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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef mozilla_dom_Fetch_h
#define mozilla_dom_Fetch_h

#include "nsAutoPtr.h"
#include "nsIStreamLoader.h"

#include "nsCOMPtr.h"
#include "nsError.h"
#include "nsProxyRelease.h"
#include "nsString.h"

#include "mozilla/DebugOnly.h"
#include "mozilla/ErrorResult.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/dom/FetchStreamReader.h"
// Fix X11 header brain damage that conflicts with HeadersGuardEnum::None
#undef None
#include "mozilla/dom/RequestBinding.h"

class nsIGlobalObject;
class nsIEventTarget;

namespace mozilla {
namespace dom {

class BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString;
class BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrReadableStreamOrUSVString;
class BlobImpl;
class InternalRequest;
class OwningBlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString;
struct ReadableStream;
class RequestOrUSVString;

namespace workers {
class WorkerPrivate;
} // namespace workers

already_AddRefed<Promise>
FetchRequest(nsIGlobalObject* aGlobal, const RequestOrUSVString& aInput,
             const RequestInit& aInit, ErrorResult& aRv);

nsresult
UpdateRequestReferrer(nsIGlobalObject* aGlobal, InternalRequest* aRequest);

/* Deal with unwieldy long webIDL-generated type names */
namespace fetch {
  typedef BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString BodyInit;
  typedef BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrReadableStreamOrUSVString ResponseBodyInit;
  typedef OwningBlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString OwningBodyInit;
};

/*
 * Creates an nsIInputStream based on the fetch specifications 'extract a byte
 * stream algorithm' - http://fetch.spec.whatwg.org/#concept-bodyinit-extract.
 * Stores content type in out param aContentType.
 */
nsresult
ExtractByteStreamFromBody(const fetch::OwningBodyInit& aBodyInit,
                          nsIInputStream** aStream,
                          nsCString& aContentType,
                          uint64_t& aContentLength);

/*
 * Non-owning version.
 */
nsresult
ExtractByteStreamFromBody(const fetch::BodyInit& aBodyInit,
                          nsIInputStream** aStream,
                          nsCString& aContentType,
                          uint64_t& aContentLength);

/*
 * Non-owning version. This method should go away when BodyInit will contain
 * ReadableStream.
 */
nsresult
ExtractByteStreamFromBody(const fetch::ResponseBodyInit& aBodyInit,
                          nsIInputStream** aStream,
                          nsCString& aContentType,
                          uint64_t& aContentLength);

template <class Derived> class FetchBodyConsumer;

enum FetchConsumeType
{
  CONSUME_ARRAYBUFFER,
  CONSUME_BLOB,
  CONSUME_FORMDATA,
  CONSUME_JSON,
  CONSUME_TEXT,
};

class FetchStreamHolder
{
public:
  NS_IMETHOD_(MozExternalRefCountType) AddRef(void) = 0;
  NS_IMETHOD_(MozExternalRefCountType) Release(void) = 0;

  virtual void NullifyStream() = 0;

  virtual void MarkAsRead() = 0;

  virtual JSObject* ReadableStreamBody() = 0;
};

/*
 * FetchBody's body consumption uses nsIInputStreamPump to read from the
 * underlying stream to a block of memory, which is then adopted by
 * ContinueConsumeBody() and converted to the right type based on the JS
 * function called.
 *
 * Use of the nsIInputStreamPump complicates things on the worker thread.
 * The solution used here is similar to WebSockets.
 * The difference is that we are only interested in completion and not data
 * events, and nsIInputStreamPump can only deliver completion on the main thread.
 *
 * Before starting the pump on the main thread, we addref the FetchBody to keep
 * it alive. Then we add a feature, to track the status of the worker.
 *
 * ContinueConsumeBody() is the function that cleans things up in both success
 * and error conditions and so all callers call it with the appropriate status.
 *
 * Once the read is initiated on the main thread there are two possibilities.
 *
 * 1) Pump finishes before worker has finished Running.
 *    In this case we adopt the data and dispatch a runnable to the worker,
 *    which derefs FetchBody and removes the feature and resolves the Promise.
 *
 * 2) Pump still working while worker has stopped Running.
 *    The feature is Notify()ed and ContinueConsumeBody() is called with
 *    NS_BINDING_ABORTED. We first Cancel() the pump using a sync runnable to
 *    ensure that mFetchBody remains alive (since mConsumeBodyPump is strongly
 *    held by it) until pump->Cancel() is called. OnStreamComplete() will not
 *    do anything if the error code is NS_BINDING_ABORTED, so we don't have to
 *    worry about keeping anything alive.
 *
 * The pump is always released on the main thread.
 */
template <class Derived>
class FetchBody : public FetchStreamHolder
{
public:
  friend class FetchBodyConsumer<Derived>;

