, a - d); + tmp++; + dst += BPS; + } +} + +// Simplified transform when only in[0], in[1] and in[4] are non-zero +static void TransformAC3(const int16_t* in, uint8_t* dst) { + const int a = in[0] + 4; + const int c4 = MUL(in[4], kC2); + const int d4 = MUL(in[4], kC1); + const int c1 = MUL(in[1], kC2); + const int d1 = MUL(in[1], kC1); + STORE2(0, a + d4, d1, c1); + STORE2(1, a + c4, d1, c1); + STORE2(2, a - c4, d1, c1); + STORE2(3, a - d4, d1, c1); +} +#undef MUL +#undef STORE2 + +static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) { + TransformOne(in, dst); + if (do_two) { + TransformOne(in + 16, dst + 4); + } +} + +static void TransformUV(const int16_t* in, uint8_t* dst) { + VP8Transform(in + 0 * 16, dst, 1); + VP8Transform(in + 2 * 16, dst + 4 * BPS, 1); +} + +static void TransformDC(const int16_t *in, uint8_t* dst) { + const int DC = in[0] + 4; + int i, j; + for (j = 0; j < 4; ++j) { + for (i = 0; i < 4; ++i) { + STORE(i, j, DC); + } + } +} + +static void TransformDCUV(const int16_t* in, uint8_t* dst) { + if (in[0 * 16]) VP8TransformDC(in + 0 * 16, dst); + if (in[1 * 16]) VP8TransformDC(in + 1 * 16, dst + 4); + if (in[2 * 16]) VP8TransformDC(in + 2 * 16, dst + 4 * BPS); + if (in[3 * 16]) VP8TransformDC(in + 3 * 16, dst + 4 * BPS + 4); +} + +#undef STORE + +//------------------------------------------------------------------------------ +// Paragraph 14.3 + +static void TransformWHT(const int16_t* in, int16_t* out) { + int tmp[16]; + int i; + for (i = 0; i < 4; ++i) { + const int a0 = in[0 + i] + in[12 + i]; + const int a1 = in[4 + i] + in[ 8 + i]; + const int a2 = in[4 + i] - in[ 8 + i]; + const int a3 = in[0 + i] - in[12 + i]; + tmp[0 + i] = a0 + a1; + tmp[8 + i] = a0 - a1; + tmp[4 + i] = a3 + a2; + tmp[12 + i] = a3 - a2; + } + for (i = 0; i < 4; ++i) { + const int dc = tmp[0 + i * 4] + 3; // w/ rounder + const int a0 = dc + tmp[3 + i * 4]; + const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4]; + const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4]; + const int a3 = dc - tmp[3 + i * 4]; + out[ 0] = (a0 + a1) >> 3; + out[16] = (a3 + a2) >> 3; + out[32] = (a0 - a1) >> 3; + out[48] = (a3 - a2) >> 3; + out += 64; + } +} + +void (*VP8TransformWHT)(const int16_t* in, int16_t* out); + +//------------------------------------------------------------------------------ +// Intra predictions + +#define DST(x, y) dst[(x) + (y) * BPS] + +static WEBP_INLINE void TrueMotion(uint8_t *dst, int size) { + const uint8_t* top = dst - BPS; + const uint8_t* const clip0 = VP8kclip1 - top[-1]; + int y; + for (y = 0; y < size; ++y) { + const uint8_t* const clip = clip0 + dst[-1]; + int x; + for (x = 0; x < size; ++x) { + dst[x] = clip[top[x]]; + } + dst += BPS; + } +} +static void TM4(uint8_t *dst) { TrueMotion(dst, 4); } +static void TM8uv(uint8_t *dst) { TrueMotion(dst, 8); } +static void TM16(uint8_t *dst) { TrueMotion(dst, 16); } + +//------------------------------------------------------------------------------ +// 16x16 + +static void VE16(uint8_t *dst) { // vertical + int j; + for (j = 0; j < 16; ++j) { + memcpy(dst + j * BPS, dst - BPS, 16); + } +} + +static void HE16(uint8_t *dst) { // horizontal + int j; + for (j = 16; j > 0; --j) { + memset(dst, dst[-1], 16); + dst += BPS; + } +} + +static WEBP_INLINE void Put16(int v, uint8_t* dst) { + int j; + for (j = 0; j < 16; ++j) { + memset(dst + j * BPS, v, 16); + } +} + +static void DC16(uint8_t *dst) { // DC + int DC = 16; + int j; + for (j = 0; j < 16; ++j) { + DC += dst[-1 + j * BPS] + dst[j - BPS]; + } + Put16(DC >> 5, dst); +} + +static void DC16NoTop(uint8_t *dst) { // DC with top samples not available + int DC = 8; + int j; + for (j = 0; j < 16; ++j) { + DC += dst[-1 + j * BPS]; + } + Put16(DC >> 4, dst); +} + +static void DC16NoLeft(uint8_t *dst) { // DC with left samples not available + int DC = 8; + int i; + for (i = 0; i < 16; ++i) { + DC += dst[i - BPS]; + } + Put16(DC >> 4, dst); +} + +static void DC16NoTopLeft(uint8_t *dst) { // DC with no top and left samples + Put16(0x80, dst); +} + +//------------------------------------------------------------------------------ +// 4x4 + +#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2) +#define AVG2(a, b) (((a) + (b) + 1) >> 1) + +static void VE4(uint8_t *dst) { // vertical + const uint8_t* top = dst - BPS; + const uint8_t vals[4] = { + AVG3(top[-1], top[0], top[1]), + AVG3(top[ 0], top[1], top[2]), + AVG3(top[ 1], top[2], top[3]), + AVG3(top[ 2], top[3], top[4]) + }; + int i; + for (i = 0; i < 4; ++i) { + memcpy(dst + i * BPS, vals, sizeof(vals)); + } +} + +static void HE4(uint8_t *dst) { // horizontal + const int A = dst[-1 - BPS]; + const int B = dst[-1]; + const int C = dst[-1 + BPS]; + const int D = dst[-1 + 2 * BPS]; + const int E = dst[-1 + 3 * BPS]; + *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(A, B, C); + *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(B, C, D); + *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(C, D, E); + *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(D, E, E); +} + +static void DC4(uint8_t *dst) { // DC + uint32_t dc = 4; + int i; + for (i = 0; i < 4; ++i) dc += dst[i - BPS] + dst[-1 + i * BPS]; + dc >>= 3; + for (i = 0; i < 4; ++i) memset(dst + i * BPS, dc, 4); +} + +static void RD4(uint8_t *dst) { // Down-right + const int I = dst[-1 + 0 * BPS]; + const int J = dst[-1 + 1 * BPS]; + const int K = dst[-1 + 2 * BPS]; + const int L = dst[-1 + 3 * BPS]; + const int X = dst[-1 - BPS]; + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + const int D = dst[3 - BPS]; + DST(0, 3) = AVG3(J, K, L); + DST(0, 2) = DST(1, 3) = AVG3(I, J, K); + DST(0, 1) = DST(1, 2) = DST(2, 3) = AVG3(X, I, J); + DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I); + DST(1, 0) = DST(2, 1) = DST(3, 2) = AVG3(B, A, X); + DST(2, 0) = DST(3, 1) = AVG3(C, B, A); + DST(3, 0) = AVG3(D, C, B); +} + +static void LD4(uint8_t *dst) { // Down-Left + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + const int D = dst[3 - BPS]; + const int E = dst[4 - BPS]; + const int F = dst[5 - BPS]; + const int G = dst[6 - BPS]; + const int H = dst[7 - BPS]; + DST(0, 0) = AVG3(A, B, C); + DST(1, 0) = DST(0, 1) = AVG3(B, C, D); + DST(2, 0) = DST(1, 1) = DST(0, 2) = AVG3(C, D, E); + DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F); + DST(3, 1) = DST(2, 2) = DST(1, 3) = AVG3(E, F, G); + DST(3, 2) = DST(2, 3) = AVG3(F, G, H); + DST(3, 3) = AVG3(G, H, H); +} + +static void VR4(uint8_t *dst) { // Vertical-Right + const int I = dst[-1 + 0 * BPS]; + const int J = dst[-1 + 1 * BPS]; + const int K = dst[-1 + 2 * BPS]; + const int X = dst[-1 - BPS]; + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + const int D = dst[3 - BPS]; + DST(0, 0) = DST(1, 2) = AVG2(X, A); + DST(1, 0) = DST(2, 2) = AVG2(A, B); + DST(2, 0) = DST(3, 2) = AVG2(B, C); + DST(3, 0) = AVG2(C, D); + + DST(0, 3) = AVG3(K, J, I); + DST(0, 2) = AVG3(J, I, X); + DST(0, 1) = DST(1, 3) = AVG3(I, X, A); + DST(1, 1) = DST(2, 3) = AVG3(X, A, B); + DST(2, 1) = DST(3, 3) = AVG3(A, B, C); + DST(3, 1) = AVG3(B, C, D); +} + +static void VL4(uint8_t *dst) { // Vertical-Left + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + const int D = dst[3 - BPS]; + const int E = dst[4 - BPS]; + const int F = dst[5 - BPS]; + const int G = dst[6 - BPS]; + const int H = dst[7 - BPS]; + DST(0, 0) = AVG2(A, B); + DST(1, 0) = DST(0, 2) = AVG2(B, C); + DST(2, 0) = DST(1, 2) = AVG2(C, D); + DST(3, 0) = DST(2, 2) = AVG2(D, E); + + DST(0, 1) = AVG3(A, B, C); + DST(1, 1) = DST(0, 3) = AVG3(B, C, D); + DST(2, 1) = DST(1, 3) = AVG3(C, D, E); + DST(3, 1) = DST(2, 3) = AVG3(D, E, F); + DST(3, 2) = AVG3(E, F, G); + DST(3, 3) = AVG3(F, G, H); +} + +static void HU4(uint8_t *dst) { // Horizontal-Up + const int I = dst[-1 + 0 * BPS]; + const int J = dst[-1 + 1 * BPS]; + const int K = dst[-1 + 2 * BPS]; + const int L = dst[-1 + 3 * BPS]; + DST(0, 0) = AVG2(I, J); + DST(2, 0) = DST(0, 1) = AVG2(J, K); + DST(2, 1) = DST(0, 2) = AVG2(K, L); + DST(1, 0) = AVG3(I, J, K); + DST(3, 0) = DST(1, 1) = AVG3(J, K, L); + DST(3, 1) = DST(1, 2) = AVG3(K, L, L); + DST(3, 2) = DST(2, 2) = + DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L; +} + +static void HD4(uint8_t *dst) { // Horizontal-Down + const int I = dst[-1 + 0 * BPS]; + const int J = dst[-1 + 1 * BPS]; + const int K = dst[-1 + 2 * BPS]; + const int L = dst[-1 + 3 * BPS]; + const int X = dst[-1 - BPS]; + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + + DST(0, 0) = DST(2, 1) = AVG2(I, X); + DST(0, 1) = DST(2, 2) = AVG2(J, I); + DST(0, 2) = DST(2, 3) = AVG2(K, J); + DST(0, 3) = AVG2(L, K); + + DST(3, 0) = AVG3(A, B, C); + DST(2, 0) = AVG3(X, A, B); + DST(1, 0) = DST(3, 1) = AVG3(I, X, A); + DST(1, 1) = DST(3, 2) = AVG3(J, I, X); + DST(1, 2) = DST(3, 3) = AVG3(K, J, I); + DST(1, 3) = AVG3(L, K, J); +} + +#undef DST +#undef AVG3 +#undef AVG2 + +//------------------------------------------------------------------------------ +// Chroma + +static void VE8uv(uint8_t *dst) { // vertical + int j; + for (j = 0; j < 8; ++j) { + memcpy(dst + j * BPS, dst - BPS, 8); + } +} + +static void HE8uv(uint8_t *dst) { // horizontal + int j; + for (j = 0; j < 8; ++j) { + memset(dst, dst[-1], 8); + dst += BPS; + } +} + +// helper for chroma-DC predictions +static WEBP_INLINE void Put8x8uv(uint8_t value, uint8_t* dst) { + int j; + for (j = 0; j < 8; ++j) { + memset(dst + j * BPS, value, 8); + } +} + +static void DC8uv(uint8_t *dst) { // DC + int dc0 = 8; + int i; + for (i = 0; i < 8; ++i) { + dc0 += dst[i - BPS] + dst[-1 + i * BPS]; + } + Put8x8uv(dc0 >> 4, dst); +} + +static void DC8uvNoLeft(uint8_t *dst) { // DC with no left samples + int dc0 = 4; + int i; + for (i = 0; i < 8; ++i) { + dc0 += dst[i - BPS]; + } + Put8x8uv(dc0 >> 3, dst); +} + +static void DC8uvNoTop(uint8_t *dst) { // DC with no top samples + int dc0 = 4; + int i; + for (i = 0; i < 8; ++i) { + dc0 += dst[-1 + i * BPS]; + } + Put8x8uv(dc0 >> 3, dst); +} + +static void DC8uvNoTopLeft(uint8_t *dst) { // DC with nothing + Put8x8uv(0x80, dst); +} + +//------------------------------------------------------------------------------ +// default C implementations + +const VP8PredFunc VP8PredLuma4[NUM_BMODES] = { + DC4, TM4, VE4, HE4, RD4, VR4, LD4, VL4, HD4, HU4 +}; + +const VP8PredFunc VP8PredLuma16[NUM_B_DC_MODES] = { + DC16, TM16, VE16, HE16, + DC16NoTop, DC16NoLeft, DC16NoTopLeft +}; + +const VP8PredFunc VP8PredChroma8[NUM_B_DC_MODES] = { + DC8uv, TM8uv, VE8uv, HE8uv, + DC8uvNoTop, DC8uvNoLeft, DC8uvNoTopLeft +}; + +//------------------------------------------------------------------------------ +// Edge filtering functions + +// 4 pixels in, 2 pixels out +static WEBP_INLINE void do_filter2(uint8_t* p, int step) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + const int a = 3 * (q0 - p0) + VP8ksclip1[p1 - q1]; // in [-893,892] + const int a1 = VP8ksclip2[(a + 4) >> 3]; // in [-16,15] + const int a2 = VP8ksclip2[(a + 3) >> 3]; + p[-step] = VP8kclip1[p0 + a2]; + p[ 0] = VP8kclip1[q0 - a1]; +} + +// 4 pixels in, 4 pixels out +static WEBP_INLINE void do_filter4(uint8_t* p, int step) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + const int a = 3 * (q0 - p0); + const int a1 = VP8ksclip2[(a + 4) >> 3]; + const int a2 = VP8ksclip2[(a + 3) >> 3]; + const int a3 = (a1 + 1) >> 1; + p[-2*step] = VP8kclip1[p1 + a3]; + p[- step] = VP8kclip1[p0 + a2]; + p[ 0] = VP8kclip1[q0 - a1]; + p[ step] = VP8kclip1[q1 - a3]; +} + +// 6 pixels in, 6 pixels out +static WEBP_INLINE void do_filter6(uint8_t* p, int step) { + const int p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step]; + const int q0 = p[0], q1 = p[step], q2 = p[2*step]; + const int a = VP8ksclip1[3 * (q0 - p0) + VP8ksclip1[p1 - q1]]; + // a is in [-128,127], a1 in [-27,27], a2 in [-18,18] and a3 in [-9,9] + const int a1 = (27 * a + 63) >> 7; // eq. to ((3 * a + 7) * 9) >> 7 + const int a2 = (18 * a + 63) >> 7; // eq. to ((2 * a + 7) * 9) >> 7 + const int a3 = (9 * a + 63) >> 7; // eq. to ((1 * a + 7) * 9) >> 7 + p[-3*step] = VP8kclip1[p2 + a3]; + p[-2*step] = VP8kclip1[p1 + a2]; + p[- step] = VP8kclip1[p0 + a1]; + p[ 0] = VP8kclip1[q0 - a1]; + p[ step] = VP8kclip1[q1 - a2]; + p[ 2*step] = VP8kclip1[q2 - a3]; +} + +static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + return (VP8kabs0[p1 - p0] > thresh) || (VP8kabs0[q1 - q0] > thresh); +} + +static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int t) { + const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step]; + return ((4 * VP8kabs0[p0 - q0] + VP8kabs0[p1 - q1]) <= t); +} + +static WEBP_INLINE int needs_filter2(const uint8_t* p, + int step, int t, int it) { + const int p3 = p[-4 * step], p2 = p[-3 * step], p1 = p[-2 * step]; + const int p0 = p[-step], q0 = p[0]; + const int q1 = p[step], q2 = p[2 * step], q3 = p[3 * step]; + if ((4 * VP8kabs0[p0 - q0] + VP8kabs0[p1 - q1]) > t) return 0; + return VP8kabs0[p3 - p2] <= it && VP8kabs0[p2 - p1] <= it && + VP8kabs0[p1 - p0] <= it && VP8kabs0[q3 - q2] <= it && + VP8kabs0[q2 - q1] <= it && VP8kabs0[q1 - q0] <= it; +} + +//------------------------------------------------------------------------------ +// Simple In-loop filtering (Paragraph 15.2) + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + int i; + const int thresh2 = 2 * thresh + 1; + for (i = 0; i < 16; ++i) { + if (needs_filter(p + i, stride, thresh2)) { + do_filter2(p + i, stride); + } + } +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + int i; + const int thresh2 = 2 * thresh + 1; + for (i = 0; i < 16; ++i) { + if (needs_filter(p + i * stride, 1, thresh2)) { + do_filter2(p + i * stride, 1); + } + } +} + +static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + SimpleVFilter16(p, stride, thresh); + } +} + +static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + SimpleHFilter16(p, stride, thresh); + } +} + +//------------------------------------------------------------------------------ +// Complex In-loop filtering (Paragraph 15.3) + +static WEBP_INLINE void FilterLoop26(uint8_t* p, + int hstride, int vstride, int size, + int thresh, int ithresh, int hev_thresh) { + const int thresh2 = 2 * thresh + 1; + while (size-- > 0) { + if (needs_filter2(p, hstride, thresh2, ithresh)) { + if (hev(p, hstride, hev_thresh)) { + do_filter2(p, hstride); + } else { + do_filter6(p, hstride); + } + } + p += vstride; + } +} + +static WEBP_INLINE void FilterLoop24(uint8_t* p, + int hstride, int vstride, int size, + int thresh, int ithresh, int hev_thresh) { + const int thresh2 = 2 * thresh + 1; + while (size-- > 0) { + if (needs_filter2(p, hstride, thresh2, ithresh)) { + if (hev(p, hstride, hev_thresh)) { + do_filter2(p, hstride); + } else { + do_filter4(p, hstride); + } + } + p += vstride; + } +} + +// on macroblock edges +static void VFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(p, stride, 1, 16, thresh, ithresh, hev_thresh); +} + +static void HFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(p, 1, stride, 16, thresh, ithresh, hev_thresh); +} + +// on three inner edges +static void VFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh); + } +} + +static void HFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh); + } +} + +// 8-pixels wide variant, for chroma filtering +static void VFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(u, stride, 1, 8, thresh, ithresh, hev_thresh); + FilterLoop26(v, stride, 1, 8, thresh, ithresh, hev_thresh); +} + +static void HFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(u, 1, stride, 8, thresh, ithresh, hev_thresh); + FilterLoop26(v, 1, stride, 8, thresh, ithresh, hev_thresh); +} + +static void VFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); + FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); +} + +static void HFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh); + FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh); +} + +//------------------------------------------------------------------------------ + +VP8DecIdct2 VP8Transform; +VP8DecIdct VP8TransformAC3; +VP8DecIdct VP8TransformUV; +VP8DecIdct VP8TransformDC; +VP8DecIdct VP8TransformDCUV; + +VP8LumaFilterFunc VP8VFilter16; +VP8LumaFilterFunc VP8HFilter16; +VP8ChromaFilterFunc VP8VFilter8; +VP8ChromaFilterFunc VP8HFilter8; +VP8LumaFilterFunc VP8VFilter16i; +VP8LumaFilterFunc VP8HFilter16i; +VP8ChromaFilterFunc VP8VFilter8i; +VP8ChromaFilterFunc VP8HFilter8i; +VP8SimpleFilterFunc VP8SimpleVFilter16; +VP8SimpleFilterFunc VP8SimpleHFilter16; +VP8SimpleFilterFunc VP8SimpleVFilter16i; +VP8SimpleFilterFunc VP8SimpleHFilter16i; + +extern void VP8DspInitSSE2(void); +extern void VP8DspInitNEON(void); +extern void VP8DspInitMIPS32(void); + +static volatile VP8CPUInfo dec_last_cpuinfo_used = + (VP8CPUInfo)&dec_last_cpuinfo_used; + +void VP8DspInit(void) { + if (dec_last_cpuinfo_used == VP8GetCPUInfo) return; + + VP8InitClipTables(); + + VP8TransformWHT = TransformWHT; + VP8Transform = TransformTwo; + VP8TransformUV = TransformUV; + VP8TransformDC = TransformDC; + VP8TransformDCUV = TransformDCUV; + VP8TransformAC3 = TransformAC3; + + VP8VFilter16 = VFilter16; + VP8HFilter16 = HFilter16; + VP8VFilter8 = VFilter8; + VP8HFilter8 = HFilter8; + VP8VFilter16i = VFilter16i; + VP8HFilter16i = HFilter16i; + VP8VFilter8i = VFilter8i; + VP8HFilter8i = HFilter8i; + VP8SimpleVFilter16 = SimpleVFilter16; + VP8SimpleHFilter16 = SimpleHFilter16; + VP8SimpleVFilter16i = SimpleVFilter16i; + VP8SimpleHFilter16i = SimpleHFilter16i; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + VP8DspInitSSE2(); + } +#elif defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + VP8DspInitNEON(); + } +#elif defined(WEBP_USE_MIPS32) + if (VP8GetCPUInfo(kMIPS32)) { + VP8DspInitMIPS32(); + } +#endif + } + dec_last_cpuinfo_used = VP8GetCPUInfo; +} diff --git a/media/libwebp/src/dsp/dec_clip_tables.c b/media/libwebp/src/dsp/dec_clip_tables.c new file mode 100644 index 000000000..eec5a6d1a --- /dev/null +++ b/media/libwebp/src/dsp/dec_clip_tables.c @@ -0,0 +1,366 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Clipping tables for filtering +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#define USE_STATIC_TABLES // undefine to have run-time table initialization + +#ifdef USE_STATIC_TABLES + +static const uint8_t abs0[255 + 255 + 1] = { + 0xff, 0xfe, 0xfd, 0xfc, 0xfb, 0xfa, 0xf9, 0xf8, 0xf7, 0xf6, 0xf5, 0xf4, + 0xf3, 0xf2, 0xf1, 0xf0, 0xef, 0xee, 0xed, 0xec, 0xeb, 0xea, 0xe9, 0xe8, + 0xe7, 0xe6, 0xe5, 0xe4, 0xe3, 0xe2, 0xe1, 0xe0, 0xdf, 0xde, 0xdd, 0xdc, + 0xdb, 0xda, 0xd9, 0xd8, 0xd7, 0xd6, 0xd5, 0xd4, 0xd3, 0xd2, 0xd1, 0xd0, + 0xcf, 0xce, 0xcd, 0xcc, 0xcb, 0xca, 0xc9, 0xc8, 0xc7, 0xc6, 0xc5, 0xc4, + 0xc3, 0xc2, 0xc1, 0xc0, 0xbf, 0xbe, 0xbd, 0xbc, 0xbb, 0xba, 0xb9, 0xb8, + 0xb7, 0xb6, 0xb5, 0xb4, 0xb3, 0xb2, 0xb1, 0xb0, 0xaf, 0xae, 0xad, 0xac, + 0xab, 0xaa, 0xa9, 0xa8, 0xa7, 0xa6, 0xa5, 0xa4, 0xa3, 0xa2, 0xa1, 0xa0, + 0x9f, 0x9e, 0x9d, 0x9c, 0x9b, 0x9a, 0x99, 0x98, 0x97, 0x96, 0x95, 0x94, + 0x93, 0x92, 0x91, 0x90, 0x8f, 0x8e, 0x8d, 0x8c, 0x8b, 0x8a, 0x89, 0x88, + 0x87, 0x86, 0x85, 0x84, 0x83, 0x82, 0x81, 0x80, 0x7f, 0x7e, 0x7d, 0x7c, + 0x7b, 0x7a, 0x79, 0x78, 0x77, 0x76, 0x75, 0x74, 0x73, 0x72, 0x71, 0x70, + 0x6f, 0x6e, 0x6d, 0x6c, 0x6b, 0x6a, 0x69, 0x68, 0x67, 0x66, 0x65, 0x64, + 0x63, 0x62, 0x61, 0x60, 0x5f, 0x5e, 0x5d, 0x5c, 0x5b, 0x5a, 0x59, 0x58, + 0x57, 0x56, 0x55, 0x54, 0x53, 0x52, 0x51, 0x50, 0x4f, 0x4e, 0x4d, 0x4c, + 0x4b, 0x4a, 0x49, 0x48, 0x47, 0x46, 0x45, 0x44, 0x43, 0x42, 0x41, 0x40, + 0x3f, 0x3e, 0x3d, 0x3c, 0x3b, 0x3a, 0x39, 0x38, 0x37, 0x36, 0x35, 0x34, + 0x33, 0x32, 0x31, 0x30, 0x2f, 0x2e, 0x2d, 0x2c, 0x2b, 0x2a, 0x29, 0x28, + 0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1f, 0x1e, 0x1d, 0x1c, + 0x1b, 0x1a, 0x19, 0x18, 0x17, 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x10, + 0x0f, 0x0e, 0x0d, 0x0c, 0x0b, 0x0a, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, + 0x03, 0x02, 0x01, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, + 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, + 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, + 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, + 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, + 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, + 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, + 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, + 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, + 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, + 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, + 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, + 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, + 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, + 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, + 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, + 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, + 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, + 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, + 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, + 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff +}; + +static const int8_t sclip1[1020 + 1020 + 1] = { + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 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0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f +}; + +static const int8_t sclip2[112 + 112 + 1] = { + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, + 0xfc, 0xfd, 0xfe, 0xff, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, + 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f +}; + +static const uint8_t clip1[255 + 511 + 1] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, + 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, + 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, + 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, + 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, + 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, + 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, + 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, + 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, + 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, + 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, + 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, + 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, + 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, + 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, + 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, + 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, + 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, + 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, + 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, + 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff +}; + +#else + +// uninitialized tables +static uint8_t abs0[255 + 255 + 1]; +static int8_t sclip1[1020 + 1020 + 1]; +static int8_t sclip2[112 + 112 + 1]; +static uint8_t clip1[255 + 511 + 1]; + +// We declare this variable 'volatile' to prevent instruction reordering +// and make sure it's set to true _last_ (so as to be thread-safe) +static volatile int tables_ok = 0; + +#endif + +const int8_t* const VP8ksclip1 = &sclip1[1020]; +const int8_t* const VP8ksclip2 = &sclip2[112]; +const uint8_t* const VP8kclip1 = &clip1[255]; +const uint8_t* const VP8kabs0 = &abs0[255]; + +void VP8InitClipTables(void) { +#if !defined(USE_STATIC_TABLES) + int i; + if (!tables_ok) { + for (i = -255; i <= 255; ++i) { + abs0[255 + i] = (i < 0) ? -i : i; + } + for (i = -1020; i <= 1020; ++i) { + sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i; + } + for (i = -112; i <= 112; ++i) { + sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i; + } + for (i = -255; i <= 255 + 255; ++i) { + clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i; + } + tables_ok = 1; + } +#endif // USE_STATIC_TABLES +} diff --git a/media/libwebp/src/dsp/dec_mips32.c b/media/libwebp/src/dsp/dec_mips32.c new file mode 100644 index 000000000..3e89ed37a --- /dev/null +++ b/media/libwebp/src/dsp/dec_mips32.c @@ -0,0 +1,578 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MIPS version of dsp functions +// +// Author(s): Djordje Pesut (djordje.pesut@imgtec.com) +// Jovan Zelincevic (jovan.zelincevic@imgtec.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_MIPS32) + +static const int kC1 = 20091 + (1 << 16); +static const int kC2 = 35468; + +static WEBP_INLINE int abs_mips32(int x) { + const int sign = x >> 31; + return (x ^ sign) - sign; +} + +// 4 pixels in, 2 pixels out +static WEBP_INLINE void do_filter2(uint8_t* p, int step) { + const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step]; + const int a = 3 * (q0 - p0) + VP8ksclip1[p1 - q1]; + const int a1 = VP8ksclip2[(a + 4) >> 3]; + const int a2 = VP8ksclip2[(a + 3) >> 3]; + p[-step] = VP8kclip1[p0 + a2]; + p[ 0] = VP8kclip1[q0 - a1]; +} + +// 4 pixels in, 4 pixels out +static WEBP_INLINE void do_filter4(uint8_t* p, int step) { + const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step]; + const int a = 3 * (q0 - p0); + const int a1 = VP8ksclip2[(a + 4) >> 3]; + const int a2 = VP8ksclip2[(a + 3) >> 3]; + const int a3 = (a1 + 1) >> 1; + p[-2 * step] = VP8kclip1[p1 + a3]; + p[- step] = VP8kclip1[p0 + a2]; + p[ 0] = VP8kclip1[q0 - a1]; + p[ step] = VP8kclip1[q1 - a3]; +} + +// 6 pixels in, 6 pixels out +static WEBP_INLINE void do_filter6(uint8_t* p, int step) { + const int p2 = p[-3 * step], p1 = p[-2 * step], p0 = p[-step]; + const int q0 = p[0], q1 = p[step], q2 = p[2 * step]; + const int a = VP8ksclip1[3 * (q0 - p0) + VP8ksclip1[p1 - q1]]; + const int a1 = (27 * a + 63) >> 7; // eq. to ((3 * a + 7) * 9) >> 7 + const int a2 = (18 * a + 63) >> 7; // eq. to ((2 * a + 7) * 9) >> 7 + const int a3 = (9 * a + 63) >> 7; // eq. to ((1 * a + 7) * 9) >> 7 + p[-3 * step] = VP8kclip1[p2 + a3]; + p[-2 * step] = VP8kclip1[p1 + a2]; + p[- step] = VP8kclip1[p0 + a1]; + p[ 0] = VP8kclip1[q0 - a1]; + p[ step] = VP8kclip1[q1 - a2]; + p[ 2 * step] = VP8kclip1[q2 - a3]; +} + +static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) { + const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step]; + return (abs_mips32(p1 - p0) > thresh) || (abs_mips32(q1 - q0) > thresh); +} + +static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int thresh) { + const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step]; + return ((2 * abs_mips32(p0 - q0) + (abs_mips32(p1 - q1) >> 1)) <= thresh); +} + +static WEBP_INLINE int needs_filter2(const uint8_t* p, + int step, int t, int it) { + const int p3 = p[-4 * step], p2 = p[-3 * step]; + const int p1 = p[-2 * step], p0 = p[-step]; + const int q0 = p[0], q1 = p[step], q2 = p[2 * step], q3 = p[3 * step]; + if ((2 * abs_mips32(p0 - q0) + (abs_mips32(p1 - q1) >> 1)) > t) { + return 0; + } + return abs_mips32(p3 - p2) <= it && abs_mips32(p2 - p1) <= it && + abs_mips32(p1 - p0) <= it && abs_mips32(q3 - q2) <= it && + abs_mips32(q2 - q1) <= it && abs_mips32(q1 - q0) <= it; +} + +static WEBP_INLINE void FilterLoop26(uint8_t* p, + int hstride, int vstride, int size, + int thresh, int ithresh, int hev_thresh) { + while (size-- > 0) { + if (needs_filter2(p, hstride, thresh, ithresh)) { + if (hev(p, hstride, hev_thresh)) { + do_filter2(p, hstride); + } else { + do_filter6(p, hstride); + } + } + p += vstride; + } +} + +static WEBP_INLINE void FilterLoop24(uint8_t* p, + int hstride, int vstride, int size, + int thresh, int ithresh, int hev_thresh) { + while (size-- > 0) { + if (needs_filter2(p, hstride, thresh, ithresh)) { + if (hev(p, hstride, hev_thresh)) { + do_filter2(p, hstride); + } else { + do_filter4(p, hstride); + } + } + p += vstride; + } +} + +// on macroblock edges +static void VFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(p, stride, 1, 16, thresh, ithresh, hev_thresh); +} + +static void HFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(p, 1, stride, 16, thresh, ithresh, hev_thresh); +} + +// 8-pixels wide variant, for chroma filtering +static void VFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(u, stride, 1, 8, thresh, ithresh, hev_thresh); + FilterLoop26(v, stride, 1, 8, thresh, ithresh, hev_thresh); +} + +static void HFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(u, 1, stride, 8, thresh, ithresh, hev_thresh); + FilterLoop26(v, 1, stride, 8, thresh, ithresh, hev_thresh); +} + +static void VFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); + FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); +} + +static void HFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh); + FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh); +} + +// on three inner edges +static void VFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh); + } +} + +static void HFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh); + } +} + +//------------------------------------------------------------------------------ +// Simple In-loop filtering (Paragraph 15.2) + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + int i; + for (i = 0; i < 16; ++i) { + if (needs_filter(p + i, stride, thresh)) { + do_filter2(p + i, stride); + } + } +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + int i; + for (i = 0; i < 16; ++i) { + if (needs_filter(p + i * stride, 1, thresh)) { + do_filter2(p + i * stride, 1); + } + } +} + +static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + SimpleVFilter16(p, stride, thresh); + } +} + +static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + SimpleHFilter16(p, stride, thresh); + } +} + +static void TransformOne(const int16_t* in, uint8_t* dst) { + int temp0, temp1, temp2, temp3, temp4; + int temp5, temp6, temp7, temp8, temp9; + int temp10, temp11, temp12, temp13, temp14; + int temp15, temp16, temp17, temp18; + int16_t* p_in = (int16_t*)in; + + // loops unrolled and merged to avoid usage of tmp buffer + // and to reduce number of stalls. MUL macro is written + // in assembler and inlined + __asm__ volatile( + "lh %[temp0], 0(%[in]) \n\t" + "lh %[temp8], 16(%[in]) \n\t" + "lh %[temp4], 8(%[in]) \n\t" + "lh %[temp12], 24(%[in]) \n\t" + "addu %[temp16], %[temp0], %[temp8] \n\t" + "subu %[temp0], %[temp0], %[temp8] \n\t" + "mul %[temp8], %[temp4], %[kC2] \n\t" + "mul %[temp17], %[temp12], %[kC1] \n\t" + "mul %[temp4], %[temp4], %[kC1] \n\t" + "mul %[temp12], %[temp12], %[kC2] \n\t" + "lh %[temp1], 2(%[in]) \n\t" + "lh %[temp5], 10(%[in]) \n\t" + "lh %[temp9], 18(%[in]) \n\t" + "lh %[temp13], 26(%[in]) \n\t" + "sra %[temp8], %[temp8], 16 \n\t" + "sra %[temp17], %[temp17], 16 \n\t" + "sra %[temp4], %[temp4], 16 \n\t" + "sra %[temp12], %[temp12], 16 \n\t" + "lh %[temp2], 4(%[in]) \n\t" + "lh %[temp6], 12(%[in]) \n\t" + "lh %[temp10], 20(%[in]) \n\t" + "lh %[temp14], 28(%[in]) \n\t" + "subu %[temp17], %[temp8], %[temp17] \n\t" + "addu %[temp4], %[temp4], %[temp12] \n\t" + "addu %[temp8], %[temp16], %[temp4] \n\t" + "subu %[temp4], %[temp16], %[temp4] \n\t" + "addu %[temp16], %[temp1], %[temp9] \n\t" + "subu %[temp1], %[temp1], %[temp9] \n\t" + "lh %[temp3], 6(%[in]) \n\t" + "lh %[temp7], 14(%[in]) \n\t" + "lh %[temp11], 22(%[in]) \n\t" + "lh %[temp15], 30(%[in]) \n\t" + "addu %[temp12], %[temp0], %[temp17] \n\t" + "subu %[temp0], %[temp0], %[temp17] \n\t" + "mul %[temp9], %[temp5], %[kC2] \n\t" + "mul %[temp17], %[temp13], %[kC1] \n\t" + "mul %[temp5], %[temp5], %[kC1] \n\t" + "mul %[temp13], %[temp13], %[kC2] \n\t" + "sra %[temp9], %[temp9], 16 \n\t" + "sra %[temp17], %[temp17], 16 \n\t" + "subu %[temp17], %[temp9], %[temp17] \n\t" + "sra %[temp5], %[temp5], 16 \n\t" + "sra %[temp13], %[temp13], 16 \n\t" + "addu %[temp5], %[temp5], %[temp13] \n\t" + "addu %[temp13], %[temp1], %[temp17] \n\t" + "subu %[temp1], %[temp1], %[temp17] \n\t" + "mul %[temp17], %[temp14], %[kC1] \n\t" + "mul %[temp14], %[temp14], %[kC2] \n\t" + "addu %[temp9], %[temp16], %[temp5] \n\t" + "subu %[temp5], %[temp16], %[temp5] \n\t" + "addu %[temp16], %[temp2], %[temp10] \n\t" + "subu %[temp2], %[temp2], %[temp10] \n\t" + "mul %[temp10], %[temp6], %[kC2] \n\t" + "mul %[temp6], %[temp6], %[kC1] \n\t" + "sra %[temp17], %[temp17], 16 \n\t" + "sra %[temp14], %[temp14], 16 \n\t" + "sra %[temp10], %[temp10], 16 \n\t" + "sra %[temp6], %[temp6], 16 \n\t" + "subu %[temp17], %[temp10], %[temp17] \n\t" + "addu %[temp6], %[temp6], %[temp14] \n\t" + "addu %[temp10], %[temp16], %[temp6] \n\t" + "subu %[temp6], %[temp16], %[temp6] \n\t" + "addu %[temp14], %[temp2], %[temp17] \n\t" + "subu %[temp2], %[temp2], %[temp17] \n\t" + "mul %[temp17], %[temp15], %[kC1] \n\t" + "mul %[temp15], %[temp15], %[kC2] \n\t" + "addu %[temp16], %[temp3], %[temp11] \n\t" + "subu %[temp3], %[temp3], %[temp11] \n\t" + "mul %[temp11], %[temp7], %[kC2] \n\t" + "mul %[temp7], %[temp7], %[kC1] \n\t" + "addiu %[temp8], %[temp8], 4 \n\t" + "addiu %[temp12], %[temp12], 4 \n\t" + "addiu %[temp0], %[temp0], 4 \n\t" + "addiu %[temp4], %[temp4], 4 \n\t" + "sra %[temp17], %[temp17], 16 \n\t" + "sra %[temp15], %[temp15], 16 \n\t" + "sra %[temp11], %[temp11], 16 \n\t" + "sra %[temp7], %[temp7], 16 \n\t" + "subu %[temp17], %[temp11], %[temp17] \n\t" + "addu %[temp7], %[temp7], %[temp15] \n\t" + "addu %[temp15], %[temp3], %[temp17] \n\t" + "subu %[temp3], %[temp3], %[temp17] \n\t" + "addu %[temp11], %[temp16], %[temp7] \n\t" + "subu %[temp7], %[temp16], %[temp7] \n\t" + "addu %[temp16], %[temp8], %[temp10] \n\t" + "subu %[temp8], %[temp8], %[temp10] \n\t" + "mul %[temp10], %[temp9], %[kC2] \n\t" + "mul %[temp17], %[temp11], %[kC1] \n\t" + "mul %[temp9], %[temp9], %[kC1] \n\t" + "mul %[temp11], %[temp11], %[kC2] \n\t" + "sra %[temp10], %[temp10], 16 \n\t" + "sra %[temp17], %[temp17], 16 \n\t" + "sra %[temp9], %[temp9], 16 \n\t" + "sra %[temp11], %[temp11], 16 \n\t" + "subu %[temp17], %[temp10], %[temp17] \n\t" + "addu %[temp11], %[temp9], %[temp11] \n\t" + "addu %[temp10], %[temp12], %[temp14] \n\t" + "subu %[temp12], %[temp12], %[temp14] \n\t" + "mul %[temp14], %[temp13], %[kC2] \n\t" + "mul %[temp9], %[temp15], %[kC1] \n\t" + "mul %[temp13], %[temp13], %[kC1] \n\t" + "mul %[temp15], %[temp15], %[kC2] \n\t" + "sra %[temp14], %[temp14], 16 \n\t" + "sra %[temp9], %[temp9], 16 \n\t" + "sra %[temp13], %[temp13], 16 \n\t" + "sra %[temp15], %[temp15], 16 \n\t" + "subu %[temp9], %[temp14], %[temp9] \n\t" + "addu %[temp15], %[temp13], %[temp15] \n\t" + "addu %[temp14], %[temp0], %[temp2] \n\t" + "subu %[temp0], %[temp0], %[temp2] \n\t" + "mul %[temp2], %[temp1], %[kC2] \n\t" + "mul %[temp13], %[temp3], %[kC1] \n\t" + "mul %[temp1], %[temp1], %[kC1] \n\t" + "mul %[temp3], %[temp3], %[kC2] \n\t" + "sra %[temp2], %[temp2], 16 \n\t" + "sra %[temp13], %[temp13], 16 \n\t" + "sra %[temp1], %[temp1], 16 \n\t" + "sra %[temp3], %[temp3], 16 \n\t" + "subu %[temp13], %[temp2], %[temp13] \n\t" + "addu %[temp3], %[temp1], %[temp3] \n\t" + "addu %[temp2], %[temp4], %[temp6] \n\t" + "subu %[temp4], %[temp4], %[temp6] \n\t" + "mul %[temp6], %[temp5], %[kC2] \n\t" + "mul %[temp1], %[temp7], %[kC1] \n\t" + "mul %[temp5], %[temp5], %[kC1] \n\t" + "mul %[temp7], %[temp7], %[kC2] \n\t" + "sra %[temp6], %[temp6], 16 \n\t" + "sra %[temp1], %[temp1], 16 \n\t" + "sra %[temp5], %[temp5], 16 \n\t" + "sra %[temp7], %[temp7], 16 \n\t" + "subu %[temp1], %[temp6], %[temp1] \n\t" + "addu %[temp7], %[temp5], %[temp7] \n\t" + "addu %[temp5], %[temp16], %[temp11] \n\t" + "subu %[temp16], %[temp16], %[temp11] \n\t" + "addu %[temp11], %[temp8], %[temp17] \n\t" + "subu %[temp8], %[temp8], %[temp17] \n\t" + "sra %[temp5], %[temp5], 3 \n\t" + "sra %[temp16], %[temp16], 3 \n\t" + "sra %[temp11], %[temp11], 3 \n\t" + "sra %[temp8], %[temp8], 3 \n\t" + "addu %[temp17], %[temp10], %[temp15] \n\t" + "subu %[temp10], %[temp10], %[temp15] \n\t" + "addu %[temp15], %[temp12], %[temp9] \n\t" + "subu %[temp12], %[temp12], %[temp9] \n\t" + "sra %[temp17], %[temp17], 3 \n\t" + "sra %[temp10], %[temp10], 3 \n\t" + "sra %[temp15], %[temp15], 3 \n\t" + "sra %[temp12], %[temp12], 3 \n\t" + "addu %[temp9], %[temp14], %[temp3] \n\t" + "subu %[temp14], %[temp14], %[temp3] \n\t" + "addu %[temp3], %[temp0], %[temp13] \n\t" + "subu %[temp0], %[temp0], %[temp13] \n\t" + "sra %[temp9], %[temp9], 3 \n\t" + "sra %[temp14], %[temp14], 3 \n\t" + "sra %[temp3], %[temp3], 3 \n\t" + "sra %[temp0], %[temp0], 3 \n\t" + "addu %[temp13], %[temp2], %[temp7] \n\t" + "subu %[temp2], %[temp2], %[temp7] \n\t" + "addu %[temp7], %[temp4], %[temp1] \n\t" + "subu %[temp4], %[temp4], %[temp1] \n\t" + "sra %[temp13], %[temp13], 3 \n\t" + "sra %[temp2], %[temp2], 3 \n\t" + "sra %[temp7], %[temp7], 3 \n\t" + "sra %[temp4], %[temp4], 3 \n\t" + "addiu %[temp6], $zero, 255 \n\t" + "lbu %[temp1], 0(%[dst]) \n\t" + "addu %[temp1], %[temp1], %[temp5] \n\t" + "sra %[temp5], %[temp1], 8 \n\t" + "sra %[temp18], %[temp1], 31 \n\t" + "beqz %[temp5], 1f \n\t" + "xor %[temp1], %[temp1], %[temp1] \n\t" + "movz %[temp1], %[temp6], %[temp18] \n\t" + "1: \n\t" + "lbu %[temp18], 1(%[dst]) \n\t" + "sb %[temp1], 0(%[dst]) \n\t" + "addu %[temp18], %[temp18], %[temp11] \n\t" + "sra %[temp11], %[temp18], 8 \n\t" + "sra %[temp1], %[temp18], 31 \n\t" + "beqz %[temp11], 2f \n\t" + "xor %[temp18], %[temp18], %[temp18] \n\t" + "movz %[temp18], %[temp6], %[temp1] \n\t" + "2: \n\t" + "lbu %[temp1], 2(%[dst]) \n\t" + "sb %[temp18], 1(%[dst]) \n\t" + "addu %[temp1], %[temp1], %[temp8] \n\t" + "sra %[temp8], %[temp1], 8 \n\t" + "sra %[temp18], %[temp1], 31 \n\t" + "beqz %[temp8], 3f \n\t" + "xor %[temp1], %[temp1], %[temp1] \n\t" + "movz %[temp1], %[temp6], %[temp18] \n\t" + "3: \n\t" + "lbu %[temp18], 3(%[dst]) \n\t" + "sb %[temp1], 2(%[dst]) \n\t" + "addu %[temp18], %[temp18], %[temp16] \n\t" + "sra %[temp16], %[temp18], 8 \n\t" + "sra %[temp1], %[temp18], 31 \n\t" + "beqz %[temp16], 4f \n\t" + "xor %[temp18], %[temp18], %[temp18] \n\t" + "movz %[temp18], %[temp6], %[temp1] \n\t" + "4: \n\t" + "sb %[temp18], 3(%[dst]) \n\t" + "lbu %[temp5], 32(%[dst]) \n\t" + "lbu %[temp8], 33(%[dst]) \n\t" + "lbu %[temp11], 34(%[dst]) \n\t" + "lbu %[temp16], 35(%[dst]) \n\t" + "addu %[temp5], %[temp5], %[temp17] \n\t" + "addu %[temp8], %[temp8], %[temp15] \n\t" + "addu %[temp11], %[temp11], %[temp12] \n\t" + "addu %[temp16], %[temp16], %[temp10] \n\t" + "sra %[temp18], %[temp5], 8 \n\t" + "sra %[temp1], %[temp5], 31 \n\t" + "beqz %[temp18], 5f \n\t" + "xor %[temp5], %[temp5], %[temp5] \n\t" + "movz %[temp5], %[temp6], %[temp1] \n\t" + "5: \n\t" + "sra %[temp18], %[temp8], 8 \n\t" + "sra %[temp1], %[temp8], 31 \n\t" + "beqz %[temp18], 6f \n\t" + "xor %[temp8], %[temp8], %[temp8] \n\t" + "movz %[temp8], %[temp6], %[temp1] \n\t" + "6: \n\t" + "sra %[temp18], %[temp11], 8 \n\t" + "sra %[temp1], %[temp11], 31 \n\t" + "sra %[temp17], %[temp16], 8 \n\t" + "sra %[temp15], %[temp16], 31 \n\t" + "beqz %[temp18], 7f \n\t" + "xor %[temp11], %[temp11], %[temp11] \n\t" + "movz %[temp11], %[temp6], %[temp1] \n\t" + "7: \n\t" + "beqz %[temp17], 8f \n\t" + "xor %[temp16], %[temp16], %[temp16] \n\t" + "movz %[temp16], %[temp6], %[temp15] \n\t" + "8: \n\t" + "sb %[temp5], 32(%[dst]) \n\t" + "sb %[temp8], 33(%[dst]) \n\t" + "sb %[temp11], 34(%[dst]) \n\t" + "sb %[temp16], 35(%[dst]) \n\t" + "lbu %[temp5], 64(%[dst]) \n\t" + "lbu %[temp8], 65(%[dst]) \n\t" + "lbu %[temp11], 66(%[dst]) \n\t" + "lbu %[temp16], 67(%[dst]) \n\t" + "addu %[temp5], %[temp5], %[temp9] \n\t" + "addu %[temp8], %[temp8], %[temp3] \n\t" + "addu %[temp11], %[temp11], %[temp0] \n\t" + "addu %[temp16], %[temp16], %[temp14] \n\t" + "sra %[temp18], %[temp5], 8 \n\t" + "sra %[temp1], %[temp5], 31 \n\t" + "sra %[temp17], %[temp8], 8 \n\t" + "sra %[temp15], %[temp8], 31 \n\t" + "sra %[temp12], %[temp11], 8 \n\t" + "sra %[temp10], %[temp11], 31 \n\t" + "sra %[temp9], %[temp16], 8 \n\t" + "sra %[temp3], %[temp16], 31 \n\t" + "beqz %[temp18], 9f \n\t" + "xor %[temp5], %[temp5], %[temp5] \n\t" + "movz %[temp5], %[temp6], %[temp1] \n\t" + "9: \n\t" + "beqz %[temp17], 10f \n\t" + "xor %[temp8], %[temp8], %[temp8] \n\t" + "movz %[temp8], %[temp6], %[temp15] \n\t" + "10: \n\t" + "beqz %[temp12], 11f \n\t" + "xor %[temp11], %[temp11], %[temp11] \n\t" + "movz %[temp11], %[temp6], %[temp10] \n\t" + "11: \n\t" + "beqz %[temp9], 12f \n\t" + "xor %[temp16], %[temp16], %[temp16] \n\t" + "movz %[temp16], %[temp6], %[temp3] \n\t" + "12: \n\t" + "sb %[temp5], 64(%[dst]) \n\t" + "sb %[temp8], 65(%[dst]) \n\t" + "sb %[temp11], 66(%[dst]) \n\t" + "sb %[temp16], 67(%[dst]) \n\t" + "lbu %[temp5], 96(%[dst]) \n\t" + "lbu %[temp8], 97(%[dst]) \n\t" + "lbu %[temp11], 98(%[dst]) \n\t" + "lbu %[temp16], 99(%[dst]) \n\t" + "addu %[temp5], %[temp5], %[temp13] \n\t" + "addu %[temp8], %[temp8], %[temp7] \n\t" + "addu %[temp11], %[temp11], %[temp4] \n\t" + "addu %[temp16], %[temp16], %[temp2] \n\t" + "sra %[temp18], %[temp5], 8 \n\t" + "sra %[temp1], %[temp5], 31 \n\t" + "sra %[temp17], %[temp8], 8 \n\t" + "sra %[temp15], %[temp8], 31 \n\t" + "sra %[temp12], %[temp11], 8 \n\t" + "sra %[temp10], %[temp11], 31 \n\t" + "sra %[temp9], %[temp16], 8 \n\t" + "sra %[temp3], %[temp16], 31 \n\t" + "beqz %[temp18], 13f \n\t" + "xor %[temp5], %[temp5], %[temp5] \n\t" + "movz %[temp5], %[temp6], %[temp1] \n\t" + "13: \n\t" + "beqz %[temp17], 14f \n\t" + "xor %[temp8], %[temp8], %[temp8] \n\t" + "movz %[temp8], %[temp6], %[temp15] \n\t" + "14: \n\t" + "beqz %[temp12], 15f \n\t" + "xor %[temp11], %[temp11], %[temp11] \n\t" + "movz %[temp11], %[temp6], %[temp10] \n\t" + "15: \n\t" + "beqz %[temp9], 16f \n\t" + "xor %[temp16], %[temp16], %[temp16] \n\t" + "movz %[temp16], %[temp6], %[temp3] \n\t" + "16: \n\t" + "sb %[temp5], 96(%[dst]) \n\t" + "sb %[temp8], 97(%[dst]) \n\t" + "sb %[temp11], 98(%[dst]) \n\t" + "sb %[temp16], 99(%[dst]) \n\t" + + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), + [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), + [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [temp8]"=&r"(temp8), + [temp9]"=&r"(temp9), [temp10]"=&r"(temp10), [temp11]"=&r"(temp11), + [temp12]"=&r"(temp12), [temp13]"=&r"(temp13), [temp14]"=&r"(temp14), + [temp15]"=&r"(temp15), [temp16]"=&r"(temp16), [temp17]"=&r"(temp17), + [temp18]"=&r"(temp18) + : [in]"r"(p_in), [kC1]"r"(kC1), [kC2]"r"(kC2), [dst]"r"(dst) + : "memory", "hi", "lo" + ); +} + +static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) { + TransformOne(in, dst); + if (do_two) { + TransformOne(in + 16, dst + 4); + } +} + +#endif // WEBP_USE_MIPS32 + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8DspInitMIPS32(void); + +void VP8DspInitMIPS32(void) { +#if defined(WEBP_USE_MIPS32) + VP8InitClipTables(); + + VP8Transform = TransformTwo; + + VP8VFilter16 = VFilter16; + VP8HFilter16 = HFilter16; + VP8VFilter8 = VFilter8; + VP8HFilter8 = HFilter8; + VP8VFilter16i = VFilter16i; + VP8HFilter16i = HFilter16i; + VP8VFilter8i = VFilter8i; + VP8HFilter8i = HFilter8i; + + VP8SimpleVFilter16 = SimpleVFilter16; + VP8SimpleHFilter16 = SimpleHFilter16; + VP8SimpleVFilter16i = SimpleVFilter16i; + VP8SimpleHFilter16i = SimpleHFilter16i; +#endif // WEBP_USE_MIPS32 +} diff --git a/media/libwebp/src/dsp/dec_neon.c b/media/libwebp/src/dsp/dec_neon.c new file mode 100644 index 000000000..9c5bc1c7d --- /dev/null +++ b/media/libwebp/src/dsp/dec_neon.c @@ -0,0 +1,1292 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// ARM NEON version of dsp functions and loop filtering. +// +// Authors: Somnath Banerjee (somnath@google.com) +// Johann Koenig (johannkoenig@google.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include "./neon.h" +#include "../dec/vp8i.h" + +//------------------------------------------------------------------------------ +// NxM Loading functions + +// Load/Store vertical edge +#define LOAD8x4(c1, c2, c3, c4, b1, b2, stride) \ + "vld4.8 {" #c1"[0], " #c2"[0], " #c3"[0], " #c4"[0]}," #b1 "," #stride"\n" \ + "vld4.8 {" #c1"[1], " #c2"[1], " #c3"[1], " #c4"[1]}," #b2 "," #stride"\n" \ + "vld4.8 {" #c1"[2], " #c2"[2], " #c3"[2], " #c4"[2]}," #b1 "," #stride"\n" \ + "vld4.8 {" #c1"[3], " #c2"[3], " #c3"[3], " #c4"[3]}," #b2 "," #stride"\n" \ + "vld4.8 {" #c1"[4], " #c2"[4], " #c3"[4], " #c4"[4]}," #b1 "," #stride"\n" \ + "vld4.8 {" #c1"[5], " #c2"[5], " #c3"[5], " #c4"[5]}," #b2 "," #stride"\n" \ + "vld4.8 {" #c1"[6], " #c2"[6], " #c3"[6], " #c4"[6]}," #b1 "," #stride"\n" \ + "vld4.8 {" #c1"[7], " #c2"[7], " #c3"[7], " #c4"[7]}," #b2 "," #stride"\n" + +#define STORE8x2(c1, c2, p, stride) \ + "vst2.8 {" #c1"[0], " #c2"[0]}," #p "," #stride " \n" \ + "vst2.8 {" #c1"[1], " #c2"[1]}," #p "," #stride " \n" \ + "vst2.8 {" #c1"[2], " #c2"[2]}," #p "," #stride " \n" \ + "vst2.8 {" #c1"[3], " #c2"[3]}," #p "," #stride " \n" \ + "vst2.8 {" #c1"[4], " #c2"[4]}," #p "," #stride " \n" \ + "vst2.8 {" #c1"[5], " #c2"[5]}," #p "," #stride " \n" \ + "vst2.8 {" #c1"[6], " #c2"[6]}," #p "," #stride " \n" \ + "vst2.8 {" #c1"[7], " #c2"[7]}," #p "," #stride " \n" + +#if !defined(WORK_AROUND_GCC) + +// This intrinsics version makes gcc-4.6.3 crash during Load4x??() compilation +// (register alloc, probably). The variants somewhat mitigate the problem, but +// not quite. HFilter16i() remains problematic. +static WEBP_INLINE uint8x8x4_t Load4x8(const uint8_t* const src, int stride) { + const uint8x8_t zero = vdup_n_u8(0); + uint8x8x4_t out; + INIT_VECTOR4(out, zero, zero, zero, zero); + out = vld4_lane_u8(src + 0 * stride, out, 0); + out = vld4_lane_u8(src + 1 * stride, out, 1); + out = vld4_lane_u8(src + 2 * stride, out, 2); + out = vld4_lane_u8(src + 3 * stride, out, 3); + out = vld4_lane_u8(src + 4 * stride, out, 4); + out = vld4_lane_u8(src + 5 * stride, out, 5); + out = vld4_lane_u8(src + 6 * stride, out, 6); + out = vld4_lane_u8(src + 7 * stride, out, 7); + return out; +} + +static WEBP_INLINE void Load4x16(const uint8_t* const src, int stride, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1) { + // row0 = p1[0..7]|p0[0..7]|q0[0..7]|q1[0..7] + // row8 = p1[8..15]|p0[8..15]|q0[8..15]|q1[8..15] + const uint8x8x4_t row0 = Load4x8(src - 2 + 0 * stride, stride); + const uint8x8x4_t row8 = Load4x8(src - 2 + 8 * stride, stride); + *p1 = vcombine_u8(row0.val[0], row8.val[0]); + *p0 = vcombine_u8(row0.val[1], row8.val[1]); + *q0 = vcombine_u8(row0.val[2], row8.val[2]); + *q1 = vcombine_u8(row0.val[3], row8.val[3]); +} + +#else // WORK_AROUND_GCC + +#define LOADQ_LANE_32b(VALUE, LANE) do { \ + (VALUE) = vld1q_lane_u32((const uint32_t*)src, (VALUE), (LANE)); \ + src += stride; \ +} while (0) + +static WEBP_INLINE void Load4x16(const uint8_t* src, int stride, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1) { + const uint32x4_t zero = vdupq_n_u32(0); + uint32x4x4_t in; + INIT_VECTOR4(in, zero, zero, zero, zero); + src -= 2; + LOADQ_LANE_32b(in.val[0], 0); + LOADQ_LANE_32b(in.val[1], 0); + LOADQ_LANE_32b(in.val[2], 0); + LOADQ_LANE_32b(in.val[3], 0); + LOADQ_LANE_32b(in.val[0], 1); + LOADQ_LANE_32b(in.val[1], 1); + LOADQ_LANE_32b(in.val[2], 1); + LOADQ_LANE_32b(in.val[3], 1); + LOADQ_LANE_32b(in.val[0], 2); + LOADQ_LANE_32b(in.val[1], 2); + LOADQ_LANE_32b(in.val[2], 2); + LOADQ_LANE_32b(in.val[3], 2); + LOADQ_LANE_32b(in.val[0], 3); + LOADQ_LANE_32b(in.val[1], 3); + LOADQ_LANE_32b(in.val[2], 3); + LOADQ_LANE_32b(in.val[3], 3); + // Transpose four 4x4 parts: + { + const uint8x16x2_t row01 = vtrnq_u8(vreinterpretq_u8_u32(in.val[0]), + vreinterpretq_u8_u32(in.val[1])); + const uint8x16x2_t row23 = vtrnq_u8(vreinterpretq_u8_u32(in.val[2]), + vreinterpretq_u8_u32(in.val[3])); + const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]), + vreinterpretq_u16_u8(row23.val[0])); + const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]), + vreinterpretq_u16_u8(row23.val[1])); + *p1 = vreinterpretq_u8_u16(row02.val[0]); + *p0 = vreinterpretq_u8_u16(row13.val[0]); + *q0 = vreinterpretq_u8_u16(row02.val[1]); + *q1 = vreinterpretq_u8_u16(row13.val[1]); + } +} +#undef LOADQ_LANE_32b + +#endif // !WORK_AROUND_GCC + +static WEBP_INLINE void Load8x16(const uint8_t* const src, int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + Load4x16(src - 2, stride, p3, p2, p1, p0); + Load4x16(src + 2, stride, q0, q1, q2, q3); +} + +static WEBP_INLINE void Load16x4(const uint8_t* const src, int stride, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1) { + *p1 = vld1q_u8(src - 2 * stride); + *p0 = vld1q_u8(src - 1 * stride); + *q0 = vld1q_u8(src + 0 * stride); + *q1 = vld1q_u8(src + 1 * stride); +} + +static WEBP_INLINE void Load16x8(const uint8_t* const src, int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + Load16x4(src - 2 * stride, stride, p3, p2, p1, p0); + Load16x4(src + 2 * stride, stride, q0, q1, q2, q3); +} + +static WEBP_INLINE void Load8x8x2(const uint8_t* const u, + const uint8_t* const v, + int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination + // and the v-samples on the higher half. + *p3 = vcombine_u8(vld1_u8(u - 4 * stride), vld1_u8(v - 4 * stride)); + *p2 = vcombine_u8(vld1_u8(u - 3 * stride), vld1_u8(v - 3 * stride)); + *p1 = vcombine_u8(vld1_u8(u - 2 * stride), vld1_u8(v - 2 * stride)); + *p0 = vcombine_u8(vld1_u8(u - 1 * stride), vld1_u8(v - 1 * stride)); + *q0 = vcombine_u8(vld1_u8(u + 0 * stride), vld1_u8(v + 0 * stride)); + *q1 = vcombine_u8(vld1_u8(u + 1 * stride), vld1_u8(v + 1 * stride)); + *q2 = vcombine_u8(vld1_u8(u + 2 * stride), vld1_u8(v + 2 * stride)); + *q3 = vcombine_u8(vld1_u8(u + 3 * stride), vld1_u8(v + 3 * stride)); +} + +#if !defined(WORK_AROUND_GCC) + +#define LOAD_UV_8(ROW) \ + vcombine_u8(vld1_u8(u - 4 + (ROW) * stride), vld1_u8(v - 4 + (ROW) * stride)) + +static WEBP_INLINE void Load8x8x2T(const uint8_t* const u, + const uint8_t* const v, + int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination + // and the v-samples on the higher half. + const uint8x16_t row0 = LOAD_UV_8(0); + const uint8x16_t row1 = LOAD_UV_8(1); + const uint8x16_t row2 = LOAD_UV_8(2); + const uint8x16_t row3 = LOAD_UV_8(3); + const uint8x16_t row4 = LOAD_UV_8(4); + const uint8x16_t row5 = LOAD_UV_8(5); + const uint8x16_t row6 = LOAD_UV_8(6); + const uint8x16_t row7 = LOAD_UV_8(7); + // Perform two side-by-side 8x8 transposes + // u00 u01 u02 u03 u04 u05 u06 u07 | v00 v01 v02 v03 v04 v05 v06 v07 + // u10 u11 u12 u13 u14 u15 u16 u17 | v10 v11 v12 ... + // u20 u21 u22 u23 u24 u25 u26 u27 | v20 v21 ... + // u30 u31 u32 u33 u34 u35 u36 u37 | ... + // u40 u41 u42 u43 u44 u45 u46 u47 | ... + // u50 u51 u52 u53 u54 u55 u56 u57 | ... + // u60 u61 u62 u63 u64 u65 u66 u67 | v60 ... + // u70 u71 u72 u73 u74 u75 u76 u77 | v70 v71 v72 ... + const uint8x16x2_t row01 = vtrnq_u8(row0, row1); // u00 u10 u02 u12 ... + // u01 u11 u03 u13 ... + const uint8x16x2_t row23 = vtrnq_u8(row2, row3); // u20 u30 u22 u32 ... + // u21 u31 u23 u33 ... + const uint8x16x2_t row45 = vtrnq_u8(row4, row5); // ... + const uint8x16x2_t row67 = vtrnq_u8(row6, row7); // ... + const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]), + vreinterpretq_u16_u8(row23.val[0])); + const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]), + vreinterpretq_u16_u8(row23.val[1])); + const uint16x8x2_t row46 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[0]), + vreinterpretq_u16_u8(row67.val[0])); + const uint16x8x2_t row57 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[1]), + vreinterpretq_u16_u8(row67.val[1])); + const uint32x4x2_t row04 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[0]), + vreinterpretq_u32_u16(row46.val[0])); + const uint32x4x2_t row26 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[1]), + vreinterpretq_u32_u16(row46.val[1])); + const uint32x4x2_t row15 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[0]), + vreinterpretq_u32_u16(row57.val[0])); + const uint32x4x2_t row37 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[1]), + vreinterpretq_u32_u16(row57.val[1])); + *p3 = vreinterpretq_u8_u32(row04.val[0]); + *p2 = vreinterpretq_u8_u32(row15.val[0]); + *p1 = vreinterpretq_u8_u32(row26.val[0]); + *p0 = vreinterpretq_u8_u32(row37.val[0]); + *q0 = vreinterpretq_u8_u32(row04.val[1]); + *q1 = vreinterpretq_u8_u32(row15.val[1]); + *q2 = vreinterpretq_u8_u32(row26.val[1]); + *q3 = vreinterpretq_u8_u32(row37.val[1]); +} +#undef LOAD_UV_8 + +#endif // !WORK_AROUND_GCC + +static WEBP_INLINE void Store2x8(const uint8x8x2_t v, + uint8_t* const dst, int stride) { + vst2_lane_u8(dst + 0 * stride, v, 0); + vst2_lane_u8(dst + 1 * stride, v, 1); + vst2_lane_u8(dst + 2 * stride, v, 2); + vst2_lane_u8(dst + 3 * stride, v, 3); + vst2_lane_u8(dst + 4 * stride, v, 4); + vst2_lane_u8(dst + 5 * stride, v, 5); + vst2_lane_u8(dst + 6 * stride, v, 6); + vst2_lane_u8(dst + 7 * stride, v, 7); +} + +static WEBP_INLINE void Store2x16(const uint8x16_t p0, const uint8x16_t q0, + uint8_t* const dst, int stride) { + uint8x8x2_t lo, hi; + lo.val[0] = vget_low_u8(p0); + lo.val[1] = vget_low_u8(q0); + hi.val[0] = vget_high_u8(p0); + hi.val[1] = vget_high_u8(q0); + Store2x8(lo, dst - 1 + 0 * stride, stride); + Store2x8(hi, dst - 1 + 8 * stride, stride); +} + +#if !defined(WORK_AROUND_GCC) +static WEBP_INLINE void Store4x8(const uint8x8x4_t v, + uint8_t* const dst, int stride) { + vst4_lane_u8(dst + 0 * stride, v, 0); + vst4_lane_u8(dst + 1 * stride, v, 1); + vst4_lane_u8(dst + 2 * stride, v, 2); + vst4_lane_u8(dst + 3 * stride, v, 3); + vst4_lane_u8(dst + 4 * stride, v, 4); + vst4_lane_u8(dst + 5 * stride, v, 5); + vst4_lane_u8(dst + 6 * stride, v, 6); + vst4_lane_u8(dst + 7 * stride, v, 7); +} + +static WEBP_INLINE void Store4x16(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const dst, int stride) { + uint8x8x4_t lo, hi; + INIT_VECTOR4(lo, + vget_low_u8(p1), vget_low_u8(p0), + vget_low_u8(q0), vget_low_u8(q1)); + INIT_VECTOR4(hi, + vget_high_u8(p1), vget_high_u8(p0), + vget_high_u8(q0), vget_high_u8(q1)); + Store4x8(lo, dst - 2 + 0 * stride, stride); + Store4x8(hi, dst - 2 + 8 * stride, stride); +} +#endif // !WORK_AROUND_GCC + +static WEBP_INLINE void Store16x2(const uint8x16_t p0, const uint8x16_t q0, + uint8_t* const dst, int stride) { + vst1q_u8(dst - stride, p0); + vst1q_u8(dst, q0); +} + +static WEBP_INLINE void Store16x4(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const dst, int stride) { + Store16x2(p1, p0, dst - stride, stride); + Store16x2(q0, q1, dst + stride, stride); +} + +static WEBP_INLINE void Store8x2x2(const uint8x16_t p0, const uint8x16_t q0, + uint8_t* const u, uint8_t* const v, + int stride) { + // p0 and q0 contain the u+v samples packed in low/high halves. + vst1_u8(u - stride, vget_low_u8(p0)); + vst1_u8(u, vget_low_u8(q0)); + vst1_u8(v - stride, vget_high_u8(p0)); + vst1_u8(v, vget_high_u8(q0)); +} + +static WEBP_INLINE void Store8x4x2(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const u, uint8_t* const v, + int stride) { + // The p1...q1 registers contain the u+v samples packed in low/high halves. + Store8x2x2(p1, p0, u - stride, v - stride, stride); + Store8x2x2(q0, q1, u + stride, v + stride, stride); +} + +#if !defined(WORK_AROUND_GCC) + +#define STORE6_LANE(DST, VAL0, VAL1, LANE) do { \ + vst3_lane_u8((DST) - 3, (VAL0), (LANE)); \ + vst3_lane_u8((DST) + 0, (VAL1), (LANE)); \ + (DST) += stride; \ +} while (0) + +static WEBP_INLINE void Store6x8x2(const uint8x16_t p2, const uint8x16_t p1, + const uint8x16_t p0, const uint8x16_t q0, + const uint8x16_t q1, const uint8x16_t q2, + uint8_t* u, uint8_t* v, + int stride) { + uint8x8x3_t u0, u1, v0, v1; + INIT_VECTOR3(u0, vget_low_u8(p2), vget_low_u8(p1), vget_low_u8(p0)); + INIT_VECTOR3(u1, vget_low_u8(q0), vget_low_u8(q1), vget_low_u8(q2)); + INIT_VECTOR3(v0, vget_high_u8(p2), vget_high_u8(p1), vget_high_u8(p0)); + INIT_VECTOR3(v1, vget_high_u8(q0), vget_high_u8(q1), vget_high_u8(q2)); + STORE6_LANE(u, u0, u1, 0); + STORE6_LANE(u, u0, u1, 1); + STORE6_LANE(u, u0, u1, 2); + STORE6_LANE(u, u0, u1, 3); + STORE6_LANE(u, u0, u1, 4); + STORE6_LANE(u, u0, u1, 5); + STORE6_LANE(u, u0, u1, 6); + STORE6_LANE(u, u0, u1, 7); + STORE6_LANE(v, v0, v1, 0); + STORE6_LANE(v, v0, v1, 1); + STORE6_LANE(v, v0, v1, 2); + STORE6_LANE(v, v0, v1, 3); + STORE6_LANE(v, v0, v1, 4); + STORE6_LANE(v, v0, v1, 5); + STORE6_LANE(v, v0, v1, 6); + STORE6_LANE(v, v0, v1, 7); +} +#undef STORE6_LANE + +static WEBP_INLINE void Store4x8x2(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const u, uint8_t* const v, + int stride) { + uint8x8x4_t u0, v0; + INIT_VECTOR4(u0, + vget_low_u8(p1), vget_low_u8(p0), + vget_low_u8(q0), vget_low_u8(q1)); + INIT_VECTOR4(v0, + vget_high_u8(p1), vget_high_u8(p0), + vget_high_u8(q0), vget_high_u8(q1)); + vst4_lane_u8(u - 2 + 0 * stride, u0, 0); + vst4_lane_u8(u - 2 + 1 * stride, u0, 1); + vst4_lane_u8(u - 2 + 2 * stride, u0, 2); + vst4_lane_u8(u - 2 + 3 * stride, u0, 3); + vst4_lane_u8(u - 2 + 4 * stride, u0, 4); + vst4_lane_u8(u - 2 + 5 * stride, u0, 5); + vst4_lane_u8(u - 2 + 6 * stride, u0, 6); + vst4_lane_u8(u - 2 + 7 * stride, u0, 7); + vst4_lane_u8(v - 2 + 0 * stride, v0, 0); + vst4_lane_u8(v - 2 + 1 * stride, v0, 1); + vst4_lane_u8(v - 2 + 2 * stride, v0, 2); + vst4_lane_u8(v - 2 + 3 * stride, v0, 3); + vst4_lane_u8(v - 2 + 4 * stride, v0, 4); + vst4_lane_u8(v - 2 + 5 * stride, v0, 5); + vst4_lane_u8(v - 2 + 6 * stride, v0, 6); + vst4_lane_u8(v - 2 + 7 * stride, v0, 7); +} + +#endif // !WORK_AROUND_GCC + +// Treats 'v' as an uint8x8_t and zero extends to an int16x8_t. +static WEBP_INLINE int16x8_t ConvertU8ToS16(uint32x2_t v) { + return vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(v))); +} + +// Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result +// to the corresponding rows of 'dst'. +static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst, + const int16x8_t dst01, + const int16x8_t dst23) { + // Unsigned saturate to 8b. + const uint8x8_t dst01_u8 = vqmovun_s16(dst01); + const uint8x8_t dst23_u8 = vqmovun_s16(dst23); + + // Store the results. + vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0); + vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1); + vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0); + vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1); +} + +static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23, + uint8_t* const dst) { + uint32x2_t dst01 = vdup_n_u32(0); + uint32x2_t dst23 = vdup_n_u32(0); + + // Load the source pixels. + dst01 = vld1_lane_u32((uint32_t*)(dst + 0 * BPS), dst01, 0); + dst23 = vld1_lane_u32((uint32_t*)(dst + 2 * BPS), dst23, 0); + dst01 = vld1_lane_u32((uint32_t*)(dst + 1 * BPS), dst01, 1); + dst23 = vld1_lane_u32((uint32_t*)(dst + 3 * BPS), dst23, 1); + + { + // Convert to 16b. + const int16x8_t dst01_s16 = ConvertU8ToS16(dst01); + const int16x8_t dst23_s16 = ConvertU8ToS16(dst23); + + // Descale with rounding. + const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3); + const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3); + // Add the inverse transform. + SaturateAndStore4x4(dst, out01, out23); + } +} + +//----------------------------------------------------------------------------- +// Simple In-loop filtering (Paragraph 15.2) + +static uint8x16_t NeedsFilter(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + int thresh) { + const uint8x16_t thresh_v = vdupq_n_u8((uint8_t)thresh); + const uint8x16_t a_p0_q0 = vabdq_u8(p0, q0); // abs(p0-q0) + const uint8x16_t a_p1_q1 = vabdq_u8(p1, q1); // abs(p1-q1) + const uint8x16_t a_p0_q0_2 = vqaddq_u8(a_p0_q0, a_p0_q0); // 2 * abs(p0-q0) + const uint8x16_t a_p1_q1_2 = vshrq_n_u8(a_p1_q1, 1); // abs(p1-q1) / 2 + const uint8x16_t sum = vqaddq_u8(a_p0_q0_2, a_p1_q1_2); + const uint8x16_t mask = vcgeq_u8(thresh_v, sum); + return mask; +} + +static int8x16_t FlipSign(const uint8x16_t v) { + const uint8x16_t sign_bit = vdupq_n_u8(0x80); + return vreinterpretq_s8_u8(veorq_u8(v, sign_bit)); +} + +static uint8x16_t FlipSignBack(const int8x16_t v) { + const int8x16_t sign_bit = vdupq_n_s8(0x80); + return vreinterpretq_u8_s8(veorq_s8(v, sign_bit)); +} + +static int8x16_t GetBaseDelta(const int8x16_t p1, const int8x16_t p0, + const int8x16_t q0, const int8x16_t q1) { + const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) + const int8x16_t p1_q1 = vqsubq_s8(p1, q1); // (p1-q1) + const int8x16_t s1 = vqaddq_s8(p1_q1, q0_p0); // (p1-q1) + 1 * (q0 - p0) + const int8x16_t s2 = vqaddq_s8(q0_p0, s1); // (p1-q1) + 2 * (q0 - p0) + const int8x16_t s3 = vqaddq_s8(q0_p0, s2); // (p1-q1) + 3 * (q0 - p0) + return s3; +} + +static int8x16_t GetBaseDelta0(const int8x16_t p0, const int8x16_t q0) { + const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) + const int8x16_t s1 = vqaddq_s8(q0_p0, q0_p0); // 2 * (q0 - p0) + const int8x16_t s2 = vqaddq_s8(q0_p0, s1); // 3 * (q0 - p0) + return s2; +} + +//------------------------------------------------------------------------------ + +static void ApplyFilter2(const int8x16_t p0s, const int8x16_t q0s, + const int8x16_t delta, + uint8x16_t* const op0, uint8x16_t* const oq0) { + const int8x16_t kCst3 = vdupq_n_s8(0x03); + const int8x16_t kCst4 = vdupq_n_s8(0x04); + const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3); + const int8x16_t delta_p4 = vqaddq_s8(delta, kCst4); + const int8x16_t delta3 = vshrq_n_s8(delta_p3, 3); + const int8x16_t delta4 = vshrq_n_s8(delta_p4, 3); + const int8x16_t sp0 = vqaddq_s8(p0s, delta3); + const int8x16_t sq0 = vqsubq_s8(q0s, delta4); + *op0 = FlipSignBack(sp0); + *oq0 = FlipSignBack(sq0); +} + +#if defined(USE_INTRINSICS) + +static void DoFilter2(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + const uint8x16_t mask, + uint8x16_t* const op0, uint8x16_t* const oq0) { + const int8x16_t p1s = FlipSign(p1); + const int8x16_t p0s = FlipSign(p0); + const int8x16_t q0s = FlipSign(q0); + const int8x16_t q1s = FlipSign(q1); + const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s); + const int8x16_t delta1 = vandq_s8(delta0, vreinterpretq_s8_u8(mask)); + ApplyFilter2(p0s, q0s, delta1, op0, oq0); +} + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + uint8x16_t p1, p0, q0, q1, op0, oq0; + Load16x4(p, stride, &p1, &p0, &q0, &q1); + { + const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh); + DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0); + } + Store16x2(op0, oq0, p, stride); +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + uint8x16_t p1, p0, q0, q1, oq0, op0; + Load4x16(p, stride, &p1, &p0, &q0, &q1); + { + const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh); + DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0); + } + Store2x16(op0, oq0, p, stride); +} + +#else + +#define QRegs "q0", "q1", "q2", "q3", \ + "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15" + +#define FLIP_SIGN_BIT2(a, b, s) \ + "veor " #a "," #a "," #s " \n" \ + "veor " #b "," #b "," #s " \n" \ + +#define FLIP_SIGN_BIT4(a, b, c, d, s) \ + FLIP_SIGN_BIT2(a, b, s) \ + FLIP_SIGN_BIT2(c, d, s) \ + +#define NEEDS_FILTER(p1, p0, q0, q1, thresh, mask) \ + "vabd.u8 q15," #p0 "," #q0 " \n" /* abs(p0 - q0) */ \ + "vabd.u8 q14," #p1 "," #q1 " \n" /* abs(p1 - q1) */ \ + "vqadd.u8 q15, q15, q15 \n" /* abs(p0 - q0) * 2 */ \ + "vshr.u8 q14, q14, #1 \n" /* abs(p1 - q1) / 2 */ \ + "vqadd.u8 q15, q15, q14 \n" /* abs(p0 - q0) * 2 + abs(p1 - q1) / 2 */ \ + "vdup.8 q14, " #thresh " \n" \ + "vcge.u8 " #mask ", q14, q15 \n" /* mask <= thresh */ + +#define GET_BASE_DELTA(p1, p0, q0, q1, o) \ + "vqsub.s8 q15," #q0 "," #p0 " \n" /* (q0 - p0) */ \ + "vqsub.s8 " #o "," #p1 "," #q1 " \n" /* (p1 - q1) */ \ + "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 1 * (p0 - q0) */ \ + "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 2 * (p0 - q0) */ \ + "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 3 * (p0 - q0) */ + +#define DO_SIMPLE_FILTER(p0, q0, fl) \ + "vmov.i8 q15, #0x03 \n" \ + "vqadd.s8 q15, q15, " #fl " \n" /* filter1 = filter + 3 */ \ + "vshr.s8 q15, q15, #3 \n" /* filter1 >> 3 */ \ + "vqadd.s8 " #p0 "," #p0 ", q15 \n" /* p0 += filter1 */ \ + \ + "vmov.i8 q15, #0x04 \n" \ + "vqadd.s8 q15, q15, " #fl " \n" /* filter1 = filter + 4 */ \ + "vshr.s8 q15, q15, #3 \n" /* filter2 >> 3 */ \ + "vqsub.s8 " #q0 "," #q0 ", q15 \n" /* q0 -= filter2 */ + +// Applies filter on 2 pixels (p0 and q0) +#define DO_FILTER2(p1, p0, q0, q1, thresh) \ + NEEDS_FILTER(p1, p0, q0, q1, thresh, q9) /* filter mask in q9 */ \ + "vmov.i8 q10, #0x80 \n" /* sign bit */ \ + FLIP_SIGN_BIT4(p1, p0, q0, q1, q10) /* convert to signed value */ \ + GET_BASE_DELTA(p1, p0, q0, q1, q11) /* get filter level */ \ + "vand q9, q9, q11 \n" /* apply filter mask */ \ + DO_SIMPLE_FILTER(p0, q0, q9) /* apply filter */ \ + FLIP_SIGN_BIT2(p0, q0, q10) + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + __asm__ volatile ( + "sub %[p], %[p], %[stride], lsl #1 \n" // p -= 2 * stride + + "vld1.u8 {q1}, [%[p]], %[stride] \n" // p1 + "vld1.u8 {q2}, [%[p]], %[stride] \n" // p0 + "vld1.u8 {q3}, [%[p]], %[stride] \n" // q0 + "vld1.u8 {q12}, [%[p]] \n" // q1 + + DO_FILTER2(q1, q2, q3, q12, %[thresh]) + + "sub %[p], %[p], %[stride], lsl #1 \n" // p -= 2 * stride + + "vst1.u8 {q2}, [%[p]], %[stride] \n" // store op0 + "vst1.u8 {q3}, [%[p]] \n" // store oq0 + : [p] "+r"(p) + : [stride] "r"(stride), [thresh] "r"(thresh) + : "memory", QRegs + ); +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + __asm__ volatile ( + "sub r4, %[p], #2 \n" // base1 = p - 2 + "lsl r6, %[stride], #1 \n" // r6 = 2 * stride + "add r5, r4, %[stride] \n" // base2 = base1 + stride + + LOAD8x4(d2, d3, d4, d5, [r4], [r5], r6) + LOAD8x4(d24, d25, d26, d27, [r4], [r5], r6) + "vswp d3, d24 \n" // p1:q1 p0:q3 + "vswp d5, d26 \n" // q0:q2 q1:q4 + "vswp q2, q12 \n" // p1:q1 p0:q2 q0:q3 q1:q4 + + DO_FILTER2(q1, q2, q12, q13, %[thresh]) + + "sub %[p], %[p], #1 \n" // p - 1 + + "vswp d5, d24 \n" + STORE8x2(d4, d5, [%[p]], %[stride]) + STORE8x2(d24, d25, [%[p]], %[stride]) + + : [p] "+r"(p) + : [stride] "r"(stride), [thresh] "r"(thresh) + : "memory", "r4", "r5", "r6", QRegs + ); +} + +#endif // USE_INTRINSICS + +static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { + uint32_t k; + for (k = 3; k != 0; --k) { + p += 4 * stride; + SimpleVFilter16(p, stride, thresh); + } +} + +static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { + uint32_t k; + for (k = 3; k != 0; --k) { + p += 4; + SimpleHFilter16(p, stride, thresh); + } +} + +//------------------------------------------------------------------------------ +// Complex In-loop filtering (Paragraph 15.3) + +static uint8x16_t NeedsHev(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + int hev_thresh) { + const uint8x16_t hev_thresh_v = vdupq_n_u8((uint8_t)hev_thresh); + const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) + const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) + const uint8x16_t mask1 = vcgtq_u8(a_p1_p0, hev_thresh_v); + const uint8x16_t mask2 = vcgtq_u8(a_q1_q0, hev_thresh_v); + const uint8x16_t mask = vorrq_u8(mask1, mask2); + return mask; +} + +static uint8x16_t NeedsFilter2(const uint8x16_t p3, const uint8x16_t p2, + const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + const uint8x16_t q2, const uint8x16_t q3, + int ithresh, int thresh) { + const uint8x16_t ithresh_v = vdupq_n_u8((uint8_t)ithresh); + const uint8x16_t a_p3_p2 = vabdq_u8(p3, p2); // abs(p3 - p2) + const uint8x16_t a_p2_p1 = vabdq_u8(p2, p1); // abs(p2 - p1) + const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) + const uint8x16_t a_q3_q2 = vabdq_u8(q3, q2); // abs(q3 - q2) + const uint8x16_t a_q2_q1 = vabdq_u8(q2, q1); // abs(q2 - q1) + const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) + const uint8x16_t max1 = vmaxq_u8(a_p3_p2, a_p2_p1); + const uint8x16_t max2 = vmaxq_u8(a_p1_p0, a_q3_q2); + const uint8x16_t max3 = vmaxq_u8(a_q2_q1, a_q1_q0); + const uint8x16_t max12 = vmaxq_u8(max1, max2); + const uint8x16_t max123 = vmaxq_u8(max12, max3); + const uint8x16_t mask2 = vcgeq_u8(ithresh_v, max123); + const uint8x16_t mask1 = NeedsFilter(p1, p0, q0, q1, thresh); + const uint8x16_t mask = vandq_u8(mask1, mask2); + return mask; +} + +// 4-points filter + +static void ApplyFilter4( + const int8x16_t p1, const int8x16_t p0, + const int8x16_t q0, const int8x16_t q1, + const int8x16_t delta0, + uint8x16_t* const op1, uint8x16_t* const op0, + uint8x16_t* const oq0, uint8x16_t* const oq1) { + const int8x16_t kCst3 = vdupq_n_s8(0x03); + const int8x16_t kCst4 = vdupq_n_s8(0x04); + const int8x16_t delta1 = vqaddq_s8(delta0, kCst4); + const int8x16_t delta2 = vqaddq_s8(delta0, kCst3); + const int8x16_t a1 = vshrq_n_s8(delta1, 3); + const int8x16_t a2 = vshrq_n_s8(delta2, 3); + const int8x16_t a3 = vrshrq_n_s8(a1, 1); // a3 = (a1 + 1) >> 1 + *op0 = FlipSignBack(vqaddq_s8(p0, a2)); // clip(p0 + a2) + *oq0 = FlipSignBack(vqsubq_s8(q0, a1)); // clip(q0 - a1) + *op1 = FlipSignBack(vqaddq_s8(p1, a3)); // clip(p1 + a3) + *oq1 = FlipSignBack(vqsubq_s8(q1, a3)); // clip(q1 - a3) +} + +static void DoFilter4( + const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + const uint8x16_t mask, const uint8x16_t hev_mask, + uint8x16_t* const op1, uint8x16_t* const op0, + uint8x16_t* const oq0, uint8x16_t* const oq1) { + // This is a fused version of DoFilter2() calling ApplyFilter2 directly + const int8x16_t p1s = FlipSign(p1); + int8x16_t p0s = FlipSign(p0); + int8x16_t q0s = FlipSign(q0); + const int8x16_t q1s = FlipSign(q1); + const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); + + // do_filter2 part (simple loopfilter on pixels with hev) + { + const int8x16_t delta = GetBaseDelta(p1s, p0s, q0s, q1s); + const int8x16_t simple_lf_delta = + vandq_s8(delta, vreinterpretq_s8_u8(simple_lf_mask)); + uint8x16_t tmp_p0, tmp_q0; + ApplyFilter2(p0s, q0s, simple_lf_delta, &tmp_p0, &tmp_q0); + // TODO(skal): avoid the double FlipSign() in ApplyFilter2() and here + p0s = FlipSign(tmp_p0); + q0s = FlipSign(tmp_q0); + } + + // do_filter4 part (complex loopfilter on pixels without hev) + { + const int8x16_t delta0 = GetBaseDelta0(p0s, q0s); + // we use: (mask & hev_mask) ^ mask = mask & !hev_mask + const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); + const int8x16_t complex_lf_delta = + vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); + ApplyFilter4(p1s, p0s, q0s, q1s, complex_lf_delta, op1, op0, oq0, oq1); + } +} + +// 6-points filter + +static void ApplyFilter6( + const int8x16_t p2, const int8x16_t p1, const int8x16_t p0, + const int8x16_t q0, const int8x16_t q1, const int8x16_t q2, + const int8x16_t delta, + uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, + uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { + const int16x8_t kCst63 = vdupq_n_s16(63); + const int8x8_t kCst27 = vdup_n_s8(27); + const int8x8_t kCst18 = vdup_n_s8(18); + const int8x8_t kCst9 = vdup_n_s8(9); + const int8x8_t delta_lo = vget_low_s8(delta); + const int8x8_t delta_hi = vget_high_s8(delta); + const int16x8_t s1_lo = vmlal_s8(kCst63, kCst27, delta_lo); // 63 + 27 * a + const int16x8_t s1_hi = vmlal_s8(kCst63, kCst27, delta_hi); // 63 + 27 * a + const int16x8_t s2_lo = vmlal_s8(kCst63, kCst18, delta_lo); // 63 + 18 * a + const int16x8_t s2_hi = vmlal_s8(kCst63, kCst18, delta_hi); // 63 + 18 * a + const int16x8_t s3_lo = vmlal_s8(kCst63, kCst9, delta_lo); // 63 + 9 * a + const int16x8_t s3_hi = vmlal_s8(kCst63, kCst9, delta_hi); // 63 + 9 * a + const int8x8_t a1_lo = vqshrn_n_s16(s1_lo, 7); + const int8x8_t a1_hi = vqshrn_n_s16(s1_hi, 7); + const int8x8_t a2_lo = vqshrn_n_s16(s2_lo, 7); + const int8x8_t a2_hi = vqshrn_n_s16(s2_hi, 7); + const int8x8_t a3_lo = vqshrn_n_s16(s3_lo, 7); + const int8x8_t a3_hi = vqshrn_n_s16(s3_hi, 7); + const int8x16_t a1 = vcombine_s8(a1_lo, a1_hi); + const int8x16_t a2 = vcombine_s8(a2_lo, a2_hi); + const int8x16_t a3 = vcombine_s8(a3_lo, a3_hi); + + *op0 = FlipSignBack(vqaddq_s8(p0, a1)); // clip(p0 + a1) + *oq0 = FlipSignBack(vqsubq_s8(q0, a1)); // clip(q0 - q1) + *oq1 = FlipSignBack(vqsubq_s8(q1, a2)); // clip(q1 - a2) + *op1 = FlipSignBack(vqaddq_s8(p1, a2)); // clip(p1 + a2) + *oq2 = FlipSignBack(vqsubq_s8(q2, a3)); // clip(q2 - a3) + *op2 = FlipSignBack(vqaddq_s8(p2, a3)); // clip(p2 + a3) +} + +static void DoFilter6( + const uint8x16_t p2, const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, const uint8x16_t q2, + const uint8x16_t mask, const uint8x16_t hev_mask, + uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, + uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { + // This is a fused version of DoFilter2() calling ApplyFilter2 directly + const int8x16_t p2s = FlipSign(p2); + const int8x16_t p1s = FlipSign(p1); + int8x16_t p0s = FlipSign(p0); + int8x16_t q0s = FlipSign(q0); + const int8x16_t q1s = FlipSign(q1); + const int8x16_t q2s = FlipSign(q2); + const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); + const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s); + + // do_filter2 part (simple loopfilter on pixels with hev) + { + const int8x16_t simple_lf_delta = + vandq_s8(delta0, vreinterpretq_s8_u8(simple_lf_mask)); + uint8x16_t tmp_p0, tmp_q0; + ApplyFilter2(p0s, q0s, simple_lf_delta, &tmp_p0, &tmp_q0); + // TODO(skal): avoid the double FlipSign() in ApplyFilter2() and here + p0s = FlipSign(tmp_p0); + q0s = FlipSign(tmp_q0); + } + + // do_filter6 part (complex loopfilter on pixels without hev) + { + // we use: (mask & hev_mask) ^ mask = mask & !hev_mask + const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); + const int8x16_t complex_lf_delta = + vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); + ApplyFilter6(p2s, p1s, p0s, q0s, q1s, q2s, complex_lf_delta, + op2, op1, op0, oq0, oq1, oq2); + } +} + +// on macroblock edges + +static void VFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load16x8(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store16x2(op2, op1, p - 2 * stride, stride); + Store16x2(op0, oq0, p + 0 * stride, stride); + Store16x2(oq1, oq2, p + 2 * stride, stride); + } +} + +static void HFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load8x16(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store2x16(op2, op1, p - 2, stride); + Store2x16(op0, oq0, p + 0, stride); + Store2x16(oq1, oq2, p + 2, stride); + } +} + +// on three inner edges +static void VFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + uint32_t k; + uint8x16_t p3, p2, p1, p0; + Load16x4(p + 2 * stride, stride, &p3, &p2, &p1, &p0); + for (k = 3; k != 0; --k) { + uint8x16_t q0, q1, q2, q3; + p += 4 * stride; + Load16x4(p + 2 * stride, stride, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = + NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + // p3 and p2 are not just temporary variables here: they will be + // re-used for next span. And q2/q3 will become p1/p0 accordingly. + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); + Store16x4(p1, p0, p3, p2, p, stride); + p1 = q2; + p0 = q3; + } + } +} + +#if !defined(WORK_AROUND_GCC) +static void HFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + uint32_t k; + uint8x16_t p3, p2, p1, p0; + Load4x16(p + 2, stride, &p3, &p2, &p1, &p0); + for (k = 3; k != 0; --k) { + uint8x16_t q0, q1, q2, q3; + p += 4; + Load4x16(p + 2, stride, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = + NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); + Store4x16(p1, p0, p3, p2, p, stride); + p1 = q2; + p0 = q3; + } + } +} +#endif // !WORK_AROUND_GCC + +// 8-pixels wide variant, for chroma filtering +static void VFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store8x2x2(op2, op1, u - 2 * stride, v - 2 * stride, stride); + Store8x2x2(op0, oq0, u + 0 * stride, v + 0 * stride, stride); + Store8x2x2(oq1, oq2, u + 2 * stride, v + 2 * stride, stride); + } +} +static void VFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + u += 4 * stride; + v += 4 * stride; + Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op1, op0, oq0, oq1; + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); + Store8x4x2(op1, op0, oq0, oq1, u, v, stride); + } +} + +#if !defined(WORK_AROUND_GCC) +static void HFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store6x8x2(op2, op1, op0, oq0, oq1, oq2, u, v, stride); + } +} + +static void HFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + u += 4; + v += 4; + Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op1, op0, oq0, oq1; + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); + Store4x8x2(op1, op0, oq0, oq1, u, v, stride); + } +} +#endif // !WORK_AROUND_GCC + +//----------------------------------------------------------------------------- +// Inverse transforms (Paragraph 14.4) + +// Technically these are unsigned but vqdmulh is only available in signed. +// vqdmulh returns high half (effectively >> 16) but also doubles the value, +// changing the >> 16 to >> 15 and requiring an additional >> 1. +// We use this to our advantage with kC2. The canonical value is 35468. +// However, the high bit is set so treating it as signed will give incorrect +// results. We avoid this by down shifting by 1 here to clear the highest bit. +// Combined with the doubling effect of vqdmulh we get >> 16. +// This can not be applied to kC1 because the lowest bit is set. Down shifting +// the constant would reduce precision. + +// libwebp uses a trick to avoid some extra addition that libvpx does. +// Instead of: +// temp2 = ip[12] + ((ip[12] * cospi8sqrt2minus1) >> 16); +// libwebp adds 1 << 16 to cospi8sqrt2minus1 (kC1). However, this causes the +// same issue with kC1 and vqdmulh that we work around by down shifting kC2 + +static const int16_t kC1 = 20091; +static const int16_t kC2 = 17734; // half of kC2, actually. See comment above. + +#if defined(USE_INTRINSICS) +static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1, + int16x8x2_t* const out) { + // a0 a1 a2 a3 | b0 b1 b2 b3 => a0 b0 c0 d0 | a1 b1 c1 d1 + // c0 c1 c2 c3 | d0 d1 d2 d3 a2 b2 c2 d2 | a3 b3 c3 d3 + const int16x8x2_t tmp0 = vzipq_s16(in0, in1); // a0 c0 a1 c1 a2 c2 ... + // b0 d0 b1 d1 b2 d2 ... + *out = vzipq_s16(tmp0.val[0], tmp0.val[1]); +} + +static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) { + // {rows} = in0 | in4 + // in8 | in12 + // B1 = in4 | in12 + const int16x8_t B1 = + vcombine_s16(vget_high_s16(rows->val[0]), vget_high_s16(rows->val[1])); + // C0 = kC1 * in4 | kC1 * in12 + // C1 = kC2 * in4 | kC2 * in12 + const int16x8_t C0 = vsraq_n_s16(B1, vqdmulhq_n_s16(B1, kC1), 1); + const int16x8_t C1 = vqdmulhq_n_s16(B1, kC2); + const int16x4_t a = vqadd_s16(vget_low_s16(rows->val[0]), + vget_low_s16(rows->val[1])); // in0 + in8 + const int16x4_t b = vqsub_s16(vget_low_s16(rows->val[0]), + vget_low_s16(rows->val[1])); // in0 - in8 + // c = kC2 * in4 - kC1 * in12 + // d = kC1 * in4 + kC2 * in12 + const int16x4_t c = vqsub_s16(vget_low_s16(C1), vget_high_s16(C0)); + const int16x4_t d = vqadd_s16(vget_low_s16(C0), vget_high_s16(C1)); + const int16x8_t D0 = vcombine_s16(a, b); // D0 = a | b + const int16x8_t D1 = vcombine_s16(d, c); // D1 = d | c + const int16x8_t E0 = vqaddq_s16(D0, D1); // a+d | b+c + const int16x8_t E_tmp = vqsubq_s16(D0, D1); // a-d | b-c + const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp)); + Transpose8x2(E0, E1, rows); +} + +static void TransformOne(const int16_t* in, uint8_t* dst) { + int16x8x2_t rows; + INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8)); + TransformPass(&rows); + TransformPass(&rows); + Add4x4(rows.val[0], rows.val[1], dst); +} + +#else + +static void TransformOne(const int16_t* in, uint8_t* dst) { + const int kBPS = BPS; + // kC1, kC2. Padded because vld1.16 loads 8 bytes + const int16_t constants[4] = { kC1, kC2, 0, 0 }; + /* Adapted from libvpx: vp8/common/arm/neon/shortidct4x4llm_neon.asm */ + __asm__ volatile ( + "vld1.16 {q1, q2}, [%[in]] \n" + "vld1.16 {d0}, [%[constants]] \n" + + /* d2: in[0] + * d3: in[8] + * d4: in[4] + * d5: in[12] + */ + "vswp d3, d4 \n" + + /* q8 = {in[4], in[12]} * kC1 * 2 >> 16 + * q9 = {in[4], in[12]} * kC2 >> 16 + */ + "vqdmulh.s16 q8, q2, d0[0] \n" + "vqdmulh.s16 q9, q2, d0[1] \n" + + /* d22 = a = in[0] + in[8] + * d23 = b = in[0] - in[8] + */ + "vqadd.s16 d22, d2, d3 \n" + "vqsub.s16 d23, d2, d3 \n" + + /* The multiplication should be x * kC1 >> 16 + * However, with vqdmulh we get x * kC1 * 2 >> 16 + * (multiply, double, return high half) + * We avoided this in kC2 by pre-shifting the constant. + * q8 = in[4]/[12] * kC1 >> 16 + */ + "vshr.s16 q8, q8, #1 \n" + + /* Add {in[4], in[12]} back after the multiplication. This is handled by + * adding 1 << 16 to kC1 in the libwebp C code. + */ + "vqadd.s16 q8, q2, q8 \n" + + /* d20 = c = in[4]*kC2 - in[12]*kC1 + * d21 = d = in[4]*kC1 + in[12]*kC2 + */ + "vqsub.s16 d20, d18, d17 \n" + "vqadd.s16 d21, d19, d16 \n" + + /* d2 = tmp[0] = a + d + * d3 = tmp[1] = b + c + * d4 = tmp[2] = b - c + * d5 = tmp[3] = a - d + */ + "vqadd.s16 d2, d22, d21 \n" + "vqadd.s16 d3, d23, d20 \n" + "vqsub.s16 d4, d23, d20 \n" + "vqsub.s16 d5, d22, d21 \n" + + "vzip.16 q1, q2 \n" + "vzip.16 q1, q2 \n" + + "vswp d3, d4 \n" + + /* q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16 + * q9 = {tmp[4], tmp[12]} * kC2 >> 16 + */ + "vqdmulh.s16 q8, q2, d0[0] \n" + "vqdmulh.s16 q9, q2, d0[1] \n" + + /* d22 = a = tmp[0] + tmp[8] + * d23 = b = tmp[0] - tmp[8] + */ + "vqadd.s16 d22, d2, d3 \n" + "vqsub.s16 d23, d2, d3 \n" + + /* See long winded explanations prior */ + "vshr.s16 q8, q8, #1 \n" + "vqadd.s16 q8, q2, q8 \n" + + /* d20 = c = in[4]*kC2 - in[12]*kC1 + * d21 = d = in[4]*kC1 + in[12]*kC2 + */ + "vqsub.s16 d20, d18, d17 \n" + "vqadd.s16 d21, d19, d16 \n" + + /* d2 = tmp[0] = a + d + * d3 = tmp[1] = b + c + * d4 = tmp[2] = b - c + * d5 = tmp[3] = a - d + */ + "vqadd.s16 d2, d22, d21 \n" + "vqadd.s16 d3, d23, d20 \n" + "vqsub.s16 d4, d23, d20 \n" + "vqsub.s16 d5, d22, d21 \n" + + "vld1.32 d6[0], [%[dst]], %[kBPS] \n" + "vld1.32 d6[1], [%[dst]], %[kBPS] \n" + "vld1.32 d7[0], [%[dst]], %[kBPS] \n" + "vld1.32 d7[1], [%[dst]], %[kBPS] \n" + + "sub %[dst], %[dst], %[kBPS], lsl #2 \n" + + /* (val) + 4 >> 3 */ + "vrshr.s16 d2, d2, #3 \n" + "vrshr.s16 d3, d3, #3 \n" + "vrshr.s16 d4, d4, #3 \n" + "vrshr.s16 d5, d5, #3 \n" + + "vzip.16 q1, q2 \n" + "vzip.16 q1, q2 \n" + + /* Must accumulate before saturating */ + "vmovl.u8 q8, d6 \n" + "vmovl.u8 q9, d7 \n" + + "vqadd.s16 q1, q1, q8 \n" + "vqadd.s16 q2, q2, q9 \n" + + "vqmovun.s16 d0, q1 \n" + "vqmovun.s16 d1, q2 \n" + + "vst1.32 d0[0], [%[dst]], %[kBPS] \n" + "vst1.32 d0[1], [%[dst]], %[kBPS] \n" + "vst1.32 d1[0], [%[dst]], %[kBPS] \n" + "vst1.32 d1[1], [%[dst]] \n" + + : [in] "+r"(in), [dst] "+r"(dst) /* modified registers */ + : [kBPS] "r"(kBPS), [constants] "r"(constants) /* constants */ + : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11" /* clobbered */ + ); +} + +#endif // USE_INTRINSICS + +static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) { + TransformOne(in, dst); + if (do_two) { + TransformOne(in + 16, dst + 4); + } +} + +static void TransformDC(const int16_t* in, uint8_t* dst) { + const int16x8_t DC = vdupq_n_s16(in[0]); + Add4x4(DC, DC, dst); +} + +//------------------------------------------------------------------------------ + +#define STORE_WHT(dst, col, rows) do { \ + *dst = vgetq_lane_s32(rows.val[0], col); (dst) += 16; \ + *dst = vgetq_lane_s32(rows.val[1], col); (dst) += 16; \ + *dst = vgetq_lane_s32(rows.val[2], col); (dst) += 16; \ + *dst = vgetq_lane_s32(rows.val[3], col); (dst) += 16; \ +} while (0) + +static void TransformWHT(const int16_t* in, int16_t* out) { + int32x4x4_t tmp; + + { + // Load the source. + const int16x4_t in00_03 = vld1_s16(in + 0); + const int16x4_t in04_07 = vld1_s16(in + 4); + const int16x4_t in08_11 = vld1_s16(in + 8); + const int16x4_t in12_15 = vld1_s16(in + 12); + const int32x4_t a0 = vaddl_s16(in00_03, in12_15); // in[0..3] + in[12..15] + const int32x4_t a1 = vaddl_s16(in04_07, in08_11); // in[4..7] + in[8..11] + const int32x4_t a2 = vsubl_s16(in04_07, in08_11); // in[4..7] - in[8..11] + const int32x4_t a3 = vsubl_s16(in00_03, in12_15); // in[0..3] - in[12..15] + tmp.val[0] = vaddq_s32(a0, a1); + tmp.val[1] = vaddq_s32(a3, a2); + tmp.val[2] = vsubq_s32(a0, a1); + tmp.val[3] = vsubq_s32(a3, a2); + // Arrange the temporary results column-wise. + tmp = Transpose4x4(tmp); + } + + { + const int32x4_t kCst3 = vdupq_n_s32(3); + const int32x4_t dc = vaddq_s32(tmp.val[0], kCst3); // add rounder + const int32x4_t a0 = vaddq_s32(dc, tmp.val[3]); + const int32x4_t a1 = vaddq_s32(tmp.val[1], tmp.val[2]); + const int32x4_t a2 = vsubq_s32(tmp.val[1], tmp.val[2]); + const int32x4_t a3 = vsubq_s32(dc, tmp.val[3]); + + tmp.val[0] = vaddq_s32(a0, a1); + tmp.val[1] = vaddq_s32(a3, a2); + tmp.val[2] = vsubq_s32(a0, a1); + tmp.val[3] = vsubq_s32(a3, a2); + + // right shift the results by 3. + tmp.val[0] = vshrq_n_s32(tmp.val[0], 3); + tmp.val[1] = vshrq_n_s32(tmp.val[1], 3); + tmp.val[2] = vshrq_n_s32(tmp.val[2], 3); + tmp.val[3] = vshrq_n_s32(tmp.val[3], 3); + + STORE_WHT(out, 0, tmp); + STORE_WHT(out, 1, tmp); + STORE_WHT(out, 2, tmp); + STORE_WHT(out, 3, tmp); + } +} + +#undef STORE_WHT + +//------------------------------------------------------------------------------ + +#define MUL(a, b) (((a) * (b)) >> 16) +static void TransformAC3(const int16_t* in, uint8_t* dst) { + static const int kC1_full = 20091 + (1 << 16); + static const int kC2_full = 35468; + const int16x4_t A = vdup_n_s16(in[0]); + const int16x4_t c4 = vdup_n_s16(MUL(in[4], kC2_full)); + const int16x4_t d4 = vdup_n_s16(MUL(in[4], kC1_full)); + const int c1 = MUL(in[1], kC2_full); + const int d1 = MUL(in[1], kC1_full); + const uint64_t cd = (uint64_t)( d1 & 0xffff) << 0 | + (uint64_t)( c1 & 0xffff) << 16 | + (uint64_t)(-c1 & 0xffff) << 32 | + (uint64_t)(-d1 & 0xffff) << 48; + const int16x4_t CD = vcreate_s16(cd); + const int16x4_t B = vqadd_s16(A, CD); + const int16x8_t m0_m1 = vcombine_s16(vqadd_s16(B, d4), vqadd_s16(B, c4)); + const int16x8_t m2_m3 = vcombine_s16(vqsub_s16(B, c4), vqsub_s16(B, d4)); + Add4x4(m0_m1, m2_m3, dst); +} +#undef MUL + +#endif // WEBP_USE_NEON + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8DspInitNEON(void); + +void VP8DspInitNEON(void) { +#if defined(WEBP_USE_NEON) + VP8Transform = TransformTwo; + VP8TransformAC3 = TransformAC3; + VP8TransformDC = TransformDC; + VP8TransformWHT = TransformWHT; + + VP8VFilter16 = VFilter16; + VP8VFilter16i = VFilter16i; + VP8HFilter16 = HFilter16; +#if !defined(WORK_AROUND_GCC) + VP8HFilter16i = HFilter16i; +#endif + VP8VFilter8 = VFilter8; + VP8VFilter8i = VFilter8i; +#if !defined(WORK_AROUND_GCC) + VP8HFilter8 = HFilter8; + VP8HFilter8i = HFilter8i; +#endif + VP8SimpleVFilter16 = SimpleVFilter16; + VP8SimpleHFilter16 = SimpleHFilter16; + VP8SimpleVFilter16i = SimpleVFilter16i; + VP8SimpleHFilter16i = SimpleHFilter16i; +#endif // WEBP_USE_NEON +} diff --git a/media/libwebp/src/dsp/dec_sse2.c b/media/libwebp/src/dsp/dec_sse2.c new file mode 100644 index 000000000..c37a637f5 --- /dev/null +++ b/media/libwebp/src/dsp/dec_sse2.c @@ -0,0 +1,978 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 version of some decoding functions (idct, loop filtering). +// +// Author: somnath@google.com (Somnath Banerjee) +// cduvivier@google.com (Christian Duvivier) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) + +// The 3-coeff sparse transform in SSE2 is not really faster than the plain-C +// one it seems => disable it by default. Uncomment the following to enable: +// #define USE_TRANSFORM_AC3 + +#include <emmintrin.h> +#include "../dec/vp8i.h" + +//------------------------------------------------------------------------------ +// Transforms (Paragraph 14.4) + +static void Transform(const int16_t* in, uint8_t* dst, int do_two) { + // This implementation makes use of 16-bit fixed point versions of two + // multiply constants: + // K1 = sqrt(2) * cos (pi/8) ~= 85627 / 2^16 + // K2 = sqrt(2) * sin (pi/8) ~= 35468 / 2^16 + // + // To be able to use signed 16-bit integers, we use the following trick to + // have constants within range: + // - Associated constants are obtained by subtracting the 16-bit fixed point + // version of one: + // k = K - (1 << 16) => K = k + (1 << 16) + // K1 = 85267 => k1 = 20091 + // K2 = 35468 => k2 = -30068 + // - The multiplication of a variable by a constant become the sum of the + // variable and the multiplication of that variable by the associated + // constant: + // (x * K) >> 16 = (x * (k + (1 << 16))) >> 16 = ((x * k ) >> 16) + x + const __m128i k1 = _mm_set1_epi16(20091); + const __m128i k2 = _mm_set1_epi16(-30068); + __m128i T0, T1, T2, T3; + + // Load and concatenate the transform coefficients (we'll do two transforms + // in parallel). In the case of only one transform, the second half of the + // vectors will just contain random value we'll never use nor store. + __m128i in0, in1, in2, in3; + { + in0 = _mm_loadl_epi64((__m128i*)&in[0]); + in1 = _mm_loadl_epi64((__m128i*)&in[4]); + in2 = _mm_loadl_epi64((__m128i*)&in[8]); + in3 = _mm_loadl_epi64((__m128i*)&in[12]); + // a00 a10 a20 a30 x x x x + // a01 a11 a21 a31 x x x x + // a02 a12 a22 a32 x x x x + // a03 a13 a23 a33 x x x x + if (do_two) { + const __m128i inB0 = _mm_loadl_epi64((__m128i*)&in[16]); + const __m128i inB1 = _mm_loadl_epi64((__m128i*)&in[20]); + const __m128i inB2 = _mm_loadl_epi64((__m128i*)&in[24]); + const __m128i inB3 = _mm_loadl_epi64((__m128i*)&in[28]); + in0 = _mm_unpacklo_epi64(in0, inB0); + in1 = _mm_unpacklo_epi64(in1, inB1); + in2 = _mm_unpacklo_epi64(in2, inB2); + in3 = _mm_unpacklo_epi64(in3, inB3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 + } + } + + // Vertical pass and subsequent transpose. + { + // First pass, c and d calculations are longer because of the "trick" + // multiplications. + const __m128i a = _mm_add_epi16(in0, in2); + const __m128i b = _mm_sub_epi16(in0, in2); + // c = MUL(in1, K2) - MUL(in3, K1) = MUL(in1, k2) - MUL(in3, k1) + in1 - in3 + const __m128i c1 = _mm_mulhi_epi16(in1, k2); + const __m128i c2 = _mm_mulhi_epi16(in3, k1); + const __m128i c3 = _mm_sub_epi16(in1, in3); + const __m128i c4 = _mm_sub_epi16(c1, c2); + const __m128i c = _mm_add_epi16(c3, c4); + // d = MUL(in1, K1) + MUL(in3, K2) = MUL(in1, k1) + MUL(in3, k2) + in1 + in3 + const __m128i d1 = _mm_mulhi_epi16(in1, k1); + const __m128i d2 = _mm_mulhi_epi16(in3, k2); + const __m128i d3 = _mm_add_epi16(in1, in3); + const __m128i d4 = _mm_add_epi16(d1, d2); + const __m128i d = _mm_add_epi16(d3, d4); + + // Second pass. + const __m128i tmp0 = _mm_add_epi16(a, d); + const __m128i tmp1 = _mm_add_epi16(b, c); + const __m128i tmp2 = _mm_sub_epi16(b, c); + const __m128i tmp3 = _mm_sub_epi16(a, d); + + // Transpose the two 4x4. + // a00 a01 a02 a03 b00 b01 b02 b03 + // a10 a11 a12 a13 b10 b11 b12 b13 + // a20 a21 a22 a23 b20 b21 b22 b23 + // a30 a31 a32 a33 b30 b31 b32 b33 + const __m128i transpose0_0 = _mm_unpacklo_epi16(tmp0, tmp1); + const __m128i transpose0_1 = _mm_unpacklo_epi16(tmp2, tmp3); + const __m128i transpose0_2 = _mm_unpackhi_epi16(tmp0, tmp1); + const __m128i transpose0_3 = _mm_unpackhi_epi16(tmp2, tmp3); + // a00 a10 a01 a11 a02 a12 a03 a13 + // a20 a30 a21 a31 a22 a32 a23 a33 + // b00 b10 b01 b11 b02 b12 b03 b13 + // b20 b30 b21 b31 b22 b32 b23 b33 + const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3); + const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3); + // a00 a10 a20 a30 a01 a11 a21 a31 + // b00 b10 b20 b30 b01 b11 b21 b31 + // a02 a12 a22 a32 a03 a13 a23 a33 + // b02 b12 a22 b32 b03 b13 b23 b33 + T0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1); + T1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1); + T2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3); + T3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 + } + + // Horizontal pass and subsequent transpose. + { + // First pass, c and d calculations are longer because of the "trick" + // multiplications. + const __m128i four = _mm_set1_epi16(4); + const __m128i dc = _mm_add_epi16(T0, four); + const __m128i a = _mm_add_epi16(dc, T2); + const __m128i b = _mm_sub_epi16(dc, T2); + // c = MUL(T1, K2) - MUL(T3, K1) = MUL(T1, k2) - MUL(T3, k1) + T1 - T3 + const __m128i c1 = _mm_mulhi_epi16(T1, k2); + const __m128i c2 = _mm_mulhi_epi16(T3, k1); + const __m128i c3 = _mm_sub_epi16(T1, T3); + const __m128i c4 = _mm_sub_epi16(c1, c2); + const __m128i c = _mm_add_epi16(c3, c4); + // d = MUL(T1, K1) + MUL(T3, K2) = MUL(T1, k1) + MUL(T3, k2) + T1 + T3 + const __m128i d1 = _mm_mulhi_epi16(T1, k1); + const __m128i d2 = _mm_mulhi_epi16(T3, k2); + const __m128i d3 = _mm_add_epi16(T1, T3); + const __m128i d4 = _mm_add_epi16(d1, d2); + const __m128i d = _mm_add_epi16(d3, d4); + + // Second pass. + const __m128i tmp0 = _mm_add_epi16(a, d); + const __m128i tmp1 = _mm_add_epi16(b, c); + const __m128i tmp2 = _mm_sub_epi16(b, c); + const __m128i tmp3 = _mm_sub_epi16(a, d); + const __m128i shifted0 = _mm_srai_epi16(tmp0, 3); + const __m128i shifted1 = _mm_srai_epi16(tmp1, 3); + const __m128i shifted2 = _mm_srai_epi16(tmp2, 3); + const __m128i shifted3 = _mm_srai_epi16(tmp3, 3); + + // Transpose the two 4x4. + // a00 a01 a02 a03 b00 b01 b02 b03 + // a10 a11 a12 a13 b10 b11 b12 b13 + // a20 a21 a22 a23 b20 b21 b22 b23 + // a30 a31 a32 a33 b30 b31 b32 b33 + const __m128i transpose0_0 = _mm_unpacklo_epi16(shifted0, shifted1); + const __m128i transpose0_1 = _mm_unpacklo_epi16(shifted2, shifted3); + const __m128i transpose0_2 = _mm_unpackhi_epi16(shifted0, shifted1); + const __m128i transpose0_3 = _mm_unpackhi_epi16(shifted2, shifted3); + // a00 a10 a01 a11 a02 a12 a03 a13 + // a20 a30 a21 a31 a22 a32 a23 a33 + // b00 b10 b01 b11 b02 b12 b03 b13 + // b20 b30 b21 b31 b22 b32 b23 b33 + const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3); + const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3); + // a00 a10 a20 a30 a01 a11 a21 a31 + // b00 b10 b20 b30 b01 b11 b21 b31 + // a02 a12 a22 a32 a03 a13 a23 a33 + // b02 b12 a22 b32 b03 b13 b23 b33 + T0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1); + T1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1); + T2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3); + T3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 + } + + // Add inverse transform to 'dst' and store. + { + const __m128i zero = _mm_setzero_si128(); + // Load the reference(s). + __m128i dst0, dst1, dst2, dst3; + if (do_two) { + // Load eight bytes/pixels per line. + dst0 = _mm_loadl_epi64((__m128i*)(dst + 0 * BPS)); + dst1 = _mm_loadl_epi64((__m128i*)(dst + 1 * BPS)); + dst2 = _mm_loadl_epi64((__m128i*)(dst + 2 * BPS)); + dst3 = _mm_loadl_epi64((__m128i*)(dst + 3 * BPS)); + } else { + // Load four bytes/pixels per line. + dst0 = _mm_cvtsi32_si128(*(int*)(dst + 0 * BPS)); + dst1 = _mm_cvtsi32_si128(*(int*)(dst + 1 * BPS)); + dst2 = _mm_cvtsi32_si128(*(int*)(dst + 2 * BPS)); + dst3 = _mm_cvtsi32_si128(*(int*)(dst + 3 * BPS)); + } + // Convert to 16b. + dst0 = _mm_unpacklo_epi8(dst0, zero); + dst1 = _mm_unpacklo_epi8(dst1, zero); + dst2 = _mm_unpacklo_epi8(dst2, zero); + dst3 = _mm_unpacklo_epi8(dst3, zero); + // Add the inverse transform(s). + dst0 = _mm_add_epi16(dst0, T0); + dst1 = _mm_add_epi16(dst1, T1); + dst2 = _mm_add_epi16(dst2, T2); + dst3 = _mm_add_epi16(dst3, T3); + // Unsigned saturate to 8b. + dst0 = _mm_packus_epi16(dst0, dst0); + dst1 = _mm_packus_epi16(dst1, dst1); + dst2 = _mm_packus_epi16(dst2, dst2); + dst3 = _mm_packus_epi16(dst3, dst3); + // Store the results. + if (do_two) { + // Store eight bytes/pixels per line. + _mm_storel_epi64((__m128i*)(dst + 0 * BPS), dst0); + _mm_storel_epi64((__m128i*)(dst + 1 * BPS), dst1); + _mm_storel_epi64((__m128i*)(dst + 2 * BPS), dst2); + _mm_storel_epi64((__m128i*)(dst + 3 * BPS), dst3); + } else { + // Store four bytes/pixels per line. + *(int*)(dst + 0 * BPS) = _mm_cvtsi128_si32(dst0); + *(int*)(dst + 1 * BPS) = _mm_cvtsi128_si32(dst1); + *(int*)(dst + 2 * BPS) = _mm_cvtsi128_si32(dst2); + *(int*)(dst + 3 * BPS) = _mm_cvtsi128_si32(dst3); + } + } +} + +#if defined(USE_TRANSFORM_AC3) +#define MUL(a, b) (((a) * (b)) >> 16) +static void TransformAC3(const int16_t* in, uint8_t* dst) { + static const int kC1 = 20091 + (1 << 16); + static const int kC2 = 35468; + const __m128i A = _mm_set1_epi16(in[0] + 4); + const __m128i c4 = _mm_set1_epi16(MUL(in[4], kC2)); + const __m128i d4 = _mm_set1_epi16(MUL(in[4], kC1)); + const int c1 = MUL(in[1], kC2); + const int d1 = MUL(in[1], kC1); + const __m128i CD = _mm_set_epi16(0, 0, 0, 0, -d1, -c1, c1, d1); + const __m128i B = _mm_adds_epi16(A, CD); + const __m128i m0 = _mm_adds_epi16(B, d4); + const __m128i m1 = _mm_adds_epi16(B, c4); + const __m128i m2 = _mm_subs_epi16(B, c4); + const __m128i m3 = _mm_subs_epi16(B, d4); + const __m128i zero = _mm_setzero_si128(); + // Load the source pixels. + __m128i dst0 = _mm_cvtsi32_si128(*(int*)(dst + 0 * BPS)); + __m128i dst1 = _mm_cvtsi32_si128(*(int*)(dst + 1 * BPS)); + __m128i dst2 = _mm_cvtsi32_si128(*(int*)(dst + 2 * BPS)); + __m128i dst3 = _mm_cvtsi32_si128(*(int*)(dst + 3 * BPS)); + // Convert to 16b. + dst0 = _mm_unpacklo_epi8(dst0, zero); + dst1 = _mm_unpacklo_epi8(dst1, zero); + dst2 = _mm_unpacklo_epi8(dst2, zero); + dst3 = _mm_unpacklo_epi8(dst3, zero); + // Add the inverse transform. + dst0 = _mm_adds_epi16(dst0, _mm_srai_epi16(m0, 3)); + dst1 = _mm_adds_epi16(dst1, _mm_srai_epi16(m1, 3)); + dst2 = _mm_adds_epi16(dst2, _mm_srai_epi16(m2, 3)); + dst3 = _mm_adds_epi16(dst3, _mm_srai_epi16(m3, 3)); + // Unsigned saturate to 8b. + dst0 = _mm_packus_epi16(dst0, dst0); + dst1 = _mm_packus_epi16(dst1, dst1); + dst2 = _mm_packus_epi16(dst2, dst2); + dst3 = _mm_packus_epi16(dst3, dst3); + // Store the results. + *(int*)(dst + 0 * BPS) = _mm_cvtsi128_si32(dst0); + *(int*)(dst + 1 * BPS) = _mm_cvtsi128_si32(dst1); + *(int*)(dst + 2 * BPS) = _mm_cvtsi128_si32(dst2); + *(int*)(dst + 3 * BPS) = _mm_cvtsi128_si32(dst3); +} +#undef MUL +#endif // USE_TRANSFORM_AC3 + +//------------------------------------------------------------------------------ +// Loop Filter (Paragraph 15) + +// Compute abs(p - q) = subs(p - q) OR subs(q - p) +#define MM_ABS(p, q) _mm_or_si128( \ + _mm_subs_epu8((q), (p)), \ + _mm_subs_epu8((p), (q))) + +// Shift each byte of "x" by 3 bits while preserving by the sign bit. +static WEBP_INLINE void SignedShift8b(__m128i* const x) { + const __m128i zero = _mm_setzero_si128(); + const __m128i signs = _mm_cmpgt_epi8(zero, *x); + const __m128i lo_0 = _mm_unpacklo_epi8(*x, signs); // s8 -> s16 sign extend + const __m128i hi_0 = _mm_unpackhi_epi8(*x, signs); + const __m128i lo_1 = _mm_srai_epi16(lo_0, 3); + const __m128i hi_1 = _mm_srai_epi16(hi_0, 3); + *x = _mm_packs_epi16(lo_1, hi_1); +} + +#define FLIP_SIGN_BIT2(a, b) { \ + a = _mm_xor_si128(a, sign_bit); \ + b = _mm_xor_si128(b, sign_bit); \ +} + +#define FLIP_SIGN_BIT4(a, b, c, d) { \ + FLIP_SIGN_BIT2(a, b); \ + FLIP_SIGN_BIT2(c, d); \ +} + +// input/output is uint8_t +static WEBP_INLINE void GetNotHEV(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + int hev_thresh, __m128i* const not_hev) { + const __m128i zero = _mm_setzero_si128(); + const __m128i t_1 = MM_ABS(*p1, *p0); + const __m128i t_2 = MM_ABS(*q1, *q0); + + const __m128i h = _mm_set1_epi8(hev_thresh); + const __m128i t_3 = _mm_subs_epu8(t_1, h); // abs(p1 - p0) - hev_tresh + const __m128i t_4 = _mm_subs_epu8(t_2, h); // abs(q1 - q0) - hev_tresh + + *not_hev = _mm_or_si128(t_3, t_4); + *not_hev = _mm_cmpeq_epi8(*not_hev, zero); // not_hev <= t1 && not_hev <= t2 +} + +// input pixels are int8_t +static WEBP_INLINE void GetBaseDelta(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + __m128i* const delta) { + // beware of addition order, for saturation! + const __m128i p1_q1 = _mm_subs_epi8(*p1, *q1); // p1 - q1 + const __m128i q0_p0 = _mm_subs_epi8(*q0, *p0); // q0 - p0 + const __m128i s1 = _mm_adds_epi8(p1_q1, q0_p0); // p1 - q1 + 1 * (q0 - p0) + const __m128i s2 = _mm_adds_epi8(q0_p0, s1); // p1 - q1 + 2 * (q0 - p0) + const __m128i s3 = _mm_adds_epi8(q0_p0, s2); // p1 - q1 + 3 * (q0 - p0) + *delta = s3; +} + +// input and output are int8_t +static WEBP_INLINE void DoSimpleFilter(__m128i* const p0, __m128i* const q0, + const __m128i* const fl) { + const __m128i k3 = _mm_set1_epi8(3); + const __m128i k4 = _mm_set1_epi8(4); + __m128i v3 = _mm_adds_epi8(*fl, k3); + __m128i v4 = _mm_adds_epi8(*fl, k4); + + SignedShift8b(&v4); // v4 >> 3 + SignedShift8b(&v3); // v3 >> 3 + *q0 = _mm_subs_epi8(*q0, v4); // q0 -= v4 + *p0 = _mm_adds_epi8(*p0, v3); // p0 += v3 +} + +// Updates values of 2 pixels at MB edge during complex filtering. +// Update operations: +// q = q - delta and p = p + delta; where delta = [(a_hi >> 7), (a_lo >> 7)] +// Pixels 'pi' and 'qi' are int8_t on input, uint8_t on output (sign flip). +static WEBP_INLINE void Update2Pixels(__m128i* const pi, __m128i* const qi, + const __m128i* const a0_lo, + const __m128i* const a0_hi) { + const __m128i a1_lo = _mm_srai_epi16(*a0_lo, 7); + const __m128i a1_hi = _mm_srai_epi16(*a0_hi, 7); + const __m128i delta = _mm_packs_epi16(a1_lo, a1_hi); + const __m128i sign_bit = _mm_set1_epi8(0x80); + *pi = _mm_adds_epi8(*pi, delta); + *qi = _mm_subs_epi8(*qi, delta); + FLIP_SIGN_BIT2(*pi, *qi); +} + +// input pixels are uint8_t +static WEBP_INLINE void NeedsFilter(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + int thresh, __m128i* const mask) { + const __m128i m_thresh = _mm_set1_epi8(thresh); + const __m128i t1 = MM_ABS(*p1, *q1); // abs(p1 - q1) + const __m128i kFE = _mm_set1_epi8(0xFE); + const __m128i t2 = _mm_and_si128(t1, kFE); // set lsb of each byte to zero + const __m128i t3 = _mm_srli_epi16(t2, 1); // abs(p1 - q1) / 2 + + const __m128i t4 = MM_ABS(*p0, *q0); // abs(p0 - q0) + const __m128i t5 = _mm_adds_epu8(t4, t4); // abs(p0 - q0) * 2 + const __m128i t6 = _mm_adds_epu8(t5, t3); // abs(p0-q0)*2 + abs(p1-q1)/2 + + const __m128i t7 = _mm_subs_epu8(t6, m_thresh); // mask <= m_thresh + *mask = _mm_cmpeq_epi8(t7, _mm_setzero_si128()); +} + +//------------------------------------------------------------------------------ +// Edge filtering functions + +// Applies filter on 2 pixels (p0 and q0) +static WEBP_INLINE void DoFilter2(__m128i* const p1, __m128i* const p0, + __m128i* const q0, __m128i* const q1, + int thresh) { + __m128i a, mask; + const __m128i sign_bit = _mm_set1_epi8(0x80); + // convert p1/q1 to int8_t (for GetBaseDelta) + const __m128i p1s = _mm_xor_si128(*p1, sign_bit); + const __m128i q1s = _mm_xor_si128(*q1, sign_bit); + + NeedsFilter(p1, p0, q0, q1, thresh, &mask); + + FLIP_SIGN_BIT2(*p0, *q0); + GetBaseDelta(&p1s, p0, q0, &q1s, &a); + a = _mm_and_si128(a, mask); // mask filter values we don't care about + DoSimpleFilter(p0, q0, &a); + FLIP_SIGN_BIT2(*p0, *q0); +} + +// Applies filter on 4 pixels (p1, p0, q0 and q1) +static WEBP_INLINE void DoFilter4(__m128i* const p1, __m128i* const p0, + __m128i* const q0, __m128i* const q1, + const __m128i* const mask, int hev_thresh) { + const __m128i sign_bit = _mm_set1_epi8(0x80); + const __m128i k64 = _mm_set1_epi8(0x40); + const __m128i zero = _mm_setzero_si128(); + __m128i not_hev; + __m128i t1, t2, t3; + + // compute hev mask + GetNotHEV(p1, p0, q0, q1, hev_thresh, ¬_hev); + + // convert to signed values + FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1); + + t1 = _mm_subs_epi8(*p1, *q1); // p1 - q1 + t1 = _mm_andnot_si128(not_hev, t1); // hev(p1 - q1) + t2 = _mm_subs_epi8(*q0, *p0); // q0 - p0 + t1 = _mm_adds_epi8(t1, t2); // hev(p1 - q1) + 1 * (q0 - p0) + t1 = _mm_adds_epi8(t1, t2); // hev(p1 - q1) + 2 * (q0 - p0) + t1 = _mm_adds_epi8(t1, t2); // hev(p1 - q1) + 3 * (q0 - p0) + t1 = _mm_and_si128(t1, *mask); // mask filter values we don't care about + + t2 = _mm_set1_epi8(3); + t3 = _mm_set1_epi8(4); + t2 = _mm_adds_epi8(t1, t2); // 3 * (q0 - p0) + (p1 - q1) + 3 + t3 = _mm_adds_epi8(t1, t3); // 3 * (q0 - p0) + (p1 - q1) + 4 + SignedShift8b(&t2); // (3 * (q0 - p0) + hev(p1 - q1) + 3) >> 3 + SignedShift8b(&t3); // (3 * (q0 - p0) + hev(p1 - q1) + 4) >> 3 + *p0 = _mm_adds_epi8(*p0, t2); // p0 += t2 + *q0 = _mm_subs_epi8(*q0, t3); // q0 -= t3 + FLIP_SIGN_BIT2(*p0, *q0); + + // this is equivalent to signed (a + 1) >> 1 calculation + t2 = _mm_add_epi8(t3, sign_bit); + t3 = _mm_avg_epu8(t2, zero); + t3 = _mm_sub_epi8(t3, k64); + + t3 = _mm_and_si128(not_hev, t3); // if !hev + *q1 = _mm_subs_epi8(*q1, t3); // q1 -= t3 + *p1 = _mm_adds_epi8(*p1, t3); // p1 += t3 + FLIP_SIGN_BIT2(*p1, *q1); +} + +// Applies filter on 6 pixels (p2, p1, p0, q0, q1 and q2) +static WEBP_INLINE void DoFilter6(__m128i* const p2, __m128i* const p1, + __m128i* const p0, __m128i* const q0, + __m128i* const q1, __m128i* const q2, + const __m128i* const mask, int hev_thresh) { + const __m128i zero = _mm_setzero_si128(); + const __m128i sign_bit = _mm_set1_epi8(0x80); + __m128i a, not_hev; + + // compute hev mask + GetNotHEV(p1, p0, q0, q1, hev_thresh, ¬_hev); + + FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1); + FLIP_SIGN_BIT2(*p2, *q2); + GetBaseDelta(p1, p0, q0, q1, &a); + + { // do simple filter on pixels with hev + const __m128i m = _mm_andnot_si128(not_hev, *mask); + const __m128i f = _mm_and_si128(a, m); + DoSimpleFilter(p0, q0, &f); + } + + { // do strong filter on pixels with not hev + const __m128i k9 = _mm_set1_epi16(0x0900); + const __m128i k63 = _mm_set1_epi16(63); + + const __m128i m = _mm_and_si128(not_hev, *mask); + const __m128i f = _mm_and_si128(a, m); + + const __m128i f_lo = _mm_unpacklo_epi8(zero, f); + const __m128i f_hi = _mm_unpackhi_epi8(zero, f); + + const __m128i f9_lo = _mm_mulhi_epi16(f_lo, k9); // Filter (lo) * 9 + const __m128i f9_hi = _mm_mulhi_epi16(f_hi, k9); // Filter (hi) * 9 + + const __m128i a2_lo = _mm_add_epi16(f9_lo, k63); // Filter * 9 + 63 + const __m128i a2_hi = _mm_add_epi16(f9_hi, k63); // Filter * 9 + 63 + + const __m128i a1_lo = _mm_add_epi16(a2_lo, f9_lo); // Filter * 18 + 63 + const __m128i a1_hi = _mm_add_epi16(a2_hi, f9_hi); // Filter * 18 + 63 + + const __m128i a0_lo = _mm_add_epi16(a1_lo, f9_lo); // Filter * 27 + 63 + const __m128i a0_hi = _mm_add_epi16(a1_hi, f9_hi); // Filter * 27 + 63 + + Update2Pixels(p2, q2, &a2_lo, &a2_hi); + Update2Pixels(p1, q1, &a1_lo, &a1_hi); + Update2Pixels(p0, q0, &a0_lo, &a0_hi); + } +} + +// reads 8 rows across a vertical edge. +// +// TODO(somnath): Investigate _mm_shuffle* also see if it can be broken into +// two Load4x4() to avoid code duplication. +static WEBP_INLINE void Load8x4(const uint8_t* const b, int stride, + __m128i* const p, __m128i* const q) { + __m128i t1, t2; + + // Load 0th, 1st, 4th and 5th rows + __m128i r0 = _mm_cvtsi32_si128(*((int*)&b[0 * stride])); // 03 02 01 00 + __m128i r1 = _mm_cvtsi32_si128(*((int*)&b[1 * stride])); // 13 12 11 10 + __m128i r4 = _mm_cvtsi32_si128(*((int*)&b[4 * stride])); // 43 42 41 40 + __m128i r5 = _mm_cvtsi32_si128(*((int*)&b[5 * stride])); // 53 52 51 50 + + r0 = _mm_unpacklo_epi32(r0, r4); // 43 42 41 40 03 02 01 00 + r1 = _mm_unpacklo_epi32(r1, r5); // 53 52 51 50 13 12 11 10 + + // t1 = 53 43 52 42 51 41 50 40 13 03 12 02 11 01 10 00 + t1 = _mm_unpacklo_epi8(r0, r1); + + // Load 2nd, 3rd, 6th and 7th rows + r0 = _mm_cvtsi32_si128(*((int*)&b[2 * stride])); // 23 22 21 22 + r1 = _mm_cvtsi32_si128(*((int*)&b[3 * stride])); // 33 32 31 30 + r4 = _mm_cvtsi32_si128(*((int*)&b[6 * stride])); // 63 62 61 60 + r5 = _mm_cvtsi32_si128(*((int*)&b[7 * stride])); // 73 72 71 70 + + r0 = _mm_unpacklo_epi32(r0, r4); // 63 62 61 60 23 22 21 20 + r1 = _mm_unpacklo_epi32(r1, r5); // 73 72 71 70 33 32 31 30 + + // t2 = 73 63 72 62 71 61 70 60 33 23 32 22 31 21 30 20 + t2 = _mm_unpacklo_epi8(r0, r1); + + // t1 = 33 23 13 03 32 22 12 02 31 21 11 01 30 20 10 00 + // t2 = 73 63 53 43 72 62 52 42 71 61 51 41 70 60 50 40 + r0 = t1; + t1 = _mm_unpacklo_epi16(t1, t2); + t2 = _mm_unpackhi_epi16(r0, t2); + + // *p = 71 61 51 41 31 21 11 01 70 60 50 40 30 20 10 00 + // *q = 73 63 53 43 33 23 13 03 72 62 52 42 32 22 12 02 + *p = _mm_unpacklo_epi32(t1, t2); + *q = _mm_unpackhi_epi32(t1, t2); +} + +static WEBP_INLINE void Load16x4(const uint8_t* const r0, + const uint8_t* const r8, + int stride, + __m128i* const p1, __m128i* const p0, + __m128i* const q0, __m128i* const q1) { + __m128i t1, t2; + // Assume the pixels around the edge (|) are numbered as follows + // 00 01 | 02 03 + // 10 11 | 12 13 + // ... | ... + // e0 e1 | e2 e3 + // f0 f1 | f2 f3 + // + // r0 is pointing to the 0th row (00) + // r8 is pointing to the 8th row (80) + + // Load + // p1 = 71 61 51 41 31 21 11 01 70 60 50 40 30 20 10 00 + // q0 = 73 63 53 43 33 23 13 03 72 62 52 42 32 22 12 02 + // p0 = f1 e1 d1 c1 b1 a1 91 81 f0 e0 d0 c0 b0 a0 90 80 + // q1 = f3 e3 d3 c3 b3 a3 93 83 f2 e2 d2 c2 b2 a2 92 82 + Load8x4(r0, stride, p1, q0); + Load8x4(r8, stride, p0, q1); + + t1 = *p1; + t2 = *q0; + // p1 = f0 e0 d0 c0 b0 a0 90 80 70 60 50 40 30 20 10 00 + // p0 = f1 e1 d1 c1 b1 a1 91 81 71 61 51 41 31 21 11 01 + // q0 = f2 e2 d2 c2 b2 a2 92 82 72 62 52 42 32 22 12 02 + // q1 = f3 e3 d3 c3 b3 a3 93 83 73 63 53 43 33 23 13 03 + *p1 = _mm_unpacklo_epi64(t1, *p0); + *p0 = _mm_unpackhi_epi64(t1, *p0); + *q0 = _mm_unpacklo_epi64(t2, *q1); + *q1 = _mm_unpackhi_epi64(t2, *q1); +} + +static WEBP_INLINE void Store4x4(__m128i* const x, uint8_t* dst, int stride) { + int i; + for (i = 0; i < 4; ++i, dst += stride) { + *((int32_t*)dst) = _mm_cvtsi128_si32(*x); + *x = _mm_srli_si128(*x, 4); + } +} + +// Transpose back and store +static WEBP_INLINE void Store16x4(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + uint8_t* r0, uint8_t* r8, + int stride) { + __m128i t1, p1_s, p0_s, q0_s, q1_s; + + // p0 = 71 70 61 60 51 50 41 40 31 30 21 20 11 10 01 00 + // p1 = f1 f0 e1 e0 d1 d0 c1 c0 b1 b0 a1 a0 91 90 81 80 + t1 = *p0; + p0_s = _mm_unpacklo_epi8(*p1, t1); + p1_s = _mm_unpackhi_epi8(*p1, t1); + + // q0 = 73 72 63 62 53 52 43 42 33 32 23 22 13 12 03 02 + // q1 = f3 f2 e3 e2 d3 d2 c3 c2 b3 b2 a3 a2 93 92 83 82 + t1 = *q0; + q0_s = _mm_unpacklo_epi8(t1, *q1); + q1_s = _mm_unpackhi_epi8(t1, *q1); + + // p0 = 33 32 31 30 23 22 21 20 13 12 11 10 03 02 01 00 + // q0 = 73 72 71 70 63 62 61 60 53 52 51 50 43 42 41 40 + t1 = p0_s; + p0_s = _mm_unpacklo_epi16(t1, q0_s); + q0_s = _mm_unpackhi_epi16(t1, q0_s); + + // p1 = b3 b2 b1 b0 a3 a2 a1 a0 93 92 91 90 83 82 81 80 + // q1 = f3 f2 f1 f0 e3 e2 e1 e0 d3 d2 d1 d0 c3 c2 c1 c0 + t1 = p1_s; + p1_s = _mm_unpacklo_epi16(t1, q1_s); + q1_s = _mm_unpackhi_epi16(t1, q1_s); + + Store4x4(&p0_s, r0, stride); + r0 += 4 * stride; + Store4x4(&q0_s, r0, stride); + + Store4x4(&p1_s, r8, stride); + r8 += 4 * stride; + Store4x4(&q1_s, r8, stride); +} + +//------------------------------------------------------------------------------ +// Simple In-loop filtering (Paragraph 15.2) + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + // Load + __m128i p1 = _mm_loadu_si128((__m128i*)&p[-2 * stride]); + __m128i p0 = _mm_loadu_si128((__m128i*)&p[-stride]); + __m128i q0 = _mm_loadu_si128((__m128i*)&p[0]); + __m128i q1 = _mm_loadu_si128((__m128i*)&p[stride]); + + DoFilter2(&p1, &p0, &q0, &q1, thresh); + + // Store + _mm_storeu_si128((__m128i*)&p[-stride], p0); + _mm_storeu_si128((__m128i*)&p[0], q0); +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + __m128i p1, p0, q0, q1; + + p -= 2; // beginning of p1 + + Load16x4(p, p + 8 * stride, stride, &p1, &p0, &q0, &q1); + DoFilter2(&p1, &p0, &q0, &q1, thresh); + Store16x4(&p1, &p0, &q0, &q1, p, p + 8 * stride, stride); +} + +static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + SimpleVFilter16(p, stride, thresh); + } +} + +static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + SimpleHFilter16(p, stride, thresh); + } +} + +//------------------------------------------------------------------------------ +// Complex In-loop filtering (Paragraph 15.3) + +#define MAX_DIFF1(p3, p2, p1, p0, m) do { \ + m = MM_ABS(p1, p0); \ + m = _mm_max_epu8(m, MM_ABS(p3, p2)); \ + m = _mm_max_epu8(m, MM_ABS(p2, p1)); \ +} while (0) + +#define MAX_DIFF2(p3, p2, p1, p0, m) do { \ + m = _mm_max_epu8(m, MM_ABS(p1, p0)); \ + m = _mm_max_epu8(m, MM_ABS(p3, p2)); \ + m = _mm_max_epu8(m, MM_ABS(p2, p1)); \ +} while (0) + +#define LOAD_H_EDGES4(p, stride, e1, e2, e3, e4) { \ + e1 = _mm_loadu_si128((__m128i*)&(p)[0 * stride]); \ + e2 = _mm_loadu_si128((__m128i*)&(p)[1 * stride]); \ + e3 = _mm_loadu_si128((__m128i*)&(p)[2 * stride]); \ + e4 = _mm_loadu_si128((__m128i*)&(p)[3 * stride]); \ +} + +#define LOADUV_H_EDGE(p, u, v, stride) do { \ + const __m128i U = _mm_loadl_epi64((__m128i*)&(u)[(stride)]); \ + const __m128i V = _mm_loadl_epi64((__m128i*)&(v)[(stride)]); \ + p = _mm_unpacklo_epi64(U, V); \ +} while (0) + +#define LOADUV_H_EDGES4(u, v, stride, e1, e2, e3, e4) { \ + LOADUV_H_EDGE(e1, u, v, 0 * stride); \ + LOADUV_H_EDGE(e2, u, v, 1 * stride); \ + LOADUV_H_EDGE(e3, u, v, 2 * stride); \ + LOADUV_H_EDGE(e4, u, v, 3 * stride); \ +} + +#define STOREUV(p, u, v, stride) { \ + _mm_storel_epi64((__m128i*)&u[(stride)], p); \ + p = _mm_srli_si128(p, 8); \ + _mm_storel_epi64((__m128i*)&v[(stride)], p); \ +} + +static WEBP_INLINE void ComplexMask(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + int thresh, int ithresh, + __m128i* const mask) { + const __m128i it = _mm_set1_epi8(ithresh); + const __m128i diff = _mm_subs_epu8(*mask, it); + const __m128i thresh_mask = _mm_cmpeq_epi8(diff, _mm_setzero_si128()); + __m128i filter_mask; + NeedsFilter(p1, p0, q0, q1, thresh, &filter_mask); + *mask = _mm_and_si128(thresh_mask, filter_mask); +} + +// on macroblock edges +static void VFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i t1; + __m128i mask; + __m128i p2, p1, p0, q0, q1, q2; + + // Load p3, p2, p1, p0 + LOAD_H_EDGES4(p - 4 * stride, stride, t1, p2, p1, p0); + MAX_DIFF1(t1, p2, p1, p0, mask); + + // Load q0, q1, q2, q3 + LOAD_H_EDGES4(p, stride, q0, q1, q2, t1); + MAX_DIFF2(t1, q2, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh); + + // Store + _mm_storeu_si128((__m128i*)&p[-3 * stride], p2); + _mm_storeu_si128((__m128i*)&p[-2 * stride], p1); + _mm_storeu_si128((__m128i*)&p[-1 * stride], p0); + _mm_storeu_si128((__m128i*)&p[+0 * stride], q0); + _mm_storeu_si128((__m128i*)&p[+1 * stride], q1); + _mm_storeu_si128((__m128i*)&p[+2 * stride], q2); +} + +static void HFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i p3, p2, p1, p0, q0, q1, q2, q3; + + uint8_t* const b = p - 4; + Load16x4(b, b + 8 * stride, stride, &p3, &p2, &p1, &p0); // p3, p2, p1, p0 + MAX_DIFF1(p3, p2, p1, p0, mask); + + Load16x4(p, p + 8 * stride, stride, &q0, &q1, &q2, &q3); // q0, q1, q2, q3 + MAX_DIFF2(q3, q2, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh); + + Store16x4(&p3, &p2, &p1, &p0, b, b + 8 * stride, stride); + Store16x4(&q0, &q1, &q2, &q3, p, p + 8 * stride, stride); +} + +// on three inner edges +static void VFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + __m128i p3, p2, p1, p0; // loop invariants + + LOAD_H_EDGES4(p, stride, p3, p2, p1, p0); // prologue + + for (k = 3; k > 0; --k) { + __m128i mask, tmp1, tmp2; + uint8_t* const b = p + 2 * stride; // beginning of p1 + p += 4 * stride; + + MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask + LOAD_H_EDGES4(p, stride, p3, p2, tmp1, tmp2); + MAX_DIFF2(p3, p2, tmp1, tmp2, mask); + + // p3 and p2 are not just temporary variables here: they will be + // re-used for next span. And q2/q3 will become p1/p0 accordingly. + ComplexMask(&p1, &p0, &p3, &p2, thresh, ithresh, &mask); + DoFilter4(&p1, &p0, &p3, &p2, &mask, hev_thresh); + + // Store + _mm_storeu_si128((__m128i*)&b[0 * stride], p1); + _mm_storeu_si128((__m128i*)&b[1 * stride], p0); + _mm_storeu_si128((__m128i*)&b[2 * stride], p3); + _mm_storeu_si128((__m128i*)&b[3 * stride], p2); + + // rotate samples + p1 = tmp1; + p0 = tmp2; + } +} + +static void HFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + __m128i p3, p2, p1, p0; // loop invariants + + Load16x4(p, p + 8 * stride, stride, &p3, &p2, &p1, &p0); // prologue + + for (k = 3; k > 0; --k) { + __m128i mask, tmp1, tmp2; + uint8_t* const b = p + 2; // beginning of p1 + + p += 4; // beginning of q0 (and next span) + + MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask + Load16x4(p, p + 8 * stride, stride, &p3, &p2, &tmp1, &tmp2); + MAX_DIFF2(p3, p2, tmp1, tmp2, mask); + + ComplexMask(&p1, &p0, &p3, &p2, thresh, ithresh, &mask); + DoFilter4(&p1, &p0, &p3, &p2, &mask, hev_thresh); + + Store16x4(&p1, &p0, &p3, &p2, b, b + 8 * stride, stride); + + // rotate samples + p1 = tmp1; + p0 = tmp2; + } +} + +// 8-pixels wide variant, for chroma filtering +static void VFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i t1, p2, p1, p0, q0, q1, q2; + + // Load p3, p2, p1, p0 + LOADUV_H_EDGES4(u - 4 * stride, v - 4 * stride, stride, t1, p2, p1, p0); + MAX_DIFF1(t1, p2, p1, p0, mask); + + // Load q0, q1, q2, q3 + LOADUV_H_EDGES4(u, v, stride, q0, q1, q2, t1); + MAX_DIFF2(t1, q2, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh); + + // Store + STOREUV(p2, u, v, -3 * stride); + STOREUV(p1, u, v, -2 * stride); + STOREUV(p0, u, v, -1 * stride); + STOREUV(q0, u, v, 0 * stride); + STOREUV(q1, u, v, 1 * stride); + STOREUV(q2, u, v, 2 * stride); +} + +static void HFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i p3, p2, p1, p0, q0, q1, q2, q3; + + uint8_t* const tu = u - 4; + uint8_t* const tv = v - 4; + Load16x4(tu, tv, stride, &p3, &p2, &p1, &p0); // p3, p2, p1, p0 + MAX_DIFF1(p3, p2, p1, p0, mask); + + Load16x4(u, v, stride, &q0, &q1, &q2, &q3); // q0, q1, q2, q3 + MAX_DIFF2(q3, q2, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh); + + Store16x4(&p3, &p2, &p1, &p0, tu, tv, stride); + Store16x4(&q0, &q1, &q2, &q3, u, v, stride); +} + +static void VFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i t1, t2, p1, p0, q0, q1; + + // Load p3, p2, p1, p0 + LOADUV_H_EDGES4(u, v, stride, t2, t1, p1, p0); + MAX_DIFF1(t2, t1, p1, p0, mask); + + u += 4 * stride; + v += 4 * stride; + + // Load q0, q1, q2, q3 + LOADUV_H_EDGES4(u, v, stride, q0, q1, t1, t2); + MAX_DIFF2(t2, t1, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh); + + // Store + STOREUV(p1, u, v, -2 * stride); + STOREUV(p0, u, v, -1 * stride); + STOREUV(q0, u, v, 0 * stride); + STOREUV(q1, u, v, 1 * stride); +} + +static void HFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i t1, t2, p1, p0, q0, q1; + Load16x4(u, v, stride, &t2, &t1, &p1, &p0); // p3, p2, p1, p0 + MAX_DIFF1(t2, t1, p1, p0, mask); + + u += 4; // beginning of q0 + v += 4; + Load16x4(u, v, stride, &q0, &q1, &t1, &t2); // q0, q1, q2, q3 + MAX_DIFF2(t2, t1, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh); + + u -= 2; // beginning of p1 + v -= 2; + Store16x4(&p1, &p0, &q0, &q1, u, v, stride); +} + +#endif // WEBP_USE_SSE2 + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8DspInitSSE2(void); + +void VP8DspInitSSE2(void) { +#if defined(WEBP_USE_SSE2) + VP8Transform = Transform; +#if defined(USE_TRANSFORM_AC3) + VP8TransformAC3 = TransformAC3; +#endif + + VP8VFilter16 = VFilter16; + VP8HFilter16 = HFilter16; + VP8VFilter8 = VFilter8; + VP8HFilter8 = HFilter8; + VP8VFilter16i = VFilter16i; + VP8HFilter16i = HFilter16i; + VP8VFilter8i = VFilter8i; + VP8HFilter8i = HFilter8i; + + VP8SimpleVFilter16 = SimpleVFilter16; + VP8SimpleHFilter16 = SimpleHFilter16; + VP8SimpleVFilter16i = SimpleVFilter16i; + VP8SimpleHFilter16i = SimpleHFilter16i; +#endif // WEBP_USE_SSE2 +} diff --git a/media/libwebp/src/dsp/dsp.h b/media/libwebp/src/dsp/dsp.h new file mode 100644 index 000000000..2409bae13 --- /dev/null +++ b/media/libwebp/src/dsp/dsp.h @@ -0,0 +1,296 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_DSP_DSP_H_ +#define WEBP_DSP_DSP_H_ + +#ifdef HAVE_CONFIG_H +#include "../webp/config.h" +#endif + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// CPU detection + +#if defined(__GNUC__) +# define LOCAL_GCC_VERSION ((__GNUC__ << 8) | __GNUC_MINOR__) +# define LOCAL_GCC_PREREQ(maj, min) \ + (LOCAL_GCC_VERSION >= (((maj) << 8) | (min))) +#else +# define LOCAL_GCC_VERSION 0 +# define LOCAL_GCC_PREREQ(maj, min) 0 +#endif + +#ifdef __clang__ +# define LOCAL_CLANG_VERSION ((__clang_major__ << 8) | __clang_minor__) +# define LOCAL_CLANG_PREREQ(maj, min) \ + (LOCAL_CLANG_VERSION >= (((maj) << 8) | (min))) +#else +# define LOCAL_CLANG_VERSION 0 +# define LOCAL_CLANG_PREREQ(maj, min) 0 +#endif // __clang__ + +#if defined(_MSC_VER) && _MSC_VER > 1310 && \ + (defined(_M_X64) || defined(_M_IX86)) +#define WEBP_MSC_SSE2 // Visual C++ SSE2 targets +#endif + +// WEBP_HAVE_* are used to indicate the presence of the instruction set in dsp +// files without intrinsics, allowing the corresponding Init() to be called. +// Files containing intrinsics will need to be built targeting the instruction +// set so should succeed on one of the earlier tests. +#if defined(__SSE2__) || defined(WEBP_MSC_SSE2) || defined(WEBP_HAVE_SSE2) +#define WEBP_USE_SSE2 +#endif + +#if defined(__AVX2__) || defined(WEBP_HAVE_AVX2) +#define WEBP_USE_AVX2 +#endif + +#if defined(__ANDROID__) && defined(__ARM_ARCH_7A__) +#define WEBP_ANDROID_NEON // Android targets that might support NEON +#endif + +// The intrinsics currently cause compiler errors with arm-nacl-gcc and the +// inline assembly would need to be modified for use with Native Client. +#if (defined(__ARM_NEON__) || defined(WEBP_ANDROID_NEON) || \ + defined(__aarch64__)) && !defined(__native_client__) +#define WEBP_USE_NEON +#endif + +#if defined(__mips__) && !defined(__mips64) && (__mips_isa_rev < 6) +#define WEBP_USE_MIPS32 +#if (__mips_isa_rev >= 2) +#define WEBP_USE_MIPS32_R2 +#endif +#endif + +typedef enum { + kSSE2, + kSSE3, + kAVX, + kAVX2, + kNEON, + kMIPS32 +} CPUFeature; +// returns true if the CPU supports the feature. +typedef int (*VP8CPUInfo)(CPUFeature feature); +extern VP8CPUInfo VP8GetCPUInfo; + +//------------------------------------------------------------------------------ +// Encoding + +// Transforms +// VP8Idct: Does one of two inverse transforms. If do_two is set, the transforms +// will be done for (ref, in, dst) and (ref + 4, in + 16, dst + 4). +typedef void (*VP8Idct)(const uint8_t* ref, const int16_t* in, uint8_t* dst, + int do_two); +typedef void (*VP8Fdct)(const uint8_t* src, const uint8_t* ref, int16_t* out); +typedef void (*VP8WHT)(const int16_t* in, int16_t* out); +extern VP8Idct VP8ITransform; +extern VP8Fdct VP8FTransform; +extern VP8WHT VP8FTransformWHT; +// Predictions +// *dst is the destination block. *top and *left can be NULL. +typedef void (*VP8IntraPreds)(uint8_t *dst, const uint8_t* left, + const uint8_t* top); +typedef void (*VP8Intra4Preds)(uint8_t *dst, const uint8_t* top); +extern VP8Intra4Preds VP8EncPredLuma4; +extern VP8IntraPreds VP8EncPredLuma16; +extern VP8IntraPreds VP8EncPredChroma8; + +typedef int (*VP8Metric)(const uint8_t* pix, const uint8_t* ref); +extern VP8Metric VP8SSE16x16, VP8SSE16x8, VP8SSE8x8, VP8SSE4x4; +typedef int (*VP8WMetric)(const uint8_t* pix, const uint8_t* ref, + const uint16_t* const weights); +extern VP8WMetric VP8TDisto4x4, VP8TDisto16x16; + +typedef void (*VP8BlockCopy)(const uint8_t* src, uint8_t* dst); +extern VP8BlockCopy VP8Copy4x4; +// Quantization +struct VP8Matrix; // forward declaration +typedef int (*VP8QuantizeBlock)(int16_t in[16], int16_t out[16], + const struct VP8Matrix* const mtx); +extern VP8QuantizeBlock VP8EncQuantizeBlock; + +// specific to 2nd transform: +typedef int (*VP8QuantizeBlockWHT)(int16_t in[16], int16_t out[16], + const struct VP8Matrix* const mtx); +extern VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT; + +// Collect histogram for susceptibility calculation and accumulate in histo[]. +struct VP8Histogram; +typedef void (*VP8CHisto)(const uint8_t* ref, const uint8_t* pred, + int start_block, int end_block, + struct VP8Histogram* const histo); +extern const int VP8DspScan[16 + 4 + 4]; +extern VP8CHisto VP8CollectHistogram; + +void VP8EncDspInit(void); // must be called before using any of the above + +//------------------------------------------------------------------------------ +// Decoding + +typedef void (*VP8DecIdct)(const int16_t* coeffs, uint8_t* dst); +// when doing two transforms, coeffs is actually int16_t[2][16]. +typedef void (*VP8DecIdct2)(const int16_t* coeffs, uint8_t* dst, int do_two); +extern VP8DecIdct2 VP8Transform; +extern VP8DecIdct VP8TransformAC3; +extern VP8DecIdct VP8TransformUV; +extern VP8DecIdct VP8TransformDC; +extern VP8DecIdct VP8TransformDCUV; +extern VP8WHT VP8TransformWHT; + +// *dst is the destination block, with stride BPS. Boundary samples are +// assumed accessible when needed. +typedef void (*VP8PredFunc)(uint8_t* dst); +extern const VP8PredFunc VP8PredLuma16[/* NUM_B_DC_MODES */]; +extern const VP8PredFunc VP8PredChroma8[/* NUM_B_DC_MODES */]; +extern const VP8PredFunc VP8PredLuma4[/* NUM_BMODES */]; + +// clipping tables (for filtering) +extern const int8_t* const VP8ksclip1; // clips [-1020, 1020] to [-128, 127] +extern const int8_t* const VP8ksclip2; // clips [-112, 112] to [-16, 15] +extern const uint8_t* const VP8kclip1; // clips [-255,511] to [0,255] +extern const uint8_t* const VP8kabs0; // abs(x) for x in [-255,255] +void VP8InitClipTables(void); // must be called first + +// simple filter (only for luma) +typedef void (*VP8SimpleFilterFunc)(uint8_t* p, int stride, int thresh); +extern VP8SimpleFilterFunc VP8SimpleVFilter16; +extern VP8SimpleFilterFunc VP8SimpleHFilter16; +extern VP8SimpleFilterFunc VP8SimpleVFilter16i; // filter 3 inner edges +extern VP8SimpleFilterFunc VP8SimpleHFilter16i; + +// regular filter (on both macroblock edges and inner edges) +typedef void (*VP8LumaFilterFunc)(uint8_t* luma, int stride, + int thresh, int ithresh, int hev_t); +typedef void (*VP8ChromaFilterFunc)(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_t); +// on outer edge +extern VP8LumaFilterFunc VP8VFilter16; +extern VP8LumaFilterFunc VP8HFilter16; +extern VP8ChromaFilterFunc VP8VFilter8; +extern VP8ChromaFilterFunc VP8HFilter8; + +// on inner edge +extern VP8LumaFilterFunc VP8VFilter16i; // filtering 3 inner edges altogether +extern VP8LumaFilterFunc VP8HFilter16i; +extern VP8ChromaFilterFunc VP8VFilter8i; // filtering u and v altogether +extern VP8ChromaFilterFunc VP8HFilter8i; + +// must be called before anything using the above +void VP8DspInit(void); + +//------------------------------------------------------------------------------ +// WebP I/O + +#define FANCY_UPSAMPLING // undefined to remove fancy upsampling support + +// Convert a pair of y/u/v lines together to the output rgb/a colorspace. +// bottom_y can be NULL if only one line of output is needed (at top/bottom). +typedef void (*WebPUpsampleLinePairFunc)( + const uint8_t* top_y, const uint8_t* bottom_y, + const uint8_t* top_u, const uint8_t* top_v, + const uint8_t* cur_u, const uint8_t* cur_v, + uint8_t* top_dst, uint8_t* bottom_dst, int len); + +#ifdef FANCY_UPSAMPLING + +// Fancy upsampling functions to convert YUV to RGB(A) modes +extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */]; + +#endif // FANCY_UPSAMPLING + +// Per-row point-sampling methods. +typedef void (*WebPSamplerRowFunc)(const uint8_t* y, + const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len); +// Generic function to apply 'WebPSamplerRowFunc' to the whole plane: +void WebPSamplerProcessPlane(const uint8_t* y, int y_stride, + const uint8_t* u, const uint8_t* v, int uv_stride, + uint8_t* dst, int dst_stride, + int width, int height, WebPSamplerRowFunc func); + +// Sampling functions to convert rows of YUV to RGB(A) +extern WebPSamplerRowFunc WebPSamplers[/* MODE_LAST */]; + +// General function for converting two lines of ARGB or RGBA. +// 'alpha_is_last' should be true if 0xff000000 is stored in memory as +// as 0x00, 0x00, 0x00, 0xff (little endian). +WebPUpsampleLinePairFunc WebPGetLinePairConverter(int alpha_is_last); + +// YUV444->RGB converters +typedef void (*WebPYUV444Converter)(const uint8_t* y, + const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len); + +extern const WebPYUV444Converter WebPYUV444Converters[/* MODE_LAST */]; + +// Must be called before using the WebPUpsamplers[] (and for premultiplied +// colorspaces like rgbA, rgbA4444, etc) +void WebPInitUpsamplers(void); +// Must be called before using WebPSamplers[] +void WebPInitSamplers(void); + +//------------------------------------------------------------------------------ +// Utilities for processing transparent channel. + +// Apply alpha pre-multiply on an rgba, bgra or argb plane of size w * h. +// alpha_first should be 0 for argb, 1 for rgba or bgra (where alpha is last). +extern void (*WebPApplyAlphaMultiply)( + uint8_t* rgba, int alpha_first, int w, int h, int stride); + +// Same, buf specifically for RGBA4444 format +extern void (*WebPApplyAlphaMultiply4444)( + uint8_t* rgba4444, int w, int h, int stride); + +// Extract the alpha values from 32b values in argb[] and pack them into alpha[] +// (this is the opposite of WebPDispatchAlpha). +// Returns true if there's only trivial 0xff alpha values. +extern int (*WebPExtractAlpha)(const uint8_t* argb, int argb_stride, + int width, int height, + uint8_t* alpha, int alpha_stride); + +// Pre-Multiply operation transforms x into x * A / 255 (where x=Y,R,G or B). +// Un-Multiply operation transforms x into x * 255 / A. + +// Pre-Multiply or Un-Multiply (if 'inverse' is true) argb values in a row. +extern void (*WebPMultARGBRow)(uint32_t* const ptr, int width, int inverse); + +// Same a WebPMultARGBRow(), but for several rows. +void WebPMultARGBRows(uint8_t* ptr, int stride, int width, int num_rows, + int inverse); + +// Same for a row of single values, with side alpha values. +extern void (*WebPMultRow)(uint8_t* const ptr, const uint8_t* const alpha, + int width, int inverse); + +// Same a WebPMultRow(), but for several 'num_rows' rows. +void WebPMultRows(uint8_t* ptr, int stride, + const uint8_t* alpha, int alpha_stride, + int width, int num_rows, int inverse); + +// To be called first before using the above. +void WebPInitAlphaProcessing(void); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_DSP_DSP_H_ */ diff --git a/media/libwebp/src/dsp/enc.c b/media/libwebp/src/dsp/enc.c new file mode 100644 index 000000000..f4e72d453 --- /dev/null +++ b/media/libwebp/src/dsp/enc.c @@ -0,0 +1,747 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical encoding functions. