1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_HTMLMediaElement_h
#define mozilla_dom_HTMLMediaElement_h
#include "nsAutoPtr.h"
#include "nsIDOMHTMLMediaElement.h"
#include "nsGenericHTMLElement.h"
#include "MediaDecoderOwner.h"
#include "nsCycleCollectionParticipant.h"
#include "nsIObserver.h"
#include "mozilla/CORSMode.h"
#include "DecoderTraits.h"
#include "nsIAudioChannelAgent.h"
#include "mozilla/Attributes.h"
#include "mozilla/dom/TextTrackManager.h"
#include "mozilla/WeakPtr.h"
#include "MediaDecoder.h"
#include "mozilla/StateWatching.h"
#include "nsGkAtoms.h"
#include "PrincipalChangeObserver.h"
// X.h on Linux #defines CurrentTime as 0L, so we have to #undef it here.
#ifdef CurrentTime
#undef CurrentTime
#endif
#include "mozilla/dom/HTMLMediaElementBinding.h"
// Define to output information on decoding and painting framerate
/* #define DEBUG_FRAME_RATE 1 */
typedef uint16_t nsMediaNetworkState;
typedef uint16_t nsMediaReadyState;
typedef uint32_t SuspendTypes;
typedef uint32_t AudibleChangedReasons;
typedef uint8_t AudibleState;
namespace mozilla {
class DecoderDoctorDiagnostics;
class DOMMediaStream;
class ErrorResult;
class MediaResource;
class MediaDecoder;
class VideoFrameContainer;
namespace dom {
class AudioChannelAgent;
class MediaKeys;
class TextTrack;
class TimeRanges;
class WakeLock;
class MediaTrack;
class MediaStreamTrack;
class VideoStreamTrack;
} // namespace dom
} // namespace mozilla
class AutoNotifyAudioChannelAgent;
class nsIChannel;
class nsIHttpChannel;
class nsILoadGroup;
class nsIRunnable;
class nsITimer;
class nsRange;
namespace mozilla {
namespace dom {
// Number of milliseconds between timeupdate events as defined by spec
#define TIMEUPDATE_MS 250
class MediaError;
class MediaSource;
class Promise;
class TextTrackList;
class AudioTrackList;
class VideoTrackList;
class HTMLMediaElement : public nsGenericHTMLElement,
public nsIDOMHTMLMediaElement,
public MediaDecoderOwner,
public nsIAudioChannelAgentCallback,
public PrincipalChangeObserver<DOMMediaStream>,
public SupportsWeakPtr<HTMLMediaElement>
{
friend AutoNotifyAudioChannelAgent;
public:
typedef mozilla::TimeStamp TimeStamp;
typedef mozilla::layers::ImageContainer ImageContainer;
typedef mozilla::VideoFrameContainer VideoFrameContainer;
typedef mozilla::MediaStream MediaStream;
typedef mozilla::MediaResource MediaResource;
typedef mozilla::MediaDecoderOwner MediaDecoderOwner;
typedef mozilla::MetadataTags MetadataTags;
MOZ_DECLARE_WEAKREFERENCE_TYPENAME(HTMLMediaElement)
CORSMode GetCORSMode() {
return mCORSMode;
}
explicit HTMLMediaElement(already_AddRefed<mozilla::dom::NodeInfo>& aNodeInfo);
/**
* This is used when the browser is constructing a video element to play
* a channel that we've already started loading. The src attribute and
* <source> children are ignored.
* @param aChannel the channel to use
* @param aListener returns a stream listener that should receive
* notifications for the stream
*/
nsresult LoadWithChannel(nsIChannel *aChannel, nsIStreamListener **aListener);
// nsIDOMHTMLMediaElement
NS_DECL_NSIDOMHTMLMEDIAELEMENT
NS_DECL_NSIAUDIOCHANNELAGENTCALLBACK
// nsISupports
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(HTMLMediaElement,
nsGenericHTMLElement)
virtual bool ParseAttribute(int32_t aNamespaceID,
nsIAtom* aAttribute,
const nsAString& aValue,
nsAttrValue& aResult) override;
virtual nsresult BindToTree(nsIDocument* aDocument, nsIContent* aParent,
nsIContent* aBindingParent,
bool aCompileEventHandlers) override;
virtual void UnbindFromTree(bool aDeep = true,
bool aNullParent = true) override;
virtual void DoneCreatingElement() override;
virtual bool IsHTMLFocusable(bool aWithMouse, bool *aIsFocusable,
int32_t *aTabIndex) override;
virtual int32_t TabIndexDefault() override;
/**
* Call this to reevaluate whether we should start/stop due to our owner
* document being active, inactive, visible or hidden.
*/
virtual void NotifyOwnerDocumentActivityChanged();
// Called by the video decoder object, on the main thread,
// when it has read the metadata containing video dimensions,
// etc.
virtual void MetadataLoaded(const MediaInfo* aInfo,
nsAutoPtr<const MetadataTags> aTags) final override;
// Called by the decoder object, on the main thread,
// when it has read the first frame of the video or audio.
virtual void FirstFrameLoaded() final override;
// Called by the video decoder object, on the main thread,
// when the resource has a network error during loading.
virtual void NetworkError() final override;
// Called by the video decoder object, on the main thread, when the
// resource has a decode error during metadata loading or decoding.
virtual void DecodeError(const MediaResult& aError) final override;
// Return true if error attribute is not null.
virtual bool HasError() const final override;
// Called by the video decoder object, on the main thread, when the
// resource load has been cancelled.
virtual void LoadAborted() final override;
// Called by the video decoder object, on the main thread,
// when the video playback has ended.
virtual void PlaybackEnded() final override;
// Called by the video decoder object, on the main thread,
// when the resource has started seeking.
virtual void SeekStarted() final override;
// Called by the video decoder object, on the main thread,
// when the resource has completed seeking.
virtual void SeekCompleted() final override;
// Called by the media stream, on the main thread, when the download
// has been suspended by the cache or because the element itself
// asked the decoder to suspend the download.
virtual void DownloadSuspended() final override;
// Called by the media stream, on the main thread, when the download
// has been resumed by the cache or because the element itself
// asked the decoder to resumed the download.
