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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WorkerDebuggerManager.h"
#include "nsISimpleEnumerator.h"
#include "mozilla/ClearOnShutdown.h"
#include "WorkerPrivate.h"
USING_WORKERS_NAMESPACE
namespace {
class RegisterDebuggerMainThreadRunnable final : public mozilla::Runnable
{
WorkerPrivate* mWorkerPrivate;
bool mNotifyListeners;
public:
RegisterDebuggerMainThreadRunnable(WorkerPrivate* aWorkerPrivate,
bool aNotifyListeners)
: mWorkerPrivate(aWorkerPrivate),
mNotifyListeners(aNotifyListeners)
{ }
private:
~RegisterDebuggerMainThreadRunnable()
{ }
NS_IMETHOD
Run() override
{
WorkerDebuggerManager* manager = WorkerDebuggerManager::Get();
MOZ_ASSERT(manager);
manager->RegisterDebuggerMainThread(mWorkerPrivate, mNotifyListeners);
return NS_OK;
}
};
class UnregisterDebuggerMainThreadRunnable final : public mozilla::Runnable
{
WorkerPrivate* mWorkerPrivate;
public:
explicit UnregisterDebuggerMainThreadRunnable(WorkerPrivate* aWorkerPrivate)
: mWorkerPrivate(aWorkerPrivate)
{ }
private:
~UnregisterDebuggerMainThreadRunnable()
{ }
NS_IMETHOD
Run() override
{
WorkerDebuggerManager* manager = WorkerDebuggerManager::Get();
MOZ_ASSERT(manager);
manager->UnregisterDebuggerMainThread(mWorkerPrivate);
return NS_OK;
}
};
// Does not hold an owning reference.
static WorkerDebuggerManager* gWorkerDebuggerManager;
} /* anonymous namespace */
BEGIN_WORKERS_NAMESPACE
class WorkerDebuggerEnumerator final : public nsISimpleEnumerator
{
nsTArray<RefPtr<WorkerDebugger>> mDebuggers;
uint32_t mIndex;
public:
explicit WorkerDebuggerEnumerator(
const nsTArray<RefPtr<WorkerDebugger>>& aDebuggers)
: mDebuggers(aDebuggers), mIndex(0)
{
}
NS_DECL_ISUPPORTS
NS_DECL_NSISIMPLEENUMERATOR
private:
~WorkerDebuggerEnumerator() {}
};
NS_IMPL_ISUPPORTS(WorkerDebuggerEnumerator, nsISimpleEnumerator);
NS_IMETHODIMP
WorkerDebuggerEnumerator::HasMoreElements(bool* aResult)
{
*aResult = mIndex < mDebuggers.Length();
return NS_OK;
};
NS_IMETHODIMP
WorkerDebuggerEnumerator::GetNext(nsISupports** aResult)
{
if (mIndex == mDebuggers.Length()) {
return NS_ERROR_FAILURE;
}
mDebuggers.ElementAt(mIndex++).forget(aResult);
return NS_OK;
};
WorkerDebuggerManager::WorkerDebuggerManager()
: mMutex("WorkerDebuggerManager::mMutex")
{
AssertIsOnMainThread();
}
WorkerDebuggerManager::~WorkerDebuggerManager()
{
AssertIsOnMainThread();
}
// static
already_AddRefed<WorkerDebuggerManager>
WorkerDebuggerManager::GetInstance()
{
RefPtr<WorkerDebuggerManager> manager = WorkerDebuggerManager::GetOrCreate();
return manager.forget();
}
// static
WorkerDebuggerManager*
WorkerDebuggerManager::GetOrCreate()
{
AssertIsOnMainThread();
if (!gWorkerDebuggerManager) {
// The observer service now owns us until shutdown.