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <stdlib.h> // for abs() + +#include "./dsp.h" +#include "../enc/vp8enci.h" + +static WEBP_INLINE uint8_t clip_8b(int v) { + return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255; +} + +static WEBP_INLINE int clip_max(int v, int max) { + return (v > max) ? max : v; +} + +//------------------------------------------------------------------------------ +// Compute susceptibility based on DCT-coeff histograms: +// the higher, the "easier" the macroblock is to compress. + +const int VP8DspScan[16 + 4 + 4] = { + // Luma + 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, + 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, + 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS, + 0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS, + + 0 + 0 * BPS, 4 + 0 * BPS, 0 + 4 * BPS, 4 + 4 * BPS, // U + 8 + 0 * BPS, 12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS // V +}; + +static void CollectHistogram(const uint8_t* ref, const uint8_t* pred, + int start_block, int end_block, + VP8Histogram* const histo) { + int j; + for (j = start_block; j < end_block; ++j) { + int k; + int16_t out[16]; + + VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out); + + // Convert coefficients to bin. + for (k = 0; k < 16; ++k) { + const int v = abs(out[k]) >> 3; // TODO(skal): add rounding? + const int clipped_value = clip_max(v, MAX_COEFF_THRESH); + histo->distribution[clipped_value]++; + } + } +} + +//------------------------------------------------------------------------------ +// run-time tables (~4k) + +static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255] + +// We declare this variable 'volatile' to prevent instruction reordering +// and make sure it's set to true _last_ (so as to be thread-safe) +static volatile int tables_ok = 0; + +static void InitTables(void) { + if (!tables_ok) { + int i; + for (i = -255; i <= 255 + 255; ++i) { + clip1[255 + i] = clip_8b(i); + } + tables_ok = 1; + } +} + + +//------------------------------------------------------------------------------ +// Transforms (Paragraph 14.4) + +#define STORE(x, y, v) \ + dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3)) + +static const int kC1 = 20091 + (1 << 16); +static const int kC2 = 35468; +#define MUL(a, b) (((a) * (b)) >> 16) + +static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in, + uint8_t* dst) { + int C[4 * 4], *tmp; + int i; + tmp = C; + for (i = 0; i < 4; ++i) { // vertical pass + const int a = in[0] + in[8]; + const int b = in[0] - in[8]; + const int c = MUL(in[4], kC2) - MUL(in[12], kC1); + const int d = MUL(in[4], kC1) + MUL(in[12], kC2); + tmp[0] = a + d; + tmp[1] = b + c; + tmp[2] = b - c; + tmp[3] = a - d; + tmp += 4; + in++; + } + + tmp = C; + for (i = 0; i < 4; ++i) { // horizontal pass + const int dc = tmp[0] + 4; + const int a = dc + tmp[8]; + const int b = dc - tmp[8]; + const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1); + const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2); + STORE(0, i, a + d); + STORE(1, i, b + c); + STORE(2, i, b - c); + STORE(3, i, a - d); + tmp++; + } +} + +static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst, + int do_two) { + ITransformOne(ref, in, dst); + if (do_two) { + ITransformOne(ref + 4, in + 16, dst + 4); + } +} + +static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) { + int i; + int tmp[16]; + for (i = 0; i < 4; ++i, src += BPS, ref += BPS) { + const int d0 = src[0] - ref[0]; // 9bit dynamic range ([-255,255]) + const int d1 = src[1] - ref[1]; + const int d2 = src[2] - ref[2]; + const int d3 = src[3] - ref[3]; + const int a0 = (d0 + d3); // 10b [-510,510] + const int a1 = (d1 + d2); + const int a2 = (d1 - d2); + const int a3 = (d0 - d3); + tmp[0 + i * 4] = (a0 + a1) * 8; // 14b [-8160,8160] + tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 1812) >> 9; // [-7536,7542] + tmp[2 + i * 4] = (a0 - a1) * 8; + tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 + 937) >> 9; + } + for (i = 0; i < 4; ++i) { + const int a0 = (tmp[0 + i] + tmp[12 + i]); // 15b + const int a1 = (tmp[4 + i] + tmp[ 8 + i]); + const int a2 = (tmp[4 + i] - tmp[ 8 + i]); + const int a3 = (tmp[0 + i] - tmp[12 + i]); + out[0 + i] = (a0 + a1 + 7) >> 4; // 12b + out[4 + i] = ((a2 * 2217 + a3 * 5352 + 12000) >> 16) + (a3 != 0); + out[8 + i] = (a0 - a1 + 7) >> 4; + out[12+ i] = ((a3 * 2217 - a2 * 5352 + 51000) >> 16); + } +} + +static void FTransformWHT(const int16_t* in, int16_t* out) { + // input is 12b signed + int32_t tmp[16]; + int i; + for (i = 0; i < 4; ++i, in += 64) { + const int a0 = (in[0 * 16] + in[2 * 16]); // 13b + const int a1 = (in[1 * 16] + in[3 * 16]); + const int a2 = (in[1 * 16] - in[3 * 16]); + const int a3 = (in[0 * 16] - in[2 * 16]); + tmp[0 + i * 4] = a0 + a1; // 14b + tmp[1 + i * 4] = a3 + a2; + tmp[2 + i * 4] = a3 - a2; + tmp[3 + i * 4] = a0 - a1; + } + for (i = 0; i < 4; ++i) { + const int a0 = (tmp[0 + i] + tmp[8 + i]); // 15b + const int a1 = (tmp[4 + i] + tmp[12+ i]); + const int a2 = (tmp[4 + i] - tmp[12+ i]); + const int a3 = (tmp[0 + i] - tmp[8 + i]); + const int b0 = a0 + a1; // 16b + const int b1 = a3 + a2; + const int b2 = a3 - a2; + const int b3 = a0 - a1; + out[ 0 + i] = b0 >> 1; // 15b + out[ 4 + i] = b1 >> 1; + out[ 8 + i] = b2 >> 1; + out[12 + i] = b3 >> 1; + } +} + +#undef MUL +#undef STORE + +//------------------------------------------------------------------------------ +// Intra predictions + +#define DST(x, y) dst[(x) + (y) * BPS] + +static WEBP_INLINE void Fill(uint8_t* dst, int value, int size) { + int j; + for (j = 0; j < size; ++j) { + memset(dst + j * BPS, value, size); + } +} + +static WEBP_INLINE void VerticalPred(uint8_t* dst, + const uint8_t* top, int size) { + int j; + if (top) { + for (j = 0; j < size; ++j) memcpy(dst + j * BPS, top, size); + } else { + Fill(dst, 127, size); + } +} + +static WEBP_INLINE void HorizontalPred(uint8_t* dst, + const uint8_t* left, int size) { + if (left) { + int j; + for (j = 0; j < size; ++j) { + memset(dst + j * BPS, left[j], size); + } + } else { + Fill(dst, 129, size); + } +} + +static WEBP_INLINE void TrueMotion(uint8_t* dst, const uint8_t* left, + const uint8_t* top, int size) { + int y; + if (left) { + if (top) { + const uint8_t* const clip = clip1 + 255 - left[-1]; + for (y = 0; y < size; ++y) { + const uint8_t* const clip_table = clip + left[y]; + int x; + for (x = 0; x < size; ++x) { + dst[x] = clip_table[top[x]]; + } + dst += BPS; + } + } else { + HorizontalPred(dst, left, size); + } + } else { + // true motion without left samples (hence: with default 129 value) + // is equivalent to VE prediction where you just copy the top samples. + // Note that if top samples are not available, the default value is + // then 129, and not 127 as in the VerticalPred case. + if (top) { + VerticalPred(dst, top, size); + } else { + Fill(dst, 129, size); + } + } +} + +static WEBP_INLINE void DCMode(uint8_t* dst, const uint8_t* left, + const uint8_t* top, + int size, int round, int shift) { + int DC = 0; + int j; + if (top) { + for (j = 0; j < size; ++j) DC += top[j]; + if (left) { // top and left present + for (j = 0; j < size; ++j) DC += left[j]; + } else { // top, but no left + DC += DC; + } + DC = (DC + round) >> shift; + } else if (left) { // left but no top + for (j = 0; j < size; ++j) DC += left[j]; + DC += DC; + DC = (DC + round) >> shift; + } else { // no top, no left, nothing. + DC = 0x80; + } + Fill(dst, DC, size); +} + +//------------------------------------------------------------------------------ +// Chroma 8x8 prediction (paragraph 12.2) + +static void IntraChromaPreds(uint8_t* dst, const uint8_t* left, + const uint8_t* top) { + // U block + DCMode(C8DC8 + dst, left, top, 8, 8, 4); + VerticalPred(C8VE8 + dst, top, 8); + HorizontalPred(C8HE8 + dst, left, 8); + TrueMotion(C8TM8 + dst, left, top, 8); + // V block + dst += 8; + if (top) top += 8; + if (left) left += 16; + DCMode(C8DC8 + dst, left, top, 8, 8, 4); + VerticalPred(C8VE8 + dst, top, 8); + HorizontalPred(C8HE8 + dst, left, 8); + TrueMotion(C8TM8 + dst, left, top, 8); +} + +//------------------------------------------------------------------------------ +// luma 16x16 prediction (paragraph 12.3) + +static void Intra16Preds(uint8_t* dst, + const uint8_t* left, const uint8_t* top) { + DCMode(I16DC16 + dst, left, top, 16, 16, 5); + VerticalPred(I16VE16 + dst, top, 16); + HorizontalPred(I16HE16 + dst, left, 16); + TrueMotion(I16TM16 + dst, left, top, 16); +} + +//------------------------------------------------------------------------------ +// luma 4x4 prediction + +#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2) +#define AVG2(a, b) (((a) + (b) + 1) >> 1) + +static void VE4(uint8_t* dst, const uint8_t* top) { // vertical + const uint8_t vals[4] = { + AVG3(top[-1], top[0], top[1]), + AVG3(top[ 0], top[1], top[2]), + AVG3(top[ 1], top[2], top[3]), + AVG3(top[ 2], top[3], top[4]) + }; + int i; + for (i = 0; i < 4; ++i) { + memcpy(dst + i * BPS, vals, 4); + } +} + +static void HE4(uint8_t* dst, const uint8_t* top) { // horizontal + const int X = top[-1]; + const int I = top[-2]; + const int J = top[-3]; + const int K = top[-4]; + const int L = top[-5]; + *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(X, I, J); + *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(I, J, K); + *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(J, K, L); + *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(K, L, L); +} + +static void DC4(uint8_t* dst, const uint8_t* top) { + uint32_t dc = 4; + int i; + for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i]; + Fill(dst, dc >> 3, 4); +} + +static void RD4(uint8_t* dst, const uint8_t* top) { + const int X = top[-1]; + const int I = top[-2]; + const int J = top[-3]; + const int K = top[-4]; + const int L = top[-5]; + const int A = top[0]; + const int B = top[1]; + const int C = top[2]; + const int D = top[3]; + DST(0, 3) = AVG3(J, K, L); + DST(0, 2) = DST(1, 3) = AVG3(I, J, K); + DST(0, 1) = DST(1, 2) = DST(2, 3) = AVG3(X, I, J); + DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I); + DST(1, 0) = DST(2, 1) = DST(3, 2) = AVG3(B, A, X); + DST(2, 0) = DST(3, 1) = AVG3(C, B, A); + DST(3, 0) = AVG3(D, C, B); +} + +static void LD4(uint8_t* dst, const uint8_t* top) { + const int A = top[0]; + const int B = top[1]; + const int C = top[2]; + const int D = top[3]; + const int E = top[4]; + const int F = top[5]; + const int G = top[6]; + const int H = top[7]; + DST(0, 0) = AVG3(A, B, C); + DST(1, 0) = DST(0, 1) = AVG3(B, C, D); + DST(2, 0) = DST(1, 1) = DST(0, 2) = AVG3(C, D, E); + DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F); + DST(3, 1) = DST(2, 2) = DST(1, 3) = AVG3(E, F, G); + DST(3, 2) = DST(2, 3) = AVG3(F, G, H); + DST(3, 3) = AVG3(G, H, H); +} + +static void VR4(uint8_t* dst, const uint8_t* top) { + const int X = top[-1]; + const int I = top[-2]; + const int J = top[-3]; + const int K = top[-4]; + const int A = top[0]; + const int B = top[1]; + const int C = top[2]; + const int D = top[3]; + DST(0, 0) = DST(1, 2) = AVG2(X, A); + DST(1, 0) = DST(2, 2) = AVG2(A, B); + DST(2, 0) = DST(3, 2) = AVG2(B, C); + DST(3, 0) = AVG2(C, D); + + DST(0, 3) = AVG3(K, J, I); + DST(0, 2) = AVG3(J, I, X); + DST(0, 1) = DST(1, 3) = AVG3(I, X, A); + DST(1, 1) = DST(2, 3) = AVG3(X, A, B); + DST(2, 1) = DST(3, 3) = AVG3(A, B, C); + DST(3, 1) = AVG3(B, C, D); +} + +static void VL4(uint8_t* dst, const uint8_t* top) { + const int A = top[0]; + const int B = top[1]; + const int C = top[2]; + const int D = top[3]; + const int E = top[4]; + const int F = top[5]; + const int G = top[6]; + const int H = top[7]; + DST(0, 0) = AVG2(A, B); + DST(1, 0) = DST(0, 2) = AVG2(B, C); + DST(2, 0) = DST(1, 2) = AVG2(C, D); + DST(3, 0) = DST(2, 2) = AVG2(D, E); + + DST(0, 1) = AVG3(A, B, C); + DST(1, 1) = DST(0, 3) = AVG3(B, C, D); + DST(2, 1) = DST(1, 3) = AVG3(C, D, E); + DST(3, 1) = DST(2, 3) = AVG3(D, E, F); + DST(3, 2) = AVG3(E, F, G); + DST(3, 3) = AVG3(F, G, H); +} + +static void HU4(uint8_t* dst, const uint8_t* top) { + const int I = top[-2]; + const int J = top[-3]; + const int K = top[-4]; + const int L = top[-5]; + DST(0, 0) = AVG2(I, J); + DST(2, 0) = DST(0, 1) = AVG2(J, K); + DST(2, 1) = DST(0, 2) = AVG2(K, L); + DST(1, 0) = AVG3(I, J, K); + DST(3, 0) = DST(1, 1) = AVG3(J, K, L); + DST(3, 1) = DST(1, 2) = AVG3(K, L, L); + DST(3, 2) = DST(2, 2) = + DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L; +} + +static void HD4(uint8_t* dst, const uint8_t* top) { + const int X = top[-1]; + const int I = top[-2]; + const int J = top[-3]; + const int K = top[-4]; + const int L = top[-5]; + const int A = top[0]; + const int B = top[1]; + const int C = top[2]; + + DST(0, 0) = DST(2, 1) = AVG2(I, X); + DST(0, 1) = DST(2, 2) = AVG2(J, I); + DST(0, 2) = DST(2, 3) = AVG2(K, J); + DST(0, 3) = AVG2(L, K); + + DST(3, 0) = AVG3(A, B, C); + DST(2, 0) = AVG3(X, A, B); + DST(1, 0) = DST(3, 1) = AVG3(I, X, A); + DST(1, 1) = DST(3, 2) = AVG3(J, I, X); + DST(1, 2) = DST(3, 3) = AVG3(K, J, I); + DST(1, 3) = AVG3(L, K, J); +} + +static void TM4(uint8_t* dst, const uint8_t* top) { + int x, y; + const uint8_t* const clip = clip1 + 255 - top[-1]; + for (y = 0; y < 4; ++y) { + const uint8_t* const clip_table = clip + top[-2 - y]; + for (x = 0; x < 4; ++x) { + dst[x] = clip_table[top[x]]; + } + dst += BPS; + } +} + +#undef DST +#undef AVG3 +#undef AVG2 + +// Left samples are top[-5 .. -2], top_left is top[-1], top are +// located at top[0..3], and top right is top[4..7] +static void Intra4Preds(uint8_t* dst, const uint8_t* top) { + DC4(I4DC4 + dst, top); + TM4(I4TM4 + dst, top); + VE4(I4VE4 + dst, top); + HE4(I4HE4 + dst, top); + RD4(I4RD4 + dst, top); + VR4(I4VR4 + dst, top); + LD4(I4LD4 + dst, top); + VL4(I4VL4 + dst, top); + HD4(I4HD4 + dst, top); + HU4(I4HU4 + dst, top); +} + +//------------------------------------------------------------------------------ +// Metric + +static WEBP_INLINE int GetSSE(const uint8_t* a, const uint8_t* b, + int w, int h) { + int count = 0; + int y, x; + for (y = 0; y < h; ++y) { + for (x = 0; x < w; ++x) { + const int diff = (int)a[x] - b[x]; + count += diff * diff; + } + a += BPS; + b += BPS; + } + return count; +} + +static int SSE16x16(const uint8_t* a, const uint8_t* b) { + return GetSSE(a, b, 16, 16); +} +static int SSE16x8(const uint8_t* a, const uint8_t* b) { + return GetSSE(a, b, 16, 8); +} +static int SSE8x8(const uint8_t* a, const uint8_t* b) { + return GetSSE(a, b, 8, 8); +} +static int SSE4x4(const uint8_t* a, const uint8_t* b) { + return GetSSE(a, b, 4, 4); +} + +//------------------------------------------------------------------------------ +// Texture distortion +// +// We try to match the spectral content (weighted) between source and +// reconstructed samples. + +// Hadamard transform +// Returns the weighted sum of the absolute value of transformed coefficients. +static int TTransform(const uint8_t* in, const uint16_t* w) { + int sum = 0; + int tmp[16]; + int i; + // horizontal pass + for (i = 0; i < 4; ++i, in += BPS) { + const int a0 = in[0] + in[2]; + const int a1 = in[1] + in[3]; + const int a2 = in[1] - in[3]; + const int a3 = in[0] - in[2]; + tmp[0 + i * 4] = a0 + a1; + tmp[1 + i * 4] = a3 + a2; + tmp[2 + i * 4] = a3 - a2; + tmp[3 + i * 4] = a0 - a1; + } + // vertical pass + for (i = 0; i < 4; ++i, ++w) { + const int a0 = tmp[0 + i] + tmp[8 + i]; + const int a1 = tmp[4 + i] + tmp[12+ i]; + const int a2 = tmp[4 + i] - tmp[12+ i]; + const int a3 = tmp[0 + i] - tmp[8 + i]; + const int b0 = a0 + a1; + const int b1 = a3 + a2; + const int b2 = a3 - a2; + const int b3 = a0 - a1; + + sum += w[ 0] * abs(b0); + sum += w[ 4] * abs(b1); + sum += w[ 8] * abs(b2); + sum += w[12] * abs(b3); + } + return sum; +} + +static int Disto4x4(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + const int sum1 = TTransform(a, w); + const int sum2 = TTransform(b, w); + return abs(sum2 - sum1) >> 5; +} + +static int Disto16x16(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + int D = 0; + int x, y; + for (y = 0; y < 16 * BPS; y += 4 * BPS) { + for (x = 0; x < 16; x += 4) { + D += Disto4x4(a + x + y, b + x + y, w); + } + } + return D; +} + +//------------------------------------------------------------------------------ +// Quantization +// + +static const uint8_t kZigzag[16] = { + 0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15 +}; + +// Simple quantization +static int QuantizeBlock(int16_t in[16], int16_t out[16], + const VP8Matrix* const mtx) { + int last = -1; + int n; + for (n = 0; n < 16; ++n) { + const int j = kZigzag[n]; + const int sign = (in[j] < 0); + const uint32_t coeff = (sign ? -in[j] : in[j]) + mtx->sharpen_[j]; + if (coeff > mtx->zthresh_[j]) { + const uint32_t Q = mtx->q_[j]; + const uint32_t iQ = mtx->iq_[j]; + const uint32_t B = mtx->bias_[j]; + int level = QUANTDIV(coeff, iQ, B); + if (level > MAX_LEVEL) level = MAX_LEVEL; + if (sign) level = -level; + in[j] = level * Q; + out[n] = level; + if (level) last = n; + } else { + out[n] = 0; + in[j] = 0; + } + } + return (last >= 0); +} + +static int QuantizeBlockWHT(int16_t in[16], int16_t out[16], + const VP8Matrix* const mtx) { + int n, last = -1; + for (n = 0; n < 16; ++n) { + const int j = kZigzag[n]; + const int sign = (in[j] < 0); + const uint32_t coeff = sign ? -in[j] : in[j]; + assert(mtx->sharpen_[j] == 0); + if (coeff > mtx->zthresh_[j]) { + const uint32_t Q = mtx->q_[j]; + const uint32_t iQ = mtx->iq_[j]; + const uint32_t B = mtx->bias_[j]; + int level = QUANTDIV(coeff, iQ, B); + if (level > MAX_LEVEL) level = MAX_LEVEL; + if (sign) level = -level; + in[j] = level * Q; + out[n] = level; + if (level) last = n; + } else { + out[n] = 0; + in[j] = 0; + } + } + return (last >= 0); +} + +//------------------------------------------------------------------------------ +// Block copy + +static WEBP_INLINE void Copy(const uint8_t* src, uint8_t* dst, int size) { + int y; + for (y = 0; y < size; ++y) { + memcpy(dst, src, size); + src += BPS; + dst += BPS; + } +} + +static void Copy4x4(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 4); } + +//------------------------------------------------------------------------------ +// Initialization + +// Speed-critical function pointers. We have to initialize them to the default +// implementations within VP8EncDspInit(). +VP8CHisto VP8CollectHistogram; +VP8Idct VP8ITransform; +VP8Fdct VP8FTransform; +VP8WHT VP8FTransformWHT; +VP8Intra4Preds VP8EncPredLuma4; +VP8IntraPreds VP8EncPredLuma16; +VP8IntraPreds VP8EncPredChroma8; +VP8Metric VP8SSE16x16; +VP8Metric VP8SSE8x8; +VP8Metric VP8SSE16x8; +VP8Metric VP8SSE4x4; +VP8WMetric VP8TDisto4x4; +VP8WMetric VP8TDisto16x16; +VP8QuantizeBlock VP8EncQuantizeBlock; +VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT; +VP8BlockCopy VP8Copy4x4; + +extern void VP8EncDspInitSSE2(void); +extern void VP8EncDspInitAVX2(void); +extern void VP8EncDspInitNEON(void); +extern void VP8EncDspInitMIPS32(void); + +static volatile VP8CPUInfo enc_last_cpuinfo_used = + (VP8CPUInfo)&enc_last_cpuinfo_used; + +void VP8EncDspInit(void) { + if (enc_last_cpuinfo_used == VP8GetCPUInfo) return; + + VP8DspInit(); // common inverse transforms + InitTables(); + + // default C implementations + VP8CollectHistogram = CollectHistogram; + VP8ITransform = ITransform; + VP8FTransform = FTransform; + VP8FTransformWHT = FTransformWHT; + VP8EncPredLuma4 = Intra4Preds; + VP8EncPredLuma16 = Intra16Preds; + VP8EncPredChroma8 = IntraChromaPreds; + VP8SSE16x16 = SSE16x16; + VP8SSE8x8 = SSE8x8; + VP8SSE16x8 = SSE16x8; + VP8SSE4x4 = SSE4x4; + VP8TDisto4x4 = Disto4x4; + VP8TDisto16x16 = Disto16x16; + VP8EncQuantizeBlock = QuantizeBlock; + VP8EncQuantizeBlockWHT = QuantizeBlockWHT; + VP8Copy4x4 = Copy4x4; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + VP8EncDspInitSSE2(); + } +#endif +#if defined(WEBP_USE_AVX2) + if (VP8GetCPUInfo(kAVX2)) { + VP8EncDspInitAVX2(); + } +#endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + VP8EncDspInitNEON(); + } +#endif +#if defined(WEBP_USE_MIPS32) + if (VP8GetCPUInfo(kMIPS32)) { + VP8EncDspInitMIPS32(); + } +#endif + } + enc_last_cpuinfo_used = VP8GetCPUInfo; +} + diff --git a/media/libwebp/src/dsp/enc_avx2.c b/media/libwebp/src/dsp/enc_avx2.c new file mode 100644 index 000000000..372e6169d --- /dev/null +++ b/media/libwebp/src/dsp/enc_avx2.c @@ -0,0 +1,24 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// AVX2 version of speed-critical encoding functions. + +#include "./dsp.h" + +#if defined(WEBP_USE_AVX2) + +#endif // WEBP_USE_AVX2 + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8EncDspInitAVX2(void); + +void VP8EncDspInitAVX2(void) { +} diff --git a/media/libwebp/src/dsp/enc_mips32.c b/media/libwebp/src/dsp/enc_mips32.c new file mode 100644 index 000000000..def9a1697 --- /dev/null +++ b/media/libwebp/src/dsp/enc_mips32.c @@ -0,0 +1,776 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MIPS version of speed-critical encoding functions. +// +// Author(s): Djordje Pesut (djordje.pesut@imgtec.com) +// Jovan Zelincevic (jovan.zelincevic@imgtec.com) +// Slobodan Prijic (slobodan.prijic@imgtec.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_MIPS32) + +#include "../enc/vp8enci.h" +#include "../enc/cost.h" + +#if defined(__GNUC__) && defined(__ANDROID__) && LOCAL_GCC_VERSION == 0x409 +#define WORK_AROUND_GCC +#endif + +static const int kC1 = 20091 + (1 << 16); +static const int kC2 = 35468; + +// macro for one vertical pass in ITransformOne +// MUL macro inlined +// temp0..temp15 holds tmp[0]..tmp[15] +// A..D - offsets in bytes to load from in buffer +// TEMP0..TEMP3 - registers for corresponding tmp elements +// TEMP4..TEMP5 - temporary registers +#define VERTICAL_PASS(A, B, C, D, TEMP4, TEMP0, TEMP1, TEMP2, TEMP3) \ + "lh %[temp16], "#A"(%[temp20]) \n\t" \ + "lh %[temp18], "#B"(%[temp20]) \n\t" \ + "lh %[temp17], "#C"(%[temp20]) \n\t" \ + "lh %[temp19], "#D"(%[temp20]) \n\t" \ + "addu %["#TEMP4"], %[temp16], %[temp18] \n\t" \ + "subu %[temp16], %[temp16], %[temp18] \n\t" \ + "mul %["#TEMP0"], %[temp17], %[kC2] \n\t" \ + "mul %[temp18], %[temp19], %[kC1] \n\t" \ + "mul %[temp17], %[temp17], %[kC1] \n\t" \ + "mul %[temp19], %[temp19], %[kC2] \n\t" \ + "sra %["#TEMP0"], %["#TEMP0"], 16 \n\n" \ + "sra %[temp18], %[temp18], 16 \n\n" \ + "sra %[temp17], %[temp17], 16 \n\n" \ + "sra %[temp19], %[temp19], 16 \n\n" \ + "subu %["#TEMP2"], %["#TEMP0"], %[temp18] \n\t" \ + "addu %["#TEMP3"], %[temp17], %[temp19] \n\t" \ + "addu %["#TEMP0"], %["#TEMP4"], %["#TEMP3"] \n\t" \ + "addu %["#TEMP1"], %[temp16], %["#TEMP2"] \n\t" \ + "subu %["#TEMP2"], %[temp16], %["#TEMP2"] \n\t" \ + "subu %["#TEMP3"], %["#TEMP4"], %["#TEMP3"] \n\t" + +// macro for one horizontal pass in ITransformOne +// MUL and STORE macros inlined +// a = clip_8b(a) is replaced with: a = max(a, 0); a = min(a, 255) +// temp0..temp15 holds tmp[0]..tmp[15] +// A..D - offsets in bytes to load from ref and store to dst buffer +// TEMP0, TEMP4, TEMP8 and TEMP12 - registers for corresponding tmp elements +#define HORIZONTAL_PASS(A, B, C, D, TEMP0, TEMP4, TEMP8, TEMP12) \ + "addiu %["#TEMP0"], %["#TEMP0"], 4 \n\t" \ + "addu %[temp16], %["#TEMP0"], %["#TEMP8"] \n\t" \ + "subu %[temp17], %["#TEMP0"], %["#TEMP8"] \n\t" \ + "mul %["#TEMP0"], %["#TEMP4"], %[kC2] \n\t" \ + "mul %["#TEMP8"], %["#TEMP12"], %[kC1] \n\t" \ + "mul %["#TEMP4"], %["#TEMP4"], %[kC1] \n\t" \ + "mul %["#TEMP12"], %["#TEMP12"], %[kC2] \n\t" \ + "sra %["#TEMP0"], %["#TEMP0"], 16 \n\t" \ + "sra %["#TEMP8"], %["#TEMP8"], 16 \n\t" \ + "sra %["#TEMP4"], %["#TEMP4"], 16 \n\t" \ + "sra %["#TEMP12"], %["#TEMP12"], 16 \n\t" \ + "subu %[temp18], %["#TEMP0"], %["#TEMP8"] \n\t" \ + "addu %[temp19], %["#TEMP4"], %["#TEMP12"] \n\t" \ + "addu %["#TEMP0"], %[temp16], %[temp19] \n\t" \ + "addu %["#TEMP4"], %[temp17], %[temp18] \n\t" \ + "subu %["#TEMP8"], %[temp17], %[temp18] \n\t" \ + "subu %["#TEMP12"], %[temp16], %[temp19] \n\t" \ + "lw %[temp20], 0(%[args]) \n\t" \ + "sra %["#TEMP0"], %["#TEMP0"], 3 \n\t" \ + "sra %["#TEMP4"], %["#TEMP4"], 3 \n\t" \ + "sra %["#TEMP8"], %["#TEMP8"], 3 \n\t" \ + "sra %["#TEMP12"], %["#TEMP12"], 3 \n\t" \ + "lbu %[temp16], "#A"(%[temp20]) \n\t" \ + "lbu %[temp17], "#B"(%[temp20]) \n\t" \ + "lbu %[temp18], "#C"(%[temp20]) \n\t" \ + "lbu %[temp19], "#D"(%[temp20]) \n\t" \ + "addu %["#TEMP0"], %[temp16], %["#TEMP0"] \n\t" \ + "addu %["#TEMP4"], %[temp17], %["#TEMP4"] \n\t" \ + "addu %["#TEMP8"], %[temp18], %["#TEMP8"] \n\t" \ + "addu %["#TEMP12"], %[temp19], %["#TEMP12"] \n\t" \ + "slt %[temp16], %["#TEMP0"], $zero \n\t" \ + "slt %[temp17], %["#TEMP4"], $zero \n\t" \ + "slt %[temp18], %["#TEMP8"], $zero \n\t" \ + "slt %[temp19], %["#TEMP12"], $zero \n\t" \ + "movn %["#TEMP0"], $zero, %[temp16] \n\t" \ + "movn %["#TEMP4"], $zero, %[temp17] \n\t" \ + "movn %["#TEMP8"], $zero, %[temp18] \n\t" \ + "movn %["#TEMP12"], $zero, %[temp19] \n\t" \ + "addiu %[temp20], $zero, 255 \n\t" \ + "slt %[temp16], %["#TEMP0"], %[temp20] \n\t" \ + "slt %[temp17], %["#TEMP4"], %[temp20] \n\t" \ + "slt %[temp18], %["#TEMP8"], %[temp20] \n\t" \ + "slt %[temp19], %["#TEMP12"], %[temp20] \n\t" \ + "movz %["#TEMP0"], %[temp20], %[temp16] \n\t" \ + "movz %["#TEMP4"], %[temp20], %[temp17] \n\t" \ + "lw %[temp16], 8(%[args]) \n\t" \ + "movz %["#TEMP8"], %[temp20], %[temp18] \n\t" \ + "movz %["#TEMP12"], %[temp20], %[temp19] \n\t" \ + "sb %["#TEMP0"], "#A"(%[temp16]) \n\t" \ + "sb %["#TEMP4"], "#B"(%[temp16]) \n\t" \ + "sb %["#TEMP8"], "#C"(%[temp16]) \n\t" \ + "sb %["#TEMP12"], "#D"(%[temp16]) \n\t" + +// Does one or two inverse transforms. +static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in, + uint8_t* dst) { + int temp0, temp1, temp2, temp3, temp4, temp5, temp6; + int temp7, temp8, temp9, temp10, temp11, temp12, temp13; + int temp14, temp15, temp16, temp17, temp18, temp19, temp20; + const int* args[3] = {(const int*)ref, (const int*)in, (const int*)dst}; + + __asm__ volatile( + "lw %[temp20], 4(%[args]) \n\t" + VERTICAL_PASS(0, 16, 8, 24, temp4, temp0, temp1, temp2, temp3) + VERTICAL_PASS(2, 18, 10, 26, temp8, temp4, temp5, temp6, temp7) + VERTICAL_PASS(4, 20, 12, 28, temp12, temp8, temp9, temp10, temp11) + VERTICAL_PASS(6, 22, 14, 30, temp20, temp12, temp13, temp14, temp15) + + HORIZONTAL_PASS( 0, 1, 2, 3, temp0, temp4, temp8, temp12) + HORIZONTAL_PASS(16, 17, 18, 19, temp1, temp5, temp9, temp13) + HORIZONTAL_PASS(32, 33, 34, 35, temp2, temp6, temp10, temp14) + HORIZONTAL_PASS(48, 49, 50, 51, temp3, temp7, temp11, temp15) + + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), + [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), + [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [temp8]"=&r"(temp8), + [temp9]"=&r"(temp9), [temp10]"=&r"(temp10), [temp11]"=&r"(temp11), + [temp12]"=&r"(temp12), [temp13]"=&r"(temp13), [temp14]"=&r"(temp14), + [temp15]"=&r"(temp15), [temp16]"=&r"(temp16), [temp17]"=&r"(temp17), + [temp18]"=&r"(temp18), [temp19]"=&r"(temp19), [temp20]"=&r"(temp20) + : [args]"r"(args), [kC1]"r"(kC1), [kC2]"r"(kC2) + : "memory", "hi", "lo" + ); +} + +static void ITransform(const uint8_t* ref, const int16_t* in, + uint8_t* dst, int do_two) { + ITransformOne(ref, in, dst); + if (do_two) { + ITransformOne(ref + 4, in + 16, dst + 4); + } +} + +#undef VERTICAL_PASS +#undef HORIZONTAL_PASS + +// macro for one pass through for loop in QuantizeBlock +// QUANTDIV macro inlined +// J - offset in bytes (kZigzag[n] * 2) +// K - offset in bytes (kZigzag[n] * 4) +// N - offset in bytes (n * 2) +#define QUANTIZE_ONE(J, K, N) \ + "lh %[temp0], "#J"(%[ppin]) \n\t" \ + "lhu %[temp1], "#J"(%[ppsharpen]) \n\t" \ + "lw %[temp2], "#K"(%[ppzthresh]) \n\t" \ + "sra %[sign], %[temp0], 15 \n\t" \ + "xor %[coeff], %[temp0], %[sign] \n\t" \ + "subu %[coeff], %[coeff], %[sign] \n\t" \ + "addu %[coeff], %[coeff], %[temp1] \n\t" \ + "slt %[temp4], %[temp2], %[coeff] \n\t" \ + "addiu %[temp5], $zero, 0 \n\t" \ + "addiu %[level], $zero, 0 \n\t" \ + "beqz %[temp4], 2f \n\t" \ + "lhu %[temp1], "#J"(%[ppiq]) \n\t" \ + "lw %[temp2], "#K"(%[ppbias]) \n\t" \ + "lhu %[temp3], "#J"(%[ppq]) \n\t" \ + "mul %[level], %[coeff], %[temp1] \n\t" \ + "addu %[level], %[level], %[temp2] \n\t" \ + "sra %[level], %[level], 17 \n\t" \ + "slt %[temp4], %[max_level], %[level] \n\t" \ + "movn %[level], %[max_level], %[temp4] \n\t" \ + "xor %[level], %[level], %[sign] \n\t" \ + "subu %[level], %[level], %[sign] \n\t" \ + "mul %[temp5], %[level], %[temp3] \n\t" \ +"2: \n\t" \ + "sh %[temp5], "#J"(%[ppin]) \n\t" \ + "sh %[level], "#N"(%[pout]) \n\t" + +static int QuantizeBlock(int16_t in[16], int16_t out[16], + const VP8Matrix* const mtx) { + int temp0, temp1, temp2, temp3, temp4, temp5; + int sign, coeff, level, i; + int max_level = MAX_LEVEL; + + int16_t* ppin = &in[0]; + int16_t* pout = &out[0]; + const uint16_t* ppsharpen = &mtx->sharpen_[0]; + const uint32_t* ppzthresh = &mtx->zthresh_[0]; + const uint16_t* ppq = &mtx->q_[0]; + const uint16_t* ppiq = &mtx->iq_[0]; + const uint32_t* ppbias = &mtx->bias_[0]; + + __asm__ volatile( + QUANTIZE_ONE( 0, 0, 0) + QUANTIZE_ONE( 2, 4, 2) + QUANTIZE_ONE( 8, 16, 4) + QUANTIZE_ONE(16, 32, 6) + QUANTIZE_ONE(10, 20, 8) + QUANTIZE_ONE( 4, 8, 10) + QUANTIZE_ONE( 6, 12, 12) + QUANTIZE_ONE(12, 24, 14) + QUANTIZE_ONE(18, 36, 16) + QUANTIZE_ONE(24, 48, 18) + QUANTIZE_ONE(26, 52, 20) + QUANTIZE_ONE(20, 40, 22) + QUANTIZE_ONE(14, 28, 24) + QUANTIZE_ONE(22, 44, 26) + QUANTIZE_ONE(28, 56, 28) + QUANTIZE_ONE(30, 60, 30) + + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), + [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), + [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), + [sign]"=&r"(sign), [coeff]"=&r"(coeff), + [level]"=&r"(level) + : [pout]"r"(pout), [ppin]"r"(ppin), + [ppiq]"r"(ppiq), [max_level]"r"(max_level), + [ppbias]"r"(ppbias), [ppzthresh]"r"(ppzthresh), + [ppsharpen]"r"(ppsharpen), [ppq]"r"(ppq) + : "memory", "hi", "lo" + ); + + // moved out from macro to increase possibility for earlier breaking + for (i = 15; i >= 0; i--) { + if (out[i]) return 1; + } + return 0; +} + +#undef QUANTIZE_ONE + +// macro for one horizontal pass in Disto4x4 (TTransform) +// two calls of function TTransform are merged into single one +// A..D - offsets in bytes to load from a and b buffers +// E..H - offsets in bytes to store first results to tmp buffer +// E1..H1 - offsets in bytes to store second results to tmp buffer +#define HORIZONTAL_PASS(A, B, C, D, E, F, G, H, E1, F1, G1, H1) \ + "lbu %[temp0], "#A"(%[a]) \n\t" \ + "lbu %[temp1], "#B"(%[a]) \n\t" \ + "lbu %[temp2], "#C"(%[a]) \n\t" \ + "lbu %[temp3], "#D"(%[a]) \n\t" \ + "lbu %[temp4], "#A"(%[b]) \n\t" \ + "lbu %[temp5], "#B"(%[b]) \n\t" \ + "lbu %[temp6], "#C"(%[b]) \n\t" \ + "lbu %[temp7], "#D"(%[b]) \n\t" \ + "addu %[temp8], %[temp0], %[temp2] \n\t" \ + "subu %[temp0], %[temp0], %[temp2] \n\t" \ + "addu %[temp2], %[temp1], %[temp3] \n\t" \ + "subu %[temp1], %[temp1], %[temp3] \n\t" \ + "addu %[temp3], %[temp4], %[temp6] \n\t" \ + "subu %[temp4], %[temp4], %[temp6] \n\t" \ + "addu %[temp6], %[temp5], %[temp7] \n\t" \ + "subu %[temp5], %[temp5], %[temp7] \n\t" \ + "addu %[temp7], %[temp8], %[temp2] \n\t" \ + "subu %[temp2], %[temp8], %[temp2] \n\t" \ + "addu %[temp8], %[temp0], %[temp1] \n\t" \ + "subu %[temp0], %[temp0], %[temp1] \n\t" \ + "addu %[temp1], %[temp3], %[temp6] \n\t" \ + "subu %[temp3], %[temp3], %[temp6] \n\t" \ + "addu %[temp6], %[temp4], %[temp5] \n\t" \ + "subu %[temp4], %[temp4], %[temp5] \n\t" \ + "sw %[temp7], "#E"(%[tmp]) \n\t" \ + "sw %[temp2], "#H"(%[tmp]) \n\t" \ + "sw %[temp8], "#F"(%[tmp]) \n\t" \ + "sw %[temp0], "#G"(%[tmp]) \n\t" \ + "sw %[temp1], "#E1"(%[tmp]) \n\t" \ + "sw %[temp3], "#H1"(%[tmp]) \n\t" \ + "sw %[temp6], "#F1"(%[tmp]) \n\t" \ + "sw %[temp4], "#G1"(%[tmp]) \n\t" + +// macro for one vertical pass in Disto4x4 (TTransform) +// two calls of function TTransform are merged into single one +// since only one accu is available in mips32r1 instruction set +// first is done second call of function TTransform and after +// that first one. +// const int sum1 = TTransform(a, w); +// const int sum2 = TTransform(b, w); +// return abs(sum2 - sum1) >> 5; +// (sum2 - sum1) is calculated with madds (sub2) and msubs (sub1) +// A..D - offsets in bytes to load first results from tmp buffer +// A1..D1 - offsets in bytes to load second results from tmp buffer +// E..H - offsets in bytes to load from w buffer +#define VERTICAL_PASS(A, B, C, D, A1, B1, C1, D1, E, F, G, H) \ + "lw %[temp0], "#A1"(%[tmp]) \n\t" \ + "lw %[temp1], "#C1"(%[tmp]) \n\t" \ + "lw %[temp2], "#B1"(%[tmp]) \n\t" \ + "lw %[temp3], "#D1"(%[tmp]) \n\t" \ + "addu %[temp8], %[temp0], %[temp1] \n\t" \ + "subu %[temp0], %[temp0], %[temp1] \n\t" \ + "addu %[temp1], %[temp2], %[temp3] \n\t" \ + "subu %[temp2], %[temp2], %[temp3] \n\t" \ + "addu %[temp3], %[temp8], %[temp1] \n\t" \ + "subu %[temp8], %[temp8], %[temp1] \n\t" \ + "addu %[temp1], %[temp0], %[temp2] \n\t" \ + "subu %[temp0], %[temp0], %[temp2] \n\t" \ + "sra %[temp4], %[temp3], 31 \n\t" \ + "sra %[temp5], %[temp1], 31 \n\t" \ + "sra %[temp6], %[temp0], 31 \n\t" \ + "sra %[temp7], %[temp8], 31 \n\t" \ + "xor %[temp3], %[temp3], %[temp4] \n\t" \ + "xor %[temp1], %[temp1], %[temp5] \n\t" \ + "xor %[temp0], %[temp0], %[temp6] \n\t" \ + "xor %[temp8], %[temp8], %[temp7] \n\t" \ + "subu %[temp3], %[temp3], %[temp4] \n\t" \ + "subu %[temp1], %[temp1], %[temp5] \n\t" \ + "subu %[temp0], %[temp0], %[temp6] \n\t" \ + "subu %[temp8], %[temp8], %[temp7] \n\t" \ + "lhu %[temp4], "#E"(%[w]) \n\t" \ + "lhu %[temp5], "#F"(%[w]) \n\t" \ + "lhu %[temp6], "#G"(%[w]) \n\t" \ + "lhu %[temp7], "#H"(%[w]) \n\t" \ + "madd %[temp4], %[temp3] \n\t" \ + "madd %[temp5], %[temp1] \n\t" \ + "madd %[temp6], %[temp0] \n\t" \ + "madd %[temp7], %[temp8] \n\t" \ + "lw %[temp0], "#A"(%[tmp]) \n\t" \ + "lw %[temp1], "#C"(%[tmp]) \n\t" \ + "lw %[temp2], "#B"(%[tmp]) \n\t" \ + "lw %[temp3], "#D"(%[tmp]) \n\t" \ + "addu %[temp8], %[temp0], %[temp1] \n\t" \ + "subu %[temp0], %[temp0], %[temp1] \n\t" \ + "addu %[temp1], %[temp2], %[temp3] \n\t" \ + "subu %[temp2], %[temp2], %[temp3] \n\t" \ + "addu %[temp3], %[temp8], %[temp1] \n\t" \ + "subu %[temp1], %[temp8], %[temp1] \n\t" \ + "addu %[temp8], %[temp0], %[temp2] \n\t" \ + "subu %[temp0], %[temp0], %[temp2] \n\t" \ + "sra %[temp2], %[temp3], 31 \n\t" \ + "xor %[temp3], %[temp3], %[temp2] \n\t" \ + "subu %[temp3], %[temp3], %[temp2] \n\t" \ + "msub %[temp4], %[temp3] \n\t" \ + "sra %[temp2], %[temp8], 31 \n\t" \ + "sra %[temp3], %[temp0], 31 \n\t" \ + "sra %[temp4], %[temp1], 31 \n\t" \ + "xor %[temp8], %[temp8], %[temp2] \n\t" \ + "xor %[temp0], %[temp0], %[temp3] \n\t" \ + "xor %[temp1], %[temp1], %[temp4] \n\t" \ + "subu %[temp8], %[temp8], %[temp2] \n\t" \ + "subu %[temp0], %[temp0], %[temp3] \n\t" \ + "subu %[temp1], %[temp1], %[temp4] \n\t" \ + "msub %[temp5], %[temp8] \n\t" \ + "msub %[temp6], %[temp0] \n\t" \ + "msub %[temp7], %[temp1] \n\t" + +static int Disto4x4(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + int tmp[32]; + int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7, temp8; + + __asm__ volatile( + HORIZONTAL_PASS( 0, 1, 2, 3, 0, 4, 8, 12, 64, 68, 72, 76) + HORIZONTAL_PASS(16, 17, 18, 19, 16, 20, 24, 28, 80, 84, 88, 92) + HORIZONTAL_PASS(32, 33, 34, 35, 32, 36, 40, 44, 96, 100, 104, 108) + HORIZONTAL_PASS(48, 49, 50, 51, 48, 52, 56, 60, 112, 116, 120, 124) + "mthi $zero \n\t" + "mtlo $zero \n\t" + VERTICAL_PASS( 0, 16, 32, 48, 64, 80, 96, 112, 0, 8, 16, 24) + VERTICAL_PASS( 4, 20, 36, 52, 68, 84, 100, 116, 2, 10, 18, 26) + VERTICAL_PASS( 8, 24, 40, 56, 72, 88, 104, 120, 4, 12, 20, 28) + VERTICAL_PASS(12, 28, 44, 60, 76, 92, 108, 124, 6, 14, 22, 30) + "mflo %[temp0] \n\t" + "sra %[temp1], %[temp0], 31 \n\t" + "xor %[temp0], %[temp0], %[temp1] \n\t" + "subu %[temp0], %[temp0], %[temp1] \n\t" + "sra %[temp0], %[temp0], 5 \n\t" + + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), + [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), + [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [temp8]"=&r"(temp8) + : [a]"r"(a), [b]"r"(b), [w]"r"(w), [tmp]"r"(tmp) + : "memory", "hi", "lo" + ); + + return temp0; +} + +#undef VERTICAL_PASS +#undef HORIZONTAL_PASS + +static int Disto16x16(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + int D = 0; + int x, y; + for (y = 0; y < 16 * BPS; y += 4 * BPS) { + for (x = 0; x < 16; x += 4) { + D += Disto4x4(a + x + y, b + x + y, w); + } + } + return D; +} + +// macro for one horizontal pass in FTransform +// temp0..temp15 holds tmp[0]..tmp[15] +// A..D - offsets in bytes to load from src and ref buffers +// TEMP0..TEMP3 - registers for corresponding tmp elements +#define HORIZONTAL_PASS(A, B, C, D, TEMP0, TEMP1, TEMP2, TEMP3) \ + "lw %["#TEMP1"], 0(%[args]) \n\t" \ + "lw %["#TEMP2"], 4(%[args]) \n\t" \ + "lbu %[temp16], "#A"(%["#TEMP1"]) \n\t" \ + "lbu %[temp17], "#A"(%["#TEMP2"]) \n\t" \ + "lbu %[temp18], "#B"(%["#TEMP1"]) \n\t" \ + "lbu %[temp19], "#B"(%["#TEMP2"]) \n\t" \ + "subu %[temp20], %[temp16], %[temp17] \n\t" \ + "lbu %[temp16], "#C"(%["#TEMP1"]) \n\t" \ + "lbu %[temp17], "#C"(%["#TEMP2"]) \n\t" \ + "subu %["#TEMP0"], %[temp18], %[temp19] \n\t" \ + "lbu %[temp18], "#D"(%["#TEMP1"]) \n\t" \ + "lbu %[temp19], "#D"(%["#TEMP2"]) \n\t" \ + "subu %["#TEMP1"], %[temp16], %[temp17] \n\t" \ + "subu %["#TEMP2"], %[temp18], %[temp19] \n\t" \ + "addu %["#TEMP3"], %[temp20], %["#TEMP2"] \n\t" \ + "subu %["#TEMP2"], %[temp20], %["#TEMP2"] \n\t" \ + "addu %[temp20], %["#TEMP0"], %["#TEMP1"] \n\t" \ + "subu %["#TEMP0"], %["#TEMP0"], %["#TEMP1"] \n\t" \ + "mul %[temp16], %["#TEMP2"], %[c5352] \n\t" \ + "mul %[temp17], %["#TEMP2"], %[c2217] \n\t" \ + "mul %[temp18], %["#TEMP0"], %[c5352] \n\t" \ + "mul %[temp19], %["#TEMP0"], %[c2217] \n\t" \ + "addu %["#TEMP1"], %["#TEMP3"], %[temp20] \n\t" \ + "subu %[temp20], %["#TEMP3"], %[temp20] \n\t" \ + "sll %["#TEMP0"], %["#TEMP1"], 3 \n\t" \ + "sll %["#TEMP2"], %[temp20], 3 \n\t" \ + "addiu %[temp16], %[temp16], 1812 \n\t" \ + "addiu %[temp17], %[temp17], 937 \n\t" \ + "addu %[temp16], %[temp16], %[temp19] \n\t" \ + "subu %[temp17], %[temp17], %[temp18] \n\t" \ + "sra %["#TEMP1"], %[temp16], 9 \n\t" \ + "sra %["#TEMP3"], %[temp17], 9 \n\t" + +// macro for one vertical pass in FTransform +// temp0..temp15 holds tmp[0]..tmp[15] +// A..D - offsets in bytes to store to out buffer +// TEMP0, TEMP4, TEMP8 and TEMP12 - registers for corresponding tmp elements +#define VERTICAL_PASS(A, B, C, D, TEMP0, TEMP4, TEMP8, TEMP12) \ + "addu %[temp16], %["#TEMP0"], %["#TEMP12"] \n\t" \ + "subu %[temp19], %["#TEMP0"], %["#TEMP12"] \n\t" \ + "addu %[temp17], %["#TEMP4"], %["#TEMP8"] \n\t" \ + "subu %[temp18], %["#TEMP4"], %["#TEMP8"] \n\t" \ + "mul %["#TEMP8"], %[temp19], %[c2217] \n\t" \ + "mul %["#TEMP12"], %[temp18], %[c2217] \n\t" \ + "mul %["#TEMP4"], %[temp19], %[c5352] \n\t" \ + "mul %[temp18], %[temp18], %[c5352] \n\t" \ + "addiu %[temp16], %[temp16], 7 \n\t" \ + "addu %["#TEMP0"], %[temp16], %[temp17] \n\t" \ + "sra %["#TEMP0"], %["#TEMP0"], 4 \n\t" \ + "addu %["#TEMP12"], %["#TEMP12"], %["#TEMP4"] \n\t" \ + "subu %["#TEMP4"], %[temp16], %[temp17] \n\t" \ + "sra %["#TEMP4"], %["#TEMP4"], 4 \n\t" \ + "addiu %["#TEMP8"], %["#TEMP8"], 30000 \n\t" \ + "addiu %["#TEMP12"], %["#TEMP12"], 12000 \n\t" \ + "addiu %["#TEMP8"], %["#TEMP8"], 21000 \n\t" \ + "subu %["#TEMP8"], %["#TEMP8"], %[temp18] \n\t" \ + "sra %["#TEMP12"], %["#TEMP12"], 16 \n\t" \ + "sra %["#TEMP8"], %["#TEMP8"], 16 \n\t" \ + "addiu %[temp16], %["#TEMP12"], 1 \n\t" \ + "movn %["#TEMP12"], %[temp16], %[temp19] \n\t" \ + "sh %["#TEMP0"], "#A"(%[temp20]) \n\t" \ + "sh %["#TEMP4"], "#C"(%[temp20]) \n\t" \ + "sh %["#TEMP8"], "#D"(%[temp20]) \n\t" \ + "sh %["#TEMP12"], "#B"(%[temp20]) \n\t" + +static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) { + int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7, temp8; + int temp9, temp10, temp11, temp12, temp13, temp14, temp15, temp16; + int temp17, temp18, temp19, temp20; + const int c2217 = 2217; + const int c5352 = 5352; + const int* const args[3] = + { (const int*)src, (const int*)ref, (const int*)out }; + + __asm__ volatile( + HORIZONTAL_PASS( 0, 1, 2, 3, temp0, temp1, temp2, temp3) + HORIZONTAL_PASS(16, 17, 18, 19, temp4, temp5, temp6, temp7) + HORIZONTAL_PASS(32, 33, 34, 35, temp8, temp9, temp10, temp11) + HORIZONTAL_PASS(48, 49, 50, 51, temp12, temp13, temp14, temp15) + "lw %[temp20], 8(%[args]) \n\t" + VERTICAL_PASS(0, 8, 16, 24, temp0, temp4, temp8, temp12) + VERTICAL_PASS(2, 10, 18, 26, temp1, temp5, temp9, temp13) + VERTICAL_PASS(4, 12, 20, 28, temp2, temp6, temp10, temp14) + VERTICAL_PASS(6, 14, 22, 30, temp3, temp7, temp11, temp15) + + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), + [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), + [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [temp8]"=&r"(temp8), + [temp9]"=&r"(temp9), [temp10]"=&r"(temp10), [temp11]"=&r"(temp11), + [temp12]"=&r"(temp12), [temp13]"=&r"(temp13), [temp14]"=&r"(temp14), + [temp15]"=&r"(temp15), [temp16]"=&r"(temp16), [temp17]"=&r"(temp17), + [temp18]"=&r"(temp18), [temp19]"=&r"(temp19), [temp20]"=&r"(temp20) + : [args]"r"(args), [c2217]"r"(c2217), [c5352]"r"(c5352) + : "memory", "hi", "lo" + ); +} + +#undef VERTICAL_PASS +#undef HORIZONTAL_PASS + +// Forward declaration. +extern int VP8GetResidualCostMIPS32(int ctx0, const VP8Residual* const res); + +int VP8GetResidualCostMIPS32(int ctx0, const VP8Residual* const res) { + int n = res->first; + // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1 + int p0 = res->prob[n][ctx0][0]; + const uint16_t* t = res->cost[n][ctx0]; + int cost; + const int const_2 = 2; + const int const_255 = 255; + const int const_max_level = MAX_VARIABLE_LEVEL; + int res_cost; + int res_prob; + int res_coeffs; + int res_last; + int v_reg; + int b_reg; + int ctx_reg; + int cost_add, temp_1, temp_2, temp_3; + + if (res->last < 0) { + return VP8BitCost(0, p0); + } + + cost = (ctx0 == 0) ? VP8BitCost(1, p0) : 0; + + res_cost = (int)res->cost; + res_prob = (int)res->prob; + res_coeffs = (int)res->coeffs; + res_last = (int)res->last; + + __asm__ volatile( + ".set push \n\t" + ".set noreorder \n\t" + + "sll %[temp_1], %[n], 1 \n\t" + "addu %[res_coeffs], %[res_coeffs], %[temp_1] \n\t" + "slt %[temp_2], %[n], %[res_last] \n\t" + "bnez %[temp_2], 1f \n\t" + " li %[cost_add], 0 \n\t" + "b 2f \n\t" + " nop \n\t" + "1: \n\t" + "lh %[v_reg], 0(%[res_coeffs]) \n\t" + "addu %[b_reg], %[n], %[VP8EncBands] \n\t" + "move %[temp_1], %[const_max_level] \n\t" + "addu %[cost], %[cost], %[cost_add] \n\t" + "negu %[temp_2], %[v_reg] \n\t" + "slti %[temp_3], %[v_reg], 0 \n\t" + "movn %[v_reg], %[temp_2], %[temp_3] \n\t" + "lbu %[b_reg], 1(%[b_reg]) \n\t" + "li %[cost_add], 0 \n\t" + + "sltiu %[temp_3], %[v_reg], 2 \n\t" + "move %[ctx_reg], %[v_reg] \n\t" + "movz %[ctx_reg], %[const_2], %[temp_3] \n\t" + // cost += VP8LevelCost(t, v); + "slt %[temp_3], %[v_reg], %[const_max_level] \n\t" + "movn %[temp_1], %[v_reg], %[temp_3] \n\t" + "sll %[temp_2], %[v_reg], 1 \n\t" + "addu %[temp_2], %[temp_2], %[VP8LevelFixedCosts] \n\t" + "lhu %[temp_2], 0(%[temp_2]) \n\t" + "sll %[temp_1], %[temp_1], 1 \n\t" + "addu %[temp_1], %[temp_1], %[t] \n\t" + "lhu %[temp_3], 0(%[temp_1]) \n\t" + "addu %[cost], %[cost], %[temp_2] \n\t" + + // t = res->cost[b][ctx]; + "sll %[temp_1], %[ctx_reg], 7 \n\t" + "sll %[temp_2], %[ctx_reg], 3 \n\t" + "addu %[cost], %[cost], %[temp_3] \n\t" + "addu %[temp_1], %[temp_1], %[temp_2] \n\t" + "sll %[temp_2], %[b_reg], 3 \n\t" + "sll %[temp_3], %[b_reg], 5 \n\t" + "sub %[temp_2], %[temp_3], %[temp_2] \n\t" + "sll %[temp_3], %[temp_2], 4 \n\t" + "addu %[temp_1], %[temp_1], %[temp_3] \n\t" + "addu %[temp_2], %[temp_2], %[res_cost] \n\t" + "addiu %[n], %[n], 1 \n\t" + "addu %[t], %[temp_1], %[temp_2] \n\t" + "slt %[temp_1], %[n], %[res_last] \n\t" + "bnez %[temp_1], 1b \n\t" + " addiu %[res_coeffs], %[res_coeffs], 2 \n\t" + "2: \n\t" + + ".set pop \n\t" + : [cost]"+r"(cost), [t]"+r"(t), [n]"+r"(n), [v_reg]"=&r"(v_reg), + [ctx_reg]"=&r"(ctx_reg), [b_reg]"=&r"(b_reg), [cost_add]"=&r"(cost_add), + [temp_1]"=&r"(temp_1), [temp_2]"=&r"(temp_2), [temp_3]"=&r"(temp_3) + : [const_2]"r"(const_2), [const_255]"r"(const_255), [res_last]"r"(res_last), + [VP8EntropyCost]"r"(VP8EntropyCost), [VP8EncBands]"r"(VP8EncBands), + [const_max_level]"r"(const_max_level), [res_prob]"r"(res_prob), + [VP8LevelFixedCosts]"r"(VP8LevelFixedCosts), [res_coeffs]"r"(res_coeffs), + [res_cost]"r"(res_cost) + : "memory" + ); + + // Last coefficient is always non-zero + { + const int v = abs(res->coeffs[n]); + assert(v != 0); + cost += VP8LevelCost(t, v); + if (n < 15) { + const int b = VP8EncBands[n + 1]; + const int ctx = (v == 1) ? 1 : 2; + const int last_p0 = res->prob[b][ctx][0]; + cost += VP8BitCost(0, last_p0); + } + } + return cost; +} + +#define GET_SSE_INNER(A, B, C, D) \ + "lbu %[temp0], "#A"(%[a]) \n\t" \ + "lbu %[temp1], "#A"(%[b]) \n\t" \ + "lbu %[temp2], "#B"(%[a]) \n\t" \ + "lbu %[temp3], "#B"(%[b]) \n\t" \ + "lbu %[temp4], "#C"(%[a]) \n\t" \ + "lbu %[temp5], "#C"(%[b]) \n\t" \ + "lbu %[temp6], "#D"(%[a]) \n\t" \ + "lbu %[temp7], "#D"(%[b]) \n\t" \ + "subu %[temp0], %[temp0], %[temp1] \n\t" \ + "subu %[temp2], %[temp2], %[temp3] \n\t" \ + "subu %[temp4], %[temp4], %[temp5] \n\t" \ + "subu %[temp6], %[temp6], %[temp7] \n\t" \ + "madd %[temp0], %[temp0] \n\t" \ + "madd %[temp2], %[temp2] \n\t" \ + "madd %[temp4], %[temp4] \n\t" \ + "madd %[temp6], %[temp6] \n\t" + +#define GET_SSE(A, B, C, D) \ + GET_SSE_INNER(A, A + 1, A + 2, A + 3) \ + GET_SSE_INNER(B, B + 1, B + 2, B + 3) \ + GET_SSE_INNER(C, C + 1, C + 2, C + 3) \ + GET_SSE_INNER(D, D + 1, D + 2, D + 3) + +#if !defined(WORK_AROUND_GCC) +static int SSE16x16(const uint8_t* a, const uint8_t* b) { + int count; + int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; + + __asm__ volatile( + "mult $zero, $zero \n\t" + + GET_SSE( 0, 4, 8, 12) + GET_SSE( 16, 20, 24, 28) + GET_SSE( 32, 36, 40, 44) + GET_SSE( 48, 52, 56, 60) + GET_SSE( 64, 68, 72, 76) + GET_SSE( 80, 84, 88, 92) + GET_SSE( 96, 100, 104, 108) + GET_SSE(112, 116, 120, 124) + GET_SSE(128, 132, 136, 140) + GET_SSE(144, 148, 152, 156) + GET_SSE(160, 164, 168, 172) + GET_SSE(176, 180, 184, 188) + GET_SSE(192, 196, 200, 204) + GET_SSE(208, 212, 216, 220) + GET_SSE(224, 228, 232, 236) + GET_SSE(240, 244, 248, 252) + + "mflo %[count] \n\t" + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), + [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), + [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [count]"=&r"(count) + : [a]"r"(a), [b]"r"(b) + : "memory", "hi" , "lo" + ); + return count; +} + +static int SSE16x8(const uint8_t* a, const uint8_t* b) { + int count; + int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; + + __asm__ volatile( + "mult $zero, $zero \n\t" + + GET_SSE( 0, 4, 8, 12) + GET_SSE( 16, 20, 24, 28) + GET_SSE( 32, 36, 40, 44) + GET_SSE( 48, 52, 56, 60) + GET_SSE( 64, 68, 72, 76) + GET_SSE( 80, 84, 88, 92) + GET_SSE( 96, 100, 104, 108) + GET_SSE(112, 116, 120, 124) + + "mflo %[count] \n\t" + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), + [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), + [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [count]"=&r"(count) + : [a]"r"(a), [b]"r"(b) + : "memory", "hi" , "lo" + ); + return count; +} + +static int SSE8x8(const uint8_t* a, const uint8_t* b) { + int count; + int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; + + __asm__ volatile( + "mult $zero, $zero \n\t" + + GET_SSE( 0, 4, 16, 20) + GET_SSE(32, 36, 48, 52) + GET_SSE(64, 68, 80, 84) + GET_SSE(96, 100, 112, 116) + + "mflo %[count] \n\t" + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), + [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), + [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [count]"=&r"(count) + : [a]"r"(a), [b]"r"(b) + : "memory", "hi" , "lo" + ); + return count; +} + +static int SSE4x4(const uint8_t* a, const uint8_t* b) { + int count; + int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; + + __asm__ volatile( + "mult $zero, $zero \n\t" + + GET_SSE(0, 16, 32, 48) + + "mflo %[count] \n\t" + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), + [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), + [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [count]"=&r"(count) + : [a]"r"(a), [b]"r"(b) + : "memory", "hi" , "lo" + ); + return count; +} + +#endif // WORK_AROUND_GCC + +#undef GET_SSE_MIPS32 +#undef GET_SSE_MIPS32_INNER + +#endif // WEBP_USE_MIPS32 + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8EncDspInitMIPS32(void); + +void VP8EncDspInitMIPS32(void) { +#if defined(WEBP_USE_MIPS32) + VP8ITransform = ITransform; + VP8EncQuantizeBlock = QuantizeBlock; + VP8TDisto4x4 = Disto4x4; + VP8TDisto16x16 = Disto16x16; + VP8FTransform = FTransform; +#if !defined(WORK_AROUND_GCC) + VP8SSE16x16 = SSE16x16; + VP8SSE8x8 = SSE8x8; + VP8SSE16x8 = SSE16x8; + VP8SSE4x4 = SSE4x4; +#endif +#endif // WEBP_USE_MIPS32 +} diff --git a/media/libwebp/src/dsp/enc_neon.c b/media/libwebp/src/dsp/enc_neon.c new file mode 100644 index 000000000..5814fac91 --- /dev/null +++ b/media/libwebp/src/dsp/enc_neon.c @@ -0,0 +1,1079 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// ARM NEON version of speed-critical encoding functions. +// +// adapted from libvpx (http://www.webmproject.org/code/) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include <assert.h> + +#include "./neon.h" +#include "../enc/vp8enci.h" + +//------------------------------------------------------------------------------ +// Transforms (Paragraph 14.4) + +// Inverse transform. +// This code is pretty much the same as TransformOne in the dec_neon.c, except +// for subtraction to *ref. See the comments there for algorithmic explanations. + +static const int16_t kC1 = 20091; +static const int16_t kC2 = 17734; // half of kC2, actually. See comment above. + +// This code works but is *slower* than the inlined-asm version below +// (with gcc-4.6). So we disable it for now. Later, it'll be conditional to +// USE_INTRINSICS define. +// With gcc-4.8, it's a little faster speed than inlined-assembly. +#if defined(USE_INTRINSICS) + +// Treats 'v' as an uint8x8_t and zero extends to an int16x8_t. +static WEBP_INLINE int16x8_t ConvertU8ToS16(uint32x2_t v) { + return vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(v))); +} + +// Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result +// to the corresponding rows of 'dst'. +static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst, + const int16x8_t dst01, + const int16x8_t dst23) { + // Unsigned saturate to 8b. + const uint8x8_t dst01_u8 = vqmovun_s16(dst01); + const uint8x8_t dst23_u8 = vqmovun_s16(dst23); + + // Store the results. + vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0); + vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1); + vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0); + vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1); +} + +static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23, + const uint8_t* const ref, uint8_t* const dst) { + uint32x2_t dst01 = vdup_n_u32(0); + uint32x2_t dst23 = vdup_n_u32(0); + + // Load the source pixels. + dst01 = vld1_lane_u32((uint32_t*)(ref + 0 * BPS), dst01, 0); + dst23 = vld1_lane_u32((uint32_t*)(ref + 2 * BPS), dst23, 0); + dst01 = vld1_lane_u32((uint32_t*)(ref + 1 * BPS), dst01, 1); + dst23 = vld1_lane_u32((uint32_t*)(ref + 3 * BPS), dst23, 1); + + { + // Convert to 16b. + const int16x8_t dst01_s16 = ConvertU8ToS16(dst01); + const int16x8_t dst23_s16 = ConvertU8ToS16(dst23); + + // Descale with rounding. + const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3); + const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3); + // Add the inverse transform. + SaturateAndStore4x4(dst, out01, out23); + } +} + +static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1, + int16x8x2_t* const out) { + // a0 a1 a2 a3 | b0 b1 b2 b3 => a0 b0 c0 d0 | a1 b1 c1 d1 + // c0 c1 c2 c3 | d0 d1 d2 d3 a2 b2 c2 d2 | a3 b3 c3 d3 + const int16x8x2_t tmp0 = vzipq_s16(in0, in1); // a0 c0 a1 c1 a2 c2 ... + // b0 d0 b1 d1 b2 d2 ... + *out = vzipq_s16(tmp0.val[0], tmp0.val[1]); +} + +static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) { + // {rows} = in0 | in4 + // in8 | in12 + // B1 = in4 | in12 + const int16x8_t B1 = + vcombine_s16(vget_high_s16(rows->val[0]), vget_high_s16(rows->val[1])); + // C0 = kC1 * in4 | kC1 * in12 + // C1 = kC2 * in4 | kC2 * in12 + const int16x8_t C0 = vsraq_n_s16(B1, vqdmulhq_n_s16(B1, kC1), 1); + const int16x8_t C1 = vqdmulhq_n_s16(B1, kC2); + const int16x4_t a = vqadd_s16(vget_low_s16(rows->val[0]), + vget_low_s16(rows->val[1])); // in0 + in8 + const int16x4_t b = vqsub_s16(vget_low_s16(rows->val[0]), + vget_low_s16(rows->val[1])); // in0 - in8 + // c = kC2 * in4 - kC1 * in12 + // d = kC1 * in4 + kC2 * in12 + const int16x4_t c = vqsub_s16(vget_low_s16(C1), vget_high_s16(C0)); + const int16x4_t d = vqadd_s16(vget_low_s16(C0), vget_high_s16(C1)); + const int16x8_t D0 = vcombine_s16(a, b); // D0 = a | b + const int16x8_t D1 = vcombine_s16(d, c); // D1 = d | c + const int16x8_t E0 = vqaddq_s16(D0, D1); // a+d | b+c + const int16x8_t E_tmp = vqsubq_s16(D0, D1); // a-d | b-c + const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp)); + Transpose8x2(E0, E1, rows); +} + +static void ITransformOne(const uint8_t* ref, + const int16_t* in, uint8_t* dst) { + int16x8x2_t rows; + INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8)); + TransformPass(&rows); + TransformPass(&rows); + Add4x4(rows.val[0], rows.val[1], ref, dst); +} + +#else + +static void ITransformOne(const uint8_t* ref, + const int16_t* in, uint8_t* dst) { + const int kBPS = BPS; + const int16_t kC1C2[] = { kC1, kC2, 0, 0 }; + + __asm__ volatile ( + "vld1.16 {q1, q2}, [%[in]] \n" + "vld1.16 {d0}, [%[kC1C2]] \n" + + // d2: in[0] + // d3: in[8] + // d4: in[4] + // d5: in[12] + "vswp d3, d4 \n" + + // q8 = {in[4], in[12]} * kC1 * 2 >> 16 + // q9 = {in[4], in[12]} * kC2 >> 16 + "vqdmulh.s16 q8, q2, d0[0] \n" + "vqdmulh.s16 q9, q2, d0[1] \n" + + // d22 = a = in[0] + in[8] + // d23 = b = in[0] - in[8] + "vqadd.s16 d22, d2, d3 \n" + "vqsub.s16 d23, d2, d3 \n" + + // q8 = in[4]/[12] * kC1 >> 16 + "vshr.s16 q8, q8, #1 \n" + + // Add {in[4], in[12]} back after the multiplication. + "vqadd.s16 q8, q2, q8 \n" + + // d20 = c = in[4]*kC2 - in[12]*kC1 + // d21 = d = in[4]*kC1 + in[12]*kC2 + "vqsub.s16 d20, d18, d17 \n" + "vqadd.s16 d21, d19, d16 \n" + + // d2 = tmp[0] = a + d + // d3 = tmp[1] = b + c + // d4 = tmp[2] = b - c + // d5 = tmp[3] = a - d + "vqadd.s16 d2, d22, d21 \n" + "vqadd.s16 d3, d23, d20 \n" + "vqsub.s16 d4, d23, d20 \n" + "vqsub.s16 d5, d22, d21 \n" + + "vzip.16 q1, q2 \n" + "vzip.16 q1, q2 \n" + + "vswp d3, d4 \n" + + // q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16 + // q9 = {tmp[4], tmp[12]} * kC2 >> 16 + "vqdmulh.s16 q8, q2, d0[0] \n" + "vqdmulh.s16 q9, q2, d0[1] \n" + + // d22 = a = tmp[0] + tmp[8] + // d23 = b = tmp[0] - tmp[8] + "vqadd.s16 d22, d2, d3 \n" + "vqsub.s16 d23, d2, d3 \n" + + "vshr.s16 q8, q8, #1 \n" + "vqadd.s16 q8, q2, q8 \n" + + // d20 = c = in[4]*kC2 - in[12]*kC1 + // d21 = d = in[4]*kC1 + in[12]*kC2 + "vqsub.s16 d20, d18, d17 \n" + "vqadd.s16 d21, d19, d16 \n" + + // d2 = tmp[0] = a + d + // d3 = tmp[1] = b + c + // d4 = tmp[2] = b - c + // d5 = tmp[3] = a - d + "vqadd.s16 d2, d22, d21 \n" + "vqadd.s16 d3, d23, d20 \n" + "vqsub.s16 d4, d23, d20 \n" + "vqsub.s16 d5, d22, d21 \n" + + "vld1.32 d6[0], [%[ref]], %[kBPS] \n" + "vld1.32 d6[1], [%[ref]], %[kBPS] \n" + "vld1.32 d7[0], [%[ref]], %[kBPS] \n" + "vld1.32 d7[1], [%[ref]], %[kBPS] \n" + + "sub %[ref], %[ref], %[kBPS], lsl #2 \n" + + // (val) + 4 >> 3 + "vrshr.s16 d2, d2, #3 \n" + "vrshr.s16 d3, d3, #3 \n" + "vrshr.s16 d4, d4, #3 \n" + "vrshr.s16 d5, d5, #3 \n" + + "vzip.16 q1, q2 \n" + "vzip.16 q1, q2 \n" + + // Must accumulate before saturating + "vmovl.u8 q8, d6 \n" + "vmovl.u8 q9, d7 \n" + + "vqadd.s16 q1, q1, q8 \n" + "vqadd.s16 q2, q2, q9 \n" + + "vqmovun.s16 d0, q1 \n" + "vqmovun.s16 d1, q2 \n" + + "vst1.32 d0[0], [%[dst]], %[kBPS] \n" + "vst1.32 d0[1], [%[dst]], %[kBPS] \n" + "vst1.32 d1[0], [%[dst]], %[kBPS] \n" + "vst1.32 d1[1], [%[dst]] \n" + + : [in] "+r"(in), [dst] "+r"(dst) // modified registers + : [kBPS] "r"(kBPS), [kC1C2] "r"(kC1C2), [ref] "r"(ref) // constants + : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11" // clobbered + ); +} + +#endif // USE_INTRINSICS + +static void ITransform(const uint8_t* ref, + const int16_t* in, uint8_t* dst, int do_two) { + ITransformOne(ref, in, dst); + if (do_two) { + ITransformOne(ref + 4, in + 16, dst + 4); + } +} + +// Load all 4x4 pixels into a single uint8x16_t variable. +static uint8x16_t Load4x4(const uint8_t* src) { + uint32x4_t out = vdupq_n_u32(0); + out = vld1q_lane_u32((const uint32_t*)(src + 0 * BPS), out, 0); + out = vld1q_lane_u32((const uint32_t*)(src + 1 * BPS), out, 1); + out = vld1q_lane_u32((const uint32_t*)(src + 2 * BPS), out, 2); + out = vld1q_lane_u32((const uint32_t*)(src + 3 * BPS), out, 3); + return vreinterpretq_u8_u32(out); +} + +// Forward transform. + +#if defined(USE_INTRINSICS) + +static WEBP_INLINE void Transpose4x4_S16(const int16x4_t A, const int16x4_t B, + const int16x4_t C, const int16x4_t D, + int16x8_t* const out01, + int16x8_t* const out32) { + const int16x4x2_t AB = vtrn_s16(A, B); + const int16x4x2_t CD = vtrn_s16(C, D); + const int32x2x2_t tmp02 = vtrn_s32(vreinterpret_s32_s16(AB.val[0]), + vreinterpret_s32_s16(CD.val[0])); + const int32x2x2_t tmp13 = vtrn_s32(vreinterpret_s32_s16(AB.val[1]), + vreinterpret_s32_s16(CD.val[1])); + *out01 = vreinterpretq_s16_s64( + vcombine_s64(vreinterpret_s64_s32(tmp02.val[0]), + vreinterpret_s64_s32(tmp13.val[0]))); + *out32 = vreinterpretq_s16_s64( + vcombine_s64(vreinterpret_s64_s32(tmp13.val[1]), + vreinterpret_s64_s32(tmp02.val[1]))); +} + +static WEBP_INLINE int16x8_t DiffU8ToS16(const uint8x8_t a, + const uint8x8_t b) { + return vreinterpretq_s16_u16(vsubl_u8(a, b)); +} + +static void FTransform(const uint8_t* src, const uint8_t* ref, + int16_t* out) { + int16x8_t d0d1, d3d2; // working 4x4 int16 variables + { + const uint8x16_t S0 = Load4x4(src); + const uint8x16_t R0 = Load4x4(ref); + const int16x8_t D0D1 = DiffU8ToS16(vget_low_u8(S0), vget_low_u8(R0)); + const int16x8_t D2D3 = DiffU8ToS16(vget_high_u8(S0), vget_high_u8(R0)); + const int16x4_t D0 = vget_low_s16(D0D1); + const int16x4_t D1 = vget_high_s16(D0D1); + const int16x4_t D2 = vget_low_s16(D2D3); + const int16x4_t D3 = vget_high_s16(D2D3); + Transpose4x4_S16(D0, D1, D2, D3, &d0d1, &d3d2); + } + { // 1rst pass + const int32x4_t kCst937 = vdupq_n_s32(937); + const int32x4_t kCst1812 = vdupq_n_s32(1812); + const int16x8_t a0a1 = vaddq_s16(d0d1, d3d2); // d0+d3 | d1+d2 (=a0|a1) + const int16x8_t a3a2 = vsubq_s16(d0d1, d3d2); // d0-d3 | d1-d2 (=a3|a2) + const int16x8_t a0a1_2 = vshlq_n_s16(a0a1, 3); + const int16x4_t tmp0 = vadd_s16(vget_low_s16(a0a1_2), + vget_high_s16(a0a1_2)); + const int16x4_t tmp2 = vsub_s16(vget_low_s16(a0a1_2), + vget_high_s16(a0a1_2)); + const int32x4_t a3_2217 = vmull_n_s16(vget_low_s16(a3a2), 2217); + const int32x4_t a2_2217 = vmull_n_s16(vget_high_s16(a3a2), 2217); + const int32x4_t a2_p_a3 = vmlal_n_s16(a2_2217, vget_low_s16(a3a2), 5352); + const int32x4_t a3_m_a2 = vmlsl_n_s16(a3_2217, vget_high_s16(a3a2), 5352); + const int16x4_t tmp1 = vshrn_n_s32(vaddq_s32(a2_p_a3, kCst1812), 9); + const int16x4_t tmp3 = vshrn_n_s32(vaddq_s32(a3_m_a2, kCst937), 9); + Transpose4x4_S16(tmp0, tmp1, tmp2, tmp3, &d0d1, &d3d2); + } + { // 2nd pass + // the (1<<16) addition is for the replacement: a3!=0 <-> 1-(a3==0) + const int32x4_t kCst12000 = vdupq_n_s32(12000 + (1 << 16)); + const int32x4_t kCst51000 = vdupq_n_s32(51000); + const int16x8_t a0a1 = vaddq_s16(d0d1, d3d2); // d0+d3 | d1+d2 (=a0|a1) + const int16x8_t a3a2 = vsubq_s16(d0d1, d3d2); // d0-d3 | d1-d2 (=a3|a2) + const int16x4_t a0_k7 = vadd_s16(vget_low_s16(a0a1), vdup_n_s16(7)); + const int16x4_t out0 = vshr_n_s16(vadd_s16(a0_k7, vget_high_s16(a0a1)), 4); + const int16x4_t out2 = vshr_n_s16(vsub_s16(a0_k7, vget_high_s16(a0a1)), 4); + const int32x4_t a3_2217 = vmull_n_s16(vget_low_s16(a3a2), 2217); + const int32x4_t a2_2217 = vmull_n_s16(vget_high_s16(a3a2), 2217); + const int32x4_t a2_p_a3 = vmlal_n_s16(a2_2217, vget_low_s16(a3a2), 5352); + const int32x4_t a3_m_a2 = vmlsl_n_s16(a3_2217, vget_high_s16(a3a2), 5352); + const int16x4_t tmp1 = vaddhn_s32(a2_p_a3, kCst12000); + const int16x4_t out3 = vaddhn_s32(a3_m_a2, kCst51000); + const int16x4_t a3_eq_0 = + vreinterpret_s16_u16(vceq_s16(vget_low_s16(a3a2), vdup_n_s16(0))); + const int16x4_t out1 = vadd_s16(tmp1, a3_eq_0); + vst1_s16(out + 0, out0); + vst1_s16(out + 4, out1); + vst1_s16(out + 8, out2); + vst1_s16(out + 12, out3); + } +} + +#else + +// adapted from vp8/encoder/arm/neon/shortfdct_neon.asm +static const int16_t kCoeff16[] = { + 5352, 5352, 5352, 5352, 2217, 2217, 2217, 2217 +}; +static const int32_t kCoeff32[] = { + 1812, 1812, 1812, 1812, + 937, 937, 937, 937, + 12000, 12000, 12000, 12000, + 51000, 51000, 51000, 51000 +}; + +static void FTransform(const uint8_t* src, const uint8_t* ref, + int16_t* out) { + const int kBPS = BPS; + const uint8_t* src_ptr = src; + const uint8_t* ref_ptr = ref; + const int16_t* coeff16 = kCoeff16; + const int32_t* coeff32 = kCoeff32; + + __asm__ volatile ( + // load src into q4, q5 in high half + "vld1.8 {d8}, [%[src_ptr]], %[kBPS] \n" + "vld1.8 {d10}, [%[src_ptr]], %[kBPS] \n" + "vld1.8 {d9}, [%[src_ptr]], %[kBPS] \n" + "vld1.8 {d11}, [%[src_ptr]] \n" + + // load ref into q6, q7 in high half + "vld1.8 {d12}, [%[ref_ptr]], %[kBPS] \n" + "vld1.8 {d14}, [%[ref_ptr]], %[kBPS] \n" + "vld1.8 {d13}, [%[ref_ptr]], %[kBPS] \n" + "vld1.8 {d15}, [%[ref_ptr]] \n" + + // Pack the high values in to q4 and q6 + "vtrn.32 q4, q5 \n" + "vtrn.32 q6, q7 \n" + + // d[0-3] = src - ref + "vsubl.u8 q0, d8, d12 \n" + "vsubl.u8 q1, d9, d13 \n" + + // load coeff16 into q8(d16=5352, d17=2217) + "vld1.16 {q8}, [%[coeff16]] \n" + + // load coeff32 high half into q9 = 1812, q10 = 937 + "vld1.32 {q9, q10}, [%[coeff32]]! \n" + + // load coeff32 low half into q11=12000, q12=51000 + "vld1.32 {q11,q12}, [%[coeff32]] \n" + + // part 1 + // Transpose. Register dN is the same as dN in C + "vtrn.32 d0, d2 \n" + "vtrn.32 d1, d3 \n" + "vtrn.16 d0, d1 \n" + "vtrn.16 d2, d3 \n" + + "vadd.s16 d4, d0, d3 \n" // a0 = d0 + d3 + "vadd.s16 d5, d1, d2 \n" // a1 = d1 + d2 + "vsub.s16 d6, d1, d2 \n" // a2 = d1 - d2 + "vsub.s16 d7, d0, d3 \n" // a3 = d0 - d3 + + "vadd.s16 d0, d4, d5 \n" // a0 + a1 + "vshl.s16 d0, d0, #3 \n" // temp[0+i*4] = (a0+a1) << 3 + "vsub.s16 d2, d4, d5 \n" // a0 - a1 + "vshl.s16 d2, d2, #3 \n" // (temp[2+i*4] = (a0-a1) << 3 + + "vmlal.s16 q9, d7, d16 \n" // a3*5352 + 1812 + "vmlal.s16 q10, d7, d17 \n" // a3*2217 + 937 + "vmlal.s16 q9, d6, d17 \n" // a2*2217 + a3*5352 + 1812 + "vmlsl.s16 q10, d6, d16 \n" // a3*2217 + 937 - a2*5352 + + // temp[1+i*4] = (d2*2217 + d3*5352 + 1812) >> 9 + // temp[3+i*4] = (d3*2217 + 937 - d2*5352) >> 9 + "vshrn.s32 d1, q9, #9 \n" + "vshrn.s32 d3, q10, #9 \n" + + // part 2 + // transpose d0=ip[0], d1=ip[4], d2=ip[8], d3=ip[12] + "vtrn.32 d0, d2 \n" + "vtrn.32 d1, d3 \n" + "vtrn.16 d0, d1 \n" + "vtrn.16 d2, d3 \n" + + "vmov.s16 d26, #7 \n" + + "vadd.s16 d4, d0, d3 \n" // a1 = ip[0] + ip[12] + "vadd.s16 d5, d1, d2 \n" // b1 = ip[4] + ip[8] + "vsub.s16 d6, d1, d2 \n" // c1 = ip[4] - ip[8] + "vadd.s16 d4, d4, d26 \n" // a1 + 7 + "vsub.s16 d7, d0, d3 \n" // d1 = ip[0] - ip[12] + + "vadd.s16 d0, d4, d5 \n" // op[0] = a1 + b1 + 7 + "vsub.s16 d2, d4, d5 \n" // op[8] = a1 - b1 + 7 + + "vmlal.s16 q11, d7, d16 \n" // d1*5352 + 12000 + "vmlal.s16 q12, d7, d17 \n" // d1*2217 + 51000 + + "vceq.s16 d4, d7, #0 \n" + + "vshr.s16 d0, d0, #4 \n" + "vshr.s16 d2, d2, #4 \n" + + "vmlal.s16 q11, d6, d17 \n" // c1*2217 + d1*5352 + 12000 + "vmlsl.s16 q12, d6, d16 \n" // d1*2217 - c1*5352 + 51000 + + "vmvn d4, d4 \n" // !(d1 == 0) + // op[4] = (c1*2217 + d1*5352 + 12000)>>16 + "vshrn.s32 d1, q11, #16 \n" + // op[4] += (d1!=0) + "vsub.s16 d1, d1, d4 \n" + // op[12]= (d1*2217 - c1*5352 + 51000)>>16 + "vshrn.s32 d3, q12, #16 \n" + + // set result to out array + "vst1.16 {q0, q1}, [%[out]] \n" + : [src_ptr] "+r"(src_ptr), [ref_ptr] "+r"(ref_ptr), + [coeff32] "+r"(coeff32) // modified registers + : [kBPS] "r"(kBPS), [coeff16] "r"(coeff16), + [out] "r"(out) // constants + : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9", + "q10", "q11", "q12", "q13" // clobbered + ); +} + +#endif + +#define LOAD_LANE_16b(VALUE, LANE) do { \ + (VALUE) = vld1_lane_s16(src, (VALUE), (LANE)); \ + src += stride; \ +} while (0) + +static void FTransformWHT(const int16_t* src, int16_t* out) { + const int stride = 16; + const int16x4_t zero = vdup_n_s16(0); + int32x4x4_t tmp0; + int16x4x4_t in; + INIT_VECTOR4(in, zero, zero, zero, zero); + LOAD_LANE_16b(in.val[0], 0); + LOAD_LANE_16b(in.val[1], 0); + LOAD_LANE_16b(in.val[2], 0); + LOAD_LANE_16b(in.val[3], 0); + LOAD_LANE_16b(in.val[0], 1); + LOAD_LANE_16b(in.val[1], 1); + LOAD_LANE_16b(in.val[2], 1); + LOAD_LANE_16b(in.val[3], 1); + LOAD_LANE_16b(in.val[0], 2); + LOAD_LANE_16b(in.val[1], 2); + LOAD_LANE_16b(in.val[2], 2); + LOAD_LANE_16b(in.val[3], 2); + LOAD_LANE_16b(in.val[0], 3); + LOAD_LANE_16b(in.val[1], 3); + LOAD_LANE_16b(in.val[2], 3); + LOAD_LANE_16b(in.val[3], 3); + + { + // a0 = in[0 * 16] + in[2 * 16] + // a1 = in[1 * 16] + in[3 * 16] + // a2 = in[1 * 16] - in[3 * 16] + // a3 = in[0 * 16] - in[2 * 16] + const int32x4_t a0 = vaddl_s16(in.val[0], in.val[2]); + const int32x4_t a1 = vaddl_s16(in.val[1], in.val[3]); + const int32x4_t a2 = vsubl_s16(in.val[1], in.val[3]); + const int32x4_t a3 = vsubl_s16(in.val[0], in.val[2]); + tmp0.val[0] = vaddq_s32(a0, a1); + tmp0.val[1] = vaddq_s32(a3, a2); + tmp0.val[2] = vsubq_s32(a3, a2); + tmp0.val[3] = vsubq_s32(a0, a1); + } + { + const int32x4x4_t tmp1 = Transpose4x4(tmp0); + // a0 = tmp[0 + i] + tmp[ 8 + i] + // a1 = tmp[4 + i] + tmp[12 + i] + // a2 = tmp[4 + i] - tmp[12 + i] + // a3 = tmp[0 + i] - tmp[ 8 + i] + const int32x4_t a0 = vaddq_s32(tmp1.val[0], tmp1.val[2]); + const int32x4_t a1 = vaddq_s32(tmp1.val[1], tmp1.val[3]); + const int32x4_t a2 = vsubq_s32(tmp1.val[1], tmp1.val[3]); + const int32x4_t a3 = vsubq_s32(tmp1.val[0], tmp1.val[2]); + const int32x4_t b0 = vhaddq_s32(a0, a1); // (a0 + a1) >> 1 + const int32x4_t b1 = vhaddq_s32(a3, a2); // (a3 + a2) >> 1 + const int32x4_t b2 = vhsubq_s32(a3, a2); // (a3 - a2) >> 1 + const int32x4_t b3 = vhsubq_s32(a0, a1); // (a0 - a1) >> 1 + const int16x4_t out0 = vmovn_s32(b0); + const int16x4_t out1 = vmovn_s32(b1); + const int16x4_t out2 = vmovn_s32(b2); + const int16x4_t out3 = vmovn_s32(b3); + + vst1_s16(out + 0, out0); + vst1_s16(out + 4, out1); + vst1_s16(out + 8, out2); + vst1_s16(out + 12, out3); + } +} +#undef LOAD_LANE_16b + +//------------------------------------------------------------------------------ +// Texture distortion +// +// We try to match the spectral content (weighted) between source and +// reconstructed samples. + +// This code works but is *slower* than the inlined-asm version below +// (with gcc-4.6). So we disable it for now. Later, it'll be conditional to +// USE_INTRINSICS define. +// With gcc-4.8, it's only slightly slower than the inlined. +#if defined(USE_INTRINSICS) + +// Zero extend an uint16x4_t 'v' to an int32x4_t. +static WEBP_INLINE int32x4_t ConvertU16ToS32(uint16x4_t v) { + return vreinterpretq_s32_u32(vmovl_u16(v)); +} + +// Does a regular 4x4 transpose followed by an adjustment of the upper columns +// in the inner rows to restore the source order of differences, +// i.e., a0 - a1 | a3 - a2. +static WEBP_INLINE int32x4x4_t DistoTranspose4x4(const int32x4x4_t rows) { + int32x4x4_t out = Transpose4x4(rows); + // restore source order in the columns containing differences. + const int32x2_t r1h = vget_high_s32(out.val[1]); + const int32x2_t r2h = vget_high_s32(out.val[2]); + out.val[1] = vcombine_s32(vget_low_s32(out.val[1]), r2h); + out.val[2] = vcombine_s32(vget_low_s32(out.val[2]), r1h); + return out; +} + +static WEBP_INLINE int32x4x4_t DistoHorizontalPass(const uint8x8_t r0r1, + const uint8x8_t r2r3) { + // a0 = in[0] + in[2] | a1 = in[1] + in[3] + const uint16x8_t a0a1 = vaddl_u8(r0r1, r2r3); + // a3 = in[0] - in[2] | a2 = in[1] - in[3] + const uint16x8_t a3a2 = vsubl_u8(r0r1, r2r3); + const int32x4_t tmp0 = vpaddlq_s16(vreinterpretq_s16_u16(a0a1)); // a0 + a1 + const int32x4_t tmp1 = vpaddlq_s16(vreinterpretq_s16_u16(a3a2)); // a3 + a2 + // no pairwise subtraction; reorder to perform tmp[2]/tmp[3] calculations. + // a0a0 a3a3 a0a0 a3a3 a0a0 a3a3 a0a0 a3a3 + // a1a1 a2a2 a1a1 a2a2 a1a1 a2a2 a1a1 a2a2 + const int16x8x2_t transpose = + vtrnq_s16(vreinterpretq_s16_u16(a0a1), vreinterpretq_s16_u16(a3a2)); + // tmp[3] = a0 - a1 | tmp[2] = a3 - a2 + const int32x4_t tmp32_1 = vsubl_s16(vget_low_s16(transpose.val[0]), + vget_low_s16(transpose.val[1])); + const int32x4_t tmp32_2 = vsubl_s16(vget_high_s16(transpose.val[0]), + vget_high_s16(transpose.val[1])); + // [0]: tmp[3] [1]: tmp[2] + const int32x4x2_t split = vtrnq_s32(tmp32_1, tmp32_2); + const int32x4x4_t res = { { tmp0, tmp1, split.val[1], split.val[0] } }; + return res; +} + +static WEBP_INLINE int32x4x4_t DistoVerticalPass(const int32x4x4_t rows) { + // a0 = tmp[0 + i] + tmp[8 + i]; + const int32x4_t a0 = vaddq_s32(rows.val[0], rows.val[1]); + // a1 = tmp[4 + i] + tmp[12+ i]; + const int32x4_t a1 = vaddq_s32(rows.val[2], rows.val[3]); + // a2 = tmp[4 + i] - tmp[12+ i]; + const int32x4_t a2 = vsubq_s32(rows.val[2], rows.val[3]); + // a3 = tmp[0 + i] - tmp[8 + i]; + const int32x4_t a3 = vsubq_s32(rows.val[0], rows.val[1]); + const int32x4_t b0 = vqabsq_s32(vaddq_s32(a0, a1)); // abs(a0 + a1) + const int32x4_t b1 = vqabsq_s32(vaddq_s32(a3, a2)); // abs(a3 + a2) + const int32x4_t b2 = vabdq_s32(a3, a2); // abs(a3 - a2) + const int32x4_t b3 = vabdq_s32(a0, a1); // abs(a0 - a1) + const int32x4x4_t res = { { b0, b1, b2, b3 } }; + return res; +} + +// Calculate the weighted sum of the rows in 'b'. +static WEBP_INLINE int64x1_t DistoSum(const int32x4x4_t b, + const int32x4_t w0, const int32x4_t w1, + const int32x4_t w2, const int32x4_t w3) { + const int32x4_t s0 = vmulq_s32(w0, b.val[0]); + const int32x4_t s1 = vmlaq_s32(s0, w1, b.val[1]); + const int32x4_t s2 = vmlaq_s32(s1, w2, b.val[2]); + const int32x4_t s3 = vmlaq_s32(s2, w3, b.val[3]); + const int64x2_t sum1 = vpaddlq_s32(s3); + const int64x1_t sum2 = vadd_s64(vget_low_s64(sum1), vget_high_s64(sum1)); + return sum2; +} + +#define LOAD_LANE_32b(src, VALUE, LANE) \ + (VALUE) = vld1q_lane_u32((const uint32_t*)(src), (VALUE), (LANE)) + +// Hadamard transform +// Returns the weighted sum of the absolute value of transformed coefficients. +static int Disto4x4(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + uint32x4_t d0d1 = { 0, 0, 0, 0 }; + uint32x4_t d2d3 = { 0, 0, 0, 0 }; + LOAD_LANE_32b(a + 0 * BPS, d0d1, 0); // a00 a01 a02 a03 + LOAD_LANE_32b(a + 1 * BPS, d0d1, 1); // a10 a11 a12 a13 + LOAD_LANE_32b(b + 0 * BPS, d0d1, 2); // b00 b01 b02 b03 + LOAD_LANE_32b(b + 1 * BPS, d0d1, 3); // b10 b11 b12 b13 + LOAD_LANE_32b(a + 2 * BPS, d2d3, 0); // a20 a21 a22 a23 + LOAD_LANE_32b(a + 3 * BPS, d2d3, 1); // a30 a31 a32 a33 + LOAD_LANE_32b(b + 2 * BPS, d2d3, 2); // b20 b21 b22 b23 + LOAD_LANE_32b(b + 3 * BPS, d2d3, 3); // b30 b31 b32 b33 + + { + // a00 a01 a20 a21 a10 a11 a30 a31 b00 b01 b20 b21 b10 b11 b30 b31 + // a02 a03 a22 a23 a12 a13 a32 a33 b02 b03 b22 b23 b12 b13 b32 b33 + const uint16x8x2_t tmp = + vtrnq_u16(vreinterpretq_u16_u32(d0d1), vreinterpretq_u16_u32(d2d3)); + const uint8x16_t d0d1u8 = vreinterpretq_u8_u16(tmp.val[0]); + const uint8x16_t d2d3u8 = vreinterpretq_u8_u16(tmp.val[1]); + const int32x4x4_t hpass_a = DistoHorizontalPass(vget_low_u8(d0d1u8), + vget_low_u8(d2d3u8)); + const int32x4x4_t hpass_b = DistoHorizontalPass(vget_high_u8(d0d1u8), + vget_high_u8(d2d3u8)); + const int32x4x4_t tmp_a = DistoTranspose4x4(hpass_a); + const int32x4x4_t tmp_b = DistoTranspose4x4(hpass_b); + const int32x4x4_t vpass_a = DistoVerticalPass(tmp_a); + const int32x4x4_t vpass_b = DistoVerticalPass(tmp_b); + const int32x4_t w0 = ConvertU16ToS32(vld1_u16(w + 0)); + const int32x4_t w1 = ConvertU16ToS32(vld1_u16(w + 4)); + const int32x4_t w2 = ConvertU16ToS32(vld1_u16(w + 8)); + const int32x4_t w3 = ConvertU16ToS32(vld1_u16(w + 12)); + const int64x1_t sum1 = DistoSum(vpass_a, w0, w1, w2, w3); + const int64x1_t sum2 = DistoSum(vpass_b, w0, w1, w2, w3); + const int32x2_t diff = vabd_s32(vreinterpret_s32_s64(sum1), + vreinterpret_s32_s64(sum2)); + const int32x2_t res = vshr_n_s32(diff, 5); + return vget_lane_s32(res, 0); + } +} + +#undef LOAD_LANE_32b + +#else + +// Hadamard transform +// Returns the weighted sum of the absolute value of transformed coefficients. +static int Disto4x4(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + const int kBPS = BPS; + const uint8_t* A = a; + const uint8_t* B = b; + const uint16_t* W = w; + int sum; + __asm__ volatile ( + "vld1.32 d0[0], [%[a]], %[kBPS] \n" + "vld1.32 d0[1], [%[a]], %[kBPS] \n" + "vld1.32 d2[0], [%[a]], %[kBPS] \n" + "vld1.32 d2[1], [%[a]] \n" + + "vld1.32 d1[0], [%[b]], %[kBPS] \n" + "vld1.32 d1[1], [%[b]], %[kBPS] \n" + "vld1.32 d3[0], [%[b]], %[kBPS] \n" + "vld1.32 d3[1], [%[b]] \n" + + // a d0/d2, b d1/d3 + // d0/d1: 01 01 01 01 + // d2/d3: 23 23 23 23 + // But: it goes 01 45 23 67 + // Notice the middle values are transposed + "vtrn.16 q0, q1 \n" + + // {a0, a1} = {in[0] + in[2], in[1] + in[3]} + "vaddl.u8 q2, d0, d2 \n" + "vaddl.u8 q10, d1, d3 \n" + // {a3, a2} = {in[0] - in[2], in[1] - in[3]} + "vsubl.u8 q3, d0, d2 \n" + "vsubl.u8 q11, d1, d3 \n" + + // tmp[0] = a0 + a1 + "vpaddl.s16 q0, q2 \n" + "vpaddl.s16 q8, q10 \n" + + // tmp[1] = a3 + a2 + "vpaddl.s16 q1, q3 \n" + "vpaddl.s16 q9, q11 \n" + + // No pair subtract + // q2 = {a0, a3} + // q3 = {a1, a2} + "vtrn.16 q2, q3 \n" + "vtrn.16 q10, q11 \n" + + // {tmp[3], tmp[2]} = {a0 - a1, a3 - a2} + "vsubl.s16 q12, d4, d6 \n" + "vsubl.s16 q13, d5, d7 \n" + "vsubl.s16 q14, d20, d22 \n" + "vsubl.s16 q15, d21, d23 \n" + + // separate tmp[3] and tmp[2] + // q12 = tmp[3] + // q13 = tmp[2] + "vtrn.32 q12, q13 \n" + "vtrn.32 q14, q15 \n" + + // Transpose tmp for a + "vswp d1, d26 \n" // vtrn.64 + "vswp d3, d24 \n" // vtrn.64 + "vtrn.32 q0, q1 \n" + "vtrn.32 q13, q12 \n" + + // Transpose tmp for b + "vswp d17, d30 \n" // vtrn.64 + "vswp d19, d28 \n" // vtrn.64 + "vtrn.32 q8, q9 \n" + "vtrn.32 q15, q14 \n" + + // The first Q register is a, the second b. + // q0/8 tmp[0-3] + // q13/15 tmp[4-7] + // q1/9 tmp[8-11] + // q12/14 tmp[12-15] + + // These are still in 01 45 23 67 order. We fix it easily in the addition + // case but the subtraction propagates them. + "vswp d3, d27 \n" + "vswp d19, d31 \n" + + // a0 = tmp[0] + tmp[8] + "vadd.s32 q2, q0, q1 \n" + "vadd.s32 q3, q8, q9 \n" + + // a1 = tmp[4] + tmp[12] + "vadd.s32 q10, q13, q12 \n" + "vadd.s32 q11, q15, q14 \n" + + // a2 = tmp[4] - tmp[12] + "vsub.s32 q13, q13, q12 \n" + "vsub.s32 q15, q15, q14 \n" + + // a3 = tmp[0] - tmp[8] + "vsub.s32 q0, q0, q1 \n" + "vsub.s32 q8, q8, q9 \n" + + // b0 = a0 + a1 + "vadd.s32 q1, q2, q10 \n" + "vadd.s32 q9, q3, q11 \n" + + // b1 = a3 + a2 + "vadd.s32 q12, q0, q13 \n" + "vadd.s32 q14, q8, q15 \n" + + // b2 = a3 - a2 + "vsub.s32 q0, q0, q13 \n" + "vsub.s32 q8, q8, q15 \n" + + // b3 = a0 - a1 + "vsub.s32 q2, q2, q10 \n" + "vsub.s32 q3, q3, q11 \n" + + "vld1.64 {q10, q11}, [%[w]] \n" + + // abs(b0) + "vabs.s32 q1, q1 \n" + "vabs.s32 q9, q9 \n" + // abs(b1) + "vabs.s32 q12, q12 \n" + "vabs.s32 q14, q14 \n" + // abs(b2) + "vabs.s32 q0, q0 \n" + "vabs.s32 q8, q8 \n" + // abs(b3) + "vabs.s32 q2, q2 \n" + "vabs.s32 q3, q3 \n" + + // expand w before using. + "vmovl.u16 q13, d20 \n" + "vmovl.u16 q15, d21 \n" + + // w[0] * abs(b0) + "vmul.u32 q1, q1, q13 \n" + "vmul.u32 q9, q9, q13 \n" + + // w[4] * abs(b1) + "vmla.u32 q1, q12, q15 \n" + "vmla.u32 q9, q14, q15 \n" + + // expand w before using. + "vmovl.u16 q13, d22 \n" + "vmovl.u16 q15, d23 \n" + + // w[8] * abs(b1) + "vmla.u32 q1, q0, q13 \n" + "vmla.u32 q9, q8, q13 \n" + + // w[12] * abs(b1) + "vmla.u32 q1, q2, q15 \n" + "vmla.u32 q9, q3, q15 \n" + + // Sum the arrays + "vpaddl.u32 q1, q1 \n" + "vpaddl.u32 q9, q9 \n" + "vadd.u64 d2, d3 \n" + "vadd.u64 d18, d19 \n" + + // Hadamard transform needs 4 bits of extra precision (2 bits in each + // direction) for dynamic raw. Weights w[] are 16bits at max, so the maximum + // precision for coeff is 8bit of input + 4bits of Hadamard transform + + // 16bits for w[] + 2 bits of abs() summation. + // + // This uses a maximum of 31 bits (signed). Discarding the top 32 bits is + // A-OK. + + // sum2 - sum1 + "vsub.u32 d0, d2, d18 \n" + // abs(sum2 - sum1) + "vabs.s32 d0, d0 \n" + // abs(sum2 - sum1) >> 5 + "vshr.u32 d0, #5 \n" + + // It would be better to move the value straight into r0 but I'm not + // entirely sure how this works with inline assembly. + "vmov.32 %[sum], d0[0] \n" + + : [sum] "=r"(sum), [a] "+r"(A), [b] "+r"(B), [w] "+r"(W) + : [kBPS] "r"(kBPS) + : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9", + "q10", "q11", "q12", "q13", "q14", "q15" // clobbered + ) ; + + return sum; +} + +#endif // USE_INTRINSICS + +static int Disto16x16(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + int D = 0; + int x, y; + for (y = 0; y < 16 * BPS; y += 4 * BPS) { + for (x = 0; x < 16; x += 4) { + D += Disto4x4(a + x + y, b + x + y, w); + } + } + return D; +} + +//------------------------------------------------------------------------------ + +static void CollectHistogram(const uint8_t* ref, const uint8_t* pred, + int start_block, int end_block, + VP8Histogram* const histo) { + const uint16x8_t max_coeff_thresh = vdupq_n_u16(MAX_COEFF_THRESH); + int j; + for (j = start_block; j < end_block; ++j) { + int16_t out[16]; + FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out); + { + int k; + const int16x8_t a0 = vld1q_s16(out + 0); + const int16x8_t b0 = vld1q_s16(out + 8); + const uint16x8_t a1 = vreinterpretq_u16_s16(vabsq_s16(a0)); + const uint16x8_t b1 = vreinterpretq_u16_s16(vabsq_s16(b0)); + const uint16x8_t a2 = vshrq_n_u16(a1, 3); + const uint16x8_t b2 = vshrq_n_u16(b1, 3); + const uint16x8_t a3 = vminq_u16(a2, max_coeff_thresh); + const uint16x8_t b3 = vminq_u16(b2, max_coeff_thresh); + vst1q_s16(out + 0, vreinterpretq_s16_u16(a3)); + vst1q_s16(out + 8, vreinterpretq_s16_u16(b3)); + // Convert coefficients to bin. + for (k = 0; k < 16; ++k) { + histo->distribution[out[k]]++; + } + } + } +} + +//------------------------------------------------------------------------------ + +static WEBP_INLINE void AccumulateSSE16(const uint8_t* const a, + const uint8_t* const b, + uint32x4_t* const sum) { + const uint8x16_t a0 = vld1q_u8(a); + const uint8x16_t b0 = vld1q_u8(b); + const uint8x16_t abs_diff = vabdq_u8(a0, b0); + uint16x8_t prod = vmull_u8(vget_low_u8(abs_diff), vget_low_u8(abs_diff)); + prod = vmlal_u8(prod, vget_high_u8(abs_diff), vget_high_u8(abs_diff)); + *sum = vpadalq_u16(*sum, prod); // pair-wise add and accumulate +} + +// Horizontal sum of all four uint32_t values in 'sum'. +static int SumToInt(uint32x4_t sum) { + const uint64x2_t sum2 = vpaddlq_u32(sum); + const uint64_t sum3 = vgetq_lane_u64(sum2, 0) + vgetq_lane_u64(sum2, 1); + return (int)sum3; +} + +static int SSE16x16(const uint8_t* a, const uint8_t* b) { + uint32x4_t sum = vdupq_n_u32(0); + int y; + for (y = 0; y < 16; ++y) { + AccumulateSSE16(a + y * BPS, b + y * BPS, &sum); + } + return SumToInt(sum); +} + +static int SSE16x8(const uint8_t* a, const uint8_t* b) { + uint32x4_t sum = vdupq_n_u32(0); + int y; + for (y = 0; y < 8; ++y) { + AccumulateSSE16(a + y * BPS, b + y * BPS, &sum); + } + return SumToInt(sum); +} + +static int SSE8x8(const uint8_t* a, const uint8_t* b) { + uint32x4_t sum = vdupq_n_u32(0); + int y; + for (y = 0; y < 8; ++y) { + const uint8x8_t a0 = vld1_u8(a + y * BPS); + const uint8x8_t b0 = vld1_u8(b + y * BPS); + const uint8x8_t abs_diff = vabd_u8(a0, b0); + const uint16x8_t prod = vmull_u8(abs_diff, abs_diff); + sum = vpadalq_u16(sum, prod); + } + return SumToInt(sum); +} + +static int SSE4x4(const uint8_t* a, const uint8_t* b) { + const uint8x16_t a0 = Load4x4(a); + const uint8x16_t b0 = Load4x4(b); + const uint8x16_t abs_diff = vabdq_u8(a0, b0); + uint16x8_t prod = vmull_u8(vget_low_u8(abs_diff), vget_low_u8(abs_diff)); + prod = vmlal_u8(prod, vget_high_u8(abs_diff), vget_high_u8(abs_diff)); + return SumToInt(vpaddlq_u16(prod)); +} + +//------------------------------------------------------------------------------ + +// Compilation with gcc-4.6.x is problematic for now. +#if !defined(WORK_AROUND_GCC) + +static int16x8_t Quantize(int16_t* const in, + const VP8Matrix* const mtx, int offset) { + const uint16x8_t sharp = vld1q_u16(&mtx->sharpen_[offset]); + const uint16x8_t q = vld1q_u16(&mtx->q_[offset]); + const uint16x8_t iq = vld1q_u16(&mtx->iq_[offset]); + const uint32x4_t bias0 = vld1q_u32(&mtx->bias_[offset + 0]); + const uint32x4_t bias1 = vld1q_u32(&mtx->bias_[offset + 4]); + + const int16x8_t a = vld1q_s16(in + offset); // in + const uint16x8_t b = vreinterpretq_u16_s16(vabsq_s16(a)); // coeff = abs(in) + const int16x8_t sign = vshrq_n_s16(a, 15); // sign + const uint16x8_t c = vaddq_u16(b, sharp); // + sharpen + const uint32x4_t m0 = vmull_u16(vget_low_u16(c), vget_low_u16(iq)); + const uint32x4_t m1 = vmull_u16(vget_high_u16(c), vget_high_u16(iq)); + const uint32x4_t m2 = vhaddq_u32(m0, bias0); + const uint32x4_t m3 = vhaddq_u32(m1, bias1); // (coeff * iQ + bias) >> 1 + const uint16x8_t c0 = vcombine_u16(vshrn_n_u32(m2, 16), + vshrn_n_u32(m3, 16)); // QFIX=17 = 16+1 + const uint16x8_t c1 = vminq_u16(c0, vdupq_n_u16(MAX_LEVEL)); + const int16x8_t c2 = veorq_s16(vreinterpretq_s16_u16(c1), sign); + const int16x8_t c3 = vsubq_s16(c2, sign); // restore sign + const int16x8_t c4 = vmulq_s16(c3, vreinterpretq_s16_u16(q)); + vst1q_s16(in + offset, c4); + assert(QFIX == 17); // this function can't work as is if QFIX != 16+1 + return c3; +} + +static const uint8_t kShuffles[4][8] = { + { 0, 1, 2, 3, 8, 9, 16, 17 }, + { 10, 11, 4, 5, 6, 7, 12, 13 }, + { 18, 19, 24, 25, 26, 27, 20, 21 }, + { 14, 15, 22, 23, 28, 29, 30, 31 } +}; + +static int QuantizeBlock(int16_t in[16], int16_t out[16], + const VP8Matrix* const mtx) { + const int16x8_t out0 = Quantize(in, mtx, 0); + const int16x8_t out1 = Quantize(in, mtx, 8); + uint8x8x4_t shuffles; + // vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use + // non-standard versions there. +#if defined(__APPLE__) && defined(__aarch64__) && \ + defined(__apple_build_version__) && (__apple_build_version__< 6020037) + uint8x16x2_t all_out; + INIT_VECTOR2(all_out, vreinterpretq_u8_s16(out0), vreinterpretq_u8_s16(out1)); + INIT_VECTOR4(shuffles, + vtbl2q_u8(all_out, vld1_u8(kShuffles[0])), + vtbl2q_u8(all_out, vld1_u8(kShuffles[1])), + vtbl2q_u8(all_out, vld1_u8(kShuffles[2])), + vtbl2q_u8(all_out, vld1_u8(kShuffles[3]))); +#else + uint8x8x4_t all_out; + INIT_VECTOR4(all_out, + vreinterpret_u8_s16(vget_low_s16(out0)), + vreinterpret_u8_s16(vget_high_s16(out0)), + vreinterpret_u8_s16(vget_low_s16(out1)), + vreinterpret_u8_s16(vget_high_s16(out1))); + INIT_VECTOR4(shuffles, + vtbl4_u8(all_out, vld1_u8(kShuffles[0])), + vtbl4_u8(all_out, vld1_u8(kShuffles[1])), + vtbl4_u8(all_out, vld1_u8(kShuffles[2])), + vtbl4_u8(all_out, vld1_u8(kShuffles[3]))); +#endif + // Zigzag reordering + vst1_u8((uint8_t*)(out + 0), shuffles.val[0]); + vst1_u8((uint8_t*)(out + 4), shuffles.val[1]); + vst1_u8((uint8_t*)(out + 8), shuffles.val[2]); + vst1_u8((uint8_t*)(out + 12), shuffles.val[3]); + // test zeros + if (*(uint64_t*)(out + 0) != 0) return 1; + if (*(uint64_t*)(out + 4) != 0) return 1; + if (*(uint64_t*)(out + 8) != 0) return 1; + if (*(uint64_t*)(out + 12) != 0) return 1; + return 0; +} + +#endif // !WORK_AROUND_GCC + +#endif // WEBP_USE_NEON + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8EncDspInitNEON(void); + +void VP8EncDspInitNEON(void) { +#if defined(WEBP_USE_NEON) + VP8ITransform = ITransform; + VP8FTransform = FTransform; + + VP8FTransformWHT = FTransformWHT; + + VP8TDisto4x4 = Disto4x4; + VP8TDisto16x16 = Disto16x16; + VP8CollectHistogram = CollectHistogram; + VP8SSE16x16 = SSE16x16; + VP8SSE16x8 = SSE16x8; + VP8SSE8x8 = SSE8x8; + VP8SSE4x4 = SSE4x4; +#if !defined(WORK_AROUND_GCC) + VP8EncQuantizeBlock = QuantizeBlock; +#endif +#endif // WEBP_USE_NEON +} diff --git a/media/libwebp/src/dsp/enc_sse2.c b/media/libwebp/src/dsp/enc_sse2.c new file mode 100644 index 000000000..9958d9f6f --- /dev/null +++ b/media/libwebp/src/dsp/enc_sse2.c @@ -0,0 +1,982 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 version of speed-critical encoding functions. +// +// Author: Christian Duvivier (cduvivier@google.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) +#include <stdlib.h> // for abs() +#include <emmintrin.h> + +#include "../enc/cost.h" +#include "../enc/vp8enci.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ +// Quite useful macro for debugging. Left here for convenience. + +#if 0 +#include <stdio.h> +static void PrintReg(const __m128i r, const char* const name, int size) { + int n; + union { + __m128i r; + uint8_t i8[16]; + uint16_t i16[8]; + uint32_t i32[4]; + uint64_t i64[2]; + } tmp; + tmp.r = r; + printf("%s\t: ", name); + if (size == 8) { + for (n = 0; n < 16; ++n) printf("%.2x ", tmp.i8[n]); + } else if (size == 16) { + for (n = 0; n < 8; ++n) printf("%.4x ", tmp.i16[n]); + } else if (size == 32) { + for (n = 0; n < 4; ++n) printf("%.8x ", tmp.i32[n]); + } else { + for (n = 0; n < 2; ++n) printf("%.16lx ", tmp.i64[n]); + } + printf("\n"); +} +#endif + +//------------------------------------------------------------------------------ +// Compute susceptibility based on DCT-coeff histograms: +// the higher, the "easier" the macroblock is to compress. + +static void CollectHistogram(const uint8_t* ref, const uint8_t* pred, + int start_block, int end_block, + VP8Histogram* const histo) { + const __m128i max_coeff_thresh = _mm_set1_epi16(MAX_COEFF_THRESH); + int j; + for (j = start_block; j < end_block; ++j) { + int16_t out[16]; + int k; + + VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out); + + // Convert coefficients to bin (within out[]). + { + // Load. + const __m128i out0 = _mm_loadu_si128((__m128i*)&out[0]); + const __m128i out1 = _mm_loadu_si128((__m128i*)&out[8]); + // sign(out) = out >> 15 (0x0000 if positive, 0xffff if negative) + const __m128i sign0 = _mm_srai_epi16(out0, 15); + const __m128i sign1 = _mm_srai_epi16(out1, 15); + // abs(out) = (out ^ sign) - sign + const __m128i xor0 = _mm_xor_si128(out0, sign0); + const __m128i xor1 = _mm_xor_si128(out1, sign1); + const __m128i abs0 = _mm_sub_epi16(xor0, sign0); + const __m128i abs1 = _mm_sub_epi16(xor1, sign1); + // v = abs(out) >> 3 + const __m128i v0 = _mm_srai_epi16(abs0, 3); + const __m128i v1 = _mm_srai_epi16(abs1, 3); + // bin = min(v, MAX_COEFF_THRESH) + const __m128i bin0 = _mm_min_epi16(v0, max_coeff_thresh); + const __m128i bin1 = _mm_min_epi16(v1, max_coeff_thresh); + // Store. + _mm_storeu_si128((__m128i*)&out[0], bin0); + _mm_storeu_si128((__m128i*)&out[8], bin1); + } + + // Convert coefficients to bin. + for (k = 0; k < 16; ++k) { + histo->distribution[out[k]]++; + } + } +} + +//------------------------------------------------------------------------------ +// Transforms (Paragraph 14.4) + +// Does one or two inverse transforms. +static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst, + int do_two) { + // This implementation makes use of 16-bit fixed point versions of two + // multiply constants: + // K1 = sqrt(2) * cos (pi/8) ~= 85627 / 2^16 + // K2 = sqrt(2) * sin (pi/8) ~= 35468 / 2^16 + // + // To be able to use signed 16-bit integers, we use the following trick to + // have constants within range: + // - Associated constants are obtained by subtracting the 16-bit fixed point + // version of one: + // k = K - (1 << 16) => K = k + (1 << 16) + // K1 = 85267 => k1 = 20091 + // K2 = 35468 => k2 = -30068 + // - The multiplication of a variable by a constant become the sum of the + // variable and the multiplication of that variable by the associated + // constant: + // (x * K) >> 16 = (x * (k + (1 << 16))) >> 16 = ((x * k ) >> 16) + x + const __m128i k1 = _mm_set1_epi16(20091); + const __m128i k2 = _mm_set1_epi16(-30068); + __m128i T0, T1, T2, T3; + + // Load and concatenate the transform coefficients (we'll do two inverse + // transforms in parallel). In the case of only one inverse transform, the + // second half of the vectors will just contain random value we'll never + // use nor store. + __m128i in0, in1, in2, in3; + { + in0 = _mm_loadl_epi64((__m128i*)&in[0]); + in1 = _mm_loadl_epi64((__m128i*)&in[4]); + in2 = _mm_loadl_epi64((__m128i*)&in[8]); + in3 = _mm_loadl_epi64((__m128i*)&in[12]); + // a00 a10 a20 a30 x x x x + // a01 a11 a21 a31 x x x x + // a02 a12 a22 a32 x x x x + // a03 a13 a23 a33 x x x x + if (do_two) { + const __m128i inB0 = _mm_loadl_epi64((__m128i*)&in[16]); + const __m128i inB1 = _mm_loadl_epi64((__m128i*)&in[20]); + const __m128i inB2 = _mm_loadl_epi64((__m128i*)&in[24]); + const __m128i inB3 = _mm_loadl_epi64((__m128i*)&in[28]); + in0 = _mm_unpacklo_epi64(in0, inB0); + in1 = _mm_unpacklo_epi64(in1, inB1); + in2 = _mm_unpacklo_epi64(in2, inB2); + in3 = _mm_unpacklo_epi64(in3, inB3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 + } + } + + // Vertical pass and subsequent transpose. + { + // First pass, c and d calculations are longer because of the "trick" + // multiplications. + const __m128i a = _mm_add_epi16(in0, in2); + const __m128i b = _mm_sub_epi16(in0, in2); + // c = MUL(in1, K2) - MUL(in3, K1) = MUL(in1, k2) - MUL(in3, k1) + in1 - in3 + const __m128i c1 = _mm_mulhi_epi16(in1, k2); + const __m128i c2 = _mm_mulhi_epi16(in3, k1); + const __m128i c3 = _mm_sub_epi16(in1, in3); + const __m128i c4 = _mm_sub_epi16(c1, c2); + const __m128i c = _mm_add_epi16(c3, c4); + // d = MUL(in1, K1) + MUL(in3, K2) = MUL(in1, k1) + MUL(in3, k2) + in1 + in3 + const __m128i d1 = _mm_mulhi_epi16(in1, k1); + const __m128i d2 = _mm_mulhi_epi16(in3, k2); + const __m128i d3 = _mm_add_epi16(in1, in3); + const __m128i d4 = _mm_add_epi16(d1, d2); + const __m128i d = _mm_add_epi16(d3, d4); + + // Second pass. + const __m128i tmp0 = _mm_add_epi16(a, d); + const __m128i tmp1 = _mm_add_epi16(b, c); + const __m128i tmp2 = _mm_sub_epi16(b, c); + const __m128i tmp3 = _mm_sub_epi16(a, d); + + // Transpose the two 4x4. + // a00 a01 a02 a03 b00 b01 b02 b03 + // a10 a11 a12 a13 b10 b11 b12 b13 + // a20 a21 a22 a23 b20 b21 b22 b23 + // a30 a31 a32 a33 b30 b31 b32 b33 + const __m128i transpose0_0 = _mm_unpacklo_epi16(tmp0, tmp1); + const __m128i transpose0_1 = _mm_unpacklo_epi16(tmp2, tmp3); + const __m128i transpose0_2 = _mm_unpackhi_epi16(tmp0, tmp1); + const __m128i transpose0_3 = _mm_unpackhi_epi16(tmp2, tmp3); + // a00 a10 a01 a11 a02 a12 a03 a13 + // a20 a30 a21 a31 a22 a32 a23 a33 + // b00 b10 b01 b11 b02 b12 b03 b13 + // b20 b30 b21 b31 b22 b32 b23 b33 + const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3); + const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3); + // a00 a10 a20 a30 a01 a11 a21 a31 + // b00 b10 b20 b30 b01 b11 b21 b31 + // a02 a12 a22 a32 a03 a13 a23 a33 + // b02 b12 a22 b32 b03 b13 b23 b33 + T0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1); + T1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1); + T2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3); + T3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 + } + + // Horizontal pass and subsequent transpose. + { + // First pass, c and d calculations are longer because of the "trick" + // multiplications. + const __m128i four = _mm_set1_epi16(4); + const __m128i dc = _mm_add_epi16(T0, four); + const __m128i a = _mm_add_epi16(dc, T2); + const __m128i b = _mm_sub_epi16(dc, T2); + // c = MUL(T1, K2) - MUL(T3, K1) = MUL(T1, k2) - MUL(T3, k1) + T1 - T3 + const __m128i c1 = _mm_mulhi_epi16(T1, k2); + const __m128i c2 = _mm_mulhi_epi16(T3, k1); + const __m128i c3 = _mm_sub_epi16(T1, T3); + const __m128i c4 = _mm_sub_epi16(c1, c2); + const __m128i c = _mm_add_epi16(c3, c4); + // d = MUL(T1, K1) + MUL(T3, K2) = MUL(T1, k1) + MUL(T3, k2) + T1 + T3 + const __m128i d1 = _mm_mulhi_epi16(T1, k1); + const __m128i d2 = _mm_mulhi_epi16(T3, k2); + const __m128i d3 = _mm_add_epi16(T1, T3); + const __m128i d4 = _mm_add_epi16(d1, d2); + const __m128i d = _mm_add_epi16(d3, d4); + + // Second pass. + const __m128i tmp0 = _mm_add_epi16(a, d); + const __m128i tmp1 = _mm_add_epi16(b, c); + const __m128i tmp2 = _mm_sub_epi16(b, c); + const __m128i tmp3 = _mm_sub_epi16(a, d); + const __m128i shifted0 = _mm_srai_epi16(tmp0, 3); + const __m128i shifted1 = _mm_srai_epi16(tmp1, 3); + const __m128i shifted2 = _mm_srai_epi16(tmp2, 3); + const __m128i shifted3 = _mm_srai_epi16(tmp3, 3); + + // Transpose the two 4x4. + // a00 a01 a02 a03 b00 b01 b02 b03 + // a10 a11 a12 a13 b10 b11 b12 b13 + // a20 a21 a22 a23 b20 b21 b22 b23 + // a30 a31 a32 a33 b30 b31 b32 b33 + const __m128i transpose0_0 = _mm_unpacklo_epi16(shifted0, shifted1); + const __m128i transpose0_1 = _mm_unpacklo_epi16(shifted2, shifted3); + const __m128i transpose0_2 = _mm_unpackhi_epi16(shifted0, shifted1); + const __m128i transpose0_3 = _mm_unpackhi_epi16(shifted2, shifted3); + // a00 a10 a01 a11 a02 a12 a03 a13 + // a20 a30 a21 a31 a22 a32 a23 a33 + // b00 b10 b01 b11 b02 b12 b03 b13 + // b20 b30 b21 b31 b22 b32 b23 b33 + const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3); + const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3); + // a00 a10 a20 a30 a01 a11 a21 a31 + // b00 b10 b20 b30 b01 b11 b21 b31 + // a02 a12 a22 a32 a03 a13 a23 a33 + // b02 b12 a22 b32 b03 b13 b23 b33 + T0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1); + T1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1); + T2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3); + T3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 + } + + // Add inverse transform to 'ref' and store. + { + const __m128i zero = _mm_setzero_si128(); + // Load the reference(s). + __m128i ref0, ref1, ref2, ref3; + if (do_two) { + // Load eight bytes/pixels per line. + ref0 = _mm_loadl_epi64((__m128i*)&ref[0 * BPS]); + ref1 = _mm_loadl_epi64((__m128i*)&ref[1 * BPS]); + ref2 = _mm_loadl_epi64((__m128i*)&ref[2 * BPS]); + ref3 = _mm_loadl_epi64((__m128i*)&ref[3 * BPS]); + } else { + // Load four bytes/pixels per line. + ref0 = _mm_cvtsi32_si128(*(int*)&ref[0 * BPS]); + ref1 = _mm_cvtsi32_si128(*(int*)&ref[1 * BPS]); + ref2 = _mm_cvtsi32_si128(*(int*)&ref[2 * BPS]); + ref3 = _mm_cvtsi32_si128(*(int*)&ref[3 * BPS]); + } + // Convert to 16b. + ref0 = _mm_unpacklo_epi8(ref0, zero); + ref1 = _mm_unpacklo_epi8(ref1, zero); + ref2 = _mm_unpacklo_epi8(ref2, zero); + ref3 = _mm_unpacklo_epi8(ref3, zero); + // Add the inverse transform(s). + ref0 = _mm_add_epi16(ref0, T0); + ref1 = _mm_add_epi16(ref1, T1); + ref2 = _mm_add_epi16(ref2, T2); + ref3 = _mm_add_epi16(ref3, T3); + // Unsigned saturate to 8b. + ref0 = _mm_packus_epi16(ref0, ref0); + ref1 = _mm_packus_epi16(ref1, ref1); + ref2 = _mm_packus_epi16(ref2, ref2); + ref3 = _mm_packus_epi16(ref3, ref3); + // Store the results. + if (do_two) { + // Store eight bytes/pixels per line. + _mm_storel_epi64((__m128i*)&dst[0 * BPS], ref0); + _mm_storel_epi64((__m128i*)&dst[1 * BPS], ref1); + _mm_storel_epi64((__m128i*)&dst[2 * BPS], ref2); + _mm_storel_epi64((__m128i*)&dst[3 * BPS], ref3); + } else { + // Store four bytes/pixels per line. + *((int32_t *)&dst[0 * BPS]) = _mm_cvtsi128_si32(ref0); + *((int32_t *)&dst[1 * BPS]) = _mm_cvtsi128_si32(ref1); + *((int32_t *)&dst[2 * BPS]) = _mm_cvtsi128_si32(ref2); + *((int32_t *)&dst[3 * BPS]) = _mm_cvtsi128_si32(ref3); + } + } +} + +static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) { + const __m128i zero = _mm_setzero_si128(); + const __m128i seven = _mm_set1_epi16(7); + const __m128i k937 = _mm_set1_epi32(937); + const __m128i k1812 = _mm_set1_epi32(1812); + const __m128i k51000 = _mm_set1_epi32(51000); + const __m128i k12000_plus_one = _mm_set1_epi32(12000 + (1 << 16)); + const __m128i k5352_2217 = _mm_set_epi16(5352, 2217, 5352, 2217, + 5352, 2217, 5352, 2217); + const __m128i k2217_5352 = _mm_set_epi16(2217, -5352, 2217, -5352, + 2217, -5352, 2217, -5352); + const __m128i k88p = _mm_set_epi16(8, 8, 8, 8, 8, 8, 8, 8); + const __m128i k88m = _mm_set_epi16(-8, 8, -8, 8, -8, 8, -8, 8); + const __m128i k5352_2217p = _mm_set_epi16(2217, 5352, 2217, 5352, + 2217, 5352, 2217, 5352); + const __m128i k5352_2217m = _mm_set_epi16(-5352, 2217, -5352, 2217, + -5352, 2217, -5352, 2217); + __m128i v01, v32; + + + // Difference between src and ref and initial transpose. + { + // Load src and convert to 16b. + const __m128i src0 = _mm_loadl_epi64((__m128i*)&src[0 * BPS]); + const __m128i src1 = _mm_loadl_epi64((__m128i*)&src[1 * BPS]); + const __m128i src2 = _mm_loadl_epi64((__m128i*)&src[2 * BPS]); + const __m128i src3 = _mm_loadl_epi64((__m128i*)&src[3 * BPS]); + const __m128i src_0 = _mm_unpacklo_epi8(src0, zero); + const __m128i src_1 = _mm_unpacklo_epi8(src1, zero); + const __m128i src_2 = _mm_unpacklo_epi8(src2, zero); + const __m128i src_3 = _mm_unpacklo_epi8(src3, zero); + // Load ref and convert to 16b. + const __m128i ref0 = _mm_loadl_epi64((__m128i*)&ref[0 * BPS]); + const __m128i ref1 = _mm_loadl_epi64((__m128i*)&ref[1 * BPS]); + const __m128i ref2 = _mm_loadl_epi64((__m128i*)&ref[2 * BPS]); + const __m128i ref3 = _mm_loadl_epi64((__m128i*)&ref[3 * BPS]); + const __m128i ref_0 = _mm_unpacklo_epi8(ref0, zero); + const __m128i ref_1 = _mm_unpacklo_epi8(ref1, zero); + const __m128i ref_2 = _mm_unpacklo_epi8(ref2, zero); + const __m128i ref_3 = _mm_unpacklo_epi8(ref3, zero); + // Compute difference. -> 00 01 02 03 00 00 00 00 + const __m128i diff0 = _mm_sub_epi16(src_0, ref_0); + const __m128i diff1 = _mm_sub_epi16(src_1, ref_1); + const __m128i diff2 = _mm_sub_epi16(src_2, ref_2); + const __m128i diff3 = _mm_sub_epi16(src_3, ref_3); + + + // Unpack and shuffle + // 00 01 02 03 0 0 0 0 + // 10 11 12 13 0 0 0 0 + // 20 21 22 23 0 0 0 0 + // 30 31 32 33 0 0 0 0 + const __m128i shuf01 = _mm_unpacklo_epi32(diff0, diff1); + const __m128i shuf23 = _mm_unpacklo_epi32(diff2, diff3); + // 00 01 10 11 02 03 12 13 + // 20 21 30 31 22 23 32 33 + const __m128i shuf01_p = + _mm_shufflehi_epi16(shuf01, _MM_SHUFFLE(2, 3, 0, 1)); + const __m128i shuf23_p = + _mm_shufflehi_epi16(shuf23, _MM_SHUFFLE(2, 3, 0, 1)); + // 00 01 10 11 03 02 13 12 + // 20 21 30 31 23 22 33 32 + const __m128i s01 = _mm_unpacklo_epi64(shuf01_p, shuf23_p); + const __m128i s32 = _mm_unpackhi_epi64(shuf01_p, shuf23_p); + // 00 01 10 11 20 21 30 31 + // 03 02 13 12 23 22 33 32 + const __m128i a01 = _mm_add_epi16(s01, s32); + const __m128i a32 = _mm_sub_epi16(s01, s32); + // [d0 + d3 | d1 + d2 | ...] = [a0 a1 | a0' a1' | ... ] + // [d0 - d3 | d1 - d2 | ...] = [a3 a2 | a3' a2' | ... ] + + const __m128i tmp0 = _mm_madd_epi16(a01, k88p); // [ (a0 + a1) << 3, ... ] + const __m128i tmp2 = _mm_madd_epi16(a01, k88m); // [ (a0 - a1) << 3, ... ] + const __m128i tmp1_1 = _mm_madd_epi16(a32, k5352_2217p); + const __m128i tmp3_1 = _mm_madd_epi16(a32, k5352_2217m); + const __m128i tmp1_2 = _mm_add_epi32(tmp1_1, k1812); + const __m128i tmp3_2 = _mm_add_epi32(tmp3_1, k937); + const __m128i tmp1 = _mm_srai_epi32(tmp1_2, 9); + const __m128i tmp3 = _mm_srai_epi32(tmp3_2, 9); + const __m128i s03 = _mm_packs_epi32(tmp0, tmp2); + const __m128i s12 = _mm_packs_epi32(tmp1, tmp3); + const __m128i s_lo = _mm_unpacklo_epi16(s03, s12); // 0 1 0 1 0 1... + const __m128i s_hi = _mm_unpackhi_epi16(s03, s12); // 2 3 2 3 2 3 + const __m128i v23 = _mm_unpackhi_epi32(s_lo, s_hi); + v01 = _mm_unpacklo_epi32(s_lo, s_hi); + v32 = _mm_shuffle_epi32(v23, _MM_SHUFFLE(1, 0, 3, 2)); // 3 2 3 2 3 2.. + } + + // Second pass + { + // Same operations are done on the (0,3) and (1,2) pairs. + // a0 = v0 + v3 + // a1 = v1 + v2 + // a3 = v0 - v3 + // a2 = v1 - v2 + const __m128i a01 = _mm_add_epi16(v01, v32); + const __m128i a32 = _mm_sub_epi16(v01, v32); + const __m128i a11 = _mm_unpackhi_epi64(a01, a01); + const __m128i a22 = _mm_unpackhi_epi64(a32, a32); + const __m128i a01_plus_7 = _mm_add_epi16(a01, seven); + + // d0 = (a0 + a1 + 7) >> 4; + // d2 = (a0 - a1 + 7) >> 4; + const __m128i c0 = _mm_add_epi16(a01_plus_7, a11); + const __m128i c2 = _mm_sub_epi16(a01_plus_7, a11); + const __m128i d0 = _mm_srai_epi16(c0, 4); + const __m128i d2 = _mm_srai_epi16(c2, 4); + + // f1 = ((b3 * 5352 + b2 * 2217 + 12000) >> 16) + // f3 = ((b3 * 2217 - b2 * 5352 + 51000) >> 16) + const __m128i b23 = _mm_unpacklo_epi16(a22, a32); + const __m128i c1 = _mm_madd_epi16(b23, k5352_2217); + const __m128i c3 = _mm_madd_epi16(b23, k2217_5352); + const __m128i d1 = _mm_add_epi32(c1, k12000_plus_one); + const __m128i d3 = _mm_add_epi32(c3, k51000); + const __m128i e1 = _mm_srai_epi32(d1, 16); + const __m128i e3 = _mm_srai_epi32(d3, 16); + const __m128i f1 = _mm_packs_epi32(e1, e1); + const __m128i f3 = _mm_packs_epi32(e3, e3); + // f1 = f1 + (a3 != 0); + // The compare will return (0xffff, 0) for (==0, !=0). To turn that into the + // desired (0, 1), we add one earlier through k12000_plus_one. + // -> f1 = f1 + 1 - (a3 == 0) + const __m128i g1 = _mm_add_epi16(f1, _mm_cmpeq_epi16(a32, zero)); + + const __m128i d0_g1 = _mm_unpacklo_epi64(d0, g1); + const __m128i d2_f3 = _mm_unpacklo_epi64(d2, f3); + _mm_storeu_si128((__m128i*)&out[0], d0_g1); + _mm_storeu_si128((__m128i*)&out[8], d2_f3); + } +} + +static void FTransformWHT(const int16_t* in, int16_t* out) { + int32_t tmp[16]; + int i; + for (i = 0; i < 4; ++i, in += 64) { + const int a0 = (in[0 * 16] + in[2 * 16]); + const int a1 = (in[1 * 16] + in[3 * 16]); + const int a2 = (in[1 * 16] - in[3 * 16]); + const int a3 = (in[0 * 16] - in[2 * 16]); + tmp[0 + i * 4] = a0 + a1; + tmp[1 + i * 4] = a3 + a2; + tmp[2 + i * 4] = a3 - a2; + tmp[3 + i * 4] = a0 - a1; + } + { + const __m128i src0 = _mm_loadu_si128((__m128i*)&tmp[0]); + const __m128i src1 = _mm_loadu_si128((__m128i*)&tmp[4]); + const __m128i src2 = _mm_loadu_si128((__m128i*)&tmp[8]); + const __m128i src3 = _mm_loadu_si128((__m128i*)&tmp[12]); + const __m128i a0 = _mm_add_epi32(src0, src2); + const __m128i a1 = _mm_add_epi32(src1, src3); + const __m128i a2 = _mm_sub_epi32(src1, src3); + const __m128i a3 = _mm_sub_epi32(src0, src2); + const __m128i b0 = _mm_srai_epi32(_mm_add_epi32(a0, a1), 1); + const __m128i b1 = _mm_srai_epi32(_mm_add_epi32(a3, a2), 1); + const __m128i b2 = _mm_srai_epi32(_mm_sub_epi32(a3, a2), 1); + const __m128i b3 = _mm_srai_epi32(_mm_sub_epi32(a0, a1), 1); + const __m128i out0 = _mm_packs_epi32(b0, b1); + const __m128i out1 = _mm_packs_epi32(b2, b3); + _mm_storeu_si128((__m128i*)&out[0], out0); + _mm_storeu_si128((__m128i*)&out[8], out1); + } +} + +//------------------------------------------------------------------------------ +// Metric + +static int SSE_Nx4(const uint8_t* a, const uint8_t* b, + int num_quads, int do_16) { + const __m128i zero = _mm_setzero_si128(); + __m128i sum1 = zero; + __m128i sum2 = zero; + + while (num_quads-- > 0) { + // Note: for the !do_16 case, we read 16 pixels instead of 8 but that's ok, + // thanks to buffer over-allocation to that effect. + const __m128i a0 = _mm_loadu_si128((__m128i*)&a[BPS * 0]); + const __m128i a1 = _mm_loadu_si128((__m128i*)&a[BPS * 1]); + const __m128i a2 = _mm_loadu_si128((__m128i*)&a[BPS * 2]); + const __m128i a3 = _mm_loadu_si128((__m128i*)&a[BPS * 3]); + const __m128i b0 = _mm_loadu_si128((__m128i*)&b[BPS * 0]); + const __m128i b1 = _mm_loadu_si128((__m128i*)&b[BPS * 1]); + const __m128i b2 = _mm_loadu_si128((__m128i*)&b[BPS * 2]); + const __m128i b3 = _mm_loadu_si128((__m128i*)&b[BPS * 3]); + + // compute clip0(a-b) and clip0(b-a) + const __m128i a0p = _mm_subs_epu8(a0, b0); + const __m128i a0m = _mm_subs_epu8(b0, a0); + const __m128i a1p = _mm_subs_epu8(a1, b1); + const __m128i a1m = _mm_subs_epu8(b1, a1); + const __m128i a2p = _mm_subs_epu8(a2, b2); + const __m128i a2m = _mm_subs_epu8(b2, a2); + const __m128i a3p = _mm_subs_epu8(a3, b3); + const __m128i a3m = _mm_subs_epu8(b3, a3); + + // compute |a-b| with 8b arithmetic as clip0(a-b) | clip0(b-a) + const __m128i diff0 = _mm_or_si128(a0p, a0m); + const __m128i diff1 = _mm_or_si128(a1p, a1m); + const __m128i diff2 = _mm_or_si128(a2p, a2m); + const __m128i diff3 = _mm_or_si128(a3p, a3m); + + // unpack (only four operations, instead of eight) + const __m128i low0 = _mm_unpacklo_epi8(diff0, zero); + const __m128i low1 = _mm_unpacklo_epi8(diff1, zero); + const __m128i low2 = _mm_unpacklo_epi8(diff2, zero); + const __m128i low3 = _mm_unpacklo_epi8(diff3, zero); + + // multiply with self + const __m128i low_madd0 = _mm_madd_epi16(low0, low0); + const __m128i low_madd1 = _mm_madd_epi16(low1, low1); + const __m128i low_madd2 = _mm_madd_epi16(low2, low2); + const __m128i low_madd3 = _mm_madd_epi16(low3, low3); + + // collect in a cascading way + const __m128i low_sum0 = _mm_add_epi32(low_madd0, low_madd1); + const __m128i low_sum1 = _mm_add_epi32(low_madd2, low_madd3); + sum1 = _mm_add_epi32(sum1, low_sum0); + sum2 = _mm_add_epi32(sum2, low_sum1); + + if (do_16) { // if necessary, process the higher 8 bytes similarly + const __m128i hi0 = _mm_unpackhi_epi8(diff0, zero); + const __m128i hi1 = _mm_unpackhi_epi8(diff1, zero); + const __m128i hi2 = _mm_unpackhi_epi8(diff2, zero); + const __m128i hi3 = _mm_unpackhi_epi8(diff3, zero); + + const __m128i hi_madd0 = _mm_madd_epi16(hi0, hi0); + const __m128i hi_madd1 = _mm_madd_epi16(hi1, hi1); + const __m128i hi_madd2 = _mm_madd_epi16(hi2, hi2); + const __m128i hi_madd3 = _mm_madd_epi16(hi3, hi3); + const __m128i hi_sum0 = _mm_add_epi32(hi_madd0, hi_madd1); + const __m128i hi_sum1 = _mm_add_epi32(hi_madd2, hi_madd3); + sum1 = _mm_add_epi32(sum1, hi_sum0); + sum2 = _mm_add_epi32(sum2, hi_sum1); + } + a += 4 * BPS; + b += 4 * BPS; + } + { + int32_t tmp[4]; + const __m128i sum = _mm_add_epi32(sum1, sum2); + _mm_storeu_si128((__m128i*)tmp, sum); + return (tmp[3] + tmp[2] + tmp[1] + tmp[0]); + } +} + +static int SSE16x16(const uint8_t* a, const uint8_t* b) { + return SSE_Nx4(a, b, 4, 1); +} + +static int SSE16x8(const uint8_t* a, const uint8_t* b) { + return SSE_Nx4(a, b, 2, 1); +} + +static int SSE8x8(const uint8_t* a, const uint8_t* b) { + return SSE_Nx4(a, b, 2, 0); +} + +static int SSE4x4(const uint8_t* a, const uint8_t* b) { + const __m128i zero = _mm_setzero_si128(); + + // Load values. Note that we read 8 pixels instead of 4, + // but the a/b buffers are over-allocated to that effect. + const __m128i a0 = _mm_loadl_epi64((__m128i*)&a[BPS * 0]); + const __m128i a1 = _mm_loadl_epi64((__m128i*)&a[BPS * 1]); + const __m128i a2 = _mm_loadl_epi64((__m128i*)&a[BPS * 2]); + const __m128i a3 = _mm_loadl_epi64((__m128i*)&a[BPS * 3]); + const __m128i b0 = _mm_loadl_epi64((__m128i*)&b[BPS * 0]); + const __m128i b1 = _mm_loadl_epi64((__m128i*)&b[BPS * 1]); + const __m128i b2 = _mm_loadl_epi64((__m128i*)&b[BPS * 2]); + const __m128i b3 = _mm_loadl_epi64((__m128i*)&b[BPS * 3]); + + // Combine pair of lines and convert to 16b. + const __m128i a01 = _mm_unpacklo_epi32(a0, a1); + const __m128i a23 = _mm_unpacklo_epi32(a2, a3); + const __m128i b01 = _mm_unpacklo_epi32(b0, b1); + const __m128i b23 = _mm_unpacklo_epi32(b2, b3); + const __m128i a01s = _mm_unpacklo_epi8(a01, zero); + const __m128i a23s = _mm_unpacklo_epi8(a23, zero); + const __m128i b01s = _mm_unpacklo_epi8(b01, zero); + const __m128i b23s = _mm_unpacklo_epi8(b23, zero); + + // Compute differences; (a-b)^2 = (abs(a-b))^2 = (sat8(a-b) + sat8(b-a))^2 + // TODO(cduvivier): Dissassemble and figure out why this is fastest. We don't + // need absolute values, there is no need to do calculation + // in 8bit as we are already in 16bit, ... Yet this is what + // benchmarks the fastest! + const __m128i d0 = _mm_subs_epu8(a01s, b01s); + const __m128i d1 = _mm_subs_epu8(b01s, a01s); + const __m128i d2 = _mm_subs_epu8(a23s, b23s); + const __m128i d3 = _mm_subs_epu8(b23s, a23s); + + // Square and add them all together. + const __m128i madd0 = _mm_madd_epi16(d0, d0); + const __m128i madd1 = _mm_madd_epi16(d1, d1); + const __m128i madd2 = _mm_madd_epi16(d2, d2); + const __m128i madd3 = _mm_madd_epi16(d3, d3); + const __m128i sum0 = _mm_add_epi32(madd0, madd1); + const __m128i sum1 = _mm_add_epi32(madd2, madd3); + const __m128i sum2 = _mm_add_epi32(sum0, sum1); + + int32_t tmp[4]; + _mm_storeu_si128((__m128i*)tmp, sum2); + return (tmp[3] + tmp[2] + tmp[1] + tmp[0]); +} + +//------------------------------------------------------------------------------ +// Texture distortion +// +// We try to match the spectral content (weighted) between source and +// reconstructed samples. + +// Hadamard transform +// Returns the difference between the weighted sum of the absolute value of +// transformed coefficients. +static int TTransform(const uint8_t* inA, const uint8_t* inB, + const uint16_t* const w) { + int32_t sum[4]; + __m128i tmp_0, tmp_1, tmp_2, tmp_3; + const __m128i zero = _mm_setzero_si128(); + + // Load, combine and transpose inputs. + { + const __m128i inA_0 = _mm_loadl_epi64((__m128i*)&inA[BPS * 0]); + const __m128i inA_1 = _mm_loadl_epi64((__m128i*)&inA[BPS * 1]); + const __m128i inA_2 = _mm_loadl_epi64((__m128i*)&inA[BPS * 2]); + const __m128i inA_3 = _mm_loadl_epi64((__m128i*)&inA[BPS * 3]); + const __m128i inB_0 = _mm_loadl_epi64((__m128i*)&inB[BPS * 0]); + const __m128i inB_1 = _mm_loadl_epi64((__m128i*)&inB[BPS * 1]); + const __m128i inB_2 = _mm_loadl_epi64((__m128i*)&inB[BPS * 2]); + const __m128i inB_3 = _mm_loadl_epi64((__m128i*)&inB[BPS * 3]); + + // Combine inA and inB (we'll do two transforms in parallel). + const __m128i inAB_0 = _mm_unpacklo_epi8(inA_0, inB_0); + const __m128i inAB_1 = _mm_unpacklo_epi8(inA_1, inB_1); + const __m128i inAB_2 = _mm_unpacklo_epi8(inA_2, inB_2); + const __m128i inAB_3 = _mm_unpacklo_epi8(inA_3, inB_3); + // a00 b00 a01 b01 a02 b03 a03 b03 0 0 0 0 0 0 0 0 + // a10 b10 a11 b11 a12 b12 a13 b13 0 0 0 0 0 0 0 0 + // a20 b20 a21 b21 a22 b22 a23 b23 0 0 0 0 0 0 0 0 + // a30 b30 a31 b31 a32 b32 a33 b33 0 0 0 0 0 0 0 0 + + // Transpose the two 4x4, discarding the filling zeroes. + const __m128i transpose0_0 = _mm_unpacklo_epi8(inAB_0, inAB_2); + const __m128i transpose0_1 = _mm_unpacklo_epi8(inAB_1, inAB_3); + // a00 a20 b00 b20 a01 a21 b01 b21 a02 a22 b02 b22 a03 a23 b03 b23 + // a10 a30 b10 b30 a11 a31 b11 b31 a12 a32 b12 b32 a13 a33 b13 b33 + const __m128i transpose1_0 = _mm_unpacklo_epi8(transpose0_0, transpose0_1); + const __m128i transpose1_1 = _mm_unpackhi_epi8(transpose0_0, transpose0_1); + // a00 a10 a20 a30 b00 b10 b20 b30 a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 a03 a13 a23 a33 b03 b13 b23 b33 + + // Convert to 16b. + tmp_0 = _mm_unpacklo_epi8(transpose1_0, zero); + tmp_1 = _mm_unpackhi_epi8(transpose1_0, zero); + tmp_2 = _mm_unpacklo_epi8(transpose1_1, zero); + tmp_3 = _mm_unpackhi_epi8(transpose1_1, zero); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 + } + + // Horizontal pass and subsequent transpose. + { + // Calculate a and b (two 4x4 at once). + const __m128i a0 = _mm_add_epi16(tmp_0, tmp_2); + const __m128i a1 = _mm_add_epi16(tmp_1, tmp_3); + const __m128i a2 = _mm_sub_epi16(tmp_1, tmp_3); + const __m128i a3 = _mm_sub_epi16(tmp_0, tmp_2); + const __m128i b0 = _mm_add_epi16(a0, a1); + const __m128i b1 = _mm_add_epi16(a3, a2); + const __m128i b2 = _mm_sub_epi16(a3, a2); + const __m128i b3 = _mm_sub_epi16(a0, a1); + // a00 a01 a02 a03 b00 b01 b02 b03 + // a10 a11 a12 a13 b10 b11 b12 b13 + // a20 a21 a22 a23 b20 b21 b22 b23 + // a30 a31 a32 a33 b30 b31 b32 b33 + + // Transpose the two 4x4. + const __m128i transpose0_0 = _mm_unpacklo_epi16(b0, b1); + const __m128i transpose0_1 = _mm_unpacklo_epi16(b2, b3); + const __m128i transpose0_2 = _mm_unpackhi_epi16(b0, b1); + const __m128i transpose0_3 = _mm_unpackhi_epi16(b2, b3); + // a00 a10 a01 a11 a02 a12 a03 a13 + // a20 a30 a21 a31 a22 a32 a23 a33 + // b00 b10 b01 b11 b02 b12 b03 b13 + // b20 b30 b21 b31 b22 b32 b23 b33 + const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3); + const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3); + // a00 a10 a20 a30 a01 a11 a21 a31 + // b00 b10 b20 b30 b01 b11 b21 b31 + // a02 a12 a22 a32 a03 a13 a23 a33 + // b02 b12 a22 b32 b03 b13 b23 b33 + tmp_0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1); + tmp_1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1); + tmp_2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3); + tmp_3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 + } + + // Vertical pass and difference of weighted sums. + { + // Load all inputs. + // TODO(cduvivier): Make variable declarations and allocations aligned so + // we can use _mm_load_si128 instead of _mm_loadu_si128. + const __m128i w_0 = _mm_loadu_si128((__m128i*)&w[0]); + const __m128i w_8 = _mm_loadu_si128((__m128i*)&w[8]); + + // Calculate a and b (two 4x4 at once). + const __m128i a0 = _mm_add_epi16(tmp_0, tmp_2); + const __m128i a1 = _mm_add_epi16(tmp_1, tmp_3); + const __m128i a2 = _mm_sub_epi16(tmp_1, tmp_3); + const __m128i a3 = _mm_sub_epi16(tmp_0, tmp_2); + const __m128i b0 = _mm_add_epi16(a0, a1); + const __m128i b1 = _mm_add_epi16(a3, a2); + const __m128i b2 = _mm_sub_epi16(a3, a2); + const __m128i b3 = _mm_sub_epi16(a0, a1); + + // Separate the transforms of inA and inB. + __m128i A_b0 = _mm_unpacklo_epi64(b0, b1); + __m128i A_b2 = _mm_unpacklo_epi64(b2, b3); + __m128i B_b0 = _mm_unpackhi_epi64(b0, b1); + __m128i B_b2 = _mm_unpackhi_epi64(b2, b3); + + { + // sign(b) = b >> 15 (0x0000 if positive, 0xffff if negative) + const __m128i sign_A_b0 = _mm_srai_epi16(A_b0, 15); + const __m128i sign_A_b2 = _mm_srai_epi16(A_b2, 15); + const __m128i sign_B_b0 = _mm_srai_epi16(B_b0, 15); + const __m128i sign_B_b2 = _mm_srai_epi16(B_b2, 15); + + // b = abs(b) = (b ^ sign) - sign + A_b0 = _mm_xor_si128(A_b0, sign_A_b0); + A_b2 = _mm_xor_si128(A_b2, sign_A_b2); + B_b0 = _mm_xor_si128(B_b0, sign_B_b0); + B_b2 = _mm_xor_si128(B_b2, sign_B_b2); + A_b0 = _mm_sub_epi16(A_b0, sign_A_b0); + A_b2 = _mm_sub_epi16(A_b2, sign_A_b2); + B_b0 = _mm_sub_epi16(B_b0, sign_B_b0); + B_b2 = _mm_sub_epi16(B_b2, sign_B_b2); + } + + // weighted sums + A_b0 = _mm_madd_epi16(A_b0, w_0); + A_b2 = _mm_madd_epi16(A_b2, w_8); + B_b0 = _mm_madd_epi16(B_b0, w_0); + B_b2 = _mm_madd_epi16(B_b2, w_8); + A_b0 = _mm_add_epi32(A_b0, A_b2); + B_b0 = _mm_add_epi32(B_b0, B_b2); + + // difference of weighted sums + A_b0 = _mm_sub_epi32(A_b0, B_b0); + _mm_storeu_si128((__m128i*)&sum[0], A_b0); + } + return sum[0] + sum[1] + sum[2] + sum[3]; +} + +static int Disto4x4(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + const int diff_sum = TTransform(a, b, w); + return abs(diff_sum) >> 5; +} + +static int Disto16x16(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + int D = 0; + int x, y; + for (y = 0; y < 16 * BPS; y += 4 * BPS) { + for (x = 0; x < 16; x += 4) { + D += Disto4x4(a + x + y, b + x + y, w); + } + } + return D; +} + +//------------------------------------------------------------------------------ +// Quantization +// + +static WEBP_INLINE int DoQuantizeBlock(int16_t in[16], int16_t out[16], + const uint16_t* const sharpen, + const VP8Matrix* const mtx) { + const __m128i max_coeff_2047 = _mm_set1_epi16(MAX_LEVEL); + const __m128i zero = _mm_setzero_si128(); + __m128i coeff0, coeff8; + __m128i out0, out8; + __m128i packed_out; + + // Load all inputs. + // TODO(cduvivier): Make variable declarations and allocations aligned so that + // we can use _mm_load_si128 instead of _mm_loadu_si128. + __m128i in0 = _mm_loadu_si128((__m128i*)&in[0]); + __m128i in8 = _mm_loadu_si128((__m128i*)&in[8]); + const __m128i iq0 = _mm_loadu_si128((__m128i*)&mtx->iq_[0]); + const __m128i iq8 = _mm_loadu_si128((__m128i*)&mtx->iq_[8]); + const __m128i q0 = _mm_loadu_si128((__m128i*)&mtx->q_[0]); + const __m128i q8 = _mm_loadu_si128((__m128i*)&mtx->q_[8]); + + // extract sign(in) (0x0000 if positive, 0xffff if negative) + const __m128i sign0 = _mm_cmpgt_epi16(zero, in0); + const __m128i sign8 = _mm_cmpgt_epi16(zero, in8); + + // coeff = abs(in) = (in ^ sign) - sign + coeff0 = _mm_xor_si128(in0, sign0); + coeff8 = _mm_xor_si128(in8, sign8); + coeff0 = _mm_sub_epi16(coeff0, sign0); + coeff8 = _mm_sub_epi16(coeff8, sign8); + + // coeff = abs(in) + sharpen + if (sharpen != NULL) { + const __m128i sharpen0 = _mm_loadu_si128((__m128i*)&sharpen[0]); + const __m128i sharpen8 = _mm_loadu_si128((__m128i*)&sharpen[8]); + coeff0 = _mm_add_epi16(coeff0, sharpen0); + coeff8 = _mm_add_epi16(coeff8, sharpen8); + } + + // out = (coeff * iQ + B) >> QFIX + { + // doing calculations with 32b precision (QFIX=17) + // out = (coeff * iQ) + const __m128i coeff_iQ0H = _mm_mulhi_epu16(coeff0, iq0); + const __m128i coeff_iQ0L = _mm_mullo_epi16(coeff0, iq0); + const __m128i coeff_iQ8H = _mm_mulhi_epu16(coeff8, iq8); + const __m128i coeff_iQ8L = _mm_mullo_epi16(coeff8, iq8); + __m128i out_00 = _mm_unpacklo_epi16(coeff_iQ0L, coeff_iQ0H); + __m128i out_04 = _mm_unpackhi_epi16(coeff_iQ0L, coeff_iQ0H); + __m128i out_08 = _mm_unpacklo_epi16(coeff_iQ8L, coeff_iQ8H); + __m128i out_12 = _mm_unpackhi_epi16(coeff_iQ8L, coeff_iQ8H); + // out = (coeff * iQ + B) + const __m128i bias_00 = _mm_loadu_si128((__m128i*)&mtx->bias_[0]); + const __m128i bias_04 = _mm_loadu_si128((__m128i*)&mtx->bias_[4]); + const __m128i bias_08 = _mm_loadu_si128((__m128i*)&mtx->bias_[8]); + const __m128i bias_12 = _mm_loadu_si128((__m128i*)&mtx->bias_[12]); + out_00 = _mm_add_epi32(out_00, bias_00); + out_04 = _mm_add_epi32(out_04, bias_04); + out_08 = _mm_add_epi32(out_08, bias_08); + out_12 = _mm_add_epi32(out_12, bias_12); + // out = QUANTDIV(coeff, iQ, B, QFIX) + out_00 = _mm_srai_epi32(out_00, QFIX); + out_04 = _mm_srai_epi32(out_04, QFIX); + out_08 = _mm_srai_epi32(out_08, QFIX); + out_12 = _mm_srai_epi32(out_12, QFIX); + + // pack result as 16b + out0 = _mm_packs_epi32(out_00, out_04); + out8 = _mm_packs_epi32(out_08, out_12); + + // if (coeff > 2047) coeff = 2047 + out0 = _mm_min_epi16(out0, max_coeff_2047); + out8 = _mm_min_epi16(out8, max_coeff_2047); + } + + // get sign back (if (sign[j]) out_n = -out_n) + out0 = _mm_xor_si128(out0, sign0); + out8 = _mm_xor_si128(out8, sign8); + out0 = _mm_sub_epi16(out0, sign0); + out8 = _mm_sub_epi16(out8, sign8); + + // in = out * Q + in0 = _mm_mullo_epi16(out0, q0); + in8 = _mm_mullo_epi16(out8, q8); + + _mm_storeu_si128((__m128i*)&in[0], in0); + _mm_storeu_si128((__m128i*)&in[8], in8); + + // zigzag the output before storing it. + // + // The zigzag pattern can almost be reproduced with a small sequence of + // shuffles. After it, we only need to swap the 7th (ending up in third + // position instead of twelfth) and 8th values. + { + __m128i outZ0, outZ8; + outZ0 = _mm_shufflehi_epi16(out0, _MM_SHUFFLE(2, 1, 3, 0)); + outZ0 = _mm_shuffle_epi32 (outZ0, _MM_SHUFFLE(3, 1, 2, 0)); + outZ0 = _mm_shufflehi_epi16(outZ0, _MM_SHUFFLE(3, 1, 0, 2)); + outZ8 = _mm_shufflelo_epi16(out8, _MM_SHUFFLE(3, 0, 2, 1)); + outZ8 = _mm_shuffle_epi32 (outZ8, _MM_SHUFFLE(3, 1, 2, 0)); + outZ8 = _mm_shufflelo_epi16(outZ8, _MM_SHUFFLE(1, 3, 2, 0)); + _mm_storeu_si128((__m128i*)&out[0], outZ0); + _mm_storeu_si128((__m128i*)&out[8], outZ8); + packed_out = _mm_packs_epi16(outZ0, outZ8); + } + { + const int16_t outZ_12 = out[12]; + const int16_t outZ_3 = out[3]; + out[3] = outZ_12; + out[12] = outZ_3; + } + + // detect if all 'out' values are zeroes or not + return (_mm_movemask_epi8(_mm_cmpeq_epi8(packed_out, zero)) != 0xffff); +} + +static int QuantizeBlock(int16_t in[16], int16_t out[16], + const VP8Matrix* const mtx) { + return DoQuantizeBlock(in, out, &mtx->sharpen_[0], mtx); +} + +static int QuantizeBlockWHT(int16_t in[16], int16_t out[16], + const VP8Matrix* const mtx) { + return DoQuantizeBlock(in, out, NULL, mtx); +} + +// Forward declaration. +void VP8SetResidualCoeffsSSE2(const int16_t* const coeffs, + VP8Residual* const res); + +void VP8SetResidualCoeffsSSE2(const int16_t* const coeffs, + VP8Residual* const res) { + const __m128i c0 = _mm_loadu_si128((const __m128i*)coeffs); + const __m128i c1 = _mm_loadu_si128((const __m128i*)(coeffs + 8)); + // Use SSE to compare 8 values with a single instruction. + const __m128i zero = _mm_setzero_si128(); + const __m128i m0 = _mm_cmpeq_epi16(c0, zero); + const __m128i m1 = _mm_cmpeq_epi16(c1, zero); + // Get the comparison results as a bitmask, consisting of two times 16 bits: + // two identical bits for each result. Concatenate both bitmasks to get a + // single 32 bit value. Negate the mask to get the position of entries that + // are not equal to zero. We don't need to mask out least significant bits + // according to res->first, since coeffs[0] is 0 if res->first > 0 + const uint32_t mask = + ~(((uint32_t)_mm_movemask_epi8(m1) << 16) | _mm_movemask_epi8(m0)); + // The position of the most significant non-zero bit indicates the position of + // the last non-zero value. Divide the result by two because __movemask_epi8 + // operates on 8 bit values instead of 16 bit values. + assert(res->first == 0 || coeffs[0] == 0); + res->last = mask ? (BitsLog2Floor(mask) >> 1) : -1; + res->coeffs = coeffs; +} + +#endif // WEBP_USE_SSE2 + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8EncDspInitSSE2(void); + +void VP8EncDspInitSSE2(void) { +#if defined(WEBP_USE_SSE2) + VP8CollectHistogram = CollectHistogram; + VP8EncQuantizeBlock = QuantizeBlock; + VP8EncQuantizeBlockWHT = QuantizeBlockWHT; + VP8ITransform = ITransform; + VP8FTransform = FTransform; + VP8FTransformWHT = FTransformWHT; + VP8SSE16x16 = SSE16x16; + VP8SSE16x8 = SSE16x8; + VP8SSE8x8 = SSE8x8; + VP8SSE4x4 = SSE4x4; + VP8TDisto4x4 = Disto4x4; + VP8TDisto16x16 = Disto16x16; +#endif // WEBP_USE_SSE2 +} + diff --git a/media/libwebp/src/dsp/lossless.c b/media/libwebp/src/dsp/lossless.c new file mode 100644 index 000000000..ee334bceb --- /dev/null +++ b/media/libwebp/src/dsp/lossless.c @@ -0,0 +1,1645 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Image transforms and color space conversion methods for lossless decoder. +// +// Authors: Vikas Arora (vikaas.arora@gmail.com) +// Jyrki Alakuijala (jyrki@google.com) +// Urvang Joshi (urvang@google.com) + +#include "./dsp.h" + +#include <math.h> +#include <stdlib.h> +#include "../dec/vp8li.h" +#include "../utils/endian_inl.h" +#include "./lossless.h" +#include "./yuv.h" + +#define MAX_DIFF_COST (1e30f) + +// lookup table for small values of log2(int) +const float kLog2Table[LOG_LOOKUP_IDX_MAX] = { + 0.0000000000000000f, 0.0000000000000000f, + 1.0000000000000000f, 1.5849625007211560f, + 2.0000000000000000f, 2.3219280948873621f, + 2.5849625007211560f, 2.8073549220576041f, + 3.0000000000000000f, 3.1699250014423121f, + 3.3219280948873621f, 3.4594316186372973f, + 3.5849625007211560f, 3.7004397181410921f, + 3.8073549220576041f, 3.9068905956085187f, + 4.0000000000000000f, 4.0874628412503390f, + 4.1699250014423121f, 4.2479275134435852f, + 4.3219280948873626f, 4.3923174227787606f, + 4.4594316186372973f, 4.5235619560570130f, + 4.5849625007211560f, 4.6438561897747243f, + 4.7004397181410917f, 4.7548875021634682f, + 4.8073549220576037f, 4.8579809951275718f, + 4.9068905956085187f, 4.9541963103868749f, + 5.0000000000000000f, 5.0443941193584533f, + 5.0874628412503390f, 5.1292830169449663f, + 5.1699250014423121f, 5.2094533656289501f, + 5.2479275134435852f, 5.2854022188622487f, + 5.3219280948873626f, 5.3575520046180837f, + 5.3923174227787606f, 5.4262647547020979f, + 5.4594316186372973f, 5.4918530963296747f, + 5.5235619560570130f, 5.5545888516776376f, + 5.5849625007211560f, 5.6147098441152083f, + 5.6438561897747243f, 5.6724253419714951f, + 5.7004397181410917f, 5.7279204545631987f, + 5.7548875021634682f, 5.7813597135246599f, + 5.8073549220576037f, 5.8328900141647412f, + 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6.6865005271832185f, + 6.7004397181410917f, 6.7142455176661224f, + 6.7279204545631987f, 6.7414669864011464f, + 6.7548875021634682f, 6.7681843247769259f, + 6.7813597135246599f, 6.7944158663501061f, + 6.8073549220576037f, 6.8201789624151878f, + 6.8328900141647412f, 6.8454900509443747f, + 6.8579809951275718f, 6.8703647195834047f, + 6.8826430493618415f, 6.8948177633079437f, + 6.9068905956085187f, 6.9188632372745946f, + 6.9307373375628866f, 6.9425145053392398f, + 6.9541963103868749f, 6.9657842846620869f, + 6.9772799234999167f, 6.9886846867721654f, + 7.0000000000000000f, 7.0112272554232539f, + 7.0223678130284543f, 7.0334230015374501f, + 7.0443941193584533f, 7.0552824355011898f, + 7.0660891904577720f, 7.0768155970508308f, + 7.0874628412503390f, 7.0980320829605263f, + 7.1085244567781691f, 7.1189410727235076f, + 7.1292830169449663f, 7.1395513523987936f, + 7.1497471195046822f, 7.1598713367783890f, + 7.1699250014423121f, 7.1799090900149344f, + 7.1898245588800175f, 7.1996723448363644f, + 7.2094533656289501f, 7.2191685204621611f, + 7.2288186904958804f, 7.2384047393250785f, + 7.2479275134435852f, 7.2573878426926521f, + 7.2667865406949010f, 7.2761244052742375f, + 7.2854022188622487f, 7.2946207488916270f, + 7.3037807481771030f, 7.3128829552843557f, + 7.3219280948873626f, 7.3309168781146167f, + 7.3398500028846243f, 7.3487281542310771f, + 7.3575520046180837f, 7.3663222142458160f, + 7.3750394313469245f, 7.3837042924740519f, + 7.3923174227787606f, 7.4008794362821843f, + 7.4093909361377017f, 7.4178525148858982f, + 7.4262647547020979f, 7.4346282276367245f, + 7.4429434958487279f, 7.4512111118323289f, + 7.4594316186372973f, 7.4676055500829976f, + 7.4757334309663976f, 7.4838157772642563f, + 7.4918530963296747f, 7.4998458870832056f, + 7.5077946401986963f, 7.5156998382840427f, + 7.5235619560570130f, 7.5313814605163118f, + 7.5391588111080309f, 7.5468944598876364f, + 7.5545888516776376f, 7.5622424242210728f, + 7.5698556083309478f, 7.5774288280357486f, + 7.5849625007211560f, 7.5924570372680806f, + 7.5999128421871278f, 7.6073303137496104f, + 7.6147098441152083f, 7.6220518194563764f, + 7.6293566200796094f, 7.6366246205436487f, + 7.6438561897747243f, 7.6510516911789281f, + 7.6582114827517946f, 7.6653359171851764f, + 7.6724253419714951f, 7.6794800995054464f, + 7.6865005271832185f, 7.6934869574993252f, + 7.7004397181410917f, 7.7073591320808825f, + 7.7142455176661224f, 7.7210991887071855f, + 7.7279204545631987f, 7.7347096202258383f, + 7.7414669864011464f, 7.7481928495894605f, + 7.7548875021634682f, 7.7615512324444795f, + 7.7681843247769259f, 7.7747870596011736f, + 7.7813597135246599f, 7.7879025593914317f, + 7.7944158663501061f, 7.8008998999203047f, + 7.8073549220576037f, 7.8137811912170374f, + 7.8201789624151878f, 7.8265484872909150f, + 7.8328900141647412f, 7.8392037880969436f, + 7.8454900509443747f, 7.8517490414160571f, + 7.8579809951275718f, 7.8641861446542797f, + 7.8703647195834047f, 7.8765169465649993f, + 7.8826430493618415f, 7.8887432488982591f, + 7.8948177633079437f, 7.9008668079807486f, + 7.9068905956085187f, 7.9128893362299619f, + 7.9188632372745946f, 7.9248125036057812f, + 7.9307373375628866f, 7.9366379390025709f, + 7.9425145053392398f, 7.9483672315846778f, + 7.9541963103868749f, 7.9600019320680805f, + 7.9657842846620869f, 7.9715435539507719f, + 7.9772799234999167f, 7.9829935746943103f, + 7.9886846867721654f, 7.9943534368588577f +}; + +const float kSLog2Table[LOG_LOOKUP_IDX_MAX] = { + 0.00000000f, 0.00000000f, 2.00000000f, 4.75488750f, + 8.00000000f, 11.60964047f, 15.50977500f, 19.65148445f, + 24.00000000f, 28.52932501f, 33.21928095f, 38.05374781f, + 43.01955001f, 48.10571634f, 53.30296891f, 58.60335893f, + 64.00000000f, 69.48686830f, 75.05865003f, 80.71062276f, + 86.43856190f, 92.23866588f, 98.10749561f, 104.04192499f, + 110.03910002f, 116.09640474f, 122.21143267f, 128.38196256f, + 134.60593782f, 140.88144886f, 147.20671787f, 153.58008562f, + 160.00000000f, 166.46500594f, 172.97373660f, 179.52490559f, + 186.11730005f, 192.74977453f, 199.42124551f, 206.13068654f, + 212.87712380f, 219.65963219f, 226.47733176f, 233.32938445f, + 240.21499122f, 247.13338933f, 254.08384998f, 261.06567603f, + 268.07820003f, 275.12078236f, 282.19280949f, 289.29369244f, + 296.42286534f, 303.57978409f, 310.76392512f, 317.97478424f, + 325.21187564f, 332.47473081f, 339.76289772f, 347.07593991f, + 354.41343574f, 361.77497759f, 369.16017124f, 376.56863518f, + 384.00000000f, 391.45390785f, 398.93001188f, 406.42797576f, + 413.94747321f, 421.48818752f, 429.04981119f, 436.63204548f, + 444.23460010f, 451.85719280f, 459.49954906f, 467.16140179f, + 474.84249102f, 482.54256363f, 490.26137307f, 497.99867911f, + 505.75424759f, 513.52785023f, 521.31926438f, 529.12827280f, + 536.95466351f, 544.79822957f, 552.65876890f, 560.53608414f, + 568.42998244f, 576.34027536f, 584.26677867f, 592.20931226f, + 600.16769996f, 608.14176943f, 616.13135206f, 624.13628279f, + 632.15640007f, 640.19154569f, 648.24156472f, 656.30630539f, + 664.38561898f, 672.47935976f, 680.58738488f, 688.70955430f, + 696.84573069f, 704.99577935f, 713.15956818f, 721.33696754f, + 729.52785023f, 737.73209140f, 745.94956849f, 754.18016116f, + 762.42375127f, 770.68022275f, 778.94946161f, 787.23135586f, + 795.52579543f, 803.83267219f, 812.15187982f, 820.48331383f, + 828.82687147f, 837.18245171f, 845.54995518f, 853.92928416f, + 862.32034249f, 870.72303558f, 879.13727036f, 887.56295522f, + 896.00000000f, 904.44831595f, 912.90781569f, 921.37841320f, + 929.86002376f, 938.35256392f, 946.85595152f, 955.37010560f, + 963.89494641f, 972.43039537f, 980.97637504f, 989.53280911f, + 998.09962237f, 1006.67674069f, 1015.26409097f, 1023.86160116f, + 1032.46920021f, 1041.08681805f, 1049.71438560f, 1058.35183469f, + 1066.99909811f, 1075.65610955f, 1084.32280357f, 1092.99911564f, + 1101.68498204f, 1110.38033993f, 1119.08512727f, 1127.79928282f, + 1136.52274614f, 1145.25545758f, 1153.99735821f, 1162.74838989f, + 1171.50849518f, 1180.27761738f, 1189.05570047f, 1197.84268914f, + 1206.63852876f, 1215.44316535f, 1224.25654560f, 1233.07861684f, + 1241.90932703f, 1250.74862473f, 1259.59645914f, 1268.45278005f, + 1277.31753781f, 1286.19068338f, 1295.07216828f, 1303.96194457f, + 1312.85996488f, 1321.76618236f, 1330.68055071f, 1339.60302413f, + 1348.53355734f, 1357.47210556f, 1366.41862452f, 1375.37307041f, + 1384.33539991f, 1393.30557020f, 1402.28353887f, 1411.26926400f, + 1420.26270412f, 1429.26381818f, 1438.27256558f, 1447.28890615f, + 1456.31280014f, 1465.34420819f, 1474.38309138f, 1483.42941118f, + 1492.48312945f, 1501.54420843f, 1510.61261078f, 1519.68829949f, + 1528.77123795f, 1537.86138993f, 1546.95871952f, 1556.06319119f, + 1565.17476976f, 1574.29342040f, 1583.41910860f, 1592.55180020f, + 1601.69146137f, 1610.83805860f, 1619.99155871f, 1629.15192882f, + 1638.31913637f, 1647.49314911f, 1656.67393509f, 1665.86146266f, + 1675.05570047f, 1684.25661744f, 1693.46418280f, 1702.67836605f, + 1711.89913698f, 1721.12646563f, 1730.36032233f, 1739.60067768f, + 1748.84750254f, 1758.10076802f, 1767.36044551f, 1776.62650662f, + 1785.89892323f, 1795.17766747f, 1804.46271172f, 1813.75402857f, + 1823.05159087f, 1832.35537170f, 1841.66534438f, 1850.98148244f, + 1860.30375965f, 1869.63214999f, 1878.96662767f, 1888.30716711f, + 1897.65374295f, 1907.00633003f, 1916.36490342f, 1925.72943838f, + 1935.09991037f, 1944.47629506f, 1953.85856831f, 1963.24670620f, + 1972.64068498f, 1982.04048108f, 1991.44607117f, 2000.85743204f, + 2010.27454072f, 2019.69737440f, 2029.12591044f, 2038.56012640f +}; + +const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX] = { + { 0, 0}, { 0, 0}, { 1, 0}, { 2, 0}, { 3, 0}, { 4, 1}, { 4, 1}, { 5, 1}, + { 5, 1}, { 6, 2}, { 6, 2}, { 6, 2}, { 6, 2}, { 7, 2}, { 7, 2}, { 7, 2}, + { 7, 2}, { 8, 3}, { 8, 3}, { 8, 3}, { 8, 3}, { 8, 3}, { 8, 3}, { 8, 3}, + { 8, 3}, { 9, 3}, { 9, 3}, { 9, 3}, { 9, 3}, { 9, 3}, { 9, 3}, { 9, 3}, + { 9, 3}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, + {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, + {10, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, + {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, + {11, 4}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, + {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, + {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, + {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, + {12, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, + {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, + {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, + {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, + {13, 5}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, + {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, + {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, + {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, + {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, + {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, + {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, + {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, + {14, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, + {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, + {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, + {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, + {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, + {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, + {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, + {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, + {15, 6}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, + {16, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, + {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, +}; + +const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX] = { + 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 2, 3, 0, 1, 2, 3, + 0, 1, 2, 3, 4, 5, 6, 7, 0, 1, 2, 3, 4, 5, 6, 7, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, + 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, + 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, + 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, + 127, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, + 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, + 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, + 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126 +}; + +// The threshold till approximate version of log_2 can be used. +// Practically, we can get rid of the call to log() as the two values match to +// very high degree (the ratio of these two is 0.99999x). +// Keeping a high threshold for now. +#define APPROX_LOG_WITH_CORRECTION_MAX 65536 +#define APPROX_LOG_MAX 4096 +#define LOG_2_RECIPROCAL 1.44269504088896338700465094007086 +static float FastSLog2Slow(uint32_t v) { + assert(v >= LOG_LOOKUP_IDX_MAX); + if (v < APPROX_LOG_WITH_CORRECTION_MAX) { + int log_cnt = 0; + uint32_t y = 1; + int correction = 0; + const float v_f = (float)v; + const uint32_t orig_v = v; + do { + ++log_cnt; + v = v >> 1; + y = y << 1; + } while (v >= LOG_LOOKUP_IDX_MAX); + // vf = (2^log_cnt) * Xf; where y = 2^log_cnt and Xf < 256 + // Xf = floor(Xf) * (1 + (v % y) / v) + // log2(Xf) = log2(floor(Xf)) + log2(1 + (v % y) / v) + // The correction factor: log(1 + d) ~ d; for very small d values, so + // log2(1 + (v % y) / v) ~ LOG_2_RECIPROCAL * (v % y)/v + // LOG_2_RECIPROCAL ~ 23/16 + correction = (23 * (orig_v & (y - 1))) >> 4; + return v_f * (kLog2Table[v] + log_cnt) + correction; + } else { + return (float)(LOG_2_RECIPROCAL * v * log((double)v)); + } +} + +static float FastLog2Slow(uint32_t v) { + assert(v >= LOG_LOOKUP_IDX_MAX); + if (v < APPROX_LOG_WITH_CORRECTION_MAX) { + int log_cnt = 0; + uint32_t y = 1; + const uint32_t orig_v = v; + double log_2; + do { + ++log_cnt; + v = v >> 1; + y = y << 1; + } while (v >= LOG_LOOKUP_IDX_MAX); + log_2 = kLog2Table[v] + log_cnt; + if (orig_v >= APPROX_LOG_MAX) { + // Since the division is still expensive, add this correction factor only + // for large values of 'v'. + const int correction = (23 * (orig_v & (y - 1))) >> 4; + log_2 += (double)correction / orig_v; + } + return (float)log_2; + } else { + return (float)(LOG_2_RECIPROCAL * log((double)v)); + } +} + +//------------------------------------------------------------------------------ +// Image transforms. + +// Mostly used to reduce code size + readability +static WEBP_INLINE int GetMin(int a, int b) { return (a > b) ? b : a; } + +// In-place sum of each component with mod 256. +static WEBP_INLINE void AddPixelsEq(uint32_t* a, uint32_t b) { + const uint32_t alpha_and_green = (*a & 0xff00ff00u) + (b & 0xff00ff00u); + const uint32_t red_and_blue = (*a & 0x00ff00ffu) + (b & 0x00ff00ffu); + *a = (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); +} + +static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) { + return (((a0 ^ a1) & 0xfefefefeL) >> 1) + (a0 & a1); +} + +static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) { + return Average2(Average2(a0, a2), a1); +} + +static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1, + uint32_t a2, uint32_t a3) { + return Average2(Average2(a0, a1), Average2(a2, a3)); +} + +static WEBP_INLINE uint32_t Clip255(uint32_t a) { + if (a < 256) { + return a; + } + // return 0, when a is a negative integer. + // return 255, when a is positive. + return ~a >> 24; +} + +static WEBP_INLINE int AddSubtractComponentFull(int a, int b, int c) { + return Clip255(a + b - c); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1, + uint32_t c2) { + const int a = AddSubtractComponentFull(c0 >> 24, c1 >> 24, c2 >> 24); + const int r = AddSubtractComponentFull((c0 >> 16) & 0xff, + (c1 >> 16) & 0xff, + (c2 >> 16) & 0xff); + const int g = AddSubtractComponentFull((c0 >> 8) & 0xff, + (c1 >> 8) & 0xff, + (c2 >> 8) & 0xff); + const int b = AddSubtractComponentFull(c0 & 0xff, c1 & 0xff, c2 & 0xff); + return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b; +} + +static WEBP_INLINE int AddSubtractComponentHalf(int a, int b) { + return Clip255(a + (a - b) / 2); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1, + uint32_t c2) { + const uint32_t ave = Average2(c0, c1); + const int a = AddSubtractComponentHalf(ave >> 24, c2 >> 24); + const int r = AddSubtractComponentHalf((ave >> 16) & 0xff, (c2 >> 16) & 0xff); + const int g = AddSubtractComponentHalf((ave >> 8) & 0xff, (c2 >> 8) & 0xff); + const int b = AddSubtractComponentHalf((ave >> 0) & 0xff, (c2 >> 0) & 0xff); + return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b; +} + +// gcc-4.9 on ARM generates incorrect code in Select() when Sub3() is inlined. +#if defined(__arm__) && LOCAL_GCC_VERSION == 0x409 +# define LOCAL_INLINE __attribute__ ((noinline)) +#else +# define LOCAL_INLINE WEBP_INLINE +#endif + +static LOCAL_INLINE int Sub3(int a, int b, int c) { + const int pb = b - c; + const int pa = a - c; + return abs(pb) - abs(pa); +} + +#undef LOCAL_INLINE + +static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) { + const int pa_minus_pb = + Sub3((a >> 24) , (b >> 24) , (c >> 24) ) + + Sub3((a >> 16) & 0xff, (b >> 16) & 0xff, (c >> 16) & 0xff) + + Sub3((a >> 8) & 0xff, (b >> 8) & 0xff, (c >> 8) & 0xff) + + Sub3((a ) & 0xff, (b ) & 0xff, (c ) & 0xff); + return (pa_minus_pb <= 0) ? a : b; +} + +//------------------------------------------------------------------------------ +// Predictors + +static uint32_t Predictor0(uint32_t left, const uint32_t* const top) { + (void)top; + (void)left; + return ARGB_BLACK; +} +static uint32_t Predictor1(uint32_t left, const uint32_t* const top) { + (void)top; + return left; +} +static uint32_t Predictor2(uint32_t left, const uint32_t* const top) { + (void)left; + return top[0]; +} +static uint32_t Predictor3(uint32_t left, const uint32_t* const top) { + (void)left; + return top[1]; +} +static uint32_t Predictor4(uint32_t left, const uint32_t* const top) { + (void)left; + return top[-1]; +} +static uint32_t Predictor5(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average3(left, top[0], top[1]); + return pred; +} +static uint32_t Predictor6(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[-1]); + return pred; +} +static uint32_t Predictor7(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[0]); + return pred; +} +static uint32_t Predictor8(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[-1], top[0]); + (void)left; + return pred; +} +static uint32_t Predictor9(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[0], top[1]); + (void)left; + return pred; +} +static uint32_t Predictor10(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average4(left, top[-1], top[0], top[1]); + return pred; +} +static uint32_t Predictor11(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Select(top[0], left, top[-1]); + return pred; +} +static uint32_t Predictor12(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]); + return pred; +} +static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]); + return pred; +} + +static const VP8LPredictorFunc kPredictorsC[16] = { + Predictor0, Predictor1, Predictor2, Predictor3, + Predictor4, Predictor5, Predictor6, Predictor7, + Predictor8, Predictor9, Predictor10, Predictor11, + Predictor12, Predictor13, + Predictor0, Predictor0 // <- padding security sentinels +}; + +static float PredictionCostSpatial(const int counts[256], int weight_0, + double exp_val) { + const int significant_symbols = 256 >> 4; + const double exp_decay_factor = 0.6; + double bits = weight_0 * counts[0]; + int i; + for (i = 1; i < significant_symbols; ++i) { + bits += exp_val * (counts[i] + counts[256 - i]); + exp_val *= exp_decay_factor; + } + return (float)(-0.1 * bits); +} + +// Compute the combined Shanon's entropy for distribution {X} and {X+Y} +static float CombinedShannonEntropy(const int X[256], const int Y[256]) { + int i; + double retval = 0.; + int sumX = 0, sumXY = 0; + for (i = 0; i < 256; ++i) { + const int x = X[i]; + const int xy = x + Y[i]; + if (x != 0) { + sumX += x; + retval -= VP8LFastSLog2(x); + sumXY += xy; + retval -= VP8LFastSLog2(xy); + } else if (xy != 0) { + sumXY += xy; + retval -= VP8LFastSLog2(xy); + } + } + retval += VP8LFastSLog2(sumX) + VP8LFastSLog2(sumXY); + return (float)retval; +} + +static float PredictionCostSpatialHistogram(const int accumulated[4][256], + const int tile[4][256]) { + int i; + double retval = 0; + for (i = 0; i < 4; ++i) { + const double kExpValue = 0.94; + retval += PredictionCostSpatial(tile[i], 1, kExpValue); + retval += CombinedShannonEntropy(tile[i], accumulated[i]); + } + return (float)retval; +} + +static WEBP_INLINE void UpdateHisto(int histo_argb[4][256], uint32_t argb) { + ++histo_argb[0][argb >> 24]; + ++histo_argb[1][(argb >> 16) & 0xff]; + ++histo_argb[2][(argb >> 8) & 0xff]; + ++histo_argb[3][argb & 0xff]; +} + +static int GetBestPredictorForTile(int width, int height, + int tile_x, int tile_y, int bits, + const int accumulated[4][256], + const uint32_t* const argb_scratch) { + const int kNumPredModes = 14; + const int col_start = tile_x << bits; + const int row_start = tile_y << bits; + const int tile_size = 1 << bits; + const int max_y = GetMin(tile_size, height - row_start); + const int max_x = GetMin(tile_size, width - col_start); + float best_diff = MAX_DIFF_COST; + int best_mode = 0; + int mode; + for (mode = 0; mode < kNumPredModes; ++mode) { + const uint32_t* current_row = argb_scratch; + const VP8LPredictorFunc pred_func = VP8LPredictors[mode]; + float cur_diff; + int y; + int histo_argb[4][256]; + memset(histo_argb, 0, sizeof(histo_argb)); + for (y = 0; y < max_y; ++y) { + int x; + const int row = row_start + y; + const uint32_t* const upper_row = current_row; + current_row = upper_row + width; + for (x = 0; x < max_x; ++x) { + const int col = col_start + x; + uint32_t predict; + if (row == 0) { + predict = (col == 0) ? ARGB_BLACK : current_row[col - 1]; // Left. + } else if (col == 0) { + predict = upper_row[col]; // Top. + } else { + predict = pred_func(current_row[col - 1], upper_row + col); + } + UpdateHisto(histo_argb, VP8LSubPixels(current_row[col], predict)); + } + } + cur_diff = PredictionCostSpatialHistogram( + accumulated, (const int (*)[256])histo_argb); + if (cur_diff < best_diff) { + best_diff = cur_diff; + best_mode = mode; + } + } + + return best_mode; +} + +static void CopyTileWithPrediction(int width, int height, + int tile_x, int tile_y, int bits, int mode, + const uint32_t* const argb_scratch, + uint32_t* const argb) { + const int col_start = tile_x << bits; + const int row_start = tile_y << bits; + const int tile_size = 1 << bits; + const int max_y = GetMin(tile_size, height - row_start); + const int max_x = GetMin(tile_size, width - col_start); + const VP8LPredictorFunc pred_func = VP8LPredictors[mode]; + const uint32_t* current_row = argb_scratch; + + int y; + for (y = 0; y < max_y; ++y) { + int x; + const int row = row_start + y; + const uint32_t* const upper_row = current_row; + current_row = upper_row + width; + for (x = 0; x < max_x; ++x) { + const int col = col_start + x; + const int pix = row * width + col; + uint32_t predict; + if (row == 0) { + predict = (col == 0) ? ARGB_BLACK : current_row[col - 1]; // Left. + } else if (col == 0) { + predict = upper_row[col]; // Top. + } else { + predict = pred_func(current_row[col - 1], upper_row + col); + } + argb[pix] = VP8LSubPixels(current_row[col], predict); + } + } +} + +void VP8LResidualImage(int width, int height, int bits, + uint32_t* const argb, uint32_t* const argb_scratch, + uint32_t* const image) { + const int max_tile_size = 1 << bits; + const int tiles_per_row = VP8LSubSampleSize(width, bits); + const int tiles_per_col = VP8LSubSampleSize(height, bits); + uint32_t* const upper_row = argb_scratch; + uint32_t* const current_tile_rows = argb_scratch + width; + int tile_y; + int histo[4][256]; + memset(histo, 0, sizeof(histo)); + for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { + const int tile_y_offset = tile_y * max_tile_size; + const int this_tile_height = + (tile_y < tiles_per_col - 1) ? max_tile_size : height - tile_y_offset; + int tile_x; + if (tile_y > 0) { + memcpy(upper_row, current_tile_rows + (max_tile_size - 1) * width, + width * sizeof(*upper_row)); + } + memcpy(current_tile_rows, &argb[tile_y_offset * width], + this_tile_height * width * sizeof(*current_tile_rows)); + for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) { + int pred; + int y; + const int tile_x_offset = tile_x * max_tile_size; + int all_x_max = tile_x_offset + max_tile_size; + if (all_x_max > width) { + all_x_max = width; + } + pred = GetBestPredictorForTile(width, height, tile_x, tile_y, bits, + (const int (*)[256])histo, + argb_scratch); + image[tile_y * tiles_per_row + tile_x] = 0xff000000u | (pred << 8); + CopyTileWithPrediction(width, height, tile_x, tile_y, bits, pred, + argb_scratch, argb); + for (y = 0; y < max_tile_size; ++y) { + int ix; + int all_x; + int all_y = tile_y_offset + y; + if (all_y >= height) { + break; + } + ix = all_y * width + tile_x_offset; + for (all_x = tile_x_offset; all_x < all_x_max; ++all_x, ++ix) { + UpdateHisto(histo, argb[ix]); + } + } + } + } +} + +// Inverse prediction. +static void PredictorInverseTransform(const VP8LTransform* const transform, + int y_start, int y_end, uint32_t* data) { + const int width = transform->xsize_; + if (y_start == 0) { // First Row follows the L (mode=1) mode. + int x; + const uint32_t pred0 = Predictor0(data[-1], NULL); + AddPixelsEq(data, pred0); + for (x = 1; x < width; ++x) { + const uint32_t pred1 = Predictor1(data[x - 1], NULL); + AddPixelsEq(data + x, pred1); + } + data += width; + ++y_start; + } + + { + int y = y_start; + const int tile_width = 1 << transform->bits_; + const int mask = tile_width - 1; + const int safe_width = width & ~mask; + const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_); + const uint32_t* pred_mode_base = + transform->data_ + (y >> transform->bits_) * tiles_per_row; + + while (y < y_end) { + const uint32_t pred2 = Predictor2(data[-1], data - width); + const uint32_t* pred_mode_src = pred_mode_base; + VP8LPredictorFunc pred_func; + int x = 1; + int t = 1; + // First pixel follows the T (mode=2) mode. + AddPixelsEq(data, pred2); + // .. the rest: + while (x < safe_width) { + pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf]; + for (; t < tile_width; ++t, ++x) { + const uint32_t pred = pred_func(data[x - 1], data + x - width); + AddPixelsEq(data + x, pred); + } + t = 0; + } + if (x < width) { + pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf]; + for (; x < width; ++x) { + const uint32_t pred = pred_func(data[x - 1], data + x - width); + AddPixelsEq(data + x, pred); + } + } + data += width; + ++y; + if ((y & mask) == 0) { // Use the same mask, since tiles are squares. + pred_mode_base += tiles_per_row; + } + } + } +} + +void VP8LSubtractGreenFromBlueAndRed_C(uint32_t* argb_data, int num_pixels) { + int i; + for (i = 0; i < num_pixels; ++i) { + const uint32_t argb = argb_data[i]; + const uint32_t green = (argb >> 8) & 0xff; + const uint32_t new_r = (((argb >> 16) & 0xff) - green) & 0xff; + const uint32_t new_b = ((argb & 0xff) - green) & 0xff; + argb_data[i] = (argb & 0xff00ff00) | (new_r << 16) | new_b; + } +} + +// Add green to blue and red channels (i.e. perform the inverse transform of +// 'subtract green'). +void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels) { + int i; + for (i = 0; i < num_pixels; ++i) { + const uint32_t argb = data[i]; + const uint32_t green = ((argb >> 8) & 0xff); + uint32_t red_blue = (argb & 0x00ff00ffu); + red_blue += (green << 16) | green; + red_blue &= 0x00ff00ffu; + data[i] = (argb & 0xff00ff00u) | red_blue; + } +} + +static WEBP_INLINE void MultipliersClear(VP8LMultipliers* const m) { + m->green_to_red_ = 0; + m->green_to_blue_ = 0; + m->red_to_blue_ = 0; +} + +static WEBP_INLINE uint32_t ColorTransformDelta(int8_t color_pred, + int8_t color) { + return (uint32_t)((int)(color_pred) * color) >> 5; +} + +static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code, + VP8LMultipliers* const m) { + m->green_to_red_ = (color_code >> 0) & 0xff; + m->green_to_blue_ = (color_code >> 8) & 0xff; + m->red_to_blue_ = (color_code >> 16) & 0xff; +} + +static WEBP_INLINE uint32_t MultipliersToColorCode( + const VP8LMultipliers* const m) { + return 0xff000000u | + ((uint32_t)(m->red_to_blue_) << 16) | + ((uint32_t)(m->green_to_blue_) << 8) | + m->green_to_red_; +} + +void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data, + int num_pixels) { + int i; + for (i = 0; i < num_pixels; ++i) { + const uint32_t argb = data[i]; + const uint32_t green = argb >> 8; + const uint32_t red = argb >> 16; + uint32_t new_red = red; + uint32_t new_blue = argb; + new_red -= ColorTransformDelta(m->green_to_red_, green); + new_red &= 0xff; + new_blue -= ColorTransformDelta(m->green_to_blue_, green); + new_blue -= ColorTransformDelta(m->red_to_blue_, red); + new_blue &= 0xff; + data[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue); + } +} + +void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, uint32_t* data, + int num_pixels) { + int i; + for (i = 0; i < num_pixels; ++i) { + const uint32_t argb = data[i]; + const uint32_t green = argb >> 8; + const uint32_t red = argb >> 16; + uint32_t new_red = red; + uint32_t new_blue = argb; + new_red += ColorTransformDelta(m->green_to_red_, green); + new_red &= 0xff; + new_blue += ColorTransformDelta(m->green_to_blue_, green); + new_blue += ColorTransformDelta(m->red_to_blue_, new_red); + new_blue &= 0xff; + data[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue); + } +} + +static WEBP_INLINE uint8_t TransformColorRed(uint8_t green_to_red, + uint32_t argb) { + const uint32_t green = argb >> 8; + uint32_t new_red = argb >> 16; + new_red -= ColorTransformDelta(green_to_red, green); + return (new_red & 0xff); +} + +static WEBP_INLINE uint8_t TransformColorBlue(uint8_t green_to_blue, + uint8_t red_to_blue, + uint32_t argb) { + const uint32_t green = argb >> 8; + const uint32_t red = argb >> 16; + uint8_t new_blue = argb; + new_blue -= ColorTransformDelta(green_to_blue, green); + new_blue -= ColorTransformDelta(red_to_blue, red); + return (new_blue & 0xff); +} + +static float PredictionCostCrossColor(const int accumulated[256], + const int counts[256]) { + // Favor low entropy, locally and globally. + // Favor small absolute values for PredictionCostSpatial + static const double kExpValue = 2.4; + return CombinedShannonEntropy(counts, accumulated) + + PredictionCostSpatial(counts, 3, kExpValue); +} + +static float GetPredictionCostCrossColorRed( + int tile_x_offset, int tile_y_offset, int all_x_max, int all_y_max, + int xsize, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int green_to_red, + const int accumulated_red_histo[256], const uint32_t* const argb) { + int all_y; + int histo[256] = { 0 }; + float cur_diff; + for (all_y = tile_y_offset; all_y < all_y_max; ++all_y) { + int ix = all_y * xsize + tile_x_offset; + int all_x; + for (all_x = tile_x_offset; all_x < all_x_max; ++all_x, ++ix) { + ++histo[TransformColorRed(green_to_red, argb[ix])]; // red. + } + } + cur_diff = PredictionCostCrossColor(accumulated_red_histo, histo); + if ((uint8_t)green_to_red == prev_x.green_to_red_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if ((uint8_t)green_to_red == prev_y.green_to_red_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if (green_to_red == 0) { + cur_diff -= 3; + } + return cur_diff; +} + +static void GetBestGreenToRed( + int tile_x_offset, int tile_y_offset, int all_x_max, int all_y_max, + int xsize, VP8LMultipliers prev_x, VP8LMultipliers prev_y, + const int accumulated_red_histo[256], const uint32_t* const argb, + VP8LMultipliers* const best_tx) { + int min_green_to_red = -64; + int max_green_to_red = 64; + int green_to_red = 0; + int eval_min = 1; + int eval_max = 1; + float cur_diff_min = MAX_DIFF_COST; + float cur_diff_max = MAX_DIFF_COST; + // Do a binary search to find the optimal green_to_red color transform. + while (max_green_to_red - min_green_to_red > 2) { + if (eval_min) { + cur_diff_min = GetPredictionCostCrossColorRed( + tile_x_offset, tile_y_offset, all_x_max, all_y_max, xsize, + prev_x, prev_y, min_green_to_red, accumulated_red_histo, argb); + eval_min = 0; + } + if (eval_max) { + cur_diff_max = GetPredictionCostCrossColorRed( + tile_x_offset, tile_y_offset, all_x_max, all_y_max, xsize, + prev_x, prev_y, max_green_to_red, accumulated_red_histo, argb); + eval_max = 0; + } + if (cur_diff_min < cur_diff_max) { + green_to_red = min_green_to_red; + max_green_to_red = (max_green_to_red + min_green_to_red) / 2; + eval_max = 1; + } else { + green_to_red = max_green_to_red; + min_green_to_red = (max_green_to_red + min_green_to_red) / 2; + eval_min = 1; + } + } + best_tx->green_to_red_ = green_to_red; +} + +static float GetPredictionCostCrossColorBlue( + int tile_x_offset, int tile_y_offset, int all_x_max, int all_y_max, + int xsize, VP8LMultipliers prev_x, VP8LMultipliers prev_y, + int green_to_blue, int red_to_blue, const int accumulated_blue_histo[256], + const uint32_t* const argb) { + int all_y; + int histo[256] = { 0 }; + float cur_diff; + for (all_y = tile_y_offset; all_y < all_y_max; ++all_y) { + int all_x; + int ix = all_y * xsize + tile_x_offset; + for (all_x = tile_x_offset; all_x < all_x_max; ++all_x, ++ix) { + ++histo[TransformColorBlue(green_to_blue, red_to_blue, argb[ix])]; + } + } + cur_diff = PredictionCostCrossColor(accumulated_blue_histo, histo); + if ((uint8_t)green_to_blue == prev_x.green_to_blue_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if ((uint8_t)green_to_blue == prev_y.green_to_blue_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if ((uint8_t)red_to_blue == prev_x.red_to_blue_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if ((uint8_t)red_to_blue == prev_y.red_to_blue_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if (green_to_blue == 0) { + cur_diff -= 3; + } + if (red_to_blue == 0) { + cur_diff -= 3; + } + return cur_diff; +} + +static void GetBestGreenRedToBlue( + int tile_x_offset, int tile_y_offset, int all_x_max, int all_y_max, + int xsize, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, + const int accumulated_blue_histo[256], const uint32_t* const argb, + VP8LMultipliers* const best_tx) { + float best_diff = MAX_DIFF_COST; + float cur_diff; + const int step = (quality < 25) ? 