// If aForceNetworkLoading is True, ignore the fact that the download has
// previously finished. We are downloading the middle of the media after
// having downloaded the end, we need to notify the element a download in
// ongoing.
virtual void DownloadResumed(bool aForceNetworkLoading = false) final override;
// Called to indicate the download is progressing.
virtual void DownloadProgressed() final override;
// Called by the media decoder to indicate whether the media cache has
// suspended the channel.
virtual void NotifySuspendedByCache(bool aIsSuspended) final override;
virtual bool IsActive() const final override;
virtual bool IsHidden() const final override;
// Called by the media decoder and the video frame to get the
// ImageContainer containing the video data.
virtual VideoFrameContainer* GetVideoFrameContainer() final override;
layers::ImageContainer* GetImageContainer();
// From PrincipalChangeObserver<DOMMediaStream>.
void PrincipalChanged(DOMMediaStream* aStream) override;
void UpdateSrcStreamVideoPrincipal(const PrincipalHandle& aPrincipalHandle);
// Called after the MediaStream we're playing rendered a frame to aContainer
// with a different principalHandle than the previous frame.
void PrincipalHandleChangedForVideoFrameContainer(VideoFrameContainer* aContainer,
const PrincipalHandle& aNewPrincipalHandle);
// Dispatch events
virtual nsresult DispatchAsyncEvent(const nsAString& aName) final override;
// Triggers a recomputation of readyState.
void UpdateReadyState() override { UpdateReadyStateInternal(); }
// Dispatch events that were raised while in the bfcache
nsresult DispatchPendingMediaEvents();
// Return true if we can activate autoplay assuming enough data has arrived.
bool CanActivateAutoplay();
// Notify that state has changed that might cause an autoplay element to
// start playing.
// If the element is 'autoplay' and is ready to play back (not paused,
// autoplay pref enabled, etc), it should start playing back.
void CheckAutoplayDataReady();
// Check if the media element had crossorigin set when loading started
bool ShouldCheckAllowOrigin();
// Returns true if the currently loaded resource is CORS same-origin with
// respect to the document.
bool IsCORSSameOrigin();
// Is the media element potentially playing as defined by the HTML 5 specification.
// http://www.whatwg.org/specs/web-apps/current-work/#potentially-playing
bool IsPotentiallyPlaying() const;
// Has playback ended as defined by the HTML 5 specification.
// http://www.whatwg.org/specs/web-apps/current-work/#ended
bool IsPlaybackEnded() const;
// principal of the currently playing resource. Anything accessing the contents
// of this element must have a principal that subsumes this principal.
// Returns null if nothing is playing.
already_AddRefed<nsIPrincipal> GetCurrentPrincipal();
// Principal of the currently playing video resource. Anything accessing the
// image container of this element must have a principal that subsumes this
// principal. If there are no live video tracks but content has been rendered
// to the image container, we return the last video principal we had. Should
// the image container be empty with no live video tracks, we return nullptr.
already_AddRefed<nsIPrincipal> GetCurrentVideoPrincipal();
// called to notify that the principal of the decoder's media resource has changed.
void NotifyDecoderPrincipalChanged() final override;
// An interface for observing principal changes on the media elements
// MediaDecoder. This will also be notified if the active CORSMode changes.
class DecoderPrincipalChangeObserver
{
public:
virtual void NotifyDecoderPrincipalChanged() = 0;
};
/**
* Add a DecoderPrincipalChangeObserver to this media element.
*
* Ownership of the DecoderPrincipalChangeObserver remains with the caller,
* and it's the caller's responsibility to remove the observer before it dies.
*/
void AddDecoderPrincipalChangeObserver(DecoderPrincipalChangeObserver* aObserver);
/**
* Remove an added DecoderPrincipalChangeObserver from this media element.
*
* Returns true if it was successfully removed.
*/
bool RemoveDecoderPrincipalChangeObserver(DecoderPrincipalChangeObserver* aObserver);
class StreamCaptureTrackSource;
class DecoderCaptureTrackSource;
class CaptureStreamTrackSourceGetter;
// Update the visual size of the media. Called from the decoder on the
// main thread when/if the size changes.
void UpdateMediaSize(const nsIntSize& aSize);
// Like UpdateMediaSize, but only updates the size if no size has yet
// been set.
void UpdateInitialMediaSize(const nsIntSize& aSize);
// Returns the CanPlayStatus indicating if we can handle the
// full MIME type including the optional codecs parameter.
static CanPlayStatus GetCanPlay(const nsAString& aType,
DecoderDoctorDiagnostics* aDiagnostics);
/**
* Called when a child source element is added to this media element. This
* may queue a task to run the select resource algorithm if appropriate.
*/
void NotifyAddedSource();
/**
* Called when there's been an error fetching the resource. This decides
* whether it's appropriate to fire an error event.
*/
void NotifyLoadError();
/**
* Called by one of our associated MediaTrackLists (audio/video) when an
* AudioTrack is enabled or a VideoTrack is selected.
*/
void NotifyMediaTrackEnabled(MediaTrack* aTrack);
/**
* Called by one of our associated MediaTrackLists (audio/video) when an
* AudioTrack is disabled or a VideoTrack is unselected.
*/
void NotifyMediaTrackDisabled(MediaTrack* aTrack);
/**
* Called when tracks become available to the source media stream.
*/
void NotifyMediaStreamTracksAvailable(DOMMediaStream* aStream);
/**
* Called when a captured MediaStreamTrack is stopped so we can clean up its
* MediaInputPort.
*/
void NotifyOutputTrackStopped(DOMMediaStream* aOwningStream,
TrackID aDestinationTrackID);
virtual bool IsNodeOfType(uint32_t aFlags) const override;
/**
* Returns the current load ID. Asynchronous events store the ID that was
* current when they were enqueued, and if it has changed when they come to
* fire, they consider themselves cancelled, and don't fire.
*/
uint32_t GetCurrentLoadID() { return mCurrentLoadID; }
/**
* Returns the load group for this media element's owner document.
* XXX XBL2 issue.
*/
already_AddRefed<nsILoadGroup> GetDocumentLoadGroup();
/**
* Returns true if the media has played or completed a seek.
* Used by video frame to determine whether to paint the poster.
*/
bool GetPlayedOrSeeked() const { return mHasPlayedOrSeeked; }
nsresult CopyInnerTo(Element* aDest);
/**
* Sets the Accept header on the HTTP channel to the required
* video or audio MIME types.
*/
virtual nsresult SetAcceptHeader(nsIHttpChannel* aChannel) = 0;
/**
* Sets the required request headers on the HTTP channel for
* video or audio requests.
*/
void SetRequestHeaders(nsIHttpChannel* aChannel);
/**
* Asynchronously awaits a stable state, whereupon aRunnable runs on the main
* thread. This adds an event which run aRunnable to the appshell's list of
* sections synchronous the next time control returns to the event loop.
*/
void RunInStableState(nsIRunnable* aRunnable);
/**
* Fires a timeupdate event. If aPeriodic is true, the event will only
* be fired if we've not fired a timeupdate event (for any reason) in the
* last 250ms, as required by the spec when the current time is periodically
* increasing during playback.
*/
virtual void FireTimeUpdate(bool aPeriodic) final override;
/**
* This will return null if mSrcStream is null, or if mSrcStream is not
* null but its GetPlaybackStream() returns null --- which can happen during
* cycle collection unlinking!
