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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_Axis_h
#define mozilla_layers_Axis_h
#include <sys/types.h> // for int32_t
#include "APZUtils.h"
#include "Units.h"
#include "mozilla/TimeStamp.h" // for TimeDuration
#include "nsTArray.h" // for nsTArray
namespace mozilla {
namespace layers {
const float EPSILON = 0.0001f;
/**
* Compare two coordinates for equality, accounting for rounding error.
* Use both FuzzyEqualsAdditive() with COORDINATE_EPISLON, which accounts for
* things like the error introduced by rounding during a round-trip to app
* units, and FuzzyEqualsMultiplicative(), which accounts for accumulated error
* due to floating-point operations (which can be larger than COORDINATE_EPISLON
* for sufficiently large coordinate values).
*/
bool FuzzyEqualsCoordinate(float aValue1, float aValue2);
struct FrameMetrics;
class AsyncPanZoomController;
/**
* Helper class to maintain each axis of movement (X,Y) for panning and zooming.
* Note that everything here is specific to one axis; that is, the X axis knows
* nothing about the Y axis and vice versa.
*/
class Axis {
public:
explicit Axis(AsyncPanZoomController* aAsyncPanZoomController);
/**
* Notify this Axis that a new touch has been received, including a timestamp
* for when the touch was received. This triggers a recalculation of velocity.
* This can also used for pan gesture events. For those events, the "touch"
* location is stationary and the scroll displacement is passed in as
* aAdditionalDelta.
*/
void UpdateWithTouchAtDevicePoint(ParentLayerCoord aPos, ParentLayerCoord aAdditionalDelta, uint32_t aTimestampMs);
protected:
float ApplyFlingCurveToVelocity(float aVelocity) const;
void AddVelocityToQueue(uint32_t aTimestampMs, float aVelocity);
public:
void HandleTouchVelocity(uint32_t aTimestampMs, float aSpeed);
/**
* Notify this Axis that a touch has begun, i.e. the user has put their finger
* on the screen but has not yet tried to pan.
*/
void StartTouch(ParentLayerCoord aPos, uint32_t aTimestampMs);
/**
* Notify this Axis that a touch has ended gracefully. This may perform
* recalculations of the axis velocity.
*/
void EndTouch(uint32_t aTimestampMs);
/**
* Notify this Axis that the gesture has ended forcefully. Useful for stopping
* flings when a user puts their finger down in the middle of one (i.e. to
* stop a previous touch including its fling so that a new one can take its
* place).
*/
void CancelGesture();
/**
* Takes a requested displacement to the position of this axis, and adjusts it
* to account for overscroll (which might decrease the displacement; this is
* to prevent the viewport from overscrolling the page rect), and axis locking
* (which might prevent any displacement from happening). If overscroll
* ocurred, its amount is written to |aOverscrollAmountOut|.
* The |aDisplacementOut| parameter is set to the adjusted
* displacement, and the function returns true iff internal overscroll amounts
* were changed.
*/
bool AdjustDisplacement(ParentLayerCoord aDisplacement,
/* ParentLayerCoord */ float& aDisplacementOut,
/* ParentLayerCoord */ float& aOverscrollAmountOut,
bool aForceOverscroll = false);
/**
* Overscrolls this axis by the requested amount in the requested direction.
* The axis must be at the end of its scroll range in this direction.
*/
void OverscrollBy(ParentLayerCoord aOverscroll);
/**
* Return the amount of overscroll on this axis, in ParentLayer pixels.
*
* If this amount is nonzero, the relevant component of
* mAsyncPanZoomController->mFrameMetrics.mScrollOffset must be at its
* extreme allowed value in the relevant direction (that is, it must be at
* its maximum value if we are overscrolled at our composition length, and
* at its minimum value if we are overscrolled at the origin).
*/
ParentLayerCoord GetOverscroll() const;
/**
* Start an overscroll animation with the given initial velocity.
*/
void StartOverscrollAnimation(float aVelocity);
/**
* Sample the snap-back animation to relieve overscroll.
* |aDelta| is the time since the last sample.