32 : (quality > 50) ? 8 : 16; + const int min_green_to_blue = -32; + const int max_green_to_blue = 32; + const int min_red_to_blue = -32; + const int max_red_to_blue = 32; + const int num_iters = + (1 + (max_green_to_blue - min_green_to_blue) / step) * + (1 + (max_red_to_blue - min_red_to_blue) / step); + // Number of tries to get optimal green_to_blue & red_to_blue color transforms + // after finding a local minima. + const int max_tries_after_min = 4 + (num_iters >> 2); + int num_tries_after_min = 0; + int green_to_blue; + for (green_to_blue = min_green_to_blue; + green_to_blue <= max_green_to_blue && + num_tries_after_min < max_tries_after_min; + green_to_blue += step) { + int red_to_blue; + for (red_to_blue = min_red_to_blue; + red_to_blue <= max_red_to_blue && + num_tries_after_min < max_tries_after_min; + red_to_blue += step) { + cur_diff = GetPredictionCostCrossColorBlue( + tile_x_offset, tile_y_offset, all_x_max, all_y_max, xsize, prev_x, + prev_y, green_to_blue, red_to_blue, accumulated_blue_histo, argb); + if (cur_diff < best_diff) { + best_diff = cur_diff; + best_tx->green_to_blue_ = green_to_blue; + best_tx->red_to_blue_ = red_to_blue; + num_tries_after_min = 0; + } else { + ++num_tries_after_min; + } + } + } +} + +static VP8LMultipliers GetBestColorTransformForTile( + int tile_x, int tile_y, int bits, + VP8LMultipliers prev_x, + VP8LMultipliers prev_y, + int quality, int xsize, int ysize, + const int accumulated_red_histo[256], + const int accumulated_blue_histo[256], + const uint32_t* const argb) { + const int max_tile_size = 1 << bits; + const int tile_y_offset = tile_y * max_tile_size; + const int tile_x_offset = tile_x * max_tile_size; + const int all_x_max = GetMin(tile_x_offset + max_tile_size, xsize); + const int all_y_max = GetMin(tile_y_offset + max_tile_size, ysize); + VP8LMultipliers best_tx; + MultipliersClear(&best_tx); + + GetBestGreenToRed(tile_x_offset, tile_y_offset, all_x_max, all_y_max, xsize, + prev_x, prev_y, accumulated_red_histo, argb, &best_tx); + GetBestGreenRedToBlue(tile_x_offset, tile_y_offset, all_x_max, all_y_max, + xsize, prev_x, prev_y, quality, accumulated_blue_histo, + argb, &best_tx); + return best_tx; +} + +static void CopyTileWithColorTransform(int xsize, int ysize, + int tile_x, int tile_y, + int max_tile_size, + VP8LMultipliers color_transform, + uint32_t* argb) { + const int xscan = GetMin(max_tile_size, xsize - tile_x); + int yscan = GetMin(max_tile_size, ysize - tile_y); + argb += tile_y * xsize + tile_x; + while (yscan-- > 0) { + VP8LTransformColor(&color_transform, argb, xscan); + argb += xsize; + } +} + +void VP8LColorSpaceTransform(int width, int height, int bits, int quality, + uint32_t* const argb, uint32_t* image) { + const int max_tile_size = 1 << bits; + const int tile_xsize = VP8LSubSampleSize(width, bits); + const int tile_ysize = VP8LSubSampleSize(height, bits); + int accumulated_red_histo[256] = { 0 }; + int accumulated_blue_histo[256] = { 0 }; + int tile_x, tile_y; + VP8LMultipliers prev_x, prev_y; + MultipliersClear(&prev_y); + MultipliersClear(&prev_x); + for (tile_y = 0; tile_y < tile_ysize; ++tile_y) { + for (tile_x = 0; tile_x < tile_xsize; ++tile_x) { + int y; + const int tile_x_offset = tile_x * max_tile_size; + const int tile_y_offset = tile_y * max_tile_size; + const int all_x_max = GetMin(tile_x_offset + max_tile_size, width); + const int all_y_max = GetMin(tile_y_offset + max_tile_size, height); + const int offset = tile_y * tile_xsize + tile_x; + if (tile_y != 0) { + ColorCodeToMultipliers(image[offset - tile_xsize], &prev_y); + } + prev_x = GetBestColorTransformForTile(tile_x, tile_y, bits, + prev_x, prev_y, + quality, width, height, + accumulated_red_histo, + accumulated_blue_histo, + argb); + image[offset] = MultipliersToColorCode(&prev_x); + CopyTileWithColorTransform(width, height, tile_x_offset, tile_y_offset, + max_tile_size, prev_x, argb); + + // Gather accumulated histogram data. + for (y = tile_y_offset; y < all_y_max; ++y) { + int ix = y * width + tile_x_offset; + const int ix_end = ix + all_x_max - tile_x_offset; + for (; ix < ix_end; ++ix) { + const uint32_t pix = argb[ix]; + if (ix >= 2 && + pix == argb[ix - 2] && + pix == argb[ix - 1]) { + continue; // repeated pixels are handled by backward references + } + if (ix >= width + 2 && + argb[ix - 2] == argb[ix - width - 2] && + argb[ix - 1] == argb[ix - width - 1] && + pix == argb[ix - width]) { + continue; // repeated pixels are handled by backward references + } + ++accumulated_red_histo[(pix >> 16) & 0xff]; + ++accumulated_blue_histo[(pix >> 0) & 0xff]; + } + } + } + } +} + +// Color space inverse transform. +static void ColorSpaceInverseTransform(const VP8LTransform* const transform, + int y_start, int y_end, uint32_t* data) { + const int width = transform->xsize_; + const int tile_width = 1 << transform->bits_; + const int mask = tile_width - 1; + const int safe_width = width & ~mask; + const int remaining_width = width - safe_width; + const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_); + int y = y_start; + const uint32_t* pred_row = + transform->data_ + (y >> transform->bits_) * tiles_per_row; + + while (y < y_end) { + const uint32_t* pred = pred_row; + VP8LMultipliers m = { 0, 0, 0 }; + const uint32_t* const data_safe_end = data + safe_width; + const uint32_t* const data_end = data + width; + while (data < data_safe_end) { + ColorCodeToMultipliers(*pred++, &m); + VP8LTransformColorInverse(&m, data, tile_width); + data += tile_width; + } + if (data < data_end) { // Left-overs using C-version. + ColorCodeToMultipliers(*pred++, &m); + VP8LTransformColorInverse(&m, data, remaining_width); + data += remaining_width; + } + ++y; + if ((y & mask) == 0) pred_row += tiles_per_row; + } +} + +// Separate out pixels packed together using pixel-bundling. +// We define two methods for ARGB data (uint32_t) and alpha-only data (uint8_t). +#define COLOR_INDEX_INVERSE(FUNC_NAME, TYPE, GET_INDEX, GET_VALUE) \ +void FUNC_NAME(const VP8LTransform* const transform, \ + int y_start, int y_end, const TYPE* src, TYPE* dst) { \ + int y; \ + const int bits_per_pixel = 8 >> transform->bits_; \ + const int width = transform->xsize_; \ + const uint32_t* const color_map = transform->data_; \ + if (bits_per_pixel < 8) { \ + const int pixels_per_byte = 1 << transform->bits_; \ + const int count_mask = pixels_per_byte - 1; \ + const uint32_t bit_mask = (1 << bits_per_pixel) - 1; \ + for (y = y_start; y < y_end; ++y) { \ + uint32_t packed_pixels = 0; \ + int x; \ + for (x = 0; x < width; ++x) { \ + /* We need to load fresh 'packed_pixels' once every */ \ + /* 'pixels_per_byte' increments of x. Fortunately, pixels_per_byte */ \ + /* is a power of 2, so can just use a mask for that, instead of */ \ + /* decrementing a counter. */ \ + if ((x & count_mask) == 0) packed_pixels = GET_INDEX(*src++); \ + *dst++ = GET_VALUE(color_map[packed_pixels & bit_mask]); \ + packed_pixels >>= bits_per_pixel; \ + } \ + } \ + } else { \ + for (y = y_start; y < y_end; ++y) { \ + int x; \ + for (x = 0; x < width; ++x) { \ + *dst++ = GET_VALUE(color_map[GET_INDEX(*src++)]); \ + } \ + } \ + } \ +} + +static WEBP_INLINE uint32_t GetARGBIndex(uint32_t idx) { + return (idx >> 8) & 0xff; +} + +static WEBP_INLINE uint8_t GetAlphaIndex(uint8_t idx) { + return idx; +} + +static WEBP_INLINE uint32_t GetARGBValue(uint32_t val) { + return val; +} + +static WEBP_INLINE uint8_t GetAlphaValue(uint32_t val) { + return (val >> 8) & 0xff; +} + +static COLOR_INDEX_INVERSE(ColorIndexInverseTransform, uint32_t, GetARGBIndex, + GetARGBValue) +COLOR_INDEX_INVERSE(VP8LColorIndexInverseTransformAlpha, uint8_t, GetAlphaIndex, + GetAlphaValue) + +#undef COLOR_INDEX_INVERSE + +void VP8LInverseTransform(const VP8LTransform* const transform, + int row_start, int row_end, + const uint32_t* const in, uint32_t* const out) { + const int width = transform->xsize_; + assert(row_start < row_end); + assert(row_end <= transform->ysize_); + switch (transform->type_) { + case SUBTRACT_GREEN: + VP8LAddGreenToBlueAndRed(out, (row_end - row_start) * width); + break; + case PREDICTOR_TRANSFORM: + PredictorInverseTransform(transform, row_start, row_end, out); + if (row_end != transform->ysize_) { + // The last predicted row in this iteration will be the top-pred row + // for the first row in next iteration. + memcpy(out - width, out + (row_end - row_start - 1) * width, + width * sizeof(*out)); + } + break; + case CROSS_COLOR_TRANSFORM: + ColorSpaceInverseTransform(transform, row_start, row_end, out); + break; + case COLOR_INDEXING_TRANSFORM: + if (in == out && transform->bits_ > 0) { + // Move packed pixels to the end of unpacked region, so that unpacking + // can occur seamlessly. + // Also, note that this is the only transform that applies on + // the effective width of VP8LSubSampleSize(xsize_, bits_). All other + // transforms work on effective width of xsize_. + const int out_stride = (row_end - row_start) * width; + const int in_stride = (row_end - row_start) * + VP8LSubSampleSize(transform->xsize_, transform->bits_); + uint32_t* const src = out + out_stride - in_stride; + memmove(src, out, in_stride * sizeof(*src)); + ColorIndexInverseTransform(transform, row_start, row_end, src, out); + } else { + ColorIndexInverseTransform(transform, row_start, row_end, in, out); + } + break; + } +} + +//------------------------------------------------------------------------------ +// Color space conversion. + +static int is_big_endian(void) { + static const union { + uint16_t w; + uint8_t b[2]; + } tmp = { 1 }; + return (tmp.b[0] != 1); +} + +void VP8LConvertBGRAToRGB_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + *dst++ = (argb >> 16) & 0xff; + *dst++ = (argb >> 8) & 0xff; + *dst++ = (argb >> 0) & 0xff; + } +} + +void VP8LConvertBGRAToRGBA_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + *dst++ = (argb >> 16) & 0xff; + *dst++ = (argb >> 8) & 0xff; + *dst++ = (argb >> 0) & 0xff; + *dst++ = (argb >> 24) & 0xff; + } +} + +void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + const uint8_t rg = ((argb >> 16) & 0xf0) | ((argb >> 12) & 0xf); + const uint8_t ba = ((argb >> 0) & 0xf0) | ((argb >> 28) & 0xf); +#ifdef WEBP_SWAP_16BIT_CSP + *dst++ = ba; + *dst++ = rg; +#else + *dst++ = rg; + *dst++ = ba; +#endif + } +} + +void VP8LConvertBGRAToRGB565_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + const uint8_t rg = ((argb >> 16) & 0xf8) | ((argb >> 13) & 0x7); + const uint8_t gb = ((argb >> 5) & 0xe0) | ((argb >> 3) & 0x1f); +#ifdef WEBP_SWAP_16BIT_CSP + *dst++ = gb; + *dst++ = rg; +#else + *dst++ = rg; + *dst++ = gb; +#endif + } +} + +void VP8LConvertBGRAToBGR_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + *dst++ = (argb >> 0) & 0xff; + *dst++ = (argb >> 8) & 0xff; + *dst++ = (argb >> 16) & 0xff; + } +} + +static void CopyOrSwap(const uint32_t* src, int num_pixels, uint8_t* dst, + int swap_on_big_endian) { + if (is_big_endian() == swap_on_big_endian) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + +#if !defined(WORDS_BIGENDIAN) +#if !defined(WEBP_REFERENCE_IMPLEMENTATION) + *(uint32_t*)dst = BSwap32(argb); +#else // WEBP_REFERENCE_IMPLEMENTATION + dst[0] = (argb >> 24) & 0xff; + dst[1] = (argb >> 16) & 0xff; + dst[2] = (argb >> 8) & 0xff; + dst[3] = (argb >> 0) & 0xff; +#endif +#else // WORDS_BIGENDIAN + dst[0] = (argb >> 0) & 0xff; + dst[1] = (argb >> 8) & 0xff; + dst[2] = (argb >> 16) & 0xff; + dst[3] = (argb >> 24) & 0xff; +#endif + dst += sizeof(argb); + } + } else { + memcpy(dst, src, num_pixels * sizeof(*src)); + } +} + +void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels, + WEBP_CSP_MODE out_colorspace, uint8_t* const rgba) { + switch (out_colorspace) { + case MODE_RGB: + VP8LConvertBGRAToRGB(in_data, num_pixels, rgba); + break; + case MODE_RGBA: + VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba); + break; + case MODE_rgbA: + VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba); + WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0); + break; + case MODE_BGR: + VP8LConvertBGRAToBGR(in_data, num_pixels, rgba); + break; + case MODE_BGRA: + CopyOrSwap(in_data, num_pixels, rgba, 1); + break; + case MODE_bgrA: + CopyOrSwap(in_data, num_pixels, rgba, 1); + WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0); + break; + case MODE_ARGB: + CopyOrSwap(in_data, num_pixels, rgba, 0); + break; + case MODE_Argb: + CopyOrSwap(in_data, num_pixels, rgba, 0); + WebPApplyAlphaMultiply(rgba, 1, num_pixels, 1, 0); + break; + case MODE_RGBA_4444: + VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba); + break; + case MODE_rgbA_4444: + VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba); + WebPApplyAlphaMultiply4444(rgba, num_pixels, 1, 0); + break; + case MODE_RGB_565: + VP8LConvertBGRAToRGB565(in_data, num_pixels, rgba); + break; + default: + assert(0); // Code flow should not reach here. + } +} + +//------------------------------------------------------------------------------ +// Bundles multiple (1, 2, 4 or 8) pixels into a single pixel. +void VP8LBundleColorMap(const uint8_t* const row, int width, + int xbits, uint32_t* const dst) { + int x; + if (xbits > 0) { + const int bit_depth = 1 << (3 - xbits); + const int mask = (1 << xbits) - 1; + uint32_t code = 0xff000000; + for (x = 0; x < width; ++x) { + const int xsub = x & mask; + if (xsub == 0) { + code = 0xff000000; + } + code |= row[x] << (8 + bit_depth * xsub); + dst[x >> xbits] = code; + } + } else { + for (x = 0; x < width; ++x) dst[x] = 0xff000000 | (row[x] << 8); + } +} + +//------------------------------------------------------------------------------ + +static double ExtraCost(const uint32_t* population, int length) { + int i; + double cost = 0.; + for (i = 2; i < length - 2; ++i) cost += (i >> 1) * population[i + 2]; + return cost; +} + +static double ExtraCostCombined(const uint32_t* X, const uint32_t* Y, + int length) { + int i; + double cost = 0.; + for (i = 2; i < length - 2; ++i) { + const int xy = X[i + 2] + Y[i + 2]; + cost += (i >> 1) * xy; + } + return cost; +} + +// Returns the various RLE counts +static VP8LStreaks HuffmanCostCount(const uint32_t* population, int length) { + int i; + int streak = 0; + VP8LStreaks stats; + memset(&stats, 0, sizeof(stats)); + for (i = 0; i < length - 1; ++i) { + ++streak; + if (population[i] == population[i + 1]) { + continue; + } + stats.counts[population[i] != 0] += (streak > 3); + stats.streaks[population[i] != 0][(streak > 3)] += streak; + streak = 0; + } + ++streak; + stats.counts[population[i] != 0] += (streak > 3); + stats.streaks[population[i] != 0][(streak > 3)] += streak; + return stats; +} + +static VP8LStreaks HuffmanCostCombinedCount(const uint32_t* X, + const uint32_t* Y, int length) { + int i; + int streak = 0; + VP8LStreaks stats; + memset(&stats, 0, sizeof(stats)); + for (i = 0; i < length - 1; ++i) { + const int xy = X[i] + Y[i]; + const int xy_next = X[i + 1] + Y[i + 1]; + ++streak; + if (xy == xy_next) { + continue; + } + stats.counts[xy != 0] += (streak > 3); + stats.streaks[xy != 0][(streak > 3)] += streak; + streak = 0; + } + { + const int xy = X[i] + Y[i]; + ++streak; + stats.counts[xy != 0] += (streak > 3); + stats.streaks[xy != 0][(streak > 3)] += streak; + } + return stats; +} + +//------------------------------------------------------------------------------ + +static void HistogramAdd(const VP8LHistogram* const a, + const VP8LHistogram* const b, + VP8LHistogram* const out) { + int i; + const int literal_size = VP8LHistogramNumCodes(a->palette_code_bits_); + assert(a->palette_code_bits_ == b->palette_code_bits_); + if (b != out) { + for (i = 0; i < literal_size; ++i) { + out->literal_[i] = a->literal_[i] + b->literal_[i]; + } + for (i = 0; i < NUM_DISTANCE_CODES; ++i) { + out->distance_[i] = a->distance_[i] + b->distance_[i]; + } + for (i = 0; i < NUM_LITERAL_CODES; ++i) { + out->red_[i] = a->red_[i] + b->red_[i]; + out->blue_[i] = a->blue_[i] + b->blue_[i]; + out->alpha_[i] = a->alpha_[i] + b->alpha_[i]; + } + } else { + for (i = 0; i < literal_size; ++i) { + out->literal_[i] += a->literal_[i]; + } + for (i = 0; i < NUM_DISTANCE_CODES; ++i) { + out->distance_[i] += a->distance_[i]; + } + for (i = 0; i < NUM_LITERAL_CODES; ++i) { + out->red_[i] += a->red_[i]; + out->blue_[i] += a->blue_[i]; + out->alpha_[i] += a->alpha_[i]; + } + } +} + +//------------------------------------------------------------------------------ + +VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed; +VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed; +VP8LPredictorFunc VP8LPredictors[16]; + +VP8LTransformColorFunc VP8LTransformColor; +VP8LTransformColorFunc VP8LTransformColorInverse; + +VP8LConvertFunc VP8LConvertBGRAToRGB; +VP8LConvertFunc VP8LConvertBGRAToRGBA; +VP8LConvertFunc VP8LConvertBGRAToRGBA4444; +VP8LConvertFunc VP8LConvertBGRAToRGB565; +VP8LConvertFunc VP8LConvertBGRAToBGR; + +VP8LFastLog2SlowFunc VP8LFastLog2Slow; +VP8LFastLog2SlowFunc VP8LFastSLog2Slow; + +VP8LCostFunc VP8LExtraCost; +VP8LCostCombinedFunc VP8LExtraCostCombined; + +VP8LCostCountFunc VP8LHuffmanCostCount; +VP8LCostCombinedCountFunc VP8LHuffmanCostCombinedCount; + +VP8LHistogramAddFunc VP8LHistogramAdd; + +extern void VP8LDspInitSSE2(void); +extern void VP8LDspInitNEON(void); +extern void VP8LDspInitMIPS32(void); + +static volatile VP8CPUInfo lossless_last_cpuinfo_used = + (VP8CPUInfo)&lossless_last_cpuinfo_used; + +void VP8LDspInit(void) { + if (lossless_last_cpuinfo_used == VP8GetCPUInfo) return; + + memcpy(VP8LPredictors, kPredictorsC, sizeof(VP8LPredictors)); + + VP8LSubtractGreenFromBlueAndRed = VP8LSubtractGreenFromBlueAndRed_C; + VP8LAddGreenToBlueAndRed = VP8LAddGreenToBlueAndRed_C; + + VP8LTransformColor = VP8LTransformColor_C; + VP8LTransformColorInverse = VP8LTransformColorInverse_C; + + VP8LConvertBGRAToRGB = VP8LConvertBGRAToRGB_C; + VP8LConvertBGRAToRGBA = VP8LConvertBGRAToRGBA_C; + VP8LConvertBGRAToRGBA4444 = VP8LConvertBGRAToRGBA4444_C; + VP8LConvertBGRAToRGB565 = VP8LConvertBGRAToRGB565_C; + VP8LConvertBGRAToBGR = VP8LConvertBGRAToBGR_C; + + VP8LFastLog2Slow = FastLog2Slow; + VP8LFastSLog2Slow = FastSLog2Slow; + + VP8LExtraCost = ExtraCost; + VP8LExtraCostCombined = ExtraCostCombined; + + VP8LHuffmanCostCount = HuffmanCostCount; + VP8LHuffmanCostCombinedCount = HuffmanCostCombinedCount; + + VP8LHistogramAdd = HistogramAdd; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + VP8LDspInitSSE2(); + } +#endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + VP8LDspInitNEON(); + } +#endif +#if defined(WEBP_USE_MIPS32) + if (VP8GetCPUInfo(kMIPS32)) { + VP8LDspInitMIPS32(); + } +#endif + } + lossless_last_cpuinfo_used = VP8GetCPUInfo; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/dsp/lossless.h b/media/libwebp/src/dsp/lossless.h new file mode 100644 index 000000000..8c7551c9c --- /dev/null +++ b/media/libwebp/src/dsp/lossless.h @@ -0,0 +1,249 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Image transforms and color space conversion methods for lossless decoder. +// +// Authors: Vikas Arora (vikaas.arora@gmail.com) +// Jyrki Alakuijala (jyrki@google.com) + +#ifndef WEBP_DSP_LOSSLESS_H_ +#define WEBP_DSP_LOSSLESS_H_ + +#include "../webp/types.h" +#include "../webp/decode.h" + +#include "../enc/histogram.h" +#include "../utils/utils.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Signatures and generic function-pointers + +typedef uint32_t (*VP8LPredictorFunc)(uint32_t left, const uint32_t* const top); +extern VP8LPredictorFunc VP8LPredictors[16]; + +typedef void (*VP8LProcessBlueAndRedFunc)(uint32_t* argb_data, int num_pixels); +extern VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed; +extern VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed; + +typedef struct { + // Note: the members are uint8_t, so that any negative values are + // automatically converted to "mod 256" values. + uint8_t green_to_red_; + uint8_t green_to_blue_; + uint8_t red_to_blue_; +} VP8LMultipliers; +typedef void (*VP8LTransformColorFunc)(const VP8LMultipliers* const m, + uint32_t* argb_data, int num_pixels); +extern VP8LTransformColorFunc VP8LTransformColor; +extern VP8LTransformColorFunc VP8LTransformColorInverse; + +typedef void (*VP8LConvertFunc)(const uint32_t* src, int num_pixels, + uint8_t* dst); +extern VP8LConvertFunc VP8LConvertBGRAToRGB; +extern VP8LConvertFunc VP8LConvertBGRAToRGBA; +extern VP8LConvertFunc VP8LConvertBGRAToRGBA4444; +extern VP8LConvertFunc VP8LConvertBGRAToRGB565; +extern VP8LConvertFunc VP8LConvertBGRAToBGR; + +// Expose some C-only fallback functions +void VP8LTransformColor_C(const VP8LMultipliers* const m, + uint32_t* data, int num_pixels); +void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, + uint32_t* data, int num_pixels); + +void VP8LConvertBGRAToRGB_C(const uint32_t* src, int num_pixels, uint8_t* dst); +void VP8LConvertBGRAToRGBA_C(const uint32_t* src, int num_pixels, uint8_t* dst); +void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src, + int num_pixels, uint8_t* dst); +void VP8LConvertBGRAToRGB565_C(const uint32_t* src, + int num_pixels, uint8_t* dst); +void VP8LConvertBGRAToBGR_C(const uint32_t* src, int num_pixels, uint8_t* dst); +void VP8LSubtractGreenFromBlueAndRed_C(uint32_t* argb_data, int num_pixels); +void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels); + +// Must be called before calling any of the above methods. +void VP8LDspInit(void); + +//------------------------------------------------------------------------------ +// Image transforms. + +struct VP8LTransform; // Defined in dec/vp8li.h. + +// Performs inverse transform of data given transform information, start and end +// rows. Transform will be applied to rows [row_start, row_end[. +// The *in and *out pointers refer to source and destination data respectively +// corresponding to the intermediate row (row_start). +void VP8LInverseTransform(const struct VP8LTransform* const transform, + int row_start, int row_end, + const uint32_t* const in, uint32_t* const out); + +// Similar to the static method ColorIndexInverseTransform() that is part of +// lossless.c, but used only for alpha decoding. It takes uint8_t (rather than +// uint32_t) arguments for 'src' and 'dst'. +void VP8LColorIndexInverseTransformAlpha( + const struct VP8LTransform* const transform, int y_start, int y_end, + const uint8_t* src, uint8_t* dst); + +void VP8LResidualImage(int width, int height, int bits, + uint32_t* const argb, uint32_t* const argb_scratch, + uint32_t* const image); + +void VP8LColorSpaceTransform(int width, int height, int bits, int quality, + uint32_t* const argb, uint32_t* image); + +//------------------------------------------------------------------------------ +// Color space conversion. + +// Converts from BGRA to other color spaces. +void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels, + WEBP_CSP_MODE out_colorspace, uint8_t* const rgba); + +//------------------------------------------------------------------------------ +// Misc methods. + +// Computes sampled size of 'size' when sampling using 'sampling bits'. +static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size, + uint32_t sampling_bits) { + return (size + (1 << sampling_bits) - 1) >> sampling_bits; +} + +// ----------------------------------------------------------------------------- +// Faster logarithm for integers. Small values use a look-up table. +#define LOG_LOOKUP_IDX_MAX 256 +extern const float kLog2Table[LOG_LOOKUP_IDX_MAX]; +extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX]; +typedef float (*VP8LFastLog2SlowFunc)(uint32_t v); + +extern VP8LFastLog2SlowFunc VP8LFastLog2Slow; +extern VP8LFastLog2SlowFunc VP8LFastSLog2Slow; + +static WEBP_INLINE float VP8LFastLog2(uint32_t v) { + return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v); +} +// Fast calculation of v * log2(v) for integer input. +static WEBP_INLINE float VP8LFastSLog2(uint32_t v) { + return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v); +} + +// ----------------------------------------------------------------------------- +// Huffman-cost related functions. + +typedef double (*VP8LCostFunc)(const uint32_t* population, int length); +typedef double (*VP8LCostCombinedFunc)(const uint32_t* X, const uint32_t* Y, + int length); + +extern VP8LCostFunc VP8LExtraCost; +extern VP8LCostCombinedFunc VP8LExtraCostCombined; + +typedef struct { // small struct to hold counters + int counts[2]; // index: 0=zero steak, 1=non-zero streak + int streaks[2][2]; // [zero/non-zero][streak<3 / streak>=3] +} VP8LStreaks; + +typedef VP8LStreaks (*VP8LCostCountFunc)(const uint32_t* population, + int length); +typedef VP8LStreaks (*VP8LCostCombinedCountFunc)(const uint32_t* X, + const uint32_t* Y, int length); + +extern VP8LCostCountFunc VP8LHuffmanCostCount; +extern VP8LCostCombinedCountFunc VP8LHuffmanCostCombinedCount; + +typedef void (*VP8LHistogramAddFunc)(const VP8LHistogram* const a, + const VP8LHistogram* const b, + VP8LHistogram* const out); +extern VP8LHistogramAddFunc VP8LHistogramAdd; + +// ----------------------------------------------------------------------------- +// PrefixEncode() + +static WEBP_INLINE int VP8LBitsLog2Ceiling(uint32_t n) { + const int log_floor = BitsLog2Floor(n); + if (n == (n & ~(n - 1))) // zero or a power of two. + return log_floor; + else + return log_floor + 1; +} + +// Splitting of distance and length codes into prefixes and +// extra bits. The prefixes are encoded with an entropy code +// while the extra bits are stored just as normal bits. +static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code, + int* const extra_bits) { + const int highest_bit = BitsLog2Floor(--distance); + const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; + *extra_bits = highest_bit - 1; + *code = 2 * highest_bit + second_highest_bit; +} + +static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code, + int* const extra_bits, + int* const extra_bits_value) { + const int highest_bit = BitsLog2Floor(--distance); + const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; + *extra_bits = highest_bit - 1; + *extra_bits_value = distance & ((1 << *extra_bits) - 1); + *code = 2 * highest_bit + second_highest_bit; +} + +#define PREFIX_LOOKUP_IDX_MAX 512 +typedef struct { + int8_t code_; + int8_t extra_bits_; +} VP8LPrefixCode; + +// These tables are derived using VP8LPrefixEncodeNoLUT. +extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX]; +extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX]; +static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code, + int* const extra_bits) { + if (distance < PREFIX_LOOKUP_IDX_MAX) { + const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; + *code = prefix_code.code_; + *extra_bits = prefix_code.extra_bits_; + } else { + VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits); + } +} + +static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code, + int* const extra_bits, + int* const extra_bits_value) { + if (distance < PREFIX_LOOKUP_IDX_MAX) { + const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; + *code = prefix_code.code_; + *extra_bits = prefix_code.extra_bits_; + *extra_bits_value = kPrefixEncodeExtraBitsValue[distance]; + } else { + VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value); + } +} + +// In-place difference of each component with mod 256. +static WEBP_INLINE uint32_t VP8LSubPixels(uint32_t a, uint32_t b) { + const uint32_t alpha_and_green = + 0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u); + const uint32_t red_and_blue = + 0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu); + return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); +} + +void VP8LBundleColorMap(const uint8_t* const row, int width, + int xbits, uint32_t* const dst); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_DSP_LOSSLESS_H_ diff --git a/media/libwebp/src/dsp/lossless_mips32.c b/media/libwebp/src/dsp/lossless_mips32.c new file mode 100644 index 000000000..130858079 --- /dev/null +++ b/media/libwebp/src/dsp/lossless_mips32.c @@ -0,0 +1,416 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MIPS version of lossless functions +// +// Author(s): Djordje Pesut (djordje.pesut@imgtec.com) +// Jovan Zelincevic (jovan.zelincevic@imgtec.com) + +#include "./dsp.h" +#include "./lossless.h" + +#if defined(WEBP_USE_MIPS32) + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <string.h> + +#define APPROX_LOG_WITH_CORRECTION_MAX 65536 +#define APPROX_LOG_MAX 4096 +#define LOG_2_RECIPROCAL 1.44269504088896338700465094007086 + +static float FastSLog2Slow(uint32_t v) { + assert(v >= LOG_LOOKUP_IDX_MAX); + if (v < APPROX_LOG_WITH_CORRECTION_MAX) { + uint32_t log_cnt, y, correction; + const int c24 = 24; + const float v_f = (float)v; + uint32_t temp; + + // Xf = 256 = 2^8 + // log_cnt is index of leading one in upper 24 bits + __asm__ volatile( + "clz %[log_cnt], %[v] \n\t" + "addiu %[y], $zero, 1 \n\t" + "subu %[log_cnt], %[c24], %[log_cnt] \n\t" + "sllv %[y], %[y], %[log_cnt] \n\t" + "srlv %[temp], %[v], %[log_cnt] \n\t" + : [log_cnt]"=&r"(log_cnt), [y]"=&r"(y), + [temp]"=r"(temp) + : [c24]"r"(c24), [v]"r"(v) + ); + + // vf = (2^log_cnt) * Xf; where y = 2^log_cnt and Xf < 256 + // Xf = floor(Xf) * (1 + (v % y) / v) + // log2(Xf) = log2(floor(Xf)) + log2(1 + (v % y) / v) + // The correction factor: log(1 + d) ~ d; for very small d values, so + // log2(1 + (v % y) / v) ~ LOG_2_RECIPROCAL * (v % y)/v + // LOG_2_RECIPROCAL ~ 23/16 + + // (v % y) = (v % 2^log_cnt) = v & (2^log_cnt - 1) + correction = (23 * (v & (y - 1))) >> 4; + return v_f * (kLog2Table[temp] + log_cnt) + correction; + } else { + return (float)(LOG_2_RECIPROCAL * v * log((double)v)); + } +} + +static float FastLog2Slow(uint32_t v) { + assert(v >= LOG_LOOKUP_IDX_MAX); + if (v < APPROX_LOG_WITH_CORRECTION_MAX) { + uint32_t log_cnt, y; + const int c24 = 24; + double log_2; + uint32_t temp; + + __asm__ volatile( + "clz %[log_cnt], %[v] \n\t" + "addiu %[y], $zero, 1 \n\t" + "subu %[log_cnt], %[c24], %[log_cnt] \n\t" + "sllv %[y], %[y], %[log_cnt] \n\t" + "srlv %[temp], %[v], %[log_cnt] \n\t" + : [log_cnt]"=&r"(log_cnt), [y]"=&r"(y), + [temp]"=r"(temp) + : [c24]"r"(c24), [v]"r"(v) + ); + + log_2 = kLog2Table[temp] + log_cnt; + if (v >= APPROX_LOG_MAX) { + // Since the division is still expensive, add this correction factor only + // for large values of 'v'. + + const uint32_t correction = (23 * (v & (y - 1))) >> 4; + log_2 += (double)correction / v; + } + return (float)log_2; + } else { + return (float)(LOG_2_RECIPROCAL * log((double)v)); + } +} + +// C version of this function: +// int i = 0; +// int64_t cost = 0; +// const uint32_t* pop = &population[4]; +// const uint32_t* LoopEnd = &population[length]; +// while (pop != LoopEnd) { +// ++i; +// cost += i * *pop; +// cost += i * *(pop + 1); +// pop += 2; +// } +// return (double)cost; +static double ExtraCost(const uint32_t* const population, int length) { + int i, temp0, temp1; + const uint32_t* pop = &population[4]; + const uint32_t* const LoopEnd = &population[length]; + + __asm__ volatile( + "mult $zero, $zero \n\t" + "xor %[i], %[i], %[i] \n\t" + "beq %[pop], %[LoopEnd], 2f \n\t" + "1: \n\t" + "lw %[temp0], 0(%[pop]) \n\t" + "lw %[temp1], 4(%[pop]) \n\t" + "addiu %[i], %[i], 1 \n\t" + "addiu %[pop], %[pop], 8 \n\t" + "madd %[i], %[temp0] \n\t" + "madd %[i], %[temp1] \n\t" + "bne %[pop], %[LoopEnd], 1b \n\t" + "2: \n\t" + "mfhi %[temp0] \n\t" + "mflo %[temp1] \n\t" + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), + [i]"=&r"(i), [pop]"+r"(pop) + : [LoopEnd]"r"(LoopEnd) + : "memory", "hi", "lo" + ); + + return (double)((int64_t)temp0 << 32 | temp1); +} + +// C version of this function: +// int i = 0; +// int64_t cost = 0; +// const uint32_t* pX = &X[4]; +// const uint32_t* pY = &Y[4]; +// const uint32_t* LoopEnd = &X[length]; +// while (pX != LoopEnd) { +// const uint32_t xy0 = *pX + *pY; +// const uint32_t xy1 = *(pX + 1) + *(pY + 1); +// ++i; +// cost += i * xy0; +// cost += i * xy1; +// pX += 2; +// pY += 2; +// } +// return (double)cost; +static double ExtraCostCombined(const uint32_t* const X, + const uint32_t* const Y, int length) { + int i, temp0, temp1, temp2, temp3; + const uint32_t* pX = &X[4]; + const uint32_t* pY = &Y[4]; + const uint32_t* const LoopEnd = &X[length]; + + __asm__ volatile( + "mult $zero, $zero \n\t" + "xor %[i], %[i], %[i] \n\t" + "beq %[pX], %[LoopEnd], 2f \n\t" + "1: \n\t" + "lw %[temp0], 0(%[pX]) \n\t" + "lw %[temp1], 0(%[pY]) \n\t" + "lw %[temp2], 4(%[pX]) \n\t" + "lw %[temp3], 4(%[pY]) \n\t" + "addiu %[i], %[i], 1 \n\t" + "addu %[temp0], %[temp0], %[temp1] \n\t" + "addu %[temp2], %[temp2], %[temp3] \n\t" + "addiu %[pX], %[pX], 8 \n\t" + "addiu %[pY], %[pY], 8 \n\t" + "madd %[i], %[temp0] \n\t" + "madd %[i], %[temp2] \n\t" + "bne %[pX], %[LoopEnd], 1b \n\t" + "2: \n\t" + "mfhi %[temp0] \n\t" + "mflo %[temp1] \n\t" + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), + [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), + [i]"=&r"(i), [pX]"+r"(pX), [pY]"+r"(pY) + : [LoopEnd]"r"(LoopEnd) + : "memory", "hi", "lo" + ); + + return (double)((int64_t)temp0 << 32 | temp1); +} + +#define HUFFMAN_COST_PASS \ + __asm__ volatile( \ + "sll %[temp1], %[temp0], 3 \n\t" \ + "addiu %[temp3], %[streak], -3 \n\t" \ + "addu %[temp2], %[pstreaks], %[temp1] \n\t" \ + "blez %[temp3], 1f \n\t" \ + "srl %[temp1], %[temp1], 1 \n\t" \ + "addu %[temp3], %[pcnts], %[temp1] \n\t" \ + "lw %[temp0], 4(%[temp2]) \n\t" \ + "lw %[temp1], 0(%[temp3]) \n\t" \ + "addu %[temp0], %[temp0], %[streak] \n\t" \ + "addiu %[temp1], %[temp1], 1 \n\t" \ + "sw %[temp0], 4(%[temp2]) \n\t" \ + "sw %[temp1], 0(%[temp3]) \n\t" \ + "b 2f \n\t" \ + "1: \n\t" \ + "lw %[temp0], 0(%[temp2]) \n\t" \ + "addu %[temp0], %[temp0], %[streak] \n\t" \ + "sw %[temp0], 0(%[temp2]) \n\t" \ + "2: \n\t" \ + : [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), \ + [temp3]"=&r"(temp3), [temp0]"+r"(temp0) \ + : [pstreaks]"r"(pstreaks), [pcnts]"r"(pcnts), \ + [streak]"r"(streak) \ + : "memory" \ + ); + +// Returns the various RLE counts +static VP8LStreaks HuffmanCostCount(const uint32_t* population, int length) { + int i; + int streak = 0; + VP8LStreaks stats; + int* const pstreaks = &stats.streaks[0][0]; + int* const pcnts = &stats.counts[0]; + int temp0, temp1, temp2, temp3; + memset(&stats, 0, sizeof(stats)); + for (i = 0; i < length - 1; ++i) { + ++streak; + if (population[i] == population[i + 1]) { + continue; + } + temp0 = (population[i] != 0); + HUFFMAN_COST_PASS + streak = 0; + } + ++streak; + temp0 = (population[i] != 0); + HUFFMAN_COST_PASS + + return stats; +} + +static VP8LStreaks HuffmanCostCombinedCount(const uint32_t* X, + const uint32_t* Y, int length) { + int i; + int streak = 0; + VP8LStreaks stats; + int* const pstreaks = &stats.streaks[0][0]; + int* const pcnts = &stats.counts[0]; + int temp0, temp1, temp2, temp3; + memset(&stats, 0, sizeof(stats)); + for (i = 0; i < length - 1; ++i) { + const uint32_t xy = X[i] + Y[i]; + const uint32_t xy_next = X[i + 1] + Y[i + 1]; + ++streak; + if (xy == xy_next) { + continue; + } + temp0 = (xy != 0); + HUFFMAN_COST_PASS + streak = 0; + } + { + const uint32_t xy = X[i] + Y[i]; + ++streak; + temp0 = (xy != 0); + HUFFMAN_COST_PASS + } + + return stats; +} + +#define ASM_START \ + __asm__ volatile( \ + ".set push \n\t" \ + ".set at \n\t" \ + ".set macro \n\t" \ + "1: \n\t" + +// P2 = P0 + P1 +// A..D - offsets +// E - temp variable to tell macro +// if pointer should be incremented +// literal_ and successive histograms could be unaligned +// so we must use ulw and usw +#define ADD_TO_OUT(A, B, C, D, E, P0, P1, P2) \ + "ulw %[temp0], "#A"(%["#P0"]) \n\t" \ + "ulw %[temp1], "#B"(%["#P0"]) \n\t" \ + "ulw %[temp2], "#C"(%["#P0"]) \n\t" \ + "ulw %[temp3], "#D"(%["#P0"]) \n\t" \ + "ulw %[temp4], "#A"(%["#P1"]) \n\t" \ + "ulw %[temp5], "#B"(%["#P1"]) \n\t" \ + "ulw %[temp6], "#C"(%["#P1"]) \n\t" \ + "ulw %[temp7], "#D"(%["#P1"]) \n\t" \ + "addu %[temp4], %[temp4], %[temp0] \n\t" \ + "addu %[temp5], %[temp5], %[temp1] \n\t" \ + "addu %[temp6], %[temp6], %[temp2] \n\t" \ + "addu %[temp7], %[temp7], %[temp3] \n\t" \ + "addiu %["#P0"], %["#P0"], 16 \n\t" \ + ".if "#E" == 1 \n\t" \ + "addiu %["#P1"], %["#P1"], 16 \n\t" \ + ".endif \n\t" \ + "usw %[temp4], "#A"(%["#P2"]) \n\t" \ + "usw %[temp5], "#B"(%["#P2"]) \n\t" \ + "usw %[temp6], "#C"(%["#P2"]) \n\t" \ + "usw %[temp7], "#D"(%["#P2"]) \n\t" \ + "addiu %["#P2"], %["#P2"], 16 \n\t" \ + "bne %["#P0"], %[LoopEnd], 1b \n\t" \ + ".set pop \n\t" \ + +#define ASM_END_COMMON_0 \ + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), \ + [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), \ + [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), \ + [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), \ + [pa]"+r"(pa), [pout]"+r"(pout) + +#define ASM_END_COMMON_1 \ + : [LoopEnd]"r"(LoopEnd) \ + : "memory", "at" \ + ); + +#define ASM_END_0 \ + ASM_END_COMMON_0 \ + , [pb]"+r"(pb) \ + ASM_END_COMMON_1 + +#define ASM_END_1 \ + ASM_END_COMMON_0 \ + ASM_END_COMMON_1 + +#define ADD_VECTOR(A, B, OUT, SIZE, EXTRA_SIZE) do { \ + const uint32_t* pa = (const uint32_t*)(A); \ + const uint32_t* pb = (const uint32_t*)(B); \ + uint32_t* pout = (uint32_t*)(OUT); \ + const uint32_t* const LoopEnd = pa + (SIZE); \ + assert((SIZE) % 4 == 0); \ + ASM_START \ + ADD_TO_OUT(0, 4, 8, 12, 1, pa, pb, pout) \ + ASM_END_0 \ + if ((EXTRA_SIZE) > 0) { \ + const int last = (EXTRA_SIZE); \ + int i; \ + for (i = 0; i < last; ++i) pout[i] = pa[i] + pb[i]; \ + } \ +} while (0) + +#define ADD_VECTOR_EQ(A, OUT, SIZE, EXTRA_SIZE) do { \ + const uint32_t* pa = (const uint32_t*)(A); \ + uint32_t* pout = (uint32_t*)(OUT); \ + const uint32_t* const LoopEnd = pa + (SIZE); \ + assert((SIZE) % 4 == 0); \ + ASM_START \ + ADD_TO_OUT(0, 4, 8, 12, 0, pa, pout, pout) \ + ASM_END_1 \ + if ((EXTRA_SIZE) > 0) { \ + const int last = (EXTRA_SIZE); \ + int i; \ + for (i = 0; i < last; ++i) pout[i] += pa[i]; \ + } \ +} while (0) + +static void HistogramAdd(const VP8LHistogram* const a, + const VP8LHistogram* const b, + VP8LHistogram* const out) { + uint32_t temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; + const int extra_cache_size = VP8LHistogramNumCodes(a->palette_code_bits_) + - (NUM_LITERAL_CODES + NUM_LENGTH_CODES); + assert(a->palette_code_bits_ == b->palette_code_bits_); + + if (b != out) { + ADD_VECTOR(a->literal_, b->literal_, out->literal_, + NUM_LITERAL_CODES + NUM_LENGTH_CODES, extra_cache_size); + ADD_VECTOR(a->distance_, b->distance_, out->distance_, + NUM_DISTANCE_CODES, 0); + ADD_VECTOR(a->red_, b->red_, out->red_, NUM_LITERAL_CODES, 0); + ADD_VECTOR(a->blue_, b->blue_, out->blue_, NUM_LITERAL_CODES, 0); + ADD_VECTOR(a->alpha_, b->alpha_, out->alpha_, NUM_LITERAL_CODES, 0); + } else { + ADD_VECTOR_EQ(a->literal_, out->literal_, + NUM_LITERAL_CODES + NUM_LENGTH_CODES, extra_cache_size); + ADD_VECTOR_EQ(a->distance_, out->distance_, NUM_DISTANCE_CODES, 0); + ADD_VECTOR_EQ(a->red_, out->red_, NUM_LITERAL_CODES, 0); + ADD_VECTOR_EQ(a->blue_, out->blue_, NUM_LITERAL_CODES, 0); + ADD_VECTOR_EQ(a->alpha_, out->alpha_, NUM_LITERAL_CODES, 0); + } +} + +#undef ADD_VECTOR_EQ +#undef ADD_VECTOR +#undef ASM_END_1 +#undef ASM_END_0 +#undef ASM_END_COMMON_1 +#undef ASM_END_COMMON_0 +#undef ADD_TO_OUT +#undef ASM_START + +#endif // WEBP_USE_MIPS32 + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8LDspInitMIPS32(void); + +void VP8LDspInitMIPS32(void) { +#if defined(WEBP_USE_MIPS32) + VP8LFastSLog2Slow = FastSLog2Slow; + VP8LFastLog2Slow = FastLog2Slow; + VP8LExtraCost = ExtraCost; + VP8LExtraCostCombined = ExtraCostCombined; + VP8LHuffmanCostCount = HuffmanCostCount; + VP8LHuffmanCostCombinedCount = HuffmanCostCombinedCount; + VP8LHistogramAdd = HistogramAdd; +#endif // WEBP_USE_MIPS32 +} diff --git a/media/libwebp/src/dsp/lossless_neon.c b/media/libwebp/src/dsp/lossless_neon.c new file mode 100644 index 000000000..8c82b1979 --- /dev/null +++ b/media/libwebp/src/dsp/lossless_neon.c @@ -0,0 +1,357 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON variant of methods for lossless decoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include <arm_neon.h> + +#include "./lossless.h" +#include "./neon.h" + +//------------------------------------------------------------------------------ +// Colorspace conversion functions + +#if !defined(WORK_AROUND_GCC) +// gcc 4.6.0 had some trouble (NDK-r9) with this code. We only use it for +// gcc-4.8.x at least. +static void ConvertBGRAToRGBA(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~15); + for (; src < end; src += 16) { + uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); + // swap B and R. (VSWP d0,d2 has no intrinsics equivalent!) + const uint8x16_t tmp = pixel.val[0]; + pixel.val[0] = pixel.val[2]; + pixel.val[2] = tmp; + vst4q_u8(dst, pixel); + dst += 64; + } + VP8LConvertBGRAToRGBA_C(src, num_pixels & 15, dst); // left-overs +} + +static void ConvertBGRAToBGR(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~15); + for (; src < end; src += 16) { + const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); + const uint8x16x3_t tmp = { { pixel.val[0], pixel.val[1], pixel.val[2] } }; + vst3q_u8(dst, tmp); + dst += 48; + } + VP8LConvertBGRAToBGR_C(src, num_pixels & 15, dst); // left-overs +} + +static void ConvertBGRAToRGB(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~15); + for (; src < end; src += 16) { + const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); + const uint8x16x3_t tmp = { { pixel.val[2], pixel.val[1], pixel.val[0] } }; + vst3q_u8(dst, tmp); + dst += 48; + } + VP8LConvertBGRAToRGB_C(src, num_pixels & 15, dst); // left-overs +} + +#else // WORK_AROUND_GCC + +// gcc-4.6.0 fallback + +static const uint8_t kRGBAShuffle[8] = { 2, 1, 0, 3, 6, 5, 4, 7 }; + +static void ConvertBGRAToRGBA(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~1); + const uint8x8_t shuffle = vld1_u8(kRGBAShuffle); + for (; src < end; src += 2) { + const uint8x8_t pixels = vld1_u8((uint8_t*)src); + vst1_u8(dst, vtbl1_u8(pixels, shuffle)); + dst += 8; + } + VP8LConvertBGRAToRGBA_C(src, num_pixels & 1, dst); // left-overs +} + +static const uint8_t kBGRShuffle[3][8] = { + { 0, 1, 2, 4, 5, 6, 8, 9 }, + { 10, 12, 13, 14, 16, 17, 18, 20 }, + { 21, 22, 24, 25, 26, 28, 29, 30 } +}; + +static void ConvertBGRAToBGR(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~7); + const uint8x8_t shuffle0 = vld1_u8(kBGRShuffle[0]); + const uint8x8_t shuffle1 = vld1_u8(kBGRShuffle[1]); + const uint8x8_t shuffle2 = vld1_u8(kBGRShuffle[2]); + for (; src < end; src += 8) { + uint8x8x4_t pixels; + INIT_VECTOR4(pixels, + vld1_u8((const uint8_t*)(src + 0)), + vld1_u8((const uint8_t*)(src + 2)), + vld1_u8((const uint8_t*)(src + 4)), + vld1_u8((const uint8_t*)(src + 6))); + vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); + vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); + vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); + dst += 8 * 3; + } + VP8LConvertBGRAToBGR_C(src, num_pixels & 7, dst); // left-overs +} + +static const uint8_t kRGBShuffle[3][8] = { + { 2, 1, 0, 6, 5, 4, 10, 9 }, + { 8, 14, 13, 12, 18, 17, 16, 22 }, + { 21, 20, 26, 25, 24, 30, 29, 28 } +}; + +static void ConvertBGRAToRGB(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~7); + const uint8x8_t shuffle0 = vld1_u8(kRGBShuffle[0]); + const uint8x8_t shuffle1 = vld1_u8(kRGBShuffle[1]); + const uint8x8_t shuffle2 = vld1_u8(kRGBShuffle[2]); + for (; src < end; src += 8) { + uint8x8x4_t pixels; + INIT_VECTOR4(pixels, + vld1_u8((const uint8_t*)(src + 0)), + vld1_u8((const uint8_t*)(src + 2)), + vld1_u8((const uint8_t*)(src + 4)), + vld1_u8((const uint8_t*)(src + 6))); + vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); + vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); + vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); + dst += 8 * 3; + } + VP8LConvertBGRAToRGB_C(src, num_pixels & 7, dst); // left-overs +} + +#endif // !WORK_AROUND_GCC + +//------------------------------------------------------------------------------ + +#ifdef USE_INTRINSICS + +static WEBP_INLINE uint32_t Average2(const uint32_t* const a, + const uint32_t* const b) { + const uint8x8_t a0 = vreinterpret_u8_u64(vcreate_u64(*a)); + const uint8x8_t b0 = vreinterpret_u8_u64(vcreate_u64(*b)); + const uint8x8_t avg = vhadd_u8(a0, b0); + return vget_lane_u32(vreinterpret_u32_u8(avg), 0); +} + +static WEBP_INLINE uint32_t Average3(const uint32_t* const a, + const uint32_t* const b, + const uint32_t* const c) { + const uint8x8_t a0 = vreinterpret_u8_u64(vcreate_u64(*a)); + const uint8x8_t b0 = vreinterpret_u8_u64(vcreate_u64(*b)); + const uint8x8_t c0 = vreinterpret_u8_u64(vcreate_u64(*c)); + const uint8x8_t avg1 = vhadd_u8(a0, c0); + const uint8x8_t avg2 = vhadd_u8(avg1, b0); + return vget_lane_u32(vreinterpret_u32_u8(avg2), 0); +} + +static WEBP_INLINE uint32_t Average4(const uint32_t* const a, + const uint32_t* const b, + const uint32_t* const c, + const uint32_t* const d) { + const uint8x8_t a0 = vreinterpret_u8_u64(vcreate_u64(*a)); + const uint8x8_t b0 = vreinterpret_u8_u64(vcreate_u64(*b)); + const uint8x8_t c0 = vreinterpret_u8_u64(vcreate_u64(*c)); + const uint8x8_t d0 = vreinterpret_u8_u64(vcreate_u64(*d)); + const uint8x8_t avg1 = vhadd_u8(a0, b0); + const uint8x8_t avg2 = vhadd_u8(c0, d0); + const uint8x8_t avg3 = vhadd_u8(avg1, avg2); + return vget_lane_u32(vreinterpret_u32_u8(avg3), 0); +} + +static uint32_t Predictor5(uint32_t left, const uint32_t* const top) { + return Average3(&left, top + 0, top + 1); +} + +static uint32_t Predictor6(uint32_t left, const uint32_t* const top) { + return Average2(&left, top - 1); +} + +static uint32_t Predictor7(uint32_t left, const uint32_t* const top) { + return Average2(&left, top + 0); +} + +static uint32_t Predictor8(uint32_t left, const uint32_t* const top) { + (void)left; + return Average2(top - 1, top + 0); +} + +static uint32_t Predictor9(uint32_t left, const uint32_t* const top) { + (void)left; + return Average2(top + 0, top + 1); +} + +static uint32_t Predictor10(uint32_t left, const uint32_t* const top) { + return Average4(&left, top - 1, top + 0, top + 1); +} + +//------------------------------------------------------------------------------ + +static WEBP_INLINE uint32_t Select(const uint32_t* const c0, + const uint32_t* const c1, + const uint32_t* const c2) { + const uint8x8_t p0 = vreinterpret_u8_u64(vcreate_u64(*c0)); + const uint8x8_t p1 = vreinterpret_u8_u64(vcreate_u64(*c1)); + const uint8x8_t p2 = vreinterpret_u8_u64(vcreate_u64(*c2)); + const uint8x8_t bc = vabd_u8(p1, p2); // |b-c| + const uint8x8_t ac = vabd_u8(p0, p2); // |a-c| + const int16x4_t sum_bc = vreinterpret_s16_u16(vpaddl_u8(bc)); + const int16x4_t sum_ac = vreinterpret_s16_u16(vpaddl_u8(ac)); + const int32x2_t diff = vpaddl_s16(vsub_s16(sum_bc, sum_ac)); + const int32_t pa_minus_pb = vget_lane_s32(diff, 0); + return (pa_minus_pb <= 0) ? *c0 : *c1; +} + +static uint32_t Predictor11(uint32_t left, const uint32_t* const top) { + return Select(top + 0, &left, top - 1); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractFull(const uint32_t* const c0, + const uint32_t* const c1, + const uint32_t* const c2) { + const uint8x8_t p0 = vreinterpret_u8_u64(vcreate_u64(*c0)); + const uint8x8_t p1 = vreinterpret_u8_u64(vcreate_u64(*c1)); + const uint8x8_t p2 = vreinterpret_u8_u64(vcreate_u64(*c2)); + const uint16x8_t sum0 = vaddl_u8(p0, p1); // add and widen + const uint16x8_t sum1 = vqsubq_u16(sum0, vmovl_u8(p2)); // widen and subtract + const uint8x8_t out = vqmovn_u16(sum1); // narrow and clamp + return vget_lane_u32(vreinterpret_u32_u8(out), 0); +} + +static uint32_t Predictor12(uint32_t left, const uint32_t* const top) { + return ClampedAddSubtractFull(&left, top + 0, top - 1); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractHalf(const uint32_t* const c0, + const uint32_t* const c1, + const uint32_t* const c2) { + const uint8x8_t p0 = vreinterpret_u8_u64(vcreate_u64(*c0)); + const uint8x8_t p1 = vreinterpret_u8_u64(vcreate_u64(*c1)); + const uint8x8_t p2 = vreinterpret_u8_u64(vcreate_u64(*c2)); + const uint8x8_t avg = vhadd_u8(p0, p1); // Average(c0,c1) + const uint8x8_t ab = vshr_n_u8(vqsub_u8(avg, p2), 1); // (a-b)>>1 saturated + const uint8x8_t ba = vshr_n_u8(vqsub_u8(p2, avg), 1); // (b-a)>>1 saturated + const uint8x8_t out = vqsub_u8(vqadd_u8(avg, ab), ba); + return vget_lane_u32(vreinterpret_u32_u8(out), 0); +} + +static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { + return ClampedAddSubtractHalf(&left, top + 0, top - 1); +} + +//------------------------------------------------------------------------------ +// Subtract-Green Transform + +// vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use +// non-standard versions there. +#if defined(__APPLE__) && defined(__aarch64__) && \ + defined(__apple_build_version__) && (__apple_build_version__< 6020037) +#define USE_VTBLQ +#endif + +#ifdef USE_VTBLQ +// 255 = byte will be zeroed +static const uint8_t kGreenShuffle[16] = { + 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255 +}; + +static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, + const uint8x16_t shuffle) { + return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)), + vtbl1q_u8(argb, vget_high_u8(shuffle))); +} +#else // !USE_VTBLQ +// 255 = byte will be zeroed +static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 }; + +static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, + const uint8x8_t shuffle) { + return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle), + vtbl1_u8(vget_high_u8(argb), shuffle)); +} +#endif // USE_VTBLQ + +static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { + const uint32_t* const end = argb_data + (num_pixels & ~3); +#ifdef USE_VTBLQ + const uint8x16_t shuffle = vld1q_u8(kGreenShuffle); +#else + const uint8x8_t shuffle = vld1_u8(kGreenShuffle); +#endif + for (; argb_data < end; argb_data += 4) { + const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data); + const uint8x16_t greens = DoGreenShuffle(argb, shuffle); + vst1q_u8((uint8_t*)argb_data, vsubq_u8(argb, greens)); + } + // fallthrough and finish off with plain-C + VP8LSubtractGreenFromBlueAndRed_C(argb_data, num_pixels & 3); +} + +static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) { + const uint32_t* const end = argb_data + (num_pixels & ~3); +#ifdef USE_VTBLQ + const uint8x16_t shuffle = vld1q_u8(kGreenShuffle); +#else + const uint8x8_t shuffle = vld1_u8(kGreenShuffle); +#endif + for (; argb_data < end; argb_data += 4) { + const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data); + const uint8x16_t greens = DoGreenShuffle(argb, shuffle); + vst1q_u8((uint8_t*)argb_data, vaddq_u8(argb, greens)); + } + // fallthrough and finish off with plain-C + VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3); +} + +#undef USE_VTBLQ + +#endif // USE_INTRINSICS + +#endif // WEBP_USE_NEON + +//------------------------------------------------------------------------------ + +extern void VP8LDspInitNEON(void); + +void VP8LDspInitNEON(void) { +#if defined(WEBP_USE_NEON) + VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; + VP8LConvertBGRAToBGR = ConvertBGRAToBGR; + VP8LConvertBGRAToRGB = ConvertBGRAToRGB; + +#ifdef USE_INTRINSICS + VP8LPredictors[5] = Predictor5; + VP8LPredictors[6] = Predictor6; + VP8LPredictors[7] = Predictor7; + VP8LPredictors[8] = Predictor8; + VP8LPredictors[9] = Predictor9; + VP8LPredictors[10] = Predictor10; + VP8LPredictors[11] = Predictor11; + VP8LPredictors[12] = Predictor12; + VP8LPredictors[13] = Predictor13; + + VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed; + VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; +#endif + +#endif // WEBP_USE_NEON +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/dsp/lossless_sse2.c b/media/libwebp/src/dsp/lossless_sse2.c new file mode 100644 index 000000000..713090980 --- /dev/null +++ b/media/libwebp/src/dsp/lossless_sse2.c @@ -0,0 +1,535 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 variant of methods for lossless decoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#include <assert.h> + +#if defined(WEBP_USE_SSE2) +#include <emmintrin.h> +#include "./lossless.h" + +//------------------------------------------------------------------------------ +// Predictor Transform + +static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1, + uint32_t c2) { + const __m128i zero = _mm_setzero_si128(); + const __m128i C0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c0), zero); + const __m128i C1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c1), zero); + const __m128i C2 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c2), zero); + const __m128i V1 = _mm_add_epi16(C0, C1); + const __m128i V2 = _mm_sub_epi16(V1, C2); + const __m128i b = _mm_packus_epi16(V2, V2); + const uint32_t output = _mm_cvtsi128_si32(b); + return output; +} + +static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1, + uint32_t c2) { + const __m128i zero = _mm_setzero_si128(); + const __m128i C0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c0), zero); + const __m128i C1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c1), zero); + const __m128i B0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c2), zero); + const __m128i avg = _mm_add_epi16(C1, C0); + const __m128i A0 = _mm_srli_epi16(avg, 1); + const __m128i A1 = _mm_sub_epi16(A0, B0); + const __m128i BgtA = _mm_cmpgt_epi16(B0, A0); + const __m128i A2 = _mm_sub_epi16(A1, BgtA); + const __m128i A3 = _mm_srai_epi16(A2, 1); + const __m128i A4 = _mm_add_epi16(A0, A3); + const __m128i A5 = _mm_packus_epi16(A4, A4); + const uint32_t output = _mm_cvtsi128_si32(A5); + return output; +} + +static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) { + int pa_minus_pb; + const __m128i zero = _mm_setzero_si128(); + const __m128i A0 = _mm_cvtsi32_si128(a); + const __m128i B0 = _mm_cvtsi32_si128(b); + const __m128i C0 = _mm_cvtsi32_si128(c); + const __m128i AC0 = _mm_subs_epu8(A0, C0); + const __m128i CA0 = _mm_subs_epu8(C0, A0); + const __m128i BC0 = _mm_subs_epu8(B0, C0); + const __m128i CB0 = _mm_subs_epu8(C0, B0); + const __m128i AC = _mm_or_si128(AC0, CA0); + const __m128i BC = _mm_or_si128(BC0, CB0); + const __m128i pa = _mm_unpacklo_epi8(AC, zero); // |a - c| + const __m128i pb = _mm_unpacklo_epi8(BC, zero); // |b - c| + const __m128i diff = _mm_sub_epi16(pb, pa); + { + int16_t out[8]; + _mm_storeu_si128((__m128i*)out, diff); + pa_minus_pb = out[0] + out[1] + out[2] + out[3]; + } + return (pa_minus_pb <= 0) ? a : b; +} + +static WEBP_INLINE __m128i Average2_128i(uint32_t a0, uint32_t a1) { + const __m128i zero = _mm_setzero_si128(); + const __m128i A0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a0), zero); + const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero); + const __m128i sum = _mm_add_epi16(A1, A0); + const __m128i avg = _mm_srli_epi16(sum, 1); + return avg; +} + +static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) { + const __m128i avg = Average2_128i(a0, a1); + const __m128i A2 = _mm_packus_epi16(avg, avg); + const uint32_t output = _mm_cvtsi128_si32(A2); + return output; +} + +static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) { + const __m128i zero = _mm_setzero_si128(); + const __m128i avg1 = Average2_128i(a0, a2); + const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero); + const __m128i sum = _mm_add_epi16(avg1, A1); + const __m128i avg2 = _mm_srli_epi16(sum, 1); + const __m128i A2 = _mm_packus_epi16(avg2, avg2); + const uint32_t output = _mm_cvtsi128_si32(A2); + return output; +} + +static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1, + uint32_t a2, uint32_t a3) { + const __m128i avg1 = Average2_128i(a0, a1); + const __m128i avg2 = Average2_128i(a2, a3); + const __m128i sum = _mm_add_epi16(avg2, avg1); + const __m128i avg3 = _mm_srli_epi16(sum, 1); + const __m128i A0 = _mm_packus_epi16(avg3, avg3); + const uint32_t output = _mm_cvtsi128_si32(A0); + return output; +} + +static uint32_t Predictor5(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average3(left, top[0], top[1]); + return pred; +} +static uint32_t Predictor6(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[-1]); + return pred; +} +static uint32_t Predictor7(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[0]); + return pred; +} +static uint32_t Predictor8(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[-1], top[0]); + (void)left; + return pred; +} +static uint32_t Predictor9(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[0], top[1]); + (void)left; + return pred; +} +static uint32_t Predictor10(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average4(left, top[-1], top[0], top[1]); + return pred; +} +static uint32_t Predictor11(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Select(top[0], left, top[-1]); + return pred; +} +static uint32_t Predictor12(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]); + return pred; +} +static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]); + return pred; +} + +//------------------------------------------------------------------------------ +// Subtract-Green Transform + +static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { + const __m128i mask = _mm_set1_epi32(0x0000ff00); + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); + const __m128i in_00g0 = _mm_and_si128(in, mask); // 00g0|00g0|... + const __m128i in_0g00 = _mm_slli_epi32(in_00g0, 8); // 0g00|0g00|... + const __m128i in_000g = _mm_srli_epi32(in_00g0, 8); // 000g|000g|... + const __m128i in_0g0g = _mm_or_si128(in_0g00, in_000g); + const __m128i out = _mm_sub_epi8(in, in_0g0g); + _mm_storeu_si128((__m128i*)&argb_data[i], out); + } + // fallthrough and finish off with plain-C + VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i); +} + +static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) { + const __m128i mask = _mm_set1_epi32(0x0000ff00); + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); + const __m128i in_00g0 = _mm_and_si128(in, mask); // 00g0|00g0|... + const __m128i in_0g00 = _mm_slli_epi32(in_00g0, 8); // 0g00|0g00|... + const __m128i in_000g = _mm_srli_epi32(in_00g0, 8); // 000g|000g|... + const __m128i in_0g0g = _mm_or_si128(in_0g00, in_000g); + const __m128i out = _mm_add_epi8(in, in_0g0g); + _mm_storeu_si128((__m128i*)&argb_data[i], out); + } + // fallthrough and finish off with plain-C + VP8LAddGreenToBlueAndRed_C(argb_data + i, num_pixels - i); +} + +//------------------------------------------------------------------------------ +// Color Transform + +static WEBP_INLINE __m128i ColorTransformDelta(__m128i color_pred, + __m128i color) { + // We simulate signed 8-bit multiplication as: + // * Left shift the two (8-bit) numbers by 8 bits, + // * Perform a 16-bit signed multiplication and retain the higher 16-bits. + const __m128i color_pred_shifted = _mm_slli_epi32(color_pred, 8); + const __m128i color_shifted = _mm_slli_epi32(color, 8); + // Note: This performs multiplication on 8 packed 16-bit numbers, 4 of which + // happen to be zeroes. + const __m128i signed_mult = + _mm_mulhi_epi16(color_pred_shifted, color_shifted); + return _mm_srli_epi32(signed_mult, 5); +} + +static WEBP_INLINE void TransformColor(const VP8LMultipliers* const m, + uint32_t* argb_data, + int num_pixels) { + const __m128i g_to_r = _mm_set1_epi32(m->green_to_red_); // multipliers + const __m128i g_to_b = _mm_set1_epi32(m->green_to_blue_); + const __m128i r_to_b = _mm_set1_epi32(m->red_to_blue_); + + int i; + + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); + const __m128i alpha_green_mask = _mm_set1_epi32(0xff00ff00); // masks + const __m128i red_mask = _mm_set1_epi32(0x00ff0000); + const __m128i green_mask = _mm_set1_epi32(0x0000ff00); + const __m128i lower_8bit_mask = _mm_set1_epi32(0x000000ff); + const __m128i ag = _mm_and_si128(in, alpha_green_mask); // alpha, green + const __m128i r = _mm_srli_epi32(_mm_and_si128(in, red_mask), 16); + const __m128i g = _mm_srli_epi32(_mm_and_si128(in, green_mask), 8); + const __m128i b = in; + + const __m128i r_delta = ColorTransformDelta(g_to_r, g); // red + const __m128i r_new = + _mm_and_si128(_mm_sub_epi32(r, r_delta), lower_8bit_mask); + const __m128i r_new_shifted = _mm_slli_epi32(r_new, 16); + + const __m128i b_delta_1 = ColorTransformDelta(g_to_b, g); // blue + const __m128i b_delta_2 = ColorTransformDelta(r_to_b, r); + const __m128i b_delta = _mm_add_epi32(b_delta_1, b_delta_2); + const __m128i b_new = + _mm_and_si128(_mm_sub_epi32(b, b_delta), lower_8bit_mask); + + const __m128i out = _mm_or_si128(_mm_or_si128(ag, r_new_shifted), b_new); + _mm_storeu_si128((__m128i*)&argb_data[i], out); + } + + // Fall-back to C-version for left-overs. + VP8LTransformColor_C(m, argb_data + i, num_pixels - i); +} + +static WEBP_INLINE void TransformColorInverse(const VP8LMultipliers* const m, + uint32_t* argb_data, + int num_pixels) { + const __m128i g_to_r = _mm_set1_epi32(m->green_to_red_); // multipliers + const __m128i g_to_b = _mm_set1_epi32(m->green_to_blue_); + const __m128i r_to_b = _mm_set1_epi32(m->red_to_blue_); + + int i; + + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); + const __m128i alpha_green_mask = _mm_set1_epi32(0xff00ff00); // masks + const __m128i red_mask = _mm_set1_epi32(0x00ff0000); + const __m128i green_mask = _mm_set1_epi32(0x0000ff00); + const __m128i lower_8bit_mask = _mm_set1_epi32(0x000000ff); + const __m128i ag = _mm_and_si128(in, alpha_green_mask); // alpha, green + const __m128i r = _mm_srli_epi32(_mm_and_si128(in, red_mask), 16); + const __m128i g = _mm_srli_epi32(_mm_and_si128(in, green_mask), 8); + const __m128i b = in; + + const __m128i r_delta = ColorTransformDelta(g_to_r, g); // red + const __m128i r_new = + _mm_and_si128(_mm_add_epi32(r, r_delta), lower_8bit_mask); + const __m128i r_new_shifted = _mm_slli_epi32(r_new, 16); + + const __m128i b_delta_1 = ColorTransformDelta(g_to_b, g); // blue + const __m128i b_delta_2 = ColorTransformDelta(r_to_b, r_new); + const __m128i b_delta = _mm_add_epi32(b_delta_1, b_delta_2); + const __m128i b_new = + _mm_and_si128(_mm_add_epi32(b, b_delta), lower_8bit_mask); + + const __m128i out = _mm_or_si128(_mm_or_si128(ag, r_new_shifted), b_new); + _mm_storeu_si128((__m128i*)&argb_data[i], out); + } + + // Fall-back to C-version for left-overs. + VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i); +} + +//------------------------------------------------------------------------------ +// Color-space conversion functions + +static void ConvertBGRAToRGBA(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const __m128i* in = (const __m128i*)src; + __m128i* out = (__m128i*)dst; + while (num_pixels >= 8) { + const __m128i bgra0 = _mm_loadu_si128(in++); // bgra0|bgra1|bgra2|bgra3 + const __m128i bgra4 = _mm_loadu_si128(in++); // bgra4|bgra5|bgra6|bgra7 + const __m128i v0l = _mm_unpacklo_epi8(bgra0, bgra4); // b0b4g0g4r0r4a0a4... + const __m128i v0h = _mm_unpackhi_epi8(bgra0, bgra4); // b2b6g2g6r2r6a2a6... + const __m128i v1l = _mm_unpacklo_epi8(v0l, v0h); // b0b2b4b6g0g2g4g6... + const __m128i v1h = _mm_unpackhi_epi8(v0l, v0h); // b1b3b5b7g1g3g5g7... + const __m128i v2l = _mm_unpacklo_epi8(v1l, v1h); // b0...b7 | g0...g7 + const __m128i v2h = _mm_unpackhi_epi8(v1l, v1h); // r0...r7 | a0...a7 + const __m128i ga0 = _mm_unpackhi_epi64(v2l, v2h); // g0...g7 | a0...a7 + const __m128i rb0 = _mm_unpacklo_epi64(v2h, v2l); // r0...r7 | b0...b7 + const __m128i rg0 = _mm_unpacklo_epi8(rb0, ga0); // r0g0r1g1 ... r6g6r7g7 + const __m128i ba0 = _mm_unpackhi_epi8(rb0, ga0); // b0a0b1a1 ... b6a6b7a7 + const __m128i rgba0 = _mm_unpacklo_epi16(rg0, ba0); // rgba0|rgba1... + const __m128i rgba4 = _mm_unpackhi_epi16(rg0, ba0); // rgba4|rgba5... + _mm_storeu_si128(out++, rgba0); + _mm_storeu_si128(out++, rgba4); + num_pixels -= 8; + } + // left-overs + VP8LConvertBGRAToRGBA_C((const uint32_t*)in, num_pixels, (uint8_t*)out); +} + +static void ConvertBGRAToRGBA4444(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const __m128i mask_0x0f = _mm_set1_epi8(0x0f); + const __m128i mask_0xf0 = _mm_set1_epi8(0xf0); + const __m128i* in = (const __m128i*)src; + __m128i* out = (__m128i*)dst; + while (num_pixels >= 8) { + const __m128i bgra0 = _mm_loadu_si128(in++); // bgra0|bgra1|bgra2|bgra3 + const __m128i bgra4 = _mm_loadu_si128(in++); // bgra4|bgra5|bgra6|bgra7 + const __m128i v0l = _mm_unpacklo_epi8(bgra0, bgra4); // b0b4g0g4r0r4a0a4... + const __m128i v0h = _mm_unpackhi_epi8(bgra0, bgra4); // b2b6g2g6r2r6a2a6... + const __m128i v1l = _mm_unpacklo_epi8(v0l, v0h); // b0b2b4b6g0g2g4g6... + const __m128i v1h = _mm_unpackhi_epi8(v0l, v0h); // b1b3b5b7g1g3g5g7... + const __m128i v2l = _mm_unpacklo_epi8(v1l, v1h); // b0...b7 | g0...g7 + const __m128i v2h = _mm_unpackhi_epi8(v1l, v1h); // r0...r7 | a0...a7 + const __m128i ga0 = _mm_unpackhi_epi64(v2l, v2h); // g0...g7 | a0...a7 + const __m128i rb0 = _mm_unpacklo_epi64(v2h, v2l); // r0...r7 | b0...b7 + const __m128i ga1 = _mm_srli_epi16(ga0, 4); // g0-|g1-|...|a6-|a7- + const __m128i rb1 = _mm_and_si128(rb0, mask_0xf0); // -r0|-r1|...|-b6|-a7 + const __m128i ga2 = _mm_and_si128(ga1, mask_0x0f); // g0-|g1-|...|a6-|a7- + const __m128i rgba0 = _mm_or_si128(ga2, rb1); // rg0..rg7 | ba0..ba7 + const __m128i rgba1 = _mm_srli_si128(rgba0, 8); // ba0..ba7 | 0 +#ifdef WEBP_SWAP_16BIT_CSP + const __m128i rgba = _mm_unpacklo_epi8(rgba1, rgba0); // barg0...barg7 +#else + const __m128i rgba = _mm_unpacklo_epi8(rgba0, rgba1); // rgba0...rgba7 +#endif + _mm_storeu_si128(out++, rgba); + num_pixels -= 8; + } + // left-overs + VP8LConvertBGRAToRGBA4444_C((const uint32_t*)in, num_pixels, (uint8_t*)out); +} + +static void ConvertBGRAToRGB565(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const __m128i mask_0xe0 = _mm_set1_epi8(0xe0); + const __m128i mask_0xf8 = _mm_set1_epi8(0xf8); + const __m128i mask_0x07 = _mm_set1_epi8(0x07); + const __m128i* in = (const __m128i*)src; + __m128i* out = (__m128i*)dst; + while (num_pixels >= 8) { + const __m128i bgra0 = _mm_loadu_si128(in++); // bgra0|bgra1|bgra2|bgra3 + const __m128i bgra4 = _mm_loadu_si128(in++); // bgra4|bgra5|bgra6|bgra7 + const __m128i v0l = _mm_unpacklo_epi8(bgra0, bgra4); // b0b4g0g4r0r4a0a4... + const __m128i v0h = _mm_unpackhi_epi8(bgra0, bgra4); // b2b6g2g6r2r6a2a6... + const __m128i v1l = _mm_unpacklo_epi8(v0l, v0h); // b0b2b4b6g0g2g4g6... + const __m128i v1h = _mm_unpackhi_epi8(v0l, v0h); // b1b3b5b7g1g3g5g7... + const __m128i v2l = _mm_unpacklo_epi8(v1l, v1h); // b0...b7 | g0...g7 + const __m128i v2h = _mm_unpackhi_epi8(v1l, v1h); // r0...r7 | a0...a7 + const __m128i ga0 = _mm_unpackhi_epi64(v2l, v2h); // g0...g7 | a0...a7 + const __m128i rb0 = _mm_unpacklo_epi64(v2h, v2l); // r0...r7 | b0...b7 + const __m128i rb1 = _mm_and_si128(rb0, mask_0xf8); // -r0..-r7|-b0..-b7 + const __m128i g_lo1 = _mm_srli_epi16(ga0, 5); + const __m128i g_lo2 = _mm_and_si128(g_lo1, mask_0x07); // g0-...g7-|xx (3b) + const __m128i g_hi1 = _mm_slli_epi16(ga0, 3); + const __m128i g_hi2 = _mm_and_si128(g_hi1, mask_0xe0); // -g0...-g7|xx (3b) + const __m128i b0 = _mm_srli_si128(rb1, 8); // -b0...-b7|0 + const __m128i rg1 = _mm_or_si128(rb1, g_lo2); // gr0...gr7|xx + const __m128i b1 = _mm_srli_epi16(b0, 3); + const __m128i gb1 = _mm_or_si128(b1, g_hi2); // bg0...bg7|xx +#ifdef WEBP_SWAP_16BIT_CSP + const __m128i rgba = _mm_unpacklo_epi8(gb1, rg1); // rggb0...rggb7 +#else + const __m128i rgba = _mm_unpacklo_epi8(rg1, gb1); // bgrb0...bgrb7 +#endif + _mm_storeu_si128(out++, rgba); + num_pixels -= 8; + } + // left-overs + VP8LConvertBGRAToRGB565_C((const uint32_t*)in, num_pixels, (uint8_t*)out); +} + +static void ConvertBGRAToBGR(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const __m128i mask_l = _mm_set_epi32(0, 0x00ffffff, 0, 0x00ffffff); + const __m128i mask_h = _mm_set_epi32(0x00ffffff, 0, 0x00ffffff, 0); + const __m128i* in = (const __m128i*)src; + const uint8_t* const end = dst + num_pixels * 3; + // the last storel_epi64 below writes 8 bytes starting at offset 18 + while (dst + 26 <= end) { + const __m128i bgra0 = _mm_loadu_si128(in++); // bgra0|bgra1|bgra2|bgra3 + const __m128i bgra4 = _mm_loadu_si128(in++); // bgra4|bgra5|bgra6|bgra7 + const __m128i a0l = _mm_and_si128(bgra0, mask_l); // bgr0|0|bgr0|0 + const __m128i a4l = _mm_and_si128(bgra4, mask_l); // bgr0|0|bgr0|0 + const __m128i a0h = _mm_and_si128(bgra0, mask_h); // 0|bgr0|0|bgr0 + const __m128i a4h = _mm_and_si128(bgra4, mask_h); // 0|bgr0|0|bgr0 + const __m128i b0h = _mm_srli_epi64(a0h, 8); // 000b|gr00|000b|gr00 + const __m128i b4h = _mm_srli_epi64(a4h, 8); // 000b|gr00|000b|gr00 + const __m128i c0 = _mm_or_si128(a0l, b0h); // rgbrgb00|rgbrgb00 + const __m128i c4 = _mm_or_si128(a4l, b4h); // rgbrgb00|rgbrgb00 + const __m128i c2 = _mm_srli_si128(c0, 8); + const __m128i c6 = _mm_srli_si128(c4, 8); + _mm_storel_epi64((__m128i*)(dst + 0), c0); + _mm_storel_epi64((__m128i*)(dst + 6), c2); + _mm_storel_epi64((__m128i*)(dst + 12), c4); + _mm_storel_epi64((__m128i*)(dst + 18), c6); + dst += 24; + num_pixels -= 8; + } + // left-overs + VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, dst); +} + +//------------------------------------------------------------------------------ + +#define LINE_SIZE 16 // 8 or 16 +static void AddVector(const uint32_t* a, const uint32_t* b, uint32_t* out, + int size) { + int i; + assert(size % LINE_SIZE == 0); + for (i = 0; i < size; i += LINE_SIZE) { + const __m128i a0 = _mm_loadu_si128((__m128i*)&a[i + 0]); + const __m128i a1 = _mm_loadu_si128((__m128i*)&a[i + 4]); +#if (LINE_SIZE == 16) + const __m128i a2 = _mm_loadu_si128((__m128i*)&a[i + 8]); + const __m128i a3 = _mm_loadu_si128((__m128i*)&a[i + 12]); +#endif + const __m128i b0 = _mm_loadu_si128((__m128i*)&b[i + 0]); + const __m128i b1 = _mm_loadu_si128((__m128i*)&b[i + 4]); +#if (LINE_SIZE == 16) + const __m128i b2 = _mm_loadu_si128((__m128i*)&b[i + 8]); + const __m128i b3 = _mm_loadu_si128((__m128i*)&b[i + 12]); +#endif + _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); + _mm_storeu_si128((__m128i*)&out[i + 4], _mm_add_epi32(a1, b1)); +#if (LINE_SIZE == 16) + _mm_storeu_si128((__m128i*)&out[i + 8], _mm_add_epi32(a2, b2)); + _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); +#endif + } +} + +static void AddVectorEq(const uint32_t* a, uint32_t* out, int size) { + int i; + assert(size % LINE_SIZE == 0); + for (i = 0; i < size; i += LINE_SIZE) { + const __m128i a0 = _mm_loadu_si128((__m128i*)&a[i + 0]); + const __m128i a1 = _mm_loadu_si128((__m128i*)&a[i + 4]); +#if (LINE_SIZE == 16) + const __m128i a2 = _mm_loadu_si128((__m128i*)&a[i + 8]); + const __m128i a3 = _mm_loadu_si128((__m128i*)&a[i + 12]); +#endif + const __m128i b0 = _mm_loadu_si128((__m128i*)&out[i + 0]); + const __m128i b1 = _mm_loadu_si128((__m128i*)&out[i + 4]); +#if (LINE_SIZE == 16) + const __m128i b2 = _mm_loadu_si128((__m128i*)&out[i + 8]); + const __m128i b3 = _mm_loadu_si128((__m128i*)&out[i + 12]); +#endif + _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); + _mm_storeu_si128((__m128i*)&out[i + 4], _mm_add_epi32(a1, b1)); +#if (LINE_SIZE == 16) + _mm_storeu_si128((__m128i*)&out[i + 8], _mm_add_epi32(a2, b2)); + _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); +#endif + } +} +#undef LINE_SIZE + +// Note we are adding uint32_t's as *signed* int32's (using _mm_add_epi32). But +// that's ok since the histogram values are less than 1<<28 (max picture size). +static void HistogramAdd(const VP8LHistogram* const a, + const VP8LHistogram* const b, + VP8LHistogram* const out) { + int i; + const int literal_size = VP8LHistogramNumCodes(a->palette_code_bits_); + assert(a->palette_code_bits_ == b->palette_code_bits_); + if (b != out) { + AddVector(a->literal_, b->literal_, out->literal_, NUM_LITERAL_CODES); + AddVector(a->red_, b->red_, out->red_, NUM_LITERAL_CODES); + AddVector(a->blue_, b->blue_, out->blue_, NUM_LITERAL_CODES); + AddVector(a->alpha_, b->alpha_, out->alpha_, NUM_LITERAL_CODES); + } else { + AddVectorEq(a->literal_, out->literal_, NUM_LITERAL_CODES); + AddVectorEq(a->red_, out->red_, NUM_LITERAL_CODES); + AddVectorEq(a->blue_, out->blue_, NUM_LITERAL_CODES); + AddVectorEq(a->alpha_, out->alpha_, NUM_LITERAL_CODES); + } + for (i = NUM_LITERAL_CODES; i < literal_size; ++i) { + out->literal_[i] = a->literal_[i] + b->literal_[i]; + } + for (i = 0; i < NUM_DISTANCE_CODES; ++i) { + out->distance_[i] = a->distance_[i] + b->distance_[i]; + } +} + +#endif // WEBP_USE_SSE2 + +//------------------------------------------------------------------------------ + +extern void VP8LDspInitSSE2(void); + +void VP8LDspInitSSE2(void) { +#if defined(WEBP_USE_SSE2) + VP8LPredictors[5] = Predictor5; + VP8LPredictors[6] = Predictor6; + VP8LPredictors[7] = Predictor7; + VP8LPredictors[8] = Predictor8; + VP8LPredictors[9] = Predictor9; + VP8LPredictors[10] = Predictor10; + VP8LPredictors[11] = Predictor11; + VP8LPredictors[12] = Predictor12; + VP8LPredictors[13] = Predictor13; + + VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed; + VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; + + VP8LTransformColor = TransformColor; + VP8LTransformColorInverse = TransformColorInverse; + + VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; + VP8LConvertBGRAToRGBA4444 = ConvertBGRAToRGBA4444; + VP8LConvertBGRAToRGB565 = ConvertBGRAToRGB565; + VP8LConvertBGRAToBGR = ConvertBGRAToBGR; + + VP8LHistogramAdd = HistogramAdd; +#endif // WEBP_USE_SSE2 +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/dsp/moz.build b/media/libwebp/src/dsp/moz.build new file mode 100644 index 000000000..bfb0dfd62 --- /dev/null +++ b/media/libwebp/src/dsp/moz.build @@ -0,0 +1,39 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +EXPORTS.webp.dsp += [ + 'dsp.h', + 'lossless.h', + 'yuv.h' +] + +SOURCES += [ + 'alpha_processing.c', + 'alpha_processing_sse2.c', + 'cpu.c', + 'dec.c', + 'dec_clip_tables.c', + 'dec_mips32.c', + 'dec_neon.c', + 'dec_sse2.c', + 'enc.c', + 'enc_avx2.c', + 'enc_mips32.c', + 'enc_neon.c', + 'enc_sse2.c', + 'lossless.c', + 'lossless_mips32.c', + 'lossless_neon.c', + 'lossless_sse2.c', + 'upsampling.c', + 'upsampling_neon.c', + 'upsampling_sse2.c', + 'yuv.c', + 'yuv_mips32.c', + 'yuv_sse2.c' +] + +FINAL_LIBRARY = 'gkmedias'
\ No newline at end of file diff --git a/media/libwebp/src/dsp/neon.h b/media/libwebp/src/dsp/neon.h new file mode 100644 index 000000000..7e06eaeef --- /dev/null +++ b/media/libwebp/src/dsp/neon.h @@ -0,0 +1,82 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON common code. + +#ifndef WEBP_DSP_NEON_H_ +#define WEBP_DSP_NEON_H_ + +#include <arm_neon.h> + +#include "./dsp.h" + +// Right now, some intrinsics functions seem slower, so we disable them +// everywhere except aarch64 where the inline assembly is incompatible. +#if defined(__aarch64__) +#define USE_INTRINSICS // use intrinsics when possible +#endif + +#define INIT_VECTOR2(v, a, b) do { \ + v.val[0] = a; \ + v.val[1] = b; \ +} while (0) + +#define INIT_VECTOR3(v, a, b, c) do { \ + v.val[0] = a; \ + v.val[1] = b; \ + v.val[2] = c; \ +} while (0) + +#define INIT_VECTOR4(v, a, b, c, d) do { \ + v.val[0] = a; \ + v.val[1] = b; \ + v.val[2] = c; \ + v.val[3] = d; \ +} while (0) + +// if using intrinsics, this flag avoids some functions that make gcc-4.6.3 +// crash ("internal compiler error: in immed_double_const, at emit-rtl."). +// (probably similar to gcc.gnu.org/bugzilla/show_bug.cgi?id=48183) +#if !(LOCAL_GCC_PREREQ(4,8) || defined(__aarch64__)) +#define WORK_AROUND_GCC +#endif + +static WEBP_INLINE int32x4x4_t Transpose4x4(const int32x4x4_t rows) { + uint64x2x2_t row01, row23; + + row01.val[0] = vreinterpretq_u64_s32(rows.val[0]); + row01.val[1] = vreinterpretq_u64_s32(rows.val[1]); + row23.val[0] = vreinterpretq_u64_s32(rows.val[2]); + row23.val[1] = vreinterpretq_u64_s32(rows.val[3]); + // Transpose 64-bit values (there's no vswp equivalent) + { + const uint64x1_t row0h = vget_high_u64(row01.val[0]); + const uint64x1_t row2l = vget_low_u64(row23.val[0]); + const uint64x1_t row1h = vget_high_u64(row01.val[1]); + const uint64x1_t row3l = vget_low_u64(row23.val[1]); + row01.val[0] = vcombine_u64(vget_low_u64(row01.val[0]), row2l); + row23.val[0] = vcombine_u64(row0h, vget_high_u64(row23.val[0])); + row01.val[1] = vcombine_u64(vget_low_u64(row01.val[1]), row3l); + row23.val[1] = vcombine_u64(row1h, vget_high_u64(row23.val[1])); + } + { + const int32x4x2_t out01 = vtrnq_s32(vreinterpretq_s32_u64(row01.val[0]), + vreinterpretq_s32_u64(row01.val[1])); + const int32x4x2_t out23 = vtrnq_s32(vreinterpretq_s32_u64(row23.val[0]), + vreinterpretq_s32_u64(row23.val[1])); + int32x4x4_t out; + out.val[0] = out01.val[0]; + out.val[1] = out01.val[1]; + out.val[2] = out23.val[0]; + out.val[3] = out23.val[1]; + return out; + } +} + +#endif // WEBP_DSP_NEON_H_ diff --git a/media/libwebp/src/dsp/upsampling.c b/media/libwebp/src/dsp/upsampling.c new file mode 100644 index 000000000..53c68d5a8 --- /dev/null +++ b/media/libwebp/src/dsp/upsampling.c @@ -0,0 +1,228 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// YUV to RGB upsampling functions. +// +// Author: somnath@google.com (Somnath Banerjee) + +#include "./dsp.h" +#include "./yuv.h" + +#include <assert.h> + +//------------------------------------------------------------------------------ +// Fancy upsampler + +#ifdef FANCY_UPSAMPLING + +// Fancy upsampling functions to convert YUV to RGB +WebPUpsampleLinePairFunc WebPUpsamplers[MODE_LAST]; + +// Given samples laid out in a square as: +// [a b] +// [c d] +// we interpolate u/v as: +// ([9*a + 3*b + 3*c + d 3*a + 9*b + 3*c + d] + [8 8]) / 16 +// ([3*a + b + 9*c + 3*d a + 3*b + 3*c + 9*d] [8 8]) / 16 + +// We process u and v together stashed into 32bit (16bit each). +#define LOAD_UV(u, v) ((u) | ((v) << 16)) + +#define UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP) \ +static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \ + const uint8_t* top_u, const uint8_t* top_v, \ + const uint8_t* cur_u, const uint8_t* cur_v, \ + uint8_t* top_dst, uint8_t* bottom_dst, int len) { \ + int x; \ + const int last_pixel_pair = (len - 1) >> 1; \ + uint32_t tl_uv = LOAD_UV(top_u[0], top_v[0]); /* top-left sample */ \ + uint32_t l_uv = LOAD_UV(cur_u[0], cur_v[0]); /* left-sample */ \ + assert(top_y != NULL); \ + { \ + const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \ + FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \ + } \ + if (bottom_y != NULL) { \ + const uint32_t uv0 = (3 * l_uv + tl_uv + 0x00020002u) >> 2; \ + FUNC(bottom_y[0], uv0 & 0xff, (uv0 >> 16), bottom_dst); \ + } \ + for (x = 1; x <= last_pixel_pair; ++x) { \ + const uint32_t t_uv = LOAD_UV(top_u[x], top_v[x]); /* top sample */ \ + const uint32_t uv = LOAD_UV(cur_u[x], cur_v[x]); /* sample */ \ + /* precompute invariant values associated with first and second diagonals*/\ + const uint32_t avg = tl_uv + t_uv + l_uv + uv + 0x00080008u; \ + const uint32_t diag_12 = (avg + 2 * (t_uv + l_uv)) >> 3; \ + const uint32_t diag_03 = (avg + 2 * (tl_uv + uv)) >> 3; \ + { \ + const uint32_t uv0 = (diag_12 + tl_uv) >> 1; \ + const uint32_t uv1 = (diag_03 + t_uv) >> 1; \ + FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \ + top_dst + (2 * x - 1) * XSTEP); \ + FUNC(top_y[2 * x - 0], uv1 & 0xff, (uv1 >> 16), \ + top_dst + (2 * x - 0) * XSTEP); \ + } \ + if (bottom_y != NULL) { \ + const uint32_t uv0 = (diag_03 + l_uv) >> 1; \ + const uint32_t uv1 = (diag_12 + uv) >> 1; \ + FUNC(bottom_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \ + bottom_dst + (2 * x - 1) * XSTEP); \ + FUNC(bottom_y[2 * x + 0], uv1 & 0xff, (uv1 >> 16), \ + bottom_dst + (2 * x + 0) * XSTEP); \ + } \ + tl_uv = t_uv; \ + l_uv = uv; \ + } \ + if (!(len & 1)) { \ + { \ + const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \ + FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16), \ + top_dst + (len - 1) * XSTEP); \ + } \ + if (bottom_y != NULL) { \ + const uint32_t uv0 = (3 * l_uv + tl_uv + 0x00020002u) >> 2; \ + FUNC(bottom_y[len - 1], uv0 & 0xff, (uv0 >> 16), \ + bottom_dst + (len - 1) * XSTEP); \ + } \ + } \ +} + +// All variants implemented. +UPSAMPLE_FUNC(UpsampleRgbLinePair, VP8YuvToRgb, 3) +UPSAMPLE_FUNC(UpsampleBgrLinePair, VP8YuvToBgr, 3) +UPSAMPLE_FUNC(UpsampleRgbaLinePair, VP8YuvToRgba, 4) +UPSAMPLE_FUNC(UpsampleBgraLinePair, VP8YuvToBgra, 4) +UPSAMPLE_FUNC(UpsampleArgbLinePair, VP8YuvToArgb, 4) +UPSAMPLE_FUNC(UpsampleRgba4444LinePair, VP8YuvToRgba4444, 2) +UPSAMPLE_FUNC(UpsampleRgb565LinePair, VP8YuvToRgb565, 2) + +#undef LOAD_UV +#undef UPSAMPLE_FUNC + +#endif // FANCY_UPSAMPLING + +//------------------------------------------------------------------------------ + +#if !defined(FANCY_UPSAMPLING) +#define DUAL_SAMPLE_FUNC(FUNC_NAME, FUNC) \ +static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bot_y, \ + const uint8_t* top_u, const uint8_t* top_v, \ + const uint8_t* bot_u, const uint8_t* bot_v, \ + uint8_t* top_dst, uint8_t* bot_dst, int len) { \ + const int half_len = len >> 1; \ + int x; \ + assert(top_dst != NULL); \ + { \ + for (x = 0; x < half_len; ++x) { \ + FUNC(top_y[2 * x + 0], top_u[x], top_v[x], top_dst + 8 * x + 0); \ + FUNC(top_y[2 * x + 1], top_u[x], top_v[x], top_dst + 8 * x + 4); \ + } \ + if (len & 1) FUNC(top_y[2 * x + 0], top_u[x], top_v[x], top_dst + 8 * x); \ + } \ + if (bot_dst != NULL) { \ + for (x = 0; x < half_len; ++x) { \ + FUNC(bot_y[2 * x + 0], bot_u[x], bot_v[x], bot_dst + 8 * x + 0); \ + FUNC(bot_y[2 * x + 1], bot_u[x], bot_v[x], bot_dst + 8 * x + 4); \ + } \ + if (len & 1) FUNC(bot_y[2 * x + 0], bot_u[x], bot_v[x], bot_dst + 8 * x); \ + } \ +} + +DUAL_SAMPLE_FUNC(DualLineSamplerBGRA, VP8YuvToBgra) +DUAL_SAMPLE_FUNC(DualLineSamplerARGB, VP8YuvToArgb) +#undef DUAL_SAMPLE_FUNC + +#endif // !FANCY_UPSAMPLING + +WebPUpsampleLinePairFunc WebPGetLinePairConverter(int alpha_is_last) { + WebPInitUpsamplers(); + VP8YUVInit(); +#ifdef FANCY_UPSAMPLING + return WebPUpsamplers[alpha_is_last ? MODE_BGRA : MODE_ARGB]; +#else + return (alpha_is_last ? DualLineSamplerBGRA : DualLineSamplerARGB); +#endif +} + +//------------------------------------------------------------------------------ +// YUV444 converter + +#define YUV444_FUNC(FUNC_NAME, FUNC, XSTEP) \ +static void FUNC_NAME(const uint8_t* y, const uint8_t* u, const uint8_t* v, \ + uint8_t* dst, int len) { \ + int i; \ + for (i = 0; i < len; ++i) FUNC(y[i], u[i], v[i], &dst[i * XSTEP]); \ +} + +YUV444_FUNC(Yuv444ToRgb, VP8YuvToRgb, 3) +YUV444_FUNC(Yuv444ToBgr, VP8YuvToBgr, 3) +YUV444_FUNC(Yuv444ToRgba, VP8YuvToRgba, 4) +YUV444_FUNC(Yuv444ToBgra, VP8YuvToBgra, 4) +YUV444_FUNC(Yuv444ToArgb, VP8YuvToArgb, 4) +YUV444_FUNC(Yuv444ToRgba4444, VP8YuvToRgba4444, 2) +YUV444_FUNC(Yuv444ToRgb565, VP8YuvToRgb565, 2) + +#undef YUV444_FUNC + +const WebPYUV444Converter WebPYUV444Converters[MODE_LAST] = { + Yuv444ToRgb, // MODE_RGB + Yuv444ToRgba, // MODE_RGBA + Yuv444ToBgr, // MODE_BGR + Yuv444ToBgra, // MODE_BGRA + Yuv444ToArgb, // MODE_ARGB + Yuv444ToRgba4444, // MODE_RGBA_4444 + Yuv444ToRgb565, // MODE_RGB_565 + Yuv444ToRgba, // MODE_rgbA + Yuv444ToBgra, // MODE_bgrA + Yuv444ToArgb, // MODE_Argb + Yuv444ToRgba4444 // MODE_rgbA_4444 +}; + +//------------------------------------------------------------------------------ +// Main calls + +extern void WebPInitUpsamplersSSE2(void); +extern void WebPInitUpsamplersNEON(void); + +static volatile VP8CPUInfo upsampling_last_cpuinfo_used2 = + (VP8CPUInfo)&upsampling_last_cpuinfo_used2; + +void WebPInitUpsamplers(void) { + if (upsampling_last_cpuinfo_used2 == VP8GetCPUInfo) return; + +#ifdef FANCY_UPSAMPLING + WebPUpsamplers[MODE_RGB] = UpsampleRgbLinePair; + WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_BGR] = UpsampleBgrLinePair; + WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_ARGB] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_RGBA_4444] = UpsampleRgba4444LinePair; + WebPUpsamplers[MODE_RGB_565] = UpsampleRgb565LinePair; + WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_Argb] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_rgbA_4444] = UpsampleRgba4444LinePair; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + WebPInitUpsamplersSSE2(); + } +#endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + WebPInitUpsamplersNEON(); + } +#endif + } +#endif // FANCY_UPSAMPLING + upsampling_last_cpuinfo_used2 = VP8GetCPUInfo; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/dsp/upsampling_neon.c b/media/libwebp/src/dsp/upsampling_neon.c new file mode 100644 index 000000000..d31ed4d6a --- /dev/null +++ b/media/libwebp/src/dsp/upsampling_neon.c @@ -0,0 +1,267 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON version of YUV to RGB upsampling functions. +// +// Author: mans@mansr.com (Mans Rullgard) +// Based on SSE code by: somnath@google.com (Somnath Banerjee) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include <assert.h> +#include <arm_neon.h> +#include <string.h> +#include "./neon.h" +#include "./yuv.h" + +#ifdef FANCY_UPSAMPLING + +//----------------------------------------------------------------------------- +// U/V upsampling + +// Loads 9 pixels each from rows r1 and r2 and generates 16 pixels. +#define UPSAMPLE_16PIXELS(r1, r2, out) { \ + uint8x8_t a = vld1_u8(r1); \ + uint8x8_t b = vld1_u8(r1 + 1); \ + uint8x8_t c = vld1_u8(r2); \ + uint8x8_t d = vld1_u8(r2 + 1); \ + \ + uint16x8_t al = vshll_n_u8(a, 1); \ + uint16x8_t bl = vshll_n_u8(b, 1); \ + uint16x8_t cl = vshll_n_u8(c, 1); \ + uint16x8_t dl = vshll_n_u8(d, 1); \ + \ + uint8x8_t diag1, diag2; \ + uint16x8_t sl; \ + \ + /* a + b + c + d */ \ + sl = vaddl_u8(a, b); \ + sl = vaddw_u8(sl, c); \ + sl = vaddw_u8(sl, d); \ + \ + al = vaddq_u16(sl, al); /* 3a + b + c + d */ \ + bl = vaddq_u16(sl, bl); /* a + 3b + c + d */ \ + \ + al = vaddq_u16(al, dl); /* 3a + b + c + 3d */ \ + bl = vaddq_u16(bl, cl); /* a + 3b + 3c + d */ \ + \ + diag2 = vshrn_n_u16(al, 3); \ + diag1 = vshrn_n_u16(bl, 3); \ + \ + a = vrhadd_u8(a, diag1); \ + b = vrhadd_u8(b, diag2); \ + c = vrhadd_u8(c, diag2); \ + d = vrhadd_u8(d, diag1); \ + \ + { \ + uint8x8x2_t a_b, c_d; \ + INIT_VECTOR2(a_b, a, b); \ + INIT_VECTOR2(c_d, c, d); \ + vst2_u8(out, a_b); \ + vst2_u8(out + 32, c_d); \ + } \ +} + +// Turn the macro into a function for reducing code-size when non-critical +static void Upsample16Pixels(const uint8_t *r1, const uint8_t *r2, + uint8_t *out) { + UPSAMPLE_16PIXELS(r1, r2, out); +} + +#define UPSAMPLE_LAST_BLOCK(tb, bb, num_pixels, out) { \ + uint8_t r1[9], r2[9]; \ + memcpy(r1, (tb), (num_pixels)); \ + memcpy(r2, (bb), (num_pixels)); \ + /* replicate last byte */ \ + memset(r1 + (num_pixels), r1[(num_pixels) - 1], 9 - (num_pixels)); \ + memset(r2 + (num_pixels), r2[(num_pixels) - 1], 9 - (num_pixels)); \ + Upsample16Pixels(r1, r2, out); \ +} + +//----------------------------------------------------------------------------- +// YUV->RGB conversion + +static const int16_t kCoeffs[4] = { kYScale, kVToR, kUToG, kVToG }; + +#define v255 vdup_n_u8(255) + +#define STORE_Rgb(out, r, g, b) do { \ + uint8x8x3_t r_g_b; \ + INIT_VECTOR3(r_g_b, r, g, b); \ + vst3_u8(out, r_g_b); \ +} while (0) + +#define STORE_Bgr(out, r, g, b) do { \ + uint8x8x3_t b_g_r; \ + INIT_VECTOR3(b_g_r, b, g, r); \ + vst3_u8(out, b_g_r); \ +} while (0) + +#define STORE_Rgba(out, r, g, b) do { \ + uint8x8x4_t r_g_b_v255; \ + INIT_VECTOR4(r_g_b_v255, r, g, b, v255); \ + vst4_u8(out, r_g_b_v255); \ +} while (0) + +#define STORE_Bgra(out, r, g, b) do { \ + uint8x8x4_t b_g_r_v255; \ + INIT_VECTOR4(b_g_r_v255, b, g, r, v255); \ + vst4_u8(out, b_g_r_v255); \ +} while (0) + +#define CONVERT8(FMT, XSTEP, N, src_y, src_uv, out, cur_x) { \ + int i; \ + for (i = 0; i < N; i += 8) { \ + const int off = ((cur_x) + i) * XSTEP; \ + uint8x8_t y = vld1_u8((src_y) + (cur_x) + i); \ + uint8x8_t u = vld1_u8((src_uv) + i); \ + uint8x8_t v = vld1_u8((src_uv) + i + 16); \ + const int16x8_t yy = vreinterpretq_s16_u16(vsubl_u8(y, u16)); \ + const int16x8_t uu = vreinterpretq_s16_u16(vsubl_u8(u, u128)); \ + const int16x8_t vv = vreinterpretq_s16_u16(vsubl_u8(v, u128)); \ + int32x4_t yl = vmull_lane_s16(vget_low_s16(yy), cf16, 0); \ + int32x4_t yh = vmull_lane_s16(vget_high_s16(yy), cf16, 0); \ + const int32x4_t rl = vmlal_lane_s16(yl, vget_low_s16(vv), cf16, 1);\ + const int32x4_t rh = vmlal_lane_s16(yh, vget_high_s16(vv), cf16, 1);\ + int32x4_t gl = vmlsl_lane_s16(yl, vget_low_s16(uu), cf16, 2); \ + int32x4_t gh = vmlsl_lane_s16(yh, vget_high_s16(uu), cf16, 2); \ + const int32x4_t bl = vmovl_s16(vget_low_s16(uu)); \ + const int32x4_t bh = vmovl_s16(vget_high_s16(uu)); \ + gl = vmlsl_lane_s16(gl, vget_low_s16(vv), cf16, 3); \ + gh = vmlsl_lane_s16(gh, vget_high_s16(vv), cf16, 3); \ + yl = vmlaq_lane_s32(yl, bl, cf32, 0); \ + yh = vmlaq_lane_s32(yh, bh, cf32, 0); \ + /* vrshrn_n_s32() already incorporates the rounding constant */ \ + y = vqmovun_s16(vcombine_s16(vrshrn_n_s32(rl, YUV_FIX2), \ + vrshrn_n_s32(rh, YUV_FIX2))); \ + u = vqmovun_s16(vcombine_s16(vrshrn_n_s32(gl, YUV_FIX2), \ + vrshrn_n_s32(gh, YUV_FIX2))); \ + v = vqmovun_s16(vcombine_s16(vrshrn_n_s32(yl, YUV_FIX2), \ + vrshrn_n_s32(yh, YUV_FIX2))); \ + STORE_ ## FMT(out + off, y, u, v); \ + } \ +} + +#define CONVERT1(FUNC, XSTEP, N, src_y, src_uv, rgb, cur_x) { \ + int i; \ + for (i = 0; i < N; i++) { \ + const int off = ((cur_x) + i) * XSTEP; \ + const int y = src_y[(cur_x) + i]; \ + const int u = (src_uv)[i]; \ + const int v = (src_uv)[i + 16]; \ + FUNC(y, u, v, rgb + off); \ + } \ +} + +#define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv, \ + top_dst, bottom_dst, cur_x, len) { \ + CONVERT8(FMT, XSTEP, len, top_y, uv, top_dst, cur_x) \ + if (bottom_y != NULL) { \ + CONVERT8(FMT, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x) \ + } \ +} + +#define CONVERT2RGB_1(FUNC, XSTEP, top_y, bottom_y, uv, \ + top_dst, bottom_dst, cur_x, len) { \ + CONVERT1(FUNC, XSTEP, len, top_y, uv, top_dst, cur_x); \ + if (bottom_y != NULL) { \ + CONVERT1(FUNC, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x); \ + } \ +} + +#define NEON_UPSAMPLE_FUNC(FUNC_NAME, FMT, XSTEP) \ +static void FUNC_NAME(const uint8_t *top_y, const uint8_t *bottom_y, \ + const uint8_t *top_u, const uint8_t *top_v, \ + const uint8_t *cur_u, const uint8_t *cur_v, \ + uint8_t *top_dst, uint8_t *bottom_dst, int len) { \ + int block; \ + /* 16 byte aligned array to cache reconstructed u and v */ \ + uint8_t uv_buf[2 * 32 + 15]; \ + uint8_t *const r_uv = (uint8_t*)((uintptr_t)(uv_buf + 15) & ~15); \ + const int uv_len = (len + 1) >> 1; \ + /* 9 pixels must be read-able for each block */ \ + const int num_blocks = (uv_len - 1) >> 3; \ + const int leftover = uv_len - num_blocks * 8; \ + const int last_pos = 1 + 16 * num_blocks; \ + \ + const int u_diag = ((top_u[0] + cur_u[0]) >> 1) + 1; \ + const int v_diag = ((top_v[0] + cur_v[0]) >> 1) + 1; \ + \ + const int16x4_t cf16 = vld1_s16(kCoeffs); \ + const int32x2_t cf32 = vdup_n_s32(kUToB); \ + const uint8x8_t u16 = vdup_n_u8(16); \ + const uint8x8_t u128 = vdup_n_u8(128); \ + \ + /* Treat the first pixel in regular way */ \ + assert(top_y != NULL); \ + { \ + const int u0 = (top_u[0] + u_diag) >> 1; \ + const int v0 = (top_v[0] + v_diag) >> 1; \ + VP8YuvTo ## FMT(top_y[0], u0, v0, top_dst); \ + } \ + if (bottom_y != NULL) { \ + const int u0 = (cur_u[0] + u_diag) >> 1; \ + const int v0 = (cur_v[0] + v_diag) >> 1; \ + VP8YuvTo ## FMT(bottom_y[0], u0, v0, bottom_dst); \ + } \ + \ + for (block = 0; block < num_blocks; ++block) { \ + UPSAMPLE_16PIXELS(top_u, cur_u, r_uv); \ + UPSAMPLE_16PIXELS(top_v, cur_v, r_uv + 16); \ + CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, r_uv, \ + top_dst, bottom_dst, 16 * block + 1, 16); \ + top_u += 8; \ + cur_u += 8; \ + top_v += 8; \ + cur_v += 8; \ + } \ + \ + UPSAMPLE_LAST_BLOCK(top_u, cur_u, leftover, r_uv); \ + UPSAMPLE_LAST_BLOCK(top_v, cur_v, leftover, r_uv + 16); \ + CONVERT2RGB_1(VP8YuvTo ## FMT, XSTEP, top_y, bottom_y, r_uv, \ + top_dst, bottom_dst, last_pos, len - last_pos); \ +} + +// NEON variants of the fancy upsampler. +NEON_UPSAMPLE_FUNC(UpsampleRgbLinePair, Rgb, 3) +NEON_UPSAMPLE_FUNC(UpsampleBgrLinePair, Bgr, 3) +NEON_UPSAMPLE_FUNC(UpsampleRgbaLinePair, Rgba, 4) +NEON_UPSAMPLE_FUNC(UpsampleBgraLinePair, Bgra, 4) + +#endif // FANCY_UPSAMPLING + +#endif // WEBP_USE_NEON + +//------------------------------------------------------------------------------ + +extern void WebPInitUpsamplersNEON(void); + +#ifdef FANCY_UPSAMPLING + +extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */]; + +void WebPInitUpsamplersNEON(void) { +#if defined(WEBP_USE_NEON) + WebPUpsamplers[MODE_RGB] = UpsampleRgbLinePair; + WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_BGR] = UpsampleBgrLinePair; + WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair; +#endif // WEBP_USE_NEON +} + +#else + +// this empty function is to avoid an empty .o +void WebPInitUpsamplersNEON(void) {} + +#endif // FANCY_UPSAMPLING diff --git a/media/libwebp/src/dsp/upsampling_sse2.c b/media/libwebp/src/dsp/upsampling_sse2.c new file mode 100644 index 000000000..45cf0906e --- /dev/null +++ b/media/libwebp/src/dsp/upsampling_sse2.c @@ -0,0 +1,214 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 version of YUV to RGB upsampling functions. +// +// Author: somnath@google.com (Somnath Banerjee) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) + +#include <assert.h> +#include <emmintrin.h> +#include <string.h> +#include "./yuv.h" + +#ifdef FANCY_UPSAMPLING + +// We compute (9*a + 3*b + 3*c + d + 8) / 16 as follows +// u = (9*a + 3*b + 3*c + d + 8) / 16 +// = (a + (a + 3*b + 3*c + d) / 8 + 1) / 2 +// = (a + m + 1) / 2 +// where m = (a + 3*b + 3*c + d) / 8 +// = ((a + b + c + d) / 2 + b + c) / 4 +// +// Let's say k = (a + b + c + d) / 4. +// We can compute k as +// k = (s + t + 1) / 2 - ((a^d) | (b^c) | (s^t)) & 1 +// where s = (a + d + 1) / 2 and t = (b + c + 1) / 2 +// +// Then m can be written as +// m = (k + t + 1) / 2 - (((b^c) & (s^t)) | (k^t)) & 1 + +// Computes out = (k + in + 1) / 2 - ((ij & (s^t)) | (k^in)) & 1 +#define GET_M(ij, in, out) do { \ + const __m128i tmp0 = _mm_avg_epu8(k, (in)); /* (k + in + 1) / 2 */ \ + const __m128i tmp1 = _mm_and_si128((ij), st); /* (ij) & (s^t) */ \ + const __m128i tmp2 = _mm_xor_si128(k, (in)); /* (k^in) */ \ + const __m128i tmp3 = _mm_or_si128(tmp1, tmp2); /* ((ij) & (s^t)) | (k^in) */\ + const __m128i tmp4 = _mm_and_si128(tmp3, one); /* & 1 -> lsb_correction */ \ + (out) = _mm_sub_epi8(tmp0, tmp4); /* (k + in + 1) / 2 - lsb_correction */ \ +} while (0) + +// pack and store two alternating pixel rows +#define PACK_AND_STORE(a, b, da, db, out) do { \ + const __m128i t_a = _mm_avg_epu8(a, da); /* (9a + 3b + 3c + d + 8) / 16 */ \ + const __m128i t_b = _mm_avg_epu8(b, db); /* (3a + 9b + c + 3d + 8) / 16 */ \ + const __m128i t_1 = _mm_unpacklo_epi8(t_a, t_b); \ + const __m128i t_2 = _mm_unpackhi_epi8(t_a, t_b); \ + _mm_store_si128(((__m128i*)(out)) + 0, t_1); \ + _mm_store_si128(((__m128i*)(out)) + 1, t_2); \ +} while (0) + +// Loads 17 pixels each from rows r1 and r2 and generates 32 pixels. +#define UPSAMPLE_32PIXELS(r1, r2, out) { \ + const __m128i one = _mm_set1_epi8(1); \ + const __m128i a = _mm_loadu_si128((__m128i*)&(r1)[0]); \ + const __m128i b = _mm_loadu_si128((__m128i*)&(r1)[1]); \ + const __m128i c = _mm_loadu_si128((__m128i*)&(r2)[0]); \ + const __m128i d = _mm_loadu_si128((__m128i*)&(r2)[1]); \ + \ + const __m128i s = _mm_avg_epu8(a, d); /* s = (a + d + 1) / 2 */ \ + const __m128i t = _mm_avg_epu8(b, c); /* t = (b + c + 1) / 2 */ \ + const __m128i st = _mm_xor_si128(s, t); /* st = s^t */ \ + \ + const __m128i ad = _mm_xor_si128(a, d); /* ad = a^d */ \ + const __m128i bc = _mm_xor_si128(b, c); /* bc = b^c */ \ + \ + const __m128i t1 = _mm_or_si128(ad, bc); /* (a^d) | (b^c) */ \ + const __m128i t2 = _mm_or_si128(t1, st); /* (a^d) | (b^c) | (s^t) */ \ + const __m128i t3 = _mm_and_si128(t2, one); /* (a^d) | (b^c) | (s^t) & 1 */ \ + const __m128i t4 = _mm_avg_epu8(s, t); \ + const __m128i k = _mm_sub_epi8(t4, t3); /* k = (a + b + c + d) / 4 */ \ + __m128i diag1, diag2; \ + \ + GET_M(bc, t, diag1); /* diag1 = (a + 3b + 3c + d) / 8 */ \ + GET_M(ad, s, diag2); /* diag2 = (3a + b + c + 3d) / 8 */ \ + \ + /* pack the alternate pixels */ \ + PACK_AND_STORE(a, b, diag1, diag2, out + 0); /* store top */ \ + PACK_AND_STORE(c, d, diag2, diag1, out + 2 * 32); /* store bottom */ \ +} + +// Turn the macro into a function for reducing code-size when non-critical +static void Upsample32Pixels(const uint8_t r1[], const uint8_t r2[], + uint8_t* const out) { + UPSAMPLE_32PIXELS(r1, r2, out); +} + +#define UPSAMPLE_LAST_BLOCK(tb, bb, num_pixels, out) { \ + uint8_t r1[17], r2[17]; \ + memcpy(r1, (tb), (num_pixels)); \ + memcpy(r2, (bb), (num_pixels)); \ + /* replicate last byte */ \ + memset(r1 + (num_pixels), r1[(num_pixels) - 1], 17 - (num_pixels)); \ + memset(r2 + (num_pixels), r2[(num_pixels) - 1], 17 - (num_pixels)); \ + /* using the shared function instead of the macro saves ~3k code size */ \ + Upsample32Pixels(r1, r2, out); \ +} + +#define CONVERT2RGB(FUNC, XSTEP, top_y, bottom_y, \ + top_dst, bottom_dst, cur_x, num_pixels) { \ + int n; \ + for (n = 0; n < (num_pixels); ++n) { \ + FUNC(top_y[(cur_x) + n], r_u[n], r_v[n], \ + top_dst + ((cur_x) + n) * XSTEP); \ + } \ + if (bottom_y != NULL) { \ + for (n = 0; n < (num_pixels); ++n) { \ + FUNC(bottom_y[(cur_x) + n], r_u[64 + n], r_v[64 + n], \ + bottom_dst + ((cur_x) + n) * XSTEP); \ + } \ + } \ +} + +#define CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, \ + top_dst, bottom_dst, cur_x) do { \ + FUNC##32(top_y + (cur_x), r_u, r_v, top_dst + (cur_x) * XSTEP); \ + if (bottom_y != NULL) { \ + FUNC##32(bottom_y + (cur_x), r_u + 64, r_v + 64, \ + bottom_dst + (cur_x) * XSTEP); \ + } \ +} while (0) + +#define SSE2_UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP) \ +static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \ + const uint8_t* top_u, const uint8_t* top_v, \ + const uint8_t* cur_u, const uint8_t* cur_v, \ + uint8_t* top_dst, uint8_t* bottom_dst, int len) { \ + int uv_pos, pos; \ + /* 16byte-aligned array to cache reconstructed u and v */ \ + uint8_t uv_buf[4 * 32 + 15]; \ + uint8_t* const r_u = (uint8_t*)((uintptr_t)(uv_buf + 15) & ~15); \ + uint8_t* const r_v = r_u + 32; \ + \ + assert(top_y != NULL); \ + { /* Treat the first pixel in regular way */ \ + const int u_diag = ((top_u[0] + cur_u[0]) >> 1) + 1; \ + const int v_diag = ((top_v[0] + cur_v[0]) >> 1) + 1; \ + const int u0_t = (top_u[0] + u_diag) >> 1; \ + const int v0_t = (top_v[0] + v_diag) >> 1; \ + FUNC(top_y[0], u0_t, v0_t, top_dst); \ + if (bottom_y != NULL) { \ + const int u0_b = (cur_u[0] + u_diag) >> 1; \ + const int v0_b = (cur_v[0] + v_diag) >> 1; \ + FUNC(bottom_y[0], u0_b, v0_b, bottom_dst); \ + } \ + } \ + /* For UPSAMPLE_32PIXELS, 17 u/v values must be read-able for each block */ \ + for (pos = 1, uv_pos = 0; pos + 32 + 1 <= len; pos += 32, uv_pos += 16) { \ + UPSAMPLE_32PIXELS(top_u + uv_pos, cur_u + uv_pos, r_u); \ + UPSAMPLE_32PIXELS(top_v + uv_pos, cur_v + uv_pos, r_v); \ + CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst, pos); \ + } \ + if (len > 1) { \ + const int left_over = ((len + 1) >> 1) - (pos >> 1); \ + assert(left_over > 0); \ + UPSAMPLE_LAST_BLOCK(top_u + uv_pos, cur_u + uv_pos, left_over, r_u); \ + UPSAMPLE_LAST_BLOCK(top_v + uv_pos, cur_v + uv_pos, left_over, r_v); \ + CONVERT2RGB(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst, \ + pos, len - pos); \ + } \ +} + +// SSE2 variants of the fancy upsampler. +SSE2_UPSAMPLE_FUNC(UpsampleRgbLinePair, VP8YuvToRgb, 3) +SSE2_UPSAMPLE_FUNC(UpsampleBgrLinePair, VP8YuvToBgr, 3) +SSE2_UPSAMPLE_FUNC(UpsampleRgbaLinePair, VP8YuvToRgba, 4) +SSE2_UPSAMPLE_FUNC(UpsampleBgraLinePair, VP8YuvToBgra, 4) + +#undef GET_M +#undef PACK_AND_STORE +#undef UPSAMPLE_32PIXELS +#undef UPSAMPLE_LAST_BLOCK +#undef CONVERT2RGB +#undef CONVERT2RGB_32 +#undef SSE2_UPSAMPLE_FUNC + +#endif // FANCY_UPSAMPLING + +#endif // WEBP_USE_SSE2 + +//------------------------------------------------------------------------------ + +extern void WebPInitUpsamplersSSE2(void); + +#ifdef FANCY_UPSAMPLING + +extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */]; + +void WebPInitUpsamplersSSE2(void) { +#if defined(WEBP_USE_SSE2) + VP8YUVInitSSE2(); + WebPUpsamplers[MODE_RGB] = UpsampleRgbLinePair; + WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_BGR] = UpsampleBgrLinePair; + WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair; +#endif // WEBP_USE_SSE2 +} + +#else + +// this empty function is to avoid an empty .o +void WebPInitUpsamplersSSE2(void) {} + +#endif // FANCY_UPSAMPLING diff --git a/media/libwebp/src/dsp/yuv.c b/media/libwebp/src/dsp/yuv.c new file mode 100644 index 000000000..6f422da53 --- /dev/null +++ b/media/libwebp/src/dsp/yuv.c @@ -0,0 +1,160 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// YUV->RGB conversion functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./yuv.h" + +#if defined(WEBP_YUV_USE_TABLE) + +static int done = 0; + +static WEBP_INLINE uint8_t clip(int v, int max_value) { + return v < 0 ? 0 : v > max_value ? max_value : v; +} + +int16_t VP8kVToR[256], VP8kUToB[256]; +int32_t VP8kVToG[256], VP8kUToG[256]; +uint8_t VP8kClip[YUV_RANGE_MAX - YUV_RANGE_MIN]; +uint8_t VP8kClip4Bits[YUV_RANGE_MAX - YUV_RANGE_MIN]; + +void VP8YUVInit(void) { + int i; + if (done) { + return; + } +#ifndef USE_YUVj + for (i = 0; i < 256; ++i) { + VP8kVToR[i] = (89858 * (i - 128) + YUV_HALF) >> YUV_FIX; + VP8kUToG[i] = -22014 * (i - 128) + YUV_HALF; + VP8kVToG[i] = -45773 * (i - 128); + VP8kUToB[i] = (113618 * (i - 128) + YUV_HALF) >> YUV_FIX; + } + for (i = YUV_RANGE_MIN; i < YUV_RANGE_MAX; ++i) { + const int k = ((i - 16) * 76283 + YUV_HALF) >> YUV_FIX; + VP8kClip[i - YUV_RANGE_MIN] = clip(k, 255); + VP8kClip4Bits[i - YUV_RANGE_MIN] = clip((k + 8) >> 4, 15); + } +#else + for (i = 0; i < 256; ++i) { + VP8kVToR[i] = (91881 * (i - 128) + YUV_HALF) >> YUV_FIX; + VP8kUToG[i] = -22554 * (i - 128) + YUV_HALF; + VP8kVToG[i] = -46802 * (i - 128); + VP8kUToB[i] = (116130 * (i - 128) + YUV_HALF) >> YUV_FIX; + } + for (i = YUV_RANGE_MIN; i < YUV_RANGE_MAX; ++i) { + const int k = i; + VP8kClip[i - YUV_RANGE_MIN] = clip(k, 255); + VP8kClip4Bits[i - YUV_RANGE_MIN] = clip((k + 8) >> 4, 15); + } +#endif + + done = 1; +} + +#else + +void VP8YUVInit(void) {} + +#endif // WEBP_YUV_USE_TABLE + +//----------------------------------------------------------------------------- +// Plain-C version + +#define ROW_FUNC(FUNC_NAME, FUNC, XSTEP) \ +static void FUNC_NAME(const uint8_t* y, \ + const uint8_t* u, const uint8_t* v, \ + uint8_t* dst, int len) { \ + const uint8_t* const end = dst + (len & ~1) * XSTEP; \ + while (dst != end) { \ + FUNC(y[0], u[0], v[0], dst); \ + FUNC(y[1], u[0], v[0], dst + XSTEP); \ + y += 2; \ + ++u; \ + ++v; \ + dst += 2 * XSTEP; \ + } \ + if (len & 1) { \ + FUNC(y[0], u[0], v[0], dst); \ + } \ +} \ + +// All variants implemented. +ROW_FUNC(YuvToRgbRow, VP8YuvToRgb, 3) +ROW_FUNC(YuvToBgrRow, VP8YuvToBgr, 3) +ROW_FUNC(YuvToRgbaRow, VP8YuvToRgba, 4) +ROW_FUNC(YuvToBgraRow, VP8YuvToBgra, 4) +ROW_FUNC(YuvToArgbRow, VP8YuvToArgb, 4) +ROW_FUNC(YuvToRgba4444Row, VP8YuvToRgba4444, 2) +ROW_FUNC(YuvToRgb565Row, VP8YuvToRgb565, 2) + +#undef ROW_FUNC + +// Main call for processing a plane with a WebPSamplerRowFunc function: +void WebPSamplerProcessPlane(const uint8_t* y, int y_stride, + const uint8_t* u, const uint8_t* v, int uv_stride, + uint8_t* dst, int dst_stride, + int width, int height, WebPSamplerRowFunc func) { + int j; + for (j = 0; j < height; ++j) { + func(y, u, v, dst, width); + y += y_stride; + if (j & 1) { + u += uv_stride; + v += uv_stride; + } + dst += dst_stride; + } +} + +//----------------------------------------------------------------------------- +// Main call + +WebPSamplerRowFunc WebPSamplers[MODE_LAST]; + +extern void WebPInitSamplersSSE2(void); +extern void WebPInitSamplersMIPS32(void); + +static volatile VP8CPUInfo yuv_last_cpuinfo_used = + (VP8CPUInfo)&yuv_last_cpuinfo_used; + +void WebPInitSamplers(void) { + if (yuv_last_cpuinfo_used == VP8GetCPUInfo) return; + + WebPSamplers[MODE_RGB] = YuvToRgbRow; + WebPSamplers[MODE_RGBA] = YuvToRgbaRow; + WebPSamplers[MODE_BGR] = YuvToBgrRow; + WebPSamplers[MODE_BGRA] = YuvToBgraRow; + WebPSamplers[MODE_ARGB] = YuvToArgbRow; + WebPSamplers[MODE_RGBA_4444] = YuvToRgba4444Row; + WebPSamplers[MODE_RGB_565] = YuvToRgb565Row; + WebPSamplers[MODE_rgbA] = YuvToRgbaRow; + WebPSamplers[MODE_bgrA] = YuvToBgraRow; + WebPSamplers[MODE_Argb] = YuvToArgbRow; + WebPSamplers[MODE_rgbA_4444] = YuvToRgba4444Row; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + WebPInitSamplersSSE2(); + } +#endif // WEBP_USE_SSE2 +#if defined(WEBP_USE_MIPS32) + if (VP8GetCPUInfo(kMIPS32)) { + WebPInitSamplersMIPS32(); + } +#endif // WEBP_USE_MIPS32 + } + yuv_last_cpuinfo_used = VP8GetCPUInfo; +} + +//----------------------------------------------------------------------------- diff --git a/media/libwebp/src/dsp/yuv.h b/media/libwebp/src/dsp/yuv.h new file mode 100644 index 000000000..8a47edd82 --- /dev/null +++ b/media/libwebp/src/dsp/yuv.h @@ -0,0 +1,321 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// inline YUV<->RGB conversion function +// +// The exact naming is Y'CbCr, following the ITU-R BT.601 standard. +// More information at: http://en.wikipedia.org/wiki/YCbCr +// Y = 0.2569 * R + 0.5044 * G + 0.0979 * B + 16 +// U = -0.1483 * R - 0.2911 * G + 0.4394 * B + 128 +// V = 0.4394 * R - 0.3679 * G - 0.0715 * B + 128 +// We use 16bit fixed point operations for RGB->YUV conversion (YUV_FIX). +// +// For the Y'CbCr to RGB conversion, the BT.601 specification reads: +// R = 1.164 * (Y-16) + 1.596 * (V-128) +// G = 1.164 * (Y-16) - 0.813 * (V-128) - 0.391 * (U-128) +// B = 1.164 * (Y-16) + 2.018 * (U-128) +// where Y is in the [16,235] range, and U/V in the [16,240] range. +// In the table-lookup version (WEBP_YUV_USE_TABLE), the common factor +// "1.164 * (Y-16)" can be handled as an offset in the VP8kClip[] table. +// So in this case the formulae should read: +// R = 1.164 * [Y + 1.371 * (V-128) ] - 18.624 +// G = 1.164 * [Y - 0.698 * (V-128) - 0.336 * (U-128)] - 18.624 +// B = 1.164 * [Y + 1.733 * (U-128)] - 18.624 +// once factorized. +// For YUV->RGB conversion, only 14bit fixed precision is used (YUV_FIX2). +// That's the maximum possible for a convenient ARM implementation. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_DSP_YUV_H_ +#define WEBP_DSP_YUV_H_ + +#include "./dsp.h" +#include "../dec/decode_vp8.h" + +// Define the following to use the LUT-based code: +// #define WEBP_YUV_USE_TABLE + +#if defined(WEBP_EXPERIMENTAL_FEATURES) +// Do NOT activate this feature for real compression. This is only experimental! +// This flag is for comparison purpose against JPEG's "YUVj" natural colorspace. +// This colorspace is close to Rec.601's Y'CbCr model with the notable +// difference of allowing larger range for luma/chroma. +// See http://en.wikipedia.org/wiki/YCbCr#JPEG_conversion paragraph, and its +// difference with http://en.wikipedia.org/wiki/YCbCr#ITU-R_BT.601_conversion +// #define USE_YUVj +#endif + +//------------------------------------------------------------------------------ +// YUV -> RGB conversion + +#ifdef __cplusplus +extern "C" { +#endif + +enum { + YUV_FIX = 16, // fixed-point precision for RGB->YUV + YUV_HALF = 1 << (YUV_FIX - 1), + YUV_MASK = (256 << YUV_FIX) - 1, + YUV_RANGE_MIN = -227, // min value of r/g/b output + YUV_RANGE_MAX = 256 + 226, // max value of r/g/b output + + YUV_FIX2 = 14, // fixed-point precision for YUV->RGB + YUV_HALF2 = 1 << (YUV_FIX2 - 1), + YUV_MASK2 = (256 << YUV_FIX2) - 1 +}; + +// These constants are 14b fixed-point version of ITU-R BT.601 constants. +#define kYScale 19077 // 1.164 = 255 / 219 +#define kVToR 26149 // 1.596 = 255 / 112 * 0.701 +#define kUToG 6419 // 0.391 = 255 / 112 * 0.886 * 0.114 / 0.587 +#define kVToG 13320 // 0.813 = 255 / 112 * 0.701 * 0.299 / 0.587 +#define kUToB 33050 // 2.018 = 255 / 112 * 0.886 +#define kRCst (-kYScale * 16 - kVToR * 128 + YUV_HALF2) +#define kGCst (-kYScale * 16 + kUToG * 128 + kVToG * 128 + YUV_HALF2) +#define kBCst (-kYScale * 16 - kUToB * 128 + YUV_HALF2) + +//------------------------------------------------------------------------------ + +#if !defined(WEBP_YUV_USE_TABLE) + +// slower on x86 by ~7-8%, but bit-exact with the SSE2 version + +static WEBP_INLINE int VP8Clip8(int v) { + return ((v & ~YUV_MASK2) == 0) ? (v >> YUV_FIX2) : (v < 0) ? 0 : 255; +} + +static WEBP_INLINE int VP8YUVToR(int y, int v) { + return VP8Clip8(kYScale * y + kVToR * v + kRCst); +} + +static WEBP_INLINE int VP8YUVToG(int y, int u, int v) { + return VP8Clip8(kYScale * y - kUToG * u - kVToG * v + kGCst); +} + +static WEBP_INLINE int VP8YUVToB(int y, int u) { + return VP8Clip8(kYScale * y + kUToB * u + kBCst); +} + +static WEBP_INLINE void VP8YuvToRgb(int y, int u, int v, + uint8_t* const rgb) { + rgb[0] = VP8YUVToR(y, v); + rgb[1] = VP8YUVToG(y, u, v); + rgb[2] = VP8YUVToB(y, u); +} + +static WEBP_INLINE void VP8YuvToBgr(int y, int u, int v, + uint8_t* const bgr) { + bgr[0] = VP8YUVToB(y, u); + bgr[1] = VP8YUVToG(y, u, v); + bgr[2] = VP8YUVToR(y, v); +} + +static WEBP_INLINE void VP8YuvToRgb565(int y, int u, int v, + uint8_t* const rgb) { + const int r = VP8YUVToR(y, v); // 5 usable bits + const int g = VP8YUVToG(y, u, v); // 6 usable bits + const int b = VP8YUVToB(y, u); // 5 usable bits + const int rg = (r & 0xf8) | (g >> 5); + const int gb = ((g << 3) & 0xe0) | (b >> 3); +#ifdef WEBP_SWAP_16BIT_CSP + rgb[0] = gb; + rgb[1] = rg; +#else + rgb[0] = rg; + rgb[1] = gb; +#endif +} + +static WEBP_INLINE void VP8YuvToRgba4444(int y, int u, int v, + uint8_t* const argb) { + const int r = VP8YUVToR(y, v); // 4 usable bits + const int g = VP8YUVToG(y, u, v); // 4 usable bits + const int b = VP8YUVToB(y, u); // 4 usable bits + const int rg = (r & 0xf0) | (g >> 4); + const int ba = (b & 0xf0) | 0x0f; // overwrite the lower 4 bits +#ifdef WEBP_SWAP_16BIT_CSP + argb[0] = ba; + argb[1] = rg; +#else + argb[0] = rg; + argb[1] = ba; +#endif +} + +#else + +// Table-based version, not totally equivalent to the SSE2 version. +// Rounding diff is only +/-1 though. + +extern int16_t VP8kVToR[256], VP8kUToB[256]; +extern int32_t VP8kVToG[256], VP8kUToG[256]; +extern uint8_t VP8kClip[YUV_RANGE_MAX - YUV_RANGE_MIN]; +extern uint8_t VP8kClip4Bits[YUV_RANGE_MAX - YUV_RANGE_MIN]; + +static WEBP_INLINE void VP8YuvToRgb(int y, int u, int v, + uint8_t* const rgb) { + const int r_off = VP8kVToR[v]; + const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; + const int b_off = VP8kUToB[u]; + rgb[0] = VP8kClip[y + r_off - YUV_RANGE_MIN]; + rgb[1] = VP8kClip[y + g_off - YUV_RANGE_MIN]; + rgb[2] = VP8kClip[y + b_off - YUV_RANGE_MIN]; +} + +static WEBP_INLINE void VP8YuvToBgr(int y, int u, int v, + uint8_t* const bgr) { + const int r_off = VP8kVToR[v]; + const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; + const int b_off = VP8kUToB[u]; + bgr[0] = VP8kClip[y + b_off - YUV_RANGE_MIN]; + bgr[1] = VP8kClip[y + g_off - YUV_RANGE_MIN]; + bgr[2] = VP8kClip[y + r_off - YUV_RANGE_MIN]; +} + +static WEBP_INLINE void VP8YuvToRgb565(int y, int u, int v, + uint8_t* const rgb) { + const int r_off = VP8kVToR[v]; + const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; + const int b_off = VP8kUToB[u]; + const int rg = ((VP8kClip[y + r_off - YUV_RANGE_MIN] & 0xf8) | + (VP8kClip[y + g_off - YUV_RANGE_MIN] >> 5)); + const int gb = (((VP8kClip[y + g_off - YUV_RANGE_MIN] << 3) & 0xe0) | + (VP8kClip[y + b_off - YUV_RANGE_MIN] >> 3)); +#ifdef WEBP_SWAP_16BIT_CSP + rgb[0] = gb; + rgb[1] = rg; +#else + rgb[0] = rg; + rgb[1] = gb; +#endif +} + +static WEBP_INLINE void VP8YuvToRgba4444(int y, int u, int v, + uint8_t* const argb) { + const int r_off = VP8kVToR[v]; + const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; + const int b_off = VP8kUToB[u]; + const int rg = ((VP8kClip4Bits[y + r_off - YUV_RANGE_MIN] << 4) | + VP8kClip4Bits[y + g_off - YUV_RANGE_MIN]); + const int ba = (VP8kClip4Bits[y + b_off - YUV_RANGE_MIN] << 4) | 0x0f; +#ifdef WEBP_SWAP_16BIT_CSP + argb[0] = ba; + argb[1] = rg; +#else + argb[0] = rg; + argb[1] = ba; +#endif +} + +#endif // WEBP_YUV_USE_TABLE + +//----------------------------------------------------------------------------- +// Alpha handling variants + +static WEBP_INLINE void VP8YuvToArgb(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const argb) { + argb[0] = 0xff; + VP8YuvToRgb(y, u, v, argb + 1); +} + +static WEBP_INLINE void VP8YuvToBgra(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const bgra) { + VP8YuvToBgr(y, u, v, bgra); + bgra[3] = 0xff; +} + +static WEBP_INLINE void VP8YuvToRgba(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const rgba) { + VP8YuvToRgb(y, u, v, rgba); + rgba[3] = 0xff; +} + +// Must be called before everything, to initialize the tables. +void VP8YUVInit(void); + +//----------------------------------------------------------------------------- +// SSE2 extra functions (mostly for upsampling_sse2.c) + +#if defined(WEBP_USE_SSE2) + +// When the following is defined, tables are initialized statically, adding ~12k +// to the binary size. Otherwise, they are initialized at run-time (small cost). +#define WEBP_YUV_USE_SSE2_TABLES + +#if defined(FANCY_UPSAMPLING) +// Process 32 pixels and store the result (24b or 32b per pixel) in *dst. +void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +#endif // FANCY_UPSAMPLING + +// Must be called to initialize tables before using the functions. +void VP8YUVInitSSE2(void); + +#endif // WEBP_USE_SSE2 + +//------------------------------------------------------------------------------ +// RGB -> YUV conversion + +// Stub functions that can be called with various rounding values: +static WEBP_INLINE int VP8ClipUV(int uv, int rounding) { + uv = (uv + rounding + (128 << (YUV_FIX + 2))) >> (YUV_FIX + 2); + return ((uv & ~0xff) == 0) ? uv : (uv < 0) ? 0 : 255; +} + +#ifndef USE_YUVj + +static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) { + const int luma = 16839 * r + 33059 * g + 6420 * b; + return (luma + rounding + (16 << YUV_FIX)) >> YUV_FIX; // no need to clip +} + +static WEBP_INLINE int VP8RGBToU(int r, int g, int b, int rounding) { + const int u = -9719 * r - 19081 * g + 28800 * b; + return VP8ClipUV(u, rounding); +} + +static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) { + const int v = +28800 * r - 24116 * g - 4684 * b; + return VP8ClipUV(v, rounding); +} + +#else + +// This JPEG-YUV colorspace, only for comparison! +// These are also 16bit precision coefficients from Rec.601, but with full +// [0..255] output range. +static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) { + const int luma = 19595 * r + 38470 * g + 7471 * b; + return (luma + rounding) >> YUV_FIX; // no need to clip +} + +static WEBP_INLINE int VP8RGBToU(int r, int g, int b, int rounding) { + const int u = -11058 * r - 21710 * g + 32768 * b; + return VP8ClipUV(u, rounding); +} + +static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) { + const int v = 32768 * r - 27439 * g - 5329 * b; + return VP8ClipUV(v, rounding); +} + +#endif // USE_YUVj + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_DSP_YUV_H_ */ diff --git a/media/libwebp/src/dsp/yuv_mips32.c b/media/libwebp/src/dsp/yuv_mips32.c new file mode 100644 index 000000000..c82b4dfdd --- /dev/null +++ b/media/libwebp/src/dsp/yuv_mips32.c @@ -0,0 +1,100 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MIPS version of YUV to RGB upsampling functions. +// +// Author(s): Djordje Pesut (djordje.pesut@imgtec.com) +// Jovan Zelincevic (jovan.zelincevic@imgtec.