*/
MediaStream* GetSrcMediaStream() const;
// WebIDL
MediaError* GetError() const;
// XPCOM GetSrc() is OK
void SetSrc(const nsAString& aSrc, ErrorResult& aRv)
{
SetHTMLAttr(nsGkAtoms::src, aSrc, aRv);
}
// XPCOM GetCurrentSrc() is OK
void GetCrossOrigin(nsAString& aResult)
{
// Null for both missing and invalid defaults is ok, since we
// always parse to an enum value, so we don't need an invalid
// default, and we _want_ the missing default to be null.
GetEnumAttr(nsGkAtoms::crossorigin, nullptr, aResult);
}
void SetCrossOrigin(const nsAString& aCrossOrigin, ErrorResult& aError)
{
SetOrRemoveNullableStringAttr(nsGkAtoms::crossorigin, aCrossOrigin, aError);
}
uint16_t NetworkState() const
{
return mNetworkState;
}
void NotifyXPCOMShutdown() final override;
// Called by media decoder when the audible state changed or when input is
// a media stream.
virtual void SetAudibleState(bool aAudible) final override;
// Notify agent when the MediaElement changes its audible state.
void NotifyAudioPlaybackChanged(AudibleChangedReasons aReason);
// XPCOM GetPreload() is OK
void SetPreload(const nsAString& aValue, ErrorResult& aRv)
{
SetHTMLAttr(nsGkAtoms::preload, aValue, aRv);
}
already_AddRefed<TimeRanges> Buffered() const;
// XPCOM Load() is OK
// XPCOM CanPlayType() is OK
uint16_t ReadyState() const
{
return mReadyState;
}
bool Seeking() const;
double CurrentTime() const;
void SetCurrentTime(double aCurrentTime, ErrorResult& aRv);
void FastSeek(double aTime, ErrorResult& aRv);
already_AddRefed<Promise> SeekToNextFrame(ErrorResult& aRv);
double Duration() const;
bool HasAudio() const
{
return mMediaInfo.HasAudio();
}
bool HasVideo() const
{
return mMediaInfo.HasVideo();
}
bool IsEncrypted() const
{
return mIsEncrypted;
}
bool Paused() const
{
return mPaused;
}
double DefaultPlaybackRate() const
{
return mDefaultPlaybackRate;
}
void SetDefaultPlaybackRate(double aDefaultPlaybackRate, ErrorResult& aRv);
double PlaybackRate() const
{
return mPlaybackRate;
}
void SetPlaybackRate(double aPlaybackRate, ErrorResult& aRv);
already_AddRefed<TimeRanges> Played();
already_AddRefed<TimeRanges> Seekable() const;
bool Ended();
bool Autoplay() const
{
return GetBoolAttr(nsGkAtoms::autoplay);
}
void SetAutoplay(bool aValue, ErrorResult& aRv)
{
SetHTMLBoolAttr(nsGkAtoms::autoplay, aValue, aRv);
}
bool Loop() const
{
return GetBoolAttr(nsGkAtoms::loop);
}
void SetLoop(bool aValue, ErrorResult& aRv)
{
SetHTMLBoolAttr(nsGkAtoms::loop, aValue, aRv);
}
already_AddRefed<Promise> Play(ErrorResult& aRv);
void Pause(ErrorResult& aRv);
bool Controls() const
{
return GetBoolAttr(nsGkAtoms::controls);
}
void SetControls(bool aValue, ErrorResult& aRv)
{
SetHTMLBoolAttr(nsGkAtoms::controls, aValue, aRv);
}
double Volume() const
{
return mVolume;
}
void SetVolume(double aVolume, ErrorResult& aRv);
bool Muted() const
{
return mMuted & MUTED_BY_CONTENT;
}
// XPCOM SetMuted() is OK
bool DefaultMuted() const
{
return GetBoolAttr(nsGkAtoms::muted);
}
void SetDefaultMuted(bool aMuted, ErrorResult& aRv)
{
SetHTMLBoolAttr(nsGkAtoms::muted, aMuted, aRv);
}
bool MozAllowCasting() const
{
return mAllowCasting;
}
void SetMozAllowCasting(bool aShow)
{
mAllowCasting = aShow;
}
bool MozIsCasting() const
{
return mIsCasting;
}
void SetMozIsCasting(bool aShow)
{
mIsCasting = aShow;
}
already_AddRefed<MediaSource> GetMozMediaSourceObject() const;
// Returns a string describing the state of the media player internal
// data. Used for debugging purposes.
void GetMozDebugReaderData(nsAString& aString);
void MozDumpDebugInfo();
void SetVisible(bool aVisible);
already_AddRefed<DOMMediaStream> GetSrcObject() const;
void SetSrcObject(DOMMediaStream& aValue);
void SetSrcObject(DOMMediaStream* aValue);
// TODO: remove prefixed versions soon (1183495).
already_AddRefed<DOMMediaStream> GetMozSrcObject() const;
void SetMozSrcObject(DOMMediaStream& aValue);
void SetMozSrcObject(DOMMediaStream* aValue);
bool MozPreservesPitch() const
{
return mPreservesPitch;
}
// XPCOM MozPreservesPitch() is OK
void CannotDecryptWaitingForKey();
bool MozAutoplayEnabled() const
{
return mAutoplayEnabled;
}
already_AddRefed<DOMMediaStream> CaptureAudio(ErrorResult& aRv,
MediaStreamGraph* aGraph);
already_AddRefed<DOMMediaStream> MozCaptureStream(ErrorResult& aRv);
already_AddRefed<DOMMediaStream> MozCaptureStreamUntilEnded(ErrorResult& aRv);
bool MozAudioCaptured() const
{
return mAudioCaptured;
}
/**
* Ensures any MediaStreamTracks captured from a MediaDecoder are ended.