*/
bool SampleOverscrollAnimation(const TimeDuration& aDelta);
/**
* Stop an overscroll animation.
*/
void EndOverscrollAnimation();
/**
* Return whether this axis is overscrolled in either direction.
*/
bool IsOverscrolled() const;
/**
* Clear any overscroll amount on this axis.
*/
void ClearOverscroll();
/**
* Gets the starting position of the touch supplied in StartTouch().
*/
ParentLayerCoord PanStart() const;
/**
* Gets the distance between the starting position of the touch supplied in
* StartTouch() and the current touch from the last
* UpdateWithTouchAtDevicePoint().
*/
ParentLayerCoord PanDistance() const;
/**
* Gets the distance between the starting position of the touch supplied in
* StartTouch() and the supplied position.
*/
ParentLayerCoord PanDistance(ParentLayerCoord aPos) const;
/**
* Applies friction during a fling, or cancels the fling if the velocity is
* too low. Returns true if the fling should continue to another frame, or
* false if it should end.
* |aDelta| is the amount of time that has passed since the last time
* friction was applied.
* |aFriction| is the amount of friction to apply.
* |aThreshold| is the velocity below which the fling is cancelled.
*/
bool FlingApplyFrictionOrCancel(const TimeDuration& aDelta,
float aFriction,
float aThreshold);
/**
* Returns true if the page has room to be scrolled along this axis.
*/
bool CanScroll() const;
/**
* Returns whether this axis can scroll any more in a particular direction.
*/
bool CanScroll(ParentLayerCoord aDelta) const;
/**
* Returns true if the page has room to be scrolled along this axis
* and this axis is not scroll-locked.
*/
bool CanScrollNow() const;
/**
* Clamp a point to the page's scrollable bounds. That is, a scroll
* destination to the returned point will not contain any overscroll.
*/
CSSCoord ClampOriginToScrollableRect(CSSCoord aOrigin) const;
void SetAxisLocked(bool aAxisLocked) { mAxisLocked = aAxisLocked; }
/**
* Gets the raw velocity of this axis at this moment.
*/
float GetVelocity() const;
/**
* Sets the raw velocity of this axis at this moment.
* Intended to be called only when the axis "takes over" a velocity from
* another APZC, in which case there are no touch points available to call
* UpdateWithTouchAtDevicePoint. In other circumstances,
* UpdateWithTouchAtDevicePoint should be used and the velocity calculated
* there.
*/
void SetVelocity(float aVelocity);
/**
* If a displacement will overscroll the axis, this returns the amount and in
* what direction.
*/
ParentLayerCoord DisplacementWillOverscrollAmount(ParentLayerCoord aDisplacement) const;
/**
* If a scale will overscroll the axis, this returns the amount and in what
* direction.
*
* |aFocus| is the point at which the scale is focused at. We will offset the
* scroll offset in such a way that it remains in the same place on the page
* relative.
*
* Note: Unlike most other functions in Axis, this functions operates in
* CSS coordinates so there is no confusion as to whether the ParentLayer
* coordinates it operates in are before or after the scale is applied.
*/
CSSCoord ScaleWillOverscrollAmount(float aScale, CSSCoord aFocus) const;
/**
* Checks if an axis will overscroll in both directions by computing the
* content rect and checking that its height/width (depending on the axis)
* does not overextend past the viewport.
*
* This gets called by ScaleWillOverscroll().
*/
bool ScaleWillOverscrollBothSides(float aScale) const;
/**
* Returns true if movement on this axis is locked.
