summaryrefslogtreecommitdiff
path: root/media/libtremor/lib/misc.h
blob: 2fc521a2440fd9bbe22b0d35c40138b8717874ef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
 *                                                                  *
 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
 *                                                                  *
 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
 *                                                                  *
 ********************************************************************

 function: miscellaneous math and prototypes

 ********************************************************************/

#ifndef _V_RANDOM_H_
#define _V_RANDOM_H_
#include "ivorbiscodec.h"
#include "os.h"

#ifdef _LOW_ACCURACY_
#  define X(n) (((((n)>>22)+1)>>1) - ((((n)>>22)+1)>>9))
#  define LOOKUP_T const unsigned char
#else
#  define X(n) (n)
#  define LOOKUP_T const ogg_int32_t
#endif

#include "asm_arm.h"
#include <stdlib.h> /* for abs() */
  
#ifndef _V_WIDE_MATH
#define _V_WIDE_MATH
  
#ifndef  _LOW_ACCURACY_
/* 64 bit multiply */

#if !(defined WIN32 && defined WINCE)
#include <sys/types.h>
#endif

#if BYTE_ORDER==LITTLE_ENDIAN
union magic {
  struct {
    ogg_int32_t lo;
    ogg_int32_t hi;
  } halves;
  ogg_int64_t whole;
};
#elif BYTE_ORDER==BIG_ENDIAN
union magic {
  struct {
    ogg_int32_t hi;
    ogg_int32_t lo;
  } halves;
  ogg_int64_t whole;
};
#endif

STIN ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
  union magic magic;
  magic.whole = (ogg_int64_t)x * y;
  return magic.halves.hi;
}

STIN ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) {
  return MULT32(x,y)<<1;
}

STIN ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
  union magic magic;
  magic.whole  = (ogg_int64_t)x * y;
  return ((ogg_uint32_t)(magic.halves.lo)>>15) | ((magic.halves.hi)<<17);
}

#else
/* 32 bit multiply, more portable but less accurate */

/*
 * Note: Precision is biased towards the first argument therefore ordering
 * is important.  Shift values were chosen for the best sound quality after
 * many listening tests.
 */

/*
 * For MULT32 and MULT31: The second argument is always a lookup table
 * value already preshifted from 31 to 8 bits.  We therefore take the 
 * opportunity to save on text space and use unsigned char for those
 * tables in this case.
 */

STIN ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
  return (x >> 9) * y;  /* y preshifted >>23 */
}

STIN ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) {
  return (x >> 8) * y;  /* y preshifted >>23 */
}

STIN ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
  return (x >> 6) * y;  /* y preshifted >>9 */
}

#endif

/*
 * This should be used as a memory barrier, forcing all cached values in
 * registers to wr writen back to memory.  Might or might not be beneficial
 * depending on the architecture and compiler.
 */
#define MB()

/*
 * The XPROD functions are meant to optimize the cross products found all
 * over the place in mdct.c by forcing memory operation ordering to avoid
 * unnecessary register reloads as soon as memory is being written to.
 * However this is only beneficial on CPUs with a sane number of general
 * purpose registers which exclude the Intel x86.  On Intel, better let the
 * compiler actually reload registers directly from original memory by using
 * macros.
 */

#ifdef __i386__

#define XPROD32(_a, _b, _t, _v, _x, _y)		\
  { *(_x)=MULT32(_a,_t)+MULT32(_b,_v);		\
    *(_y)=MULT32(_b,_t)-MULT32(_a,_v); }
#define XPROD31(_a, _b, _t, _v, _x, _y)		\
  { *(_x)=MULT31(_a,_t)+MULT31(_b,_v);		\
    *(_y)=MULT31(_b,_t)-MULT31(_a,_v); }
#define XNPROD31(_a, _b, _t, _v, _x, _y)	\
  { *(_x)=MULT31(_a,_t)-MULT31(_b,_v);		\
    *(_y)=MULT31(_b,_t)+MULT31(_a,_v); }

#else

STIN void XPROD32(ogg_int32_t  a, ogg_int32_t  b,
			   ogg_int32_t  t, ogg_int32_t  v,
			   ogg_int32_t *x, ogg_int32_t *y)
{
  *x = MULT32(a, t) + MULT32(b, v);
  *y = MULT32(b, t) - MULT32(a, v);
}

STIN void XPROD31(ogg_int32_t  a, ogg_int32_t  b,
			   ogg_int32_t  t, ogg_int32_t  v,
			   ogg_int32_t *x, ogg_int32_t *y)
{
  *x = MULT31(a, t) + MULT31(b, v);
  *y = MULT31(b, t) - MULT31(a, v);
}

STIN void XNPROD31(ogg_int32_t  a, ogg_int32_t  b,
			    ogg_int32_t  t, ogg_int32_t  v,
			    ogg_int32_t *x, ogg_int32_t *y)
{
  *x = MULT31(a, t) - MULT31(b, v);
  *y = MULT31(b, t) + MULT31(a, v);
}

#endif

#endif

#ifndef _V_CLIP_MATH
#define _V_CLIP_MATH

STIN ogg_int32_t CLIP_TO_15(ogg_int32_t x) {
  int ret=x;
  ret-= ((x<=32767)-1)&(x-32767);
  ret-= ((x>=-32768)-1)&(x+32768);
  return(ret);
}

#endif

STIN ogg_int32_t VFLOAT_MULT(ogg_int32_t a,ogg_int32_t ap,
				      ogg_int32_t b,ogg_int32_t bp,
				      ogg_int32_t *p){
  if(a && b){
#ifndef _LOW_ACCURACY_
    *p=ap+bp+32;
    return MULT32(a,b);
#else
    *p=ap+bp+31;
    return (a>>15)*(b>>16); 
#endif
  }else
    return 0;
}

int _ilog(unsigned int);

STIN ogg_int32_t VFLOAT_MULTI(ogg_int32_t a,ogg_int32_t ap,
				      ogg_int32_t i,
				      ogg_int32_t *p){

  int ip=_ilog(abs(i))-31;
  return VFLOAT_MULT(a,ap,i<<-ip,ip,p);
}

STIN ogg_int32_t VFLOAT_ADD(ogg_int32_t a,ogg_int32_t ap,
				      ogg_int32_t b,ogg_int32_t bp,
				      ogg_int32_t *p){

  if(!a){
    *p=bp;
    return b;
  }else if(!b){
    *p=ap;
    return a;
  }

  /* yes, this can leak a bit. */
  if(ap>bp){
    int shift=ap-bp+1;
    *p=ap+1;
    a>>=1;
    if(shift<32){
      b=(b+(1<<(shift-1)))>>shift;
    }else{
      b=0;
    }
  }else{
    int shift=bp-ap+1;
    *p=bp+1;
    b>>=1;
    if(shift<32){
      a=(a+(1<<(shift-1)))>>shift;
    }else{
      a=0;
    }
  }

  a+=b;
  if((a&0xc0000000)==0xc0000000 || 
     (a&0xc0000000)==0){
    a<<=1;
    (*p)--;
  }
  return(a);
}

#endif