*/
void EndPreCreatedCapturedDecoderTracks();
void MozGetMetadata(JSContext* aCx, JS::MutableHandle<JSObject*> aResult,
ErrorResult& aRv);
double MozFragmentEnd();
AudioChannel MozAudioChannelType() const
{
return mAudioChannel;
}
void SetMozAudioChannelType(AudioChannel aValue, ErrorResult& aRv);
AudioTrackList* AudioTracks();
VideoTrackList* VideoTracks();
TextTrackList* GetTextTracks();
already_AddRefed<TextTrack> AddTextTrack(TextTrackKind aKind,
const nsAString& aLabel,
const nsAString& aLanguage);
void AddTextTrack(TextTrack* aTextTrack) {
GetOrCreateTextTrackManager()->AddTextTrack(aTextTrack);
}
void RemoveTextTrack(TextTrack* aTextTrack, bool aPendingListOnly = false) {
if (mTextTrackManager) {
mTextTrackManager->RemoveTextTrack(aTextTrack, aPendingListOnly);
}
}
void NotifyCueAdded(TextTrackCue& aCue) {
if (mTextTrackManager) {
mTextTrackManager->NotifyCueAdded(aCue);
}
}
void NotifyCueRemoved(TextTrackCue& aCue) {
if (mTextTrackManager) {
mTextTrackManager->NotifyCueRemoved(aCue);
}
}
void NotifyCueUpdated(TextTrackCue *aCue) {
if (mTextTrackManager) {
mTextTrackManager->NotifyCueUpdated(aCue);
}
}
void NotifyCueDisplayStatesChanged();
bool GetHasUserInteraction()
{
return mHasUserInteraction;
}
// A method to check whether we are currently playing.
bool IsCurrentlyPlaying() const;
// Returns true if the media element is being destroyed. Used in
// dormancy checks to prevent dormant processing for an element
// that will soon be gone.
bool IsBeingDestroyed();
IMPL_EVENT_HANDLER(mozinterruptbegin)
IMPL_EVENT_HANDLER(mozinterruptend)
// These are used for testing only
float ComputedVolume() const;
bool ComputedMuted() const;
nsSuspendedTypes ComputedSuspended() const;
void SetMediaInfo(const MediaInfo& aInfo);
// Telemetry: to record the usage of a {visible / invisible} video element as
// the source of {drawImage(), createPattern(), createImageBitmap() and
// captureStream()} APIs.
enum class CallerAPI {
DRAW_IMAGE,
CREATE_PATTERN,
CREATE_IMAGEBITMAP,
CAPTURE_STREAM,
};
void MarkAsContentSource(CallerAPI aAPI);
protected:
virtual ~HTMLMediaElement();
class ChannelLoader;
class ErrorSink;
class MediaLoadListener;
class MediaStreamTracksAvailableCallback;
class MediaStreamTrackListener;
class StreamListener;
class StreamSizeListener;
class ShutdownObserver;
MediaDecoderOwner::NextFrameStatus NextFrameStatus();
void SetDecoder(MediaDecoder* aDecoder) {
MOZ_ASSERT(aDecoder); // Use ShutdownDecoder() to clear.
if (mDecoder) {
ShutdownDecoder();
}
mDecoder = aDecoder;
}
class WakeLockBoolWrapper {
public:
explicit WakeLockBoolWrapper(bool val = false)
: mValue(val), mCanPlay(true), mOuter(nullptr) {}
~WakeLockBoolWrapper();
void SetOuter(HTMLMediaElement* outer) { mOuter = outer; }
void SetCanPlay(bool aCanPlay);
MOZ_IMPLICIT operator bool() const { return mValue; }
WakeLockBoolWrapper& operator=(bool val);
bool operator !() const { return !mValue; }
static void TimerCallback(nsITimer* aTimer, void* aClosure);
private:
void UpdateWakeLock();
bool mValue;
bool mCanPlay;
HTMLMediaElement* mOuter;
nsCOMPtr<nsITimer> mTimer;
};
// Holds references to the DOM wrappers for the MediaStreams that we're
// writing to.
struct OutputMediaStream {
OutputMediaStream();
~OutputMediaStream();
RefPtr<DOMMediaStream> mStream;
TrackID mNextAvailableTrackID;
bool mFinishWhenEnded;
bool mCapturingAudioOnly;
bool mCapturingDecoder;
bool mCapturingMediaStream;
// The following members are keeping state for a captured MediaDecoder.
// Tracks that were created on main thread before MediaDecoder fed them
// to the MediaStreamGraph.
nsTArray<RefPtr<MediaStreamTrack>> mPreCreatedTracks;
// The following members are keeping state for a captured MediaStream.
nsTArray<Pair<nsString, RefPtr<MediaInputPort>>> mTrackPorts;
};
already_AddRefed<Promise> PlayInternal(ErrorResult& aRv);
/** Use this method to change the mReadyState member, so required
* events can be fired.
*/
void ChangeReadyState(nsMediaReadyState aState);
/**
* Use this method to change the mNetworkState member, so required
* actions will be taken during the transition.
*/
void ChangeNetworkState(nsMediaNetworkState aState);
/**
* These two methods are called by the WakeLockBoolWrapper when the wakelock
* has to be created or released.
*/
virtual void WakeLockCreate();
virtual void WakeLockRelease();
RefPtr<WakeLock> mWakeLock;
/**
* Logs a warning message to the web console to report various failures.
* aMsg is the localized message identifier, aParams is the parameters to
* be substituted into the localized message, and aParamCount is the number
* of parameters in aParams.
*/
void ReportLoadError(const char* aMsg,
const char16_t** aParams = nullptr,
uint32_t aParamCount = 0);
/**
* Changes mHasPlayedOrSeeked to aValue. If mHasPlayedOrSeeked changes
* we'll force a reflow so that the video frame gets reflowed to reflect
* the poster hiding or showing immediately.
*/
void SetPlayedOrSeeked(bool aValue);
/**
* Initialize the media element for playback of aStream
*/
void SetupSrcMediaStreamPlayback(DOMMediaStream* aStream);
/**
* Stop playback on mSrcStream.
*/
void EndSrcMediaStreamPlayback();
/**
* Ensure we're playing mSrcStream if and only if we're not paused.
*/
enum { REMOVING_SRC_STREAM = 0x1 };
void UpdateSrcMediaStreamPlaying(uint32_t aFlags = 0);
/**
* Called by our DOMMediaStream::TrackListener when a new MediaStreamTrack has
* been added to the playback stream of |mSrcStream|.
*/
void NotifyMediaStreamTrackAdded(const RefPtr<MediaStreamTrack>& aTrack);
/**
* Called by our DOMMediaStream::TrackListener when a MediaStreamTrack in
* |mSrcStream|'s playback stream has ended.
*/
void NotifyMediaStreamTrackRemoved(const RefPtr<MediaStreamTrack>& aTrack);
/**
* Enables or disables all tracks forwarded from mSrcStream to all
* OutputMediaStreams. We do this for muting the tracks when pausing,
* and unmuting when playing the media element again.
*
* If mSrcStream is unset, this does nothing.
*/
void SetCapturedOutputStreamsEnabled(bool aEnabled);
/**
* Create a new MediaStreamTrack for aTrack and add it to the DOMMediaStream
* in aOutputStream. This automatically sets the output track to enabled or
* disabled depending on our current playing state.
*/
void AddCaptureMediaTrackToOutputStream(MediaTrack* aTrack,
OutputMediaStream& aOutputStream,
bool aAsyncAddtrack = true);
/**
* Returns an DOMMediaStream containing the played contents of this
* element. When aFinishWhenEnded is true, when this element ends playback
* we will finish the stream and not play any more into it.
