/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_widget_CompositorWidget_h__ #define mozilla_widget_CompositorWidget_h__ #include "nsISupports.h" #include "mozilla/RefPtr.h" #include "Units.h" #include "mozilla/gfx/2D.h" #include "mozilla/layers/LayersTypes.h" class nsIWidget; class nsBaseWidget; namespace mozilla { class VsyncObserver; namespace layers { class Compositor; class LayerManagerComposite; class Compositor; class Composer2D; } // namespace layers namespace gfx { class DrawTarget; class SourceSurface; } // namespace gfx namespace widget { class WinCompositorWidget; class X11CompositorWidget; class CompositorWidgetInitData; // Gecko widgets usually need to communicate with the CompositorWidget with // platform-specific messages (for example to update the window size or // transparency). This functionality is controlled through a "host". Since // this functionality is platform-dependent, it is only forward declared // here. class CompositorWidgetDelegate; // Platforms that support out-of-process widgets. #if defined(XP_WIN) || defined(MOZ_X11) // CompositorWidgetParent should implement CompositorWidget and // PCompositorWidgetParent. class CompositorWidgetParent; // CompositorWidgetChild should implement CompositorWidgetDelegate and // PCompositorWidgetChild. class CompositorWidgetChild; # define MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING #endif class WidgetRenderingContext { /** Mac Stub **/ }; /** * Access to a widget from the compositor is restricted to these methods. */ class CompositorWidget { public: NS_INLINE_DECL_REFCOUNTING(mozilla::widget::CompositorWidget) /** * Create an in-process compositor widget. aWidget may be ignored if the * platform does not require it. */ static RefPtr CreateLocal(const CompositorWidgetInitData& aInitData, nsIWidget* aWidget); /** * Called before rendering using OMTC. Returns false when the widget is * not ready to be rendered (for example while the window is closed). * * Always called from the compositing thread, which may be the main-thread if * OMTC is not enabled. */ virtual bool PreRender(WidgetRenderingContext* aContext) { return true; } /** * Called after rendering using OMTC. Not called when rendering was * cancelled by a negative return value from PreRender. * * Always called from the compositing thread, which may be the main-thread if * OMTC is not enabled. */ virtual void PostRender(WidgetRenderingContext* aContext) {} /** * Called before the LayerManager draws the layer tree. * * Always called from the compositing thread. */ virtual void DrawWindowUnderlay(WidgetRenderingContext* aContext, LayoutDeviceIntRect aRect) {} /** * Called after the LayerManager draws the layer tree * * Always called from the compositing thread. */ virtual void DrawWindowOverlay(WidgetRenderingContext* aContext, LayoutDeviceIntRect aRect) {} /** * Return a DrawTarget for the window which can be composited into. * * Called by BasicCompositor on the compositor thread for OMTC drawing * before each composition. * * The window may specify its buffer mode. If unspecified, it is assumed * to require double-buffering. */ virtual already_AddRefed StartRemoteDrawing(); virtual already_AddRefed StartRemoteDrawingInRegion(LayoutDeviceIntRegion& aInvalidRegion, layers::BufferMode* aBufferMode) { return StartRemoteDrawing(); } /** * Ensure that what was painted into the DrawTarget returned from * StartRemoteDrawing reaches the screen. * * Called by BasicCompositor on the compositor thread for OMTC drawing * after each composition. */ virtual void EndRemoteDrawing() {} virtual void EndRemoteDrawingInRegion(gfx::DrawTarget* aDrawTarget, LayoutDeviceIntRegion& aInvalidRegion) { EndRemoteDrawing(); } /** * Return true when it is better to defer EndRemoteDrawing(). * * Called by BasicCompositor on the compositor thread for OMTC drawing * after each composition. */ virtual bool NeedsToDeferEndRemoteDrawing() { return false; } /** * Called when shutting down the LayerManager to clean-up any cached resources. * * Always called from the compositing thread. */ virtual void CleanupWindowEffects() {} /** * A hook for the widget to prepare a Compositor, during the latter's initialization. * * If this method returns true, it means that the widget will be able to * present frames from the compoositor. * * Returning false will cause the compositor's initialization to fail, and * a different compositor backend will be used (if any). */ virtual bool InitCompositor(layers::Compositor* aCompositor) { return true; } /** * Return the size of the drawable area of the widget. */ virtual LayoutDeviceIntSize GetClientSize() = 0; /** * Return the internal format of the default framebuffer for this * widget. */ virtual uint32_t GetGLFrameBufferFormat(); /** * If this widget has a more efficient composer available for its * native framebuffer, return it. * * This can be called from a non-main thread, but that thread must * hold a strong reference to this. */ virtual layers::Composer2D* GetComposer2D() { return nullptr; } /* * Access the underlying nsIWidget. This method will be removed when the compositor no longer * depends on nsIWidget on any platform. */ virtual nsIWidget* RealWidget() = 0; /** * Clean up any resources used by Start/EndRemoteDrawing. * * Called by BasicCompositor on the compositor thread for OMTC drawing * when the compositor is destroyed. */ virtual void CleanupRemoteDrawing(); /** * Return a key that can represent the widget object round-trip across the * CompositorBridge channel. This only needs to be implemented on GTK and * Windows. * * The key must be the nsIWidget pointer cast to a uintptr_t. See * CompositorBridgeChild::RecvHideAllPlugins and * CompositorBridgeParent::SendHideAllPlugins. */ virtual uintptr_t GetWidgetKey() { return 0; } /** * Create a backbuffer for the software compositor. */ virtual already_AddRefed GetBackBufferDrawTarget(gfx::DrawTarget* aScreenTarget, const LayoutDeviceIntRect& aRect, const LayoutDeviceIntRect& aClearRect); /** * Ensure end of composition to back buffer. * * Called by BasicCompositor on the compositor thread for OMTC drawing * after each composition to back buffer. */ virtual already_AddRefed EndBackBufferDrawing(); /** * Observe or unobserve vsync. */ virtual void ObserveVsync(VsyncObserver* aObserver) = 0; /** * This is only used by out-of-process compositors. */ virtual RefPtr GetVsyncObserver() const; virtual WinCompositorWidget* AsWindows() { return nullptr; } virtual X11CompositorWidget* AsX11() { return nullptr; } /** * Return the platform-specific delegate for the widget, if any. */ virtual CompositorWidgetDelegate* AsDelegate() { return nullptr; } protected: virtual ~CompositorWidget(); // Back buffer of BasicCompositor RefPtr mLastBackBuffer; }; } // namespace widget } // namespace mozilla #endif