diff options
Diffstat (limited to 'system/graphics/layers/D3D9SurfaceImage.h')
-rw-r--r-- | system/graphics/layers/D3D9SurfaceImage.h | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/system/graphics/layers/D3D9SurfaceImage.h b/system/graphics/layers/D3D9SurfaceImage.h new file mode 100644 index 000000000..81cfa2cad --- /dev/null +++ b/system/graphics/layers/D3D9SurfaceImage.h @@ -0,0 +1,134 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_D3DSURFACEIMAGE_H +#define GFX_D3DSURFACEIMAGE_H + +#include "mozilla/RefPtr.h" +#include "ImageContainer.h" +#include "d3d9.h" +#include "mozilla/layers/TextureClientRecycleAllocator.h" + +namespace mozilla { +namespace layers { + +class TextureClient; + +class D3D9RecycleAllocator : public TextureClientRecycleAllocator +{ +public: + explicit D3D9RecycleAllocator(KnowsCompositor* aAllocator, + IDirect3DDevice9* aDevice) + : TextureClientRecycleAllocator(aAllocator) + , mDevice(aDevice) + {} + + already_AddRefed<TextureClient> + CreateOrRecycleClient(gfx::SurfaceFormat aFormat, + const gfx::IntSize& aSize); + +protected: + virtual already_AddRefed<TextureClient> + Allocate(gfx::SurfaceFormat aFormat, + gfx::IntSize aSize, + BackendSelector aSelector, + TextureFlags aTextureFlags, + TextureAllocationFlags aAllocFlags) override; + + RefPtr<IDirect3DDevice9> mDevice; +}; + +/** + * Wraps a D3D9 texture, shared with the compositor though DXGI. + * At the moment it is only used with D3D11 compositing, and the corresponding + * TextureHost is DXGITextureHostD3D11. + */ +class DXGID3D9TextureData : public TextureData +{ +public: + static DXGID3D9TextureData* + Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat, TextureFlags aFlags, IDirect3DDevice9* aDevice); + + ~DXGID3D9TextureData(); + + virtual void FillInfo(TextureData::Info& aInfo) const override; + + virtual bool Lock(OpenMode) override { return true; } + + virtual void Unlock() override {} + + virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override; + + virtual void Deallocate(LayersIPCChannel* aAllocator) override {} + + IDirect3DDevice9* GetD3D9Device() { return mDevice; } + IDirect3DTexture9* GetD3D9Texture() { return mTexture; } + HANDLE GetShareHandle() const { return mHandle; } + already_AddRefed<IDirect3DSurface9> GetD3D9Surface() const; + + const D3DSURFACE_DESC& GetDesc() const + { + return mDesc; + } + + gfx::IntSize GetSize() const { return gfx::IntSize(mDesc.Width, mDesc.Height); } + +protected: + DXGID3D9TextureData(gfx::SurfaceFormat aFormat, + IDirect3DTexture9* aTexture, HANDLE aHandle, + IDirect3DDevice9* aDevice); + + RefPtr<IDirect3DDevice9> mDevice; + RefPtr<IDirect3DTexture9> mTexture; + gfx::SurfaceFormat mFormat; + HANDLE mHandle; + D3DSURFACE_DESC mDesc; +}; + + +// Image class that wraps a IDirect3DSurface9. This class copies the image +// passed into SetData(), so that it can be accessed from other D3D devices. +// This class also manages the synchronization of the copy, to ensure the +// resource is ready to use. +class D3D9SurfaceImage : public Image { +public: + explicit D3D9SurfaceImage(); + virtual ~D3D9SurfaceImage(); + + HRESULT AllocateAndCopy(D3D9RecycleAllocator* aAllocator, + IDirect3DSurface9* aSurface, + const gfx::IntRect& aRegion); + + // Returns the description of the shared surface. + const D3DSURFACE_DESC& GetDesc() const; + + gfx::IntSize GetSize() override; + + virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override; + + virtual TextureClient* GetTextureClient(KnowsCompositor* aForwarder) override; + + already_AddRefed<IDirect3DSurface9> GetD3D9Surface(); + + HANDLE GetShareHandle() const; + + virtual bool IsValid() override { return mValid; } + + void Invalidate() { mValid = false; } + +private: + + gfx::IntSize mSize; + RefPtr<TextureClient> mTextureClient; + RefPtr<IDirect3DTexture9> mTexture; + HANDLE mShareHandle; + D3DSURFACE_DESC mDesc; + bool mValid; +}; + +} // namepace layers +} // namespace mozilla + +#endif // GFX_D3DSURFACEIMAGE_H |