* When aFinishWhenEnded is false, ending playback does not finish the stream.
* The stream will never finish.
*
* When aCaptureAudio is true, we stop playout of audio and instead route it
* to the DOMMediaStream. Volume and mute state will be applied to the audio
* reaching the stream. No video tracks will be captured in this case.
*/
already_AddRefed<DOMMediaStream> CaptureStreamInternal(bool aFinishWhenEnded,
bool aCaptureAudio,
MediaStreamGraph* aGraph);
/**
* Initialize a decoder as a clone of an existing decoder in another
* element.
* mLoadingSrc must already be set.
*/
nsresult InitializeDecoderAsClone(MediaDecoder* aOriginal);
/**
* Initialize a decoder to load the given channel. The decoder's stream
* listener is returned via aListener.
* mLoadingSrc must already be set.
*/
nsresult InitializeDecoderForChannel(nsIChannel *aChannel,
nsIStreamListener **aListener);
/**
* Finish setting up the decoder after Load() has been called on it.
* Called by InitializeDecoderForChannel/InitializeDecoderAsClone.
*/
nsresult FinishDecoderSetup(MediaDecoder* aDecoder,
MediaResource* aStream,
nsIStreamListener **aListener);
/**
* Call this after setting up mLoadingSrc and mDecoder.
*/
void AddMediaElementToURITable();
/**
* Call this before modifying mLoadingSrc.
*/
void RemoveMediaElementFromURITable();
/**
* Call this to find a media element with the same NodePrincipal and mLoadingSrc
* set to aURI, and with a decoder on which Load() has been called.
*/
HTMLMediaElement* LookupMediaElementURITable(nsIURI* aURI);
/**
* Shutdown and clear mDecoder and maintain associated invariants.
*/
void ShutdownDecoder();
/**
* Execute the initial steps of the load algorithm that ensure existing
* loads are aborted, the element is emptied, and a new load ID is
* created.
*/
void AbortExistingLoads();
/**
* These are the dedicated media source failure steps.
* Called when all potential resources are exhausted. Changes network
* state to NETWORK_NO_SOURCE, and sends error event with code
* MEDIA_ERR_SRC_NOT_SUPPORTED.
*/
void NoSupportedMediaSourceError(const nsACString& aErrorDetails = nsCString());
/**
* Attempts to load resources from the <source> children. This is a
* substep of the resource selection algorithm. Do not call this directly,
* call QueueLoadFromSourceTask() instead.
*/
void LoadFromSourceChildren();
/**
* Asynchronously awaits a stable state, and then causes
* LoadFromSourceChildren() to be called on the main threads' event loop.
*/
void QueueLoadFromSourceTask();
/**
* Runs the media resource selection algorithm.
*/
void SelectResource();
/**
* A wrapper function that allows us to cleanly reset flags after a call
* to SelectResource()
*/
void SelectResourceWrapper();
/**
* Asynchronously awaits a stable state, and then causes SelectResource()
* to be run on the main thread's event loop.
*/
void QueueSelectResourceTask();
/**
* When loading a new source on an existing media element, make sure to reset
* everything that is accessible using the media element API.
*/
void ResetState();
/**
* The resource-fetch algorithm step of the load algorithm.
*/
nsresult LoadResource();
/**
* Selects the next <source> child from which to load a resource. Called
* during the resource selection algorithm. Stores the return value in
* mSourceLoadCandidate before returning.
*/
nsIContent* GetNextSource();
/**
* Changes mDelayingLoadEvent, and will call BlockOnLoad()/UnblockOnLoad()
* on the owning document, so it can delay the load event firing.
*/
void ChangeDelayLoadStatus(bool aDelay);
/**
* If we suspended downloading after the first frame, unsuspend now.
*/
void StopSuspendingAfterFirstFrame();
/**
* Called when our channel is redirected to another channel.
* Updates our mChannel reference to aNewChannel.
*/
nsresult OnChannelRedirect(nsIChannel *aChannel,
nsIChannel *aNewChannel,
uint32_t aFlags);
/**
* Call this to reevaluate whether we should be holding a self-reference.
*/
void AddRemoveSelfReference();
/**
* Called asynchronously to release a self-reference to this element.
*/
void DoRemoveSelfReference();
/**
* Called when "xpcom-shutdown" event is received.
*/
void NotifyShutdownEvent();
/**
* Possible values of the 'preload' attribute.
*/
enum PreloadAttrValue : uint8_t {
PRELOAD_ATTR_EMPTY, // set to ""
PRELOAD_ATTR_NONE, // set to "none"
PRELOAD_ATTR_METADATA, // set to "metadata"
PRELOAD_ATTR_AUTO // set to "auto"
};
/**
* The preloading action to perform. These dictate how we react to the
* preload attribute. See mPreloadAction.
*/
enum PreloadAction {
PRELOAD_UNDEFINED = 0, // not determined - used only for initialization
PRELOAD_NONE = 1, // do not preload
PRELOAD_METADATA = 2, // preload only the metadata (and first frame)
PRELOAD_ENOUGH = 3 // preload enough data to allow uninterrupted
// playback
};
/**
* The guts of Load(). Load() acts as a wrapper around this which sets
* mIsDoingExplicitLoad to true so that when script calls 'load()'
* preload-none will be automatically upgraded to preload-metadata.
*/
void DoLoad();
/**
* Suspends the load of mLoadingSrc, so that it can be resumed later
* by ResumeLoad(). This is called when we have a media with a 'preload'
* attribute value of 'none', during the resource selection algorithm.
*/
void SuspendLoad();
/**
* Resumes a previously suspended load (suspended by SuspendLoad(uri)).
* Will continue running the resource selection algorithm.
* Sets mPreloadAction to aAction.
*/
void ResumeLoad(PreloadAction aAction);
/**
* Handle a change to the preload attribute. Should be called whenever the
* value (or presence) of the preload attribute changes. The change in
* attribute value may cause a change in the mPreloadAction of this
* element. If there is a change then this method will initiate any
* behaviour that is necessary to implement the action.
*/
void UpdatePreloadAction();
/**
* Fire progress events if needed according to the time and byte constraints
* outlined in the specification. aHaveNewProgress is true if progress has
* just been detected. Otherwise the method is called as a result of the
* progress timer.
*/
void CheckProgress(bool aHaveNewProgress);
static void ProgressTimerCallback(nsITimer* aTimer, void* aClosure);
/**
* Start timer to update download progress.
*/
void StartProgressTimer();
/**
* Start sending progress and/or stalled events.
*/
void StartProgress();
/**
* Stop progress information timer and events.
*/
void StopProgress();
/**
* Dispatches an error event to a child source element.
*/
void DispatchAsyncSourceError(nsIContent* aSourceElement);
/**
* Resets the media element for an error condition as per aErrorCode.