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_MIPS32) + +#include "./yuv.h" + +//------------------------------------------------------------------------------ +// simple point-sampling + +#define ROW_FUNC(FUNC_NAME, XSTEP, R, G, B, A) \ +static void FUNC_NAME(const uint8_t* y, \ + const uint8_t* u, const uint8_t* v, \ + uint8_t* dst, int len) { \ + int i, r, g, b; \ + int temp0, temp1, temp2, temp3, temp4; \ + for (i = 0; i < (len >> 1); i++) { \ + temp1 = kVToR * v[0]; \ + temp3 = kVToG * v[0]; \ + temp2 = kUToG * u[0]; \ + temp4 = kUToB * u[0]; \ + temp0 = kYScale * y[0]; \ + temp1 += kRCst; \ + temp3 -= kGCst; \ + temp2 += temp3; \ + temp4 += kBCst; \ + r = VP8Clip8(temp0 + temp1); \ + g = VP8Clip8(temp0 - temp2); \ + b = VP8Clip8(temp0 + temp4); \ + temp0 = kYScale * y[1]; \ + dst[R] = r; \ + dst[G] = g; \ + dst[B] = b; \ + if (A) dst[A] = 0xff; \ + r = VP8Clip8(temp0 + temp1); \ + g = VP8Clip8(temp0 - temp2); \ + b = VP8Clip8(temp0 + temp4); \ + dst[R + XSTEP] = r; \ + dst[G + XSTEP] = g; \ + dst[B + XSTEP] = b; \ + if (A) dst[A + XSTEP] = 0xff; \ + y += 2; \ + ++u; \ + ++v; \ + dst += 2 * XSTEP; \ + } \ + if (len & 1) { \ + temp1 = kVToR * v[0]; \ + temp3 = kVToG * v[0]; \ + temp2 = kUToG * u[0]; \ + temp4 = kUToB * u[0]; \ + temp0 = kYScale * y[0]; \ + temp1 += kRCst; \ + temp3 -= kGCst; \ + temp2 += temp3; \ + temp4 += kBCst; \ + r = VP8Clip8(temp0 + temp1); \ + g = VP8Clip8(temp0 - temp2); \ + b = VP8Clip8(temp0 + temp4); \ + dst[R] = r; \ + dst[G] = g; \ + dst[B] = b; \ + if (A) dst[A] = 0xff; \ + } \ +} + +ROW_FUNC(YuvToRgbRow, 3, 0, 1, 2, 0) +ROW_FUNC(YuvToRgbaRow, 4, 0, 1, 2, 3) +ROW_FUNC(YuvToBgrRow, 3, 2, 1, 0, 0) +ROW_FUNC(YuvToBgraRow, 4, 2, 1, 0, 3) + +#undef ROW_FUNC + +#endif // WEBP_USE_MIPS32 + +//------------------------------------------------------------------------------ + +extern void WebPInitSamplersMIPS32(void); + +void WebPInitSamplersMIPS32(void) { +#if defined(WEBP_USE_MIPS32) + WebPSamplers[MODE_RGB] = YuvToRgbRow; + WebPSamplers[MODE_RGBA] = YuvToRgbaRow; + WebPSamplers[MODE_BGR] = YuvToBgrRow; + WebPSamplers[MODE_BGRA] = YuvToBgraRow; +#endif // WEBP_USE_MIPS32 +} diff --git a/media/libwebp/src/dsp/yuv_sse2.c b/media/libwebp/src/dsp/yuv_sse2.c new file mode 100644 index 000000000..6fe0f3b0d --- /dev/null +++ b/media/libwebp/src/dsp/yuv_sse2.c @@ -0,0 +1,322 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// YUV->RGB conversion functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./yuv.h" + +#if defined(WEBP_USE_SSE2) + +#include <emmintrin.h> +#include <string.h> // for memcpy + +typedef union { // handy struct for converting SSE2 registers + int32_t i32[4]; + uint8_t u8[16]; + __m128i m; +} VP8kCstSSE2; + +#if defined(WEBP_YUV_USE_SSE2_TABLES) + +#include "./yuv_tables_sse2.h" + +void VP8YUVInitSSE2(void) {} + +#else + +static int done_sse2 = 0; +static VP8kCstSSE2 VP8kUtoRGBA[256], VP8kVtoRGBA[256], VP8kYtoRGBA[256]; + +void VP8YUVInitSSE2(void) { + if (!done_sse2) { + int i; + for (i = 0; i < 256; ++i) { + VP8kYtoRGBA[i].i32[0] = + VP8kYtoRGBA[i].i32[1] = + VP8kYtoRGBA[i].i32[2] = (i - 16) * kYScale + YUV_HALF2; + VP8kYtoRGBA[i].i32[3] = 0xff << YUV_FIX2; + + VP8kUtoRGBA[i].i32[0] = 0; + VP8kUtoRGBA[i].i32[1] = -kUToG * (i - 128); + VP8kUtoRGBA[i].i32[2] = kUToB * (i - 128); + VP8kUtoRGBA[i].i32[3] = 0; + + VP8kVtoRGBA[i].i32[0] = kVToR * (i - 128); + VP8kVtoRGBA[i].i32[1] = -kVToG * (i - 128); + VP8kVtoRGBA[i].i32[2] = 0; + VP8kVtoRGBA[i].i32[3] = 0; + } + done_sse2 = 1; + +#if 0 // code used to generate 'yuv_tables_sse2.h' + printf("static const VP8kCstSSE2 VP8kYtoRGBA[256] = {\n"); + for (i = 0; i < 256; ++i) { + printf(" {{0x%.8x, 0x%.8x, 0x%.8x, 0x%.8x}},\n", + VP8kYtoRGBA[i].i32[0], VP8kYtoRGBA[i].i32[1], + VP8kYtoRGBA[i].i32[2], VP8kYtoRGBA[i].i32[3]); + } + printf("};\n\n"); + printf("static const VP8kCstSSE2 VP8kUtoRGBA[256] = {\n"); + for (i = 0; i < 256; ++i) { + printf(" {{0, 0x%.8x, 0x%.8x, 0}},\n", + VP8kUtoRGBA[i].i32[1], VP8kUtoRGBA[i].i32[2]); + } + printf("};\n\n"); + printf("static VP8kCstSSE2 VP8kVtoRGBA[256] = {\n"); + for (i = 0; i < 256; ++i) { + printf(" {{0x%.8x, 0x%.8x, 0, 0}},\n", + VP8kVtoRGBA[i].i32[0], VP8kVtoRGBA[i].i32[1]); + } + printf("};\n\n"); +#endif + } +} + +#endif // WEBP_YUV_USE_SSE2_TABLES + +//----------------------------------------------------------------------------- + +static WEBP_INLINE __m128i LoadUVPart(int u, int v) { + const __m128i u_part = _mm_loadu_si128(&VP8kUtoRGBA[u].m); + const __m128i v_part = _mm_loadu_si128(&VP8kVtoRGBA[v].m); + const __m128i uv_part = _mm_add_epi32(u_part, v_part); + return uv_part; +} + +static WEBP_INLINE __m128i GetRGBA32bWithUV(int y, const __m128i uv_part) { + const __m128i y_part = _mm_loadu_si128(&VP8kYtoRGBA[y].m); + const __m128i rgba1 = _mm_add_epi32(y_part, uv_part); + const __m128i rgba2 = _mm_srai_epi32(rgba1, YUV_FIX2); + return rgba2; +} + +static WEBP_INLINE __m128i GetRGBA32b(int y, int u, int v) { + const __m128i uv_part = LoadUVPart(u, v); + return GetRGBA32bWithUV(y, uv_part); +} + +static WEBP_INLINE void YuvToRgbSSE2(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const rgb) { + const __m128i tmp0 = GetRGBA32b(y, u, v); + const __m128i tmp1 = _mm_packs_epi32(tmp0, tmp0); + const __m128i tmp2 = _mm_packus_epi16(tmp1, tmp1); + // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp + _mm_storel_epi64((__m128i*)rgb, tmp2); +} + +static WEBP_INLINE void YuvToBgrSSE2(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const bgr) { + const __m128i tmp0 = GetRGBA32b(y, u, v); + const __m128i tmp1 = _mm_shuffle_epi32(tmp0, _MM_SHUFFLE(3, 0, 1, 2)); + const __m128i tmp2 = _mm_packs_epi32(tmp1, tmp1); + const __m128i tmp3 = _mm_packus_epi16(tmp2, tmp2); + // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp + _mm_storel_epi64((__m128i*)bgr, tmp3); +} + +//----------------------------------------------------------------------------- +// Convert spans of 32 pixels to various RGB formats for the fancy upsampler. + +#ifdef FANCY_UPSAMPLING + +void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + int n; + for (n = 0; n < 32; n += 4) { + const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]); + const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]); + const __m128i tmp0_3 = GetRGBA32b(y[n + 2], u[n + 2], v[n + 2]); + const __m128i tmp0_4 = GetRGBA32b(y[n + 3], u[n + 3], v[n + 3]); + const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2); + const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4); + const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2); + _mm_storeu_si128((__m128i*)dst, tmp2); + dst += 4 * 4; + } +} + +void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + int n; + for (n = 0; n < 32; n += 2) { + const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]); + const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]); + const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2)); + const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2)); + const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2); + const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1); + _mm_storel_epi64((__m128i*)dst, tmp3); + dst += 4 * 2; + } +} + +void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + int n; + uint8_t tmp0[2 * 3 + 5 + 15]; + uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15); // align + for (n = 0; n < 30; ++n) { // we directly stomp the *dst memory + YuvToRgbSSE2(y[n], u[n], v[n], dst + n * 3); + } + // Last two pixels are special: we write in a tmp buffer before sending + // to dst. + YuvToRgbSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0); + YuvToRgbSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3); + memcpy(dst + n * 3, tmp, 2 * 3); +} + +void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + int n; + uint8_t tmp0[2 * 3 + 5 + 15]; + uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15); // align + for (n = 0; n < 30; ++n) { + YuvToBgrSSE2(y[n], u[n], v[n], dst + n * 3); + } + YuvToBgrSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0); + YuvToBgrSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3); + memcpy(dst + n * 3, tmp, 2 * 3); +} + +#endif // FANCY_UPSAMPLING + +//----------------------------------------------------------------------------- +// Arbitrary-length row conversion functions + +static void YuvToRgbaRowSSE2(const uint8_t* y, + const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + int n; + for (n = 0; n + 4 <= len; n += 4) { + const __m128i uv_0 = LoadUVPart(u[0], v[0]); + const __m128i uv_1 = LoadUVPart(u[1], v[1]); + const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0); + const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0); + const __m128i tmp0_3 = GetRGBA32bWithUV(y[2], uv_1); + const __m128i tmp0_4 = GetRGBA32bWithUV(y[3], uv_1); + const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2); + const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4); + const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2); + _mm_storeu_si128((__m128i*)dst, tmp2); + dst += 4 * 4; + y += 4; + u += 2; + v += 2; + } + // Finish off + while (n < len) { + VP8YuvToRgba(y[0], u[0], v[0], dst); + dst += 4; + ++y; + u += (n & 1); + v += (n & 1); + ++n; + } +} + +static void YuvToBgraRowSSE2(const uint8_t* y, + const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + int n; + for (n = 0; n + 2 <= len; n += 2) { + const __m128i uv_0 = LoadUVPart(u[0], v[0]); + const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0); + const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0); + const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2)); + const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2)); + const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2); + const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1); + _mm_storel_epi64((__m128i*)dst, tmp3); + dst += 4 * 2; + y += 2; + ++u; + ++v; + } + // Finish off + if (len & 1) { + VP8YuvToBgra(y[0], u[0], v[0], dst); + } +} + +static void YuvToArgbRowSSE2(const uint8_t* y, + const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + int n; + for (n = 0; n + 2 <= len; n += 2) { + const __m128i uv_0 = LoadUVPart(u[0], v[0]); + const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0); + const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0); + const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(2, 1, 0, 3)); + const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(2, 1, 0, 3)); + const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2); + const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1); + _mm_storel_epi64((__m128i*)dst, tmp3); + dst += 4 * 2; + y += 2; + ++u; + ++v; + } + // Finish off + if (len & 1) { + VP8YuvToArgb(y[0], u[0], v[0], dst); + } +} + +static void YuvToRgbRowSSE2(const uint8_t* y, + const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + int n; + for (n = 0; n + 2 < len; ++n) { // we directly stomp the *dst memory + YuvToRgbSSE2(y[0], u[0], v[0], dst); // stomps 8 bytes + dst += 3; + ++y; + u += (n & 1); + v += (n & 1); + } + VP8YuvToRgb(y[0], u[0], v[0], dst); + if (len > 1) { + VP8YuvToRgb(y[1], u[n & 1], v[n & 1], dst + 3); + } +} + +static void YuvToBgrRowSSE2(const uint8_t* y, + const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + int n; + for (n = 0; n + 2 < len; ++n) { // we directly stomp the *dst memory + YuvToBgrSSE2(y[0], u[0], v[0], dst); // stomps 8 bytes + dst += 3; + ++y; + u += (n & 1); + v += (n & 1); + } + VP8YuvToBgr(y[0], u[0], v[0], dst + 0); + if (len > 1) { + VP8YuvToBgr(y[1], u[n & 1], v[n & 1], dst + 3); + } +} + +#endif // WEBP_USE_SSE2 + +//------------------------------------------------------------------------------ +// Entry point + +extern void WebPInitSamplersSSE2(void); + +void WebPInitSamplersSSE2(void) { +#if defined(WEBP_USE_SSE2) + WebPSamplers[MODE_RGB] = YuvToRgbRowSSE2; + WebPSamplers[MODE_RGBA] = YuvToRgbaRowSSE2; + WebPSamplers[MODE_BGR] = YuvToBgrRowSSE2; + WebPSamplers[MODE_BGRA] = YuvToBgraRowSSE2; + WebPSamplers[MODE_ARGB] = YuvToArgbRowSSE2; +#endif // WEBP_USE_SSE2 +} diff --git a/media/libwebp/src/dsp/yuv_tables_sse2.h b/media/libwebp/src/dsp/yuv_tables_sse2.h new file mode 100644 index 000000000..2b0f05751 --- /dev/null +++ b/media/libwebp/src/dsp/yuv_tables_sse2.h @@ -0,0 +1,536 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 tables for YUV->RGB conversion (12kB overall) +// +// Author: Skal (pascal.massimino@gmail.com) + +// This file is not compiled, but #include'd directly from yuv.c +// Only used if WEBP_YUV_USE_SSE2_TABLES is defined. + +static const VP8kCstSSE2 VP8kYtoRGBA[256] = { + {{0xfffb77b0, 0xfffb77b0, 0xfffb77b0, 0x003fc000}}, + {{0xfffbc235, 0xfffbc235, 0xfffbc235, 0x003fc000}}, + {{0xfffc0cba, 0xfffc0cba, 0xfffc0cba, 0x003fc000}}, + {{0xfffc573f, 0xfffc573f, 0xfffc573f, 0x003fc000}}, + {{0xfffca1c4, 0xfffca1c4, 0xfffca1c4, 0x003fc000}}, + {{0xfffcec49, 0xfffcec49, 0xfffcec49, 0x003fc000}}, + {{0xfffd36ce, 0xfffd36ce, 0xfffd36ce, 0x003fc000}}, + {{0xfffd8153, 0xfffd8153, 0xfffd8153, 0x003fc000}}, + {{0xfffdcbd8, 0xfffdcbd8, 0xfffdcbd8, 0x003fc000}}, + {{0xfffe165d, 0xfffe165d, 0xfffe165d, 0x003fc000}}, + {{0xfffe60e2, 0xfffe60e2, 0xfffe60e2, 0x003fc000}}, + {{0xfffeab67, 0xfffeab67, 0xfffeab67, 0x003fc000}}, + {{0xfffef5ec, 0xfffef5ec, 0xfffef5ec, 0x003fc000}}, + {{0xffff4071, 0xffff4071, 0xffff4071, 0x003fc000}}, + {{0xffff8af6, 0xffff8af6, 0xffff8af6, 0x003fc000}}, + {{0xffffd57b, 0xffffd57b, 0xffffd57b, 0x003fc000}}, + {{0x00002000, 0x00002000, 0x00002000, 0x003fc000}}, + {{0x00006a85, 0x00006a85, 0x00006a85, 0x003fc000}}, + {{0x0000b50a, 0x0000b50a, 0x0000b50a, 0x003fc000}}, + {{0x0000ff8f, 0x0000ff8f, 0x0000ff8f, 0x003fc000}}, + {{0x00014a14, 0x00014a14, 0x00014a14, 0x003fc000}}, + {{0x00019499, 0x00019499, 0x00019499, 0x003fc000}}, + {{0x0001df1e, 0x0001df1e, 0x0001df1e, 0x003fc000}}, + {{0x000229a3, 0x000229a3, 0x000229a3, 0x003fc000}}, + {{0x00027428, 0x00027428, 0x00027428, 0x003fc000}}, + {{0x0002bead, 0x0002bead, 0x0002bead, 0x003fc000}}, + {{0x00030932, 0x00030932, 0x00030932, 0x003fc000}}, + {{0x000353b7, 0x000353b7, 0x000353b7, 0x003fc000}}, + {{0x00039e3c, 0x00039e3c, 0x00039e3c, 0x003fc000}}, + {{0x0003e8c1, 0x0003e8c1, 0x0003e8c1, 0x003fc000}}, + {{0x00043346, 0x00043346, 0x00043346, 0x003fc000}}, + {{0x00047dcb, 0x00047dcb, 0x00047dcb, 0x003fc000}}, + {{0x0004c850, 0x0004c850, 0x0004c850, 0x003fc000}}, + {{0x000512d5, 0x000512d5, 0x000512d5, 0x003fc000}}, + {{0x00055d5a, 0x00055d5a, 0x00055d5a, 0x003fc000}}, + {{0x0005a7df, 0x0005a7df, 0x0005a7df, 0x003fc000}}, + {{0x0005f264, 0x0005f264, 0x0005f264, 0x003fc000}}, + {{0x00063ce9, 0x00063ce9, 0x00063ce9, 0x003fc000}}, + {{0x0006876e, 0x0006876e, 0x0006876e, 0x003fc000}}, + {{0x0006d1f3, 0x0006d1f3, 0x0006d1f3, 0x003fc000}}, + {{0x00071c78, 0x00071c78, 0x00071c78, 0x003fc000}}, + {{0x000766fd, 0x000766fd, 0x000766fd, 0x003fc000}}, + {{0x0007b182, 0x0007b182, 0x0007b182, 0x003fc000}}, + {{0x0007fc07, 0x0007fc07, 0x0007fc07, 0x003fc000}}, + {{0x0008468c, 0x0008468c, 0x0008468c, 0x003fc000}}, + {{0x00089111, 0x00089111, 0x00089111, 0x003fc000}}, + {{0x0008db96, 0x0008db96, 0x0008db96, 0x003fc000}}, + {{0x0009261b, 0x0009261b, 0x0009261b, 0x003fc000}}, + {{0x000970a0, 0x000970a0, 0x000970a0, 0x003fc000}}, + {{0x0009bb25, 0x0009bb25, 0x0009bb25, 0x003fc000}}, + {{0x000a05aa, 0x000a05aa, 0x000a05aa, 0x003fc000}}, + {{0x000a502f, 0x000a502f, 0x000a502f, 0x003fc000}}, + {{0x000a9ab4, 0x000a9ab4, 0x000a9ab4, 0x003fc000}}, + {{0x000ae539, 0x000ae539, 0x000ae539, 0x003fc000}}, + {{0x000b2fbe, 0x000b2fbe, 0x000b2fbe, 0x003fc000}}, + {{0x000b7a43, 0x000b7a43, 0x000b7a43, 0x003fc000}}, + {{0x000bc4c8, 0x000bc4c8, 0x000bc4c8, 0x003fc000}}, + {{0x000c0f4d, 0x000c0f4d, 0x000c0f4d, 0x003fc000}}, + {{0x000c59d2, 0x000c59d2, 0x000c59d2, 0x003fc000}}, + {{0x000ca457, 0x000ca457, 0x000ca457, 0x003fc000}}, + {{0x000ceedc, 0x000ceedc, 0x000ceedc, 0x003fc000}}, + {{0x000d3961, 0x000d3961, 0x000d3961, 0x003fc000}}, + {{0x000d83e6, 0x000d83e6, 0x000d83e6, 0x003fc000}}, + {{0x000dce6b, 0x000dce6b, 0x000dce6b, 0x003fc000}}, + {{0x000e18f0, 0x000e18f0, 0x000e18f0, 0x003fc000}}, + {{0x000e6375, 0x000e6375, 0x000e6375, 0x003fc000}}, + {{0x000eadfa, 0x000eadfa, 0x000eadfa, 0x003fc000}}, + {{0x000ef87f, 0x000ef87f, 0x000ef87f, 0x003fc000}}, + {{0x000f4304, 0x000f4304, 0x000f4304, 0x003fc000}}, + {{0x000f8d89, 0x000f8d89, 0x000f8d89, 0x003fc000}}, + {{0x000fd80e, 0x000fd80e, 0x000fd80e, 0x003fc000}}, + {{0x00102293, 0x00102293, 0x00102293, 0x003fc000}}, + {{0x00106d18, 0x00106d18, 0x00106d18, 0x003fc000}}, + {{0x0010b79d, 0x0010b79d, 0x0010b79d, 0x003fc000}}, + {{0x00110222, 0x00110222, 0x00110222, 0x003fc000}}, + {{0x00114ca7, 0x00114ca7, 0x00114ca7, 0x003fc000}}, + {{0x0011972c, 0x0011972c, 0x0011972c, 0x003fc000}}, + {{0x0011e1b1, 0x0011e1b1, 0x0011e1b1, 0x003fc000}}, + {{0x00122c36, 0x00122c36, 0x00122c36, 0x003fc000}}, + {{0x001276bb, 0x001276bb, 0x001276bb, 0x003fc000}}, + {{0x0012c140, 0x0012c140, 0x0012c140, 0x003fc000}}, + {{0x00130bc5, 0x00130bc5, 0x00130bc5, 0x003fc000}}, + {{0x0013564a, 0x0013564a, 0x0013564a, 0x003fc000}}, + {{0x0013a0cf, 0x0013a0cf, 0x0013a0cf, 0x003fc000}}, + {{0x0013eb54, 0x0013eb54, 0x0013eb54, 0x003fc000}}, + {{0x001435d9, 0x001435d9, 0x001435d9, 0x003fc000}}, + {{0x0014805e, 0x0014805e, 0x0014805e, 0x003fc000}}, + {{0x0014cae3, 0x0014cae3, 0x0014cae3, 0x003fc000}}, + {{0x00151568, 0x00151568, 0x00151568, 0x003fc000}}, + {{0x00155fed, 0x00155fed, 0x00155fed, 0x003fc000}}, + {{0x0015aa72, 0x0015aa72, 0x0015aa72, 0x003fc000}}, + {{0x0015f4f7, 0x0015f4f7, 0x0015f4f7, 0x003fc000}}, + {{0x00163f7c, 0x00163f7c, 0x00163f7c, 0x003fc000}}, + {{0x00168a01, 0x00168a01, 0x00168a01, 0x003fc000}}, + {{0x0016d486, 0x0016d486, 0x0016d486, 0x003fc000}}, + {{0x00171f0b, 0x00171f0b, 0x00171f0b, 0x003fc000}}, + {{0x00176990, 0x00176990, 0x00176990, 0x003fc000}}, + {{0x0017b415, 0x0017b415, 0x0017b415, 0x003fc000}}, + {{0x0017fe9a, 0x0017fe9a, 0x0017fe9a, 0x003fc000}}, + {{0x0018491f, 0x0018491f, 0x0018491f, 0x003fc000}}, + {{0x001893a4, 0x001893a4, 0x001893a4, 0x003fc000}}, + {{0x0018de29, 0x0018de29, 0x0018de29, 0x003fc000}}, + {{0x001928ae, 0x001928ae, 0x001928ae, 0x003fc000}}, + {{0x00197333, 0x00197333, 0x00197333, 0x003fc000}}, + {{0x0019bdb8, 0x0019bdb8, 0x0019bdb8, 0x003fc000}}, + {{0x001a083d, 0x001a083d, 0x001a083d, 0x003fc000}}, + {{0x001a52c2, 0x001a52c2, 0x001a52c2, 0x003fc000}}, + {{0x001a9d47, 0x001a9d47, 0x001a9d47, 0x003fc000}}, + {{0x001ae7cc, 0x001ae7cc, 0x001ae7cc, 0x003fc000}}, + {{0x001b3251, 0x001b3251, 0x001b3251, 0x003fc000}}, + {{0x001b7cd6, 0x001b7cd6, 0x001b7cd6, 0x003fc000}}, + {{0x001bc75b, 0x001bc75b, 0x001bc75b, 0x003fc000}}, + {{0x001c11e0, 0x001c11e0, 0x001c11e0, 0x003fc000}}, + {{0x001c5c65, 0x001c5c65, 0x001c5c65, 0x003fc000}}, + {{0x001ca6ea, 0x001ca6ea, 0x001ca6ea, 0x003fc000}}, + {{0x001cf16f, 0x001cf16f, 0x001cf16f, 0x003fc000}}, + {{0x001d3bf4, 0x001d3bf4, 0x001d3bf4, 0x003fc000}}, + {{0x001d8679, 0x001d8679, 0x001d8679, 0x003fc000}}, + {{0x001dd0fe, 0x001dd0fe, 0x001dd0fe, 0x003fc000}}, + {{0x001e1b83, 0x001e1b83, 0x001e1b83, 0x003fc000}}, + {{0x001e6608, 0x001e6608, 0x001e6608, 0x003fc000}}, + {{0x001eb08d, 0x001eb08d, 0x001eb08d, 0x003fc000}}, + {{0x001efb12, 0x001efb12, 0x001efb12, 0x003fc000}}, + {{0x001f4597, 0x001f4597, 0x001f4597, 0x003fc000}}, + {{0x001f901c, 0x001f901c, 0x001f901c, 0x003fc000}}, + {{0x001fdaa1, 0x001fdaa1, 0x001fdaa1, 0x003fc000}}, + {{0x00202526, 0x00202526, 0x00202526, 0x003fc000}}, + {{0x00206fab, 0x00206fab, 0x00206fab, 0x003fc000}}, + {{0x0020ba30, 0x0020ba30, 0x0020ba30, 0x003fc000}}, + {{0x002104b5, 0x002104b5, 0x002104b5, 0x003fc000}}, + {{0x00214f3a, 0x00214f3a, 0x00214f3a, 0x003fc000}}, + {{0x002199bf, 0x002199bf, 0x002199bf, 0x003fc000}}, + {{0x0021e444, 0x0021e444, 0x0021e444, 0x003fc000}}, + {{0x00222ec9, 0x00222ec9, 0x00222ec9, 0x003fc000}}, + {{0x0022794e, 0x0022794e, 0x0022794e, 0x003fc000}}, + {{0x0022c3d3, 0x0022c3d3, 0x0022c3d3, 0x003fc000}}, + {{0x00230e58, 0x00230e58, 0x00230e58, 0x003fc000}}, + {{0x002358dd, 0x002358dd, 0x002358dd, 0x003fc000}}, + {{0x0023a362, 0x0023a362, 0x0023a362, 0x003fc000}}, + {{0x0023ede7, 0x0023ede7, 0x0023ede7, 0x003fc000}}, + {{0x0024386c, 0x0024386c, 0x0024386c, 0x003fc000}}, + {{0x002482f1, 0x002482f1, 0x002482f1, 0x003fc000}}, + {{0x0024cd76, 0x0024cd76, 0x0024cd76, 0x003fc000}}, + {{0x002517fb, 0x002517fb, 0x002517fb, 0x003fc000}}, + {{0x00256280, 0x00256280, 0x00256280, 0x003fc000}}, + {{0x0025ad05, 0x0025ad05, 0x0025ad05, 0x003fc000}}, + {{0x0025f78a, 0x0025f78a, 0x0025f78a, 0x003fc000}}, + {{0x0026420f, 0x0026420f, 0x0026420f, 0x003fc000}}, + {{0x00268c94, 0x00268c94, 0x00268c94, 0x003fc000}}, + {{0x0026d719, 0x0026d719, 0x0026d719, 0x003fc000}}, + {{0x0027219e, 0x0027219e, 0x0027219e, 0x003fc000}}, + {{0x00276c23, 0x00276c23, 0x00276c23, 0x003fc000}}, + {{0x0027b6a8, 0x0027b6a8, 0x0027b6a8, 0x003fc000}}, + {{0x0028012d, 0x0028012d, 0x0028012d, 0x003fc000}}, + {{0x00284bb2, 0x00284bb2, 0x00284bb2, 0x003fc000}}, + {{0x00289637, 0x00289637, 0x00289637, 0x003fc000}}, + {{0x0028e0bc, 0x0028e0bc, 0x0028e0bc, 0x003fc000}}, + {{0x00292b41, 0x00292b41, 0x00292b41, 0x003fc000}}, + {{0x002975c6, 0x002975c6, 0x002975c6, 0x003fc000}}, + {{0x0029c04b, 0x0029c04b, 0x0029c04b, 0x003fc000}}, + {{0x002a0ad0, 0x002a0ad0, 0x002a0ad0, 0x003fc000}}, + {{0x002a5555, 0x002a5555, 0x002a5555, 0x003fc000}}, + {{0x002a9fda, 0x002a9fda, 0x002a9fda, 0x003fc000}}, + {{0x002aea5f, 0x002aea5f, 0x002aea5f, 0x003fc000}}, + {{0x002b34e4, 0x002b34e4, 0x002b34e4, 0x003fc000}}, + {{0x002b7f69, 0x002b7f69, 0x002b7f69, 0x003fc000}}, + {{0x002bc9ee, 0x002bc9ee, 0x002bc9ee, 0x003fc000}}, + {{0x002c1473, 0x002c1473, 0x002c1473, 0x003fc000}}, + {{0x002c5ef8, 0x002c5ef8, 0x002c5ef8, 0x003fc000}}, + {{0x002ca97d, 0x002ca97d, 0x002ca97d, 0x003fc000}}, + {{0x002cf402, 0x002cf402, 0x002cf402, 0x003fc000}}, + {{0x002d3e87, 0x002d3e87, 0x002d3e87, 0x003fc000}}, + {{0x002d890c, 0x002d890c, 0x002d890c, 0x003fc000}}, + {{0x002dd391, 0x002dd391, 0x002dd391, 0x003fc000}}, + {{0x002e1e16, 0x002e1e16, 0x002e1e16, 0x003fc000}}, + {{0x002e689b, 0x002e689b, 0x002e689b, 0x003fc000}}, + {{0x002eb320, 0x002eb320, 0x002eb320, 0x003fc000}}, + {{0x002efda5, 0x002efda5, 0x002efda5, 0x003fc000}}, + {{0x002f482a, 0x002f482a, 0x002f482a, 0x003fc000}}, + {{0x002f92af, 0x002f92af, 0x002f92af, 0x003fc000}}, + {{0x002fdd34, 0x002fdd34, 0x002fdd34, 0x003fc000}}, + {{0x003027b9, 0x003027b9, 0x003027b9, 0x003fc000}}, + {{0x0030723e, 0x0030723e, 0x0030723e, 0x003fc000}}, + {{0x0030bcc3, 0x0030bcc3, 0x0030bcc3, 0x003fc000}}, + {{0x00310748, 0x00310748, 0x00310748, 0x003fc000}}, + {{0x003151cd, 0x003151cd, 0x003151cd, 0x003fc000}}, + {{0x00319c52, 0x00319c52, 0x00319c52, 0x003fc000}}, + {{0x0031e6d7, 0x0031e6d7, 0x0031e6d7, 0x003fc000}}, + {{0x0032315c, 0x0032315c, 0x0032315c, 0x003fc000}}, + {{0x00327be1, 0x00327be1, 0x00327be1, 0x003fc000}}, + {{0x0032c666, 0x0032c666, 0x0032c666, 0x003fc000}}, + {{0x003310eb, 0x003310eb, 0x003310eb, 0x003fc000}}, + {{0x00335b70, 0x00335b70, 0x00335b70, 0x003fc000}}, + {{0x0033a5f5, 0x0033a5f5, 0x0033a5f5, 0x003fc000}}, + {{0x0033f07a, 0x0033f07a, 0x0033f07a, 0x003fc000}}, + {{0x00343aff, 0x00343aff, 0x00343aff, 0x003fc000}}, + {{0x00348584, 0x00348584, 0x00348584, 0x003fc000}}, + {{0x0034d009, 0x0034d009, 0x0034d009, 0x003fc000}}, + {{0x00351a8e, 0x00351a8e, 0x00351a8e, 0x003fc000}}, + {{0x00356513, 0x00356513, 0x00356513, 0x003fc000}}, + {{0x0035af98, 0x0035af98, 0x0035af98, 0x003fc000}}, + {{0x0035fa1d, 0x0035fa1d, 0x0035fa1d, 0x003fc000}}, + {{0x003644a2, 0x003644a2, 0x003644a2, 0x003fc000}}, + {{0x00368f27, 0x00368f27, 0x00368f27, 0x003fc000}}, + {{0x0036d9ac, 0x0036d9ac, 0x0036d9ac, 0x003fc000}}, + {{0x00372431, 0x00372431, 0x00372431, 0x003fc000}}, + {{0x00376eb6, 0x00376eb6, 0x00376eb6, 0x003fc000}}, + {{0x0037b93b, 0x0037b93b, 0x0037b93b, 0x003fc000}}, + {{0x003803c0, 0x003803c0, 0x003803c0, 0x003fc000}}, + {{0x00384e45, 0x00384e45, 0x00384e45, 0x003fc000}}, + {{0x003898ca, 0x003898ca, 0x003898ca, 0x003fc000}}, + {{0x0038e34f, 0x0038e34f, 0x0038e34f, 0x003fc000}}, + {{0x00392dd4, 0x00392dd4, 0x00392dd4, 0x003fc000}}, + {{0x00397859, 0x00397859, 0x00397859, 0x003fc000}}, + {{0x0039c2de, 0x0039c2de, 0x0039c2de, 0x003fc000}}, + {{0x003a0d63, 0x003a0d63, 0x003a0d63, 0x003fc000}}, + {{0x003a57e8, 0x003a57e8, 0x003a57e8, 0x003fc000}}, + {{0x003aa26d, 0x003aa26d, 0x003aa26d, 0x003fc000}}, + {{0x003aecf2, 0x003aecf2, 0x003aecf2, 0x003fc000}}, + {{0x003b3777, 0x003b3777, 0x003b3777, 0x003fc000}}, + {{0x003b81fc, 0x003b81fc, 0x003b81fc, 0x003fc000}}, + {{0x003bcc81, 0x003bcc81, 0x003bcc81, 0x003fc000}}, + {{0x003c1706, 0x003c1706, 0x003c1706, 0x003fc000}}, + {{0x003c618b, 0x003c618b, 0x003c618b, 0x003fc000}}, + {{0x003cac10, 0x003cac10, 0x003cac10, 0x003fc000}}, + {{0x003cf695, 0x003cf695, 0x003cf695, 0x003fc000}}, + {{0x003d411a, 0x003d411a, 0x003d411a, 0x003fc000}}, + {{0x003d8b9f, 0x003d8b9f, 0x003d8b9f, 0x003fc000}}, + {{0x003dd624, 0x003dd624, 0x003dd624, 0x003fc000}}, + {{0x003e20a9, 0x003e20a9, 0x003e20a9, 0x003fc000}}, + {{0x003e6b2e, 0x003e6b2e, 0x003e6b2e, 0x003fc000}}, + {{0x003eb5b3, 0x003eb5b3, 0x003eb5b3, 0x003fc000}}, + {{0x003f0038, 0x003f0038, 0x003f0038, 0x003fc000}}, + {{0x003f4abd, 0x003f4abd, 0x003f4abd, 0x003fc000}}, + {{0x003f9542, 0x003f9542, 0x003f9542, 0x003fc000}}, + {{0x003fdfc7, 0x003fdfc7, 0x003fdfc7, 0x003fc000}}, + {{0x00402a4c, 0x00402a4c, 0x00402a4c, 0x003fc000}}, + {{0x004074d1, 0x004074d1, 0x004074d1, 0x003fc000}}, + {{0x0040bf56, 0x0040bf56, 0x0040bf56, 0x003fc000}}, + {{0x004109db, 0x004109db, 0x004109db, 0x003fc000}}, + {{0x00415460, 0x00415460, 0x00415460, 0x003fc000}}, + {{0x00419ee5, 0x00419ee5, 0x00419ee5, 0x003fc000}}, + {{0x0041e96a, 0x0041e96a, 0x0041e96a, 0x003fc000}}, + {{0x004233ef, 0x004233ef, 0x004233ef, 0x003fc000}}, + {{0x00427e74, 0x00427e74, 0x00427e74, 0x003fc000}}, + {{0x0042c8f9, 0x0042c8f9, 0x0042c8f9, 0x003fc000}}, + {{0x0043137e, 0x0043137e, 0x0043137e, 0x003fc000}}, + {{0x00435e03, 0x00435e03, 0x00435e03, 0x003fc000}}, + {{0x0043a888, 0x0043a888, 0x0043a888, 0x003fc000}}, + {{0x0043f30d, 0x0043f30d, 0x0043f30d, 0x003fc000}}, + {{0x00443d92, 0x00443d92, 0x00443d92, 0x003fc000}}, + {{0x00448817, 0x00448817, 0x00448817, 0x003fc000}}, + {{0x0044d29c, 0x0044d29c, 0x0044d29c, 0x003fc000}}, + {{0x00451d21, 0x00451d21, 0x00451d21, 0x003fc000}}, + {{0x004567a6, 0x004567a6, 0x004567a6, 0x003fc000}}, + {{0x0045b22b, 0x0045b22b, 0x0045b22b, 0x003fc000}} +}; + +static const VP8kCstSSE2 VP8kUtoRGBA[256] = { + {{0, 0x000c8980, 0xffbf7300, 0}}, {{0, 0x000c706d, 0xffbff41a, 0}}, + {{0, 0x000c575a, 0xffc07534, 0}}, {{0, 0x000c3e47, 0xffc0f64e, 0}}, + {{0, 0x000c2534, 0xffc17768, 0}}, {{0, 0x000c0c21, 0xffc1f882, 0}}, + {{0, 0x000bf30e, 0xffc2799c, 0}}, {{0, 0x000bd9fb, 0xffc2fab6, 0}}, + {{0, 0x000bc0e8, 0xffc37bd0, 0}}, {{0, 0x000ba7d5, 0xffc3fcea, 0}}, + {{0, 0x000b8ec2, 0xffc47e04, 0}}, {{0, 0x000b75af, 0xffc4ff1e, 0}}, + {{0, 0x000b5c9c, 0xffc58038, 0}}, {{0, 0x000b4389, 0xffc60152, 0}}, + {{0, 0x000b2a76, 0xffc6826c, 0}}, {{0, 0x000b1163, 0xffc70386, 0}}, + {{0, 0x000af850, 0xffc784a0, 0}}, {{0, 0x000adf3d, 0xffc805ba, 0}}, + {{0, 0x000ac62a, 0xffc886d4, 0}}, {{0, 0x000aad17, 0xffc907ee, 0}}, + {{0, 0x000a9404, 0xffc98908, 0}}, {{0, 0x000a7af1, 0xffca0a22, 0}}, + {{0, 0x000a61de, 0xffca8b3c, 0}}, {{0, 0x000a48cb, 0xffcb0c56, 0}}, + {{0, 0x000a2fb8, 0xffcb8d70, 0}}, {{0, 0x000a16a5, 0xffcc0e8a, 0}}, + {{0, 0x0009fd92, 0xffcc8fa4, 0}}, {{0, 0x0009e47f, 0xffcd10be, 0}}, + {{0, 0x0009cb6c, 0xffcd91d8, 0}}, {{0, 0x0009b259, 0xffce12f2, 0}}, + {{0, 0x00099946, 0xffce940c, 0}}, {{0, 0x00098033, 0xffcf1526, 0}}, + {{0, 0x00096720, 0xffcf9640, 0}}, {{0, 0x00094e0d, 0xffd0175a, 0}}, + {{0, 0x000934fa, 0xffd09874, 0}}, {{0, 0x00091be7, 0xffd1198e, 0}}, + {{0, 0x000902d4, 0xffd19aa8, 0}}, {{0, 0x0008e9c1, 0xffd21bc2, 0}}, + {{0, 0x0008d0ae, 0xffd29cdc, 0}}, {{0, 0x0008b79b, 0xffd31df6, 0}}, + {{0, 0x00089e88, 0xffd39f10, 0}}, {{0, 0x00088575, 0xffd4202a, 0}}, + {{0, 0x00086c62, 0xffd4a144, 0}}, {{0, 0x0008534f, 0xffd5225e, 0}}, + {{0, 0x00083a3c, 0xffd5a378, 0}}, {{0, 0x00082129, 0xffd62492, 0}}, + {{0, 0x00080816, 0xffd6a5ac, 0}}, {{0, 0x0007ef03, 0xffd726c6, 0}}, + {{0, 0x0007d5f0, 0xffd7a7e0, 0}}, {{0, 0x0007bcdd, 0xffd828fa, 0}}, + {{0, 0x0007a3ca, 0xffd8aa14, 0}}, {{0, 0x00078ab7, 0xffd92b2e, 0}}, + {{0, 0x000771a4, 0xffd9ac48, 0}}, {{0, 0x00075891, 0xffda2d62, 0}}, + {{0, 0x00073f7e, 0xffdaae7c, 0}}, {{0, 0x0007266b, 0xffdb2f96, 0}}, + {{0, 0x00070d58, 0xffdbb0b0, 0}}, {{0, 0x0006f445, 0xffdc31ca, 0}}, + {{0, 0x0006db32, 0xffdcb2e4, 0}}, {{0, 0x0006c21f, 0xffdd33fe, 0}}, + {{0, 0x0006a90c, 0xffddb518, 0}}, {{0, 0x00068ff9, 0xffde3632, 0}}, + {{0, 0x000676e6, 0xffdeb74c, 0}}, {{0, 0x00065dd3, 0xffdf3866, 0}}, + {{0, 0x000644c0, 0xffdfb980, 0}}, {{0, 0x00062bad, 0xffe03a9a, 0}}, + {{0, 0x0006129a, 0xffe0bbb4, 0}}, {{0, 0x0005f987, 0xffe13cce, 0}}, + {{0, 0x0005e074, 0xffe1bde8, 0}}, {{0, 0x0005c761, 0xffe23f02, 0}}, + {{0, 0x0005ae4e, 0xffe2c01c, 0}}, {{0, 0x0005953b, 0xffe34136, 0}}, + {{0, 0x00057c28, 0xffe3c250, 0}}, {{0, 0x00056315, 0xffe4436a, 0}}, + {{0, 0x00054a02, 0xffe4c484, 0}}, {{0, 0x000530ef, 0xffe5459e, 0}}, + {{0, 0x000517dc, 0xffe5c6b8, 0}}, {{0, 0x0004fec9, 0xffe647d2, 0}}, + {{0, 0x0004e5b6, 0xffe6c8ec, 0}}, {{0, 0x0004cca3, 0xffe74a06, 0}}, + {{0, 0x0004b390, 0xffe7cb20, 0}}, {{0, 0x00049a7d, 0xffe84c3a, 0}}, + {{0, 0x0004816a, 0xffe8cd54, 0}}, {{0, 0x00046857, 0xffe94e6e, 0}}, + {{0, 0x00044f44, 0xffe9cf88, 0}}, {{0, 0x00043631, 0xffea50a2, 0}}, + {{0, 0x00041d1e, 0xffead1bc, 0}}, {{0, 0x0004040b, 0xffeb52d6, 0}}, + {{0, 0x0003eaf8, 0xffebd3f0, 0}}, {{0, 0x0003d1e5, 0xffec550a, 0}}, + {{0, 0x0003b8d2, 0xffecd624, 0}}, {{0, 0x00039fbf, 0xffed573e, 0}}, + {{0, 0x000386ac, 0xffedd858, 0}}, {{0, 0x00036d99, 0xffee5972, 0}}, + {{0, 0x00035486, 0xffeeda8c, 0}}, {{0, 0x00033b73, 0xffef5ba6, 0}}, + {{0, 0x00032260, 0xffefdcc0, 0}}, {{0, 0x0003094d, 0xfff05dda, 0}}, + {{0, 0x0002f03a, 0xfff0def4, 0}}, {{0, 0x0002d727, 0xfff1600e, 0}}, + {{0, 0x0002be14, 0xfff1e128, 0}}, {{0, 0x0002a501, 0xfff26242, 0}}, + {{0, 0x00028bee, 0xfff2e35c, 0}}, {{0, 0x000272db, 0xfff36476, 0}}, + {{0, 0x000259c8, 0xfff3e590, 0}}, {{0, 0x000240b5, 0xfff466aa, 0}}, + {{0, 0x000227a2, 0xfff4e7c4, 0}}, {{0, 0x00020e8f, 0xfff568de, 0}}, + {{0, 0x0001f57c, 0xfff5e9f8, 0}}, {{0, 0x0001dc69, 0xfff66b12, 0}}, + {{0, 0x0001c356, 0xfff6ec2c, 0}}, {{0, 0x0001aa43, 0xfff76d46, 0}}, + {{0, 0x00019130, 0xfff7ee60, 0}}, {{0, 0x0001781d, 0xfff86f7a, 0}}, + {{0, 0x00015f0a, 0xfff8f094, 0}}, {{0, 0x000145f7, 0xfff971ae, 0}}, + {{0, 0x00012ce4, 0xfff9f2c8, 0}}, {{0, 0x000113d1, 0xfffa73e2, 0}}, + {{0, 0x0000fabe, 0xfffaf4fc, 0}}, {{0, 0x0000e1ab, 0xfffb7616, 0}}, + {{0, 0x0000c898, 0xfffbf730, 0}}, {{0, 0x0000af85, 0xfffc784a, 0}}, + {{0, 0x00009672, 0xfffcf964, 0}}, {{0, 0x00007d5f, 0xfffd7a7e, 0}}, + {{0, 0x0000644c, 0xfffdfb98, 0}}, {{0, 0x00004b39, 0xfffe7cb2, 0}}, + {{0, 0x00003226, 0xfffefdcc, 0}}, {{0, 0x00001913, 0xffff7ee6, 0}}, + {{0, 0x00000000, 0x00000000, 0}}, {{0, 0xffffe6ed, 0x0000811a, 0}}, + {{0, 0xffffcdda, 0x00010234, 0}}, {{0, 0xffffb4c7, 0x0001834e, 0}}, + {{0, 0xffff9bb4, 0x00020468, 0}}, {{0, 0xffff82a1, 0x00028582, 0}}, + {{0, 0xffff698e, 0x0003069c, 0}}, {{0, 0xffff507b, 0x000387b6, 0}}, + {{0, 0xffff3768, 0x000408d0, 0}}, {{0, 0xffff1e55, 0x000489ea, 0}}, + {{0, 0xffff0542, 0x00050b04, 0}}, {{0, 0xfffeec2f, 0x00058c1e, 0}}, + {{0, 0xfffed31c, 0x00060d38, 0}}, {{0, 0xfffeba09, 0x00068e52, 0}}, + {{0, 0xfffea0f6, 0x00070f6c, 0}}, {{0, 0xfffe87e3, 0x00079086, 0}}, + {{0, 0xfffe6ed0, 0x000811a0, 0}}, {{0, 0xfffe55bd, 0x000892ba, 0}}, + {{0, 0xfffe3caa, 0x000913d4, 0}}, {{0, 0xfffe2397, 0x000994ee, 0}}, + {{0, 0xfffe0a84, 0x000a1608, 0}}, {{0, 0xfffdf171, 0x000a9722, 0}}, + {{0, 0xfffdd85e, 0x000b183c, 0}}, {{0, 0xfffdbf4b, 0x000b9956, 0}}, + {{0, 0xfffda638, 0x000c1a70, 0}}, {{0, 0xfffd8d25, 0x000c9b8a, 0}}, + {{0, 0xfffd7412, 0x000d1ca4, 0}}, {{0, 0xfffd5aff, 0x000d9dbe, 0}}, + {{0, 0xfffd41ec, 0x000e1ed8, 0}}, {{0, 0xfffd28d9, 0x000e9ff2, 0}}, + {{0, 0xfffd0fc6, 0x000f210c, 0}}, {{0, 0xfffcf6b3, 0x000fa226, 0}}, + {{0, 0xfffcdda0, 0x00102340, 0}}, {{0, 0xfffcc48d, 0x0010a45a, 0}}, + {{0, 0xfffcab7a, 0x00112574, 0}}, {{0, 0xfffc9267, 0x0011a68e, 0}}, + {{0, 0xfffc7954, 0x001227a8, 0}}, {{0, 0xfffc6041, 0x0012a8c2, 0}}, + {{0, 0xfffc472e, 0x001329dc, 0}}, {{0, 0xfffc2e1b, 0x0013aaf6, 0}}, + {{0, 0xfffc1508, 0x00142c10, 0}}, {{0, 0xfffbfbf5, 0x0014ad2a, 0}}, + {{0, 0xfffbe2e2, 0x00152e44, 0}}, {{0, 0xfffbc9cf, 0x0015af5e, 0}}, + {{0, 0xfffbb0bc, 0x00163078, 0}}, {{0, 0xfffb97a9, 0x0016b192, 0}}, + {{0, 0xfffb7e96, 0x001732ac, 0}}, {{0, 0xfffb6583, 0x0017b3c6, 0}}, + {{0, 0xfffb4c70, 0x001834e0, 0}}, {{0, 0xfffb335d, 0x0018b5fa, 0}}, + {{0, 0xfffb1a4a, 0x00193714, 0}}, {{0, 0xfffb0137, 0x0019b82e, 0}}, + {{0, 0xfffae824, 0x001a3948, 0}}, {{0, 0xfffacf11, 0x001aba62, 0}}, + {{0, 0xfffab5fe, 0x001b3b7c, 0}}, {{0, 0xfffa9ceb, 0x001bbc96, 0}}, + {{0, 0xfffa83d8, 0x001c3db0, 0}}, {{0, 0xfffa6ac5, 0x001cbeca, 0}}, + {{0, 0xfffa51b2, 0x001d3fe4, 0}}, {{0, 0xfffa389f, 0x001dc0fe, 0}}, + {{0, 0xfffa1f8c, 0x001e4218, 0}}, {{0, 0xfffa0679, 0x001ec332, 0}}, + {{0, 0xfff9ed66, 0x001f444c, 0}}, {{0, 0xfff9d453, 0x001fc566, 0}}, + {{0, 0xfff9bb40, 0x00204680, 0}}, {{0, 0xfff9a22d, 0x0020c79a, 0}}, + {{0, 0xfff9891a, 0x002148b4, 0}}, {{0, 0xfff97007, 0x0021c9ce, 0}}, + {{0, 0xfff956f4, 0x00224ae8, 0}}, {{0, 0xfff93de1, 0x0022cc02, 0}}, + {{0, 0xfff924ce, 0x00234d1c, 0}}, {{0, 0xfff90bbb, 0x0023ce36, 0}}, + {{0, 0xfff8f2a8, 0x00244f50, 0}}, {{0, 0xfff8d995, 0x0024d06a, 0}}, + {{0, 0xfff8c082, 0x00255184, 0}}, {{0, 0xfff8a76f, 0x0025d29e, 0}}, + {{0, 0xfff88e5c, 0x002653b8, 0}}, {{0, 0xfff87549, 0x0026d4d2, 0}}, + {{0, 0xfff85c36, 0x002755ec, 0}}, {{0, 0xfff84323, 0x0027d706, 0}}, + {{0, 0xfff82a10, 0x00285820, 0}}, {{0, 0xfff810fd, 0x0028d93a, 0}}, + {{0, 0xfff7f7ea, 0x00295a54, 0}}, {{0, 0xfff7ded7, 0x0029db6e, 0}}, + {{0, 0xfff7c5c4, 0x002a5c88, 0}}, {{0, 0xfff7acb1, 0x002adda2, 0}}, + {{0, 0xfff7939e, 0x002b5ebc, 0}}, {{0, 0xfff77a8b, 0x002bdfd6, 0}}, + {{0, 0xfff76178, 0x002c60f0, 0}}, {{0, 0xfff74865, 0x002ce20a, 0}}, + {{0, 0xfff72f52, 0x002d6324, 0}}, {{0, 0xfff7163f, 0x002de43e, 0}}, + {{0, 0xfff6fd2c, 0x002e6558, 0}}, {{0, 0xfff6e419, 0x002ee672, 0}}, + {{0, 0xfff6cb06, 0x002f678c, 0}}, {{0, 0xfff6b1f3, 0x002fe8a6, 0}}, + {{0, 0xfff698e0, 0x003069c0, 0}}, {{0, 0xfff67fcd, 0x0030eada, 0}}, + {{0, 0xfff666ba, 0x00316bf4, 0}}, {{0, 0xfff64da7, 0x0031ed0e, 0}}, + {{0, 0xfff63494, 0x00326e28, 0}}, {{0, 0xfff61b81, 0x0032ef42, 0}}, + {{0, 0xfff6026e, 0x0033705c, 0}}, {{0, 0xfff5e95b, 0x0033f176, 0}}, + {{0, 0xfff5d048, 0x00347290, 0}}, {{0, 0xfff5b735, 0x0034f3aa, 0}}, + {{0, 0xfff59e22, 0x003574c4, 0}}, {{0, 0xfff5850f, 0x0035f5de, 0}}, + {{0, 0xfff56bfc, 0x003676f8, 0}}, {{0, 0xfff552e9, 0x0036f812, 0}}, + {{0, 0xfff539d6, 0x0037792c, 0}}, {{0, 0xfff520c3, 0x0037fa46, 0}}, + {{0, 0xfff507b0, 0x00387b60, 0}}, {{0, 0xfff4ee9d, 0x0038fc7a, 0}}, + {{0, 0xfff4d58a, 0x00397d94, 0}}, {{0, 0xfff4bc77, 0x0039feae, 0}}, + {{0, 0xfff4a364, 0x003a7fc8, 0}}, {{0, 0xfff48a51, 0x003b00e2, 0}}, + {{0, 0xfff4713e, 0x003b81fc, 0}}, {{0, 0xfff4582b, 0x003c0316, 0}}, + {{0, 0xfff43f18, 0x003c8430, 0}}, {{0, 0xfff42605, 0x003d054a, 0}}, + {{0, 0xfff40cf2, 0x003d8664, 0}}, {{0, 0xfff3f3df, 0x003e077e, 0}}, + {{0, 0xfff3dacc, 0x003e8898, 0}}, {{0, 0xfff3c1b9, 0x003f09b2, 0}}, + {{0, 0xfff3a8a6, 0x003f8acc, 0}}, {{0, 0xfff38f93, 0x00400be6, 0}} +}; + +static VP8kCstSSE2 VP8kVtoRGBA[256] = { + {{0xffcced80, 0x001a0400, 0, 0}}, {{0xffcd53a5, 0x0019cff8, 0, 0}}, + {{0xffcdb9ca, 0x00199bf0, 0, 0}}, {{0xffce1fef, 0x001967e8, 0, 0}}, + {{0xffce8614, 0x001933e0, 0, 0}}, {{0xffceec39, 0x0018ffd8, 0, 0}}, + {{0xffcf525e, 0x0018cbd0, 0, 0}}, {{0xffcfb883, 0x001897c8, 0, 0}}, + {{0xffd01ea8, 0x001863c0, 0, 0}}, {{0xffd084cd, 0x00182fb8, 0, 0}}, + {{0xffd0eaf2, 0x0017fbb0, 0, 0}}, {{0xffd15117, 0x0017c7a8, 0, 0}}, + {{0xffd1b73c, 0x001793a0, 0, 0}}, {{0xffd21d61, 0x00175f98, 0, 0}}, + {{0xffd28386, 0x00172b90, 0, 0}}, {{0xffd2e9ab, 0x0016f788, 0, 0}}, + {{0xffd34fd0, 0x0016c380, 0, 0}}, {{0xffd3b5f5, 0x00168f78, 0, 0}}, + {{0xffd41c1a, 0x00165b70, 0, 0}}, {{0xffd4823f, 0x00162768, 0, 0}}, + {{0xffd4e864, 0x0015f360, 0, 0}}, {{0xffd54e89, 0x0015bf58, 0, 0}}, + {{0xffd5b4ae, 0x00158b50, 0, 0}}, {{0xffd61ad3, 0x00155748, 0, 0}}, + {{0xffd680f8, 0x00152340, 0, 0}}, {{0xffd6e71d, 0x0014ef38, 0, 0}}, + {{0xffd74d42, 0x0014bb30, 0, 0}}, {{0xffd7b367, 0x00148728, 0, 0}}, + {{0xffd8198c, 0x00145320, 0, 0}}, {{0xffd87fb1, 0x00141f18, 0, 0}}, + {{0xffd8e5d6, 0x0013eb10, 0, 0}}, {{0xffd94bfb, 0x0013b708, 0, 0}}, + {{0xffd9b220, 0x00138300, 0, 0}}, {{0xffda1845, 0x00134ef8, 0, 0}}, + {{0xffda7e6a, 0x00131af0, 0, 0}}, {{0xffdae48f, 0x0012e6e8, 0, 0}}, + {{0xffdb4ab4, 0x0012b2e0, 0, 0}}, {{0xffdbb0d9, 0x00127ed8, 0, 0}}, + {{0xffdc16fe, 0x00124ad0, 0, 0}}, {{0xffdc7d23, 0x001216c8, 0, 0}}, + {{0xffdce348, 0x0011e2c0, 0, 0}}, {{0xffdd496d, 0x0011aeb8, 0, 0}}, + {{0xffddaf92, 0x00117ab0, 0, 0}}, {{0xffde15b7, 0x001146a8, 0, 0}}, + {{0xffde7bdc, 0x001112a0, 0, 0}}, {{0xffdee201, 0x0010de98, 0, 0}}, + {{0xffdf4826, 0x0010aa90, 0, 0}}, {{0xffdfae4b, 0x00107688, 0, 0}}, + {{0xffe01470, 0x00104280, 0, 0}}, {{0xffe07a95, 0x00100e78, 0, 0}}, + {{0xffe0e0ba, 0x000fda70, 0, 0}}, {{0xffe146df, 0x000fa668, 0, 0}}, + {{0xffe1ad04, 0x000f7260, 0, 0}}, {{0xffe21329, 0x000f3e58, 0, 0}}, + {{0xffe2794e, 0x000f0a50, 0, 0}}, {{0xffe2df73, 0x000ed648, 0, 0}}, + {{0xffe34598, 0x000ea240, 0, 0}}, {{0xffe3abbd, 0x000e6e38, 0, 0}}, + {{0xffe411e2, 0x000e3a30, 0, 0}}, {{0xffe47807, 0x000e0628, 0, 0}}, + {{0xffe4de2c, 0x000dd220, 0, 0}}, {{0xffe54451, 0x000d9e18, 0, 0}}, + {{0xffe5aa76, 0x000d6a10, 0, 0}}, {{0xffe6109b, 0x000d3608, 0, 0}}, + {{0xffe676c0, 0x000d0200, 0, 0}}, {{0xffe6dce5, 0x000ccdf8, 0, 0}}, + {{0xffe7430a, 0x000c99f0, 0, 0}}, {{0xffe7a92f, 0x000c65e8, 0, 0}}, + {{0xffe80f54, 0x000c31e0, 0, 0}}, {{0xffe87579, 0x000bfdd8, 0, 0}}, + {{0xffe8db9e, 0x000bc9d0, 0, 0}}, {{0xffe941c3, 0x000b95c8, 0, 0}}, + {{0xffe9a7e8, 0x000b61c0, 0, 0}}, {{0xffea0e0d, 0x000b2db8, 0, 0}}, + {{0xffea7432, 0x000af9b0, 0, 0}}, {{0xffeada57, 0x000ac5a8, 0, 0}}, + {{0xffeb407c, 0x000a91a0, 0, 0}}, {{0xffeba6a1, 0x000a5d98, 0, 0}}, + {{0xffec0cc6, 0x000a2990, 0, 0}}, {{0xffec72eb, 0x0009f588, 0, 0}}, + {{0xffecd910, 0x0009c180, 0, 0}}, {{0xffed3f35, 0x00098d78, 0, 0}}, + {{0xffeda55a, 0x00095970, 0, 0}}, {{0xffee0b7f, 0x00092568, 0, 0}}, + {{0xffee71a4, 0x0008f160, 0, 0}}, {{0xffeed7c9, 0x0008bd58, 0, 0}}, + {{0xffef3dee, 0x00088950, 0, 0}}, {{0xffefa413, 0x00085548, 0, 0}}, + {{0xfff00a38, 0x00082140, 0, 0}}, {{0xfff0705d, 0x0007ed38, 0, 0}}, + {{0xfff0d682, 0x0007b930, 0, 0}}, {{0xfff13ca7, 0x00078528, 0, 0}}, + {{0xfff1a2cc, 0x00075120, 0, 0}}, {{0xfff208f1, 0x00071d18, 0, 0}}, + {{0xfff26f16, 0x0006e910, 0, 0}}, {{0xfff2d53b, 0x0006b508, 0, 0}}, + {{0xfff33b60, 0x00068100, 0, 0}}, {{0xfff3a185, 0x00064cf8, 0, 0}}, + {{0xfff407aa, 0x000618f0, 0, 0}}, {{0xfff46dcf, 0x0005e4e8, 0, 0}}, + {{0xfff4d3f4, 0x0005b0e0, 0, 0}}, {{0xfff53a19, 0x00057cd8, 0, 0}}, + {{0xfff5a03e, 0x000548d0, 0, 0}}, {{0xfff60663, 0x000514c8, 0, 0}}, + {{0xfff66c88, 0x0004e0c0, 0, 0}}, {{0xfff6d2ad, 0x0004acb8, 0, 0}}, + {{0xfff738d2, 0x000478b0, 0, 0}}, {{0xfff79ef7, 0x000444a8, 0, 0}}, + {{0xfff8051c, 0x000410a0, 0, 0}}, {{0xfff86b41, 0x0003dc98, 0, 0}}, + {{0xfff8d166, 0x0003a890, 0, 0}}, {{0xfff9378b, 0x00037488, 0, 0}}, + {{0xfff99db0, 0x00034080, 0, 0}}, {{0xfffa03d5, 0x00030c78, 0, 0}}, + {{0xfffa69fa, 0x0002d870, 0, 0}}, {{0xfffad01f, 0x0002a468, 0, 0}}, + {{0xfffb3644, 0x00027060, 0, 0}}, {{0xfffb9c69, 0x00023c58, 0, 0}}, + {{0xfffc028e, 0x00020850, 0, 0}}, {{0xfffc68b3, 0x0001d448, 0, 0}}, + {{0xfffcced8, 0x0001a040, 0, 0}}, {{0xfffd34fd, 0x00016c38, 0, 0}}, + {{0xfffd9b22, 0x00013830, 0, 0}}, {{0xfffe0147, 0x00010428, 0, 0}}, + {{0xfffe676c, 0x0000d020, 0, 0}}, {{0xfffecd91, 0x00009c18, 0, 0}}, + {{0xffff33b6, 0x00006810, 0, 0}}, {{0xffff99db, 0x00003408, 0, 0}}, + {{0x00000000, 0x00000000, 0, 0}}, {{0x00006625, 0xffffcbf8, 0, 0}}, + {{0x0000cc4a, 0xffff97f0, 0, 0}}, {{0x0001326f, 0xffff63e8, 0, 0}}, + {{0x00019894, 0xffff2fe0, 0, 0}}, {{0x0001feb9, 0xfffefbd8, 0, 0}}, + {{0x000264de, 0xfffec7d0, 0, 0}}, {{0x0002cb03, 0xfffe93c8, 0, 0}}, + {{0x00033128, 0xfffe5fc0, 0, 0}}, {{0x0003974d, 0xfffe2bb8, 0, 0}}, + {{0x0003fd72, 0xfffdf7b0, 0, 0}}, {{0x00046397, 0xfffdc3a8, 0, 0}}, + {{0x0004c9bc, 0xfffd8fa0, 0, 0}}, {{0x00052fe1, 0xfffd5b98, 0, 0}}, + {{0x00059606, 0xfffd2790, 0, 0}}, {{0x0005fc2b, 0xfffcf388, 0, 0}}, + {{0x00066250, 0xfffcbf80, 0, 0}}, {{0x0006c875, 0xfffc8b78, 0, 0}}, + {{0x00072e9a, 0xfffc5770, 0, 0}}, {{0x000794bf, 0xfffc2368, 0, 0}}, + {{0x0007fae4, 0xfffbef60, 0, 0}}, {{0x00086109, 0xfffbbb58, 0, 0}}, + {{0x0008c72e, 0xfffb8750, 0, 0}}, {{0x00092d53, 0xfffb5348, 0, 0}}, + {{0x00099378, 0xfffb1f40, 0, 0}}, {{0x0009f99d, 0xfffaeb38, 0, 0}}, + {{0x000a5fc2, 0xfffab730, 0, 0}}, {{0x000ac5e7, 0xfffa8328, 0, 0}}, + {{0x000b2c0c, 0xfffa4f20, 0, 0}}, {{0x000b9231, 0xfffa1b18, 0, 0}}, + {{0x000bf856, 0xfff9e710, 0, 0}}, {{0x000c5e7b, 0xfff9b308, 0, 0}}, + {{0x000cc4a0, 0xfff97f00, 0, 0}}, {{0x000d2ac5, 0xfff94af8, 0, 0}}, + {{0x000d90ea, 0xfff916f0, 0, 0}}, {{0x000df70f, 0xfff8e2e8, 0, 0}}, + {{0x000e5d34, 0xfff8aee0, 0, 0}}, {{0x000ec359, 0xfff87ad8, 0, 0}}, + {{0x000f297e, 0xfff846d0, 0, 0}}, {{0x000f8fa3, 0xfff812c8, 0, 0}}, + {{0x000ff5c8, 0xfff7dec0, 0, 0}}, {{0x00105bed, 0xfff7aab8, 0, 0}}, + {{0x0010c212, 0xfff776b0, 0, 0}}, {{0x00112837, 0xfff742a8, 0, 0}}, + {{0x00118e5c, 0xfff70ea0, 0, 0}}, {{0x0011f481, 0xfff6da98, 0, 0}}, + {{0x00125aa6, 0xfff6a690, 0, 0}}, {{0x0012c0cb, 0xfff67288, 0, 0}}, + {{0x001326f0, 0xfff63e80, 0, 0}}, {{0x00138d15, 0xfff60a78, 0, 0}}, + {{0x0013f33a, 0xfff5d670, 0, 0}}, {{0x0014595f, 0xfff5a268, 0, 0}}, + {{0x0014bf84, 0xfff56e60, 0, 0}}, {{0x001525a9, 0xfff53a58, 0, 0}}, + {{0x00158bce, 0xfff50650, 0, 0}}, {{0x0015f1f3, 0xfff4d248, 0, 0}}, + {{0x00165818, 0xfff49e40, 0, 0}}, {{0x0016be3d, 0xfff46a38, 0, 0}}, + {{0x00172462, 0xfff43630, 0, 0}}, {{0x00178a87, 0xfff40228, 0, 0}}, + {{0x0017f0ac, 0xfff3ce20, 0, 0}}, {{0x001856d1, 0xfff39a18, 0, 0}}, + {{0x0018bcf6, 0xfff36610, 0, 0}}, {{0x0019231b, 0xfff33208, 0, 0}}, + {{0x00198940, 0xfff2fe00, 0, 0}}, {{0x0019ef65, 0xfff2c9f8, 0, 0}}, + {{0x001a558a, 0xfff295f0, 0, 0}}, {{0x001abbaf, 0xfff261e8, 0, 0}}, + {{0x001b21d4, 0xfff22de0, 0, 0}}, {{0x001b87f9, 0xfff1f9d8, 0, 0}}, + {{0x001bee1e, 0xfff1c5d0, 0, 0}}, {{0x001c5443, 0xfff191c8, 0, 0}}, + {{0x001cba68, 0xfff15dc0, 0, 0}}, {{0x001d208d, 0xfff129b8, 0, 0}}, + {{0x001d86b2, 0xfff0f5b0, 0, 0}}, {{0x001decd7, 0xfff0c1a8, 0, 0}}, + {{0x001e52fc, 0xfff08da0, 0, 0}}, {{0x001eb921, 0xfff05998, 0, 0}}, + {{0x001f1f46, 0xfff02590, 0, 0}}, {{0x001f856b, 0xffeff188, 0, 0}}, + {{0x001feb90, 0xffefbd80, 0, 0}}, {{0x002051b5, 0xffef8978, 0, 0}}, + {{0x0020b7da, 0xffef5570, 0, 0}}, {{0x00211dff, 0xffef2168, 0, 0}}, + {{0x00218424, 0xffeeed60, 0, 0}}, {{0x0021ea49, 0xffeeb958, 0, 0}}, + {{0x0022506e, 0xffee8550, 0, 0}}, {{0x0022b693, 0xffee5148, 0, 0}}, + {{0x00231cb8, 0xffee1d40, 0, 0}}, {{0x002382dd, 0xffede938, 0, 0}}, + {{0x0023e902, 0xffedb530, 0, 0}}, {{0x00244f27, 0xffed8128, 0, 0}}, + {{0x0024b54c, 0xffed4d20, 0, 0}}, {{0x00251b71, 0xffed1918, 0, 0}}, + {{0x00258196, 0xffece510, 0, 0}}, {{0x0025e7bb, 0xffecb108, 0, 0}}, + {{0x00264de0, 0xffec7d00, 0, 0}}, {{0x0026b405, 0xffec48f8, 0, 0}}, + {{0x00271a2a, 0xffec14f0, 0, 0}}, {{0x0027804f, 0xffebe0e8, 0, 0}}, + {{0x0027e674, 0xffebace0, 0, 0}}, {{0x00284c99, 0xffeb78d8, 0, 0}}, + {{0x0028b2be, 0xffeb44d0, 0, 0}}, {{0x002918e3, 0xffeb10c8, 0, 0}}, + {{0x00297f08, 0xffeadcc0, 0, 0}}, {{0x0029e52d, 0xffeaa8b8, 0, 0}}, + {{0x002a4b52, 0xffea74b0, 0, 0}}, {{0x002ab177, 0xffea40a8, 0, 0}}, + {{0x002b179c, 0xffea0ca0, 0, 0}}, {{0x002b7dc1, 0xffe9d898, 0, 0}}, + {{0x002be3e6, 0xffe9a490, 0, 0}}, {{0x002c4a0b, 0xffe97088, 0, 0}}, + {{0x002cb030, 0xffe93c80, 0, 0}}, {{0x002d1655, 0xffe90878, 0, 0}}, + {{0x002d7c7a, 0xffe8d470, 0, 0}}, {{0x002de29f, 0xffe8a068, 0, 0}}, + {{0x002e48c4, 0xffe86c60, 0, 0}}, {{0x002eaee9, 0xffe83858, 0, 0}}, + {{0x002f150e, 0xffe80450, 0, 0}}, {{0x002f7b33, 0xffe7d048, 0, 0}}, + {{0x002fe158, 0xffe79c40, 0, 0}}, {{0x0030477d, 0xffe76838, 0, 0}}, + {{0x0030ada2, 0xffe73430, 0, 0}}, {{0x003113c7, 0xffe70028, 0, 0}}, + {{0x003179ec, 0xffe6cc20, 0, 0}}, {{0x0031e011, 0xffe69818, 0, 0}}, + {{0x00324636, 0xffe66410, 0, 0}}, {{0x0032ac5b, 0xffe63008, 0, 0}} +}; diff --git a/media/libwebp/src/enc/alpha.c b/media/libwebp/src/enc/alpha.c new file mode 100644 index 000000000..83f7901b9 --- /dev/null +++ b/media/libwebp/src/enc/alpha.c @@ -0,0 +1,433 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Alpha-plane compression. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <stdlib.h> + +#include "./vp8enci.h" +#include "../utils/filters.h" +#include "../utils/quant_levels.h" +#include "../utils/utils.h" +#include "../webp/format_constants.h" + +// ----------------------------------------------------------------------------- +// Encodes the given alpha data via specified compression method 'method'. +// The pre-processing (quantization) is performed if 'quality' is less than 100. +// For such cases, the encoding is lossy. The valid range is [0, 100] for +// 'quality' and [0, 1] for 'method': +// 'method = 0' - No compression; +// 'method = 1' - Use lossless coder on the alpha plane only +// 'filter' values [0, 4] correspond to prediction modes none, horizontal, +// vertical & gradient filters. The prediction mode 4 will try all the +// prediction modes 0 to 3 and pick the best one. +// 'effort_level': specifies how much effort must be spent to try and reduce +// the compressed output size. In range 0 (quick) to 6 (slow). +// +// 'output' corresponds to the buffer containing compressed alpha data. +// This buffer is allocated by this method and caller should call +// WebPSafeFree(*output) when done. +// 'output_size' corresponds to size of this compressed alpha buffer. +// +// Returns 1 on successfully encoding the alpha and +// 0 if either: +// invalid quality or method, or +// memory allocation for the compressed data fails. + +#include "../enc/vp8encli.h" + +static int EncodeLossless(const uint8_t* const data, int width, int height, + int effort_level, // in [0..6] range + VP8LBitWriter* const bw, + WebPAuxStats* const stats) { + int ok = 0; + WebPConfig config; + WebPPicture picture; + + WebPPictureInit(&picture); + picture.width = width; + picture.height = height; + picture.use_argb = 1; + picture.stats = stats; + if (!WebPPictureAlloc(&picture)) return 0; + + // Transfer the alpha values to the green channel. + { + int i, j; + uint32_t* dst = picture.argb; + const uint8_t* src = data; + for (j = 0; j < picture.height; ++j) { + for (i = 0; i < picture.width; ++i) { + dst[i] = src[i] << 8; // we leave A/R/B channels zero'd. + } + src += width; + dst += picture.argb_stride; + } + } + + WebPConfigInit(&config); + config.lossless = 1; + config.method = effort_level; // impact is very small + // Set a low default quality for encoding alpha. Ensure that Alpha quality at + // lower methods (3 and below) is less than the threshold for triggering + // costly 'BackwardReferencesTraceBackwards'. + config.quality = 8.f * effort_level; + assert(config.quality >= 0 && config.quality <= 100.f); + + ok = (VP8LEncodeStream(&config, &picture, bw) == VP8_ENC_OK); + WebPPictureFree(&picture); + ok = ok && !bw->error_; + if (!ok) { + VP8LBitWriterDestroy(bw); + return 0; + } + return 1; + +} + +// ----------------------------------------------------------------------------- + +// Small struct to hold the result of a filter mode compression attempt. +typedef struct { + size_t score; + VP8BitWriter bw; + WebPAuxStats stats; +} FilterTrial; + +// This function always returns an initialized 'bw' object, even upon error. +static int EncodeAlphaInternal(const uint8_t* const data, int width, int height, + int method, int filter, int reduce_levels, + int effort_level, // in [0..6] range + uint8_t* const tmp_alpha, + FilterTrial* result) { + int ok = 0; + const uint8_t* alpha_src; + WebPFilterFunc filter_func; + uint8_t header; + const size_t data_size = width * height; + const uint8_t* output = NULL; + size_t output_size = 0; + VP8LBitWriter tmp_bw; + + assert((uint64_t)data_size == (uint64_t)width * height); // as per spec + assert(filter >= 0 && filter < WEBP_FILTER_LAST); + assert(method >= ALPHA_NO_COMPRESSION); + assert(method <= ALPHA_LOSSLESS_COMPRESSION); + assert(sizeof(header) == ALPHA_HEADER_LEN); + // TODO(skal): have a common function and #define's to validate alpha params. + + filter_func = WebPFilters[filter]; + if (filter_func != NULL) { + filter_func(data, width, height, width, tmp_alpha); + alpha_src = tmp_alpha; + } else { + alpha_src = data; + } + + if (method != ALPHA_NO_COMPRESSION) { + ok = VP8LBitWriterInit(&tmp_bw, data_size >> 3); + ok = ok && EncodeLossless(alpha_src, width, height, effort_level, + &tmp_bw, &result->stats); + if (ok) { + output = VP8LBitWriterFinish(&tmp_bw); + output_size = VP8LBitWriterNumBytes(&tmp_bw); + if (output_size > data_size) { + // compressed size is larger than source! Revert to uncompressed mode. + method = ALPHA_NO_COMPRESSION; + VP8LBitWriterDestroy(&tmp_bw); + } + } else { + VP8LBitWriterDestroy(&tmp_bw); + return 0; + } + } + + if (method == ALPHA_NO_COMPRESSION) { + output = alpha_src; + output_size = data_size; + ok = 1; + } + + // Emit final result. + header = method | (filter << 2); + if (reduce_levels) header |= ALPHA_PREPROCESSED_LEVELS << 4; + + VP8BitWriterInit(&result->bw, ALPHA_HEADER_LEN + output_size); + ok = ok && VP8BitWriterAppend(&result->bw, &header, ALPHA_HEADER_LEN); + ok = ok && VP8BitWriterAppend(&result->bw, output, output_size); + + if (method != ALPHA_NO_COMPRESSION) { + VP8LBitWriterDestroy(&tmp_bw); + } + ok = ok && !result->bw.error_; + result->score = VP8BitWriterSize(&result->bw); + return ok; +} + +// ----------------------------------------------------------------------------- + +// TODO(skal): move to dsp/ ? +static void CopyPlane(const uint8_t* src, int src_stride, + uint8_t* dst, int dst_stride, int width, int height) { + while (height-- > 0) { + memcpy(dst, src, width); + src += src_stride; + dst += dst_stride; + } +} + +static int GetNumColors(const uint8_t* data, int width, int height, + int stride) { + int j; + int colors = 0; + uint8_t color[256] = { 0 }; + + for (j = 0; j < height; ++j) { + int i; + const uint8_t* const p = data + j * stride; + for (i = 0; i < width; ++i) { + color[p[i]] = 1; + } + } + for (j = 0; j < 256; ++j) { + if (color[j] > 0) ++colors; + } + return colors; +} + +#define FILTER_TRY_NONE (1 << WEBP_FILTER_NONE) +#define FILTER_TRY_ALL ((1 << WEBP_FILTER_LAST) - 1) + +// Given the input 'filter' option, return an OR'd bit-set of filters to try. +static uint32_t GetFilterMap(const uint8_t* alpha, int width, int height, + int filter, int effort_level) { + uint32_t bit_map = 0U; + if (filter == WEBP_FILTER_FAST) { + // Quick estimate of the best candidate. + int try_filter_none = (effort_level > 3); + const int kMinColorsForFilterNone = 16; + const int kMaxColorsForFilterNone = 192; + const int num_colors = GetNumColors(alpha, width, height, width); + // For low number of colors, NONE yields better compression. + filter = (num_colors <= kMinColorsForFilterNone) ? WEBP_FILTER_NONE : + EstimateBestFilter(alpha, width, height, width); + bit_map |= 1 << filter; + // For large number of colors, try FILTER_NONE in addition to the best + // filter as well. + if (try_filter_none || num_colors > kMaxColorsForFilterNone) { + bit_map |= FILTER_TRY_NONE; + } + } else if (filter == WEBP_FILTER_NONE) { + bit_map = FILTER_TRY_NONE; + } else { // WEBP_FILTER_BEST -> try all + bit_map = FILTER_TRY_ALL; + } + return bit_map; +} + +static void InitFilterTrial(FilterTrial* const score) { + score->score = (size_t)~0U; + VP8BitWriterInit(&score->bw, 0); +} + +static int ApplyFiltersAndEncode(const uint8_t* alpha, int width, int height, + size_t data_size, int method, int filter, + int reduce_levels, int effort_level, + uint8_t** const output, + size_t* const output_size, + WebPAuxStats* const stats) { + int ok = 1; + FilterTrial best; + uint32_t try_map = + GetFilterMap(alpha, width, height, filter, effort_level); + InitFilterTrial(&best); + if (try_map != FILTER_TRY_NONE) { + uint8_t* filtered_alpha = (uint8_t*)WebPSafeMalloc(1ULL, data_size); + if (filtered_alpha == NULL) return 0; + + for (filter = WEBP_FILTER_NONE; ok && try_map; ++filter, try_map >>= 1) { + if (try_map & 1) { + FilterTrial trial; + ok = EncodeAlphaInternal(alpha, width, height, method, filter, + reduce_levels, effort_level, filtered_alpha, + &trial); + if (ok && trial.score < best.score) { + VP8BitWriterWipeOut(&best.bw); + best = trial; + } else { + VP8BitWriterWipeOut(&trial.bw); + } + } + } + WebPSafeFree(filtered_alpha); + } else { + ok = EncodeAlphaInternal(alpha, width, height, method, WEBP_FILTER_NONE, + reduce_levels, effort_level, NULL, &best); + } + if (ok) { + if (stats != NULL) *stats = best.stats; + *output_size = VP8BitWriterSize(&best.bw); + *output = VP8BitWriterBuf(&best.bw); + } else { + VP8BitWriterWipeOut(&best.bw); + } + return ok; +} + +static int EncodeAlpha(VP8Encoder* const enc, + int quality, int method, int filter, + int effort_level, + uint8_t** const output, size_t* const output_size) { + const WebPPicture* const pic = enc->pic_; + const int width = pic->width; + const int height = pic->height; + + uint8_t* quant_alpha = NULL; + const size_t data_size = width * height; + uint64_t sse = 0; + int ok = 1; + const int reduce_levels = (quality < 100); + + // quick sanity checks + assert((uint64_t)data_size == (uint64_t)width * height); // as per spec + assert(enc != NULL && pic != NULL && pic->a != NULL); + assert(output != NULL && output_size != NULL); + assert(width > 0 && height > 0); + assert(pic->a_stride >= width); + assert(filter >= WEBP_FILTER_NONE && filter <= WEBP_FILTER_FAST); + + if (quality < 0 || quality > 100) { + return 0; + } + + if (method < ALPHA_NO_COMPRESSION || method > ALPHA_LOSSLESS_COMPRESSION) { + return 0; + } + + if (method == ALPHA_NO_COMPRESSION) { + // Don't filter, as filtering will make no impact on compressed size. + filter = WEBP_FILTER_NONE; + } + + quant_alpha = (uint8_t*)WebPSafeMalloc(1ULL, data_size); + if (quant_alpha == NULL) { + return 0; + } + + // Extract alpha data (width x height) from raw_data (stride x height). + CopyPlane(pic->a, pic->a_stride, quant_alpha, width, width, height); + + if (reduce_levels) { // No Quantization required for 'quality = 100'. + // 16 alpha levels gives quite a low MSE w.r.t original alpha plane hence + // mapped to moderate quality 70. Hence Quality:[0, 70] -> Levels:[2, 16] + // and Quality:]70, 100] -> Levels:]16, 256]. + const int alpha_levels = (quality <= 70) ? (2 + quality / 5) + : (16 + (quality - 70) * 8); + ok = QuantizeLevels(quant_alpha, width, height, alpha_levels, &sse); + } + + if (ok) { + ok = ApplyFiltersAndEncode(quant_alpha, width, height, data_size, method, + filter, reduce_levels, effort_level, output, + output_size, pic->stats); + if (pic->stats != NULL) { // need stats? + pic->stats->coded_size += (int)(*output_size); + enc->sse_[3] = sse; + } + } + + WebPSafeFree(quant_alpha); + return ok; +} + +//------------------------------------------------------------------------------ +// Main calls + +static int CompressAlphaJob(VP8Encoder* const enc, void* dummy) { + const WebPConfig* config = enc->config_; + uint8_t* alpha_data = NULL; + size_t alpha_size = 0; + const int effort_level = config->method; // maps to [0..6] + const WEBP_FILTER_TYPE filter = + (config->alpha_filtering == 0) ? WEBP_FILTER_NONE : + (config->alpha_filtering == 1) ? WEBP_FILTER_FAST : + WEBP_FILTER_BEST; + if (!EncodeAlpha(enc, config->alpha_quality, config->alpha_compression, + filter, effort_level, &alpha_data, &alpha_size)) { + return 0; + } + if (alpha_size != (uint32_t)alpha_size) { // Sanity check. + WebPSafeFree(alpha_data); + return 0; + } + enc->alpha_data_size_ = (uint32_t)alpha_size; + enc->alpha_data_ = alpha_data; + (void)dummy; + return 1; +} + +void VP8EncInitAlpha(VP8Encoder* const enc) { + enc->has_alpha_ = WebPPictureHasTransparency(enc->pic_); + enc->alpha_data_ = NULL; + enc->alpha_data_size_ = 0; + if (enc->thread_level_ > 0) { + WebPWorker* const worker = &enc->alpha_worker_; + WebPGetWorkerInterface()->Init(worker); + worker->data1 = enc; + worker->data2 = NULL; + worker->hook = (WebPWorkerHook)CompressAlphaJob; + } +} + +int VP8EncStartAlpha(VP8Encoder* const enc) { + if (enc->has_alpha_) { + if (enc->thread_level_ > 0) { + WebPWorker* const worker = &enc->alpha_worker_; + // Makes sure worker is good to go. + if (!WebPGetWorkerInterface()->Reset(worker)) { + return 0; + } + WebPGetWorkerInterface()->Launch(worker); + return 1; + } else { + return CompressAlphaJob(enc, NULL); // just do the job right away + } + } + return 1; +} + +int VP8EncFinishAlpha(VP8Encoder* const enc) { + if (enc->has_alpha_) { + if (enc->thread_level_ > 0) { + WebPWorker* const worker = &enc->alpha_worker_; + if (!WebPGetWorkerInterface()->Sync(worker)) return 0; // error + } + } + return WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_); +} + +int VP8EncDeleteAlpha(VP8Encoder* const enc) { + int ok = 1; + if (enc->thread_level_ > 0) { + WebPWorker* const worker = &enc->alpha_worker_; + // finish anything left in flight + ok = WebPGetWorkerInterface()->Sync(worker); + // still need to end the worker, even if !ok + WebPGetWorkerInterface()->End(worker); + } + WebPSafeFree(enc->alpha_data_); + enc->alpha_data_ = NULL; + enc->alpha_data_size_ = 0; + enc->has_alpha_ = 0; + return ok; +} + diff --git a/media/libwebp/src/enc/analysis.c b/media/libwebp/src/enc/analysis.c new file mode 100644 index 000000000..e019465bb --- /dev/null +++ b/media/libwebp/src/enc/analysis.c @@ -0,0 +1,498 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Macroblock analysis +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <stdlib.h> +#include <string.h> +#include <assert.h> + +#include "./vp8enci.h" +#include "./cost.h" +#include "../utils/utils.h" + +#define MAX_ITERS_K_MEANS 6 + +//------------------------------------------------------------------------------ +// Smooth the segment map by replacing isolated block by the majority of its +// neighbours. + +static void SmoothSegmentMap(VP8Encoder* const enc) { + int n, x, y; + const int w = enc->mb_w_; + const int h = enc->mb_h_; + const int majority_cnt_3_x_3_grid = 5; + uint8_t* const tmp = (uint8_t*)WebPSafeMalloc(w * h, sizeof(*tmp)); + assert((uint64_t)(w * h) == (uint64_t)w * h); // no overflow, as per spec + + if (tmp == NULL) return; + for (y = 1; y < h - 1; ++y) { + for (x = 1; x < w - 1; ++x) { + int cnt[NUM_MB_SEGMENTS] = { 0 }; + const VP8MBInfo* const mb = &enc->mb_info_[x + w * y]; + int majority_seg = mb->segment_; + // Check the 8 neighbouring segment values. + cnt[mb[-w - 1].segment_]++; // top-left + cnt[mb[-w + 0].segment_]++; // top + cnt[mb[-w + 1].segment_]++; // top-right + cnt[mb[ - 1].segment_]++; // left + cnt[mb[ + 1].segment_]++; // right + cnt[mb[ w - 1].segment_]++; // bottom-left + cnt[mb[ w + 0].segment_]++; // bottom + cnt[mb[ w + 1].segment_]++; // bottom-right + for (n = 0; n < NUM_MB_SEGMENTS; ++n) { + if (cnt[n] >= majority_cnt_3_x_3_grid) { + majority_seg = n; + break; + } + } + tmp[x + y * w] = majority_seg; + } + } + for (y = 1; y < h - 1; ++y) { + for (x = 1; x < w - 1; ++x) { + VP8MBInfo* const mb = &enc->mb_info_[x + w * y]; + mb->segment_ = tmp[x + y * w]; + } + } + WebPSafeFree(tmp); +} + +//------------------------------------------------------------------------------ +// set segment susceptibility alpha_ / beta_ + +static WEBP_INLINE int clip(int v, int m, int M) { + return (v < m) ? m : (v > M) ? M : v; +} + +static void SetSegmentAlphas(VP8Encoder* const enc, + const int centers[NUM_MB_SEGMENTS], + int mid) { + const int nb = enc->segment_hdr_.num_segments_; + int min = centers[0], max = centers[0]; + int n; + + if (nb > 1) { + for (n = 0; n < nb; ++n) { + if (min > centers[n]) min = centers[n]; + if (max < centers[n]) max = centers[n]; + } + } + if (max == min) max = min + 1; + assert(mid <= max && mid >= min); + for (n = 0; n < nb; ++n) { + const int alpha = 255 * (centers[n] - mid) / (max - min); + const int beta = 255 * (centers[n] - min) / (max - min); + enc->dqm_[n].alpha_ = clip(alpha, -127, 127); + enc->dqm_[n].beta_ = clip(beta, 0, 255); + } +} + +//------------------------------------------------------------------------------ +// Compute susceptibility based on DCT-coeff histograms: +// the higher, the "easier" the macroblock is to compress. + +#define MAX_ALPHA 255 // 8b of precision for susceptibilities. +#define ALPHA_SCALE (2 * MAX_ALPHA) // scaling factor for alpha. +#define DEFAULT_ALPHA (-1) +#define IS_BETTER_ALPHA(alpha, best_alpha) ((alpha) > (best_alpha)) + +static int FinalAlphaValue(int alpha) { + alpha = MAX_ALPHA - alpha; + return clip(alpha, 0, MAX_ALPHA); +} + +static int GetAlpha(const VP8Histogram* const histo) { + int max_value = 0, last_non_zero = 1; + int k; + int alpha; + for (k = 0; k <= MAX_COEFF_THRESH; ++k) { + const int value = histo->distribution[k]; + if (value > 0) { + if (value > max_value) max_value = value; + last_non_zero = k; + } + } + // 'alpha' will later be clipped to [0..MAX_ALPHA] range, clamping outer + // values which happen to be mostly noise. This leaves the maximum precision + // for handling the useful small values which contribute most. + alpha = (max_value > 1) ? ALPHA_SCALE * last_non_zero / max_value : 0; + return alpha; +} + +static void MergeHistograms(const VP8Histogram* const in, + VP8Histogram* const out) { + int i; + for (i = 0; i <= MAX_COEFF_THRESH; ++i) { + out->distribution[i] += in->distribution[i]; + } +} + +//------------------------------------------------------------------------------ +// Simplified k-Means, to assign Nb segments based on alpha-histogram + +static void AssignSegments(VP8Encoder* const enc, + const int alphas[MAX_ALPHA + 1]) { + // 'num_segments_' is previously validated and <= NUM_MB_SEGMENTS, but an + // explicit check is needed to avoid spurious warning about 'n + 1' exceeding + // array bounds of 'centers' with some compilers (noticed with gcc-4.9). + const int nb = (enc->segment_hdr_.num_segments_ < NUM_MB_SEGMENTS) ? + enc->segment_hdr_.num_segments_ : NUM_MB_SEGMENTS; + int centers[NUM_MB_SEGMENTS]; + int weighted_average = 0; + int map[MAX_ALPHA + 1]; + int a, n, k; + int min_a = 0, max_a = MAX_ALPHA, range_a; + // 'int' type is ok for histo, and won't overflow + int accum[NUM_MB_SEGMENTS], dist_accum[NUM_MB_SEGMENTS]; + + assert(nb >= 1); + assert(nb <= NUM_MB_SEGMENTS); + + // bracket the input + for (n = 0; n <= MAX_ALPHA && alphas[n] == 0; ++n) {} + min_a = n; + for (n = MAX_ALPHA; n > min_a && alphas[n] == 0; --n) {} + max_a = n; + range_a = max_a - min_a; + + // Spread initial centers evenly + for (k = 0, n = 1; k < nb; ++k, n += 2) { + assert(n < 2 * nb); + centers[k] = min_a + (n * range_a) / (2 * nb); + } + + for (k = 0; k < MAX_ITERS_K_MEANS; ++k) { // few iters are enough + int total_weight; + int displaced; + // Reset stats + for (n = 0; n < nb; ++n) { + accum[n] = 0; + dist_accum[n] = 0; + } + // Assign nearest center for each 'a' + n = 0; // track the nearest center for current 'a' + for (a = min_a; a <= max_a; ++a) { + if (alphas[a]) { + while (n + 1 < nb && abs(a - centers[n + 1]) < abs(a - centers[n])) { + n++; + } + map[a] = n; + // accumulate contribution into best centroid + dist_accum[n] += a * alphas[a]; + accum[n] += alphas[a]; + } + } + // All point are classified. Move the centroids to the + // center of their respective cloud. + displaced = 0; + weighted_average = 0; + total_weight = 0; + for (n = 0; n < nb; ++n) { + if (accum[n]) { + const int new_center = (dist_accum[n] + accum[n] / 2) / accum[n]; + displaced += abs(centers[n] - new_center); + centers[n] = new_center; + weighted_average += new_center * accum[n]; + total_weight += accum[n]; + } + } + weighted_average = (weighted_average + total_weight / 2) / total_weight; + if (displaced < 5) break; // no need to keep on looping... + } + + // Map each original value to the closest centroid + for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) { + VP8MBInfo* const mb = &enc->mb_info_[n]; + const int alpha = mb->alpha_; + mb->segment_ = map[alpha]; + mb->alpha_ = centers[map[alpha]]; // for the record. + } + + if (nb > 1) { + const int smooth = (enc->config_->preprocessing & 1); + if (smooth) SmoothSegmentMap(enc); + } + + SetSegmentAlphas(enc, centers, weighted_average); // pick some alphas. +} + +//------------------------------------------------------------------------------ +// Macroblock analysis: collect histogram for each mode, deduce the maximal +// susceptibility and set best modes for this macroblock. +// Segment assignment is done later. + +// Number of modes to inspect for alpha_ evaluation. We don't need to test all +// the possible modes during the analysis phase: we risk falling into a local +// optimum, or be subject to boundary effect +#define MAX_INTRA16_MODE 2 +#define MAX_INTRA4_MODE 2 +#define MAX_UV_MODE 2 + +static int MBAnalyzeBestIntra16Mode(VP8EncIterator* const it) { + const int max_mode = MAX_INTRA16_MODE; + int mode; + int best_alpha = DEFAULT_ALPHA; + int best_mode = 0; + + VP8MakeLuma16Preds(it); + for (mode = 0; mode < max_mode; ++mode) { + VP8Histogram histo = { { 0 } }; + int alpha; + + VP8CollectHistogram(it->yuv_in_ + Y_OFF, + it->yuv_p_ + VP8I16ModeOffsets[mode], + 0, 16, &histo); + alpha = GetAlpha(&histo); + if (IS_BETTER_ALPHA(alpha, best_alpha)) { + best_alpha = alpha; + best_mode = mode; + } + } + VP8SetIntra16Mode(it, best_mode); + return best_alpha; +} + +static int MBAnalyzeBestIntra4Mode(VP8EncIterator* const it, + int best_alpha) { + uint8_t modes[16]; + const int max_mode = MAX_INTRA4_MODE; + int i4_alpha; + VP8Histogram total_histo = { { 0 } }; + int cur_histo = 0; + + VP8IteratorStartI4(it); + do { + int mode; + int best_mode_alpha = DEFAULT_ALPHA; + VP8Histogram histos[2]; + const uint8_t* const src = it->yuv_in_ + Y_OFF + VP8Scan[it->i4_]; + + VP8MakeIntra4Preds(it); + for (mode = 0; mode < max_mode; ++mode) { + int alpha; + + memset(&histos[cur_histo], 0, sizeof(histos[cur_histo])); + VP8CollectHistogram(src, it->yuv_p_ + VP8I4ModeOffsets[mode], + 0, 1, &histos[cur_histo]); + alpha = GetAlpha(&histos[cur_histo]); + if (IS_BETTER_ALPHA(alpha, best_mode_alpha)) { + best_mode_alpha = alpha; + modes[it->i4_] = mode; + cur_histo ^= 1; // keep track of best histo so far. + } + } + // accumulate best histogram + MergeHistograms(&histos[cur_histo ^ 1], &total_histo); + // Note: we reuse the original samples for predictors + } while (VP8IteratorRotateI4(it, it->yuv_in_ + Y_OFF)); + + i4_alpha = GetAlpha(&total_histo); + if (IS_BETTER_ALPHA(i4_alpha, best_alpha)) { + VP8SetIntra4Mode(it, modes); + best_alpha = i4_alpha; + } + return best_alpha; +} + +static int MBAnalyzeBestUVMode(VP8EncIterator* const it) { + int best_alpha = DEFAULT_ALPHA; + int best_mode = 0; + const int max_mode = MAX_UV_MODE; + int mode; + + VP8MakeChroma8Preds(it); + for (mode = 0; mode < max_mode; ++mode) { + VP8Histogram histo = { { 0 } }; + int alpha; + VP8CollectHistogram(it->yuv_in_ + U_OFF, + it->yuv_p_ + VP8UVModeOffsets[mode], + 16, 16 + 4 + 4, &histo); + alpha = GetAlpha(&histo); + if (IS_BETTER_ALPHA(alpha, best_alpha)) { + best_alpha = alpha; + best_mode = mode; + } + } + VP8SetIntraUVMode(it, best_mode); + return best_alpha; +} + +static void MBAnalyze(VP8EncIterator* const it, + int alphas[MAX_ALPHA + 1], + int* const alpha, int* const uv_alpha) { + const VP8Encoder* const enc = it->enc_; + int best_alpha, best_uv_alpha; + + VP8SetIntra16Mode(it, 0); // default: Intra16, DC_PRED + VP8SetSkip(it, 0); // not skipped + VP8SetSegment(it, 0); // default segment, spec-wise. + + best_alpha = MBAnalyzeBestIntra16Mode(it); + if (enc->method_ >= 5) { + // We go and make a fast decision for intra4/intra16. + // It's usually not a good and definitive pick, but helps seeding the stats + // about level bit-cost. + // TODO(skal): improve criterion. + best_alpha = MBAnalyzeBestIntra4Mode(it, best_alpha); + } + best_uv_alpha = MBAnalyzeBestUVMode(it); + + // Final susceptibility mix + best_alpha = (3 * best_alpha + best_uv_alpha + 2) >> 2; + best_alpha = FinalAlphaValue(best_alpha); + alphas[best_alpha]++; + it->mb_->alpha_ = best_alpha; // for later remapping. + + // Accumulate for later complexity analysis. + *alpha += best_alpha; // mixed susceptibility (not just luma) + *uv_alpha += best_uv_alpha; +} + +static void DefaultMBInfo(VP8MBInfo* const mb) { + mb->type_ = 1; // I16x16 + mb->uv_mode_ = 0; + mb->skip_ = 0; // not skipped + mb->segment_ = 0; // default segment + mb->alpha_ = 0; +} + +//------------------------------------------------------------------------------ +// Main analysis loop: +// Collect all susceptibilities for each macroblock and record their +// distribution in alphas[]. Segments is assigned a-posteriori, based on +// this histogram. +// We also pick an intra16 prediction mode, which shouldn't be considered +// final except for fast-encode settings. We can also pick some intra4 modes +// and decide intra4/intra16, but that's usually almost always a bad choice at +// this stage. + +static void ResetAllMBInfo(VP8Encoder* const enc) { + int n; + for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) { + DefaultMBInfo(&enc->mb_info_[n]); + } + // Default susceptibilities. + enc->dqm_[0].alpha_ = 0; + enc->dqm_[0].beta_ = 0; + // Note: we can't compute this alpha_ / uv_alpha_ -> set to default value. + enc->alpha_ = 0; + enc->uv_alpha_ = 0; + WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_); +} + +// struct used to collect job result +typedef struct { + WebPWorker worker; + int alphas[MAX_ALPHA + 1]; + int alpha, uv_alpha; + VP8EncIterator it; + int delta_progress; +} SegmentJob; + +// main work call +static int DoSegmentsJob(SegmentJob* const job, VP8EncIterator* const it) { + int ok = 1; + if (!VP8IteratorIsDone(it)) { + uint8_t tmp[32 + ALIGN_CST]; + uint8_t* const scratch = (uint8_t*)DO_ALIGN(tmp); + do { + // Let's pretend we have perfect lossless reconstruction. + VP8IteratorImport(it, scratch); + MBAnalyze(it, job->alphas, &job->alpha, &job->uv_alpha); + ok = VP8IteratorProgress(it, job->delta_progress); + } while (ok && VP8IteratorNext(it)); + } + return ok; +} + +static void MergeJobs(const SegmentJob* const src, SegmentJob* const dst) { + int i; + for (i = 0; i <= MAX_ALPHA; ++i) dst->alphas[i] += src->alphas[i]; + dst->alpha += src->alpha; + dst->uv_alpha += src->uv_alpha; +} + +// initialize the job struct with some TODOs +static void InitSegmentJob(VP8Encoder* const enc, SegmentJob* const job, + int start_row, int end_row) { + WebPGetWorkerInterface()->Init(&job->worker); + job->worker.data1 = job; + job->worker.data2 = &job->it; + job->worker.hook = (WebPWorkerHook)DoSegmentsJob; + VP8IteratorInit(enc, &job->it); + VP8IteratorSetRow(&job->it, start_row); + VP8IteratorSetCountDown(&job->it, (end_row - start_row) * enc->mb_w_); + memset(job->alphas, 0, sizeof(job->alphas)); + job->alpha = 0; + job->uv_alpha = 0; + // only one of both jobs can record the progress, since we don't + // expect the user's hook to be multi-thread safe + job->delta_progress = (start_row == 0) ? 20 : 0; +} + +// main entry point +int VP8EncAnalyze(VP8Encoder* const enc) { + int ok = 1; + const int do_segments = + enc->config_->emulate_jpeg_size || // We need the complexity evaluation. + (enc->segment_hdr_.num_segments_ > 1) || + (enc->method_ == 0); // for method 0, we need preds_[] to be filled. + if (do_segments) { + const int last_row = enc->mb_h_; + // We give a little more than a half work to the main thread. + const int split_row = (9 * last_row + 15) >> 4; + const int total_mb = last_row * enc->mb_w_; +#ifdef WEBP_USE_THREAD + const int kMinSplitRow = 2; // minimal rows needed for mt to be worth it + const int do_mt = (enc->thread_level_ > 0) && (split_row >= kMinSplitRow); +#else + const int do_mt = 0; +#endif + const WebPWorkerInterface* const worker_interface = + WebPGetWorkerInterface(); + SegmentJob main_job; + if (do_mt) { + SegmentJob side_job; + // Note the use of '&' instead of '&&' because we must call the functions + // no matter what. + InitSegmentJob(enc, &main_job, 0, split_row); + InitSegmentJob(enc, &side_job, split_row, last_row); + // we don't need to call Reset() on main_job.worker, since we're calling + // WebPWorkerExecute() on it + ok &= worker_interface->Reset(&side_job.worker); + // launch the two jobs in parallel + if (ok) { + worker_interface->Launch(&side_job.worker); + worker_interface->Execute(&main_job.worker); + ok &= worker_interface->Sync(&side_job.worker); + ok &= worker_interface->Sync(&main_job.worker); + } + worker_interface->End(&side_job.worker); + if (ok) MergeJobs(&side_job, &main_job); // merge results together + } else { + // Even for single-thread case, we use the generic Worker tools. + InitSegmentJob(enc, &main_job, 0, last_row); + worker_interface->Execute(&main_job.worker); + ok &= worker_interface->Sync(&main_job.worker); + } + worker_interface->End(&main_job.worker); + if (ok) { + enc->alpha_ = main_job.alpha / total_mb; + enc->uv_alpha_ = main_job.uv_alpha / total_mb; + AssignSegments(enc, main_job.alphas); + } + } else { // Use only one default segment. + ResetAllMBInfo(enc); + } + return ok; +} + diff --git a/media/libwebp/src/enc/backward_references.c b/media/libwebp/src/enc/backward_references.c new file mode 100644 index 000000000..a3c30aa07 --- /dev/null +++ b/media/libwebp/src/enc/backward_references.c @@ -0,0 +1,975 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Author: Jyrki Alakuijala (jyrki@google.com) +// + +#include <assert.h> +#include <math.h> + +#include "./backward_references.h" +#include "./histogram.h" +#include "../dsp/lossless.h" +#include "../utils/color_cache.h" +#include "../utils/utils.h" + +#define VALUES_IN_BYTE 256 + +#define HASH_MULTIPLIER (0xc6a4a7935bd1e995ULL) + +#define MIN_BLOCK_SIZE 256 // minimum block size for backward references + +#define MAX_ENTROPY (1e30f) + +// 1M window (4M bytes) minus 120 special codes for short distances. +#define WINDOW_SIZE ((1 << 20) - 120) + +// Bounds for the match length. +#define MIN_LENGTH 2 +#define MAX_LENGTH 4096 + +// ----------------------------------------------------------------------------- + +static const uint8_t plane_to_code_lut[128] = { + 96, 73, 55, 39, 23, 13, 5, 1, 255, 255, 255, 255, 255, 255, 255, 255, + 101, 78, 58, 42, 26, 16, 8, 2, 0, 3, 9, 17, 27, 43, 59, 79, + 102, 86, 62, 46, 32, 20, 10, 6, 4, 7, 11, 21, 33, 47, 63, 87, + 105, 90, 70, 52, 37, 28, 18, 14, 12, 15, 19, 29, 38, 53, 71, 91, + 110, 99, 82, 66, 48, 35, 30, 24, 22, 25, 31, 36, 49, 67, 83, 100, + 115, 108, 94, 76, 64, 50, 44, 40, 34, 41, 45, 51, 65, 77, 95, 109, + 118, 113, 103, 92, 80, 68, 60, 56, 54, 57, 61, 69, 81, 93, 104, 114, + 119, 116, 111, 106, 97, 88, 84, 74, 72, 75, 85, 89, 98, 107, 112, 117 +}; + +static int DistanceToPlaneCode(int xsize, int dist) { + const int yoffset = dist / xsize; + const int xoffset = dist - yoffset * xsize; + if (xoffset <= 8 && yoffset < 8) { + return plane_to_code_lut[yoffset * 16 + 8 - xoffset] + 1; + } else if (xoffset > xsize - 8 && yoffset < 7) { + return plane_to_code_lut[(yoffset + 1) * 16 + 8 + (xsize - xoffset)] + 1; + } + return dist + 120; +} + +static WEBP_INLINE int FindMatchLength(const uint32_t* const array1, + const uint32_t* const array2, + const int max_limit) { + int match_len = 0; + while (match_len < max_limit && array1[match_len] == array2[match_len]) { + ++match_len; + } + return match_len; +} + +// ----------------------------------------------------------------------------- +// VP8LBackwardRefs + +struct PixOrCopyBlock { + PixOrCopyBlock* next_; // next block (or NULL) + PixOrCopy* start_; // data start + int size_; // currently used size +}; + +static void ClearBackwardRefs(VP8LBackwardRefs* const refs) { + assert(refs != NULL); + if (refs->tail_ != NULL) { + *refs->tail_ = refs->free_blocks_; // recycle all blocks at once + } + refs->free_blocks_ = refs->refs_; + refs->tail_ = &refs->refs_; + refs->last_block_ = NULL; + refs->refs_ = NULL; +} + +void VP8LBackwardRefsClear(VP8LBackwardRefs* const refs) { + assert(refs != NULL); + ClearBackwardRefs(refs); + while (refs->free_blocks_ != NULL) { + PixOrCopyBlock* const next = refs->free_blocks_->next_; + WebPSafeFree(refs->free_blocks_); + refs->free_blocks_ = next; + } +} + +void VP8LBackwardRefsInit(VP8LBackwardRefs* const refs, int block_size) { + assert(refs != NULL); + memset(refs, 0, sizeof(*refs)); + refs->tail_ = &refs->refs_; + refs->block_size_ = + (block_size < MIN_BLOCK_SIZE) ? MIN_BLOCK_SIZE : block_size; +} + +VP8LRefsCursor VP8LRefsCursorInit(const VP8LBackwardRefs* const refs) { + VP8LRefsCursor c; + c.cur_block_ = refs->refs_; + if (refs->refs_ != NULL) { + c.cur_pos = c.cur_block_->start_; + c.last_pos_ = c.cur_pos + c.cur_block_->size_; + } else { + c.cur_pos = NULL; + c.last_pos_ = NULL; + } + return c; +} + +void VP8LRefsCursorNextBlock(VP8LRefsCursor* const c) { + PixOrCopyBlock* const b = c->cur_block_->next_; + c->cur_pos = (b == NULL) ? NULL : b->start_; + c->last_pos_ = (b == NULL) ? NULL : b->start_ + b->size_; + c->cur_block_ = b; +} + +// Create a new block, either from the free list or allocated +static PixOrCopyBlock* BackwardRefsNewBlock(VP8LBackwardRefs* const refs) { + PixOrCopyBlock* b = refs->free_blocks_; + if (b == NULL) { // allocate new memory chunk + const size_t total_size = + sizeof(*b) + refs->block_size_ * sizeof(*b->start_); + b = (PixOrCopyBlock*)WebPSafeMalloc(1ULL, total_size); + if (b == NULL) { + refs->error_ |= 1; + return NULL; + } + b->start_ = (PixOrCopy*)((uint8_t*)b + sizeof(*b)); // not always aligned + } else { // recycle from free-list + refs->free_blocks_ = b->next_; + } + *refs->tail_ = b; + refs->tail_ = &b->next_; + refs->last_block_ = b; + b->next_ = NULL; + b->size_ = 0; + return b; +} + +static WEBP_INLINE void BackwardRefsCursorAdd(VP8LBackwardRefs* const refs, + const PixOrCopy v) { + PixOrCopyBlock* b = refs->last_block_; + if (b == NULL || b->size_ == refs->block_size_) { + b = BackwardRefsNewBlock(refs); + if (b == NULL) return; // refs->error_ is set + } + b->start_[b->size_++] = v; +} + +int VP8LBackwardRefsCopy(const VP8LBackwardRefs* const src, + VP8LBackwardRefs* const dst) { + const PixOrCopyBlock* b = src->refs_; + ClearBackwardRefs(dst); + assert(src->block_size_ == dst->block_size_); + while (b != NULL) { + PixOrCopyBlock* const new_b = BackwardRefsNewBlock(dst); + if (new_b == NULL) return 0; // dst->error_ is set + memcpy(new_b->start_, b->start_, b->size_ * sizeof(*b->start_)); + new_b->size_ = b->size_; + b = b->next_; + } + return 1; +} + +// ----------------------------------------------------------------------------- +// Hash chains + +// initialize as empty +static void HashChainInit(VP8LHashChain* const p) { + int i; + assert(p != NULL); + for (i = 0; i < p->size_; ++i) { + p->chain_[i] = -1; + } + for (i = 0; i < HASH_SIZE; ++i) { + p->hash_to_first_index_[i] = -1; + } +} + +int VP8LHashChainInit(VP8LHashChain* const p, int size) { + assert(p->size_ == 0); + assert(p->chain_ == NULL); + assert(size > 0); + p->chain_ = (int*)WebPSafeMalloc(size, sizeof(*p->chain_)); + if (p->chain_ == NULL) return 0; + p->size_ = size; + HashChainInit(p); + return 1; +} + +void VP8LHashChainClear(VP8LHashChain* const p) { + assert(p != NULL); + WebPSafeFree(p->chain_); + p->size_ = 0; + p->chain_ = NULL; +} + +// ----------------------------------------------------------------------------- + +static WEBP_INLINE uint64_t GetPixPairHash64(const uint32_t* const argb) { + uint64_t key = ((uint64_t)argb[1] << 32) | argb[0]; + key = (key * HASH_MULTIPLIER) >> (64 - HASH_BITS); + return key; +} + +// Insertion of two pixels at a time. +static void HashChainInsert(VP8LHashChain* const p, + const uint32_t* const argb, int pos) { + const uint64_t hash_code = GetPixPairHash64(argb); + p->chain_[pos] = p->hash_to_first_index_[hash_code]; + p->hash_to_first_index_[hash_code] = pos; +} + +static void GetParamsForHashChainFindCopy(int quality, int xsize, + int cache_bits, int* window_size, + int* iter_pos, int* iter_limit) { + const int iter_mult = (quality < 27) ? 1 : 1 + ((quality - 27) >> 4); + const int iter_neg = -iter_mult * (quality >> 1); + // Limit the backward-ref window size for lower qualities. + const int max_window_size = (quality > 50) ? WINDOW_SIZE + : (quality > 25) ? (xsize << 8) + : (xsize << 4); + assert(xsize > 0); + *window_size = (max_window_size > WINDOW_SIZE) ? WINDOW_SIZE + : max_window_size; + *iter_pos = 8 + (quality >> 3); + // For lower entropy images, the rigorous search loop in HashChainFindCopy + // can be relaxed. + *iter_limit = (cache_bits > 0) ? iter_neg : iter_neg / 2; +} + +static int HashChainFindCopy(const VP8LHashChain* const p, + int base_position, int xsize_signed, + const uint32_t* const argb, int max_len, + int window_size, int iter_pos, int iter_limit, + int* const distance_ptr, + int* const length_ptr) { + const uint32_t* const argb_start = argb + base_position; + uint64_t best_val = 0; + uint32_t best_length = 1; + uint32_t best_distance = 0; + const uint32_t xsize = (uint32_t)xsize_signed; + const int min_pos = + (base_position > window_size) ? base_position - window_size : 0; + int pos; + assert(xsize > 0); + if (max_len > MAX_LENGTH) { + max_len = MAX_LENGTH; + } + for (pos = p->hash_to_first_index_[GetPixPairHash64(argb_start)]; + pos >= min_pos; + pos = p->chain_[pos]) { + uint64_t val; + uint32_t curr_length; + uint32_t distance; + const uint32_t* const ptr1 = (argb + pos + best_length - 1); + const uint32_t* const ptr2 = (argb_start + best_length - 1); + + if (iter_pos < 0) { + if (iter_pos < iter_limit || best_val >= 0xff0000) { + break; + } + } + --iter_pos; + + // Before 'expensive' linear match, check if the two arrays match at the + // current best length index and also for the succeeding elements. + if (ptr1[0] != ptr2[0] || ptr1[1] != ptr2[1]) continue; + + curr_length = FindMatchLength(argb + pos, argb_start, max_len); + if (curr_length < best_length) continue; + + distance = (uint32_t)(base_position - pos); + val = curr_length << 16; + // Favoring 2d locality here gives savings for certain images. + if (distance < 9 * xsize) { + const uint32_t y = distance / xsize; + uint32_t x = distance % xsize; + if (x > (xsize >> 1)) { + x = xsize - x; + } + if (x <= 7) { + val += 9 * 9 + 9 * 9; + val -= y * y + x * x; + } + } + if (best_val < val) { + best_val = val; + best_length = curr_length; + best_distance = distance; + if (curr_length >= (uint32_t)max_len) { + break; + } + if ((best_distance == 1 || distance == xsize) && + best_length >= 128) { + break; + } + } + } + *distance_ptr = (int)best_distance; + *length_ptr = best_length; + return (best_length >= MIN_LENGTH); +} + +static WEBP_INLINE void PushBackCopy(VP8LBackwardRefs* const refs, int length) { + while (length >= MAX_LENGTH) { + BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(1, MAX_LENGTH)); + length -= MAX_LENGTH; + } + if (length > 0) { + BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(1, length)); + } +} + +static int BackwardReferencesRle(int xsize, int ysize, + const uint32_t* const argb, + VP8LBackwardRefs* const refs) { + const int pix_count = xsize * ysize; + int match_len = 0; + int i; + ClearBackwardRefs(refs); + PushBackCopy(refs, match_len); // i=0 case + BackwardRefsCursorAdd(refs, PixOrCopyCreateLiteral(argb[0])); + for (i = 1; i < pix_count; ++i) { + if (argb[i] == argb[i - 1]) { + ++match_len; + } else { + PushBackCopy(refs, match_len); + match_len = 0; + BackwardRefsCursorAdd(refs, PixOrCopyCreateLiteral(argb[i])); + } + } + PushBackCopy(refs, match_len); + return !refs->error_; +} + +static int BackwardReferencesHashChain(int xsize, int ysize, + const uint32_t* const argb, + int cache_bits, int quality, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs* const refs) { + int i; + int ok = 0; + int cc_init = 0; + const int use_color_cache = (cache_bits > 0); + const int pix_count = xsize * ysize; + VP8LColorCache hashers; + int window_size = WINDOW_SIZE; + int iter_pos = 1; + int iter_limit = -1; + + if (use_color_cache) { + cc_init = VP8LColorCacheInit(&hashers, cache_bits); + if (!cc_init) goto Error; + } + + ClearBackwardRefs(refs); + GetParamsForHashChainFindCopy(quality, xsize, cache_bits, + &window_size, &iter_pos, &iter_limit); + HashChainInit(hash_chain); + for (i = 0; i < pix_count; ) { + // Alternative#1: Code the pixels starting at 'i' using backward reference. + int offset = 0; + int len = 0; + if (i < pix_count - 1) { // FindCopy(i,..) reads pixels at [i] and [i + 1]. + int max_len = pix_count - i; + HashChainFindCopy(hash_chain, i, xsize, argb, max_len, + window_size, iter_pos, iter_limit, + &offset, &len); + } + if (len >= MIN_LENGTH) { + // Alternative#2: Insert the pixel at 'i' as literal, and code the + // pixels starting at 'i + 1' using backward reference. + int offset2 = 0; + int len2 = 0; + int k; + HashChainInsert(hash_chain, &argb[i], i); + if (i < pix_count - 2) { // FindCopy(i+1,..) reads [i + 1] and [i + 2]. + int max_len = pix_count - (i + 1); + HashChainFindCopy(hash_chain, i + 1, xsize, argb, max_len, + window_size, iter_pos, iter_limit, + &offset2, &len2); + if (len2 > len + 1) { + const uint32_t pixel = argb[i]; + // Alternative#2 is a better match. So push pixel at 'i' as literal. + PixOrCopy v; + if (use_color_cache && VP8LColorCacheContains(&hashers, pixel)) { + const int ix = VP8LColorCacheGetIndex(&hashers, pixel); + v = PixOrCopyCreateCacheIdx(ix); + } else { + if (use_color_cache) VP8LColorCacheInsert(&hashers, pixel); + v = PixOrCopyCreateLiteral(pixel); + } + BackwardRefsCursorAdd(refs, v); + i++; // Backward reference to be done for next pixel. + len = len2; + offset = offset2; + } + } + if (len >= MAX_LENGTH) { + len = MAX_LENGTH - 1; + } + BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(offset, len)); + if (use_color_cache) { + for (k = 0; k < len; ++k) { + VP8LColorCacheInsert(&hashers, argb[i + k]); + } + } + // Add to the hash_chain (but cannot add the last pixel). + { + const int last = (len < pix_count - 1 - i) ? len : pix_count - 1 - i; + for (k = 1; k < last; ++k) { + HashChainInsert(hash_chain, &argb[i + k], i + k); + } + } + i += len; + } else { + const uint32_t pixel = argb[i]; + PixOrCopy v; + if (use_color_cache && VP8LColorCacheContains(&hashers, pixel)) { + // push pixel as a PixOrCopyCreateCacheIdx pixel + const int ix = VP8LColorCacheGetIndex(&hashers, pixel); + v = PixOrCopyCreateCacheIdx(ix); + } else { + if (use_color_cache) VP8LColorCacheInsert(&hashers, pixel); + v = PixOrCopyCreateLiteral(pixel); + } + BackwardRefsCursorAdd(refs, v); + if (i + 1 < pix_count) { + HashChainInsert(hash_chain, &argb[i], i); + } + ++i; + } + } + ok = !refs->error_; +Error: + if (cc_init) VP8LColorCacheClear(&hashers); + return ok; +} + +// ----------------------------------------------------------------------------- + +typedef struct { + double alpha_[VALUES_IN_BYTE]; + double red_[VALUES_IN_BYTE]; + double literal_[PIX_OR_COPY_CODES_MAX]; + double blue_[VALUES_IN_BYTE]; + double distance_[NUM_DISTANCE_CODES]; +} CostModel; + +static int BackwardReferencesTraceBackwards( + int xsize, int ysize, int recursive_cost_model, + const uint32_t* const argb, int quality, int cache_bits, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs* const refs); + +static void ConvertPopulationCountTableToBitEstimates( + int num_symbols, const uint32_t population_counts[], double output[]) { + uint32_t sum = 0; + int nonzeros = 0; + int i; + for (i = 0; i < num_symbols; ++i) { + sum += population_counts[i]; + if (population_counts[i] > 0) { + ++nonzeros; + } + } + if (nonzeros <= 1) { + memset(output, 0, num_symbols * sizeof(*output)); + } else { + const double logsum = VP8LFastLog2(sum); + for (i = 0; i < num_symbols; ++i) { + output[i] = logsum - VP8LFastLog2(population_counts[i]); + } + } +} + +static int CostModelBuild(CostModel* const m, int xsize, int ysize, + int recursion_level, const uint32_t* const argb, + int quality, int cache_bits, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs* const refs) { + int ok = 0; + VP8LHistogram* histo = NULL; + + ClearBackwardRefs(refs); + if (recursion_level > 0) { + if (!BackwardReferencesTraceBackwards(xsize, ysize, recursion_level - 1, + argb, quality, cache_bits, hash_chain, + refs)) { + goto Error; + } + } else { + if (!BackwardReferencesHashChain(xsize, ysize, argb, cache_bits, quality, + hash_chain, refs)) { + goto Error; + } + } + histo = VP8LAllocateHistogram(cache_bits); + if (histo == NULL) goto Error; + + VP8LHistogramCreate(histo, refs, cache_bits); + + ConvertPopulationCountTableToBitEstimates( + VP8LHistogramNumCodes(histo->palette_code_bits_), + histo->literal_, m->literal_); + ConvertPopulationCountTableToBitEstimates( + VALUES_IN_BYTE, histo->red_, m->red_); + ConvertPopulationCountTableToBitEstimates( + VALUES_IN_BYTE, histo->blue_, m->blue_); + ConvertPopulationCountTableToBitEstimates( + VALUES_IN_BYTE, histo->alpha_, m->alpha_); + ConvertPopulationCountTableToBitEstimates( + NUM_DISTANCE_CODES, histo->distance_, m->distance_); + ok = 1; + + Error: + VP8LFreeHistogram(histo); + return ok; +} + +static WEBP_INLINE double GetLiteralCost(const CostModel* const m, uint32_t v) { + return m->alpha_[v >> 24] + + m->red_[(v >> 16) & 0xff] + + m->literal_[(v >> 8) & 0xff] + + m->blue_[v & 0xff]; +} + +static WEBP_INLINE double GetCacheCost(const CostModel* const m, uint32_t idx) { + const int literal_idx = VALUES_IN_BYTE + NUM_LENGTH_CODES + idx; + return m->literal_[literal_idx]; +} + +static WEBP_INLINE double GetLengthCost(const CostModel* const m, + uint32_t length) { + int code, extra_bits; + VP8LPrefixEncodeBits(length, &code, &extra_bits); + return m->literal_[VALUES_IN_BYTE + code] + extra_bits; +} + +static WEBP_INLINE double GetDistanceCost(const CostModel* const m, + uint32_t distance) { + int code, extra_bits; + VP8LPrefixEncodeBits(distance, &code, &extra_bits); + return m->distance_[code] + extra_bits; +} + +static int BackwardReferencesHashChainDistanceOnly( + int xsize, int ysize, int recursive_cost_model, const uint32_t* const argb, + int quality, int cache_bits, VP8LHashChain* const hash_chain, + VP8LBackwardRefs* const refs, uint32_t* const dist_array) { + int i; + int ok = 0; + int cc_init = 0; + const int pix_count = xsize * ysize; + const int use_color_cache = (cache_bits > 0); + float* const cost = + (float*)WebPSafeMalloc(pix_count, sizeof(*cost)); + CostModel* cost_model = (CostModel*)WebPSafeMalloc(1ULL, sizeof(*cost_model)); + VP8LColorCache hashers; + const double mul0 = (recursive_cost_model != 0) ? 1.0 : 0.68; + const double mul1 = (recursive_cost_model != 0) ? 1.0 : 0.82; + const int min_distance_code = 2; // TODO(vikasa): tune as function of quality + int window_size = WINDOW_SIZE; + int iter_pos = 1; + int iter_limit = -1; + + if (cost == NULL || cost_model == NULL) goto Error; + + if (use_color_cache) { + cc_init = VP8LColorCacheInit(&hashers, cache_bits); + if (!cc_init) goto Error; + } + + if (!CostModelBuild(cost_model, xsize, ysize, recursive_cost_model, argb, + quality, cache_bits, hash_chain, refs)) { + goto Error; + } + + for (i = 0; i < pix_count; ++i) cost[i] = 1e38f; + + // We loop one pixel at a time, but store all currently best points to + // non-processed locations from this point. + dist_array[0] = 0; + GetParamsForHashChainFindCopy(quality, xsize, cache_bits, + &window_size, &iter_pos, &iter_limit); + HashChainInit(hash_chain); + for (i = 0; i < pix_count; ++i) { + double prev_cost = 0.0; + int shortmax; + if (i > 0) { + prev_cost = cost[i - 1]; + } + for (shortmax = 0; shortmax < 2; ++shortmax) { + int offset = 0; + int len = 0; + if (i < pix_count - 1) { // FindCopy reads pixels at [i] and [i + 1]. + int max_len = shortmax ? 2 : pix_count - i; + HashChainFindCopy(hash_chain, i, xsize, argb, max_len, + window_size, iter_pos, iter_limit, + &offset, &len); + } + if (len >= MIN_LENGTH) { + const int code = DistanceToPlaneCode(xsize, offset); + const double distance_cost = + prev_cost + GetDistanceCost(cost_model, code); + int k; + for (k = 1; k < len; ++k) { + const double cost_val = distance_cost + GetLengthCost(cost_model, k); + if (cost[i + k] > cost_val) { + cost[i + k] = (float)cost_val; + dist_array[i + k] = k + 1; + } + } + // This if is for speedup only. It roughly doubles the speed, and + // makes compression worse by .1 %. + if (len >= 128 && code <= min_distance_code) { + // Long copy for short distances, let's skip the middle + // lookups for better copies. + // 1) insert the hashes. + if (use_color_cache) { + for (k = 0; k < len; ++k) { + VP8LColorCacheInsert(&hashers, argb[i + k]); + } + } + // 2) Add to the hash_chain (but cannot add the last pixel) + { + const int last = (len + i < pix_count - 1) ? len + i + : pix_count - 1; + for (k = i; k < last; ++k) { + HashChainInsert(hash_chain, &argb[k], k); + } + } + // 3) jump. + i += len - 1; // for loop does ++i, thus -1 here. + goto next_symbol; + } + } + } + if (i < pix_count - 1) { + HashChainInsert(hash_chain, &argb[i], i); + } + { + // inserting a literal pixel + double cost_val = prev_cost; + if (use_color_cache && VP8LColorCacheContains(&hashers, argb[i])) { + const int ix = VP8LColorCacheGetIndex(&hashers, argb[i]); + cost_val += GetCacheCost(cost_model, ix) * mul0; + } else { + if (use_color_cache) VP8LColorCacheInsert(&hashers, argb[i]); + cost_val += GetLiteralCost(cost_model, argb[i]) * mul1; + } + if (cost[i] > cost_val) { + cost[i] = (float)cost_val; + dist_array[i] = 1; // only one is inserted. + } + } + next_symbol: ; + } + // Last pixel still to do, it can only be a single step if not reached + // through cheaper means already. + ok = !refs->error_; +Error: + if (cc_init) VP8LColorCacheClear(&hashers); + WebPSafeFree(cost_model); + WebPSafeFree(cost); + return ok; +} + +// We pack the path at the end of *dist_array and return +// a pointer to this part of the array. Example: +// dist_array = [1x2xx3x2] => packed [1x2x1232], chosen_path = [1232] +static void TraceBackwards(uint32_t* const dist_array, + int dist_array_size, + uint32_t** const chosen_path, + int* const chosen_path_size) { + uint32_t* path = dist_array + dist_array_size; + uint32_t* cur = dist_array + dist_array_size - 1; + while (cur >= dist_array) { + const int k = *cur; + --path; + *path = k; + cur -= k; + } + *chosen_path = path; + *chosen_path_size = (int)(dist_array + dist_array_size - path); +} + +static int BackwardReferencesHashChainFollowChosenPath( + int xsize, int ysize, const uint32_t* const argb, + int quality, int cache_bits, + const uint32_t* const chosen_path, int chosen_path_size, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs* const refs) { + const int pix_count = xsize * ysize; + const int use_color_cache = (cache_bits > 0); + int size = 0; + int i = 0; + int k; + int ix; + int ok = 0; + int cc_init = 0; + int window_size = WINDOW_SIZE; + int iter_pos = 1; + int iter_limit = -1; + VP8LColorCache hashers; + + if (use_color_cache) { + cc_init = VP8LColorCacheInit(&hashers, cache_bits); + if (!cc_init) goto Error; + } + + ClearBackwardRefs(refs); + GetParamsForHashChainFindCopy(quality, xsize, cache_bits, + &window_size, &iter_pos, &iter_limit); + HashChainInit(hash_chain); + for (ix = 0; ix < chosen_path_size; ++ix, ++size) { + int offset = 0; + int len = 0; + int max_len = chosen_path[ix]; + if (max_len != 1) { + HashChainFindCopy(hash_chain, i, xsize, argb, max_len, + window_size, iter_pos, iter_limit, + &offset, &len); + assert(len == max_len); + BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(offset, len)); + if (use_color_cache) { + for (k = 0; k < len; ++k) { + VP8LColorCacheInsert(&hashers, argb[i + k]); + } + } + { + const int last = (len < pix_count - 1 - i) ? len : pix_count - 1 - i; + for (k = 0; k < last; ++k) { + HashChainInsert(hash_chain, &argb[i + k], i + k); + } + } + i += len; + } else { + PixOrCopy v; + if (use_color_cache && VP8LColorCacheContains(&hashers, argb[i])) { + // push pixel as a color cache index + const int idx = VP8LColorCacheGetIndex(&hashers, argb[i]); + v = PixOrCopyCreateCacheIdx(idx); + } else { + if (use_color_cache) VP8LColorCacheInsert(&hashers, argb[i]); + v = PixOrCopyCreateLiteral(argb[i]); + } + BackwardRefsCursorAdd(refs, v); + if (i + 1 < pix_count) { + HashChainInsert(hash_chain, &argb[i], i); + } + ++i; + } + } + ok = !refs->error_; +Error: + if (cc_init) VP8LColorCacheClear(&hashers); + return ok; +} + +// Returns 1 on success. +static int BackwardReferencesTraceBackwards(int xsize, int ysize, + int recursive_cost_model, + const uint32_t* const argb, + int quality, int cache_bits, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs* const refs) { + int ok = 0; + const int dist_array_size = xsize * ysize; + uint32_t* chosen_path = NULL; + int chosen_path_size = 0; + uint32_t* dist_array = + (uint32_t*)WebPSafeMalloc(dist_array_size, sizeof(*dist_array)); + + if (dist_array == NULL) goto Error; + + if (!BackwardReferencesHashChainDistanceOnly( + xsize, ysize, recursive_cost_model, argb, quality, cache_bits, hash_chain, + refs, dist_array)) { + goto Error; + } + TraceBackwards(dist_array, dist_array_size, &chosen_path, &chosen_path_size); + if (!BackwardReferencesHashChainFollowChosenPath( + xsize, ysize, argb, quality, cache_bits, chosen_path, chosen_path_size, + hash_chain, refs)) { + goto Error; + } + ok = 1; + Error: + WebPSafeFree(dist_array); + return ok; +} + +static void BackwardReferences2DLocality(int xsize, + const VP8LBackwardRefs* const refs) { + VP8LRefsCursor c = VP8LRefsCursorInit(refs); + while (VP8LRefsCursorOk(&c)) { + if (PixOrCopyIsCopy(c.cur_pos)) { + const int dist = c.cur_pos->argb_or_distance; + const int transformed_dist = DistanceToPlaneCode(xsize, dist); + c.cur_pos->argb_or_distance = transformed_dist; + } + VP8LRefsCursorNext(&c); + } +} + +VP8LBackwardRefs* VP8LGetBackwardReferences( + int width, int height, const uint32_t* const argb, int quality, + int cache_bits, int use_2d_locality, VP8LHashChain* const hash_chain, + VP8LBackwardRefs refs_array[2]) { + int lz77_is_useful; + const int num_pix = width * height; + VP8LBackwardRefs* best = NULL; + VP8LBackwardRefs* const refs_lz77 = &refs_array[0]; + VP8LBackwardRefs* const refs_rle = &refs_array[1]; + + if (!BackwardReferencesHashChain(width, height, argb, cache_bits, quality, + hash_chain, refs_lz77)) { + return NULL; + } + if (!BackwardReferencesRle(width, height, argb, refs_rle)) { + return NULL; + } + + { + double bit_cost_lz77, bit_cost_rle; + VP8LHistogram* const histo = VP8LAllocateHistogram(cache_bits); + if (histo == NULL) return NULL; + // Evaluate LZ77 coding. + VP8LHistogramCreate(histo, refs_lz77, cache_bits); + bit_cost_lz77 = VP8LHistogramEstimateBits(histo); + // Evaluate RLE coding. + VP8LHistogramCreate(histo, refs_rle, cache_bits); + bit_cost_rle = VP8LHistogramEstimateBits(histo); + // Decide if LZ77 is useful. + lz77_is_useful = (bit_cost_lz77 < bit_cost_rle); + VP8LFreeHistogram(histo); + } + + // Choose appropriate backward reference. + if (lz77_is_useful) { + // TraceBackwards is costly. Don't execute it at lower quality. + const int try_lz77_trace_backwards = (quality >= 25); + best = refs_lz77; // default guess: lz77 is better + if (try_lz77_trace_backwards) { + // Set recursion level for large images using a color cache. + const int recursion_level = + (num_pix < 320 * 200) && (cache_bits > 0) ? 1 : 0; + VP8LBackwardRefs* const refs_trace = &refs_array[1]; + ClearBackwardRefs(refs_trace); + if (BackwardReferencesTraceBackwards(width, height, recursion_level, argb, + quality, cache_bits, hash_chain, + refs_trace)) { + best = refs_trace; + } + } + } else { + best = refs_rle; + } + + if (use_2d_locality) BackwardReferences2DLocality(width, best); + + return best; +} + +// Returns entropy for the given cache bits. +static double ComputeCacheEntropy(const uint32_t* const argb, + int xsize, int ysize, + const VP8LBackwardRefs* const refs, + int cache_bits) { + int pixel_index = 0; + uint32_t k; + const int use_color_cache = (cache_bits > 0); + int cc_init = 0; + double entropy = MAX_ENTROPY; + const double kSmallPenaltyForLargeCache = 4.0; + VP8LColorCache hashers; + VP8LRefsCursor c = VP8LRefsCursorInit(refs); + VP8LHistogram* histo = VP8LAllocateHistogram(cache_bits); + if (histo == NULL) goto Error; + + if (use_color_cache) { + cc_init = VP8LColorCacheInit(&hashers, cache_bits); + if (!cc_init) goto Error; + } + + while (VP8LRefsCursorOk(&c)) { + const PixOrCopy* const v = c.cur_pos; + if (PixOrCopyIsLiteral(v)) { + if (use_color_cache && + VP8LColorCacheContains(&hashers, argb[pixel_index])) { + // push pixel as a cache index + const int ix = VP8LColorCacheGetIndex(&hashers, argb[pixel_index]); + const PixOrCopy token = PixOrCopyCreateCacheIdx(ix); + VP8LHistogramAddSinglePixOrCopy(histo, &token); + } else { + VP8LHistogramAddSinglePixOrCopy(histo, v); + } + } else { + VP8LHistogramAddSinglePixOrCopy(histo, v); + } + if (use_color_cache) { + for (k = 0; k < PixOrCopyLength(v); ++k) { + VP8LColorCacheInsert(&hashers, argb[pixel_index + k]); + } + } + pixel_index += PixOrCopyLength(v); + VP8LRefsCursorNext(&c); + } + assert(pixel_index == xsize * ysize); + (void)xsize; // xsize is not used in non-debug compilations otherwise. + (void)ysize; // ysize is not used in non-debug compilations otherwise. + entropy = VP8LHistogramEstimateBits(histo) + + kSmallPenaltyForLargeCache * cache_bits; + Error: + if (cc_init) VP8LColorCacheClear(&hashers); + VP8LFreeHistogram(histo); + return entropy; +} + +// *best_cache_bits will contain how many bits are to be used for a color cache. +// Returns 0 in case of memory error. +int VP8LCalculateEstimateForCacheSize(const uint32_t* const argb, + int xsize, int ysize, int quality, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs* const refs, + int* const best_cache_bits) { + int eval_low = 1; + int eval_high = 1; + double entropy_low = MAX_ENTROPY; + double entropy_high = MAX_ENTROPY; + int cache_bits_low = 0; + int cache_bits_high = MAX_COLOR_CACHE_BITS; + + if (!BackwardReferencesHashChain(xsize, ysize, argb, 0, quality, hash_chain, + refs)) { + return 0; + } + // Do a binary search to find the optimal entropy for cache_bits. + while (cache_bits_high - cache_bits_low > 1) { + if (eval_low) { + entropy_low = + ComputeCacheEntropy(argb, xsize, ysize, refs, cache_bits_low); + eval_low = 0; + } + if (eval_high) { + entropy_high = + ComputeCacheEntropy(argb, xsize, ysize, refs, cache_bits_high); + eval_high = 0; + } + if (entropy_high < entropy_low) { + *best_cache_bits = cache_bits_high; + cache_bits_low = (cache_bits_low + cache_bits_high) / 2; + eval_low = 1; + } else { + *best_cache_bits = cache_bits_low; + cache_bits_high = (cache_bits_low + cache_bits_high) / 2; + eval_high = 1; + } + } + return 1; +} diff --git a/media/libwebp/src/enc/backward_references.h b/media/libwebp/src/enc/backward_references.h new file mode 100644 index 000000000..c2c81c56e --- /dev/null +++ b/media/libwebp/src/enc/backward_references.h @@ -0,0 +1,212 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Author: Jyrki Alakuijala (jyrki@google.com) +// + +#ifndef WEBP_ENC_BACKWARD_REFERENCES_H_ +#define WEBP_ENC_BACKWARD_REFERENCES_H_ + +#include <assert.h> +#include <stdlib.h> +#include "../webp/types.h" +#include "../webp/format_constants.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// The spec allows 11, we use 9 bits to reduce memory consumption in encoding. +// Having 9 instead of 11 only removes about 0.25 % of compression density. +#define MAX_COLOR_CACHE_BITS 9 + +// Max ever number of codes we'll use: +#define PIX_OR_COPY_CODES_MAX \ + (NUM_LITERAL_CODES + NUM_LENGTH_CODES + (1 << MAX_COLOR_CACHE_BITS)) + +// ----------------------------------------------------------------------------- +// PixOrCopy + +enum Mode { + kLiteral, + kCacheIdx, + kCopy, + kNone +}; + +typedef struct { + // mode as uint8_t to make the memory layout to be exactly 8 bytes. + uint8_t mode; + uint16_t len; + uint32_t argb_or_distance; +} PixOrCopy; + +static WEBP_INLINE PixOrCopy PixOrCopyCreateCopy(uint32_t distance, + uint16_t len) { + PixOrCopy retval; + retval.mode = kCopy; + retval.argb_or_distance = distance; + retval.len = len; + return retval; +} + +static WEBP_INLINE PixOrCopy PixOrCopyCreateCacheIdx(int idx) { + PixOrCopy retval; + assert(idx >= 0); + assert(idx < (1 << MAX_COLOR_CACHE_BITS)); + retval.mode = kCacheIdx; + retval.argb_or_distance = idx; + retval.len = 1; + return retval; +} + +static WEBP_INLINE PixOrCopy PixOrCopyCreateLiteral(uint32_t argb) { + PixOrCopy retval; + retval.mode = kLiteral; + retval.argb_or_distance = argb; + retval.len = 1; + return retval; +} + +static WEBP_INLINE int PixOrCopyIsLiteral(const PixOrCopy* const p) { + return (p->mode == kLiteral); +} + +static WEBP_INLINE int PixOrCopyIsCacheIdx(const PixOrCopy* const p) { + return (p->mode == kCacheIdx); +} + +static WEBP_INLINE int PixOrCopyIsCopy(const PixOrCopy* const p) { + return (p->mode == kCopy); +} + +static WEBP_INLINE uint32_t PixOrCopyLiteral(const PixOrCopy* const p, + int component) { + assert(p->mode == kLiteral); + return (p->argb_or_distance >> (component * 8)) & 0xff; +} + +static WEBP_INLINE uint32_t PixOrCopyLength(const PixOrCopy* const p) { + return p->len; +} + +static WEBP_INLINE uint32_t PixOrCopyArgb(const PixOrCopy* const p) { + assert(p->mode == kLiteral); + return p->argb_or_distance; +} + +static WEBP_INLINE uint32_t PixOrCopyCacheIdx(const PixOrCopy* const p) { + assert(p->mode == kCacheIdx); + assert(p->argb_or_distance < (1U << MAX_COLOR_CACHE_BITS)); + return p->argb_or_distance; +} + +static WEBP_INLINE uint32_t PixOrCopyDistance(const PixOrCopy* const p) { + assert(p->mode == kCopy); + return p->argb_or_distance; +} + +// ----------------------------------------------------------------------------- +// VP8LHashChain + +#define HASH_BITS 18 +#define HASH_SIZE (1 << HASH_BITS) + +typedef struct VP8LHashChain VP8LHashChain; +struct VP8LHashChain { + // Stores the most recently added position with the given hash value. + int32_t hash_to_first_index_[HASH_SIZE]; + // chain_[pos] stores the previous position with the same hash value + // for every pixel in the image. + int32_t* chain_; + // This is the maximum size of the hash_chain that can be constructed. + // Typically this is the pixel count (width x height) for a given image. + int size_; +}; + +// Must be called first, to set size. +int VP8LHashChainInit(VP8LHashChain* const p, int size); +void VP8LHashChainClear(VP8LHashChain* const p); // release memory + +// ----------------------------------------------------------------------------- +// VP8LBackwardRefs (block-based backward-references storage) + +// maximum number of reference blocks the image will be segmented into +#define MAX_REFS_BLOCK_PER_IMAGE 16 + +typedef struct PixOrCopyBlock PixOrCopyBlock; // forward declaration +typedef struct VP8LBackwardRefs VP8LBackwardRefs; + +// Container for blocks chain +struct VP8LBackwardRefs { + int block_size_; // common block-size + int error_; // set to true if some memory error occurred + PixOrCopyBlock* refs_; // list of currently used blocks + PixOrCopyBlock** tail_; // for list recycling + PixOrCopyBlock* free_blocks_; // free-list + PixOrCopyBlock* last_block_; // used for adding new refs (internal) +}; + +// Initialize the object. 'block_size' is the common block size to store +// references (typically, width * height / MAX_REFS_BLOCK_PER_IMAGE). +void VP8LBackwardRefsInit(VP8LBackwardRefs* const refs, int block_size); +// Release memory for backward references. +void VP8LBackwardRefsClear(VP8LBackwardRefs* const refs); +// Copies the 'src' backward refs to the 'dst'. Returns 0 in case of error. +int VP8LBackwardRefsCopy(const VP8LBackwardRefs* const src, + VP8LBackwardRefs* const dst); + +// Cursor for iterating on references content +typedef struct { + // public: + PixOrCopy* cur_pos; // current position + // private: + PixOrCopyBlock* cur_block_; // current block in the refs list + const PixOrCopy* last_pos_; // sentinel for switching to next block +} VP8LRefsCursor; + +// Returns a cursor positioned at the beginning of the references list. +VP8LRefsCursor VP8LRefsCursorInit(const VP8LBackwardRefs* const refs); +// Returns true if cursor is pointing at a valid position. +static WEBP_INLINE int VP8LRefsCursorOk(const VP8LRefsCursor* const c) { + return (c->cur_pos != NULL); +} +// Move to next block of references. Internal, not to be called directly. +void VP8LRefsCursorNextBlock(VP8LRefsCursor* const c); +// Move to next position, or NULL. Should not be called if !VP8LRefsCursorOk(). +static WEBP_INLINE void VP8LRefsCursorNext(VP8LRefsCursor* const c) { + assert(c != NULL); + assert(VP8LRefsCursorOk(c)); + if (++c->cur_pos == c->last_pos_) VP8LRefsCursorNextBlock(c); +} + +// ----------------------------------------------------------------------------- +// Main entry points + +// Evaluates best possible backward references for specified quality. +// Further optimize for 2D locality if use_2d_locality flag is set. +// The return value is the pointer to the best of the two backward refs viz, +// refs[0] or refs[1]. +VP8LBackwardRefs* VP8LGetBackwardReferences( + int width, int height, const uint32_t* const argb, int quality, + int cache_bits, int use_2d_locality, VP8LHashChain* const hash_chain, + VP8LBackwardRefs refs[2]); + +// Produce an estimate for a good color cache size for the image. +int VP8LCalculateEstimateForCacheSize(const uint32_t* const argb, + int xsize, int ysize, int quality, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs* const ref, + int* const best_cache_bits); + +#ifdef __cplusplus +} +#endif + +#endif // WEBP_ENC_BACKWARD_REFERENCES_H_ diff --git a/media/libwebp/src/enc/config.c b/media/libwebp/src/enc/config.c new file mode 100644 index 000000000..53a3bb2e7 --- /dev/null +++ b/media/libwebp/src/enc/config.c @@ -0,0 +1,166 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Coding tools configuration +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "../webp/encode.h" + +//------------------------------------------------------------------------------ +// WebPConfig +//------------------------------------------------------------------------------ + +int WebPConfigInitInternal(WebPConfig* config, + WebPPreset preset, float quality, int version) { + if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_ENCODER_ABI_VERSION)) { + return 0; // caller/system version mismatch! + } + if (config == NULL) return 0; + + config->quality = quality; + config->target_size = 0; + config->target_PSNR = 0.; + config->method = 4; + config->sns_strength = 50; + config->filter_strength = 60; // mid-filtering + config->filter_sharpness = 0; + config->filter_type = 1; // default: strong (so U/V is filtered too) + config->partitions = 0; + config->segments = 4; + config->pass = 1; + config->show_compressed = 0; + config->preprocessing = 0; + config->autofilter = 0; + config->partition_limit = 0; + config->alpha_compression = 1; + config->alpha_filtering = 1; + config->alpha_quality = 100; + config->lossless = 0; + config->image_hint = WEBP_HINT_DEFAULT; + config->emulate_jpeg_size = 0; + config->thread_level = 0; + config->low_memory = 0; + + // TODO(skal): tune. + switch (preset) { + case WEBP_PRESET_PICTURE: + config->sns_strength = 80; + config->filter_sharpness = 4; + config->filter_strength = 35; + config->preprocessing &= ~2; // no dithering + break; + case WEBP_PRESET_PHOTO: + config->sns_strength = 80; + config->filter_sharpness = 3; + config->filter_strength = 30; + config->preprocessing |= 2; + break; + case WEBP_PRESET_DRAWING: + config->sns_strength = 25; + config->filter_sharpness = 6; + config->filter_strength = 10; + break; + case WEBP_PRESET_ICON: + config->sns_strength = 0; + config->filter_strength = 0; // disable filtering to retain sharpness + config->preprocessing &= ~2; // no dithering + break; + case WEBP_PRESET_TEXT: + config->sns_strength = 0; + config->filter_strength = 0; // disable filtering to retain sharpness + config->preprocessing &= ~2; // no dithering + config->segments = 2; + break; + case WEBP_PRESET_DEFAULT: + default: + break; + } + return WebPValidateConfig(config); +} + +int WebPValidateConfig(const WebPConfig* config) { + if (config == NULL) return 0; + if (config->quality < 0 || config->quality > 100) + return 0; + if (config->target_size < 0) + return 0; + if (config->target_PSNR < 0) + return 0; + if (config->method < 0 || config->method > 6) + return 0; + if (config->segments < 1 || config->segments > 4) + return 0; + if (config->sns_strength < 0 || config->sns_strength > 100) + return 0; + if (config->filter_strength < 0 || config->filter_strength > 100) + return 0; + if (config->filter_sharpness < 0 || config->filter_sharpness > 7) + return 0; + if (config->filter_type < 0 || config->filter_type > 1) + return 0; + if (config->autofilter < 0 || config->autofilter > 1) + return 0; + if (config->pass < 1 || config->pass > 10) + return 0; + if (config->show_compressed < 0 || config->show_compressed > 1) + return 0; +#if WEBP_ENCODER_ABI_VERSION > 0x0204 + if (config->preprocessing < 0 || config->preprocessing > 7) +#else + if (config->preprocessing < 0 || config->preprocessing > 3) +#endif + return 0; + if (config->partitions < 0 || config->partitions > 3) + return 0; + if (config->partition_limit < 0 || config->partition_limit > 100) + return 0; + if (config->alpha_compression < 0) + return 0; + if (config->alpha_filtering < 0) + return 0; + if (config->alpha_quality < 0 || config->alpha_quality > 100) + return 0; + if (config->lossless < 0 || config->lossless > 1) + return 0; + if (config->image_hint >= WEBP_HINT_LAST) + return 0; + if (config->emulate_jpeg_size < 0 || config->emulate_jpeg_size > 1) + return 0; + if (config->thread_level < 0 || config->thread_level > 1) + return 0; + if (config->low_memory < 0 || config->low_memory > 1) + return 0; + return 1; +} + +//------------------------------------------------------------------------------ + +#if WEBP_ENCODER_ABI_VERSION > 0x0202 +#define MAX_LEVEL 9 + +// Mapping between -z level and -m / -q parameter settings. +static const struct { + uint8_t method_; + uint8_t quality_; +} kLosslessPresets[MAX_LEVEL + 1] = { + { 0, 0 }, { 1, 20 }, { 2, 25 }, { 3, 30 }, { 3, 50 }, + { 4, 50 }, { 4, 75 }, { 4, 90 }, { 5, 90 }, { 6, 100 } +}; + +int WebPConfigLosslessPreset(WebPConfig* config, int level) { + if (config == NULL || level < 0 || level > MAX_LEVEL) return 0; + config->lossless = 1; + config->method = kLosslessPresets[level].method_; + config->quality = kLosslessPresets[level].quality_; + return 1; +} +#endif + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/enc/cost.c b/media/libwebp/src/enc/cost.c new file mode 100644 index 000000000..9d2cc0170 --- /dev/null +++ b/media/libwebp/src/enc/cost.c @@ -0,0 +1,735 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Cost tables for level and modes +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./cost.h" + +//------------------------------------------------------------------------------ +// Boolean-cost cost table + +const uint16_t VP8EntropyCost[256] = { + 1792, 1792, 1792, 1536, 1536, 1408, 1366, 1280, 1280, 1216, + 1178, 1152, 1110, 1076, 1061, 1024, 1024, 992, 968, 951, + 939, 911, 896, 878, 871, 854, 838, 820, 811, 794, + 786, 768, 768, 752, 740, 732, 720, 709, 704, 690, + 683, 672, 666, 655, 647, 640, 631, 622, 615, 607, + 598, 592, 586, 576, 572, 564, 559, 555, 547, 541, + 534, 528, 522, 512, 512, 504, 500, 494, 488, 483, + 477, 473, 467, 461, 458, 452, 448, 443, 438, 434, + 427, 424, 419, 415, 410, 406, 403, 399, 394, 390, + 384, 384, 377, 374, 370, 366, 362, 359, 355, 351, + 347, 342, 342, 336, 333, 330, 326, 323, 320, 316, + 312, 308, 305, 302, 299, 296, 293, 288, 287, 283, + 280, 277, 274, 272, 268, 266, 262, 256, 256, 256, + 251, 248, 245, 242, 240, 237, 234, 232, 228, 226, + 223, 221, 218, 216, 214, 211, 208, 205, 203, 201, + 198, 196, 192, 191, 188, 187, 183, 181, 179, 176, + 175, 171, 171, 168, 165, 163, 160, 159, 156, 154, + 152, 150, 148, 146, 144, 142, 139, 138, 135, 133, + 131, 128, 128, 125, 123, 121, 119, 117, 115, 113, + 111, 110, 107, 105, 103, 102, 100, 98, 96, 94, + 92, 91, 89, 86, 86, 83, 82, 80, 77, 76, + 74, 73, 71, 69, 67, 66, 64, 63, 61, 59, + 57, 55, 54, 52, 51, 49, 47, 46, 44, 43, + 41, 40, 38, 36, 35, 33, 32, 30, 29, 27, + 25, 24, 22, 21, 19, 18, 16, 15, 13, 12, + 10, 9, 7, 6, 4, 3 +}; + +//------------------------------------------------------------------------------ +// Level cost tables + +// For each given level, the following table gives the pattern of contexts to +// use for coding it (in [][0]) as well as the bit value to use for each +// context (in [][1]). +const uint16_t VP8LevelCodes[MAX_VARIABLE_LEVEL][2] = { + {0x001, 0x000}, {0x007, 0x001}, {0x00f, 0x005}, + {0x00f, 0x00d}, {0x033, 0x003}, {0x033, 0x003}, {0x033, 0x023}, + {0x033, 0x023}, {0x033, 0x023}, {0x033, 0x023}, {0x0d3, 0x013}, + {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, + {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x093}, + {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, + {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, + {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, + {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x153} +}; + +// fixed costs for coding levels, deduce from the coding tree. +// This is only the part that doesn't depend on the probability state. +const uint16_t VP8LevelFixedCosts[MAX_LEVEL + 1] = { + 0, 256, 256, 256, 256, 432, 618, 630, + 731, 640, 640, 828, 901, 948, 1021, 1101, + 1174, 1221, 1294, 1042, 1085, 1115, 1158, 1202, + 1245, 1275, 1318, 1337, 1380, 1410, 1453, 1497, + 1540, 1570, 1613, 1280, 1295, 1317, 1332, 1358, + 1373, 1395, 1410, 1454, 1469, 1491, 1506, 1532, + 1547, 1569, 1584, 1601, 1616, 1638, 1653, 1679, + 1694, 1716, 1731, 1775, 1790, 1812, 1827, 1853, + 1868, 1890, 1905, 1727, 1733, 1742, 1748, 1759, + 1765, 1774, 1780, 1800, 1806, 1815, 1821, 1832, + 1838, 1847, 1853, 1878, 1884, 1893, 1899, 1910, + 1916, 1925, 1931, 1951, 1957, 1966, 1972, 1983, + 1989, 1998, 2004, 2027, 2033, 2042, 2048, 2059, + 2065, 2074, 2080, 2100, 2106, 2115, 2121, 2132, + 2138, 2147, 2153, 2178, 2184, 2193, 2199, 2210, + 2216, 2225, 2231, 2251, 2257, 2266, 2272, 2283, + 2289, 2298, 2304, 2168, 2174, 2183, 2189, 2200, + 2206, 2215, 2221, 2241, 2247, 2256, 2262, 2273, + 2279, 2288, 2294, 2319, 2325, 2334, 2340, 2351, + 2357, 2366, 2372, 2392, 2398, 2407, 2413, 2424, + 2430, 2439, 2445, 2468, 2474, 2483, 2489, 2500, + 2506, 2515, 2521, 2541, 2547, 2556, 2562, 2573, + 2579, 2588, 2594, 2619, 2625, 2634, 2640, 2651, + 2657, 2666, 2672, 2692, 2698, 2707, 2713, 2724, + 2730, 2739, 2745, 2540, 2546, 2555, 2561, 2572, + 2578, 2587, 2593, 2613, 2619, 2628, 2634, 2645, + 2651, 2660, 2666, 2691, 2697, 2706, 2712, 2723, + 2729, 2738, 2744, 2764, 2770, 2779, 2785, 2796, + 2802, 2811, 2817, 2840, 2846, 2855, 2861, 2872, + 2878, 2887, 2893, 2913, 2919, 2928, 2934, 2945, + 2951, 2960, 2966, 2991, 2997, 3006, 3012, 3023, + 3029, 3038, 3044, 3064, 3070, 3079, 3085, 3096, + 3102, 3111, 3117, 2981, 2987, 2996, 3002, 3013, + 3019, 3028, 3034, 3054, 3060, 3069, 3075, 3086, + 3092, 3101, 3107, 3132, 3138, 3147, 3153, 3164, + 3170, 3179, 3185, 3205, 3211, 3220, 3226, 3237, + 3243, 3252, 3258, 3281, 3287, 3296, 3302, 3313, + 3319, 3328, 3334, 3354, 3360, 3369, 3375, 3386, + 3392, 3401, 3407, 3432, 3438, 3447, 3453, 3464, + 3470, 3479, 3485, 3505, 3511, 3520, 3526, 3537, + 3543, 3552, 3558, 2816, 2822, 2831, 2837, 2848, + 2854, 2863, 2869, 2889, 2895, 2904, 2910, 2921, + 2927, 2936, 2942, 2967, 2973, 2982, 2988, 2999, + 3005, 3014, 3020, 3040, 3046, 3055, 3061, 3072, + 3078, 3087, 3093, 3116, 3122, 3131, 3137, 3148, + 3154, 3163, 3169, 3189, 3195, 3204, 3210, 3221, + 3227, 3236, 3242, 3267, 3273, 3282, 3288, 3299, + 3305, 3314, 3320, 3340, 3346, 3355, 3361, 3372, + 3378, 3387, 3393, 3257, 3263, 3272, 3278, 3289, + 3295, 3304, 3310, 3330, 3336, 3345, 3351, 3362, + 3368, 3377, 3383, 3408, 3414, 3423, 3429, 3440, + 3446, 3455, 3461, 3481, 3487, 3496, 3502, 3513, + 3519, 3528, 3534, 3557, 3563, 3572, 3578, 3589, + 3595, 3604, 3610, 3630, 3636, 3645, 3651, 3662, + 3668, 3677, 3683, 3708, 3714, 3723, 3729, 3740, + 3746, 3755, 3761, 3781, 3787, 3796, 3802, 3813, + 3819, 3828, 3834, 3629, 3635, 3644, 3650, 3661, + 3667, 3676, 3682, 3702, 3708, 3717, 3723, 3734, + 3740, 3749, 3755, 3780, 3786, 3795, 3801, 3812, + 3818, 3827, 3833, 3853, 3859, 3868, 3874, 3885, + 3891, 3900, 3906, 3929, 3935, 3944, 3950, 3961, + 3967, 3976, 3982, 4002, 4008, 4017, 4023, 4034, + 4040, 4049, 4055, 4080, 4086, 4095, 4101, 4112, + 4118, 4127, 4133, 4153, 4159, 4168, 4174, 4185, + 4191, 4200, 4206, 4070, 4076, 4085, 4091, 4102, + 4108, 4117, 4123, 4143, 4149, 4158, 4164, 4175, + 4181, 4190, 4196, 4221, 4227, 4236, 4242, 4253, + 4259, 4268, 4274, 4294, 4300, 4309, 4315, 4326, + 4332, 4341, 4347, 4370, 4376, 4385, 4391, 4402, + 4408, 4417, 4423, 4443, 4449, 4458, 4464, 4475, + 4481, 4490, 4496, 4521, 4527, 4536, 4542, 4553, + 4559, 4568, 4574, 4594, 4600, 4609, 4615, 4626, + 4632, 4641, 4647, 3515, 3521, 3530, 3536, 3547, + 3553, 3562, 3568, 3588, 3594, 3603, 3609, 3620, + 3626, 3635, 3641, 3666, 3672, 3681, 3687, 3698, + 3704, 3713, 3719, 3739, 3745, 3754, 3760, 3771, + 3777, 3786, 3792, 3815, 3821, 3830, 3836, 3847, + 3853, 3862, 3868, 3888, 3894, 3903, 3909, 3920, + 3926, 3935, 3941, 3966, 3972, 3981, 3987, 3998, + 4004, 4013, 4019, 4039, 4045, 4054, 4060, 4071, + 4077, 4086, 4092, 3956, 3962, 3971, 3977, 3988, + 3994, 4003, 4009, 4029, 4035, 4044, 4050, 4061, + 4067, 4076, 4082, 4107, 4113, 4122, 4128, 4139, + 4145, 4154, 4160, 4180, 4186, 4195, 4201, 4212, + 4218, 4227, 4233, 4256, 4262, 4271, 4277, 4288, + 4294, 4303, 4309, 4329, 4335, 4344, 4350, 4361, + 4367, 4376, 4382, 4407, 4413, 4422, 4428, 4439, + 4445, 4454, 4460, 4480, 4486, 4495, 4501, 4512, + 4518, 4527, 4533, 4328, 4334, 4343, 4349, 4360, + 4366, 4375, 4381, 4401, 4407, 4416, 4422, 4433, + 4439, 4448, 4454, 4479, 4485, 4494, 4500, 4511, + 4517, 4526, 4532, 4552, 4558, 4567, 4573, 4584, + 4590, 4599, 4605, 4628, 4634, 4643, 4649, 4660, + 4666, 4675, 4681, 4701, 4707, 4716, 4722, 4733, + 4739, 4748, 4754, 4779, 4785, 4794, 4800, 4811, + 4817, 4826, 4832, 4852, 4858, 4867, 4873, 4884, + 4890, 4899, 4905, 4769, 4775, 4784, 4790, 4801, + 4807, 4816, 4822, 4842, 4848, 4857, 4863, 4874, + 4880, 4889, 4895, 4920, 4926, 4935, 4941, 4952, + 4958, 4967, 4973, 4993, 4999, 5008, 5014, 5025, + 5031, 5040, 5046, 5069, 5075, 5084, 5090, 5101, + 5107, 5116, 5122, 5142, 5148, 5157, 5163, 5174, + 5180, 5189, 5195, 5220, 5226, 5235, 5241, 5252, + 5258, 5267, 5273, 5293, 5299, 5308, 5314, 5325, + 5331, 5340, 5346, 4604, 4610, 4619, 4625, 4636, + 4642, 4651, 4657, 4677, 4683, 4692, 4698, 4709, + 4715, 4724, 4730, 4755, 4761, 4770, 4776, 4787, + 4793, 4802, 4808, 4828, 4834, 4843, 4849, 4860, + 4866, 4875, 4881, 4904, 4910, 4919, 4925, 4936, + 4942, 4951, 4957, 4977, 4983, 4992, 4998, 5009, + 5015, 5024, 5030, 5055, 5061, 5070, 5076, 5087, + 5093, 5102, 5108, 5128, 5134, 5143, 5149, 5160, + 5166, 5175, 5181, 5045, 5051, 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proba->level_cost_[ctype][band][ctx]; + const int cost0 = (ctx > 0) ? VP8BitCost(1, p[0]) : 0; + const int cost_base = VP8BitCost(1, p[1]) + cost0; + int v; + table[0] = VP8BitCost(0, p[1]) + cost0; + for (v = 1; v <= MAX_VARIABLE_LEVEL; ++v) { + table[v] = cost_base + VariableLevelCost(v, p); + } + // Starting at level 67 and up, the variable part of the cost is + // actually constant. + } + } + } + proba->dirty_ = 0; +} + +//------------------------------------------------------------------------------ +// Mode cost tables. + +// These are the fixed probabilities (in the coding trees) turned into bit-cost +// by calling VP8BitCost(). +const uint16_t VP8FixedCostsUV[4] = { 302, 984, 439, 642 }; +// note: these values include the fixed VP8BitCost(1, 145) mode selection cost. +const uint16_t VP8FixedCostsI16[4] = { 663, 919, 872, 919 }; +const uint16_t VP8FixedCostsI4[NUM_BMODES][NUM_BMODES][NUM_BMODES] = { + { { 40, 1151, 1723, 1874, 2103, 2019, 1628, 1777, 2226, 2137 }, + { 192, 469, 1296, 1308, 1849, 1794, 1781, 1703, 1713, 1522 }, + { 142, 910, 762, 1684, 1849, 1576, 1460, 1305, 1801, 1657 }, + { 559, 641, 1370, 421, 1182, 1569, 1612, 1725, 863, 1007 }, + { 299, 1059, 1256, 1108, 636, 1068, 1581, 1883, 869, 1142 }, + { 277, 1111, 707, 1362, 1089, 672, 1603, 1541, 1545, 1291 }, + { 214, 781, 1609, 1303, 1632, 2229, 726, 1560, 1713, 918 }, + { 152, 1037, 1046, 1759, 1983, 2174, 1358, 742, 1740, 1390 }, + { 512, 1046, 1420, 753, 752, 1297, 1486, 1613, 460, 1207 }, + { 424, 827, 1362, 719, 1462, 1202, 1199, 1476, 1199, 538 } }, + { { 240, 402, 1134, 1491, 1659, 1505, 1517, 1555, 1979, 2099 }, + { 467, 242, 960, 1232, 1714, 1620, 1834, 1570, 1676, 1391 }, + { 500, 455, 463, 1507, 1699, 1282, 1564, 982, 2114, 2114 }, + { 672, 643, 1372, 331, 1589, 1667, 1453, 1938, 996, 876 }, + { 458, 783, 1037, 911, 738, 968, 1165, 1518, 859, 1033 }, + { 504, 815, 504, 1139, 1219, 719, 1506, 1085, 1268, 1268 }, + { 333, 630, 1445, 1239, 1883, 3672, 799, 1548, 1865, 598 }, + { 399, 644, 746, 1342, 1856, 1350, 1493, 613, 1855, 1015 }, + { 622, 749, 1205, 608, 1066, 1408, 1290, 1406, 546, 971 }, + { 500, 753, 1041, 668, 1230, 1617, 1297, 1425, 1383, 523 } }, + { { 394, 553, 523, 1502, 1536, 981, 1608, 1142, 1666, 2181 }, + { 655, 430, 375, 1411, 1861, 1220, 1677, 1135, 1978, 1553 }, + { 690, 640, 245, 1954, 2070, 1194, 1528, 982, 1972, 2232 }, + { 559, 834, 741, 867, 1131, 980, 1225, 852, 1092, 784 }, + { 690, 875, 516, 959, 673, 894, 1056, 1190, 1528, 1126 }, + { 740, 951, 384, 1277, 1177, 492, 1579, 1155, 1846, 1513 }, + { 323, 775, 1062, 1776, 3062, 1274, 813, 1188, 1372, 655 }, + { 488, 971, 484, 1767, 1515, 1775, 1115, 503, 1539, 1461 }, + { 740, 1006, 998, 709, 851, 1230, 1337, 788, 741, 721 }, + { 522, 1073, 573, 1045, 1346, 887, 1046, 1146, 1203, 697 } }, + { { 105, 864, 1442, 1009, 1934, 1840, 1519, 1920, 1673, 1579 }, + { 534, 305, 1193, 683, 1388, 2164, 1802, 1894, 1264, 1170 }, + { 305, 518, 877, 1108, 1426, 3215, 1425, 1064, 1320, 1242 }, + { 683, 732, 1927, 257, 1493, 2048, 1858, 1552, 1055, 947 }, + { 394, 814, 1024, 660, 959, 1556, 1282, 1289, 893, 1047 }, + { 528, 615, 996, 940, 1201, 635, 1094, 2515, 803, 1358 }, + { 347, 614, 1609, 1187, 3133, 1345, 1007, 1339, 1017, 667 }, + { 218, 740, 878, 1605, 3650, 3650, 1345, 758, 1357, 1617 }, + { 672, 750, 1541, 558, 1257, 1599, 1870, 2135, 402, 1087 }, + { 592, 684, 1161, 430, 1092, 1497, 1475, 1489, 1095, 822 } }, + { { 228, 1056, 1059, 1368, 752, 982, 1512, 1518, 987, 1782 }, + { 494, 514, 818, 942, 965, 892, 1610, 1356, 1048, 1363 }, + { 512, 648, 591, 1042, 761, 991, 1196, 1454, 1309, 1463 }, + { 683, 749, 1043, 676, 841, 1396, 1133, 1138, 654, 939 }, + { 622, 1101, 1126, 994, 361, 1077, 1203, 1318, 877, 1219 }, + { 631, 1068, 857, 1650, 651, 477, 1650, 1419, 828, 1170 }, + { 555, 727, 1068, 1335, 3127, 1339, 820, 1331, 1077, 429 }, + { 504, 879, 624, 1398, 889, 889, 1392, 808, 891, 1406 }, + { 683, 1602, 1289, 977, 578, 983, 1280, 1708, 406, 1122 }, + { 399, 865, 1433, 1070, 1072, 764, 968, 1477, 1223, 678 } }, + { { 333, 760, 935, 1638, 1010, 529, 1646, 1410, 1472, 2219 }, + { 512, 494, 750, 1160, 1215, 610, 1870, 1868, 1628, 1169 }, + { 572, 646, 492, 1934, 1208, 603, 1580, 1099, 1398, 1995 }, + { 786, 789, 942, 581, 1018, 951, 1599, 1207, 731, 768 }, + { 690, 1015, 672, 1078, 582, 504, 1693, 1438, 1108, 2897 }, + { 768, 1267, 571, 2005, 1243, 244, 2881, 1380, 1786, 1453 }, + { 452, 899, 1293, 903, 1311, 3100, 465, 1311, 1319, 813 }, + { 394, 927, 942, 1103, 1358, 1104, 946, 593, 1363, 1109 }, + { 559, 1005, 1007, 1016, 658, 1173, 1021, 1164, 623, 1028 }, + { 564, 796, 632, 1005, 1014, 863, 2316, 1268, 938, 764 } }, + { { 266, 606, 1098, 1228, 1497, 1243, 948, 1030, 1734, 1461 }, + { 366, 585, 901, 1060, 1407, 1247, 876, 1134, 1620, 1054 }, + { 452, 565, 542, 1729, 1479, 1479, 1016, 886, 2938, 1150 }, + { 555, 1088, 1533, 950, 1354, 895, 834, 1019, 1021, 496 }, + { 704, 815, 1193, 971, 973, 640, 1217, 2214, 832, 578 }, + { 672, 1245, 579, 871, 875, 774, 872, 1273, 1027, 949 }, + { 296, 1134, 2050, 1784, 1636, 3425, 442, 1550, 2076, 722 }, + { 342, 982, 1259, 1846, 1848, 1848, 622, 568, 1847, 1052 }, + { 555, 1064, 1304, 828, 746, 1343, 1075, 1329, 1078, 494 }, + { 288, 1167, 1285, 1174, 1639, 1639, 833, 2254, 1304, 509 } }, + { { 342, 719, 767, 1866, 1757, 1270, 1246, 550, 1746, 2151 }, + { 483, 653, 694, 1509, 1459, 1410, 1218, 507, 1914, 1266 }, + { 488, 757, 447, 2979, 1813, 1268, 1654, 539, 1849, 2109 }, + { 522, 1097, 1085, 851, 1365, 1111, 851, 901, 961, 605 }, + { 709, 716, 841, 728, 736, 945, 941, 862, 2845, 1057 }, + { 512, 1323, 500, 1336, 1083, 681, 1342, 717, 1604, 1350 }, + { 452, 1155, 1372, 1900, 1501, 3290, 311, 944, 1919, 922 }, + { 403, 1520, 977, 2132, 1733, 3522, 1076, 276, 3335, 1547 }, + { 559, 1374, 1101, 615, 673, 2462, 974, 795, 984, 984 }, + { 547, 1122, 1062, 812, 1410, 951, 1140, 622, 1268, 651 } }, + { { 165, 982, 1235, 938, 1334, 1366, 1659, 1578, 964, 1612 }, + { 592, 422, 925, 847, 1139, 1112, 1387, 2036, 861, 1041 }, + { 403, 837, 732, 770, 941, 1658, 1250, 809, 1407, 1407 }, + { 896, 874, 1071, 381, 1568, 1722, 1437, 2192, 480, 1035 }, + { 640, 1098, 1012, 1032, 684, 1382, 1581, 2106, 416, 865 }, + { 559, 1005, 819, 914, 710, 770, 1418, 920, 838, 1435 }, + { 415, 1258, 1245, 870, 1278, 3067, 770, 1021, 1287, 522 }, + { 406, 990, 601, 1009, 1265, 1265, 1267, 759, 1017, 1277 }, + { 968, 1182, 1329, 788, 1032, 1292, 1705, 1714, 203, 1403 }, + { 732, 877, 1279, 471, 901, 1161, 1545, 1294, 755, 755 } }, + { { 111, 931, 1378, 1185, 1933, 1648, 1148, 1714, 1873, 1307 }, + { 406, 414, 1030, 1023, 1910, 1404, 1313, 1647, 1509, 793 }, + { 342, 640, 575, 1088, 1241, 1349, 1161, 1350, 1756, 1502 }, + { 559, 766, 1185, 357, 1682, 1428, 1329, 1897, 1219, 802 }, + { 473, 909, 1164, 771, 719, 2508, 1427, 1432, 722, 782 }, + { 342, 892, 785, 1145, 1150, 794, 1296, 1550, 973, 1057 }, + { 208, 1036, 1326, 1343, 1606, 3395, 815, 1455, 1618, 712 }, + { 228, 928, 890, 1046, 3499, 1711, 994, 829, 1720, 1318 }, + { 768, 724, 1058, 636, 991, 1075, 1319, 1324, 616, 825 }, + { 305, 1167, 1358, 899, 1587, 1587, 987, 1988, 1332, 501 } } +}; + +//------------------------------------------------------------------------------ +// Mode costs + +static int GetResidualCost(int ctx0, const VP8Residual* const res) { + int n = res->first; + // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1 + const int p0 = res->prob[n][ctx0][0]; + const uint16_t* t = res->cost[n][ctx0]; + // bit_cost(1, p0) is already incorporated in t[] tables, but only if ctx != 0 + // (as required by the syntax). For ctx0 == 0, we need to add it here or it'll + // be missing during the loop. + int cost = (ctx0 == 0) ? VP8BitCost(1, p0) : 0; + + if (res->last < 0) { + return VP8BitCost(0, p0); + } + for (; n < res->last; ++n) { + const int v = abs(res->coeffs[n]); + const int b = VP8EncBands[n + 1]; + const int ctx = (v >= 2) ? 2 : v; + cost += VP8LevelCost(t, v); + t = res->cost[b][ctx]; + } + // Last coefficient is always non-zero + { + const int v = abs(res->coeffs[n]); + assert(v != 0); + cost += VP8LevelCost(t, v); + if (n < 15) { + const int b = VP8EncBands[n + 1]; + const int ctx = (v == 1) ? 1 : 2; + const int last_p0 = res->prob[b][ctx][0]; + cost += VP8BitCost(0, last_p0); + } + } + return cost; +} + +//------------------------------------------------------------------------------ +// init function + +#if defined(WEBP_USE_MIPS32) +extern int VP8GetResidualCostMIPS32(int ctx0, const VP8Residual* const res); +#endif // WEBP_USE_MIPS32 + +// TODO(skal): this, and GetResidualCost(), should probably go somewhere +// under src/dsp/ at some point. +VP8GetResidualCostFunc VP8GetResidualCost; + +void VP8GetResidualCostInit(void) { + VP8GetResidualCost = GetResidualCost; + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_MIPS32) + if (VP8GetCPUInfo(kMIPS32)) { + VP8GetResidualCost = VP8GetResidualCostMIPS32; + } +#endif + } +} + +//------------------------------------------------------------------------------ +// helper functions for residuals struct VP8Residual. + +void VP8InitResidual(int first, int coeff_type, + VP8Encoder* const enc, VP8Residual* const res) { + res->coeff_type = coeff_type; + res->prob = enc->proba_.coeffs_[coeff_type]; + res->stats = enc->proba_.stats_[coeff_type]; + res->cost = enc->proba_.level_cost_[coeff_type]; + res->first = first; +} + +static void SetResidualCoeffs(const int16_t* const coeffs, + VP8Residual* const res) { + int n; + res->last = -1; + assert(res->first == 0 || coeffs[0] == 0); + for (n = 15; n >= 0; --n) { + if (coeffs[n]) { + res->last = n; + break; + } + } + res->coeffs = coeffs; +} + +//------------------------------------------------------------------------------ +// init function + +#if defined(WEBP_USE_SSE2) +extern void VP8SetResidualCoeffsSSE2(const int16_t* const coeffs, + VP8Residual* const res); +#endif // WEBP_USE_SSE2 + +VP8SetResidualCoeffsFunc VP8SetResidualCoeffs; + +void VP8SetResidualCoeffsInit(void) { + VP8SetResidualCoeffs = SetResidualCoeffs; + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + VP8SetResidualCoeffs = VP8SetResidualCoeffsSSE2; + } +#endif + } +} + +//------------------------------------------------------------------------------ +// Mode costs + +int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]) { + const int x = (it->i4_ & 3), y = (it->i4_ >> 2); + VP8Residual res; + VP8Encoder* const enc = it->enc_; + int R = 0; + int ctx; + + VP8InitResidual(0, 3, enc, &res); + ctx = it->top_nz_[x] + it->left_nz_[y]; + VP8SetResidualCoeffs(levels, &res); + R += VP8GetResidualCost(ctx, &res); + return R; +} + +int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd) { + VP8Residual res; + VP8Encoder* const enc = it->enc_; + int x, y; + int R = 0; + + VP8IteratorNzToBytes(it); // re-import the non-zero context + + // DC + VP8InitResidual(0, 1, enc, &res); + VP8SetResidualCoeffs(rd->y_dc_levels, &res); + R += VP8GetResidualCost(it->top_nz_[8] + it->left_nz_[8], &res); + + // AC + VP8InitResidual(1, 0, enc, &res); + for (y = 0; y < 4; ++y) { + for (x = 0; x < 4; ++x) { + const int ctx = it->top_nz_[x] + it->left_nz_[y]; + VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); + R += VP8GetResidualCost(ctx, &res); + it->top_nz_[x] = it->left_nz_[y] = (res.last >= 0); + } + } + return R; +} + +int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd) { + VP8Residual res; + VP8Encoder* const enc = it->enc_; + int ch, x, y; + int R = 0; + + VP8IteratorNzToBytes(it); // re-import the non-zero context + + VP8InitResidual(0, 2, enc, &res); + for (ch = 0; ch <= 2; ch += 2) { + for (y = 0; y < 2; ++y) { + for (x = 0; x < 2; ++x) { + const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; + VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); + R += VP8GetResidualCost(ctx, &res); + it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = (res.last >= 0); + } + } + } + return R; +} + + +//------------------------------------------------------------------------------ +// Recording of token probabilities. + +// Record proba context used +static int Record(int bit, proba_t* const stats) { + proba_t p = *stats; + if (p >= 0xffff0000u) { // an overflow is inbound. + p = ((p + 1u) >> 1) & 0x7fff7fffu; // -> divide the stats by 2. + } + // record bit count (lower 16 bits) and increment total count (upper 16 bits). + p += 0x00010000u + bit; + *stats = p; + return bit; +} + +// We keep the table-free variant around for reference, in case. +#define USE_LEVEL_CODE_TABLE + +// Simulate block coding, but only record statistics. +// Note: no need to record the fixed probas. +int VP8RecordCoeffs(int ctx, const VP8Residual* const res) { + int n = res->first; + // should be stats[VP8EncBands[n]], but it's equivalent for n=0 or 1 + proba_t* s = res->stats[n][ctx]; + if (res->last < 0) { + Record(0, s + 0); + return 0; + } + while (n <= res->last) { + int v; + Record(1, s + 0); // order of record doesn't matter + while ((v = res->coeffs[n++]) == 0) { + Record(0, s + 1); + s = res->stats[VP8EncBands[n]][0]; + } + Record(1, s + 1); + if (!Record(2u < (unsigned int)(v + 1), s + 2)) { // v = -1 or 1 + s = res->stats[VP8EncBands[n]][1]; + } else { + v = abs(v); +#if !defined(USE_LEVEL_CODE_TABLE) + if (!Record(v > 4, s + 3)) { + if (Record(v != 2, s + 4)) + Record(v == 4, s + 5); + } else if (!Record(v > 10, s + 6)) { + Record(v > 6, s + 7); + } else if (!Record((v >= 3 + (8 << 2)), s + 8)) { + Record((v >= 3 + (8 << 1)), s + 9); + } else { + Record((v >= 3 + (8 << 3)), s + 10); + } +#else + if (v > MAX_VARIABLE_LEVEL) { + v = MAX_VARIABLE_LEVEL; + } + + { + const int bits = VP8LevelCodes[v - 1][1]; + int pattern = VP8LevelCodes[v - 1][0]; + int i; + for (i = 0; (pattern >>= 1) != 0; ++i) { + const int mask = 2 << i; + if (pattern & 1) Record(!!(bits & mask), s + 3 + i); + } + } +#endif + s = res->stats[VP8EncBands[n]][2]; + } + } + if (n < 16) Record(0, s + 0); + return 1; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/enc/cost.h b/media/libwebp/src/enc/cost.h new file mode 100644 index 000000000..4e5589521 --- /dev/null +++ b/media/libwebp/src/enc/cost.h @@ -0,0 +1,83 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Cost tables for level and modes. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_ENC_COST_H_ +#define WEBP_ENC_COST_H_ + +#include <assert.h> +#include <stdlib.h> +#include "./vp8enci.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// On-the-fly info about the current set of residuals. Handy to avoid +// passing zillions of params. +typedef struct { + int first; + int last; + const int16_t* coeffs; + + int coeff_type; + ProbaArray* prob; + StatsArray* stats; + CostArray* cost; +} VP8Residual; + +void VP8InitResidual(int first, int coeff_type, + VP8Encoder* const enc, VP8Residual* const res); + +typedef void (*VP8SetResidualCoeffsFunc)(const int16_t* const coeffs, + VP8Residual* const res); +extern VP8SetResidualCoeffsFunc VP8SetResidualCoeffs; + +void VP8SetResidualCoeffsInit(void); // must be called first + +int VP8RecordCoeffs(int ctx, const VP8Residual* const res); + +// approximate cost per level: +extern const uint16_t VP8LevelFixedCosts[MAX_LEVEL + 1]; +extern const uint16_t VP8EntropyCost[256]; // 8bit fixed-point log(p) + +// Cost of coding one event with probability 'proba'. +static WEBP_INLINE int VP8BitCost(int bit, uint8_t proba) { + return !bit ? VP8EntropyCost[proba] : VP8EntropyCost[255 - proba]; +} + +// Cost calculation function. +typedef int (*VP8GetResidualCostFunc)(int ctx0, const VP8Residual* const res); +extern VP8GetResidualCostFunc VP8GetResidualCost; + +void VP8GetResidualCostInit(void); // must be called first + +// Level cost calculations +extern const uint16_t VP8LevelCodes[MAX_VARIABLE_LEVEL][2]; +void VP8CalculateLevelCosts(VP8Proba* const proba); +static WEBP_INLINE int VP8LevelCost(const uint16_t* const table, int level) { + return VP8LevelFixedCosts[level] + + table[(level > MAX_VARIABLE_LEVEL) ? MAX_VARIABLE_LEVEL : level]; +} + +// Mode costs +extern const uint16_t VP8FixedCostsUV[4]; +extern const uint16_t VP8FixedCostsI16[4]; +extern const uint16_t VP8FixedCostsI4[NUM_BMODES][NUM_BMODES][NUM_BMODES]; + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_ENC_COST_H_ */ diff --git a/media/libwebp/src/enc/filter.c b/media/libwebp/src/enc/filter.c new file mode 100644 index 000000000..11db4bd8c --- /dev/null +++ b/media/libwebp/src/enc/filter.c @@ -0,0 +1,296 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Selecting filter level +// +// Author: somnath@google.com (Somnath Banerjee) + +#include <assert.h> +#include "./vp8enci.h" +#include "../dsp/dsp.h" + +// This table gives, for a given sharpness, the filtering strength to be +// used (at least) in order to filter a given edge step delta. +// This is constructed by brute force inspection: for all delta, we iterate +// over all possible filtering strength / thresh until needs_filter() returns +// true. +#define MAX_DELTA_SIZE 64 +static const uint8_t kLevelsFromDelta[8][MAX_DELTA_SIZE] = { + { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63 }, + { 0, 1, 2, 3, 5, 6, 7, 8, 9, 11, 12, 13, 14, 15, 17, 18, + 20, 21, 23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 38, 39, 41, 42, + 44, 45, 47, 48, 50, 51, 53, 54, 56, 57, 59, 60, 62, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 }, + { 0, 1, 2, 3, 5, 6, 7, 8, 9, 11, 12, 13, 14, 16, 17, 19, + 20, 22, 23, 25, 26, 28, 29, 31, 32, 34, 35, 37, 38, 40, 41, 43, + 44, 46, 47, 49, 50, 52, 53, 55, 56, 58, 59, 61, 62, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 }, + { 0, 1, 2, 3, 5, 6, 7, 8, 9, 11, 12, 13, 15, 16, 18, 19, + 21, 22, 24, 25, 27, 28, 30, 31, 33, 34, 36, 37, 39, 40, 42, 43, + 45, 46, 48, 49, 51, 52, 54, 55, 57, 58, 60, 61, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 }, + { 0, 1, 2, 3, 5, 6, 7, 8, 9, 11, 12, 14, 15, 17, 18, 20, + 21, 23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 38, 39, 41, 42, 44, + 45, 47, 48, 50, 51, 53, 54, 56, 57, 59, 60, 62, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 }, + { 0, 1, 2, 4, 5, 7, 8, 9, 11, 12, 13, 15, 16, 17, 19, 20, + 22, 23, 25, 26, 28, 29, 31, 32, 34, 35, 37, 38, 40, 41, 43, 44, + 46, 47, 49, 50, 52, 53, 55, 56, 58, 59, 61, 62, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 }, + { 0, 1, 2, 4, 5, 7, 8, 9, 11, 12, 13, 15, 16, 18, 19, 21, + 22, 24, 25, 27, 28, 30, 31, 33, 34, 36, 37, 39, 40, 42, 43, 45, + 46, 48, 49, 51, 52, 54, 55, 57, 58, 60, 61, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 }, + { 0, 1, 2, 4, 5, 7, 8, 9, 11, 12, 14, 15, 17, 18, 20, 21, + 23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 38, 39, 41, 42, 44, 45, + 47, 48, 50, 51, 53, 54, 56, 57, 59, 60, 62, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 } +}; + +int VP8FilterStrengthFromDelta(int sharpness, int delta) { + const int pos = (delta < MAX_DELTA_SIZE) ? delta : MAX_DELTA_SIZE - 1; + assert(sharpness >= 0 && sharpness <= 7); + return kLevelsFromDelta[sharpness][pos]; +} + +//------------------------------------------------------------------------------ +// Paragraph 15.4: compute the inner-edge filtering strength + +static int GetILevel(int sharpness, int level) { + if (sharpness > 0) { + if (sharpness > 4) { + level >>= 2; + } else { + level >>= 1; + } + if (level > 9 - sharpness) { + level = 9 - sharpness; + } + } + if (level < 1) level = 1; + return level; +} + +static void DoFilter(const VP8EncIterator* const it, int level) { + const VP8Encoder* const enc = it->enc_; + const int ilevel = GetILevel(enc->config_->filter_sharpness, level); + const int limit = 2 * level + ilevel; + + uint8_t* const y_dst = it->yuv_out2_ + Y_OFF; + uint8_t* const u_dst = it->yuv_out2_ + U_OFF; + uint8_t* const v_dst = it->yuv_out2_ + V_OFF; + + // copy current block to yuv_out2_ + memcpy(y_dst, it->yuv_out_, YUV_SIZE * sizeof(uint8_t)); + + if (enc->filter_hdr_.simple_ == 1) { // simple + VP8SimpleHFilter16i(y_dst, BPS, limit); + VP8SimpleVFilter16i(y_dst, BPS, limit); + } else { // complex + const int hev_thresh = (level >= 40) ? 2 : (level >= 15) ? 1 : 0; + VP8HFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); + VP8HFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); + VP8VFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); + VP8VFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); + } +} + +//------------------------------------------------------------------------------ +// SSIM metric + +enum { KERNEL = 3 }; +static const double kMinValue = 1.e-10; // minimal threshold + +void VP8SSIMAddStats(const DistoStats* const src, DistoStats* const dst) { + dst->w += src->w; + dst->xm += src->xm; + dst->ym += src->ym; + dst->xxm += src->xxm; + dst->xym += src->xym; + dst->yym += src->yym; +} + +static void VP8SSIMAccumulate(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2, + int xo, int yo, int W, int H, + DistoStats* const stats) { + const int ymin = (yo - KERNEL < 0) ? 0 : yo - KERNEL; + const int ymax = (yo + KERNEL > H - 1) ? H - 1 : yo + KERNEL; + const int xmin = (xo - KERNEL < 0) ? 0 : xo - KERNEL; + const int xmax = (xo + KERNEL > W - 1) ? W - 1 : xo + KERNEL; + int x, y; + src1 += ymin * stride1; + src2 += ymin * stride2; + for (y = ymin; y <= ymax; ++y, src1 += stride1, src2 += stride2) { + for (x = xmin; x <= xmax; ++x) { + const int s1 = src1[x]; + const int s2 = src2[x]; + stats->w += 1; + stats->xm += s1; + stats->ym += s2; + stats->xxm += s1 * s1; + stats->xym += s1 * s2; + stats->yym += s2 * s2; + } + } +} + +double VP8SSIMGet(const DistoStats* const stats) { + const double xmxm = stats->xm * stats->xm; + const double ymym = stats->ym * stats->ym; + const double xmym = stats->xm * stats->ym; + const double w2 = stats->w * stats->w; + double sxx = stats->xxm * stats->w - xmxm; + double syy = stats->yym * stats->w - ymym; + double sxy = stats->xym * stats->w - xmym; + double C1, C2; + double fnum; + double fden; + // small errors are possible, due to rounding. Clamp to zero. + if (sxx < 0.) sxx = 0.; + if (syy < 0.) syy = 0.; + C1 = 6.5025 * w2; + C2 = 58.5225 * w2; + fnum = (2 * xmym + C1) * (2 * sxy + C2); + fden = (xmxm + ymym + C1) * (sxx + syy + C2); + return (fden != 0.) ? fnum / fden : kMinValue; +} + +double VP8SSIMGetSquaredError(const DistoStats* const s) { + if (s->w > 0.) { + const double iw2 = 1. / (s->w * s->w); + const double sxx = s->xxm * s->w - s->xm * s->xm; + const double syy = s->yym * s->w - s->ym * s->ym; + const double sxy = s->xym * s->w - s->xm * s->ym; + const double SSE = iw2 * (sxx + syy - 2. * sxy); + if (SSE > kMinValue) return SSE; + } + return kMinValue; +} + +void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2, + int W, int H, DistoStats* const stats) { + int x, y; + for (y = 0; y < H; ++y) { + for (x = 0; x < W; ++x) { + VP8SSIMAccumulate(src1, stride1, src2, stride2, x, y, W, H, stats); + } + } +} + +static double GetMBSSIM(const uint8_t* yuv1, const uint8_t* yuv2) { + int x, y; + DistoStats s = { .0, .0, .0, .0, .0, .0 }; + + // compute SSIM in a 10 x 10 window + for (x = 3; x < 13; x++) { + for (y = 3; y < 13; y++) { + VP8SSIMAccumulate(yuv1 + Y_OFF, BPS, yuv2 + Y_OFF, BPS, x, y, 16, 16, &s); + } + } + for (x = 1; x < 7; x++) { + for (y = 1; y < 7; y++) { + VP8SSIMAccumulate(yuv1 + U_OFF, BPS, yuv2 + U_OFF, BPS, x, y, 8, 8, &s); + VP8SSIMAccumulate(yuv1 + V_OFF, BPS, yuv2 + V_OFF, BPS, x, y, 8, 8, &s); + } + } + return VP8SSIMGet(&s); +} + +//------------------------------------------------------------------------------ +// Exposed APIs: Encoder should call the following 3 functions to adjust +// loop filter strength + +void VP8InitFilter(VP8EncIterator* const it) { + if (it->lf_stats_ != NULL) { + int s, i; + for (s = 0; s < NUM_MB_SEGMENTS; s++) { + for (i = 0; i < MAX_LF_LEVELS; i++) { + (*it->lf_stats_)[s][i] = 0; + } + } + } +} + +void VP8StoreFilterStats(VP8EncIterator* const it) { + int d; + VP8Encoder* const enc = it->enc_; + const int s = it->mb_->segment_; + const int level0 = enc->dqm_[s].fstrength_; // TODO: ref_lf_delta[] + + // explore +/-quant range of values around level0 + const int delta_min = -enc->dqm_[s].quant_; + const int delta_max = enc->dqm_[s].quant_; + const int step_size = (delta_max - delta_min >= 4) ? 