  bool
  BodyUsed() const;

  already_AddRefed<Promise>
  ArrayBuffer(JSContext* aCx, ErrorResult& aRv)
  {
    return ConsumeBody(aCx, CONSUME_ARRAYBUFFER, aRv);
  }

  already_AddRefed<Promise>
  Blob(JSContext* aCx, ErrorResult& aRv)
  {
    return ConsumeBody(aCx, CONSUME_BLOB, aRv);
  }

  already_AddRefed<Promise>
  FormData(JSContext* aCx, ErrorResult& aRv)
  {
    return ConsumeBody(aCx, CONSUME_FORMDATA, aRv);
  }

  already_AddRefed<Promise>
  Json(JSContext* aCx, ErrorResult& aRv)
  {
    return ConsumeBody(aCx, CONSUME_JSON, aRv);
  }

  already_AddRefed<Promise>
  Text(JSContext* aCx, ErrorResult& aRv)
  {
    return ConsumeBody(aCx, CONSUME_TEXT, aRv);
  }

  void
  GetBody(JSContext* aCx,
          JS::MutableHandle<JSObject*> aBodyOut,
          ErrorResult& aRv);

  // If the body contains a ReadableStream body object, this method produces a
  // tee() of it.
  void
  MaybeTeeReadableStreamBody(JSContext* aCx,
                             JS::MutableHandle<JSObject*> aBodyOut,
                             FetchStreamReader** aStreamReader,
                             nsIInputStream** aInputStream,
                             ErrorResult& aRv);

  // Utility public methods accessed by various runnables.

  // This method _must_ be called in order to set the body as used. If the body
  // is a ReadableStream, this method will start reading the stream.
  // More in details, this method does:
  // 1) It uses an internal flag to track if the body is used.  This is tracked
  // separately from the ReadableStream disturbed state due to purely native
  // streams.
  // 2) If there is a ReadableStream reflector for the native stream it is
  // Locked.
  // 3) If there is a JS ReadableStream then we begin pumping it into the native
  // body stream.  This effectively locks and disturbs the stream.
  //
  // Note that JSContext is used only if there is a ReadableStream (this can
  // happen because the body is a ReadableStream or because attribute body has
  // already been used by content). If something goes wrong using
  // ReadableStream, errors will be reported via ErrorResult and not as JS
  // exceptions in JSContext. This is done in order to have a centralized error
  // reporting way.
  //
  // Exceptions generated when reading from the ReadableStream are directly sent
  // to the Console.
  void
  SetBodyUsed(JSContext* aCx, ErrorResult& aRv);

  const nsCString&
  MimeType() const
  {
    return mMimeType;
  }

  // FetchStreamHolder
  void
  NullifyStream() override
  {
    mReadableStreamBody = nullptr;
    mReadableStreamReader = nullptr;
    mFetchStreamReader = nullptr;
  }

  JSObject*
  ReadableStreamBody() override
  {
    MOZ_ASSERT(mReadableStreamBody);
    return mReadableStreamBody;
  }

  void
  MarkAsRead() override
  {
    mBodyUsed = true;
  }

  virtual AbortSignal*
  GetSignal() const = 0;

protected:
  nsCOMPtr<nsIGlobalObject> mOwner;

  explicit FetchBody(nsIGlobalObject* aOwner);

  // Always set whenever the FetchBody is created on the worker thread.
  workers::WorkerPrivate* mWorkerPrivate;

  // This is the ReadableStream exposed to content. Its underlying source is a FetchStream object.
  JS::Heap<JSObject*> mReadableStreamBody;

  // This is the Reader used to retrieve data from the body.
  JS::Heap<JSObject*> mReadableStreamReader;
  RefPtr<FetchStreamReader> mFetchStreamReader;

  virtual ~FetchBody();

  void
  SetMimeType();

  void
  SetReadableStreamBody(JSObject* aBody);

private:
  Derived*
  DerivedClass() const
  {
    return static_cast<Derived*>(const_cast<FetchBody*>(this));
  }

  already_AddRefed<Promise>
  ConsumeBody(JSContext* aCx, FetchConsumeType aType, ErrorResult& aRv);

  void
  LockStream(JSContext* aCx, JS::HandleObject aStream, ErrorResult& aRv);

  bool
  IsOnTargetThread()
  {
    return NS_IsMainThread() == !mWorkerPrivate;
  }

  void
  AssertIsOnTargetThread()
  {
    MOZ_ASSERT(IsOnTargetThread());
  }

  // Only ever set once, always on target thread.
  bool mBodyUsed;
  nsCString mMimeType;

  // The main-thread event target for runnable dispatching.
  nsCOMPtr<nsIEventTarget> mMainThreadEventTarget;
};

} // namespace dom
} // namespace mozilla

#endif // mozilla_dom_Fetch_h