summaryrefslogtreecommitdiff
path: root/widget/gonk/nativewindow/GonkNativeWindowLL.cpp
blob: 48644a22f0b629fce7a447813b24aaa59a8909de (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
/*
 * Copyright (C) 2012 The Android Open Source Project
 * Copyright (C) 2014 Mozilla Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

//#define LOG_NDEBUG 0
#define LOG_TAG "GonkNativeWindow"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <utils/Log.h>

#include "GonkNativeWindowLL.h"

using namespace mozilla;
using namespace mozilla::layers;

namespace android {

GonkNativeWindow::GonkNativeWindow(
        const sp<IGonkGraphicBufferConsumer>& consumer, int bufferCount) :
    GonkConsumerBase(consumer, false),
    mNewFrameCallback(nullptr)
{
    if (bufferCount != DEFAULT_MAX_BUFFERS) {
        status_t err = mConsumer->setMaxAcquiredBufferCount(bufferCount);
        LOG_ALWAYS_FATAL_IF(err != OK,
                "Failed to set max acquired buffer count to %d", bufferCount);
    }
}

GonkNativeWindow::GonkNativeWindow(
        const sp<IGonkGraphicBufferConsumer>& consumer, uint32_t consumerUsage,
        int bufferCount, bool controlledByApp) :
    GonkConsumerBase(consumer, controlledByApp)
{
    status_t err = mConsumer->setConsumerUsageBits(consumerUsage);
    LOG_ALWAYS_FATAL_IF(err != OK,
            "Failed to set consumer usage bits to %#x", consumerUsage);
    if (bufferCount != DEFAULT_MAX_BUFFERS) {
        err = mConsumer->setMaxAcquiredBufferCount(bufferCount);
        LOG_ALWAYS_FATAL_IF(err != OK,
                "Failed to set max acquired buffer count to %d", bufferCount);
    }
}

GonkNativeWindow::~GonkNativeWindow() {
}

void GonkNativeWindow::setName(const String8& name) {
    Mutex::Autolock _l(mMutex);
    mName = name;
    mConsumer->setConsumerName(name);
}

status_t GonkNativeWindow::acquireBuffer(BufferItem *item,
        nsecs_t presentWhen, bool waitForFence) {
    status_t err;

    if (!item) return BAD_VALUE;

    Mutex::Autolock _l(mMutex);

    err = acquireBufferLocked(item, presentWhen);
    if (err != OK) {
        if (err != NO_BUFFER_AVAILABLE) {
            ALOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
        }
        return err;
    }

    if (waitForFence) {
        err = item->mFence->waitForever("GonkNativeWindow::acquireBuffer");
        if (err != OK) {
            ALOGE("Failed to wait for fence of acquired buffer: %s (%d)",
                    strerror(-err), err);
            return err;
        }
    }

    item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;

    return OK;
}

status_t GonkNativeWindow::releaseBuffer(const BufferItem &item,
        const sp<Fence>& releaseFence) {
    status_t err;

    Mutex::Autolock _l(mMutex);

    err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence);

    err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer);
    if (err != OK) {
        ALOGE("Failed to release buffer: %s (%d)",
                strerror(-err), err);
    }
    return err;
}

status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h) {
    Mutex::Autolock _l(mMutex);
    return mConsumer->setDefaultBufferSize(w, h);
}

status_t GonkNativeWindow::setDefaultBufferFormat(uint32_t defaultFormat) {
    Mutex::Autolock _l(mMutex);
    return mConsumer->setDefaultBufferFormat(defaultFormat);
}

already_AddRefed<TextureClient>
GonkNativeWindow::getCurrentBuffer() {
    Mutex::Autolock _l(mMutex);
    BufferItem item;

    // In asynchronous mode the list is guaranteed to be one buffer
    // deep, while in synchronous mode we use the oldest buffer.
    status_t err = acquireBufferLocked(&item, 0); //???
    if (err != NO_ERROR) {
        return NULL;
    }

    RefPtr<TextureClient> textureClient =
        mConsumer->getTextureClientFromBuffer(item.mGraphicBuffer.get());
    if (!textureClient) {
        return NULL;
    }
    textureClient->SetRecycleCallback(GonkNativeWindow::RecycleCallback, this);
    return textureClient.forget();
}

/* static */ void
GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
    GonkNativeWindow* nativeWindow =
        static_cast<GonkNativeWindow*>(closure);

    MOZ_ASSERT(client && !client->IsDead());
    client->ClearRecycleCallback();
    nativeWindow->returnBuffer(client);
}

void GonkNativeWindow::returnBuffer(TextureClient* client) {
    ALOGD("GonkNativeWindow::returnBuffer");
    Mutex::Autolock lock(mMutex);

    int index = mConsumer->getSlotFromTextureClientLocked(client);
    if (index < 0) {
        return;
    }

    FenceHandle handle = client->GetAndResetReleaseFenceHandle();
    RefPtr<FenceHandle::FdObj> fdObj = handle.GetAndResetFdObj();
    sp<Fence> fence = new Fence(fdObj->GetAndResetFd());

    status_t err;
    err = addReleaseFenceLocked(index,
                                mSlots[index].mGraphicBuffer,
                                fence);

    err = releaseBufferLocked(index, mSlots[index].mGraphicBuffer);

    if (err != OK) {
        ALOGE("Failed to return buffer: %s (%d)", strerror(-err), err);
    }
}

already_AddRefed<TextureClient>
GonkNativeWindow::getTextureClientFromBuffer(ANativeWindowBuffer* buffer) {
    Mutex::Autolock lock(mMutex);
    return mConsumer->getTextureClientFromBuffer(buffer);
}

void GonkNativeWindow::setNewFrameCallback(
        GonkNativeWindowNewFrameCallback* callback) {
    ALOGD("setNewFrameCallback");
    Mutex::Autolock lock(mMutex);
    mNewFrameCallback = callback;
}

#if ANDROID_VERSION == 21
void GonkNativeWindow::onFrameAvailable() {
    GonkConsumerBase::onFrameAvailable();
#else
void GonkNativeWindow::onFrameAvailable(const ::android::BufferItem &item) {
    GonkConsumerBase::onFrameAvailable(item);
#endif

    if (mNewFrameCallback) {
        mNewFrameCallback->OnNewFrame();
    }
}

} // namespace android