summaryrefslogtreecommitdiff
path: root/dom/workers/WorkerRunnable.h
blob: c65060f4485f5fe2a94ee42801312a798cbda091 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef mozilla_dom_workers_workerrunnable_h__
#define mozilla_dom_workers_workerrunnable_h__

#include "Workers.h"

#include "nsICancelableRunnable.h"

#include "mozilla/Atomics.h"
#include "nsISupportsImpl.h"
#include "nsThreadUtils.h" /* nsRunnable */

struct JSContext;
class nsIEventTarget;

namespace mozilla {
class ErrorResult;
} // namespace mozilla

BEGIN_WORKERS_NAMESPACE

class WorkerPrivate;

// Use this runnable to communicate from the worker to its parent or vice-versa.
// The busy count must be taken into consideration and declared at construction
// time.
class WorkerRunnable : public nsIRunnable,
                       public nsICancelableRunnable
{
public:
  enum TargetAndBusyBehavior {
    // Target the main thread for top-level workers, otherwise target the
    // WorkerThread of the worker's parent. No change to the busy count.
    ParentThreadUnchangedBusyCount,

    // Target the thread where the worker event loop runs. The busy count will
    // be incremented before dispatching and decremented (asynchronously) after
    // running.
    WorkerThreadModifyBusyCount,

    // Target the thread where the worker event loop runs. The busy count will
    // not be modified in any way. Besides worker-internal runnables this is
    // almost always the wrong choice.
    WorkerThreadUnchangedBusyCount
  };

protected:
  // The WorkerPrivate that this runnable is associated with.
  WorkerPrivate* mWorkerPrivate;

  // See above.
  TargetAndBusyBehavior mBehavior;

  // It's unclear whether or not Cancel() is supposed to work when called on any
  // thread. To be safe we're using an atomic but it's likely overkill.
  Atomic<uint32_t> mCanceled;

private:
  // Whether or not Cancel() is currently being called from inside the Run()
  // method. Avoids infinite recursion when a subclass calls Run() from inside
  // Cancel(). Only checked and modified on the target thread.
  bool mCallingCancelWithinRun;

public:
  NS_DECL_THREADSAFE_ISUPPORTS

  // If you override Cancel() then you'll need to either call the base class
  // Cancel() method or override IsCanceled() so that the Run() method bails out
  // appropriately.
  nsresult
  Cancel() override;

  // The return value is true if and only if both PreDispatch and
  // DispatchInternal return true.
  bool
  Dispatch();

  // See above note about Cancel().
  virtual bool
  IsCanceled() const
  {
    return mCanceled != 0;
  }

  static WorkerRunnable*
  FromRunnable(nsIRunnable* aRunnable);

protected:
  WorkerRunnable(WorkerPrivate* aWorkerPrivate,
                 TargetAndBusyBehavior aBehavior = WorkerThreadModifyBusyCount)
#ifdef DEBUG
  ;
#else
  : mWorkerPrivate(aWorkerPrivate), mBehavior(aBehavior), mCanceled(0),
    mCallingCancelWithinRun(false)
  { }
#endif

  // This class is reference counted.
  virtual ~WorkerRunnable()
  { }

  // Returns true if this runnable should be dispatched to the debugger queue,
  // and false otherwise.
  virtual bool
  IsDebuggerRunnable() const;

  nsIGlobalObject*
  DefaultGlobalObject() const;

  // By default asserts that Dispatch() is being called on the right thread
  // (ParentThread if |mTarget| is WorkerThread, or WorkerThread otherwise).
  // Also increments the busy count of |mWorkerPrivate| if targeting the
  // WorkerThread.
  virtual bool
  PreDispatch(WorkerPrivate* aWorkerPrivate);

  // By default asserts that Dispatch() is being called on the right thread
  // (ParentThread if |mTarget| is WorkerThread, or WorkerThread otherwise).
  virtual void
  PostDispatch(WorkerPrivate* aWorkerPrivate, bool aDispatchResult);

  // May be implemented by subclasses if desired if they need to do some sort of
  // setup before we try to set up our JSContext and compartment for real.
  // Typically the only thing that should go in here is creation of the worker's
  // global.
  //
  // If false is returned, WorkerRun will not be called at all.  PostRun will
  // still be called, with false passed for aRunResult.
  virtual bool
  PreRun(WorkerPrivate* aWorkerPrivate);