4 : 1; + + if (it->lf_stats_ == NULL) return; + + // NOTE: Currently we are applying filter only across the sublock edges + // There are two reasons for that. + // 1. Applying filter on macro block edges will change the pixels in + // the left and top macro blocks. That will be hard to restore + // 2. Macro Blocks on the bottom and right are not yet compressed. So we + // cannot apply filter on the right and bottom macro block edges. + if (it->mb_->type_ == 1 && it->mb_->skip_) return; + + // Always try filter level zero + (*it->lf_stats_)[s][0] += GetMBSSIM(it->yuv_in_, it->yuv_out_); + + for (d = delta_min; d <= delta_max; d += step_size) { + const int level = level0 + d; + if (level <= 0 || level >= MAX_LF_LEVELS) { + continue; + } + DoFilter(it, level); + (*it->lf_stats_)[s][level] += GetMBSSIM(it->yuv_in_, it->yuv_out2_); + } +} + +void VP8AdjustFilterStrength(VP8EncIterator* const it) { + VP8Encoder* const enc = it->enc_; + if (it->lf_stats_ != NULL) { + int s; + for (s = 0; s < NUM_MB_SEGMENTS; s++) { + int i, best_level = 0; + // Improvement over filter level 0 should be at least 1e-5 (relatively) + double best_v = 1.00001 * (*it->lf_stats_)[s][0]; + for (i = 1; i < MAX_LF_LEVELS; i++) { + const double v = (*it->lf_stats_)[s][i]; + if (v > best_v) { + best_v = v; + best_level = i; + } + } + enc->dqm_[s].fstrength_ = best_level; + } + } else if (enc->config_->filter_strength > 0) { + int max_level = 0; + int s; + for (s = 0; s < NUM_MB_SEGMENTS; s++) { + VP8SegmentInfo* const dqm = &enc->dqm_[s]; + // this '>> 3' accounts for some inverse WHT scaling + const int delta = (dqm->max_edge_ * dqm->y2_.q_[1]) >> 3; + const int level = + VP8FilterStrengthFromDelta(enc->filter_hdr_.sharpness_, delta); + if (level > dqm->fstrength_) { + dqm->fstrength_ = level; + } + if (max_level < dqm->fstrength_) { + max_level = dqm->fstrength_; + } + } + enc->filter_hdr_.level_ = max_level; + } +} + +// ----------------------------------------------------------------------------- diff --git a/media/libwebp/src/enc/frame.c b/media/libwebp/src/enc/frame.c new file mode 100644 index 000000000..cdf1dabfc --- /dev/null +++ b/media/libwebp/src/enc/frame.c @@ -0,0 +1,854 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// frame coding and analysis +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <string.h> +#include <math.h> + +#include "./vp8enci.h" +#include "./cost.h" +#include "../webp/format_constants.h" // RIFF constants + +#define SEGMENT_VISU 0 +#define DEBUG_SEARCH 0 // useful to track search convergence + +//------------------------------------------------------------------------------ +// multi-pass convergence + +#define HEADER_SIZE_ESTIMATE (RIFF_HEADER_SIZE + CHUNK_HEADER_SIZE + \ + VP8_FRAME_HEADER_SIZE) +#define DQ_LIMIT 0.4 // convergence is considered reached if dq < DQ_LIMIT +// we allow 2k of extra head-room in PARTITION0 limit. +#define PARTITION0_SIZE_LIMIT ((VP8_MAX_PARTITION0_SIZE - 2048ULL) << 11) + +typedef struct { // struct for organizing convergence in either size or PSNR + int is_first; + float dq; + float q, last_q; + double value, last_value; // PSNR or size + double target; + int do_size_search; +} PassStats; + +static int InitPassStats(const VP8Encoder* const enc, PassStats* const s) { + const uint64_t target_size = (uint64_t)enc->config_->target_size; + const int do_size_search = (target_size != 0); + const float target_PSNR = enc->config_->target_PSNR; + + s->is_first = 1; + s->dq = 10.f; + s->q = s->last_q = enc->config_->quality; + s->target = do_size_search ? (double)target_size + : (target_PSNR > 0.) ? target_PSNR + : 40.; // default, just in case + s->value = s->last_value = 0.; + s->do_size_search = do_size_search; + return do_size_search; +} + +static float Clamp(float v, float min, float max) { + return (v < min) ? min : (v > max) ? max : v; +} + +static float ComputeNextQ(PassStats* const s) { + float dq; + if (s->is_first) { + dq = (s->value > s->target) ? -s->dq : s->dq; + s->is_first = 0; + } else if (s->value != s->last_value) { + const double slope = (s->target - s->value) / (s->last_value - s->value); + dq = (float)(slope * (s->last_q - s->q)); + } else { + dq = 0.; // we're done?! + } + // Limit variable to avoid large swings. + s->dq = Clamp(dq, -30.f, 30.f); + s->last_q = s->q; + s->last_value = s->value; + s->q = Clamp(s->q + s->dq, 0.f, 100.f); + return s->q; +} + +//------------------------------------------------------------------------------ +// Tables for level coding + +const uint8_t VP8EncBands[16 + 1] = { + 0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 0 // sentinel +}; + +const uint8_t VP8Cat3[] = { 173, 148, 140 }; +const uint8_t VP8Cat4[] = { 176, 155, 140, 135 }; +const uint8_t VP8Cat5[] = { 180, 157, 141, 134, 130 }; +const uint8_t VP8Cat6[] = + { 254, 254, 243, 230, 196, 177, 153, 140, 133, 130, 129 }; + +//------------------------------------------------------------------------------ +// Reset the statistics about: number of skips, token proba, level cost,... + +static void ResetStats(VP8Encoder* const enc) { + VP8Proba* const proba = &enc->proba_; + VP8CalculateLevelCosts(proba); + proba->nb_skip_ = 0; +} + +//------------------------------------------------------------------------------ +// Skip decision probability + +#define SKIP_PROBA_THRESHOLD 250 // value below which using skip_proba is OK. + +static int CalcSkipProba(uint64_t nb, uint64_t total) { + return (int)(total ? (total - nb) * 255 / total : 255); +} + +// Returns the bit-cost for coding the skip probability. +static int FinalizeSkipProba(VP8Encoder* const enc) { + VP8Proba* const proba = &enc->proba_; + const int nb_mbs = enc->mb_w_ * enc->mb_h_; + const int nb_events = proba->nb_skip_; + int size; + proba->skip_proba_ = CalcSkipProba(nb_events, nb_mbs); + proba->use_skip_proba_ = (proba->skip_proba_ < SKIP_PROBA_THRESHOLD); + size = 256; // 'use_skip_proba' bit + if (proba->use_skip_proba_) { + size += nb_events * VP8BitCost(1, proba->skip_proba_) + + (nb_mbs - nb_events) * VP8BitCost(0, proba->skip_proba_); + size += 8 * 256; // cost of signaling the skip_proba_ itself. + } + return size; +} + +// Collect statistics and deduce probabilities for next coding pass. +// Return the total bit-cost for coding the probability updates. +static int CalcTokenProba(int nb, int total) { + assert(nb <= total); + return nb ? (255 - nb * 255 / total) : 255; +} + +// Cost of coding 'nb' 1's and 'total-nb' 0's using 'proba' probability. +static int BranchCost(int nb, int total, int proba) { + return nb * VP8BitCost(1, proba) + (total - nb) * VP8BitCost(0, proba); +} + +static void ResetTokenStats(VP8Encoder* const enc) { + VP8Proba* const proba = &enc->proba_; + memset(proba->stats_, 0, sizeof(proba->stats_)); +} + +static int FinalizeTokenProbas(VP8Proba* const proba) { + int has_changed = 0; + int size = 0; + int t, b, c, p; + for (t = 0; t < NUM_TYPES; ++t) { + for (b = 0; b < NUM_BANDS; ++b) { + for (c = 0; c < NUM_CTX; ++c) { + for (p = 0; p < NUM_PROBAS; ++p) { + const proba_t stats = proba->stats_[t][b][c][p]; + const int nb = (stats >> 0) & 0xffff; + const int total = (stats >> 16) & 0xffff; + const int update_proba = VP8CoeffsUpdateProba[t][b][c][p]; + const int old_p = VP8CoeffsProba0[t][b][c][p]; + const int new_p = CalcTokenProba(nb, total); + const int old_cost = BranchCost(nb, total, old_p) + + VP8BitCost(0, update_proba); + const int new_cost = BranchCost(nb, total, new_p) + + VP8BitCost(1, update_proba) + + 8 * 256; + const int use_new_p = (old_cost > new_cost); + size += VP8BitCost(use_new_p, update_proba); + if (use_new_p) { // only use proba that seem meaningful enough. + proba->coeffs_[t][b][c][p] = new_p; + has_changed |= (new_p != old_p); + size += 8 * 256; + } else { + proba->coeffs_[t][b][c][p] = old_p; + } + } + } + } + } + proba->dirty_ = has_changed; + return size; +} + +//------------------------------------------------------------------------------ +// Finalize Segment probability based on the coding tree + +static int GetProba(int a, int b) { + const int total = a + b; + return (total == 0) ? 255 // that's the default probability. + : (255 * a + total / 2) / total; // rounded proba +} + +static void SetSegmentProbas(VP8Encoder* const enc) { + int p[NUM_MB_SEGMENTS] = { 0 }; + int n; + + for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) { + const VP8MBInfo* const mb = &enc->mb_info_[n]; + p[mb->segment_]++; + } + if (enc->pic_->stats != NULL) { + for (n = 0; n < NUM_MB_SEGMENTS; ++n) { + enc->pic_->stats->segment_size[n] = p[n]; + } + } + if (enc->segment_hdr_.num_segments_ > 1) { + uint8_t* const probas = enc->proba_.segments_; + probas[0] = GetProba(p[0] + p[1], p[2] + p[3]); + probas[1] = GetProba(p[0], p[1]); + probas[2] = GetProba(p[2], p[3]); + + enc->segment_hdr_.update_map_ = + (probas[0] != 255) || (probas[1] != 255) || (probas[2] != 255); + enc->segment_hdr_.size_ = + p[0] * (VP8BitCost(0, probas[0]) + VP8BitCost(0, probas[1])) + + p[1] * (VP8BitCost(0, probas[0]) + VP8BitCost(1, probas[1])) + + p[2] * (VP8BitCost(1, probas[0]) + VP8BitCost(0, probas[2])) + + p[3] * (VP8BitCost(1, probas[0]) + VP8BitCost(1, probas[2])); + } else { + enc->segment_hdr_.update_map_ = 0; + enc->segment_hdr_.size_ = 0; + } +} + +//------------------------------------------------------------------------------ +// Coefficient coding + +static int PutCoeffs(VP8BitWriter* const bw, int ctx, const VP8Residual* res) { + int n = res->first; + // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1 + const uint8_t* p = res->prob[n][ctx]; + if (!VP8PutBit(bw, res->last >= 0, p[0])) { + return 0; + } + + while (n < 16) { + const int c = res->coeffs[n++]; + const int sign = c < 0; + int v = sign ? -c : c; + if (!VP8PutBit(bw, v != 0, p[1])) { + p = res->prob[VP8EncBands[n]][0]; + continue; + } + if (!VP8PutBit(bw, v > 1, p[2])) { + p = res->prob[VP8EncBands[n]][1]; + } else { + if (!VP8PutBit(bw, v > 4, p[3])) { + if (VP8PutBit(bw, v != 2, p[4])) + VP8PutBit(bw, v == 4, p[5]); + } else if (!VP8PutBit(bw, v > 10, p[6])) { + if (!VP8PutBit(bw, v > 6, p[7])) { + VP8PutBit(bw, v == 6, 159); + } else { + VP8PutBit(bw, v >= 9, 165); + VP8PutBit(bw, !(v & 1), 145); + } + } else { + int mask; + const uint8_t* tab; + if (v < 3 + (8 << 1)) { // VP8Cat3 (3b) + VP8PutBit(bw, 0, p[8]); + VP8PutBit(bw, 0, p[9]); + v -= 3 + (8 << 0); + mask = 1 << 2; + tab = VP8Cat3; + } else if (v < 3 + (8 << 2)) { // VP8Cat4 (4b) + VP8PutBit(bw, 0, p[8]); + VP8PutBit(bw, 1, p[9]); + v -= 3 + (8 << 1); + mask = 1 << 3; + tab = VP8Cat4; + } else if (v < 3 + (8 << 3)) { // VP8Cat5 (5b) + VP8PutBit(bw, 1, p[8]); + VP8PutBit(bw, 0, p[10]); + v -= 3 + (8 << 2); + mask = 1 << 4; + tab = VP8Cat5; + } else { // VP8Cat6 (11b) + VP8PutBit(bw, 1, p[8]); + VP8PutBit(bw, 1, p[10]); + v -= 3 + (8 << 3); + mask = 1 << 10; + tab = VP8Cat6; + } + while (mask) { + VP8PutBit(bw, !!(v & mask), *tab++); + mask >>= 1; + } + } + p = res->prob[VP8EncBands[n]][2]; + } + VP8PutBitUniform(bw, sign); + if (n == 16 || !VP8PutBit(bw, n <= res->last, p[0])) { + return 1; // EOB + } + } + return 1; +} + +static void CodeResiduals(VP8BitWriter* const bw, VP8EncIterator* const it, + const VP8ModeScore* const rd) { + int x, y, ch; + VP8Residual res; + uint64_t pos1, pos2, pos3; + const int i16 = (it->mb_->type_ == 1); + const int segment = it->mb_->segment_; + VP8Encoder* const enc = it->enc_; + + VP8IteratorNzToBytes(it); + + pos1 = VP8BitWriterPos(bw); + if (i16) { + VP8InitResidual(0, 1, enc, &res); + VP8SetResidualCoeffs(rd->y_dc_levels, &res); + it->top_nz_[8] = it->left_nz_[8] = + PutCoeffs(bw, it->top_nz_[8] + it->left_nz_[8], &res); + VP8InitResidual(1, 0, enc, &res); + } else { + VP8InitResidual(0, 3, enc, &res); + } + + // luma-AC + for (y = 0; y < 4; ++y) { + for (x = 0; x < 4; ++x) { + const int ctx = it->top_nz_[x] + it->left_nz_[y]; + VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); + it->top_nz_[x] = it->left_nz_[y] = PutCoeffs(bw, ctx, &res); + } + } + pos2 = VP8BitWriterPos(bw); + + // U/V + VP8InitResidual(0, 2, enc, &res); + for (ch = 0; ch <= 2; ch += 2) { + for (y = 0; y < 2; ++y) { + for (x = 0; x < 2; ++x) { + const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; + VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); + it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = + PutCoeffs(bw, ctx, &res); + } + } + } + pos3 = VP8BitWriterPos(bw); + it->luma_bits_ = pos2 - pos1; + it->uv_bits_ = pos3 - pos2; + it->bit_count_[segment][i16] += it->luma_bits_; + it->bit_count_[segment][2] += it->uv_bits_; + VP8IteratorBytesToNz(it); +} + +// Same as CodeResiduals, but doesn't actually write anything. +// Instead, it just records the event distribution. +static void RecordResiduals(VP8EncIterator* const it, + const VP8ModeScore* const rd) { + int x, y, ch; + VP8Residual res; + VP8Encoder* const enc = it->enc_; + + VP8IteratorNzToBytes(it); + + if (it->mb_->type_ == 1) { // i16x16 + VP8InitResidual(0, 1, enc, &res); + VP8SetResidualCoeffs(rd->y_dc_levels, &res); + it->top_nz_[8] = it->left_nz_[8] = + VP8RecordCoeffs(it->top_nz_[8] + it->left_nz_[8], &res); + VP8InitResidual(1, 0, enc, &res); + } else { + VP8InitResidual(0, 3, enc, &res); + } + + // luma-AC + for (y = 0; y < 4; ++y) { + for (x = 0; x < 4; ++x) { + const int ctx = it->top_nz_[x] + it->left_nz_[y]; + VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); + it->top_nz_[x] = it->left_nz_[y] = VP8RecordCoeffs(ctx, &res); + } + } + + // U/V + VP8InitResidual(0, 2, enc, &res); + for (ch = 0; ch <= 2; ch += 2) { + for (y = 0; y < 2; ++y) { + for (x = 0; x < 2; ++x) { + const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; + VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); + it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = + VP8RecordCoeffs(ctx, &res); + } + } + } + + VP8IteratorBytesToNz(it); +} + +//------------------------------------------------------------------------------ +// Token buffer + +#if !defined(DISABLE_TOKEN_BUFFER) + +static int RecordTokens(VP8EncIterator* const it, const VP8ModeScore* const rd, + VP8TBuffer* const tokens) { + int x, y, ch; + VP8Residual res; + VP8Encoder* const enc = it->enc_; + + VP8IteratorNzToBytes(it); + if (it->mb_->type_ == 1) { // i16x16 + const int ctx = it->top_nz_[8] + it->left_nz_[8]; + VP8InitResidual(0, 1, enc, &res); + VP8SetResidualCoeffs(rd->y_dc_levels, &res); + it->top_nz_[8] = it->left_nz_[8] = + VP8RecordCoeffTokens(ctx, 1, + res.first, res.last, res.coeffs, tokens); + VP8RecordCoeffs(ctx, &res); + VP8InitResidual(1, 0, enc, &res); + } else { + VP8InitResidual(0, 3, enc, &res); + } + + // luma-AC + for (y = 0; y < 4; ++y) { + for (x = 0; x < 4; ++x) { + const int ctx = it->top_nz_[x] + it->left_nz_[y]; + VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); + it->top_nz_[x] = it->left_nz_[y] = + VP8RecordCoeffTokens(ctx, res.coeff_type, + res.first, res.last, res.coeffs, tokens); + VP8RecordCoeffs(ctx, &res); + } + } + + // U/V + VP8InitResidual(0, 2, enc, &res); + for (ch = 0; ch <= 2; ch += 2) { + for (y = 0; y < 2; ++y) { + for (x = 0; x < 2; ++x) { + const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; + VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); + it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = + VP8RecordCoeffTokens(ctx, 2, + res.first, res.last, res.coeffs, tokens); + VP8RecordCoeffs(ctx, &res); + } + } + } + VP8IteratorBytesToNz(it); + return !tokens->error_; +} + +#endif // !DISABLE_TOKEN_BUFFER + +//------------------------------------------------------------------------------ +// ExtraInfo map / Debug function + +#if SEGMENT_VISU +static void SetBlock(uint8_t* p, int value, int size) { + int y; + for (y = 0; y < size; ++y) { + memset(p, value, size); + p += BPS; + } +} +#endif + +static void ResetSSE(VP8Encoder* const enc) { + enc->sse_[0] = 0; + enc->sse_[1] = 0; + enc->sse_[2] = 0; + // Note: enc->sse_[3] is managed by alpha.c + enc->sse_count_ = 0; +} + +static void StoreSSE(const VP8EncIterator* const it) { + VP8Encoder* const enc = it->enc_; + const uint8_t* const in = it->yuv_in_; + const uint8_t* const out = it->yuv_out_; + // Note: not totally accurate at boundary. And doesn't include in-loop filter. + enc->sse_[0] += VP8SSE16x16(in + Y_OFF, out + Y_OFF); + enc->sse_[1] += VP8SSE8x8(in + U_OFF, out + U_OFF); + enc->sse_[2] += VP8SSE8x8(in + V_OFF, out + V_OFF); + enc->sse_count_ += 16 * 16; +} + +static void StoreSideInfo(const VP8EncIterator* const it) { + VP8Encoder* const enc = it->enc_; + const VP8MBInfo* const mb = it->mb_; + WebPPicture* const pic = enc->pic_; + + if (pic->stats != NULL) { + StoreSSE(it); + enc->block_count_[0] += (mb->type_ == 0); + enc->block_count_[1] += (mb->type_ == 1); + enc->block_count_[2] += (mb->skip_ != 0); + } + + if (pic->extra_info != NULL) { + uint8_t* const info = &pic->extra_info[it->x_ + it->y_ * enc->mb_w_]; + switch (pic->extra_info_type) { + case 1: *info = mb->type_; break; + case 2: *info = mb->segment_; break; + case 3: *info = enc->dqm_[mb->segment_].quant_; break; + case 4: *info = (mb->type_ == 1) ? it->preds_[0] : 0xff; break; + case 5: *info = mb->uv_mode_; break; + case 6: { + const int b = (int)((it->luma_bits_ + it->uv_bits_ + 7) >> 3); + *info = (b > 255) ? 255 : b; break; + } + case 7: *info = mb->alpha_; break; + default: *info = 0; break; + } + } +#if SEGMENT_VISU // visualize segments and prediction modes + SetBlock(it->yuv_out_ + Y_OFF, mb->segment_ * 64, 16); + SetBlock(it->yuv_out_ + U_OFF, it->preds_[0] * 64, 8); + SetBlock(it->yuv_out_ + V_OFF, mb->uv_mode_ * 64, 8); +#endif +} + +static double GetPSNR(uint64_t mse, uint64_t size) { + return (mse > 0 && size > 0) ? 10. * log10(255. * 255. * size / mse) : 99; +} + +//------------------------------------------------------------------------------ +// StatLoop(): only collect statistics (number of skips, token usage, ...). +// This is used for deciding optimal probabilities. It also modifies the +// quantizer value if some target (size, PSNR) was specified. + +static void SetLoopParams(VP8Encoder* const enc, float q) { + // Make sure the quality parameter is inside valid bounds + q = Clamp(q, 0.f, 100.f); + + VP8SetSegmentParams(enc, q); // setup segment quantizations and filters + SetSegmentProbas(enc); // compute segment probabilities + + ResetStats(enc); + ResetSSE(enc); +} + +static uint64_t OneStatPass(VP8Encoder* const enc, VP8RDLevel rd_opt, + int nb_mbs, int percent_delta, + PassStats* const s) { + VP8EncIterator it; + uint64_t size = 0; + uint64_t size_p0 = 0; + uint64_t distortion = 0; + const uint64_t pixel_count = nb_mbs * 384; + + VP8IteratorInit(enc, &it); + SetLoopParams(enc, s->q); + do { + VP8ModeScore info; + VP8IteratorImport(&it, NULL); + if (VP8Decimate(&it, &info, rd_opt)) { + // Just record the number of skips and act like skip_proba is not used. + enc->proba_.nb_skip_++; + } + RecordResiduals(&it, &info); + size += info.R + info.H; + size_p0 += info.H; + distortion += info.D; + if (percent_delta && !VP8IteratorProgress(&it, percent_delta)) + return 0; + VP8IteratorSaveBoundary(&it); + } while (VP8IteratorNext(&it) && --nb_mbs > 0); + + size_p0 += enc->segment_hdr_.size_; + if (s->do_size_search) { + size += FinalizeSkipProba(enc); + size += FinalizeTokenProbas(&enc->proba_); + size = ((size + size_p0 + 1024) >> 11) + HEADER_SIZE_ESTIMATE; + s->value = (double)size; + } else { + s->value = GetPSNR(distortion, pixel_count); + } + return size_p0; +} + +static int StatLoop(VP8Encoder* const enc) { + const int method = enc->method_; + const int do_search = enc->do_search_; + const int fast_probe = ((method == 0 || method == 3) && !do_search); + int num_pass_left = enc->config_->pass; + const int task_percent = 20; + const int percent_per_pass = + (task_percent + num_pass_left / 2) / num_pass_left; + const int final_percent = enc->percent_ + task_percent; + const VP8RDLevel rd_opt = + (method >= 3 || do_search) ? RD_OPT_BASIC : RD_OPT_NONE; + int nb_mbs = enc->mb_w_ * enc->mb_h_; + PassStats stats; + + InitPassStats(enc, &stats); + ResetTokenStats(enc); + + // Fast mode: quick analysis pass over few mbs. Better than nothing. + if (fast_probe) { + if (method == 3) { // we need more stats for method 3 to be reliable. + nb_mbs = (nb_mbs > 200) ? nb_mbs >> 1 : 100; + } else { + nb_mbs = (nb_mbs > 200) ? nb_mbs >> 2 : 50; + } + } + + while (num_pass_left-- > 0) { + const int is_last_pass = (fabs(stats.dq) <= DQ_LIMIT) || + (num_pass_left == 0) || + (enc->max_i4_header_bits_ == 0); + const uint64_t size_p0 = + OneStatPass(enc, rd_opt, nb_mbs, percent_per_pass, &stats); + if (size_p0 == 0) return 0; +#if (DEBUG_SEARCH > 0) + printf("#%d value:%.1lf -> %.1lf q:%.2f -> %.2f\n", + num_pass_left, stats.last_value, stats.value, stats.last_q, stats.q); +#endif + if (enc->max_i4_header_bits_ > 0 && size_p0 > PARTITION0_SIZE_LIMIT) { + ++num_pass_left; + enc->max_i4_header_bits_ >>= 1; // strengthen header bit limitation... + continue; // ...and start over + } + if (is_last_pass) { + break; + } + // If no target size: just do several pass without changing 'q' + if (do_search) { + ComputeNextQ(&stats); + if (fabs(stats.dq) <= DQ_LIMIT) break; + } + } + if (!do_search || !stats.do_size_search) { + // Need to finalize probas now, since it wasn't done during the search. + FinalizeSkipProba(enc); + FinalizeTokenProbas(&enc->proba_); + } + VP8CalculateLevelCosts(&enc->proba_); // finalize costs + return WebPReportProgress(enc->pic_, final_percent, &enc->percent_); +} + +//------------------------------------------------------------------------------ +// Main loops +// + +static const int kAverageBytesPerMB[8] = { 50, 24, 16, 9, 7, 5, 3, 2 }; + +static int PreLoopInitialize(VP8Encoder* const enc) { + int p; + int ok = 1; + const int average_bytes_per_MB = kAverageBytesPerMB[enc->base_quant_ >> 4]; + const int bytes_per_parts = + enc->mb_w_ * enc->mb_h_ * average_bytes_per_MB / enc->num_parts_; + // Initialize the bit-writers + for (p = 0; ok && p < enc->num_parts_; ++p) { + ok = VP8BitWriterInit(enc->parts_ + p, bytes_per_parts); + } + if (!ok) { + VP8EncFreeBitWriters(enc); // malloc error occurred + WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY); + } + return ok; +} + +static int PostLoopFinalize(VP8EncIterator* const it, int ok) { + VP8Encoder* const enc = it->enc_; + if (ok) { // Finalize the partitions, check for extra errors. + int p; + for (p = 0; p < enc->num_parts_; ++p) { + VP8BitWriterFinish(enc->parts_ + p); + ok &= !enc->parts_[p].error_; + } + } + + if (ok) { // All good. Finish up. + if (enc->pic_->stats != NULL) { // finalize byte counters... + int i, s; + for (i = 0; i <= 2; ++i) { + for (s = 0; s < NUM_MB_SEGMENTS; ++s) { + enc->residual_bytes_[i][s] = (int)((it->bit_count_[s][i] + 7) >> 3); + } + } + } + VP8AdjustFilterStrength(it); // ...and store filter stats. + } else { + // Something bad happened -> need to do some memory cleanup. + VP8EncFreeBitWriters(enc); + } + return ok; +} + +//------------------------------------------------------------------------------ +// VP8EncLoop(): does the final bitstream coding. + +static void ResetAfterSkip(VP8EncIterator* const it) { + if (it->mb_->type_ == 1) { + *it->nz_ = 0; // reset all predictors + it->left_nz_[8] = 0; + } else { + *it->nz_ &= (1 << 24); // preserve the dc_nz bit + } +} + +int VP8EncLoop(VP8Encoder* const enc) { + VP8EncIterator it; + int ok = PreLoopInitialize(enc); + if (!ok) return 0; + + StatLoop(enc); // stats-collection loop + + VP8IteratorInit(enc, &it); + VP8InitFilter(&it); + do { + VP8ModeScore info; + const int dont_use_skip = !enc->proba_.use_skip_proba_; + const VP8RDLevel rd_opt = enc->rd_opt_level_; + + VP8IteratorImport(&it, NULL); + // Warning! order is important: first call VP8Decimate() and + // *then* decide how to code the skip decision if there's one. + if (!VP8Decimate(&it, &info, rd_opt) || dont_use_skip) { + CodeResiduals(it.bw_, &it, &info); + } else { // reset predictors after a skip + ResetAfterSkip(&it); + } + StoreSideInfo(&it); + VP8StoreFilterStats(&it); + VP8IteratorExport(&it); + ok = VP8IteratorProgress(&it, 20); + VP8IteratorSaveBoundary(&it); + } while (ok && VP8IteratorNext(&it)); + + return PostLoopFinalize(&it, ok); +} + +//------------------------------------------------------------------------------ +// Single pass using Token Buffer. + +#if !defined(DISABLE_TOKEN_BUFFER) + +#define MIN_COUNT 96 // minimum number of macroblocks before updating stats + +int VP8EncTokenLoop(VP8Encoder* const enc) { + // Roughly refresh the proba eight times per pass + int max_count = (enc->mb_w_ * enc->mb_h_) >> 3; + int num_pass_left = enc->config_->pass; + const int do_search = enc->do_search_; + VP8EncIterator it; + VP8Proba* const proba = &enc->proba_; + const VP8RDLevel rd_opt = enc->rd_opt_level_; + const uint64_t pixel_count = enc->mb_w_ * enc->mb_h_ * 384; + PassStats stats; + int ok; + + InitPassStats(enc, &stats); + ok = PreLoopInitialize(enc); + if (!ok) return 0; + + if (max_count < MIN_COUNT) max_count = MIN_COUNT; + + assert(enc->num_parts_ == 1); + assert(enc->use_tokens_); + assert(proba->use_skip_proba_ == 0); + assert(rd_opt >= RD_OPT_BASIC); // otherwise, token-buffer won't be useful + assert(num_pass_left > 0); + + while (ok && num_pass_left-- > 0) { + const int is_last_pass = (fabs(stats.dq) <= DQ_LIMIT) || + (num_pass_left == 0) || + (enc->max_i4_header_bits_ == 0); + uint64_t size_p0 = 0; + uint64_t distortion = 0; + int cnt = max_count; + VP8IteratorInit(enc, &it); + SetLoopParams(enc, stats.q); + if (is_last_pass) { + ResetTokenStats(enc); + VP8InitFilter(&it); // don't collect stats until last pass (too costly) + } + VP8TBufferClear(&enc->tokens_); + do { + VP8ModeScore info; + VP8IteratorImport(&it, NULL); + if (--cnt < 0) { + FinalizeTokenProbas(proba); + VP8CalculateLevelCosts(proba); // refresh cost tables for rd-opt + cnt = max_count; + } + VP8Decimate(&it, &info, rd_opt); + ok = RecordTokens(&it, &info, &enc->tokens_); + if (!ok) { + WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY); + break; + } + size_p0 += info.H; + distortion += info.D; + if (is_last_pass) { + StoreSideInfo(&it); + VP8StoreFilterStats(&it); + VP8IteratorExport(&it); + ok = VP8IteratorProgress(&it, 20); + } + VP8IteratorSaveBoundary(&it); + } while (ok && VP8IteratorNext(&it)); + if (!ok) break; + + size_p0 += enc->segment_hdr_.size_; + if (stats.do_size_search) { + uint64_t size = FinalizeTokenProbas(&enc->proba_); + size += VP8EstimateTokenSize(&enc->tokens_, + (const uint8_t*)proba->coeffs_); + size = (size + size_p0 + 1024) >> 11; // -> size in bytes + size += HEADER_SIZE_ESTIMATE; + stats.value = (double)size; + } else { // compute and store PSNR + stats.value = GetPSNR(distortion, pixel_count); + } + +#if (DEBUG_SEARCH > 0) + printf("#%2d metric:%.1lf -> %.1lf last_q=%.2lf q=%.2lf dq=%.2lf\n", + num_pass_left, stats.last_value, stats.value, + stats.last_q, stats.q, stats.dq); +#endif + if (size_p0 > PARTITION0_SIZE_LIMIT) { + ++num_pass_left; + enc->max_i4_header_bits_ >>= 1; // strengthen header bit limitation... + continue; // ...and start over + } + if (is_last_pass) { + break; // done + } + if (do_search) { + ComputeNextQ(&stats); // Adjust q + } + } + if (ok) { + if (!stats.do_size_search) { + FinalizeTokenProbas(&enc->proba_); + } + ok = VP8EmitTokens(&enc->tokens_, enc->parts_ + 0, + (const uint8_t*)proba->coeffs_, 1); + } + ok = ok && WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_); + return PostLoopFinalize(&it, ok); +} + +#else + +int VP8EncTokenLoop(VP8Encoder* const enc) { + (void)enc; + return 0; // we shouldn't be here. +} + +#endif // DISABLE_TOKEN_BUFFER + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/enc/histogram.c b/media/libwebp/src/enc/histogram.c new file mode 100644 index 000000000..7c6abb4d6 --- /dev/null +++ b/media/libwebp/src/enc/histogram.c @@ -0,0 +1,741 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Author: Jyrki Alakuijala (jyrki@google.com) +// +#ifdef HAVE_CONFIG_H +#include "../webp/config.h" +#endif + +#include <math.h> + +#include "./backward_references.h" +#include "./histogram.h" +#include "../dsp/lossless.h" +#include "../utils/utils.h" + +#define MAX_COST 1.e38 + +// Number of partitions for the three dominant (literal, red and blue) symbol +// costs. +#define NUM_PARTITIONS 4 +// The size of the bin-hash corresponding to the three dominant costs. +#define BIN_SIZE (NUM_PARTITIONS * NUM_PARTITIONS * NUM_PARTITIONS) + +static void HistogramClear(VP8LHistogram* const p) { + uint32_t* const literal = p->literal_; + const int cache_bits = p->palette_code_bits_; + const int histo_size = VP8LGetHistogramSize(cache_bits); + memset(p, 0, histo_size); + p->palette_code_bits_ = cache_bits; + p->literal_ = literal; +} + +static void HistogramCopy(const VP8LHistogram* const src, + VP8LHistogram* const dst) { + uint32_t* const dst_literal = dst->literal_; + const int dst_cache_bits = dst->palette_code_bits_; + const int histo_size = VP8LGetHistogramSize(dst_cache_bits); + assert(src->palette_code_bits_ == dst_cache_bits); + memcpy(dst, src, histo_size); + dst->literal_ = dst_literal; +} + +int VP8LGetHistogramSize(int cache_bits) { + const int literal_size = VP8LHistogramNumCodes(cache_bits); + const size_t total_size = sizeof(VP8LHistogram) + sizeof(int) * literal_size; + assert(total_size <= (size_t)0x7fffffff); + return (int)total_size; +} + +void VP8LFreeHistogram(VP8LHistogram* const histo) { + WebPSafeFree(histo); +} + +void VP8LFreeHistogramSet(VP8LHistogramSet* const histo) { + WebPSafeFree(histo); +} + +void VP8LHistogramStoreRefs(const VP8LBackwardRefs* const refs, + VP8LHistogram* const histo) { + VP8LRefsCursor c = VP8LRefsCursorInit(refs); + while (VP8LRefsCursorOk(&c)) { + VP8LHistogramAddSinglePixOrCopy(histo, c.cur_pos); + VP8LRefsCursorNext(&c); + } +} + +void VP8LHistogramCreate(VP8LHistogram* const p, + const VP8LBackwardRefs* const refs, + int palette_code_bits) { + if (palette_code_bits >= 0) { + p->palette_code_bits_ = palette_code_bits; + } + HistogramClear(p); + VP8LHistogramStoreRefs(refs, p); +} + +void VP8LHistogramInit(VP8LHistogram* const p, int palette_code_bits) { + p->palette_code_bits_ = palette_code_bits; + HistogramClear(p); +} + +VP8LHistogram* VP8LAllocateHistogram(int cache_bits) { + VP8LHistogram* histo = NULL; + const int total_size = VP8LGetHistogramSize(cache_bits); + uint8_t* const memory = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*memory)); + if (memory == NULL) return NULL; + histo = (VP8LHistogram*)memory; + // literal_ won't necessary be aligned. + histo->literal_ = (uint32_t*)(memory + sizeof(VP8LHistogram)); + VP8LHistogramInit(histo, cache_bits); + return histo; +} + +VP8LHistogramSet* VP8LAllocateHistogramSet(int size, int cache_bits) { + int i; + VP8LHistogramSet* set; + const size_t total_size = sizeof(*set) + + sizeof(*set->histograms) * size + + (size_t)VP8LGetHistogramSize(cache_bits) * size; + uint8_t* memory = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*memory)); + if (memory == NULL) return NULL; + + set = (VP8LHistogramSet*)memory; + memory += sizeof(*set); + set->histograms = (VP8LHistogram**)memory; + memory += size * sizeof(*set->histograms); + set->max_size = size; + set->size = size; + for (i = 0; i < size; ++i) { + set->histograms[i] = (VP8LHistogram*)memory; + // literal_ won't necessary be aligned. + set->histograms[i]->literal_ = (uint32_t*)(memory + sizeof(VP8LHistogram)); + VP8LHistogramInit(set->histograms[i], cache_bits); + // There's no padding/alignment between successive histograms. + memory += VP8LGetHistogramSize(cache_bits); + } + return set; +} + +// ----------------------------------------------------------------------------- + +void VP8LHistogramAddSinglePixOrCopy(VP8LHistogram* const histo, + const PixOrCopy* const v) { + if (PixOrCopyIsLiteral(v)) { + ++histo->alpha_[PixOrCopyLiteral(v, 3)]; + ++histo->red_[PixOrCopyLiteral(v, 2)]; + ++histo->literal_[PixOrCopyLiteral(v, 1)]; + ++histo->blue_[PixOrCopyLiteral(v, 0)]; + } else if (PixOrCopyIsCacheIdx(v)) { + const int literal_ix = + NUM_LITERAL_CODES + NUM_LENGTH_CODES + PixOrCopyCacheIdx(v); + ++histo->literal_[literal_ix]; + } else { + int code, extra_bits; + VP8LPrefixEncodeBits(PixOrCopyLength(v), &code, &extra_bits); + ++histo->literal_[NUM_LITERAL_CODES + code]; + VP8LPrefixEncodeBits(PixOrCopyDistance(v), &code, &extra_bits); + ++histo->distance_[code]; + } +} + +static WEBP_INLINE double BitsEntropyRefine(int nonzeros, int sum, int max_val, + double retval) { + double mix; + if (nonzeros < 5) { + if (nonzeros <= 1) { + return 0; + } + // Two symbols, they will be 0 and 1 in a Huffman code. + // Let's mix in a bit of entropy to favor good clustering when + // distributions of these are combined. + if (nonzeros == 2) { + return 0.99 * sum + 0.01 * retval; + } + // No matter what the entropy says, we cannot be better than min_limit + // with Huffman coding. I am mixing a bit of entropy into the + // min_limit since it produces much better (~0.5 %) compression results + // perhaps because of better entropy clustering. + if (nonzeros == 3) { + mix = 0.95; + } else { + mix = 0.7; // nonzeros == 4. + } + } else { + mix = 0.627; + } + + { + double min_limit = 2 * sum - max_val; + min_limit = mix * min_limit + (1.0 - mix) * retval; + return (retval < min_limit) ? min_limit : retval; + } +} + +static double BitsEntropy(const uint32_t* const array, int n) { + double retval = 0.; + uint32_t sum = 0; + int nonzeros = 0; + uint32_t max_val = 0; + int i; + for (i = 0; i < n; ++i) { + if (array[i] != 0) { + sum += array[i]; + ++nonzeros; + retval -= VP8LFastSLog2(array[i]); + if (max_val < array[i]) { + max_val = array[i]; + } + } + } + retval += VP8LFastSLog2(sum); + return BitsEntropyRefine(nonzeros, sum, max_val, retval); +} + +static double BitsEntropyCombined(const uint32_t* const X, + const uint32_t* const Y, int n) { + double retval = 0.; + int sum = 0; + int nonzeros = 0; + int max_val = 0; + int i; + for (i = 0; i < n; ++i) { + const int xy = X[i] + Y[i]; + if (xy != 0) { + sum += xy; + ++nonzeros; + retval -= VP8LFastSLog2(xy); + if (max_val < xy) { + max_val = xy; + } + } + } + retval += VP8LFastSLog2(sum); + return BitsEntropyRefine(nonzeros, sum, max_val, retval); +} + +static double InitialHuffmanCost(void) { + // Small bias because Huffman code length is typically not stored in + // full length. + static const int kHuffmanCodeOfHuffmanCodeSize = CODE_LENGTH_CODES * 3; + static const double kSmallBias = 9.1; + return kHuffmanCodeOfHuffmanCodeSize - kSmallBias; +} + +// Finalize the Huffman cost based on streak numbers and length type (<3 or >=3) +static double FinalHuffmanCost(const VP8LStreaks* const stats) { + double retval = InitialHuffmanCost(); + retval += stats->counts[0] * 1.5625 + 0.234375 * stats->streaks[0][1]; + retval += stats->counts[1] * 2.578125 + 0.703125 * stats->streaks[1][1]; + retval += 1.796875 * stats->streaks[0][0]; + retval += 3.28125 * stats->streaks[1][0]; + return retval; +} + +// Trampolines +static double HuffmanCost(const uint32_t* const population, int length) { + const VP8LStreaks stats = VP8LHuffmanCostCount(population, length); + return FinalHuffmanCost(&stats); +} + +static double HuffmanCostCombined(const uint32_t* const X, + const uint32_t* const Y, int length) { + const VP8LStreaks stats = VP8LHuffmanCostCombinedCount(X, Y, length); + return FinalHuffmanCost(&stats); +} + +// Aggregated costs +static double PopulationCost(const uint32_t* const population, int length) { + return BitsEntropy(population, length) + HuffmanCost(population, length); +} + +static double GetCombinedEntropy(const uint32_t* const X, + const uint32_t* const Y, int length) { + return BitsEntropyCombined(X, Y, length) + HuffmanCostCombined(X, Y, length); +} + +// Estimates the Entropy + Huffman + other block overhead size cost. +double VP8LHistogramEstimateBits(const VP8LHistogram* const p) { + return + PopulationCost(p->literal_, VP8LHistogramNumCodes(p->palette_code_bits_)) + + PopulationCost(p->red_, NUM_LITERAL_CODES) + + PopulationCost(p->blue_, NUM_LITERAL_CODES) + + PopulationCost(p->alpha_, NUM_LITERAL_CODES) + + PopulationCost(p->distance_, NUM_DISTANCE_CODES) + + VP8LExtraCost(p->literal_ + NUM_LITERAL_CODES, NUM_LENGTH_CODES) + + VP8LExtraCost(p->distance_, NUM_DISTANCE_CODES); +} + +double VP8LHistogramEstimateBitsBulk(const VP8LHistogram* const p) { + return + BitsEntropy(p->literal_, VP8LHistogramNumCodes(p->palette_code_bits_)) + + BitsEntropy(p->red_, NUM_LITERAL_CODES) + + BitsEntropy(p->blue_, NUM_LITERAL_CODES) + + BitsEntropy(p->alpha_, NUM_LITERAL_CODES) + + BitsEntropy(p->distance_, NUM_DISTANCE_CODES) + + VP8LExtraCost(p->literal_ + NUM_LITERAL_CODES, NUM_LENGTH_CODES) + + VP8LExtraCost(p->distance_, NUM_DISTANCE_CODES); +} + +// ----------------------------------------------------------------------------- +// Various histogram combine/cost-eval functions + +static int GetCombinedHistogramEntropy(const VP8LHistogram* const a, + const VP8LHistogram* const b, + double cost_threshold, + double* cost) { + const int palette_code_bits = a->palette_code_bits_; + assert(a->palette_code_bits_ == b->palette_code_bits_); + *cost += GetCombinedEntropy(a->literal_, b->literal_, + VP8LHistogramNumCodes(palette_code_bits)); + *cost += VP8LExtraCostCombined(a->literal_ + NUM_LITERAL_CODES, + b->literal_ + NUM_LITERAL_CODES, + NUM_LENGTH_CODES); + if (*cost > cost_threshold) return 0; + + *cost += GetCombinedEntropy(a->red_, b->red_, NUM_LITERAL_CODES); + if (*cost > cost_threshold) return 0; + + *cost += GetCombinedEntropy(a->blue_, b->blue_, NUM_LITERAL_CODES); + if (*cost > cost_threshold) return 0; + + *cost += GetCombinedEntropy(a->alpha_, b->alpha_, NUM_LITERAL_CODES); + if (*cost > cost_threshold) return 0; + + *cost += GetCombinedEntropy(a->distance_, b->distance_, NUM_DISTANCE_CODES); + *cost += VP8LExtraCostCombined(a->distance_, b->distance_, + NUM_DISTANCE_CODES); + if (*cost > cost_threshold) return 0; + + return 1; +} + +// Performs out = a + b, computing the cost C(a+b) - C(a) - C(b) while comparing +// to the threshold value 'cost_threshold'. The score returned is +// Score = C(a+b) - C(a) - C(b), where C(a) + C(b) is known and fixed. +// Since the previous score passed is 'cost_threshold', we only need to compare +// the partial cost against 'cost_threshold + C(a) + C(b)' to possibly bail-out +// early. +static double HistogramAddEval(const VP8LHistogram* const a, + const VP8LHistogram* const b, + VP8LHistogram* const out, + double cost_threshold) { + double cost = 0; + const double sum_cost = a->bit_cost_ + b->bit_cost_; + cost_threshold += sum_cost; + + if (GetCombinedHistogramEntropy(a, b, cost_threshold, &cost)) { + VP8LHistogramAdd(a, b, out); + out->bit_cost_ = cost; + out->palette_code_bits_ = a->palette_code_bits_; + } + + return cost - sum_cost; +} + +// Same as HistogramAddEval(), except that the resulting histogram +// is not stored. Only the cost C(a+b) - C(a) is evaluated. We omit +// the term C(b) which is constant over all the evaluations. +static double HistogramAddThresh(const VP8LHistogram* const a, + const VP8LHistogram* const b, + double cost_threshold) { + double cost = -a->bit_cost_; + GetCombinedHistogramEntropy(a, b, cost_threshold, &cost); + return cost; +} + +// ----------------------------------------------------------------------------- + +// The structure to keep track of cost range for the three dominant entropy +// symbols. +// TODO(skal): Evaluate if float can be used here instead of double for +// representing the entropy costs. +typedef struct { + double literal_max_; + double literal_min_; + double red_max_; + double red_min_; + double blue_max_; + double blue_min_; +} DominantCostRange; + +static void DominantCostRangeInit(DominantCostRange* const c) { + c->literal_max_ = 0.; + c->literal_min_ = MAX_COST; + c->red_max_ = 0.; + c->red_min_ = MAX_COST; + c->blue_max_ = 0.; + c->blue_min_ = MAX_COST; +} + +static void UpdateDominantCostRange( + const VP8LHistogram* const h, DominantCostRange* const c) { + if (c->literal_max_ < h->literal_cost_) c->literal_max_ = h->literal_cost_; + if (c->literal_min_ > h->literal_cost_) c->literal_min_ = h->literal_cost_; + if (c->red_max_ < h->red_cost_) c->red_max_ = h->red_cost_; + if (c->red_min_ > h->red_cost_) c->red_min_ = h->red_cost_; + if (c->blue_max_ < h->blue_cost_) c->blue_max_ = h->blue_cost_; + if (c->blue_min_ > h->blue_cost_) c->blue_min_ = h->blue_cost_; +} + +static void UpdateHistogramCost(VP8LHistogram* const h) { + const double alpha_cost = PopulationCost(h->alpha_, NUM_LITERAL_CODES); + const double distance_cost = + PopulationCost(h->distance_, NUM_DISTANCE_CODES) + + VP8LExtraCost(h->distance_, NUM_DISTANCE_CODES); + const int num_codes = VP8LHistogramNumCodes(h->palette_code_bits_); + h->literal_cost_ = PopulationCost(h->literal_, num_codes) + + VP8LExtraCost(h->literal_ + NUM_LITERAL_CODES, + NUM_LENGTH_CODES); + h->red_cost_ = PopulationCost(h->red_, NUM_LITERAL_CODES); + h->blue_cost_ = PopulationCost(h->blue_, NUM_LITERAL_CODES); + h->bit_cost_ = h->literal_cost_ + h->red_cost_ + h->blue_cost_ + + alpha_cost + distance_cost; +} + +static int GetBinIdForEntropy(double min, double max, double val) { + const double range = max - min + 1e-6; + const double delta = val - min; + return (int)(NUM_PARTITIONS * delta / range); +} + +// TODO(vikasa): Evaluate, if there's any correlation between red & blue. +static int GetHistoBinIndex( + const VP8LHistogram* const h, const DominantCostRange* const c) { + const int bin_id = + GetBinIdForEntropy(c->blue_min_, c->blue_max_, h->blue_cost_) + + NUM_PARTITIONS * GetBinIdForEntropy(c->red_min_, c->red_max_, + h->red_cost_) + + NUM_PARTITIONS * NUM_PARTITIONS * GetBinIdForEntropy(c->literal_min_, + c->literal_max_, + h->literal_cost_); + assert(bin_id < BIN_SIZE); + return bin_id; +} + +// Construct the histograms from backward references. +static void HistogramBuild( + int xsize, int histo_bits, const VP8LBackwardRefs* const backward_refs, + VP8LHistogramSet* const image_histo) { + int x = 0, y = 0; + const int histo_xsize = VP8LSubSampleSize(xsize, histo_bits); + VP8LHistogram** const histograms = image_histo->histograms; + VP8LRefsCursor c = VP8LRefsCursorInit(backward_refs); + assert(histo_bits > 0); + // Construct the Histo from a given backward references. + while (VP8LRefsCursorOk(&c)) { + const PixOrCopy* const v = c.cur_pos; + const int ix = (y >> histo_bits) * histo_xsize + (x >> histo_bits); + VP8LHistogramAddSinglePixOrCopy(histograms[ix], v); + x += PixOrCopyLength(v); + while (x >= xsize) { + x -= xsize; + ++y; + } + VP8LRefsCursorNext(&c); + } +} + +// Copies the histograms and computes its bit_cost. +static void HistogramCopyAndAnalyze( + VP8LHistogramSet* const orig_histo, VP8LHistogramSet* const image_histo) { + int i; + const int histo_size = orig_histo->size; + VP8LHistogram** const orig_histograms = orig_histo->histograms; + VP8LHistogram** const histograms = image_histo->histograms; + for (i = 0; i < histo_size; ++i) { + VP8LHistogram* const histo = orig_histograms[i]; + UpdateHistogramCost(histo); + // Copy histograms from orig_histo[] to image_histo[]. + HistogramCopy(histo, histograms[i]); + } +} + +// Partition histograms to different entropy bins for three dominant (literal, +// red and blue) symbol costs and compute the histogram aggregate bit_cost. +static void HistogramAnalyzeEntropyBin( + VP8LHistogramSet* const image_histo, int16_t* const bin_map) { + int i; + VP8LHistogram** const histograms = image_histo->histograms; + const int histo_size = image_histo->size; + const int bin_depth = histo_size + 1; + DominantCostRange cost_range; + DominantCostRangeInit(&cost_range); + + // Analyze the dominant (literal, red and blue) entropy costs. + for (i = 0; i < histo_size; ++i) { + VP8LHistogram* const histo = histograms[i]; + UpdateDominantCostRange(histo, &cost_range); + } + + // bin-hash histograms on three of the dominant (literal, red and blue) + // symbol costs. + for (i = 0; i < histo_size; ++i) { + int num_histos; + VP8LHistogram* const histo = histograms[i]; + const int16_t bin_id = (int16_t)GetHistoBinIndex(histo, &cost_range); + const int bin_offset = bin_id * bin_depth; + // bin_map[n][0] for every bin 'n' maintains the counter for the number of + // histograms in that bin. + // Get and increment the num_histos in that bin. + num_histos = ++bin_map[bin_offset]; + assert(bin_offset + num_histos < bin_depth * BIN_SIZE); + // Add histogram i'th index at num_histos (last) position in the bin_map. + bin_map[bin_offset + num_histos] = i; + } +} + +// Compact the histogram set by moving the valid one left in the set to the +// head and moving the ones that have been merged to other histograms towards +// the end. +// TODO(vikasa): Evaluate if this method can be avoided by altering the code +// logic of HistogramCombineEntropyBin main loop. +static void HistogramCompactBins(VP8LHistogramSet* const image_histo) { + int start = 0; + int end = image_histo->size - 1; + VP8LHistogram** const histograms = image_histo->histograms; + while (start < end) { + while (start <= end && histograms[start] != NULL && + histograms[start]->bit_cost_ != 0.) { + ++start; + } + while (start <= end && histograms[end]->bit_cost_ == 0.) { + histograms[end] = NULL; + --end; + } + if (start < end) { + assert(histograms[start] != NULL); + assert(histograms[end] != NULL); + HistogramCopy(histograms[end], histograms[start]); + histograms[end] = NULL; + --end; + } + } + image_histo->size = end + 1; +} + +static void HistogramCombineEntropyBin(VP8LHistogramSet* const image_histo, + VP8LHistogram* const histos, + int16_t* const bin_map, int bin_depth, + double combine_cost_factor) { + int bin_id; + VP8LHistogram* cur_combo = histos; + VP8LHistogram** const histograms = image_histo->histograms; + + for (bin_id = 0; bin_id < BIN_SIZE; ++bin_id) { + const int bin_offset = bin_id * bin_depth; + const int num_histos = bin_map[bin_offset]; + const int idx1 = bin_map[bin_offset + 1]; + int n; + for (n = 2; n <= num_histos; ++n) { + const int idx2 = bin_map[bin_offset + n]; + const double bit_cost_idx2 = histograms[idx2]->bit_cost_; + if (bit_cost_idx2 > 0.) { + const double bit_cost_thresh = -bit_cost_idx2 * combine_cost_factor; + const double curr_cost_diff = + HistogramAddEval(histograms[idx1], histograms[idx2], + cur_combo, bit_cost_thresh); + if (curr_cost_diff < bit_cost_thresh) { + HistogramCopy(cur_combo, histograms[idx1]); + histograms[idx2]->bit_cost_ = 0.; + } + } + } + } + HistogramCompactBins(image_histo); +} + +static uint32_t MyRand(uint32_t *seed) { + *seed *= 16807U; + if (*seed == 0) { + *seed = 1; + } + return *seed; +} + +static void HistogramCombine(VP8LHistogramSet* const image_histo, + VP8LHistogramSet* const histos, int quality) { + int iter; + uint32_t seed = 0; + int tries_with_no_success = 0; + int image_histo_size = image_histo->size; + const int iter_mult = (quality < 25) ? 2 : 2 + (quality - 25) / 8; + const int outer_iters = image_histo_size * iter_mult; + const int num_pairs = image_histo_size / 2; + const int num_tries_no_success = outer_iters / 2; + const int min_cluster_size = 2; + VP8LHistogram** const histograms = image_histo->histograms; + VP8LHistogram* cur_combo = histos->histograms[0]; // trial histogram + VP8LHistogram* best_combo = histos->histograms[1]; // best histogram so far + + // Collapse similar histograms in 'image_histo'. + for (iter = 0; + iter < outer_iters && image_histo_size >= min_cluster_size; + ++iter) { + double best_cost_diff = 0.; + int best_idx1 = -1, best_idx2 = 1; + int j; + const int num_tries = + (num_pairs < image_histo_size) ? num_pairs : image_histo_size; + seed += iter; + for (j = 0; j < num_tries; ++j) { + double curr_cost_diff; + // Choose two histograms at random and try to combine them. + const uint32_t idx1 = MyRand(&seed) % image_histo_size; + const uint32_t tmp = (j & 7) + 1; + const uint32_t diff = + (tmp < 3) ? tmp : MyRand(&seed) % (image_histo_size - 1); + const uint32_t idx2 = (idx1 + diff + 1) % image_histo_size; + if (idx1 == idx2) { + continue; + } + + // Calculate cost reduction on combining. + curr_cost_diff = HistogramAddEval(histograms[idx1], histograms[idx2], + cur_combo, best_cost_diff); + if (curr_cost_diff < best_cost_diff) { // found a better pair? + { // swap cur/best combo histograms + VP8LHistogram* const tmp_histo = cur_combo; + cur_combo = best_combo; + best_combo = tmp_histo; + } + best_cost_diff = curr_cost_diff; + best_idx1 = idx1; + best_idx2 = idx2; + } + } + + if (best_idx1 >= 0) { + HistogramCopy(best_combo, histograms[best_idx1]); + // swap best_idx2 slot with last one (which is now unused) + --image_histo_size; + if (best_idx2 != image_histo_size) { + HistogramCopy(histograms[image_histo_size], histograms[best_idx2]); + histograms[image_histo_size] = NULL; + } + tries_with_no_success = 0; + } + if (++tries_with_no_success >= num_tries_no_success) { + break; + } + } + image_histo->size = image_histo_size; +} + +// ----------------------------------------------------------------------------- +// Histogram refinement + +// Find the best 'out' histogram for each of the 'in' histograms. +// Note: we assume that out[]->bit_cost_ is already up-to-date. +static void HistogramRemap(const VP8LHistogramSet* const orig_histo, + const VP8LHistogramSet* const image_histo, + uint16_t* const symbols) { + int i; + VP8LHistogram** const orig_histograms = orig_histo->histograms; + VP8LHistogram** const histograms = image_histo->histograms; + for (i = 0; i < orig_histo->size; ++i) { + int best_out = 0; + double best_bits = + HistogramAddThresh(histograms[0], orig_histograms[i], MAX_COST); + int k; + for (k = 1; k < image_histo->size; ++k) { + const double cur_bits = + HistogramAddThresh(histograms[k], orig_histograms[i], best_bits); + if (cur_bits < best_bits) { + best_bits = cur_bits; + best_out = k; + } + } + symbols[i] = best_out; + } + + // Recompute each out based on raw and symbols. + for (i = 0; i < image_histo->size; ++i) { + HistogramClear(histograms[i]); + } + + for (i = 0; i < orig_histo->size; ++i) { + const int idx = symbols[i]; + VP8LHistogramAdd(orig_histograms[i], histograms[idx], histograms[idx]); + } +} + +static double GetCombineCostFactor(int histo_size, int quality) { + double combine_cost_factor = 0.16; + if (histo_size > 256) combine_cost_factor /= 2.; + if (histo_size > 512) combine_cost_factor /= 2.; + if (histo_size > 1024) combine_cost_factor /= 2.; + if (quality <= 50) combine_cost_factor /= 2.; + return combine_cost_factor; +} + +int VP8LGetHistoImageSymbols(int xsize, int ysize, + const VP8LBackwardRefs* const refs, + int quality, int histo_bits, int cache_bits, + VP8LHistogramSet* const image_histo, + uint16_t* const histogram_symbols) { + int ok = 0; + const int histo_xsize = histo_bits ? VP8LSubSampleSize(xsize, histo_bits) : 1; + const int histo_ysize = histo_bits ? VP8LSubSampleSize(ysize, histo_bits) : 1; + const int image_histo_raw_size = histo_xsize * histo_ysize; + + // The bin_map for every bin follows following semantics: + // bin_map[n][0] = num_histo; // The number of histograms in that bin. + // bin_map[n][1] = index of first histogram in that bin; + // bin_map[n][num_histo] = index of last histogram in that bin; + // bin_map[n][num_histo + 1] ... bin_map[n][bin_depth - 1] = un-used indices. + const int bin_depth = image_histo_raw_size + 1; + int16_t* bin_map = NULL; + VP8LHistogramSet* const histos = VP8LAllocateHistogramSet(2, cache_bits); + VP8LHistogramSet* const orig_histo = + VP8LAllocateHistogramSet(image_histo_raw_size, cache_bits); + + if (orig_histo == NULL || histos == NULL) { + goto Error; + } + + // Don't attempt linear bin-partition heuristic for: + // histograms of small sizes, as bin_map will be very sparse and; + // Higher qualities (> 90), to preserve the compression gains at those + // quality settings. + if (orig_histo->size > 2 * BIN_SIZE && quality < 90) { + const int bin_map_size = bin_depth * BIN_SIZE; + bin_map = (int16_t*)WebPSafeCalloc(bin_map_size, sizeof(*bin_map)); + if (bin_map == NULL) goto Error; + } + + // Construct the histograms from backward references. + HistogramBuild(xsize, histo_bits, refs, orig_histo); + // Copies the histograms and computes its bit_cost. + HistogramCopyAndAnalyze(orig_histo, image_histo); + + if (bin_map != NULL) { + const double combine_cost_factor = + GetCombineCostFactor(image_histo_raw_size, quality); + HistogramAnalyzeEntropyBin(orig_histo, bin_map); + // Collapse histograms with similar entropy. + HistogramCombineEntropyBin(image_histo, histos->histograms[0], + bin_map, bin_depth, combine_cost_factor); + } + + // Collapse similar histograms by random histogram-pair compares. + HistogramCombine(image_histo, histos, quality); + + // Find the optimal map from original histograms to the final ones. + HistogramRemap(orig_histo, image_histo, histogram_symbols); + + ok = 1; + + Error: + WebPSafeFree(bin_map); + VP8LFreeHistogramSet(orig_histo); + VP8LFreeHistogramSet(histos); + return ok; +} diff --git a/media/libwebp/src/enc/histogram.h b/media/libwebp/src/enc/histogram.h new file mode 100644 index 000000000..1cf4c5474 --- /dev/null +++ b/media/libwebp/src/enc/histogram.h @@ -0,0 +1,118 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Author: Jyrki Alakuijala (jyrki@google.com) +// +// Models the histograms of literal and distance codes. + +#ifndef WEBP_ENC_HISTOGRAM_H_ +#define WEBP_ENC_HISTOGRAM_H_ + +#include <assert.h> +#include <stddef.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> + +#include "./backward_references.h" +#include "../webp/format_constants.h" +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// A simple container for histograms of data. +typedef struct { + // literal_ contains green literal, palette-code and + // copy-length-prefix histogram + uint32_t* literal_; // Pointer to the allocated buffer for literal. + uint32_t red_[NUM_LITERAL_CODES]; + uint32_t blue_[NUM_LITERAL_CODES]; + uint32_t alpha_[NUM_LITERAL_CODES]; + // Backward reference prefix-code histogram. + uint32_t distance_[NUM_DISTANCE_CODES]; + int palette_code_bits_; + double bit_cost_; // cached value of VP8LHistogramEstimateBits(this) + double literal_cost_; // Cached values of dominant entropy costs: + double red_cost_; // literal, red & blue. + double blue_cost_; +} VP8LHistogram; + +// Collection of histograms with fixed capacity, allocated as one +// big memory chunk. Can be destroyed by calling WebPSafeFree(). +typedef struct { + int size; // number of slots currently in use + int max_size; // maximum capacity + VP8LHistogram** histograms; +} VP8LHistogramSet; + +// Create the histogram. +// +// The input data is the PixOrCopy data, which models the literals, stop +// codes and backward references (both distances and lengths). Also: if +// palette_code_bits is >= 0, initialize the histogram with this value. +void VP8LHistogramCreate(VP8LHistogram* const p, + const VP8LBackwardRefs* const refs, + int palette_code_bits); + +// Return the size of the histogram for a given palette_code_bits. +int VP8LGetHistogramSize(int palette_code_bits); + +// Set the palette_code_bits and reset the stats. +void VP8LHistogramInit(VP8LHistogram* const p, int palette_code_bits); + +// Collect all the references into a histogram (without reset) +void VP8LHistogramStoreRefs(const VP8LBackwardRefs* const refs, + VP8LHistogram* const histo); + +// Free the memory allocated for the histogram. +void VP8LFreeHistogram(VP8LHistogram* const histo); + +// Free the memory allocated for the histogram set. +void VP8LFreeHistogramSet(VP8LHistogramSet* const histo); + +// Allocate an array of pointer to histograms, allocated and initialized +// using 'cache_bits'. Return NULL in case of memory error. +VP8LHistogramSet* VP8LAllocateHistogramSet(int size, int cache_bits); + +// Allocate and initialize histogram object with specified 'cache_bits'. +// Returns NULL in case of memory error. +// Special case of VP8LAllocateHistogramSet, with size equals 1. +VP8LHistogram* VP8LAllocateHistogram(int cache_bits); + +// Accumulate a token 'v' into a histogram. +void VP8LHistogramAddSinglePixOrCopy(VP8LHistogram* const histo, + const PixOrCopy* const v); + +// Estimate how many bits the combined entropy of literals and distance +// approximately maps to. +double VP8LHistogramEstimateBits(const VP8LHistogram* const p); + +// This function estimates the cost in bits excluding the bits needed to +// represent the entropy code itself. +double VP8LHistogramEstimateBitsBulk(const VP8LHistogram* const p); + +static WEBP_INLINE int VP8LHistogramNumCodes(int palette_code_bits) { + return NUM_LITERAL_CODES + NUM_LENGTH_CODES + + ((palette_code_bits > 0) ? (1 << palette_code_bits) : 0); +} + +// Builds the histogram image. +int VP8LGetHistoImageSymbols(int xsize, int ysize, + const VP8LBackwardRefs* const refs, + int quality, int histogram_bits, int cache_bits, + VP8LHistogramSet* const image_in, + uint16_t* const histogram_symbols); + +#ifdef __cplusplus +} +#endif + +#endif // WEBP_ENC_HISTOGRAM_H_ diff --git a/media/libwebp/src/enc/iterator.c b/media/libwebp/src/enc/iterator.c new file mode 100644 index 000000000..e42ad001a --- /dev/null +++ b/media/libwebp/src/enc/iterator.c @@ -0,0 +1,456 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// VP8Iterator: block iterator +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <string.h> + +#include "./vp8enci.h" + +//------------------------------------------------------------------------------ +// VP8Iterator +//------------------------------------------------------------------------------ + +static void InitLeft(VP8EncIterator* const it) { + it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = + (it->y_ > 0) ? 129 : 127; + memset(it->y_left_, 129, 16); + memset(it->u_left_, 129, 8); + memset(it->v_left_, 129, 8); + it->left_nz_[8] = 0; +} + +static void InitTop(VP8EncIterator* const it) { + const VP8Encoder* const enc = it->enc_; + const size_t top_size = enc->mb_w_ * 16; + memset(enc->y_top_, 127, 2 * top_size); + memset(enc->nz_, 0, enc->mb_w_ * sizeof(*enc->nz_)); +} + +void VP8IteratorSetRow(VP8EncIterator* const it, int y) { + VP8Encoder* const enc = it->enc_; + it->x_ = 0; + it->y_ = y; + it->bw_ = &enc->parts_[y & (enc->num_parts_ - 1)]; + it->preds_ = enc->preds_ + y * 4 * enc->preds_w_; + it->nz_ = enc->nz_; + it->mb_ = enc->mb_info_ + y * enc->mb_w_; + it->y_top_ = enc->y_top_; + it->uv_top_ = enc->uv_top_; + InitLeft(it); +} + +void VP8IteratorReset(VP8EncIterator* const it) { + VP8Encoder* const enc = it->enc_; + VP8IteratorSetRow(it, 0); + VP8IteratorSetCountDown(it, enc->mb_w_ * enc->mb_h_); // default + InitTop(it); + InitLeft(it); + memset(it->bit_count_, 0, sizeof(it->bit_count_)); + it->do_trellis_ = 0; +} + +void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down) { + it->count_down_ = it->count_down0_ = count_down; +} + +int VP8IteratorIsDone(const VP8EncIterator* const it) { + return (it->count_down_ <= 0); +} + +void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it) { + it->enc_ = enc; + it->y_stride_ = enc->pic_->y_stride; + it->uv_stride_ = enc->pic_->uv_stride; + it->yuv_in_ = (uint8_t*)DO_ALIGN(it->yuv_mem_); + it->yuv_out_ = it->yuv_in_ + YUV_SIZE; + it->yuv_out2_ = it->yuv_out_ + YUV_SIZE; + it->yuv_p_ = it->yuv_out2_ + YUV_SIZE; + it->lf_stats_ = enc->lf_stats_; + it->percent0_ = enc->percent_; + it->y_left_ = (uint8_t*)DO_ALIGN(it->yuv_left_mem_ + 1); + it->u_left_ = it->y_left_ + 16 + 16; + it->v_left_ = it->u_left_ + 16; + VP8IteratorReset(it); +} + +int VP8IteratorProgress(const VP8EncIterator* const it, int delta) { + VP8Encoder* const enc = it->enc_; + if (delta && enc->pic_->progress_hook != NULL) { + const int done = it->count_down0_ - it->count_down_; + const int percent = (it->count_down0_ <= 0) + ? it->percent0_ + : it->percent0_ + delta * done / it->count_down0_; + return WebPReportProgress(enc->pic_, percent, &enc->percent_); + } + return 1; +} + +//------------------------------------------------------------------------------ +// Import the source samples into the cache. Takes care of replicating +// boundary pixels if necessary. + +static WEBP_INLINE int MinSize(int a, int b) { return (a < b) ? a : b; } + +static void ImportBlock(const uint8_t* src, int src_stride, + uint8_t* dst, int w, int h, int size) { + int i; + for (i = 0; i < h; ++i) { + memcpy(dst, src, w); + if (w < size) { + memset(dst + w, dst[w - 1], size - w); + } + dst += BPS; + src += src_stride; + } + for (i = h; i < size; ++i) { + memcpy(dst, dst - BPS, size); + dst += BPS; + } +} + +static void ImportLine(const uint8_t* src, int src_stride, + uint8_t* dst, int len, int total_len) { + int i; + for (i = 0; i < len; ++i, src += src_stride) dst[i] = *src; + for (; i < total_len; ++i) dst[i] = dst[len - 1]; +} + +void VP8IteratorImport(VP8EncIterator* const it, uint8_t* tmp_32) { + const VP8Encoder* const enc = it->enc_; + const int x = it->x_, y = it->y_; + const WebPPicture* const pic = enc->pic_; + const uint8_t* const ysrc = pic->y + (y * pic->y_stride + x) * 16; + const uint8_t* const usrc = pic->u + (y * pic->uv_stride + x) * 8; + const uint8_t* const vsrc = pic->v + (y * pic->uv_stride + x) * 8; + const int w = MinSize(pic->width - x * 16, 16); + const int h = MinSize(pic->height - y * 16, 16); + const int uv_w = (w + 1) >> 1; + const int uv_h = (h + 1) >> 1; + + ImportBlock(ysrc, pic->y_stride, it->yuv_in_ + Y_OFF, w, h, 16); + ImportBlock(usrc, pic->uv_stride, it->yuv_in_ + U_OFF, uv_w, uv_h, 8); + ImportBlock(vsrc, pic->uv_stride, it->yuv_in_ + V_OFF, uv_w, uv_h, 8); + + if (tmp_32 == NULL) return; + + // Import source (uncompressed) samples into boundary. + if (x == 0) { + InitLeft(it); + } else { + if (y == 0) { + it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = 127; + } else { + it->y_left_[-1] = ysrc[- 1 - pic->y_stride]; + it->u_left_[-1] = usrc[- 1 - pic->uv_stride]; + it->v_left_[-1] = vsrc[- 1 - pic->uv_stride]; + } + ImportLine(ysrc - 1, pic->y_stride, it->y_left_, h, 16); + ImportLine(usrc - 1, pic->uv_stride, it->u_left_, uv_h, 8); + ImportLine(vsrc - 1, pic->uv_stride, it->v_left_, uv_h, 8); + } + + it->y_top_ = tmp_32 + 0; + it->uv_top_ = tmp_32 + 16; + if (y == 0) { + memset(tmp_32, 127, 32 * sizeof(*tmp_32)); + } else { + ImportLine(ysrc - pic->y_stride, 1, tmp_32, w, 16); + ImportLine(usrc - pic->uv_stride, 1, tmp_32 + 16, uv_w, 8); + ImportLine(vsrc - pic->uv_stride, 1, tmp_32 + 16 + 8, uv_w, 8); + } +} + +//------------------------------------------------------------------------------ +// Copy back the compressed samples into user space if requested. + +static void ExportBlock(const uint8_t* src, uint8_t* dst, int dst_stride, + int w, int h) { + while (h-- > 0) { + memcpy(dst, src, w); + dst += dst_stride; + src += BPS; + } +} + +void VP8IteratorExport(const VP8EncIterator* const it) { + const VP8Encoder* const enc = it->enc_; + if (enc->config_->show_compressed) { + const int x = it->x_, y = it->y_; + const uint8_t* const ysrc = it->yuv_out_ + Y_OFF; + const uint8_t* const usrc = it->yuv_out_ + U_OFF; + const uint8_t* const vsrc = it->yuv_out_ + V_OFF; + const WebPPicture* const pic = enc->pic_; + uint8_t* const ydst = pic->y + (y * pic->y_stride + x) * 16; + uint8_t* const udst = pic->u + (y * pic->uv_stride + x) * 8; + uint8_t* const vdst = pic->v + (y * pic->uv_stride + x) * 8; + int w = (pic->width - x * 16); + int h = (pic->height - y * 16); + + if (w > 16) w = 16; + if (h > 16) h = 16; + + // Luma plane + ExportBlock(ysrc, ydst, pic->y_stride, w, h); + + { // U/V planes + const int uv_w = (w + 1) >> 1; + const int uv_h = (h + 1) >> 1; + ExportBlock(usrc, udst, pic->uv_stride, uv_w, uv_h); + ExportBlock(vsrc, vdst, pic->uv_stride, uv_w, uv_h); + } + } +} + +//------------------------------------------------------------------------------ +// Non-zero contexts setup/teardown + +// Nz bits: +// 0 1 2 3 Y +// 4 5 6 7 +// 8 9 10 11 +// 12 13 14 15 +// 16 17 U +// 18 19 +// 20 21 V +// 22 23 +// 24 DC-intra16 + +// Convert packed context to byte array +#define BIT(nz, n) (!!((nz) & (1 << (n)))) + +void VP8IteratorNzToBytes(VP8EncIterator* const it) { + const int tnz = it->nz_[0], lnz = it->nz_[-1]; + int* const top_nz = it->top_nz_; + int* const left_nz = it->left_nz_; + + // Top-Y + top_nz[0] = BIT(tnz, 12); + top_nz[1] = BIT(tnz, 13); + top_nz[2] = BIT(tnz, 14); + top_nz[3] = BIT(tnz, 15); + // Top-U + top_nz[4] = BIT(tnz, 18); + top_nz[5] = BIT(tnz, 19); + // Top-V + top_nz[6] = BIT(tnz, 22); + top_nz[7] = BIT(tnz, 23); + // DC + top_nz[8] = BIT(tnz, 24); + + // left-Y + left_nz[0] = BIT(lnz, 3); + left_nz[1] = BIT(lnz, 7); + left_nz[2] = BIT(lnz, 11); + left_nz[3] = BIT(lnz, 15); + // left-U + left_nz[4] = BIT(lnz, 17); + left_nz[5] = BIT(lnz, 19); + // left-V + left_nz[6] = BIT(lnz, 21); + left_nz[7] = BIT(lnz, 23); + // left-DC is special, iterated separately +} + +void VP8IteratorBytesToNz(VP8EncIterator* const it) { + uint32_t nz = 0; + const int* const top_nz = it->top_nz_; + const int* const left_nz = it->left_nz_; + // top + nz |= (top_nz[0] << 12) | (top_nz[1] << 13); + nz |= (top_nz[2] << 14) | (top_nz[3] << 15); + nz |= (top_nz[4] << 18) | (top_nz[5] << 19); + nz |= (top_nz[6] << 22) | (top_nz[7] << 23); + nz |= (top_nz[8] << 24); // we propagate the _top_ bit, esp. for intra4 + // left + nz |= (left_nz[0] << 3) | (left_nz[1] << 7); + nz |= (left_nz[2] << 11); + nz |= (left_nz[4] << 17) | (left_nz[6] << 21); + + *it->nz_ = nz; +} + +#undef BIT + +//------------------------------------------------------------------------------ +// Advance to the next position, doing the bookkeeping. + +void VP8IteratorSaveBoundary(VP8EncIterator* const it) { + VP8Encoder* const enc = it->enc_; + const int x = it->x_, y = it->y_; + const uint8_t* const ysrc = it->yuv_out_ + Y_OFF; + const uint8_t* const uvsrc = it->yuv_out_ + U_OFF; + if (x < enc->mb_w_ - 1) { // left + int i; + for (i = 0; i < 16; ++i) { + it->y_left_[i] = ysrc[15 + i * BPS]; + } + for (i = 0; i < 8; ++i) { + it->u_left_[i] = uvsrc[7 + i * BPS]; + it->v_left_[i] = uvsrc[15 + i * BPS]; + } + // top-left (before 'top'!) + it->y_left_[-1] = it->y_top_[15]; + it->u_left_[-1] = it->uv_top_[0 + 7]; + it->v_left_[-1] = it->uv_top_[8 + 7]; + } + if (y < enc->mb_h_ - 1) { // top + memcpy(it->y_top_, ysrc + 15 * BPS, 16); + memcpy(it->uv_top_, uvsrc + 7 * BPS, 8 + 8); + } +} + +int VP8IteratorNext(VP8EncIterator* const it) { + it->preds_ += 4; + it->mb_ += 1; + it->nz_ += 1; + it->y_top_ += 16; + it->uv_top_ += 16; + it->x_ += 1; + if (it->x_ == it->enc_->mb_w_) { + VP8IteratorSetRow(it, ++it->y_); + } + return (0 < --it->count_down_); +} + +//------------------------------------------------------------------------------ +// Helper function to set mode properties + +void VP8SetIntra16Mode(const VP8EncIterator* const it, int mode) { + uint8_t* preds = it->preds_; + int y; + for (y = 0; y < 4; ++y) { + memset(preds, mode, 4); + preds += it->enc_->preds_w_; + } + it->mb_->type_ = 1; +} + +void VP8SetIntra4Mode(const VP8EncIterator* const it, const uint8_t* modes) { + uint8_t* preds = it->preds_; + int y; + for (y = 4; y > 0; --y) { + memcpy(preds, modes, 4 * sizeof(*modes)); + preds += it->enc_->preds_w_; + modes += 4; + } + it->mb_->type_ = 0; +} + +void VP8SetIntraUVMode(const VP8EncIterator* const it, int mode) { + it->mb_->uv_mode_ = mode; +} + +void VP8SetSkip(const VP8EncIterator* const it, int skip) { + it->mb_->skip_ = skip; +} + +void VP8SetSegment(const VP8EncIterator* const it, int segment) { + it->mb_->segment_ = segment; +} + +//------------------------------------------------------------------------------ +// Intra4x4 sub-blocks iteration +// +// We store and update the boundary samples into an array of 37 pixels. They +// are updated as we iterate and reconstructs each intra4x4 blocks in turn. +// The position of the samples has the following snake pattern: +// +// 16|17 18 19 20|21 22 23 24|25 26 27 28|29 30 31 32|33 34 35 36 <- Top-right +// --+-----------+-----------+-----------+-----------+ +// 15| 19| 23| 27| 31| +// 14| 18| 22| 26| 30| +// 13| 17| 21| 25| 29| +// 12|13 14 15 16|17 18 19 20|21 22 23 24|25 26 27 28| +// --+-----------+-----------+-----------+-----------+ +// 11| 15| 19| 23| 27| +// 10| 14| 18| 22| 26| +// 9| 13| 17| 21| 25| +// 8| 9 10 11 12|13 14 15 16|17 18 19 20|21 22 23 24| +// --+-----------+-----------+-----------+-----------+ +// 7| 11| 15| 19| 23| +// 6| 10| 14| 18| 22| +// 5| 9| 13| 17| 21| +// 4| 5 6 7 8| 9 10 11 12|13 14 15 16|17 18 19 20| +// --+-----------+-----------+-----------+-----------+ +// 3| 7| 11| 15| 19| +// 2| 6| 10| 14| 18| +// 1| 5| 9| 13| 17| +// 0| 1 2 3 4| 5 6 7 8| 9 10 11 12|13 14 15 16| +// --+-----------+-----------+-----------+-----------+ + +// Array to record the position of the top sample to pass to the prediction +// functions in dsp.c. +static const uint8_t VP8TopLeftI4[16] = { + 17, 21, 25, 29, + 13, 17, 21, 25, + 9, 13, 17, 21, + 5, 9, 13, 17 +}; + +void VP8IteratorStartI4(VP8EncIterator* const it) { + const VP8Encoder* const enc = it->enc_; + int i; + + it->i4_ = 0; // first 4x4 sub-block + it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[0]; + + // Import the boundary samples + for (i = 0; i < 17; ++i) { // left + it->i4_boundary_[i] = it->y_left_[15 - i]; + } + for (i = 0; i < 16; ++i) { // top + it->i4_boundary_[17 + i] = it->y_top_[i]; + } + // top-right samples have a special case on the far right of the picture + if (it->x_ < enc->mb_w_ - 1) { + for (i = 16; i < 16 + 4; ++i) { + it->i4_boundary_[17 + i] = it->y_top_[i]; + } + } else { // else, replicate the last valid pixel four times + for (i = 16; i < 16 + 4; ++i) { + it->i4_boundary_[17 + i] = it->i4_boundary_[17 + 15]; + } + } + VP8IteratorNzToBytes(it); // import the non-zero context +} + +int VP8IteratorRotateI4(VP8EncIterator* const it, + const uint8_t* const yuv_out) { + const uint8_t* const blk = yuv_out + VP8Scan[it->i4_]; + uint8_t* const top = it->i4_top_; + int i; + + // Update the cache with 7 fresh samples + for (i = 0; i <= 3; ++i) { + top[-4 + i] = blk[i + 3 * BPS]; // store future top samples + } + if ((it->i4_ & 3) != 3) { // if not on the right sub-blocks #3, #7, #11, #15 + for (i = 0; i <= 2; ++i) { // store future left samples + top[i] = blk[3 + (2 - i) * BPS]; + } + } else { // else replicate top-right samples, as says the specs. + for (i = 0; i <= 3; ++i) { + top[i] = top[i + 4]; + } + } + // move pointers to next sub-block + ++it->i4_; + if (it->i4_ == 16) { // we're done + return 0; + } + + it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[it->i4_]; + return 1; +} + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/enc/moz.build b/media/libwebp/src/enc/moz.build new file mode 100644 index 000000000..d84213786 --- /dev/null +++ b/media/libwebp/src/enc/moz.build @@ -0,0 +1,38 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +EXPORTS.webp.enc += [ + 'backward_references.h', + 'cost.h', + 'histogram.h', + 'vp8enci.h', + 'vp8encli.h' +] + +SOURCES += [ + 'alpha.c', + 'analysis.c', + 'backward_references.c', + 'config.c', + 'cost.c', + 'filter.c', + 'frame.c', + 'histogram.c', + 'iterator.c', + 'picture.c', + 'picture_csp.c', + 'picture_psnr.c', + 'picture_rescale.c', + 'picture_tools.c', + 'quant.c', + 'syntax.c', + 'token.c', + 'tree.c', + 'vp8l.c', + 'webpenc.c' +] + +FINAL_LIBRARY = 'gkmedias'
\ No newline at end of file diff --git a/media/libwebp/src/enc/picture.c b/media/libwebp/src/enc/picture.c new file mode 100644 index 000000000..9a66fbe74 --- /dev/null +++ b/media/libwebp/src/enc/picture.c @@ -0,0 +1,289 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebPPicture class basis +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <stdlib.h> + +#include "./vp8enci.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ +// WebPPicture +//------------------------------------------------------------------------------ + +static int DummyWriter(const uint8_t* data, size_t data_size, + const WebPPicture* const picture) { + // The following are to prevent 'unused variable' error message. + (void)data; + (void)data_size; + (void)picture; + return 1; +} + +int WebPPictureInitInternal(WebPPicture* picture, int version) { + if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_ENCODER_ABI_VERSION)) { + return 0; // caller/system version mismatch! + } + if (picture != NULL) { + memset(picture, 0, sizeof(*picture)); + picture->writer = DummyWriter; + WebPEncodingSetError(picture, VP8_ENC_OK); + } + return 1; +} + +//------------------------------------------------------------------------------ + +static void WebPPictureResetBufferARGB(WebPPicture* const picture) { + picture->memory_argb_ = NULL; + picture->argb = NULL; + picture->argb_stride = 0; +} + +static void WebPPictureResetBufferYUVA(WebPPicture* const picture) { + picture->memory_ = NULL; + picture->y = picture->u = picture->v = picture->a = NULL; + picture->y_stride = picture->uv_stride = 0; + picture->a_stride = 0; +} + +void WebPPictureResetBuffers(WebPPicture* const picture) { + WebPPictureResetBufferARGB(picture); + WebPPictureResetBufferYUVA(picture); +} + +int WebPPictureAllocARGB(WebPPicture* const picture, int width, int height) { + void* memory; + const uint64_t argb_size = (uint64_t)width * height; + + assert(picture != NULL); + + WebPSafeFree(picture->memory_argb_); + WebPPictureResetBufferARGB(picture); + + if (width <= 0 || height <= 0) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_BAD_DIMENSION); + } + // allocate a new buffer. + memory = WebPSafeMalloc(argb_size, sizeof(*picture->argb)); + if (memory == NULL) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); + } + // TODO(skal): align plane to cache line? + picture->memory_argb_ = memory; + picture->argb = (uint32_t*)memory; + picture->argb_stride = width; + return 1; +} + +int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height) { + const WebPEncCSP uv_csp = picture->colorspace & WEBP_CSP_UV_MASK; + const int has_alpha = picture->colorspace & WEBP_CSP_ALPHA_BIT; + const int y_stride = width; + const int uv_width = (width + 1) >> 1; + const int uv_height = (height + 1) >> 1; + const int uv_stride = uv_width; + int a_width, a_stride; + uint64_t y_size, uv_size, a_size, total_size; + uint8_t* mem; + + assert(picture != NULL); + + WebPSafeFree(picture->memory_); + WebPPictureResetBufferYUVA(picture); + + if (uv_csp != WEBP_YUV420) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION); + } + + // alpha + a_width = has_alpha ? width : 0; + a_stride = a_width; + y_size = (uint64_t)y_stride * height; + uv_size = (uint64_t)uv_stride * uv_height; + a_size = (uint64_t)a_stride * height; + + total_size = y_size + a_size + 2 * uv_size; + + // Security and validation checks + if (width <= 0 || height <= 0 || // luma/alpha param error + uv_width < 0 || uv_height < 0) { // u/v param error + return WebPEncodingSetError(picture, VP8_ENC_ERROR_BAD_DIMENSION); + } + // allocate a new buffer. + mem = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*mem)); + if (mem == NULL) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); + } + + // From now on, we're in the clear, we can no longer fail... + picture->memory_ = (void*)mem; + picture->y_stride = y_stride; + picture->uv_stride = uv_stride; + picture->a_stride = a_stride; + + // TODO(skal): we could align the y/u/v planes and adjust stride. + picture->y = mem; + mem += y_size; + + picture->u = mem; + mem += uv_size; + picture->v = mem; + mem += uv_size; + + if (a_size > 0) { + picture->a = mem; + mem += a_size; + } + (void)mem; // makes the static analyzer happy + return 1; +} + +int WebPPictureAlloc(WebPPicture* picture) { + if (picture != NULL) { + const int width = picture->width; + const int height = picture->height; + + WebPPictureFree(picture); // erase previous buffer + + if (!picture->use_argb) { + return WebPPictureAllocYUVA(picture, width, height); + } else { + return WebPPictureAllocARGB(picture, width, height); + } + } + return 1; +} + +void WebPPictureFree(WebPPicture* picture) { + if (picture != NULL) { + WebPSafeFree(picture->memory_); + WebPSafeFree(picture->memory_argb_); + WebPPictureResetBuffers(picture); + } +} + +//------------------------------------------------------------------------------ +// WebPMemoryWriter: Write-to-memory + +void WebPMemoryWriterInit(WebPMemoryWriter* writer) { + writer->mem = NULL; + writer->size = 0; + writer->max_size = 0; +} + +int WebPMemoryWrite(const uint8_t* data, size_t data_size, + const WebPPicture* picture) { + WebPMemoryWriter* const w = (WebPMemoryWriter*)picture->custom_ptr; + uint64_t next_size; + if (w == NULL) { + return 1; + } + next_size = (uint64_t)w->size + data_size; + if (next_size > w->max_size) { + uint8_t* new_mem; + uint64_t next_max_size = 2ULL * w->max_size; + if (next_max_size < next_size) next_max_size = next_size; + if (next_max_size < 8192ULL) next_max_size = 8192ULL; + new_mem = (uint8_t*)WebPSafeMalloc(next_max_size, 1); + if (new_mem == NULL) { + return 0; + } + if (w->size > 0) { + memcpy(new_mem, w->mem, w->size); + } + WebPSafeFree(w->mem); + w->mem = new_mem; + // down-cast is ok, thanks to WebPSafeMalloc + w->max_size = (size_t)next_max_size; + } + if (data_size > 0) { + memcpy(w->mem + w->size, data, data_size); + w->size += data_size; + } + return 1; +} + +void WebPMemoryWriterClear(WebPMemoryWriter* writer) { + if (writer != NULL) { + WebPSafeFree(writer->mem); + writer->mem = NULL; + writer->size = 0; + writer->max_size = 0; + } +} + +//------------------------------------------------------------------------------ +// Simplest high-level calls: + +typedef int (*Importer)(WebPPicture* const, const uint8_t* const, int); + +static size_t Encode(const uint8_t* rgba, int width, int height, int stride, + Importer import, float quality_factor, int lossless, + uint8_t** output) { + WebPPicture pic; + WebPConfig config; + WebPMemoryWriter wrt; + int ok; + + if (!WebPConfigPreset(&config, WEBP_PRESET_DEFAULT, quality_factor) || + !WebPPictureInit(&pic)) { + return 0; // shouldn't happen, except if system installation is broken + } + + config.lossless = !!lossless; + pic.use_argb = !!lossless; + pic.width = width; + pic.height = height; + pic.writer = WebPMemoryWrite; + pic.custom_ptr = &wrt; + WebPMemoryWriterInit(&wrt); + + ok = import(&pic, rgba, stride) && WebPEncode(&config, &pic); + WebPPictureFree(&pic); + if (!ok) { + WebPMemoryWriterClear(&wrt); + *output = NULL; + return 0; + } + *output = wrt.mem; + return wrt.size; +} + +#define ENCODE_FUNC(NAME, IMPORTER) \ +size_t NAME(const uint8_t* in, int w, int h, int bps, float q, \ + uint8_t** out) { \ + return Encode(in, w, h, bps, IMPORTER, q, 0, out); \ +} + +ENCODE_FUNC(WebPEncodeRGB, WebPPictureImportRGB) +ENCODE_FUNC(WebPEncodeBGR, WebPPictureImportBGR) +ENCODE_FUNC(WebPEncodeRGBA, WebPPictureImportRGBA) +ENCODE_FUNC(WebPEncodeBGRA, WebPPictureImportBGRA) + +#undef ENCODE_FUNC + +#define LOSSLESS_DEFAULT_QUALITY 70. +#define LOSSLESS_ENCODE_FUNC(NAME, IMPORTER) \ +size_t NAME(const uint8_t* in, int w, int h, int bps, uint8_t** out) { \ + return Encode(in, w, h, bps, IMPORTER, LOSSLESS_DEFAULT_QUALITY, 1, out); \ +} + +LOSSLESS_ENCODE_FUNC(WebPEncodeLosslessRGB, WebPPictureImportRGB) +LOSSLESS_ENCODE_FUNC(WebPEncodeLosslessBGR, WebPPictureImportBGR) +LOSSLESS_ENCODE_FUNC(WebPEncodeLosslessRGBA, WebPPictureImportRGBA) +LOSSLESS_ENCODE_FUNC(WebPEncodeLosslessBGRA, WebPPictureImportBGRA) + +#undef LOSSLESS_ENCODE_FUNC + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/enc/picture_csp.c b/media/libwebp/src/enc/picture_csp.c new file mode 100644 index 000000000..7875f625b --- /dev/null +++ b/media/libwebp/src/enc/picture_csp.c @@ -0,0 +1,1114 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebPPicture utils for colorspace conversion +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <stdlib.h> +#include <math.h> + +#include "./vp8enci.h" +#include "../utils/random.h" +#include "../utils/utils.h" +#include "../dsp/yuv.h" + +// Uncomment to disable gamma-compression during RGB->U/V averaging +#define USE_GAMMA_COMPRESSION + +// If defined, use table to compute x / alpha. +#define USE_INVERSE_ALPHA_TABLE + +static const union { + uint32_t argb; + uint8_t bytes[4]; +} test_endian = { 0xff000000u }; +#define ALPHA_IS_LAST (test_endian.bytes[3] == 0xff) + +static WEBP_INLINE uint32_t MakeARGB32(int a, int r, int g, int b) { + return (((uint32_t)a << 24) | (r << 16) | (g << 8) | b); +} + +//------------------------------------------------------------------------------ +// Detection of non-trivial transparency + +// Returns true if alpha[] has non-0xff values. +static int CheckNonOpaque(const uint8_t* alpha, int width, int height, + int x_step, int y_step) { + if (alpha == NULL) return 0; + while (height-- > 0) { + int x; + for (x = 0; x < width * x_step; x += x_step) { + if (alpha[x] != 0xff) return 1; // TODO(skal): check 4/8 bytes at a time. + } + alpha += y_step; + } + return 0; +} + +// Checking for the presence of non-opaque alpha. +int WebPPictureHasTransparency(const WebPPicture* picture) { + if (picture == NULL) return 0; + if (!picture->use_argb) { + return CheckNonOpaque(picture->a, picture->width, picture->height, + 1, picture->a_stride); + } else { + int x, y; + const uint32_t* argb = picture->argb; + if (argb == NULL) return 0; + for (y = 0; y < picture->height; ++y) { + for (x = 0; x < picture->width; ++x) { + if (argb[x] < 0xff000000u) return 1; // test any alpha values != 0xff + } + argb += picture->argb_stride; + } + } + return 0; +} + +//------------------------------------------------------------------------------ +// Code for gamma correction + +#if defined(USE_GAMMA_COMPRESSION) + +// gamma-compensates loss of resolution during chroma subsampling +#define kGamma 0.80 // for now we use a different gamma value than kGammaF +#define kGammaFix 12 // fixed-point precision for linear values +#define kGammaScale ((1 << kGammaFix) - 1) +#define kGammaTabFix 7 // fixed-point fractional bits precision +#define kGammaTabScale (1 << kGammaTabFix) +#define kGammaTabRounder (kGammaTabScale >> 1) +#define kGammaTabSize (1 << (kGammaFix - kGammaTabFix)) + +static int kLinearToGammaTab[kGammaTabSize + 1]; +static uint16_t kGammaToLinearTab[256]; +static int kGammaTablesOk = 0; + +static void InitGammaTables(void) { + if (!kGammaTablesOk) { + int v; + const double scale = (double)(1 << kGammaTabFix) / kGammaScale; + const double norm = 1. / 255.; + for (v = 0; v <= 255; ++v) { + kGammaToLinearTab[v] = + (uint16_t)(pow(norm * v, kGamma) * kGammaScale + .5); + } + for (v = 0; v <= kGammaTabSize; ++v) { + kLinearToGammaTab[v] = (int)(255. * pow(scale * v, 1. / kGamma) + .5); + } + kGammaTablesOk = 1; + } +} + +static WEBP_INLINE uint32_t GammaToLinear(uint8_t v) { + return kGammaToLinearTab[v]; +} + +static WEBP_INLINE int Interpolate(int v) { + const int tab_pos = v >> (kGammaTabFix + 2); // integer part + const int x = v & ((kGammaTabScale << 2) - 1); // fractional part + const int v0 = kLinearToGammaTab[tab_pos]; + const int v1 = kLinearToGammaTab[tab_pos + 1]; + const int y = v1 * x + v0 * ((kGammaTabScale << 2) - x); // interpolate + assert(tab_pos + 1 < kGammaTabSize + 1); + return y; +} + +// Convert a linear value 'v' to YUV_FIX+2 fixed-point precision +// U/V value, suitable for RGBToU/V calls. +static WEBP_INLINE int LinearToGamma(uint32_t base_value, int shift) { + const int y = Interpolate(base_value << shift); // final uplifted value + return (y + kGammaTabRounder) >> kGammaTabFix; // descale +} + +#else + +static void InitGammaTables(void) {} +static WEBP_INLINE uint32_t GammaToLinear(uint8_t v) { return v; } +static WEBP_INLINE int LinearToGamma(uint32_t base_value, int shift) { + return (int)(base_value << shift); +} + +#endif // USE_GAMMA_COMPRESSION + +//------------------------------------------------------------------------------ +// RGB -> YUV conversion + +static int RGBToY(int r, int g, int b, VP8Random* const rg) { + return (rg == NULL) ? VP8RGBToY(r, g, b, YUV_HALF) + : VP8RGBToY(r, g, b, VP8RandomBits(rg, YUV_FIX)); +} + +static int RGBToU(int r, int g, int b, VP8Random* const rg) { + return (rg == NULL) ? VP8RGBToU(r, g, b, YUV_HALF << 2) + : VP8RGBToU(r, g, b, VP8RandomBits(rg, YUV_FIX + 2)); +} + +static int RGBToV(int r, int g, int b, VP8Random* const rg) { + return (rg == NULL) ? VP8RGBToV(r, g, b, YUV_HALF << 2) + : VP8RGBToV(r, g, b, VP8RandomBits(rg, YUV_FIX + 2)); +} + +//------------------------------------------------------------------------------ +// Smart RGB->YUV conversion + +static const int kNumIterations = 6; +static const int kMinDimensionIterativeConversion = 4; + +// We use a-priori a different precision for storing RGB and Y/W components +// We could use YFIX=0 and only uint8_t for fixed_y_t, but it produces some +// banding sometimes. Better use extra precision. +// TODO(skal): cleanup once TFIX/YFIX values are fixed. + +typedef int16_t fixed_t; // signed type with extra TFIX precision for UV +typedef uint16_t fixed_y_t; // unsigned type with extra YFIX precision for W +#define TFIX 6 // fixed-point precision of RGB +#define YFIX 2 // fixed point precision for Y/W + +#define THALF ((1 << TFIX) >> 1) +#define MAX_Y_T ((256 << YFIX) - 1) +#define TROUNDER (1 << (YUV_FIX + TFIX - 1)) + +#if defined(USE_GAMMA_COMPRESSION) + +// float variant of gamma-correction +// We use tables of different size and precision, along with a 'real-world' +// Gamma value close to ~2. +#define kGammaF 2.2 +static float kGammaToLinearTabF[MAX_Y_T + 1]; // size scales with Y_FIX +static float kLinearToGammaTabF[kGammaTabSize + 2]; +static int kGammaTablesFOk = 0; + +static void InitGammaTablesF(void) { + if (!kGammaTablesFOk) { + int v; + const double norm = 1. / MAX_Y_T; + const double scale = 1. / kGammaTabSize; + for (v = 0; v <= MAX_Y_T; ++v) { + kGammaToLinearTabF[v] = (float)pow(norm * v, kGammaF); + } + for (v = 0; v <= kGammaTabSize; ++v) { + kLinearToGammaTabF[v] = (float)(MAX_Y_T * pow(scale * v, 1. / kGammaF)); + } + // to prevent small rounding errors to cause read-overflow: + kLinearToGammaTabF[kGammaTabSize + 1] = kLinearToGammaTabF[kGammaTabSize]; + kGammaTablesFOk = 1; + } +} + +static WEBP_INLINE float GammaToLinearF(int v) { + return kGammaToLinearTabF[v]; +} + +static WEBP_INLINE float LinearToGammaF(float value) { + const float v = value * kGammaTabSize; + const int tab_pos = (int)v; + const float x = v - (float)tab_pos; // fractional part + const float v0 = kLinearToGammaTabF[tab_pos + 0]; + const float v1 = kLinearToGammaTabF[tab_pos + 1]; + const float y = v1 * x + v0 * (1.f - x); // interpolate + return y; +} + +#else + +static void InitGammaTablesF(void) {} +static WEBP_INLINE float GammaToLinearF(int v) { + const float norm = 1.f / MAX_Y_T; + return norm * v; +} +static WEBP_INLINE float LinearToGammaF(float value) { + return MAX_Y_T * value; +} + +#endif // USE_GAMMA_COMPRESSION + +//------------------------------------------------------------------------------ + +// precision: YFIX -> TFIX +static WEBP_INLINE int FixedYToW(int v) { +#if TFIX == YFIX + return v; +#elif TFIX >= YFIX + return v << (TFIX - YFIX); +#else + return v >> (YFIX - TFIX); +#endif +} + +static WEBP_INLINE int FixedWToY(int v) { +#if TFIX == YFIX + return v; +#elif YFIX >= TFIX + return v << (YFIX - TFIX); +#else + return v >> (TFIX - YFIX); +#endif +} + +static uint8_t clip_8b(fixed_t v) { + return (!(v & ~0xff)) ? (uint8_t)v : (v < 0) ? 0u : 255u; +} + +static fixed_y_t clip_y(int y) { + return (!(y & ~MAX_Y_T)) ? (fixed_y_t)y : (y < 0) ? 0 : MAX_Y_T; +} + +// precision: TFIX -> YFIX +static fixed_y_t clip_fixed_t(fixed_t v) { + const int y = FixedWToY(v); + const fixed_y_t w = clip_y(y); + return w; +} + +//------------------------------------------------------------------------------ + +static int RGBToGray(int r, int g, int b) { + const int luma = 19595 * r + 38470 * g + 7471 * b + YUV_HALF; + return (luma >> YUV_FIX); +} + +static float RGBToGrayF(float r, float g, float b) { + return 0.299f * r + 0.587f * g + 0.114f * b; +} + +static float ScaleDown(int a, int b, int c, int d) { + const float A = GammaToLinearF(a); + const float B = GammaToLinearF(b); + const float C = GammaToLinearF(c); + const float D = GammaToLinearF(d); + return LinearToGammaF(0.25f * (A + B + C + D)); +} + +static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int len) { + while (len-- > 0) { + const float R = GammaToLinearF(src[0]); + const float G = GammaToLinearF(src[1]); + const float B = GammaToLinearF(src[2]); + const float Y = RGBToGrayF(R, G, B); + *dst++ = (fixed_y_t)(LinearToGammaF(Y) + .5); + src += 3; + } +} + +static WEBP_INLINE void UpdateChroma(const fixed_y_t* src1, + const fixed_y_t* src2, + fixed_t* dst, fixed_y_t* tmp, int len) { + while (len--> 0) { + const float r = ScaleDown(src1[0], src1[3], src2[0], src2[3]); + const float g = ScaleDown(src1[1], src1[4], src2[1], src2[4]); + const float b = ScaleDown(src1[2], src1[5], src2[2], src2[5]); + const float W = RGBToGrayF(r, g, b); + dst[0] = (fixed_t)FixedYToW((int)(r - W)); + dst[1] = (fixed_t)FixedYToW((int)(g - W)); + dst[2] = (fixed_t)FixedYToW((int)(b - W)); + dst += 3; + src1 += 6; + src2 += 6; + if (tmp != NULL) { + tmp[0] = tmp[1] = clip_y((int)(W + .5)); + tmp += 2; + } + } +} + +//------------------------------------------------------------------------------ + +static WEBP_INLINE int Filter(const fixed_t* const A, const fixed_t* const B, + int rightwise) { + int v; + if (!rightwise) { + v = (A[0] * 9 + A[-3] * 3 + B[0] * 3 + B[-3]); + } else { + v = (A[0] * 9 + A[+3] * 3 + B[0] * 3 + B[+3]); + } + return (v + 8) >> 4; +} + +static WEBP_INLINE int Filter2(int A, int B) { return (A * 3 + B + 2) >> 2; } + +//------------------------------------------------------------------------------ + +// 8bit -> YFIX +static WEBP_INLINE fixed_y_t UpLift(uint8_t a) { + return ((fixed_y_t)a << YFIX) | (1 << (YFIX - 1)); +} + +static void ImportOneRow(const uint8_t* const r_ptr, + const uint8_t* const g_ptr, + const uint8_t* const b_ptr, + int step, + int pic_width, + fixed_y_t* const dst) { + int i; + for (i = 0; i < pic_width; ++i) { + const int off = i * step; + dst[3 * i + 0] = UpLift(r_ptr[off]); + dst[3 * i + 1] = UpLift(g_ptr[off]); + dst[3 * i + 2] = UpLift(b_ptr[off]); + } + if (pic_width & 1) { // replicate rightmost pixel + memcpy(dst + 3 * pic_width, dst + 3 * (pic_width - 1), 3 * sizeof(*dst)); + } +} + +static void InterpolateTwoRows(const fixed_y_t* const best_y, + const fixed_t* const prev_uv, + const fixed_t* const cur_uv, + const fixed_t* const next_uv, + int w, + fixed_y_t* const out1, + fixed_y_t* const out2) { + int i, k; + { // special boundary case for i==0 + const int W0 = FixedYToW(best_y[0]); + const int W1 = FixedYToW(best_y[w]); + for (k = 0; k <= 2; ++k) { + out1[k] = clip_fixed_t(Filter2(cur_uv[k], prev_uv[k]) + W0); + out2[k] = clip_fixed_t(Filter2(cur_uv[k], next_uv[k]) + W1); + } + } + for (i = 1; i < w - 1; ++i) { + const int W0 = FixedYToW(best_y[i + 0]); + const int W1 = FixedYToW(best_y[i + w]); + const int off = 3 * (i >> 1); + for (k = 0; k <= 2; ++k) { + const int tmp0 = Filter(cur_uv + off + k, prev_uv + off + k, i & 1); + const int tmp1 = Filter(cur_uv + off + k, next_uv + off + k, i & 1); + out1[3 * i + k] = clip_fixed_t(tmp0 + W0); + out2[3 * i + k] = clip_fixed_t(tmp1 + W1); + } + } + { // special boundary case for i == w - 1 + const int W0 = FixedYToW(best_y[i + 0]); + const int W1 = FixedYToW(best_y[i + w]); + const int off = 3 * (i >> 1); + for (k = 0; k <= 2; ++k) { + out1[3 * i + k] = + clip_fixed_t(Filter2(cur_uv[off + k], prev_uv[off + k]) + W0); + out2[3 * i + k] = + clip_fixed_t(Filter2(cur_uv[off + k], next_uv[off + k]) + W1); + } + } +} + +static WEBP_INLINE uint8_t ConvertRGBToY(int r, int g, int b) { + const int luma = 16839 * r + 33059 * g + 6420 * b + TROUNDER; + return clip_8b(16 + (luma >> (YUV_FIX + TFIX))); +} + +static WEBP_INLINE uint8_t ConvertRGBToU(int r, int g, int b) { + const int u = -9719 * r - 19081 * g + 28800 * b + TROUNDER; + return clip_8b(128 + (u >> (YUV_FIX + TFIX))); +} + +static WEBP_INLINE uint8_t ConvertRGBToV(int r, int g, int b) { + const int v = +28800 * r - 24116 * g - 4684 * b + TROUNDER; + return clip_8b(128 + (v >> (YUV_FIX + TFIX))); +} + +static int ConvertWRGBToYUV(const fixed_y_t* const best_y, + const fixed_t* const best_uv, + WebPPicture* const picture) { + int i, j; + const int w = (picture->width + 1) & ~1; + const int h = (picture->height + 1) & ~1; + const int uv_w = w >> 1; + const int uv_h = h >> 1; + for (j = 0; j < picture->height; ++j) { + for (i = 0; i < picture->width; ++i) { + const int off = 3 * ((i >> 1) + (j >> 1) * uv_w); + const int off2 = i + j * picture->y_stride; + const int W = FixedYToW(best_y[i + j * w]); + const int r = best_uv[off + 0] + W; + const int g = best_uv[off + 1] + W; + const int b = best_uv[off + 2] + W; + picture->y[off2] = ConvertRGBToY(r, g, b); + } + } + for (j = 0; j < uv_h; ++j) { + uint8_t* const dst_u = picture->u + j * picture->uv_stride; + uint8_t* const dst_v = picture->v + j * picture->uv_stride; + for (i = 0; i < uv_w; ++i) { + const int off = 3 * (i + j * uv_w); + const int r = best_uv[off + 0]; + const int g = best_uv[off + 1]; + const int b = best_uv[off + 2]; + dst_u[i] = ConvertRGBToU(r, g, b); + dst_v[i] = ConvertRGBToV(r, g, b); + } + } + return 1; +} + +//------------------------------------------------------------------------------ +// Main function + +#define SAFE_ALLOC(W, H, T) ((T*)WebPSafeMalloc((W) * (H), sizeof(T))) + +static int PreprocessARGB(const uint8_t* const r_ptr, + const uint8_t* const g_ptr, + const uint8_t* const b_ptr, + int step, int rgb_stride, + WebPPicture* const picture) { + // we expand the right/bottom border if needed + const int w = (picture->width + 1) & ~1; + const int h = (picture->height + 1) & ~1; + const int uv_w = w >> 1; + const int uv_h = h >> 1; + int i, j, iter; + + // TODO(skal): allocate one big memory chunk. But for now, it's easier + // for valgrind debugging to have several chunks. + fixed_y_t* const tmp_buffer = SAFE_ALLOC(w * 3, 2, fixed_y_t); // scratch + fixed_y_t* const best_y = SAFE_ALLOC(w, h, fixed_y_t); + fixed_y_t* const target_y = SAFE_ALLOC(w, h, fixed_y_t); + fixed_y_t* const best_rgb_y = SAFE_ALLOC(w, 2, fixed_y_t); + fixed_t* const best_uv = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t); + fixed_t* const target_uv = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t); + fixed_t* const best_rgb_uv = SAFE_ALLOC(uv_w * 3, 1, fixed_t); + int ok; + + if (best_y == NULL || best_uv == NULL || + target_y == NULL || target_uv == NULL || + best_rgb_y == NULL || best_rgb_uv == NULL || + tmp_buffer == NULL) { + ok = WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); + goto End; + } + assert(picture->width >= kMinDimensionIterativeConversion); + assert(picture->height >= kMinDimensionIterativeConversion); + + // Import RGB samples to W/RGB representation. + for (j = 0; j < picture->height; j += 2) { + const int is_last_row = (j == picture->height - 1); + fixed_y_t* const src1 = tmp_buffer; + fixed_y_t* const src2 = tmp_buffer + 3 * w; + const int off1 = j * rgb_stride; + const int off2 = off1 + rgb_stride; + const int uv_off = (j >> 1) * 3 * uv_w; + fixed_y_t* const dst_y = best_y + j * w; + + // prepare two rows of input + ImportOneRow(r_ptr + off1, g_ptr + off1, b_ptr + off1, + step, picture->width, src1); + if (!is_last_row) { + ImportOneRow(r_ptr + off2, g_ptr + off2, b_ptr + off2, + step, picture->width, src2); + } else { + memcpy(src2, src1, 3 * w * sizeof(*src2)); + } + UpdateW(src1, target_y + (j + 0) * w, w); + UpdateW(src2, target_y + (j + 1) * w, w); + UpdateChroma(src1, src2, target_uv + uv_off, dst_y, uv_w); + memcpy(best_uv + uv_off, target_uv + uv_off, 3 * uv_w * sizeof(*best_uv)); + memcpy(dst_y + w, dst_y, w * sizeof(*dst_y)); + } + + // Iterate and resolve clipping conflicts. + for (iter = 0; iter < kNumIterations; ++iter) { + int k; + const fixed_t* cur_uv = best_uv; + const fixed_t* prev_uv = best_uv; + for (j = 0; j < h; j += 2) { + fixed_y_t* const src1 = tmp_buffer; + fixed_y_t* const src2 = tmp_buffer + 3 * w; + + { + const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0); + InterpolateTwoRows(best_y + j * w, prev_uv, cur_uv, next_uv, + w, src1, src2); + prev_uv = cur_uv; + cur_uv = next_uv; + } + + UpdateW(src1, best_rgb_y + 0 * w, w); + UpdateW(src2, best_rgb_y + 1 * w, w); + UpdateChroma(src1, src2, best_rgb_uv, NULL, uv_w); + + // update two rows of Y and one row of RGB + for (i = 0; i < 2 * w; ++i) { + const int off = i + j * w; + const int diff_y = target_y[off] - best_rgb_y[i]; + const int new_y = (int)best_y[off] + diff_y; + best_y[off] = clip_y(new_y); + } + for (i = 0; i < uv_w; ++i) { + const int off = 3 * (i + (j >> 1) * uv_w); + int W; + for (k = 0; k <= 2; ++k) { + const int diff_uv = (int)target_uv[off + k] - best_rgb_uv[3 * i + k]; + best_uv[off + k] += diff_uv; + } + W = RGBToGray(best_uv[off + 0], best_uv[off + 1], best_uv[off + 2]); + for (k = 0; k <= 2; ++k) { + best_uv[off + k] -= W; + } + } + } + // TODO(skal): add early-termination criterion + } + + // final reconstruction + ok = ConvertWRGBToYUV(best_y, best_uv, picture); + + End: + WebPSafeFree(best_y); + WebPSafeFree(best_uv); + WebPSafeFree(target_y); + WebPSafeFree(target_uv); + WebPSafeFree(best_rgb_y); + WebPSafeFree(best_rgb_uv); + WebPSafeFree(tmp_buffer); + return ok; +} +#undef SAFE_ALLOC + +//------------------------------------------------------------------------------ +// "Fast" regular RGB->YUV + +#define SUM4(ptr, step) LinearToGamma( \ + GammaToLinear((ptr)[0]) + \ + GammaToLinear((ptr)[(step)]) + \ + GammaToLinear((ptr)[rgb_stride]) + \ + GammaToLinear((ptr)[rgb_stride + (step)]), 0) \ + +#define SUM2(ptr) \ + LinearToGamma(GammaToLinear((ptr)[0]) + GammaToLinear((ptr)[rgb_stride]), 1) + +#define SUM2ALPHA(ptr) ((ptr)[0] + (ptr)[rgb_stride]) +#define SUM4ALPHA(ptr) (SUM2ALPHA(ptr) + SUM2ALPHA((ptr) + 4)) + +#if defined(USE_INVERSE_ALPHA_TABLE) + +static const int kAlphaFix = 19; +// Following table is (1 << kAlphaFix) / a. The (v * kInvAlpha[a]) >> kAlphaFix +// formula is then equal to v / a in most (99.6%) cases. Note that this table +// and constant are adjusted very tightly to fit 32b arithmetic. +// In particular, they use the fact that the operands for 'v / a' are actually +// derived as v = (a0.p0 + a1.p1 + a2.p2 + a3.p3) and a = a0 + a1 + a2 + a3 +// with ai in [0..255] and pi in [0..1<<kGammaFix). The constraint to avoid +// overflow is: kGammaFix + kAlphaFix <= 31. +static const uint32_t kInvAlpha[4 * 0xff + 1] = { + 0, /* alpha = 0 */ + 524288, 262144, 174762, 131072, 104857, 87381, 74898, 65536, + 58254, 52428, 47662, 43690, 40329, 37449, 34952, 32768, + 30840, 29127, 27594, 26214, 24966, 23831, 22795, 21845, + 20971, 20164, 19418, 18724, 18078, 17476, 16912, 16384, + 15887, 15420, 14979, 14563, 14169, 13797, 13443, 13107, + 12787, 12483, 12192, 11915, 11650, 11397, 11155, 10922, + 10699, 10485, 10280, 10082, 9892, 9709, 9532, 9362, + 9198, 9039, 8886, 8738, 8594, 8456, 8322, 8192, + 8065, 7943, 7825, 7710, 7598, 7489, 7384, 7281, + 7182, 7084, 6990, 6898, 6808, 6721, 6636, 6553, + 6472, 6393, 6316, 6241, 6168, 6096, 6026, 5957, + 5890, 5825, 5761, 5698, 5637, 5577, 5518, 5461, + 5405, 5349, 5295, 5242, 5190, 5140, 5090, 5041, + 4993, 4946, 4899, 4854, 4809, 4766, 4723, 4681, + 4639, 4599, 4559, 4519, 4481, 4443, 4405, 4369, + 4332, 4297, 4262, 4228, 4194, 4161, 4128, 4096, + 4064, 4032, 4002, 3971, 3942, 3912, 3883, 3855, + 3826, 3799, 3771, 3744, 3718, 3692, 3666, 3640, + 3615, 3591, 3566, 3542, 3518, 3495, 3472, 3449, + 3426, 3404, 3382, 3360, 3339, 3318, 3297, 3276, + 3256, 3236, 3216, 3196, 3177, 3158, 3139, 3120, + 3102, 3084, 3066, 3048, 3030, 3013, 2995, 2978, + 2962, 2945, 2928, 2912, 2896, 2880, 2864, 2849, + 2833, 2818, 2803, 2788, 2774, 2759, 2744, 2730, + 2716, 2702, 2688, 2674, 2661, 2647, 2634, 2621, + 2608, 2595, 2582, 2570, 2557, 2545, 2532, 2520, + 2508, 2496, 2484, 2473, 2461, 2449, 2438, 2427, + 2416, 2404, 2394, 2383, 2372, 2361, 2351, 2340, + 2330, 2319, 2309, 2299, 2289, 2279, 2269, 2259, + 2250, 2240, 2231, 2221, 2212, 2202, 2193, 2184, + 2175, 2166, 2157, 2148, 2139, 2131, 2122, 2114, + 2105, 2097, 2088, 2080, 2072, 2064, 2056, 2048, + 2040, 2032, 2024, 2016, 2008, 2001, 1993, 1985, + 1978, 1971, 1963, 1956, 1949, 1941, 1934, 1927, + 1920, 1913, 1906, 1899, 1892, 1885, 1879, 1872, + 1865, 1859, 1852, 1846, 1839, 1833, 1826, 1820, + 1814, 1807, 1801, 1795, 1789, 1783, 1777, 1771, + 1765, 1759, 1753, 1747, 1741, 1736, 1730, 1724, + 1718, 1713, 1707, 1702, 1696, 1691, 1685, 1680, + 1675, 1669, 1664, 1659, 1653, 1648, 1643, 1638, + 1633, 1628, 1623, 1618, 1613, 1608, 1603, 1598, + 1593, 1588, 1583, 1579, 1574, 1569, 1565, 1560, + 1555, 1551, 1546, 1542, 1537, 1533, 1528, 1524, + 1519, 1515, 1510, 1506, 1502, 1497, 1493, 1489, + 1485, 1481, 1476, 1472, 1468, 1464, 1460, 1456, + 1452, 1448, 1444, 1440, 1436, 1432, 1428, 1424, + 1420, 1416, 1413, 1409, 1405, 1401, 1398, 1394, + 1390, 1387, 1383, 1379, 1376, 1372, 1368, 1365, + 1361, 1358, 1354, 1351, 1347, 1344, 1340, 1337, + 1334, 1330, 1327, 1323, 1320, 1317, 1314, 1310, + 1307, 1304, 1300, 1297, 1294, 1291, 1288, 1285, + 1281, 1278, 1275, 1272, 1269, 1266, 1263, 1260, + 1257, 1254, 1251, 1248, 1245, 1242, 1239, 1236, + 1233, 1230, 1227, 1224, 1222, 1219, 1216, 1213, + 1210, 1208, 1205, 1202, 1199, 1197, 1194, 1191, + 1188, 1186, 1183, 1180, 1178, 1175, 1172, 1170, + 1167, 1165, 1162, 1159, 1157, 1154, 1152, 1149, + 1147, 1144, 1142, 1139, 1137, 1134, 1132, 1129, + 1127, 1125, 1122, 1120, 1117, 1115, 1113, 1110, + 1108, 1106, 1103, 1101, 1099, 1096, 1094, 1092, + 1089, 1087, 1085, 1083, 1081, 1078, 1076, 1074, + 1072, 1069, 1067, 1065, 1063, 1061, 1059, 1057, + 1054, 1052, 1050, 1048, 1046, 1044, 1042, 1040, + 1038, 1036, 1034, 1032, 1030, 1028, 1026, 1024, + 1022, 1020, 1018, 1016, 1014, 1012, 1010, 1008, + 1006, 1004, 1002, 1000, 998, 996, 994, 992, + 991, 989, 987, 985, 983, 981, 979, 978, + 976, 974, 972, 970, 969, 967, 965, 963, + 961, 960, 958, 956, 954, 953, 951, 949, + 948, 946, 944, 942, 941, 939, 937, 936, + 934, 932, 931, 929, 927, 926, 924, 923, + 921, 919, 918, 916, 914, 913, 911, 910, + 908, 907, 905, 903, 902, 900, 899, 897, + 896, 894, 893, 891, 890, 888, 887, 885, + 884, 882, 881, 879, 878, 876, 875, 873, + 872, 870, 869, 868, 866, 865, 863, 862, + 860, 859, 858, 856, 855, 853, 852, 851, + 849, 848, 846, 845, 844, 842, 841, 840, + 838, 837, 836, 834, 833, 832, 830, 829, + 828, 826, 825, 824, 823, 821, 820, 819, + 817, 816, 815, 814, 812, 811, 810, 809, + 807, 806, 805, 804, 802, 801, 800, 799, + 798, 796, 795, 794, 793, 791, 790, 789, + 788, 787, 786, 784, 783, 782, 781, 780, + 779, 777, 776, 775, 774, 773, 772, 771, + 769, 768, 767, 766, 765, 764, 763, 762, + 760, 759, 758, 757, 756, 755, 754, 753, + 752, 751, 750, 748, 747, 746, 745, 744, + 743, 742, 741, 740, 739, 738, 737, 736, + 735, 734, 733, 732, 731, 730, 729, 728, + 727, 726, 725, 724, 723, 722, 721, 720, + 719, 718, 717, 716, 715, 714, 713, 712, + 711, 710, 709, 708, 707, 706, 705, 704, + 703, 702, 701, 700, 699, 699, 698, 697, + 696, 695, 694, 693, 692, 691, 690, 689, + 688, 688, 687, 686, 685, 684, 683, 682, + 681, 680, 680, 679, 678, 677, 676, 675, + 674, 673, 673, 672, 671, 670, 669, 668, + 667, 667, 666, 665, 664, 663, 662, 661, + 661, 660, 659, 658, 657, 657, 656, 655, + 654, 653, 652, 652, 651, 650, 649, 648, + 648, 647, 646, 645, 644, 644, 643, 642, + 641, 640, 640, 639, 638, 637, 637, 636, + 635, 634, 633, 633, 632, 631, 630, 630, + 629, 628, 627, 627, 626, 625, 624, 624, + 623, 622, 621, 621, 620, 619, 618, 618, + 617, 616, 616, 615, 614, 613, 613, 612, + 611, 611, 610, 609, 608, 608, 607, 606, + 606, 605, 604, 604, 603, 602, 601, 601, + 600, 599, 599, 598, 597, 597, 596, 595, + 595, 594, 593, 593, 592, 591, 591, 590, + 589, 589, 588, 587, 587, 586, 585, 585, + 584, 583, 583, 582, 581, 581, 580, 579, + 579, 578, 578, 577, 576, 576, 575, 574, + 574, 573, 572, 572, 571, 571, 570, 569, + 569, 568, 568, 567, 566, 566, 565, 564, + 564, 563, 563, 562, 561, 561, 560, 560, + 559, 558, 558, 557, 557, 556, 555, 555, + 554, 554, 553, 553, 552, 551, 551, 550, + 550, 549, 548, 548, 547, 547, 546, 546, + 545, 544, 544, 543, 543, 542, 542, 541, + 541, 540, 539, 539, 538, 538, 537, 537, + 536, 536, 535, 534, 534, 533, 533, 532, + 532, 531, 531, 530, 530, 529, 529, 528, + 527, 527, 526, 526, 525, 525, 524, 524, + 523, 523, 522, 522, 521, 521, 520, 520, + 519, 519, 518, 518, 517, 517, 516, 516, + 515, 515, 514, 514 +}; + +// Note that LinearToGamma() expects the values to be premultiplied by 4, +// so we incorporate this factor 4 inside the DIVIDE_BY_ALPHA macro directly. +#define DIVIDE_BY_ALPHA(sum, a) (((sum) * kInvAlpha[(a)]) >> (kAlphaFix - 2)) + +#else + +#define DIVIDE_BY_ALPHA(sum, a) (4 * (sum) / (a)) + +#endif // USE_INVERSE_ALPHA_TABLE + +static WEBP_INLINE int LinearToGammaWeighted(const uint8_t* src, + const uint8_t* a_ptr, + uint32_t total_a, int step, + int rgb_stride) { + const uint32_t sum = + a_ptr[0] * GammaToLinear(src[0]) + + a_ptr[step] * GammaToLinear(src[step]) + + a_ptr[rgb_stride] * GammaToLinear(src[rgb_stride]) + + a_ptr[rgb_stride + step] * GammaToLinear(src[rgb_stride + step]); + assert(total_a > 0 && total_a <= 4 * 0xff); +#if defined(USE_INVERSE_ALPHA_TABLE) + assert((uint64_t)sum * kInvAlpha[total_a] < ((uint64_t)1 << 32)); +#endif + return LinearToGamma(DIVIDE_BY_ALPHA(sum, total_a), 0); +} + +static WEBP_INLINE void ConvertRowToY(const uint8_t* const r_ptr, + const uint8_t* const g_ptr, + const uint8_t* const b_ptr, + int step, + uint8_t* const dst_y, + int width, + VP8Random* const rg) { + int i, j; + for (i = 0, j = 0; i < width; ++i, j += step) { + dst_y[i] = RGBToY(r_ptr[j], g_ptr[j], b_ptr[j], rg); + } +} + +static WEBP_INLINE void ConvertRowsToUVWithAlpha(const uint8_t* const r_ptr, + const uint8_t* const g_ptr, + const uint8_t* const b_ptr, + const uint8_t* const a_ptr, + int rgb_stride, + uint8_t* const dst_u, + uint8_t* const dst_v, + int width, + VP8Random* const rg) { + int i, j; + // we loop over 2x2 blocks and produce one U/V value for each. + for (i = 0, j = 0; i < (width >> 1); ++i, j += 2 * sizeof(uint32_t)) { + const uint32_t a = SUM4ALPHA(a_ptr + j); + int r, g, b; + if (a == 4 * 0xff || a == 0) { + r = SUM4(r_ptr + j, 4); + g = SUM4(g_ptr + j, 4); + b = SUM4(b_ptr + j, 4); + } else { + r = LinearToGammaWeighted(r_ptr + j, a_ptr + j, a, 4, rgb_stride); + g = LinearToGammaWeighted(g_ptr + j, a_ptr + j, a, 4, rgb_stride); + b = LinearToGammaWeighted(b_ptr + j, a_ptr + j, a, 4, rgb_stride); + } + dst_u[i] = RGBToU(r, g, b, rg); + dst_v[i] = RGBToV(r, g, b, rg); + } + if (width & 1) { + const uint32_t a = 2u * SUM2ALPHA(a_ptr + j); + int r, g, b; + if (a == 4 * 0xff || a == 0) { + r = SUM2(r_ptr + j); + g = SUM2(g_ptr + j); + b = SUM2(b_ptr + j); + } else { + r = LinearToGammaWeighted(r_ptr + j, a_ptr + j, a, 0, rgb_stride); + g = LinearToGammaWeighted(g_ptr + j, a_ptr + j, a, 0, rgb_stride); + b = LinearToGammaWeighted(b_ptr + j, a_ptr + j, a, 0, rgb_stride); + } + dst_u[i] = RGBToU(r, g, b, rg); + dst_v[i] = RGBToV(r, g, b, rg); + } +} + +static WEBP_INLINE void ConvertRowsToUV(const uint8_t* const r_ptr, + const uint8_t* const g_ptr, + const uint8_t* const b_ptr, + int step, int rgb_stride, + uint8_t* const dst_u, + uint8_t* const dst_v, + int width, + VP8Random* const rg) { + int i, j; + for (i = 0, j = 0; i < (width >> 1); ++i, j += 2 * step) { + const int r = SUM4(r_ptr + j, step); + const int g = SUM4(g_ptr + j, step); + const int b = SUM4(b_ptr + j, step); + dst_u[i] = RGBToU(r, g, b, rg); + dst_v[i] = RGBToV(r, g, b, rg); + } + if (width & 1) { + const int r = SUM2(r_ptr + j); + const int g = SUM2(g_ptr + j); + const int b = SUM2(b_ptr + j); + dst_u[i] = RGBToU(r, g, b, rg); + dst_v[i] = RGBToV(r, g, b, rg); + } +} + +static int ImportYUVAFromRGBA(const uint8_t* const r_ptr, + const uint8_t* const g_ptr, + const uint8_t* const b_ptr, + const uint8_t* const a_ptr, + int step, // bytes per pixel + int rgb_stride, // bytes per scanline + float dithering, + int use_iterative_conversion, + WebPPicture* const picture) { + int y; + const int width = picture->width; + const int height = picture->height; + const int has_alpha = CheckNonOpaque(a_ptr, width, height, step, rgb_stride); + + picture->colorspace = has_alpha ? WEBP_YUV420A : WEBP_YUV420; + picture->use_argb = 0; + + // disable smart conversion if source is too small (overkill). + if (width < kMinDimensionIterativeConversion || + height < kMinDimensionIterativeConversion) { + use_iterative_conversion = 0; + } + + if (!WebPPictureAllocYUVA(picture, width, height)) { + return 0; + } + if (has_alpha) { + WebPInitAlphaProcessing(); + assert(step == 4); +#if defined(USE_INVERSE_ALPHA_TABLE) + assert(kAlphaFix + kGammaFix <= 31); +#endif + } + + if (use_iterative_conversion) { + InitGammaTablesF(); + if (!PreprocessARGB(r_ptr, g_ptr, b_ptr, step, rgb_stride, picture)) { + return 0; + } + if (has_alpha) { + WebPExtractAlpha(a_ptr, rgb_stride, width, height, + picture->a, picture->a_stride); + } + } else { + uint8_t* dst_y = picture->y; + uint8_t* dst_u = picture->u; + uint8_t* dst_v = picture->v; + uint8_t* dst_a = picture->a; + + VP8Random base_rg; + VP8Random* rg = NULL; + if (dithering > 0.) { + VP8InitRandom(&base_rg, dithering); + rg = &base_rg; + } + + InitGammaTables(); + + // Downsample Y/U/V planes, two rows at a time + for (y = 0; y < (height >> 1); ++y) { + int rows_have_alpha = has_alpha; + const int off1 = (2 * y + 0) * rgb_stride; + const int off2 = (2 * y + 1) * rgb_stride; + ConvertRowToY(r_ptr + off1, g_ptr + off1, b_ptr + off1, step, + dst_y, width, rg); + ConvertRowToY(r_ptr + off2, g_ptr + off2, b_ptr + off2, step, + dst_y + picture->y_stride, width, rg); + dst_y += 2 * picture->y_stride; + if (has_alpha) { + rows_have_alpha &= !WebPExtractAlpha(a_ptr + off1, rgb_stride, + width, 2, + dst_a, picture->a_stride); + dst_a += 2 * picture->a_stride; + } + if (!rows_have_alpha) { + ConvertRowsToUV(r_ptr + off1, g_ptr + off1, b_ptr + off1, + step, rgb_stride, dst_u, dst_v, width, rg); + } else { + ConvertRowsToUVWithAlpha(r_ptr + off1, g_ptr + off1, b_ptr + off1, + a_ptr + off1, rgb_stride, + dst_u, dst_v, width, rg); + } + dst_u += picture->uv_stride; + dst_v += picture->uv_stride; + } + if (height & 1) { // extra last row + const int off = 2 * y * rgb_stride; + int row_has_alpha = has_alpha; + ConvertRowToY(r_ptr + off, g_ptr + off, b_ptr + off, step, + dst_y, width, rg); + if (row_has_alpha) { + row_has_alpha &= !WebPExtractAlpha(a_ptr + off, 0, width, 1, dst_a, 0); + } + if (!row_has_alpha) { + ConvertRowsToUV(r_ptr + off, g_ptr + off, b_ptr + off, + step, 0, dst_u, dst_v, width, rg); + } else { + ConvertRowsToUVWithAlpha(r_ptr + off, g_ptr + off, b_ptr + off, + a_ptr + off, 0, + dst_u, dst_v, width, rg); + } + } + } + return 1; +} + +#undef SUM4 +#undef SUM2 +#undef SUM4ALPHA +#undef SUM2ALPHA + +//------------------------------------------------------------------------------ +// call for ARGB->YUVA conversion + +static int PictureARGBToYUVA(WebPPicture* picture, WebPEncCSP colorspace, + float dithering, int use_iterative_conversion) { + if (picture == NULL) return 0; + if (picture->argb == NULL) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_NULL_PARAMETER); + } else if ((colorspace & WEBP_CSP_UV_MASK) != WEBP_YUV420) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION); + } else { + const uint8_t* const argb = (const uint8_t*)picture->argb; + const uint8_t* const r = ALPHA_IS_LAST ? argb + 2 : argb + 1; + const uint8_t* const g = ALPHA_IS_LAST ? argb + 1 : argb + 2; + const uint8_t* const b = ALPHA_IS_LAST ? argb + 0 : argb + 3; + const uint8_t* const a = ALPHA_IS_LAST ? argb + 3 : argb + 0; + + picture->colorspace = WEBP_YUV420; + return ImportYUVAFromRGBA(r, g, b, a, 4, 4 * picture->argb_stride, + dithering, use_iterative_conversion, picture); + } +} + +int WebPPictureARGBToYUVADithered(WebPPicture* picture, WebPEncCSP colorspace, + float dithering) { + return PictureARGBToYUVA(picture, colorspace, dithering, 0); +} + +int WebPPictureARGBToYUVA(WebPPicture* picture, WebPEncCSP colorspace) { + return PictureARGBToYUVA(picture, colorspace, 0.f, 0); +} + +#if WEBP_ENCODER_ABI_VERSION > 0x0204 +int WebPPictureSmartARGBToYUVA(WebPPicture* picture) { + return PictureARGBToYUVA(picture, WEBP_YUV420, 0.f, 1); +} +#endif + +//------------------------------------------------------------------------------ +// call for YUVA -> ARGB conversion + +int WebPPictureYUVAToARGB(WebPPicture* picture) { + if (picture == NULL) return 0; + if (picture->y == NULL || picture->u == NULL || picture->v == NULL) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_NULL_PARAMETER); + } + if ((picture->colorspace & WEBP_CSP_ALPHA_BIT) && picture->a == NULL) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_NULL_PARAMETER); + } + if ((picture->colorspace & WEBP_CSP_UV_MASK) != WEBP_YUV420) { + return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION); + } + // Allocate a new argb buffer (discarding the previous one). + if (!WebPPictureAllocARGB(picture, picture->width, picture->height)) return 0; + picture->use_argb = 1; + + // Convert + { + int y; + const int width = picture->width; + const int height = picture->height; + const int argb_stride = 4 * picture->argb_stride; + uint8_t* dst = (uint8_t*)picture->argb; + const uint8_t *cur_u = picture->u, *cur_v = picture->v, *cur_y = picture->y; + WebPUpsampleLinePairFunc upsample = WebPGetLinePairConverter(ALPHA_IS_LAST); + + // First row, with replicated top samples. + upsample(cur_y, NULL, cur_u, cur_v, cur_u, cur_v, dst, NULL, width); + cur_y += picture->y_stride; + dst += argb_stride; + // Center rows. + for (y = 1; y + 1 < height; y += 2) { + const uint8_t* const top_u = cur_u; + const uint8_t* const top_v = cur_v; + cur_u += picture->uv_stride; + cur_v += picture->uv_stride; + upsample(cur_y, cur_y + picture->y_stride, top_u, top_v, cur_u, cur_v, + dst, dst + argb_stride, width); + cur_y += 2 * picture->y_stride; + dst += 2 * argb_stride; + } + // Last row (if needed), with replicated bottom samples. + if (height > 1 && !(height & 1)) { + upsample(cur_y, NULL, cur_u, cur_v, cur_u, cur_v, dst, NULL, width); + } + // Insert alpha values if needed, in replacement for the default 0xff ones. + if (picture->colorspace & WEBP_CSP_ALPHA_BIT) { + for (y = 0; y < height; ++y) { + uint32_t* const argb_dst = picture->argb + y * picture->argb_stride; + const uint8_t* const src = picture->a + y * picture->a_stride; + int x; + for (x = 0; x < width; ++x) { + argb_dst[x] = (argb_dst[x] & 0x00ffffffu) | ((uint32_t)src[x] << 24); + } + } + } + } + return 1; +} + +//------------------------------------------------------------------------------ +// automatic import / conversion + +static int Import(WebPPicture* const picture, + const uint8_t* const rgb, int rgb_stride, + int step, int swap_rb, int import_alpha) { + int y; + const uint8_t* const r_ptr = rgb + (swap_rb ? 2 : 0); + const uint8_t* const g_ptr = rgb + 1; + const uint8_t* const b_ptr = rgb + (swap_rb ? 0 : 2); + const uint8_t* const a_ptr = import_alpha ? rgb + 3 : NULL; + const int width = picture->width; + const int height = picture->height; + + if (!picture->use_argb) { + return ImportYUVAFromRGBA(r_ptr, g_ptr, b_ptr, a_ptr, step, rgb_stride, + 0.f /* no dithering */, 0, picture); + } + if (!WebPPictureAlloc(picture)) return 0; + + assert(step >= (import_alpha ? 4 : 3)); + for (y = 0; y < height; ++y) { + uint32_t* const dst = &picture->argb[y * picture->argb_stride]; + int x; + for (x = 0; x < width; ++x) { + const int offset = step * x + y * rgb_stride; + dst[x] = MakeARGB32(import_alpha ? a_ptr[offset] : 0xff, + r_ptr[offset], g_ptr[offset], b_ptr[offset]); + } + } + return 1; +} + +// Public API + +int WebPPictureImportRGB(WebPPicture* picture, + const uint8_t* rgb, int rgb_stride) { + return (picture != NULL) ? Import(picture, rgb, rgb_stride, 3, 0, 0) : 0; +} + +int WebPPictureImportBGR(WebPPicture* picture, + const uint8_t* rgb, int rgb_stride) { + return (picture != NULL) ? Import(picture, rgb, rgb_stride, 3, 1, 0) : 0; +} + +int WebPPictureImportRGBA(WebPPicture* picture, + const uint8_t* rgba, int rgba_stride) { + return (picture != NULL) ? Import(picture, rgba, rgba_stride, 4, 0, 1) : 0; +} + +int WebPPictureImportBGRA(WebPPicture* picture, + const uint8_t* rgba, int rgba_stride) { + return (picture != NULL) ? Import(picture, rgba, rgba_stride, 4, 1, 1) : 0; +} + +int WebPPictureImportRGBX(WebPPicture* picture, + const uint8_t* rgba, int rgba_stride) { + return (picture != NULL) ? Import(picture, rgba, rgba_stride, 4, 0, 0) : 0; +} + +int WebPPictureImportBGRX(WebPPicture* picture, + const uint8_t* rgba, int rgba_stride) { + return (picture != NULL) ? Import(picture, rgba, rgba_stride, 4, 1, 0) : 0; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/enc/picture_psnr.c b/media/libwebp/src/enc/picture_psnr.c new file mode 100644 index 000000000..2254b7e58 --- /dev/null +++ b/media/libwebp/src/enc/picture_psnr.c @@ -0,0 +1,150 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebPPicture tools for measuring distortion +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <math.h> + +#include "./vp8enci.h" + +//------------------------------------------------------------------------------ +// local-min distortion +// +// For every pixel in the *reference* picture, we search for the local best +// match in the compressed image. This is not a symmetrical measure. + +#define RADIUS 2 // search radius. Shouldn't be too large. + +static float AccumulateLSIM(const uint8_t* src, int src_stride, + const uint8_t* ref, int ref_stride, + int w, int h) { + int x, y; + double total_sse = 0.; + for (y = 0; y < h; ++y) { + const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS; + const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1; + for (x = 0; x < w; ++x) { + const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS; + const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1; + double best_sse = 255. * 255.; + const double value = (double)ref[y * ref_stride + x]; + int i, j; + for (j = y_0; j < y_1; ++j) { + const uint8_t* s = src + j * src_stride; + for (i = x_0; i < x_1; ++i) { + const double sse = (double)(s[i] - value) * (s[i] - value); + if (sse < best_sse) best_sse = sse; + } + } + total_sse += best_sse; + } + } + return (float)total_sse; +} +#undef RADIUS + +//------------------------------------------------------------------------------ +// Distortion + +// Max value returned in case of exact similarity. +static const double kMinDistortion_dB = 99.; +static float GetPSNR(const double v) { + return (float)((v > 0.) ? -4.3429448 * log(v / (255 * 255.)) + : kMinDistortion_dB); +} + +int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref, + int type, float result[5]) { + DistoStats stats[5]; + int has_alpha; + int uv_w, uv_h; + + if (src == NULL || ref == NULL || + src->width != ref->width || src->height != ref->height || + src->y == NULL || ref->y == NULL || + src->u == NULL || ref->u == NULL || + src->v == NULL || ref->v == NULL || + result == NULL) { + return 0; + } + // TODO(skal): provide distortion for ARGB too. + if (src->use_argb == 1 || src->use_argb != ref->use_argb) { + return 0; + } + + has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT); + if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) || + (has_alpha && (src->a == NULL || ref->a == NULL))) { + return 0; + } + + memset(stats, 0, sizeof(stats)); + + uv_w = (src->width + 1) >> 1; + uv_h = (src->height + 1) >> 1; + if (type >= 2) { + float sse[4]; + sse[0] = AccumulateLSIM(src->y, src->y_stride, + ref->y, ref->y_stride, src->width, src->height); + sse[1] = AccumulateLSIM(src->u, src->uv_stride, + ref->u, ref->uv_stride, uv_w, uv_h); + sse[2] = AccumulateLSIM(src->v, src->uv_stride, + ref->v, ref->uv_stride, uv_w, uv_h); + sse[3] = has_alpha ? AccumulateLSIM(src->a, src->a_stride, + ref->a, ref->a_stride, + src->width, src->height) + : 0.f; + result[0] = GetPSNR(sse[0] / (src->width * src->height)); + result[1] = GetPSNR(sse[1] / (uv_w * uv_h)); + result[2] = GetPSNR(sse[2] / (uv_w * uv_h)); + result[3] = GetPSNR(sse[3] / (src->width * src->height)); + { + double total_sse = sse[0] + sse[1] + sse[2]; + int total_pixels = src->width * src->height + 2 * uv_w * uv_h; + if (has_alpha) { + total_pixels += src->width * src->height; + total_sse += sse[3]; + } + result[4] = GetPSNR(total_sse / total_pixels); + } + } else { + int c; + VP8SSIMAccumulatePlane(src->y, src->y_stride, + ref->y, ref->y_stride, + src->width, src->height, &stats[0]); + VP8SSIMAccumulatePlane(src->u, src->uv_stride, + ref->u, ref->uv_stride, + uv_w, uv_h, &stats[1]); + VP8SSIMAccumulatePlane(src->v, src->uv_stride, + ref->v, ref->uv_stride, + uv_w, uv_h, &stats[2]); + if (has_alpha) { + VP8SSIMAccumulatePlane(src->a, src->a_stride, + ref->a, ref->a_stride, + src->width, src->height, &stats[3]); + } + for (c = 0; c <= 4; ++c) { + if (type == 1) { + const double v = VP8SSIMGet(&stats[c]); + result[c] = (float)((v < 1.) ? -10.0 * log10(1. - v) + : kMinDistortion_dB); + } else { + const double v = VP8SSIMGetSquaredError(&stats[c]); + result[c] = GetPSNR(v); + } + // Accumulate forward + if (c < 4) VP8SSIMAddStats(&stats[c], &stats[4]); + } + } + return 1; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/enc/picture_rescale.c b/media/libwebp/src/enc/picture_rescale.c new file mode 100644 index 000000000..de52848ce --- /dev/null +++ b/media/libwebp/src/enc/picture_rescale.c @@ -0,0 +1,285 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebPPicture tools: copy, crop, rescaling and view. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <stdlib.h> + +#include "./vp8enci.h" +#include "../utils/rescaler.h" +#include "../utils/utils.h" + +#define HALVE(x) (((x) + 1) >> 1) + +// Grab the 'specs' (writer, *opaque, width, height...) from 'src' and copy them +// into 'dst'. Mark 'dst' as not owning any memory. +static void PictureGrabSpecs(const WebPPicture* const src, + WebPPicture* const dst) { + assert(src != NULL && dst != NULL); + *dst = *src; + WebPPictureResetBuffers(dst); +} + +//------------------------------------------------------------------------------ +// Picture copying + +static void CopyPlane(const uint8_t* src, int src_stride, + uint8_t* dst, int dst_stride, int width, int height) { + while (height-- > 0) { + memcpy(dst, src, width); + src += src_stride; + dst += dst_stride; + } +} + +// Adjust top-left corner to chroma sample position. +static void SnapTopLeftPosition(const WebPPicture* const pic, + int* const left, int* const top) { + if (!pic->use_argb) { + *left &= ~1; + *top &= ~1; + } +} + +// Adjust top-left corner and verify that the sub-rectangle is valid. +static int AdjustAndCheckRectangle(const WebPPicture* const pic, + int* const left, int* const top, + int width, int height) { + SnapTopLeftPosition(pic, left, top); + if ((*left) < 0 || (*top) < 0) return 0; + if (width <= 0 || height <= 0) return 0; + if ((*left) + width > pic->width) return 0; + if ((*top) + height > pic->height) return 0; + return 1; +} + +int WebPPictureCopy(const WebPPicture* src, WebPPicture* dst) { + if (src == NULL || dst == NULL) return 0; + if (src == dst) return 1; + + PictureGrabSpecs(src, dst); + if (!WebPPictureAlloc(dst)) return 0; + + if (!src->use_argb) { + CopyPlane(src->y, src->y_stride, + dst->y, dst->y_stride, dst->width, dst->height); + CopyPlane(src->u, src->uv_stride, + dst->u, dst->uv_stride, HALVE(dst->width), HALVE(dst->height)); + CopyPlane(src->v, src->uv_stride, + dst->v, dst->uv_stride, HALVE(dst->width), HALVE(dst->height)); + if (dst->a != NULL) { + CopyPlane(src->a, src->a_stride, + dst->a, dst->a_stride, dst->width, dst->height); + } + } else { + CopyPlane((const uint8_t*)src->argb, 4 * src->argb_stride, + (uint8_t*)dst->argb, 4 * dst->argb_stride, + 4 * dst->width, dst->height); + } + return 1; +} + +int WebPPictureIsView(const WebPPicture* picture) { + if (picture == NULL) return 0; + if (picture->use_argb) { + return (picture->memory_argb_ == NULL); + } + return (picture->memory_ == NULL); +} + +int WebPPictureView(const WebPPicture* src, + int left, int top, int width, int height, + WebPPicture* dst) { + if (src == NULL || dst == NULL) return 0; + + // verify rectangle position. + if (!AdjustAndCheckRectangle(src, &left, &top, width, height)) return 0; + + if (src != dst) { // beware of aliasing! We don't want to leak 'memory_'. + PictureGrabSpecs(src, dst); + } + dst->width = width; + dst->height = height; + if (!src->use_argb) { + dst->y = src->y + top * src->y_stride + left; + dst->u = src->u + (top >> 1) * src->uv_stride + (left >> 1); + dst->v = src->v + (top >> 1) * src->uv_stride + (left >> 1); + dst->y_stride = src->y_stride; + dst->uv_stride = src->uv_stride; + if (src->a != NULL) { + dst->a = src->a + top * src->a_stride + left; + dst->a_stride = src->a_stride; + } + } else { + dst->argb = src->argb + top * src->argb_stride + left; + dst->argb_stride = src->argb_stride; + } + return 1; +} + +//------------------------------------------------------------------------------ +// Picture cropping + +int WebPPictureCrop(WebPPicture* pic, + int left, int top, int width, int height) { + WebPPicture tmp; + + if (pic == NULL) return 0; + if (!AdjustAndCheckRectangle(pic, &left, &top, width, height)) return 0; + + PictureGrabSpecs(pic, &tmp); + tmp.width = width; + tmp.height = height; + if (!WebPPictureAlloc(&tmp)) return 0; + + if (!pic->use_argb) { + const int y_offset = top * pic->y_stride + left; + const int uv_offset = (top / 2) * pic->uv_stride + left / 2; + CopyPlane(pic->y + y_offset, pic->y_stride, + tmp.y, tmp.y_stride, width, height); + CopyPlane(pic->u + uv_offset, pic->uv_stride, + tmp.u, tmp.uv_stride, HALVE(width), HALVE(height)); + CopyPlane(pic->v + uv_offset, pic->uv_stride, + tmp.v, tmp.uv_stride, HALVE(width), HALVE(height)); + + if (tmp.a != NULL) { + const int a_offset = top * pic->a_stride + left; + CopyPlane(pic->a + a_offset, pic->a_stride, + tmp.a, tmp.a_stride, width, height); + } + } else { + const uint8_t* const src = + (const uint8_t*)(pic->argb + top * pic->argb_stride + left); + CopyPlane(src, pic->argb_stride * 4, + (uint8_t*)tmp.argb, tmp.argb_stride * 4, + width * 4, height); + } + WebPPictureFree(pic); + *pic = tmp; + return 1; +} + +//------------------------------------------------------------------------------ +// Simple picture rescaler + +static void RescalePlane(const uint8_t* src, + int src_width, int src_height, int src_stride, + uint8_t* dst, + int dst_width, int dst_height, int dst_stride, + int32_t* const work, + int num_channels) { + WebPRescaler rescaler; + int y = 0; + WebPRescalerInit(&rescaler, src_width, src_height, + dst, dst_width, dst_height, dst_stride, + num_channels, + src_width, dst_width, + src_height, dst_height, + work); + memset(work, 0, 2 * dst_width * num_channels * sizeof(*work)); + while (y < src_height) { + y += WebPRescalerImport(&rescaler, src_height - y, + src + y * src_stride, src_stride); + WebPRescalerExport(&rescaler); + } +} + +static void AlphaMultiplyARGB(WebPPicture* const pic, int inverse) { + assert(pic->argb != NULL); + WebPMultARGBRows((uint8_t*)pic->argb, pic->argb_stride * sizeof(*pic->argb), + pic->width, pic->height, inverse); +} + +static void AlphaMultiplyY(WebPPicture* const pic, int inverse) { + if (pic->a != NULL) { + WebPMultRows(pic->y, pic->y_stride, pic->a, pic->a_stride, + pic->width, pic->height, inverse); + } +} + +int WebPPictureRescale(WebPPicture* pic, int width, int height) { + WebPPicture tmp; + int prev_width, prev_height; + int32_t* work; + + if (pic == NULL) return 0; + prev_width = pic->width; + prev_height = pic->height; + // if width is unspecified, scale original proportionally to height ratio. + if (width == 0) { + width = (prev_width * height + prev_height / 2) / prev_height; + } + // if height is unspecified, scale original proportionally to width ratio. + if (height == 0) { + height = (prev_height * width + prev_width / 2) / prev_width; + } + // Check if the overall dimensions still make sense. + if (width <= 0 || height <= 0) return 0; + + PictureGrabSpecs(pic, &tmp); + tmp.width = width; + tmp.height = height; + if (!WebPPictureAlloc(&tmp)) return 0; + + if (!pic->use_argb) { + work = (int32_t*)WebPSafeMalloc(2ULL * width, sizeof(*work)); + if (work == NULL) { + WebPPictureFree(&tmp); + return 0; + } + // If present, we need to rescale alpha first (for AlphaMultiplyY). + if (pic->a != NULL) { + WebPInitAlphaProcessing(); + RescalePlane(pic->a, prev_width, prev_height, pic->a_stride, + tmp.a, width, height, tmp.a_stride, work, 1); + } + + // We take transparency into account on the luma plane only. That's not + // totally exact blending, but still is a good approximation. + AlphaMultiplyY(pic, 0); + RescalePlane(pic->y, prev_width, prev_height, pic->y_stride, + tmp.y, width, height, tmp.y_stride, work, 1); + AlphaMultiplyY(&tmp, 1); + + RescalePlane(pic->u, + HALVE(prev_width), HALVE(prev_height), pic->uv_stride, + tmp.u, + HALVE(width), HALVE(height), tmp.uv_stride, work, 1); + RescalePlane(pic->v, + HALVE(prev_width), HALVE(prev_height), pic->uv_stride, + tmp.v, + HALVE(width), HALVE(height), tmp.uv_stride, work, 1); + } else { + work = (int32_t*)WebPSafeMalloc(2ULL * width * 4, sizeof(*work)); + if (work == NULL) { + WebPPictureFree(&tmp); + return 0; + } + // In order to correctly interpolate colors, we need to apply the alpha + // weighting first (black-matting), scale the RGB values, and remove + // the premultiplication afterward (while preserving the alpha channel). + WebPInitAlphaProcessing(); + AlphaMultiplyARGB(pic, 0); + RescalePlane((const uint8_t*)pic->argb, prev_width, prev_height, + pic->argb_stride * 4, + (uint8_t*)tmp.argb, width, height, + tmp.argb_stride * 4, + work, 4); + AlphaMultiplyARGB(&tmp, 1); + } + WebPPictureFree(pic); + WebPSafeFree(work); + *pic = tmp; + return 1; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/enc/picture_tools.c b/media/libwebp/src/enc/picture_tools.c new file mode 100644 index 000000000..7c7364639 --- /dev/null +++ b/media/libwebp/src/enc/picture_tools.c @@ -0,0 +1,206 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebPPicture tools: alpha handling, etc. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./vp8enci.h" +#include "../dsp/yuv.h" + +static WEBP_INLINE uint32_t MakeARGB32(int r, int g, int b) { + return (0xff000000u | (r << 16) | (g << 8) | b); +} + +//------------------------------------------------------------------------------ +// Helper: clean up fully transparent area to help compressibility. + +#define SIZE 8 +#define SIZE2 (SIZE / 2) +static int is_transparent_area(const uint8_t* ptr, int stride, int size) { + int y, x; + for (y = 0; y < size; ++y) { + for (x = 0; x < size; ++x) { + if (ptr[x]) { + return 0; + } + } + ptr += stride; + } + return 1; +} + +static int is_transparent_argb_area(const uint32_t* ptr, int stride, int size) { + int y, x; + for (y = 0; y < size; ++y) { + for (x = 0; x < size; ++x) { + if (ptr[x] & 0xff000000u) { + return 0; + } + } + ptr += stride; + } + return 1; +} + +static void flatten(uint8_t* ptr, int v, int stride, int size) { + int y; + for (y = 0; y < size; ++y) { + memset(ptr, v, size); + ptr += stride; + } +} + +static void flatten_argb(uint32_t* ptr, uint32_t v, int stride, int size) { + int x, y; + for (y = 0; y < size; ++y) { + for (x = 0; x < size; ++x) ptr[x] = v; + ptr += stride; + } +} + +void WebPCleanupTransparentArea(WebPPicture* pic) { + int x, y, w, h; + if (pic == NULL) return; + w = pic->width / SIZE; + h = pic->height / SIZE; + + // note: we ignore the left-overs on right/bottom + if (pic->use_argb) { + uint32_t argb_value = 0; + for (y = 0; y < h; ++y) { + int need_reset = 1; + for (x = 0; x < w; ++x) { + const int off = (y * pic->argb_stride + x) * SIZE; + if (is_transparent_argb_area(pic->argb + off, pic->argb_stride, SIZE)) { + if (need_reset) { + argb_value = pic->argb[off]; + need_reset = 0; + } + flatten_argb(pic->argb + off, argb_value, pic->argb_stride, SIZE); + } else { + need_reset = 1; + } + } + } + } else { + const uint8_t* const a_ptr = pic->a; + int values[3] = { 0 }; + if (a_ptr == NULL) return; // nothing to do + for (y = 0; y < h; ++y) { + int need_reset = 1; + for (x = 0; x < w; ++x) { + const int off_a = (y * pic->a_stride + x) * SIZE; + const int off_y = (y * pic->y_stride + x) * SIZE; + const int off_uv = (y * pic->uv_stride + x) * SIZE2; + if (is_transparent_area(a_ptr + off_a, pic->a_stride, SIZE)) { + if (need_reset) { + values[0] = pic->y[off_y]; + values[1] = pic->u[off_uv]; + values[2] = pic->v[off_uv]; + need_reset = 0; + } + flatten(pic->y + off_y, values[0], pic->y_stride, SIZE); + flatten(pic->u + off_uv, values[1], pic->uv_stride, SIZE2); + flatten(pic->v + off_uv, values[2], pic->uv_stride, SIZE2); + } else { + need_reset = 1; + } + } + } + } +} + +#undef SIZE +#undef SIZE2 + +//------------------------------------------------------------------------------ +// Blend color and remove transparency info + +#define BLEND(V0, V1, ALPHA) \ + ((((V0) * (255 - (ALPHA)) + (V1) * (ALPHA)) * 0x101) >> 16) +#define BLEND_10BIT(V0, V1, ALPHA) \ + ((((V0) * (1020 - (ALPHA)) + (V1) * (ALPHA)) * 0x101) >> 18) + +void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) { + const int red = (background_rgb >> 16) & 0xff; + const int green = (background_rgb >> 8) & 0xff; + const int blue = (background_rgb >> 0) & 0xff; + int x, y; + if (pic == NULL) return; + if (!pic->use_argb) { + const int uv_width = (pic->width >> 1); // omit last pixel during u/v loop + const int Y0 = VP8RGBToY(red, green, blue, YUV_HALF); + // VP8RGBToU/V expects the u/v values summed over four pixels + const int U0 = VP8RGBToU(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); + const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); + const int has_alpha = pic->colorspace & WEBP_CSP_ALPHA_BIT; + if (!has_alpha || pic->a == NULL) return; // nothing to do + for (y = 0; y < pic->height; ++y) { + // Luma blending + uint8_t* const y_ptr = pic->y + y * pic->y_stride; + uint8_t* const a_ptr = pic->a + y * pic->a_stride; + for (x = 0; x < pic->width; ++x) { + const int alpha = a_ptr[x]; + if (alpha < 0xff) { + y_ptr[x] = BLEND(Y0, y_ptr[x], a_ptr[x]); + } + } + // Chroma blending every even line + if ((y & 1) == 0) { + uint8_t* const u = pic->u + (y >> 1) * pic->uv_stride; + uint8_t* const v = pic->v + (y >> 1) * pic->uv_stride; + uint8_t* const a_ptr2 = + (y + 1 == pic->height) ? a_ptr : a_ptr + pic->a_stride; + for (x = 0; x < uv_width; ++x) { + // Average four alpha values into a single blending weight. + // TODO(skal): might lead to visible contouring. Can we do better? + const int alpha = + a_ptr[2 * x + 0] + a_ptr[2 * x + 1] + + a_ptr2[2 * x + 0] + a_ptr2[2 * x + 1]; + u[x] = BLEND_10BIT(U0, u[x], alpha); + v[x] = BLEND_10BIT(V0, v[x], alpha); + } + if (pic->width & 1) { // rightmost pixel + const int alpha = 2 * (a_ptr[2 * x + 0] + a_ptr2[2 * x + 0]); + u[x] = BLEND_10BIT(U0, u[x], alpha); + v[x] = BLEND_10BIT(V0, v[x], alpha); + } + } + memset(a_ptr, 0xff, pic->width); + } + } else { + uint32_t* argb = pic->argb; + const uint32_t background = MakeARGB32(red, green, blue); + for (y = 0; y < pic->height; ++y) { + for (x = 0; x < pic->width; ++x) { + const int alpha = (argb[x] >> 24) & 0xff; + if (alpha != 0xff) { + if (alpha > 0) { + int r = (argb[x] >> 16) & 0xff; + int g = (argb[x] >> 8) & 0xff; + int b = (argb[x] >> 0) & 0xff; + r = BLEND(red, r, alpha); + g = BLEND(green, g, alpha); + b = BLEND(blue, b, alpha); + argb[x] = MakeARGB32(r, g, b); + } else { + argb[x] = background; + } + } + } + argb += pic->argb_stride; + } + } +} + +#undef BLEND +#undef BLEND_10BIT + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/enc/quant.c b/media/libwebp/src/enc/quant.c new file mode 100644 index 000000000..9130a4160 --- /dev/null +++ b/media/libwebp/src/enc/quant.c @@ -0,0 +1,1170 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Quantization +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <math.h> +#include <stdlib.h> // for abs() + +#include "./vp8enci.h" +#include "./cost.h" + +#define DO_TRELLIS_I4 1 +#define DO_TRELLIS_I16 1 // not a huge gain, but ok at low bitrate. +#define DO_TRELLIS_UV 0 // disable trellis for UV. Risky. Not worth. +#define USE_TDISTO 1 + +#define MID_ALPHA 64 // neutral value for susceptibility +#define MIN_ALPHA 30 // lowest usable value for susceptibility +#define MAX_ALPHA 100 // higher meaningful value for susceptibility + +#define SNS_TO_DQ 0.9 // Scaling constant between the sns value and the QP + // power-law modulation. Must be strictly less than 1. + +#define I4_PENALTY 4000 // Rate-penalty for quick i4/i16 decision + +// number of non-zero coeffs below which we consider the block very flat +// (and apply a penalty to complex predictions) +#define FLATNESS_LIMIT_I16 10 // I16 mode +#define FLATNESS_LIMIT_I4 3 // I4 mode +#define FLATNESS_LIMIT_UV 2 // UV mode +#define FLATNESS_PENALTY 140 // roughly ~1bit per block + +#define MULT_8B(a, b) (((a) * (b) + 128) >> 8) + +// #define DEBUG_BLOCK + +//------------------------------------------------------------------------------ + +#if defined(DEBUG_BLOCK) + +#include <stdio.h> +#include <stdlib.h> + +static void PrintBlockInfo(const VP8EncIterator* const it, + const VP8ModeScore* const rd) { + int i, j; + const int is_i16 = (it->mb_->type_ == 1); + printf("SOURCE / OUTPUT / ABS DELTA\n"); + for (j = 0; j < 24; ++j) { + if (j == 16) printf("\n"); // newline before the U/V block + for (i = 0; i < 16; ++i) printf("%3d ", it->yuv_in_[i + j * BPS]); + printf(" "); + for (i = 0; i < 16; ++i) printf("%3d ", it->yuv_out_[i + j * BPS]); + printf(" "); + for (i = 0; i < 16; ++i) { + printf("%1d ", abs(it->yuv_out_[i + j * BPS] - it->yuv_in_[i + j * BPS])); + } + printf("\n"); + } + printf("\nD:%d SD:%d R:%d H:%d nz:0x%x score:%d\n", + (int)rd->D, (int)rd->SD, (int)rd->R, (int)rd->H, (int)rd->nz, + (int)rd->score); + if (is_i16) { + printf("Mode: %d\n", rd->mode_i16); + printf("y_dc_levels:"); + for (i = 0; i < 16; ++i) printf("%3d ", rd->y_dc_levels[i]); + printf("\n"); + } else { + printf("Modes[16]: "); + for (i = 0; i < 16; ++i) printf("%d ", rd->modes_i4[i]); + printf("\n"); + } + printf("y_ac_levels:\n"); + for (j = 0; j < 16; ++j) { + for (i = is_i16 ? 