gWorkerDebuggerManager = new WorkerDebuggerManager();
if (NS_FAILED(gWorkerDebuggerManager->Init())) {
NS_WARNING("Failed to initialize worker debugger manager!");
gWorkerDebuggerManager = nullptr;
return nullptr;
}
}
return gWorkerDebuggerManager;
}
WorkerDebuggerManager*
WorkerDebuggerManager::Get()
{
MOZ_ASSERT(gWorkerDebuggerManager);
return gWorkerDebuggerManager;
}
NS_IMPL_ISUPPORTS(WorkerDebuggerManager, nsIObserver, nsIWorkerDebuggerManager);
NS_IMETHODIMP
WorkerDebuggerManager::Observe(nsISupports* aSubject, const char* aTopic,
const char16_t* aData)
{
if (!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID)) {
Shutdown();
return NS_OK;
}
NS_NOTREACHED("Unknown observer topic!");
return NS_OK;
}
NS_IMETHODIMP
WorkerDebuggerManager::GetWorkerDebuggerEnumerator(
nsISimpleEnumerator** aResult)
{
AssertIsOnMainThread();
RefPtr<WorkerDebuggerEnumerator> enumerator =
new WorkerDebuggerEnumerator(mDebuggers);
enumerator.forget(aResult);
return NS_OK;
}
NS_IMETHODIMP
WorkerDebuggerManager::AddListener(nsIWorkerDebuggerManagerListener* aListener)
{
AssertIsOnMainThread();
MutexAutoLock lock(mMutex);
if (mListeners.Contains(aListener)) {
return NS_ERROR_INVALID_ARG;
}
mListeners.AppendElement(aListener);
return NS_OK;
}
NS_IMETHODIMP
WorkerDebuggerManager::RemoveListener(
nsIWorkerDebuggerManagerListener* aListener)
{
AssertIsOnMainThread();
MutexAutoLock lock(mMutex);
if (!mListeners.Contains(aListener)) {
return NS_OK;
}
mListeners.RemoveElement(aListener);
return NS_OK;
}
nsresult
WorkerDebuggerManager::Init()
{
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
NS_ENSURE_TRUE(obs, NS_ERROR_FAILURE);
nsresult rv = obs->AddObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID, false);
NS_ENSURE_SUCCESS(rv, rv);
return NS_OK;
}
void
WorkerDebuggerManager::Shutdown()
{
AssertIsOnMainThread();
MutexAutoLock lock(mMutex);
mListeners.Clear();
}
void
WorkerDebuggerManager::RegisterDebugger(WorkerPrivate* aWorkerPrivate)
{
aWorkerPrivate->AssertIsOnParentThread();
if (NS_IsMainThread()) {
// When the parent thread is the main thread, it will always block until all
// register liseners have been called, since it cannot continue until the
// call to RegisterDebuggerMainThread returns.
//
// In this case, it is always safe to notify all listeners on the main
// thread, even if there were no listeners at the time this method was
// called, so we can always pass true for the value of aNotifyListeners.
// This avoids having to lock mMutex to check whether mListeners is empty.
RegisterDebuggerMainThread(aWorkerPrivate, true);
} else {
// We guarantee that if any register listeners are called, the worker does
// not start running until all register listeners have been called. To
// guarantee this, the parent thread should block until all register
// listeners have been called.
//
// However, to avoid overhead when the debugger is not being used, the
// parent thread will only block if there were any listeners at the time
// this method was called. As a result, we should not notify any listeners
// on the main thread if there were no listeners at the time this method was
// called, because the parent will not be blocking in that case.
bool hasListeners = false;
{
MutexAutoLock lock(mMutex);
hasListeners = !mListeners.IsEmpty();
}
nsCOMPtr<nsIRunnable> runnable =
new RegisterDebuggerMainThreadRunnable(aWorkerPrivate, hasListeners);
MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThread(runnable, NS_DISPATCH_NORMAL));
if (hasListeners) {
aWorkerPrivate->WaitForIsDebuggerRegistered(true);
}
}
}
void
WorkerDebuggerManager::UnregisterDebugger(WorkerPrivate* aWorkerPrivate)
{
aWorkerPrivate->AssertIsOnParentThread();
if (NS_IsMainThread()) {
UnregisterDebuggerMainThread(aWorkerPrivate);
} else {
nsCOMPtr<nsIRunnable> runnable =
new UnregisterDebuggerMainThreadRunnable(aWorkerPrivate);
MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThread(runnable, NS_DISPATCH_NORMAL));
aWorkerPrivate->WaitForIsDebuggerRegistered(false);
}
}
void
WorkerDebuggerManager::RegisterDebuggerMainThread(WorkerPrivate* aWorkerPrivate,
bool aNotifyListeners)
{
AssertIsOnMainThread();
RefPtr<WorkerDebugger> debugger = new WorkerDebugger(aWorkerPrivate);
mDebuggers.AppendElement(debugger);
aWorkerPrivate->SetDebugger(debugger);
if (aNotifyListeners) {
nsTArray<nsCOMPtr<nsIWorkerDebuggerManagerListener>> listeners;
{
MutexAutoLock lock(mMutex);
listeners = mListeners;
}
for (size_t index = 0; index < listeners.Length(); ++index) {
listeners[index]->OnRegister(debugger);
}
}
aWorkerPrivate->SetIsDebuggerRegistered(true);
}
void
WorkerDebuggerManager::UnregisterDebuggerMainThread(
WorkerPrivate* aWorkerPrivate)
{
AssertIsOnMainThread();
// There is nothing to do here if the debugger was never succesfully
// registered. We need to check this on the main thread because the worker
// does not wait for the registration to complete if there were no listeners
// installed when it started.
if (!aWorkerPrivate->IsDebuggerRegistered()) {
return;
}
RefPtr<WorkerDebugger> debugger = aWorkerPrivate->Debugger();
mDebuggers.RemoveElement(debugger);
aWorkerPrivate->SetDebugger(nullptr);
nsTArray<nsCOMPtr<nsIWorkerDebuggerManagerListener>> listeners;
{
MutexAutoLock lock(mMutex);
listeners = mListeners;
}
for (size_t index = 0; index < listeners.Length(); ++index) {
listeners[index]->OnUnregister(debugger);
}
debugger->Close();
aWorkerPrivate->SetIsDebuggerRegistered(false);
}
END_WORKERS_NAMESPACE
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