  // Must be implemented by subclasses. Called on the target thread.  The return
  // value will be passed to PostRun().  The JSContext passed in here comes from
  // an AutoJSAPI (or AutoEntryScript) that we set up on the stack.  If
  // mBehavior is ParentThreadUnchangedBusyCount, it is in the compartment of
  // mWorkerPrivate's reflector (i.e. the worker object in the parent thread),
  // unless that reflector is null, in which case it's in the compartment of the
  // parent global (which is the compartment reflector would have been in), or
  // in the null compartment if there is no parent global.  For other mBehavior
  // values, we're running on the worker thread and aCx is in whatever
  // compartment GetCurrentThreadJSContext() was in when nsIRunnable::Run() got
  // called.  This is actually important for cases when a runnable spins a
  // syncloop and wants everything that happens during the syncloop to happen in
  // the compartment that runnable set up (which may, for example, be a debugger
  // sandbox compartment!).  If aCx wasn't in a compartment to start with, aCx
  // will be in either the debugger global's compartment or the worker's
  // global's compartment depending on whether IsDebuggerRunnable() is true.
  //
  // Immediately after WorkerRun returns, the caller will assert that either it
  // returns false or there is no exception pending on aCx.  Then it will report
  // any pending exceptions on aCx.
  virtual bool
  WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) = 0;

  // By default asserts that Run() (and WorkerRun()) were called on the correct
  // thread.  Also sends an asynchronous message to the ParentThread if the
  // busy count was previously modified in PreDispatch().
  //
  // The aCx passed here is the same one as was passed to WorkerRun and is
  // still in the same compartment.  PostRun implementations must NOT leave an
  // exception on the JSContext and must not run script, because the incoming
  // JSContext may be in the null compartment.
  virtual void
  PostRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate, bool aRunResult);

  virtual bool
  DispatchInternal();

  // Calling Run() directly is not supported. Just call Dispatch() and
  // WorkerRun() will be called on the correct thread automatically.
  NS_DECL_NSIRUNNABLE
};

// This runnable is used to send a message to a worker debugger.
class WorkerDebuggerRunnable : public WorkerRunnable
{
protected:
  explicit WorkerDebuggerRunnable(WorkerPrivate* aWorkerPrivate)
  : WorkerRunnable(aWorkerPrivate, WorkerThreadUnchangedBusyCount)
  {
  }

  virtual ~WorkerDebuggerRunnable()
  { }

private:
  virtual bool
  IsDebuggerRunnable() const override
  {
    return true;
  }

  virtual bool
  PreDispatch(WorkerPrivate* aWorkerPrivate) override final
  {
    AssertIsOnMainThread();

    return true;
  }

  virtual void
  PostDispatch(WorkerPrivate* aWorkerPrivate, bool aDispatchResult) override;
};

// This runnable is used to send a message directly to a worker's sync loop.
class WorkerSyncRunnable : public WorkerRunnable
{
protected:
  nsCOMPtr<nsIEventTarget> mSyncLoopTarget;

  // Passing null for aSyncLoopTarget is allowed and will result in the behavior
  // of a normal WorkerRunnable.
  WorkerSyncRunnable(WorkerPrivate* aWorkerPrivate,
                     nsIEventTarget* aSyncLoopTarget);

  WorkerSyncRunnable(WorkerPrivate* aWorkerPrivate,
                     already_AddRefed<nsIEventTarget>&& aSyncLoopTarget);

  virtual ~WorkerSyncRunnable();

  virtual bool
  DispatchInternal() override;
};

// This runnable is identical to WorkerSyncRunnable except it is meant to be
// created on and dispatched from the main thread only.  Its WorkerRun/PostRun
// will run on the worker thread.
class MainThreadWorkerSyncRunnable : public WorkerSyncRunnable
{
protected:
  // Passing null for aSyncLoopTarget is allowed and will result in the behavior
  // of a normal WorkerRunnable.
  MainThreadWorkerSyncRunnable(WorkerPrivate* aWorkerPrivate,
                               nsIEventTarget* aSyncLoopTarget)
  : WorkerSyncRunnable(aWorkerPrivate, aSyncLoopTarget)
  {
    AssertIsOnMainThread();
  }