1 : 0; i < 16; ++i) { + printf("%4d ", rd->y_ac_levels[j][i]); + } + printf("\n"); + } + printf("\n"); + printf("uv_levels (mode=%d):\n", rd->mode_uv); + for (j = 0; j < 8; ++j) { + for (i = 0; i < 16; ++i) { + printf("%4d ", rd->uv_levels[j][i]); + } + printf("\n"); + } +} + +#endif // DEBUG_BLOCK + +//------------------------------------------------------------------------------ + +static WEBP_INLINE int clip(int v, int m, int M) { + return v < m ? m : v > M ? M : v; +} + +static const uint8_t kZigzag[16] = { + 0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15 +}; + +static const uint8_t kDcTable[128] = { + 4, 5, 6, 7, 8, 9, 10, 10, + 11, 12, 13, 14, 15, 16, 17, 17, + 18, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 25, 25, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, + 37, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 46, 47, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, + 75, 76, 76, 77, 78, 79, 80, 81, + 82, 83, 84, 85, 86, 87, 88, 89, + 91, 93, 95, 96, 98, 100, 101, 102, + 104, 106, 108, 110, 112, 114, 116, 118, + 122, 124, 126, 128, 130, 132, 134, 136, + 138, 140, 143, 145, 148, 151, 154, 157 +}; + +static const uint16_t kAcTable[128] = { + 4, 5, 6, 7, 8, 9, 10, 11, + 12, 13, 14, 15, 16, 17, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, 35, + 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 47, 48, 49, 50, 51, + 52, 53, 54, 55, 56, 57, 58, 60, + 62, 64, 66, 68, 70, 72, 74, 76, + 78, 80, 82, 84, 86, 88, 90, 92, + 94, 96, 98, 100, 102, 104, 106, 108, + 110, 112, 114, 116, 119, 122, 125, 128, + 131, 134, 137, 140, 143, 146, 149, 152, + 155, 158, 161, 164, 167, 170, 173, 177, + 181, 185, 189, 193, 197, 201, 205, 209, + 213, 217, 221, 225, 229, 234, 239, 245, + 249, 254, 259, 264, 269, 274, 279, 284 +}; + +static const uint16_t kAcTable2[128] = { + 8, 8, 9, 10, 12, 13, 15, 17, + 18, 20, 21, 23, 24, 26, 27, 29, + 31, 32, 34, 35, 37, 38, 40, 41, + 43, 44, 46, 48, 49, 51, 52, 54, + 55, 57, 58, 60, 62, 63, 65, 66, + 68, 69, 71, 72, 74, 75, 77, 79, + 80, 82, 83, 85, 86, 88, 89, 93, + 96, 99, 102, 105, 108, 111, 114, 117, + 120, 124, 127, 130, 133, 136, 139, 142, + 145, 148, 151, 155, 158, 161, 164, 167, + 170, 173, 176, 179, 184, 189, 193, 198, + 203, 207, 212, 217, 221, 226, 230, 235, + 240, 244, 249, 254, 258, 263, 268, 274, + 280, 286, 292, 299, 305, 311, 317, 323, + 330, 336, 342, 348, 354, 362, 370, 379, + 385, 393, 401, 409, 416, 424, 432, 440 +}; + +static const uint8_t kBiasMatrices[3][2] = { // [luma-ac,luma-dc,chroma][dc,ac] + { 96, 110 }, { 96, 108 }, { 110, 115 } +}; + +// Sharpening by (slightly) raising the hi-frequency coeffs. +// Hack-ish but helpful for mid-bitrate range. Use with care. +#define SHARPEN_BITS 11 // number of descaling bits for sharpening bias +static const uint8_t kFreqSharpening[16] = { + 0, 30, 60, 90, + 30, 60, 90, 90, + 60, 90, 90, 90, + 90, 90, 90, 90 +}; + +//------------------------------------------------------------------------------ +// Initialize quantization parameters in VP8Matrix + +// Returns the average quantizer +static int ExpandMatrix(VP8Matrix* const m, int type) { + int i, sum; + for (i = 0; i < 2; ++i) { + const int is_ac_coeff = (i > 0); + const int bias = kBiasMatrices[type][is_ac_coeff]; + m->iq_[i] = (1 << QFIX) / m->q_[i]; + m->bias_[i] = BIAS(bias); + // zthresh_ is the exact value such that QUANTDIV(coeff, iQ, B) is: + // * zero if coeff <= zthresh + // * non-zero if coeff > zthresh + m->zthresh_[i] = ((1 << QFIX) - 1 - m->bias_[i]) / m->iq_[i]; + } + for (i = 2; i < 16; ++i) { + m->q_[i] = m->q_[1]; + m->iq_[i] = m->iq_[1]; + m->bias_[i] = m->bias_[1]; + m->zthresh_[i] = m->zthresh_[1]; + } + for (sum = 0, i = 0; i < 16; ++i) { + if (type == 0) { // we only use sharpening for AC luma coeffs + m->sharpen_[i] = (kFreqSharpening[i] * m->q_[i]) >> SHARPEN_BITS; + } else { + m->sharpen_[i] = 0; + } + sum += m->q_[i]; + } + return (sum + 8) >> 4; +} + +static void SetupMatrices(VP8Encoder* enc) { + int i; + const int tlambda_scale = + (enc->method_ >= 4) ? enc->config_->sns_strength + : 0; + const int num_segments = enc->segment_hdr_.num_segments_; + for (i = 0; i < num_segments; ++i) { + VP8SegmentInfo* const m = &enc->dqm_[i]; + const int q = m->quant_; + int q4, q16, quv; + m->y1_.q_[0] = kDcTable[clip(q + enc->dq_y1_dc_, 0, 127)]; + m->y1_.q_[1] = kAcTable[clip(q, 0, 127)]; + + m->y2_.q_[0] = kDcTable[ clip(q + enc->dq_y2_dc_, 0, 127)] * 2; + m->y2_.q_[1] = kAcTable2[clip(q + enc->dq_y2_ac_, 0, 127)]; + + m->uv_.q_[0] = kDcTable[clip(q + enc->dq_uv_dc_, 0, 117)]; + m->uv_.q_[1] = kAcTable[clip(q + enc->dq_uv_ac_, 0, 127)]; + + q4 = ExpandMatrix(&m->y1_, 0); + q16 = ExpandMatrix(&m->y2_, 1); + quv = ExpandMatrix(&m->uv_, 2); + + m->lambda_i4_ = (3 * q4 * q4) >> 7; + m->lambda_i16_ = (3 * q16 * q16); + m->lambda_uv_ = (3 * quv * quv) >> 6; + m->lambda_mode_ = (1 * q4 * q4) >> 7; + m->lambda_trellis_i4_ = (7 * q4 * q4) >> 3; + m->lambda_trellis_i16_ = (q16 * q16) >> 2; + m->lambda_trellis_uv_ = (quv *quv) << 1; + m->tlambda_ = (tlambda_scale * q4) >> 5; + + m->min_disto_ = 10 * m->y1_.q_[0]; // quantization-aware min disto + m->max_edge_ = 0; + } +} + +//------------------------------------------------------------------------------ +// Initialize filtering parameters + +// Very small filter-strength values have close to no visual effect. So we can +// save a little decoding-CPU by turning filtering off for these. +#define FSTRENGTH_CUTOFF 2 + +static void SetupFilterStrength(VP8Encoder* const enc) { + int i; + // level0 is in [0..500]. Using '-f 50' as filter_strength is mid-filtering. + const int level0 = 5 * enc->config_->filter_strength; + for (i = 0; i < NUM_MB_SEGMENTS; ++i) { + VP8SegmentInfo* const m = &enc->dqm_[i]; + // We focus on the quantization of AC coeffs. + const int qstep = kAcTable[clip(m->quant_, 0, 127)] >> 2; + const int base_strength = + VP8FilterStrengthFromDelta(enc->filter_hdr_.sharpness_, qstep); + // Segments with lower complexity ('beta') will be less filtered. + const int f = base_strength * level0 / (256 + m->beta_); + m->fstrength_ = (f < FSTRENGTH_CUTOFF) ? 0 : (f > 63) ? 63 : f; + } + // We record the initial strength (mainly for the case of 1-segment only). + enc->filter_hdr_.level_ = enc->dqm_[0].fstrength_; + enc->filter_hdr_.simple_ = (enc->config_->filter_type == 0); + enc->filter_hdr_.sharpness_ = enc->config_->filter_sharpness; +} + +//------------------------------------------------------------------------------ + +// Note: if you change the values below, remember that the max range +// allowed by the syntax for DQ_UV is [-16,16]. +#define MAX_DQ_UV (6) +#define MIN_DQ_UV (-4) + +// We want to emulate jpeg-like behaviour where the expected "good" quality +// is around q=75. Internally, our "good" middle is around c=50. So we +// map accordingly using linear piece-wise function +static double QualityToCompression(double c) { + const double linear_c = (c < 0.75) ? c * (2. / 3.) : 2. * c - 1.; + // The file size roughly scales as pow(quantizer, 3.). Actually, the + // exponent is somewhere between 2.8 and 3.2, but we're mostly interested + // in the mid-quant range. So we scale the compressibility inversely to + // this power-law: quant ~= compression ^ 1/3. This law holds well for + // low quant. Finer modeling for high-quant would make use of kAcTable[] + // more explicitly. + const double v = pow(linear_c, 1 / 3.); + return v; +} + +static double QualityToJPEGCompression(double c, double alpha) { + // We map the complexity 'alpha' and quality setting 'c' to a compression + // exponent empirically matched to the compression curve of libjpeg6b. + // On average, the WebP output size will be roughly similar to that of a + // JPEG file compressed with same quality factor. + const double amin = 0.30; + const double amax = 0.85; + const double exp_min = 0.4; + const double exp_max = 0.9; + const double slope = (exp_min - exp_max) / (amax - amin); + // Linearly interpolate 'expn' from exp_min to exp_max + // in the [amin, amax] range. + const double expn = (alpha > amax) ? exp_min + : (alpha < amin) ? exp_max + : exp_max + slope * (alpha - amin); + const double v = pow(c, expn); + return v; +} + +static int SegmentsAreEquivalent(const VP8SegmentInfo* const S1, + const VP8SegmentInfo* const S2) { + return (S1->quant_ == S2->quant_) && (S1->fstrength_ == S2->fstrength_); +} + +static void SimplifySegments(VP8Encoder* const enc) { + int map[NUM_MB_SEGMENTS] = { 0, 1, 2, 3 }; + const int num_segments = enc->segment_hdr_.num_segments_; + int num_final_segments = 1; + int s1, s2; + for (s1 = 1; s1 < num_segments; ++s1) { // find similar segments + const VP8SegmentInfo* const S1 = &enc->dqm_[s1]; + int found = 0; + // check if we already have similar segment + for (s2 = 0; s2 < num_final_segments; ++s2) { + const VP8SegmentInfo* const S2 = &enc->dqm_[s2]; + if (SegmentsAreEquivalent(S1, S2)) { + found = 1; + break; + } + } + map[s1] = s2; + if (!found) { + if (num_final_segments != s1) { + enc->dqm_[num_final_segments] = enc->dqm_[s1]; + } + ++num_final_segments; + } + } + if (num_final_segments < num_segments) { // Remap + int i = enc->mb_w_ * enc->mb_h_; + while (i-- > 0) enc->mb_info_[i].segment_ = map[enc->mb_info_[i].segment_]; + enc->segment_hdr_.num_segments_ = num_final_segments; + // Replicate the trailing segment infos (it's mostly cosmetics) + for (i = num_final_segments; i < num_segments; ++i) { + enc->dqm_[i] = enc->dqm_[num_final_segments - 1]; + } + } +} + +void VP8SetSegmentParams(VP8Encoder* const enc, float quality) { + int i; + int dq_uv_ac, dq_uv_dc; + const int num_segments = enc->segment_hdr_.num_segments_; + const double amp = SNS_TO_DQ * enc->config_->sns_strength / 100. / 128.; + const double Q = quality / 100.; + const double c_base = enc->config_->emulate_jpeg_size ? + QualityToJPEGCompression(Q, enc->alpha_ / 255.) : + QualityToCompression(Q); + for (i = 0; i < num_segments; ++i) { + // We modulate the base coefficient to accommodate for the quantization + // susceptibility and allow denser segments to be quantized more. + const double expn = 1. - amp * enc->dqm_[i].alpha_; + const double c = pow(c_base, expn); + const int q = (int)(127. * (1. - c)); + assert(expn > 0.); + enc->dqm_[i].quant_ = clip(q, 0, 127); + } + + // purely indicative in the bitstream (except for the 1-segment case) + enc->base_quant_ = enc->dqm_[0].quant_; + + // fill-in values for the unused segments (required by the syntax) + for (i = num_segments; i < NUM_MB_SEGMENTS; ++i) { + enc->dqm_[i].quant_ = enc->base_quant_; + } + + // uv_alpha_ is normally spread around ~60. The useful range is + // typically ~30 (quite bad) to ~100 (ok to decimate UV more). + // We map it to the safe maximal range of MAX/MIN_DQ_UV for dq_uv. + dq_uv_ac = (enc->uv_alpha_ - MID_ALPHA) * (MAX_DQ_UV - MIN_DQ_UV) + / (MAX_ALPHA - MIN_ALPHA); + // we rescale by the user-defined strength of adaptation + dq_uv_ac = dq_uv_ac * enc->config_->sns_strength / 100; + // and make it safe. + dq_uv_ac = clip(dq_uv_ac, MIN_DQ_UV, MAX_DQ_UV); + // We also boost the dc-uv-quant a little, based on sns-strength, since + // U/V channels are quite more reactive to high quants (flat DC-blocks + // tend to appear, and are unpleasant). + dq_uv_dc = -4 * enc->config_->sns_strength / 100; + dq_uv_dc = clip(dq_uv_dc, -15, 15); // 4bit-signed max allowed + + enc->dq_y1_dc_ = 0; // TODO(skal): dq-lum + enc->dq_y2_dc_ = 0; + enc->dq_y2_ac_ = 0; + enc->dq_uv_dc_ = dq_uv_dc; + enc->dq_uv_ac_ = dq_uv_ac; + + SetupFilterStrength(enc); // initialize segments' filtering, eventually + + if (num_segments > 1) SimplifySegments(enc); + + SetupMatrices(enc); // finalize quantization matrices +} + +//------------------------------------------------------------------------------ +// Form the predictions in cache + +// Must be ordered using {DC_PRED, TM_PRED, V_PRED, H_PRED} as index +const int VP8I16ModeOffsets[4] = { I16DC16, I16TM16, I16VE16, I16HE16 }; +const int VP8UVModeOffsets[4] = { C8DC8, C8TM8, C8VE8, C8HE8 }; + +// Must be indexed using {B_DC_PRED -> B_HU_PRED} as index +const int VP8I4ModeOffsets[NUM_BMODES] = { + I4DC4, I4TM4, I4VE4, I4HE4, I4RD4, I4VR4, I4LD4, I4VL4, I4HD4, I4HU4 +}; + +void VP8MakeLuma16Preds(const VP8EncIterator* const it) { + const uint8_t* const left = it->x_ ? it->y_left_ : NULL; + const uint8_t* const top = it->y_ ? it->y_top_ : NULL; + VP8EncPredLuma16(it->yuv_p_, left, top); +} + +void VP8MakeChroma8Preds(const VP8EncIterator* const it) { + const uint8_t* const left = it->x_ ? it->u_left_ : NULL; + const uint8_t* const top = it->y_ ? it->uv_top_ : NULL; + VP8EncPredChroma8(it->yuv_p_, left, top); +} + +void VP8MakeIntra4Preds(const VP8EncIterator* const it) { + VP8EncPredLuma4(it->yuv_p_, it->i4_top_); +} + +//------------------------------------------------------------------------------ +// Quantize + +// Layout: +// +----+ +// |YYYY| 0 +// |YYYY| 4 +// |YYYY| 8 +// |YYYY| 12 +// +----+ +// |UUVV| 16 +// |UUVV| 20 +// +----+ + +const int VP8Scan[16] = { // Luma + 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, + 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, + 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS, + 0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS, +}; + +static const int VP8ScanUV[4 + 4] = { + 0 + 0 * BPS, 4 + 0 * BPS, 0 + 4 * BPS, 4 + 4 * BPS, // U + 8 + 0 * BPS, 12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS // V +}; + +//------------------------------------------------------------------------------ +// Distortion measurement + +static const uint16_t kWeightY[16] = { + 38, 32, 20, 9, 32, 28, 17, 7, 20, 17, 10, 4, 9, 7, 4, 2 +}; + +static const uint16_t kWeightTrellis[16] = { +#if USE_TDISTO == 0 + 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 +#else + 30, 27, 19, 11, + 27, 24, 17, 10, + 19, 17, 12, 8, + 11, 10, 8, 6 +#endif +}; + +// Init/Copy the common fields in score. +static void InitScore(VP8ModeScore* const rd) { + rd->D = 0; + rd->SD = 0; + rd->R = 0; + rd->H = 0; + rd->nz = 0; + rd->score = MAX_COST; +} + +static void CopyScore(VP8ModeScore* const dst, const VP8ModeScore* const src) { + dst->D = src->D; + dst->SD = src->SD; + dst->R = src->R; + dst->H = src->H; + dst->nz = src->nz; // note that nz is not accumulated, but just copied. + dst->score = src->score; +} + +static void AddScore(VP8ModeScore* const dst, const VP8ModeScore* const src) { + dst->D += src->D; + dst->SD += src->SD; + dst->R += src->R; + dst->H += src->H; + dst->nz |= src->nz; // here, new nz bits are accumulated. + dst->score += src->score; +} + +//------------------------------------------------------------------------------ +// Performs trellis-optimized quantization. + +// Trellis node +typedef struct { + int8_t prev; // best previous node + int8_t sign; // sign of coeff_i + int16_t level; // level +} Node; + +// Score state +typedef struct { + score_t score; // partial RD score + const uint16_t* costs; // shortcut to cost tables +} ScoreState; + +// If a coefficient was quantized to a value Q (using a neutral bias), +// we test all alternate possibilities between [Q-MIN_DELTA, Q+MAX_DELTA] +// We don't test negative values though. +#define MIN_DELTA 0 // how much lower level to try +#define MAX_DELTA 1 // how much higher +#define NUM_NODES (MIN_DELTA + 1 + MAX_DELTA) +#define NODE(n, l) (nodes[(n)][(l) + MIN_DELTA]) +#define SCORE_STATE(n, l) (score_states[n][(l) + MIN_DELTA]) + +static WEBP_INLINE void SetRDScore(int lambda, VP8ModeScore* const rd) { + // TODO: incorporate the "* 256" in the tables? + rd->score = (rd->R + rd->H) * lambda + 256 * (rd->D + rd->SD); +} + +static WEBP_INLINE score_t RDScoreTrellis(int lambda, score_t rate, + score_t distortion) { + return rate * lambda + 256 * distortion; +} + +static int TrellisQuantizeBlock(const VP8Encoder* const enc, + int16_t in[16], int16_t out[16], + int ctx0, int coeff_type, + const VP8Matrix* const mtx, + int lambda) { + const ProbaArray* const probas = enc->proba_.coeffs_[coeff_type]; + const CostArray* const costs = enc->proba_.level_cost_[coeff_type]; + const int first = (coeff_type == 0) ? 1 : 0; + Node nodes[16][NUM_NODES]; + ScoreState score_states[2][NUM_NODES]; + ScoreState* ss_cur = &SCORE_STATE(0, MIN_DELTA); + ScoreState* ss_prev = &SCORE_STATE(1, MIN_DELTA); + int best_path[3] = {-1, -1, -1}; // store best-last/best-level/best-previous + score_t best_score; + int n, m, p, last; + + { + score_t cost; + const int thresh = mtx->q_[1] * mtx->q_[1] / 4; + const int last_proba = probas[VP8EncBands[first]][ctx0][0]; + + // compute the position of the last interesting coefficient + last = first - 1; + for (n = 15; n >= first; --n) { + const int j = kZigzag[n]; + const int err = in[j] * in[j]; + if (err > thresh) { + last = n; + break; + } + } + // we don't need to go inspect up to n = 16 coeffs. We can just go up + // to last + 1 (inclusive) without losing much. + if (last < 15) ++last; + + // compute 'skip' score. This is the max score one can do. + cost = VP8BitCost(0, last_proba); + best_score = RDScoreTrellis(lambda, cost, 0); + + // initialize source node. + for (m = -MIN_DELTA; m <= MAX_DELTA; ++m) { + const score_t rate = (ctx0 == 0) ? VP8BitCost(1, last_proba) : 0; + ss_cur[m].score = RDScoreTrellis(lambda, rate, 0); + ss_cur[m].costs = costs[VP8EncBands[first]][ctx0]; + } + } + + // traverse trellis. + for (n = first; n <= last; ++n) { + const int j = kZigzag[n]; + const uint32_t Q = mtx->q_[j]; + const uint32_t iQ = mtx->iq_[j]; + const uint32_t B = BIAS(0x00); // neutral bias + // note: it's important to take sign of the _original_ coeff, + // so we don't have to consider level < 0 afterward. + const int sign = (in[j] < 0); + const uint32_t coeff0 = (sign ? -in[j] : in[j]) + mtx->sharpen_[j]; + int level0 = QUANTDIV(coeff0, iQ, B); + if (level0 > MAX_LEVEL) level0 = MAX_LEVEL; + + { // Swap current and previous score states + ScoreState* const tmp = ss_cur; + ss_cur = ss_prev; + ss_prev = tmp; + } + + // test all alternate level values around level0. + for (m = -MIN_DELTA; m <= MAX_DELTA; ++m) { + Node* const cur = &NODE(n, m); + int level = level0 + m; + const int ctx = (level > 2) ? 2 : level; + const int band = VP8EncBands[n + 1]; + score_t base_score, last_pos_score; + score_t best_cur_score = MAX_COST; + int best_prev = 0; // default, in case + + ss_cur[m].score = MAX_COST; + ss_cur[m].costs = costs[band][ctx]; + if (level > MAX_LEVEL || level < 0) { // node is dead? + continue; + } + + // Compute extra rate cost if last coeff's position is < 15 + { + const score_t last_pos_cost = + (n < 15) ? VP8BitCost(0, probas[band][ctx][0]) : 0; + last_pos_score = RDScoreTrellis(lambda, last_pos_cost, 0); + } + + { + // Compute delta_error = how much coding this level will + // subtract to max_error as distortion. + // Here, distortion = sum of (|coeff_i| - level_i * Q_i)^2 + const int new_error = coeff0 - level * Q; + const int delta_error = + kWeightTrellis[j] * (new_error * new_error - coeff0 * coeff0); + base_score = RDScoreTrellis(lambda, 0, delta_error); + } + + // Inspect all possible non-dead predecessors. Retain only the best one. + for (p = -MIN_DELTA; p <= MAX_DELTA; ++p) { + // Dead nodes (with ss_prev[p].score >= MAX_COST) are automatically + // eliminated since their score can't be better than the current best. + const score_t cost = VP8LevelCost(ss_prev[p].costs, level); + // Examine node assuming it's a non-terminal one. + const score_t score = + base_score + ss_prev[p].score + RDScoreTrellis(lambda, cost, 0); + if (score < best_cur_score) { + best_cur_score = score; + best_prev = p; + } + } + // Store best finding in current node. + cur->sign = sign; + cur->level = level; + cur->prev = best_prev; + ss_cur[m].score = best_cur_score; + + // Now, record best terminal node (and thus best entry in the graph). + if (level != 0) { + const score_t score = best_cur_score + last_pos_score; + if (score < best_score) { + best_score = score; + best_path[0] = n; // best eob position + best_path[1] = m; // best node index + best_path[2] = best_prev; // best predecessor + } + } + } + } + + // Fresh start + memset(in + first, 0, (16 - first) * sizeof(*in)); + memset(out + first, 0, (16 - first) * sizeof(*out)); + if (best_path[0] == -1) { + return 0; // skip! + } + + { + // Unwind the best path. + // Note: best-prev on terminal node is not necessarily equal to the + // best_prev for non-terminal. So we patch best_path[2] in. + int nz = 0; + int best_node = best_path[1]; + n = best_path[0]; + NODE(n, best_node).prev = best_path[2]; // force best-prev for terminal + + for (; n >= first; --n) { + const Node* const node = &NODE(n, best_node); + const int j = kZigzag[n]; + out[n] = node->sign ? -node->level : node->level; + nz |= node->level; + in[j] = out[n] * mtx->q_[j]; + best_node = node->prev; + } + return (nz != 0); + } +} + +#undef NODE + +//------------------------------------------------------------------------------ +// Performs: difference, transform, quantize, back-transform, add +// all at once. Output is the reconstructed block in *yuv_out, and the +// quantized levels in *levels. + +static int ReconstructIntra16(VP8EncIterator* const it, + VP8ModeScore* const rd, + uint8_t* const yuv_out, + int mode) { + const VP8Encoder* const enc = it->enc_; + const uint8_t* const ref = it->yuv_p_ + VP8I16ModeOffsets[mode]; + const uint8_t* const src = it->yuv_in_ + Y_OFF; + const VP8SegmentInfo* const dqm = &enc->dqm_[it->mb_->segment_]; + int nz = 0; + int n; + int16_t tmp[16][16], dc_tmp[16]; + + for (n = 0; n < 16; ++n) { + VP8FTransform(src + VP8Scan[n], ref + VP8Scan[n], tmp[n]); + } + VP8FTransformWHT(tmp[0], dc_tmp); + nz |= VP8EncQuantizeBlockWHT(dc_tmp, rd->y_dc_levels, &dqm->y2_) << 24; + + if (DO_TRELLIS_I16 && it->do_trellis_) { + int x, y; + VP8IteratorNzToBytes(it); + for (y = 0, n = 0; y < 4; ++y) { + for (x = 0; x < 4; ++x, ++n) { + const int ctx = it->top_nz_[x] + it->left_nz_[y]; + const int non_zero = + TrellisQuantizeBlock(enc, tmp[n], rd->y_ac_levels[n], ctx, 0, + &dqm->y1_, dqm->lambda_trellis_i16_); + it->top_nz_[x] = it->left_nz_[y] = non_zero; + rd->y_ac_levels[n][0] = 0; + nz |= non_zero << n; + } + } + } else { + for (n = 0; n < 16; ++n) { + // Zero-out the first coeff, so that: a) nz is correct below, and + // b) finding 'last' non-zero coeffs in SetResidualCoeffs() is simplified. + tmp[n][0] = 0; + nz |= VP8EncQuantizeBlock(tmp[n], rd->y_ac_levels[n], &dqm->y1_) << n; + assert(rd->y_ac_levels[n][0] == 0); + } + } + + // Transform back + VP8TransformWHT(dc_tmp, tmp[0]); + for (n = 0; n < 16; n += 2) { + VP8ITransform(ref + VP8Scan[n], tmp[n], yuv_out + VP8Scan[n], 1); + } + + return nz; +} + +static int ReconstructIntra4(VP8EncIterator* const it, + int16_t levels[16], + const uint8_t* const src, + uint8_t* const yuv_out, + int mode) { + const VP8Encoder* const enc = it->enc_; + const uint8_t* const ref = it->yuv_p_ + VP8I4ModeOffsets[mode]; + const VP8SegmentInfo* const dqm = &enc->dqm_[it->mb_->segment_]; + int nz = 0; + int16_t tmp[16]; + + VP8FTransform(src, ref, tmp); + if (DO_TRELLIS_I4 && it->do_trellis_) { + const int x = it->i4_ & 3, y = it->i4_ >> 2; + const int ctx = it->top_nz_[x] + it->left_nz_[y]; + nz = TrellisQuantizeBlock(enc, tmp, levels, ctx, 3, &dqm->y1_, + dqm->lambda_trellis_i4_); + } else { + nz = VP8EncQuantizeBlock(tmp, levels, &dqm->y1_); + } + VP8ITransform(ref, tmp, yuv_out, 0); + return nz; +} + +static int ReconstructUV(VP8EncIterator* const it, VP8ModeScore* const rd, + uint8_t* const yuv_out, int mode) { + const VP8Encoder* const enc = it->enc_; + const uint8_t* const ref = it->yuv_p_ + VP8UVModeOffsets[mode]; + const uint8_t* const src = it->yuv_in_ + U_OFF; + const VP8SegmentInfo* const dqm = &enc->dqm_[it->mb_->segment_]; + int nz = 0; + int n; + int16_t tmp[8][16]; + + for (n = 0; n < 8; ++n) { + VP8FTransform(src + VP8ScanUV[n], ref + VP8ScanUV[n], tmp[n]); + } + if (DO_TRELLIS_UV && it->do_trellis_) { + int ch, x, y; + for (ch = 0, n = 0; ch <= 2; ch += 2) { + for (y = 0; y < 2; ++y) { + for (x = 0; x < 2; ++x, ++n) { + const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; + const int non_zero = + TrellisQuantizeBlock(enc, tmp[n], rd->uv_levels[n], ctx, 2, + &dqm->uv_, dqm->lambda_trellis_uv_); + it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = non_zero; + nz |= non_zero << n; + } + } + } + } else { + for (n = 0; n < 8; ++n) { + nz |= VP8EncQuantizeBlock(tmp[n], rd->uv_levels[n], &dqm->uv_) << n; + } + } + + for (n = 0; n < 8; n += 2) { + VP8ITransform(ref + VP8ScanUV[n], tmp[n], yuv_out + VP8ScanUV[n], 1); + } + return (nz << 16); +} + +//------------------------------------------------------------------------------ +// RD-opt decision. Reconstruct each modes, evalue distortion and bit-cost. +// Pick the mode is lower RD-cost = Rate + lambda * Distortion. + +static void StoreMaxDelta(VP8SegmentInfo* const dqm, const int16_t DCs[16]) { + // We look at the first three AC coefficients to determine what is the average + // delta between each sub-4x4 block. + const int v0 = abs(DCs[1]); + const int v1 = abs(DCs[4]); + const int v2 = abs(DCs[5]); + int max_v = (v0 > v1) ? v1 : v0; + max_v = (v2 > max_v) ? v2 : max_v; + if (max_v > dqm->max_edge_) dqm->max_edge_ = max_v; +} + +static void SwapPtr(uint8_t** a, uint8_t** b) { + uint8_t* const tmp = *a; + *a = *b; + *b = tmp; +} + +static void SwapOut(VP8EncIterator* const it) { + SwapPtr(&it->yuv_out_, &it->yuv_out2_); +} + +static score_t IsFlat(const int16_t* levels, int num_blocks, score_t thresh) { + score_t score = 0; + while (num_blocks-- > 0) { // TODO(skal): refine positional scoring? + int i; + for (i = 1; i < 16; ++i) { // omit DC, we're only interested in AC + score += (levels[i] != 0); + if (score > thresh) return 0; + } + levels += 16; + } + return 1; +} + +static void PickBestIntra16(VP8EncIterator* const it, VP8ModeScore* const rd) { + const int kNumBlocks = 16; + VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_]; + const int lambda = dqm->lambda_i16_; + const int tlambda = dqm->tlambda_; + const uint8_t* const src = it->yuv_in_ + Y_OFF; + VP8ModeScore rd16; + int mode; + + rd->mode_i16 = -1; + for (mode = 0; mode < NUM_PRED_MODES; ++mode) { + uint8_t* const tmp_dst = it->yuv_out2_ + Y_OFF; // scratch buffer + int nz; + + // Reconstruct + nz = ReconstructIntra16(it, &rd16, tmp_dst, mode); + + // Measure RD-score + rd16.D = VP8SSE16x16(src, tmp_dst); + rd16.SD = tlambda ? MULT_8B(tlambda, VP8TDisto16x16(src, tmp_dst, kWeightY)) + : 0; + rd16.H = VP8FixedCostsI16[mode]; + rd16.R = VP8GetCostLuma16(it, &rd16); + if (mode > 0 && + IsFlat(rd16.y_ac_levels[0], kNumBlocks, FLATNESS_LIMIT_I16)) { + // penalty to avoid flat area to be mispredicted by complex mode + rd16.R += FLATNESS_PENALTY * kNumBlocks; + } + + // Since we always examine Intra16 first, we can overwrite *rd directly. + SetRDScore(lambda, &rd16); + if (mode == 0 || rd16.score < rd->score) { + CopyScore(rd, &rd16); + rd->mode_i16 = mode; + rd->nz = nz; + memcpy(rd->y_ac_levels, rd16.y_ac_levels, sizeof(rd16.y_ac_levels)); + memcpy(rd->y_dc_levels, rd16.y_dc_levels, sizeof(rd16.y_dc_levels)); + SwapOut(it); + } + } + SetRDScore(dqm->lambda_mode_, rd); // finalize score for mode decision. + VP8SetIntra16Mode(it, rd->mode_i16); + + // we have a blocky macroblock (only DCs are non-zero) with fairly high + // distortion, record max delta so we can later adjust the minimal filtering + // strength needed to smooth these blocks out. + if ((rd->nz & 0xffff) == 0 && rd->D > dqm->min_disto_) { + StoreMaxDelta(dqm, rd->y_dc_levels); + } +} + +//------------------------------------------------------------------------------ + +// return the cost array corresponding to the surrounding prediction modes. +static const uint16_t* GetCostModeI4(VP8EncIterator* const it, + const uint8_t modes[16]) { + const int preds_w = it->enc_->preds_w_; + const int x = (it->i4_ & 3), y = it->i4_ >> 2; + const int left = (x == 0) ? it->preds_[y * preds_w - 1] : modes[it->i4_ - 1]; + const int top = (y == 0) ? it->preds_[-preds_w + x] : modes[it->i4_ - 4]; + return VP8FixedCostsI4[top][left]; +} + +static int PickBestIntra4(VP8EncIterator* const it, VP8ModeScore* const rd) { + const VP8Encoder* const enc = it->enc_; + const VP8SegmentInfo* const dqm = &enc->dqm_[it->mb_->segment_]; + const int lambda = dqm->lambda_i4_; + const int tlambda = dqm->tlambda_; + const uint8_t* const src0 = it->yuv_in_ + Y_OFF; + uint8_t* const best_blocks = it->yuv_out2_ + Y_OFF; + int total_header_bits = 0; + VP8ModeScore rd_best; + + if (enc->max_i4_header_bits_ == 0) { + return 0; + } + + InitScore(&rd_best); + rd_best.H = 211; // '211' is the value of VP8BitCost(0, 145) + SetRDScore(dqm->lambda_mode_, &rd_best); + VP8IteratorStartI4(it); + do { + const int kNumBlocks = 1; + VP8ModeScore rd_i4; + int mode; + int best_mode = -1; + const uint8_t* const src = src0 + VP8Scan[it->i4_]; + const uint16_t* const mode_costs = GetCostModeI4(it, rd->modes_i4); + uint8_t* best_block = best_blocks + VP8Scan[it->i4_]; + uint8_t* tmp_dst = it->yuv_p_ + I4TMP; // scratch buffer. + + InitScore(&rd_i4); + VP8MakeIntra4Preds(it); + for (mode = 0; mode < NUM_BMODES; ++mode) { + VP8ModeScore rd_tmp; + int16_t tmp_levels[16]; + + // Reconstruct + rd_tmp.nz = + ReconstructIntra4(it, tmp_levels, src, tmp_dst, mode) << it->i4_; + + // Compute RD-score + rd_tmp.D = VP8SSE4x4(src, tmp_dst); + rd_tmp.SD = + tlambda ? MULT_8B(tlambda, VP8TDisto4x4(src, tmp_dst, kWeightY)) + : 0; + rd_tmp.H = mode_costs[mode]; + rd_tmp.R = VP8GetCostLuma4(it, tmp_levels); + if (mode > 0 && IsFlat(tmp_levels, kNumBlocks, FLATNESS_LIMIT_I4)) { + rd_tmp.R += FLATNESS_PENALTY * kNumBlocks; + } + + SetRDScore(lambda, &rd_tmp); + if (best_mode < 0 || rd_tmp.score < rd_i4.score) { + CopyScore(&rd_i4, &rd_tmp); + best_mode = mode; + SwapPtr(&tmp_dst, &best_block); + memcpy(rd_best.y_ac_levels[it->i4_], tmp_levels, sizeof(tmp_levels)); + } + } + SetRDScore(dqm->lambda_mode_, &rd_i4); + AddScore(&rd_best, &rd_i4); + if (rd_best.score >= rd->score) { + return 0; + } + total_header_bits += (int)rd_i4.H; // <- equal to mode_costs[best_mode]; + if (total_header_bits > enc->max_i4_header_bits_) { + return 0; + } + // Copy selected samples if not in the right place already. + if (best_block != best_blocks + VP8Scan[it->i4_]) { + VP8Copy4x4(best_block, best_blocks + VP8Scan[it->i4_]); + } + rd->modes_i4[it->i4_] = best_mode; + it->top_nz_[it->i4_ & 3] = it->left_nz_[it->i4_ >> 2] = (rd_i4.nz ? 1 : 0); + } while (VP8IteratorRotateI4(it, best_blocks)); + + // finalize state + CopyScore(rd, &rd_best); + VP8SetIntra4Mode(it, rd->modes_i4); + SwapOut(it); + memcpy(rd->y_ac_levels, rd_best.y_ac_levels, sizeof(rd->y_ac_levels)); + return 1; // select intra4x4 over intra16x16 +} + +//------------------------------------------------------------------------------ + +static void PickBestUV(VP8EncIterator* const it, VP8ModeScore* const rd) { + const int kNumBlocks = 8; + const VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_]; + const int lambda = dqm->lambda_uv_; + const uint8_t* const src = it->yuv_in_ + U_OFF; + uint8_t* const tmp_dst = it->yuv_out2_ + U_OFF; // scratch buffer + uint8_t* const dst0 = it->yuv_out_ + U_OFF; + VP8ModeScore rd_best; + int mode; + + rd->mode_uv = -1; + InitScore(&rd_best); + for (mode = 0; mode < NUM_PRED_MODES; ++mode) { + VP8ModeScore rd_uv; + + // Reconstruct + rd_uv.nz = ReconstructUV(it, &rd_uv, tmp_dst, mode); + + // Compute RD-score + rd_uv.D = VP8SSE16x8(src, tmp_dst); + rd_uv.SD = 0; // TODO: should we call TDisto? it tends to flatten areas. + rd_uv.H = VP8FixedCostsUV[mode]; + rd_uv.R = VP8GetCostUV(it, &rd_uv); + if (mode > 0 && IsFlat(rd_uv.uv_levels[0], kNumBlocks, FLATNESS_LIMIT_UV)) { + rd_uv.R += FLATNESS_PENALTY * kNumBlocks; + } + + SetRDScore(lambda, &rd_uv); + if (mode == 0 || rd_uv.score < rd_best.score) { + CopyScore(&rd_best, &rd_uv); + rd->mode_uv = mode; + memcpy(rd->uv_levels, rd_uv.uv_levels, sizeof(rd->uv_levels)); + memcpy(dst0, tmp_dst, UV_SIZE); // TODO: SwapUVOut() ? + } + } + VP8SetIntraUVMode(it, rd->mode_uv); + AddScore(rd, &rd_best); +} + +//------------------------------------------------------------------------------ +// Final reconstruction and quantization. + +static void SimpleQuantize(VP8EncIterator* const it, VP8ModeScore* const rd) { + const VP8Encoder* const enc = it->enc_; + const int is_i16 = (it->mb_->type_ == 1); + int nz = 0; + + if (is_i16) { + nz = ReconstructIntra16(it, rd, it->yuv_out_ + Y_OFF, it->preds_[0]); + } else { + VP8IteratorStartI4(it); + do { + const int mode = + it->preds_[(it->i4_ & 3) + (it->i4_ >> 2) * enc->preds_w_]; + const uint8_t* const src = it->yuv_in_ + Y_OFF + VP8Scan[it->i4_]; + uint8_t* const dst = it->yuv_out_ + Y_OFF + VP8Scan[it->i4_]; + VP8MakeIntra4Preds(it); + nz |= ReconstructIntra4(it, rd->y_ac_levels[it->i4_], + src, dst, mode) << it->i4_; + } while (VP8IteratorRotateI4(it, it->yuv_out_ + Y_OFF)); + } + + nz |= ReconstructUV(it, rd, it->yuv_out_ + U_OFF, it->mb_->uv_mode_); + rd->nz = nz; +} + +// Refine intra16/intra4 sub-modes based on distortion only (not rate). +static void DistoRefine(VP8EncIterator* const it, int try_both_i4_i16) { + const int is_i16 = (it->mb_->type_ == 1); + score_t best_score = MAX_COST; + + if (try_both_i4_i16 || is_i16) { + int mode; + int best_mode = -1; + for (mode = 0; mode < NUM_PRED_MODES; ++mode) { + const uint8_t* const ref = it->yuv_p_ + VP8I16ModeOffsets[mode]; + const uint8_t* const src = it->yuv_in_ + Y_OFF; + const score_t score = VP8SSE16x16(src, ref); + if (score < best_score) { + best_mode = mode; + best_score = score; + } + } + VP8SetIntra16Mode(it, best_mode); + } + if (try_both_i4_i16 || !is_i16) { + uint8_t modes_i4[16]; + // We don't evaluate the rate here, but just account for it through a + // constant penalty (i4 mode usually needs more bits compared to i16). + score_t score_i4 = (score_t)I4_PENALTY; + + VP8IteratorStartI4(it); + do { + int mode; + int best_sub_mode = -1; + score_t best_sub_score = MAX_COST; + const uint8_t* const src = it->yuv_in_ + Y_OFF + VP8Scan[it->i4_]; + + // TODO(skal): we don't really need the prediction pixels here, + // but just the distortion against 'src'. + VP8MakeIntra4Preds(it); + for (mode = 0; mode < NUM_BMODES; ++mode) { + const uint8_t* const ref = it->yuv_p_ + VP8I4ModeOffsets[mode]; + const score_t score = VP8SSE4x4(src, ref); + if (score < best_sub_score) { + best_sub_mode = mode; + best_sub_score = score; + } + } + modes_i4[it->i4_] = best_sub_mode; + score_i4 += best_sub_score; + if (score_i4 >= best_score) break; + } while (VP8IteratorRotateI4(it, it->yuv_in_ + Y_OFF)); + if (score_i4 < best_score) { + VP8SetIntra4Mode(it, modes_i4); + } + } +} + +//------------------------------------------------------------------------------ +// Entry point + +int VP8Decimate(VP8EncIterator* const it, VP8ModeScore* const rd, + VP8RDLevel rd_opt) { + int is_skipped; + const int method = it->enc_->method_; + + InitScore(rd); + + // We can perform predictions for Luma16x16 and Chroma8x8 already. + // Luma4x4 predictions needs to be done as-we-go. + VP8MakeLuma16Preds(it); + VP8MakeChroma8Preds(it); + + if (rd_opt > RD_OPT_NONE) { + it->do_trellis_ = (rd_opt >= RD_OPT_TRELLIS_ALL); + PickBestIntra16(it, rd); + if (method >= 2) { + PickBestIntra4(it, rd); + } + PickBestUV(it, rd); + if (rd_opt == RD_OPT_TRELLIS) { // finish off with trellis-optim now + it->do_trellis_ = 1; + SimpleQuantize(it, rd); + } + } else { + // For method == 2, pick the best intra4/intra16 based on SSE (~tad slower). + // For method <= 1, we refine intra4 or intra16 (but don't re-examine mode). + DistoRefine(it, (method >= 2)); + SimpleQuantize(it, rd); + } + is_skipped = (rd->nz == 0); + VP8SetSkip(it, is_skipped); + return is_skipped; +} + diff --git a/media/libwebp/src/enc/syntax.c b/media/libwebp/src/enc/syntax.c new file mode 100644 index 000000000..d1ff0a53c --- /dev/null +++ b/media/libwebp/src/enc/syntax.c @@ -0,0 +1,383 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Header syntax writing +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> + +#include "../utils/utils.h" +#include "../webp/format_constants.h" // RIFF constants +#include "../webp/mux_types.h" // ALPHA_FLAG +#include "./vp8enci.h" + +//------------------------------------------------------------------------------ +// Helper functions + +static int IsVP8XNeeded(const VP8Encoder* const enc) { + return !!enc->has_alpha_; // Currently the only case when VP8X is needed. + // This could change in the future. +} + +static int PutPaddingByte(const WebPPicture* const pic) { + const uint8_t pad_byte[1] = { 0 }; + return !!pic->writer(pad_byte, 1, pic); +} + +//------------------------------------------------------------------------------ +// Writers for header's various pieces (in order of appearance) + +static WebPEncodingError PutRIFFHeader(const VP8Encoder* const enc, + size_t riff_size) { + const WebPPicture* const pic = enc->pic_; + uint8_t riff[RIFF_HEADER_SIZE] = { + 'R', 'I', 'F', 'F', 0, 0, 0, 0, 'W', 'E', 'B', 'P' + }; + assert(riff_size == (uint32_t)riff_size); + PutLE32(riff + TAG_SIZE, (uint32_t)riff_size); + if (!pic->writer(riff, sizeof(riff), pic)) { + return VP8_ENC_ERROR_BAD_WRITE; + } + return VP8_ENC_OK; +} + +static WebPEncodingError PutVP8XHeader(const VP8Encoder* const enc) { + const WebPPicture* const pic = enc->pic_; + uint8_t vp8x[CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE] = { + 'V', 'P', '8', 'X' + }; + uint32_t flags = 0; + + assert(IsVP8XNeeded(enc)); + assert(pic->width >= 1 && pic->height >= 1); + assert(pic->width <= MAX_CANVAS_SIZE && pic->height <= MAX_CANVAS_SIZE); + + if (enc->has_alpha_) { + flags |= ALPHA_FLAG; + } + + PutLE32(vp8x + TAG_SIZE, VP8X_CHUNK_SIZE); + PutLE32(vp8x + CHUNK_HEADER_SIZE, flags); + PutLE24(vp8x + CHUNK_HEADER_SIZE + 4, pic->width - 1); + PutLE24(vp8x + CHUNK_HEADER_SIZE + 7, pic->height - 1); + if (!pic->writer(vp8x, sizeof(vp8x), pic)) { + return VP8_ENC_ERROR_BAD_WRITE; + } + return VP8_ENC_OK; +} + +static WebPEncodingError PutAlphaChunk(const VP8Encoder* const enc) { + const WebPPicture* const pic = enc->pic_; + uint8_t alpha_chunk_hdr[CHUNK_HEADER_SIZE] = { + 'A', 'L', 'P', 'H' + }; + + assert(enc->has_alpha_); + + // Alpha chunk header. + PutLE32(alpha_chunk_hdr + TAG_SIZE, enc->alpha_data_size_); + if (!pic->writer(alpha_chunk_hdr, sizeof(alpha_chunk_hdr), pic)) { + return VP8_ENC_ERROR_BAD_WRITE; + } + + // Alpha chunk data. + if (!pic->writer(enc->alpha_data_, enc->alpha_data_size_, pic)) { + return VP8_ENC_ERROR_BAD_WRITE; + } + + // Padding. + if ((enc->alpha_data_size_ & 1) && !PutPaddingByte(pic)) { + return VP8_ENC_ERROR_BAD_WRITE; + } + return VP8_ENC_OK; +} + +static WebPEncodingError PutVP8Header(const WebPPicture* const pic, + size_t vp8_size) { + uint8_t vp8_chunk_hdr[CHUNK_HEADER_SIZE] = { + 'V', 'P', '8', ' ' + }; + assert(vp8_size == (uint32_t)vp8_size); + PutLE32(vp8_chunk_hdr + TAG_SIZE, (uint32_t)vp8_size); + if (!pic->writer(vp8_chunk_hdr, sizeof(vp8_chunk_hdr), pic)) { + return VP8_ENC_ERROR_BAD_WRITE; + } + return VP8_ENC_OK; +} + +static WebPEncodingError PutVP8FrameHeader(const WebPPicture* const pic, + int profile, size_t size0) { + uint8_t vp8_frm_hdr[VP8_FRAME_HEADER_SIZE]; + uint32_t bits; + + if (size0 >= VP8_MAX_PARTITION0_SIZE) { // partition #0 is too big to fit + return VP8_ENC_ERROR_PARTITION0_OVERFLOW; + } + + // Paragraph 9.1. + bits = 0 // keyframe (1b) + | (profile << 1) // profile (3b) + | (1 << 4) // visible (1b) + | ((uint32_t)size0 << 5); // partition length (19b) + vp8_frm_hdr[0] = (bits >> 0) & 0xff; + vp8_frm_hdr[1] = (bits >> 8) & 0xff; + vp8_frm_hdr[2] = (bits >> 16) & 0xff; + // signature + vp8_frm_hdr[3] = (VP8_SIGNATURE >> 16) & 0xff; + vp8_frm_hdr[4] = (VP8_SIGNATURE >> 8) & 0xff; + vp8_frm_hdr[5] = (VP8_SIGNATURE >> 0) & 0xff; + // dimensions + vp8_frm_hdr[6] = pic->width & 0xff; + vp8_frm_hdr[7] = pic->width >> 8; + vp8_frm_hdr[8] = pic->height & 0xff; + vp8_frm_hdr[9] = pic->height >> 8; + + if (!pic->writer(vp8_frm_hdr, sizeof(vp8_frm_hdr), pic)) { + return VP8_ENC_ERROR_BAD_WRITE; + } + return VP8_ENC_OK; +} + +// WebP Headers. +static int PutWebPHeaders(const VP8Encoder* const enc, size_t size0, + size_t vp8_size, size_t riff_size) { + WebPPicture* const pic = enc->pic_; + WebPEncodingError err = VP8_ENC_OK; + + // RIFF header. + err = PutRIFFHeader(enc, riff_size); + if (err != VP8_ENC_OK) goto Error; + + // VP8X. + if (IsVP8XNeeded(enc)) { + err = PutVP8XHeader(enc); + if (err != VP8_ENC_OK) goto Error; + } + + // Alpha. + if (enc->has_alpha_) { + err = PutAlphaChunk(enc); + if (err != VP8_ENC_OK) goto Error; + } + + // VP8 header. + err = PutVP8Header(pic, vp8_size); + if (err != VP8_ENC_OK) goto Error; + + // VP8 frame header. + err = PutVP8FrameHeader(pic, enc->profile_, size0); + if (err != VP8_ENC_OK) goto Error; + + // All OK. + return 1; + + // Error. + Error: + return WebPEncodingSetError(pic, err); +} + +// Segmentation header +static void PutSegmentHeader(VP8BitWriter* const bw, + const VP8Encoder* const enc) { + const VP8SegmentHeader* const hdr = &enc->segment_hdr_; + const VP8Proba* const proba = &enc->proba_; + if (VP8PutBitUniform(bw, (hdr->num_segments_ > 1))) { + // We always 'update' the quant and filter strength values + const int update_data = 1; + int s; + VP8PutBitUniform(bw, hdr->update_map_); + if (VP8PutBitUniform(bw, update_data)) { + // we always use absolute values, not relative ones + VP8PutBitUniform(bw, 1); // (segment_feature_mode = 1. Paragraph 9.3.) + for (s = 0; s < NUM_MB_SEGMENTS; ++s) { + VP8PutSignedValue(bw, enc->dqm_[s].quant_, 7); + } + for (s = 0; s < NUM_MB_SEGMENTS; ++s) { + VP8PutSignedValue(bw, enc->dqm_[s].fstrength_, 6); + } + } + if (hdr->update_map_) { + for (s = 0; s < 3; ++s) { + if (VP8PutBitUniform(bw, (proba->segments_[s] != 255u))) { + VP8PutValue(bw, proba->segments_[s], 8); + } + } + } + } +} + +// Filtering parameters header +static void PutFilterHeader(VP8BitWriter* const bw, + const VP8FilterHeader* const hdr) { + const int use_lf_delta = (hdr->i4x4_lf_delta_ != 0); + VP8PutBitUniform(bw, hdr->simple_); + VP8PutValue(bw, hdr->level_, 6); + VP8PutValue(bw, hdr->sharpness_, 3); + if (VP8PutBitUniform(bw, use_lf_delta)) { + // '0' is the default value for i4x4_lf_delta_ at frame #0. + const int need_update = (hdr->i4x4_lf_delta_ != 0); + if (VP8PutBitUniform(bw, need_update)) { + // we don't use ref_lf_delta => emit four 0 bits + VP8PutValue(bw, 0, 4); + // we use mode_lf_delta for i4x4 + VP8PutSignedValue(bw, hdr->i4x4_lf_delta_, 6); + VP8PutValue(bw, 0, 3); // all others unused + } + } +} + +// Nominal quantization parameters +static void PutQuant(VP8BitWriter* const bw, + const VP8Encoder* const enc) { + VP8PutValue(bw, enc->base_quant_, 7); + VP8PutSignedValue(bw, enc->dq_y1_dc_, 4); + VP8PutSignedValue(bw, enc->dq_y2_dc_, 4); + VP8PutSignedValue(bw, enc->dq_y2_ac_, 4); + VP8PutSignedValue(bw, enc->dq_uv_dc_, 4); + VP8PutSignedValue(bw, enc->dq_uv_ac_, 4); +} + +// Partition sizes +static int EmitPartitionsSize(const VP8Encoder* const enc, + WebPPicture* const pic) { + uint8_t buf[3 * (MAX_NUM_PARTITIONS - 1)]; + int p; + for (p = 0; p < enc->num_parts_ - 1; ++p) { + const size_t part_size = VP8BitWriterSize(enc->parts_ + p); + if (part_size >= VP8_MAX_PARTITION_SIZE) { + return WebPEncodingSetError(pic, VP8_ENC_ERROR_PARTITION_OVERFLOW); + } + buf[3 * p + 0] = (part_size >> 0) & 0xff; + buf[3 * p + 1] = (part_size >> 8) & 0xff; + buf[3 * p + 2] = (part_size >> 16) & 0xff; + } + return p ? pic->writer(buf, 3 * p, pic) : 1; +} + +//------------------------------------------------------------------------------ + +static int GeneratePartition0(VP8Encoder* const enc) { + VP8BitWriter* const bw = &enc->bw_; + const int mb_size = enc->mb_w_ * enc->mb_h_; + uint64_t pos1, pos2, pos3; + + pos1 = VP8BitWriterPos(bw); + if (!VP8BitWriterInit(bw, mb_size * 7 / 8)) { // ~7 bits per macroblock + return WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY); + } + VP8PutBitUniform(bw, 0); // colorspace + VP8PutBitUniform(bw, 0); // clamp type + + PutSegmentHeader(bw, enc); + PutFilterHeader(bw, &enc->filter_hdr_); + VP8PutValue(bw, enc->num_parts_ == 8 ? 3 : + enc->num_parts_ == 4 ? 2 : + enc->num_parts_ == 2 ? 1 : 0, 2); + PutQuant(bw, enc); + VP8PutBitUniform(bw, 0); // no proba update + VP8WriteProbas(bw, &enc->proba_); + pos2 = VP8BitWriterPos(bw); + VP8CodeIntraModes(enc); + VP8BitWriterFinish(bw); + + pos3 = VP8BitWriterPos(bw); + + if (enc->pic_->stats) { + enc->pic_->stats->header_bytes[0] = (int)((pos2 - pos1 + 7) >> 3); + enc->pic_->stats->header_bytes[1] = (int)((pos3 - pos2 + 7) >> 3); + enc->pic_->stats->alpha_data_size = (int)enc->alpha_data_size_; + } + if (bw->error_) { + return WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY); + } + return 1; +} + +void VP8EncFreeBitWriters(VP8Encoder* const enc) { + int p; + VP8BitWriterWipeOut(&enc->bw_); + for (p = 0; p < enc->num_parts_; ++p) { + VP8BitWriterWipeOut(enc->parts_ + p); + } +} + +int VP8EncWrite(VP8Encoder* const enc) { + WebPPicture* const pic = enc->pic_; + VP8BitWriter* const bw = &enc->bw_; + const int task_percent = 19; + const int percent_per_part = task_percent / enc->num_parts_; + const int final_percent = enc->percent_ + task_percent; + int ok = 0; + size_t vp8_size, pad, riff_size; + int p; + + // Partition #0 with header and partition sizes + ok = GeneratePartition0(enc); + if (!ok) return 0; + + // Compute VP8 size + vp8_size = VP8_FRAME_HEADER_SIZE + + VP8BitWriterSize(bw) + + 3 * (enc->num_parts_ - 1); + for (p = 0; p < enc->num_parts_; ++p) { + vp8_size += VP8BitWriterSize(enc->parts_ + p); + } + pad = vp8_size & 1; + vp8_size += pad; + + // Compute RIFF size + // At the minimum it is: "WEBPVP8 nnnn" + VP8 data size. + riff_size = TAG_SIZE + CHUNK_HEADER_SIZE + vp8_size; + if (IsVP8XNeeded(enc)) { // Add size for: VP8X header + data. + riff_size += CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE; + } + if (enc->has_alpha_) { // Add size for: ALPH header + data. + const uint32_t padded_alpha_size = enc->alpha_data_size_ + + (enc->alpha_data_size_ & 1); + riff_size += CHUNK_HEADER_SIZE + padded_alpha_size; + } + // Sanity check. + if (riff_size > 0xfffffffeU) { + return WebPEncodingSetError(pic, VP8_ENC_ERROR_FILE_TOO_BIG); + } + + // Emit headers and partition #0 + { + const uint8_t* const part0 = VP8BitWriterBuf(bw); + const size_t size0 = VP8BitWriterSize(bw); + ok = ok && PutWebPHeaders(enc, size0, vp8_size, riff_size) + && pic->writer(part0, size0, pic) + && EmitPartitionsSize(enc, pic); + VP8BitWriterWipeOut(bw); // will free the internal buffer. + } + + // Token partitions + for (p = 0; p < enc->num_parts_; ++p) { + const uint8_t* const buf = VP8BitWriterBuf(enc->parts_ + p); + const size_t size = VP8BitWriterSize(enc->parts_ + p); + if (size) + ok = ok && pic->writer(buf, size, pic); + VP8BitWriterWipeOut(enc->parts_ + p); // will free the internal buffer. + ok = ok && WebPReportProgress(pic, enc->percent_ + percent_per_part, + &enc->percent_); + } + + // Padding byte + if (ok && pad) { + ok = PutPaddingByte(pic); + } + + enc->coded_size_ = (int)(CHUNK_HEADER_SIZE + riff_size); + ok = ok && WebPReportProgress(pic, final_percent, &enc->percent_); + return ok; +} + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/enc/token.c b/media/libwebp/src/enc/token.c new file mode 100644 index 000000000..8af13a082 --- /dev/null +++ b/media/libwebp/src/enc/token.c @@ -0,0 +1,286 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Paginated token buffer +// +// A 'token' is a bit value associated with a probability, either fixed +// or a later-to-be-determined after statistics have been collected. +// For dynamic probability, we just record the slot id (idx) for the probability +// value in the final probability array (uint8_t* probas in VP8EmitTokens). +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <stdlib.h> +#include <string.h> + +#include "./cost.h" +#include "./vp8enci.h" +#include "../utils/utils.h" + +#if !defined(DISABLE_TOKEN_BUFFER) + +// we use pages to reduce the number of memcpy() +#define MIN_PAGE_SIZE 8192 // minimum number of token per page +#define FIXED_PROBA_BIT (1u << 14) + +typedef uint16_t token_t; // bit#15: bit + // bit #14: constant proba or idx + // bits 0..13: slot or constant proba +struct VP8Tokens { + VP8Tokens* next_; // pointer to next page +}; +// Token data is located in memory just after the next_ field. +// This macro is used to return their address and hide the trick. +#define TOKEN_DATA(p) ((token_t*)&(p)[1]) + +//------------------------------------------------------------------------------ + +void VP8TBufferInit(VP8TBuffer* const b, int page_size) { + b->tokens_ = NULL; + b->pages_ = NULL; + b->last_page_ = &b->pages_; + b->left_ = 0; + b->page_size_ = (page_size < MIN_PAGE_SIZE) ? MIN_PAGE_SIZE : page_size; + b->error_ = 0; +} + +void VP8TBufferClear(VP8TBuffer* const b) { + if (b != NULL) { + const VP8Tokens* p = b->pages_; + while (p != NULL) { + const VP8Tokens* const next = p->next_; + WebPSafeFree((void*)p); + p = next; + } + VP8TBufferInit(b, b->page_size_); + } +} + +static int TBufferNewPage(VP8TBuffer* const b) { + VP8Tokens* page = NULL; + const size_t size = sizeof(*page) + b->page_size_ * sizeof(token_t); + if (!b->error_) { + page = (VP8Tokens*)WebPSafeMalloc(1ULL, size); + } + if (page == NULL) { + b->error_ = 1; + return 0; + } + page->next_ = NULL; + + *b->last_page_ = page; + b->last_page_ = &page->next_; + b->left_ = b->page_size_; + b->tokens_ = TOKEN_DATA(page); + return 1; +} + +//------------------------------------------------------------------------------ + +#define TOKEN_ID(t, b, ctx, p) \ + ((p) + NUM_PROBAS * ((ctx) + NUM_CTX * ((b) + NUM_BANDS * (t)))) + +static WEBP_INLINE int AddToken(VP8TBuffer* const b, + int bit, uint32_t proba_idx) { + assert(proba_idx < FIXED_PROBA_BIT); + assert(bit == 0 || bit == 1); + if (b->left_ > 0 || TBufferNewPage(b)) { + const int slot = --b->left_; + b->tokens_[slot] = (bit << 15) | proba_idx; + } + return bit; +} + +static WEBP_INLINE void AddConstantToken(VP8TBuffer* const b, + int bit, int proba) { + assert(proba < 256); + assert(bit == 0 || bit == 1); + if (b->left_ > 0 || TBufferNewPage(b)) { + const int slot = --b->left_; + b->tokens_[slot] = (bit << 15) | FIXED_PROBA_BIT | proba; + } +} + +int VP8RecordCoeffTokens(int ctx, int coeff_type, int first, int last, + const int16_t* const coeffs, + VP8TBuffer* const tokens) { + int n = first; + uint32_t base_id = TOKEN_ID(coeff_type, n, ctx, 0); + if (!AddToken(tokens, last >= 0, base_id + 0)) { + return 0; + } + + while (n < 16) { + const int c = coeffs[n++]; + const int sign = c < 0; + int v = sign ? -c : c; + if (!AddToken(tokens, v != 0, base_id + 1)) { + ctx = 0; + base_id = TOKEN_ID(coeff_type, VP8EncBands[n], ctx, 0); + continue; + } + if (!AddToken(tokens, v > 1, base_id + 2)) { + ctx = 1; + } else { + if (!AddToken(tokens, v > 4, base_id + 3)) { + if (AddToken(tokens, v != 2, base_id + 4)) + AddToken(tokens, v == 4, base_id + 5); + } else if (!AddToken(tokens, v > 10, base_id + 6)) { + if (!AddToken(tokens, v > 6, base_id + 7)) { + AddConstantToken(tokens, v == 6, 159); + } else { + AddConstantToken(tokens, v >= 9, 165); + AddConstantToken(tokens, !(v & 1), 145); + } + } else { + int mask; + const uint8_t* tab; + if (v < 3 + (8 << 1)) { // VP8Cat3 (3b) + AddToken(tokens, 0, base_id + 8); + AddToken(tokens, 0, base_id + 9); + v -= 3 + (8 << 0); + mask = 1 << 2; + tab = VP8Cat3; + } else if (v < 3 + (8 << 2)) { // VP8Cat4 (4b) + AddToken(tokens, 0, base_id + 8); + AddToken(tokens, 1, base_id + 9); + v -= 3 + (8 << 1); + mask = 1 << 3; + tab = VP8Cat4; + } else if (v < 3 + (8 << 3)) { // VP8Cat5 (5b) + AddToken(tokens, 1, base_id + 8); + AddToken(tokens, 0, base_id + 10); + v -= 3 + (8 << 2); + mask = 1 << 4; + tab = VP8Cat5; + } else { // VP8Cat6 (11b) + AddToken(tokens, 1, base_id + 8); + AddToken(tokens, 1, base_id + 10); + v -= 3 + (8 << 3); + mask = 1 << 10; + tab = VP8Cat6; + } + while (mask) { + AddConstantToken(tokens, !!(v & mask), *tab++); + mask >>= 1; + } + } + ctx = 2; + } + AddConstantToken(tokens, sign, 128); + base_id = TOKEN_ID(coeff_type, VP8EncBands[n], ctx, 0); + if (n == 16 || !AddToken(tokens, n <= last, base_id + 0)) { + return 1; // EOB + } + } + return 1; +} + +#undef TOKEN_ID + +//------------------------------------------------------------------------------ +// This function works, but isn't currently used. Saved for later. + +#if 0 + +static void Record(int bit, proba_t* const stats) { + proba_t p = *stats; + if (p >= 0xffff0000u) { // an overflow is inbound. + p = ((p + 1u) >> 1) & 0x7fff7fffu; // -> divide the stats by 2. + } + // record bit count (lower 16 bits) and increment total count (upper 16 bits). + p += 0x00010000u + bit; + *stats = p; +} + +void VP8TokenToStats(const VP8TBuffer* const b, proba_t* const stats) { + const VP8Tokens* p = b->pages_; + while (p != NULL) { + const int N = (p->next_ == NULL) ? b->left_ : 0; + int n = MAX_NUM_TOKEN; + const token_t* const tokens = TOKEN_DATA(p); + while (n-- > N) { + const token_t token = tokens[n]; + if (!(token & FIXED_PROBA_BIT)) { + Record((token >> 15) & 1, stats + (token & 0x3fffu)); + } + } + p = p->next_; + } +} + +#endif // 0 + +//------------------------------------------------------------------------------ +// Final coding pass, with known probabilities + +int VP8EmitTokens(VP8TBuffer* const b, VP8BitWriter* const bw, + const uint8_t* const probas, int final_pass) { + const VP8Tokens* p = b->pages_; + (void)final_pass; + assert(!b->error_); + while (p != NULL) { + const VP8Tokens* const next = p->next_; + const int N = (next == NULL) ? b->left_ : 0; + int n = b->page_size_; + const token_t* const tokens = TOKEN_DATA(p); + while (n-- > N) { + const token_t token = tokens[n]; + const int bit = (token >> 15) & 1; + if (token & FIXED_PROBA_BIT) { + VP8PutBit(bw, bit, token & 0xffu); // constant proba + } else { + VP8PutBit(bw, bit, probas[token & 0x3fffu]); + } + } + if (final_pass) WebPSafeFree((void*)p); + p = next; + } + if (final_pass) b->pages_ = NULL; + return 1; +} + +// Size estimation +size_t VP8EstimateTokenSize(VP8TBuffer* const b, const uint8_t* const probas) { + size_t size = 0; + const VP8Tokens* p = b->pages_; + assert(!b->error_); + while (p != NULL) { + const VP8Tokens* const next = p->next_; + const int N = (next == NULL) ? b->left_ : 0; + int n = b->page_size_; + const token_t* const tokens = TOKEN_DATA(p); + while (n-- > N) { + const token_t token = tokens[n]; + const int bit = token & (1 << 15); + if (token & FIXED_PROBA_BIT) { + size += VP8BitCost(bit, token & 0xffu); + } else { + size += VP8BitCost(bit, probas[token & 0x3fffu]); + } + } + p = next; + } + return size; +} + +//------------------------------------------------------------------------------ + +#else // DISABLE_TOKEN_BUFFER + +void VP8TBufferInit(VP8TBuffer* const b) { + (void)b; +} +void VP8TBufferClear(VP8TBuffer* const b) { + (void)b; +} + +#endif // !DISABLE_TOKEN_BUFFER + diff --git a/media/libwebp/src/enc/tree.c b/media/libwebp/src/enc/tree.c new file mode 100644 index 000000000..e5d05e522 --- /dev/null +++ b/media/libwebp/src/enc/tree.c @@ -0,0 +1,504 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Coding of token probabilities, intra modes and segments. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./vp8enci.h" + +//------------------------------------------------------------------------------ +// Default probabilities + +// Paragraph 13.5 +const uint8_t + VP8CoeffsProba0[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS] = { + { { { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 } + }, + { { 253, 136, 254, 255, 228, 219, 128, 128, 128, 128, 128 }, + { 189, 129, 242, 255, 227, 213, 255, 219, 128, 128, 128 }, + { 106, 126, 227, 252, 214, 209, 255, 255, 128, 128, 128 } + }, + { { 1, 98, 248, 255, 236, 226, 255, 255, 128, 128, 128 }, + { 181, 133, 238, 254, 221, 234, 255, 154, 128, 128, 128 }, + { 78, 134, 202, 247, 198, 180, 255, 219, 128, 128, 128 }, + }, + { { 1, 185, 249, 255, 243, 255, 128, 128, 128, 128, 128 }, + { 184, 150, 247, 255, 236, 224, 128, 128, 128, 128, 128 }, + { 77, 110, 216, 255, 236, 230, 128, 128, 128, 128, 128 }, + }, + { { 1, 101, 251, 255, 241, 255, 128, 128, 128, 128, 128 }, + { 170, 139, 241, 252, 236, 209, 255, 255, 128, 128, 128 }, + { 37, 116, 196, 243, 228, 255, 255, 255, 128, 128, 128 } + }, + { { 1, 204, 254, 255, 245, 255, 128, 128, 128, 128, 128 }, + { 207, 160, 250, 255, 238, 128, 128, 128, 128, 128, 128 }, + { 102, 103, 231, 255, 211, 171, 128, 128, 128, 128, 128 } + }, + { { 1, 152, 252, 255, 240, 255, 128, 128, 128, 128, 128 }, + { 177, 135, 243, 255, 234, 225, 128, 128, 128, 128, 128 }, + { 80, 129, 211, 255, 194, 224, 128, 128, 128, 128, 128 } + }, + { { 1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 246, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 255, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 } + } + }, + { { { 198, 35, 237, 223, 193, 187, 162, 160, 145, 155, 62 }, + { 131, 45, 198, 221, 172, 176, 220, 157, 252, 221, 1 }, + { 68, 47, 146, 208, 149, 167, 221, 162, 255, 223, 128 } + }, + { { 1, 149, 241, 255, 221, 224, 255, 255, 128, 128, 128 }, + { 184, 141, 234, 253, 222, 220, 255, 199, 128, 128, 128 }, + { 81, 99, 181, 242, 176, 190, 249, 202, 255, 255, 128 } + }, + { { 1, 129, 232, 253, 214, 197, 242, 196, 255, 255, 128 }, + { 99, 121, 210, 250, 201, 198, 255, 202, 128, 128, 128 }, + { 23, 91, 163, 242, 170, 187, 247, 210, 255, 255, 128 } + }, + { { 1, 200, 246, 255, 234, 255, 128, 128, 128, 128, 128 }, + { 109, 178, 241, 255, 231, 245, 255, 255, 128, 128, 128 }, + { 44, 130, 201, 253, 205, 192, 255, 255, 128, 128, 128 } + }, + { { 1, 132, 239, 251, 219, 209, 255, 165, 128, 128, 128 }, + { 94, 136, 225, 251, 218, 190, 255, 255, 128, 128, 128 }, + { 22, 100, 174, 245, 186, 161, 255, 199, 128, 128, 128 } + }, + { { 1, 182, 249, 255, 232, 235, 128, 128, 128, 128, 128 }, + { 124, 143, 241, 255, 227, 234, 128, 128, 128, 128, 128 }, + { 35, 77, 181, 251, 193, 211, 255, 205, 128, 128, 128 } + }, + { { 1, 157, 247, 255, 236, 231, 255, 255, 128, 128, 128 }, + { 121, 141, 235, 255, 225, 227, 255, 255, 128, 128, 128 }, + { 45, 99, 188, 251, 195, 217, 255, 224, 128, 128, 128 } + }, + { { 1, 1, 251, 255, 213, 255, 128, 128, 128, 128, 128 }, + { 203, 1, 248, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 137, 1, 177, 255, 224, 255, 128, 128, 128, 128, 128 } + } + }, + { { { 253, 9, 248, 251, 207, 208, 255, 192, 128, 128, 128 }, + { 175, 13, 224, 243, 193, 185, 249, 198, 255, 255, 128 }, + { 73, 17, 171, 221, 161, 179, 236, 167, 255, 234, 128 } + }, + { { 1, 95, 247, 253, 212, 183, 255, 255, 128, 128, 128 }, + { 239, 90, 244, 250, 211, 209, 255, 255, 128, 128, 128 }, + { 155, 77, 195, 248, 188, 195, 255, 255, 128, 128, 128 } + }, + { { 1, 24, 239, 251, 218, 219, 255, 205, 128, 128, 128 }, + { 201, 51, 219, 255, 196, 186, 128, 128, 128, 128, 128 }, + { 69, 46, 190, 239, 201, 218, 255, 228, 128, 128, 128 } + }, + { { 1, 191, 251, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 223, 165, 249, 255, 213, 255, 128, 128, 128, 128, 128 }, + { 141, 124, 248, 255, 255, 128, 128, 128, 128, 128, 128 } + }, + { { 1, 16, 248, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 190, 36, 230, 255, 236, 255, 128, 128, 128, 128, 128 }, + { 149, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 } + }, + { { 1, 226, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 247, 192, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 240, 128, 255, 128, 128, 128, 128, 128, 128, 128, 128 } + }, + { { 1, 134, 252, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 213, 62, 250, 255, 255, 128, 128, 128, 128, 128, 128 }, + { 55, 93, 255, 128, 128, 128, 128, 128, 128, 128, 128 } + }, + { { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 } + } + }, + { { { 202, 24, 213, 235, 186, 191, 220, 160, 240, 175, 255 }, + { 126, 38, 182, 232, 169, 184, 228, 174, 255, 187, 128 }, + { 61, 46, 138, 219, 151, 178, 240, 170, 255, 216, 128 } + }, + { { 1, 112, 230, 250, 199, 191, 247, 159, 255, 255, 128 }, + { 166, 109, 228, 252, 211, 215, 255, 174, 128, 128, 128 }, + { 39, 77, 162, 232, 172, 180, 245, 178, 255, 255, 128 } + }, + { { 1, 52, 220, 246, 198, 199, 249, 220, 255, 255, 128 }, + { 124, 74, 191, 243, 183, 193, 250, 221, 255, 255, 128 }, + { 24, 71, 130, 219, 154, 170, 243, 182, 255, 255, 128 } + }, + { { 1, 182, 225, 249, 219, 240, 255, 224, 128, 128, 128 }, + { 149, 150, 226, 252, 216, 205, 255, 171, 128, 128, 128 }, + { 28, 108, 170, 242, 183, 194, 254, 223, 255, 255, 128 } + }, + { { 1, 81, 230, 252, 204, 203, 255, 192, 128, 128, 128 }, + { 123, 102, 209, 247, 188, 196, 255, 233, 128, 128, 128 }, + { 20, 95, 153, 243, 164, 173, 255, 203, 128, 128, 128 } + }, + { { 1, 222, 248, 255, 216, 213, 128, 128, 128, 128, 128 }, + { 168, 175, 246, 252, 235, 205, 255, 255, 128, 128, 128 }, + { 47, 116, 215, 255, 211, 212, 255, 255, 128, 128, 128 } + }, + { { 1, 121, 236, 253, 212, 214, 255, 255, 128, 128, 128 }, + { 141, 84, 213, 252, 201, 202, 255, 219, 128, 128, 128 }, + { 42, 80, 160, 240, 162, 185, 255, 205, 128, 128, 128 } + }, + { { 1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 244, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }, + { 238, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 } + } + } +}; + +void VP8DefaultProbas(VP8Encoder* const enc) { + VP8Proba* const probas = &enc->proba_; + probas->use_skip_proba_ = 0; + memset(probas->segments_, 255u, sizeof(probas->segments_)); + memcpy(probas->coeffs_, VP8CoeffsProba0, sizeof(VP8CoeffsProba0)); + // Note: we could hard-code the level_costs_ corresponding to VP8CoeffsProba0, + // but that's ~11k of static data. Better call VP8CalculateLevelCosts() later. + probas->dirty_ = 1; +} + +// Paragraph 11.5. 900bytes. +static const uint8_t kBModesProba[NUM_BMODES][NUM_BMODES][NUM_BMODES - 1] = { + { { 231, 120, 48, 89, 115, 113, 120, 152, 112 }, + { 152, 179, 64, 126, 170, 118, 46, 70, 95 }, + { 175, 69, 143, 80, 85, 82, 72, 155, 103 }, + { 56, 58, 10, 171, 218, 189, 17, 13, 152 }, + { 114, 26, 17, 163, 44, 195, 21, 10, 173 }, + { 121, 24, 80, 195, 26, 62, 44, 64, 85 }, + { 144, 71, 10, 38, 171, 213, 144, 34, 26 }, + { 170, 46, 55, 19, 136, 160, 33, 206, 71 }, + { 63, 20, 8, 114, 114, 208, 12, 9, 226 }, + { 81, 40, 11, 96, 182, 84, 29, 16, 36 } }, + { { 134, 183, 89, 137, 98, 101, 106, 165, 148 }, + { 72, 187, 100, 130, 157, 111, 32, 75, 80 }, + { 66, 102, 167, 99, 74, 62, 40, 234, 128 }, + { 41, 53, 9, 178, 241, 141, 26, 8, 107 }, + { 74, 43, 26, 146, 73, 166, 49, 23, 157 }, + { 65, 38, 105, 160, 51, 52, 31, 115, 128 }, + { 104, 79, 12, 27, 217, 255, 87, 17, 7 }, + { 87, 68, 71, 44, 114, 51, 15, 186, 23 }, + { 47, 41, 14, 110, 182, 183, 21, 17, 194 }, + { 66, 45, 25, 102, 197, 189, 23, 18, 22 } }, + { { 88, 88, 147, 150, 42, 46, 45, 196, 205 }, + { 43, 97, 183, 117, 85, 38, 35, 179, 61 }, + { 39, 53, 200, 87, 26, 21, 43, 232, 171 }, + { 56, 34, 51, 104, 114, 102, 29, 93, 77 }, + { 39, 28, 85, 171, 58, 165, 90, 98, 64 }, + { 34, 22, 116, 206, 23, 34, 43, 166, 73 }, + { 107, 54, 32, 26, 51, 1, 81, 43, 31 }, + { 68, 25, 106, 22, 64, 171, 36, 225, 114 }, + { 34, 19, 21, 102, 132, 188, 16, 76, 124 }, + { 62, 18, 78, 95, 85, 57, 50, 48, 51 } }, + { { 193, 101, 35, 159, 215, 111, 89, 46, 111 }, + { 60, 148, 31, 172, 219, 228, 21, 18, 111 }, + { 112, 113, 77, 85, 179, 255, 38, 120, 114 }, + { 40, 42, 1, 196, 245, 209, 10, 25, 109 }, + { 88, 43, 29, 140, 166, 213, 37, 43, 154 }, + { 61, 63, 30, 155, 67, 45, 68, 1, 209 }, + { 100, 80, 8, 43, 154, 1, 51, 26, 71 }, + { 142, 78, 78, 16, 255, 128, 34, 197, 171 }, + { 41, 40, 5, 102, 211, 183, 4, 1, 221 }, + { 51, 50, 17, 168, 209, 192, 23, 25, 82 } }, + { { 138, 31, 36, 171, 27, 166, 38, 44, 229 }, + { 67, 87, 58, 169, 82, 115, 26, 59, 179 }, + { 63, 59, 90, 180, 59, 166, 93, 73, 154 }, + { 40, 40, 21, 116, 143, 209, 34, 39, 175 }, + { 47, 15, 16, 183, 34, 223, 49, 45, 183 }, + { 46, 17, 33, 183, 6, 98, 15, 32, 183 }, + { 57, 46, 22, 24, 128, 1, 54, 17, 37 }, + { 65, 32, 73, 115, 28, 128, 23, 128, 205 }, + { 40, 3, 9, 115, 51, 192, 18, 6, 223 }, + { 87, 37, 9, 115, 59, 77, 64, 21, 47 } }, + { { 104, 55, 44, 218, 9, 54, 53, 130, 226 }, + { 64, 90, 70, 205, 40, 41, 23, 26, 57 }, + { 54, 57, 112, 184, 5, 41, 38, 166, 213 }, + { 30, 34, 26, 133, 152, 116, 10, 32, 134 }, + { 39, 19, 53, 221, 26, 114, 32, 73, 255 }, + { 31, 9, 65, 234, 2, 15, 1, 118, 73 }, + { 75, 32, 12, 51, 192, 255, 160, 43, 51 }, + { 88, 31, 35, 67, 102, 85, 55, 186, 85 }, + { 56, 21, 23, 111, 59, 205, 45, 37, 192 }, + { 55, 38, 70, 124, 73, 102, 1, 34, 98 } }, + { { 125, 98, 42, 88, 104, 85, 117, 175, 82 }, + { 95, 84, 53, 89, 128, 100, 113, 101, 45 }, + { 75, 79, 123, 47, 51, 128, 81, 171, 1 }, + { 57, 17, 5, 71, 102, 57, 53, 41, 49 }, + { 38, 33, 13, 121, 57, 73, 26, 1, 85 }, + { 41, 10, 67, 138, 77, 110, 90, 47, 114 }, + { 115, 21, 2, 10, 102, 255, 166, 23, 6 }, + { 101, 29, 16, 10, 85, 128, 101, 196, 26 }, + { 57, 18, 10, 102, 102, 213, 34, 20, 43 }, + { 117, 20, 15, 36, 163, 128, 68, 1, 26 } }, + { { 102, 61, 71, 37, 34, 53, 31, 243, 192 }, + { 69, 60, 71, 38, 73, 119, 28, 222, 37 }, + { 68, 45, 128, 34, 1, 47, 11, 245, 171 }, + { 62, 17, 19, 70, 146, 85, 55, 62, 70 }, + { 37, 43, 37, 154, 100, 163, 85, 160, 1 }, + { 63, 9, 92, 136, 28, 64, 32, 201, 85 }, + { 75, 15, 9, 9, 64, 255, 184, 119, 16 }, + { 86, 6, 28, 5, 64, 255, 25, 248, 1 }, + { 56, 8, 17, 132, 137, 255, 55, 116, 128 }, + { 58, 15, 20, 82, 135, 57, 26, 121, 40 } }, + { { 164, 50, 31, 137, 154, 133, 25, 35, 218 }, + { 51, 103, 44, 131, 131, 123, 31, 6, 158 }, + { 86, 40, 64, 135, 148, 224, 45, 183, 128 }, + { 22, 26, 17, 131, 240, 154, 14, 1, 209 }, + { 45, 16, 21, 91, 64, 222, 7, 1, 197 }, + { 56, 21, 39, 155, 60, 138, 23, 102, 213 }, + { 83, 12, 13, 54, 192, 255, 68, 47, 28 }, + { 85, 26, 85, 85, 128, 128, 32, 146, 171 }, + { 18, 11, 7, 63, 144, 171, 4, 4, 246 }, + { 35, 27, 10, 146, 174, 171, 12, 26, 128 } }, + { { 190, 80, 35, 99, 180, 80, 126, 54, 45 }, + { 85, 126, 47, 87, 176, 51, 41, 20, 32 }, + { 101, 75, 128, 139, 118, 146, 116, 128, 85 }, + { 56, 41, 15, 176, 236, 85, 37, 9, 62 }, + { 71, 30, 17, 119, 118, 255, 17, 18, 138 }, + { 101, 38, 60, 138, 55, 70, 43, 26, 142 }, + { 146, 36, 19, 30, 171, 255, 97, 27, 20 }, + { 138, 45, 61, 62, 219, 1, 81, 188, 64 }, + { 32, 41, 20, 117, 151, 142, 20, 21, 163 }, + { 112, 19, 12, 61, 195, 128, 48, 4, 24 } } +}; + +static int PutI4Mode(VP8BitWriter* const bw, int mode, + const uint8_t* const prob) { + if (VP8PutBit(bw, mode != B_DC_PRED, prob[0])) { + if (VP8PutBit(bw, mode != B_TM_PRED, prob[1])) { + if (VP8PutBit(bw, mode != B_VE_PRED, prob[2])) { + if (!VP8PutBit(bw, mode >= B_LD_PRED, prob[3])) { + if (VP8PutBit(bw, mode != B_HE_PRED, prob[4])) { + VP8PutBit(bw, mode != B_RD_PRED, prob[5]); + } + } else { + if (VP8PutBit(bw, mode != B_LD_PRED, prob[6])) { + if (VP8PutBit(bw, mode != B_VL_PRED, prob[7])) { + VP8PutBit(bw, mode != B_HD_PRED, prob[8]); + } + } + } + } + } + } + return mode; +} + +static void PutI16Mode(VP8BitWriter* const bw, int mode) { + if (VP8PutBit(bw, (mode == TM_PRED || mode == H_PRED), 156)) { + VP8PutBit(bw, mode == TM_PRED, 128); // TM or HE + } else { + VP8PutBit(bw, mode == V_PRED, 163); // VE or DC + } +} + +static void PutUVMode(VP8BitWriter* const bw, int uv_mode) { + if (VP8PutBit(bw, uv_mode != DC_PRED, 142)) { + if (VP8PutBit(bw, uv_mode != V_PRED, 114)) { + VP8PutBit(bw, uv_mode != H_PRED, 183); // else: TM_PRED + } + } +} + +static void PutSegment(VP8BitWriter* const bw, int s, const uint8_t* p) { + if (VP8PutBit(bw, s >= 2, p[0])) p += 1; + VP8PutBit(bw, s & 1, p[1]); +} + +void VP8CodeIntraModes(VP8Encoder* const enc) { + VP8BitWriter* const bw = &enc->bw_; + VP8EncIterator it; + VP8IteratorInit(enc, &it); + do { + const VP8MBInfo* const mb = it.mb_; + const uint8_t* preds = it.preds_; + if (enc->segment_hdr_.update_map_) { + PutSegment(bw, mb->segment_, enc->proba_.segments_); + } + if (enc->proba_.use_skip_proba_) { + VP8PutBit(bw, mb->skip_, enc->proba_.skip_proba_); + } + if (VP8PutBit(bw, (mb->type_ != 0), 145)) { // i16x16 + PutI16Mode(bw, preds[0]); + } else { + const int preds_w = enc->preds_w_; + const uint8_t* top_pred = preds - preds_w; + int x, y; + for (y = 0; y < 4; ++y) { + int left = preds[-1]; + for (x = 0; x < 4; ++x) { + const uint8_t* const probas = kBModesProba[top_pred[x]][left]; + left = PutI4Mode(bw, preds[x], probas); + } + top_pred = preds; + preds += preds_w; + } + } + PutUVMode(bw, mb->uv_mode_); + } while (VP8IteratorNext(&it)); +} + +//------------------------------------------------------------------------------ +// Paragraph 13 + +const uint8_t + VP8CoeffsUpdateProba[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS] = { + { { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 176, 246, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 223, 241, 252, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 249, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 244, 252, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 234, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 246, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 239, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 251, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 251, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 253, 255, 254, 255, 255, 255, 255, 255, 255 }, + { 250, 255, 254, 255, 254, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + } + }, + { { { 217, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 225, 252, 241, 253, 255, 255, 254, 255, 255, 255, 255 }, + { 234, 250, 241, 250, 253, 255, 253, 254, 255, 255, 255 } + }, + { { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 223, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 238, 253, 254, 254, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 249, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 253, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 247, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 252, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + } + }, + { { { 186, 251, 250, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 234, 251, 244, 254, 255, 255, 255, 255, 255, 255, 255 }, + { 251, 251, 243, 253, 254, 255, 254, 255, 255, 255, 255 } + }, + { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 236, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 251, 253, 253, 254, 254, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + } + }, + { { { 248, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 250, 254, 252, 254, 255, 255, 255, 255, 255, 255, 255 }, + { 248, 254, 249, 253, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 246, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 252, 254, 251, 254, 254, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 254, 252, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 248, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 253, 255, 254, 254, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 245, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 253, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 251, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 252, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 252, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 249, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 253, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + }, + { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }, + { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 } + } + } +}; + +void VP8WriteProbas(VP8BitWriter* const bw, const VP8Proba* const probas) { + int t, b, c, p; + for (t = 0; t < NUM_TYPES; ++t) { + for (b = 0; b < NUM_BANDS; ++b) { + for (c = 0; c < NUM_CTX; ++c) { + for (p = 0; p < NUM_PROBAS; ++p) { + const uint8_t p0 = probas->coeffs_[t][b][c][p]; + const int update = (p0 != VP8CoeffsProba0[t][b][c][p]); + if (VP8PutBit(bw, update, VP8CoeffsUpdateProba[t][b][c][p])) { + VP8PutValue(bw, p0, 8); + } + } + } + } + } + if (VP8PutBitUniform(bw, probas->use_skip_proba_)) { + VP8PutValue(bw, probas->skip_proba_, 8); + } +} + diff --git a/media/libwebp/src/enc/vp8enci.h b/media/libwebp/src/enc/vp8enci.h new file mode 100644 index 000000000..74c8f70f3 --- /dev/null +++ b/media/libwebp/src/enc/vp8enci.h @@ -0,0 +1,582 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebP encoder: internal header. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_ENC_VP8ENCI_H_ +#define WEBP_ENC_VP8ENCI_H_ + +#include <string.h> // for memcpy() +#include "../webp/encode.h" +#include "../dsp/dsp.h" +#include "../utils/bit_writer.h" +#include "../utils/thread.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Various defines and enums + +// version numbers +#define ENC_MAJ_VERSION 0 +#define ENC_MIN_VERSION 4 +#define ENC_REV_VERSION 3 + +// intra prediction modes +enum { B_DC_PRED = 0, // 4x4 modes + B_TM_PRED = 1, + B_VE_PRED = 2, + B_HE_PRED = 3, + B_RD_PRED = 4, + B_VR_PRED = 5, + B_LD_PRED = 6, + B_VL_PRED = 7, + B_HD_PRED = 8, + B_HU_PRED = 9, + NUM_BMODES = B_HU_PRED + 1 - B_DC_PRED, // = 10 + + // Luma16 or UV modes + DC_PRED = B_DC_PRED, V_PRED = B_VE_PRED, + H_PRED = B_HE_PRED, TM_PRED = B_TM_PRED, + NUM_PRED_MODES = 4 + }; + +enum { NUM_MB_SEGMENTS = 4, + MAX_NUM_PARTITIONS = 8, + NUM_TYPES = 4, // 0: i16-AC, 1: i16-DC, 2:chroma-AC, 3:i4-AC + NUM_BANDS = 8, + NUM_CTX = 3, + NUM_PROBAS = 11, + MAX_LF_LEVELS = 64, // Maximum loop filter level + MAX_VARIABLE_LEVEL = 67, // last (inclusive) level with variable cost + MAX_LEVEL = 2047 // max level (note: max codable is 2047 + 67) + }; + +typedef enum { // Rate-distortion optimization levels + RD_OPT_NONE = 0, // no rd-opt + RD_OPT_BASIC = 1, // basic scoring (no trellis) + RD_OPT_TRELLIS = 2, // perform trellis-quant on the final decision only + RD_OPT_TRELLIS_ALL = 3 // trellis-quant for every scoring (much slower) +} VP8RDLevel; + +// YUV-cache parameters. Cache is 16-pixels wide. +// The original or reconstructed samples can be accessed using VP8Scan[] +// The predicted blocks can be accessed using offsets to yuv_p_ and +// the arrays VP8*ModeOffsets[]; +// +----+ YUV Samples area. See VP8Scan[] for accessing the blocks. +// Y_OFF |YYYY| <- original samples ('yuv_in_') +// |YYYY| +// |YYYY| +// |YYYY| +// U_OFF |UUVV| V_OFF (=U_OFF + 8) +// |UUVV| +// +----+ +// Y_OFF |YYYY| <- compressed/decoded samples ('yuv_out_') +// |YYYY| There are two buffers like this ('yuv_out_'/'yuv_out2_') +// |YYYY| +// |YYYY| +// U_OFF |UUVV| V_OFF +// |UUVV| +// x2 (for yuv_out2_) +// +----+ Prediction area ('yuv_p_', size = PRED_SIZE) +// I16DC16 |YYYY| Intra16 predictions (16x16 block each) +// |YYYY| +// |YYYY| +// |YYYY| +// I16TM16 |YYYY| +// |YYYY| +// |YYYY| +// |YYYY| +// I16VE16 |YYYY| +// |YYYY| +// |YYYY| +// |YYYY| +// I16HE16 |YYYY| +// |YYYY| +// |YYYY| +// |YYYY| +// +----+ Chroma U/V predictions (16x8 block each) +// C8DC8 |UUVV| +// |UUVV| +// C8TM8 |UUVV| +// |UUVV| +// C8VE8 |UUVV| +// |UUVV| +// C8HE8 |UUVV| +// |UUVV| +// +----+ Intra 4x4 predictions (4x4 block each) +// |YYYY| I4DC4 I4TM4 I4VE4 I4HE4 +// |YYYY| I4RD4 I4VR4 I4LD4 I4VL4 +// |YY..| I4HD4 I4HU4 I4TMP +// +----+ +#define BPS 16 // this is the common stride +#define Y_SIZE (BPS * 16) +#define UV_SIZE (BPS * 8) +#define YUV_SIZE (Y_SIZE + UV_SIZE) +#define PRED_SIZE (6 * 16 * BPS + 12 * BPS) +#define Y_OFF (0) +#define U_OFF (Y_SIZE) +#define V_OFF (U_OFF + 8) +#define ALIGN_CST 15 +#define DO_ALIGN(PTR) ((uintptr_t)((PTR) + ALIGN_CST) & ~ALIGN_CST) + +extern const int VP8Scan[16]; // in quant.c +extern const int VP8UVModeOffsets[4]; // in analyze.c +extern const int VP8I16ModeOffsets[4]; +extern const int VP8I4ModeOffsets[NUM_BMODES]; + +// Layout of prediction blocks +// intra 16x16 +#define I16DC16 (0 * 16 * BPS) +#define I16TM16 (1 * 16 * BPS) +#define I16VE16 (2 * 16 * BPS) +#define I16HE16 (3 * 16 * BPS) +// chroma 8x8, two U/V blocks side by side (hence: 16x8 each) +#define C8DC8 (4 * 16 * BPS) +#define C8TM8 (4 * 16 * BPS + 8 * BPS) +#define C8VE8 (5 * 16 * BPS) +#define C8HE8 (5 * 16 * BPS + 8 * BPS) +// intra 4x4 +#define I4DC4 (6 * 16 * BPS + 0) +#define I4TM4 (6 * 16 * BPS + 4) +#define I4VE4 (6 * 16 * BPS + 8) +#define I4HE4 (6 * 16 * BPS + 12) +#define I4RD4 (6 * 16 * BPS + 4 * BPS + 0) +#define I4VR4 (6 * 16 * BPS + 4 * BPS + 4) +#define I4LD4 (6 * 16 * BPS + 4 * BPS + 8) +#define I4VL4 (6 * 16 * BPS + 4 * BPS + 12) +#define I4HD4 (6 * 16 * BPS + 8 * BPS + 0) +#define I4HU4 (6 * 16 * BPS + 8 * BPS + 4) +#define I4TMP (6 * 16 * BPS + 8 * BPS + 8) + +typedef int64_t score_t; // type used for scores, rate, distortion +// Note that MAX_COST is not the maximum allowed by sizeof(score_t), +// in order to allow overflowing computations. +#define MAX_COST ((score_t)0x7fffffffffffffLL) + +#define QFIX 17 +#define BIAS(b) ((b) << (QFIX - 8)) +// Fun fact: this is the _only_ line where we're actually being lossy and +// discarding bits. +static WEBP_INLINE int QUANTDIV(uint32_t n, uint32_t iQ, uint32_t B) { + return (int)((n * iQ + B) >> QFIX); +} + +// size of histogram used by CollectHistogram. +#define MAX_COEFF_THRESH 31 +typedef struct VP8Histogram VP8Histogram; +struct VP8Histogram { + // TODO(skal): we only need to store the max_value and last_non_zero actually. + int distribution[MAX_COEFF_THRESH + 1]; +}; + +// Uncomment the following to remove token-buffer code: +// #define DISABLE_TOKEN_BUFFER + +//------------------------------------------------------------------------------ +// Headers + +typedef uint32_t proba_t; // 16b + 16b +typedef uint8_t ProbaArray[NUM_CTX][NUM_PROBAS]; +typedef proba_t StatsArray[NUM_CTX][NUM_PROBAS]; +typedef uint16_t CostArray[NUM_CTX][MAX_VARIABLE_LEVEL + 1]; +typedef double LFStats[NUM_MB_SEGMENTS][MAX_LF_LEVELS]; // filter stats + +typedef struct VP8Encoder VP8Encoder; + +// segment features +typedef struct { + int num_segments_; // Actual number of segments. 1 segment only = unused. + int update_map_; // whether to update the segment map or not. + // must be 0 if there's only 1 segment. + int size_; // bit-cost for transmitting the segment map +} VP8SegmentHeader; + +// Struct collecting all frame-persistent probabilities. +typedef struct { + uint8_t segments_[3]; // probabilities for segment tree + uint8_t skip_proba_; // final probability of being skipped. + ProbaArray coeffs_[NUM_TYPES][NUM_BANDS]; // 1056 bytes + StatsArray stats_[NUM_TYPES][NUM_BANDS]; // 4224 bytes + CostArray level_cost_[NUM_TYPES][NUM_BANDS]; // 13056 bytes + int dirty_; // if true, need to call VP8CalculateLevelCosts() + int use_skip_proba_; // Note: we always use skip_proba for now. + int nb_skip_; // number of skipped blocks +} VP8Proba; + +// Filter parameters. Not actually used in the code (we don't perform +// the in-loop filtering), but filled from user's config +typedef struct { + int simple_; // filtering type: 0=complex, 1=simple + int level_; // base filter level [0..63] + int sharpness_; // [0..7] + int i4x4_lf_delta_; // delta filter level for i4x4 relative to i16x16 +} VP8FilterHeader; + +//------------------------------------------------------------------------------ +// Informations about the macroblocks. + +typedef struct { + // block type + unsigned int type_:2; // 0=i4x4, 1=i16x16 + unsigned int uv_mode_:2; + unsigned int skip_:1; + unsigned int segment_:2; + uint8_t alpha_; // quantization-susceptibility +} VP8MBInfo; + +typedef struct VP8Matrix { + uint16_t q_[16]; // quantizer steps + uint16_t iq_[16]; // reciprocals, fixed point. + uint32_t bias_[16]; // rounding bias + uint32_t zthresh_[16]; // value below which a coefficient is zeroed + uint16_t sharpen_[16]; // frequency boosters for slight sharpening +} VP8Matrix; + +typedef struct { + VP8Matrix y1_, y2_, uv_; // quantization matrices + int alpha_; // quant-susceptibility, range [-127,127]. Zero is neutral. + // Lower values indicate a lower risk of blurriness. + int beta_; // filter-susceptibility, range [0,255]. + int quant_; // final segment quantizer. + int fstrength_; // final in-loop filtering strength + int max_edge_; // max edge delta (for filtering strength) + int min_disto_; // minimum distortion required to trigger filtering record + // reactivities + int lambda_i16_, lambda_i4_, lambda_uv_; + int lambda_mode_, lambda_trellis_, tlambda_; + int lambda_trellis_i16_, lambda_trellis_i4_, lambda_trellis_uv_; +} VP8SegmentInfo; + +// Handy transient struct to accumulate score and info during RD-optimization +// and mode evaluation. +typedef struct { + score_t D, SD; // Distortion, spectral distortion + score_t H, R, score; // header bits, rate, score. + int16_t y_dc_levels[16]; // Quantized levels for luma-DC, luma-AC, chroma. + int16_t y_ac_levels[16][16]; + int16_t uv_levels[4 + 4][16]; + int mode_i16; // mode number for intra16 prediction + uint8_t modes_i4[16]; // mode numbers for intra4 predictions + int mode_uv; // mode number of chroma prediction + uint32_t nz; // non-zero blocks +} VP8ModeScore; + +// Iterator structure to iterate through macroblocks, pointing to the +// right neighbouring data (samples, predictions, contexts, ...) +typedef struct { + int x_, y_; // current macroblock + int y_stride_, uv_stride_; // respective strides + uint8_t* yuv_in_; // input samples + uint8_t* yuv_out_; // output samples + uint8_t* yuv_out2_; // secondary buffer swapped with yuv_out_. + uint8_t* yuv_p_; // scratch buffer for prediction + VP8Encoder* enc_; // back-pointer + VP8MBInfo* mb_; // current macroblock + VP8BitWriter* bw_; // current bit-writer + uint8_t* preds_; // intra mode predictors (4x4 blocks) + uint32_t* nz_; // non-zero pattern + uint8_t i4_boundary_[37]; // 32+5 boundary samples needed by intra4x4 + uint8_t* i4_top_; // pointer to the current top boundary sample + int i4_; // current intra4x4 mode being tested + int top_nz_[9]; // top-non-zero context. + int left_nz_[9]; // left-non-zero. left_nz[8] is independent. + uint64_t bit_count_[4][3]; // bit counters for coded levels. + uint64_t luma_bits_; // macroblock bit-cost for luma + uint64_t uv_bits_; // macroblock bit-cost for chroma + LFStats* lf_stats_; // filter stats (borrowed from enc_) + int do_trellis_; // if true, perform extra level optimisation + int count_down_; // number of mb still to be processed + int count_down0_; // starting counter value (for progress) + int percent0_; // saved initial progress percent + + uint8_t* y_left_; // left luma samples (addressable from index -1 to 15). + uint8_t* u_left_; // left u samples (addressable from index -1 to 7) + uint8_t* v_left_; // left v samples (addressable from index -1 to 7) + + uint8_t* y_top_; // top luma samples at position 'x_' + uint8_t* uv_top_; // top u/v samples at position 'x_', packed as 16 bytes + + // memory for storing y/u/v_left_ and yuv_in_/out_* + uint8_t yuv_left_mem_[17 + 16 + 16 + 8 + ALIGN_CST]; // memory for *_left_ + uint8_t yuv_mem_[3 * YUV_SIZE + PRED_SIZE + ALIGN_CST]; // memory for yuv_* +} VP8EncIterator; + + // in iterator.c +// must be called first +void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it); +// restart a scan +void VP8IteratorReset(VP8EncIterator* const it); +// reset iterator position to row 'y' +void VP8IteratorSetRow(VP8EncIterator* const it, int y); +// set count down (=number of iterations to go) +void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down); +// return true if iteration is finished +int VP8IteratorIsDone(const VP8EncIterator* const it); +// Import uncompressed samples from source. +// If tmp_32 is not NULL, import boundary samples too. +// tmp_32 is a 32-bytes scratch buffer that must be aligned in memory. +void VP8IteratorImport(VP8EncIterator* const it, uint8_t* tmp_32); +// export decimated samples +void VP8IteratorExport(const VP8EncIterator* const it); +// go to next macroblock. Returns false if not finished. +int VP8IteratorNext(VP8EncIterator* const it); +// save the yuv_out_ boundary values to top_/left_ arrays for next iterations. +void VP8IteratorSaveBoundary(VP8EncIterator* const it); +// Report progression based on macroblock rows. Return 0 for user-abort request. +int VP8IteratorProgress(const VP8EncIterator* const it, + int final_delta_percent); +// Intra4x4 iterations +void VP8IteratorStartI4(VP8EncIterator* const it); +// returns true if not done. +int VP8IteratorRotateI4(VP8EncIterator* const it, + const uint8_t* const yuv_out); + +// Non-zero context setup/teardown +void VP8IteratorNzToBytes(VP8EncIterator* const it); +void VP8IteratorBytesToNz(VP8EncIterator* const it); + +// Helper functions to set mode properties +void VP8SetIntra16Mode(const VP8EncIterator* const it, int mode); +void VP8SetIntra4Mode(const VP8EncIterator* const it, const uint8_t* modes); +void VP8SetIntraUVMode(const VP8EncIterator* const it, int mode); +void VP8SetSkip(const VP8EncIterator* const it, int skip); +void VP8SetSegment(const VP8EncIterator* const it, int segment); + +//------------------------------------------------------------------------------ +// Paginated token buffer + +typedef struct VP8Tokens VP8Tokens; // struct details in token.c + +typedef struct { +#if !defined(DISABLE_TOKEN_BUFFER) + VP8Tokens* pages_; // first page + VP8Tokens** last_page_; // last page + uint16_t* tokens_; // set to (*last_page_)->tokens_ + int left_; // how many free tokens left before the page is full + int page_size_; // number of tokens per page +#endif + int error_; // true in case of malloc error +} VP8TBuffer; + +// initialize an empty buffer +void VP8TBufferInit(VP8TBuffer* const b, int page_size); +void VP8TBufferClear(VP8TBuffer* const b); // de-allocate pages memory + +#if !defined(DISABLE_TOKEN_BUFFER) + +// Finalizes bitstream when probabilities are known. +// Deletes the allocated token memory if final_pass is true. +int VP8EmitTokens(VP8TBuffer* const b, VP8BitWriter* const bw, + const uint8_t* const probas, int final_pass); + +// record the coding of coefficients without knowing the probabilities yet +int VP8RecordCoeffTokens(int ctx, int coeff_type, int first, int last, + const int16_t* const coeffs, + VP8TBuffer* const tokens); + +// Estimate the final coded size given a set of 'probas'. +size_t VP8EstimateTokenSize(VP8TBuffer* const b, const uint8_t* const probas); + +// unused for now +void VP8TokenToStats(const VP8TBuffer* const b, proba_t* const stats); + +#endif // !DISABLE_TOKEN_BUFFER + +//------------------------------------------------------------------------------ +// VP8Encoder + +struct VP8Encoder { + const WebPConfig* config_; // user configuration and parameters + WebPPicture* pic_; // input / output picture + + // headers + VP8FilterHeader filter_hdr_; // filtering information + VP8SegmentHeader segment_hdr_; // segment information + + int profile_; // VP8's profile, deduced from Config. + + // dimension, in macroblock units. + int mb_w_, mb_h_; + int preds_w_; // stride of the *preds_ prediction plane (=4*mb_w + 1) + + // number of partitions (1, 2, 4 or 8 = MAX_NUM_PARTITIONS) + int num_parts_; + + // per-partition boolean decoders. + VP8BitWriter bw_; // part0 + VP8BitWriter parts_[MAX_NUM_PARTITIONS]; // token partitions + VP8TBuffer tokens_; // token buffer + + int percent_; // for progress + + // transparency blob + int has_alpha_; + uint8_t* alpha_data_; // non-NULL if transparency is present + uint32_t alpha_data_size_; + WebPWorker alpha_worker_; + + // quantization info (one set of DC/AC dequant factor per segment) + VP8SegmentInfo dqm_[NUM_MB_SEGMENTS]; + int base_quant_; // nominal quantizer value. Only used + // for relative coding of segments' quant. + int alpha_; // global susceptibility (<=> complexity) + int uv_alpha_; // U/V quantization susceptibility + // global offset of quantizers, shared by all segments + int dq_y1_dc_; + int dq_y2_dc_, dq_y2_ac_; + int dq_uv_dc_, dq_uv_ac_; + + // probabilities and statistics + VP8Proba proba_; + uint64_t sse_[4]; // sum of Y/U/V/A squared errors for all macroblocks + uint64_t sse_count_; // pixel count for the sse_[] stats + int coded_size_; + int residual_bytes_[3][4]; + int block_count_[3]; + + // quality/speed settings + int method_; // 0=fastest, 6=best/slowest. + VP8RDLevel rd_opt_level_; // Deduced from method_. + int max_i4_header_bits_; // partition #0 safeness factor + int thread_level_; // derived from config->thread_level + int do_search_; // derived from config->target_XXX + int use_tokens_; // if true, use token buffer + + // Memory + VP8MBInfo* mb_info_; // contextual macroblock infos (mb_w_ + 1) + uint8_t* preds_; // predictions modes: (4*mb_w+1) * (4*mb_h+1) + uint32_t* nz_; // non-zero bit context: mb_w+1 + uint8_t* y_top_; // top luma samples. + uint8_t* uv_top_; // top u/v samples. + // U and V are packed into 16 bytes (8 U + 8 V) + LFStats* lf_stats_; // autofilter stats (if NULL, autofilter is off) +}; + +//------------------------------------------------------------------------------ +// internal functions. Not public. + + // in tree.c +extern const uint8_t VP8CoeffsProba0[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS]; +extern const uint8_t + VP8CoeffsUpdateProba[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS]; +// Reset the token probabilities to their initial (default) values +void VP8DefaultProbas(VP8Encoder* const enc); +// Write the token probabilities +void VP8WriteProbas(VP8BitWriter* const bw, const VP8Proba* const probas); +// Writes the partition #0 modes (that is: all intra modes) +void VP8CodeIntraModes(VP8Encoder* const enc); + + // in syntax.c +// Generates the final bitstream by coding the partition0 and headers, +// and appending an assembly of all the pre-coded token partitions. +// Return true if everything is ok. +int VP8EncWrite(VP8Encoder* const enc); +// Release memory allocated for bit-writing in VP8EncLoop & seq. +void VP8EncFreeBitWriters(VP8Encoder* const enc); + + // in frame.c +extern const uint8_t VP8EncBands[16 + 1]; +extern const uint8_t VP8Cat3[]; +extern const uint8_t VP8Cat4[]; +extern const uint8_t VP8Cat5[]; +extern const uint8_t VP8Cat6[]; + +// Form all the four Intra16x16 predictions in the yuv_p_ cache +void VP8MakeLuma16Preds(const VP8EncIterator* const it); +// Form all the four Chroma8x8 predictions in the yuv_p_ cache +void VP8MakeChroma8Preds(const VP8EncIterator* const it); +// Form all the ten Intra4x4 predictions in the yuv_p_ cache +// for the 4x4 block it->i4_ +void VP8MakeIntra4Preds(const VP8EncIterator* const it); +// Rate calculation +int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd); +int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]); +int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd); +// Main coding calls +int VP8EncLoop(VP8Encoder* const enc); +int VP8EncTokenLoop(VP8Encoder* const enc); + + // in webpenc.c +// Assign an error code to a picture. Return false for convenience. +int WebPEncodingSetError(const WebPPicture* const pic, WebPEncodingError error); +int WebPReportProgress(const WebPPicture* const pic, + int percent, int* const percent_store); + + // in analysis.c +// Main analysis loop. Decides the segmentations and complexity. +// Assigns a first guess for Intra16 and uvmode_ prediction modes. +int VP8EncAnalyze(VP8Encoder* const enc); + + // in quant.c +// Sets up segment's quantization values, base_quant_ and filter strengths. +void VP8SetSegmentParams(VP8Encoder* const enc, float quality); +// Pick best modes and fills the levels. Returns true if skipped. +int VP8Decimate(VP8EncIterator* const it, VP8ModeScore* const rd, + VP8RDLevel rd_opt); + + // in alpha.c +void VP8EncInitAlpha(VP8Encoder* const enc); // initialize alpha compression +int VP8EncStartAlpha(VP8Encoder* const enc); // start alpha coding process +int VP8EncFinishAlpha(VP8Encoder* const enc); // finalize compressed data +int VP8EncDeleteAlpha(VP8Encoder* const enc); // delete compressed data + + // in filter.c + +// SSIM utils +typedef struct { + double w, xm, ym, xxm, xym, yym; +} DistoStats; +void VP8SSIMAddStats(const DistoStats* const src, DistoStats* const dst); +void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2, + int W, int H, DistoStats* const stats); +double VP8SSIMGet(const DistoStats* const stats); +double VP8SSIMGetSquaredError(const DistoStats* const stats); + +// autofilter +void VP8InitFilter(VP8EncIterator* const it); +void VP8StoreFilterStats(VP8EncIterator* const it); +void VP8AdjustFilterStrength(VP8EncIterator* const it); + +// returns the approximate filtering strength needed to smooth a edge +// step of 'delta', given a sharpness parameter 'sharpness'. +int VP8FilterStrengthFromDelta(int sharpness, int delta); + + // misc utils for picture_*.c: + +// Remove reference to the ARGB/YUVA buffer (doesn't free anything). +void WebPPictureResetBuffers(WebPPicture* const picture); + +// Allocates ARGB buffer of given dimension (previous one is always free'd). +// Preserves the YUV(A) buffer. Returns false in case of error (invalid param, +// out-of-memory). +int WebPPictureAllocARGB(WebPPicture* const picture, int width, int height); + +// Allocates YUVA buffer of given dimension (previous one is always free'd). +// Uses picture->csp to determine whether an alpha buffer is needed. +// Preserves the ARGB buffer. +// Returns false in case of error (invalid param, out-of-memory). +int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height); + +//------------------------------------------------------------------------------ + +#if WEBP_ENCODER_ABI_VERSION <= 0x0203 +void WebPMemoryWriterClear(WebPMemoryWriter* writer); +#endif + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_ENC_VP8ENCI_H_ */ diff --git a/media/libwebp/src/enc/vp8encli.h b/media/libwebp/src/enc/vp8encli.h new file mode 100644 index 000000000..6b6db127d --- /dev/null +++ b/media/libwebp/src/enc/vp8encli.h @@ -0,0 +1,77 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Lossless encoder: internal header. +// +// Author: Vikas Arora (vikaas.arora@gmail.com) + +#ifndef WEBP_ENC_VP8LI_H_ +#define WEBP_ENC_VP8LI_H_ + +#include "./backward_references.h" +#include "./histogram.h" +#include "../utils/bit_writer.h" +#include "../webp/encode.h" +#include "../webp/format_constants.h" + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct { + const WebPConfig* config_; // user configuration and parameters + const WebPPicture* pic_; // input picture. + + uint32_t* argb_; // Transformed argb image data. + uint32_t* argb_scratch_; // Scratch memory for argb rows + // (used for prediction). + uint32_t* transform_data_; // Scratch memory for transform data. + int current_width_; // Corresponds to packed image width. + + // Encoding parameters derived from quality parameter. + int histo_bits_; + int transform_bits_; + int cache_bits_; // If equal to 0, don't use color cache. + + // Encoding parameters derived from image characteristics. + int use_cross_color_; + int use_subtract_green_; + int use_predict_; + int use_palette_; + int palette_size_; + uint32_t palette_[MAX_PALETTE_SIZE]; + + // Some 'scratch' (potentially large) objects. + struct VP8LBackwardRefs refs_[2]; // Backward Refs array corresponding to + // LZ77 & RLE coding. + VP8LHashChain hash_chain_; // HashChain data for constructing + // backward references. +} VP8LEncoder; + +//------------------------------------------------------------------------------ +// internal functions. Not public. + +// Encodes the picture. +// Returns 0 if config or picture is NULL or picture doesn't have valid argb +// input. +int VP8LEncodeImage(const WebPConfig* const config, + const WebPPicture* const picture); + +// Encodes the main image stream using the supplied bit writer. +WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, + const WebPPicture* const picture, + VP8LBitWriter* const bw); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_ENC_VP8LI_H_ */ diff --git a/media/libwebp/src/enc/vp8l.c b/media/libwebp/src/enc/vp8l.c new file mode 100644 index 000000000..494b8c924 --- /dev/null +++ b/media/libwebp/src/enc/vp8l.c @@ -0,0 +1,1245 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// main entry for the lossless encoder. +// +// Author: Vikas Arora (vikaas.arora@gmail.com) +// + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> + +#include "./backward_references.h" +#include "./vp8enci.h" +#include "./vp8encli.h" +#include "../dsp/lossless.h" +#include "../utils/bit_writer.h" +#include "../utils/huffman_encode.h" +#include "../utils/utils.h" +#include "../webp/format_constants.h" + +#define PALETTE_KEY_RIGHT_SHIFT 22 // Key for 1K buffer. +#define MAX_HUFF_IMAGE_SIZE (16 * 1024 * 1024) +#define MAX_COLORS_FOR_GRAPH 64 + +// ----------------------------------------------------------------------------- +// Palette + +static int CompareColors(const void* p1, const void* p2) { + const uint32_t a = *(const uint32_t*)p1; + const uint32_t b = *(const uint32_t*)p2; + assert(a != b); + return (a < b) ? -1 : 1; +} + +// If number of colors in the image is less than or equal to MAX_PALETTE_SIZE, +// creates a palette and returns true, else returns false. +static int AnalyzeAndCreatePalette(const WebPPicture* const pic, + uint32_t palette[MAX_PALETTE_SIZE], + int* const palette_size) { + int i, x, y, key; + int num_colors = 0; + uint8_t in_use[MAX_PALETTE_SIZE * 4] = { 0 }; + uint32_t colors[MAX_PALETTE_SIZE * 4]; + static const uint32_t kHashMul = 0x1e35a7bd; + const uint32_t* argb = pic->argb; + const int width = pic->width; + const int height = pic->height; + uint32_t last_pix = ~argb[0]; // so we're sure that last_pix != argb[0] + + for (y = 0; y < height; ++y) { + for (x = 0; x < width; ++x) { + if (argb[x] == last_pix) { + continue; + } + last_pix = argb[x]; + key = (kHashMul * last_pix) >> PALETTE_KEY_RIGHT_SHIFT; + while (1) { + if (!in_use[key]) { + colors[key] = last_pix; + in_use[key] = 1; + ++num_colors; + if (num_colors > MAX_PALETTE_SIZE) { + return 0; + } + break; + } else if (colors[key] == last_pix) { + // The color is already there. + break; + } else { + // Some other color sits there. + // Do linear conflict resolution. + ++key; + key &= (MAX_PALETTE_SIZE * 4 - 1); // key mask for 1K buffer. + } + } + } + argb += pic->argb_stride; + } + + // TODO(skal): could we reuse in_use[] to speed up EncodePalette()? + num_colors = 0; + for (i = 0; i < (int)(sizeof(in_use) / sizeof(in_use[0])); ++i) { + if (in_use[i]) { + palette[num_colors] = colors[i]; + ++num_colors; + } + } + + qsort(palette, num_colors, sizeof(*palette), CompareColors); + *palette_size = num_colors; + return 1; +} + +static int AnalyzeEntropy(const uint32_t* argb, + int width, int height, int argb_stride, + double* const nonpredicted_bits, + double* const predicted_bits) { + int x, y; + const uint32_t* last_line = NULL; + uint32_t last_pix = argb[0]; // so we're sure that pix_diff == 0 + + VP8LHistogramSet* const histo_set = VP8LAllocateHistogramSet(2, 0); + if (histo_set == NULL) return 0; + + for (y = 0; y < height; ++y) { + for (x = 0; x < width; ++x) { + const uint32_t pix = argb[x]; + const uint32_t pix_diff = VP8LSubPixels(pix, last_pix); + if (pix_diff == 0) continue; + if (last_line != NULL && pix == last_line[x]) { + continue; + } + last_pix = pix; + { + const PixOrCopy pix_token = PixOrCopyCreateLiteral(pix); + const PixOrCopy pix_diff_token = PixOrCopyCreateLiteral(pix_diff); + VP8LHistogramAddSinglePixOrCopy(histo_set->histograms[0], &pix_token); + VP8LHistogramAddSinglePixOrCopy(histo_set->histograms[1], + &pix_diff_token); + } + } + last_line = argb; + argb += argb_stride; + } + *nonpredicted_bits = VP8LHistogramEstimateBitsBulk(histo_set->histograms[0]); + *predicted_bits = VP8LHistogramEstimateBitsBulk(histo_set->histograms[1]); + VP8LFreeHistogramSet(histo_set); + return 1; +} + +static int AnalyzeAndInit(VP8LEncoder* const enc, WebPImageHint image_hint) { + const WebPPicture* const pic = enc->pic_; + const int width = pic->width; + const int height = pic->height; + const int pix_cnt = width * height; + // we round the block size up, so we're guaranteed to have + // at max MAX_REFS_BLOCK_PER_IMAGE blocks used: + int refs_block_size = (pix_cnt - 1) / MAX_REFS_BLOCK_PER_IMAGE + 1; + assert(pic != NULL && pic->argb != NULL); + + enc->use_palette_ = + AnalyzeAndCreatePalette(pic, enc->palette_, &enc->palette_size_); + + if (image_hint == WEBP_HINT_GRAPH) { + if (enc->use_palette_ && enc->palette_size_ < MAX_COLORS_FOR_GRAPH) { + enc->use_palette_ = 0; + } + } + + if (!enc->use_palette_) { + if (image_hint == WEBP_HINT_PHOTO) { + enc->use_predict_ = 1; + enc->use_cross_color_ = 1; + } else { + double non_pred_entropy, pred_entropy; + if (!AnalyzeEntropy(pic->argb, width, height, pic->argb_stride, + &non_pred_entropy, &pred_entropy)) { + return 0; + } + if (pred_entropy < 0.95 * non_pred_entropy) { + enc->use_predict_ = 1; + enc->use_cross_color_ = 1; + } + } + } + if (!VP8LHashChainInit(&enc->hash_chain_, pix_cnt)) return 0; + + // palette-friendly input typically uses less literals + // -> reduce block size a bit + if (enc->use_palette_) refs_block_size /= 2; + VP8LBackwardRefsInit(&enc->refs_[0], refs_block_size); + VP8LBackwardRefsInit(&enc->refs_[1], refs_block_size); + + return 1; +} + +// Returns false in case of memory error. +static int GetHuffBitLengthsAndCodes( + const VP8LHistogramSet* const histogram_image, + HuffmanTreeCode* const huffman_codes) { + int i, k; + int ok = 0; + uint64_t total_length_size = 0; + uint8_t* mem_buf = NULL; + const int histogram_image_size = histogram_image->size; + int max_num_symbols = 0; + uint8_t* buf_rle = NULL; + HuffmanTree* huff_tree = NULL; + + // Iterate over all histograms and get the aggregate number of codes used. + for (i = 0; i < histogram_image_size; ++i) { + const VP8LHistogram* const histo = histogram_image->histograms[i]; + HuffmanTreeCode* const codes = &huffman_codes[5 * i]; + for (k = 0; k < 5; ++k) { + const int num_symbols = + (k == 0) ? VP8LHistogramNumCodes(histo->palette_code_bits_) : + (k == 4) ? NUM_DISTANCE_CODES : 256; + codes[k].num_symbols = num_symbols; + total_length_size += num_symbols; + } + } + + // Allocate and Set Huffman codes. + { + uint16_t* codes; + uint8_t* lengths; + mem_buf = (uint8_t*)WebPSafeCalloc(total_length_size, + sizeof(*lengths) + sizeof(*codes)); + if (mem_buf == NULL) goto End; + + codes = (uint16_t*)mem_buf; + lengths = (uint8_t*)&codes[total_length_size]; + for (i = 0; i < 5 * histogram_image_size; ++i) { + const int bit_length = huffman_codes[i].num_symbols; + huffman_codes[i].codes = codes; + huffman_codes[i].code_lengths = lengths; + codes += bit_length; + lengths += bit_length; + if (max_num_symbols < bit_length) { + max_num_symbols = bit_length; + } + } + } + + buf_rle = (uint8_t*)WebPSafeMalloc(1ULL, max_num_symbols); + huff_tree = (HuffmanTree*)WebPSafeMalloc(3ULL * max_num_symbols, + sizeof(*huff_tree)); + if (buf_rle == NULL || huff_tree == NULL) goto End; + + // Create Huffman trees. + for (i = 0; i < histogram_image_size; ++i) { + HuffmanTreeCode* const codes = &huffman_codes[5 * i]; + VP8LHistogram* const histo = histogram_image->histograms[i]; + VP8LCreateHuffmanTree(histo->literal_, 15, buf_rle, huff_tree, codes + 0); + VP8LCreateHuffmanTree(histo->red_, 15, buf_rle, huff_tree, codes + 1); + VP8LCreateHuffmanTree(histo->blue_, 15, buf_rle, huff_tree, codes + 2); + VP8LCreateHuffmanTree(histo->alpha_, 15, buf_rle, huff_tree, codes + 3); + VP8LCreateHuffmanTree(histo->distance_, 15, buf_rle, huff_tree, codes + 4); + } + ok = 1; + End: + WebPSafeFree(huff_tree); + WebPSafeFree(buf_rle); + if (!ok) { + WebPSafeFree(mem_buf); + memset(huffman_codes, 0, 5 * histogram_image_size * sizeof(*huffman_codes)); + } + return ok; +} + +static void StoreHuffmanTreeOfHuffmanTreeToBitMask( + VP8LBitWriter* const bw, const uint8_t* code_length_bitdepth) { + // RFC 1951 will calm you down if you are worried about this funny sequence. + // This sequence is tuned from that, but more weighted for lower symbol count, + // and more spiking histograms. + static const uint8_t kStorageOrder[CODE_LENGTH_CODES] = { + 17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 + }; + int i; + // Throw away trailing zeros: + int codes_to_store = CODE_LENGTH_CODES; + for (; codes_to_store > 4; --codes_to_store) { + if (code_length_bitdepth[kStorageOrder[codes_to_store - 1]] != 0) { + break; + } + } + VP8LWriteBits(bw, 4, codes_to_store - 4); + for (i = 0; i < codes_to_store; ++i) { + VP8LWriteBits(bw, 3, code_length_bitdepth[kStorageOrder[i]]); + } +} + +static void ClearHuffmanTreeIfOnlyOneSymbol( + HuffmanTreeCode* const huffman_code) { + int k; + int count = 0; + for (k = 0; k < huffman_code->num_symbols; ++k) { + if (huffman_code->code_lengths[k] != 0) { + ++count; + if (count > 1) return; + } + } + for (k = 0; k < huffman_code->num_symbols; ++k) { + huffman_code->code_lengths[k] = 0; + huffman_code->codes[k] = 0; + } +} + +static void StoreHuffmanTreeToBitMask( + VP8LBitWriter* const bw, + const HuffmanTreeToken* const tokens, const int num_tokens, + const HuffmanTreeCode* const huffman_code) { + int i; + for (i = 0; i < num_tokens; ++i) { + const int ix = tokens[i].code; + const int extra_bits = tokens[i].extra_bits; + VP8LWriteBits(bw, huffman_code->code_lengths[ix], huffman_code->codes[ix]); + switch (ix) { + case 16: + VP8LWriteBits(bw, 2, extra_bits); + break; + case 17: + VP8LWriteBits(bw, 3, extra_bits); + break; + case 18: + VP8LWriteBits(bw, 7, extra_bits); + break; + } + } +} + +// 'huff_tree' and 'tokens' are pre-alloacted buffers. +static void StoreFullHuffmanCode(VP8LBitWriter* const bw, + HuffmanTree* const huff_tree, + HuffmanTreeToken* const tokens, + const HuffmanTreeCode* const tree) { + uint8_t code_length_bitdepth[CODE_LENGTH_CODES] = { 0 }; + uint16_t code_length_bitdepth_symbols[CODE_LENGTH_CODES] = { 0 }; + const int max_tokens = tree->num_symbols; + int num_tokens; + HuffmanTreeCode huffman_code; + huffman_code.num_symbols = CODE_LENGTH_CODES; + huffman_code.code_lengths = code_length_bitdepth; + huffman_code.codes = code_length_bitdepth_symbols; + + VP8LWriteBits(bw, 1, 0); + num_tokens = VP8LCreateCompressedHuffmanTree(tree, tokens, max_tokens); + { + uint32_t histogram[CODE_LENGTH_CODES] = { 0 }; + uint8_t buf_rle[CODE_LENGTH_CODES] = { 0 }; + int i; + for (i = 0; i < num_tokens; ++i) { + ++histogram[tokens[i].code]; + } + + VP8LCreateHuffmanTree(histogram, 7, buf_rle, huff_tree, &huffman_code); + } + + StoreHuffmanTreeOfHuffmanTreeToBitMask(bw, code_length_bitdepth); + ClearHuffmanTreeIfOnlyOneSymbol(&huffman_code); + { + int trailing_zero_bits = 0; + int trimmed_length = num_tokens; + int write_trimmed_length; + int length; + int i = num_tokens; + while (i-- > 0) { + const int ix = tokens[i].code; + if (ix == 0 || ix == 17 || ix == 18) { + --trimmed_length; // discount trailing zeros + trailing_zero_bits += code_length_bitdepth[ix]; + if (ix == 17) { + trailing_zero_bits += 3; + } else if (ix == 18) { + trailing_zero_bits += 7; + } + } else { + break; + } + } + write_trimmed_length = (trimmed_length > 1 && trailing_zero_bits > 12); + length = write_trimmed_length ? trimmed_length : num_tokens; + VP8LWriteBits(bw, 1, write_trimmed_length); + if (write_trimmed_length) { + const int nbits = VP8LBitsLog2Ceiling(trimmed_length - 1); + const int nbitpairs = (nbits == 0) ? 1 : (nbits + 1) / 2; + VP8LWriteBits(bw, 3, nbitpairs - 1); + assert(trimmed_length >= 2); + VP8LWriteBits(bw, nbitpairs * 2, trimmed_length - 2); + } + StoreHuffmanTreeToBitMask(bw, tokens, length, &huffman_code); + } +} + +// 'huff_tree' and 'tokens' are pre-alloacted buffers. +static void StoreHuffmanCode(VP8LBitWriter* const bw, + HuffmanTree* const huff_tree, + HuffmanTreeToken* const tokens, + const HuffmanTreeCode* const huffman_code) { + int i; + int count = 0; + int symbols[2] = { 0, 0 }; + const int kMaxBits = 8; + const int kMaxSymbol = 1 << kMaxBits; + + // Check whether it's a small tree. + for (i = 0; i < huffman_code->num_symbols && count < 3; ++i) { + if (huffman_code->code_lengths[i] != 0) { + if (count < 2) symbols[count] = i; + ++count; + } + } + + if (count == 0) { // emit minimal tree for empty cases + // bits: small tree marker: 1, count-1: 0, large 8-bit code: 0, code: 0 + VP8LWriteBits(bw, 4, 0x01); + } else if (count <= 2 && symbols[0] < kMaxSymbol && symbols[1] < kMaxSymbol) { + VP8LWriteBits(bw, 1, 1); // Small tree marker to encode 1 or 2 symbols. + VP8LWriteBits(bw, 1, count - 1); + if (symbols[0] <= 1) { + VP8LWriteBits(bw, 1, 0); // Code bit for small (1 bit) symbol value. + VP8LWriteBits(bw, 1, symbols[0]); + } else { + VP8LWriteBits(bw, 1, 1); + VP8LWriteBits(bw, 8, symbols[0]); + } + if (count == 2) { + VP8LWriteBits(bw, 8, symbols[1]); + } + } else { + StoreFullHuffmanCode(bw, huff_tree, tokens, huffman_code); + } +} + +static void WriteHuffmanCode(VP8LBitWriter* const bw, + const HuffmanTreeCode* const code, + int code_index) { + const int depth = code->code_lengths[code_index]; + const int symbol = code->codes[code_index]; + VP8LWriteBits(bw, depth, symbol); +} + +static WebPEncodingError StoreImageToBitMask( + VP8LBitWriter* const bw, int width, int histo_bits, + VP8LBackwardRefs* const refs, + const uint16_t* histogram_symbols, + const HuffmanTreeCode* const huffman_codes) { + // x and y trace the position in the image. + int x = 0; + int y = 0; + const int histo_xsize = histo_bits ? VP8LSubSampleSize(width, histo_bits) : 1; + VP8LRefsCursor c = VP8LRefsCursorInit(refs); + while (VP8LRefsCursorOk(&c)) { + const PixOrCopy* const v = c.cur_pos; + const int histogram_ix = histogram_symbols[histo_bits ? + (y >> histo_bits) * histo_xsize + + (x >> histo_bits) : 0]; + const HuffmanTreeCode* const codes = huffman_codes + 5 * histogram_ix; + if (PixOrCopyIsCacheIdx(v)) { + const int code = PixOrCopyCacheIdx(v); + const int literal_ix = 256 + NUM_LENGTH_CODES + code; + WriteHuffmanCode(bw, codes, literal_ix); + } else if (PixOrCopyIsLiteral(v)) { + static const int order[] = { 1, 2, 0, 3 }; + int k; + for (k = 0; k < 4; ++k) { + const int code = PixOrCopyLiteral(v, order[k]); + WriteHuffmanCode(bw, codes + k, code); + } + } else { + int bits, n_bits; + int code, distance; + + VP8LPrefixEncode(v->len, &code, &n_bits, &bits); + WriteHuffmanCode(bw, codes, 256 + code); + VP8LWriteBits(bw, n_bits, bits); + + distance = PixOrCopyDistance(v); + VP8LPrefixEncode(distance, &code, &n_bits, &bits); + WriteHuffmanCode(bw, codes + 4, code); + VP8LWriteBits(bw, n_bits, bits); + } + x += PixOrCopyLength(v); + while (x >= width) { + x -= width; + ++y; + } + VP8LRefsCursorNext(&c); + } + return bw->error_ ? VP8_ENC_ERROR_OUT_OF_MEMORY : VP8_ENC_OK; +} + +// Special case of EncodeImageInternal() for cache-bits=0, histo_bits=31 +static WebPEncodingError EncodeImageNoHuffman(VP8LBitWriter* const bw, + const uint32_t* const argb, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs refs_array[2], + int width, int height, + int quality) { + int i; + int max_tokens = 0; + WebPEncodingError err = VP8_ENC_OK; + VP8LBackwardRefs* refs; + HuffmanTreeToken* tokens = NULL; + HuffmanTreeCode huffman_codes[5] = { { 0, NULL, NULL } }; + const uint16_t histogram_symbols[1] = { 0 }; // only one tree, one symbol + VP8LHistogramSet* const histogram_image = VP8LAllocateHistogramSet(1, 0); + HuffmanTree* const huff_tree = (HuffmanTree*)WebPSafeMalloc( + 3ULL * CODE_LENGTH_CODES, sizeof(*huff_tree)); + if (histogram_image == NULL || huff_tree == NULL) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + + // Calculate backward references from ARGB image. + refs = VP8LGetBackwardReferences(width, height, argb, quality, 0, 1, + hash_chain, refs_array); + if (refs == NULL) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + // Build histogram image and symbols from backward references. + VP8LHistogramStoreRefs(refs, histogram_image->histograms[0]); + + // Create Huffman bit lengths and codes for each histogram image. + assert(histogram_image->size == 1); + if (!GetHuffBitLengthsAndCodes(histogram_image, huffman_codes)) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + + // No color cache, no Huffman image. + VP8LWriteBits(bw, 1, 0); + + // Find maximum number of symbols for the huffman tree-set. + for (i = 0; i < 5; ++i) { + HuffmanTreeCode* const codes = &huffman_codes[i]; + if (max_tokens < codes->num_symbols) { + max_tokens = codes->num_symbols; + } + } + + tokens = (HuffmanTreeToken*)WebPSafeMalloc(max_tokens, sizeof(*tokens)); + if (tokens == NULL) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + + // Store Huffman codes. + for (i = 0; i < 5; ++i) { + HuffmanTreeCode* const codes = &huffman_codes[i]; + StoreHuffmanCode(bw, huff_tree, tokens, codes); + ClearHuffmanTreeIfOnlyOneSymbol(codes); + } + + // Store actual literals. + err = StoreImageToBitMask(bw, width, 0, refs, histogram_symbols, + huffman_codes); + + Error: + WebPSafeFree(tokens); + WebPSafeFree(huff_tree); + VP8LFreeHistogramSet(histogram_image); + WebPSafeFree(huffman_codes[0].codes); + return err; +} + +static WebPEncodingError EncodeImageInternal(VP8LBitWriter* const bw, + const uint32_t* const argb, + VP8LHashChain* const hash_chain, + VP8LBackwardRefs refs_array[2], + int width, int height, int quality, + int cache_bits, + int histogram_bits) { + WebPEncodingError err = VP8_ENC_OK; + const int use_2d_locality = 1; + const int use_color_cache = (cache_bits > 0); + const uint32_t histogram_image_xysize = + VP8LSubSampleSize(width, histogram_bits) * + VP8LSubSampleSize(height, histogram_bits); + VP8LHistogramSet* histogram_image = + VP8LAllocateHistogramSet(histogram_image_xysize, cache_bits); + int histogram_image_size = 0; + size_t bit_array_size = 0; + HuffmanTree* huff_tree = NULL; + HuffmanTreeToken* tokens = NULL; + HuffmanTreeCode* huffman_codes = NULL; + VP8LBackwardRefs refs; + VP8LBackwardRefs* best_refs; + uint16_t* const histogram_symbols = + (uint16_t*)WebPSafeMalloc(histogram_image_xysize, + sizeof(*histogram_symbols)); + assert(histogram_bits >= MIN_HUFFMAN_BITS); + assert(histogram_bits <= MAX_HUFFMAN_BITS); + + VP8LBackwardRefsInit(&refs, refs_array[0].block_size_); + if (histogram_image == NULL || histogram_symbols == NULL) { + VP8LFreeHistogramSet(histogram_image); + WebPSafeFree(histogram_symbols); + return 0; + } + + // 'best_refs' is the reference to the best backward refs and points to one + // of refs_array[0] or refs_array[1]. + // Calculate backward references from ARGB image. + best_refs = VP8LGetBackwardReferences(width, height, argb, quality, + cache_bits, use_2d_locality, + hash_chain, refs_array); + if (best_refs == NULL || !VP8LBackwardRefsCopy(best_refs, &refs)) { + goto Error; + } + // Build histogram image and symbols from backward references. + if (!VP8LGetHistoImageSymbols(width, height, &refs, + quality, histogram_bits, cache_bits, + histogram_image, + histogram_symbols)) { + goto Error; + } + // Create Huffman bit lengths and codes for each histogram image. + histogram_image_size = histogram_image->size; + bit_array_size = 5 * histogram_image_size; + huffman_codes = (HuffmanTreeCode*)WebPSafeCalloc(bit_array_size, + sizeof(*huffman_codes)); + if (huffman_codes == NULL || + !GetHuffBitLengthsAndCodes(histogram_image, huffman_codes)) { + goto Error; + } + // Free combined histograms. + VP8LFreeHistogramSet(histogram_image); + histogram_image = NULL; + + // Color Cache parameters. + VP8LWriteBits(bw, 1, use_color_cache); + if (use_color_cache) { + VP8LWriteBits(bw, 4, cache_bits); + } + + // Huffman image + meta huffman. + { + const int write_histogram_image = (histogram_image_size > 1); + VP8LWriteBits(bw, 1, write_histogram_image); + if (write_histogram_image) { + uint32_t* const histogram_argb = + (uint32_t*)WebPSafeMalloc(histogram_image_xysize, + sizeof(*histogram_argb)); + int max_index = 0; + uint32_t i; + if (histogram_argb == NULL) goto Error; + for (i = 0; i < histogram_image_xysize; ++i) { + const int symbol_index = histogram_symbols[i] & 0xffff; + histogram_argb[i] = 0xff000000 | (symbol_index << 8); + if (symbol_index >= max_index) { + max_index = symbol_index + 1; + } + } + histogram_image_size = max_index; + + VP8LWriteBits(bw, 3, histogram_bits - 2); + err = EncodeImageNoHuffman(bw, histogram_argb, hash_chain, refs_array, + VP8LSubSampleSize(width, histogram_bits), + VP8LSubSampleSize(height, histogram_bits), + quality); + WebPSafeFree(histogram_argb); + if (err != VP8_ENC_OK) goto Error; + } + } + + // Store Huffman codes. + { + int i; + int max_tokens = 0; + huff_tree = (HuffmanTree*)WebPSafeMalloc(3ULL * CODE_LENGTH_CODES, + sizeof(*huff_tree)); + if (huff_tree == NULL) goto Error; + // Find maximum number of symbols for the huffman tree-set. + for (i = 0; i < 5 * histogram_image_size; ++i) { + HuffmanTreeCode* const codes = &huffman_codes[i]; + if (max_tokens < codes->num_symbols) { + max_tokens = codes->num_symbols; + } + } + tokens = (HuffmanTreeToken*)WebPSafeMalloc(max_tokens, + sizeof(*tokens)); + if (tokens == NULL) goto Error; + for (i = 0; i < 5 * histogram_image_size; ++i) { + HuffmanTreeCode* const codes = &huffman_codes[i]; + StoreHuffmanCode(bw, huff_tree, tokens, codes); + ClearHuffmanTreeIfOnlyOneSymbol(codes); + } + } + + // Store actual literals. + err = StoreImageToBitMask(bw, width, histogram_bits, &refs, + histogram_symbols, huffman_codes); + + Error: + WebPSafeFree(tokens); + WebPSafeFree(huff_tree); + VP8LFreeHistogramSet(histogram_image); + VP8LBackwardRefsClear(&refs); + if (huffman_codes != NULL) { + WebPSafeFree(huffman_codes->codes); + WebPSafeFree(huffman_codes); + } + WebPSafeFree(histogram_symbols); + return err; +} + +// ----------------------------------------------------------------------------- +// Transforms + +// Check if it would be a good idea to subtract green from red and blue. We +// only impact entropy in red/blue components, don't bother to look at others. +static WebPEncodingError EvalAndApplySubtractGreen(VP8LEncoder* const enc, + int width, int height, + VP8LBitWriter* const bw) { + if (!enc->use_palette_) { + int i; + const uint32_t* const argb = enc->argb_; + double bit_cost_before, bit_cost_after; + // Allocate histogram with cache_bits = 1. + VP8LHistogram* const histo = VP8LAllocateHistogram(1); + if (histo == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY; + for (i = 0; i < width * height; ++i) { + const uint32_t c = argb[i]; + ++histo->red_[(c >> 16) & 0xff]; + ++histo->blue_[(c >> 0) & 0xff]; + } + bit_cost_before = VP8LHistogramEstimateBits(histo); + + VP8LHistogramInit(histo, 1); + for (i = 0; i < width * height; ++i) { + const uint32_t c = argb[i]; + const int green = (c >> 8) & 0xff; + ++histo->red_[((c >> 16) - green) & 0xff]; + ++histo->blue_[((c >> 0) - green) & 0xff]; + } + bit_cost_after = VP8LHistogramEstimateBits(histo); + VP8LFreeHistogram(histo); + + // Check if subtracting green yields low entropy. + enc->use_subtract_green_ = (bit_cost_after < bit_cost_before); + if (enc->use_subtract_green_) { + VP8LWriteBits(bw, 1, TRANSFORM_PRESENT); + VP8LWriteBits(bw, 2, SUBTRACT_GREEN); + VP8LSubtractGreenFromBlueAndRed(enc->argb_, width * height); + } + } + return VP8_ENC_OK; +} + +static WebPEncodingError ApplyPredictFilter(const VP8LEncoder* const enc, + int width, int height, int quality, + VP8LBitWriter* const bw) { + const int pred_bits = enc->transform_bits_; + const int transform_width = VP8LSubSampleSize(width, pred_bits); + const int transform_height = VP8LSubSampleSize(height, pred_bits); + + VP8LResidualImage(width, height, pred_bits, enc->argb_, enc->argb_scratch_, + enc->transform_data_); + VP8LWriteBits(bw, 1, TRANSFORM_PRESENT); + VP8LWriteBits(bw, 2, PREDICTOR_TRANSFORM); + assert(pred_bits >= 2); + VP8LWriteBits(bw, 3, pred_bits - 2); + return EncodeImageNoHuffman(bw, enc->transform_data_, + (VP8LHashChain*)&enc->hash_chain_, + (VP8LBackwardRefs*)enc->refs_, // cast const away + transform_width, transform_height, + quality); +} + +static WebPEncodingError ApplyCrossColorFilter(const VP8LEncoder* const enc, + int width, int height, + int quality, + VP8LBitWriter* const bw) { + const int ccolor_transform_bits = enc->transform_bits_; + const int transform_width = VP8LSubSampleSize(width, ccolor_transform_bits); + const int transform_height = VP8LSubSampleSize(height, ccolor_transform_bits); + + VP8LColorSpaceTransform(width, height, ccolor_transform_bits, quality, + enc->argb_, enc->transform_data_); + VP8LWriteBits(bw, 1, TRANSFORM_PRESENT); + VP8LWriteBits(bw, 2, CROSS_COLOR_TRANSFORM); + assert(ccolor_transform_bits >= 2); + VP8LWriteBits(bw, 3, ccolor_transform_bits - 2); + return EncodeImageNoHuffman(bw, enc->transform_data_, + (VP8LHashChain*)&enc->hash_chain_, + (VP8LBackwardRefs*)enc->refs_, // cast const away + transform_width, transform_height, + quality); +} + +// ----------------------------------------------------------------------------- + +static WebPEncodingError WriteRiffHeader(const WebPPicture* const pic, + size_t riff_size, size_t vp8l_size) { + uint8_t riff[RIFF_HEADER_SIZE + CHUNK_HEADER_SIZE + VP8L_SIGNATURE_SIZE] = { + 'R', 'I', 'F', 'F', 0, 0, 0, 0, 'W', 'E', 'B', 'P', + 'V', 'P', '8', 'L', 0, 0, 0, 0, VP8L_MAGIC_BYTE, + }; + PutLE32(riff + TAG_SIZE, (uint32_t)riff_size); + PutLE32(riff + RIFF_HEADER_SIZE + TAG_SIZE, (uint32_t)vp8l_size); + if (!pic->writer(riff, sizeof(riff), pic)) { + return VP8_ENC_ERROR_BAD_WRITE; + } + return VP8_ENC_OK; +} + +static int WriteImageSize(const WebPPicture* const pic, + VP8LBitWriter* const bw) { + const int width = pic->width - 1; + const int height = pic->height - 1; + assert(width < WEBP_MAX_DIMENSION && height < WEBP_MAX_DIMENSION); + + VP8LWriteBits(bw, VP8L_IMAGE_SIZE_BITS, width); + VP8LWriteBits(bw, VP8L_IMAGE_SIZE_BITS, height); + return !bw->error_; +} + +static int WriteRealAlphaAndVersion(VP8LBitWriter* const bw, int has_alpha) { + VP8LWriteBits(bw, 1, has_alpha); + VP8LWriteBits(bw, VP8L_VERSION_BITS, VP8L_VERSION); + return !bw->error_; +} + +static WebPEncodingError WriteImage(const WebPPicture* const pic, + VP8LBitWriter* const bw, + size_t* const coded_size) { + WebPEncodingError err = VP8_ENC_OK; + const uint8_t* const webpll_data = VP8LBitWriterFinish(bw); + const size_t webpll_size = VP8LBitWriterNumBytes(bw); + const size_t vp8l_size = VP8L_SIGNATURE_SIZE + webpll_size; + const size_t pad = vp8l_size & 1; + const size_t riff_size = TAG_SIZE + CHUNK_HEADER_SIZE + vp8l_size + pad; + + err = WriteRiffHeader(pic, riff_size, vp8l_size); + if (err != VP8_ENC_OK) goto Error; + + if (!pic->writer(webpll_data, webpll_size, pic)) { + err = VP8_ENC_ERROR_BAD_WRITE; + goto Error; + } + + if (pad) { + const uint8_t pad_byte[1] = { 0 }; + if (!pic->writer(pad_byte, 1, pic)) { + err = VP8_ENC_ERROR_BAD_WRITE; + goto Error; + } + } + *coded_size = CHUNK_HEADER_SIZE + riff_size; + return VP8_ENC_OK; + + Error: + return err; +} + +// ----------------------------------------------------------------------------- + +// Allocates the memory for argb (W x H) buffer, 2 rows of context for +// prediction and transform data. +static WebPEncodingError AllocateTransformBuffer(VP8LEncoder* const enc, + int width, int height) { + WebPEncodingError err = VP8_ENC_OK; + const int tile_size = 1 << enc->transform_bits_; + const uint64_t image_size = width * height; + const uint64_t argb_scratch_size = tile_size * width + width; + const int transform_data_size = + VP8LSubSampleSize(width, enc->transform_bits_) * + VP8LSubSampleSize(height, enc->transform_bits_); + const uint64_t total_size = + image_size + argb_scratch_size + (uint64_t)transform_data_size; + uint32_t* mem = (uint32_t*)WebPSafeMalloc(total_size, sizeof(*mem)); + if (mem == NULL) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + enc->argb_ = mem; + mem += image_size; + enc->argb_scratch_ = mem; + mem += argb_scratch_size; + enc->transform_data_ = mem; + enc->current_width_ = width; + + Error: + return err; +} + +static void ApplyPalette(uint32_t* src, uint32_t* dst, + uint32_t src_stride, uint32_t dst_stride, + const uint32_t* palette, int palette_size, + int width, int height, int xbits, uint8_t* row) { + int i, x, y; + int use_LUT = 1; + for (i = 0; i < palette_size; ++i) { + if ((palette[i] & 0xffff00ffu) != 0) { + use_LUT = 0; + break; + } + } + + if (use_LUT) { + uint8_t inv_palette[MAX_PALETTE_SIZE] = { 0 }; + for (i = 0; i < palette_size; ++i) { + const int color = (palette[i] >> 8) & 0xff; + inv_palette[color] = i; + } + for (y = 0; y < height; ++y) { + for (x = 0; x < width; ++x) { + const int color = (src[x] >> 8) & 0xff; + row[x] = inv_palette[color]; + } + VP8LBundleColorMap(row, width, xbits, dst); + src += src_stride; + dst += dst_stride; + } + } else { + // Use 1 pixel cache for ARGB pixels. + uint32_t last_pix = palette[0]; + int last_idx = 0; + for (y = 0; y < height; ++y) { + for (x = 0; x < width; ++x) { + const uint32_t pix = src[x]; + if (pix != last_pix) { + for (i = 0; i < palette_size; ++i) { + if (pix == palette[i]) { + last_idx = i; + last_pix = pix; + break; + } + } + } + row[x] = last_idx; + } + VP8LBundleColorMap(row, width, xbits, dst); + src += src_stride; + dst += dst_stride; + } + } +} + +// Note: Expects "enc->palette_" to be set properly. +// Also, "enc->palette_" will be modified after this call and should not be used +// later. +static WebPEncodingError EncodePalette(VP8LBitWriter* const bw, + VP8LEncoder* const enc, int quality) { + WebPEncodingError err = VP8_ENC_OK; + int i; + const WebPPicture* const pic = enc->pic_; + uint32_t* src = pic->argb; + uint32_t* dst; + const int width = pic->width; + const int height = pic->height; + uint32_t* const palette = enc->palette_; + const int palette_size = enc->palette_size_; + uint8_t* row = NULL; + int xbits; + + // Replace each input pixel by corresponding palette index. + // This is done line by line. + if (palette_size <= 4) { + xbits = (palette_size <= 2) ? 3 : 2; + } else { + xbits = (palette_size <= 16) ? 1 : 0; + } + + err = AllocateTransformBuffer(enc, VP8LSubSampleSize(width, xbits), height); + if (err != VP8_ENC_OK) goto Error; + dst = enc->argb_; + + row = (uint8_t*)WebPSafeMalloc(width, sizeof(*row)); + if (row == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY; + + ApplyPalette(src, dst, pic->argb_stride, enc->current_width_, + palette, palette_size, width, height, xbits, row); + + // Save palette to bitstream. + VP8LWriteBits(bw, 1, TRANSFORM_PRESENT); + VP8LWriteBits(bw, 2, COLOR_INDEXING_TRANSFORM); + assert(palette_size >= 1); + VP8LWriteBits(bw, 8, palette_size - 1); + for (i = palette_size - 1; i >= 1; --i) { + palette[i] = VP8LSubPixels(palette[i], palette[i - 1]); + } + err = EncodeImageNoHuffman(bw, palette, &enc->hash_chain_, enc->refs_, + palette_size, 1, quality); + + Error: + WebPSafeFree(row); + return err; +} + +// ----------------------------------------------------------------------------- + +static int GetHistoBits(int method, int use_palette, int width, int height) { + const int hist_size = VP8LGetHistogramSize(MAX_COLOR_CACHE_BITS); + // Make tile size a function of encoding method (Range: 0 to 6). + int histo_bits = (use_palette ? 9 : 7) - method; + while (1) { + const int huff_image_size = VP8LSubSampleSize(width, histo_bits) * + VP8LSubSampleSize(height, histo_bits); + if ((uint64_t)huff_image_size * hist_size <= MAX_HUFF_IMAGE_SIZE) break; + ++histo_bits; + } + return (histo_bits < MIN_HUFFMAN_BITS) ? MIN_HUFFMAN_BITS : + (histo_bits > MAX_HUFFMAN_BITS) ? MAX_HUFFMAN_BITS : histo_bits; +} + +static int GetTransformBits(int method, int histo_bits) { + const int max_transform_bits = (method < 4) ? 6 : (method > 4) ? 4 : 5; + return (histo_bits > max_transform_bits) ? max_transform_bits : histo_bits; +} + +static int GetCacheBits(float quality) { + return (quality <= 25.f) ? 0 : 7; +} + +static void FinishEncParams(VP8LEncoder* const enc) { + const WebPConfig* const config = enc->config_; + const WebPPicture* const pic = enc->pic_; + const int method = config->method; + const float quality = config->quality; + const int use_palette = enc->use_palette_; + enc->histo_bits_ = GetHistoBits(method, use_palette, pic->width, pic->height); + enc->transform_bits_ = GetTransformBits(method, enc->histo_bits_); + enc->cache_bits_ = GetCacheBits(quality); +} + +// ----------------------------------------------------------------------------- +// VP8LEncoder + +static VP8LEncoder* VP8LEncoderNew(const WebPConfig* const config, + const WebPPicture* const picture) { + VP8LEncoder* const enc = (VP8LEncoder*)WebPSafeCalloc(1ULL, sizeof(*enc)); + if (enc == NULL) { + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); + return NULL; + } + enc->config_ = config; + enc->pic_ = picture; + + VP8LDspInit(); + + return enc; +} + +static void VP8LEncoderDelete(VP8LEncoder* enc) { + if (enc != NULL) { + VP8LHashChainClear(&enc->hash_chain_); + VP8LBackwardRefsClear(&enc->refs_[0]); + VP8LBackwardRefsClear(&enc->refs_[1]); + WebPSafeFree(enc->argb_); + WebPSafeFree(enc); + } +} + +// ----------------------------------------------------------------------------- +// Main call + +WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, + const WebPPicture* const picture, + VP8LBitWriter* const bw) { + WebPEncodingError err = VP8_ENC_OK; + const int quality = (int)config->quality; + const int width = picture->width; + const int height = picture->height; + VP8LEncoder* const enc = VP8LEncoderNew(config, picture); + const size_t byte_position = VP8LBitWriterNumBytes(bw); + + if (enc == NULL) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + + // --------------------------------------------------------------------------- + // Analyze image (entropy, num_palettes etc) + + if (!AnalyzeAndInit(enc, config->image_hint)) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + + FinishEncParams(enc); + + if (enc->use_palette_) { + err = EncodePalette(bw, enc, quality); + if (err != VP8_ENC_OK) goto Error; + // Color cache is disabled for palette. + enc->cache_bits_ = 0; + } + + // In case image is not packed. + if (enc->argb_ == NULL) { + int y; + err = AllocateTransformBuffer(enc, width, height); + if (err != VP8_ENC_OK) goto Error; + assert(enc->argb_ != NULL); + for (y = 0; y < height; ++y) { + memcpy(enc->argb_ + y * width, + picture->argb + y * picture->argb_stride, + width * sizeof(*enc->argb_)); + } + enc->current_width_ = width; + } + + // --------------------------------------------------------------------------- + // Apply transforms and write transform data. + + err = EvalAndApplySubtractGreen(enc, enc->current_width_, height, bw); + if (err != VP8_ENC_OK) goto Error; + + if (enc->use_predict_) { + err = ApplyPredictFilter(enc, enc->current_width_, height, quality, bw); + if (err != VP8_ENC_OK) goto Error; + } + + if (enc->use_cross_color_) { + err = ApplyCrossColorFilter(enc, enc->current_width_, height, quality, bw); + if (err != VP8_ENC_OK) goto Error; + } + + VP8LWriteBits(bw, 1, !TRANSFORM_PRESENT); // No more transforms. + + // --------------------------------------------------------------------------- + // Estimate the color cache size. + + if (enc->cache_bits_ > 0) { + if (!VP8LCalculateEstimateForCacheSize(enc->argb_, enc->current_width_, + height, quality, &enc->hash_chain_, + &enc->refs_[0], &enc->cache_bits_)) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + } + + // --------------------------------------------------------------------------- + // Encode and write the transformed image. + + err = EncodeImageInternal(bw, enc->argb_, &enc->hash_chain_, enc->refs_, + enc->current_width_, height, quality, + enc->cache_bits_, enc->histo_bits_); + if (err != VP8_ENC_OK) goto Error; + + if (picture->stats != NULL) { + WebPAuxStats* const stats = picture->stats; + stats->lossless_features = 0; + if (enc->use_predict_) stats->lossless_features |= 1; + if (enc->use_cross_color_) stats->lossless_features |= 2; + if (enc->use_subtract_green_) stats->lossless_features |= 4; + if (enc->use_palette_) stats->lossless_features |= 8; + stats->histogram_bits = enc->histo_bits_; + stats->transform_bits = enc->transform_bits_; + stats->cache_bits = enc->cache_bits_; + stats->palette_size = enc->palette_size_; + stats->lossless_size = (int)(VP8LBitWriterNumBytes(bw) - byte_position); + } + + Error: + VP8LEncoderDelete(enc); + return err; +} + +int VP8LEncodeImage(const WebPConfig* const config, + const WebPPicture* const picture) { + int width, height; + int has_alpha; + size_t coded_size; + int percent = 0; + int initial_size; + WebPEncodingError err = VP8_ENC_OK; + VP8LBitWriter bw; + + if (picture == NULL) return 0; + + if (config == NULL || picture->argb == NULL) { + err = VP8_ENC_ERROR_NULL_PARAMETER; + WebPEncodingSetError(picture, err); + return 0; + } + + width = picture->width; + height = picture->height; + // Initialize BitWriter with size corresponding to 16 bpp to photo images and + // 8 bpp for graphical images. + initial_size = (config->image_hint == WEBP_HINT_GRAPH) ? + width * height : width * height * 2; + if (!VP8LBitWriterInit(&bw, initial_size)) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + + if (!WebPReportProgress(picture, 1, &percent)) { + UserAbort: + err = VP8_ENC_ERROR_USER_ABORT; + goto Error; + } + // Reset stats (for pure lossless coding) + if (picture->stats != NULL) { + WebPAuxStats* const stats = picture->stats; + memset(stats, 0, sizeof(*stats)); + stats->PSNR[0] = 99.f; + stats->PSNR[1] = 99.f; + stats->PSNR[2] = 99.f; + stats->PSNR[3] = 99.f; + stats->PSNR[4] = 99.f; + } + + // Write image size. + if (!WriteImageSize(picture, &bw)) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + + has_alpha = WebPPictureHasTransparency(picture); + // Write the non-trivial Alpha flag and lossless version. + if (!WriteRealAlphaAndVersion(&bw, has_alpha)) { + err = VP8_ENC_ERROR_OUT_OF_MEMORY; + goto Error; + } + + if (!WebPReportProgress(picture, 5, &percent)) goto UserAbort; + + // Encode main image stream. + err = VP8LEncodeStream(config, picture, &bw); + if (err != VP8_ENC_OK) goto Error; + + // TODO(skal): have a fine-grained progress report in VP8LEncodeStream(). + if (!WebPReportProgress(picture, 90, &percent)) goto UserAbort; + + // Finish the RIFF chunk. + err = WriteImage(picture, &bw, &coded_size); + if (err != VP8_ENC_OK) goto Error; + + if (!WebPReportProgress(picture, 100, &percent)) goto UserAbort; + + // Save size. + if (picture->stats != NULL) { + picture->stats->coded_size += (int)coded_size; + picture->stats->lossless_size = (int)coded_size; + } + + if (picture->extra_info != NULL) { + const int mb_w = (width + 15) >> 4; + const int mb_h = (height + 15) >> 4; + memset(picture->extra_info, 0, mb_w * mb_h * sizeof(*picture->extra_info)); + } + + Error: + if (bw.error_) err = VP8_ENC_ERROR_OUT_OF_MEMORY; + VP8LBitWriterDestroy(&bw); + if (err != VP8_ENC_OK) { + WebPEncodingSetError(picture, err); + return 0; + } + return 1; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/enc/webpenc.c b/media/libwebp/src/enc/webpenc.c new file mode 100644 index 000000000..33c1eef76 --- /dev/null +++ b/media/libwebp/src/enc/webpenc.c @@ -0,0 +1,382 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebP encoder: main entry point +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> + +#include "./vp8enci.h" +#include "./vp8encli.h" +#include "./cost.h" +#include "../utils/utils.h" + +// #define PRINT_MEMORY_INFO + +#ifdef PRINT_MEMORY_INFO +#include <stdio.h> +#endif + +//------------------------------------------------------------------------------ + +int WebPGetEncoderVersion(void) { + return (ENC_MAJ_VERSION << 16) | (ENC_MIN_VERSION << 8) | ENC_REV_VERSION; +} + +//------------------------------------------------------------------------------ +// VP8Encoder +//------------------------------------------------------------------------------ + +static void ResetSegmentHeader(VP8Encoder* const enc) { + VP8SegmentHeader* const hdr = &enc->segment_hdr_; + hdr->num_segments_ = enc->config_->segments; + hdr->update_map_ = (hdr->num_segments_ > 1); + hdr->size_ = 0; +} + +static void ResetFilterHeader(VP8Encoder* const enc) { + VP8FilterHeader* const hdr = &enc->filter_hdr_; + hdr->simple_ = 1; + hdr->level_ = 0; + hdr->sharpness_ = 0; + hdr->i4x4_lf_delta_ = 0; +} + +static void ResetBoundaryPredictions(VP8Encoder* const enc) { + // init boundary values once for all + // Note: actually, initializing the preds_[] is only needed for intra4. + int i; + uint8_t* const top = enc->preds_ - enc->preds_w_; + uint8_t* const left = enc->preds_ - 1; + for (i = -1; i < 4 * enc->mb_w_; ++i) { + top[i] = B_DC_PRED; + } + for (i = 0; i < 4 * enc->mb_h_; ++i) { + left[i * enc->preds_w_] = B_DC_PRED; + } + enc->nz_[-1] = 0; // constant +} + +// Mapping from config->method_ to coding tools used. +//-------------------+---+---+---+---+---+---+---+ +// Method | 0 | 1 | 2 | 3 |(4)| 5 | 6 | +//-------------------+---+---+---+---+---+---+---+ +// fast probe | x | | | x | | | | +//-------------------+---+---+---+---+---+---+---+ +// dynamic proba | ~ | x | x | x | x | x | x | +//-------------------+---+---+---+---+---+---+---+ +// fast mode analysis| | | | | x | x | x | +//-------------------+---+---+---+---+---+---+---+ +// basic rd-opt | | | | x | x | x | x | +//-------------------+---+---+---+---+---+---+---+ +// disto-score i4/16 | | | x | | | | | +//-------------------+---+---+---+---+---+---+---+ +// rd-opt i4/16 | | | ~ | x | x | x | x | +//-------------------+---+---+---+---+---+---+---+ +// token buffer (opt)| | | | x | x | x | x | +//-------------------+---+---+---+---+---+---+---+ +// Trellis | | | | | | x |Ful| +//-------------------+---+---+---+---+---+---+---+ +// full-SNS | | | | | x | x | x | +//-------------------+---+---+---+---+---+---+---+ + +static void MapConfigToTools(VP8Encoder* const enc) { + const WebPConfig* const config = enc->config_; + const int method = config->method; + const int limit = 100 - config->partition_limit; + enc->method_ = method; + enc->rd_opt_level_ = (method >= 6) ? RD_OPT_TRELLIS_ALL + : (method >= 5) ? RD_OPT_TRELLIS + : (method >= 3) ? RD_OPT_BASIC + : RD_OPT_NONE; + enc->max_i4_header_bits_ = + 256 * 16 * 16 * // upper bound: up to 16bit per 4x4 block + (limit * limit) / (100 * 100); // ... modulated with a quadratic curve. + + enc->thread_level_ = config->thread_level; + + enc->do_search_ = (config->target_size > 0 || config->target_PSNR > 0); + if (!config->low_memory) { +#if !defined(DISABLE_TOKEN_BUFFER) + enc->use_tokens_ = (enc->rd_opt_level_ >= RD_OPT_BASIC); // need rd stats +#endif + if (enc->use_tokens_) { + enc->num_parts_ = 1; // doesn't work with multi-partition + } + } +} + +// Memory scaling with dimensions: +// memory (bytes) ~= 2.25 * w + 0.0625 * w * h +// +// Typical memory footprint (614x440 picture) +// encoder: 22111 +// info: 4368 +// preds: 17741 +// top samples: 1263 +// non-zero: 175 +// lf-stats: 0 +// total: 45658 +// Transient object sizes: +// VP8EncIterator: 3360 +// VP8ModeScore: 872 +// VP8SegmentInfo: 732 +// VP8Proba: 18352 +// LFStats: 2048 +// Picture size (yuv): 419328 + +static VP8Encoder* InitVP8Encoder(const WebPConfig* const config, + WebPPicture* const picture) { + const int use_filter = + (config->filter_strength > 0) || (config->autofilter > 0); + const int mb_w = (picture->width + 15) >> 4; + const int mb_h = (picture->height + 15) >> 4; + const int preds_w = 4 * mb_w + 1; + const int preds_h = 4 * mb_h + 1; + const size_t preds_size = preds_w * preds_h * sizeof(uint8_t); + const int top_stride = mb_w * 16; + const size_t nz_size = (mb_w + 1) * sizeof(uint32_t) + ALIGN_CST; + const size_t info_size = mb_w * mb_h * sizeof(VP8MBInfo); + const size_t samples_size = 2 * top_stride * sizeof(uint8_t) // top-luma/u/v + + ALIGN_CST; // align all + const size_t lf_stats_size = + config->autofilter ? sizeof(LFStats) + ALIGN_CST : 0; + VP8Encoder* enc; + uint8_t* mem; + const uint64_t size = (uint64_t)sizeof(VP8Encoder) // main struct + + ALIGN_CST // cache alignment + + info_size // modes info + + preds_size // prediction modes + + samples_size // top/left samples + + nz_size // coeff context bits + + lf_stats_size; // autofilter stats + +#ifdef PRINT_MEMORY_INFO + printf("===================================\n"); + printf("Memory used:\n" + " encoder: %ld\n" + " info: %ld\n" + " preds: %ld\n" + " top samples: %ld\n" + " non-zero: %ld\n" + " lf-stats: %ld\n" + " total: %ld\n", + sizeof(VP8Encoder) + ALIGN_CST, info_size, + preds_size, samples_size, nz_size, lf_stats_size, size); + printf("Transient object sizes:\n" + " VP8EncIterator: %ld\n" + " VP8ModeScore: %ld\n" + " VP8SegmentInfo: %ld\n" + " VP8Proba: %ld\n" + " LFStats: %ld\n", + sizeof(VP8EncIterator), sizeof(VP8ModeScore), + sizeof(VP8SegmentInfo), sizeof(VP8Proba), + sizeof(LFStats)); + printf("Picture size (yuv): %ld\n", + mb_w * mb_h * 384 * sizeof(uint8_t)); + printf("===================================\n"); +#endif + mem = (uint8_t*)WebPSafeMalloc(size, sizeof(*mem)); + if (mem == NULL) { + WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY); + return NULL; + } + enc = (VP8Encoder*)mem; + mem = (uint8_t*)DO_ALIGN(mem + sizeof(*enc)); + memset(enc, 0, sizeof(*enc)); + enc->num_parts_ = 1 << config->partitions; + enc->mb_w_ = mb_w; + enc->mb_h_ = mb_h; + enc->preds_w_ = preds_w; + enc->mb_info_ = (VP8MBInfo*)mem; + mem += info_size; + enc->preds_ = ((uint8_t*)mem) + 1 + enc->preds_w_; + mem += preds_w * preds_h * sizeof(uint8_t); + enc->nz_ = 1 + (uint32_t*)DO_ALIGN(mem); + mem += nz_size; + enc->lf_stats_ = lf_stats_size ? (LFStats*)DO_ALIGN(mem) : NULL; + mem += lf_stats_size; + + // top samples (all 16-aligned) + mem = (uint8_t*)DO_ALIGN(mem); + enc->y_top_ = (uint8_t*)mem; + enc->uv_top_ = enc->y_top_ + top_stride; + mem += 2 * top_stride; + assert(mem <= (uint8_t*)enc + size); + + enc->config_ = config; + enc->profile_ = use_filter ? ((config->filter_type == 1) ? 0 : 1) : 2; + enc->pic_ = picture; + enc->percent_ = 0; + + MapConfigToTools(enc); + VP8EncDspInit(); + VP8DefaultProbas(enc); + ResetSegmentHeader(enc); + ResetFilterHeader(enc); + ResetBoundaryPredictions(enc); + VP8GetResidualCostInit(); + VP8SetResidualCoeffsInit(); + VP8EncInitAlpha(enc); + + // lower quality means smaller output -> we modulate a little the page + // size based on quality. This is just a crude 1rst-order prediction. + { + const float scale = 1.f + config->quality * 5.f / 100.f; // in [1,6] + VP8TBufferInit(&enc->tokens_, (int)(mb_w * mb_h * 4 * scale)); + } + return enc; +} + +static int DeleteVP8Encoder(VP8Encoder* enc) { + int ok = 1; + if (enc != NULL) { + ok = VP8EncDeleteAlpha(enc); + VP8TBufferClear(&enc->tokens_); + WebPSafeFree(enc); + } + return ok; +} + +//------------------------------------------------------------------------------ + +static double GetPSNR(uint64_t err, uint64_t size) { + return (err > 0 && size > 0) ? 10. * log10(255. * 255. * size / err) : 99.; +} + +static void FinalizePSNR(const VP8Encoder* const enc) { + WebPAuxStats* stats = enc->pic_->stats; + const uint64_t size = enc->sse_count_; + const uint64_t* const sse = enc->sse_; + stats->PSNR[0] = (float)GetPSNR(sse[0], size); + stats->PSNR[1] = (float)GetPSNR(sse[1], size / 4); + stats->PSNR[2] = (float)GetPSNR(sse[2], size / 4); + stats->PSNR[3] = (float)GetPSNR(sse[0] + sse[1] + sse[2], size * 3 / 2); + stats->PSNR[4] = (float)GetPSNR(sse[3], size); +} + +static void StoreStats(VP8Encoder* const enc) { + WebPAuxStats* const stats = enc->pic_->stats; + if (stats != NULL) { + int i, s; + for (i = 0; i < NUM_MB_SEGMENTS; ++i) { + stats->segment_level[i] = enc->dqm_[i].fstrength_; + stats->segment_quant[i] = enc->dqm_[i].quant_; + for (s = 0; s <= 2; ++s) { + stats->residual_bytes[s][i] = enc->residual_bytes_[s][i]; + } + } + FinalizePSNR(enc); + stats->coded_size = enc->coded_size_; + for (i = 0; i < 3; ++i) { + stats->block_count[i] = enc->block_count_[i]; + } + } + WebPReportProgress(enc->pic_, 100, &enc->percent_); // done! +} + +int WebPEncodingSetError(const WebPPicture* const pic, + WebPEncodingError error) { + assert((int)error < VP8_ENC_ERROR_LAST); + assert((int)error >= VP8_ENC_OK); + ((WebPPicture*)pic)->error_code = error; + return 0; +} + +int WebPReportProgress(const WebPPicture* const pic, + int percent, int* const percent_store) { + if (percent_store != NULL && percent != *percent_store) { + *percent_store = percent; + if (pic->progress_hook && !pic->progress_hook(percent, pic)) { + // user abort requested + WebPEncodingSetError(pic, VP8_ENC_ERROR_USER_ABORT); + return 0; + } + } + return 1; // ok +} +//------------------------------------------------------------------------------ + +int WebPEncode(const WebPConfig* config, WebPPicture* pic) { + int ok = 0; + + if (pic == NULL) + return 0; + WebPEncodingSetError(pic, VP8_ENC_OK); // all ok so far + if (config == NULL) // bad params + return WebPEncodingSetError(pic, VP8_ENC_ERROR_NULL_PARAMETER); + if (!WebPValidateConfig(config)) + return WebPEncodingSetError(pic, VP8_ENC_ERROR_INVALID_CONFIGURATION); + if (pic->width <= 0 || pic->height <= 0) + return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION); + if (pic->width > WEBP_MAX_DIMENSION || pic->height > WEBP_MAX_DIMENSION) + return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION); + + if (pic->stats != NULL) memset(pic->stats, 0, sizeof(*pic->stats)); + + if (!config->lossless) { + VP8Encoder* enc = NULL; + if (pic->use_argb || pic->y == NULL || pic->u == NULL || pic->v == NULL) { + // Make sure we have YUVA samples. + if (config->preprocessing & 4) { +#if WEBP_ENCODER_ABI_VERSION > 0x0204 + if (!WebPPictureSmartARGBToYUVA(pic)) { + return 0; + } +#endif + } else { + float dithering = 0.f; + if (config->preprocessing & 2) { + const float x = config->quality / 100.f; + const float x2 = x * x; + // slowly decreasing from max dithering at low quality (q->0) + // to 0.5 dithering amplitude at high quality (q->100) + dithering = 1.0f + (0.5f - 1.0f) * x2 * x2; + } + if (!WebPPictureARGBToYUVADithered(pic, WEBP_YUV420, dithering)) { + return 0; + } + } + } + + enc = InitVP8Encoder(config, pic); + if (enc == NULL) return 0; // pic->error is already set. + // Note: each of the tasks below account for 20% in the progress report. + ok = VP8EncAnalyze(enc); + + // Analysis is done, proceed to actual coding. + ok = ok && VP8EncStartAlpha(enc); // possibly done in parallel + if (!enc->use_tokens_) { + ok = ok && VP8EncLoop(enc); + } else { + ok = ok && VP8EncTokenLoop(enc); + } + ok = ok && VP8EncFinishAlpha(enc); + + ok = ok && VP8EncWrite(enc); + StoreStats(enc); + if (!ok) { + VP8EncFreeBitWriters(enc); + } + ok &= DeleteVP8Encoder(enc); // must always be called, even if !ok + } else { + // Make sure we have ARGB samples. + if (pic->argb == NULL && !WebPPictureYUVAToARGB(pic)) { + return 0; + } + + ok = VP8LEncodeImage(config, pic); // Sets pic->error in case of problem. + } + + return ok; +} diff --git a/media/libwebp/src/moz.build b/media/libwebp/src/moz.build new file mode 100644 index 000000000..d317ab3af --- /dev/null +++ b/media/libwebp/src/moz.build @@ -0,0 +1,24 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +DIRS += [ + 'webp', + 'utils', + 'mux', + 'enc', + 'dsp', + 'dec', + 'demux' +] + +Library('mozwebp') + +# MSVC_ENABLE_PGO = True + +if CONFIG['GKMEDIAS_SHARED_LIBRARY']: + NO_VISIBILITY_FLAGS = True + +FINAL_LIBRARY = 'gkmedias' diff --git a/media/libwebp/src/mux/moz.build b/media/libwebp/src/mux/moz.build new file mode 100644 index 000000000..f8fdc7d96 --- /dev/null +++ b/media/libwebp/src/mux/moz.build @@ -0,0 +1,17 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +EXPORTS.webp.mux += [ + 'muxi.h' +] + +SOURCES += [ + 'muxedit.c', + 'muxinternal.c', + 'muxread.c' +] + +FINAL_LIBRARY = 'gkmedias'