* aErrorCode must be one of nsIDOMHTMLMediaError codes.
*/
void Error(uint16_t aErrorCode, const nsACString& aErrorDetails = nsCString());
/**
* Returns the URL spec of the currentSrc.
**/
void GetCurrentSpec(nsCString& aString);
/**
* Process any media fragment entries in the URI
*/
void ProcessMediaFragmentURI();
/**
* Mute or unmute the audio and change the value that the |muted| map.
*/
void SetMutedInternal(uint32_t aMuted);
/**
* Update the volume of the output audio stream to match the element's
* current mMuted/mVolume/mAudioChannelFaded state.
*/
void SetVolumeInternal();
/**
* Suspend (if aPauseForInactiveDocument) or resume element playback and
* resource download. If aSuspendEvents is true, event delivery is
* suspended (and events queued) until the element is resumed.
*/
void SuspendOrResumeElement(bool aPauseElement, bool aSuspendEvents);
// Get the HTMLMediaElement object if the decoder is being used from an
// HTML media element, and null otherwise.
virtual HTMLMediaElement* GetMediaElement() final override
{
return this;
}
// Return true if decoding should be paused
virtual bool GetPaused() final override
{
bool isPaused = false;
GetPaused(&isPaused);
return isPaused;
}
// Check the permissions for audiochannel.
bool CheckAudioChannelPermissions(const nsAString& aType);
// Seeks to aTime seconds. aSeekType can be Exact to seek to exactly the
// seek target, or PrevSyncPoint if a quicker but less precise seek is
// desired, and we'll seek to the sync point (keyframe and/or start of the
// next block of audio samples) preceeding seek target.
already_AddRefed<Promise> Seek(double aTime, SeekTarget::Type aSeekType, ErrorResult& aRv);
// A method to check if we are playing through the AudioChannel.
bool IsPlayingThroughTheAudioChannel() const;
// Update the audio channel playing state
void UpdateAudioChannelPlayingState(bool aForcePlaying = false);
// Adds to the element's list of pending text tracks each text track
// in the element's list of text tracks whose text track mode is not disabled
// and whose text track readiness state is loading.
void PopulatePendingTextTrackList();
// Gets a reference to the MediaElement's TextTrackManager. If the
// MediaElement doesn't yet have one then it will create it.
TextTrackManager* GetOrCreateTextTrackManager();
// Recomputes ready state and fires events as necessary based on current state.
void UpdateReadyStateInternal();
// Notifies the audio channel agent when the element starts or stops playing.
void NotifyAudioChannelAgent(bool aPlaying);
// True if we create the audio channel agent successfully or we already have
// one. The agent is used to communicate with the AudioChannelService. eg.
// notify we are playing/audible and receive muted/unmuted/suspend/resume
// commands from AudioChannelService.
bool MaybeCreateAudioChannelAgent();
// Determine if the element should be paused because of suspend conditions.
bool ShouldElementBePaused();
// Create or destroy the captured stream depend on mAudioCapturedByWindow.
void AudioCaptureStreamChangeIfNeeded();
/**
* We have different kinds of suspended cases,
* - SUSPENDED_PAUSE
* It's used when we temporary lost platform audio focus. MediaElement can
* only be resumed when we gain the audio focus again.
*
* - SUSPENDED_PAUSE_DISPOSABLE
* It's used when user press the pause botton on the remote media-control.
* MediaElement can be resumed by reomte media-control or via play().
*
* - SUSPENDED_BLOCK
* It's used to reduce the power comsuption, we won't play the auto-play
* audio/video in the page we have never visited before. MediaElement would
* be resumed when the page is active. See bug647429 for more details.
*
* - SUSPENDED_STOP_DISPOSABLE
* When we permanently lost platform audio focus, we shuold stop playing
* and stop the audio channel agent. MediaElement can only be restarted by
* play().
*/
void PauseByAudioChannel(SuspendTypes aSuspend);
void BlockByAudioChannel();
void ResumeFromAudioChannel();
void ResumeFromAudioChannelPaused(SuspendTypes aSuspend);
void ResumeFromAudioChannelBlocked();
bool IsSuspendedByAudioChannel() const;
void SetAudioChannelSuspended(SuspendTypes aSuspend);
// A method to check whether the media element is allowed to start playback.
bool IsAllowedToPlay();
bool IsAllowedToPlayByAudioChannel();
// If the network state is empty and then we would trigger DoLoad().
void MaybeDoLoad();
// True if the tab which media element belongs to has been to foreground at
// least once or activated by manually clicking the unblocking tab icon.
bool IsTabActivated() const;
AudibleState IsAudible() const;
// It's used for fennec only, send the notification when the user resumes the
// media which was paused by media control.
void MaybeNotifyMediaResumed(SuspendTypes aSuspend);
class nsAsyncEventRunner;
class nsNotifyAboutPlayingRunner;
class nsResolveOrRejectPendingPlayPromisesRunner;
using nsGenericHTMLElement::DispatchEvent;
// For nsAsyncEventRunner.
nsresult DispatchEvent(const nsAString& aName);
// Open unsupported types media with the external app when the media element
// triggers play() after loaded fail. eg. preload the data before start play.
void OpenUnsupportedMediaWithExternalAppIfNeeded() const;
// This method moves the mPendingPlayPromises into a temperate object. So the
// mPendingPlayPromises is cleared after this method call.
nsTArray<RefPtr<Promise>> TakePendingPlayPromises();
// This method snapshots the mPendingPlayPromises by TakePendingPlayPromises()
// and queues a task to resolve them.
void AsyncResolvePendingPlayPromises();
// This method snapshots the mPendingPlayPromises by TakePendingPlayPromises()
// and queues a task to reject them.
void AsyncRejectPendingPlayPromises(nsresult aError);
// This method snapshots the mPendingPlayPromises by TakePendingPlayPromises()
// and queues a task to resolve them also to dispatch a "playing" event.
void NotifyAboutPlaying();
already_AddRefed<Promise> CreateDOMPromise(ErrorResult& aRv) const;
virtual nsresult AfterSetAttr(int32_t aNameSpaceID, nsIAtom* aName,
const nsAttrValue* aValue,
const nsAttrValue* aOldValue,
bool aNotify) override;
virtual nsresult OnAttrSetButNotChanged(int32_t aNamespaceID, nsIAtom* aName,
const nsAttrValueOrString& aValue,
bool aNotify) override;
// The current decoder. Load() has been called on this decoder.
// At most one of mDecoder and mSrcStream can be non-null.
RefPtr<MediaDecoder> mDecoder;
// Observers listening to changes to the mDecoder principal.
// Used by streams captured from this element.
nsTArray<DecoderPrincipalChangeObserver*> mDecoderPrincipalChangeObservers;
// State-watching manager.
