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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
// * This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_TEXTURECLIENTOGL_H
#define MOZILLA_GFX_TEXTURECLIENTOGL_H
#include "GLContextTypes.h" // for SharedTextureHandle, etc
#include "GLImages.h"
#include "gfxTypes.h"
#include "mozilla/Attributes.h" // for override
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
#include "AndroidSurfaceTexture.h"
namespace mozilla {
namespace layers {
class EGLImageTextureData : public TextureData
{
public:
static already_AddRefed<TextureClient>
CreateTextureClient(EGLImageImage* aImage, gfx::IntSize aSize,
LayersIPCChannel* aAllocator, TextureFlags aFlags);
virtual void FillInfo(TextureData::Info& aInfo) const override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(LayersIPCChannel*) override { mImage = nullptr; }
virtual void Forget(LayersIPCChannel*) override { mImage = nullptr; }
// Unused functions.
virtual bool Lock(OpenMode) override { return true; }
virtual void Unlock() override {}
protected:
EGLImageTextureData(EGLImageImage* aImage, gfx::IntSize aSize);
RefPtr<EGLImageImage> mImage;
const gfx::IntSize mSize;
};
} // namespace layers
} // namespace mozilla
#endif
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