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diff --git a/media/libcubeb/src/cubeb_wasapi.cpp b/media/libcubeb/src/cubeb_wasapi.cpp
--- a/media/libcubeb/src/cubeb_wasapi.cpp
+++ b/media/libcubeb/src/cubeb_wasapi.cpp
@@ -1916,24 +1916,24 @@ int setup_wasapi_stream_one_side(cubeb_s
LOG("Could not get default %s endpoint, error: %lx\n", DIRECTION_NAME, hr);
}
return CUBEB_ERROR;
}
}
/* Get a client. We will get all other interfaces we need from
* this pointer. */
- hr = device->Activate(__uuidof(IAudioClient3),
- CLSCTX_INPROC_SERVER,
- NULL, audio_client.receive_vpp());
- if (hr == E_NOINTERFACE) {
+ // hr = device->Activate(__uuidof(IAudioClient3),
+ // CLSCTX_INPROC_SERVER,
+ // NULL, audio_client.receive_vpp());
+ // if (hr == E_NOINTERFACE) {
hr = device->Activate(__uuidof(IAudioClient),
CLSCTX_INPROC_SERVER,
NULL, audio_client.receive_vpp());
- }
+ //}
if (FAILED(hr)) {
LOG("Could not activate the device to get an audio"
" client for %s: error: %lx\n", DIRECTION_NAME, hr);
// A particular device can't be activated because it has been
// unplugged, try fall back to the default audio device.
if (devid && hr == AUDCLNT_E_DEVICE_INVALIDATED) {
LOG("Trying again with the default %s audio device.", DIRECTION_NAME);
@@ -1989,26 +1989,26 @@ int setup_wasapi_stream_one_side(cubeb_s
// Check if a loopback device should be requested. Note that event callbacks
// do not work with loopback devices, so only request these if not looping.
if (is_loopback) {
flags |= AUDCLNT_STREAMFLAGS_LOOPBACK;
} else {
flags |= AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
}
- if (initialize_iaudioclient3(audio_client, stm, mix_format, flags, direction)) {
- LOG("Initialized with IAudioClient3");
- } else {
+ // if (initialize_iaudioclient3(audio_client, stm, mix_format, flags, direction)) {
+ // LOG("Initialized with IAudioClient3");
+ // } else {
hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED,
flags,
frames_to_hns(stm, stm->latency),
0,
mix_format.get(),
NULL);
- }
+ // }
if (FAILED(hr)) {
LOG("Unable to initialize audio client for %s: %lx.", DIRECTION_NAME, hr);
return CUBEB_ERROR;
}
hr = audio_client->GetBufferSize(buffer_frame_count);
if (FAILED(hr)) {
LOG("Could not get the buffer size from the client"
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