  MainThreadWorkerSyncRunnable(WorkerPrivate* aWorkerPrivate,
                               already_AddRefed<nsIEventTarget>&& aSyncLoopTarget)
  : WorkerSyncRunnable(aWorkerPrivate, Move(aSyncLoopTarget))
  {
    AssertIsOnMainThread();
  }

  virtual ~MainThreadWorkerSyncRunnable()
  { }

private:
  virtual bool
  PreDispatch(WorkerPrivate* aWorkerPrivate) override
  {
    AssertIsOnMainThread();
    return true;
  }

  virtual void
  PostDispatch(WorkerPrivate* aWorkerPrivate, bool aDispatchResult) override;
};

// This runnable is processed as soon as it is received by the worker,
// potentially running before previously queued runnables and perhaps even with
// other JS code executing on the stack. These runnables must not alter the
// state of the JS runtime and should only twiddle state values. The busy count
// is never modified.
class WorkerControlRunnable : public WorkerRunnable
{
  friend class WorkerPrivate;

protected:
  WorkerControlRunnable(WorkerPrivate* aWorkerPrivate,
                        TargetAndBusyBehavior aBehavior = WorkerThreadModifyBusyCount)
#ifdef DEBUG
  ;
#else
  : WorkerRunnable(aWorkerPrivate, aBehavior)
  { }
#endif

  virtual ~WorkerControlRunnable()
  { }

  nsresult
  Cancel() override;

public:
  NS_DECL_ISUPPORTS_INHERITED

private:
  virtual bool
  DispatchInternal() override;

  // Should only be called by WorkerPrivate::DoRunLoop.
  using WorkerRunnable::Cancel;
};

// A convenience class for WorkerRunnables that are originated on the main
// thread.
class MainThreadWorkerRunnable : public WorkerRunnable
{
protected:
  explicit MainThreadWorkerRunnable(WorkerPrivate* aWorkerPrivate)
  : WorkerRunnable(aWorkerPrivate, WorkerThreadUnchangedBusyCount)
  {
    AssertIsOnMainThread();
  }

  virtual ~MainThreadWorkerRunnable()
  {}

  virtual bool
  PreDispatch(WorkerPrivate* aWorkerPrivate) override
  {
    AssertIsOnMainThread();
    return true;
  }

  virtual void
  PostDispatch(WorkerPrivate* aWorkerPrivate,
               bool aDispatchResult) override
  {
    AssertIsOnMainThread();
  }
};

// A convenience class for WorkerControlRunnables that originate on the main
// thread.
class MainThreadWorkerControlRunnable : public WorkerControlRunnable
{
protected:
  explicit MainThreadWorkerControlRunnable(WorkerPrivate* aWorkerPrivate)
  : WorkerControlRunnable(aWorkerPrivate, WorkerThreadUnchangedBusyCount)
  { }

  virtual ~MainThreadWorkerControlRunnable()
  { }

  virtual bool
  PreDispatch(WorkerPrivate* aWorkerPrivate) override
  {
    AssertIsOnMainThread();
    return true;
  }

  virtual void
  PostDispatch(WorkerPrivate* aWorkerPrivate, bool aDispatchResult) override
  {
    AssertIsOnMainThread();
  }
};

// A WorkerRunnable that should be dispatched from the worker to itself for
// async tasks. This will increment the busy count PostDispatch() (only if
// dispatch was successful) and decrement it in PostRun().
//
// Async tasks will almost always want to use this since
// a WorkerSameThreadRunnable keeps the Worker from being GCed.
class WorkerSameThreadRunnable : public WorkerRunnable
{
protected:
  explicit WorkerSameThreadRunnable(WorkerPrivate* aWorkerPrivate)
  : WorkerRunnable(aWorkerPrivate, WorkerThreadModifyBusyCount)
  { }

  virtual ~WorkerSameThreadRunnable()
  { }

  virtual bool
  PreDispatch(WorkerPrivate* aWorkerPrivate) override;

  virtual void
  PostDispatch(WorkerPrivate* aWorkerPrivate, bool aDispatchResult) override;