\ No newline at end of file diff --git a/media/libwebp/src/mux/muxedit.c b/media/libwebp/src/mux/muxedit.c new file mode 100644 index 000000000..24ca471bc --- /dev/null +++ b/media/libwebp/src/mux/muxedit.c @@ -0,0 +1,700 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Set and delete APIs for mux. +// +// Authors: Urvang (urvang@google.com) +// Vikas (vikasa@google.com) + +#include <assert.h> +#include "./muxi.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ +// Life of a mux object. + +static void MuxInit(WebPMux* const mux) { + assert(mux != NULL); + memset(mux, 0, sizeof(*mux)); + mux->canvas_width_ = 0; // just to be explicit + mux->canvas_height_ = 0; +} + +WebPMux* WebPNewInternal(int version) { + if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_MUX_ABI_VERSION)) { + return NULL; + } else { + WebPMux* const mux = (WebPMux*)WebPSafeMalloc(1ULL, sizeof(WebPMux)); + if (mux != NULL) MuxInit(mux); + return mux; + } +} + +// Delete all images in 'wpi_list'. +static void DeleteAllImages(WebPMuxImage** const wpi_list) { + while (*wpi_list != NULL) { + *wpi_list = MuxImageDelete(*wpi_list); + } +} + +static void MuxRelease(WebPMux* const mux) { + assert(mux != NULL); + DeleteAllImages(&mux->images_); + ChunkListDelete(&mux->vp8x_); + ChunkListDelete(&mux->iccp_); + ChunkListDelete(&mux->anim_); + ChunkListDelete(&mux->exif_); + ChunkListDelete(&mux->xmp_); + ChunkListDelete(&mux->unknown_); +} + +void WebPMuxDelete(WebPMux* mux) { + if (mux != NULL) { + MuxRelease(mux); + WebPSafeFree(mux); + } +} + +//------------------------------------------------------------------------------ +// Helper method(s). + +// Handy MACRO, makes MuxSet() very symmetric to MuxGet(). +#define SWITCH_ID_LIST(INDEX, LIST) \ + if (idx == (INDEX)) { \ + err = ChunkAssignData(&chunk, data, copy_data, tag); \ + if (err == WEBP_MUX_OK) { \ + err = ChunkSetNth(&chunk, (LIST), nth); \ + } \ + return err; \ + } + +static WebPMuxError MuxSet(WebPMux* const mux, uint32_t tag, uint32_t nth, + const WebPData* const data, int copy_data) { + WebPChunk chunk; + WebPMuxError err = WEBP_MUX_NOT_FOUND; + const CHUNK_INDEX idx = ChunkGetIndexFromTag(tag); + assert(mux != NULL); + assert(!IsWPI(kChunks[idx].id)); + + ChunkInit(&chunk); + SWITCH_ID_LIST(IDX_VP8X, &mux->vp8x_); + SWITCH_ID_LIST(IDX_ICCP, &mux->iccp_); + SWITCH_ID_LIST(IDX_ANIM, &mux->anim_); + SWITCH_ID_LIST(IDX_EXIF, &mux->exif_); + SWITCH_ID_LIST(IDX_XMP, &mux->xmp_); + SWITCH_ID_LIST(IDX_UNKNOWN, &mux->unknown_); + return err; +} +#undef SWITCH_ID_LIST + +// Create data for frame/fragment given image data, offsets and duration. +static WebPMuxError CreateFrameFragmentData( + int width, int height, const WebPMuxFrameInfo* const info, int is_frame, + WebPData* const frame_frgm) { + uint8_t* frame_frgm_bytes; + const size_t frame_frgm_size = kChunks[is_frame ? IDX_ANMF : IDX_FRGM].size; + + assert(width > 0 && height > 0 && info->duration >= 0); + assert(info->dispose_method == (info->dispose_method & 1)); + // Note: assertion on upper bounds is done in PutLE24(). + + frame_frgm_bytes = (uint8_t*)WebPSafeMalloc(1ULL, frame_frgm_size); + if (frame_frgm_bytes == NULL) return WEBP_MUX_MEMORY_ERROR; + + PutLE24(frame_frgm_bytes + 0, info->x_offset / 2); + PutLE24(frame_frgm_bytes + 3, info->y_offset / 2); + + if (is_frame) { + PutLE24(frame_frgm_bytes + 6, width - 1); + PutLE24(frame_frgm_bytes + 9, height - 1); + PutLE24(frame_frgm_bytes + 12, info->duration); + frame_frgm_bytes[15] = + (info->blend_method == WEBP_MUX_NO_BLEND ? 2 : 0) | + (info->dispose_method == WEBP_MUX_DISPOSE_BACKGROUND ? 1 : 0); + } + + frame_frgm->bytes = frame_frgm_bytes; + frame_frgm->size = frame_frgm_size; + return WEBP_MUX_OK; +} + +// Outputs image data given a bitstream. The bitstream can either be a +// single-image WebP file or raw VP8/VP8L data. +// Also outputs 'is_lossless' to be true if the given bitstream is lossless. +static WebPMuxError GetImageData(const WebPData* const bitstream, + WebPData* const image, WebPData* const alpha, + int* const is_lossless) { + WebPDataInit(alpha); // Default: no alpha. + if (bitstream->size < TAG_SIZE || + memcmp(bitstream->bytes, "RIFF", TAG_SIZE)) { + // It is NOT webp file data. Return input data as is. + *image = *bitstream; + } else { + // It is webp file data. Extract image data from it. + const WebPMuxImage* wpi; + WebPMux* const mux = WebPMuxCreate(bitstream, 0); + if (mux == NULL) return WEBP_MUX_BAD_DATA; + wpi = mux->images_; + assert(wpi != NULL && wpi->img_ != NULL); + *image = wpi->img_->data_; + if (wpi->alpha_ != NULL) { + *alpha = wpi->alpha_->data_; + } + WebPMuxDelete(mux); + } + *is_lossless = VP8LCheckSignature(image->bytes, image->size); + return WEBP_MUX_OK; +} + +static WebPMuxError DeleteChunks(WebPChunk** chunk_list, uint32_t tag) { + WebPMuxError err = WEBP_MUX_NOT_FOUND; + assert(chunk_list); + while (*chunk_list) { + WebPChunk* const chunk = *chunk_list; + if (chunk->tag_ == tag) { + *chunk_list = ChunkDelete(chunk); + err = WEBP_MUX_OK; + } else { + chunk_list = &chunk->next_; + } + } + return err; +} + +static WebPMuxError MuxDeleteAllNamedData(WebPMux* const mux, uint32_t tag) { + const WebPChunkId id = ChunkGetIdFromTag(tag); + assert(mux != NULL); + if (IsWPI(id)) return WEBP_MUX_INVALID_ARGUMENT; + return DeleteChunks(MuxGetChunkListFromId(mux, id), tag); +} + +//------------------------------------------------------------------------------ +// Set API(s). + +WebPMuxError WebPMuxSetChunk(WebPMux* mux, const char fourcc[4], + const WebPData* chunk_data, int copy_data) { + uint32_t tag; + WebPMuxError err; + if (mux == NULL || fourcc == NULL || chunk_data == NULL || + chunk_data->bytes == NULL || chunk_data->size > MAX_CHUNK_PAYLOAD) { + return WEBP_MUX_INVALID_ARGUMENT; + } + tag = ChunkGetTagFromFourCC(fourcc); + + // Delete existing chunk(s) with the same 'fourcc'. + err = MuxDeleteAllNamedData(mux, tag); + if (err != WEBP_MUX_OK && err != WEBP_MUX_NOT_FOUND) return err; + + // Add the given chunk. + return MuxSet(mux, tag, 1, chunk_data, copy_data); +} + +// Creates a chunk from given 'data' and sets it as 1st chunk in 'chunk_list'. +static WebPMuxError AddDataToChunkList( + const WebPData* const data, int copy_data, uint32_t tag, + WebPChunk** chunk_list) { + WebPChunk chunk; + WebPMuxError err; + ChunkInit(&chunk); + err = ChunkAssignData(&chunk, data, copy_data, tag); + if (err != WEBP_MUX_OK) goto Err; + err = ChunkSetNth(&chunk, chunk_list, 1); + if (err != WEBP_MUX_OK) goto Err; + return WEBP_MUX_OK; + Err: + ChunkRelease(&chunk); + return err; +} + +// Extracts image & alpha data from the given bitstream and then sets wpi.alpha_ +// and wpi.img_ appropriately. +static WebPMuxError SetAlphaAndImageChunks( + const WebPData* const bitstream, int copy_data, WebPMuxImage* const wpi) { + int is_lossless = 0; + WebPData image, alpha; + WebPMuxError err = GetImageData(bitstream, &image, &alpha, &is_lossless); + const int image_tag = + is_lossless ? kChunks[IDX_VP8L].tag : kChunks[IDX_VP8].tag; + if (err != WEBP_MUX_OK) return err; + if (alpha.bytes != NULL) { + err = AddDataToChunkList(&alpha, copy_data, kChunks[IDX_ALPHA].tag, + &wpi->alpha_); + if (err != WEBP_MUX_OK) return err; + } + err = AddDataToChunkList(&image, copy_data, image_tag, &wpi->img_); + if (err != WEBP_MUX_OK) return err; + return MuxImageFinalize(wpi) ? WEBP_MUX_OK : WEBP_MUX_INVALID_ARGUMENT; +} + +WebPMuxError WebPMuxSetImage(WebPMux* mux, const WebPData* bitstream, + int copy_data) { + WebPMuxImage wpi; + WebPMuxError err; + + // Sanity checks. + if (mux == NULL || bitstream == NULL || bitstream->bytes == NULL || + bitstream->size > MAX_CHUNK_PAYLOAD) { + return WEBP_MUX_INVALID_ARGUMENT; + } + + if (mux->images_ != NULL) { + // Only one 'simple image' can be added in mux. So, remove present images. + DeleteAllImages(&mux->images_); + } + + MuxImageInit(&wpi); + err = SetAlphaAndImageChunks(bitstream, copy_data, &wpi); + if (err != WEBP_MUX_OK) goto Err; + + // Add this WebPMuxImage to mux. + err = MuxImagePush(&wpi, &mux->images_); + if (err != WEBP_MUX_OK) goto Err; + + // All is well. + return WEBP_MUX_OK; + + Err: // Something bad happened. + MuxImageRelease(&wpi); + return err; +} + +WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* frame, + int copy_data) { + WebPMuxImage wpi; + WebPMuxError err; + int is_frame; + const WebPData* const bitstream = &frame->bitstream; + + // Sanity checks. + if (mux == NULL || frame == NULL) return WEBP_MUX_INVALID_ARGUMENT; + + is_frame = (frame->id == WEBP_CHUNK_ANMF); + if (!(is_frame || (frame->id == WEBP_CHUNK_FRGM))) { + return WEBP_MUX_INVALID_ARGUMENT; + } +#ifndef WEBP_EXPERIMENTAL_FEATURES + if (frame->id == WEBP_CHUNK_FRGM) { // disabled for now. + return WEBP_MUX_INVALID_ARGUMENT; + } +#endif + + if (bitstream->bytes == NULL || bitstream->size > MAX_CHUNK_PAYLOAD) { + return WEBP_MUX_INVALID_ARGUMENT; + } + + if (mux->images_ != NULL) { + const WebPMuxImage* const image = mux->images_; + const uint32_t image_id = (image->header_ != NULL) ? + ChunkGetIdFromTag(image->header_->tag_) : WEBP_CHUNK_IMAGE; + if (image_id != frame->id) { + return WEBP_MUX_INVALID_ARGUMENT; // Conflicting frame types. + } + } + + MuxImageInit(&wpi); + err = SetAlphaAndImageChunks(bitstream, copy_data, &wpi); + if (err != WEBP_MUX_OK) goto Err; + assert(wpi.img_ != NULL); // As SetAlphaAndImageChunks() was successful. + + { + WebPData frame_frgm; + const uint32_t tag = kChunks[is_frame ? IDX_ANMF : IDX_FRGM].tag; + WebPMuxFrameInfo tmp = *frame; + tmp.x_offset &= ~1; // Snap offsets to even. + tmp.y_offset &= ~1; + if (!is_frame) { // Reset unused values. + tmp.duration = 1; + tmp.dispose_method = WEBP_MUX_DISPOSE_NONE; + tmp.blend_method = WEBP_MUX_BLEND; + } + if (tmp.x_offset < 0 || tmp.x_offset >= MAX_POSITION_OFFSET || + tmp.y_offset < 0 || tmp.y_offset >= MAX_POSITION_OFFSET || + (tmp.duration < 0 || tmp.duration >= MAX_DURATION) || + tmp.dispose_method != (tmp.dispose_method & 1)) { + err = WEBP_MUX_INVALID_ARGUMENT; + goto Err; + } + err = CreateFrameFragmentData(wpi.width_, wpi.height_, &tmp, is_frame, + &frame_frgm); + if (err != WEBP_MUX_OK) goto Err; + // Add frame/fragment chunk (with copy_data = 1). + err = AddDataToChunkList(&frame_frgm, 1, tag, &wpi.header_); + WebPDataClear(&frame_frgm); // frame_frgm owned by wpi.header_ now. + if (err != WEBP_MUX_OK) goto Err; + } + + // Add this WebPMuxImage to mux. + err = MuxImagePush(&wpi, &mux->images_); + if (err != WEBP_MUX_OK) goto Err; + + // All is well. + return WEBP_MUX_OK; + + Err: // Something bad happened. + MuxImageRelease(&wpi); + return err; +} + +WebPMuxError WebPMuxSetAnimationParams(WebPMux* mux, + const WebPMuxAnimParams* params) { + WebPMuxError err; + uint8_t data[ANIM_CHUNK_SIZE]; + const WebPData anim = { data, ANIM_CHUNK_SIZE }; + + if (mux == NULL || params == NULL) return WEBP_MUX_INVALID_ARGUMENT; + if (params->loop_count < 0 || params->loop_count >= MAX_LOOP_COUNT) { + return WEBP_MUX_INVALID_ARGUMENT; + } + + // Delete any existing ANIM chunk(s). + err = MuxDeleteAllNamedData(mux, kChunks[IDX_ANIM].tag); + if (err != WEBP_MUX_OK && err != WEBP_MUX_NOT_FOUND) return err; + + // Set the animation parameters. + PutLE32(data, params->bgcolor); + PutLE16(data + 4, params->loop_count); + return MuxSet(mux, kChunks[IDX_ANIM].tag, 1, &anim, 1); +} + +#if WEBP_MUX_ABI_VERSION > 0x0101 +WebPMuxError WebPMuxSetCanvasSize(WebPMux* mux, + int width, int height) { + WebPMuxError err; + if (mux == NULL) { + return WEBP_MUX_INVALID_ARGUMENT; + } + if (width < 0 || height < 0 || + width > MAX_CANVAS_SIZE || height > MAX_CANVAS_SIZE) { + return WEBP_MUX_INVALID_ARGUMENT; + } + if (width * (uint64_t)height >= MAX_IMAGE_AREA) { + return WEBP_MUX_INVALID_ARGUMENT; + } + if ((width * height) == 0 && (width | height) != 0) { + // one of width / height is zero, but not both -> invalid! + return WEBP_MUX_INVALID_ARGUMENT; + } + // If we already assembled a VP8X chunk, invalidate it. + err = MuxDeleteAllNamedData(mux, kChunks[IDX_VP8X].tag); + if (err != WEBP_MUX_OK && err != WEBP_MUX_NOT_FOUND) return err; + + mux->canvas_width_ = width; + mux->canvas_height_ = height; + return WEBP_MUX_OK; +} +#endif + +//------------------------------------------------------------------------------ +// Delete API(s). + +WebPMuxError WebPMuxDeleteChunk(WebPMux* mux, const char fourcc[4]) { + if (mux == NULL || fourcc == NULL) return WEBP_MUX_INVALID_ARGUMENT; + return MuxDeleteAllNamedData(mux, ChunkGetTagFromFourCC(fourcc)); +} + +WebPMuxError WebPMuxDeleteFrame(WebPMux* mux, uint32_t nth) { + if (mux == NULL) return WEBP_MUX_INVALID_ARGUMENT; + return MuxImageDeleteNth(&mux->images_, nth); +} + +//------------------------------------------------------------------------------ +// Assembly of the WebP RIFF file. + +static WebPMuxError GetFrameFragmentInfo( + const WebPChunk* const frame_frgm_chunk, + int* const x_offset, int* const y_offset, int* const duration) { + const uint32_t tag = frame_frgm_chunk->tag_; + const int is_frame = (tag == kChunks[IDX_ANMF].tag); + const WebPData* const data = &frame_frgm_chunk->data_; + const size_t expected_data_size = + is_frame ? ANMF_CHUNK_SIZE : FRGM_CHUNK_SIZE; + assert(frame_frgm_chunk != NULL); + assert(tag == kChunks[IDX_ANMF].tag || tag == kChunks[IDX_FRGM].tag); + if (data->size != expected_data_size) return WEBP_MUX_INVALID_ARGUMENT; + + *x_offset = 2 * GetLE24(data->bytes + 0); + *y_offset = 2 * GetLE24(data->bytes + 3); + if (is_frame) *duration = GetLE24(data->bytes + 12); + return WEBP_MUX_OK; +} + +static WebPMuxError GetImageInfo(const WebPMuxImage* const wpi, + int* const x_offset, int* const y_offset, + int* const duration, + int* const width, int* const height) { + const WebPChunk* const frame_frgm_chunk = wpi->header_; + WebPMuxError err; + assert(wpi != NULL); + assert(frame_frgm_chunk != NULL); + + // Get offsets and duration from ANMF/FRGM chunk. + err = GetFrameFragmentInfo(frame_frgm_chunk, x_offset, y_offset, duration); + if (err != WEBP_MUX_OK) return err; + + // Get width and height from VP8/VP8L chunk. + if (width != NULL) *width = wpi->width_; + if (height != NULL) *height = wpi->height_; + return WEBP_MUX_OK; +} + +// Returns the tightest dimension for the canvas considering the image list. +static WebPMuxError GetAdjustedCanvasSize(const WebPMux* const mux, + uint32_t flags, + int* const width, int* const height) { + WebPMuxImage* wpi = NULL; + assert(mux != NULL); + assert(width != NULL && height != NULL); + + wpi = mux->images_; + assert(wpi != NULL); + assert(wpi->img_ != NULL); + + if (wpi->next_ != NULL) { + int max_x = 0; + int max_y = 0; + int64_t image_area = 0; + // if we have a chain of wpi's, header_ is necessarily set + assert(wpi->header_ != NULL); + // Aggregate the bounding box for animation frames & fragmented images. + for (; wpi != NULL; wpi = wpi->next_) { + int x_offset = 0, y_offset = 0, duration = 0, w = 0, h = 0; + const WebPMuxError err = GetImageInfo(wpi, &x_offset, &y_offset, + &duration, &w, &h); + const int max_x_pos = x_offset + w; + const int max_y_pos = y_offset + h; + if (err != WEBP_MUX_OK) return err; + assert(x_offset < MAX_POSITION_OFFSET); + assert(y_offset < MAX_POSITION_OFFSET); + + if (max_x_pos > max_x) max_x = max_x_pos; + if (max_y_pos > max_y) max_y = max_y_pos; + image_area += w * h; + } + *width = max_x; + *height = max_y; + // Crude check to validate that there are no image overlaps/holes for + // fragmented images. Check that the aggregated image area for individual + // fragments exactly matches the image area of the constructed canvas. + // However, the area-match is necessary but not sufficient condition. + if ((flags & FRAGMENTS_FLAG) && (image_area != (max_x * max_y))) { + *width = 0; + *height = 0; + return WEBP_MUX_INVALID_ARGUMENT; + } + } else { + // For a single image, canvas dimensions are same as image dimensions. + *width = wpi->width_; + *height = wpi->height_; + } + return WEBP_MUX_OK; +} + +// VP8X format: +// Total Size : 10, +// Flags : 4 bytes, +// Width : 3 bytes, +// Height : 3 bytes. +static WebPMuxError CreateVP8XChunk(WebPMux* const mux) { + WebPMuxError err = WEBP_MUX_OK; + uint32_t flags = 0; + int width = 0; + int height = 0; + uint8_t data[VP8X_CHUNK_SIZE]; + const WebPData vp8x = { data, VP8X_CHUNK_SIZE }; + const WebPMuxImage* images = NULL; + + assert(mux != NULL); + images = mux->images_; // First image. + if (images == NULL || images->img_ == NULL || + images->img_->data_.bytes == NULL) { + return WEBP_MUX_INVALID_ARGUMENT; + } + + // If VP8X chunk(s) is(are) already present, remove them (and later add new + // VP8X chunk with updated flags). + err = MuxDeleteAllNamedData(mux, kChunks[IDX_VP8X].tag); + if (err != WEBP_MUX_OK && err != WEBP_MUX_NOT_FOUND) return err; + + // Set flags. + if (mux->iccp_ != NULL && mux->iccp_->data_.bytes != NULL) { + flags |= ICCP_FLAG; + } + if (mux->exif_ != NULL && mux->exif_->data_.bytes != NULL) { + flags |= EXIF_FLAG; + } + if (mux->xmp_ != NULL && mux->xmp_->data_.bytes != NULL) { + flags |= XMP_FLAG; + } + if (images->header_ != NULL) { + if (images->header_->tag_ == kChunks[IDX_FRGM].tag) { + // This is a fragmented image. + flags |= FRAGMENTS_FLAG; + } else if (images->header_->tag_ == kChunks[IDX_ANMF].tag) { + // This is an image with animation. + flags |= ANIMATION_FLAG; + } + } + if (MuxImageCount(images, WEBP_CHUNK_ALPHA) > 0) { + flags |= ALPHA_FLAG; // Some images have an alpha channel. + } + + err = GetAdjustedCanvasSize(mux, flags, &width, &height); + if (err != WEBP_MUX_OK) return err; + + if (width <= 0 || height <= 0) { + return WEBP_MUX_INVALID_ARGUMENT; + } + if (width > MAX_CANVAS_SIZE || height > MAX_CANVAS_SIZE) { + return WEBP_MUX_INVALID_ARGUMENT; + } + + if (mux->canvas_width_ != 0 || mux->canvas_height_ != 0) { + if (width > mux->canvas_width_ || height > mux->canvas_height_) { + return WEBP_MUX_INVALID_ARGUMENT; + } + width = mux->canvas_width_; + height = mux->canvas_height_; + } + + if (flags == 0) { + // For Simple Image, VP8X chunk should not be added. + return WEBP_MUX_OK; + } + + if (MuxHasAlpha(images)) { + // This means some frames explicitly/implicitly contain alpha. + // Note: This 'flags' update must NOT be done for a lossless image + // without a VP8X chunk! + flags |= ALPHA_FLAG; + } + + PutLE32(data + 0, flags); // VP8X chunk flags. + PutLE24(data + 4, width - 1); // canvas width. + PutLE24(data + 7, height - 1); // canvas height. + + return MuxSet(mux, kChunks[IDX_VP8X].tag, 1, &vp8x, 1); +} + +// Cleans up 'mux' by removing any unnecessary chunks. +static WebPMuxError MuxCleanup(WebPMux* const mux) { + int num_frames; + int num_fragments; + int num_anim_chunks; + + // If we have an image with a single fragment or frame, and its rectangle + // covers the whole canvas, convert it to a non-animated non-fragmented image + // (to avoid writing FRGM/ANMF chunk unnecessarily). + WebPMuxError err = WebPMuxNumChunks(mux, kChunks[IDX_ANMF].id, &num_frames); + if (err != WEBP_MUX_OK) return err; + err = WebPMuxNumChunks(mux, kChunks[IDX_FRGM].id, &num_fragments); + if (err != WEBP_MUX_OK) return err; + if (num_frames == 1 || num_fragments == 1) { + WebPMuxImage* frame_frag; + err = MuxImageGetNth((const WebPMuxImage**)&mux->images_, 1, &frame_frag); + assert(err == WEBP_MUX_OK); // We know that one frame/fragment does exist. + assert(frame_frag != NULL); + if (frame_frag->header_ != NULL && + ((mux->canvas_width_ == 0 && mux->canvas_height_ == 0) || + (frame_frag->width_ == mux->canvas_width_ && + frame_frag->height_ == mux->canvas_height_))) { + assert(frame_frag->header_->tag_ == kChunks[IDX_ANMF].tag || + frame_frag->header_->tag_ == kChunks[IDX_FRGM].tag); + ChunkDelete(frame_frag->header_); // Removes ANMF/FRGM chunk. + frame_frag->header_ = NULL; + num_frames = 0; + num_fragments = 0; + } + } + // Remove ANIM chunk if this is a non-animated image. + err = WebPMuxNumChunks(mux, kChunks[IDX_ANIM].id, &num_anim_chunks); + if (err != WEBP_MUX_OK) return err; + if (num_anim_chunks >= 1 && num_frames == 0) { + err = MuxDeleteAllNamedData(mux, kChunks[IDX_ANIM].tag); + if (err != WEBP_MUX_OK) return err; + } + return WEBP_MUX_OK; +} + +// Total size of a list of images. +static size_t ImageListDiskSize(const WebPMuxImage* wpi_list) { + size_t size = 0; + while (wpi_list != NULL) { + size += MuxImageDiskSize(wpi_list); + wpi_list = wpi_list->next_; + } + return size; +} + +// Write out the given list of images into 'dst'. +static uint8_t* ImageListEmit(const WebPMuxImage* wpi_list, uint8_t* dst) { + while (wpi_list != NULL) { + dst = MuxImageEmit(wpi_list, dst); + wpi_list = wpi_list->next_; + } + return dst; +} + +WebPMuxError WebPMuxAssemble(WebPMux* mux, WebPData* assembled_data) { + size_t size = 0; + uint8_t* data = NULL; + uint8_t* dst = NULL; + WebPMuxError err; + + if (assembled_data == NULL) { + return WEBP_MUX_INVALID_ARGUMENT; + } + // Clean up returned data, in case something goes wrong. + memset(assembled_data, 0, sizeof(*assembled_data)); + + if (mux == NULL) { + return WEBP_MUX_INVALID_ARGUMENT; + } + + // Finalize mux. + err = MuxCleanup(mux); + if (err != WEBP_MUX_OK) return err; + err = CreateVP8XChunk(mux); + if (err != WEBP_MUX_OK) return err; + + // Allocate data. + size = ChunkListDiskSize(mux->vp8x_) + ChunkListDiskSize(mux->iccp_) + + ChunkListDiskSize(mux->anim_) + ImageListDiskSize(mux->images_) + + ChunkListDiskSize(mux->exif_) + ChunkListDiskSize(mux->xmp_) + + ChunkListDiskSize(mux->unknown_) + RIFF_HEADER_SIZE; + + data = (uint8_t*)WebPSafeMalloc(1ULL, size); + if (data == NULL) return WEBP_MUX_MEMORY_ERROR; + + // Emit header & chunks. + dst = MuxEmitRiffHeader(data, size); + dst = ChunkListEmit(mux->vp8x_, dst); + dst = ChunkListEmit(mux->iccp_, dst); + dst = ChunkListEmit(mux->anim_, dst); + dst = ImageListEmit(mux->images_, dst); + dst = ChunkListEmit(mux->exif_, dst); + dst = ChunkListEmit(mux->xmp_, dst); + dst = ChunkListEmit(mux->unknown_, dst); + assert(dst == data + size); + + // Validate mux. + err = MuxValidate(mux); + if (err != WEBP_MUX_OK) { + WebPSafeFree(data); + data = NULL; + size = 0; + } + + // Finalize data. + assembled_data->bytes = data; + assembled_data->size = size; + + return err; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/mux/muxi.h b/media/libwebp/src/mux/muxi.h new file mode 100644 index 000000000..718b2f5d5 --- /dev/null +++ b/media/libwebp/src/mux/muxi.h @@ -0,0 +1,232 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Internal header for mux library. +// +// Author: Urvang (urvang@google.com) + +#ifndef WEBP_MUX_MUXI_H_ +#define WEBP_MUX_MUXI_H_ + +#include <stdlib.h> +#include "../dec/vp8i.h" +#include "../dec/vp8li.h" +#include "../webp/mux.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Defines and constants. + +#define MUX_MAJ_VERSION 0 +#define MUX_MIN_VERSION 2 +#define MUX_REV_VERSION 2 + +// Chunk object. +typedef struct WebPChunk WebPChunk; +struct WebPChunk { + uint32_t tag_; + int owner_; // True if *data_ memory is owned internally. + // VP8X, ANIM, and other internally created chunks + // like ANMF/FRGM are always owned. + WebPData data_; + WebPChunk* next_; +}; + +// MuxImage object. Store a full WebP image (including ANMF/FRGM chunk, ALPH +// chunk and VP8/VP8L chunk), +typedef struct WebPMuxImage WebPMuxImage; +struct WebPMuxImage { + WebPChunk* header_; // Corresponds to WEBP_CHUNK_ANMF/WEBP_CHUNK_FRGM. + WebPChunk* alpha_; // Corresponds to WEBP_CHUNK_ALPHA. + WebPChunk* img_; // Corresponds to WEBP_CHUNK_IMAGE. + WebPChunk* unknown_; // Corresponds to WEBP_CHUNK_UNKNOWN. + int width_; + int height_; + int has_alpha_; // Through ALPH chunk or as part of VP8L. + int is_partial_; // True if only some of the chunks are filled. + WebPMuxImage* next_; +}; + +// Main mux object. Stores data chunks. +struct WebPMux { + WebPMuxImage* images_; + WebPChunk* iccp_; + WebPChunk* exif_; + WebPChunk* xmp_; + WebPChunk* anim_; + WebPChunk* vp8x_; + + WebPChunk* unknown_; + int canvas_width_; + int canvas_height_; +}; + +// CHUNK_INDEX enum: used for indexing within 'kChunks' (defined below) only. +// Note: the reason for having two enums ('WebPChunkId' and 'CHUNK_INDEX') is to +// allow two different chunks to have the same id (e.g. WebPChunkId +// 'WEBP_CHUNK_IMAGE' can correspond to CHUNK_INDEX 'IDX_VP8' or 'IDX_VP8L'). +typedef enum { + IDX_VP8X = 0, + IDX_ICCP, + IDX_ANIM, + IDX_ANMF, + IDX_FRGM, + IDX_ALPHA, + IDX_VP8, + IDX_VP8L, + IDX_EXIF, + IDX_XMP, + IDX_UNKNOWN, + + IDX_NIL, + IDX_LAST_CHUNK +} CHUNK_INDEX; + +#define NIL_TAG 0x00000000u // To signal void chunk. + +typedef struct { + uint32_t tag; + WebPChunkId id; + uint32_t size; +} ChunkInfo; + +extern const ChunkInfo kChunks[IDX_LAST_CHUNK]; + +//------------------------------------------------------------------------------ +// Chunk object management. + +// Initialize. +void ChunkInit(WebPChunk* const chunk); + +// Get chunk index from chunk tag. Returns IDX_UNKNOWN if not found. +CHUNK_INDEX ChunkGetIndexFromTag(uint32_t tag); + +// Get chunk id from chunk tag. Returns WEBP_CHUNK_UNKNOWN if not found. +WebPChunkId ChunkGetIdFromTag(uint32_t tag); + +// Convert a fourcc string to a tag. +uint32_t ChunkGetTagFromFourCC(const char fourcc[4]); + +// Get chunk index from fourcc. Returns IDX_UNKNOWN if given fourcc is unknown. +CHUNK_INDEX ChunkGetIndexFromFourCC(const char fourcc[4]); + +// Search for nth chunk with given 'tag' in the chunk list. +// nth = 0 means "last of the list". +WebPChunk* ChunkSearchList(WebPChunk* first, uint32_t nth, uint32_t tag); + +// Fill the chunk with the given data. +WebPMuxError ChunkAssignData(WebPChunk* chunk, const WebPData* const data, + int copy_data, uint32_t tag); + +// Sets 'chunk' at nth position in the 'chunk_list'. +// nth = 0 has the special meaning "last of the list". +// On success ownership is transferred from 'chunk' to the 'chunk_list'. +WebPMuxError ChunkSetNth(WebPChunk* chunk, WebPChunk** chunk_list, + uint32_t nth); + +// Releases chunk and returns chunk->next_. +WebPChunk* ChunkRelease(WebPChunk* const chunk); + +// Deletes given chunk & returns chunk->next_. +WebPChunk* ChunkDelete(WebPChunk* const chunk); + +// Deletes all chunks in the given chunk list. +void ChunkListDelete(WebPChunk** const chunk_list); + +// Returns size of the chunk including chunk header and padding byte (if any). +static WEBP_INLINE size_t SizeWithPadding(size_t chunk_size) { + return CHUNK_HEADER_SIZE + ((chunk_size + 1) & ~1U); +} + +// Size of a chunk including header and padding. +static WEBP_INLINE size_t ChunkDiskSize(const WebPChunk* chunk) { + const size_t data_size = chunk->data_.size; + assert(data_size < MAX_CHUNK_PAYLOAD); + return SizeWithPadding(data_size); +} + +// Total size of a list of chunks. +size_t ChunkListDiskSize(const WebPChunk* chunk_list); + +// Write out the given list of chunks into 'dst'. +uint8_t* ChunkListEmit(const WebPChunk* chunk_list, uint8_t* dst); + +//------------------------------------------------------------------------------ +// MuxImage object management. + +// Initialize. +void MuxImageInit(WebPMuxImage* const wpi); + +// Releases image 'wpi' and returns wpi->next. +WebPMuxImage* MuxImageRelease(WebPMuxImage* const wpi); + +// Delete image 'wpi' and return the next image in the list or NULL. +// 'wpi' can be NULL. +WebPMuxImage* MuxImageDelete(WebPMuxImage* const wpi); + +// Count number of images matching the given tag id in the 'wpi_list'. +// If id == WEBP_CHUNK_NIL, all images will be matched. +int MuxImageCount(const WebPMuxImage* wpi_list, WebPChunkId id); + +// Update width/height/has_alpha info from chunks within wpi. +// Also remove ALPH chunk if not needed. +int MuxImageFinalize(WebPMuxImage* const wpi); + +// Check if given ID corresponds to an image related chunk. +static WEBP_INLINE int IsWPI(WebPChunkId id) { + switch (id) { + case WEBP_CHUNK_ANMF: + case WEBP_CHUNK_FRGM: + case WEBP_CHUNK_ALPHA: + case WEBP_CHUNK_IMAGE: return 1; + default: return 0; + } +} + +// Pushes 'wpi' at the end of 'wpi_list'. +WebPMuxError MuxImagePush(const WebPMuxImage* wpi, WebPMuxImage** wpi_list); + +// Delete nth image in the image list. +WebPMuxError MuxImageDeleteNth(WebPMuxImage** wpi_list, uint32_t nth); + +// Get nth image in the image list. +WebPMuxError MuxImageGetNth(const WebPMuxImage** wpi_list, uint32_t nth, + WebPMuxImage** wpi); + +// Total size of the given image. +size_t MuxImageDiskSize(const WebPMuxImage* const wpi); + +// Write out the given image into 'dst'. +uint8_t* MuxImageEmit(const WebPMuxImage* const wpi, uint8_t* dst); + +//------------------------------------------------------------------------------ +// Helper methods for mux. + +// Checks if the given image list contains at least one image with alpha. +int MuxHasAlpha(const WebPMuxImage* images); + +// Write out RIFF header into 'data', given total data size 'size'. +uint8_t* MuxEmitRiffHeader(uint8_t* const data, size_t size); + +// Returns the list where chunk with given ID is to be inserted in mux. +WebPChunk** MuxGetChunkListFromId(const WebPMux* mux, WebPChunkId id); + +// Validates the given mux object. +WebPMuxError MuxValidate(const WebPMux* const mux); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_MUX_MUXI_H_ */ diff --git a/media/libwebp/src/mux/muxinternal.c b/media/libwebp/src/mux/muxinternal.c new file mode 100644 index 000000000..4babbe82f --- /dev/null +++ b/media/libwebp/src/mux/muxinternal.c @@ -0,0 +1,551 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Internal objects and utils for mux. +// +// Authors: Urvang (urvang@google.com) +// Vikas (vikasa@google.com) + +#include <assert.h> +#include "./muxi.h" +#include "../utils/utils.h" + +#define UNDEFINED_CHUNK_SIZE (-1) + +const ChunkInfo kChunks[] = { + { MKFOURCC('V', 'P', '8', 'X'), WEBP_CHUNK_VP8X, VP8X_CHUNK_SIZE }, + { MKFOURCC('I', 'C', 'C', 'P'), WEBP_CHUNK_ICCP, UNDEFINED_CHUNK_SIZE }, + { MKFOURCC('A', 'N', 'I', 'M'), WEBP_CHUNK_ANIM, ANIM_CHUNK_SIZE }, + { MKFOURCC('A', 'N', 'M', 'F'), WEBP_CHUNK_ANMF, ANMF_CHUNK_SIZE }, + { MKFOURCC('F', 'R', 'G', 'M'), WEBP_CHUNK_FRGM, FRGM_CHUNK_SIZE }, + { MKFOURCC('A', 'L', 'P', 'H'), WEBP_CHUNK_ALPHA, UNDEFINED_CHUNK_SIZE }, + { MKFOURCC('V', 'P', '8', ' '), WEBP_CHUNK_IMAGE, UNDEFINED_CHUNK_SIZE }, + { MKFOURCC('V', 'P', '8', 'L'), WEBP_CHUNK_IMAGE, UNDEFINED_CHUNK_SIZE }, + { MKFOURCC('E', 'X', 'I', 'F'), WEBP_CHUNK_EXIF, UNDEFINED_CHUNK_SIZE }, + { MKFOURCC('X', 'M', 'P', ' '), WEBP_CHUNK_XMP, UNDEFINED_CHUNK_SIZE }, + { NIL_TAG, WEBP_CHUNK_UNKNOWN, UNDEFINED_CHUNK_SIZE }, + + { NIL_TAG, WEBP_CHUNK_NIL, UNDEFINED_CHUNK_SIZE } +}; + +//------------------------------------------------------------------------------ + +int WebPGetMuxVersion(void) { + return (MUX_MAJ_VERSION << 16) | (MUX_MIN_VERSION << 8) | MUX_REV_VERSION; +} + +//------------------------------------------------------------------------------ +// Life of a chunk object. + +void ChunkInit(WebPChunk* const chunk) { + assert(chunk); + memset(chunk, 0, sizeof(*chunk)); + chunk->tag_ = NIL_TAG; +} + +WebPChunk* ChunkRelease(WebPChunk* const chunk) { + WebPChunk* next; + if (chunk == NULL) return NULL; + if (chunk->owner_) { + WebPDataClear(&chunk->data_); + } + next = chunk->next_; + ChunkInit(chunk); + return next; +} + +//------------------------------------------------------------------------------ +// Chunk misc methods. + +CHUNK_INDEX ChunkGetIndexFromTag(uint32_t tag) { + int i; + for (i = 0; kChunks[i].tag != NIL_TAG; ++i) { + if (tag == kChunks[i].tag) return (CHUNK_INDEX)i; + } + return IDX_UNKNOWN; +} + +WebPChunkId ChunkGetIdFromTag(uint32_t tag) { + int i; + for (i = 0; kChunks[i].tag != NIL_TAG; ++i) { + if (tag == kChunks[i].tag) return kChunks[i].id; + } + return WEBP_CHUNK_UNKNOWN; +} + +uint32_t ChunkGetTagFromFourCC(const char fourcc[4]) { + return MKFOURCC(fourcc[0], fourcc[1], fourcc[2], fourcc[3]); +} + +CHUNK_INDEX ChunkGetIndexFromFourCC(const char fourcc[4]) { + const uint32_t tag = ChunkGetTagFromFourCC(fourcc); + return ChunkGetIndexFromTag(tag); +} + +//------------------------------------------------------------------------------ +// Chunk search methods. + +// Returns next chunk in the chunk list with the given tag. +static WebPChunk* ChunkSearchNextInList(WebPChunk* chunk, uint32_t tag) { + while (chunk != NULL && chunk->tag_ != tag) { + chunk = chunk->next_; + } + return chunk; +} + +WebPChunk* ChunkSearchList(WebPChunk* first, uint32_t nth, uint32_t tag) { + uint32_t iter = nth; + first = ChunkSearchNextInList(first, tag); + if (first == NULL) return NULL; + + while (--iter != 0) { + WebPChunk* next_chunk = ChunkSearchNextInList(first->next_, tag); + if (next_chunk == NULL) break; + first = next_chunk; + } + return ((nth > 0) && (iter > 0)) ? NULL : first; +} + +// Outputs a pointer to 'prev_chunk->next_', +// where 'prev_chunk' is the pointer to the chunk at position (nth - 1). +// Returns true if nth chunk was found. +static int ChunkSearchListToSet(WebPChunk** chunk_list, uint32_t nth, + WebPChunk*** const location) { + uint32_t count = 0; + assert(chunk_list != NULL); + *location = chunk_list; + + while (*chunk_list != NULL) { + WebPChunk* const cur_chunk = *chunk_list; + ++count; + if (count == nth) return 1; // Found. + chunk_list = &cur_chunk->next_; + *location = chunk_list; + } + + // *chunk_list is ok to be NULL if adding at last location. + return (nth == 0 || (count == nth - 1)) ? 1 : 0; +} + +//------------------------------------------------------------------------------ +// Chunk writer methods. + +WebPMuxError ChunkAssignData(WebPChunk* chunk, const WebPData* const data, + int copy_data, uint32_t tag) { + // For internally allocated chunks, always copy data & make it owner of data. + if (tag == kChunks[IDX_VP8X].tag || tag == kChunks[IDX_ANIM].tag) { + copy_data = 1; + } + + ChunkRelease(chunk); + + if (data != NULL) { + if (copy_data) { // Copy data. + if (!WebPDataCopy(data, &chunk->data_)) return WEBP_MUX_MEMORY_ERROR; + chunk->owner_ = 1; // Chunk is owner of data. + } else { // Don't copy data. + chunk->data_ = *data; + } + } + chunk->tag_ = tag; + return WEBP_MUX_OK; +} + +WebPMuxError ChunkSetNth(WebPChunk* chunk, WebPChunk** chunk_list, + uint32_t nth) { + WebPChunk* new_chunk; + + if (!ChunkSearchListToSet(chunk_list, nth, &chunk_list)) { + return WEBP_MUX_NOT_FOUND; + } + + new_chunk = (WebPChunk*)WebPSafeMalloc(1ULL, sizeof(*new_chunk)); + if (new_chunk == NULL) return WEBP_MUX_MEMORY_ERROR; + *new_chunk = *chunk; + chunk->owner_ = 0; + new_chunk->next_ = *chunk_list; + *chunk_list = new_chunk; + return WEBP_MUX_OK; +} + +//------------------------------------------------------------------------------ +// Chunk deletion method(s). + +WebPChunk* ChunkDelete(WebPChunk* const chunk) { + WebPChunk* const next = ChunkRelease(chunk); + WebPSafeFree(chunk); + return next; +} + +void ChunkListDelete(WebPChunk** const chunk_list) { + while (*chunk_list != NULL) { + *chunk_list = ChunkDelete(*chunk_list); + } +} + +//------------------------------------------------------------------------------ +// Chunk serialization methods. + +static uint8_t* ChunkEmit(const WebPChunk* const chunk, uint8_t* dst) { + const size_t chunk_size = chunk->data_.size; + assert(chunk); + assert(chunk->tag_ != NIL_TAG); + PutLE32(dst + 0, chunk->tag_); + PutLE32(dst + TAG_SIZE, (uint32_t)chunk_size); + assert(chunk_size == (uint32_t)chunk_size); + memcpy(dst + CHUNK_HEADER_SIZE, chunk->data_.bytes, chunk_size); + if (chunk_size & 1) + dst[CHUNK_HEADER_SIZE + chunk_size] = 0; // Add padding. + return dst + ChunkDiskSize(chunk); +} + +uint8_t* ChunkListEmit(const WebPChunk* chunk_list, uint8_t* dst) { + while (chunk_list != NULL) { + dst = ChunkEmit(chunk_list, dst); + chunk_list = chunk_list->next_; + } + return dst; +} + +size_t ChunkListDiskSize(const WebPChunk* chunk_list) { + size_t size = 0; + while (chunk_list != NULL) { + size += ChunkDiskSize(chunk_list); + chunk_list = chunk_list->next_; + } + return size; +} + +//------------------------------------------------------------------------------ +// Life of a MuxImage object. + +void MuxImageInit(WebPMuxImage* const wpi) { + assert(wpi); + memset(wpi, 0, sizeof(*wpi)); +} + +WebPMuxImage* MuxImageRelease(WebPMuxImage* const wpi) { + WebPMuxImage* next; + if (wpi == NULL) return NULL; + ChunkDelete(wpi->header_); + ChunkDelete(wpi->alpha_); + ChunkDelete(wpi->img_); + ChunkListDelete(&wpi->unknown_); + + next = wpi->next_; + MuxImageInit(wpi); + return next; +} + +//------------------------------------------------------------------------------ +// MuxImage search methods. + +// Get a reference to appropriate chunk list within an image given chunk tag. +static WebPChunk** GetChunkListFromId(const WebPMuxImage* const wpi, + WebPChunkId id) { + assert(wpi != NULL); + switch (id) { + case WEBP_CHUNK_ANMF: + case WEBP_CHUNK_FRGM: return (WebPChunk**)&wpi->header_; + case WEBP_CHUNK_ALPHA: return (WebPChunk**)&wpi->alpha_; + case WEBP_CHUNK_IMAGE: return (WebPChunk**)&wpi->img_; + default: return NULL; + } +} + +int MuxImageCount(const WebPMuxImage* wpi_list, WebPChunkId id) { + int count = 0; + const WebPMuxImage* current; + for (current = wpi_list; current != NULL; current = current->next_) { + if (id == WEBP_CHUNK_NIL) { + ++count; // Special case: count all images. + } else { + const WebPChunk* const wpi_chunk = *GetChunkListFromId(current, id); + if (wpi_chunk != NULL) { + const WebPChunkId wpi_chunk_id = ChunkGetIdFromTag(wpi_chunk->tag_); + if (wpi_chunk_id == id) ++count; // Count images with a matching 'id'. + } + } + } + return count; +} + +// Outputs a pointer to 'prev_wpi->next_', +// where 'prev_wpi' is the pointer to the image at position (nth - 1). +// Returns true if nth image was found. +static int SearchImageToGetOrDelete(WebPMuxImage** wpi_list, uint32_t nth, + WebPMuxImage*** const location) { + uint32_t count = 0; + assert(wpi_list); + *location = wpi_list; + + if (nth == 0) { + nth = MuxImageCount(*wpi_list, WEBP_CHUNK_NIL); + if (nth == 0) return 0; // Not found. + } + + while (*wpi_list != NULL) { + WebPMuxImage* const cur_wpi = *wpi_list; + ++count; + if (count == nth) return 1; // Found. + wpi_list = &cur_wpi->next_; + *location = wpi_list; + } + return 0; // Not found. +} + +//------------------------------------------------------------------------------ +// MuxImage writer methods. + +WebPMuxError MuxImagePush(const WebPMuxImage* wpi, WebPMuxImage** wpi_list) { + WebPMuxImage* new_wpi; + + while (*wpi_list != NULL) { + WebPMuxImage* const cur_wpi = *wpi_list; + if (cur_wpi->next_ == NULL) break; + wpi_list = &cur_wpi->next_; + } + + new_wpi = (WebPMuxImage*)WebPSafeMalloc(1ULL, sizeof(*new_wpi)); + if (new_wpi == NULL) return WEBP_MUX_MEMORY_ERROR; + *new_wpi = *wpi; + new_wpi->next_ = NULL; + + if (*wpi_list != NULL) { + (*wpi_list)->next_ = new_wpi; + } else { + *wpi_list = new_wpi; + } + return WEBP_MUX_OK; +} + +//------------------------------------------------------------------------------ +// MuxImage deletion methods. + +WebPMuxImage* MuxImageDelete(WebPMuxImage* const wpi) { + // Delete the components of wpi. If wpi is NULL this is a noop. + WebPMuxImage* const next = MuxImageRelease(wpi); + WebPSafeFree(wpi); + return next; +} + +WebPMuxError MuxImageDeleteNth(WebPMuxImage** wpi_list, uint32_t nth) { + assert(wpi_list); + if (!SearchImageToGetOrDelete(wpi_list, nth, &wpi_list)) { + return WEBP_MUX_NOT_FOUND; + } + *wpi_list = MuxImageDelete(*wpi_list); + return WEBP_MUX_OK; +} + +//------------------------------------------------------------------------------ +// MuxImage reader methods. + +WebPMuxError MuxImageGetNth(const WebPMuxImage** wpi_list, uint32_t nth, + WebPMuxImage** wpi) { + assert(wpi_list); + assert(wpi); + if (!SearchImageToGetOrDelete((WebPMuxImage**)wpi_list, nth, + (WebPMuxImage***)&wpi_list)) { + return WEBP_MUX_NOT_FOUND; + } + *wpi = (WebPMuxImage*)*wpi_list; + return WEBP_MUX_OK; +} + +//------------------------------------------------------------------------------ +// MuxImage serialization methods. + +// Size of an image. +size_t MuxImageDiskSize(const WebPMuxImage* const wpi) { + size_t size = 0; + if (wpi->header_ != NULL) size += ChunkDiskSize(wpi->header_); + if (wpi->alpha_ != NULL) size += ChunkDiskSize(wpi->alpha_); + if (wpi->img_ != NULL) size += ChunkDiskSize(wpi->img_); + if (wpi->unknown_ != NULL) size += ChunkListDiskSize(wpi->unknown_); + return size; +} + +// Special case as ANMF/FRGM chunk encapsulates other image chunks. +static uint8_t* ChunkEmitSpecial(const WebPChunk* const header, + size_t total_size, uint8_t* dst) { + const size_t header_size = header->data_.size; + const size_t offset_to_next = total_size - CHUNK_HEADER_SIZE; + assert(header->tag_ == kChunks[IDX_ANMF].tag || + header->tag_ == kChunks[IDX_FRGM].tag); + PutLE32(dst + 0, header->tag_); + PutLE32(dst + TAG_SIZE, (uint32_t)offset_to_next); + assert(header_size == (uint32_t)header_size); + memcpy(dst + CHUNK_HEADER_SIZE, header->data_.bytes, header_size); + if (header_size & 1) { + dst[CHUNK_HEADER_SIZE + header_size] = 0; // Add padding. + } + return dst + ChunkDiskSize(header); +} + +uint8_t* MuxImageEmit(const WebPMuxImage* const wpi, uint8_t* dst) { + // Ordering of chunks to be emitted is strictly as follows: + // 1. ANMF/FRGM chunk (if present). + // 2. ALPH chunk (if present). + // 3. VP8/VP8L chunk. + assert(wpi); + if (wpi->header_ != NULL) { + dst = ChunkEmitSpecial(wpi->header_, MuxImageDiskSize(wpi), dst); + } + if (wpi->alpha_ != NULL) dst = ChunkEmit(wpi->alpha_, dst); + if (wpi->img_ != NULL) dst = ChunkEmit(wpi->img_, dst); + if (wpi->unknown_ != NULL) dst = ChunkListEmit(wpi->unknown_, dst); + return dst; +} + +//------------------------------------------------------------------------------ +// Helper methods for mux. + +int MuxHasAlpha(const WebPMuxImage* images) { + while (images != NULL) { + if (images->has_alpha_) return 1; + images = images->next_; + } + return 0; +} + +uint8_t* MuxEmitRiffHeader(uint8_t* const data, size_t size) { + PutLE32(data + 0, MKFOURCC('R', 'I', 'F', 'F')); + PutLE32(data + TAG_SIZE, (uint32_t)size - CHUNK_HEADER_SIZE); + assert(size == (uint32_t)size); + PutLE32(data + TAG_SIZE + CHUNK_SIZE_BYTES, MKFOURCC('W', 'E', 'B', 'P')); + return data + RIFF_HEADER_SIZE; +} + +WebPChunk** MuxGetChunkListFromId(const WebPMux* mux, WebPChunkId id) { + assert(mux != NULL); + switch (id) { + case WEBP_CHUNK_VP8X: return (WebPChunk**)&mux->vp8x_; + case WEBP_CHUNK_ICCP: return (WebPChunk**)&mux->iccp_; + case WEBP_CHUNK_ANIM: return (WebPChunk**)&mux->anim_; + case WEBP_CHUNK_EXIF: return (WebPChunk**)&mux->exif_; + case WEBP_CHUNK_XMP: return (WebPChunk**)&mux->xmp_; + default: return (WebPChunk**)&mux->unknown_; + } +} + +static int IsNotCompatible(int feature, int num_items) { + return (feature != 0) != (num_items > 0); +} + +#define NO_FLAG 0 + +// Test basic constraints: +// retrieval, maximum number of chunks by index (use -1 to skip) +// and feature incompatibility (use NO_FLAG to skip). +// On success returns WEBP_MUX_OK and stores the chunk count in *num. +static WebPMuxError ValidateChunk(const WebPMux* const mux, CHUNK_INDEX idx, + WebPFeatureFlags feature, + uint32_t vp8x_flags, + int max, int* num) { + const WebPMuxError err = + WebPMuxNumChunks(mux, kChunks[idx].id, num); + if (err != WEBP_MUX_OK) return err; + if (max > -1 && *num > max) return WEBP_MUX_INVALID_ARGUMENT; + if (feature != NO_FLAG && IsNotCompatible(vp8x_flags & feature, *num)) { + return WEBP_MUX_INVALID_ARGUMENT; + } + return WEBP_MUX_OK; +} + +WebPMuxError MuxValidate(const WebPMux* const mux) { + int num_iccp; + int num_exif; + int num_xmp; + int num_anim; + int num_frames; + int num_fragments; + int num_vp8x; + int num_images; + int num_alpha; + uint32_t flags; + WebPMuxError err; + + // Verify mux is not NULL. + if (mux == NULL) return WEBP_MUX_INVALID_ARGUMENT; + + // Verify mux has at least one image. + if (mux->images_ == NULL) return WEBP_MUX_INVALID_ARGUMENT; + + err = WebPMuxGetFeatures(mux, &flags); + if (err != WEBP_MUX_OK) return err; + + // At most one color profile chunk. + err = ValidateChunk(mux, IDX_ICCP, ICCP_FLAG, flags, 1, &num_iccp); + if (err != WEBP_MUX_OK) return err; + + // At most one EXIF metadata. + err = ValidateChunk(mux, IDX_EXIF, EXIF_FLAG, flags, 1, &num_exif); + if (err != WEBP_MUX_OK) return err; + + // At most one XMP metadata. + err = ValidateChunk(mux, IDX_XMP, XMP_FLAG, flags, 1, &num_xmp); + if (err != WEBP_MUX_OK) return err; + + // Animation: ANIMATION_FLAG, ANIM chunk and ANMF chunk(s) are consistent. + // At most one ANIM chunk. + err = ValidateChunk(mux, IDX_ANIM, NO_FLAG, flags, 1, &num_anim); + if (err != WEBP_MUX_OK) return err; + err = ValidateChunk(mux, IDX_ANMF, NO_FLAG, flags, -1, &num_frames); + if (err != WEBP_MUX_OK) return err; + + { + const int has_animation = !!(flags & ANIMATION_FLAG); + if (has_animation && (num_anim == 0 || num_frames == 0)) { + return WEBP_MUX_INVALID_ARGUMENT; + } + if (!has_animation && (num_anim == 1 || num_frames > 0)) { + return WEBP_MUX_INVALID_ARGUMENT; + } + } + + // Fragmentation: FRAGMENTS_FLAG and FRGM chunk(s) are consistent. + err = ValidateChunk(mux, IDX_FRGM, FRAGMENTS_FLAG, flags, -1, &num_fragments); + if (err != WEBP_MUX_OK) return err; + + // Verify either VP8X chunk is present OR there is only one elem in + // mux->images_. + err = ValidateChunk(mux, IDX_VP8X, NO_FLAG, flags, 1, &num_vp8x); + if (err != WEBP_MUX_OK) return err; + err = ValidateChunk(mux, IDX_VP8, NO_FLAG, flags, -1, &num_images); + if (err != WEBP_MUX_OK) return err; + if (num_vp8x == 0 && num_images != 1) return WEBP_MUX_INVALID_ARGUMENT; + + // ALPHA_FLAG & alpha chunk(s) are consistent. + if (MuxHasAlpha(mux->images_)) { + if (num_vp8x > 0) { + // VP8X chunk is present, so it should contain ALPHA_FLAG. + if (!(flags & ALPHA_FLAG)) return WEBP_MUX_INVALID_ARGUMENT; + } else { + // VP8X chunk is not present, so ALPH chunks should NOT be present either. + err = WebPMuxNumChunks(mux, WEBP_CHUNK_ALPHA, &num_alpha); + if (err != WEBP_MUX_OK) return err; + if (num_alpha > 0) return WEBP_MUX_INVALID_ARGUMENT; + } + } else { // Mux doesn't need alpha. So, ALPHA_FLAG should NOT be present. + if (flags & ALPHA_FLAG) return WEBP_MUX_INVALID_ARGUMENT; + } + + // num_fragments & num_images are consistent. + if (num_fragments > 0 && num_images != num_fragments) { + return WEBP_MUX_INVALID_ARGUMENT; + } + + return WEBP_MUX_OK; +} + +#undef NO_FLAG + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/mux/muxread.c b/media/libwebp/src/mux/muxread.c new file mode 100644 index 000000000..bba09a5da --- /dev/null +++ b/media/libwebp/src/mux/muxread.c @@ -0,0 +1,549 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Read APIs for mux. +// +// Authors: Urvang (urvang@google.com) +// Vikas (vikasa@google.com) + +#include <assert.h> +#include "./muxi.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ +// Helper method(s). + +// Handy MACRO. +#define SWITCH_ID_LIST(INDEX, LIST) \ + if (idx == (INDEX)) { \ + const WebPChunk* const chunk = ChunkSearchList((LIST), nth, \ + kChunks[(INDEX)].tag); \ + if (chunk) { \ + *data = chunk->data_; \ + return WEBP_MUX_OK; \ + } else { \ + return WEBP_MUX_NOT_FOUND; \ + } \ + } + +static WebPMuxError MuxGet(const WebPMux* const mux, CHUNK_INDEX idx, + uint32_t nth, WebPData* const data) { + assert(mux != NULL); + assert(!IsWPI(kChunks[idx].id)); + WebPDataInit(data); + + SWITCH_ID_LIST(IDX_VP8X, mux->vp8x_); + SWITCH_ID_LIST(IDX_ICCP, mux->iccp_); + SWITCH_ID_LIST(IDX_ANIM, mux->anim_); + SWITCH_ID_LIST(IDX_EXIF, mux->exif_); + SWITCH_ID_LIST(IDX_XMP, mux->xmp_); + SWITCH_ID_LIST(IDX_UNKNOWN, mux->unknown_); + return WEBP_MUX_NOT_FOUND; +} +#undef SWITCH_ID_LIST + +// Fill the chunk with the given data (includes chunk header bytes), after some +// verifications. +static WebPMuxError ChunkVerifyAndAssign(WebPChunk* chunk, + const uint8_t* data, size_t data_size, + size_t riff_size, int copy_data) { + uint32_t chunk_size; + WebPData chunk_data; + + // Sanity checks. + if (data_size < CHUNK_HEADER_SIZE) return WEBP_MUX_NOT_ENOUGH_DATA; + chunk_size = GetLE32(data + TAG_SIZE); + + { + const size_t chunk_disk_size = SizeWithPadding(chunk_size); + if (chunk_disk_size > riff_size) return WEBP_MUX_BAD_DATA; + if (chunk_disk_size > data_size) return WEBP_MUX_NOT_ENOUGH_DATA; + } + + // Data assignment. + chunk_data.bytes = data + CHUNK_HEADER_SIZE; + chunk_data.size = chunk_size; + return ChunkAssignData(chunk, &chunk_data, copy_data, GetLE32(data + 0)); +} + +int MuxImageFinalize(WebPMuxImage* const wpi) { + const WebPChunk* const img = wpi->img_; + const WebPData* const image = &img->data_; + const int is_lossless = (img->tag_ == kChunks[IDX_VP8L].tag); + int w, h; + int vp8l_has_alpha = 0; + const int ok = is_lossless ? + VP8LGetInfo(image->bytes, image->size, &w, &h, &vp8l_has_alpha) : + VP8GetInfo(image->bytes, image->size, image->size, &w, &h); + assert(img != NULL); + if (ok) { + // Ignore ALPH chunk accompanying VP8L. + if (is_lossless && (wpi->alpha_ != NULL)) { + ChunkDelete(wpi->alpha_); + wpi->alpha_ = NULL; + } + wpi->width_ = w; + wpi->height_ = h; + wpi->has_alpha_ = vp8l_has_alpha || (wpi->alpha_ != NULL); + } + return ok; +} + +static int MuxImageParse(const WebPChunk* const chunk, int copy_data, + WebPMuxImage* const wpi) { + const uint8_t* bytes = chunk->data_.bytes; + size_t size = chunk->data_.size; + const uint8_t* const last = bytes + size; + WebPChunk subchunk; + size_t subchunk_size; + ChunkInit(&subchunk); + + assert(chunk->tag_ == kChunks[IDX_ANMF].tag || + chunk->tag_ == kChunks[IDX_FRGM].tag); + assert(!wpi->is_partial_); + + // ANMF/FRGM. + { + const size_t hdr_size = (chunk->tag_ == kChunks[IDX_ANMF].tag) ? + ANMF_CHUNK_SIZE : FRGM_CHUNK_SIZE; + const WebPData temp = { bytes, hdr_size }; + // Each of ANMF and FRGM chunk contain a header at the beginning. So, its + // size should at least be 'hdr_size'. + if (size < hdr_size) goto Fail; + ChunkAssignData(&subchunk, &temp, copy_data, chunk->tag_); + } + ChunkSetNth(&subchunk, &wpi->header_, 1); + wpi->is_partial_ = 1; // Waiting for ALPH and/or VP8/VP8L chunks. + + // Rest of the chunks. + subchunk_size = ChunkDiskSize(&subchunk) - CHUNK_HEADER_SIZE; + bytes += subchunk_size; + size -= subchunk_size; + + while (bytes != last) { + ChunkInit(&subchunk); + if (ChunkVerifyAndAssign(&subchunk, bytes, size, size, + copy_data) != WEBP_MUX_OK) { + goto Fail; + } + switch (ChunkGetIdFromTag(subchunk.tag_)) { + case WEBP_CHUNK_ALPHA: + if (wpi->alpha_ != NULL) goto Fail; // Consecutive ALPH chunks. + if (ChunkSetNth(&subchunk, &wpi->alpha_, 1) != WEBP_MUX_OK) goto Fail; + wpi->is_partial_ = 1; // Waiting for a VP8 chunk. + break; + case WEBP_CHUNK_IMAGE: + if (ChunkSetNth(&subchunk, &wpi->img_, 1) != WEBP_MUX_OK) goto Fail; + if (!MuxImageFinalize(wpi)) goto Fail; + wpi->is_partial_ = 0; // wpi is completely filled. + break; + case WEBP_CHUNK_UNKNOWN: + if (wpi->is_partial_) goto Fail; // Encountered an unknown chunk + // before some image chunks. + if (ChunkSetNth(&subchunk, &wpi->unknown_, 0) != WEBP_MUX_OK) goto Fail; + break; + default: + goto Fail; + break; + } + subchunk_size = ChunkDiskSize(&subchunk); + bytes += subchunk_size; + size -= subchunk_size; + } + if (wpi->is_partial_) goto Fail; + return 1; + + Fail: + ChunkRelease(&subchunk); + return 0; +} + +//------------------------------------------------------------------------------ +// Create a mux object from WebP-RIFF data. + +WebPMux* WebPMuxCreateInternal(const WebPData* bitstream, int copy_data, + int version) { + size_t riff_size; + uint32_t tag; + const uint8_t* end; + WebPMux* mux = NULL; + WebPMuxImage* wpi = NULL; + const uint8_t* data; + size_t size; + WebPChunk chunk; + ChunkInit(&chunk); + + // Sanity checks. + if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_MUX_ABI_VERSION)) { + return NULL; // version mismatch + } + if (bitstream == NULL) return NULL; + + data = bitstream->bytes; + size = bitstream->size; + + if (data == NULL) return NULL; + if (size < RIFF_HEADER_SIZE) return NULL; + if (GetLE32(data + 0) != MKFOURCC('R', 'I', 'F', 'F') || + GetLE32(data + CHUNK_HEADER_SIZE) != MKFOURCC('W', 'E', 'B', 'P')) { + return NULL; + } + + mux = WebPMuxNew(); + if (mux == NULL) return NULL; + + if (size < RIFF_HEADER_SIZE + TAG_SIZE) goto Err; + + tag = GetLE32(data + RIFF_HEADER_SIZE); + if (tag != kChunks[IDX_VP8].tag && + tag != kChunks[IDX_VP8L].tag && + tag != kChunks[IDX_VP8X].tag) { + goto Err; // First chunk should be VP8, VP8L or VP8X. + } + + riff_size = SizeWithPadding(GetLE32(data + TAG_SIZE)); + if (riff_size > MAX_CHUNK_PAYLOAD || riff_size > size) { + goto Err; + } else { + if (riff_size < size) { // Redundant data after last chunk. + size = riff_size; // To make sure we don't read any data beyond mux_size. + } + } + + end = data + size; + data += RIFF_HEADER_SIZE; + size -= RIFF_HEADER_SIZE; + + wpi = (WebPMuxImage*)WebPSafeMalloc(1ULL, sizeof(*wpi)); + if (wpi == NULL) goto Err; + MuxImageInit(wpi); + + // Loop over chunks. + while (data != end) { + size_t data_size; + WebPChunkId id; + WebPChunk** chunk_list; + if (ChunkVerifyAndAssign(&chunk, data, size, riff_size, + copy_data) != WEBP_MUX_OK) { + goto Err; + } + data_size = ChunkDiskSize(&chunk); + id = ChunkGetIdFromTag(chunk.tag_); + switch (id) { + case WEBP_CHUNK_ALPHA: + if (wpi->alpha_ != NULL) goto Err; // Consecutive ALPH chunks. + if (ChunkSetNth(&chunk, &wpi->alpha_, 1) != WEBP_MUX_OK) goto Err; + wpi->is_partial_ = 1; // Waiting for a VP8 chunk. + break; + case WEBP_CHUNK_IMAGE: + if (ChunkSetNth(&chunk, &wpi->img_, 1) != WEBP_MUX_OK) goto Err; + if (!MuxImageFinalize(wpi)) goto Err; + wpi->is_partial_ = 0; // wpi is completely filled. + PushImage: + // Add this to mux->images_ list. + if (MuxImagePush(wpi, &mux->images_) != WEBP_MUX_OK) goto Err; + MuxImageInit(wpi); // Reset for reading next image. + break; + case WEBP_CHUNK_ANMF: +#ifdef WEBP_EXPERIMENTAL_FEATURES + case WEBP_CHUNK_FRGM: +#endif + if (wpi->is_partial_) goto Err; // Previous wpi is still incomplete. + if (!MuxImageParse(&chunk, copy_data, wpi)) goto Err; + ChunkRelease(&chunk); + goto PushImage; + break; + default: // A non-image chunk. + if (wpi->is_partial_) goto Err; // Encountered a non-image chunk before + // getting all chunks of an image. + chunk_list = MuxGetChunkListFromId(mux, id); // List to add this chunk. + if (ChunkSetNth(&chunk, chunk_list, 0) != WEBP_MUX_OK) goto Err; + if (id == WEBP_CHUNK_VP8X) { // grab global specs + mux->canvas_width_ = GetLE24(data + 12) + 1; + mux->canvas_height_ = GetLE24(data + 15) + 1; + } + break; + } + data += data_size; + size -= data_size; + ChunkInit(&chunk); + } + + // Validate mux if complete. + if (MuxValidate(mux) != WEBP_MUX_OK) goto Err; + + MuxImageDelete(wpi); + return mux; // All OK; + + Err: // Something bad happened. + ChunkRelease(&chunk); + MuxImageDelete(wpi); + WebPMuxDelete(mux); + return NULL; +} + +//------------------------------------------------------------------------------ +// Get API(s). + +// Validates that the given mux has a single image. +static WebPMuxError ValidateForSingleImage(const WebPMux* const mux) { + const int num_images = MuxImageCount(mux->images_, WEBP_CHUNK_IMAGE); + const int num_frames = MuxImageCount(mux->images_, WEBP_CHUNK_ANMF); + const int num_fragments = MuxImageCount(mux->images_, WEBP_CHUNK_FRGM); + + if (num_images == 0) { + // No images in mux. + return WEBP_MUX_NOT_FOUND; + } else if (num_images == 1 && num_frames == 0 && num_fragments == 0) { + // Valid case (single image). + return WEBP_MUX_OK; + } else { + // Frame/Fragment case OR an invalid mux. + return WEBP_MUX_INVALID_ARGUMENT; + } +} + +// Get the canvas width, height and flags after validating that VP8X/VP8/VP8L +// chunk and canvas size are valid. +static WebPMuxError MuxGetCanvasInfo(const WebPMux* const mux, + int* width, int* height, uint32_t* flags) { + int w, h; + uint32_t f = 0; + WebPData data; + assert(mux != NULL); + + // Check if VP8X chunk is present. + if (MuxGet(mux, IDX_VP8X, 1, &data) == WEBP_MUX_OK) { + if (data.size < VP8X_CHUNK_SIZE) return WEBP_MUX_BAD_DATA; + f = GetLE32(data.bytes + 0); + w = GetLE24(data.bytes + 4) + 1; + h = GetLE24(data.bytes + 7) + 1; + } else { + const WebPMuxImage* const wpi = mux->images_; + // Grab user-forced canvas size as default. + w = mux->canvas_width_; + h = mux->canvas_height_; + if (w == 0 && h == 0 && ValidateForSingleImage(mux) == WEBP_MUX_OK) { + // single image and not forced canvas size => use dimension of first frame + assert(wpi != NULL); + w = wpi->width_; + h = wpi->height_; + } + if (wpi != NULL) { + if (wpi->has_alpha_) f |= ALPHA_FLAG; + } + } + if (w * (uint64_t)h >= MAX_IMAGE_AREA) return WEBP_MUX_BAD_DATA; + + if (width != NULL) *width = w; + if (height != NULL) *height = h; + if (flags != NULL) *flags = f; + return WEBP_MUX_OK; +} + +WebPMuxError WebPMuxGetCanvasSize(const WebPMux* mux, int* width, int* height) { + if (mux == NULL || width == NULL || height == NULL) { + return WEBP_MUX_INVALID_ARGUMENT; + } + return MuxGetCanvasInfo(mux, width, height, NULL); +} + +WebPMuxError WebPMuxGetFeatures(const WebPMux* mux, uint32_t* flags) { + if (mux == NULL || flags == NULL) return WEBP_MUX_INVALID_ARGUMENT; + return MuxGetCanvasInfo(mux, NULL, NULL, flags); +} + +static uint8_t* EmitVP8XChunk(uint8_t* const dst, int width, + int height, uint32_t flags) { + const size_t vp8x_size = CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE; + assert(width >= 1 && height >= 1); + assert(width <= MAX_CANVAS_SIZE && height <= MAX_CANVAS_SIZE); + assert(width * (uint64_t)height < MAX_IMAGE_AREA); + PutLE32(dst, MKFOURCC('V', 'P', '8', 'X')); + PutLE32(dst + TAG_SIZE, VP8X_CHUNK_SIZE); + PutLE32(dst + CHUNK_HEADER_SIZE, flags); + PutLE24(dst + CHUNK_HEADER_SIZE + 4, width - 1); + PutLE24(dst + CHUNK_HEADER_SIZE + 7, height - 1); + return dst + vp8x_size; +} + +// Assemble a single image WebP bitstream from 'wpi'. +static WebPMuxError SynthesizeBitstream(const WebPMuxImage* const wpi, + WebPData* const bitstream) { + uint8_t* dst; + + // Allocate data. + const int need_vp8x = (wpi->alpha_ != NULL); + const size_t vp8x_size = need_vp8x ? CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE : 0; + const size_t alpha_size = need_vp8x ? ChunkDiskSize(wpi->alpha_) : 0; + // Note: No need to output ANMF/FRGM chunk for a single image. + const size_t size = RIFF_HEADER_SIZE + vp8x_size + alpha_size + + ChunkDiskSize(wpi->img_); + uint8_t* const data = (uint8_t*)WebPSafeMalloc(1ULL, size); + if (data == NULL) return WEBP_MUX_MEMORY_ERROR; + + // Main RIFF header. + dst = MuxEmitRiffHeader(data, size); + + if (need_vp8x) { + dst = EmitVP8XChunk(dst, wpi->width_, wpi->height_, ALPHA_FLAG); // VP8X. + dst = ChunkListEmit(wpi->alpha_, dst); // ALPH. + } + + // Bitstream. + dst = ChunkListEmit(wpi->img_, dst); + assert(dst == data + size); + + // Output. + bitstream->bytes = data; + bitstream->size = size; + return WEBP_MUX_OK; +} + +WebPMuxError WebPMuxGetChunk(const WebPMux* mux, const char fourcc[4], + WebPData* chunk_data) { + CHUNK_INDEX idx; + if (mux == NULL || fourcc == NULL || chunk_data == NULL) { + return WEBP_MUX_INVALID_ARGUMENT; + } + idx = ChunkGetIndexFromFourCC(fourcc); + if (IsWPI(kChunks[idx].id)) { // An image chunk. + return WEBP_MUX_INVALID_ARGUMENT; + } else if (idx != IDX_UNKNOWN) { // A known chunk type. + return MuxGet(mux, idx, 1, chunk_data); + } else { // An unknown chunk type. + const WebPChunk* const chunk = + ChunkSearchList(mux->unknown_, 1, ChunkGetTagFromFourCC(fourcc)); + if (chunk == NULL) return WEBP_MUX_NOT_FOUND; + *chunk_data = chunk->data_; + return WEBP_MUX_OK; + } +} + +static WebPMuxError MuxGetImageInternal(const WebPMuxImage* const wpi, + WebPMuxFrameInfo* const info) { + // Set some defaults for unrelated fields. + info->x_offset = 0; + info->y_offset = 0; + info->duration = 1; + info->dispose_method = WEBP_MUX_DISPOSE_NONE; + info->blend_method = WEBP_MUX_BLEND; + // Extract data for related fields. + info->id = ChunkGetIdFromTag(wpi->img_->tag_); + return SynthesizeBitstream(wpi, &info->bitstream); +} + +static WebPMuxError MuxGetFrameFragmentInternal(const WebPMuxImage* const wpi, + WebPMuxFrameInfo* const frame) { + const int is_frame = (wpi->header_->tag_ == kChunks[IDX_ANMF].tag); + const CHUNK_INDEX idx = is_frame ? IDX_ANMF : IDX_FRGM; + const WebPData* frame_frgm_data; +#ifndef WEBP_EXPERIMENTAL_FEATURES + if (!is_frame) return WEBP_MUX_INVALID_ARGUMENT; +#endif + assert(wpi->header_ != NULL); // Already checked by WebPMuxGetFrame(). + // Get frame/fragment chunk. + frame_frgm_data = &wpi->header_->data_; + if (frame_frgm_data->size < kChunks[idx].size) return WEBP_MUX_BAD_DATA; + // Extract info. + frame->x_offset = 2 * GetLE24(frame_frgm_data->bytes + 0); + frame->y_offset = 2 * GetLE24(frame_frgm_data->bytes + 3); + if (is_frame) { + const uint8_t bits = frame_frgm_data->bytes[15]; + frame->duration = GetLE24(frame_frgm_data->bytes + 12); + frame->dispose_method = + (bits & 1) ? WEBP_MUX_DISPOSE_BACKGROUND : WEBP_MUX_DISPOSE_NONE; + frame->blend_method = (bits & 2) ? WEBP_MUX_NO_BLEND : WEBP_MUX_BLEND; + } else { // Defaults for unused values. + frame->duration = 1; + frame->dispose_method = WEBP_MUX_DISPOSE_NONE; + frame->blend_method = WEBP_MUX_BLEND; + } + frame->id = ChunkGetIdFromTag(wpi->header_->tag_); + return SynthesizeBitstream(wpi, &frame->bitstream); +} + +WebPMuxError WebPMuxGetFrame( + const WebPMux* mux, uint32_t nth, WebPMuxFrameInfo* frame) { + WebPMuxError err; + WebPMuxImage* wpi; + + // Sanity checks. + if (mux == NULL || frame == NULL) { + return WEBP_MUX_INVALID_ARGUMENT; + } + + // Get the nth WebPMuxImage. + err = MuxImageGetNth((const WebPMuxImage**)&mux->images_, nth, &wpi); + if (err != WEBP_MUX_OK) return err; + + // Get frame info. + if (wpi->header_ == NULL) { + return MuxGetImageInternal(wpi, frame); + } else { + return MuxGetFrameFragmentInternal(wpi, frame); + } +} + +WebPMuxError WebPMuxGetAnimationParams(const WebPMux* mux, + WebPMuxAnimParams* params) { + WebPData anim; + WebPMuxError err; + + if (mux == NULL || params == NULL) return WEBP_MUX_INVALID_ARGUMENT; + + err = MuxGet(mux, IDX_ANIM, 1, &anim); + if (err != WEBP_MUX_OK) return err; + if (anim.size < kChunks[WEBP_CHUNK_ANIM].size) return WEBP_MUX_BAD_DATA; + params->bgcolor = GetLE32(anim.bytes); + params->loop_count = GetLE16(anim.bytes + 4); + + return WEBP_MUX_OK; +} + +// Get chunk index from chunk id. Returns IDX_NIL if not found. +static CHUNK_INDEX ChunkGetIndexFromId(WebPChunkId id) { + int i; + for (i = 0; kChunks[i].id != WEBP_CHUNK_NIL; ++i) { + if (id == kChunks[i].id) return (CHUNK_INDEX)i; + } + return IDX_NIL; +} + +// Count number of chunks matching 'tag' in the 'chunk_list'. +// If tag == NIL_TAG, any tag will be matched. +static int CountChunks(const WebPChunk* const chunk_list, uint32_t tag) { + int count = 0; + const WebPChunk* current; + for (current = chunk_list; current != NULL; current = current->next_) { + if (tag == NIL_TAG || current->tag_ == tag) { + count++; // Count chunks whose tags match. + } + } + return count; +} + +WebPMuxError WebPMuxNumChunks(const WebPMux* mux, + WebPChunkId id, int* num_elements) { + if (mux == NULL || num_elements == NULL) { + return WEBP_MUX_INVALID_ARGUMENT; + } + + if (IsWPI(id)) { + *num_elements = MuxImageCount(mux->images_, id); + } else { + WebPChunk* const* chunk_list = MuxGetChunkListFromId(mux, id); + const CHUNK_INDEX idx = ChunkGetIndexFromId(id); + *num_elements = CountChunks(*chunk_list, kChunks[idx].tag); + } + + return WEBP_MUX_OK; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/utils/bit_reader.c b/media/libwebp/src/utils/bit_reader.c new file mode 100644 index 000000000..64503e6b9 --- /dev/null +++ b/media/libwebp/src/utils/bit_reader.c @@ -0,0 +1,210 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Boolean decoder non-inlined methods +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifdef HAVE_CONFIG_H +#include "../webp/config.h" +#endif + +#include "./bit_reader_inl.h" + +//------------------------------------------------------------------------------ +// VP8BitReader + +void VP8InitBitReader(VP8BitReader* const br, + const uint8_t* const start, const uint8_t* const end) { + assert(br != NULL); + assert(start != NULL); + assert(start <= end); + br->range_ = 255 - 1; + br->buf_ = start; + br->buf_end_ = end; + br->value_ = 0; + br->bits_ = -8; // to load the very first 8bits + br->eof_ = 0; + VP8LoadNewBytes(br); +} + +void VP8RemapBitReader(VP8BitReader* const br, ptrdiff_t offset) { + if (br->buf_ != NULL) { + br->buf_ += offset; + br->buf_end_ += offset; + } +} + +const uint8_t kVP8Log2Range[128] = { + 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 0 +}; + +// range = ((range - 1) << kVP8Log2Range[range]) + 1 +const range_t kVP8NewRange[128] = { + 127, 127, 191, 127, 159, 191, 223, 127, + 143, 159, 175, 191, 207, 223, 239, 127, + 135, 143, 151, 159, 167, 175, 183, 191, + 199, 207, 215, 223, 231, 239, 247, 127, + 131, 135, 139, 143, 147, 151, 155, 159, + 163, 167, 171, 175, 179, 183, 187, 191, + 195, 199, 203, 207, 211, 215, 219, 223, + 227, 231, 235, 239, 243, 247, 251, 127, + 129, 131, 133, 135, 137, 139, 141, 143, + 145, 147, 149, 151, 153, 155, 157, 159, + 161, 163, 165, 167, 169, 171, 173, 175, + 177, 179, 181, 183, 185, 187, 189, 191, + 193, 195, 197, 199, 201, 203, 205, 207, + 209, 211, 213, 215, 217, 219, 221, 223, + 225, 227, 229, 231, 233, 235, 237, 239, + 241, 243, 245, 247, 249, 251, 253, 127 +}; + +void VP8LoadFinalBytes(VP8BitReader* const br) { + assert(br != NULL && br->buf_ != NULL); + // Only read 8bits at a time + if (br->buf_ < br->buf_end_) { + br->bits_ += 8; + br->value_ = (bit_t)(*br->buf_++) | (br->value_ << 8); + } else if (!br->eof_) { + br->value_ <<= 8; + br->bits_ += 8; + br->eof_ = 1; + } +} + +//------------------------------------------------------------------------------ +// Higher-level calls + +uint32_t VP8GetValue(VP8BitReader* const br, int bits) { + uint32_t v = 0; + while (bits-- > 0) { + v |= VP8GetBit(br, 0x80) << bits; + } + return v; +} + +int32_t VP8GetSignedValue(VP8BitReader* const br, int bits) { + const int value = VP8GetValue(br, bits); + return VP8Get(br) ? -value : value; +} + +//------------------------------------------------------------------------------ +// VP8LBitReader + +#define VP8L_LOG8_WBITS 4 // Number of bytes needed to store VP8L_WBITS bits. + +#if !defined(WEBP_FORCE_ALIGNED) && \ + (defined(__arm__) || defined(_M_ARM) || defined(__aarch64__) || \ + defined(__i386__) || defined(_M_IX86) || \ + defined(__x86_64__) || defined(_M_X64)) +#define VP8L_USE_UNALIGNED_LOAD +#endif + +static const uint32_t kBitMask[VP8L_MAX_NUM_BIT_READ + 1] = { + 0, + 0x000001, 0x000003, 0x000007, 0x00000f, + 0x00001f, 0x00003f, 0x00007f, 0x0000ff, + 0x0001ff, 0x0003ff, 0x0007ff, 0x000fff, + 0x001fff, 0x003fff, 0x007fff, 0x00ffff, + 0x01ffff, 0x03ffff, 0x07ffff, 0x0fffff, + 0x1fffff, 0x3fffff, 0x7fffff, 0xffffff +}; + +void VP8LInitBitReader(VP8LBitReader* const br, const uint8_t* const start, + size_t length) { + size_t i; + vp8l_val_t value = 0; + assert(br != NULL); + assert(start != NULL); + assert(length < 0xfffffff8u); // can't happen with a RIFF chunk. + + br->len_ = length; + br->val_ = 0; + br->bit_pos_ = 0; + br->eos_ = 0; + br->error_ = 0; + + if (length > sizeof(br->val_)) { + length = sizeof(br->val_); + } + for (i = 0; i < length; ++i) { + value |= (vp8l_val_t)start[i] << (8 * i); + } + br->val_ = value; + br->pos_ = length; + br->buf_ = start; +} + +void VP8LBitReaderSetBuffer(VP8LBitReader* const br, + const uint8_t* const buf, size_t len) { + assert(br != NULL); + assert(buf != NULL); + assert(len < 0xfffffff8u); // can't happen with a RIFF chunk. + br->buf_ = buf; + br->len_ = len; + // pos_ > len_ should be considered a param error. + br->error_ = (br->pos_ > br->len_); + br->eos_ = br->error_ || VP8LIsEndOfStream(br); +} + +// If not at EOS, reload up to VP8L_LBITS byte-by-byte +static void ShiftBytes(VP8LBitReader* const br) { + while (br->bit_pos_ >= 8 && br->pos_ < br->len_) { + br->val_ >>= 8; + br->val_ |= ((vp8l_val_t)br->buf_[br->pos_]) << (VP8L_LBITS - 8); + ++br->pos_; + br->bit_pos_ -= 8; + } + br->eos_ = VP8LIsEndOfStream(br); +} + +void VP8LDoFillBitWindow(VP8LBitReader* const br) { + assert(br->bit_pos_ >= VP8L_WBITS); + // TODO(jzern): given the fixed read size it may be possible to force + // alignment in this block. +#if defined(VP8L_USE_UNALIGNED_LOAD) + if (br->pos_ + sizeof(br->val_) < br->len_) { + br->val_ >>= VP8L_WBITS; + br->bit_pos_ -= VP8L_WBITS; + // The expression below needs a little-endian arch to work correctly. + // This gives a large speedup for decoding speed. + br->val_ |= (vp8l_val_t)*(const uint32_t*)(br->buf_ + br->pos_) << + (VP8L_LBITS - VP8L_WBITS); + br->pos_ += VP8L_LOG8_WBITS; + return; + } +#endif + ShiftBytes(br); // Slow path. +} + +uint32_t VP8LReadBits(VP8LBitReader* const br, int n_bits) { + assert(n_bits >= 0); + // Flag an error if end_of_stream or n_bits is more than allowed limit. + if (!br->eos_ && n_bits <= VP8L_MAX_NUM_BIT_READ) { + const uint32_t val = + (uint32_t)(br->val_ >> br->bit_pos_) & kBitMask[n_bits]; + const int new_bits = br->bit_pos_ + n_bits; + br->bit_pos_ = new_bits; + ShiftBytes(br); + return val; + } else { + br->error_ = 1; + return 0; + } +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/utils/bit_reader.h b/media/libwebp/src/utils/bit_reader.h new file mode 100644 index 000000000..f569734f5 --- /dev/null +++ b/media/libwebp/src/utils/bit_reader.h @@ -0,0 +1,169 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Boolean decoder +// +// Author: Skal (pascal.massimino@gmail.com) +// Vikas Arora (vikaas.arora@gmail.com) + +#ifndef WEBP_UTILS_BIT_READER_H_ +#define WEBP_UTILS_BIT_READER_H_ + +#include <assert.h> +#ifdef _MSC_VER +#include <stdlib.h> // _byteswap_ulong +#endif +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// The Boolean decoder needs to maintain infinite precision on the value_ field. +// However, since range_ is only 8bit, we only need an active window of 8 bits +// for value_. Left bits (MSB) gets zeroed and shifted away when value_ falls +// below 128, range_ is updated, and fresh bits read from the bitstream are +// brought in as LSB. To avoid reading the fresh bits one by one (slow), we +// cache BITS of them ahead. The total of (BITS + 8) bits must fit into a +// natural register (with type bit_t). To fetch BITS bits from bitstream we +// use a type lbit_t. +// +// BITS can be any multiple of 8 from 8 to 56 (inclusive). +// Pick values that fit natural register size. + +#if defined(__i386__) || defined(_M_IX86) // x86 32bit +#define BITS 24 +#elif defined(__x86_64__) || defined(_M_X64) // x86 64bit +#define BITS 56 +#elif defined(__arm__) || defined(_M_ARM) // ARM +#define BITS 24 +#elif defined(__mips__) // MIPS +#define BITS 24 +#else // reasonable default +#define BITS 24 // TODO(skal): test aarch64 and find the proper BITS value. +#endif + +//------------------------------------------------------------------------------ +// Derived types and constants: +// bit_t = natural register type for storing 'value_' (which is BITS+8 bits) +// range_t = register for 'range_' (which is 8bits only) + +#if (BITS > 24) +typedef uint64_t bit_t; +#else +typedef uint32_t bit_t; +#endif + +typedef uint32_t range_t; + +//------------------------------------------------------------------------------ +// Bitreader + +typedef struct VP8BitReader VP8BitReader; +struct VP8BitReader { + // boolean decoder (keep the field ordering as is!) + bit_t value_; // current value + range_t range_; // current range minus 1. In [127, 254] interval. + int bits_; // number of valid bits left + // read buffer + const uint8_t* buf_; // next byte to be read + const uint8_t* buf_end_; // end of read buffer + int eof_; // true if input is exhausted +}; + +// Initialize the bit reader and the boolean decoder. +void VP8InitBitReader(VP8BitReader* const br, + const uint8_t* const start, const uint8_t* const end); + +// Update internal pointers to displace the byte buffer by the +// relative offset 'offset'. +void VP8RemapBitReader(VP8BitReader* const br, ptrdiff_t offset); + +// return the next value made of 'num_bits' bits +uint32_t VP8GetValue(VP8BitReader* const br, int num_bits); +static WEBP_INLINE uint32_t VP8Get(VP8BitReader* const br) { + return VP8GetValue(br, 1); +} + +// return the next value with sign-extension. +int32_t VP8GetSignedValue(VP8BitReader* const br, int num_bits); + +// bit_reader_inl.h will implement the following methods: +// static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob) +// static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v) +// and should be included by the .c files that actually need them. +// This is to avoid recompiling the whole library whenever this file is touched, +// and also allowing platform-specific ad-hoc hacks. + +// ----------------------------------------------------------------------------- +// Bitreader for lossless format + +// maximum number of bits (inclusive) the bit-reader can handle: +#define VP8L_MAX_NUM_BIT_READ 24 + +#define VP8L_LBITS 64 // Number of bits prefetched. +#define VP8L_WBITS 32 // Minimum number of bytes ready after VP8LFillBitWindow. + +typedef uint64_t vp8l_val_t; // right now, this bit-reader can only use 64bit. + +typedef struct { + vp8l_val_t val_; // pre-fetched bits + const uint8_t* buf_; // input byte buffer + size_t len_; // buffer length + size_t pos_; // byte position in buf_ + int bit_pos_; // current bit-reading position in val_ + int eos_; // bitstream is finished + int error_; // an error occurred (buffer overflow attempt...) +} VP8LBitReader; + +void VP8LInitBitReader(VP8LBitReader* const br, + const uint8_t* const start, + size_t length); + +// Sets a new data buffer. +void VP8LBitReaderSetBuffer(VP8LBitReader* const br, + const uint8_t* const buffer, size_t length); + +// Reads the specified number of bits from read buffer. +// Flags an error in case end_of_stream or n_bits is more than the allowed limit +// of VP8L_MAX_NUM_BIT_READ (inclusive). +// Flags eos_ if this read attempt is going to cross the read buffer. +uint32_t VP8LReadBits(VP8LBitReader* const br, int n_bits); + +// Return the prefetched bits, so they can be looked up. +static WEBP_INLINE uint32_t VP8LPrefetchBits(VP8LBitReader* const br) { + return (uint32_t)(br->val_ >> br->bit_pos_); +} + +// Returns true if there was an attempt at reading bit past the end of +// the buffer. Doesn't set br->eos_ flag. +static WEBP_INLINE int VP8LIsEndOfStream(const VP8LBitReader* const br) { + assert(br->pos_ <= br->len_); + return (br->pos_ == br->len_) && (br->bit_pos_ > VP8L_LBITS); +} + +// For jumping over a number of bits in the bit stream when accessed with +// VP8LPrefetchBits and VP8LFillBitWindow. +static WEBP_INLINE void VP8LSetBitPos(VP8LBitReader* const br, int val) { + br->bit_pos_ = val; + br->eos_ = VP8LIsEndOfStream(br); +} + +// Advances the read buffer by 4 bytes to make room for reading next 32 bits. +// Speed critical, but infrequent part of the code can be non-inlined. +extern void VP8LDoFillBitWindow(VP8LBitReader* const br); +static WEBP_INLINE void VP8LFillBitWindow(VP8LBitReader* const br) { + if (br->bit_pos_ >= VP8L_WBITS) VP8LDoFillBitWindow(br); +} + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_UTILS_BIT_READER_H_ */ diff --git a/media/libwebp/src/utils/bit_reader_inl.h b/media/libwebp/src/utils/bit_reader_inl.h new file mode 100644 index 000000000..81427c625 --- /dev/null +++ b/media/libwebp/src/utils/bit_reader_inl.h @@ -0,0 +1,172 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Specific inlined methods for boolean decoder [VP8GetBit() ...] +// This file should be included by the .c sources that actually need to call +// these methods. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_UTILS_BIT_READER_INL_H_ +#define WEBP_UTILS_BIT_READER_INL_H_ + +#ifdef HAVE_CONFIG_H +#include "../webp/config.h" +#endif + +#ifdef WEBP_FORCE_ALIGNED +#include <string.h> // memcpy +#endif + +#include "../dsp/dsp.h" +#include "./bit_reader.h" +#include "./endian_inl.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Derived type lbit_t = natural type for memory I/O + +#if (BITS > 32) +typedef uint64_t lbit_t; +#elif (BITS > 16) +typedef uint32_t lbit_t; +#elif (BITS > 8) +typedef uint16_t lbit_t; +#else +typedef uint8_t lbit_t; +#endif + +extern const uint8_t kVP8Log2Range[128]; +extern const range_t kVP8NewRange[128]; + +// special case for the tail byte-reading +void VP8LoadFinalBytes(VP8BitReader* const br); + +//------------------------------------------------------------------------------ +// Inlined critical functions + +// makes sure br->value_ has at least BITS bits worth of data +static WEBP_INLINE void VP8LoadNewBytes(VP8BitReader* const br) { + assert(br != NULL && br->buf_ != NULL); + // Read 'BITS' bits at a time if possible. + if (br->buf_ + sizeof(lbit_t) <= br->buf_end_) { + // convert memory type to register type (with some zero'ing!) + bit_t bits; +#if defined(WEBP_FORCE_ALIGNED) + lbit_t in_bits; + memcpy(&in_bits, br->buf_, sizeof(in_bits)); +#elif defined(WEBP_USE_MIPS32) + // This is needed because of un-aligned read. + lbit_t in_bits; + lbit_t* p_buf_ = (lbit_t*)br->buf_; + __asm__ volatile( + ".set push \n\t" + ".set at \n\t" + ".set macro \n\t" + "ulw %[in_bits], 0(%[p_buf_]) \n\t" + ".set pop \n\t" + : [in_bits]"=r"(in_bits) + : [p_buf_]"r"(p_buf_) + : "memory", "at" + ); +#else + const lbit_t in_bits = *(const lbit_t*)br->buf_; +#endif + br->buf_ += BITS >> 3; +#if !defined(WORDS_BIGENDIAN) +#if (BITS > 32) + bits = BSwap64(in_bits); + bits >>= 64 - BITS; +#elif (BITS >= 24) + bits = BSwap32(in_bits); + bits >>= (32 - BITS); +#elif (BITS == 16) + bits = BSwap16(in_bits); +#else // BITS == 8 + bits = (bit_t)in_bits; +#endif // BITS > 32 +#else // WORDS_BIGENDIAN + bits = (bit_t)in_bits; + if (BITS != 8 * sizeof(bit_t)) bits >>= (8 * sizeof(bit_t) - BITS); +#endif + br->value_ = bits | (br->value_ << BITS); + br->bits_ += BITS; + } else { + VP8LoadFinalBytes(br); // no need to be inlined + } +} + +// Read a bit with proba 'prob'. Speed-critical function! +static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob) { + // Don't move this declaration! It makes a big speed difference to store + // 'range' *before* calling VP8LoadNewBytes(), even if this function doesn't + // alter br->range_ value. + range_t range = br->range_; + if (br->bits_ < 0) { + VP8LoadNewBytes(br); + } + { + const int pos = br->bits_; + const range_t split = (range * prob) >> 8; + const range_t value = (range_t)(br->value_ >> pos); +#if defined(__arm__) || defined(_M_ARM) // ARM-specific + const int bit = ((int)(split - value) >> 31) & 1; + if (value > split) { + range -= split + 1; + br->value_ -= (bit_t)(split + 1) << pos; + } else { + range = split; + } +#else // faster version on x86 + int bit; // Don't use 'const int bit = (value > split);", it's slower. + if (value > split) { + range -= split + 1; + br->value_ -= (bit_t)(split + 1) << pos; + bit = 1; + } else { + range = split; + bit = 0; + } +#endif + if (range <= (range_t)0x7e) { + const int shift = kVP8Log2Range[range]; + range = kVP8NewRange[range]; + br->bits_ -= shift; + } + br->range_ = range; + return bit; + } +} + +// simplified version of VP8GetBit() for prob=0x80 (note shift is always 1 here) +static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v) { + if (br->bits_ < 0) { + VP8LoadNewBytes(br); + } + { + const int pos = br->bits_; + const range_t split = br->range_ >> 1; + const range_t value = (range_t)(br->value_ >> pos); + const int32_t mask = (int32_t)(split - value) >> 31; // -1 or 0 + br->bits_ -= 1; + br->range_ += mask; + br->range_ |= 1; + br->value_ -= (bit_t)((split + 1) & mask) << pos; + return (v ^ mask) - mask; + } +} + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_UTILS_BIT_READER_INL_H_ diff --git a/media/libwebp/src/utils/bit_writer.c b/media/libwebp/src/utils/bit_writer.c new file mode 100644 index 000000000..9875ca662 --- /dev/null +++ b/media/libwebp/src/utils/bit_writer.c @@ -0,0 +1,307 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Bit writing and boolean coder +// +// Author: Skal (pascal.massimino@gmail.com) +// Vikas Arora (vikaas.arora@gmail.com) + +#include <assert.h> +#include <string.h> // for memcpy() +#include <stdlib.h> + +#include "./bit_writer.h" +#include "./endian_inl.h" +#include "./utils.h" + +//------------------------------------------------------------------------------ +// VP8BitWriter + +static int BitWriterResize(VP8BitWriter* const bw, size_t extra_size) { + uint8_t* new_buf; + size_t new_size; + const uint64_t needed_size_64b = (uint64_t)bw->pos_ + extra_size; + const size_t needed_size = (size_t)needed_size_64b; + if (needed_size_64b != needed_size) { + bw->error_ = 1; + return 0; + } + if (needed_size <= bw->max_pos_) return 1; + // If the following line wraps over 32bit, the test just after will catch it. + new_size = 2 * bw->max_pos_; + if (new_size < needed_size) new_size = needed_size; + if (new_size < 1024) new_size = 1024; + new_buf = (uint8_t*)WebPSafeMalloc(1ULL, new_size); + if (new_buf == NULL) { + bw->error_ = 1; + return 0; + } + if (bw->pos_ > 0) { + assert(bw->buf_ != NULL); + memcpy(new_buf, bw->buf_, bw->pos_); + } + WebPSafeFree(bw->buf_); + bw->buf_ = new_buf; + bw->max_pos_ = new_size; + return 1; +} + +static void Flush(VP8BitWriter* const bw) { + const int s = 8 + bw->nb_bits_; + const int32_t bits = bw->value_ >> s; + assert(bw->nb_bits_ >= 0); + bw->value_ -= bits << s; + bw->nb_bits_ -= 8; + if ((bits & 0xff) != 0xff) { + size_t pos = bw->pos_; + if (!BitWriterResize(bw, bw->run_ + 1)) { + return; + } + if (bits & 0x100) { // overflow -> propagate carry over pending 0xff's + if (pos > 0) bw->buf_[pos - 1]++; + } + if (bw->run_ > 0) { + const int value = (bits & 0x100) ? 0x00 : 0xff; + for (; bw->run_ > 0; --bw->run_) bw->buf_[pos++] = value; + } + bw->buf_[pos++] = bits; + bw->pos_ = pos; + } else { + bw->run_++; // delay writing of bytes 0xff, pending eventual carry. + } +} + +//------------------------------------------------------------------------------ +// renormalization + +static const uint8_t kNorm[128] = { // renorm_sizes[i] = 8 - log2(i) + 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 0 +}; + +// range = ((range + 1) << kVP8Log2Range[range]) - 1 +static const uint8_t kNewRange[128] = { + 127, 127, 191, 127, 159, 191, 223, 127, 143, 159, 175, 191, 207, 223, 239, + 127, 135, 143, 151, 159, 167, 175, 183, 191, 199, 207, 215, 223, 231, 239, + 247, 127, 131, 135, 139, 143, 147, 151, 155, 159, 163, 167, 171, 175, 179, + 183, 187, 191, 195, 199, 203, 207, 211, 215, 219, 223, 227, 231, 235, 239, + 243, 247, 251, 127, 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, + 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171, 173, 175, 177, 179, + 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201, 203, 205, 207, 209, + 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231, 233, 235, 237, 239, + 241, 243, 245, 247, 249, 251, 253, 127 +}; + +int VP8PutBit(VP8BitWriter* const bw, int bit, int prob) { + const int split = (bw->range_ * prob) >> 8; + if (bit) { + bw->value_ += split + 1; + bw->range_ -= split + 1; + } else { + bw->range_ = split; + } + if (bw->range_ < 127) { // emit 'shift' bits out and renormalize + const int shift = kNorm[bw->range_]; + bw->range_ = kNewRange[bw->range_]; + bw->value_ <<= shift; + bw->nb_bits_ += shift; + if (bw->nb_bits_ > 0) Flush(bw); + } + return bit; +} + +int VP8PutBitUniform(VP8BitWriter* const bw, int bit) { + const int split = bw->range_ >> 1; + if (bit) { + bw->value_ += split + 1; + bw->range_ -= split + 1; + } else { + bw->range_ = split; + } + if (bw->range_ < 127) { + bw->range_ = kNewRange[bw->range_]; + bw->value_ <<= 1; + bw->nb_bits_ += 1; + if (bw->nb_bits_ > 0) Flush(bw); + } + return bit; +} + +void VP8PutValue(VP8BitWriter* const bw, int value, int nb_bits) { + int mask; + for (mask = 1 << (nb_bits - 1); mask; mask >>= 1) + VP8PutBitUniform(bw, value & mask); +} + +void VP8PutSignedValue(VP8BitWriter* const bw, int value, int nb_bits) { + if (!VP8PutBitUniform(bw, value != 0)) + return; + if (value < 0) { + VP8PutValue(bw, ((-value) << 1) | 1, nb_bits + 1); + } else { + VP8PutValue(bw, value << 1, nb_bits + 1); + } +} + +//------------------------------------------------------------------------------ + +int VP8BitWriterInit(VP8BitWriter* const bw, size_t expected_size) { + bw->range_ = 255 - 1; + bw->value_ = 0; + bw->run_ = 0; + bw->nb_bits_ = -8; + bw->pos_ = 0; + bw->max_pos_ = 0; + bw->error_ = 0; + bw->buf_ = NULL; + return (expected_size > 0) ? BitWriterResize(bw, expected_size) : 1; +} + +uint8_t* VP8BitWriterFinish(VP8BitWriter* const bw) { + VP8PutValue(bw, 0, 9 - bw->nb_bits_); + bw->nb_bits_ = 0; // pad with zeroes + Flush(bw); + return bw->buf_; +} + +int VP8BitWriterAppend(VP8BitWriter* const bw, + const uint8_t* data, size_t size) { + assert(data != NULL); + if (bw->nb_bits_ != -8) return 0; // Flush() must have been called + if (!BitWriterResize(bw, size)) return 0; + memcpy(bw->buf_ + bw->pos_, data, size); + bw->pos_ += size; + return 1; +} + +void VP8BitWriterWipeOut(VP8BitWriter* const bw) { + if (bw != NULL) { + WebPSafeFree(bw->buf_); + memset(bw, 0, sizeof(*bw)); + } +} + +//------------------------------------------------------------------------------ +// VP8LBitWriter + +// This is the minimum amount of size the memory buffer is guaranteed to grow +// when extra space is needed. +#define MIN_EXTRA_SIZE (32768ULL) + +#define VP8L_WRITER_BYTES ((int)sizeof(vp8l_wtype_t)) +#define VP8L_WRITER_BITS (VP8L_WRITER_BYTES * 8) +#define VP8L_WRITER_MAX_BITS (8 * (int)sizeof(vp8l_atype_t)) + +// Returns 1 on success. +static int VP8LBitWriterResize(VP8LBitWriter* const bw, size_t extra_size) { + uint8_t* allocated_buf; + size_t allocated_size; + const size_t max_bytes = bw->end_ - bw->buf_; + const size_t current_size = bw->cur_ - bw->buf_; + const uint64_t size_required_64b = (uint64_t)current_size + extra_size; + const size_t size_required = (size_t)size_required_64b; + if (size_required != size_required_64b) { + bw->error_ = 1; + return 0; + } + if (max_bytes > 0 && size_required <= max_bytes) return 1; + allocated_size = (3 * max_bytes) >> 1; + if (allocated_size < size_required) allocated_size = size_required; + // make allocated size multiple of 1k + allocated_size = (((allocated_size >> 10) + 1) << 10); + allocated_buf = (uint8_t*)WebPSafeMalloc(1ULL, allocated_size); + if (allocated_buf == NULL) { + bw->error_ = 1; + return 0; + } + if (current_size > 0) { + memcpy(allocated_buf, bw->buf_, current_size); + } + WebPSafeFree(bw->buf_); + bw->buf_ = allocated_buf; + bw->cur_ = bw->buf_ + current_size; + bw->end_ = bw->buf_ + allocated_size; + return 1; +} + +int VP8LBitWriterInit(VP8LBitWriter* const bw, size_t expected_size) { + memset(bw, 0, sizeof(*bw)); + return VP8LBitWriterResize(bw, expected_size); +} + +void VP8LBitWriterDestroy(VP8LBitWriter* const bw) { + if (bw != NULL) { + WebPSafeFree(bw->buf_); + memset(bw, 0, sizeof(*bw)); + } +} + +void VP8LWriteBits(VP8LBitWriter* const bw, int n_bits, uint32_t bits) { + assert(n_bits <= 32); + // That's the max we can handle: + assert(bw->used_ + n_bits <= 2 * VP8L_WRITER_MAX_BITS); + if (n_bits > 0) { + // Local field copy. + vp8l_atype_t lbits = bw->bits_; + int used = bw->used_; + // Special case of overflow handling for 32bit accumulator (2-steps flush). + if (VP8L_WRITER_BITS == 16) { + if (used + n_bits >= VP8L_WRITER_MAX_BITS) { + // Fill up all the VP8L_WRITER_MAX_BITS so it can be flushed out below. + const int shift = VP8L_WRITER_MAX_BITS - used; + lbits |= (vp8l_atype_t)bits << used; + used = VP8L_WRITER_MAX_BITS; + n_bits -= shift; + bits >>= shift; + assert(n_bits <= VP8L_WRITER_MAX_BITS); + } + } + // If needed, make some room by flushing some bits out. + while (used >= VP8L_WRITER_BITS) { + if (bw->cur_ + VP8L_WRITER_BYTES > bw->end_) { + const uint64_t extra_size = (bw->end_ - bw->buf_) + MIN_EXTRA_SIZE; + if (extra_size != (size_t)extra_size || + !VP8LBitWriterResize(bw, (size_t)extra_size)) { + bw->cur_ = bw->buf_; + bw->error_ = 1; + return; + } + } + *(vp8l_wtype_t*)bw->cur_ = (vp8l_wtype_t)WSWAP((vp8l_wtype_t)lbits); + bw->cur_ += VP8L_WRITER_BYTES; + lbits >>= VP8L_WRITER_BITS; + used -= VP8L_WRITER_BITS; + } + // Eventually, insert new bits. + bw->bits_ = lbits | ((vp8l_atype_t)bits << used); + bw->used_ = used + n_bits; + } +} + +uint8_t* VP8LBitWriterFinish(VP8LBitWriter* const bw) { + // flush leftover bits + if (VP8LBitWriterResize(bw, (bw->used_ + 7) >> 3)) { + while (bw->used_ > 0) { + *bw->cur_++ = (uint8_t)bw->bits_; + bw->bits_ >>= 8; + bw->used_ -= 8; + } + bw->used_ = 0; + } + return bw->buf_; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/utils/bit_writer.h b/media/libwebp/src/utils/bit_writer.h new file mode 100644 index 000000000..c80d22ae9 --- /dev/null +++ b/media/libwebp/src/utils/bit_writer.h @@ -0,0 +1,120 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Bit writing and boolean coder +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_UTILS_BIT_WRITER_H_ +#define WEBP_UTILS_BIT_WRITER_H_ + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Bit-writing + +typedef struct VP8BitWriter VP8BitWriter; +struct VP8BitWriter { + int32_t range_; // range-1 + int32_t value_; + int run_; // number of outstanding bits + int nb_bits_; // number of pending bits + uint8_t* buf_; // internal buffer. Re-allocated regularly. Not owned. + size_t pos_; + size_t max_pos_; + int error_; // true in case of error +}; + +// Initialize the object. Allocates some initial memory based on expected_size. +int VP8BitWriterInit(VP8BitWriter* const bw, size_t expected_size); +// Finalize the bitstream coding. Returns a pointer to the internal buffer. +uint8_t* VP8BitWriterFinish(VP8BitWriter* const bw); +// Release any pending memory and zeroes the object. Not a mandatory call. +// Only useful in case of error, when the internal buffer hasn't been grabbed! +void VP8BitWriterWipeOut(VP8BitWriter* const bw); + +int VP8PutBit(VP8BitWriter* const bw, int bit, int prob); +int VP8PutBitUniform(VP8BitWriter* const bw, int bit); +void VP8PutValue(VP8BitWriter* const bw, int value, int nb_bits); +void VP8PutSignedValue(VP8BitWriter* const bw, int value, int nb_bits); + +// Appends some bytes to the internal buffer. Data is copied. +int VP8BitWriterAppend(VP8BitWriter* const bw, + const uint8_t* data, size_t size); + +// return approximate write position (in bits) +static WEBP_INLINE uint64_t VP8BitWriterPos(const VP8BitWriter* const bw) { + return (uint64_t)(bw->pos_ + bw->run_) * 8 + 8 + bw->nb_bits_; +} + +// Returns a pointer to the internal buffer. +static WEBP_INLINE uint8_t* VP8BitWriterBuf(const VP8BitWriter* const bw) { + return bw->buf_; +} +// Returns the size of the internal buffer. +static WEBP_INLINE size_t VP8BitWriterSize(const VP8BitWriter* const bw) { + return bw->pos_; +} + +//------------------------------------------------------------------------------ +// VP8LBitWriter + +#if defined(__x86_64__) || defined(_M_X64) // 64bit +typedef uint64_t vp8l_atype_t; // accumulator type +typedef uint32_t vp8l_wtype_t; // writing type +#define WSWAP HToLE32 +#else +typedef uint32_t vp8l_atype_t; +typedef uint16_t vp8l_wtype_t; +#define WSWAP HToLE16 +#endif + +typedef struct { + vp8l_atype_t bits_; // bit accumulator + int used_; // number of bits used in accumulator + uint8_t* buf_; // start of buffer + uint8_t* cur_; // current write position + uint8_t* end_; // end of buffer + + // After all bits are written (VP8LBitWriterFinish()), the caller must observe + // the state of error_. A value of 1 indicates that a memory allocation + // failure has happened during bit writing. A value of 0 indicates successful + // writing of bits. + int error_; +} VP8LBitWriter; + +static WEBP_INLINE size_t VP8LBitWriterNumBytes(VP8LBitWriter* const bw) { + return (bw->cur_ - bw->buf_) + ((bw->used_ + 7) >> 3); +} + +uint8_t* VP8LBitWriterFinish(VP8LBitWriter* const bw); + +// Returns 0 in case of memory allocation error. +int VP8LBitWriterInit(VP8LBitWriter* const bw, size_t expected_size); + +void VP8LBitWriterDestroy(VP8LBitWriter* const bw); + +// This function writes bits into bytes in increasing addresses (little endian), +// and within a byte least-significant-bit first. +// This function can write up to 32 bits in one go, but VP8LBitReader can only +// read 24 bits max (VP8L_MAX_NUM_BIT_READ). +// VP8LBitWriter's error_ flag is set in case of memory allocation error. +void VP8LWriteBits(VP8LBitWriter* const bw, int n_bits, uint32_t bits); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_UTILS_BIT_WRITER_H_ */ diff --git a/media/libwebp/src/utils/color_cache.c b/media/libwebp/src/utils/color_cache.c new file mode 100644 index 000000000..8a88f08b7 --- /dev/null +++ b/media/libwebp/src/utils/color_cache.c @@ -0,0 +1,39 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Color Cache for WebP Lossless +// +// Author: Jyrki Alakuijala (jyrki@google.com) + +#include <assert.h> +#include <stdlib.h> +#include "./color_cache.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ +// VP8LColorCache. + +int VP8LColorCacheInit(VP8LColorCache* const cc, int hash_bits) { + const int hash_size = 1 << hash_bits; + assert(cc != NULL); + assert(hash_bits > 0); + cc->colors_ = (uint32_t*)WebPSafeCalloc((uint64_t)hash_size, + sizeof(*cc->colors_)); + if (cc->colors_ == NULL) return 0; + cc->hash_shift_ = 32 - hash_bits; + return 1; +} + +void VP8LColorCacheClear(VP8LColorCache* const cc) { + if (cc != NULL) { + WebPSafeFree(cc->colors_); + cc->colors_ = NULL; + } +} + diff --git a/media/libwebp/src/utils/color_cache.h b/media/libwebp/src/utils/color_cache.h new file mode 100644 index 000000000..0f824ed45 --- /dev/null +++ b/media/libwebp/src/utils/color_cache.h @@ -0,0 +1,70 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Color Cache for WebP Lossless +// +// Authors: Jyrki Alakuijala (jyrki@google.com) +// Urvang Joshi (urvang@google.com) + +#ifndef WEBP_UTILS_COLOR_CACHE_H_ +#define WEBP_UTILS_COLOR_CACHE_H_ + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Main color cache struct. +typedef struct { + uint32_t *colors_; // color entries + int hash_shift_; // Hash shift: 32 - hash_bits. +} VP8LColorCache; + +static const uint32_t kHashMul = 0x1e35a7bd; + +static WEBP_INLINE uint32_t VP8LColorCacheLookup( + const VP8LColorCache* const cc, uint32_t key) { + assert(key <= (~0U >> cc->hash_shift_)); + return cc->colors_[key]; +} + +static WEBP_INLINE void VP8LColorCacheInsert(const VP8LColorCache* const cc, + uint32_t argb) { + const uint32_t key = (kHashMul * argb) >> cc->hash_shift_; + cc->colors_[key] = argb; +} + +static WEBP_INLINE int VP8LColorCacheGetIndex(const VP8LColorCache* const cc, + uint32_t argb) { + return (kHashMul * argb) >> cc->hash_shift_; +} + +static WEBP_INLINE int VP8LColorCacheContains(const VP8LColorCache* const cc, + uint32_t argb) { + const uint32_t key = (kHashMul * argb) >> cc->hash_shift_; + return cc->colors_[key] == argb; +} + +//------------------------------------------------------------------------------ + +// Initializes the color cache with 'hash_bits' bits for the keys. +// Returns false in case of memory error. +int VP8LColorCacheInit(VP8LColorCache* const color_cache, int hash_bits); + +// Delete the memory associated to color cache. +void VP8LColorCacheClear(VP8LColorCache* const color_cache); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} +#endif + +#endif // WEBP_UTILS_COLOR_CACHE_H_ diff --git a/media/libwebp/src/utils/endian_inl.h b/media/libwebp/src/utils/endian_inl.h new file mode 100644 index 000000000..cd56c37f4 --- /dev/null +++ b/media/libwebp/src/utils/endian_inl.h @@ -0,0 +1,100 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Endian related functions. + +#ifndef WEBP_UTILS_ENDIAN_INL_H_ +#define WEBP_UTILS_ENDIAN_INL_H_ + +#ifdef HAVE_CONFIG_H +#include "../webp/config.h" +#endif + +#include "../dsp/dsp.h" +#include "../webp/types.h" + +// some endian fix (e.g.: mips-gcc doesn't define __BIG_ENDIAN__) +#if !defined(WORDS_BIGENDIAN) && \ + (defined(__BIG_ENDIAN__) || defined(_M_PPC) || \ + (defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__))) +#define WORDS_BIGENDIAN +#endif + +#if defined(WORDS_BIGENDIAN) +#define HToLE32 BSwap32 +#define HToLE16 BSwap16 +#else +#define HToLE32(x) (x) +#define HToLE16(x) (x) +#endif + +#if !defined(HAVE_CONFIG_H) +// clang-3.3 and gcc-4.3 have builtin functions for swap32/swap64 +#if LOCAL_GCC_PREREQ(4,3) || LOCAL_CLANG_PREREQ(3,3) +#define HAVE_BUILTIN_BSWAP32 +#define HAVE_BUILTIN_BSWAP64 +#endif +// clang-3.3 and gcc-4.8 have a builtin function for swap16 +#if LOCAL_GCC_PREREQ(4,8) || LOCAL_CLANG_PREREQ(3,3) +#define HAVE_BUILTIN_BSWAP16 +#endif +#endif // !HAVE_CONFIG_H + +static WEBP_INLINE uint16_t BSwap16(uint16_t x) { +#if defined(HAVE_BUILTIN_BSWAP16) + return __builtin_bswap16(x); +#elif defined(_MSC_VER) + return _byteswap_ushort(x); +#else + // gcc will recognize a 'rorw $8, ...' here: + return (x >> 8) | ((x & 0xff) << 8); +#endif // HAVE_BUILTIN_BSWAP16 +} + +static WEBP_INLINE uint32_t BSwap32(uint32_t x) { +#if defined(WEBP_USE_MIPS32_R2) + uint32_t ret; + __asm__ volatile ( + "wsbh %[ret], %[x] \n\t" + "rotr %[ret], %[ret], 16 \n\t" + : [ret]"=r"(ret) + : [x]"r"(x) + ); + return ret; +#elif defined(HAVE_BUILTIN_BSWAP32) + return __builtin_bswap32(x); +#elif defined(__i386__) || defined(__x86_64__) + uint32_t swapped_bytes; + __asm__ volatile("bswap %0" : "=r"(swapped_bytes) : "0"(x)); + return swapped_bytes; +#elif defined(_MSC_VER) + return (uint32_t)_byteswap_ulong(x); +#else + return (x >> 24) | ((x >> 8) & 0xff00) | ((x << 8) & 0xff0000) | (x << 24); +#endif // HAVE_BUILTIN_BSWAP32 +} + +static WEBP_INLINE uint64_t BSwap64(uint64_t x) { +#if defined(HAVE_BUILTIN_BSWAP64) + return __builtin_bswap64(x); +#elif defined(__x86_64__) + uint64_t swapped_bytes; + __asm__ volatile("bswapq %0" : "=r"(swapped_bytes) : "0"(x)); + return swapped_bytes; +#elif defined(_MSC_VER) + return (uint64_t)_byteswap_uint64(x); +#else // generic code for swapping 64-bit values (suggested by bdb@) + x = ((x & 0xffffffff00000000ull) >> 32) | ((x & 0x00000000ffffffffull) << 32); + x = ((x & 0xffff0000ffff0000ull) >> 16) | ((x & 0x0000ffff0000ffffull) << 16); + x = ((x & 0xff00ff00ff00ff00ull) >> 8) | ((x & 0x00ff00ff00ff00ffull) << 8); + return x; +#endif // HAVE_BUILTIN_BSWAP64 +} + +#endif // WEBP_UTILS_ENDIAN_INL_H_ diff --git a/media/libwebp/src/utils/filters.c b/media/libwebp/src/utils/filters.c new file mode 100644 index 000000000..2d15bd0e4 --- /dev/null +++ b/media/libwebp/src/utils/filters.c @@ -0,0 +1,266 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Spatial prediction using various filters +// +// Author: Urvang (urvang@google.com) + +#include "./filters.h" +#include <assert.h> +#include <stdlib.h> +#include <string.h> + +//------------------------------------------------------------------------------ +// Helpful macro. + +# define SANITY_CHECK(in, out) \ + assert(in != NULL); \ + assert(out != NULL); \ + assert(width > 0); \ + assert(height > 0); \ + assert(stride >= width); \ + assert(row >= 0 && num_rows > 0 && row + num_rows <= height); \ + (void)height; // Silence unused warning. + +static WEBP_INLINE void PredictLine(const uint8_t* src, const uint8_t* pred, + uint8_t* dst, int length, int inverse) { + int i; + if (inverse) { + for (i = 0; i < length; ++i) dst[i] = src[i] + pred[i]; + } else { + for (i = 0; i < length; ++i) dst[i] = src[i] - pred[i]; + } +} + +//------------------------------------------------------------------------------ +// Horizontal filter. + +static WEBP_INLINE void DoHorizontalFilter(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, + int inverse, uint8_t* out) { + const uint8_t* preds; + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + preds = inverse ? out : in; + + if (row == 0) { + // Leftmost pixel is the same as input for topmost scanline. + out[0] = in[0]; + PredictLine(in + 1, preds, out + 1, width - 1, inverse); + row = 1; + preds += stride; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + // Leftmost pixel is predicted from above. + PredictLine(in, preds - stride, out, 1, inverse); + PredictLine(in + 1, preds, out + 1, width - 1, inverse); + ++row; + preds += stride; + in += stride; + out += stride; + } +} + +static void HorizontalFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoHorizontalFilter(data, width, height, stride, 0, height, 0, filtered_data); +} + +static void HorizontalUnfilter(int width, int height, int stride, int row, + int num_rows, uint8_t* data) { + DoHorizontalFilter(data, width, height, stride, row, num_rows, 1, data); +} + +//------------------------------------------------------------------------------ +// Vertical filter. + +static WEBP_INLINE void DoVerticalFilter(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, + int inverse, uint8_t* out) { + const uint8_t* preds; + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + preds = inverse ? out : in; + + if (row == 0) { + // Very first top-left pixel is copied. + out[0] = in[0]; + // Rest of top scan-line is left-predicted. + PredictLine(in + 1, preds, out + 1, width - 1, inverse); + row = 1; + in += stride; + out += stride; + } else { + // We are starting from in-between. Make sure 'preds' points to prev row. + preds -= stride; + } + + // Filter line-by-line. + while (row < last_row) { + PredictLine(in, preds, out, width, inverse); + ++row; + preds += stride; + in += stride; + out += stride; + } +} + +static void VerticalFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoVerticalFilter(data, width, height, stride, 0, height, 0, filtered_data); +} + +static void VerticalUnfilter(int width, int height, int stride, int row, + int num_rows, uint8_t* data) { + DoVerticalFilter(data, width, height, stride, row, num_rows, 1, data); +} + +//------------------------------------------------------------------------------ +// Gradient filter. + +static WEBP_INLINE int GradientPredictor(uint8_t a, uint8_t b, uint8_t c) { + const int g = a + b - c; + return ((g & ~0xff) == 0) ? g : (g < 0) ? 0 : 255; // clip to 8bit +} + +static WEBP_INLINE void DoGradientFilter(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, + int inverse, uint8_t* out) { + const uint8_t* preds; + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + preds = inverse ? out : in; + + // left prediction for top scan-line + if (row == 0) { + out[0] = in[0]; + PredictLine(in + 1, preds, out + 1, width - 1, inverse); + row = 1; + preds += stride; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + int w; + // leftmost pixel: predict from above. + PredictLine(in, preds - stride, out, 1, inverse); + for (w = 1; w < width; ++w) { + const int pred = GradientPredictor(preds[w - 1], + preds[w - stride], + preds[w - stride - 1]); + out[w] = in[w] + (inverse ? pred : -pred); + } + ++row; + preds += stride; + in += stride; + out += stride; + } +} + +static void GradientFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoGradientFilter(data, width, height, stride, 0, height, 0, filtered_data); +} + +static void GradientUnfilter(int width, int height, int stride, int row, + int num_rows, uint8_t* data) { + DoGradientFilter(data, width, height, stride, row, num_rows, 1, data); +} + +#undef SANITY_CHECK + +// ----------------------------------------------------------------------------- +// Quick estimate of a potentially interesting filter mode to try. + +#define SMAX 16 +#define SDIFF(a, b) (abs((a) - (b)) >> 4) // Scoring diff, in [0..SMAX) + +WEBP_FILTER_TYPE EstimateBestFilter(const uint8_t* data, + int width, int height, int stride) { + int i, j; + int bins[WEBP_FILTER_LAST][SMAX]; + memset(bins, 0, sizeof(bins)); + + // We only sample every other pixels. That's enough. + for (j = 2; j < height - 1; j += 2) { + const uint8_t* const p = data + j * stride; + int mean = p[0]; + for (i = 2; i < width - 1; i += 2) { + const int diff0 = SDIFF(p[i], mean); + const int diff1 = SDIFF(p[i], p[i - 1]); + const int diff2 = SDIFF(p[i], p[i - width]); + const int grad_pred = + GradientPredictor(p[i - 1], p[i - width], p[i - width - 1]); + const int diff3 = SDIFF(p[i], grad_pred); + bins[WEBP_FILTER_NONE][diff0] = 1; + bins[WEBP_FILTER_HORIZONTAL][diff1] = 1; + bins[WEBP_FILTER_VERTICAL][diff2] = 1; + bins[WEBP_FILTER_GRADIENT][diff3] = 1; + mean = (3 * mean + p[i] + 2) >> 2; + } + } + { + int filter; + WEBP_FILTER_TYPE best_filter = WEBP_FILTER_NONE; + int best_score = 0x7fffffff; + for (filter = WEBP_FILTER_NONE; filter < WEBP_FILTER_LAST; ++filter) { + int score = 0; + for (i = 0; i < SMAX; ++i) { + if (bins[filter][i] > 0) { + score += i; + } + } + if (score < best_score) { + best_score = score; + best_filter = (WEBP_FILTER_TYPE)filter; + } + } + return best_filter; + } +} + +#undef SMAX +#undef SDIFF + +//------------------------------------------------------------------------------ + +const WebPFilterFunc WebPFilters[WEBP_FILTER_LAST] = { + NULL, // WEBP_FILTER_NONE + HorizontalFilter, // WEBP_FILTER_HORIZONTAL + VerticalFilter, // WEBP_FILTER_VERTICAL + GradientFilter // WEBP_FILTER_GRADIENT +}; + +const WebPUnfilterFunc WebPUnfilters[WEBP_FILTER_LAST] = { + NULL, // WEBP_FILTER_NONE + HorizontalUnfilter, // WEBP_FILTER_HORIZONTAL + VerticalUnfilter, // WEBP_FILTER_VERTICAL + GradientUnfilter // WEBP_FILTER_GRADIENT +}; + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/utils/filters.h b/media/libwebp/src/utils/filters.h new file mode 100644 index 000000000..dde39cb5c --- /dev/null +++ b/media/libwebp/src/utils/filters.h @@ -0,0 +1,59 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Spatial prediction using various filters +// +// Author: Urvang (urvang@google.com) + +#ifndef WEBP_UTILS_FILTERS_H_ +#define WEBP_UTILS_FILTERS_H_ + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Filters. +typedef enum { + WEBP_FILTER_NONE = 0, + WEBP_FILTER_HORIZONTAL, + WEBP_FILTER_VERTICAL, + WEBP_FILTER_GRADIENT, + WEBP_FILTER_LAST = WEBP_FILTER_GRADIENT + 1, // end marker + WEBP_FILTER_BEST, + WEBP_FILTER_FAST +} WEBP_FILTER_TYPE; + +typedef void (*WebPFilterFunc)(const uint8_t* in, int width, int height, + int stride, uint8_t* out); +typedef void (*WebPUnfilterFunc)(int width, int height, int stride, + int row, int num_rows, uint8_t* data); + +// Filter the given data using the given predictor. +// 'in' corresponds to a 2-dimensional pixel array of size (stride * height) +// in raster order. +// 'stride' is number of bytes per scan line (with possible padding). +// 'out' should be pre-allocated. +extern const WebPFilterFunc WebPFilters[WEBP_FILTER_LAST]; + +// In-place reconstruct the original data from the given filtered data. +// The reconstruction will be done for 'num_rows' rows starting from 'row' +// (assuming rows upto 'row - 1' are already reconstructed). +extern const WebPUnfilterFunc WebPUnfilters[WEBP_FILTER_LAST]; + +// Fast estimate of a potentially good filter. +WEBP_FILTER_TYPE EstimateBestFilter(const uint8_t* data, + int width, int height, int stride); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_UTILS_FILTERS_H_ */ diff --git a/media/libwebp/src/utils/huffman.c b/media/libwebp/src/utils/huffman.c new file mode 100644 index 000000000..c4c16d9e6 --- /dev/null +++ b/media/libwebp/src/utils/huffman.c @@ -0,0 +1,319 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Utilities for building and looking up Huffman trees. +// +// Author: Urvang Joshi (urvang@google.com) + +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include "./huffman.h" +#include "../utils/utils.h" +#include "../webp/format_constants.h" + +// Uncomment the following to use look-up table for ReverseBits() +// (might be faster on some platform) +// #define USE_LUT_REVERSE_BITS + +// Huffman data read via DecodeImageStream is represented in two (red and green) +// bytes. +#define MAX_HTREE_GROUPS 0x10000 +#define NON_EXISTENT_SYMBOL (-1) + +static void TreeNodeInit(HuffmanTreeNode* const node) { + node->children_ = -1; // means: 'unassigned so far' +} + +static int NodeIsEmpty(const HuffmanTreeNode* const node) { + return (node->children_ < 0); +} + +static int IsFull(const HuffmanTree* const tree) { + return (tree->num_nodes_ == tree->max_nodes_); +} + +static void AssignChildren(HuffmanTree* const tree, + HuffmanTreeNode* const node) { + HuffmanTreeNode* const children = tree->root_ + tree->num_nodes_; + node->children_ = (int)(children - node); + assert(children - node == (int)(children - node)); + tree->num_nodes_ += 2; + TreeNodeInit(children + 0); + TreeNodeInit(children + 1); +} + +// A Huffman tree is a full binary tree; and in a full binary tree with L +// leaves, the total number of nodes N = 2 * L - 1. +static int HuffmanTreeMaxNodes(int num_leaves) { + return (2 * num_leaves - 1); +} + +static int HuffmanTreeAllocate(HuffmanTree* const tree, int num_nodes) { + assert(tree != NULL); + tree->root_ = + (HuffmanTreeNode*)WebPSafeMalloc(num_nodes, sizeof(*tree->root_)); + return (tree->root_ != NULL); +} + +static int TreeInit(HuffmanTree* const tree, int num_leaves) { + assert(tree != NULL); + if (num_leaves == 0) return 0; + tree->max_nodes_ = HuffmanTreeMaxNodes(num_leaves); + assert(tree->max_nodes_ < (1 << 16)); // limit for the lut_jump_ table + if (!HuffmanTreeAllocate(tree, tree->max_nodes_)) return 0; + TreeNodeInit(tree->root_); // Initialize root. + tree->num_nodes_ = 1; + memset(tree->lut_bits_, 255, sizeof(tree->lut_bits_)); + memset(tree->lut_jump_, 0, sizeof(tree->lut_jump_)); + return 1; +} + +void VP8LHuffmanTreeFree(HuffmanTree* const tree) { + if (tree != NULL) { + WebPSafeFree(tree->root_); + tree->root_ = NULL; + tree->max_nodes_ = 0; + tree->num_nodes_ = 0; + } +} + +HTreeGroup* VP8LHtreeGroupsNew(int num_htree_groups) { + HTreeGroup* const htree_groups = + (HTreeGroup*)WebPSafeCalloc(num_htree_groups, sizeof(*htree_groups)); + assert(num_htree_groups <= MAX_HTREE_GROUPS); + if (htree_groups == NULL) { + return NULL; + } + return htree_groups; +} + +void VP8LHtreeGroupsFree(HTreeGroup* htree_groups, int num_htree_groups) { + if (htree_groups != NULL) { + int i, j; + for (i = 0; i < num_htree_groups; ++i) { + HuffmanTree* const htrees = htree_groups[i].htrees_; + for (j = 0; j < HUFFMAN_CODES_PER_META_CODE; ++j) { + VP8LHuffmanTreeFree(&htrees[j]); + } + } + WebPSafeFree(htree_groups); + } +} + +int VP8LHuffmanCodeLengthsToCodes( + const int* const code_lengths, int code_lengths_size, + int* const huff_codes) { + int symbol; + int code_len; + int code_length_hist[MAX_ALLOWED_CODE_LENGTH + 1] = { 0 }; + int curr_code; + int next_codes[MAX_ALLOWED_CODE_LENGTH + 1] = { 0 }; + int max_code_length = 0; + + assert(code_lengths != NULL); + assert(code_lengths_size > 0); + assert(huff_codes != NULL); + + // Calculate max code length. + for (symbol = 0; symbol < code_lengths_size; ++symbol) { + if (code_lengths[symbol] > max_code_length) { + max_code_length = code_lengths[symbol]; + } + } + if (max_code_length > MAX_ALLOWED_CODE_LENGTH) return 0; + + // Calculate code length histogram. + for (symbol = 0; symbol < code_lengths_size; ++symbol) { + ++code_length_hist[code_lengths[symbol]]; + } + code_length_hist[0] = 0; + + // Calculate the initial values of 'next_codes' for each code length. + // next_codes[code_len] denotes the code to be assigned to the next symbol + // of code length 'code_len'. + curr_code = 0; + next_codes[0] = -1; // Unused, as code length = 0 implies code doesn't exist. + for (code_len = 1; code_len <= max_code_length; ++code_len) { + curr_code = (curr_code + code_length_hist[code_len - 1]) << 1; + next_codes[code_len] = curr_code; + } + + // Get symbols. + for (symbol = 0; symbol < code_lengths_size; ++symbol) { + if (code_lengths[symbol] > 0) { + huff_codes[symbol] = next_codes[code_lengths[symbol]]++; + } else { + huff_codes[symbol] = NON_EXISTENT_SYMBOL; + } + } + return 1; +} + +#ifndef USE_LUT_REVERSE_BITS + +static int ReverseBitsShort(int bits, int num_bits) { + int retval = 0; + int i; + assert(num_bits <= 8); // Not a hard requirement, just for coherency. + for (i = 0; i < num_bits; ++i) { + retval <<= 1; + retval |= bits & 1; + bits >>= 1; + } + return retval; +} + +#else + +static const uint8_t kReversedBits[16] = { // Pre-reversed 4-bit values. + 0x0, 0x8, 0x4, 0xc, 0x2, 0xa, 0x6, 0xe, + 0x1, 0x9, 0x5, 0xd, 0x3, 0xb, 0x7, 0xf +}; + +static int ReverseBitsShort(int bits, int num_bits) { + const uint8_t v = (kReversedBits[bits & 0xf] << 4) | kReversedBits[bits >> 4]; + assert(num_bits <= 8); + return v >> (8 - num_bits); +} + +#endif + +static int TreeAddSymbol(HuffmanTree* const tree, + int symbol, int code, int code_length) { + int step = HUFF_LUT_BITS; + int base_code; + HuffmanTreeNode* node = tree->root_; + const HuffmanTreeNode* const max_node = tree->root_ + tree->max_nodes_; + assert(symbol == (int16_t)symbol); + if (code_length <= HUFF_LUT_BITS) { + int i; + base_code = ReverseBitsShort(code, code_length); + for (i = 0; i < (1 << (HUFF_LUT_BITS - code_length)); ++i) { + const int idx = base_code | (i << code_length); + tree->lut_symbol_[idx] = (int16_t)symbol; + tree->lut_bits_[idx] = code_length; + } + } else { + base_code = ReverseBitsShort((code >> (code_length - HUFF_LUT_BITS)), + HUFF_LUT_BITS); + } + while (code_length-- > 0) { + if (node >= max_node) { + return 0; + } + if (NodeIsEmpty(node)) { + if (IsFull(tree)) return 0; // error: too many symbols. + AssignChildren(tree, node); + } else if (!HuffmanTreeNodeIsNotLeaf(node)) { + return 0; // leaf is already occupied. + } + node += node->children_ + ((code >> code_length) & 1); + if (--step == 0) { + tree->lut_jump_[base_code] = (int16_t)(node - tree->root_); + } + } + if (NodeIsEmpty(node)) { + node->children_ = 0; // turn newly created node into a leaf. + } else if (HuffmanTreeNodeIsNotLeaf(node)) { + return 0; // trying to assign a symbol to already used code. + } + node->symbol_ = symbol; // Add symbol in this node. + return 1; +} + +int VP8LHuffmanTreeBuildImplicit(HuffmanTree* const tree, + const int* const code_lengths, + int* const codes, + int code_lengths_size) { + int symbol; + int num_symbols = 0; + int root_symbol = 0; + + assert(tree != NULL); + assert(code_lengths != NULL); + + // Find out number of symbols and the root symbol. + for (symbol = 0; symbol < code_lengths_size; ++symbol) { + if (code_lengths[symbol] > 0) { + // Note: code length = 0 indicates non-existent symbol. + ++num_symbols; + root_symbol = symbol; + } + } + + // Initialize the tree. Will fail for num_symbols = 0 + if (!TreeInit(tree, num_symbols)) return 0; + + // Build tree. + if (num_symbols == 1) { // Trivial case. + const int max_symbol = code_lengths_size; + if (root_symbol < 0 || root_symbol >= max_symbol) { + VP8LHuffmanTreeFree(tree); + return 0; + } + return TreeAddSymbol(tree, root_symbol, 0, 0); + } else { // Normal case. + int ok = 0; + memset(codes, 0, code_lengths_size * sizeof(*codes)); + + if (!VP8LHuffmanCodeLengthsToCodes(code_lengths, code_lengths_size, + codes)) { + goto End; + } + + // Add symbols one-by-one. + for (symbol = 0; symbol < code_lengths_size; ++symbol) { + if (code_lengths[symbol] > 0) { + if (!TreeAddSymbol(tree, symbol, codes[symbol], + code_lengths[symbol])) { + goto End; + } + } + } + ok = 1; + End: + ok = ok && IsFull(tree); + if (!ok) VP8LHuffmanTreeFree(tree); + return ok; + } +} + +int VP8LHuffmanTreeBuildExplicit(HuffmanTree* const tree, + const int* const code_lengths, + const int* const codes, + const int* const symbols, int max_symbol, + int num_symbols) { + int ok = 0; + int i; + assert(tree != NULL); + assert(code_lengths != NULL); + assert(codes != NULL); + assert(symbols != NULL); + + // Initialize the tree. Will fail if num_symbols = 0. + if (!TreeInit(tree, num_symbols)) return 0; + + // Add symbols one-by-one. + for (i = 0; i < num_symbols; ++i) { + if (codes[i] != NON_EXISTENT_SYMBOL) { + if (symbols[i] < 0 || symbols[i] >= max_symbol) { + goto End; + } + if (!TreeAddSymbol(tree, symbols[i], codes[i], code_lengths[i])) { + goto End; + } + } + } + ok = 1; + End: + ok = ok && IsFull(tree); + if (!ok) VP8LHuffmanTreeFree(tree); + return ok; +} diff --git a/media/libwebp/src/utils/huffman.h b/media/libwebp/src/utils/huffman.h new file mode 100644 index 000000000..624bc1750 --- /dev/null +++ b/media/libwebp/src/utils/huffman.h @@ -0,0 +1,102 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Utilities for building and looking up Huffman trees. +// +// Author: Urvang Joshi (urvang@google.com) + +#ifndef WEBP_UTILS_HUFFMAN_H_ +#define WEBP_UTILS_HUFFMAN_H_ + +#include <assert.h> +#include "../webp/format_constants.h" +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// A node of a Huffman tree. +typedef struct { + int symbol_; + int children_; // delta offset to both children (contiguous) or 0 if leaf. +} HuffmanTreeNode; + +// Huffman Tree. +#define HUFF_LUT_BITS 7 +#define HUFF_LUT (1U << HUFF_LUT_BITS) +typedef struct HuffmanTree HuffmanTree; +struct HuffmanTree { + // Fast lookup for short bit lengths. + uint8_t lut_bits_[HUFF_LUT]; + int16_t lut_symbol_[HUFF_LUT]; + int16_t lut_jump_[HUFF_LUT]; + // Complete tree for lookups. + HuffmanTreeNode* root_; // all the nodes, starting at root. + int max_nodes_; // max number of nodes + int num_nodes_; // number of currently occupied nodes +}; + +// Huffman Tree group. +typedef struct HTreeGroup HTreeGroup; +struct HTreeGroup { + HuffmanTree htrees_[HUFFMAN_CODES_PER_META_CODE]; +}; + +// Returns true if the given node is not a leaf of the Huffman tree. +static WEBP_INLINE int HuffmanTreeNodeIsNotLeaf( + const HuffmanTreeNode* const node) { + return node->children_; +} + +// Go down one level. Most critical function. 'right_child' must be 0 or 1. +static WEBP_INLINE const HuffmanTreeNode* HuffmanTreeNextNode( + const HuffmanTreeNode* node, int right_child) { + return node + node->children_ + right_child; +} + +// Releases the nodes of the Huffman tree. +// Note: It does NOT free 'tree' itself. +void VP8LHuffmanTreeFree(HuffmanTree* const tree); + +// Creates the instance of HTreeGroup with specified number of tree-groups. +HTreeGroup* VP8LHtreeGroupsNew(int num_htree_groups); + +// Releases the memory allocated for HTreeGroup. +void VP8LHtreeGroupsFree(HTreeGroup* htree_groups, int num_htree_groups); + +// Builds Huffman tree assuming code lengths are implicitly in symbol order. +// The 'huff_codes' and 'code_lengths' are pre-allocated temporary memory +// buffers, used for creating the huffman tree. +// Returns false in case of error (invalid tree or memory error). +int VP8LHuffmanTreeBuildImplicit(HuffmanTree* const tree, + const int* const code_lengths, + int* const huff_codes, + int code_lengths_size); + +// Build a Huffman tree with explicitly given lists of code lengths, codes +// and symbols. Verifies that all symbols added are smaller than max_symbol. +// Returns false in case of an invalid symbol, invalid tree or memory error. +int VP8LHuffmanTreeBuildExplicit(HuffmanTree* const tree, + const int* const code_lengths, + const int* const codes, + const int* const symbols, int max_symbol, + int num_symbols); + +// Utility: converts Huffman code lengths to corresponding Huffman codes. +// 'huff_codes' should be pre-allocated. +// Returns false in case of error (memory allocation, invalid codes). +int VP8LHuffmanCodeLengthsToCodes(const int* const code_lengths, + int code_lengths_size, int* const huff_codes); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_UTILS_HUFFMAN_H_ diff --git a/media/libwebp/src/utils/huffman_encode.c b/media/libwebp/src/utils/huffman_encode.c new file mode 100644 index 000000000..6421c2bee --- /dev/null +++ b/media/libwebp/src/utils/huffman_encode.c @@ -0,0 +1,417 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Author: Jyrki Alakuijala (jyrki@google.com) +// +// Entropy encoding (Huffman) for webp lossless. + +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include "./huffman_encode.h" +#include "../utils/utils.h" +#include "../webp/format_constants.h" + +// ----------------------------------------------------------------------------- +// Util function to optimize the symbol map for RLE coding + +// Heuristics for selecting the stride ranges to collapse. +static int ValuesShouldBeCollapsedToStrideAverage(int a, int b) { + return abs(a - b) < 4; +} + +// Change the population counts in a way that the consequent +// Huffman tree compression, especially its RLE-part, give smaller output. +static void OptimizeHuffmanForRle(int length, uint8_t* const good_for_rle, + uint32_t* const counts) { + // 1) Let's make the Huffman code more compatible with rle encoding. + int i; + for (; length >= 0; --length) { + if (length == 0) { + return; // All zeros. + } + if (counts[length - 1] != 0) { + // Now counts[0..length - 1] does not have trailing zeros. + break; + } + } + // 2) Let's mark all population counts that already can be encoded + // with an rle code. + { + // Let's not spoil any of the existing good rle codes. + // Mark any seq of 0's that is longer as 5 as a good_for_rle. + // Mark any seq of non-0's that is longer as 7 as a good_for_rle. + uint32_t symbol = counts[0]; + int stride = 0; + for (i = 0; i < length + 1; ++i) { + if (i == length || counts[i] != symbol) { + if ((symbol == 0 && stride >= 5) || + (symbol != 0 && stride >= 7)) { + int k; + for (k = 0; k < stride; ++k) { + good_for_rle[i - k - 1] = 1; + } + } + stride = 1; + if (i != length) { + symbol = counts[i]; + } + } else { + ++stride; + } + } + } + // 3) Let's replace those population counts that lead to more rle codes. + { + uint32_t stride = 0; + uint32_t limit = counts[0]; + uint32_t sum = 0; + for (i = 0; i < length + 1; ++i) { + if (i == length || good_for_rle[i] || + (i != 0 && good_for_rle[i - 1]) || + !ValuesShouldBeCollapsedToStrideAverage(counts[i], limit)) { + if (stride >= 4 || (stride >= 3 && sum == 0)) { + uint32_t k; + // The stride must end, collapse what we have, if we have enough (4). + uint32_t count = (sum + stride / 2) / stride; + if (count < 1) { + count = 1; + } + if (sum == 0) { + // Don't make an all zeros stride to be upgraded to ones. + count = 0; + } + for (k = 0; k < stride; ++k) { + // We don't want to change value at counts[i], + // that is already belonging to the next stride. Thus - 1. + counts[i - k - 1] = count; + } + } + stride = 0; + sum = 0; + if (i < length - 3) { + // All interesting strides have a count of at least 4, + // at least when non-zeros. + limit = (counts[i] + counts[i + 1] + + counts[i + 2] + counts[i + 3] + 2) / 4; + } else if (i < length) { + limit = counts[i]; + } else { + limit = 0; + } + } + ++stride; + if (i != length) { + sum += counts[i]; + if (stride >= 4) { + limit = (sum + stride / 2) / stride; + } + } + } + } +} + +// A comparer function for two Huffman trees: sorts first by 'total count' +// (more comes first), and then by 'value' (more comes first). +static int CompareHuffmanTrees(const void* ptr1, const void* ptr2) { + const HuffmanTree* const t1 = (const HuffmanTree*)ptr1; + const HuffmanTree* const t2 = (const HuffmanTree*)ptr2; + if (t1->total_count_ > t2->total_count_) { + return -1; + } else if (t1->total_count_ < t2->total_count_) { + return 1; + } else { + assert(t1->value_ != t2->value_); + return (t1->value_ < t2->value_) ? -1 : 1; + } +} + +static void SetBitDepths(const HuffmanTree* const tree, + const HuffmanTree* const pool, + uint8_t* const bit_depths, int level) { + if (tree->pool_index_left_ >= 0) { + SetBitDepths(&pool[tree->pool_index_left_], pool, bit_depths, level + 1); + SetBitDepths(&pool[tree->pool_index_right_], pool, bit_depths, level + 1); + } else { + bit_depths[tree->value_] = level; + } +} + +// Create an optimal Huffman tree. +// +// (data,length): population counts. +// tree_limit: maximum bit depth (inclusive) of the codes. +// bit_depths[]: how many bits are used for the symbol. +// +// Returns 0 when an error has occurred. +// +// The catch here is that the tree cannot be arbitrarily deep +// +// count_limit is the value that is to be faked as the minimum value +// and this minimum value is raised until the tree matches the +// maximum length requirement. +// +// This algorithm is not of excellent performance for very long data blocks, +// especially when population counts are longer than 2**tree_limit, but +// we are not planning to use this with extremely long blocks. +// +// See http://en.wikipedia.org/wiki/Huffman_coding +static void GenerateOptimalTree(const uint32_t* const histogram, + int histogram_size, + HuffmanTree* tree, int tree_depth_limit, + uint8_t* const bit_depths) { + uint32_t count_min; + HuffmanTree* tree_pool; + int tree_size_orig = 0; + int i; + + for (i = 0; i < histogram_size; ++i) { + if (histogram[i] != 0) { + ++tree_size_orig; + } + } + + if (tree_size_orig == 0) { // pretty optimal already! + return; + } + + tree_pool = tree + tree_size_orig; + + // For block sizes with less than 64k symbols we never need to do a + // second iteration of this loop. + // If we actually start running inside this loop a lot, we would perhaps + // be better off with the Katajainen algorithm. + assert(tree_size_orig <= (1 << (tree_depth_limit - 1))); + for (count_min = 1; ; count_min *= 2) { + int tree_size = tree_size_orig; + // We need to pack the Huffman tree in tree_depth_limit bits. + // So, we try by faking histogram entries to be at least 'count_min'. + int idx = 0; + int j; + for (j = 0; j < histogram_size; ++j) { + if (histogram[j] != 0) { + const uint32_t count = + (histogram[j] < count_min) ? count_min : histogram[j]; + tree[idx].total_count_ = count; + tree[idx].value_ = j; + tree[idx].pool_index_left_ = -1; + tree[idx].pool_index_right_ = -1; + ++idx; + } + } + + // Build the Huffman tree. + qsort(tree, tree_size, sizeof(*tree), CompareHuffmanTrees); + + if (tree_size > 1) { // Normal case. + int tree_pool_size = 0; + while (tree_size > 1) { // Finish when we have only one root. + uint32_t count; + tree_pool[tree_pool_size++] = tree[tree_size - 1]; + tree_pool[tree_pool_size++] = tree[tree_size - 2]; + count = tree_pool[tree_pool_size - 1].total_count_ + + tree_pool[tree_pool_size - 2].total_count_; + tree_size -= 2; + { + // Search for the insertion point. + int k; + for (k = 0; k < tree_size; ++k) { + if (tree[k].total_count_ <= count) { + break; + } + } + memmove(tree + (k + 1), tree + k, (tree_size - k) * sizeof(*tree)); + tree[k].total_count_ = count; + tree[k].value_ = -1; + + tree[k].pool_index_left_ = tree_pool_size - 1; + tree[k].pool_index_right_ = tree_pool_size - 2; + tree_size = tree_size + 1; + } + } + SetBitDepths(&tree[0], tree_pool, bit_depths, 0); + } else if (tree_size == 1) { // Trivial case: only one element. + bit_depths[tree[0].value_] = 1; + } + + { + // Test if this Huffman tree satisfies our 'tree_depth_limit' criteria. + int max_depth = bit_depths[0]; + for (j = 1; j < histogram_size; ++j) { + if (max_depth < bit_depths[j]) { + max_depth = bit_depths[j]; + } + } + if (max_depth <= tree_depth_limit) { + break; + } + } + } +} + +// ----------------------------------------------------------------------------- +// Coding of the Huffman tree values + +static HuffmanTreeToken* CodeRepeatedValues(int repetitions, + HuffmanTreeToken* tokens, + int value, int prev_value) { + assert(value <= MAX_ALLOWED_CODE_LENGTH); + if (value != prev_value) { + tokens->code = value; + tokens->extra_bits = 0; + ++tokens; + --repetitions; + } + while (repetitions >= 1) { + if (repetitions < 3) { + int i; + for (i = 0; i < repetitions; ++i) { + tokens->code = value; + tokens->extra_bits = 0; + ++tokens; + } + break; + } else if (repetitions < 7) { + tokens->code = 16; + tokens->extra_bits = repetitions - 3; + ++tokens; + break; + } else { + tokens->code = 16; + tokens->extra_bits = 3; + ++tokens; + repetitions -= 6; + } + } + return tokens; +} + +static HuffmanTreeToken* CodeRepeatedZeros(int repetitions, + HuffmanTreeToken* tokens) { + while (repetitions >= 1) { + if (repetitions < 3) { + int i; + for (i = 0; i < repetitions; ++i) { + tokens->code = 0; // 0-value + tokens->extra_bits = 0; + ++tokens; + } + break; + } else if (repetitions < 11) { + tokens->code = 17; + tokens->extra_bits = repetitions - 3; + ++tokens; + break; + } else if (repetitions < 139) { + tokens->code = 18; + tokens->extra_bits = repetitions - 11; + ++tokens; + break; + } else { + tokens->code = 18; + tokens->extra_bits = 0x7f; // 138 repeated 0s + ++tokens; + repetitions -= 138; + } + } + return tokens; +} + +int VP8LCreateCompressedHuffmanTree(const HuffmanTreeCode* const tree, + HuffmanTreeToken* tokens, int max_tokens) { + HuffmanTreeToken* const starting_token = tokens; + HuffmanTreeToken* const ending_token = tokens + max_tokens; + const int depth_size = tree->num_symbols; + int prev_value = 8; // 8 is the initial value for rle. + int i = 0; + assert(tokens != NULL); + while (i < depth_size) { + const int value = tree->code_lengths[i]; + int k = i + 1; + int runs; + while (k < depth_size && tree->code_lengths[k] == value) ++k; + runs = k - i; + if (value == 0) { + tokens = CodeRepeatedZeros(runs, tokens); + } else { + tokens = CodeRepeatedValues(runs, tokens, value, prev_value); + prev_value = value; + } + i += runs; + assert(tokens <= ending_token); + } + (void)ending_token; // suppress 'unused variable' warning + return (int)(tokens - starting_token); +} + +// ----------------------------------------------------------------------------- + +// Pre-reversed 4-bit values. +static const uint8_t kReversedBits[16] = { + 0x0, 0x8, 0x4, 0xc, 0x2, 0xa, 0x6, 0xe, + 0x1, 0x9, 0x5, 0xd, 0x3, 0xb, 0x7, 0xf +}; + +static uint32_t ReverseBits(int num_bits, uint32_t bits) { + uint32_t retval = 0; + int i = 0; + while (i < num_bits) { + i += 4; + retval |= kReversedBits[bits & 0xf] << (MAX_ALLOWED_CODE_LENGTH + 1 - i); + bits >>= 4; + } + retval >>= (MAX_ALLOWED_CODE_LENGTH + 1 - num_bits); + return retval; +} + +// Get the actual bit values for a tree of bit depths. +static void ConvertBitDepthsToSymbols(HuffmanTreeCode* const tree) { + // 0 bit-depth means that the symbol does not exist. + int i; + int len; + uint32_t next_code[MAX_ALLOWED_CODE_LENGTH + 1]; + int depth_count[MAX_ALLOWED_CODE_LENGTH + 1] = { 0 }; + + assert(tree != NULL); + len = tree->num_symbols; + for (i = 0; i < len; ++i) { + const int code_length = tree->code_lengths[i]; + assert(code_length <= MAX_ALLOWED_CODE_LENGTH); + ++depth_count[code_length]; + } + depth_count[0] = 0; // ignore unused symbol + next_code[0] = 0; + { + uint32_t code = 0; + for (i = 1; i <= MAX_ALLOWED_CODE_LENGTH; ++i) { + code = (code + depth_count[i - 1]) << 1; + next_code[i] = code; + } + } + for (i = 0; i < len; ++i) { + const int code_length = tree->code_lengths[i]; + tree->codes[i] = ReverseBits(code_length, next_code[code_length]++); + } +} + +// ----------------------------------------------------------------------------- +// Main entry point + +void VP8LCreateHuffmanTree(uint32_t* const histogram, int tree_depth_limit, + uint8_t* const buf_rle, + HuffmanTree* const huff_tree, + HuffmanTreeCode* const huff_code) { + const int num_symbols = huff_code->num_symbols; + memset(buf_rle, 0, num_symbols * sizeof(*buf_rle)); + OptimizeHuffmanForRle(num_symbols, buf_rle, histogram); + GenerateOptimalTree(histogram, num_symbols, huff_tree, tree_depth_limit, + huff_code->code_lengths); + // Create the actual bit codes for the bit lengths. + ConvertBitDepthsToSymbols(huff_code); +} diff --git a/media/libwebp/src/utils/huffman_encode.h b/media/libwebp/src/utils/huffman_encode.h new file mode 100644 index 000000000..91aa18f46 --- /dev/null +++ b/media/libwebp/src/utils/huffman_encode.h @@ -0,0 +1,61 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Author: Jyrki Alakuijala (jyrki@google.com) +// +// Entropy encoding (Huffman) for webp lossless + +#ifndef WEBP_UTILS_HUFFMAN_ENCODE_H_ +#define WEBP_UTILS_HUFFMAN_ENCODE_H_ + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Struct for holding the tree header in coded form. +typedef struct { + uint8_t code; // value (0..15) or escape code (16,17,18) + uint8_t extra_bits; // extra bits for escape codes +} HuffmanTreeToken; + +// Struct to represent the tree codes (depth and bits array). +typedef struct { + int num_symbols; // Number of symbols. + uint8_t* code_lengths; // Code lengths of the symbols. + uint16_t* codes; // Symbol Codes. +} HuffmanTreeCode; + +// Struct to represent the Huffman tree. +// TODO(vikasa): Add comment for the fields of the Struct. +typedef struct { + uint32_t total_count_; + int value_; + int pool_index_left_; // Index for the left sub-tree. + int pool_index_right_; // Index for the right sub-tree. +} HuffmanTree; + +// Turn the Huffman tree into a token sequence. +// Returns the number of tokens used. +int VP8LCreateCompressedHuffmanTree(const HuffmanTreeCode* const tree, + HuffmanTreeToken* tokens, int max_tokens); + +// Create an optimized tree, and tokenize it. +// 'buf_rle' and 'huff_tree' are pre-allocated and the 'tree' is the constructed +// huffman code tree. +void VP8LCreateHuffmanTree(uint32_t* const histogram, int tree_depth_limit, + uint8_t* const buf_rle, HuffmanTree* const huff_tree, + HuffmanTreeCode* const tree); + +#ifdef __cplusplus +} +#endif + +#endif // WEBP_UTILS_HUFFMAN_ENCODE_H_ diff --git a/media/libwebp/src/utils/moz.build b/media/libwebp/src/utils/moz.build new file mode 100644 index 000000000..be33c844d --- /dev/null +++ b/media/libwebp/src/utils/moz.build @@ -0,0 +1,36 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +EXPORTS.webp.utils += [ + 'bit_reader.h', + 'bit_writer.h', + 'color_cache.h', + 'filters.h', + 'huffman.h', + 'huffman_encode.h', + 'quant_levels.h', + 'quant_levels_dec.h', + 'rescaler.h', + 'thread.h', + 'utils.h' +] + +SOURCES += [ + 'bit_reader.c', + 'bit_writer.c', + 'color_cache.c', + 'filters.c', + 'huffman.c', + 'huffman_encode.c', + 'quant_levels.c', + 'quant_levels_dec.c', + 'random.c', + 'rescaler.c', + 'thread.c', + 'utils.c' +] + +FINAL_LIBRARY = 'gkmedias'