WatchManager<HTMLMediaElement> mWatchManager;
// A reference to the VideoFrameContainer which contains the current frame
// of video to display.
RefPtr<VideoFrameContainer> mVideoFrameContainer;
// Holds a reference to the DOM wrapper for the MediaStream that has been
// set in the src attribute.
RefPtr<DOMMediaStream> mSrcAttrStream;
// Holds a reference to the DOM wrapper for the MediaStream that we're
// actually playing.
// At most one of mDecoder and mSrcStream can be non-null.
RefPtr<DOMMediaStream> mSrcStream;
// True once mSrcStream's initial set of tracks are known.
bool mSrcStreamTracksAvailable;
// If non-negative, the time we should return for currentTime while playing
// mSrcStream.
double mSrcStreamPausedCurrentTime;
// Holds a reference to the stream connecting this stream to the capture sink.
RefPtr<MediaInputPort> mCaptureStreamPort;
// Holds references to the DOM wrappers for the MediaStreams that we're
// writing to.
nsTArray<OutputMediaStream> mOutputStreams;
// Holds a reference to the MediaStreamListener attached to mSrcStream's
// playback stream.
RefPtr<StreamListener> mMediaStreamListener;
// Holds a reference to the size-getting MediaStreamListener attached to
// mSrcStream.
RefPtr<StreamSizeListener> mMediaStreamSizeListener;
// The selected video stream track which contained mMediaStreamSizeListener.
RefPtr<VideoStreamTrack> mSelectedVideoStreamTrack;
const RefPtr<ShutdownObserver> mShutdownObserver;
// Holds a reference to the MediaSource, if any, referenced by the src
// attribute on the media element.
RefPtr<MediaSource> mSrcMediaSource;
// Holds a reference to the MediaSource supplying data for playback. This
// may either match mSrcMediaSource or come from Source element children.
// This is set when and only when mLoadingSrc corresponds to an object url
// that resolved to a MediaSource.
RefPtr<MediaSource> mMediaSource;
RefPtr<ChannelLoader> mChannelLoader;
// The current media load ID. This is incremented every time we start a
// new load. Async events note the ID when they're first sent, and only fire
// if the ID is unchanged when they come to fire.
uint32_t mCurrentLoadID;
// Points to the child source elements, used to iterate through the children
// when selecting a resource to load.
RefPtr<nsRange> mSourcePointer;
// Points to the document whose load we're blocking. This is the document
// we're bound to when loading starts.
nsCOMPtr<nsIDocument> mLoadBlockedDoc;
// Contains names of events that have been raised while in the bfcache.
// These events get re-dispatched when the bfcache is exited.
nsTArray<nsString> mPendingEvents;
// Media loading flags. See:
// http://www.whatwg.org/specs/web-apps/current-work/#video)
nsMediaNetworkState mNetworkState;
Watchable<nsMediaReadyState> mReadyState;
enum LoadAlgorithmState {
// No load algorithm instance is waiting for a source to be added to the
// media in order to continue loading.
NOT_WAITING,
// We've run the load algorithm, and we tried all source children of the
// media element, and failed to load any successfully. We're waiting for
// another source element to be added to the media element, and will try
// to load any such element when its added.
WAITING_FOR_SOURCE
};
// Denotes the waiting state of a load algorithm instance. When the load
// algorithm is waiting for a source element child to be added, this is set
// to WAITING_FOR_SOURCE, otherwise it's NOT_WAITING.
LoadAlgorithmState mLoadWaitStatus;
// Current audio volume
double mVolume;
nsAutoPtr<const MetadataTags> mTags;
// URI of the resource we're attempting to load. This stores the value we
// return in the currentSrc attribute. Use GetCurrentSrc() to access the
// currentSrc attribute.
// This is always the original URL we're trying to load --- before
// redirects etc.
nsCOMPtr<nsIURI> mLoadingSrc;
// Stores the current preload action for this element. Initially set to
// PRELOAD_UNDEFINED, its value is changed by calling
// UpdatePreloadAction().
PreloadAction mPreloadAction;
// Time that the last timeupdate event was fired. Read/Write from the
// main thread only.
TimeStamp mTimeUpdateTime;
// Time that the last progress event was fired. Read/Write from the
// main thread only.
TimeStamp mProgressTime;
// Time that data was last read from the media resource. Used for
// computing if the download has stalled and to rate limit progress events
// when data is arriving slower than PROGRESS_MS.
// Read/Write from the main thread only.
TimeStamp mDataTime;
// Media 'currentTime' value when the last timeupdate event occurred.
// Read/Write from the main thread only.
double mLastCurrentTime;
// Logical start time of the media resource in seconds as obtained
// from any media fragments. A negative value indicates that no
// fragment time has been set. Read/Write from the main thread only.
double mFragmentStart;
// Logical end time of the media resource in seconds as obtained
// from any media fragments. A negative value indicates that no
// fragment time has been set. Read/Write from the main thread only.
double mFragmentEnd;
// The defaultPlaybackRate attribute gives the desired speed at which the
// media resource is to play, as a multiple of its intrinsic speed.
double mDefaultPlaybackRate;
// The playbackRate attribute gives the speed at which the media resource
// plays, as a multiple of its intrinsic speed. If it is not equal to the
// defaultPlaybackRate, then the implication is that the user is using a
// feature such as fast forward or slow motion playback.
double mPlaybackRate;
// True if pitch correction is applied when playbackRate is set to a
// non-intrinsic value.
bool mPreservesPitch;
// Reference to the source element last returned by GetNextSource().
// This is the child source element which we're trying to load from.
nsCOMPtr<nsIContent> mSourceLoadCandidate;
// Range of time played.
RefPtr<TimeRanges> mPlayed;
// Timer used for updating progress events.
nsCOMPtr<nsITimer> mProgressTimer;
// Stores the time at the start of the current 'played' range.
double mCurrentPlayRangeStart;
// If true then we have begun downloading the media content.
// Set to false when completed, or not yet started.
bool mBegun;
// True if loadeddata has been fired.
bool mLoadedDataFired;
// Indicates whether current playback is a result of user action
// (ie. calling of the Play method), or automatic playback due to
// the 'autoplay' attribute being set. A true value indicates the
// latter case.
// The 'autoplay' HTML attribute indicates that the video should
// start playing when loaded. The 'autoplay' attribute of the object
// is a mirror of the HTML attribute. These are different from this
// 'mAutoplaying' flag, which indicates whether the current playback
// is a result of the autoplay attribute.
bool mAutoplaying;
// Indicates whether |autoplay| will actually autoplay based on the pref
// media.autoplay.enabled
bool mAutoplayEnabled;
// Playback of the video is paused either due to calling the
// 'Pause' method, or playback not yet having started.
