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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <soundtouch/SoundTouch.h>
namespace soundtouch
{
SOUNDTOUCH_API
soundtouch::SoundTouch*
createSoundTouchObj()
{
return new soundtouch::SoundTouch();
}
SOUNDTOUCH_API
void
destroySoundTouchObj(soundtouch::SoundTouch* aObj)
{
// SoundTouch runs deletes in its destructor, meaning they need to be run in
// the DLL context. Gecko should send its SoundTouch obj pointers here to be
// cleaned up.
if (aObj) {
delete aObj;
}
}
}
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