*/
bool IsAxisLocked() const;
ParentLayerCoord GetOrigin() const;
ParentLayerCoord GetCompositionLength() const;
ParentLayerCoord GetPageStart() const;
ParentLayerCoord GetPageLength() const;
ParentLayerCoord GetCompositionEnd() const;
ParentLayerCoord GetPageEnd() const;
ParentLayerCoord GetScrollRangeEnd() const;
ParentLayerCoord GetPos() const { return mPos; }
virtual ParentLayerCoord GetPointOffset(const ParentLayerPoint& aPoint) const = 0;
virtual ParentLayerCoord GetRectLength(const ParentLayerRect& aRect) const = 0;
virtual ParentLayerCoord GetRectOffset(const ParentLayerRect& aRect) const = 0;
virtual CSSToParentLayerScale GetScaleForAxis(const CSSToParentLayerScale2D& aScale) const = 0;
virtual ScreenPoint MakePoint(ScreenCoord aCoord) const = 0;
virtual const char* Name() const = 0;
protected:
ParentLayerCoord mPos;
// mVelocitySampleTimeMs and mVelocitySamplePos are the time and position
// used in the last velocity sampling. They get updated when a new sample is
// taken (which may not happen on every input event, if the time delta is too
// small).
uint32_t mVelocitySampleTimeMs;
ParentLayerCoord mVelocitySamplePos;
ParentLayerCoord mStartPos;
float mVelocity; // Units: ParentLayerCoords per millisecond
bool mAxisLocked; // Whether movement on this axis is locked.
AsyncPanZoomController* mAsyncPanZoomController;
// mOverscroll is the displacement of an oscillating spring from its resting
// state. The resting state moves as the overscroll animation progresses.
ParentLayerCoord mOverscroll;
// Used to record the initial overscroll when we start sampling for animation.
ParentLayerCoord mFirstOverscrollAnimationSample;
// These two variables are used in combination to make sure that
// GetOverscroll() never changes sign during animation. This is necessary,
// as mOverscroll itself oscillates around zero during animation.
// If we're not sampling overscroll animation, mOverscrollScale will be 1.0
// and mLastOverscrollPeak will be zero.
// If we are animating, after the overscroll reaches its peak,
// mOverscrollScale will be 2.0 and mLastOverscrollPeak will store the amount
// of overscroll at the last peak of the oscillation. Together, these values
// guarantee that the result of GetOverscroll() never changes sign.
ParentLayerCoord mLastOverscrollPeak;
float mOverscrollScale;
// A queue of (timestamp, velocity) pairs; these are the historical
// velocities at the given timestamps. Timestamps are in milliseconds,
// velocities are in screen pixels per ms. This member can only be
// accessed on the controller/UI thread.
nsTArray<std::pair<uint32_t, float> > mVelocityQueue;
const FrameMetrics& GetFrameMetrics() const;
// Adjust a requested overscroll amount for resistance, yielding a smaller
// actual overscroll amount.
ParentLayerCoord ApplyResistance(ParentLayerCoord aOverscroll) const;
// Helper function for SampleOverscrollAnimation().
void StepOverscrollAnimation(double aStepDurationMilliseconds);
// Convert a velocity from global inches/ms into ParentLayerCoords/ms.
float ToLocalVelocity(float aVelocityInchesPerMs) const;
};
class AxisX : public Axis {
public:
explicit AxisX(AsyncPanZoomController* mAsyncPanZoomController);
virtual ParentLayerCoord GetPointOffset(const ParentLayerPoint& aPoint) const override;
virtual ParentLayerCoord GetRectLength(const ParentLayerRect& aRect) const override;
virtual ParentLayerCoord GetRectOffset(const ParentLayerRect& aRect) const override;
virtual CSSToParentLayerScale GetScaleForAxis(const CSSToParentLayerScale2D& aScale) const override;
virtual ScreenPoint MakePoint(ScreenCoord aCoord) const override;
virtual const char* Name() const override;
};
class AxisY : public Axis {
public:
explicit AxisY(AsyncPanZoomController* mAsyncPanZoomController);
virtual ParentLayerCoord GetPointOffset(const ParentLayerPoint& aPoint) const override;
virtual ParentLayerCoord GetRectLength(const ParentLayerRect& aRect) const override;
virtual ParentLayerCoord GetRectOffset(const ParentLayerRect& aRect) const override;
virtual CSSToParentLayerScale GetScaleForAxis(const CSSToParentLayerScale2D& aScale) const override;
virtual ScreenPoint MakePoint(ScreenCoord aCoord) const override;
virtual const char* Name() const override;
};
} // namespace layers
} // namespace mozilla
#endif
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