  // We just delegate PostRun to WorkerRunnable, since it does exactly
  // what we want.
};

// Base class for the runnable objects, which makes a synchronous call to
// dispatch the tasks from the worker thread to the main thread.
//
// Note that the derived class must override MainThreadRun.
class WorkerMainThreadRunnable : public Runnable
{
protected:
  WorkerPrivate* mWorkerPrivate;
  nsCOMPtr<nsIEventTarget> mSyncLoopTarget;
  const nsCString mTelemetryKey;

  explicit WorkerMainThreadRunnable(WorkerPrivate* aWorkerPrivate,
                                    const nsACString& aTelemetryKey);
  ~WorkerMainThreadRunnable() {}

  virtual bool MainThreadRun() = 0;

public:
  // Dispatch the runnable to the main thread.  If dispatch to main thread
  // fails, or if the worker is shut down while dispatching, an error will be
  // reported on aRv.  In that case the error MUST be propagated out to script.
  void Dispatch(ErrorResult& aRv);

private:
  NS_IMETHOD Run() override;
};

// This runnable is an helper class for dispatching something from a worker
// thread to the main-thread and back to the worker-thread. During this
// operation, this class will keep the worker alive.
class WorkerProxyToMainThreadRunnable : public Runnable
{
protected:
  explicit WorkerProxyToMainThreadRunnable(WorkerPrivate* aWorkerPrivate);

  virtual ~WorkerProxyToMainThreadRunnable();

  // First this method is called on the main-thread.
  virtual void RunOnMainThread() = 0;

  // After this second method is called on the worker-thread.
  virtual void RunBackOnWorkerThread() = 0;

public:
  bool Dispatch();

private:
  NS_IMETHOD Run() override;

  void PostDispatchOnMainThread();

  bool HoldWorker();
  void ReleaseWorker();

protected:
  WorkerPrivate* mWorkerPrivate;
  UniquePtr<WorkerHolder> mWorkerHolder;
};

// Class for checking API exposure.  This totally violates the "MUST" in the
// comments on WorkerMainThreadRunnable::Dispatch, because API exposure checks
// can't throw.  Maybe we should change it so they _could_ throw.  But for now
// we are bad people and should be ashamed of ourselves.  Let's hope none of
// them happen while a worker is shutting down.
//
// Do NOT copy what this class is doing elsewhere.  Just don't.
class WorkerCheckAPIExposureOnMainThreadRunnable
  : public WorkerMainThreadRunnable
{
public:
  explicit
  WorkerCheckAPIExposureOnMainThreadRunnable(WorkerPrivate* aWorkerPrivate);
  virtual
  ~WorkerCheckAPIExposureOnMainThreadRunnable();

  // Returns whether the dispatch succeeded.  If this returns false, the API
  // should not be exposed.
  bool Dispatch();
};

// This runnable is used to stop a sync loop and it's meant to be used on the
// main-thread only. As sync loops keep the busy count incremented as long as
// they run this runnable does not modify the busy count
// in any way.
class MainThreadStopSyncLoopRunnable : public WorkerSyncRunnable
{
  bool mResult;

public:
  // Passing null for aSyncLoopTarget is not allowed.
  MainThreadStopSyncLoopRunnable(
                               WorkerPrivate* aWorkerPrivate,
                               already_AddRefed<nsIEventTarget>&& aSyncLoopTarget,
                               bool aResult);

  // By default StopSyncLoopRunnables cannot be canceled since they could leave
  // a sync loop spinning forever.
  nsresult
  Cancel() override;

protected:
  virtual ~MainThreadStopSyncLoopRunnable()
  { }

private:
  virtual bool
  PreDispatch(WorkerPrivate* aWorkerPrivate) override final
  {
    AssertIsOnMainThread();
    return true;
  }

  virtual void
  PostDispatch(WorkerPrivate* aWorkerPrivate, bool aDispatchResult) override;

  virtual bool
  WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override;

  virtual bool
  DispatchInternal() override final;
};

END_WORKERS_NAMESPACE

#endif // mozilla_dom_workers_workerrunnable_h__