\ No newline at end of file diff --git a/media/libwebp/src/utils/quant_levels.c b/media/libwebp/src/utils/quant_levels.c new file mode 100644 index 000000000..d7c8aab92 --- /dev/null +++ b/media/libwebp/src/utils/quant_levels.c @@ -0,0 +1,140 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Quantize levels for specified number of quantization-levels ([2, 256]). +// Min and max values are preserved (usual 0 and 255 for alpha plane). +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> + +#include "./quant_levels.h" + +#define NUM_SYMBOLS 256 + +#define MAX_ITER 6 // Maximum number of convergence steps. +#define ERROR_THRESHOLD 1e-4 // MSE stopping criterion. + +// ----------------------------------------------------------------------------- +// Quantize levels. + +int QuantizeLevels(uint8_t* const data, int width, int height, + int num_levels, uint64_t* const sse) { + int freq[NUM_SYMBOLS] = { 0 }; + int q_level[NUM_SYMBOLS] = { 0 }; + double inv_q_level[NUM_SYMBOLS] = { 0 }; + int min_s = 255, max_s = 0; + const size_t data_size = height * width; + int i, num_levels_in, iter; + double last_err = 1.e38, err = 0.; + const double err_threshold = ERROR_THRESHOLD * data_size; + + if (data == NULL) { + return 0; + } + + if (width <= 0 || height <= 0) { + return 0; + } + + if (num_levels < 2 || num_levels > 256) { + return 0; + } + + { + size_t n; + num_levels_in = 0; + for (n = 0; n < data_size; ++n) { + num_levels_in += (freq[data[n]] == 0); + if (min_s > data[n]) min_s = data[n]; + if (max_s < data[n]) max_s = data[n]; + ++freq[data[n]]; + } + } + + if (num_levels_in <= num_levels) goto End; // nothing to do! + + // Start with uniformly spread centroids. + for (i = 0; i < num_levels; ++i) { + inv_q_level[i] = min_s + (double)(max_s - min_s) * i / (num_levels - 1); + } + + // Fixed values. Won't be changed. + q_level[min_s] = 0; + q_level[max_s] = num_levels - 1; + assert(inv_q_level[0] == min_s); + assert(inv_q_level[num_levels - 1] == max_s); + + // k-Means iterations. + for (iter = 0; iter < MAX_ITER; ++iter) { + double q_sum[NUM_SYMBOLS] = { 0 }; + double q_count[NUM_SYMBOLS] = { 0 }; + int s, slot = 0; + + // Assign classes to representatives. + for (s = min_s; s <= max_s; ++s) { + // Keep track of the nearest neighbour 'slot' + while (slot < num_levels - 1 && + 2 * s > inv_q_level[slot] + inv_q_level[slot + 1]) { + ++slot; + } + if (freq[s] > 0) { + q_sum[slot] += s * freq[s]; + q_count[slot] += freq[s]; + } + q_level[s] = slot; + } + + // Assign new representatives to classes. + if (num_levels > 2) { + for (slot = 1; slot < num_levels - 1; ++slot) { + const double count = q_count[slot]; + if (count > 0.) { + inv_q_level[slot] = q_sum[slot] / count; + } + } + } + + // Compute convergence error. + err = 0.; + for (s = min_s; s <= max_s; ++s) { + const double error = s - inv_q_level[q_level[s]]; + err += freq[s] * error * error; + } + + // Check for convergence: we stop as soon as the error is no + // longer improving. + if (last_err - err < err_threshold) break; + last_err = err; + } + + // Remap the alpha plane to quantized values. + { + // double->int rounding operation can be costly, so we do it + // once for all before remapping. We also perform the data[] -> slot + // mapping, while at it (avoid one indirection in the final loop). + uint8_t map[NUM_SYMBOLS]; + int s; + size_t n; + for (s = min_s; s <= max_s; ++s) { + const int slot = q_level[s]; + map[s] = (uint8_t)(inv_q_level[slot] + .5); + } + // Final pass. + for (n = 0; n < data_size; ++n) { + data[n] = map[data[n]]; + } + } + End: + // Store sum of squared error if needed. + if (sse != NULL) *sse = (uint64_t)err; + + return 1; +} + diff --git a/media/libwebp/src/utils/quant_levels.h b/media/libwebp/src/utils/quant_levels.h new file mode 100644 index 000000000..1cb5a32ca --- /dev/null +++ b/media/libwebp/src/utils/quant_levels.h @@ -0,0 +1,36 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Alpha plane quantization utility +// +// Author: Vikas Arora (vikasa@google.com) + +#ifndef WEBP_UTILS_QUANT_LEVELS_H_ +#define WEBP_UTILS_QUANT_LEVELS_H_ + +#include <stdlib.h> + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Replace the input 'data' of size 'width'x'height' with 'num-levels' +// quantized values. If not NULL, 'sse' will contain the sum of squared error. +// Valid range for 'num_levels' is [2, 256]. +// Returns false in case of error (data is NULL, or parameters are invalid). +int QuantizeLevels(uint8_t* const data, int width, int height, int num_levels, + uint64_t* const sse); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_UTILS_QUANT_LEVELS_H_ */ diff --git a/media/libwebp/src/utils/quant_levels_dec.c b/media/libwebp/src/utils/quant_levels_dec.c new file mode 100644 index 000000000..5b8b8b49e --- /dev/null +++ b/media/libwebp/src/utils/quant_levels_dec.c @@ -0,0 +1,279 @@ +// Copyright 2013 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Implement gradient smoothing: we replace a current alpha value by its +// surrounding average if it's close enough (that is: the change will be less +// than the minimum distance between two quantized level). +// We use sliding window for computing the 2d moving average. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./quant_levels_dec.h" + +#include <string.h> // for memset + +#include "./utils.h" + +// #define USE_DITHERING // uncomment to enable ordered dithering (not vital) + +#define FIX 16 // fix-point precision for averaging +#define LFIX 2 // extra precision for look-up table +#define LUT_SIZE ((1 << (8 + LFIX)) - 1) // look-up table size + +#if defined(USE_DITHERING) + +#define DFIX 4 // extra precision for ordered dithering +#define DSIZE 4 // dithering size (must be a power of two) +// cf. http://en.wikipedia.org/wiki/Ordered_dithering +static const uint8_t kOrderedDither[DSIZE][DSIZE] = { + { 0, 8, 2, 10 }, // coefficients are in DFIX fixed-point precision + { 12, 4, 14, 6 }, + { 3, 11, 1, 9 }, + { 15, 7, 13, 5 } +}; + +#else +#define DFIX 0 +#endif + +typedef struct { + int width_, height_; // dimension + int row_; // current input row being processed + uint8_t* src_; // input pointer + uint8_t* dst_; // output pointer + + int radius_; // filter radius (=delay) + int scale_; // normalization factor, in FIX bits precision + + void* mem_; // all memory + + // various scratch buffers + uint16_t* start_; + uint16_t* cur_; + uint16_t* end_; + uint16_t* top_; + uint16_t* average_; + + // input levels distribution + int num_levels_; // number of quantized levels + int min_, max_; // min and max level values + int min_level_dist_; // smallest distance between two consecutive levels + + int16_t* correction_; // size = 1 + 2*LUT_SIZE -> ~4k memory +} SmoothParams; + +//------------------------------------------------------------------------------ + +#define CLIP_MASK (int)(~0U << (8 + DFIX)) +static WEBP_INLINE uint8_t clip_8b(int v) { + return (!(v & CLIP_MASK)) ? (uint8_t)(v >> DFIX) : (v < 0) ? 0u : 255u; +} + +// vertical accumulation +static void VFilter(SmoothParams* const p) { + const uint8_t* src = p->src_; + const int w = p->width_; + uint16_t* const cur = p->cur_; + const uint16_t* const top = p->top_; + uint16_t* const out = p->end_; + uint16_t sum = 0; // all arithmetic is modulo 16bit + int x; + + for (x = 0; x < w; ++x) { + uint16_t new_value; + sum += src[x]; + new_value = top[x] + sum; + out[x] = new_value - cur[x]; // vertical sum of 'r' pixels. + cur[x] = new_value; + } + // move input pointers one row down + p->top_ = p->cur_; + p->cur_ += w; + if (p->cur_ == p->end_) p->cur_ = p->start_; // roll-over + // We replicate edges, as it's somewhat easier as a boundary condition. + // That's why we don't update the 'src' pointer on top/bottom area: + if (p->row_ >= 0 && p->row_ < p->height_ - 1) { + p->src_ += p->width_; + } +} + +// horizontal accumulation. We use mirror replication of missing pixels, as it's +// a little easier to implement (surprisingly). +static void HFilter(SmoothParams* const p) { + const uint16_t* const in = p->end_; + uint16_t* const out = p->average_; + const uint32_t scale = p->scale_; + const int w = p->width_; + const int r = p->radius_; + + int x; + for (x = 0; x <= r; ++x) { // left mirroring + const uint16_t delta = in[x + r - 1] + in[r - x]; + out[x] = (delta * scale) >> FIX; + } + for (; x < w - r; ++x) { // bulk middle run + const uint16_t delta = in[x + r] - in[x - r - 1]; + out[x] = (delta * scale) >> FIX; + } + for (; x < w; ++x) { // right mirroring + const uint16_t delta = + 2 * in[w - 1] - in[2 * w - 2 - r - x] - in[x - r - 1]; + out[x] = (delta * scale) >> FIX; + } +} + +// emit one filtered output row +static void ApplyFilter(SmoothParams* const p) { + const uint16_t* const average = p->average_; + const int w = p->width_; + const int16_t* const correction = p->correction_; +#if defined(USE_DITHERING) + const uint8_t* const dither = kOrderedDither[p->row_ % DSIZE]; +#endif + uint8_t* const dst = p->dst_; + int x; + for (x = 0; x < w; ++x) { + const int v = dst[x]; + if (v < p->max_ && v > p->min_) { + const int c = (v << DFIX) + correction[average[x] - (v << LFIX)]; +#if defined(USE_DITHERING) + dst[x] = clip_8b(c + dither[x % DSIZE]); +#else + dst[x] = clip_8b(c); +#endif + } + } + p->dst_ += w; // advance output pointer +} + +//------------------------------------------------------------------------------ +// Initialize correction table + +static void InitCorrectionLUT(int16_t* const lut, int min_dist) { + // The correction curve is: + // f(x) = x for x <= threshold2 + // f(x) = 0 for x >= threshold1 + // and a linear interpolation for range x=[threshold2, threshold1] + // (along with f(-x) = -f(x) symmetry). + // Note that: threshold2 = 3/4 * threshold1 + const int threshold1 = min_dist << LFIX; + const int threshold2 = (3 * threshold1) >> 2; + const int max_threshold = threshold2 << DFIX; + const int delta = threshold1 - threshold2; + int i; + for (i = 1; i <= LUT_SIZE; ++i) { + int c = (i <= threshold2) ? (i << DFIX) + : (i < threshold1) ? max_threshold * (threshold1 - i) / delta + : 0; + c >>= LFIX; + lut[+i] = +c; + lut[-i] = -c; + } + lut[0] = 0; +} + +static void CountLevels(const uint8_t* const data, int size, + SmoothParams* const p) { + int i, last_level; + uint8_t used_levels[256] = { 0 }; + p->min_ = 255; + p->max_ = 0; + for (i = 0; i < size; ++i) { + const int v = data[i]; + if (v < p->min_) p->min_ = v; + if (v > p->max_) p->max_ = v; + used_levels[v] = 1; + } + // Compute the mininum distance between two non-zero levels. + p->min_level_dist_ = p->max_ - p->min_; + last_level = -1; + for (i = 0; i < 256; ++i) { + if (used_levels[i]) { + ++p->num_levels_; + if (last_level >= 0) { + const int level_dist = i - last_level; + if (level_dist < p->min_level_dist_) { + p->min_level_dist_ = level_dist; + } + } + last_level = i; + } + } +} + +// Initialize all params. +static int InitParams(uint8_t* const data, int width, int height, + int radius, SmoothParams* const p) { + const int R = 2 * radius + 1; // total size of the kernel + + const size_t size_scratch_m = (R + 1) * width * sizeof(*p->start_); + const size_t size_m = width * sizeof(*p->average_); + const size_t size_lut = (1 + 2 * LUT_SIZE) * sizeof(*p->correction_); + const size_t total_size = size_scratch_m + size_m + size_lut; + uint8_t* mem = (uint8_t*)WebPSafeMalloc(1U, total_size); + + if (mem == NULL) return 0; + p->mem_ = (void*)mem; + + p->start_ = (uint16_t*)mem; + p->cur_ = p->start_; + p->end_ = p->start_ + R * width; + p->top_ = p->end_ - width; + memset(p->top_, 0, width * sizeof(*p->top_)); + mem += size_scratch_m; + + p->average_ = (uint16_t*)mem; + mem += size_m; + + p->width_ = width; + p->height_ = height; + p->src_ = data; + p->dst_ = data; + p->radius_ = radius; + p->scale_ = (1 << (FIX + LFIX)) / (R * R); // normalization constant + p->row_ = -radius; + + // analyze the input distribution so we can best-fit the threshold + CountLevels(data, width * height, p); + + // correction table + p->correction_ = ((int16_t*)mem) + LUT_SIZE; + InitCorrectionLUT(p->correction_, p->min_level_dist_); + + return 1; +} + +static void CleanupParams(SmoothParams* const p) { + WebPSafeFree(p->mem_); +} + +int WebPDequantizeLevels(uint8_t* const data, int width, int height, + int strength) { + const int radius = 4 * strength / 100; + if (strength < 0 || strength > 100) return 0; + if (data == NULL || width <= 0 || height <= 0) return 0; // bad params + if (radius > 0) { + SmoothParams p; + memset(&p, 0, sizeof(p)); + if (!InitParams(data, width, height, radius, &p)) return 0; + if (p.num_levels_ > 2) { + for (; p.row_ < p.height_; ++p.row_) { + VFilter(&p); // accumulate average of input + // Need to wait few rows in order to prime the filter, + // before emitting some output. + if (p.row_ >= p.radius_) { + HFilter(&p); + ApplyFilter(&p); + } + } + } + CleanupParams(&p); + } + return 1; +} diff --git a/media/libwebp/src/utils/quant_levels_dec.h b/media/libwebp/src/utils/quant_levels_dec.h new file mode 100644 index 000000000..9aab06807 --- /dev/null +++ b/media/libwebp/src/utils/quant_levels_dec.h @@ -0,0 +1,35 @@ +// Copyright 2013 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Alpha plane de-quantization utility +// +// Author: Vikas Arora (vikasa@google.com) + +#ifndef WEBP_UTILS_QUANT_LEVELS_DEC_H_ +#define WEBP_UTILS_QUANT_LEVELS_DEC_H_ + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Apply post-processing to input 'data' of size 'width'x'height' assuming that +// the source was quantized to a reduced number of levels. +// Strength is in [0..100] and controls the amount of dithering applied. +// Returns false in case of error (data is NULL, invalid parameters, +// malloc failure, ...). +int WebPDequantizeLevels(uint8_t* const data, int width, int height, + int strength); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_UTILS_QUANT_LEVELS_DEC_H_ */ diff --git a/media/libwebp/src/utils/random.c b/media/libwebp/src/utils/random.c new file mode 100644 index 000000000..24e96ad64 --- /dev/null +++ b/media/libwebp/src/utils/random.c @@ -0,0 +1,43 @@ +// Copyright 2013 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Pseudo-random utilities +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <string.h> +#include "./random.h" + +//------------------------------------------------------------------------------ + +// 31b-range values +static const uint32_t kRandomTable[VP8_RANDOM_TABLE_SIZE] = { + 0x0de15230, 0x03b31886, 0x775faccb, 0x1c88626a, 0x68385c55, 0x14b3b828, + 0x4a85fef8, 0x49ddb84b, 0x64fcf397, 0x5c550289, 0x4a290000, 0x0d7ec1da, + 0x5940b7ab, 0x5492577d, 0x4e19ca72, 0x38d38c69, 0x0c01ee65, 0x32a1755f, + 0x5437f652, 0x5abb2c32, 0x0faa57b1, 0x73f533e7, 0x685feeda, 0x7563cce2, + 0x6e990e83, 0x4730a7ed, 0x4fc0d9c6, 0x496b153c, 0x4f1403fa, 0x541afb0c, + 0x73990b32, 0x26d7cb1c, 0x6fcc3706, 0x2cbb77d8, 0x75762f2a, 0x6425ccdd, + 0x24b35461, 0x0a7d8715, 0x220414a8, 0x141ebf67, 0x56b41583, 0x73e502e3, + 0x44cab16f, 0x28264d42, 0x73baaefb, 0x0a50ebed, 0x1d6ab6fb, 0x0d3ad40b, + 0x35db3b68, 0x2b081e83, 0x77ce6b95, 0x5181e5f0, 0x78853bbc, 0x009f9494, + 0x27e5ed3c +}; + +void VP8InitRandom(VP8Random* const rg, float dithering) { + memcpy(rg->tab_, kRandomTable, sizeof(rg->tab_)); + rg->index1_ = 0; + rg->index2_ = 31; + rg->amp_ = (dithering < 0.0) ? 0 + : (dithering > 1.0) ? (1 << VP8_RANDOM_DITHER_FIX) + : (uint32_t)((1 << VP8_RANDOM_DITHER_FIX) * dithering); +} + +//------------------------------------------------------------------------------ + diff --git a/media/libwebp/src/utils/random.h b/media/libwebp/src/utils/random.h new file mode 100644 index 000000000..c392a615c --- /dev/null +++ b/media/libwebp/src/utils/random.h @@ -0,0 +1,63 @@ +// Copyright 2013 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Pseudo-random utilities +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_UTILS_RANDOM_H_ +#define WEBP_UTILS_RANDOM_H_ + +#include <assert.h> +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define VP8_RANDOM_DITHER_FIX 8 // fixed-point precision for dithering +#define VP8_RANDOM_TABLE_SIZE 55 + +typedef struct { + int index1_, index2_; + uint32_t tab_[VP8_RANDOM_TABLE_SIZE]; + int amp_; +} VP8Random; + +// Initializes random generator with an amplitude 'dithering' in range [0..1]. +void VP8InitRandom(VP8Random* const rg, float dithering); + +// Returns a centered pseudo-random number with 'num_bits' amplitude. +// (uses D.Knuth's Difference-based random generator). +// 'amp' is in VP8_RANDOM_DITHER_FIX fixed-point precision. +static WEBP_INLINE int VP8RandomBits2(VP8Random* const rg, int num_bits, + int amp) { + int diff; + assert(num_bits + VP8_RANDOM_DITHER_FIX <= 31); + diff = rg->tab_[rg->index1_] - rg->tab_[rg->index2_]; + if (diff < 0) diff += (1u << 31); + rg->tab_[rg->index1_] = diff; + if (++rg->index1_ == VP8_RANDOM_TABLE_SIZE) rg->index1_ = 0; + if (++rg->index2_ == VP8_RANDOM_TABLE_SIZE) rg->index2_ = 0; + // sign-extend, 0-center + diff = (int)((uint32_t)diff << 1) >> (32 - num_bits); + diff = (diff * amp) >> VP8_RANDOM_DITHER_FIX; // restrict range + diff += 1 << (num_bits - 1); // shift back to 0.5-center + return diff; +} + +static WEBP_INLINE int VP8RandomBits(VP8Random* const rg, int num_bits) { + return VP8RandomBits2(rg, num_bits, rg->amp_); +} + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_UTILS_RANDOM_H_ */ diff --git a/media/libwebp/src/utils/rescaler.c b/media/libwebp/src/utils/rescaler.c new file mode 100644 index 000000000..fad9c6b0e --- /dev/null +++ b/media/libwebp/src/utils/rescaler.c @@ -0,0 +1,333 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Rescaling functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <stdlib.h> +#include "./rescaler.h" +#include "../dsp/dsp.h" + +//------------------------------------------------------------------------------ +// Implementations of critical functions ImportRow / ExportRow + +void (*WebPRescalerImportRow)(WebPRescaler* const wrk, + const uint8_t* const src, int channel) = NULL; +void (*WebPRescalerExportRow)(WebPRescaler* const wrk, int x_out) = NULL; + +#define RFIX 30 +#define MULT_FIX(x, y) (((int64_t)(x) * (y) + (1 << (RFIX - 1))) >> RFIX) + +static void ImportRowC(WebPRescaler* const wrk, + const uint8_t* const src, int channel) { + const int x_stride = wrk->num_channels; + const int x_out_max = wrk->dst_width * wrk->num_channels; + int x_in = channel; + int x_out; + int accum = 0; + if (!wrk->x_expand) { + int sum = 0; + for (x_out = channel; x_out < x_out_max; x_out += x_stride) { + accum += wrk->x_add; + for (; accum > 0; accum -= wrk->x_sub) { + sum += src[x_in]; + x_in += x_stride; + } + { // Emit next horizontal pixel. + const int32_t base = src[x_in]; + const int32_t frac = base * (-accum); + x_in += x_stride; + wrk->frow[x_out] = (sum + base) * wrk->x_sub - frac; + // fresh fractional start for next pixel + sum = (int)MULT_FIX(frac, wrk->fx_scale); + } + } + } else { // simple bilinear interpolation + int left = src[channel], right = src[channel]; + for (x_out = channel; x_out < x_out_max; x_out += x_stride) { + if (accum < 0) { + left = right; + x_in += x_stride; + right = src[x_in]; + accum += wrk->x_add; + } + wrk->frow[x_out] = right * wrk->x_add + (left - right) * accum; + accum -= wrk->x_sub; + } + } + // Accumulate the contribution of the new row. + for (x_out = channel; x_out < x_out_max; x_out += x_stride) { + wrk->irow[x_out] += wrk->frow[x_out]; + } +} + +static void ExportRowC(WebPRescaler* const wrk, int x_out) { + if (wrk->y_accum <= 0) { + uint8_t* const dst = wrk->dst; + int32_t* const irow = wrk->irow; + const int32_t* const frow = wrk->frow; + const int yscale = wrk->fy_scale * (-wrk->y_accum); + const int x_out_max = wrk->dst_width * wrk->num_channels; + for (; x_out < x_out_max; ++x_out) { + const int frac = (int)MULT_FIX(frow[x_out], yscale); + const int v = (int)MULT_FIX(irow[x_out] - frac, wrk->fxy_scale); + dst[x_out] = (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255; + irow[x_out] = frac; // new fractional start + } + wrk->y_accum += wrk->y_add; + wrk->dst += wrk->dst_stride; + } +} + +//------------------------------------------------------------------------------ +// MIPS version + +#if defined(WEBP_USE_MIPS32) + +static void ImportRowMIPS(WebPRescaler* const wrk, + const uint8_t* const src, int channel) { + const int x_stride = wrk->num_channels; + const int x_out_max = wrk->dst_width * wrk->num_channels; + const int fx_scale = wrk->fx_scale; + const int x_add = wrk->x_add; + const int x_sub = wrk->x_sub; + int* frow = wrk->frow + channel; + int* irow = wrk->irow + channel; + const uint8_t* src1 = src + channel; + int temp1, temp2, temp3; + int base, frac, sum; + int accum, accum1; + const int x_stride1 = x_stride << 2; + int loop_c = x_out_max - channel; + + if (!wrk->x_expand) { + __asm__ volatile ( + "li %[temp1], 0x8000 \n\t" + "li %[temp2], 0x10000 \n\t" + "li %[sum], 0 \n\t" + "li %[accum], 0 \n\t" + "1: \n\t" + "addu %[accum], %[accum], %[x_add] \n\t" + "blez %[accum], 3f \n\t" + "2: \n\t" + "lbu %[temp3], 0(%[src1]) \n\t" + "subu %[accum], %[accum], %[x_sub] \n\t" + "addu %[src1], %[src1], %[x_stride] \n\t" + "addu %[sum], %[sum], %[temp3] \n\t" + "bgtz %[accum], 2b \n\t" + "3: \n\t" + "lbu %[base], 0(%[src1]) \n\t" + "addu %[src1], %[src1], %[x_stride] \n\t" + "negu %[accum1], %[accum] \n\t" + "mul %[frac], %[base], %[accum1] \n\t" + "addu %[temp3], %[sum], %[base] \n\t" + "mul %[temp3], %[temp3], %[x_sub] \n\t" + "lw %[base], 0(%[irow]) \n\t" + "subu %[loop_c], %[loop_c], %[x_stride] \n\t" + "sll %[accum1], %[frac], 2 \n\t" + "mult %[temp1], %[temp2] \n\t" + "madd %[accum1], %[fx_scale] \n\t" + "mfhi %[sum] \n\t" + "subu %[temp3], %[temp3], %[frac] \n\t" + "sw %[temp3], 0(%[frow]) \n\t" + "add %[base], %[base], %[temp3] \n\t" + "sw %[base], 0(%[irow]) \n\t" + "addu %[irow], %[irow], %[x_stride1] \n\t" + "addu %[frow], %[frow], %[x_stride1] \n\t" + "bgtz %[loop_c], 1b \n\t" + + : [accum] "=&r" (accum), [src1] "+r" (src1), [temp3] "=&r" (temp3), + [sum] "=&r" (sum), [base] "=&r" (base), [frac] "=&r" (frac), + [frow] "+r" (frow), [irow] "+r" (irow), [accum1] "=&r" (accum1), + [temp2] "=&r" (temp2), [temp1] "=&r" (temp1) + : [x_stride] "r" (x_stride), [fx_scale] "r" (fx_scale), + [x_sub] "r" (x_sub), [x_add] "r" (x_add), + [loop_c] "r" (loop_c), [x_stride1] "r" (x_stride1) + : "memory", "hi", "lo" + ); + } else { + __asm__ volatile ( + "lbu %[temp1], 0(%[src1]) \n\t" + "move %[temp2], %[temp1] \n\t" + "li %[accum], 0 \n\t" + "1: \n\t" + "bgez %[accum], 2f \n\t" + "move %[temp2], %[temp1] \n\t" + "addu %[src1], %[x_stride] \n\t" + "lbu %[temp1], 0(%[src1]) \n\t" + "addu %[accum], %[x_add] \n\t" + "2: \n\t" + "subu %[temp3], %[temp2], %[temp1] \n\t" + "mul %[temp3], %[temp3], %[accum] \n\t" + "mul %[base], %[temp1], %[x_add] \n\t" + "subu %[accum], %[accum], %[x_sub] \n\t" + "lw %[frac], 0(%[irow]) \n\t" + "subu %[loop_c], %[loop_c], %[x_stride] \n\t" + "addu %[temp3], %[base], %[temp3] \n\t" + "sw %[temp3], 0(%[frow]) \n\t" + "addu %[frow], %[x_stride1] \n\t" + "addu %[frac], %[temp3] \n\t" + "sw %[frac], 0(%[irow]) \n\t" + "addu %[irow], %[x_stride1] \n\t" + "bgtz %[loop_c], 1b \n\t" + + : [src1] "+r" (src1), [accum] "=&r" (accum), [temp1] "=&r" (temp1), + [temp2] "=&r" (temp2), [temp3] "=&r" (temp3), [base] "=&r" (base), + [frac] "=&r" (frac), [frow] "+r" (frow), [irow] "+r" (irow) + : [x_stride] "r" (x_stride), [x_add] "r" (x_add), [x_sub] "r" (x_sub), + [x_stride1] "r" (x_stride1), [loop_c] "r" (loop_c) + : "memory", "hi", "lo" + ); + } +} + +static void ExportRowMIPS(WebPRescaler* const wrk, int x_out) { + if (wrk->y_accum <= 0) { + uint8_t* const dst = wrk->dst; + int32_t* const irow = wrk->irow; + const int32_t* const frow = wrk->frow; + const int yscale = wrk->fy_scale * (-wrk->y_accum); + const int x_out_max = wrk->dst_width * wrk->num_channels; + // if wrk->fxy_scale can fit into 32 bits use optimized code, + // otherwise use C code + if ((wrk->fxy_scale >> 32) == 0) { + int temp0, temp1, temp3, temp4, temp5, temp6, temp7, loop_end; + const int temp2 = (int)(wrk->fxy_scale); + const int temp8 = x_out_max << 2; + uint8_t* dst_t = (uint8_t*)dst; + int32_t* irow_t = (int32_t*)irow; + const int32_t* frow_t = (const int32_t*)frow; + + __asm__ volatile( + "addiu %[temp6], $zero, -256 \n\t" + "addiu %[temp7], $zero, 255 \n\t" + "li %[temp3], 0x10000 \n\t" + "li %[temp4], 0x8000 \n\t" + "addu %[loop_end], %[frow_t], %[temp8] \n\t" + "1: \n\t" + "lw %[temp0], 0(%[frow_t]) \n\t" + "mult %[temp3], %[temp4] \n\t" + "addiu %[frow_t], %[frow_t], 4 \n\t" + "sll %[temp0], %[temp0], 2 \n\t" + "madd %[temp0], %[yscale] \n\t" + "mfhi %[temp1] \n\t" + "lw %[temp0], 0(%[irow_t]) \n\t" + "addiu %[dst_t], %[dst_t], 1 \n\t" + "addiu %[irow_t], %[irow_t], 4 \n\t" + "subu %[temp0], %[temp0], %[temp1] \n\t" + "mult %[temp3], %[temp4] \n\t" + "sll %[temp0], %[temp0], 2 \n\t" + "madd %[temp0], %[temp2] \n\t" + "mfhi %[temp5] \n\t" + "sw %[temp1], -4(%[irow_t]) \n\t" + "and %[temp0], %[temp5], %[temp6] \n\t" + "slti %[temp1], %[temp5], 0 \n\t" + "beqz %[temp0], 2f \n\t" + "xor %[temp5], %[temp5], %[temp5] \n\t" + "movz %[temp5], %[temp7], %[temp1] \n\t" + "2: \n\t" + "sb %[temp5], -1(%[dst_t]) \n\t" + "bne %[frow_t], %[loop_end], 1b \n\t" + + : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp3]"=&r"(temp3), + [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), [temp6]"=&r"(temp6), + [temp7]"=&r"(temp7), [frow_t]"+r"(frow_t), [irow_t]"+r"(irow_t), + [dst_t]"+r"(dst_t), [loop_end]"=&r"(loop_end) + : [temp2]"r"(temp2), [yscale]"r"(yscale), [temp8]"r"(temp8) + : "memory", "hi", "lo" + ); + wrk->y_accum += wrk->y_add; + wrk->dst += wrk->dst_stride; + } else { + ExportRowC(wrk, x_out); + } + } +} +#endif // WEBP_USE_MIPS32 + +//------------------------------------------------------------------------------ + +void WebPRescalerInit(WebPRescaler* const wrk, int src_width, int src_height, + uint8_t* const dst, int dst_width, int dst_height, + int dst_stride, int num_channels, int x_add, int x_sub, + int y_add, int y_sub, int32_t* const work) { + wrk->x_expand = (src_width < dst_width); + wrk->src_width = src_width; + wrk->src_height = src_height; + wrk->dst_width = dst_width; + wrk->dst_height = dst_height; + wrk->dst = dst; + wrk->dst_stride = dst_stride; + wrk->num_channels = num_channels; + // for 'x_expand', we use bilinear interpolation + wrk->x_add = wrk->x_expand ? (x_sub - 1) : x_add - x_sub; + wrk->x_sub = wrk->x_expand ? (x_add - 1) : x_sub; + wrk->y_accum = y_add; + wrk->y_add = y_add; + wrk->y_sub = y_sub; + wrk->fx_scale = (1 << RFIX) / x_sub; + wrk->fy_scale = (1 << RFIX) / y_sub; + wrk->fxy_scale = wrk->x_expand ? + ((int64_t)dst_height << RFIX) / (x_sub * src_height) : + ((int64_t)dst_height << RFIX) / (x_add * src_height); + wrk->irow = work; + wrk->frow = work + num_channels * dst_width; + + if (WebPRescalerImportRow == NULL) { + WebPRescalerImportRow = ImportRowC; + WebPRescalerExportRow = ExportRowC; + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_MIPS32) + if (VP8GetCPUInfo(kMIPS32)) { + WebPRescalerImportRow = ImportRowMIPS; + WebPRescalerExportRow = ExportRowMIPS; + } +#endif + } + } +} + +#undef MULT_FIX +#undef RFIX + +//------------------------------------------------------------------------------ +// all-in-one calls + +int WebPRescaleNeededLines(const WebPRescaler* const wrk, int max_num_lines) { + const int num_lines = (wrk->y_accum + wrk->y_sub - 1) / wrk->y_sub; + return (num_lines > max_num_lines) ? max_num_lines : num_lines; +} + +int WebPRescalerImport(WebPRescaler* const wrk, int num_lines, + const uint8_t* src, int src_stride) { + int total_imported = 0; + while (total_imported < num_lines && wrk->y_accum > 0) { + int channel; + for (channel = 0; channel < wrk->num_channels; ++channel) { + WebPRescalerImportRow(wrk, src, channel); + } + src += src_stride; + ++total_imported; + wrk->y_accum -= wrk->y_sub; + } + return total_imported; +} + +int WebPRescalerExport(WebPRescaler* const rescaler) { + int total_exported = 0; + while (WebPRescalerHasPendingOutput(rescaler)) { + WebPRescalerExportRow(rescaler, 0); + ++total_exported; + } + return total_exported; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/utils/rescaler.h b/media/libwebp/src/utils/rescaler.h new file mode 100644 index 000000000..a6f378712 --- /dev/null +++ b/media/libwebp/src/utils/rescaler.h @@ -0,0 +1,82 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Rescaling functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_UTILS_RESCALER_H_ +#define WEBP_UTILS_RESCALER_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +#include "../webp/types.h" + +// Structure used for on-the-fly rescaling +typedef struct { + int x_expand; // true if we're expanding in the x direction + int num_channels; // bytes to jump between pixels + int fy_scale, fx_scale; // fixed-point scaling factor + int64_t fxy_scale; // '' + // we need hpel-precise add/sub increments, for the downsampled U/V planes. + int y_accum; // vertical accumulator + int y_add, y_sub; // vertical increments (add ~= src, sub ~= dst) + int x_add, x_sub; // horizontal increments (add ~= src, sub ~= dst) + int src_width, src_height; // source dimensions + int dst_width, dst_height; // destination dimensions + uint8_t* dst; + int dst_stride; + int32_t* irow, *frow; // work buffer +} WebPRescaler; + +// Initialize a rescaler given scratch area 'work' and dimensions of src & dst. +void WebPRescalerInit(WebPRescaler* const rescaler, + int src_width, int src_height, + uint8_t* const dst, + int dst_width, int dst_height, int dst_stride, + int num_channels, + int x_add, int x_sub, + int y_add, int y_sub, + int32_t* const work); + +// Returns the number of input lines needed next to produce one output line, +// considering that the maximum available input lines are 'max_num_lines'. +int WebPRescaleNeededLines(const WebPRescaler* const rescaler, + int max_num_lines); + +// Import multiple rows over all channels, until at least one row is ready to +// be exported. Returns the actual number of lines that were imported. +int WebPRescalerImport(WebPRescaler* const rescaler, int num_rows, + const uint8_t* src, int src_stride); + +// Import a row of data and save its contribution in the rescaler. +// 'channel' denotes the channel number to be imported. +extern void (*WebPRescalerImportRow)(WebPRescaler* const wrk, + const uint8_t* const src, int channel); +// Export one row (starting at x_out position) from rescaler. +extern void (*WebPRescalerExportRow)(WebPRescaler* const wrk, int x_out); + +// Return true if there is pending output rows ready. +static WEBP_INLINE +int WebPRescalerHasPendingOutput(const WebPRescaler* const rescaler) { + return (rescaler->y_accum <= 0); +} + +// Export as many rows as possible. Return the numbers of rows written. +int WebPRescalerExport(WebPRescaler* const rescaler); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_UTILS_RESCALER_H_ */ diff --git a/media/libwebp/src/utils/thread.c b/media/libwebp/src/utils/thread.c new file mode 100644 index 000000000..264210ba2 --- /dev/null +++ b/media/libwebp/src/utils/thread.c @@ -0,0 +1,309 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Multi-threaded worker +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include <string.h> // for memset() +#include "./thread.h" +#include "./utils.h" + +#ifdef WEBP_USE_THREAD + +#if defined(_WIN32) + +#include <windows.h> +typedef HANDLE pthread_t; +typedef CRITICAL_SECTION pthread_mutex_t; +typedef struct { + HANDLE waiting_sem_; + HANDLE received_sem_; + HANDLE signal_event_; +} pthread_cond_t; + +#else // !_WIN32 + +#include <pthread.h> + +#endif // _WIN32 + +struct WebPWorkerImpl { + pthread_mutex_t mutex_; + pthread_cond_t condition_; + pthread_t thread_; +}; + +#if defined(_WIN32) + +//------------------------------------------------------------------------------ +// simplistic pthread emulation layer + +#include <process.h> + +// _beginthreadex requires __stdcall +#define THREADFN unsigned int __stdcall +#define THREAD_RETURN(val) (unsigned int)((DWORD_PTR)val) + +static int pthread_create(pthread_t* const thread, const void* attr, + unsigned int (__stdcall *start)(void*), void* arg) { + (void)attr; + *thread = (pthread_t)_beginthreadex(NULL, /* void *security */ + 0, /* unsigned stack_size */ + start, + arg, + 0, /* unsigned initflag */ + NULL); /* unsigned *thrdaddr */ + if (*thread == NULL) return 1; + SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL); + return 0; +} + +static int pthread_join(pthread_t thread, void** value_ptr) { + (void)value_ptr; + return (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0 || + CloseHandle(thread) == 0); +} + +// Mutex +static int pthread_mutex_init(pthread_mutex_t* const mutex, void* mutexattr) { + (void)mutexattr; + InitializeCriticalSection(mutex); + return 0; +} + +static int pthread_mutex_lock(pthread_mutex_t* const mutex) { + EnterCriticalSection(mutex); + return 0; +} + +static int pthread_mutex_unlock(pthread_mutex_t* const mutex) { + LeaveCriticalSection(mutex); + return 0; +} + +static int pthread_mutex_destroy(pthread_mutex_t* const mutex) { + DeleteCriticalSection(mutex); + return 0; +} + +// Condition +static int pthread_cond_destroy(pthread_cond_t* const condition) { + int ok = 1; + ok &= (CloseHandle(condition->waiting_sem_) != 0); + ok &= (CloseHandle(condition->received_sem_) != 0); + ok &= (CloseHandle(condition->signal_event_) != 0); + return !ok; +} + +static int pthread_cond_init(pthread_cond_t* const condition, void* cond_attr) { + (void)cond_attr; + condition->waiting_sem_ = CreateSemaphore(NULL, 0, 1, NULL); + condition->received_sem_ = CreateSemaphore(NULL, 0, 1, NULL); + condition->signal_event_ = CreateEvent(NULL, FALSE, FALSE, NULL); + if (condition->waiting_sem_ == NULL || + condition->received_sem_ == NULL || + condition->signal_event_ == NULL) { + pthread_cond_destroy(condition); + return 1; + } + return 0; +} + +static int pthread_cond_signal(pthread_cond_t* const condition) { + int ok = 1; + if (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) { + // a thread is waiting in pthread_cond_wait: allow it to be notified + ok = SetEvent(condition->signal_event_); + // wait until the event is consumed so the signaler cannot consume + // the event via its own pthread_cond_wait. + ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) != + WAIT_OBJECT_0); + } + return !ok; +} + +static int pthread_cond_wait(pthread_cond_t* const condition, + pthread_mutex_t* const mutex) { + int ok; + // note that there is a consumer available so the signal isn't dropped in + // pthread_cond_signal + if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL)) + return 1; + // now unlock the mutex so pthread_cond_signal may be issued + pthread_mutex_unlock(mutex); + ok = (WaitForSingleObject(condition->signal_event_, INFINITE) == + WAIT_OBJECT_0); + ok &= ReleaseSemaphore(condition->received_sem_, 1, NULL); + pthread_mutex_lock(mutex); + return !ok; +} + +#else // !_WIN32 +# define THREADFN void* +# define THREAD_RETURN(val) val +#endif // _WIN32 + +//------------------------------------------------------------------------------ + +static void Execute(WebPWorker* const worker); // Forward declaration. + +static THREADFN ThreadLoop(void* ptr) { + WebPWorker* const worker = (WebPWorker*)ptr; + int done = 0; + while (!done) { + pthread_mutex_lock(&worker->impl_->mutex_); + while (worker->status_ == OK) { // wait in idling mode + pthread_cond_wait(&worker->impl_->condition_, &worker->impl_->mutex_); + } + if (worker->status_ == WORK) { + Execute(worker); + worker->status_ = OK; + } else if (worker->status_ == NOT_OK) { // finish the worker + done = 1; + } + // signal to the main thread that we're done (for Sync()) + pthread_cond_signal(&worker->impl_->condition_); + pthread_mutex_unlock(&worker->impl_->mutex_); + } + return THREAD_RETURN(NULL); // Thread is finished +} + +// main thread state control +static void ChangeState(WebPWorker* const worker, + WebPWorkerStatus new_status) { + // No-op when attempting to change state on a thread that didn't come up. + // Checking status_ without acquiring the lock first would result in a data + // race. + if (worker->impl_ == NULL) return; + + pthread_mutex_lock(&worker->impl_->mutex_); + if (worker->status_ >= OK) { + // wait for the worker to finish + while (worker->status_ != OK) { + pthread_cond_wait(&worker->impl_->condition_, &worker->impl_->mutex_); + } + // assign new status and release the working thread if needed + if (new_status != OK) { + worker->status_ = new_status; + pthread_cond_signal(&worker->impl_->condition_); + } + } + pthread_mutex_unlock(&worker->impl_->mutex_); +} + +#endif // WEBP_USE_THREAD + +//------------------------------------------------------------------------------ + +static void Init(WebPWorker* const worker) { + memset(worker, 0, sizeof(*worker)); + worker->status_ = NOT_OK; +} + +static int Sync(WebPWorker* const worker) { +#ifdef WEBP_USE_THREAD + ChangeState(worker, OK); +#endif + assert(worker->status_ <= OK); + return !worker->had_error; +} + +static int Reset(WebPWorker* const worker) { + int ok = 1; + worker->had_error = 0; + if (worker->status_ < OK) { +#ifdef WEBP_USE_THREAD + worker->impl_ = (WebPWorkerImpl*)WebPSafeCalloc(1, sizeof(*worker->impl_)); + if (worker->impl_ == NULL) { + return 0; + } + if (pthread_mutex_init(&worker->impl_->mutex_, NULL)) { + goto Error; + } + if (pthread_cond_init(&worker->impl_->condition_, NULL)) { + pthread_mutex_destroy(&worker->impl_->mutex_); + goto Error; + } + pthread_mutex_lock(&worker->impl_->mutex_); + ok = !pthread_create(&worker->impl_->thread_, NULL, ThreadLoop, worker); + if (ok) worker->status_ = OK; + pthread_mutex_unlock(&worker->impl_->mutex_); + if (!ok) { + pthread_mutex_destroy(&worker->impl_->mutex_); + pthread_cond_destroy(&worker->impl_->condition_); + Error: + WebPSafeFree(worker->impl_); + worker->impl_ = NULL; + return 0; + } +#else + worker->status_ = OK; +#endif + } else if (worker->status_ > OK) { + ok = Sync(worker); + } + assert(!ok || (worker->status_ == OK)); + return ok; +} + +static void Execute(WebPWorker* const worker) { + if (worker->hook != NULL) { + worker->had_error |= !worker->hook(worker->data1, worker->data2); + } +} + +static void Launch(WebPWorker* const worker) { +#ifdef WEBP_USE_THREAD + ChangeState(worker, WORK); +#else + Execute(worker); +#endif +} + +static void End(WebPWorker* const worker) { +#ifdef WEBP_USE_THREAD + if (worker->impl_ != NULL) { + ChangeState(worker, NOT_OK); + pthread_join(worker->impl_->thread_, NULL); + pthread_mutex_destroy(&worker->impl_->mutex_); + pthread_cond_destroy(&worker->impl_->condition_); + WebPSafeFree(worker->impl_); + worker->impl_ = NULL; + } +#else + worker->status_ = NOT_OK; + assert(worker->impl_ == NULL); +#endif + assert(worker->status_ == NOT_OK); +} + +//------------------------------------------------------------------------------ + +static WebPWorkerInterface g_worker_interface = { + Init, Reset, Sync, Launch, Execute, End +}; + +int WebPSetWorkerInterface(const WebPWorkerInterface* const winterface) { + if (winterface == NULL || + winterface->Init == NULL || winterface->Reset == NULL || + winterface->Sync == NULL || winterface->Launch == NULL || + winterface->Execute == NULL || winterface->End == NULL) { + return 0; + } + g_worker_interface = *winterface; + return 1; +} + +const WebPWorkerInterface* WebPGetWorkerInterface(void) { + return &g_worker_interface; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/utils/thread.h b/media/libwebp/src/utils/thread.h new file mode 100644 index 000000000..7bd451b12 --- /dev/null +++ b/media/libwebp/src/utils/thread.h @@ -0,0 +1,93 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Multi-threaded worker +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_UTILS_THREAD_H_ +#define WEBP_UTILS_THREAD_H_ + +#ifdef HAVE_CONFIG_H +#include "../webp/config.h" +#endif + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// State of the worker thread object +typedef enum { + NOT_OK = 0, // object is unusable + OK, // ready to work + WORK // busy finishing the current task +} WebPWorkerStatus; + +// Function to be called by the worker thread. Takes two opaque pointers as +// arguments (data1 and data2), and should return false in case of error. +typedef int (*WebPWorkerHook)(void*, void*); + +// Platform-dependent implementation details for the worker. +typedef struct WebPWorkerImpl WebPWorkerImpl; + +// Synchronization object used to launch job in the worker thread +typedef struct { + WebPWorkerImpl* impl_; + WebPWorkerStatus status_; + WebPWorkerHook hook; // hook to call + void* data1; // first argument passed to 'hook' + void* data2; // second argument passed to 'hook' + int had_error; // return value of the last call to 'hook' +} WebPWorker; + +// The interface for all thread-worker related functions. All these functions +// must be implemented. +typedef struct { + // Must be called first, before any other method. + void (*Init)(WebPWorker* const worker); + // Must be called to initialize the object and spawn the thread. Re-entrant. + // Will potentially launch the thread. Returns false in case of error. + int (*Reset)(WebPWorker* const worker); + // Makes sure the previous work is finished. Returns true if worker->had_error + // was not set and no error condition was triggered by the working thread. + int (*Sync)(WebPWorker* const worker); + // Triggers the thread to call hook() with data1 and data2 arguments. These + // hook/data1/data2 values can be changed at any time before calling this + // function, but not be changed afterward until the next call to Sync(). + void (*Launch)(WebPWorker* const worker); + // This function is similar to Launch() except that it calls the + // hook directly instead of using a thread. Convenient to bypass the thread + // mechanism while still using the WebPWorker structs. Sync() must + // still be called afterward (for error reporting). + void (*Execute)(WebPWorker* const worker); + // Kill the thread and terminate the object. To use the object again, one + // must call Reset() again. + void (*End)(WebPWorker* const worker); +} WebPWorkerInterface; + +// Install a new set of threading functions, overriding the defaults. This +// should be done before any workers are started, i.e., before any encoding or +// decoding takes place. The contents of the interface struct are copied, it +// is safe to free the corresponding memory after this call. This function is +// not thread-safe. Return false in case of invalid pointer or methods. +WEBP_EXTERN(int) WebPSetWorkerInterface( + const WebPWorkerInterface* const interface); + +// Retrieve the currently set thread worker interface. +WEBP_EXTERN(const WebPWorkerInterface*) WebPGetWorkerInterface(void); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_UTILS_THREAD_H_ */ diff --git a/media/libwebp/src/utils/utils.c b/media/libwebp/src/utils/utils.c new file mode 100644 index 000000000..8ff7f12fa --- /dev/null +++ b/media/libwebp/src/utils/utils.c @@ -0,0 +1,211 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Misc. common utility functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <stdlib.h> +#include "./utils.h" + +// If PRINT_MEM_INFO is defined, extra info (like total memory used, number of +// alloc/free etc) is printed. For debugging/tuning purpose only (it's slow, +// and not multi-thread safe!). +// An interesting alternative is valgrind's 'massif' tool: +// http://valgrind.org/docs/manual/ms-manual.html +// Here is an example command line: +/* valgrind --tool=massif --massif-out-file=massif.out \ + --stacks=yes --alloc-fn=WebPSafeAlloc --alloc-fn=WebPSafeCalloc + ms_print massif.out +*/ +// In addition: +// * if PRINT_MEM_TRAFFIC is defined, all the details of the malloc/free cycles +// are printed. +// * if MALLOC_FAIL_AT is defined, the global environment variable +// $MALLOC_FAIL_AT is used to simulate a memory error when calloc or malloc +// is called for the nth time. Example usage: +// export MALLOC_FAIL_AT=50 && ./examples/cwebp input.png +// * if MALLOC_LIMIT is defined, the global environment variable $MALLOC_LIMIT +// sets the maximum amount of memory (in bytes) made available to libwebp. +// This can be used to emulate environment with very limited memory. +// Example: export MALLOC_LIMIT=64000000 && ./examples/dwebp picture.webp + +// #define PRINT_MEM_INFO +// #define PRINT_MEM_TRAFFIC +// #define MALLOC_FAIL_AT +// #define MALLOC_LIMIT + +//------------------------------------------------------------------------------ +// Checked memory allocation + +#if defined(PRINT_MEM_INFO) + +#include <stdio.h> +#include <stdlib.h> // for abort() + +static int num_malloc_calls = 0; +static int num_calloc_calls = 0; +static int num_free_calls = 0; +static int countdown_to_fail = 0; // 0 = off + +typedef struct MemBlock MemBlock; +struct MemBlock { + void* ptr_; + size_t size_; + MemBlock* next_; +}; + +static MemBlock* all_blocks = NULL; +static size_t total_mem = 0; +static size_t total_mem_allocated = 0; +static size_t high_water_mark = 0; +static size_t mem_limit = 0; + +static int exit_registered = 0; + +static void PrintMemInfo(void) { + fprintf(stderr, "\nMEMORY INFO:\n"); + fprintf(stderr, "num calls to: malloc = %4d\n", num_malloc_calls); + fprintf(stderr, " calloc = %4d\n", num_calloc_calls); + fprintf(stderr, " free = %4d\n", num_free_calls); + fprintf(stderr, "total_mem: %u\n", (uint32_t)total_mem); + fprintf(stderr, "total_mem allocated: %u\n", (uint32_t)total_mem_allocated); + fprintf(stderr, "high-water mark: %u\n", (uint32_t)high_water_mark); + while (all_blocks != NULL) { + MemBlock* b = all_blocks; + all_blocks = b->next_; + free(b); + } +} + +static void Increment(int* const v) { + if (!exit_registered) { +#if defined(MALLOC_FAIL_AT) + { + const char* const malloc_fail_at_str = getenv("MALLOC_FAIL_AT"); + if (malloc_fail_at_str != NULL) { + countdown_to_fail = atoi(malloc_fail_at_str); + } + } +#endif +#if defined(MALLOC_LIMIT) + { + const char* const malloc_limit_str = getenv("MALLOC_LIMIT"); + if (malloc_limit_str != NULL) { + mem_limit = atoi(malloc_limit_str); + } + } +#endif + (void)countdown_to_fail; + (void)mem_limit; + atexit(PrintMemInfo); + exit_registered = 1; + } + ++*v; +} + +static void AddMem(void* ptr, size_t size) { + if (ptr != NULL) { + MemBlock* const b = (MemBlock*)malloc(sizeof(*b)); + if (b == NULL) abort(); + b->next_ = all_blocks; + all_blocks = b; + b->ptr_ = ptr; + b->size_ = size; + total_mem += size; + total_mem_allocated += size; +#if defined(PRINT_MEM_TRAFFIC) +#if defined(MALLOC_FAIL_AT) + fprintf(stderr, "fail-count: %5d [mem=%u]\n", + num_malloc_calls + num_calloc_calls, (uint32_t)total_mem); +#else + fprintf(stderr, "Mem: %u (+%u)\n", (uint32_t)total_mem, (uint32_t)size); +#endif +#endif + if (total_mem > high_water_mark) high_water_mark = total_mem; + } +} + +static void SubMem(void* ptr) { + if (ptr != NULL) { + MemBlock** b = &all_blocks; + // Inefficient search, but that's just for debugging. + while (*b != NULL && (*b)->ptr_ != ptr) b = &(*b)->next_; + if (*b == NULL) { + fprintf(stderr, "Invalid pointer free! (%p)\n", ptr); + abort(); + } + { + MemBlock* const block = *b; + *b = block->next_; + total_mem -= block->size_; +#if defined(PRINT_MEM_TRAFFIC) + fprintf(stderr, "Mem: %u (-%u)\n", + (uint32_t)total_mem, (uint32_t)block->size_); +#endif + free(block); + } + } +} + +#else +#define Increment(v) do {} while (0) +#define AddMem(p, s) do {} while (0) +#define SubMem(p) do {} while (0) +#endif + +// Returns 0 in case of overflow of nmemb * size. +static int CheckSizeArgumentsOverflow(uint64_t nmemb, size_t size) { + const uint64_t total_size = nmemb * size; + if (nmemb == 0) return 1; + if ((uint64_t)size > WEBP_MAX_ALLOCABLE_MEMORY / nmemb) return 0; + if (total_size != (size_t)total_size) return 0; +#if defined(PRINT_MEM_INFO) && defined(MALLOC_FAIL_AT) + if (countdown_to_fail > 0 && --countdown_to_fail == 0) { + return 0; // fake fail! + } +#endif +#if defined(MALLOC_LIMIT) + if (mem_limit > 0 && total_mem + total_size >= mem_limit) { + return 0; // fake fail! + } +#endif + + return 1; +} + +void* WebPSafeMalloc(uint64_t nmemb, size_t size) { + void* ptr; + Increment(&num_malloc_calls); + if (!CheckSizeArgumentsOverflow(nmemb, size)) return NULL; + assert(nmemb * size > 0); + ptr = malloc((size_t)(nmemb * size)); + AddMem(ptr, (size_t)(nmemb * size)); + return ptr; +} + +void* WebPSafeCalloc(uint64_t nmemb, size_t size) { + void* ptr; + Increment(&num_calloc_calls); + if (!CheckSizeArgumentsOverflow(nmemb, size)) return NULL; + assert(nmemb * size > 0); + ptr = calloc((size_t)nmemb, size); + AddMem(ptr, (size_t)(nmemb * size)); + return ptr; +} + +void WebPSafeFree(void* const ptr) { + if (ptr != NULL) { + Increment(&num_free_calls); + SubMem(ptr); + } + free(ptr); +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/src/utils/utils.h b/media/libwebp/src/utils/utils.h new file mode 100644 index 000000000..f2c498a9d --- /dev/null +++ b/media/libwebp/src/utils/utils.h @@ -0,0 +1,121 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Misc. common utility functions +// +// Authors: Skal (pascal.massimino@gmail.com) +// Urvang (urvang@google.com) + +#ifndef WEBP_UTILS_UTILS_H_ +#define WEBP_UTILS_UTILS_H_ + +#include <assert.h> + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Memory allocation + +// This is the maximum memory amount that libwebp will ever try to allocate. +#define WEBP_MAX_ALLOCABLE_MEMORY (1ULL << 40) + +// size-checking safe malloc/calloc: verify that the requested size is not too +// large, or return NULL. You don't need to call these for constructs like +// malloc(sizeof(foo)), but only if there's picture-dependent size involved +// somewhere (like: malloc(num_pixels * sizeof(*something))). That's why this +// safe malloc() borrows the signature from calloc(), pointing at the dangerous +// underlying multiply involved. +WEBP_EXTERN(void*) WebPSafeMalloc(uint64_t nmemb, size_t size); +// Note that WebPSafeCalloc() expects the second argument type to be 'size_t' +// in order to favor the "calloc(num_foo, sizeof(foo))" pattern. +WEBP_EXTERN(void*) WebPSafeCalloc(uint64_t nmemb, size_t size); + +// Companion deallocation function to the above allocations. +WEBP_EXTERN(void) WebPSafeFree(void* const ptr); + +//------------------------------------------------------------------------------ +// Reading/writing data. + +// Read 16, 24 or 32 bits stored in little-endian order. +static WEBP_INLINE int GetLE16(const uint8_t* const data) { + return (int)(data[0] << 0) | (data[1] << 8); +} + +static WEBP_INLINE int GetLE24(const uint8_t* const data) { + return GetLE16(data) | (data[2] << 16); +} + +static WEBP_INLINE uint32_t GetLE32(const uint8_t* const data) { + return (uint32_t)GetLE16(data) | (GetLE16(data + 2) << 16); +} + +// Store 16, 24 or 32 bits in little-endian order. +static WEBP_INLINE void PutLE16(uint8_t* const data, int val) { + assert(val < (1 << 16)); + data[0] = (val >> 0); + data[1] = (val >> 8); +} + +static WEBP_INLINE void PutLE24(uint8_t* const data, int val) { + assert(val < (1 << 24)); + PutLE16(data, val & 0xffff); + data[2] = (val >> 16); +} + +static WEBP_INLINE void PutLE32(uint8_t* const data, uint32_t val) { + PutLE16(data, (int)(val & 0xffff)); + PutLE16(data + 2, (int)(val >> 16)); +} + +// Returns (int)floor(log2(n)). n must be > 0. +// use GNU builtins where available. +#if defined(__GNUC__) && \ + ((__GNUC__ == 3 && __GNUC_MINOR__ >= 4) || __GNUC__ >= 4) +static WEBP_INLINE int BitsLog2Floor(uint32_t n) { + return 31 ^ __builtin_clz(n); +} +#elif defined(_MSC_VER) && _MSC_VER > 1310 && \ + (defined(_M_X64) || defined(_M_IX86)) +#include <intrin.h> +#pragma intrinsic(_BitScanReverse) + +static WEBP_INLINE int BitsLog2Floor(uint32_t n) { + uint32_t first_set_bit; + _BitScanReverse(&first_set_bit, n); + return first_set_bit; +} +#else +static WEBP_INLINE int BitsLog2Floor(uint32_t n) { + int log = 0; + uint32_t value = n; + int i; + + for (i = 4; i >= 0; --i) { + const int shift = (1 << i); + const uint32_t x = value >> shift; + if (x != 0) { + value = x; + log += shift; + } + } + return log; +} +#endif + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_UTILS_UTILS_H_ */ diff --git a/media/libwebp/src/webp/decode.h b/media/libwebp/src/webp/decode.h new file mode 100644 index 000000000..8d3f7be92 --- /dev/null +++ b/media/libwebp/src/webp/decode.h @@ -0,0 +1,503 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Main decoding functions for WebP images. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_WEBP_DECODE_H_ +#define WEBP_WEBP_DECODE_H_ + +#include "./types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define WEBP_DECODER_ABI_VERSION 0x0203 // MAJOR(8b) + MINOR(8b) + +// Note: forward declaring enumerations is not allowed in (strict) C and C++, +// the types are left here for reference. +// typedef enum VP8StatusCode VP8StatusCode; +// typedef enum WEBP_CSP_MODE WEBP_CSP_MODE; +typedef struct WebPRGBABuffer WebPRGBABuffer; +typedef struct WebPYUVABuffer WebPYUVABuffer; +typedef struct WebPDecBuffer WebPDecBuffer; +typedef struct WebPIDecoder WebPIDecoder; +typedef struct WebPBitstreamFeatures WebPBitstreamFeatures; +typedef struct WebPDecoderOptions WebPDecoderOptions; +typedef struct WebPDecoderConfig WebPDecoderConfig; + +// Return the decoder's version number, packed in hexadecimal using 8bits for +// each of major/minor/revision. E.g: v2.5.7 is 0x020507. +WEBP_EXTERN(int) WebPGetDecoderVersion(void); + +// Retrieve basic header information: width, height. +// This function will also validate the header and return 0 in +// case of formatting error. +// Pointers 'width' and 'height' can be passed NULL if deemed irrelevant. +WEBP_EXTERN(int) WebPGetInfo(const uint8_t* data, size_t data_size, + int* width, int* height); + +// Decodes WebP images pointed to by 'data' and returns RGBA samples, along +// with the dimensions in *width and *height. The ordering of samples in +// memory is R, G, B, A, R, G, B, A... in scan order (endian-independent). +// The returned pointer should be deleted calling free(). +// Returns NULL in case of error. +WEBP_EXTERN(uint8_t*) WebPDecodeRGBA(const uint8_t* data, size_t data_size, + int* width, int* height); + +// Same as WebPDecodeRGBA, but returning A, R, G, B, A, R, G, B... ordered data. +WEBP_EXTERN(uint8_t*) WebPDecodeARGB(const uint8_t* data, size_t data_size, + int* width, int* height); + +// Same as WebPDecodeRGBA, but returning B, G, R, A, B, G, R, A... ordered data. +WEBP_EXTERN(uint8_t*) WebPDecodeBGRA(const uint8_t* data, size_t data_size, + int* width, int* height); + +// Same as WebPDecodeRGBA, but returning R, G, B, R, G, B... ordered data. +// If the bitstream contains transparency, it is ignored. +WEBP_EXTERN(uint8_t*) WebPDecodeRGB(const uint8_t* data, size_t data_size, + int* width, int* height); + +// Same as WebPDecodeRGB, but returning B, G, R, B, G, R... ordered data. +WEBP_EXTERN(uint8_t*) WebPDecodeBGR(const uint8_t* data, size_t data_size, + int* width, int* height); + + +// Decode WebP images pointed to by 'data' to Y'UV format(*). The pointer +// returned is the Y samples buffer. Upon return, *u and *v will point to +// the U and V chroma data. These U and V buffers need NOT be free()'d, +// unlike the returned Y luma one. The dimension of the U and V planes +// are both (*width + 1) / 2 and (*height + 1)/ 2. +// Upon return, the Y buffer has a stride returned as '*stride', while U and V +// have a common stride returned as '*uv_stride'. +// Return NULL in case of error. +// (*) Also named Y'CbCr. See: http://en.wikipedia.org/wiki/YCbCr +WEBP_EXTERN(uint8_t*) WebPDecodeYUV(const uint8_t* data, size_t data_size, + int* width, int* height, + uint8_t** u, uint8_t** v, + int* stride, int* uv_stride); + +// These five functions are variants of the above ones, that decode the image +// directly into a pre-allocated buffer 'output_buffer'. The maximum storage +// available in this buffer is indicated by 'output_buffer_size'. If this +// storage is not sufficient (or an error occurred), NULL is returned. +// Otherwise, output_buffer is returned, for convenience. +// The parameter 'output_stride' specifies the distance (in bytes) +// between scanlines. Hence, output_buffer_size is expected to be at least +// output_stride x picture-height. +WEBP_EXTERN(uint8_t*) WebPDecodeRGBAInto( + const uint8_t* data, size_t data_size, + uint8_t* output_buffer, size_t output_buffer_size, int output_stride); +WEBP_EXTERN(uint8_t*) WebPDecodeARGBInto( + const uint8_t* data, size_t data_size, + uint8_t* output_buffer, size_t output_buffer_size, int output_stride); +WEBP_EXTERN(uint8_t*) WebPDecodeBGRAInto( + const uint8_t* data, size_t data_size, + uint8_t* output_buffer, size_t output_buffer_size, int output_stride); + +// RGB and BGR variants. Here too the transparency information, if present, +// will be dropped and ignored. +WEBP_EXTERN(uint8_t*) WebPDecodeRGBInto( + const uint8_t* data, size_t data_size, + uint8_t* output_buffer, size_t output_buffer_size, int output_stride); +WEBP_EXTERN(uint8_t*) WebPDecodeBGRInto( + const uint8_t* data, size_t data_size, + uint8_t* output_buffer, size_t output_buffer_size, int output_stride); + +// WebPDecodeYUVInto() is a variant of WebPDecodeYUV() that operates directly +// into pre-allocated luma/chroma plane buffers. This function requires the +// strides to be passed: one for the luma plane and one for each of the +// chroma ones. The size of each plane buffer is passed as 'luma_size', +// 'u_size' and 'v_size' respectively. +// Pointer to the luma plane ('*luma') is returned or NULL if an error occurred +// during decoding (or because some buffers were found to be too small). +WEBP_EXTERN(uint8_t*) WebPDecodeYUVInto( + const uint8_t* data, size_t data_size, + uint8_t* luma, size_t luma_size, int luma_stride, + uint8_t* u, size_t u_size, int u_stride, + uint8_t* v, size_t v_size, int v_stride); + +//------------------------------------------------------------------------------ +// Output colorspaces and buffer + +// Colorspaces +// Note: the naming describes the byte-ordering of packed samples in memory. +// For instance, MODE_BGRA relates to samples ordered as B,G,R,A,B,G,R,A,... +// Non-capital names (e.g.:MODE_Argb) relates to pre-multiplied RGB channels. +// RGBA-4444 and RGB-565 colorspaces are represented by following byte-order: +// RGBA-4444: [r3 r2 r1 r0 g3 g2 g1 g0], [b3 b2 b1 b0 a3 a2 a1 a0], ... +// RGB-565: [r4 r3 r2 r1 r0 g5 g4 g3], [g2 g1 g0 b4 b3 b2 b1 b0], ... +// In the case WEBP_SWAP_16BITS_CSP is defined, the bytes are swapped for +// these two modes: +// RGBA-4444: [b3 b2 b1 b0 a3 a2 a1 a0], [r3 r2 r1 r0 g3 g2 g1 g0], ... +// RGB-565: [g2 g1 g0 b4 b3 b2 b1 b0], [r4 r3 r2 r1 r0 g5 g4 g3], ... + +typedef enum WEBP_CSP_MODE { + MODE_RGB = 0, MODE_RGBA = 1, + MODE_BGR = 2, MODE_BGRA = 3, + MODE_ARGB = 4, MODE_RGBA_4444 = 5, + MODE_RGB_565 = 6, + // RGB-premultiplied transparent modes (alpha value is preserved) + MODE_rgbA = 7, + MODE_bgrA = 8, + MODE_Argb = 9, + MODE_rgbA_4444 = 10, + // YUV modes must come after RGB ones. + MODE_YUV = 11, MODE_YUVA = 12, // yuv 4:2:0 + MODE_LAST = 13 +} WEBP_CSP_MODE; + +// Some useful macros: +static WEBP_INLINE int WebPIsPremultipliedMode(WEBP_CSP_MODE mode) { + return (mode == MODE_rgbA || mode == MODE_bgrA || mode == MODE_Argb || + mode == MODE_rgbA_4444); +} + +static WEBP_INLINE int WebPIsAlphaMode(WEBP_CSP_MODE mode) { + return (mode == MODE_RGBA || mode == MODE_BGRA || mode == MODE_ARGB || + mode == MODE_RGBA_4444 || mode == MODE_YUVA || + WebPIsPremultipliedMode(mode)); +} + +static WEBP_INLINE int WebPIsRGBMode(WEBP_CSP_MODE mode) { + return (mode < MODE_YUV); +} + +//------------------------------------------------------------------------------ +// WebPDecBuffer: Generic structure for describing the output sample buffer. + +struct WebPRGBABuffer { // view as RGBA + uint8_t* rgba; // pointer to RGBA samples + int stride; // stride in bytes from one scanline to the next. + size_t size; // total size of the *rgba buffer. +}; + +struct WebPYUVABuffer { // view as YUVA + uint8_t* y, *u, *v, *a; // pointer to luma, chroma U/V, alpha samples + int y_stride; // luma stride + int u_stride, v_stride; // chroma strides + int a_stride; // alpha stride + size_t y_size; // luma plane size + size_t u_size, v_size; // chroma planes size + size_t a_size; // alpha-plane size +}; + +// Output buffer +struct WebPDecBuffer { + WEBP_CSP_MODE colorspace; // Colorspace. + int width, height; // Dimensions. + int is_external_memory; // If true, 'internal_memory' pointer is not used. + union { + WebPRGBABuffer RGBA; + WebPYUVABuffer YUVA; + } u; // Nameless union of buffer parameters. + uint32_t pad[4]; // padding for later use + + uint8_t* private_memory; // Internally allocated memory (only when + // is_external_memory is false). Should not be used + // externally, but accessed via the buffer union. +}; + +// Internal, version-checked, entry point +WEBP_EXTERN(int) WebPInitDecBufferInternal(WebPDecBuffer*, int); + +// Initialize the structure as empty. Must be called before any other use. +// Returns false in case of version mismatch +static WEBP_INLINE int WebPInitDecBuffer(WebPDecBuffer* buffer) { + return WebPInitDecBufferInternal(buffer, WEBP_DECODER_ABI_VERSION); +} + +// Free any memory associated with the buffer. Must always be called last. +// Note: doesn't free the 'buffer' structure itself. +WEBP_EXTERN(void) WebPFreeDecBuffer(WebPDecBuffer* buffer); + +//------------------------------------------------------------------------------ +// Enumeration of the status codes + +typedef enum VP8StatusCode { + VP8_STATUS_OK = 0, + VP8_STATUS_OUT_OF_MEMORY, + VP8_STATUS_INVALID_PARAM, + VP8_STATUS_BITSTREAM_ERROR, + VP8_STATUS_UNSUPPORTED_FEATURE, + VP8_STATUS_SUSPENDED, + VP8_STATUS_USER_ABORT, + VP8_STATUS_NOT_ENOUGH_DATA +} VP8StatusCode; + +//------------------------------------------------------------------------------ +// Incremental decoding +// +// This API allows streamlined decoding of partial data. +// Picture can be incrementally decoded as data become available thanks to the +// WebPIDecoder object. This object can be left in a SUSPENDED state if the +// picture is only partially decoded, pending additional input. +// Code example: +// +// WebPInitDecBuffer(&buffer); +// buffer.colorspace = mode; +// ... +// WebPIDecoder* idec = WebPINewDecoder(&buffer); +// while (has_more_data) { +// // ... (get additional data) +// status = WebPIAppend(idec, new_data, new_data_size); +// if (status != VP8_STATUS_SUSPENDED || +// break; +// } +// +// // The above call decodes the current available buffer. +// // Part of the image can now be refreshed by calling to +// // WebPIDecGetRGB()/WebPIDecGetYUVA() etc. +// } +// WebPIDelete(idec); + +// Creates a new incremental decoder with the supplied buffer parameter. +// This output_buffer can be passed NULL, in which case a default output buffer +// is used (with MODE_RGB). Otherwise, an internal reference to 'output_buffer' +// is kept, which means that the lifespan of 'output_buffer' must be larger than +// that of the returned WebPIDecoder object. +// The supplied 'output_buffer' content MUST NOT be changed between calls to +// WebPIAppend() or WebPIUpdate() unless 'output_buffer.is_external_memory' is +// set to 1. In such a case, it is allowed to modify the pointers, size and +// stride of output_buffer.u.RGBA or output_buffer.u.YUVA, provided they remain +// within valid bounds. +// All other fields of WebPDecBuffer MUST remain constant between calls. +// Returns NULL if the allocation failed. +WEBP_EXTERN(WebPIDecoder*) WebPINewDecoder(WebPDecBuffer* output_buffer); + +// This function allocates and initializes an incremental-decoder object, which +// will output the RGB/A samples specified by 'csp' into a preallocated +// buffer 'output_buffer'. The size of this buffer is at least +// 'output_buffer_size' and the stride (distance in bytes between two scanlines) +// is specified by 'output_stride'. +// Additionally, output_buffer can be passed NULL in which case the output +// buffer will be allocated automatically when the decoding starts. The +// colorspace 'csp' is taken into account for allocating this buffer. All other +// parameters are ignored. +// Returns NULL if the allocation failed, or if some parameters are invalid. +WEBP_EXTERN(WebPIDecoder*) WebPINewRGB( + WEBP_CSP_MODE csp, + uint8_t* output_buffer, size_t output_buffer_size, int output_stride); + +// This function allocates and initializes an incremental-decoder object, which +// will output the raw luma/chroma samples into a preallocated planes if +// supplied. The luma plane is specified by its pointer 'luma', its size +// 'luma_size' and its stride 'luma_stride'. Similarly, the chroma-u plane +// is specified by the 'u', 'u_size' and 'u_stride' parameters, and the chroma-v +// plane by 'v' and 'v_size'. And same for the alpha-plane. The 'a' pointer +// can be pass NULL in case one is not interested in the transparency plane. +// Conversely, 'luma' can be passed NULL if no preallocated planes are supplied. +// In this case, the output buffer will be automatically allocated (using +// MODE_YUVA) when decoding starts. All parameters are then ignored. +// Returns NULL if the allocation failed or if a parameter is invalid. +WEBP_EXTERN(WebPIDecoder*) WebPINewYUVA( + uint8_t* luma, size_t luma_size, int luma_stride, + uint8_t* u, size_t u_size, int u_stride, + uint8_t* v, size_t v_size, int v_stride, + uint8_t* a, size_t a_size, int a_stride); + +// Deprecated version of the above, without the alpha plane. +// Kept for backward compatibility. +WEBP_EXTERN(WebPIDecoder*) WebPINewYUV( + uint8_t* luma, size_t luma_size, int luma_stride, + uint8_t* u, size_t u_size, int u_stride, + uint8_t* v, size_t v_size, int v_stride); + +// Deletes the WebPIDecoder object and associated memory. Must always be called +// if WebPINewDecoder, WebPINewRGB or WebPINewYUV succeeded. +WEBP_EXTERN(void) WebPIDelete(WebPIDecoder* idec); + +// Copies and decodes the next available data. Returns VP8_STATUS_OK when +// the image is successfully decoded. Returns VP8_STATUS_SUSPENDED when more +// data is expected. Returns error in other cases. +WEBP_EXTERN(VP8StatusCode) WebPIAppend( + WebPIDecoder* idec, const uint8_t* data, size_t data_size); + +// A variant of the above function to be used when data buffer contains +// partial data from the beginning. In this case data buffer is not copied +// to the internal memory. +// Note that the value of the 'data' pointer can change between calls to +// WebPIUpdate, for instance when the data buffer is resized to fit larger data. +WEBP_EXTERN(VP8StatusCode) WebPIUpdate( + WebPIDecoder* idec, const uint8_t* data, size_t data_size); + +// Returns the RGB/A image decoded so far. Returns NULL if output params +// are not initialized yet. The RGB/A output type corresponds to the colorspace +// specified during call to WebPINewDecoder() or WebPINewRGB(). +// *last_y is the index of last decoded row in raster scan order. Some pointers +// (*last_y, *width etc.) can be NULL if corresponding information is not +// needed. +WEBP_EXTERN(uint8_t*) WebPIDecGetRGB( + const WebPIDecoder* idec, int* last_y, + int* width, int* height, int* stride); + +// Same as above function to get a YUVA image. Returns pointer to the luma +// plane or NULL in case of error. If there is no alpha information +// the alpha pointer '*a' will be returned NULL. +WEBP_EXTERN(uint8_t*) WebPIDecGetYUVA( + const WebPIDecoder* idec, int* last_y, + uint8_t** u, uint8_t** v, uint8_t** a, + int* width, int* height, int* stride, int* uv_stride, int* a_stride); + +// Deprecated alpha-less version of WebPIDecGetYUVA(): it will ignore the +// alpha information (if present). Kept for backward compatibility. +static WEBP_INLINE uint8_t* WebPIDecGetYUV( + const WebPIDecoder* idec, int* last_y, uint8_t** u, uint8_t** v, + int* width, int* height, int* stride, int* uv_stride) { + return WebPIDecGetYUVA(idec, last_y, u, v, NULL, width, height, + stride, uv_stride, NULL); +} + +// Generic call to retrieve information about the displayable area. +// If non NULL, the left/right/width/height pointers are filled with the visible +// rectangular area so far. +// Returns NULL in case the incremental decoder object is in an invalid state. +// Otherwise returns the pointer to the internal representation. This structure +// is read-only, tied to WebPIDecoder's lifespan and should not be modified. +WEBP_EXTERN(const WebPDecBuffer*) WebPIDecodedArea( + const WebPIDecoder* idec, int* left, int* top, int* width, int* height); + +//------------------------------------------------------------------------------ +// Advanced decoding parametrization +// +// Code sample for using the advanced decoding API +/* + // A) Init a configuration object + WebPDecoderConfig config; + CHECK(WebPInitDecoderConfig(&config)); + + // B) optional: retrieve the bitstream's features. + CHECK(WebPGetFeatures(data, data_size, &config.input) == VP8_STATUS_OK); + + // C) Adjust 'config', if needed + config.no_fancy_upsampling = 1; + config.output.colorspace = MODE_BGRA; + // etc. + + // Note that you can also make config.output point to an externally + // supplied memory buffer, provided it's big enough to store the decoded + // picture. Otherwise, config.output will just be used to allocate memory + // and store the decoded picture. + + // D) Decode! + CHECK(WebPDecode(data, data_size, &config) == VP8_STATUS_OK); + + // E) Decoded image is now in config.output (and config.output.u.RGBA) + + // F) Reclaim memory allocated in config's object. It's safe to call + // this function even if the memory is external and wasn't allocated + // by WebPDecode(). + WebPFreeDecBuffer(&config.output); +*/ + +// Features gathered from the bitstream +struct WebPBitstreamFeatures { + int width; // Width in pixels, as read from the bitstream. + int height; // Height in pixels, as read from the bitstream. + int has_alpha; // True if the bitstream contains an alpha channel. + int has_animation; // True if the bitstream is an animation. + int format; // 0 = undefined (/mixed), 1 = lossy, 2 = lossless + + // Unused for now: + int no_incremental_decoding; // if true, using incremental decoding is not + // recommended. + int rotate; // TODO(later) + int uv_sampling; // should be 0 for now. TODO(later) + uint32_t pad[2]; // padding for later use +}; + +// Internal, version-checked, entry point +WEBP_EXTERN(VP8StatusCode) WebPGetFeaturesInternal( + const uint8_t*, size_t, WebPBitstreamFeatures*, int); + +// Retrieve features from the bitstream. The *features structure is filled +// with information gathered from the bitstream. +// Returns VP8_STATUS_OK when the features are successfully retrieved. Returns +// VP8_STATUS_NOT_ENOUGH_DATA when more data is needed to retrieve the +// features from headers. Returns error in other cases. +static WEBP_INLINE VP8StatusCode WebPGetFeatures( + const uint8_t* data, size_t data_size, + WebPBitstreamFeatures* features) { + return WebPGetFeaturesInternal(data, data_size, features, + WEBP_DECODER_ABI_VERSION); +} + +// Decoding options +struct WebPDecoderOptions { + int bypass_filtering; // if true, skip the in-loop filtering + int no_fancy_upsampling; // if true, use faster pointwise upsampler + int use_cropping; // if true, cropping is applied _first_ + int crop_left, crop_top; // top-left position for cropping. + // Will be snapped to even values. + int crop_width, crop_height; // dimension of the cropping area + int use_scaling; // if true, scaling is applied _afterward_ + int scaled_width, scaled_height; // final resolution + int use_threads; // if true, use multi-threaded decoding + int dithering_strength; // dithering strength (0=Off, 100=full) +#if WEBP_DECODER_ABI_VERSION > 0x0203 + int flip; // flip output vertically +#endif +#if WEBP_DECODER_ABI_VERSION > 0x0204 + int alpha_dithering_strength; // alpha dithering strength in [0..100] +#endif + + // Unused for now: + int force_rotation; // forced rotation (to be applied _last_) + int no_enhancement; // if true, discard enhancement layer +#if WEBP_DECODER_ABI_VERSION < 0x0203 + uint32_t pad[5]; // padding for later use +#elif WEBP_DECODER_ABI_VERSION < 0x0204 + uint32_t pad[4]; // padding for later use +#else + uint32_t pad[3]; // padding for later use +#endif +}; + +// Main object storing the configuration for advanced decoding. +struct WebPDecoderConfig { + WebPBitstreamFeatures input; // Immutable bitstream features (optional) + WebPDecBuffer output; // Output buffer (can point to external mem) + WebPDecoderOptions options; // Decoding options +}; + +// Internal, version-checked, entry point +WEBP_EXTERN(int) WebPInitDecoderConfigInternal(WebPDecoderConfig*, int); + +// Initialize the configuration as empty. This function must always be +// called first, unless WebPGetFeatures() is to be called. +// Returns false in case of mismatched version. +static WEBP_INLINE int WebPInitDecoderConfig(WebPDecoderConfig* config) { + return WebPInitDecoderConfigInternal(config, WEBP_DECODER_ABI_VERSION); +} + +// Instantiate a new incremental decoder object with the requested +// configuration. The bitstream can be passed using 'data' and 'data_size' +// parameter, in which case the features will be parsed and stored into +// config->input. Otherwise, 'data' can be NULL and no parsing will occur. +// Note that 'config' can be NULL too, in which case a default configuration +// is used. +// The return WebPIDecoder object must always be deleted calling WebPIDelete(). +// Returns NULL in case of error (and config->status will then reflect +// the error condition). +WEBP_EXTERN(WebPIDecoder*) WebPIDecode(const uint8_t* data, size_t data_size, + WebPDecoderConfig* config); + +// Non-incremental version. This version decodes the full data at once, taking +// 'config' into account. Returns decoding status (which should be VP8_STATUS_OK +// if the decoding was successful). +WEBP_EXTERN(VP8StatusCode) WebPDecode(const uint8_t* data, size_t data_size, + WebPDecoderConfig* config); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_WEBP_DECODE_H_ */ diff --git a/media/libwebp/src/webp/demux.h b/media/libwebp/src/webp/demux.h new file mode 100644 index 000000000..2da3239dd --- /dev/null +++ b/media/libwebp/src/webp/demux.h @@ -0,0 +1,224 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Demux API. +// Enables extraction of image and extended format data from WebP files. + +// Code Example: Demuxing WebP data to extract all the frames, ICC profile +// and EXIF/XMP metadata. +/* + WebPDemuxer* demux = WebPDemux(&webp_data); + + uint32_t width = WebPDemuxGetI(demux, WEBP_FF_CANVAS_WIDTH); + uint32_t height = WebPDemuxGetI(demux, WEBP_FF_CANVAS_HEIGHT); + // ... (Get information about the features present in the WebP file). + uint32_t flags = WebPDemuxGetI(demux, WEBP_FF_FORMAT_FLAGS); + + // ... (Iterate over all frames). + WebPIterator iter; + if (WebPDemuxGetFrame(demux, 1, &iter)) { + do { + // ... (Consume 'iter'; e.g. Decode 'iter.fragment' with WebPDecode(), + // ... and get other frame properties like width, height, offsets etc. + // ... see 'struct WebPIterator' below for more info). + } while (WebPDemuxNextFrame(&iter)); + WebPDemuxReleaseIterator(&iter); + } + + // ... (Extract metadata). + WebPChunkIterator chunk_iter; + if (flags & ICCP_FLAG) WebPDemuxGetChunk(demux, "ICCP", 1, &chunk_iter); + // ... (Consume the ICC profile in 'chunk_iter.chunk'). + WebPDemuxReleaseChunkIterator(&chunk_iter); + if (flags & EXIF_FLAG) WebPDemuxGetChunk(demux, "EXIF", 1, &chunk_iter); + // ... (Consume the EXIF metadata in 'chunk_iter.chunk'). + WebPDemuxReleaseChunkIterator(&chunk_iter); + if (flags & XMP_FLAG) WebPDemuxGetChunk(demux, "XMP ", 1, &chunk_iter); + // ... (Consume the XMP metadata in 'chunk_iter.chunk'). + WebPDemuxReleaseChunkIterator(&chunk_iter); + WebPDemuxDelete(demux); +*/ + +#ifndef WEBP_WEBP_DEMUX_H_ +#define WEBP_WEBP_DEMUX_H_ + +#include "./mux_types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define WEBP_DEMUX_ABI_VERSION 0x0101 // MAJOR(8b) + MINOR(8b) + +// Note: forward declaring enumerations is not allowed in (strict) C and C++, +// the types are left here for reference. +// typedef enum WebPDemuxState WebPDemuxState; +// typedef enum WebPFormatFeature WebPFormatFeature; +typedef struct WebPDemuxer WebPDemuxer; +typedef struct WebPIterator WebPIterator; +typedef struct WebPChunkIterator WebPChunkIterator; + +//------------------------------------------------------------------------------ + +// Returns the version number of the demux library, packed in hexadecimal using +// 8bits for each of major/minor/revision. E.g: v2.5.7 is 0x020507. +WEBP_EXTERN(int) WebPGetDemuxVersion(void); + +//------------------------------------------------------------------------------ +// Life of a Demux object + +typedef enum WebPDemuxState { + WEBP_DEMUX_PARSE_ERROR = -1, // An error occurred while parsing. + WEBP_DEMUX_PARSING_HEADER = 0, // Not enough data to parse full header. + WEBP_DEMUX_PARSED_HEADER = 1, // Header parsing complete, + // data may be available. + WEBP_DEMUX_DONE = 2 // Entire file has been parsed. +} WebPDemuxState; + +// Internal, version-checked, entry point +WEBP_EXTERN(WebPDemuxer*) WebPDemuxInternal( + const WebPData*, int, WebPDemuxState*, int); + +// Parses the full WebP file given by 'data'. +// Returns a WebPDemuxer object on successful parse, NULL otherwise. +static WEBP_INLINE WebPDemuxer* WebPDemux(const WebPData* data) { + return WebPDemuxInternal(data, 0, NULL, WEBP_DEMUX_ABI_VERSION); +} + +// Parses the possibly incomplete WebP file given by 'data'. +// If 'state' is non-NULL it will be set to indicate the status of the demuxer. +// Returns NULL in case of error or if there isn't enough data to start parsing; +// and a WebPDemuxer object on successful parse. +// Note that WebPDemuxer keeps internal pointers to 'data' memory segment. +// If this data is volatile, the demuxer object should be deleted (by calling +// WebPDemuxDelete()) and WebPDemuxPartial() called again on the new data. +// This is usually an inexpensive operation. +static WEBP_INLINE WebPDemuxer* WebPDemuxPartial( + const WebPData* data, WebPDemuxState* state) { + return WebPDemuxInternal(data, 1, state, WEBP_DEMUX_ABI_VERSION); +} + +// Frees memory associated with 'dmux'. +WEBP_EXTERN(void) WebPDemuxDelete(WebPDemuxer* dmux); + +//------------------------------------------------------------------------------ +// Data/information extraction. + +typedef enum WebPFormatFeature { + WEBP_FF_FORMAT_FLAGS, // Extended format flags present in the 'VP8X' chunk. + WEBP_FF_CANVAS_WIDTH, + WEBP_FF_CANVAS_HEIGHT, + WEBP_FF_LOOP_COUNT, + WEBP_FF_BACKGROUND_COLOR, + WEBP_FF_FRAME_COUNT // Number of frames present in the demux object. + // In case of a partial demux, this is the number of + // frames seen so far, with the last frame possibly + // being partial. +} WebPFormatFeature; + +// Get the 'feature' value from the 'dmux'. +// NOTE: values are only valid if WebPDemux() was used or WebPDemuxPartial() +// returned a state > WEBP_DEMUX_PARSING_HEADER. +WEBP_EXTERN(uint32_t) WebPDemuxGetI( + const WebPDemuxer* dmux, WebPFormatFeature feature); + +//------------------------------------------------------------------------------ +// Frame iteration. + +struct WebPIterator { + int frame_num; + int num_frames; // equivalent to WEBP_FF_FRAME_COUNT. + int fragment_num; + int num_fragments; + int x_offset, y_offset; // offset relative to the canvas. + int width, height; // dimensions of this frame or fragment. + int duration; // display duration in milliseconds. + WebPMuxAnimDispose dispose_method; // dispose method for the frame. + int complete; // true if 'fragment' contains a full frame. partial images + // may still be decoded with the WebP incremental decoder. + WebPData fragment; // The frame or fragment given by 'frame_num' and + // 'fragment_num'. + int has_alpha; // True if the frame or fragment contains transparency. + WebPMuxAnimBlend blend_method; // Blend operation for the frame. + + uint32_t pad[2]; // padding for later use. + void* private_; // for internal use only. +}; + +// Retrieves frame 'frame_number' from 'dmux'. +// 'iter->fragment' points to the first fragment on return from this function. +// Individual fragments may be extracted using WebPDemuxSelectFragment(). +// Setting 'frame_number' equal to 0 will return the last frame of the image. +// Returns false if 'dmux' is NULL or frame 'frame_number' is not present. +// Call WebPDemuxReleaseIterator() when use of the iterator is complete. +// NOTE: 'dmux' must persist for the lifetime of 'iter'. +WEBP_EXTERN(int) WebPDemuxGetFrame( + const WebPDemuxer* dmux, int frame_number, WebPIterator* iter); + +// Sets 'iter->fragment' to point to the next ('iter->frame_num' + 1) or +// previous ('iter->frame_num' - 1) frame. These functions do not loop. +// Returns true on success, false otherwise. +WEBP_EXTERN(int) WebPDemuxNextFrame(WebPIterator* iter); +WEBP_EXTERN(int) WebPDemuxPrevFrame(WebPIterator* iter); + +// Sets 'iter->fragment' to reflect fragment number 'fragment_num'. +// Returns true if fragment 'fragment_num' is present, false otherwise. +WEBP_EXTERN(int) WebPDemuxSelectFragment(WebPIterator* iter, int fragment_num); + +// Releases any memory associated with 'iter'. +// Must be called before any subsequent calls to WebPDemuxGetChunk() on the same +// iter. Also, must be called before destroying the associated WebPDemuxer with +// WebPDemuxDelete(). +WEBP_EXTERN(void) WebPDemuxReleaseIterator(WebPIterator* iter); + +//------------------------------------------------------------------------------ +// Chunk iteration. + +struct WebPChunkIterator { + // The current and total number of chunks with the fourcc given to + // WebPDemuxGetChunk(). + int chunk_num; + int num_chunks; + WebPData chunk; // The payload of the chunk. + + uint32_t pad[6]; // padding for later use + void* private_; +}; + +// Retrieves the 'chunk_number' instance of the chunk with id 'fourcc' from +// 'dmux'. +// 'fourcc' is a character array containing the fourcc of the chunk to return, +// e.g., "ICCP", "XMP ", "EXIF", etc. +// Setting 'chunk_number' equal to 0 will return the last chunk in a set. +// Returns true if the chunk is found, false otherwise. Image related chunk +// payloads are accessed through WebPDemuxGetFrame() and related functions. +// Call WebPDemuxReleaseChunkIterator() when use of the iterator is complete. +// NOTE: 'dmux' must persist for the lifetime of the iterator. +WEBP_EXTERN(int) WebPDemuxGetChunk(const WebPDemuxer* dmux, + const char fourcc[4], int chunk_number, + WebPChunkIterator* iter); + +// Sets 'iter->chunk' to point to the next ('iter->chunk_num' + 1) or previous +// ('iter->chunk_num' - 1) chunk. These functions do not loop. +// Returns true on success, false otherwise. +WEBP_EXTERN(int) WebPDemuxNextChunk(WebPChunkIterator* iter); +WEBP_EXTERN(int) WebPDemuxPrevChunk(WebPChunkIterator* iter); + +// Releases any memory associated with 'iter'. +// Must be called before destroying the associated WebPDemuxer with +// WebPDemuxDelete(). +WEBP_EXTERN(void) WebPDemuxReleaseChunkIterator(WebPChunkIterator* iter); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_WEBP_DEMUX_H_ */ diff --git a/media/libwebp/src/webp/encode.h b/media/libwebp/src/webp/encode.h new file mode 100644 index 000000000..b3f05b1ff --- /dev/null +++ b/media/libwebp/src/webp/encode.h @@ -0,0 +1,520 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebP encoder: main interface +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_WEBP_ENCODE_H_ +#define WEBP_WEBP_ENCODE_H_ + +#include "./types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define WEBP_ENCODER_ABI_VERSION 0x0202 // MAJOR(8b) + MINOR(8b) + +// Note: forward declaring enumerations is not allowed in (strict) C and C++, +// the types are left here for reference. +// typedef enum WebPImageHint WebPImageHint; +// typedef enum WebPEncCSP WebPEncCSP; +// typedef enum WebPPreset WebPPreset; +// typedef enum WebPEncodingError WebPEncodingError; +typedef struct WebPConfig WebPConfig; +typedef struct WebPPicture WebPPicture; // main structure for I/O +typedef struct WebPAuxStats WebPAuxStats; +typedef struct WebPMemoryWriter WebPMemoryWriter; + +// Return the encoder's version number, packed in hexadecimal using 8bits for +// each of major/minor/revision. E.g: v2.5.7 is 0x020507. +WEBP_EXTERN(int) WebPGetEncoderVersion(void); + +//------------------------------------------------------------------------------ +// One-stop-shop call! No questions asked: + +// Returns the size of the compressed data (pointed to by *output), or 0 if +// an error occurred. The compressed data must be released by the caller +// using the call 'free(*output)'. +// These functions compress using the lossy format, and the quality_factor +// can go from 0 (smaller output, lower quality) to 100 (best quality, +// larger output). +WEBP_EXTERN(size_t) WebPEncodeRGB(const uint8_t* rgb, + int width, int height, int stride, + float quality_factor, uint8_t** output); +WEBP_EXTERN(size_t) WebPEncodeBGR(const uint8_t* bgr, + int width, int height, int stride, + float quality_factor, uint8_t** output); +WEBP_EXTERN(size_t) WebPEncodeRGBA(const uint8_t* rgba, + int width, int height, int stride, + float quality_factor, uint8_t** output); +WEBP_EXTERN(size_t) WebPEncodeBGRA(const uint8_t* bgra, + int width, int height, int stride, + float quality_factor, uint8_t** output); + +// These functions are the equivalent of the above, but compressing in a +// lossless manner. Files are usually larger than lossy format, but will +// not suffer any compression loss. +WEBP_EXTERN(size_t) WebPEncodeLosslessRGB(const uint8_t* rgb, + int width, int height, int stride, + uint8_t** output); +WEBP_EXTERN(size_t) WebPEncodeLosslessBGR(const uint8_t* bgr, + int width, int height, int stride, + uint8_t** output); +WEBP_EXTERN(size_t) WebPEncodeLosslessRGBA(const uint8_t* rgba, + int width, int height, int stride, + uint8_t** output); +WEBP_EXTERN(size_t) WebPEncodeLosslessBGRA(const uint8_t* bgra, + int width, int height, int stride, + uint8_t** output); + +//------------------------------------------------------------------------------ +// Coding parameters + +// Image characteristics hint for the underlying encoder. +typedef enum WebPImageHint { + WEBP_HINT_DEFAULT = 0, // default preset. + WEBP_HINT_PICTURE, // digital picture, like portrait, inner shot + WEBP_HINT_PHOTO, // outdoor photograph, with natural lighting + WEBP_HINT_GRAPH, // Discrete tone image (graph, map-tile etc). + WEBP_HINT_LAST +} WebPImageHint; + +// Compression parameters. +struct WebPConfig { + int lossless; // Lossless encoding (0=lossy(default), 1=lossless). + float quality; // between 0 (smallest file) and 100 (biggest) + int method; // quality/speed trade-off (0=fast, 6=slower-better) + + WebPImageHint image_hint; // Hint for image type (lossless only for now). + + // Parameters related to lossy compression only: + int target_size; // if non-zero, set the desired target size in bytes. + // Takes precedence over the 'compression' parameter. + float target_PSNR; // if non-zero, specifies the minimal distortion to + // try to achieve. Takes precedence over target_size. + int segments; // maximum number of segments to use, in [1..4] + int sns_strength; // Spatial Noise Shaping. 0=off, 100=maximum. + int filter_strength; // range: [0 = off .. 100 = strongest] + int filter_sharpness; // range: [0 = off .. 7 = least sharp] + int filter_type; // filtering type: 0 = simple, 1 = strong (only used + // if filter_strength > 0 or autofilter > 0) + int autofilter; // Auto adjust filter's strength [0 = off, 1 = on] + int alpha_compression; // Algorithm for encoding the alpha plane (0 = none, + // 1 = compressed with WebP lossless). Default is 1. + int alpha_filtering; // Predictive filtering method for alpha plane. + // 0: none, 1: fast, 2: best. Default if 1. + int alpha_quality; // Between 0 (smallest size) and 100 (lossless). + // Default is 100. + int pass; // number of entropy-analysis passes (in [1..10]). + + int show_compressed; // if true, export the compressed picture back. + // In-loop filtering is not applied. + int preprocessing; // preprocessing filter: + // 0=none, 1=segment-smooth, 2=pseudo-random dithering + int partitions; // log2(number of token partitions) in [0..3]. Default + // is set to 0 for easier progressive decoding. + int partition_limit; // quality degradation allowed to fit the 512k limit + // on prediction modes coding (0: no degradation, + // 100: maximum possible degradation). + int emulate_jpeg_size; // If true, compression parameters will be remapped + // to better match the expected output size from + // JPEG compression. Generally, the output size will + // be similar but the degradation will be lower. + int thread_level; // If non-zero, try and use multi-threaded encoding. + int low_memory; // If set, reduce memory usage (but increase CPU use). + + uint32_t pad[5]; // padding for later use +}; + +// Enumerate some predefined settings for WebPConfig, depending on the type +// of source picture. These presets are used when calling WebPConfigPreset(). +typedef enum WebPPreset { + WEBP_PRESET_DEFAULT = 0, // default preset. + WEBP_PRESET_PICTURE, // digital picture, like portrait, inner shot + WEBP_PRESET_PHOTO, // outdoor photograph, with natural lighting + WEBP_PRESET_DRAWING, // hand or line drawing, with high-contrast details + WEBP_PRESET_ICON, // small-sized colorful images + WEBP_PRESET_TEXT // text-like +} WebPPreset; + +// Internal, version-checked, entry point +WEBP_EXTERN(int) WebPConfigInitInternal(WebPConfig*, WebPPreset, float, int); + +// Should always be called, to initialize a fresh WebPConfig structure before +// modification. Returns false in case of version mismatch. WebPConfigInit() +// must have succeeded before using the 'config' object. +// Note that the default values are lossless=0 and quality=75. +static WEBP_INLINE int WebPConfigInit(WebPConfig* config) { + return WebPConfigInitInternal(config, WEBP_PRESET_DEFAULT, 75.f, + WEBP_ENCODER_ABI_VERSION); +} + +// This function will initialize the configuration according to a predefined +// set of parameters (referred to by 'preset') and a given quality factor. +// This function can be called as a replacement to WebPConfigInit(). Will +// return false in case of error. +static WEBP_INLINE int WebPConfigPreset(WebPConfig* config, + WebPPreset preset, float quality) { + return WebPConfigInitInternal(config, preset, quality, + WEBP_ENCODER_ABI_VERSION); +} + +#if WEBP_ENCODER_ABI_VERSION > 0x0202 +// Activate the lossless compression mode with the desired efficiency level +// between 0 (fastest, lowest compression) and 9 (slower, best compression). +// A good default level is '6', providing a fair tradeoff between compression +// speed and final compressed size. +// This function will overwrite several fields from config: 'method', 'quality' +// and 'lossless'. Returns false in case of parameter error. +WEBP_EXTERN(int) WebPConfigLosslessPreset(WebPConfig* config, int level); +#endif + +// Returns true if 'config' is non-NULL and all configuration parameters are +// within their valid ranges. +WEBP_EXTERN(int) WebPValidateConfig(const WebPConfig* config); + +//------------------------------------------------------------------------------ +// Input / Output +// Structure for storing auxiliary statistics (mostly for lossy encoding). + +struct WebPAuxStats { + int coded_size; // final size + + float PSNR[5]; // peak-signal-to-noise ratio for Y/U/V/All/Alpha + int block_count[3]; // number of intra4/intra16/skipped macroblocks + int header_bytes[2]; // approximate number of bytes spent for header + // and mode-partition #0 + int residual_bytes[3][4]; // approximate number of bytes spent for + // DC/AC/uv coefficients for each (0..3) segments. + int segment_size[4]; // number of macroblocks in each segments + int segment_quant[4]; // quantizer values for each segments + int segment_level[4]; // filtering strength for each segments [0..63] + + int alpha_data_size; // size of the transparency data + int layer_data_size; // size of the enhancement layer data + + // lossless encoder statistics + uint32_t lossless_features; // bit0:predictor bit1:cross-color transform + // bit2:subtract-green bit3:color indexing + int histogram_bits; // number of precision bits of histogram + int transform_bits; // precision bits for transform + int cache_bits; // number of bits for color cache lookup + int palette_size; // number of color in palette, if used + int lossless_size; // final lossless size + + uint32_t pad[4]; // padding for later use +}; + +// Signature for output function. Should return true if writing was successful. +// data/data_size is the segment of data to write, and 'picture' is for +// reference (and so one can make use of picture->custom_ptr). +typedef int (*WebPWriterFunction)(const uint8_t* data, size_t data_size, + const WebPPicture* picture); + +// WebPMemoryWrite: a special WebPWriterFunction that writes to memory using +// the following WebPMemoryWriter object (to be set as a custom_ptr). +struct WebPMemoryWriter { + uint8_t* mem; // final buffer (of size 'max_size', larger than 'size'). + size_t size; // final size + size_t max_size; // total capacity + uint32_t pad[1]; // padding for later use +}; + +// The following must be called first before any use. +WEBP_EXTERN(void) WebPMemoryWriterInit(WebPMemoryWriter* writer); + +#if WEBP_ENCODER_ABI_VERSION > 0x0203 +// The following must be called to deallocate writer->mem memory. The 'writer' +// object itself is not deallocated. +WEBP_EXTERN(void) WebPMemoryWriterClear(WebPMemoryWriter* writer); +#endif +// The custom writer to be used with WebPMemoryWriter as custom_ptr. Upon +// completion, writer.mem and writer.size will hold the coded data. +#if WEBP_ENCODER_ABI_VERSION > 0x0203 +// writer.mem must be freed by calling WebPMemoryWriterClear. +#else +// writer.mem must be freed by calling 'free(writer.mem)'. +#endif +WEBP_EXTERN(int) WebPMemoryWrite(const uint8_t* data, size_t data_size, + const WebPPicture* picture); + +// Progress hook, called from time to time to report progress. It can return +// false to request an abort of the encoding process, or true otherwise if +// everything is OK. +typedef int (*WebPProgressHook)(int percent, const WebPPicture* picture); + +// Color spaces. +typedef enum WebPEncCSP { + // chroma sampling + WEBP_YUV420 = 0, // 4:2:0 + WEBP_YUV420A = 4, // alpha channel variant + WEBP_CSP_UV_MASK = 3, // bit-mask to get the UV sampling factors + WEBP_CSP_ALPHA_BIT = 4 // bit that is set if alpha is present +} WebPEncCSP; + +// Encoding error conditions. +typedef enum WebPEncodingError { + VP8_ENC_OK = 0, + VP8_ENC_ERROR_OUT_OF_MEMORY, // memory error allocating objects + VP8_ENC_ERROR_BITSTREAM_OUT_OF_MEMORY, // memory error while flushing bits + VP8_ENC_ERROR_NULL_PARAMETER, // a pointer parameter is NULL + VP8_ENC_ERROR_INVALID_CONFIGURATION, // configuration is invalid + VP8_ENC_ERROR_BAD_DIMENSION, // picture has invalid width/height + VP8_ENC_ERROR_PARTITION0_OVERFLOW, // partition is bigger than 512k + VP8_ENC_ERROR_PARTITION_OVERFLOW, // partition is bigger than 16M + VP8_ENC_ERROR_BAD_WRITE, // error while flushing bytes + VP8_ENC_ERROR_FILE_TOO_BIG, // file is bigger than 4G + VP8_ENC_ERROR_USER_ABORT, // abort request by user + VP8_ENC_ERROR_LAST // list terminator. always last. +} WebPEncodingError; + +// maximum width/height allowed (inclusive), in pixels +#define WEBP_MAX_DIMENSION 16383 + +// Main exchange structure (input samples, output bytes, statistics) +struct WebPPicture { + // INPUT + ////////////// + // Main flag for encoder selecting between ARGB or YUV input. + // It is recommended to use ARGB input (*argb, argb_stride) for lossless + // compression, and YUV input (*y, *u, *v, etc.) for lossy compression + // since these are the respective native colorspace for these formats. + int use_argb; + + // YUV input (mostly used for input to lossy compression) + WebPEncCSP colorspace; // colorspace: should be YUV420 for now (=Y'CbCr). + int width, height; // dimensions (less or equal to WEBP_MAX_DIMENSION) + uint8_t *y, *u, *v; // pointers to luma/chroma planes. + int y_stride, uv_stride; // luma/chroma strides. + uint8_t* a; // pointer to the alpha plane + int a_stride; // stride of the alpha plane + uint32_t pad1[2]; // padding for later use + + // ARGB input (mostly used for input to lossless compression) + uint32_t* argb; // Pointer to argb (32 bit) plane. + int argb_stride; // This is stride in pixels units, not bytes. + uint32_t pad2[3]; // padding for later use + + // OUTPUT + /////////////// + // Byte-emission hook, to store compressed bytes as they are ready. + WebPWriterFunction writer; // can be NULL + void* custom_ptr; // can be used by the writer. + + // map for extra information (only for lossy compression mode) + int extra_info_type; // 1: intra type, 2: segment, 3: quant + // 4: intra-16 prediction mode, + // 5: chroma prediction mode, + // 6: bit cost, 7: distortion + uint8_t* extra_info; // if not NULL, points to an array of size + // ((width + 15) / 16) * ((height + 15) / 16) that + // will be filled with a macroblock map, depending + // on extra_info_type. + + // STATS AND REPORTS + /////////////////////////// + // Pointer to side statistics (updated only if not NULL) + WebPAuxStats* stats; + + // Error code for the latest error encountered during encoding + WebPEncodingError error_code; + + // If not NULL, report progress during encoding. + WebPProgressHook progress_hook; + + void* user_data; // this field is free to be set to any value and + // used during callbacks (like progress-report e.g.). + + uint32_t pad3[3]; // padding for later use + + // Unused for now + uint8_t *pad4, *pad5; + uint32_t pad6[8]; // padding for later use + + // PRIVATE FIELDS + //////////////////// + void* memory_; // row chunk of memory for yuva planes + void* memory_argb_; // and for argb too. + void* pad7[2]; // padding for later use +}; + +// Internal, version-checked, entry point +WEBP_EXTERN(int) WebPPictureInitInternal(WebPPicture*, int); + +// Should always be called, to initialize the structure. Returns false in case +// of version mismatch. WebPPictureInit() must have succeeded before using the +// 'picture' object. +// Note that, by default, use_argb is false and colorspace is WEBP_YUV420. +static WEBP_INLINE int WebPPictureInit(WebPPicture* picture) { + return WebPPictureInitInternal(picture, WEBP_ENCODER_ABI_VERSION); +} + +//------------------------------------------------------------------------------ +// WebPPicture utils + +// Convenience allocation / deallocation based on picture->width/height: +// Allocate y/u/v buffers as per colorspace/width/height specification. +// Note! This function will free the previous buffer if needed. +// Returns false in case of memory error. +WEBP_EXTERN(int) WebPPictureAlloc(WebPPicture* picture); + +// Release the memory allocated by WebPPictureAlloc() or WebPPictureImport*(). +// Note that this function does _not_ free the memory used by the 'picture' +// object itself. +// Besides memory (which is reclaimed) all other fields of 'picture' are +// preserved. +WEBP_EXTERN(void) WebPPictureFree(WebPPicture* picture); + +// Copy the pixels of *src into *dst, using WebPPictureAlloc. Upon return, *dst +// will fully own the copied pixels (this is not a view). The 'dst' picture need +// not be initialized as its content is overwritten. +// Returns false in case of memory allocation error. +WEBP_EXTERN(int) WebPPictureCopy(const WebPPicture* src, WebPPicture* dst); + +// Compute PSNR, SSIM or LSIM distortion metric between two pictures. +// Result is in dB, stores in result[] in the Y/U/V/Alpha/All order. +// Returns false in case of error (src and ref don't have same dimension, ...) +// Warning: this function is rather CPU-intensive. +WEBP_EXTERN(int) WebPPictureDistortion( + const WebPPicture* src, const WebPPicture* ref, + int metric_type, // 0 = PSNR, 1 = SSIM, 2 = LSIM + float result[5]); + +// self-crops a picture to the rectangle defined by top/left/width/height. +// Returns false in case of memory allocation error, or if the rectangle is +// outside of the source picture. +// The rectangle for the view is defined by the top-left corner pixel +// coordinates (left, top) as well as its width and height. This rectangle +// must be fully be comprised inside the 'src' source picture. If the source +// picture uses the YUV420 colorspace, the top and left coordinates will be +// snapped to even values. +WEBP_EXTERN(int) WebPPictureCrop(WebPPicture* picture, + int left, int top, int width, int height); + +// Extracts a view from 'src' picture into 'dst'. The rectangle for the view +// is defined by the top-left corner pixel coordinates (left, top) as well +// as its width and height. This rectangle must be fully be comprised inside +// the 'src' source picture. If the source picture uses the YUV420 colorspace, +// the top and left coordinates will be snapped to even values. +// Picture 'src' must out-live 'dst' picture. Self-extraction of view is allowed +// ('src' equal to 'dst') as a mean of fast-cropping (but note that doing so, +// the original dimension will be lost). Picture 'dst' need not be initialized +// with WebPPictureInit() if it is different from 'src', since its content will +// be overwritten. +// Returns false in case of memory allocation error or invalid parameters. +WEBP_EXTERN(int) WebPPictureView(const WebPPicture* src, + int left, int top, int width, int height, + WebPPicture* dst); + +// Returns true if the 'picture' is actually a view and therefore does +// not own the memory for pixels. +WEBP_EXTERN(int) WebPPictureIsView(const WebPPicture* picture); + +// Rescale a picture to new dimension width x height. +// If either 'width' or 'height' (but not both) is 0 the corresponding +// dimension will be calculated preserving the aspect ratio. +// No gamma correction is applied. +// Returns false in case of error (invalid parameter or insufficient memory). +WEBP_EXTERN(int) WebPPictureRescale(WebPPicture* pic, int width, int height); + +// Colorspace conversion function to import RGB samples. +// Previous buffer will be free'd, if any. +// *rgb buffer should have a size of at least height * rgb_stride. +// Returns false in case of memory error. +WEBP_EXTERN(int) WebPPictureImportRGB( + WebPPicture* picture, const uint8_t* rgb, int rgb_stride); +// Same, but for RGBA buffer. +WEBP_EXTERN(int) WebPPictureImportRGBA( + WebPPicture* picture, const uint8_t* rgba, int rgba_stride); +// Same, but for RGBA buffer. Imports the RGB direct from the 32-bit format +// input buffer ignoring the alpha channel. Avoids needing to copy the data +// to a temporary 24-bit RGB buffer to import the RGB only. +WEBP_EXTERN(int) WebPPictureImportRGBX( + WebPPicture* picture, const uint8_t* rgbx, int rgbx_stride); + +// Variants of the above, but taking BGR(A|X) input. +WEBP_EXTERN(int) WebPPictureImportBGR( + WebPPicture* picture, const uint8_t* bgr, int bgr_stride); +WEBP_EXTERN(int) WebPPictureImportBGRA( + WebPPicture* picture, const uint8_t* bgra, int bgra_stride); +WEBP_EXTERN(int) WebPPictureImportBGRX( + WebPPicture* picture, const uint8_t* bgrx, int bgrx_stride); + +// Converts picture->argb data to the YUV420A format. The 'colorspace' +// parameter is deprecated and should be equal to WEBP_YUV420. +// Upon return, picture->use_argb is set to false. The presence of real +// non-opaque transparent values is detected, and 'colorspace' will be +// adjusted accordingly. Note that this method is lossy. +// Returns false in case of error. +WEBP_EXTERN(int) WebPPictureARGBToYUVA(WebPPicture* picture, + WebPEncCSP /*colorspace = WEBP_YUV420*/); + +// Same as WebPPictureARGBToYUVA(), but the conversion is done using +// pseudo-random dithering with a strength 'dithering' between +// 0.0 (no dithering) and 1.0 (maximum dithering). This is useful +// for photographic picture. +WEBP_EXTERN(int) WebPPictureARGBToYUVADithered( + WebPPicture* picture, WebPEncCSP colorspace, float dithering); + +#if WEBP_ENCODER_ABI_VERSION > 0x0204 +// Performs 'smart' RGBA->YUVA420 downsampling and colorspace conversion. +// Downsampling is handled with extra care in case of color clipping. This +// method is roughly 2x slower than WebPPictureARGBToYUVA() but produces better +// YUV representation. +// Returns false in case of error. +WEBP_EXTERN(int) WebPPictureSmartARGBToYUVA(WebPPicture* picture); +#endif + +// Converts picture->yuv to picture->argb and sets picture->use_argb to true. +// The input format must be YUV_420 or YUV_420A. +// Note that the use of this method is discouraged if one has access to the +// raw ARGB samples, since using YUV420 is comparatively lossy. Also, the +// conversion from YUV420 to ARGB incurs a small loss too. +// Returns false in case of error. +WEBP_EXTERN(int) WebPPictureYUVAToARGB(WebPPicture* picture); + +// Helper function: given a width x height plane of RGBA or YUV(A) samples +// clean-up the YUV or RGB samples under fully transparent area, to help +// compressibility (no guarantee, though). +WEBP_EXTERN(void) WebPCleanupTransparentArea(WebPPicture* picture); + +// Scan the picture 'picture' for the presence of non fully opaque alpha values. +// Returns true in such case. Otherwise returns false (indicating that the +// alpha plane can be ignored altogether e.g.). +WEBP_EXTERN(int) WebPPictureHasTransparency(const WebPPicture* picture); + +// Remove the transparency information (if present) by blending the color with +// the background color 'background_rgb' (specified as 24bit RGB triplet). +// After this call, all alpha values are reset to 0xff. +WEBP_EXTERN(void) WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb); + +//------------------------------------------------------------------------------ +// Main call + +// Main encoding call, after config and picture have been initialized. +// 'picture' must be less than 16384x16384 in dimension (cf WEBP_MAX_DIMENSION), +// and the 'config' object must be a valid one. +// Returns false in case of error, true otherwise. +// In case of error, picture->error_code is updated accordingly. +// 'picture' can hold the source samples in both YUV(A) or ARGB input, depending +// on the value of 'picture->use_argb'. It is highly recommended to use +// the former for lossy encoding, and the latter for lossless encoding +// (when config.lossless is true). Automatic conversion from one format to +// another is provided but they both incur some loss. +WEBP_EXTERN(int) WebPEncode(const WebPConfig* config, WebPPicture* picture); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_WEBP_ENCODE_H_ */ diff --git a/media/libwebp/src/webp/format_constants.h b/media/libwebp/src/webp/format_constants.h new file mode 100644 index 000000000..4c04b50c6 --- /dev/null +++ b/media/libwebp/src/webp/format_constants.h @@ -0,0 +1,88 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Internal header for constants related to WebP file format. +// +// Author: Urvang (urvang@google.com) + +#ifndef WEBP_WEBP_FORMAT_CONSTANTS_H_ +#define WEBP_WEBP_FORMAT_CONSTANTS_H_ + +// Create fourcc of the chunk from the chunk tag characters. +#define MKFOURCC(a, b, c, d) ((uint32_t)(a) | (b) << 8 | (c) << 16 | (d) << 24) + +// VP8 related constants. +#define VP8_SIGNATURE 0x9d012a // Signature in VP8 data. +#define VP8_MAX_PARTITION0_SIZE (1 << 19) // max size of mode partition +#define VP8_MAX_PARTITION_SIZE (1 << 24) // max size for token partition +#define VP8_FRAME_HEADER_SIZE 10 // Size of the frame header within VP8 data. + +// VP8L related constants. +#define VP8L_SIGNATURE_SIZE 1 // VP8L signature size. +#define VP8L_MAGIC_BYTE 0x2f // VP8L signature byte. +#define VP8L_IMAGE_SIZE_BITS 14 // Number of bits used to store + // width and height. +#define VP8L_VERSION_BITS 3 // 3 bits reserved for version. +#define VP8L_VERSION 0 // version 0 +#define VP8L_FRAME_HEADER_SIZE 5 // Size of the VP8L frame header. + +#define MAX_PALETTE_SIZE 256 +#define MAX_CACHE_BITS 11 +#define HUFFMAN_CODES_PER_META_CODE 5 +#define ARGB_BLACK 0xff000000 + +#define DEFAULT_CODE_LENGTH 8 +#define MAX_ALLOWED_CODE_LENGTH 15 + +#define NUM_LITERAL_CODES 256 +#define NUM_LENGTH_CODES 24 +#define NUM_DISTANCE_CODES 40 +#define CODE_LENGTH_CODES 19 + +#define MIN_HUFFMAN_BITS 2 // min number of Huffman bits +#define MAX_HUFFMAN_BITS 9 // max number of Huffman bits + +#define TRANSFORM_PRESENT 1 // The bit to be written when next data + // to be read is a transform. +#define NUM_TRANSFORMS 4 // Maximum number of allowed transform + // in a bitstream. +typedef enum { + PREDICTOR_TRANSFORM = 0, + CROSS_COLOR_TRANSFORM = 1, + SUBTRACT_GREEN = 2, + COLOR_INDEXING_TRANSFORM = 3 +} VP8LImageTransformType; + +// Alpha related constants. +#define ALPHA_HEADER_LEN 1 +#define ALPHA_NO_COMPRESSION 0 +#define ALPHA_LOSSLESS_COMPRESSION 1 +#define ALPHA_PREPROCESSED_LEVELS 1 + +// Mux related constants. +#define TAG_SIZE 4 // Size of a chunk tag (e.g. "VP8L"). +#define CHUNK_SIZE_BYTES 4 // Size needed to store chunk's size. +#define CHUNK_HEADER_SIZE 8 // Size of a chunk header. +#define RIFF_HEADER_SIZE 12 // Size of the RIFF header ("RIFFnnnnWEBP"). +#define ANMF_CHUNK_SIZE 16 // Size of an ANMF chunk. +#define ANIM_CHUNK_SIZE 6 // Size of an ANIM chunk. +#define FRGM_CHUNK_SIZE 6 // Size of a FRGM chunk. +#define VP8X_CHUNK_SIZE 10 // Size of a VP8X chunk. + +#define MAX_CANVAS_SIZE (1 << 24) // 24-bit max for VP8X width/height. +#define MAX_IMAGE_AREA (1ULL << 32) // 32-bit max for width x height. +#define MAX_LOOP_COUNT (1 << 16) // maximum value for loop-count +#define MAX_DURATION (1 << 24) // maximum duration +#define MAX_POSITION_OFFSET (1 << 24) // maximum frame/fragment x/y offset + +// Maximum chunk payload is such that adding the header and padding won't +// overflow a uint32_t. +#define MAX_CHUNK_PAYLOAD (~0U - CHUNK_HEADER_SIZE - 1) + +#endif /* WEBP_WEBP_FORMAT_CONSTANTS_H_ */ diff --git a/media/libwebp/src/webp/moz.build b/media/libwebp/src/webp/moz.build new file mode 100644 index 000000000..444277bf1 --- /dev/null +++ b/media/libwebp/src/webp/moz.build @@ -0,0 +1,17 @@ +# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +EXPORTS.webp += [ + 'decode.h', + 'demux.h', + 'encode.h', + 'format_constants.h', + 'mux.h', + 'mux_types.h', + 'types.h' +] + +FINAL_LIBRARY = 'gkmedias'
\ No newline at end of file diff --git a/media/libwebp/src/webp/mux.h b/media/libwebp/src/webp/mux.h new file mode 100644 index 000000000..1ae03b348 --- /dev/null +++ b/media/libwebp/src/webp/mux.h @@ -0,0 +1,399 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// RIFF container manipulation for WebP images. +// +// Authors: Urvang (urvang@google.com) +// Vikas (vikasa@google.com) + +// This API allows manipulation of WebP container images containing features +// like color profile, metadata, animation and fragmented images. +// +// Code Example#1: Create a WebPMux object with image data, color profile and +// XMP metadata. +/* + int copy_data = 0; + WebPMux* mux = WebPMuxNew(); + // ... (Prepare image data). + WebPMuxSetImage(mux, &image, copy_data); + // ... (Prepare ICCP color profile data). + WebPMuxSetChunk(mux, "ICCP", &icc_profile, copy_data); + // ... (Prepare XMP metadata). + WebPMuxSetChunk(mux, "XMP ", &xmp, copy_data); + // Get data from mux in WebP RIFF format. + WebPMuxAssemble(mux, &output_data); + WebPMuxDelete(mux); + // ... (Consume output_data; e.g. write output_data.bytes to file). + WebPDataClear(&output_data); +*/ + +// Code Example#2: Get image and color profile data from a WebP file. +/* + int copy_data = 0; + // ... (Read data from file). + WebPMux* mux = WebPMuxCreate(&data, copy_data); + WebPMuxGetFrame(mux, 1, &image); + // ... (Consume image; e.g. call WebPDecode() to decode the data). + WebPMuxGetChunk(mux, "ICCP", &icc_profile); + // ... (Consume icc_data). + WebPMuxDelete(mux); + free(data); +*/ + +#ifndef WEBP_WEBP_MUX_H_ +#define WEBP_WEBP_MUX_H_ + +#include "./mux_types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define WEBP_MUX_ABI_VERSION 0x0101 // MAJOR(8b) + MINOR(8b) + +// Note: forward declaring enumerations is not allowed in (strict) C and C++, +// the types are left here for reference. +// typedef enum WebPMuxError WebPMuxError; +// typedef enum WebPChunkId WebPChunkId; +typedef struct WebPMux WebPMux; // main opaque object. +typedef struct WebPMuxFrameInfo WebPMuxFrameInfo; +typedef struct WebPMuxAnimParams WebPMuxAnimParams; + +// Error codes +typedef enum WebPMuxError { + WEBP_MUX_OK = 1, + WEBP_MUX_NOT_FOUND = 0, + WEBP_MUX_INVALID_ARGUMENT = -1, + WEBP_MUX_BAD_DATA = -2, + WEBP_MUX_MEMORY_ERROR = -3, + WEBP_MUX_NOT_ENOUGH_DATA = -4 +} WebPMuxError; + +// IDs for different types of chunks. +typedef enum WebPChunkId { + WEBP_CHUNK_VP8X, // VP8X + WEBP_CHUNK_ICCP, // ICCP + WEBP_CHUNK_ANIM, // ANIM + WEBP_CHUNK_ANMF, // ANMF + WEBP_CHUNK_FRGM, // FRGM + WEBP_CHUNK_ALPHA, // ALPH + WEBP_CHUNK_IMAGE, // VP8/VP8L + WEBP_CHUNK_EXIF, // EXIF + WEBP_CHUNK_XMP, // XMP + WEBP_CHUNK_UNKNOWN, // Other chunks. + WEBP_CHUNK_NIL +} WebPChunkId; + +//------------------------------------------------------------------------------ + +// Returns the version number of the mux library, packed in hexadecimal using +// 8bits for each of major/minor/revision. E.g: v2.5.7 is 0x020507. +WEBP_EXTERN(int) WebPGetMuxVersion(void); + +//------------------------------------------------------------------------------ +// Life of a Mux object + +// Internal, version-checked, entry point +WEBP_EXTERN(WebPMux*) WebPNewInternal(int); + +// Creates an empty mux object. +// Returns: +// A pointer to the newly created empty mux object. +// Or NULL in case of memory error. +static WEBP_INLINE WebPMux* WebPMuxNew(void) { + return WebPNewInternal(WEBP_MUX_ABI_VERSION); +} + +// Deletes the mux object. +// Parameters: +// mux - (in/out) object to be deleted +WEBP_EXTERN(void) WebPMuxDelete(WebPMux* mux); + +//------------------------------------------------------------------------------ +// Mux creation. + +// Internal, version-checked, entry point +WEBP_EXTERN(WebPMux*) WebPMuxCreateInternal(const WebPData*, int, int); + +// Creates a mux object from raw data given in WebP RIFF format. +// Parameters: +// bitstream - (in) the bitstream data in WebP RIFF format +// copy_data - (in) value 1 indicates given data WILL be copied to the mux +// object and value 0 indicates data will NOT be copied. +// Returns: +// A pointer to the mux object created from given data - on success. +// NULL - In case of invalid data or memory error. +static WEBP_INLINE WebPMux* WebPMuxCreate(const WebPData* bitstream, + int copy_data) { + return WebPMuxCreateInternal(bitstream, copy_data, WEBP_MUX_ABI_VERSION); +} + +//------------------------------------------------------------------------------ +// Non-image chunks. + +// Note: Only non-image related chunks should be managed through chunk APIs. +// (Image related chunks are: "ANMF", "FRGM", "VP8 ", "VP8L" and "ALPH"). +// To add, get and delete images, use WebPMuxSetImage(), WebPMuxPushFrame(), +// WebPMuxGetFrame() and WebPMuxDeleteFrame(). + +// Adds a chunk with id 'fourcc' and data 'chunk_data' in the mux object. +// Any existing chunk(s) with the same id will be removed. +// Parameters: +// mux - (in/out) object to which the chunk is to be added +// fourcc - (in) a character array containing the fourcc of the given chunk; +// e.g., "ICCP", "XMP ", "EXIF" etc. +// chunk_data - (in) the chunk data to be added +// copy_data - (in) value 1 indicates given data WILL be copied to the mux +// object and value 0 indicates data will NOT be copied. +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux, fourcc or chunk_data is NULL +// or if fourcc corresponds to an image chunk. +// WEBP_MUX_MEMORY_ERROR - on memory allocation error. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxSetChunk( + WebPMux* mux, const char fourcc[4], const WebPData* chunk_data, + int copy_data); + +// Gets a reference to the data of the chunk with id 'fourcc' in the mux object. +// The caller should NOT free the returned data. +// Parameters: +// mux - (in) object from which the chunk data is to be fetched +// fourcc - (in) a character array containing the fourcc of the chunk; +// e.g., "ICCP", "XMP ", "EXIF" etc. +// chunk_data - (out) returned chunk data +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux, fourcc or chunk_data is NULL +// or if fourcc corresponds to an image chunk. +// WEBP_MUX_NOT_FOUND - If mux does not contain a chunk with the given id. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxGetChunk( + const WebPMux* mux, const char fourcc[4], WebPData* chunk_data); + +// Deletes the chunk with the given 'fourcc' from the mux object. +// Parameters: +// mux - (in/out) object from which the chunk is to be deleted +// fourcc - (in) a character array containing the fourcc of the chunk; +// e.g., "ICCP", "XMP ", "EXIF" etc. +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux or fourcc is NULL +// or if fourcc corresponds to an image chunk. +// WEBP_MUX_NOT_FOUND - If mux does not contain a chunk with the given fourcc. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxDeleteChunk( + WebPMux* mux, const char fourcc[4]); + +//------------------------------------------------------------------------------ +// Images. + +// Encapsulates data about a single frame/fragment. +struct WebPMuxFrameInfo { + WebPData bitstream; // image data: can be a raw VP8/VP8L bitstream + // or a single-image WebP file. + int x_offset; // x-offset of the frame. + int y_offset; // y-offset of the frame. + int duration; // duration of the frame (in milliseconds). + + WebPChunkId id; // frame type: should be one of WEBP_CHUNK_ANMF, + // WEBP_CHUNK_FRGM or WEBP_CHUNK_IMAGE + WebPMuxAnimDispose dispose_method; // Disposal method for the frame. + WebPMuxAnimBlend blend_method; // Blend operation for the frame. + uint32_t pad[1]; // padding for later use +}; + +// Sets the (non-animated and non-fragmented) image in the mux object. +// Note: Any existing images (including frames/fragments) will be removed. +// Parameters: +// mux - (in/out) object in which the image is to be set +// bitstream - (in) can be a raw VP8/VP8L bitstream or a single-image +// WebP file (non-animated and non-fragmented) +// copy_data - (in) value 1 indicates given data WILL be copied to the mux +// object and value 0 indicates data will NOT be copied. +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux is NULL or bitstream is NULL. +// WEBP_MUX_MEMORY_ERROR - on memory allocation error. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxSetImage( + WebPMux* mux, const WebPData* bitstream, int copy_data); + +// Adds a frame at the end of the mux object. +// Notes: (1) frame.id should be one of WEBP_CHUNK_ANMF or WEBP_CHUNK_FRGM +// (2) For setting a non-animated non-fragmented image, use +// WebPMuxSetImage() instead. +// (3) Type of frame being pushed must be same as the frames in mux. +// (4) As WebP only supports even offsets, any odd offset will be snapped +// to an even location using: offset &= ~1 +// Parameters: +// mux - (in/out) object to which the frame is to be added +// frame - (in) frame data. +// copy_data - (in) value 1 indicates given data WILL be copied to the mux +// object and value 0 indicates data will NOT be copied. +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux or frame is NULL +// or if content of 'frame' is invalid. +// WEBP_MUX_MEMORY_ERROR - on memory allocation error. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxPushFrame( + WebPMux* mux, const WebPMuxFrameInfo* frame, int copy_data); + +// Gets the nth frame from the mux object. +// The content of 'frame->bitstream' is allocated using malloc(), and NOT +// owned by the 'mux' object. It MUST be deallocated by the caller by calling +// WebPDataClear(). +// nth=0 has a special meaning - last position. +// Parameters: +// mux - (in) object from which the info is to be fetched +// nth - (in) index of the frame in the mux object +// frame - (out) data of the returned frame +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux or frame is NULL. +// WEBP_MUX_NOT_FOUND - if there are less than nth frames in the mux object. +// WEBP_MUX_BAD_DATA - if nth frame chunk in mux is invalid. +// WEBP_MUX_MEMORY_ERROR - on memory allocation error. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxGetFrame( + const WebPMux* mux, uint32_t nth, WebPMuxFrameInfo* frame); + +// Deletes a frame from the mux object. +// nth=0 has a special meaning - last position. +// Parameters: +// mux - (in/out) object from which a frame is to be deleted +// nth - (in) The position from which the frame is to be deleted +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux is NULL. +// WEBP_MUX_NOT_FOUND - If there are less than nth frames in the mux object +// before deletion. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxDeleteFrame(WebPMux* mux, uint32_t nth); + +//------------------------------------------------------------------------------ +// Animation. + +// Animation parameters. +struct WebPMuxAnimParams { + uint32_t bgcolor; // Background color of the canvas stored (in MSB order) as: + // Bits 00 to 07: Alpha. + // Bits 08 to 15: Red. + // Bits 16 to 23: Green. + // Bits 24 to 31: Blue. + int loop_count; // Number of times to repeat the animation [0 = infinite]. +}; + +// Sets the animation parameters in the mux object. Any existing ANIM chunks +// will be removed. +// Parameters: +// mux - (in/out) object in which ANIM chunk is to be set/added +// params - (in) animation parameters. +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux or params is NULL. +// WEBP_MUX_MEMORY_ERROR - on memory allocation error. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxSetAnimationParams( + WebPMux* mux, const WebPMuxAnimParams* params); + +// Gets the animation parameters from the mux object. +// Parameters: +// mux - (in) object from which the animation parameters to be fetched +// params - (out) animation parameters extracted from the ANIM chunk +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux or params is NULL. +// WEBP_MUX_NOT_FOUND - if ANIM chunk is not present in mux object. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxGetAnimationParams( + const WebPMux* mux, WebPMuxAnimParams* params); + +//------------------------------------------------------------------------------ +// Misc Utilities. + +#if WEBP_MUX_ABI_VERSION > 0x0101 +// Sets the canvas size for the mux object. The width and height can be +// specified explicitly or left as zero (0, 0). +// * When width and height are specified explicitly, then this frame bound is +// enforced during subsequent calls to WebPMuxAssemble() and an error is +// reported if any animated frame does not completely fit within the canvas. +// * When unspecified (0, 0), the constructed canvas will get the frame bounds +// from the bounding-box over all frames after calling WebPMuxAssemble(). +// Parameters: +// mux - (in) object to which the canvas size is to be set +// width - (in) canvas width +// height - (in) canvas height +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux is NULL; or +// width or height are invalid or out of bounds +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxSetCanvasSize(WebPMux* mux, + int width, int height); +#endif + +// Gets the canvas size from the mux object. +// Note: This method assumes that the VP8X chunk, if present, is up-to-date. +// That is, the mux object hasn't been modified since the last call to +// WebPMuxAssemble() or WebPMuxCreate(). +// Parameters: +// mux - (in) object from which the canvas size is to be fetched +// width - (out) canvas width +// height - (out) canvas height +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux, width or height is NULL. +// WEBP_MUX_BAD_DATA - if VP8X/VP8/VP8L chunk or canvas size is invalid. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxGetCanvasSize(const WebPMux* mux, + int* width, int* height); + +// Gets the feature flags from the mux object. +// Note: This method assumes that the VP8X chunk, if present, is up-to-date. +// That is, the mux object hasn't been modified since the last call to +// WebPMuxAssemble() or WebPMuxCreate(). +// Parameters: +// mux - (in) object from which the features are to be fetched +// flags - (out) the flags specifying which features are present in the +// mux object. This will be an OR of various flag values. +// Enum 'WebPFeatureFlags' can be used to test individual flag values. +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux or flags is NULL. +// WEBP_MUX_BAD_DATA - if VP8X/VP8/VP8L chunk or canvas size is invalid. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxGetFeatures(const WebPMux* mux, + uint32_t* flags); + +// Gets number of chunks with the given 'id' in the mux object. +// Parameters: +// mux - (in) object from which the info is to be fetched +// id - (in) chunk id specifying the type of chunk +// num_elements - (out) number of chunks with the given chunk id +// Returns: +// WEBP_MUX_INVALID_ARGUMENT - if mux, or num_elements is NULL. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxNumChunks(const WebPMux* mux, + WebPChunkId id, int* num_elements); + +// Assembles all chunks in WebP RIFF format and returns in 'assembled_data'. +// This function also validates the mux object. +// Note: The content of 'assembled_data' will be ignored and overwritten. +// Also, the content of 'assembled_data' is allocated using malloc(), and NOT +// owned by the 'mux' object. It MUST be deallocated by the caller by calling +// WebPDataClear(). It's always safe to call WebPDataClear() upon return, +// even in case of error. +// Parameters: +// mux - (in/out) object whose chunks are to be assembled +// assembled_data - (out) assembled WebP data +// Returns: +// WEBP_MUX_BAD_DATA - if mux object is invalid. +// WEBP_MUX_INVALID_ARGUMENT - if mux or assembled_data is NULL. +// WEBP_MUX_MEMORY_ERROR - on memory allocation error. +// WEBP_MUX_OK - on success. +WEBP_EXTERN(WebPMuxError) WebPMuxAssemble(WebPMux* mux, + WebPData* assembled_data); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_WEBP_MUX_H_ */ diff --git a/media/libwebp/src/webp/mux_types.h b/media/libwebp/src/webp/mux_types.h new file mode 100644 index 000000000..c94043a3c --- /dev/null +++ b/media/libwebp/src/webp/mux_types.h @@ -0,0 +1,97 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Data-types common to the mux and demux libraries. +// +// Author: Urvang (urvang@google.com) + +#ifndef WEBP_WEBP_MUX_TYPES_H_ +#define WEBP_WEBP_MUX_TYPES_H_ + +#include <stdlib.h> // free() +#include <string.h> // memset() +#include "./types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Note: forward declaring enumerations is not allowed in (strict) C and C++, +// the types are left here for reference. +// typedef enum WebPFeatureFlags WebPFeatureFlags; +// typedef enum WebPMuxAnimDispose WebPMuxAnimDispose; +// typedef enum WebPMuxAnimBlend WebPMuxAnimBlend; +typedef struct WebPData WebPData; + +// VP8X Feature Flags. +typedef enum WebPFeatureFlags { + FRAGMENTS_FLAG = 0x00000001, + ANIMATION_FLAG = 0x00000002, + XMP_FLAG = 0x00000004, + EXIF_FLAG = 0x00000008, + ALPHA_FLAG = 0x00000010, + ICCP_FLAG = 0x00000020 +} WebPFeatureFlags; + +// Dispose method (animation only). Indicates how the area used by the current +// frame is to be treated before rendering the next frame on the canvas. +typedef enum WebPMuxAnimDispose { + WEBP_MUX_DISPOSE_NONE, // Do not dispose. + WEBP_MUX_DISPOSE_BACKGROUND // Dispose to background color. +} WebPMuxAnimDispose; + +// Blend operation (animation only). Indicates how transparent pixels of the +// current frame are blended with those of the previous canvas. +typedef enum WebPMuxAnimBlend { + WEBP_MUX_BLEND, // Blend. + WEBP_MUX_NO_BLEND // Do not blend. +} WebPMuxAnimBlend; + +// Data type used to describe 'raw' data, e.g., chunk data +// (ICC profile, metadata) and WebP compressed image data. +struct WebPData { + const uint8_t* bytes; + size_t size; +}; + +// Initializes the contents of the 'webp_data' object with default values. +static WEBP_INLINE void WebPDataInit(WebPData* webp_data) { + if (webp_data != NULL) { + memset(webp_data, 0, sizeof(*webp_data)); + } +} + +// Clears the contents of the 'webp_data' object by calling free(). Does not +// deallocate the object itself. +static WEBP_INLINE void WebPDataClear(WebPData* webp_data) { + if (webp_data != NULL) { + free((void*)webp_data->bytes); + WebPDataInit(webp_data); + } +} + +// Allocates necessary storage for 'dst' and copies the contents of 'src'. +// Returns true on success. +static WEBP_INLINE int WebPDataCopy(const WebPData* src, WebPData* dst) { + if (src == NULL || dst == NULL) return 0; + WebPDataInit(dst); + if (src->bytes != NULL && src->size != 0) { + dst->bytes = (uint8_t*)malloc(src->size); + if (dst->bytes == NULL) return 0; + memcpy((void*)dst->bytes, src->bytes, src->size); + dst->size = src->size; + } + return 1; +} + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_WEBP_MUX_TYPES_H_ */ diff --git a/media/libwebp/src/webp/types.h b/media/libwebp/src/webp/types.h new file mode 100644 index 000000000..9b036e0cd --- /dev/null +++ b/media/libwebp/src/webp/types.h @@ -0,0 +1,48 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Common types +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_WEBP_TYPES_H_ +#define WEBP_WEBP_TYPES_H_ + +#include <stddef.h> // for size_t + +#ifndef _MSC_VER +#include <inttypes.h> +#if defined(__cplusplus) || !defined(__STRICT_ANSI__) || \ + (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) +#define WEBP_INLINE inline +#else +#define WEBP_INLINE +#endif +#else +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef signed short int16_t; +typedef unsigned short uint16_t; +typedef signed int int32_t; +typedef unsigned int uint32_t; +typedef unsigned long long int uint64_t; +typedef long long int int64_t; +#define WEBP_INLINE __forceinline +#endif /* _MSC_VER */ + +#ifndef WEBP_EXTERN +// This explicitly marks library functions and allows for changing the +// signature for e.g., Windows DLL builds. +#define WEBP_EXTERN(type) extern type +#endif /* WEBP_EXTERN */ + +// Macro to check ABI compatibility (same major revision number) +#define WEBP_ABI_IS_INCOMPATIBLE(a, b) (((a) >> 8) != ((b) >> 8)) + +#endif /* WEBP_WEBP_TYPES_H_ */ diff --git a/modules/libpref/init/all.js b/modules/libpref/init/all.js index 127dae537..c0b497175 100644 --- a/modules/libpref/init/all.js +++ b/modules/libpref/init/all.js @@ -3764,7 +3764,7 @@ pref("image.cache.timeweight", 500); pref("image.downscale-during-decode.enabled", false); // The default Accept header sent for images loaded over HTTP(S) -pref("image.http.accept", "image/png,image/*;q=0.8,*/*;q=0.5"); +pref("image.http.accept", "image/webp,image/png,image/*;q=0.8,*/*;q=0.5"); pref("image.high_quality_downscaling.enabled", true); diff --git a/netwerk/mime/nsMimeTypes.h b/netwerk/mime/nsMimeTypes.h index 447148c59..94f66252f 100644 --- a/netwerk/mime/nsMimeTypes.h +++ b/netwerk/mime/nsMimeTypes.h @@ -105,6 +105,7 @@ #define IMAGE_MNG "video/x-mng" #define IMAGE_JNG "image/x-jng" #define IMAGE_SVG_XML "image/svg+xml" +#define IMAGE_WEBP "image/webp" #define MESSAGE_EXTERNAL_BODY "message/external-body" #define MESSAGE_NEWS "message/news" diff --git a/toolkit/library/moz.build b/toolkit/library/moz.build index 06cc9dc65..98d42392f 100644 --- a/toolkit/library/moz.build +++ b/toolkit/library/moz.build @@ -222,6 +222,9 @@ if CONFIG['MOZ_NATIVE_JPEG']: if CONFIG['MOZ_NATIVE_PNG']: OS_LIBS += CONFIG['MOZ_PNG_LIBS'] +if CONFIG['MOZ_NATIVE_WEBP']: + OS_LIBS += CONFIG['MOZ_WEBP_LIBS'] + if CONFIG['MOZ_NATIVE_HUNSPELL']: OS_LIBS += CONFIG['MOZ_HUNSPELL_LIBS'] diff --git a/uriloader/exthandler/nsExternalHelperAppService.cpp b/uriloader/exthandler/nsExternalHelperAppService.cpp index e775238ca..d96cdf42d 100644 --- a/uriloader/exthandler/nsExternalHelperAppService.cpp +++ b/uriloader/exthandler/nsExternalHelperAppService.cpp @@ -443,6 +443,7 @@ static nsDefaultMimeTypeEntry defaultMimeEntries [] = { APPLICATION_RDF, "rdf" }, { TEXT_XUL, "xul" }, { IMAGE_PNG, "png" }, + { IMAGE_WEBP, "webp" }, // -- end extensions used during startup { TEXT_CSS, "css" }, { IMAGE_JPEG, "jpeg" }, @@ -524,6 +525,7 @@ static nsExtraMimeTypeEntry extraMimeEntries [] = { IMAGE_PNG, "png", "PNG Image" }, { IMAGE_TIFF, "tiff,tif", "TIFF Image" }, { IMAGE_XBM, "xbm", "XBM Image" }, + { IMAGE_WEBP, "webp", "WEBP Image" }, { IMAGE_SVG_XML, "svg", "Scalable Vector Graphics" }, { MESSAGE_RFC822, "eml", "RFC-822 data" }, { TEXT_PLAIN, "txt,text", "Text File" }, |