WakeLockBoolWrapper mPaused;
enum MutedReasons {
MUTED_BY_CONTENT = 0x01,
MUTED_BY_INVALID_PLAYBACK_RATE = 0x02,
MUTED_BY_AUDIO_CHANNEL = 0x04,
MUTED_BY_AUDIO_TRACK = 0x08
};
uint32_t mMuted;
SuspendTypes mAudioChannelSuspended;
// True if the media statistics are currently being shown by the builtin
// video controls
bool mStatsShowing;
// The following two fields are here for the private storage of the builtin
// video controls, and control 'casting' of the video to external devices
// (TVs, projectors etc.)
// True if casting is currently allowed
bool mAllowCasting;
// True if currently casting this video
bool mIsCasting;
// True if the sound is being captured.
bool mAudioCaptured;
// True if the sound is being captured by the window.
bool mAudioCapturedByWindow;
// If TRUE then the media element was actively playing before the currently
// in progress seeking. If FALSE then the media element is either not seeking
// or was not actively playing before the current seek. Used to decide whether
// to raise the 'waiting' event as per 4.7.1.8 in HTML 5 specification.
bool mPlayingBeforeSeek;
// if TRUE then the seek started while content was in active playing state
// if FALSE then the seek started while the content was not playing.
bool mPlayingThroughTheAudioChannelBeforeSeek;
// True iff this element is paused because the document is inactive or has
// been suspended by the audio channel service.
bool mPausedForInactiveDocumentOrChannel;
// True iff event delivery is suspended (mPausedForInactiveDocumentOrChannel must also be true).
bool mEventDeliveryPaused;
// True if we're running the "load()" method.
bool mIsRunningLoadMethod;
// True if we're running or waiting to run queued tasks due to an explicit
// call to "load()".
bool mIsDoingExplicitLoad;
// True if we're loading the resource from the child source elements.
bool mIsLoadingFromSourceChildren;
// True if we're delaying the "load" event. They are delayed until either
// an error occurs, or the first frame is loaded.
bool mDelayingLoadEvent;
// True when we've got a task queued to call SelectResource(),
// or while we're running SelectResource().
bool mIsRunningSelectResource;
// True when we already have select resource call queued
bool mHaveQueuedSelectResource;
// True if we suspended the decoder because we were paused,
// preloading metadata is enabled, autoplay was not enabled, and we loaded
// the first frame.
bool mSuspendedAfterFirstFrame;
// True if we are allowed to suspend the decoder because we were paused,
// preloading metdata was enabled, autoplay was not enabled, and we loaded
// the first frame.
bool mAllowSuspendAfterFirstFrame;
// True if we've played or completed a seek. We use this to determine
// when the poster frame should be shown.
bool mHasPlayedOrSeeked;
// True if we've added a reference to ourselves to keep the element
// alive while no-one is referencing it but the element may still fire
// events of its own accord.
bool mHasSelfReference;
// True if we've received a notification that the engine is shutting
// down.
bool mShuttingDown;
// True if we've suspended a load in the resource selection algorithm
// due to loading a preload:none media. When true, the resource we'll
// load when the user initiates either playback or an explicit load is
// stored in mPreloadURI.
bool mSuspendedForPreloadNone;
// True if we've connected mSrcStream to the media element output.
bool mSrcStreamIsPlaying;
// True if a same-origin check has been done for the media element and resource.
bool mMediaSecurityVerified;
// The CORS mode when loading the media element
CORSMode mCORSMode;
// Info about the played media.
MediaInfo mMediaInfo;
// True if the media has encryption information.
bool mIsEncrypted;
enum WaitingForKeyState {
NOT_WAITING_FOR_KEY = 0,
WAITING_FOR_KEY = 1,
WAITING_FOR_KEY_DISPATCHED = 2
};
// True when the CDM cannot decrypt the current block due to lacking a key.
// Note: the "waitingforkey" event is not dispatched until all decoded data
// has been rendered.
WaitingForKeyState mWaitingForKey;
// Listens for waitingForKey events from the owned decoder.
MediaEventListener mWaitingForKeyListener;
// True if the media's channel's download has been suspended.
Watchable<bool> mDownloadSuspendedByCache;
// Audio Channel.
AudioChannel mAudioChannel;
// The audio channel volume
float mAudioChannelVolume;
// Is this media element playing?
bool mPlayingThroughTheAudioChannel;
// Disable the video playback by track selection. This flag might not be
// enough if we ever expand the ability of supporting multi-tracks video
// playback.
bool mDisableVideo;
// An agent used to join audio channel service and its life cycle would equal
// to media element.
RefPtr<AudioChannelAgent> mAudioChannelAgent;
RefPtr<TextTrackManager> mTextTrackManager;
RefPtr<AudioTrackList> mAudioTrackList;
RefPtr<VideoTrackList> mVideoTrackList;
nsAutoPtr<MediaStreamTrackListener> mMediaStreamTrackListener;
// The principal guarding mVideoFrameContainer access when playing a
// MediaStream.
nsCOMPtr<nsIPrincipal> mSrcStreamVideoPrincipal;
// True if UnbindFromTree() is called on the element.
// Note this flag is false when the element is in a phase after creation and
// before attaching to the DOM tree.
bool mUnboundFromTree = false;
private:
// Indicates if user has interacted with the element.
// Used to block autoplay when disabled.
bool mHasUserInteraction;
// True if the first frame has been successfully loaded.
bool mFirstFrameLoaded;
// Media elements also have a default playback start position, which must
// initially be set to zero seconds. This time is used to allow the element to
// be seeked even before the media is loaded.
double mDefaultPlaybackStartPosition;
// True if the audio track is not silent.
bool mIsAudioTrackAudible;
// Indicate whether media element is audible for users.
AudibleState mAudible;
Visibility mVisibilityState;
UniquePtr<ErrorSink> mErrorSink;
// A list of pending play promises. The elements are pushed during the play()
// method call and are resolved/rejected during further playback steps.
nsTArray<RefPtr<Promise>> mPendingPlayPromises;
// A list of already-dispatched but not yet run
// nsResolveOrRejectPendingPlayPromisesRunners.
// Runners whose Run() method is called remove themselves from this list.
// We keep track of these because the load algorithm resolves/rejects all
// already-dispatched pending play promises.
nsTArray<nsResolveOrRejectPendingPlayPromisesRunner*> mPendingPlayPromisesRunners;
private:
/**
* This function is called by AfterSetAttr and OnAttrSetButNotChanged.
* It will not be called if the value is being unset.
*
* @param aNamespaceID the namespace of the attr being set
* @param aName the localname of the attribute being set
* @param aNotify Whether we plan to notify document observers.
*/
void AfterMaybeChangeAttr(int32_t aNamespaceID, nsIAtom* aName, bool aNotify);
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_HTMLMediaElement_h
|